#ifndef SPLASH_SCREEN_H #define SPLASH_SCREEN_H #include class SplashScreen : public QSplashScreen { Q_OBJECT public: SplashScreen(); ~SplashScreen(); void setPixmap( const QPixmap &pixmap ); void setText( const QString &text ); void clearText(); void setTextXY( int x, int y ){ textX = x; textY = y; } void setProgress( int percent ); void setProgressBarEnabled( bool b ){ progressBarEnabled = b; } void setProgressBarRect( int left, int top, int width, int height ){} protected: void drawContents( QPainter *painter ); private: int progress; int pbLeft; int pbTop; int pbWidth; int pbHeight; QString text; int textX; int textY; bool progressBarEnabled; }; #endif