// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2015-2019 Jan BOON (Kaetemi)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if !defined(AFX_STDAFX_H__FCD40754_5B3A_471A_A2CE_F4A59D4AC7E6__INCLUDED_)
#define AFX_STDAFX_H__FCD40754_5B3A_471A_A2CE_F4A59D4AC7E6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#ifdef _WIN64
#define _WIN32_WINNT 0x0600
#else
#define _WIN32_WINNT 0x0500
#endif
#include // MFC core and standard components
#include // MFC extensions
#include // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__FCD40754_5B3A_471A_A2CE_F4A59D4AC7E6__INCLUDED_)