// Ryzom Core - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "pm_watcher.h" #include "extension_system\iplugin_manager.h" #include "splash_screen.h" void PluginManagerWatcher::connect() { QObject::connect( pm, SIGNAL( pluginLoading( const char * ) ), this, SLOT( onPluginLoading( const char * ) ) ); QObject::connect( pm, SIGNAL( pluginInitializing( const char * ) ), this, SLOT( onPluginInitializing( const char * ) ) ); QObject::connect( pm, SIGNAL( pluginStarting( const char * ) ), this, SLOT( onPluginStarting( const char * ) ) ); } void PluginManagerWatcher::disconnect() { QObject::disconnect( pm, SIGNAL( pluginLoading( const char * ) ), this, SLOT( onPluginLoading( const char * ) ) ); QObject::disconnect( pm, SIGNAL( pluginInitializing( const char * ) ), this, SLOT( onPluginInitializing( const char * ) ) ); QObject::disconnect( pm, SIGNAL( pluginStarting( const char * ) ), this, SLOT( onPluginStarting( const char * ) ) ); } void PluginManagerWatcher::onPluginLoading( const char *plugin ) { QString s = "Loading plugin "; s += plugin; s += "..."; sp->setText( s ); } void PluginManagerWatcher::onPluginInitializing( const char *plugin ) { QString s = "Initializing plugin "; s += plugin; s += "..."; sp->setText( s ); } void PluginManagerWatcher::onPluginStarting( const char *plugin ) { QString s = "Starting plugin "; s += plugin; s += "..."; sp->setText( s ); }