/** * \file group_controller.cpp * \brief CGroupController * \date 2012-04-10 09:29GMT * \author Jan Boon (Kaetemi) * CGroupController */ // NeL - MMORPG Framework // Copyright (C) 2012 Jan BOON (Kaetemi) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdsound.h" #include // STL includes // NeL includes // #include #include // Project includes using namespace std; // using namespace NLMISC; namespace NLSOUND { CGroupController::CGroupController(CGroupController *parent) : m_Parent(parent), m_Gain(1.0f), m_NbSourcesInclChild(0) { } CGroupController::~CGroupController() { // If m_Sources is not empty, a crash is very likely. nlassert(m_Sources.empty()); for (std::map::iterator it(m_Children.begin()), end(m_Children.end()); it != end; ++it) { delete it->second; it->second = NULL; } m_Parent = NULL; } void CGroupController::addSource(CSourceCommon *source) { nlassert(this != NULL); m_Sources.insert(source); increaseSources(); } void CGroupController::removeSource(CSourceCommon *source) { decreaseSources(); m_Sources.erase(source); } std::string CGroupController::getPath() // overridden by root { for (std::map::iterator it(m_Parent->m_Children.begin()), end(m_Parent->m_Children.end()); it != end; ++it) { if (it->second == this) { const std::string &name = it->first; std::string returnPath = m_Parent->getPath() + ":" + name; return returnPath; } } nlerror("Group Controller not child of parent"); return ""; } void CGroupController::calculateFinalGain() // overridden by root { m_FinalGain = calculateTotalGain() * m_Parent->getFinalGain(); } void CGroupController::updateSourceGain() { // Dont update source gain when this controller is inactive. if (m_NbSourcesInclChild) { calculateFinalGain(); for (TSourceContainer::iterator it(m_Sources.begin()), end(m_Sources.end()); it != end; ++it) (*it)->updateFinalGain(); for (std::map::iterator it(m_Children.begin()), end(m_Children.end()); it != end; ++it) (*it).second->updateSourceGain(); } } void CGroupController::increaseSources() // overridden by root { ++m_NbSourcesInclChild; m_Parent->increaseSources(); // Update source gain when this controller was inactive before but the parent was active before. // Thus, when this controller was the root of inactive controllers. if (m_NbSourcesInclChild == 1 && m_Parent->m_NbSourcesInclChild > 1) updateSourceGain(); } void CGroupController::decreaseSources() // overridden by root { --m_NbSourcesInclChild; m_Parent->decreaseSources(); } } /* namespace NLSOUND */ /* end of file */