// Ryzom - MMORPG Framework // Copyright (C) 2010-2019 Winch Gate Property Limited // // This source file has been modified by the following contributors: // Copyright (C) 2012 Matt RAYKOWSKI (sfb) // Copyright (C) 2013 Laszlo KIS-ADAM (dfighter) // Copyright (C) 2013-2020 Jan BOON (Kaetemi) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . ////////////// // Includes // ////////////// #include "stdpch.h" // very nice \\// :) #include "nel/misc/bit_mem_stream.h" #include "nel/misc/command.h" #include "nel/misc/i18n.h" #include "nel/misc/o_xml.h" #include "nel/misc/async_file_manager.h" #include "nel/3d/u_particle_system_instance.h" #include "nel/3d/u_play_list_manager.h" #include "nel/3d/u_animation_set.h" #include "nel/3d/u_landscape.h" #include "nel/3d/u_play_list.h" #include "nel/3d/u_animation.h" #include "nel/3d/u_scene.h" #include "nel/3d/u_track.h" #include "nel/ligo/primitive.h" #include "game_share/player_visual_properties.h" #include "game_share/generic_xml_msg_mngr.h" #include "game_share/visual_slot_manager.h" #include "game_share/mode_and_behaviour.h" #include "game_share/brick_types.h" #include "game_share/time_weather_season/time_and_season.h" #include "entity_animation_manager.h" #include "ingame_database_manager.h" #include "world_database_manager.h" #include "string_manager_client.h" #include "interface_v3/input_handler_manager.h" #include "interface_v3/people_interraction.h" #include "client_chat_manager.h" #include "continent_manager.h" #include "interface_v3/interface_manager.h" #include "interface_v3/group_compas.h" #include "init_main_loop.h" #include "sheet_manager.h" #include "sound_manager.h" #include "nel/gui/group_editbox.h" #include "debug_client.h" #include "user_entity.h" #include "time_client.h" #include "net_manager.h" #include "pacs_client.h" #include "continent.h" #include "ig_client.h" #include "commands.h" #include "entities.h" #include "teleport.h" #include "nel/misc/cdb_leaf.h" #include "view.h" #include "misc.h" #include "demo.h" #include "dummy_progress.h" #include "interface_v3/sphrase_manager.h" #include "interface_v3/sbrick_manager.h" #include "interface_v3/inventory_manager.h" #include "interface_v3/action_handler_help.h" #include "projectile_manager.h" #include "fx_manager.h" #include "actions_client.h" #include "attack_list.h" #include "interface_v3/player_trade.h" #include "nel/gui/ctrl_base_button.h" #include "weather.h" #include "forage_source_cl.h" #include "connection.h" #include "nel/gui/lua_object.h" #include "nel/gui/lua_ihm.h" #include "interface_v3/lua_ihm_ryzom.h" #include "init.h" #include "interface_v3/people_interraction.h" #include "far_tp.h" #include "zone_util.h" #include "nel/gui/lua_manager.h" #include "user_agent.h" #include "item_group_manager.h" // // Only the define FINAL_VERSION can be defined on the project, not in this file // to desactive some commands // #ifdef DEBUG_NEW #define new DEBUG_NEW #endif //////////////// // Namespaces // //////////////// using namespace NLMISC; using namespace NLNET; using namespace NL3D; using namespace std; ///////////// // Externs // ///////////// extern CGenericXmlMsgHeaderManager GenericMsgHeaderMngr; extern CEntityAnimationManager *EAM; extern CClientChatManager ChatMngr; extern ULandscape *Landscape; extern UScene *Scene; extern CLog g_log; extern CEntityManager EntitiesMngr; /////////////// // Variables // /////////////// NLLIGO::CPrimitives *LDPrim = 0; static std::vector ShapeAddedByCommand; // list of shapes added with the 'shape' command /////////////// // FUNCTIONS // /////////////// // Function to release all things allocated for commands. void releaseCommands() { if(LDPrim) { delete LDPrim; LDPrim = 0; } } ////////////// // COMMANDS // ////////////// // 'follow' : To Follow the target. NLMISC_COMMAND(follow, "Follow the target", "") { // switch if(UserEntity->follow()) UserEntity->disableFollow(); else // enable follow, reseting the camera rotation UserEntity->enableFollow(true); return true; } NLMISC_COMMAND(where, "Ask information on the position", "") { // Check parameters. if(args.empty()) { // Create the message and send. const char *msgName = "COMMAND:WHERE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("command 'where': unknown message named '%s'", msgName); return true; } return false; } NLMISC_COMMAND(who, "Display all players currently in region","[]") { // Check parameters. if(args.size() > 1) return false; CBitMemStream out; if(!GenericMsgHeaderMngr.pushNameToStream("DEBUG:WHO", out)) { nlwarning("Unknown message name DEBUG:WHO"); return false; } string opt; if ( args.size() == 1 ) { opt = args[0]; } out.serial(opt); NetMngr.push(out); return true; } /*********************************************************************** GROUP COMMANDS ***********************************************************************/ NLMISC_COMMAND(listGroup, "list all available group", "") { CItemGroupManager::getInstance()->listGroup(); return true; } NLMISC_COMMAND(equipGroup, "equip group ", "name") { CInterfaceManager *pIM = CInterfaceManager::getInstance(); if(args.empty()) { pIM->displaySystemInfo(CI18N::get("cmdEquipGroupUsage1")); pIM->displaySystemInfo(CI18N::get("cmdEquipGroupUsage2")); return false; } if(CItemGroupManager::getInstance()->equipGroup(args[0])) { string msg = CI18N::get("cmdEquipGroupSuccess"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); pIM->displaySystemInfo(msg); return true; } else { string msg = CI18N::get("cmdEquipGroupError"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); pIM->displaySystemInfo(msg); return false; } } NLMISC_COMMAND(moveGroup, "move group to ", "name dst") { CInterfaceManager *pIM = CInterfaceManager::getInstance(); if(args.empty() || args.size() < 2) { pIM->displaySystemInfo(CI18N::get("cmdMoveGroupUsage1")); pIM->displaySystemInfo(CI18N::get("cmdMoveGroupUsage2")); pIM->displaySystemInfo(CI18N::get("cmdMoveGroupUsage3")); return false; } if(CItemGroupManager::getInstance()->moveGroup(args[0], INVENTORIES::toInventory(args[1]))) { string msg = CI18N::get("cmdMoveGroupSuccess"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); strFindReplace(msg, "%inventory", args[1]); pIM->displaySystemInfo(msg); return true; } else { string msg = CI18N::get("cmdMoveGroupError"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); strFindReplace(msg, "%inventory", args[1]); pIM->displaySystemInfo(msg); return false; } } NLMISC_COMMAND(createGroup, "create group [true](create a for every unequiped item)", "name [removeUnequiped]") { CInterfaceManager *pIM = CInterfaceManager::getInstance(); if(args.empty()) { pIM->displaySystemInfo(CI18N::get("cmdCreateGroupUsage1")); pIM->displaySystemInfo(CI18N::get("cmdCreateGroupUsage2")); pIM->displaySystemInfo(CI18N::get("cmdCreateGroupUsage3")); return false; } bool removeUnequiped = false; if(args.size() > 1) removeUnequiped = !args[1].empty(); if(CItemGroupManager::getInstance()->createGroup(args[0], removeUnequiped)) { string msg; if(removeUnequiped) msg = CI18N::get("cmdCreateGroupSuccess2"); else msg = CI18N::get("cmdCreateGroupSuccess1"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); pIM->displaySystemInfo(msg); return true; } else { string msg = CI18N::get("cmdCreateGroupError"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); pIM->displaySystemInfo(msg); return false; } } NLMISC_COMMAND(deleteGroup, "delete group ", "name") { CInterfaceManager *pIM = CInterfaceManager::getInstance(); if(args.empty()) { pIM->displaySystemInfo(CI18N::get("cmdDeleteGroupUsage1")); pIM->displaySystemInfo(CI18N::get("cmdDeleteGroupUsage2")); return false; } if(CItemGroupManager::getInstance()->deleteGroup(args[0])) { string msg = CI18N::get("cmdDeleteGroupSuccess"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); pIM->displaySystemInfo(msg); return true; } else { string msg = CI18N::get("cmdDeleteGroupError"); //Use utf-8 string because group name can contain accentued characters (and stuff like that) string nameUC = args[0]; strFindReplace(msg, "%name", nameUC); pIM->displaySystemInfo(msg); return false; } } NLMISC_COMMAND(naked, "get naked !", "") { std::string handPath = "LOCAL:INVENTORY:HAND:"; std::string equipPath = "LOCAL:INVENTORY:EQUIP:"; uint32 i; for (i = 0; i < MAX_HANDINV_ENTRIES; ++i) { CInventoryManager::getInstance()->unequip(handPath + NLMISC::toString(i)); } for (i = 0; i < MAX_EQUIPINV_ENTRIES; ++i) { CInventoryManager::getInstance()->unequip(equipPath + NLMISC::toString(i)); } return true; } NLMISC_COMMAND(afk, "Set the player as 'away from keyboard'","[]") { string customText; if (!args.empty()) { customText = args[0]; } for(uint i = 1; i < args.size(); ++i ) { customText += " "; customText += args[i]; } if (UserEntity != NULL) UserEntity->setAFK(true,customText); /* CBitMemStream out; if(!GenericMsgHeaderMngr.pushNameToStream("DEBUG:AFK", out)) { nlwarning("Unknown message name DEBUG:AFK"); return false; } NetMngr.push(out); */ return true; } NLMISC_COMMAND(selfkill, "Kill the player ","") { CBitMemStream out; if(!GenericMsgHeaderMngr.pushNameToStream("COMMAND:SELFKILL", out)) { nlwarning("Unknown message name COMMAND:SELFKILL"); return false; } NetMngr.push(out); return true; } bool randomCheckCharset(std::string const& str) { std::string::const_iterator it, itEnd = str.end(); for (it=str.begin(); it!=itEnd; ++it) if (*it<'0' || *it>'9') return false; return true; } // returns true if a<=b bool randomLexicographicLess(std::string a, std::string b) { // Remove leading zeros while (a.length()>1 && a[0]=='0') a = a.substr(1); while (b.length()>1 && b[0]=='0') b = b.substr(1); // Longest is the biggest if (a.length()>b.length()) return false; if (a.length()0) return false; if (!negative && max<0) return false; // Check number is not too big nor too small with a lexicographic compare std::string smin = NLMISC::toString(std::max(min,-min)); std::string smax = NLMISC::toString(std::max(max,-max)); bool tooSmall = false, tooBig = false; if (min>=0 && randomLexicographicLess(sAbsVal, smin)) tooSmall = true; if (min<0 && randomLexicographicLess(smin, sAbsVal)) tooSmall = true; if (max>=0 && randomLexicographicLess(smax, sAbsVal)) tooBig = true; if (max<0 && randomLexicographicLess(sAbsVal, smax)) tooBig = true; if (!tooSmall && !tooBig) { NLMISC::fromString(str, val); return true; } else return false; } NLMISC_COMMAND(random, "Roll a dice and say the result around","[] [h|ide]") { // Check parameters. if (args.size() < 1 || args.size() > 3) return false; sint16 min = 1; sint16 max; bool hide = args[args.size()-1][0] == 'h'; if (!randomFromString(args[0], max)) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); string msg = CI18N::get("uiRandomBadParameter"); strFindReplace(msg, "%s", args[0] ); pIM->displaySystemInfo(msg); return false; } if (args.size() > 1 && args[1][0] != 'h') { if (!randomFromString(args[1], min)) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); string msg = CI18N::get("uiRandomBadParameter"); strFindReplace(msg, "%s", args[1] ); pIM->displaySystemInfo(msg); return false; } } if (min>max) std::swap(min, max); if (UserEntity != NULL) UserEntity->rollDice(min, max, hide); return true; } //----------------------------------------------- // 'dumpShapePos' : Dump Last Added Shape Pos //----------------------------------------------- NLMISC_COMMAND(dumpShapePos, "Dump Last Added Shape Pos.", "") { #if FINAL_VERSION if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true; #endif // FINAL_VERSION if (ShapeAddedByCommand.empty()) { nlwarning("No shape created yet"); return false; } CInterfaceManager *IM = CInterfaceManager::getInstance(); CVector pos = ShapeAddedByCommand.back().getPos(); IM->displaySystemInfo(toString("Shape Pos = %f, %f, %f", pos.x, pos.y, pos.z)); return true; } //----------------------------------------------- // 'clearShape' : Remove all shapes added with the 'shape' command //----------------------------------------------- NLMISC_COMMAND(clearShape, "Remove all shapes added with the 'shape' command.", "") { #if FINAL_VERSION /*if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true;*/ #endif // FINAL_VERSION if (ShapeAddedByCommand.empty()) { nlwarning("No shape created yet"); return false; } if (!Scene) return false; for(uint k = 0; k < ShapeAddedByCommand.size(); ++k) { Scene->deleteInstance(ShapeAddedByCommand[k]); } ShapeAddedByCommand.clear(); return true; } //----------------------------------------------------- // 'setShapeX' : Set X position for last created shape //----------------------------------------------------- NLMISC_COMMAND(setShapeX, "Set X position for last created shape.", "") { #if FINAL_VERSION /*if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true;*/ #endif // FINAL_VERSION if (args.size() != 1) return false; if (ShapeAddedByCommand.empty()) { nlwarning("No shape created yet"); return false; } float coord; bool valid_coord; if (args[0][0] == '+') valid_coord = fromString(args[0].substr(1), coord); else valid_coord = fromString(args[0], coord); if (!valid_coord) { nlwarning("Can't get position"); return false; } CVector pos = ShapeAddedByCommand.back().getPos(); if (args[0][0] == '+') pos.x += coord; else pos.x = coord; ShapeAddedByCommand.back().setPos(pos); return true; } //----------------------------------------------------- // 'setShapeY' : Set Y position for last created shape //----------------------------------------------------- NLMISC_COMMAND(setShapeY, "Set Y position for last created shape.", "") { #if FINAL_VERSION /*if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true;*/ #endif // FINAL_VERSION if (args.size() != 1) return false; if (ShapeAddedByCommand.empty()) { nlwarning("No shape created yet"); return false; } float coord; bool valid_coord; if (args[0][0] == '+') valid_coord = fromString(args[0].substr(1), coord); else valid_coord = fromString(args[0], coord); if (!valid_coord) { nlwarning("Can't get position"); return false; } CVector pos = ShapeAddedByCommand.back().getPos(); if (args[0][0] == '+') pos.y += coord; else pos.y = coord; ShapeAddedByCommand.back().setPos(pos); return true; } //----------------------------------------------------- // 'setShapeZ' : Set Z position for last created shape //----------------------------------------------------- NLMISC_COMMAND(setShapeZ, "Set Z position for last created shape.", "") { #if FINAL_VERSION /*if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true;*/ #endif // FINAL_VERSION if (args.size() != 1) return false; if (ShapeAddedByCommand.empty()) { nlwarning("No shape created yet"); return false; } float coord; bool valid_coord; if (args[0][0] == '+') valid_coord = fromString(args[0].substr(1), coord); else valid_coord = fromString(args[0], coord); if (!valid_coord) { nlwarning("Can't get position"); return false; } CVector pos = ShapeAddedByCommand.back().getPos(); if (args[0][0] == '+') pos.z += coord; else pos.z = coord; ShapeAddedByCommand.back().setPos(pos); return true; } //----------------------------------------------------- // 'setShapeDir' : Set direction angle for last created shape //----------------------------------------------------- NLMISC_COMMAND(setShapeDir, "Set direction angle for last created shape.", "") { #if FINAL_VERSION /*if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true;*/ #endif // FINAL_VERSION if (args.size() != 1) return false; if (ShapeAddedByCommand.empty()) { nlwarning("No shape created yet"); return false; } float angle; if (!fromString(args[0], angle)) { nlwarning("Can't get angle"); return false; } CMatrix dir; dir.identity(); CVector vangle = CVector(sin(angle), cos(angle), 0.f); CVector vi = vangle^CVector(0.f, 0.f, 1.f); CVector vk = vi^vangle; dir.setRot(vi, vangle, vk, true); // Set Orientation : User Direction should be normalized. ShapeAddedByCommand.back().setRotQuat(dir.getRot()); return true; } //----------------------------------------------- // 'shape' : Add a shape in the scene. //----------------------------------------------- NLMISC_COMMAND(shape, "Add a shape in the scene.", "") { #if FINAL_VERSION /* if (!hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() && !hasPrivilegeVG() && !hasPrivilegeSG() && !hasPrivilegeG() && !hasPrivilegeEM() && !hasPrivilegeEG()) return true;*/ #endif // FINAL_VERSION if(args.size() < 1) { nlwarning("Command 'shape': need at least 1 parameter, try '/help shape' for more details."); return false; } if (!Scene) { nlwarning("No scene available"); return false; } UInstance instance = Scene->createInstance(args[0]); if(!instance.empty()) { ShapeAddedByCommand.push_back(instance); // Set the position instance.setPos(UserEntity->pos()); instance.setClusterSystem(UserEntity->getClusterSystem()); // for simplicity, assume it is in the same // cluster system than the user // Compute the direction Matrix CMatrix dir; dir.identity(); CVector vi = UserEntity->dir()^CVector(0.f, 0.f, 1.f); CVector vk = vi^UserEntity->dir(); dir.setRot(vi, UserEntity->dir(), vk, true); // Set Orientation : User Direction should be normalized. instance.setRotQuat(dir.getRot()); // if the shape is a particle system, additionnal parameters are user params UParticleSystemInstance psi; psi.cast (instance); if (!psi.empty()) { // set each user param that is present for(uint k = 0; k < 4; ++k) { if (args.size() >= (k + 2)) { float uparam; if (fromString(args[k + 1], uparam)) { psi.setUserParam(k, uparam); } else { nlwarning("Cant read param %d", k); } } } } } else { nlwarning("Command 'shape': cannot find the shape %s.", args[0].c_str()); } // Command Well Done return true; } NLMISC_COMMAND(bugReport, "Call the bug report tool with dump", "") { const char *brname[] = { "bug_report.exe", "bug_report_r.exe", "bug_report_rd.exe", "bug_report_df.exe", "bug_report_d.exe" }; string brn; for (uint i = 0; i < sizeof(brname)/sizeof(brname[0]); i++) { if (CFile::fileExists (brname[i])) { brn = brname[i]; break; } } if (brn.empty()) { log.displayNL("bug_report*.exe not found"); return false; } string sys; sys = "Language "+CI18N::getCurrentLanguageName() +" "; if (!args.empty()) { uint8 quality; fromString(args[0], quality); if (quality == 0) quality = 80; CBitmap btm; Driver->getBuffer(btm); string filename = CFile::findNewFile (getLogDirectory() + "screenshot.jpg"); COFile fs(filename); btm.writeJPG(fs, quality); sys += "AttachedFile "+filename+" "; } sys += NLMISC::toString("ClientVersion %s ", getVersion().c_str()); // for now, set the same version than client one sys += NLMISC::toString("ShardVersion %s ", getVersion().c_str()); if (ClientCfg.Local) sys += "ShardName OFFLINE "; FILE *fp = nlfopen (getLogDirectory() + "bug_report.txt", "wb"); if (fp != NULL) { string res = addSlashR(getDebugInformation()); // must put \r\n each line fprintf(fp, "%s", res.c_str()); // // must put \r\n each line // fprintf (fp, "UserId: %u\r\n", NetMngr.getUserId()); // fprintf (fp, "Player Name: '%s'.