/** \file geometry_program.cpp * Geometry program definition */ // NeL - MMORPG Framework // Copyright (C) 2000-2001 Nevrax Ltd. // // This source file has been modified by the following contributors: // Copyright (C) 2013 Jan BOON (Kaetemi) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "std3d.h" #include "nel/3d/geometry_program.h" #include "nel/3d/driver.h" #ifdef DEBUG_NEW #define new DEBUG_NEW #endif namespace NL3D { // *************************************************************************** CGeometryProgram::CGeometryProgram() { } // *************************************************************************** CGeometryProgram::~CGeometryProgram () { } // *************************************************************************** } // NL3D