// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // lightmap_optimizer // ------------------ // the goal is to regroup lightmap of a level into lightmap with a higher level #include "nel/misc/common.h" #include "nel/misc/file.h" #include "nel/misc/bitmap.h" #include "nel/misc/log.h" #include "nel/misc/path.h" #include "nel/misc/uv.h" #include "nel/misc/cmd_args.h" #include #include // --------------------------------------------------------------------------- using namespace std; using namespace NLMISC; // *************************************************************************** void outString(const string &sText) { printf("%s\n", sText.c_str()); } // *************************************************************************** // test every 4 pixels for 2 reason: DXTC and speed const uint32 posStep= 4; // *************************************************************************** // Try all position to put pSrc in pDst bool tryAllPos(NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 &x, sint32 &y) { uint32 i, j; CObjectVector &rSrcPix = pSrc->getPixels(); CObjectVector &rDstPix = pDst->getPixels(); // Recalculate real size of the source (without padding to power of 2) uint32 nSrcWidth = pSrc->getWidth(), nSrcHeight = pSrc->getHeight(); if (nSrcWidth > pDst->getWidth() ) return false; if (nSrcHeight > pDst->getHeight() ) return false; // For all position test if the Src plane can be put in for (j = 0; j <= (pDst->getHeight() - nSrcHeight); j+= posStep) for (i = 0; i <= (pDst->getWidth() - nSrcWidth); i+= posStep) { x = i; y = j; uint32 a, b; bool bCanPut = true; for (b = 0; b < nSrcHeight; ++b) { for (a = 0; a < nSrcWidth; ++a) { if (rDstPix[4*((x+a)+(y+b)*pDst->getWidth())+3] != 0) { bCanPut = false; break; } } if (bCanPut == false) break; } if (bCanPut) return true; } return false; } // *************************************************************************** void putPixel(uint8 *dst, uint8 *src, bool alphaTransfert) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; if (alphaTransfert) dst[3] = src[3]; else dst[3] = 255; } // *************************************************************************** bool putIn(NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bool alphaTransfert=true) { uint8 *rSrcPix = &pSrc->getPixels()[0]; uint8 *rDstPix = &pDst->getPixels()[0]; uint wSrc= pSrc->getWidth(); uint hSrc= pSrc->getHeight(); for (uint b = 0; b < hSrc; ++b) for (uint a = 0; a < wSrc; ++a) { if (rDstPix[4*((x+a)+(y+b)*pDst->getWidth())+3] != 0) return false; // write putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rSrcPix+ 4*(a+b*pSrc->getWidth()), alphaTransfert); } // DXTC compression optim: fill last column block and last row block of 4 pixels with block color (don't let black or undefined) uint wSrc4= 4*((wSrc+3)/4); uint hSrc4= 4*((hSrc+3)/4); // expand on W if(wSrcgetWidth()), rDstPix + 4*((x+wSrc-1)+(y+b)*pDst->getWidth()), alphaTransfert); } } } // expand on H if(hSrcgetWidth()), rDstPix + 4*((x+a)+(y+hSrc-1)*pDst->getWidth()), alphaTransfert); } } } return true; } // *************************************************************************** string getBaseName(const string &fullname) { string basename; string::size_type pos = fullname.rfind('_'); if (pos != string::npos) basename = fullname.substr(0, pos+1); return basename; } // *************************************************************************** // resize the bitmap to the next power of 2 and preserve content void enlargeCanvas(NLMISC::CBitmap &b) { sint32 nNewWidth = b.getWidth(), nNewHeight = b.getHeight(); if (nNewWidth > nNewHeight) nNewHeight *= 2; else nNewWidth *= 2; NLMISC::CBitmap b2; b2.resize (nNewWidth, nNewHeight, NLMISC::CBitmap::RGBA); CObjectVector &rPixelBitmap = b2.getPixels(0); for (sint32 i = 0; i < nNewWidth*nNewHeight*4; ++i) rPixelBitmap[i] = 0; putIn (&b, &b2, 0, 0); b = b2; } bool writeFileDependingOnFilename(const std::string &filename, CBitmap &bitmap) { NLMISC::COFile out; if (out.open(filename)) { if (toLowerAscii(filename).find(".png") != string::npos) { bitmap.writePNG(out, 32); } else { bitmap.writeTGA(out, 32); } out.close(); return true; } return false; } // *************************************************************************** // main // *************************************************************************** int main(int argc, char **argv) { CApplicationContext applicationContext; // Parse Command Line. NLMISC::CCmdArgs args; args.setDescription("Build a huge interface texture from several small elements to optimize video memory usage."); args.addArg("f", "format", "format", "Output format (png or tga)"); args.addArg("s", "subset", "existing_uv_txt_name", "Build a subset of an existing interface definition while preserving the existing texture ids, to support freeing up VRAM by switching to the subset without rebuilding the entire interface."); args.addArg("x", "extract", "", "Extract all interface elements from to ."); args.addAdditionalArg("output_filename", "PNG or TGA file to generate", true); args.addAdditionalArg("input_path", "Path that containts interfaces elements", false); args.addArg("", "no-border", "", "Disable border duplication. Enabled by default"); if (!args.parse(argc, argv)) return 1; // build as a subset of existing interface bool buildSubset = false; string existingUVfilename; if (args.haveArg("s")) { buildSubset = true; existingUVfilename = args.getArg("s").front(); } // uint borderSize = 1; if (args.haveLongArg("no-border")) { borderSize = 0; } // extract all interface elements bool extractElements = args.haveArg("x"); // output format std::string outputFormat; if (args.haveArg("f")) { outputFormat = args.getArg("f").front(); if (outputFormat != "png" && outputFormat != "tga") { outString(toString("ERROR: Format %s not supported, only png and tga formats are", outputFormat.c_str())); return -1; } } std::vector inputDirs = args.getAdditionalArg("input_path"); string fmtName = args.getAdditionalArg("output_filename").front(); // append PNG extension if no one provided if (fmtName.rfind('.') == string::npos) fmtName += "." + (outputFormat.empty() ? "png":outputFormat); if (extractElements) { if (inputDirs.empty()) { outString(toString("ERROR: No input directories specified")); return -1; } // name of UV file existingUVfilename = fmtName.substr(0, fmtName.rfind('.')); existingUVfilename += ".txt"; // Load existing UV file CIFile iFile; string filename = CPath::lookup(existingUVfilename, false); if (filename.empty() || !iFile.open(filename)) { outString(toString("ERROR: Unable to open %s", existingUVfilename.c_str())); return -1; } // Load existing bitmap file CIFile bitmapFile; if (!bitmapFile.open(fmtName)) { outString(toString("ERROR: Unable to open %s", fmtName.c_str())); return -1; } // load bitmap CBitmap textureBitmap; uint8 colors = textureBitmap.load(bitmapFile); // file already loaded in memory, close it bitmapFile.close(); if (colors != 32) { outString(toString("ERROR: %s is not a RGBA bitmap", existingUVfilename.c_str())); return -1; } // make sure transparent pixels are black textureBitmap.makeTransparentPixelsBlack(); float textureWidth = (float)textureBitmap.getWidth(); float textureHeight = (float)textureBitmap.getHeight(); char bufTmp[256], tgaName[256]; string sTGAname; float uvMinU, uvMinV, uvMaxU, uvMaxV; while (!iFile.eof()) { iFile.getline(bufTmp, 256); if (sscanf(bufTmp, "%s %f %f %f %f", tgaName, &uvMinU, &uvMinV, &uvMaxU, &uvMaxV) != 5) { nlwarning("Can't parse %s", bufTmp); continue; } float xf = uvMinU * textureWidth; float yf = uvMinV * textureHeight; float widthf = (uvMaxU - uvMinU) * textureWidth; float heightf = (uvMaxV - uvMinV) * textureHeight; uint x = (uint)xf; uint y = (uint)yf; uint width = (uint)widthf; uint height = (uint)heightf; if ((float)x != xf || (float)y != yf || (float)width != widthf || (float)height != heightf) { nlwarning("Wrong round"); } if (width && height) { // create bitmap CBitmap bitmap; bitmap.resize(width, height); bitmap.blit(textureBitmap, x, y, width, height, 0, 0); sTGAname = inputDirs.front() + "/" + tgaName; // force specific format instead of using original one if (!outputFormat.empty()) { sTGAname = sTGAname.substr(0, sTGAname.rfind('.')); sTGAname += "." + outputFormat; } // write the file if (writeFileDependingOnFilename(sTGAname, bitmap)) { outString(toString("Writing file %s", sTGAname.c_str())); } else { outString(toString("Unable to writing file %s", sTGAname.c_str())); } } else { outString(toString("Bitmap with wrong size")); } } return 0; } vector AllMapNames; vector::iterator it = inputDirs.begin(), itEnd = inputDirs.end(); while( it != itEnd ) { string sDir = *it++; if( !CFile::isDirectory(sDir) ) { outString(toString("ERROR: directory %s does not exist", sDir.c_str())); return -1; } CPath::getPathContent(sDir, false, false, true, AllMapNames); } vector AllMaps; sint32 j; // Load all maps sint32 mapSize = (sint32)AllMapNames.size(); AllMaps.resize( mapSize ); for(sint i = 0; i < mapSize; ++i ) { NLMISC::CBitmap *pBtmp = NULL; try { pBtmp = new NLMISC::CBitmap; NLMISC::CIFile inFile; if (!inFile.open(AllMapNames[i])) throw NLMISC::Exception(toString("Unable to open %s", AllMapNames[i].c_str())); uint8 colors = pBtmp->load(inFile); if (!colors) throw NLMISC::Exception(toString("%s is not a bitmap", AllMapNames[i].c_str())); if (pBtmp->getPixelFormat() != CBitmap::RGBA) { outString(toString("Converting %s to RGBA (32 bits), originally using %u bits...", AllMapNames[i].c_str(), (uint)colors)); pBtmp->convertToType(CBitmap::RGBA); } // duplicate icon border if (borderSize > 0) { NLMISC::CBitmap *tmp = new NLMISC::CBitmap; tmp->resize(pBtmp->getWidth(), pBtmp->getHeight()); tmp->blit(pBtmp, 0, 0); // corners tmp->resample(tmp->getWidth() + borderSize * 2, tmp->getHeight() + borderSize * 2); // top, bottom tmp->blit(pBtmp, borderSize, 0); tmp->blit(pBtmp, borderSize, borderSize*2); // left, right tmp->blit(pBtmp, 0, borderSize); tmp->blit(pBtmp, borderSize*2, borderSize); // center tmp->blit(pBtmp, borderSize, borderSize); delete pBtmp; pBtmp = tmp; } AllMaps[i] = pBtmp; } catch (const NLMISC::Exception &e) { if (pBtmp) delete pBtmp; outString(toString("ERROR : %s", e.what())); return -1; } } // Sort all maps by decreasing size for (sint i = 0; i < mapSize-1; ++i) for (j = i+1; j < mapSize; ++j) { NLMISC::CBitmap *pBI = AllMaps[i]; NLMISC::CBitmap *pBJ = AllMaps[j]; if ((pBI->getWidth()*pBI->getHeight()) < (pBJ->getWidth()*pBJ->getHeight())) { NLMISC::CBitmap *pBTmp = AllMaps[i]; AllMaps[i] = AllMaps[j]; AllMaps[j] = pBTmp; string sTmp = AllMapNames[i]; AllMapNames[i] = AllMapNames[j]; AllMapNames[j] = sTmp; } } // Place all maps into the global texture NLMISC::CBitmap GlobalTexture, GlobalMask; GlobalTexture.resize (1, 1, NLMISC::CBitmap::RGBA); GlobalMask.resize (1, 1, NLMISC::CBitmap::RGBA); CObjectVector &rPixelBitmap = GlobalTexture.getPixels(0); rPixelBitmap[0] = rPixelBitmap[1] = rPixelBitmap[2] = rPixelBitmap[3] = 0; CObjectVector &rPixelMask = GlobalMask.getPixels(0); rPixelMask[0] = rPixelMask[1] = rPixelMask[2] = rPixelMask[3] = 0; vector