You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
ryzom-core/code/nel/src/misc.vcproj

1609 lines
31 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="misc"
ProjectGUID="{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}"
RootNamespace="misc"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../include"
PreprocessorDefinitions="_LIB;_DEBUG;WIN32;LIBXML_STATIC;USE_JPEG"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std$(ProjectName).h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
OutputFile="..\lib\nl$(ProjectName)_d.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="../include"
PreprocessorDefinitions="_LIB;LIBXML_STATIC;WIN32;NDEBUG;ASSERT_THROW_EXCEPTION;USE_JPEG"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std$(ProjectName).h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
OutputFile="..\lib\nl$(ProjectName)_r.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../include"
PreprocessorDefinitions="_LIB;_DEBUG;WIN32;LIBXML_STATIC;USE_JPEG"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std$(ProjectName).h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
OutputFile="..\lib64\nl$(ProjectName)_d.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="../include"
PreprocessorDefinitions="WIN32;_LIB;NDEBUG;LIBXML_STATIC;ASSERT_THROW_EXCEPTION;USE_JPEG"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="std$(ProjectName).h"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="libxml2.lib zlib.lib libpng.lib libjpeg.lib"
OutputFile="..\lib64\nl$(ProjectName)_r.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Stream"
>
<File
RelativePath=".\misc\big_file.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\big_file.h"
>
</File>
<File
RelativePath="misc\bit_mem_stream.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\bit_mem_stream.h"
>
</File>
<File
RelativePath="misc\class_registry.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\class_registry.h"
>
</File>
<File
RelativePath="misc\file.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\file.h"
>
</File>
<File
RelativePath="misc\i_xml.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\i_xml.h"
>
</File>
<File
RelativePath="misc\mem_stream.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\mem_stream.h"
>
</File>
<File
RelativePath="misc\o_xml.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\o_xml.h"
>
</File>
<File
RelativePath="misc\stream.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\stream.h"
>
</File>
<File
RelativePath="..\include\nel\misc\stream_inline.h"
>
</File>
<File
RelativePath=".\misc\xml_pack.cpp"
>
</File>
</Filter>
<Filter
Name="ConfigFile"
>
<File
RelativePath="misc\config_file\cf_gramatical.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="misc\config_file\cf_gramatical.h"
>
</File>
<File
RelativePath="misc\config_file\cf_gramatical.yxx"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
</File>
<File
RelativePath="misc\config_file\cf_lexical.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="misc\config_file\cf_lexical.lxx"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
</File>
<File
RelativePath="misc\config_file\config_file.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\include\nel\misc\config_file.h"
>
</File>
</Filter>
<Filter
Name="Events"
>
<File
RelativePath="misc\event_emitter.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\event_emitter.h"
>
</File>
<File
RelativePath="misc\event_emitter_multi.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\event_emitter_multi.h"
>
</File>
<File
RelativePath="misc\event_listener.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\event_listener.h"
>
</File>
<File
RelativePath="misc\event_server.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\event_server.h"
>
</File>
<File
RelativePath="misc\events.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\events.h"
>
</File>
<File
RelativePath="misc\game_device_events.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\game_device_events.h"
>
</File>
<File
RelativePath="misc\mouse_smoother.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\mouse_smoother.h"
>
</File>
<Filter
Name="direct input"
>
<File
RelativePath="misc\di_event_emitter.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\di_event_emitter.h"
>
</File>
<Filter
Name="direct input devices"
>
<File
RelativePath="misc\di_game_device.cpp"
>
</File>
<File
RelativePath="misc\di_game_device.h"
>
</File>
<File
RelativePath="misc\di_keyboard_device.cpp"
>
</File>
<File
RelativePath="misc\di_keyboard_device.h"
>
</File>
<File
RelativePath="misc\di_mouse_device.cpp"
>
</File>
<File
RelativePath="misc\di_mouse_device.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="win32"
>
<File
RelativePath=".\misc\dummy_window.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\dummy_window.h"
>
</File>
<File
RelativePath=".\misc\inter_window_msg_queue.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\inter_window_msg_queue.h"
>
</File>
<File
RelativePath="misc\win_event_emitter.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\win_event_emitter.h"
>
</File>
</Filter>
<Filter
Name="devices"
>
<File
RelativePath="..\include\nel\misc\game_device.h"
>
</File>
<File
RelativePath="misc\input_device.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\input_device.h"
>
</File>
<File
RelativePath="..\include\nel\misc\input_device_manager.h"
>
</File>
<File
RelativePath="misc\input_device_server.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\input_device_server.h"
>
</File>
<File
RelativePath="..\include\nel\misc\keyboard_device.h"
>
</File>
<File
RelativePath="..\include\nel\misc\mouse_device.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Memory"
>
<File
