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ryzom-core/nel/include/nel/gui/interface_property.h

119 lines
3.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_INTERFACE_PROPERTY_H
#define NL_INTERFACE_PROPERTY_H
#include "nel/misc/types_nl.h"
#include "nel/misc/rgba.h"
#include "nel/misc/cdb.h"
#include "nel/misc/cdb_leaf.h"
#include "nel/misc/cdb_branch.h"
namespace NLGUI
{
/**
* interface property
* class used to managed all the interface member values
* As the database contains only sint64, several methods are needed to do the conversion
* \author Nicolas Brigand
* \author Nevrax France
* \date 2002
*/
class CInterfaceProperty
{
public:
//enum defining a hot spot
/// Constructor
CInterfaceProperty()
{
_VolatileValue = NULL;
}
/// Tells if this property has a value
bool hasValue() const
{
if( _VolatileValue != NULL )
return true;
else
return false;
}
NLMISC::CCDBNodeLeaf* getNodePtr() const
{
return _VolatileValue;
}
void setNodePtr(NLMISC::CCDBNodeLeaf *ptr)
{
_VolatileValue = ptr;
}
bool link (const char *DBProp);
bool link( NLMISC::CCDBNodeLeaf *dbNode );
bool link( NLMISC::CCDBNodeBranch *dbNode, const std::string &leafId, NLMISC::CCDBNodeLeaf *defaultLeaf = NULL );
/// float operations
void setDouble(double value);
double getDouble() const;
void readDouble (const char* value, const std::string& id);
/// sint32 operations
void setSInt32 (sint32 value) {_VolatileValue->setValue32 (value);}
sint32 getSInt32 () const {return _VolatileValue->getValue32();}
void readSInt32(const char* value, const std::string& id);
/// sint64 operations
void setSInt64 (sint64 value) {_VolatileValue->setValue64(value);}
sint64 getSInt64 () const {return _VolatileValue->getValue64();}
void readSInt64(const char* value, const std::string& id);
/// CRGBA operations
void setRGBA (const NLMISC::CRGBA & value);
NLMISC::CRGBA getRGBA () const;
void readRGBA (const char* value, const std::string& id);
/// HotSpot operations
void readHotSpot (const char* value, const std::string& id);
/// bool operations
void setBool (bool value);
bool getBool () const;
void readBool (const char* value, const std::string& id);
// Swap the content of this 2 property (no-op if one is NULL)
void swap32(CInterfaceProperty &o);
private:
/// volatile value of the property (pointer to a leaf of the database)
NLMISC::CCDBNodeLeaf* _VolatileValue;
};
}
#endif // NL_INTERFACE_PROPERTY_H
/* End of interface_property.h */