\r\n", UserEntity->getName().toString().c_str()); // fprintf (fp, "UserPosition: %.2f %.2f %.2f\r\n", UserEntity->pos().x, UserEntity->pos().y, UserEntity->pos().z); // fprintf (fp, "ViewPosition: %.2f %.2f %.2f\r\n", View.viewPos().x, View.viewPos().y, View.viewPos().z); // time_t ts; time( &ts ); // fprintf (fp, "LocalTime: %s\r\n", NLMISC::IDisplayer::dateToHumanString( ts ) ); // fprintf (fp, "ServerTick: %u\r\n", NetMngr.getCurrentServerTick()); // fprintf (fp, "ConnectState: %s\r\n", NetMngr.getConnectionStateCStr()); // fprintf (fp, "LocalAddress: %s\r\n", NetMngr.getAddress().asString().c_str()); fclose (fp); sys += "DumpFilename bug_report.txt "; } nlinfo ("Calling for bug report : '%s %s'", brn.c_str(), sys.c_str()); launchProgram(brn, sys); // give some cpu to the launched application nlSleep (3000); return true; } // // // This command is use to do all admin execution commands on you // // For example: "/a God 1" will set you in god mode // NLMISC_COMMAND(a, "Execute an admin command on you"," ") { if(args.empty()) return false; CBitMemStream out; if (!GenericMsgHeaderMngr.pushNameToStream("COMMAND:ADMIN", out)) return false; string cmd, arg; cmd = args[0]; for (uint i = 1; i < args.size(); i++) { std::string tmp = args[i]; if (!arg.empty()) arg += ' '; if (tmp.find(' ') != std::string::npos) { arg += "\"" + tmp + "\""; } else { arg += tmp; } } bool onTarget = false; out.serial (onTarget); out.serial (cmd); out.serial (arg); NetMngr.push (out); return true; } // // // This command is use to do all admin execution commands on the target // // For example: "/b God 1" will set the target in god mod // NLMISC_COMMAND(b, "Execute an admin command on your target"," ") { if(args.empty()) return false; CBitMemStream out; if (!GenericMsgHeaderMngr.pushNameToStream("COMMAND:ADMIN", out)) return false; string cmd, arg; cmd = args[0]; for (uint i = 1; i < args.size(); i++) { std::string tmp = args[i]; if (!arg.empty()) arg += ' '; if (tmp.find(' ') != std::string::npos) { arg += "\"" + tmp + "\""; } else { arg += tmp; } } bool onTarget = true; out.serial (onTarget); out.serial (cmd); out.serial (arg); NetMngr.push (out); return true; } // // // This command is used to do all admin execution commands on a character // // For example: "/c charName God 1" will set god mod on character if it's online, or keep // command for wait character login // NLMISC_COMMAND(c, "Execute an admin command on character name"," ") { if(args.size() < 2) return false; CBitMemStream out; if (!GenericMsgHeaderMngr.pushNameToStream("COMMAND:ADMIN_OFFLINE", out)) return false; string characterName, cmd, arg; characterName = args[0]; cmd = args[1]; for (uint i = 2; i < args.size(); i++) { std::string tmp = args[i]; if (!arg.empty()) arg += ' '; if (tmp.find(' ') != std::string::npos) { arg += "\"" + tmp + "\""; } else { arg += tmp; } } out.serial (characterName); out.serial (cmd); out.serial (arg); NetMngr.push (out); return true; } NLMISC_COMMAND(boxes, "Show/Hide selection boxes", "[ : 0 to Hide, anything else to Show. Invert the current state if nothing specified.]") { #if FINAL_VERSION if (!ClientCfg.ExtendedCommands) return false; if( !ClientCfg.Local && !hasPrivilegeDEV() && !hasPrivilegeSGM() && !hasPrivilegeGM() ) return true; #endif // FINAL_VERSION // Invert Current State if(args.empty()) { // Invert the current value. ClientCfg.DrawBoxes = !ClientCfg.DrawBoxes; return true; } // Set Current State else if(args.size() == 1) { // Invert the current value. fromString(args[0], ClientCfg.DrawBoxes); return true; } // Bad parameters. else return false; } NLMISC_COMMAND(dump, "Command to create a file with the current state of the client", "[]") { if(args.size() > 1) return false; string dumpName; if(args.size() == 1) dumpName = args[0]; else dumpName = "default"; dump(dumpName); return true; } NLMISC_COMMAND(verbose, "Enable/Disable some Debug Information", "none or magic") { // Check parameters. if(args.size() != 1) { // Help CInterfaceManager *IM = CInterfaceManager::getInstance(); IM->displaySystemInfo("This command need 1 parameter :"); IM->displaySystemInfo(" :"); IM->displaySystemInfo("- none(to remove all verboses)"); IM->displaySystemInfo("- magic(to add debug infos about magic)"); IM->displaySystemInfo("- anim (to add debug infos about animation)"); } else { std::string type = NLMISC::toLowerAscii(args[0]); if (type == "none") Verbose = VerboseNone; else if(type == "magic") Verbose |= VerboseMagic; else if(type == "anim") Verbose |= VerboseAnim; else { CInterfaceManager *IM = CInterfaceManager::getInstance(); IM->displaySystemInfo("This command need 1 parameter :"); IM->displaySystemInfo(" :"); IM->displaySystemInfo("- none(to remove all verboses)"); IM->displaySystemInfo("- magic(to add debug infos about magic)"); IM->displaySystemInfo("- anim (to add debug infos about animation)"); } } return true; } NLMISC_COMMAND(verboseAnimSelection, "Enable/Disable the animation log for the current selection", "") { // Check parameters. if(args.size() != 0) return false; VerboseAnimSelection = !VerboseAnimSelection; if(VerboseAnimSelection) nlinfo("Enable VerboseAnimSelection"); else nlinfo("Disable VerboseAnimSelection"); return true; } NLMISC_COMMAND(verboseAnimUser, "Enable/Disable the animation log for the user", "") { // Check parameters. if(args.size() != 0) return false; VerboseAnimUser = !VerboseAnimUser; if(VerboseAnimUser) nlinfo("Enable VerboseAnimUser"); else nlinfo("Disable VerboseAnimUser"); return true; } NLMISC_COMMAND(verboseDatabase, "Enable/Disable the log for the database", "") { // Check parameters. if(args.size() != 0) return false; bool v = NLMISC::ICDBNode::isDatabaseVerbose(); NLMISC::ICDBNode::setVerboseDatabase( !v ); if( !v ) nlinfo("Enable VerboseDatabase"); else nlinfo("Disable VerboseDatabase"); return true; } NLMISC_COMMAND(verbosePropertiesLoggingMode, "Set logging mode", "") { // Check parameters. if(args.size() != 0) return false; CNetworkConnection::LoggingMode = !CNetworkConnection::LoggingMode; if(CNetworkConnection::LoggingMode) nlinfo("Enable LoggingMode"); else nlinfo("Disable LoggingMode"); return true; } NLMISC_COMMAND(logEntities, "Write the position and orientation af all entities in the vision in the file 'entities.txt'", "") { // Check parameters if(args.size() != 0) return false; // Log entities EntitiesMngr.writeEntities(); // Command well done. return true; } NLMISC_COMMAND(log, "Add/Del Positive/Negative Filters for logs", "Log System , Type , Filter ") { // check args, if there s not the right number of parameter, return bad if(args.size() < 2 || args.size() > 3) return false; CLog *logSys; // Debug log system. if (string(args[0].c_str()) == "debug") logSys = DebugLog; // Info log system. else if(string(args[0].c_str()) == "info") logSys = InfoLog; // Warning log system. else if(string(args[0].c_str()) == "warning") logSys = WarningLog; // Assert log system. else if(string(args[0].c_str()) == "assert") logSys = AssertLog; // Unknown Log System -> return false. else return false; // Add a positive filter. if (string(args[1].c_str()) == "pos") logSys->addPositiveFilter(args[2].c_str()); // Add a negative filter. else if(string(args[1].c_str()) == "neg") logSys->addNegativeFilter(args[2].c_str()); // Removes a filter by name (in both filters). else if(string(args[1].c_str()) == "del") logSys->removeFilter(args[2].c_str()); // Reset both filters. else if(string(args[1].c_str()) == "reset") logSys->resetFilters(); // Unknown Filter -> return false. else return false; // Command well done. return true; } NLMISC_COMMAND(execScript, "Execute a script file (.cmd)","") { int size = (int)args.size(); if (size != 1) return false; CIFile iFile; if (iFile.open(CPath::lookup(args[0], false))) { char line[512]; char *buffer; // Read line by line and execute each line sint inComment= 0; bool eof = false; while (!eof) { buffer = &line[0]; uint read = 0; for(;;) { if (read == 512 -1) { *buffer = '\0'; break; } try { // read one byte iFile.serialBuffer ((uint8 *)buffer, 1); } catch (const EFile &) { *buffer = '\0'; eof = true; break; } if (*buffer == '\n') { *buffer = '\0'; break; } // skip '\r' char if (*buffer != '\r') { buffer++; read++; } } // execute line if (strlen(line) > 0) { // if not a single comment if(strncmp(line, "//", 2)!=0) { if(strncmp(line, "/*", 2)==0) inComment++; if(inComment<=0) { string ucline(line); CInterfaceManager::parseTokens(ucline); ICommand::execute(ucline, g_log); } if(strncmp(line, "*/", 2)==0) inComment--; } } // end? if (iFile.eof()) eof = true; } iFile.close(); } else { CInterfaceManager::getInstance()->displaySystemInfo("Cannot open file"); } return true; } NLMISC_COMMAND(db, "Modify Database"," ") { CInterfaceManager *pIM = CInterfaceManager::getInstance(); int size = (int)args.size(); if (size == 2) { #if !FINAL_VERSION // check if 2nd arg is a sheet name if (args[1].empty()) return false; sint64 value; if (isalpha(args[1][0])) { CSheetId sheet(args[1]); value = (sint64) sheet.asInt(); } else { // Convert the string into an sint64. fromString(args[1], value); } // Set the property. CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(args[0], false); if(node) node->setValue64(value); else pIM->displaySystemInfo(toString("DB '%s' does not exist.", args[0].c_str())); #else pIM->displaySystemInfo("Can't write to DB when in Final Version."); #endif } else if (size == 1) { CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(args[0], false); if(node) { sint64 prop = node->getValue64(); string str = toString(prop); pIM->displaySystemInfo(str); nlinfo("%s", str.c_str()); } else pIM->displaySystemInfo(toString("DB '%s' does not exist.", args[0].c_str())); return true; } else return false; return true; } NLMISC_COMMAND(setItemName, "set name of items, sbrick, etc.."," ") { if (args.size() < 2) return false; CSheetId id(args[0]); string name; name = args[1]; string desc; string desc2; if (args.size() > 2) desc = args[2]; if (args.size() > 3) desc2 = args[3]; STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance(); if (pSMC) pSMC->replaceSBrickName(id, name, desc, desc2); else return false; return true; } NLMISC_COMMAND(setMissingDynstringText, "set text of missing dynamic string"," ") { if (args.size() < 2) return false; string name; name = args[0]; string text; text = args[1]; STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance(); if (pSMC) pSMC->replaceDynString(name, text); else return false; return true; } ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// /////////// COMMANDS after should NOT appear IN the FINAL VERSION /////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// #if !FINAL_VERSION NLMISC_COMMAND(ah, "Launch an action handler", " ") { if (args.empty()) return false; if (!ClientCfg.AllowDebugLua && toLowerAscii(args[0]) == "lua") { return false; // not allowed!! } CInterfaceManager *pIM = CInterfaceManager::getInstance(); if (args.size() == 1) { CAHManager::getInstance()->runActionHandler(args[0], NULL); } else { CAHManager::getInstance()->runActionHandler(args[0], NULL, args[1]); } return true; } static void setDynString(uint32 strID, const std::string &value) { STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance(); pSMC->receiveString(strID, value); CBitMemStream bm; if (bm.isReading()) bm.invert(); bm.serial(strID); bm.serial(strID); bm.invert(); bm.seek(0, NLMISC::IStream::begin); pSMC->receiveDynString(bm); } // for debug purposes, insert a string in the NLMISC_COMMAND(setDynString, "set a dynamic string"," ") { if (args.size() != 2) return false; uint32 strID; fromString(args[0], strID); setDynString(strID, args[1]); return true; } class CAnimProgress : public IProgressCallback { public: // Update the progress bar virtual void progress (float value) { // can't do anything if no driver if(Driver == NULL) return; // Get croped value value = getCropedValue (value); // Set matrix Driver->setMatrixMode2D11(); // Display a progress bar background Driver->drawQuad (PROGRESS_BAR_LEFT, 0.5f-PROGRESS_BAR_HEIGHT/2.0f, PROGRESS_BAR_LEFT+ PROGRESS_BAR_WIDTH, 0.5f+PROGRESS_BAR_HEIGHT/2.0f, PROGRESS_BAR_BG_COLOR); // Display a progress bar Driver->drawQuad (PROGRESS_BAR_LEFT, 0.5f-PROGRESS_BAR_HEIGHT/2.0f, PROGRESS_BAR_LEFT+value*PROGRESS_BAR_WIDTH, 0.5f+PROGRESS_BAR_HEIGHT/2.0f, PROGRESS_BAR_COLOR); if(TextContext != NULL) { // Init the Pen. TextContext->setKeep800x600Ratio(false); TextContext->setColor(CRGBA(255,255,255)); TextContext->setFontSize(20); TextContext->setHotSpot(UTextContext::MiddleMiddle); // Display the Text. TextContext->printfAt(0.5f, 0.5f, _ProgressMessage.c_str()); } // Display to screen. Driver->swapBuffers(); } // New message void newMessage(const std::string &message) {_ProgressMessage = message;} private: std::string _ProgressMessage; }; NLMISC_COMMAND(reloadSearchPaths, "reload the search paths","") { if (!args.empty()) return false; CPath::memoryUncompress(); CAnimProgress progress; // remove all objects that may depend on an animation CProjectileManager::getInstance().reset(); // Pathes progress.newMessage("Reloading pathes"); progress.progress(0.0f); progress.pushCropedValues(0.0f, 1.0f); // addSearchPaths(progress); CPath::memoryCompress(); return true; } NLMISC_COMMAND(reloadAnim, "reload animations","") { CPath::memoryUncompress(); CAnimProgress dummy; // remove all objects that may depend on an animation CProjectileManager::getInstance().reset(); // Pathes dummy.newMessage("Pathes"); dummy.progress(0.0f); dummy.pushCropedValues(0.0f, 0.5f); addSearchPaths(dummy); if (ClientCfg.UpdatePackedSheet) { for(uint i = 0; i < ClientCfg.UpdatePackedSheetPath.size(); i++) { dummy.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size()); dummy.