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ryzom-core/ryzom/client/src/actions_client.cpp

79 lines
2.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
/////////////
// INCLUDE //
/////////////
// 3D Interface.
#include "nel/3d/u_driver.h"
// Client.
#include "actions_client.h"
#include "interface_v3/input_handler_manager.h"
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
///////////
// USING //
///////////
using namespace NLMISC;
using namespace NL3D;
////////////
// EXTERN //
////////////
extern UDriver *Driver;
////////////
// GLOBAL //
////////////
CActionsContext ActionsContext; // Register action managers
CActionsManager Actions; // Default actions Manager
CEventsListener EventsListener; // Inputs Manager
//-----------------------------------------------
// initActions :
// Initialize Actions.
//-----------------------------------------------
void initActions()
{
/* Add the Actions listener to the Interface Manager Events Server, NOT TO THE DRIVER
This is because the interfaceManager filter the events
*/
CInputHandlerManager *pIH= CInputHandlerManager::getInstance();
EventsListener.addToServer(pIH->FilteredEventServer);
}// initActions //
void uninitActions()
{
/* Add the Actions listener to the Interface Manager Events Server, NOT TO THE DRIVER
This is because the interfaceManager filter the events
*/
CInputHandlerManager *pIH= CInputHandlerManager::getInstance();
EventsListener.removeFromServer(pIH->FilteredEventServer);
Actions.clear();
EditActions.clear();
}// initActions //