Commit Graph

4921 Commits (a15221b00df3970a1c3e673f64d94e81a588a2a7)
 

Author SHA1 Message Date
kaetemi 497ae4d09b Added: Temporary workaround for using sound sheet id without updated sheet id bin
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branch : sound_dev
kaetemi 6bc3ef2ba6 Changed: Also handle distMax with negative alpha in new manual rolloff function
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branch : sound_dev
SirCotare f18e2a7a76 tied achievements added
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branch : gsoc2012-achievements
dfighter1985 ad03911fe3 CHANGED: Moved lots of code from CInterfaceManager to CWidgetManager ( mostly code that is directly used by the widgets )
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branch : gui-refactoring
kaetemi 2fc601c556 Changed: Avoid some more sqrt calculations
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branch : sound_dev
kaetemi 19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
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branch : sound_dev
kaetemi 221d04642a Changed: Debug messages
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branch : sound_dev
dfighter1985 1668d199c1 ADDED: IParser interface with a few methods, accessible from CWidgetManager, just so that I don't have to move CInterfaceParser right now.
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branch : gui-refactoring
kaetemi fc4d91fad2 Fixed: Sound CSheetId implementation
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branch : sound_dev
kaetemi f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
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branch : sound_dev
kaetemi 9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
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branch : sound_dev
kaetemi 3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
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branch : sound_dev
kaetemi aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
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branch : sound_dev
kaetemi 35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
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branch : sound_dev
kaetemi cab401fa13 Merged: From default to sound_dev
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branch : sound_dev
kaetemi df5c53a6cf Merged: From gsoc2012-fabien r2211 to sound_dev
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branch : sound_dev
dfighter1985 0155fd6ed4 CHANGED: CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
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branch : gui-refactoring
dfighter1985 9994770c99 CHANGED: CViewRenderer is now a separate Simpleton and not a part of CInterfaceManager.
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branch : gui-refactoring
dfighter1985 643ecb591e CHANGED: Moved CInterface::runActionHandler methods to CAHManager.
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branch : gui-refactoring
dfighter1985 d2c30f366d CHANGED: Renamed the action handler factory manager to CAHManager and moved some global functions into it as instance methods. Also broke up an action handler file to AH and Ryzom related files.
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branch : gui-refactoring
SirCotare 29d1d9372f class files moved; some rendering improvements;
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branch : gsoc2012-achievements
dfighter1985 0755db035f CHANGED: Moved some more code from CInterfaceManager to CWidgetManager ( mostly widget lookup, modal handling, pointer, etc )
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branch : gui-refactoring
dfighter1985 5ebc0c64cc ADDED: Added new class CWidgetManager, and started to move code into it from CInterfaceManager.
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branch : gui-refactoring
sfb 41fd2c3651 Added: Created branch to segregate my GEQt clutter from default.
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branch : branch-features-geqt-plugin
sfb af454dd1cf Fixed EOL issues and added .hgeol file.
SirCotare c4962725a3 Achievement summary added; improved menu handling; Class scheme (UML) added;
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branch : gsoc2012-achievements
dfighter1985 2ce2940bf3 CHANGED: According to dnk-88 these methods are no longer needed, the XML description file is enough for the plugins.
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branch : gsoc2012-gui-editor
dfighter1985 f4781db64b ADDED: OVQT GUI Editor plugin skeleton code.
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branch : gsoc2012-gui-editor
SirCotare 454055ad7e working frontend + demo data; ingame rendering not included
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branch : gsoc2012-achievements
Fabien_HENON a55297c29a Changed: StringId conversion to CSheetId for sounds
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branch : gsoc2012-fabien
Fabien_HENON dd6f2f2611 Changed: Getting last version from default branch
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branch : gsoc2012-fabien
Fabien_HENON f70bdc4032 Changed: StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
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branch : gsoc2012-fabien
SirCotare 36f39152e5 bugfix in webig renderer (bgcolor); ER scheme/SQL update; untested wip of achievement app
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branch : gsoc2012-achievements
dfighter1985 2db0a5d06e CHANGED: CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
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branch : gui-refactoring
kervala e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
dfighter1985 4284b5f4d5 CHANGED: CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
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branch : gui-refactoring
rti b09cd066d7 merge
rti 63191bb27d Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++)
kervala fa63a284c2 Fixed: Compilation with new MySQL headers
dfighter1985 95955b72fe CHANGED: instead of CInterfaceManager, the new global db manager will be used.
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branch : gui-refactoring
dfighter1985 b834d9ea17 ADDED: added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
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branch : gui-refactoring
Fabien_HENON 5174e15521 Changed: StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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branch : gsoc2012-fabien
kaetemi fade75eba6 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment
dfighter1985 f769f6fb0c CHANGED: Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
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branch : gui-refactoring
dfighter1985 5a2a89b4fc CHANGED: Moved the previously refactored code to the NELGUI library.
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branch : gui-refactoring
dfighter1985 c0f13794de Added: CLuaManager, Singleton for the Lua state, the code parts that depend on a globally available Lua state now depend on this instead of CInterfaceManager. Also refactored the code so it's ready to be moved to the NELGUI lib.
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branch : gui-refactoring
kervala d27c9cfc69 Fixed: Compilation with new MySQL headers
kervala f6178de16c Changed: Don't include local files in PCH
kervala b0c27a92ce Fixed: Some Windows.h inclusions
dfighter1985 95a7d2667b Some more Lua refactoring, started to break CLuaIHM into 2 parts. CLuaIHM will be generic, CLuaIHMRyzom will contain the Ryzom only code.
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branch : gui-refactoring