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size()); CPath::addSearchPath(ClientCfg.UpdatePackedSheetPath[i], true, false, &dummy); dummy.popCropedValues(); } } dummy.popCropedValues(); // Animations dummy.newMessage("Anims"); dummy.progress(0.5f); dummy.pushCropedValues(0.5f, 1.0f); EAM->load(dummy, true); dummy.popCropedValues(); // Reload Animations EntitiesMngr.reloadAnims(); CPath::memoryCompress(); return true; } NLMISC_COMMAND(reloadAttack, "reload attack", "") { if (!args.empty()) return false; // remove all objects that may depend on an animation ClientSheetsStrings.memoryUncompress(); CProjectileManager::getInstance().reset(); EntitiesMngr.removeAllAttachedFX(); FXMngr.reset(); // std::vector exts; //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // replace attack list of creature in place (so pointers on character sheets remains valid) CSheetManager sheetManager; exts; // exts.push_back("creature"); exts.push_back("race_stats"); NLMISC::IProgressCallback progress; sheetManager.loadAllSheet(progress, true, false, false, true, &exts); // const CSheetManager::TEntitySheetMap &sm = SheetMngr.getSheets(); for(CSheetManager::TEntitySheetMap::const_iterator it = sm.begin(); it != sm.end(); ++it) { if (it->second.EntitySheet && it->second.EntitySheet->Type == CEntitySheet::FAUNA) { // find matching sheet in new sheetManager const CEntitySheet *other = sheetManager.get(it->first); if (other) { // replace data in place ((CCharacterSheet &) *it->second.EntitySheet).AttackLists = ((const CCharacterSheet &) *other).AttackLists; } } else if(it->second.EntitySheet && it->second.EntitySheet->Type == CEntitySheet::RACE_STATS) { // find matching sheet in new sheetManager const CEntitySheet *other = sheetManager.get(it->first); if (other) { // replace data in place ((CRaceStatsSheet &) *it->second.EntitySheet).AttackLists = ((const CRaceStatsSheet &) *other).AttackLists; } } } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// CAttackListManager::getInstance().release(); // form to reload all sheets of interest exts.clear(); exts.push_back("attack_list"); exts.push_back("animation_fx_set"); exts.push_back("id_to_string_array"); CDummyProgress dp; SheetMngr.loadAllSheet(dp, true, false, true, true, &exts); CAttackListManager::getInstance().init(); // ClientSheetsStrings.memoryCompress(); return true; } NLMISC_COMMAND(reloadSky, "reload new style sky", "") { if (!args.empty()) return false; ContinentMngr.reloadSky(); return false; } NLMISC_COMMAND(missionReward, "debug"," ") { if (args.size() == 1) { uint8 index; fromString(args[0], index); CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("BOTCHAT:COMPLETE_MISSION", out)) { out.serial(index); NetMngr.push(out); } else nlwarning(" : unknown message name : BOTCHAT:COMPLETE_MISSION"); return true; } return false; } NLMISC_COMMAND(missionProgress, "debug"," ") { if (args.size() == 1) { uint8 index; fromString(args[0], index); CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("BOTCHAT:PROGRESS_MISSION", out)) { out.serial(index); NetMngr.push(out); } else nlwarning(" : unknown message name : BOTCHAT:PROGRESS_MISSION"); return true; } return false; } /* NLMISC_COMMAND( displayDBModifs, "display server database modification in the chat window"," ") { if ( VerboseDatabase ) CInterfaceManager::getInstance()->getChatOutput()->addTextChild("the database is already in verbose mode",CRGBA(255,255,255,255)); else { CInterfaceManager::getInstance()->getChatOutput()->addTextChild("database is now in verbose mode",CRGBA(255,255,255,255)); VerboseDatabase = true; } return true; } NLMISC_COMMAND( hideDBModifs, "stop displaying server database modification in the chat window"," ") { if ( !VerboseDatabase ) CInterfaceManager::getInstance()->getChatOutput()->addTextChild("the database is already not in verbose mode",CRGBA(255,255,255,255)); else { CInterfaceManager::getInstance()->getChatOutput()->addTextChild("database is not in verbose mode anymore",CRGBA(255,255,255,255)); VerboseDatabase = false; } return true; } */ /* NLMISC_COMMAND(save_sentences, "save sentences"," ") { CSentenceDisplayer::saveSentences(); return true; } */ NLMISC_COMMAND(getSheetId, "get_sheet_id","") { if (args.size() != 1) return false; CSheetId id(args[0]); CInterfaceManager::getInstance()->displaySystemInfo(toString(id.asInt())); return true; } NLMISC_COMMAND(getSheetName, "get_sheet_name","") { if (args.size() != 1) return false; uint32 nId; fromString(args[0], nId); CSheetId id( nId ); string name = id.toString(); CInterfaceManager::getInstance()->displaySystemInfo(name); return true; } NLMISC_COMMAND(forgetAll, "forget all bricks", "") { // Check parameters. if(args.size() != 0) { return false; } char buf[100]; for (uint i = 0;i<20;i++) { sprintf(buf,"SERVER:BRICK_FAMILY:%d:BRICKS",i); CCDBNodeLeaf * node= NLGUI::CDBManager::getInstance()->getDbProp(buf); node->setValue64(0); } return true; } NLMISC_COMMAND(usePreprogMagic, "use the specified magic preprog sentence", "") { // Check parameters. if(args.size() != 1) { return false; } // Create the message for the server to execute a phrase. const string msgName = "SENTENCE:EXECUTE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("SENTENCE:EXECUTE", out)) { uint8 phrase; fromString(args[0], phrase); out.serial(phrase); BRICK_TYPE::EBrickType type = BRICK_TYPE::MAGIC; out.serialEnum( type ); NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName.c_str()); return true; } NLMISC_COMMAND(usePreprogCombat, "use the specified combat preprog sentence", "") { // Check parameters. if(args.size() != 1) { return false; } // Create the message for the server to execute a phrase. const string msgName = "SENTENCE:EXECUTE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("SENTENCE:EXECUTE", out)) { uint8 phrase; fromString(args[0], phrase); out.serial(phrase); BRICK_TYPE::EBrickType type = BRICK_TYPE::COMBAT; out.serialEnum( type ); NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName.c_str()); return true; } NLMISC_COMMAND(engage, "engage target in combat", "") { // Create the message for the server to execute a phrase. const char *msgName = "COMBAT:ENGAGE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(defaultAttack, "use default attack on target", "") { // Default attack on the current selection. UserEntity->attack(); // Well Done. return true; } NLMISC_COMMAND(disengage, "disengage from combat", "") { // Disengage from combat. UserEntity->disengage(); // Well Done. return true; } NLMISC_COMMAND(leaveTeam, "leave team", "") { // Create the message for the server to execute a phrase. const char *msgName = "TEAM:LEAVE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(joinTeam, "join the specified team", "") { // Create the message for the server to execute a phrase. const char *msgName = "TEAM:JOIN"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(joinTeamProposal, "propose to current target to join the team", "") { // Create the message for the server to execute a phrase. const char *msgName = "TEAM:JOIN_PROPOSAL"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(joinTeamDecline, "decline a join team proposal", "") { // Create the message for the server to execute a phrase. const char *msgName = "TEAM:JOIN_PROPOSAL_DECLINE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(kickTeammate, "kick someone from your team", "") { // Create the message for the server to execute a phrase. const char *msgName = "TEAM:KICK"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("mainLoop : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(cancelCurrentSentence, "cancel the sentence being executed", "") { // no parameter needed // Create the message for the server to cancel the phrase being executed const char *msgName = "SENTENCE:CANCEL_CURRENT"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } else nlwarning("command : unknown message name : '%s'", msgName); return true; } NLMISC_COMMAND(cancelAllPhrases, "cancel all the phrases being executed", "") { // no parameter needed UserEntity->cancelAllPhrases(); return true; } /* NLMISC_COMMAND(drop,"drop an item to the ground","") { if( args.size() < 1 ) { return false; } uint32 id; fromString(args[0], id); CEntityId itemId(RYZOMID::object,id); sint32 x = (sint32)UserEntity->pos().x * 1000; sint32 y = (sint32)UserEntity->pos().y * 1000; sint32 z = (sint32)UserEntity->pos().z * 1000; CBitMemStream bms; const char *msgType = "ITEM:DROP"; if( GenericMsgHeaderMngr.pushNameToStream(msgType,bms) ) { bms.serial( itemId ); bms.serial( x ); bms.serial( y ); bms.serial( z ); NetMngr.push( bms ); nldebug(" sending 'ITEM:DROP' message to server"); } else { nlwarning(" unknown message name : ITEM:DROP"); }* return true; } */ NLMISC_COMMAND(pos, "Change the position of the user (in local only)", " OR 1 name of 'tp.teleport_list'. or a bot name") { CVectorD newPos; // Named destination. if(args.size() == 1) { string dest = args[0]; newPos = CTeleport::getPos(NLMISC::toLowerAscii(dest)); if(newPos == CTeleport::Unknown) { //here we try to teleport to a bot destination CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("TP:BOT", out)) { string str = args[0]; out.serial( str ); nldebug("/pos: TP:BOT sent"); NetMngr.push(out); } else nlwarning("/pos: unknown message name : 'TP:BOT'"); return true; } } // Teleport to anywhere. else if(args.size() == 2 || args.size() == 3) { fromString(args[0], newPos.x); fromString(args[1], newPos.y); if(args.size() == 3) fromString(args[2], newPos.z); else newPos.z = 0.0; } // Bad argument number. else return false; /* CANNOT USE ProgressBar here, because it does pumpEvents(), and ICommand::execute() is typically called from a pumpEvents() too... => cause crash */ // Fade out the Game Sound if(SoundMngr) SoundMngr->fadeOutGameSound(ClientCfg.SoundTPFade); // Remove the selection. UserEntity->selection(CLFECOMMON::INVALID_SLOT); // Remove the target. UserEntity->targetSlot(CLFECOMMON::INVALID_SLOT); // Change the position of the entity and in Pacs. UserEntity->pos(newPos); // Select the closest continent from the new position. CDummyProgress progress; ContinentMngr.select(newPos, progress); // Teleport the User. UserEntity->tp(newPos); // First frame (for sound fade in) extern bool FirstFrame; FirstFrame = true; return true; } NLMISC_COMMAND(removeEntity, "Remove an entity", "") { if (args.size() != 1) return false; uint slot; fromString(args[0], slot); EntitiesMngr.remove(slot, true); return true; } NLMISC_COMMAND(entity, "Create an entity on the user or just remove it if Form not valid", "
[posx posy posz] [relativeToPlayer]") { CInterfaceManager *IM = CInterfaceManager::getInstance (); // Check parameters. if(args.size() != 2 && args.size() != 5 && args.size() != 6) return false; // read pos. CVector entityPos; if(args.size()>=5) { fromString(args[2], entityPos.x); fromString(args[3], entityPos.y); fromString(args[4], entityPos.z); // if want pos local to UserEntity if(args.size()==6) { sint32 tmp; fromString(args[5], tmp); if (tmp != 0) { CMatrix mat; mat.setRot(CVector::I, UserEntity->front(), CVector::K); mat.normalize(CMatrix::YZX); mat.setPos(UserEntity->pos()); entityPos= mat * entityPos; } } } else { entityPos= UserEntity->pos()+UserEntity->front()*2.0; } // Try to create the sheet with the parameter as a string. CSheetId sheetId; if(!sheetId.buildSheetId(args[1])) { // Try to create the sheet with the parameter as an int. uint32 nSheetId; fromString(args[1], nSheetId); sheetId = CSheetId(nSheetId); if(sheetId == CSheetId::Unknown) { nlwarning("Command 'entity': '%s' is not a valid form", args[1].c_str()); return false; } } // The slot where the new entity will be. CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Debug Infos nldebug("Command 'entity' : AddNewEntity with form %s in the slot %d", args[1].c_str(), slot); // Remove the old entity. EntitiesMngr.remove(slot, false); // Create the new entity. TNewEntityInfo emptyEntityInfo; emptyEntityInfo.reset(); CEntityCL *entity = EntitiesMngr.create(slot, sheetId.asInt(), emptyEntityInfo); if(entity) { sint64 *prop = 0; CCDBNodeLeaf *node = 0; // Set The property 'CLFECOMMON::PROPERTY_POSITION'. node = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_POSX), false); if(node) { sint64 x = (sint64)(entityPos.x*1000.0); sint64 y = (sint64)(entityPos.y*1000.0); sint64 z = (sint64)(entityPos.z*1000.0); node->setValue64(x); node = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_POSY), false); if(node) { node->setValue64(y); node = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_POSZ), false); if(node) node->setValue64(z); } } // Set The property 'PROPERTY_ORIENTATION'. node = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_ORIENTATION), false); if(node) { C64BitsParts rot; rot.f[0] = (float)atan2(UserEntity->front().y, UserEntity->front().x); rot.f[1] = 0.f; // to be sure 64 bits value is initialized node->setValue64(rot.i64[0]); } // Set Mode node = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_MODE), false); if(node) { node->setValue64((sint64)MBEHAV::NORMAL); EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_MODE); } // Set Visual Properties if(dynamic_cast(entity)) { SPropVisualA visualA; visualA.PropertySubData.Sex = ClientCfg.Sex; SPropVisualB visualB; // Initialize the Visual Property C (Default parameters). SPropVisualC visualC; visualC.PropertySubData.CharacterHeight = 7; visualC.PropertySubData.ArmsWidth = 7; visualC.PropertySubData.LegsWidth = 7; visualC.PropertySubData.TorsoWidth = 7; visualC.PropertySubData.BreastSize = 7; // Set The Database prop = (sint64 *)&visualB; NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_VPB))->setValue64(*prop); prop = (sint64 *)&visualC; NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_VPC))->setValue64(*prop); prop = (sint64 *)&visualA; NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_VPA))->setValue64(*prop); // Apply Changes. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_VPA); } // Forage Source special if(dynamic_cast(entity)) { sint64 barVal; barVal= 32; barVal<<= 7; barVal+= 32; barVal<<= 7; barVal+= 10; barVal<<= 7; barVal+= 127; NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E"+toString("%d", slot)+":P"+toString("%d", CLFECOMMON::PROPERTY_BARS))->setValue64(barVal); EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_BARS); // must also update position, else don't work EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_POSITION); } else if (dynamic_cast(entity)) // FX cl special { // must also update position, else don't work EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_POSITION); } // nlinfo("entity: slot: %d \"%s\", \"%f\", \"%f\", \"%f\" ", slot,args[1].c_str(), entityPos.x, entityPos.y, entityPos.z); } else nldebug("command 'entity' : entity in slot %d removed", slot); // Command well done. return true; } NLMISC_COMMAND(primPoint, "add a primitive point", "") { if(args.size() != 2) return false; if(LDPrim == 0) { LDPrim = new NLLIGO::CPrimitives; if(LDPrim == 0) { nlwarning("primPoint: LDPrim == 0"); return false; } } if(LDPrim->RootNode == 0) { nlwarning("primPoint: LDPrim.RootNode == 0"); return true; } NLLIGO::CPropertyString *str = 0; NLLIGO::CPrimPoint *point = 0; point = new NLLIGO::CPrimPoint; if(point == 0) { nlwarning("primPoint: point == 0"); return true; } point->Point.x = (float)UserEntity->pos().x; point->Point.y = (float)UserEntity->pos().y; point->Point.z = (float)UserEntity->pos().z; str = new NLLIGO::CPropertyString; if(str == 0) { nlwarning("primPoint: str == 0 (1)"); return true; } point->addPropertyByName("class", str); str->String = "reference_point"; str = new NLLIGO::CPropertyString; if(str == 0) { nlwarning("primPoint: str == 0 (2)"); return true; } point->addPropertyByName("name", str); str->String = args[1]; // Add the point to the primitive. LDPrim->RootNode->insertChild(point); // Open the file. NLMISC::COFile file; if(file.open(args[0])) { // Create the XML stream NLMISC::COXml output; // Init if(output.init(&file, "1.0")) { LDPrim->write(output.getDocument(), args[0].c_str()); // Flush the stream, write all the output file output.flush(); } else nlwarning("primPoint: "); // Close the File. file.close(); } else nlwarning("primPoint: cannot open/create the file '%s'", args[0].c_str()); return true; } #ifdef ENABLE_INCOMING_MSG_RECORDER NLMISC_COMMAND(record, "Start Recording", "") { CInterfaceManager *IM = CInterfaceManager::getInstance (); // Check parameters. if(args.size() != 1) return false; // Warning when already recording. if(NetMngr.isRecording()) { IM->displaySystemInfo("Already Recording. Stop the current Record first"); return true; } // Save entities and DB. dump(args[0]); // On/Off record. if(!ClientCfg.Local) NetMngr.setRecordingMode(true, args[0]+"_net.rec"); return true; } NLMISC_COMMAND(replay, "replay", "") { // Check parameters. if(args.size() != 1) return false; // Load entities and DB. loadDump(args[0]); // On/Off record. if(ClientCfg.Local) NetMngr.setReplayingMode(!NetMngr.isReplaying(), args[0]+"_net.rec"); return true; } NLMISC_COMMAND(stopRecord, "Stop Recording", "") { // Check parameters. if(args.size() != 0) return false; // On/Off record. if(!ClientCfg.Local) NetMngr.setRecordingMode(false); return true; } #endif // ENABLE_INCOMING_MSG_RECORDER NLMISC_COMMAND(loadDump, "Command to load a dump file", "[]") { if(args.size() > 1) return false; string dumpName; if(args.size() == 1) dumpName = args[0]; else dumpName = "default"; loadDump(dumpName); return true; } NLMISC_COMMAND(sheet2idx, "Return the index of a sheet", " ") { CInterfaceManager *IM = CInterfaceManager::getInstance (); if(args.size() != 2) return false; string result; NLMISC::CSheetId sheetId; if(sheetId.buildSheetId(args[0])) { uint slot; fromString(args[1], slot); uint32 idx = CVisualSlotManager::getInstance()->sheet2Index(sheetId, (SLOTTYPE::EVisualSlot)slot); result = NLMISC::toString("Index = %d", idx); } else result = NLMISC::toString("sheet '%s' not valid", args[0].c_str()); IM->displaySystemInfo(result); nlinfo("'sheet2idx': %s", result.c_str()); return true; } NLMISC_COMMAND(watchEntity, "Choose the entity to watch", "") { if(args.size() != 1) return false; // Set the new debug entity slot. fromString(args[0], WatchedEntitySlot); return true; } NLMISC_COMMAND(dynstr, "display a dyn string value", "") { if (args.size() != 1) return false; uint dynId; fromString(args[0], dynId); string result; STRING_MANAGER::CStringManagerClient::instance()->getDynString(dynId, result); CInterfaceManager::getInstance()->displaySystemInfo(result); return true; } NLMISC_COMMAND(serverstr, "display a server string value", "") { if (args.size() != 1) return false; uint dynId; fromString(args[0], dynId); string result; STRING_MANAGER::CStringManagerClient::instance()->getString(dynId, result); CInterfaceManager::getInstance()->displaySystemInfo(result); return true; } NLMISC_COMMAND(cmd, "Send a command to a server"," ") { // Check parameters. if(args.size() < 2) return false; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("DEBUG:CMD", out)) { bool addentity = false; string dest = args[0]; string