You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Go to file
kervala 51ec04b761 Changed: Added VideoMemory variable in cfg to force video memory to use (useful if Ryzom can't detect the correct amount of video memory or when using several clients at once)
--HG--
branch : develop
9 years ago
code Changed: Added VideoMemory variable in cfg to force video memory to use (useful if Ryzom can't detect the correct amount of video memory or when using several clients at once) 9 years ago
dist/debian Changed Vcs-Hg and Vcs-Browser in Debian control files 10 years ago
.editorconfig Editor config script 9 years ago
.gitignore Merged github:zerotacg/ryzomcore/feature/travis-ci 9 years ago
.hgeol EOL 10 years ago
.hgignore Merged github:zerotacg/ryzomcore/feature/travis-ci 9 years ago
.hgtags Added tag ryzomcore/v0.12.0 for changeset 9a6120735daa 10 years ago
.travis.yml Merged github:zerotacg/ryzomcore/feature/travis-ci 9 years ago
README.md Merged github:zerotacg/ryzomcore/feature/travis-ci 9 years ago

README.md

Ryzom Core Build Status

Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.

Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.