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47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This source file has been modified by the following contributors:
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// Copyright (C) 2012-2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "nel/misc/rgba.h"
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#include <map>
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#include "nel/gui/interface_group.h"
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#include "nel/gui/interface_parser.h"
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NLGUI
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{
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IParser::IParser()
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{
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}
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IParser::~IParser()
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{
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}
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IParser* IParser::createParser()
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{
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return new CInterfaceParser();
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}
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} |