cmd = args[1]; string arg; for (uint i = 2; i < args.size(); i++) { arg += args[i] + " "; } out.serial(addentity); out.serial(dest); out.serial(cmd); out.serial(arg); NetMngr.push(out); } else nlwarning("mainLoop : unknown message name DEBUG:CMD"); return true; } NLMISC_COMMAND(cmde, "Send a command to a server with entityid"," ") { // Check parameters. if(args.size() < 2) return false; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("DEBUG:CMD", out)) { bool addentity = true; string dest = args[0]; string cmd = args[1]; string arg; for (uint i = 2; i < args.size(); i++) { arg += args[i] + " "; } out.serial(addentity); out.serial(dest); out.serial(cmd); out.serial(arg); NetMngr.push(out); } else nlwarning("mainLoop : unknown message name DEBUG:CMD"); return true; } NLMISC_COMMAND(askservices, "Ask the server all services up", "") { CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("DEBUG:SERVICES", out)) { // Add the message to the send list. NetMngr.push(out); nlinfo("command 'services': 'DEBUG:SERVICES' sent"); } else nlwarning("command 'services': unknown message named 'DEBUG:SERVICES'"); return true; } NLMISC_COMMAND(mode, "Change the mode for an entity in a slot", " [dt(tick)]") { // Check parameters. if(args.size() < 2) { // Help CInterfaceManager::getInstance()->displaySystemInfo("This command need 2 paramters :"); CInterfaceManager::getInstance()->displaySystemInfo(" : the slot number of the entity to change"); CInterfaceManager::getInstance()->displaySystemInfo(" : the mode wanted for the entity, one of the following number :"); for(uint i = 0; idisplaySystemInfo(NLMISC::toString(" %d - %s", i, MBEHAV::modeToString((MBEHAV::EMode)i).c_str())); } // Right parameters number else { // Compute parameters CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); MBEHAV::EMode mod = MBEHAV::stringToMode(args[1]); if(mod==MBEHAV::UNKNOWN_MODE) { sint32 nMode; fromString(args[1], nMode); mod = (MBEHAV::EMode)nMode; } // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { // Write the behaviour in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P" + toString(CLFECOMMON::PROPERTY_MODE), mod); // Update the behaviour. sint32 dt= 10; if(args.size() > 2) fromString(args[2], dt); entity->updateVisualProperty(NetMngr.getCurrentServerTick()+dt, CLFECOMMON::PROPERTY_MODE); } // Invalid slot. else CInterfaceManager::getInstance()->displaySystemInfo("There is no entity in the given slot"); } // Command well done. return true; } NLMISC_COMMAND(behaviour, "Change the behaviour for an entity in a slot", " [] [] [] [dt(tick)]") { // Check parameters. if(args.size() < 2 || args.size() > 6) { // Help CInterfaceManager::getInstance()->displaySystemInfo("This command need 2 to 6 paramters :"); CInterfaceManager::getInstance()->displaySystemInfo(" : the slot number of the entity to change"); CInterfaceManager::getInstance()->displaySystemInfo(" : the behaviour to play for the entity, one of the following number :"); for(uint i = 0; idisplaySystemInfo(NLMISC::toString(" %d - %s", i, MBEHAV::behaviourToString((MBEHAV::EBehaviour)i).c_str())); CInterfaceManager::getInstance()->displaySystemInfo(NLMISC::toString(" %d-%d - Emotes", MBEHAV::EMOTE_BEGIN, MBEHAV::EMOTE_END)); } else { // Compute parameters CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); MBEHAV::EBehaviour beh = MBEHAV::stringToBehaviour(args[1]); if(beh==MBEHAV::UNKNOWN_BEHAVIOUR) { sint32 temp; fromString(args[1], temp); beh= (MBEHAV::EBehaviour)temp; } // Make the behaviour MBEHAV::CBehaviour behaviour(beh); // Get the Power if ( (beh == MBEHAV::PROSPECTING) || (beh == MBEHAV::PROSPECTING_END) ) { if(args.size() > 2) { uint16 range; fromString(args[2], range); behaviour.ForageProspection.Range = range; // 0..127 } if(args.size() > 3) { uint16 angle; fromString(args[3], angle); behaviour.ForageProspection.Angle = angle; // 0..3 } if(args.size() > 4) { uint16 level; fromString(args[4], level); behaviour.ForageProspection.Level = level; // 0..4 } } else { if(args.size() > 2) { uint16 impactIntensity; fromString(args[2], impactIntensity); behaviour.Combat.ImpactIntensity = impactIntensity; } if(args.size() > 3) { uint16 impactIntensity; fromString(args[3], impactIntensity); behaviour.Combat.ImpactIntensity = impactIntensity; } if(args.size() > 4) fromString(args[4], behaviour.DeltaHP); } // get the dt sint32 dt= 10; if(args.size() > 5) fromString(args[5], dt); // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { // Write the behaviour in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P" + toString(CLFECOMMON::PROPERTY_BEHAVIOUR), behaviour); // Update the behaviour. entity->updateVisualProperty(NetMngr.getCurrentServerTick()+dt, CLFECOMMON::PROPERTY_BEHAVIOUR); } else CInterfaceManager::getInstance()->displaySystemInfo("There is no entity in the given slot"); } // Command well done. return true; } /* NLMISC_COMMAND(magic, "Cast a spell", "\n" " : the one who cast the spell\n" " : 0->GOOD 1->Bad 2->NEUTRAL\n" " : 0->success 1->Fail 2->Fumble\n" " : \n" " : \n" " : 0->not resisted, any other->resisted.\n") { CInterfaceManager *IM = CInterfaceManager::getInstance (); // Check parameters. if(args.size() != 6) { // Help // CInterfaceManager::getInstance()->displaySystemInfo("This command need 2 or 3 paramters :"); // CInterfaceManager::getInstance()->displaySystemInfo(" : the slot number of the entity to change"); // CInterfaceManager::getInstance()->displaySystemInfo(" : the behaviour to play for the entity, one of the following number :"); // for(uint i = 0; idisplaySystemInfo(NLMISC::toString(" %d - %s", i, MBEHAV::behaviourToString((MBEHAV::EBehaviour)i))); // CInterfaceManager::getInstance()->displaySystemInfo(NLMISC::toString(" %d-%d - Emotes", MBEHAV::EMOTE_BEGIN, MBEHAV::EMOTE_END)); } else { // Compute parameters CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Magic Type (good bad neutral) uint type; fromString(args[1], type); type %= 3; MBEHAV::EBehaviour behTmp = (MBEHAV::EBehaviour)(MBEHAV::CASTING_GOOD+type); MBEHAV::CBehaviour castingBeh(behTmp); // Result MBEHAV::CBehaviour behaviour; uint result; fromString(args[2], result); result %= %3; if (type==0) behaviour.Behaviour = (MBEHAV::EBehaviour)(MBEHAV::END_CASTING_GOOD_SUCCESS + result); else if(type==1) behaviour.Behaviour = (MBEHAV::EBehaviour)(MBEHAV::END_CASTING_BAD_SUCCESS + result); else behaviour.Behaviour = (MBEHAV::EBehaviour)(MBEHAV::END_CASTING_NEUTRAL_SUCCESS + result); uint16 spellPower, impactIntensity; // Spell Power fromString(args[3], spellPower); behaviour.Magic.SpellPower = spellPower; // Impact Intensity fromString(args[4], impactIntensity); behaviour.Magic.ImpactIntensity = impactIntensity; // Resist bool targetResists; fromString(args[5], targetResists); behaviour.Magic.TargetResists = targetResists; // Get the entity CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { // Write the behaviour in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P" + toString(CLFECOMMON::PROPERTY_BEHAVIOUR), castingBeh); // Update the behaviour. entity->updateVisualProperty(NetMngr.getCurrentServerTick()+10, CLFECOMMON::PROPERTY_BEHAVIOUR); // Write the behaviour in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P" + toString(CLFECOMMON::PROPERTY_BEHAVIOUR), behaviour); // Update the behaviour. entity->updateVisualProperty(NetMngr.getCurrentServerTick()+50, CLFECOMMON::PROPERTY_BEHAVIOUR); } else CInterfaceManager::getInstance()->displaySystemInfo("There is no entity in the given slot"); } // Command well done. return true; } */ NLMISC_COMMAND(spell, "Cast a spell", "\n" " : the one who cast the spell\n" " : 0->OFF 1->CUR 2->MIX\n" " : 0->Fail 1->Fumble 2->Success 3->Link\n" " : 0->Resist 1->Not Resist\n" " : \n" " : [0, 5]\n") { // Check parameters. if(args.size() != 6) { // Help // CInterfaceManager::getInstance()->displaySystemInfo("This command need 2 or 3 paramters :"); // CInterfaceManager::getInstance()->displaySystemInfo(" : the slot number of the entity to change"); // CInterfaceManager::getInstance()->displaySystemInfo(" : the behaviour to play for the entity, one of the following number :"); // for(uint i = 0; idisplaySystemInfo(NLMISC::toString(" %d - %s", i, MBEHAV::behaviourToString((MBEHAV::EBehaviour)i))); // CInterfaceManager::getInstance()->displaySystemInfo(NLMISC::toString(" %d-%d - Emotes", MBEHAV::EMOTE_BEGIN, MBEHAV::EMOTE_END)); } else { // Compute parameters CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Magic Type (good bad neutral) uint type; fromString(args[1], type); type %= 3; MBEHAV::EBehaviour behTmp = (MBEHAV::EBehaviour)(MBEHAV::CAST_OFF+type); MBEHAV::CBehaviour castingBeh(behTmp); // Result MBEHAV::CBehaviour behaviour; uint result; fromString(args[2], result); result %= 4; behaviour.Behaviour = (MBEHAV::EBehaviour)(MBEHAV::CAST_OFF_FAIL+type*4+result); // Spell Power uint16 spellMode; fromString(args[3], spellMode); behaviour.Spell.SpellMode = spellMode; // Impact Intensity uint16 spellId; fromString(args[4], spellId); behaviour.Spell.SpellId = spellId; // Resist uint16 spellIntensity; fromString(args[5], spellIntensity); behaviour.Spell.SpellIntensity = spellIntensity; // Get the entity CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { uint64 beha = castingBeh; sint64 beha2 = *((sint64 *)(&beha)); // Write the behaviour in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P" + toString(CLFECOMMON::PROPERTY_BEHAVIOUR), beha2); // Update the behaviour. entity->updateVisualProperty(NetMngr.getCurrentServerTick()+10, CLFECOMMON::PROPERTY_BEHAVIOUR); beha = behaviour; beha2 = *((sint64 *)(&beha)); // Write the behaviour in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P" + toString(CLFECOMMON::PROPERTY_BEHAVIOUR), beha2); // Update the behaviour. entity->updateVisualProperty(NetMngr.getCurrentServerTick()+50, CLFECOMMON::PROPERTY_BEHAVIOUR); } else CInterfaceManager::getInstance()->displaySystemInfo("There is no entity in the given slot"); } // Command well done. return true; } NLMISC_COMMAND(settarget, "Set a target for an entity. Do not set the target slot to remove the target", " []") { CLFECOMMON::TCLEntityId targetSlot = CLFECOMMON::INVALID_SLOT; // Check parameters. switch(args.size()) { // Set the target for the entity. case 2: fromString(args[1], targetSlot); // Remove the target for the entity. case 1: { uint entitySlot; fromString(args[0], entitySlot); CEntityCL *entity = EntitiesMngr.entity(entitySlot); if(entity) entity->targetSlot(targetSlot); else nlwarning("command 'settarget': there is no entity in the slot %d", entitySlot); } break; // Bad command. default: return false; } // Well done. return true; } NLMISC_COMMAND(particle, "Create a particule at the user position (play FireWorkA_with_sound.ps by default)", "[]") { string fn; // Check parameters. if(args.empty()) { fn = "FireWorkA_with_sound.ps"; } else if(args.size() == 1) { fn = args[0]; } else return false; UInstance fx = Scene->createInstance(fn); // not found if(fx.empty()) { log.displayNL ("Can't create instance '%s'", fn.c_str()); return false; } fx.setPos(UserEntity->pos()); fx.setClusterSystem(UserEntity->skeleton()->getClusterSystem()); // Command well done. return true; } NLMISC_COMMAND(move, "Move an entity", "Slot: [1-254]") { // Check parameters. if(args.size() != 1) return false; CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { sint64 x = (sint64)((entity->pos().x+UserEntity->front().x*10.0)*1000.0); sint64 y = (sint64)((entity->pos().y+UserEntity->front().y*10.0)*1000.0); sint64 z = (sint64)((entity->pos().z+UserEntity->front().z*10.0)*1000.0); // Write the position in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P0", x); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P1", y); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P2", z); // Update the position. EntitiesMngr.updateVisualProperty(NetMngr.getCurrentServerTick()+30, slot, 0); x = (sint64)((entity->pos().x)*1000.0); y = (sint64)((entity->pos().y)*1000.0); z = (sint64)((entity->pos().z)*1000.0); // Write the position in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P0", x); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P1", y); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P2", z); // Update the position. EntitiesMngr.updateVisualProperty(NetMngr.getCurrentServerTick()+60, slot, 0); } else nlwarning("command 'move' : there is no entity allocated in slot %d", slot); // Command well done. return true; } NLMISC_COMMAND(moveRel, "Move an entity, specifying delta pos from current", "Slot: [1-254] dx(m) dy(m) [dt(tick)] [predictedIV(tick)]") { // Check parameters. if(args.size() <3) return false; CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { float dx, dy; fromString(args[1], dx); fromString(args[2], dy); sint32 dt= 10; if(args.size()>=4) fromString(args[3], dt); sint32 pi= 0; if(args.size()>=5) fromString(args[4], pi); sint64 x = (sint64)((entity->pos().x+dx)*1000.0); sint64 y = (sint64)((entity->pos().y+dy)*1000.0); sint64 z = (sint64)((entity->pos().z+0)*1000.0); // Write the position in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P0", x); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P1", y); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P2", z); // Update the position. EntitiesMngr.updateVisualProperty(NetMngr.getCurrentServerTick()+dt, slot, 0, pi); } else nlwarning("command 'move' : there is no entity allocated in slot %d", slot); // Command well done. return true; } NLMISC_COMMAND(orient, "Orient an entity", "Slot: [1-254] orient(degree) [dt(tick)]") { // Check parameters. if(args.size() < 2) return false; CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { sint32 rot; fromString(args[1], rot); sint32 dt= 10; if(args.size()> 2) fromString(args[2], dt); // Write the position in the DB. float fRot= (float)(rot*Pi/180.f); C64BitsParts r; r.f[0] = fRot; r.f[1] = 0.f; // to be sure 64 bits value is initialized IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P"+toString(CLFECOMMON::PROPERTY_ORIENTATION), r.u32[0]); // Update the position. EntitiesMngr.updateVisualProperty(NetMngr.getCurrentServerTick()+dt, slot, CLFECOMMON::PROPERTY_ORIENTATION); } else nlwarning("command 'move' : there is no entity allocated in slot %d", slot); // Command well done. return true; } NLMISC_COMMAND(moveTo, "Move an entity to another one", ":[1-254], :[0-254] default 0") { sint64 x, y, z; // Check parameters. if(args.size() == 1) { x = (sint64)(UserEntity->pos().x*1000.0); y = (sint64)(UserEntity->pos().y*1000.0); z = (sint64)(UserEntity->pos().z*1000.0); } else if(args.size() == 2) { CLFECOMMON::TCLEntityId slotDest; fromString(args[1], slotDest); // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slotDest); if(entity) { x = (sint64)(entity->pos().x*1000.0); y = (sint64)(entity->pos().y*1000.0); z = (sint64)(entity->pos().z*1000.0); } else { // Command is correct but not all the parameters are valid. nlwarning("command 'move_to' : there is no entity allocated for the dest in slot %d", slotDest); return true; } } // Wrong number of parameters. else return false; CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Write the position in the DB. IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P0", x); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P1", y); IngameDbMngr.setProp("Entities:E" + toString(slot) + ":P2", z); // Update the position. EntitiesMngr.updateVisualProperty(NetMngr.getCurrentServerTick()+30, slot, 0); // Command well done. return true; } NLMISC_COMMAND(setMode, "Set The Mode for an Entity without to add a stage for it", " ") { // Check parameters. if(args.size() != 2) return false; // Get the Slot and the Mode. CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); sint32 nMode; fromString(args[1], nMode); MBEHAV::EMode mod = (MBEHAV::EMode)nMode; // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) entity->mode(mod); else nlwarning("command 'setMode' : there is no entity allocated in slot '%d'", slot); // Command well done. return true; } NLMISC_COMMAND(paintTarget, "Modify the target color", "\n" " color for the target (0-7)\n") { // Check parameters if(args.size() != 1) return false; // Get the entity slot CLFECOMMON::TCLEntityId slot = UserEntity->selection(); if(slot == CLFECOMMON::INVALID_SLOT) return true; // SPropVisualA vA; SPropVisualB vB; SPropVisualC vC; const string propNameA = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPA); const string propNameB = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPB); const string propNameC = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPC); vA.PropertyA = NLGUI::CDBManager::getInstance()->getDbProp(propNameA)->getValue64(); vB.PropertyB = NLGUI::CDBManager::getInstance()->getDbProp(propNameB)->getValue64(); vC.PropertyC = NLGUI::CDBManager::getInstance()->getDbProp(propNameC)->getValue64(); // Get the visual item index uint value; fromString(args[0], value); // Change color vA.PropertySubData.JacketColor = value; vA.PropertySubData.TrouserColor = value; vA.PropertySubData.ArmColor = value; vA.PropertySubData.HatColor = value; vB.PropertySubData.HandsColor = value; vB.PropertySubData.FeetColor = value; // Set the database. NLGUI::CDBManager::getInstance()->getDbProp(propNameA)->setValue64((sint64)vA.PropertyA); NLGUI::CDBManager::getInstance()->getDbProp(propNameB)->setValue64((sint64)vB.PropertyB); NLGUI::CDBManager::getInstance()->getDbProp(propNameC)->setValue64((sint64)vC.PropertyC); // Force to update properties. