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72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdmisc.h"
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#include "nel/misc/class_id.h"
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#include <sstream>
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#include <iomanip>
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#include "nel/misc/stream.h"
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NLMISC
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{
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const CClassId CClassId::Null(0);
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void CClassId::serial(NLMISC::IStream &s)
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{
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// s.serial(Uid);
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// Backwards.
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uint32 va = a();
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uint32 vb = b();
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s.serial(va);
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s.serial(vb);
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setA(va);
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setB(vb);
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}
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std::string CClassId::toString() const
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{
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std::stringstream ss;
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ss << "(0x";
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{
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std::stringstream ss1;
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ss1 << std::hex << std::setfill('0');
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ss1 << std::setw(8) << a();
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ss << ss1.str();
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}
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ss << ", 0x";
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{
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std::stringstream ss1;
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ss1 << std::hex << std::setfill('0');
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ss1 << std::setw(8) << b();
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ss << ss1.str();
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}
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ss << ")";
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return ss.str();
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}
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}
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