UVMin, UVMax; UVMin.resize (mapSize, NLMISC::CUV(0.0f, 0.0f)); UVMax.resize (mapSize, NLMISC::CUV(0.0f, 0.0f)); for (sint i = 0; i < mapSize; ++i) { sint32 x, y; while (!tryAllPos(AllMaps[i], &GlobalMask, x, y)) { // Enlarge global texture enlargeCanvas (GlobalTexture); enlargeCanvas (GlobalMask); } putIn (AllMaps[i], &GlobalTexture, x, y); putIn (AllMaps[i], &GlobalMask, x, y, false); UVMin[i].U = (float)x + borderSize; UVMin[i].V = (float)y + borderSize; UVMax[i].U = (float)x + AllMaps[i]->getWidth() - borderSize; UVMax[i].V = (float)y + AllMaps[i]->getHeight() - borderSize; #if 0 // Do not remove this is useful for debugging writeFileDependingOnFilename(fmtName.substr(0, fmtName.rfind('.')) + "_txt.png", GlobalTexture); writeFileDependingOnFilename(fmtName.substr(0, fmtName.rfind('.')) + "_msk.png", GlobalMask); #endif } // Convert UV from pixel to ratio for (sint i = 0; i < mapSize; ++i) { UVMin[i].U = UVMin[i].U / (float)GlobalTexture.getWidth(); UVMin[i].V = UVMin[i].V / (float)GlobalTexture.getHeight(); UVMax[i].U = UVMax[i].U / (float)GlobalTexture.getWidth(); UVMax[i].V = UVMax[i].V / (float)GlobalTexture.getHeight(); } // make sure transparent pixels are black GlobalTexture.makeTransparentPixelsBlack(); // Write global texture file if (writeFileDependingOnFilename(fmtName, GlobalTexture)) { outString(toString("Writing %s", fmtName.c_str())); } else { outString(toString("ERROR: Unable to write %s", fmtName.c_str())); } // Write UV text file if( !buildSubset ) { fmtName = fmtName.substr(0, fmtName.rfind('.')); fmtName += ".txt"; FILE *f = nlfopen(fmtName, "wb"); if (f != NULL) { for (sint i = 0; i < mapSize; ++i) { // get the string whitout path string fileName = CFile::getFilename(AllMapNames[i]); fprintf (f, "%s %.12f %.12f %.12f %.12f\n", fileName.c_str(), UVMin[i].U, UVMin[i].V, UVMax[i].U, UVMax[i].V); } fclose (f); outString(toString("Writing UV file %s", fmtName.c_str())); } else { outString(toString("ERROR: Cannot write UV file %s", fmtName.c_str())); } } else // build as a subset { // Load existing uv file CIFile iFile; string filename = CPath::lookup (existingUVfilename, false); if( filename.empty() || !iFile.open(filename) ) { outString(toString("ERROR: Unable to open %s", existingUVfilename.c_str())); return -1; } // Write subset UV text file fmtName = fmtName.substr(0, fmtName.rfind('.')); fmtName += ".txt"; FILE *f = nlfopen(fmtName, "wb"); if (f == NULL) { outString(toString("ERROR: Unable to write UV file %s", fmtName.c_str())); return -1; } char bufTmp[256], tgaName[256]; string sTGAname; float uvMinU, uvMinV, uvMaxU, uvMaxV; while (!iFile.eof()) { iFile.getline (bufTmp, 256); if (sscanf (bufTmp, "%s %f %f %f %f", tgaName, &uvMinU, &uvMinV, &uvMaxU, &uvMaxV) != 5) { nlwarning("Can't parse %s", bufTmp); continue; } sTGAname = toLowerAscii(string(tgaName)); // search position of extension std::string tgaExt = CFile::getExtension(sTGAname); // remove extension sTGAname = CFile::getFilenameWithoutExtension(sTGAname); sint i; string findTGAName; for (i = 0; i < mapSize; ++i) { // get the string whitout path findTGAName = toLowerAscii(CFile::getFilenameWithoutExtension(AllMapNames[i])); if( findTGAName == sTGAname ) break; } // append extension sTGAname += "." + tgaExt; if( i == mapSize ) { // not present in subset: offset existing uv's to (0,0), preserving size fprintf (f, "%s %.12f %.12f %.12f %.12f\n", sTGAname.c_str(), 0.0f, 0.0f, uvMaxU - uvMinU, uvMaxV - uvMinV); } else { // present in subset: use new uv's fprintf (f, "%s %.12f %.12f %.12f %.12f\n", sTGAname.c_str(), UVMin[i].U, UVMin[i].V, UVMax[i].U, UVMax[i].V); } } fclose (f); outString(toString("Writing UV file: %s", fmtName.c_str())); } return 0; }