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_VPA); // Done. return true; } NLMISC_COMMAND(playAnim, "Try to play the animation to the target", "") { // Check parameters if(args.size() != 1) return false; CLFECOMMON::TCLEntityId slot = UserEntity->selection(); if(slot == CLFECOMMON::INVALID_SLOT) return true; if(EAM == 0) return true; NL3D::UAnimationSet *animset = EAM->getAnimationSet(); if(animset == 0) return true; uint animId = animset->getAnimationIdByName(args[0]); if(animId == UAnimationSet::NotFound) { nlwarning("anim not found %s", args[0].c_str()); return true; } CEntityCL *selection = EntitiesMngr.entity(slot); CCharacterCL *character = dynamic_cast(selection); if(character) character->setAnim(CAnimationStateSheet::Idle, (TAnimStateKey)CAnimation::UnknownAnim, animId); return true; } NLMISC_COMMAND(vP, "Modify the Visual Property", "\n" " of the entity to change.\n" " the property to change :\n" " 0->CHEST (0~511)\n" " 1->LEG (0~255)\n" " 2->ARM (0~255)\n" " 3->HEAD (0~127)\n" " 4->WEAPON_R (0~2047)\n" " 5->WEAPON_L (0~255)\n" " 6->FEET (0~511)\n" " 7->HAND (0~511)\n" " 8->EYES COLOR (0~7)\n" " 9->SEX (0: Male, 1: Female)\n" " 10->TATOO (0~31)\n" " 11->CHEST COLOR (0~7)\n" " 12->LEG COLOR (0~7)\n" " 13->ARM COLOR (0~7)\n" " 14->HAIR COLOR (0~7)\n" " 15->HAND COLOR (0~7)\n" " 16->FEET COLOR (0~7)\n" " 17->MORPH 1 (0~7)\n" " 18->MORPH 2 (0~7)\n" " 19->MORPH 3 (0~7)\n" " 20->MORPH 4 (0~7)\n" " 21->MORPH 5 (0~7)\n" " 22->MORPH 6 (0~7)\n" " 23->MORPH 7 (0~7)\n" " 24->CHARACTER HEIGHT (0~15)\n" " 25->TORSO WIDTH (0~15)\n" " 26->ARMS WIDTH (0~15)\n" " 27->LEGS WIDTH (0~15)\n" " 28->BREASTS SIZE (0~15)\n" " for the property.\n") { // Check parameters if(args.size() != 3) return false; // Get the database entry. SPropVisualA vA; SPropVisualB vB; SPropVisualC vC; uint slot; fromString(args[0], slot); const string propNameA = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPA); const string propNameB = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPB); const string propNameC = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPC); vA.PropertyA = NLGUI::CDBManager::getInstance()->getDbProp(propNameA)->getValue64(); vB.PropertyB = NLGUI::CDBManager::getInstance()->getDbProp(propNameB)->getValue64(); vC.PropertyC = NLGUI::CDBManager::getInstance()->getDbProp(propNameC)->getValue64(); // Get the visual item index uint value; fromString(args[2], value); // Get the visual slot to change. uint type; fromString(args[1], type); // if .sitem visual slot, try translate .sitem to VSIndex if(type<=7) { SLOTTYPE::EVisualSlot vslot= SLOTTYPE::HIDDEN_SLOT; switch(type) { case 0: vslot= SLOTTYPE::CHEST_SLOT; break; case 1: vslot= SLOTTYPE::LEGS_SLOT; break; case 2: vslot= SLOTTYPE::ARMS_SLOT; break; case 3: vslot= SLOTTYPE::HEAD_SLOT; break; case 4: vslot= SLOTTYPE::RIGHT_HAND_SLOT; break; case 5: vslot= SLOTTYPE::LEFT_HAND_SLOT; break; case 6: vslot= SLOTTYPE::FEET_SLOT; break; case 7: vslot= SLOTTYPE::HANDS_SLOT; break; default: break; } if(vslot!=SLOTTYPE::HIDDEN_SLOT && value==0) { sint vsIndex= SheetMngr.getVSIndex(args[2], vslot); // succed! if(vsIndex!=-1) value= vsIndex; } } // setup switch(type) { case 0: vA.PropertySubData.JacketModel = value; break; case 1: vA.PropertySubData.TrouserModel = value; break; case 2: vA.PropertySubData.ArmModel = value; break; case 3: vA.PropertySubData.HatModel = value; break; case 4: vA.PropertySubData.WeaponRightHand = value; break; case 5: vA.PropertySubData.WeaponLeftHand = value; break; case 6: vB.PropertySubData.FeetModel = value; break; case 7: vB.PropertySubData.HandsModel = value; break; case 8: vC.PropertySubData.EyesColor = value; break; case 9: vA.PropertySubData.Sex = value; break; case 10: vC.PropertySubData.Tattoo = value; break; case 11: vA.PropertySubData.JacketColor = value; break; case 12: vA.PropertySubData.TrouserColor = value; break; case 13: vA.PropertySubData.ArmColor = value; break; case 14: vA.PropertySubData.HatColor = value; break; case 15: vB.PropertySubData.HandsColor = value; break; case 16: vB.PropertySubData.FeetColor = value; break; case 17: vC.PropertySubData.MorphTarget1 = value; break; case 18: vC.PropertySubData.MorphTarget2 = value; break; case 19: vC.PropertySubData.MorphTarget3 = value; break; case 20: vC.PropertySubData.MorphTarget4 = value; break; case 21: vC.PropertySubData.MorphTarget5 = value; break; case 22: vC.PropertySubData.MorphTarget6 = value; break; case 23: vC.PropertySubData.MorphTarget7 = value; break; case 24: vC.PropertySubData.CharacterHeight = value; break; case 25: vC.PropertySubData.TorsoWidth = value; break; case 26: vC.PropertySubData.ArmsWidth = value; break; case 27: vC.PropertySubData.LegsWidth = value; break; case 28: vC.PropertySubData.BreastSize = value; break; default: nlwarning("command 'vP': type not valid"); return false; break; } // Set the database. NLGUI::CDBManager::getInstance()->getDbProp(propNameA)->setValue64((sint64)vA.PropertyA); NLGUI::CDBManager::getInstance()->getDbProp(propNameB)->setValue64((sint64)vB.PropertyB); NLGUI::CDBManager::getInstance()->getDbProp(propNameC)->setValue64((sint64)vC.PropertyC); // Force to update properties. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_VPA); // Done. return true; } NLMISC_COMMAND(altLook, "Modify the Alternative Look Property", "\n" " of the entity to change.\n" "\n" "\n" "\n" "\n" "\n" "\n" "\n" "[]\n" "[]\n" "[]\n") { // Check parameters if(args.size() < 8 || args.size() > 11) return false; // Get the database entry. uint slot; fromString(args[0], slot); const string propName = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_VPA); // Get the old value (not useful since we change the whole property). SAltLookProp altLookProp; altLookProp.Summary = NLGUI::CDBManager::getInstance()->getDbProp(propName)->getValue64(); uint32 colorTop, colorBot, weaponRightHand, weaponLeftHand, seed, colorHair, hat; fromString(args[1], colorTop); fromString(args[2], colorBot); fromString(args[3], weaponRightHand); fromString(args[4], weaponLeftHand); fromString(args[5], seed); fromString(args[6], colorHair); fromString(args[7], hat); altLookProp.Element.ColorTop = colorTop; altLookProp.Element.ColorBot = colorBot; altLookProp.Element.WeaponRightHand = weaponRightHand; altLookProp.Element.WeaponLeftHand = weaponLeftHand; altLookProp.Element.Seed = seed; altLookProp.Element.ColorHair = colorHair; altLookProp.Element.Hat = hat; // New colours if(args.size() == 11) { uint32 colorGlove, colorBoot, colorArm; fromString(args[8], colorGlove); fromString(args[9], colorBoot); fromString(args[10], colorArm); altLookProp.Element.ColorGlove = colorGlove; altLookProp.Element.ColorBoot = colorBoot; altLookProp.Element.ColorArm = colorArm; } // Old Colours else { altLookProp.Element.ColorGlove = altLookProp.Element.ColorTop; altLookProp.Element.ColorArm = altLookProp.Element.ColorTop; altLookProp.Element.ColorBoot = altLookProp.Element.ColorBot; } // Set the database. NLGUI::CDBManager::getInstance()->getDbProp(propName)->setValue64((sint64)altLookProp.Summary); // Force to update properties. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_VPA); // Done. return true; } NLMISC_COMMAND(color, "Command to color an entity", "\n" ": whole number (if <0 slot will be the current selection)\n" ": whole number\n" ": whole number\n" ": whole number\n" "[]: whole number\n" " default=the whole body\n" " 0=CHEST\n" " 1=LEG\n" " 2=HEAD\n" " 3=ARMS\n" " 4=HANDS\n" " 5=FEET\n") { // Check parameters. if(args.size() != 4 && args.size() != 5) return false; // Witch part to dye ? sint part = -1; if(args.size() == 5) fromString(args[4], part); // Get the entity slot to dye. sint slotTmp; fromString(args[0], slotTmp); CLFECOMMON::TCLEntityId slot; if(slotTmp >= 0) slot = (CLFECOMMON::TCLEntityId)slotTmp; else slot = (CLFECOMMON::TCLEntityId)UserEntity->selection(); CEntityCL *entity = EntitiesMngr.entity(slot); if(entity) { sint color, hair, eyes; fromString(args[1], color); fromString(args[2], hair); fromString(args[3], eyes); entity->changeColors(color, hair, eyes, part); } else nlwarning("command 'changeColors': there is no entity allocated in slot '%d'", slot); // Command well done. return true; } NLMISC_COMMAND(saveIntCfg, "save the interface config file","") { CInterfaceManager::getInstance()->saveConfig ("save/interface.icfg"); return true; } NLMISC_COMMAND(loadIntCfg, "load the interface config file","") { CInterfaceManager *im = CInterfaceManager::getInstance(); im->loadConfig ("save/interface.icfg"); // reset the compass target CGroupCompas *gc = dynamic_cast(CWidgetManager::getInstance()->getElementFromId("ui:interface:compass")); if (gc && gc->isSavedTargetValid()) { gc->setTarget(gc->getSavedTarget()); } return true; } NLMISC_COMMAND(harvestDeposit, "harvest a deposit", "") { // no parameter needed // Create the message for the server /* CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("HARVEST:DEPOSIT", out)) { uint16 skill = SKILLS::digging; out.serial(skill); NetMngr.push(out); // open the interface // CWidgetManager::getInstance()->getWindowFromId("ui:interface:harvest")->setActive(true); } else nlwarning("command : unknown message name : 'HARVEST:DEPOSIT'"); */ return true; } NLMISC_COMMAND(training, "start a training action", "") { // no parameter needed // Create the message for the server CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("TRAINING", out)) { NetMngr.push(out); } else nlwarning("command : unknown message name : 'TRAINING'"); return true; } NLMISC_COMMAND(testMount, "Set the entity to mount"," ") { CLFECOMMON::TCLEntityId slot; CLFECOMMON::TCLEntityId mount = CLFECOMMON::INVALID_SLOT; switch(args.size()) { case 2: fromString(args[1], mount); case 1: fromString(args[0], slot); break; default: return false; break; } // Set the database. string propName = toString("SERVER:Entities:E%d:P%d", mount, CLFECOMMON::PROPERTY_RIDER_ENTITY_ID); NLGUI::CDBManager::getInstance()->getDbProp(propName)->setValue64(slot); // Force to update properties. EntitiesMngr.updateVisualProperty(0, mount, CLFECOMMON::PROPERTY_RIDER_ENTITY_ID); // Set the database. propName = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_ENTITY_MOUNTED_ID); NLGUI::CDBManager::getInstance()->getDbProp(propName)->setValue64(mount); // Force to update properties. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_ENTITY_MOUNTED_ID); return true; } NLMISC_COMMAND(mount, "Set the entity to mount"," []") { CLFECOMMON::TCLEntityId slot; CLFECOMMON::TCLEntityId mount = CLFECOMMON::INVALID_SLOT; switch(args.size()) { case 2: fromString(args[1], mount); case 1: fromString(args[0], slot); break; default: return false; break; } // Set the database. string propName = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_ENTITY_MOUNTED_ID); NLGUI::CDBManager::getInstance()->getDbProp(propName)->setValue64(mount); // Force to update properties. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_ENTITY_MOUNTED_ID); // Command well done return true; } NLMISC_COMMAND(rider, "Set the rider"," []") { CLFECOMMON::TCLEntityId slot; CLFECOMMON::TCLEntityId rider = CLFECOMMON::INVALID_SLOT; switch(args.size()) { case 2: fromString(args[1], rider); case 1: fromString(args[0], slot); break; default: return false; break; } // Set the database. string propName = toString("SERVER:Entities:E%d:P%d", slot, CLFECOMMON::PROPERTY_RIDER_ENTITY_ID); NLGUI::CDBManager::getInstance()->getDbProp(propName)->setValue64(rider); // Force to update properties. EntitiesMngr.updateVisualProperty(0, slot, CLFECOMMON::PROPERTY_RIDER_ENTITY_ID); // Command well done return true; } NLMISC_COMMAND(disbandConvoy, "disband current beasts convoy", "") { // no parameter needed // Create the message for the server CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("ANIMALS:DISBAND_CONVOY", out)) { NetMngr.push(out); } else nlwarning("command : unknown message name : 'ANIMALS:DISBAND_CONVOY'"); return true; } NLMISC_COMMAND(learnAllBrick, "learn all bricks (only in local mode)", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint i=0; for(;;) { CCDBNodeLeaf * node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:BRICK_FAMILY:%d:BRICKS", i), false); if(node) node->setValue64(SINT64_CONSTANT(0xFFFFFFFFFFFFFFFF)); else break; i++; } return true; } NLMISC_COMMAND(learnBrick, "learn a specified brick (only in local mode)", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); CSBrickManager *pBM= CSBrickManager::getInstance(); if(args.size()<1) return false; // translate to brick sheet id CSheetId brickSheetId; uint testId; fromString(args[0], testId); if(testId!=0) { brickSheetId= CSheetId(testId); } else { string str= args[0]; if(str.find(".sbrick")==string::npos) str+= ".sbrick"; brickSheetId.buildSheetId(str); } // get the brick sheet CSBrickSheet *brick= pBM->getBrick(brickSheetId); if(!brick) { pIM->displaySystemInfo(toString("brick '%s' not found", args[0].c_str())); return false; } // force learn it. CCDBNodeLeaf * node= pBM->getKnownBrickBitFieldDB(brick->BrickFamily); if(node) { uint64 flags= node->getValue64(); flags|= uint64(1)<<(brick->IndexInFamily-1); node->setValue64(flags); } return true; } NLMISC_COMMAND(learnPhrase, "learn all bricks of a specified phrase (only in local mode)", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); CSBrickManager *pBM= CSBrickManager::getInstance(); CSPhraseManager *pPM= CSPhraseManager::getInstance(); if(args.size()<1) return false; // translate to brick sheet id CSheetId phraseSheetId; uint testId; fromString(args[0], testId); if(testId!=0) { phraseSheetId= CSheetId(testId); } else { string str= args[0]; if(str.find(".sphrase")==string::npos) str+= ".sphrase"; phraseSheetId.buildSheetId(str); } // get the brick sheet CSPhraseCom phrase; pPM->buildPhraseFromSheet(phrase, phraseSheetId.asInt()); if(phrase.empty()) { pIM->displaySystemInfo(toString("phrase '%s' not found", args[0].c_str())); return false; } // For all bricks of this phrase for(uint i=0;igetBrick(phrase.Bricks[i]); if(brick) { // force learn it. CCDBNodeLeaf * node= pBM->getKnownBrickBitFieldDB(brick->BrickFamily); if(node) { uint64 flags= node->getValue64(); flags|= uint64(1)<<(brick->IndexInFamily-1); node->setValue64(flags); } } } return true; } /*NLMISC_COMMAND(xp, "To gain XP in a given Skill"," []") { // Check parameters. if( args.size() < 2 || args.size() > 3 ) return false; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("CHEAT:XP", out)) { uint32 xp; fromString(args[0], xp); string skill = args[1]; string speciality; if( args.size() == 3 ) speciality = args[2]; out.serial( xp ); out.serial( skill ); out.serial( speciality ); // Add the message to the send list. NetMngr.push(out); // send CHEAT:XP nlinfo("command 'xp': CHEAT:XP pushed"); } else nlwarning("command 'xp': unknown message named 'CHEAT:XP'"); // Done. return true; }*/ NLMISC_COMMAND(money, "To earn Money (only in local mode)"," [] [] []") { if (args.size() != 1) return false; uint64 money; fromString(args[0], money); CInterfaceManager *im = CInterfaceManager::getInstance(); NLGUI::CDBManager::getInstance()->getDbProp("SERVER:INVENTORY:MONEY")->setValue64(money); return true; /* sint32 a = 0; sint32 b = 0; sint32 c = 0; sint32 d = 0; // Check parameters. switch(args.size()) { case 4: fromString(args[3], d); case 3: fromString(args[2], c); case 2: fromString(args[1], b); case 1: fromString(args[0], a); break; default: return false; } CInterfaceManager *im = CInterfaceManager::getInstance(); string ls = im->getDefine("money_1"); string ms = im->getDefine("money_2"); string bs = im->getDefine("money_3"); string vbs = im->getDefine("money_4"); NLGUI::CDBManager::getInstance()->getDbProp(ls + ":QUANTITY")->setValue32(a); NLGUI::CDBManager::getInstance()->getDbProp(ms + ":QUANTITY")->setValue32(b); NLGUI::CDBManager::getInstance()->getDbProp(bs + ":QUANTITY")->setValue32(c); NLGUI::CDBManager::getInstance()->getDbProp(vbs + ":QUANTITY")->setValue32(d); return true; */ } /* NLMISC_COMMAND( createPerso, "create a new character", "Parameters:\n-Character name\n-Race( Fyros, Tryker...)\n-gender(Male, Female)\n-Role( MeleeFighter, RangeFighter, AttackCaster, BufferCaster, HealerCaster...)