// Ryzom Core - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This source file has been modified by the following contributors: // Copyright (C) 2014 Jan BOON (Kaetemi) // Copyright (C) 2015 Laszlo KIS-ADAM (dfighter) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef STARTUP_SETTINGS_DIALOG_H #define STARTUP_SETTINGS_DIALOG_H #include "ui_startup_settings_dlg.h" class QSettings; class StartupSettingsDlg : public QDialog, public Ui::StartupSettingsDlg { Q_OBJECT public: StartupSettingsDlg( QDialog *parent = NULL ); ~StartupSettingsDlg(); void setSettings( QSettings *s ){ settings = s; } void load(); public Q_SLOTS: void accept(); void reject(); void onOKClicked(); void onCancelClicked(); void onPluginBClicked(); void onSheetsBClicked(); void onAssetsBClicked(); void onPrimitivesBClicked(); void onLigoBClicked(); void onPathAddClicked(); void onPathRemoveClicked(); void onRecursiveAddClicked(); void onRecursiveRemoveClicked(); private: void setupConnections(); void save(); void saveSearchPaths(); void saveRecursivePaths(); QSettings *settings; }; #endif