/** \file geometry_program.cpp
* Geometry program definition
*/
// NeL - MMORPG Framework
// Copyright (C) 2000-2001 Nevrax Ltd.
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013 Jan BOON (Kaetemi)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "std3d.h"
#include "nel/3d/geometry_program.h"
#include "nel/3d/driver.h"
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NL3D
{
// ***************************************************************************
CGeometryProgram::CGeometryProgram()
{
}
// ***************************************************************************
CGeometryProgram::~CGeometryProgram ()
{
}
// ***************************************************************************
} // NL3D