\n-Level (1-25 (but more accepted)>" ) { // Check parameters. if(args.size() < 5) return false; // read params string characterName = args[0]; EGSPD::CPeople::TPeople race = EGSPD::CPeople::fromString( args[1] ); if( race == EGSPD::CPeople::EndPeople ) return false; GSGENDER::EGender gender = GSGENDER::stringToEnum( args[2] ); if( gender == GSGENDER::unknown ) return false; ROLES::ERole role = ROLES::toRoleId( args[3] ); if( role == ROLES::role_unknown ) return false; uint16 level; fromString(args[4], level); CBitMemStream bms; const char *msgType = "CHEAT:CREATE_CHARACTER"; if( GenericMsgHeaderMngr.pushNameToStream(msgType,bms) ) { bms.serial( characterName ); bms.serialEnum( race ); bms.serialEnum( gender ); bms.serialEnum( role ); bms.serial( level ); NetMngr.push( bms ); nldebug(" sending 'CHEAT:CREATE_CHARACTER' message to server"); } else { nlwarning(" unknown message name : CHEAT:CREATE_CHARACTER"); } return true; } */ /* NLMISC_COMMAND( add_role, "add role to character", "" ) { // Check parameters. if(args.size() < 2) return false; ROLES::ERole role = ROLES::toRoleId( args[0] ); if( role == ROLES::role_unknown ) return false; uint16 level; fromString(args[1], level); CBitMemStream bms; const char *msgType = "CHEAT:ADD_ROLE"; if( GenericMsgHeaderMngr.pushNameToStream(msgType,bms) ) { bms.serialEnum( role ); bms.serial( level ); NetMngr.push( bms ); nldebug(" sending 'CHEAT:ADD_ROLE' message to server"); } else { nlwarning(" unknown message name : CHEAT:ADD_ROLE"); } return true; } */ NLMISC_COMMAND(test, "", "") { sint64 x, y, z; CLFECOMMON::TCLEntityId entSlot = UserEntity->selection(); CEntityCL *entPtr = EntitiesMngr.entity(entSlot); if(entPtr) { if(entPtr->skeleton()) { if(entPtr->skeleton()->getLastClippedState()) { NLMISC::CMatrix mat = entPtr->skeleton()->getLastWorldMatrixComputed(); NLMISC::CVectorD newPos = entPtr->pos() + mat.getJ()*0.5f; x = (sint64)(newPos.x*1000.0); y = (sint64)(newPos.y*1000.0); z = (sint64)(newPos.z*1000.0); IngameDbMngr.setProp("Entities:E" + toString("%d", entSlot) + ":P" + toString("%d", CLFECOMMON::PROPERTY_POSX), x); IngameDbMngr.setProp("Entities:E" + toString("%d", entSlot) + ":P" + toString("%d", CLFECOMMON::PROPERTY_POSY), y); IngameDbMngr.setProp("Entities:E" + toString("%d", entSlot) + ":P" + toString("%d", CLFECOMMON::PROPERTY_POSZ), z); entPtr->updateVisualProperty(NetMngr.getCurrentServerTick(), CLFECOMMON::PROPERTY_POSITION); x = (sint64)(entPtr->pos().x*1000.0); y = (sint64)(entPtr->pos().y*1000.0); z = (sint64)(entPtr->pos().z*1000.0); IngameDbMngr.setProp("Entities:E" + toString("%d", entSlot) + ":P" + toString("%d", CLFECOMMON::PROPERTY_POSX), x); IngameDbMngr.setProp("Entities:E" + toString("%d", entSlot) + ":P" + toString("%d", CLFECOMMON::PROPERTY_POSY), y); IngameDbMngr.setProp("Entities:E" + toString("%d", entSlot) + ":P" + toString("%d", CLFECOMMON::PROPERTY_POSZ), z); entPtr->updateVisualProperty(NetMngr.getCurrentServerTick()+5, CLFECOMMON::PROPERTY_POSITION); } } } return true; } NLMISC_COMMAND(testLongBubble, "To display a bubble with a long text", "") { if (args.size() != 1) return false; uint entityId; fromString(args[0], entityId); CInterfaceManager *pIM = CInterfaceManager::getInstance(); string text("test\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\ntest\n"); uint duration = CWidgetManager::getInstance()->getSystemOption(CWidgetManager::OptionTimeoutBubbles).getValSInt32(); CEntityCL *entity = EntitiesMngr.entity(entityId); if (entity) InSceneBubbleManager.chatOpen(entity->dataSetId(), text, duration); return true; } //----------------------------------------------- /// Macro to set the new dist to front(back or side) for a given sheet. /// commandName : Name of the command. /// variableName : Variable Name to change. //----------------------------------------------- #define DIST_TO_COMMAND(commandName, variableName) \ /* Check Parameters */ \ if(args.size() != 2) \ { \ nlwarning("Command '" #commandName "': need 2 parameters, try '/help " #commandName "' for more details."); \ return false; \ } \ \ /* Try to create the sheet with the parameter as a string. */ \ CSheetId sheetId; \ if(!sheetId.buildSheetId(args[0])) \ { \ /* Try to create the sheet with the parameter as an int. */ \ uint32 nSheetId; \ fromString(args[0], nSheetId); \ sheetId = CSheetId(nSheetId); \ if(sheetId == CSheetId::Unknown) \ { \ nlwarning("Command '" #commandName "': '%s' is not a valid form.", args[0].c_str()); \ return false; \ } \ } \ \ /* Get the new distance. */ \ float dist; \ fromString(args[1], dist); \ if(dist < 0) \ { \ nlwarning("Command '" #commandName "': distance < 0, this is not good."); \ return false; \ } \ \ CCharacterSheet *ch = dynamic_cast(SheetMngr.get(sheetId)); \ if(ch == 0) \ { \ nlwarning("Command '" #commandName "': cannot find the character for the given sheet."); \ return false; \ } \ \ /* Set the new distance for this sheet. */ \ ch->variableName = dist; \ \ /* Well Done */ \ return true; \ //----------------------------------------------- // 'dist2front' : Change the distance to the front for a given sheet. //----------------------------------------------- NLMISC_COMMAND(dist2front, "Change the distance to the front for a given sheet.", " ") { DIST_TO_COMMAND(dist2front, DistToFront); } //----------------------------------------------- // 'dist2back' : Change the distance to the back for a given sheet. //----------------------------------------------- NLMISC_COMMAND(dist2back, "Change the distance to the back for a given sheet.", " ") { DIST_TO_COMMAND(dist2back, DistToBack); } //----------------------------------------------- // 'dist2side' : Change the distance to the side for a given sheet. //----------------------------------------------- NLMISC_COMMAND(dist2side, "Change the distance to the side for a given sheet.", " ") { DIST_TO_COMMAND(dist2side, DistToSide); } // Change the parent of an entity. 'parent slot' not defined remove the current parent. NLMISC_COMMAND(parent, "Change the parent of an entity.", " []") { CLFECOMMON::TCLEntityId parentSlot = CLFECOMMON::INVALID_SLOT; // Check parameters. switch(args.size()) { // Set the target for the entity. case 2: fromString(args[1], parentSlot); // Remove the target for the entity. case 1: { uint entitySlot; fromString(args[0], entitySlot); CEntityCL *entity = EntitiesMngr.entity(entitySlot); if(entity) { entity->parent(parentSlot); entity->pos(CVectorD::Null); } else nlwarning("command 'parent': there is no entity in the slot %d", entitySlot); } break; // Bad command. default: return false; } // Well done. return true; } NLMISC_COMMAND(displayInventoryCounter, "display the Inventory counter to compare with db counter", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint srvVal= NLGUI::CDBManager::getInstance()->getDbProp("SERVER:INVENTORY:COUNTER")->getValue32(); uint locVal= pIM->getLocalSyncActionCounter() ; srvVal&= pIM->getLocalSyncActionCounterMask(); locVal&= pIM->getLocalSyncActionCounterMask(); pIM->displaySystemInfo("ServerCounter: " + toString(srvVal) + "/ LocalCounter: " + toString(locVal)); // Well done. return true; } NLMISC_COMMAND(displayActionCounter, "display the action counters", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); CSPhraseManager *pPM= CSPhraseManager::getInstance(); // next uint srvVal= NLGUI::CDBManager::getInstance()->getDbProp(PHRASE_DB_COUNTER_NEXT)->getValue32(); uint locVal= pPM->getPhraseNextExecuteCounter() ; srvVal&= PHRASE_EXECUTE_COUNTER_MASK; locVal&= PHRASE_EXECUTE_COUNTER_MASK; pIM->displaySystemInfo("NextCounter: " + toString(srvVal) + "/ LocalCounter: " + toString(locVal)); // cycle srvVal= NLGUI::CDBManager::getInstance()->getDbProp(PHRASE_DB_COUNTER_CYCLE)->getValue32(); locVal= pPM->getPhraseCycleExecuteCounter() ; srvVal&= PHRASE_EXECUTE_COUNTER_MASK; locVal&= PHRASE_EXECUTE_COUNTER_MASK; pIM->displaySystemInfo("CycleCounter: " + toString(srvVal) + "/ LocalCounter: " + toString(locVal)); return true; } NLMISC_COMMAND( reconnect, "Reconnect to the same shard (self Far TP)", "") { // If the server is up, the egs will begin the quit sequence (shortened only if we are in edition or animation mode). // If the server is down or frozen, a second /reconnect will be necessary to make the client reconnect // but if you reconnect before letting the EGS save the character file, the previous saved file will be loaded. switch ( LoginSM.getCurrentState() ) { case CLoginStateMachine::st_ingame: LoginSM.pushEvent( CLoginStateMachine::ev_connect ); break; case CLoginStateMachine::st_leave_shard: FarTP.onServerQuitOk(); break; default: log.displayNL( "Can't reconnect from LoginSM state %u", (uint)LoginSM.getCurrentState() ); } return true; } struct CItemSheetSort { const CItemSheet *IS; CSheetId ID; ITEMFAMILY::EItemFamily Family; }; static inline bool operator < (const CItemSheetSort &lhs, const CItemSheetSort &rhs) { return lhs.Family < rhs.Family; } NLMISC_COMMAND(dumpItems, "Sort items by category & display their sheet ids", "") { std::vector isVect; const CSheetManager::TEntitySheetMap &sheets = SheetMngr.getSheets(); for(CSheetManager::TEntitySheetMap::const_iterator it = sheets.begin(); it != sheets.end(); ++it) { const CEntitySheet *es = it->second.EntitySheet; if (es && es->type() == CEntitySheet::ITEM) { CItemSheetSort iss; iss.IS = static_cast(es); iss.ID = it->first; iss.Family = iss.IS->Family; isVect.push_back(iss); } } // // sort items std::sort(isVect.begin(), isVect.end()); // for(std::vector::iterator itemIt = isVect.begin(); itemIt != isVect.end(); ++itemIt) { std::string info; info = "FAMILY: "; info += ITEMFAMILY::toString(itemIt->Family); info += "; Name = "; info += itemIt->IS->Id.toString(); info += "; Sheet ID = "; info += toString(itemIt->ID.asInt()); nlwarning(info.c_str()); } return true; } NLMISC_COMMAND(dumpVisualSlots, "dump the visual slots", "") { if (!args.empty()) return false; SheetMngr.dumpVisualSlots(); SheetMngr.dumpVisualSlotsIndex(); return true; } NLMISC_COMMAND(skillToInt, "Convert a skill to an int", "") { if (args.size() != 1) return false; CInterfaceManager *im = CInterfaceManager::getInstance(); im->displaySystemInfo(toString((uint) SKILLS::toSkill(args[0]))); return true; } NLMISC_COMMAND(browse, "Browse a HTML document with the internal help web browser.", "") { if (args.size() != 1) return false; CInterfaceManager *im = CInterfaceManager::getInstance(); CAHManager::getInstance()->runActionHandler("browse", NULL, "name=ui:interface:help_browser:content:html|url="+args[0]); return true; } NLMISC_COMMAND(openRingWindow, "Browse the main page in the ring web browser.", "") { CInterfaceManager *im = CInterfaceManager::getInstance(); CAHManager::getInstance()->runActionHandler("browse", NULL, "name=ui:interface:r2ed_web_admin:content:admin_web_page|url="+RingMainURL); return true; } NLMISC_COMMAND(browseRingAdmin, "Browse a HTML document with the ring web browser.", "") { if (args.size() != 1) return false; CInterfaceManager *im = CInterfaceManager::getInstance(); CAHManager::getInstance()->runActionHandler("browse", NULL, "name=ui:interface:r2ed_web_admin:content:admin_web_page|url="+args[0]); return true; } NLMISC_COMMAND(GUCreate, "create a guild", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:CREATE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { ucstring buf = ucstring::makeFromUtf8(args[0]); // FIXME: UTF-8 (serial) out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUQuit, "quit a guild", "") { if (args.size() != 0) return false; const char *msgName = "GUILD:QUIT"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } return true; } NLMISC_COMMAND(GULeaveLeadership, "abandon leadership of a guild", "") { if (args.size() != 0) return false; const char *msgName = "GUILD:ABANDON_LEADERSHIP"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } return true; } NLMISC_COMMAND(GULeaveOfficerTitle, "abandon officer title", "") { if (args.size() != 0) return false; const char *msgName = "GUILD:ABANDON_OFFICER_TITLE"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } return true; } NLMISC_COMMAND(GUNameOfficer, "name an officer", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:NAME_OFFICER"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { string buf = args[0]; out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUDismissOfficer, "dismiss an officer", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:DISMISS_OFFICER"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { string buf = args[0]; out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUKick, "kick a member", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:KICK_MEMBER"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { string buf = args[0]; out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUAccept, "accept an invitation", "") { CAHManager::getInstance()->runActionHandler("accept_guild_invitation",NULL); return true; } NLMISC_COMMAND(GURefuse, "refuse an invitation", "") { CAHManager::getInstance()->runActionHandler("refuse_guild_invitation",NULL); return true; } NLMISC_COMMAND(GUFriend, "invite a player to become a friend of the guild", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:FRIEND_INVITATION"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { string buf = args[0]; out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUFriendAccept, "accept to be a friend of a guild that invited you", "") { if (args.size() != 0) return false; const char *msgName = "GUILD:ACCEPT_FRIEND_INVITATION"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } return true; } NLMISC_COMMAND(GUFriendRefuse, "refuse to be a friend of a guild that invited you", "") { if (args.size() != 0) return false; const char *msgName = "GUILD:REFUSE_FRIEND_INVITATION"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } return true; } NLMISC_COMMAND(GUSetSuccessor, "set the successor of the guild leader", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:SET_SUCCESSOR"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { string buf = args[0]; out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUInfos, "get information on a guild", "") { if (args.size() != 1) return false; const char *msgName = "GUILD:GET_INFOS"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { string buf = args[0]; out.serial( buf ); NetMngr.push(out); } return true; } NLMISC_COMMAND(GUJournal, "get the guild journal", "") { if (args.size() != 0) return false; const char *msgName = "GUILD:GET_LOG"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { NetMngr.push(out); } return true; } NLMISC_COMMAND(buildingTeleport, "teleport to a building", "building index") { if (args.size() != 1) return false; uint16 index; fromString(args[0], index); const char *msgName = "GUILD:TELEPORT"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { out.serial(index); NetMngr.push(out); } return true; } NLMISC_COMMAND(logFaberMpCompatibles, "log all MP compatibles for faber the item", "sheetid") { if (args.size() != 1) return false; uint32 sheetId; fromString(args[0], sheetId); CSBrickManager *pBM= CSBrickManager::getInstance(); // get the faber plan CSBrickSheet *brick= pBM->getBrick(CSheetId(sheetId)); // get the origin of the item built CItemSheet *itemBuilt= NULL; if(brick) itemBuilt= dynamic_cast(SheetMngr.get(brick->FaberPlan.ItemBuilt)); if(brick && itemBuilt) { // build array of MP sheetId std::vector mps; mps.reserve(100); const CSheetManager::TEntitySheetMap &sheetMap= SheetMngr.getSheets(); CSheetManager::TEntitySheetMap::const_iterator it; for(it= sheetMap.begin(); it!