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ryzom-core/code/ryzom/client/src/scalable_time.h

48 lines
1.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_SCALABLE_TIME_H
#define CL_SCALABLE_TIME_H
#include "nel/misc/time_nl.h"
/** Allow to get the current time, and to change the time factor
*/
class CScalableTime
{
public:
CScalableTime();
// get local time with time scale applied
NLMISC::TTime getScaledLocalTime();
// get performance time with time scale applied;
NLMISC::TTicks getScaledPerformanceTime();
void setTimeScale(float scale);
float getTimeScale() const { return _TimeScale; }
private:
NLMISC::TTicks _LastPerformanceTime;
double _ScaledPerformanceTime;
float _TimeScale;
void update();
};
#endif