DontUseNS = 1; DontUseAES = 1; WindowStyle = "WIN"; FontName = "Lucida Console"; FontSize = 8; Paths = { "data_leveldesign/leveldesign/DFN", "src_v2/sabrina_test" }; WriteFilesDirectory = "src_v2/sabrina_test"; SaveFilesDirectory = "src_v2/sabrina_test"; // factor for damage ( damage *= DamageFactor ) DamageFactor = 1.0; // factor to accelerate sentence execution in the brick service (executionTime /= SpeedFactor) SpeedFactor = 1.0; // the length of a cycle (default = 4.0 s) CombatCycleLength = 4.0; StartCommands = { "makeSheetId", // setup a pair of actors with a targeting b "newPlayer bob", "newPlayer fred", "plrTarget bob fred", // basic targeted spell test (with .sphrase phrase) "plrMemSPhrase bob default 0 magic1.sphrase", // memorise spell in mem 0 slot 0 "plrUsePhrase bob default 0", // use the phrase in mem 0 slot 0 // custome phrase test // "plrMemUserPhrase default 1 bla.sbrick bla2.sbrick", // memorise spell in mem 0 slot 1 // "plrUsePhrase bob default 1", // use the phrase in mem 0 slot 1 // display the actors after processing "listActors", "simTick 15", };