=sheetMap.end(); it++) { CItemSheet *mp= const_cast( dynamic_cast(it->second.EntitySheet) ); if(mp && mp->Family == ITEMFAMILY::RAW_MATERIAL) mps.push_back(mp); } // header uint numMpSlots= (uint)brick->FaberPlan.ItemPartMps.size(); nlinfo("********** FABERLOG **********"); nlinfo(" ItemBuilt Origin: %s", ITEM_ORIGIN::enumToString(itemBuilt->ItemOrigin).c_str() ); nlinfo(" NumMPSlot: %d", numMpSlots); // Parse All Slots. for(uint i=0;iFaberPlan.ItemPartMps[i]; nlinfo(" MPSlot %d", i); nlinfo(" Quantity: %d", mpSlot.Quantity); nlinfo(" TypeReq: %s", RM_FABER_TYPE::toString(mpSlot.FaberTypeFilter).c_str() ); nlinfo(" List Of Compatibles MPs:"); for(uint i=0;icanBuildItemPart(mpSlot.FaberTypeFilter, itemBuilt->ItemOrigin)) ok= false; if(ok) { nlinfo(" %s", itemSheet->Id.toString().c_str() ); } } } } return true; } NLMISC_COMMAND(debugItemInfo, "simulate a ItemInfo received from server", "itemSlotId version [enchant]") { CItemInfos itemInfo; if (args.size() < 2 || args.size() > 3) return false; bool enchant= false; if(args.size()==3) fromString(args[2], enchant); fromString(args[0], itemInfo.slotId); fromString(args[1], itemInfo.versionInfo); itemInfo.CurrentDamage= 10; itemInfo.MaxDamage= 15; itemInfo.DodgeModifier= 5; itemInfo.ParryModifier= -10; itemInfo.AdversaryDodgeModifier= 666; itemInfo.AdversaryParryModifier= 333; itemInfo.HpBuff= 12; itemInfo.SapBuff= -14; itemInfo.StaBuff= 0; itemInfo.FocusBuff= 1; itemInfo.MagicProtection[0]= PROTECTION_TYPE::Electricity; itemInfo.MagicProtectionFactor[0]= 43; itemInfo.MagicProtection[1]= PROTECTION_TYPE::Shockwave; itemInfo.MagicProtectionFactor[1]= 21; itemInfo.MagicProtection[2]= PROTECTION_TYPE::Rot; itemInfo.MagicProtectionFactor[2]= 100; itemInfo.DesertMagicResistance= 133; itemInfo.ForestMagicResistance= 500; itemInfo.PrimaryRootMagicResistance= 341; itemInfo.Hp= 66; itemInfo.HpMax= 100; itemInfo.Range= 169; itemInfo.SapLoadCurrent= 6; itemInfo.SapLoadMax= 30; itemInfo.HitRate= 8; itemInfo.ProtectionFactor= 0.25; itemInfo.MaxSlashingProtection= 38; itemInfo.MaxPiercingProtection= 48; itemInfo.MaxBluntProtection= 58; itemInfo.WearEquipmentMalus= 0.31f; if(enchant) { itemInfo.Enchantment.Name="pipoSort"; itemInfo.Enchantment.Bricks.resize(3); itemInfo.Enchantment.Bricks[0]= CSheetId("bmpa01.sbrick"); itemInfo.Enchantment.Bricks[1]= CSheetId("bmlchea01.sbrick"); itemInfo.Enchantment.Bricks[2]= CSheetId("bmlchmh00005.sbrick"); } switch(rand()%4) { case 0: break; case 1: { itemInfo.CastingSpeedFactor[1]= 1.0f; itemInfo.MagicPowerFactor[1]= 0.2f; } break; case 2: { itemInfo.CastingSpeedFactor[0]= 0.4f; itemInfo.MagicPowerFactor[0]= 0.2f; itemInfo.CastingSpeedFactor[2]= 0.8f; itemInfo.MagicPowerFactor[2]= 0.3f; } break; case 3: { itemInfo.CastingSpeedFactor[0]= 0.3f; itemInfo.MagicPowerFactor[0]= 0.3f; itemInfo.CastingSpeedFactor[1]= 0.3f; itemInfo.MagicPowerFactor[1]= 0.3f; itemInfo.CastingSpeedFactor[2]= 0.3f; itemInfo.MagicPowerFactor[2]= 0.3f; itemInfo.CastingSpeedFactor[3]= 0.3f; itemInfo.MagicPowerFactor[3]= 0.3f; } break; }; getInventory().onReceiveItemInfo(itemInfo); return true; } NLMISC_COMMAND(debugItemInfoWaiters, "log ItemInfoWaiters", "") { getInventory().debugItemInfoWaiters(); return true; } NLMISC_COMMAND(debugItemInfoCache, "log ItemInfoCache", "") { getInventory().debugItemInfoCache(); return true; } NLMISC_COMMAND(debugInfoWindows, "log info windows sheetId", "") { CInterfaceHelp::debugOpenedInfoWindows(); return true; } NLMISC_COMMAND(getSkillValue, "get a skill value by its name", "skill_name") { if (args.size() != 1) return false; CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint skillId= (uint) SKILLS::toSkill(args[0]); CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:SKILLS:%d:SKILL", skillId), false); if(node) { pIM->displaySystemInfo(toString(node->getValue32())); } return true; } NLMISC_COMMAND(setSkillValue, "set a skill value by its name", "skill_name value") { if (args.size() != 2) return false; CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint skillId= (uint) SKILLS::toSkill(args[0]); CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:SKILLS:%d:SKILL", skillId), false); if(node) { sint32 value; fromString(args[1], value); node->setValue32(value); } return true; } NLMISC_COMMAND(getBaseSkillValue, "get a baseskill value by its name", "skill_name") { if (args.size() != 1) return false; CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint skillId= (uint) SKILLS::toSkill(args[0]); CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:SKILLS:%d:BaseSKILL", skillId), false); if(node) { pIM->displaySystemInfo(toString(node->getValue32())); } return true; } NLMISC_COMMAND(setBaseSkillValue, "set a baseskill value by its name", "skill_name value") { if (args.size() != 2) return false; CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint skillId= (uint) SKILLS::toSkill(args[0]); CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:SKILLS:%d:BaseSKILL", skillId), false); if(node) { sint32 value; fromString(args[1], value); node->setValue32(value); } return true; } NLMISC_COMMAND(setAllSkillValue, "set all Skill and baseskill to the given value", "value") { if (args.size() != 1) return false; CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint value; fromString(args[0], value); for(uint i=0;igetDbProp(toString("SERVER:CHARACTER_INFO:SKILLS:%d:BaseSKILL", i), false); if(node) node->setValue32(value); node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:SKILLS:%d:SKILL", i), false); if(node) node->setValue32(value); } return true; } NLMISC_COMMAND(setEntityName, "set a entity name id", "entitySlot nameId") { if (args.size() != 2) return false; uint slot; fromString(args[0], slot); CCharacterCL *entity= dynamic_cast(EntitiesMngr.entity(slot)); if(entity) { uint32 nameId; fromString(args[1], nameId); entity->debugSetNameId(nameId); } return true; } NLMISC_COMMAND(reloadWeather, "reload the weather sheets", "") { if (!args.empty()) return false; ContinentMngr.reloadWeather(); return true; } // Common method to reload sheets (hope it works later...) template bool reloadSheets(string filter, string wildcardFilter) { CSheetManager sheetManager; std::vector filters; filters.push_back(filter); ClientSheetsStrings.memoryUncompress(); NLMISC::IProgressCallback progress; sheetManager.loadAllSheetNoPackedSheet(progress, filters, wildcardFilter); ClientSheetsStrings.memoryCompress(); // copy sheets into current sheet manager (because numerous ptr are kept on the previous sheets in various places) const CSheetManager::TEntitySheetMap &sheetMap= sheetManager.getSheets(); CSheetManager::TEntitySheetMap::const_iterator it; for(it=sheetMap.begin();it!=sheetMap.end();it++) { T *dest = dynamic_cast(SheetMngr.get(it->first)); if (dest) { const T *src = dynamic_cast(it->second.EntitySheet); if (src) { *dest = *src; } } } return true; } std::string extendWildcard(const std::string &in) { string out; // append * at begin if not present (or if enp if(in.empty() || in[0]!='*') out= '*'; out+= in; // append .* at end if no . found if(in.find('.')==string::npos) out+= ".*"; return out; } // macros to reload Sheets #define CMD_RELOAD_SHEET(_cmd_name, _filter, _type) \ NLMISC_COMMAND(_cmd_name, #_cmd_name, "") \ { \ if (args.size()>1) return false; \ string wildcardFilter; \ if (args.size()>=1) \ wildcardFilter= extendWildcard(args[0]); \ return reloadSheets<_type>(_filter, wildcardFilter); \ } // Important ones CMD_RELOAD_SHEET(reloadCreature, "creature", CCharacterSheet) CMD_RELOAD_SHEET(reloadSbrick, "sbrick", CSBrickSheet) CMD_RELOAD_SHEET(reloadSphrase, "sphrase", CSPhraseSheet) CMD_RELOAD_SHEET(reloadSitem, "sitem", CItemSheet) // Not tested ones /* CMD_RELOAD_SHEET(reloadPlayer, "player", CPlayerSheet) CMD_RELOAD_SHEET(reloadFx, "fx", CFXSheet) CMD_RELOAD_SHEET(reloadBuilding, "building", CBuildingSheet) CMD_RELOAD_SHEET(reloadDeath_impact, "death_impact", CPactSheet) CMD_RELOAD_SHEET(reloadMission, "mission", CMissionSheet) CMD_RELOAD_SHEET(reloadRace_stats, "race_stats", CRaceStatsSheet) CMD_RELOAD_SHEET(reloadLight_cycle, "light_cycle", CLightCycleSheet) CMD_RELOAD_SHEET(reloadContinent, "continent", CContinentSheet) CMD_RELOAD_SHEET(reloadWorld, "world", CWorldSheet) CMD_RELOAD_SHEET(reloadMission_icon, "mission_icon", CMissionIconSheet) CMD_RELOAD_SHEET(reloadSkill_tree, "skill_tree", CSkillsTreeSheet) CMD_RELOAD_SHEET(reloadTitles, "titles", CUnblockTitlesSheet) CMD_RELOAD_SHEET(reloadSucces_chances_table, "succes_chances_table", CSuccessTableSheet) CMD_RELOAD_SHEET(reloadAutomaton_list, "automaton_list", CAutomatonListSheet) CMD_RELOAD_SHEET(reloadAnimset_list, "animset_list", CAnimationSetListSheet) CMD_RELOAD_SHEET(reloadAnimation_fx, "animation_fx", CAnimationFXSheet) CMD_RELOAD_SHEET(reloadEmot, "emot", CEmotListSheet) CMD_RELOAD_SHEET(reloadForage_source, "forage_source", CForageSourceSheet) CMD_RELOAD_SHEET(reloadText_emotes, "text_emotes", CTextEmotListSheet) */ NLMISC_COMMAND(vprop, "Flush the Visual Property (local only). you must write to the DB before (but if you give the value in the 3rd arg)", "slot propId [val]") { if(args.size()!=2 && args.size()!=3) return false; uint slot; fromString(args[0], slot); uint propId; fromString(args[1], propId); // set value in the DB? if(args.size()==3) { sint64 val= 0; fromString(args[2], val); CInterfaceManager *pIM= CInterfaceManager::getInstance(); CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:Entities:E%d:P%d", slot, propId), false); if(node) node->setValue64(val); } EntitiesMngr.updateVisualProperty(0, slot, propId); return true; } NLMISC_COMMAND(dataSetId, "Set the UID of an entity", "slot uid") { if(args.size()!=2) return false; uint slot; fromString(args[0], slot); uint uid; fromString(args[1], uid); CEntityCL *entity= EntitiesMngr.entity(slot); if(!entity) return false; entity->dataSetId(uid); return true; } NLMISC_COMMAND(forceDisplayFXBBoxes, "Force to display bboxes of all fxs", "0=off, 1=off") { if (args.size() != 1) return false; bool on; fromString(args[0], on); UParticleSystemInstance::forceDisplayBBox(on); return true; } NLMISC_COMMAND(dumpVillages, "Dump villages loading zones in a bitmap", "filename>") { if (args.size() != 1) return false; ContinentMngr.cur()->dumpVillagesLoadingZones(args[0]); return true; } NLMISC_COMMAND(dumpFogDayMap, "Dump fog day map", "filename>") { if (args.size() != 1) return false; ContinentMngr.cur()->dumpFogMap(CFogMapBuild::Day, args[0]); return true; } NLMISC_COMMAND(dumpFogDepthMap, "Dump fog depth map", "filename>") { if (args.size() != 1) return false; ContinentMngr.cur()->dumpFogMap(CFogMapBuild::Depth, args[0]); return true; } NLMISC_COMMAND(dumpFogDistMap, "Dump fog depth map", "filename>") { if (args.size() != 1) return false; ContinentMngr.cur()->dumpFogMap(CFogMapBuild::Distance, args[0]); return true; } NLMISC_COMMAND(dumpRainMap, "Dump fog rain map", "filename>") { if (args.size() != 1) return false; CRGBA colorLookup[256]; for(uint8 k = 1; k < 255; ++k) { colorLookup[k] = CRGBA(k, k, k, 1); } colorLookup[0] = CRGBA::Red; colorLookup[255] = CRGBA::Blue; ContinentMngr.cur()->dumpFogMap(CFogMapBuild::NoPrecipitation, args[0], CContinent::ChannelR, colorLookup); return true; } NLMISC_COMMAND(stick_log, "", "") { if(args.size()!=1) return false; CLFECOMMON::TCLEntityId slot; fromString(args[0], slot); // Compute the position. CEntityCL *entity = EntitiesMngr.entity(slot); if(!entity) return false; USkeleton *skel= entity->skeleton(); if(skel) { CInterfaceManager *pIM= CInterfaceManager::getInstance(); nlinfo("Skel Log: %s", skel->getShapeName().c_str()); std::vector sticks; skel->getStickedObjects(sticks); nlinfo("StickedModels: %d", sticks.size()); pIM->displaySystemInfo(toString("StickedModels: %d", sticks.size())); for(uint i=0;idisplaySystemInfo(str); } else { string str= toString(" %d: %X. NOT a TransformShape", i, sticks[i].getObjectPtr()); nlinfo(str.c_str()); pIM->displaySystemInfo(str); } } } return true; } NLMISC_COMMAND(print_sys, "", " ") { if(args.size()<1) return false; string cat= args[0]; string str; for (uint i = 1; i < args.size(); i++) { str += args[i] + " "; } CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->displaySystemInfo(str, cat); return true; } NLMISC_COMMAND(fillAllInfoVersion, "", "") { if(args.size()!=1) return false; uint i,j; uint ver; fromString(args[0], ver); CInventoryManager &im= getInventory(); // BAG for(i=0;igetDbProp(toString("SERVER:EXCHANGE:GIVE:%d:INFO_VERSION", i), false); if(node) node->setValue32(ver); node= NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:EXCHANGE:RECEIVE:%d:INFO_VERSION", i), false); if(node) node->setValue32(ver); } return true; } NLMISC_COMMAND(fullFillInventory, "", "dbstring sheetName") { if(args.size()!=2) return false; // read value sint64 value; if (isalpha(args[1][0])) { CSheetId sheet(args[1]); value = (sint64) sheet.asInt(); } else { // Convert the string into an sint64. fromString(args[1], value); } // read db dest CInterfaceManager *pIM= CInterfaceManager::getInstance(); CCDBNodeBranch *nb= NLGUI::CDBManager::getInstance()->getDbBranch(args[0]); if(!nb) return false; uint num= nb->getNbNodes(); for(uint i=0;igetDbProp(args[0]+":"+toString(i)+":SHEET", false); if(nl) { nl->setValue64(value); nl= NLGUI::CDBManager::getInstance()->getDbProp(args[0]+":"+toString(i)+":QUALITY", false); if(nl) nl->setValue64(i); nl= NLGUI::CDBManager::getInstance()->getDbProp(args[0]+":"+toString(i)+":PREREQUISIT_VALID", false); if(nl) nl->setValue64(1); } } return true; } NLMISC_COMMAND(fillAllItemPreReq, "", "dbstring value") { if(args.size()!=2) return false; // read value sint32 value; fromString(args[1], value); string dbBase= args[0]; // write prop for all elements of the branch uint index= 0; for(;;) { CInterfaceManager *pIM= CInterfaceManager::getInstance(); CCDBNodeLeaf *node= NLGUI::CDBManager::getInstance()->getDbProp(toString("%s:%d:PREREQUISIT_VALID", dbBase.c_str(), index), false); if(!node) break; node->setValue32(value); index++; } return true; } NLMISC_COMMAND(eventMusic, "", "music") { if(args.size()<1 && args.size()>3) return false; string fileName= args[0].c_str(); bool loop= false; if(args.size() > 1) fromString(args[1], loop); uint fadeTime= 1000; if(args.size() > 2) fromString(args[2], fadeTime); if(SoundMngr) SoundMngr->playEventMusic(fileName, fadeTime, loop); return true; } NLMISC_COMMAND(setLightHour, "force the light hour, (negative value to reset to auto)", "") { if( args.size()!=1 ) return false; float hour; fromString(args[0], hour); if( hour < LightCycleManager.getLightDesc().NumHours ) { // check for privileges if this is the final build #if FINAL_VERSION // test that user has privilege if (hasPrivilegeDEV() || hasPrivilegeSGM() || hasPrivilegeGM() || hasPrivilegeVG() || hasPrivilegeSG() || hasPrivilegeG() || hasPrivilegeEM() || hasPrivilegeEG()) #endif { ForcedDayNightCycleHour = hour; return true; } } return false; } NLMISC_COMMAND(jobAnim, "set the job anim specialisation of an entity", "eid number") { if(args.size()!=2) return false; uint eid; fromString(args[0], eid); uint jas; fromString(args[1], jas); CCharacterCL *ent= dynamic_cast(EntitiesMngr.entity(eid)); if(ent) { ent->setAnimJobSpecialisation(jas); } return true; } NLMISC_COMMAND(startLogStageChange, "start to log the change of stages of watched entity", "") { // stop first any log EntitiesMngr.stopLogStageChange(); // start the log EntitiesMngr.startLogStageChange(NetMngr.getCurrentClientTick(), T1); return true; } NLMISC_COMMAND(stopLogStageChange, "stop to log the change of watched entity stages", "") { EntitiesMngr.stopLogStageChange(); return true; } NLMISC_COMMAND(testReceiveMissionInfo, "emulate a dummy receive of mission info", "") { CBotChatManager::getInstance()->debugLocalReceiveMissionInfo(); return true; } // command to dump the ui, no indentation full name NLMISC_COMMAND(dumpUIIndent, "Debug only : Dump the ui hierarchy in the output debug window", "") { CInterfaceManager *im = CInterfaceManager::getInstance(); im->dumpUI(true); return true; } // command to dump the ui, no indentation full name NLMISC_COMMAND(dumpUIFull, "Debug only : Dump the ui hierarchy in the output debug window", "") { CInterfaceManager *im = CInterfaceManager::getInstance(); im->dumpUI(false); return true; } // command to dump coordinates of a UI, for debug NLMISC_COMMAND(dumpUICoords, "Debug only : dump all coords info of an UI", "uiid") { if(args.size()!=1) return false; CInterfaceManager *pIM = CInterfaceManager::getInstance(); CInterfaceElement *el= CWidgetManager::getInstance()->getElementFromId(args[0]); if(!el) { pIM->displaySystemInfo(toString("dumpUICoords: '%s' does not exist", args[0].c_str())); } else { pIM->displaySystemInfo(toString("dumpUICoords: **** '%s'", args[0].c_str())); pIM->displaySystemInfo(toString(" active= %d", uint(el->getActive()) )); pIM->displaySystemInfo(toString(" x= %d", el->getX() )); pIM->displaySystemInfo(toString(" y= %d", el->getY() )); pIM->displaySystemInfo(toString(" w= %d", el->getW() )); pIM->displaySystemInfo(toString(" h= %d", el->getH() )); pIM->displaySystemInfo(toString(" xreal= %d", el->getXReal() )); pIM->displaySystemInfo(toString(" yreal= %d", el->getYReal() )); pIM->displaySystemInfo(toString(" wreal= %d", el->getWReal() )); pIM->displaySystemInfo(toString(" hreal= %d", el->getHReal() )); pIM->displaySystemInfo(toString(" parent= '%s'", el->getParent()?el->getParent()->getId().c_str():"")); pIM->displaySystemInfo(toString(" parentpos= '%s'", el->getParentPos()?el->getParentPos()->getId().c_str():"")); pIM->displaySystemInfo(toString(" parentsize= '%s'", el->getParentSize()?el->getParentSize()->getId().c_str():"")); // SizeRef string sr; switch(el->getSizeRef()) { case 1: sr= "w"; break; case 2: sr= "h"; break; case 3: sr= "wh"; break; default:break; } pIM->displaySystemInfo(toString(" sizeref= '%s'", sr.c_str())); // PosRef string pr; THotSpot hsParent= el->getParentPosRef(); THotSpot hsSelf= el->getPosRef(); // parent if(hsParent & Hotspot_Bx) pr+= "B"; else if(hsParent & Hotspot_Mx) pr+= "M"; else if(hsParent & Hotspot_Tx) pr+= "T"; else pr+= "?"; if(hsParent & Hotspot_xL) pr+= "L"; else if(hsParent & Hotspot_xM) pr+= "M"; else if(hsParent & Hotspot_xR) pr+= "R"; else pr+= "?"; pr+=" "; // self if(hsSelf & Hotspot_Bx) pr+= "B"; else if(hsSelf & Hotspot_Mx) pr+= "M"; else if(hsSelf & Hotspot_Tx) pr+= "T"; else pr+= "?"; if(hsSelf & Hotspot_xL) pr+= "L"; else if(hsSelf & Hotspot_xM) pr+= "M"; else if(hsSelf & Hotspot_xR) pr+= "R"; else pr+= "?"; pIM->displaySystemInfo(toString(" posref= '%s'", pr.c_str())); pIM->displaySystemInfo(string("dumpUICoords: **** END")); } return true; } // Command to clear the dump of done Files opened and Async File Manager done files (for debug) NLMISC_COMMAND(clearDumpFiles, "clear the CAsyncFileManager and CIFile Debug list of opened files", "") { CIFile::clearDump(); CAsyncFileManager::getInstance().clearDump(); return true; } #endif // FINAL_VERSION ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// /////////// COMMANDS before should NOT appear IN the FINAL VERSION ////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// NLMISC_COMMAND(reloadFogMaps, "Force to reload all the fog maps", "<>") { if (!args.empty()) return false; ContinentMngr.cur()->reloadFogMap(); return true; } // dump the names of all loaded sounds NLMISC_COMMAND(dumpSounds, "Dump names of all loaded sound", "<>") { if (!args.empty()) return false; std::vector sounds; extern CSoundManager *SoundMngr; if (!SoundMngr) return false; if (!SoundMngr->getMixer()) return false; SoundMngr->getMixer()->getSoundNames(sounds); for(uint k = 0; k < sounds.size(); ++k) { nlinfo(NLMISC::CStringMapper::unmap(sounds[k]).c_str()); } return true; } // *************************************************************************** // LUA // *************************************************************************** const char *LUADebugNotEnabledMsg= "Lua Commands are available only if you add 'AllowDebugLua= 1;' in your client.cfg"; NLMISC_COMMAND(luaReload, "reload all .lua script files", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); if(ClientCfg.AllowDebugLua) { CWidgetManager::getInstance()->getParser()->reloadAllLuaFileScripts(); return true; } else { pIM->displaySystemInfo( LuaHelperStuff::formatLuaErrorSysInfo(LUADebugNotEnabledMsg)); return false; } } NLMISC_COMMAND(luaScript, "Execute a lua script", "direct_script_code") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); if(ClientCfg.AllowDebugLua) { if(args.size()<1) return false; // Concat list of string in one script string script; for(uint i=0;idisplaySystemInfo( LuaHelperStuff::formatLuaErrorSysInfo(LUADebugNotEnabledMsg)); return false; } } NLMISC_COMMAND(luaInfo, "Dump some information on LUA state", "detaillevel from 0 to 2") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); if(ClientCfg.AllowDebugLua) { if(args.size()!