RelativePath="misc\block_memory.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\block_memory.h"
>
</File>
<File
RelativePath="misc\buf_fifo.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\buf_fifo.h"
>
</File>
<File
RelativePath="misc\contiguous_block_allocator.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\contiguous_block_allocator.h"
>
</File>
<File
RelativePath="misc\fast_mem.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\fast_mem.h"
>
</File>
<File
RelativePath="misc\fixed_size_allocator.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\fixed_size_allocator.h"
>
</File>
<File
RelativePath="misc\heap_memory.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\heap_memory.h"
>
</File>
<File
RelativePath="misc\object_arena_allocator.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\object_arena_allocator.h"
>
</File>
<File
RelativePath="misc\object_vector.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\object_vector.h"
>
</File>
<File
RelativePath="..\include\nel\misc\pool_memory.h"
>
</File>
<File
RelativePath="misc\shared_memory.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\shared_memory.h"
>
</File>
<File
RelativePath="..\include\nel\misc\static_map.h"
>
</File>
<File
RelativePath="misc\stl_block_allocator.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\stl_block_allocator.h"
>
</File>
<File
RelativePath="misc\stl_block_list.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\stl_block_list.h"
>
</File>
<File
RelativePath="misc\tds.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\tds.h"
>
</File>
</Filter>
<Filter
Name="Displayer"
>
<File
RelativePath="misc\displayer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\displayer.h"
>
</File>
<File
RelativePath="misc\gtk_displayer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\gtk_displayer.h"
>
</File>
<File
RelativePath="misc\log.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\log.h"
>
</File>
<File
RelativePath="misc\mem_displayer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\mem_displayer.h"
>
</File>
<File
RelativePath="misc\win_displayer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\win_displayer.h"
>
</File>
<File
RelativePath="misc\window_displayer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\window_displayer.h"
>
</File>
</Filter>
<Filter
Name="Strings"
>
<File
RelativePath="misc\diff_tool.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\diff_tool.h"
>
</File>
<File
RelativePath="misc\i18n.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\i18n.h"
>
</File>
<File
RelativePath=".\misc\sstring.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\sstring.h"
>
</File>
<File
RelativePath="misc\string_common.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\string_common.h"
>
</File>
<File
RelativePath="..\include\nel\misc\string_conversion.h"
>
</File>
<File
RelativePath="misc\string_id_array.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\string_id_array.h"
>
</File>
<File
RelativePath="misc\string_mapper.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\string_mapper.h"
>
</File>
<File
RelativePath="..\include\nel\misc\ucstring.h"
>
</File>
<File
RelativePath="misc\unicode.cpp"
>
</File>
<File
RelativePath="misc\words_dictionary.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\words_dictionary.h"
>
</File>
</Filter>
<Filter
Name="Threads"
>
<File
RelativePath=".\misc\co_task.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\co_task.h"
>
</File>
<File
RelativePath="misc\mutex.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\mutex.h"
>
</File>
<File
RelativePath="misc\p_thread.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\p_thread.h"
>
</File>
<File
RelativePath="misc\reader_writer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\reader_writer.h"
>
</File>
<File
RelativePath="misc\task_manager.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\task_manager.h"
>
</File>
<File
RelativePath="..\include\nel\misc\thread.h"
>
</File>
<File
RelativePath="misc\win_thread.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\win_thread.h"
>
</File>
</Filter>
<Filter
Name="Time"
>
<File
RelativePath="misc\hierarchical_timer.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\hierarchical_timer.h"
>
</File>
<File
RelativePath="misc\stop_watch.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\stop_watch.h"
>
</File>
<File
RelativePath="misc\time_nl.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\time_nl.h"
>
</File>
</Filter>
<Filter
Name="Files"
>
<File
RelativePath="misc\async_file_manager.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\async_file_manager.h"
>
</File>
<File
RelativePath="misc\md5.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\md5.h"
>
</File>
<File
RelativePath="misc\path.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\path.h"
>
</File>
<File
RelativePath="misc\sha1.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\sha1.h"
>
</File>
</Filter>
<Filter
Name="Identifiers"
>
<File
RelativePath="misc\eid_translator.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\eid_translator.h"
>
</File>
<File
RelativePath="misc\entity_id.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\entity_id.h"
>
</File>
<File
RelativePath="misc\sheet_id.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\sheet_id.h"
>
</File>
</Filter>
<Filter
Name="Math and 3d"
>
<File
RelativePath="misc\aabbox.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\aabbox.h"
>
</File>
<File
RelativePath="misc\bitmap.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\bitmap.h"
>
</File>
<File
RelativePath=".\misc\bitmap_jpeg.cpp"
>
</File>
<File
RelativePath="misc\bitmap_png.cpp"
>
</File>
<File
RelativePath="misc\bsphere.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\bsphere.h"
