Commit Graph

2289 Commits (e7066c1384e811026d15469c0c123cfc711c00f7)

Author SHA1 Message Date
dfighter1985 c92d084600 Merged develop.
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branch : dfighter-tools
10 years ago
dfighter1985 938c36027d Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
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branch : develop
10 years ago
dfighter1985 006f87278b Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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branch : dfighter-tools
10 years ago
dfighter1985 a658be39b7 No need for free floating elements when we can simply reparent to the top window...
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branch : dfighter-tools
10 years ago
dfighter1985 e7ab56beea Orphaned widgets won't get stuck.
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branch : dfighter-tools
10 years ago
dfighter1985 bd7cb1eea3 Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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branch : dfighter-tools
10 years ago
dfighter1985 f9dbef7df7 Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
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branch : dfighter-tools
10 years ago
dfighter1985 62744db86d Dragged elements will no longer disappear.
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branch : dfighter-tools
10 years ago
kaetemi 3bd552ebb0 Add useful default config variables to dev client
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branch : develop
10 years ago
kaetemi 27cbd59a0f Add some more practical data build batch scripts
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branch : develop
10 years ago
kaetemi 6551881171 Handle GUI event only once
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branch : develop
10 years ago
dfighter1985 9b989a2dc0 Merged develop.
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branch : dfighter-tools
10 years ago
dfighter1985 f61438d7d9 Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
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branch : dfighter-tools
10 years ago
dfighter1985 447aac5821 Merged develop
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branch : dfighter-tools
10 years ago
kaetemi 779b0c22bc Add extra search paths
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branch : develop
10 years ago
kaetemi 902a873e78 Add resave scripts
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branch : develop
10 years ago
kaetemi 5e9c3b82fc Add particle system path fixing script
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branch : develop
10 years ago
kaetemi c1b8ea9bd0 Backed out incomplete changes to GL driver
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branch : develop
10 years ago
dfighter1985 7a4d9e2cdc Merged the gui-editor branch.
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branch : dfighter-tools
10 years ago
kaetemi adb717052a Add cartographer
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branch : develop
10 years ago
kaetemi b5a95d725b Add pz process
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branch : develop
10 years ago
kaetemi d12ccf194e Merge with develop
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branch : multipass-stereo
10 years ago
kaetemi e347b2a97f ryzomcore/v0.10.0 10 years ago
kaetemi 9fd8338849 Add data_common to executables_dev batch 10 years ago
kaetemi 0d7c9fd4bf When in Rome, do as the Romans do 10 years ago
dfighter1985 1ca2b634ee Merged default.
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branch : dfighter-tools
10 years ago
kaetemi fceb2927f4 Add script for installing worldedit data 10 years ago
kaetemi d03c2dcfcd Nice try 10 years ago
dfighter1985 46e3242557 Merged default.
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branch : dfighter-tools
10 years ago
dfighter1985 ff0df2bf50 Added support for manipulating atoms.
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branch : dfighter-tools
10 years ago
kervala ff370bb49f Changed: Code formatting 10 years ago
dfighter1985 c51b519845 Implemented add and remove buttons.
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branch : dfighter-tools
10 years ago
dfighter1985 f1a6a8d9cd Apply changes.
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branch : dfighter-tools
10 years ago
kervala f57380f19b Changed: Including malloc/malloc.h is useless 10 years ago
kervala bb324e80b4 Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X) 10 years ago
kervala 8d3ea38ffc Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist) 10 years ago
kaetemi 573fb44088 Link group_wheel.cpp, ref #176 10 years ago
kaetemi da5558d50a Merge with default
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branch : multipass-stereo
10 years ago
dfighter1985 a810b29ec7 Merged default.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 683a0adc60 Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi 0e0de8ec52 Fix shape lightmap optimize 10 years ago
kaetemi 9a19f2041b Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi d4b7a3cf8a Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi 8f7931d6a8 Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi e0e1953f41 Crashfix in case pacs_prim are exported into .ig 10 years ago
kervala e811ff77b1 Merge 10 years ago
kervala 31e9934ba7 Changed #172 XML floating point serialization not using neutral culture 10 years ago
kaetemi 104d6d587a Additional fix #172 set _Locale to NULL after release 10 years ago
kaetemi 75e2841519 Fix continent path bug 10 years ago
kervala 41f6e70dc9 Fixed #172 XML floating point serialization not using neutral culture 10 years ago
kaetemi 772245a3e6 Merge with default
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branch : multipass-stereo
10 years ago
kaetemi 5bc60987be Maxscript selection clear fix 10 years ago
kaetemi f718380f52 Zone light exporter adjust 10 years ago
kaetemi 38abf2193f Project client loading screens into 3D space for HMD
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branch : multipass-stereo
10 years ago
kaetemi 38a418503d Non-functional direct to rift
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branch : multipass-stereo
10 years ago
kaetemi aff0cab54e GL: Fix switch from different resolution fullscreen to borderless display
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branch : multipass-stereo
10 years ago
kaetemi e2bfb5d542 Clean handling of display mode switching in client
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branch : multipass-stereo
10 years ago
kaetemi 400f479fe1 GL: Handle borderless fullscreen to specified monitor internally
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branch : multipass-stereo
10 years ago
kaetemi 7c39f7d33b Specify monitor when changing display mode
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branch : multipass-stereo
10 years ago
dfighter1985 0f7e1c022a Merge default
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branch : gsoc2014-dfighter
10 years ago
kaetemi 4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
10 years ago
kaetemi e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
10 years ago
kaetemi e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
10 years ago
kaetemi 3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
10 years ago
kaetemi 102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
10 years ago
dfighter1985 d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
10 years ago
kaetemi 65578ce498 OVR: Test large render target
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branch : multipass-stereo
10 years ago
kaetemi 2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
10 years ago
kaetemi 339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
10 years ago
kaetemi 33235bdf6c OVR: Testing
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branch : multipass-stereo
10 years ago
kaetemi 2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
10 years ago
kaetemi 9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
10 years ago
kaetemi 262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
10 years ago
kaetemi 99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
10 years ago
kaetemi f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
10 years ago
kaetemi b9e10fca72 Cleanup
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branch : multipass-stereo
10 years ago
kaetemi 0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
10 years ago
kaetemi 96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
10 years ago
kaetemi d56047bde6 Remove debug
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branch : multipass-stereo
10 years ago
kaetemi 8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
10 years ago
kaetemi ec4762f669 3D: Add FXAA
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branch : multipass-stereo
10 years ago
kaetemi f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
10 years ago
kaetemi d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
10 years ago
kaetemi e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
10 years ago
kaetemi 6c3bcc2439 Merge with default
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branch : multipass-stereo
10 years ago
kaetemi 1c67d6ec0f GL: Occlusion query bugfix 10 years ago
dfighter1985 30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
10 years ago
kaetemi 8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
10 years ago
kaetemi 78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
10 years ago
kaetemi 503292065c Simplify GUI projection settings
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branch : multipass-stereo
10 years ago
kaetemi 1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
10 years ago
kaetemi f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
10 years ago
kervala 7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 10 years ago
kervala b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 10 years ago
kervala ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 10 years ago
kervala a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 10 years ago
kervala 9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 10 years ago
kaetemi c11706feb8 Project GUI into space
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branch : multipass-stereo
10 years ago