=1) return false; uint detail; fromString(args[0], detail); pIM->dumpLuaState(detail); return true; } else { pIM->displaySystemInfo( LuaHelperStuff::formatLuaErrorSysInfo(LUADebugNotEnabledMsg)); return false; } } NLMISC_COMMAND(luaObject, "Dump the content of a lua object", " [maxDepth = 20, 0 for no limits]") { if (args.empty()) return false; if (args.size() > 2) return false; CInterfaceManager *pIM= CInterfaceManager::getInstance(); if (!ClientCfg.AllowDebugLua) { pIM->displaySystemInfo( LuaHelperStuff::formatLuaErrorSysInfo(LUADebugNotEnabledMsg)); return false; } CLuaState *luaState = CLuaManager::getInstance().getLuaState(); if (!luaState) return false; CLuaStackChecker lsc(luaState); // get the table static const char *inspectedTable = "_____inspected_table"; try { // make a reference to the table to be inspected (is this this a primitive type, just make a copy) luaState->executeScript(std::string(inspectedTable) + " = " + args[0]); } catch(const ELuaError &e) { CLuaIHMRyzom::debugInfo(e.what()); return false; } luaState->pushGlobalTable(); CLuaObject env; env.pop(*luaState); uint maxDepth; if (args.size() > 1) fromString(args[1], maxDepth); else maxDepth = 20; //CLuaIHM::debugInfo(env[inspectedTable].toStringRecurse(0, maxDepth)); env[inspectedTable].dump(); env.eraseValue(inspectedTable); return true; } // GC allowed only in Dev version #if !FINAL_VERSION NLMISC_COMMAND(luaGC, "Force a garbage collector of lua", "") { CInterfaceManager *pIM= CInterfaceManager::getInstance(); if(ClientCfg.AllowDebugLua) { CLuaManager::getInstance().forceGarbageCollect(); return true; } else { pIM->displaySystemInfo( LuaHelperStuff::formatLuaErrorSysInfo(LUADebugNotEnabledMsg)); return false; } } #endif // *************************************************************************** // CUserCommand // *************************************************************************** std::map CUserCommand::CommandMap; // release memory void CUserCommand::release() { std::map::iterator it = CommandMap.begin(); while( it != CommandMap.end() ) delete (*it++).second; CommandMap.clear(); } // *************************************************************************** CUserCommand::CUserCommand(const string &commandName, const string &help, const string &argsHelp) : ICommand("user", commandName.c_str(), help.c_str(), argsHelp.c_str()) { CommandName = commandName; } // *************************************************************************** void CUserCommand::addMode (const string &action, uint numArg, bool infiniteAgr, const std::vector &keywords) { CMode *mode; if (!infiniteAgr) mode = &(FixedArgModes[numArg]); else mode = &InfiniteMode; mode->Action = action; mode->KeywordsCount = numArg; mode->Keywords = keywords; } // *************************************************************************** bool CUserCommand::execute(const std::string &/* rawCommandString */, const std::vector &args, NLMISC::CLog &/* log */, bool /* quiet */, bool /* human */) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); // Find the good keyword table CMode *mode = NULL; if (FixedArgModes.find ((uint)args.size()) != FixedArgModes.end()) mode = &(FixedArgModes[(uint)args.size()]); else if (!InfiniteMode.Keywords.empty() && (args.size() >= InfiniteMode.KeywordsCount)) mode = &InfiniteMode; if (mode) { // Build the final string static string finalArgs; finalArgs.clear(); uint i; uint index = 0; const vector &keywords = mode->Keywords; for (i=0; i= args.size()) { // Not enough arguments pIM->displaySystemInfo (CommandName+" : "+CI18N::get ("uiCommandWrongArgumentCount")); return false; } else { if (keywords[i] == "$") finalArgs += args[index++]; else { while (index 0) ? " " : ""; // If arg contains spaces then put it in quotes if (string::npos != args[index].find(" ")) { finalArgs += "\"" + args[index++] + "\""; } else { finalArgs += args[index++]; } } } } } else { finalArgs += keywords[i]; } } // Run the action handler CAHManager::getInstance()->runActionHandler (mode->Action, CWidgetManager::getInstance()->getOldCaptureKeyboard(), finalArgs); } else { // Not enough argument pIM->displaySystemInfo (CommandName+" : "+CI18N::get ("uiCommandWrongArgumentCount")); return false; } return true; } // *************************************************************************** void CUserCommand::createCommand (const char *name, const char *action, const char *ptrParams) { // Parse the params std::vector keywords; // Get the help and the argument help uint countArgument = 0; bool infiniteArgument = false; string params = ptrParams; string::size_type pos = 0; while (pos < params.size()) { // Token ? string::size_type last; switch (params[pos]) { case '|': case '=': case '$': case '+': if ((params[pos] == '$') || (params[pos] == '+')) countArgument++; if (params[pos] == '+') infiniteArgument = true; last = pos+1; break; default: last = params.find_first_of ("|=$+", pos); if (last == string::npos) last = params.size(); break; } // Add a keyword keywords.push_back (params.substr (pos, last-pos)); pos = last; } // Find action name string help; const CBaseAction *ab = Actions.getBaseAction (::CAction::CName (action, ptrParams)); if (ab) help = CI18N::get(ab->LocalizedName); // Build a argument help string argsHelp; if (ab) { // Look for each arguments uint i; for (i=0; iParameters.size(); j++) { // Argument found if (ab->Parameters[j].Name == keywords[i-2]) { // Add the string if (!argsHelp.empty()) argsHelp += " "; argsHelp += "<" + CI18N::get(ab->Parameters[j].LocalizedName) + ">"; bFound = true; } } // Not found ? Warning if (!bFound) { nlwarning ("Argument %s not found in command %s using action %s", keywords[i-2].c_str(), name, action); } } } } } // Ugly : never deleted, but who cares ? // Command exist ? CUserCommand *currentCommand; if (CommandMap.find (name) != CommandMap.end()) currentCommand = CommandMap[name]; else { currentCommand = new CUserCommand (name, help, argsHelp); CommandMap[name] = currentCommand; } // Add keywords currentCommand->addMode (action, countArgument, infiniteArgument, keywords); } NLMISC_COMMAND(doAssert, "Create an assert", "") { nlassert(0); return true; } NLMISC_COMMAND(dumpPosAsPrim, "ld helper : add current position to pos.primitive with the given comment", "") { if (!EntitiesMngr.entity(0)) return false; std::string comment; for(uint k = 0; k < args.size(); ++k) { if (k != 0) comment += " "; comment += args[k]; } std::string srcFile; const std::string path = "save/pos.primitive"; if (CFile::fileExists(path)) { try { uint32 fileSize = CFile::getFileSize(path); srcFile.resize(fileSize); CIFile stream; stream.open(path); stream.serialBuffer((uint8 *) &srcFile[0], fileSize); } catch(const NLMISC::EStream &e) { nlinfo(e.what()); srcFile.clear(); } } std::string newPrim = NLMISC::toString(" \n\ \n\ \n\ class \n\ plot \n\ \n\ \n\ name \n\ %s \n\ \n\ \n", (float) EntitiesMngr.entity(0)->pos().x, (float) EntitiesMngr.entity(0)->pos().y, (float) EntitiesMngr.entity(0)->pos().z, comment.c_str()); // try to append result to current file const std::string LAST_CHILD_MARKER = ""; std::string::size_type insertPos = srcFile.rfind(LAST_CHILD_MARKER); if (insertPos != std::string::npos) { insertPos += LAST_CHILD_MARKER.size(); srcFile.insert(insertPos, "\n" + newPrim); } else { srcFile.clear(); } if (srcFile.empty()) { srcFile = " \n\ \n\ \n" + newPrim + " \n\ \n"; } // write result try { COFile stream; stream.open(path); stream.serialBuffer((uint8 *) &srcFile[0], (uint)srcFile.size()); } catch(const NLMISC::EStream &e) { nlinfo(e.what()); } return true; } NLMISC_COMMAND(clear, "clear content of current char window", "") { if (args.size() > 1) return false; CInterfaceManager *im = CInterfaceManager::getInstance(); im->flushDebugWindow(); CChatWindow *cw; if (args.size() == 1) { cw = getChatWndMgr().getChatWindowFromCaller(dynamic_cast(CWidgetManager::getInstance()->getElementFromId(args[0]))); } else { // if no chat window (or enclosed control) id is given then see if a chat window called this command cw = CChatWindow::getChatWindowLaunchingCommand(); } if (cw && cw->getContainer()) { CGroupList *gl = dynamic_cast(cw->getContainer()->getGroup("text_list")); if (gl) { gl->deleteAllChildren(); } } return true; } NLMISC_COMMAND(dumpAllLoadedZones, "dump all loaded zones", "") { if (!args.empty()) return false; if (Landscape) { std::vector loadedZones; Landscape->getAllZoneLoaded(loadedZones); for(uint k = 0; k < loadedZones.size(); ++k) { nlwarning(loadedZones[k].c_str()); } } else { nlwarning("Landscape has no loaded zones "); } return true; } NLMISC_COMMAND(tickToDate, "convert a tick value into a readable ryzom time", "") { if (args.size() != 1) return false; CRyzomTime rt; uint32 tick; fromString(args[0], tick); rt.updateRyzomClock(tick); CInterfaceManager *im = CInterfaceManager::getInstance(); float ryTime = rt.getRyzomTime(); std::string readableDate = toString("Day = %d, hour = %d:%d", rt.getRyzomDay(), (int) floorf(ryTime), (int) floorf(60.f * fmodf(ryTime, 1.f))); im->displaySystemInfo(readableDate); return true; } NLMISC_COMMAND(dumpShapeMaxDist, "dump max dist for shapes", "") { /* std::set shapeSet; typedef CHashMultiMap TShapeMap; TShapeMap shapes; const CSheetManager::TEntitySheetMap &sheets = SheetMngr.getSheets(); std::vector equipList; for (CSheetManager::TEntitySheetMap::const_iterator it = sheets.begin(); it != sheets.end(); ++it) { CCharacterSheet *cs = dynamic_cast(SheetMngr.get(it->first)); if (cs) { equipList.clear(); cs->getWholeEquipmentList(equipList); for (uint k = 0; k < equipList.size(); ++k) { std::string item = toLowerAscii(equipList[k]->getItem()); if (!item.empty()) { string ext = CFile::getExtension(item); if (ext == "shape") { if (!shapeSet.count(item)) { UInstance inst = Scene->createInstance(item); if (!inst.empty()) { shapes.insert(make_pair(inst.getDistMax(), item)); Scene->deleteInstance(inst); } shapeSet.insert(item); } } } } } } for (TShapeMap::iterator it = shapes.begin(); it != shapes.end(); ++it) { nlwarning("Dist = %f, shape = %s", it->first, it->second.c_str()); } */ return true; } NLMISC_COMMAND(dumpContinentCorners, "dump max dist for shapes", "") { if (!args.empty()) return false; if (!ContinentMngr.cur()) return false; CVector2f posMin; CVector2f posMax; getPosFromZoneName(ContinentMngr.cur()->ZoneMin, posMin); getPosFromZoneName(ContinentMngr.cur()->ZoneMax, posMax); if (posMin.x > posMax.x) std::swap(posMin.x, posMax.x); if (posMin.y > posMax.y) std::swap(posMin.y, posMax.y); posMax.x += 160.f; posMax.y += 160.f; nlwarning("min = (%f, %f), max = (%f, %f)", posMin.x, posMin.y, posMax.x, posMax.y); return true; } #if !FINAL_VERSION NLMISC_COMMAND(setMission, "locally set a mission text for test", "") { if (!ClientCfg.Local) return false; if (args.size() != 2) return false; uint index; fromString(args[0], index); CInterfaceManager *im = CInterfaceManager::getInstance(); static sint32 strID = 10000; // any abitrary string id will do in local if (index >= 30) return false; if (index < 15) { NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:MISSIONS:%d:TITLE", (int) index))->setValue32(strID); NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:MISSIONS:%d:FINISHED", (int) index))->setValue32(0); } else { NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:GROUP:MISSIONS:%d:TITLE", (int) index - 15))->setValue32(strID); NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:GROUP:MISSIONS:%d:FINISHED", (int) index - 15))->setValue32(0); } setDynString(strID++, args[1]); return true; } static bool setMissionStep(uint missionIndex, uint stepIndex, uint32 strID) { CInterfaceManager *im = CInterfaceManager::getInstance(); if (stepIndex >= 30) return false; if (stepIndex >= 20) return false; if (missionIndex < 15) { NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:MISSIONS:%d:GOALS:%d:TEXT", (int) missionIndex, (int) stepIndex))->setValue32(strID); } else { NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:GROUP:MISSIONS:%d:GOALS:%d:TEXT", (int) (missionIndex - 15), (int) stepIndex))->setValue32(strID); } return true; } // add a new step in a mission, the mission must already exist NLMISC_COMMAND(setMissionStep, "locally set a mission step for test", "") { if (!ClientCfg.Local) return false; if (args.size() != 3) return false; uint missionIndex; fromString(args[0], missionIndex); uint stepIndex; fromString(args[1], stepIndex); static sint32 strID = 20000; // any abitrary string id will do in local if (!setMissionStep(missionIndex, stepIndex, strID)) return false; setDynString(strID++, args[2]); return true; } // add a newstepin a mission, the mission must already exist NLMISC_COMMAND(clearMissionStep, "locally set a mission step for test", "") { if (!ClientCfg.Local) return false; if (args.size() != 2) return false; uint missionIndex; fromString(args[0], missionIndex); uint stepIndex; fromString(args[1], stepIndex); return setMissionStep(missionIndex, stepIndex, 0); } #endif #if !FINAL_VERSION static bool debugSetMissionState(uint index, sint32 /* state */) { if (index >= 30) return false; CInterfaceManager *im = CInterfaceManager::getInstance(); if (index < 15) { NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:MISSIONS:%d:TITLE", (int) index))->setValue32(0); } else { NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:GROUP:MISSIONS:%d:TITLE", (int) index - 15))->setValue32(0); } return true; } #endif #if !FINAL_VERSION NLMISC_COMMAND(clearMission, "clear the content of a mission", "") { if (!ClientCfg.Local) return false; if (args.size() != 1) return false; uint index; fromString(args[0], index); return debugSetMissionState(index, 0); } #endif #if !FINAL_VERSION NLMISC_COMMAND(finishMission, "clear the content of a mission", "") { if (!ClientCfg.Local) return false; if (args.size() != 1) return false; uint index; fromString(args[0], index); return debugSetMissionState(index, 1); } #endif #if !FINAL_VERSION NLMISC_COMMAND(failMission, "clear the content of a mission", "") { if (!ClientCfg.Local) return false; if (args.size() != 1) return false; uint index; fromString(args[0], index); return debugSetMissionState(index, 2); } #endif // *************************************************************************** NLMISC_COMMAND (url, "launch a browser to the specified url", "") { if (args.size () != 1) return false; return openURL(args[0]); } NLMISC_COMMAND(em, "emote command", "") { if (args.size() < 1) return false; CInterfaceManager *pIM = CInterfaceManager::getInstance(); if( pIM ) { string emotePhrase; if (!args.empty()) { emotePhrase = args[0]; } for(uint i = 1; i < args.size(); ++i ) { emotePhrase += " "; emotePhrase += args[i]; } CAHManager::getInstance()->runActionHandler("emote", NULL, "nb=0|behav=255|custom_phrase="+emotePhrase); return true; } return false; } NLMISC_COMMAND(guildmotd, "Set or see the guild message of the day","") { CBitMemStream out; if (!GenericMsgHeaderMngr.pushNameToStream("COMMAND:GUILDMOTD", out)) return false; string gmotd; if (!args.empty()) { gmotd = args[0]; } for(uint i = 1; i < args.size(); ++i ) { gmotd += " "; gmotd += args[i]; } out.serial (gmotd); NetMngr.push (out); return true; } NLMISC_COMMAND(time, "Shows information about the current time", "") { const uint8 size = 50; char cs_local[size]; char cs_utc[size]; time_t date; time(&date); struct tm *tm; tm = localtime(&date); strftime(cs_local, size, "%X", tm); tm = gmtime(&date); strftime(cs_utc, size, "%X", tm); string msg = CI18N::get("uiCurrentLocalAndUtcTime"); strFindReplace(msg, "%local", cs_local); strFindReplace(msg, "%utc", cs_utc); CInterfaceManager::getInstance()->displaySystemInfo(msg, "AROUND"); return true; } NLMISC_COMMAND(playedTime, "Display character played time", "") { string msg = CI18N::get("uiPlayedTime"); strFindReplace(msg, "%time", NLMISC::secondsToHumanReadable(CharPlayedTime)); CInterfaceManager::getInstance()->displaySystemInfo(msg, "AROUND"); return true; } NLMISC_COMMAND(version, "Display client version", "") { string msg = getDebugVersion(); CInterfaceManager::getInstance()->displaySystemInfo(msg, "AROUND"); return true; }