>
</File>
<File
RelativePath=".\misc\check_fpu.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\check_fpu.h"
>
</File>
<File
RelativePath="misc\eval_num_expr.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\eval_num_expr.h"
>
</File>
<File
RelativePath="misc\fast_floor.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\fast_floor.h"
>
</File>
<File
RelativePath="misc\geom_ext.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\geom_ext.h"
>
</File>
<File
RelativePath=".\misc\grid_traversal.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\grid_traversal.h"
>
</File>
<File
RelativePath="misc\line.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\line.h"
>
</File>
<File
RelativePath="misc\matrix.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\matrix.h"
>
</File>
<File
RelativePath="misc\noise_value.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\noise_value.h"
>
</File>
<File
RelativePath="misc\plane.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\plane.h"
>
</File>
<File
RelativePath="..\include\nel\misc\plane_inline.h"
>
</File>
<File
RelativePath="misc\polygon.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\polygon.h"
>
</File>
<File
RelativePath="misc\quad.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\quad.h"
>
</File>
<File
RelativePath="misc\quat.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\quat.h"
>
</File>
<File
RelativePath="..\include\nel\misc\random.h"
>
</File>
<File
RelativePath="misc\rect.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\rect.h"
>
</File>
<File
RelativePath="misc\rgba.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\rgba.h"
>
</File>
<File
RelativePath="misc\triangle.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\triangle.h"
>
</File>
<File
RelativePath="misc\uv.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\uv.h"
>
</File>
<File
RelativePath="misc\value_smoother.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\value_smoother.h"
>
</File>
<File
RelativePath="misc\vector.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\vector.h"
>
</File>
<File
RelativePath="misc\vector_2d.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\vector_2d.h"
>
</File>
<File
RelativePath="misc\vector_2f.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\vector_2f.h"
>
</File>
<File
RelativePath="misc\vector_h.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\vector_h.h"
>
</File>
<File
RelativePath="..\include\nel\misc\vector_inline.h"
>
</File>
<File
RelativePath="misc\vectord.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\vectord.h"
>
</File>
<File
RelativePath="..\include\nel\misc\vectord_inline.h"
>
</File>
</Filter>
<Filter
Name="Admin and info"
>
<File
RelativePath=".\misc\app_context.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\app_context.h"
>
</File>
<File
RelativePath="misc\command.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\command.h"
>
</File>
<File
RelativePath="misc\cpu_time_stat.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\cpu_time_stat.h"
>
</File>
<File
RelativePath="misc\progress_callback.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\progress_callback.h"
>
</File>
<File
RelativePath="misc\report.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\report.h"
>
</File>
<File
RelativePath="misc\system_info.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\system_info.h"
>
</File>
<File
RelativePath="misc\variable.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\variable.h"
>
</File>
</Filter>
<Filter
Name="C++ extensions"
>
<File
RelativePath="misc\bit_set.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\bit_set.h"
>
</File>
<File
RelativePath="misc\class_id.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\class_id.h"
>
</File>
<File
RelativePath="..\include\nel\misc\enum_bitset.h"
>
</File>
<File
RelativePath="..\include\nel\misc\historic.h"
>
</File>
<File
RelativePath="..\include\nel\misc\mutable_container.h"
>
</File>
<File
RelativePath="..\include\nel\misc\resource_ptr.h"
>
</File>
<File
RelativePath="..\include\nel\misc\resource_ptr_inline.h"
>
</File>
<File
RelativePath="..\include\nel\misc\singleton.h"
>
</File>
<File
RelativePath="misc\smart_ptr.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\smart_ptr.h"
>
</File>
<File
RelativePath="..\include\nel\misc\smart_ptr_inline.h"
>
</File>
<File
RelativePath="..\include\nel\misc\speaker_listener.h"
>
</File>
<File
RelativePath="..\include\nel\misc\twin_map.h"
>
</File>
</Filter>
<Filter
Name="Misc"
>
<File
RelativePath="misc\algo.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\algo.h"
>
</File>
<File
RelativePath="misc\common.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\common.h"
>
</File>
<File
RelativePath="misc\debug.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\debug.h"
>
</File>
<File
RelativePath=".\misc\dummy_window.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\dummy_window.h"
>
</File>
<File
RelativePath="misc\dynloadlib.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\dynloadlib.h"
>
</File>
<File
RelativePath="..\include\nel\misc\factory.h"
>
</File>
<File
RelativePath=".\misc\inter_window_msg_queue.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\inter_window_msg_queue.h"
>
</File>
<File
RelativePath=".\misc\system_utils.cpp"
>
</File>
<File
RelativePath="..\include\nel\misc\system_utils.h"
>
</File>
<File
RelativePath="..\include\nel\misc\timeout_assertion_thread.h"
>
</File>
<File
RelativePath="..\include\nel\misc\traits_nl.h"
>
</File>
</Filter>
<File
RelativePath="misc\stdmisc.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="misc\stdmisc.h"
>
</File>
<File
RelativePath="..\include\nel\misc\types_nl.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>