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93 lines
2.9 KiB
C++
93 lines
2.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//////////////
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// INCLUDES //
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//////////////
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#include "stdpch.h"
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//// Application
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//#include "starting_roles.h"
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//// Game Share
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//#include "game_share/skills_build.h"
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//#include "game_share/characs_build.h"
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//// Georges
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//#include "nel/georges/u_form_loader.h"
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//#include "nel/georges/u_form.h"
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//#include "nel/georges/u_form_elm.h"
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//// Misc
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//#include "nel/misc/progress_callback.h"
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//#include "client_sheets/starting_role_sheet.h"
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//#include "sheet_manager.h"
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//
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//
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//
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//// global instance for starting roles
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//CStartingRoleSet StartingRoleSet;
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//
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//
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//using namespace NLMISC;
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//using namespace std;
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//
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//
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//// ***************************************************************************
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//CStartingRoleSet::CStartingRoleSet()
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//{
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// memset(_StartingRole, 0, sizeof(CStartingRoleSheet *)*JOBS::NbJobs);
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//}
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//
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//// ***************************************************************************
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//void CStartingRoleSet::init (NLMISC::IProgressCallback &progress)
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//{
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// // Get list of sheet of interest
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// vector<CSheetId> sheetIDs;
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// vector<string> fileNames;
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// CSheetId::buildIdVector(sheetIDs, fileNames, "starting_role");
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// for(uint k = 0; k < sheetIDs.size(); ++k)
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// {
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// // Progress bar
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// progress.progress ((float)k/(float)sheetIDs.size());
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//
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// // get the sheet
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// CStartingRoleSheet *sroleSheet= dynamic_cast<CStartingRoleSheet*>(SheetMngr.get(sheetIDs[k]));
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// if( sroleSheet )
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// {
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// uint32 role= JOBS::getAssociatedRole(sroleSheet->Job);
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// sint jobDBId= JOBS::getJobDBIndex(sroleSheet->Job);
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// if (jobDBId >=0 && role < ROLES::NB_ROLES) // valid role and race
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// {
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// _StartingRole[sroleSheet->Job]= sroleSheet;
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// }
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// }
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// else
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// {
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// nlwarning("Could get correct sheet %s for starting roles", fileNames[k].c_str());
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// }
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// }
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//}
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//
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//
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//// ***************************************************************************
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//const CStartingRoleSheet *CStartingRoleSet::getStartingRole(JOBS::TJob eJob) const
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//{
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// if (eJob == JOBS::Unknown)
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// return NULL;
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// else
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// return _StartingRole[eJob];
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//}
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