// Ryzom - MMORPG Framework
// Copyright (C) 2010-2017 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2014 Jan BOON (Kaetemi)
// Copyright (C) 2014 Laszlo KIS-ADAM (dfighter)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef NELGUI_H
#define NELGUI_H
#if defined(_MSC_VER) && defined(_DEBUG)
#define _CRTDBG_MAP_ALLOC
#include
#include
#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
#endif
#include
#include
#include
#include "nel/misc/types_nl.h"
#include "nel/misc/algo.h"
#include "nel/misc/factory.h"
#include "nel/misc/bit_mem_stream.h"
#include "nel/misc/i18n.h"
#include "nel/misc/path.h"
#include "nel/misc/file.h"
#include "nel/misc/uv.h"
#include "nel/misc/hierarchical_timer.h"
#include
#ifdef NL_OS_WINDOWS
#ifndef NL_COMP_MINGW
# define NOMINMAX
#endif
#include
#include
#endif
#endif