Commit Graph

127 Commits (9e29a113779f8a76ffc03b46c7a174ea7544a093)

Author SHA1 Message Date
kervala 7be61404af Fixed: tile_edit compilation 14 years ago
kervala 4a62ca74e5 Changed: Removed "using namespace" in *.h 14 years ago
kervala c86d923901 Changed: #841 Change the wrong header in the source code 14 years ago
kervala 25eabdf305 Changed: Removed using namespace in *.h 14 years ago
kervala 243b1e7d38 Fixed: tile_edit compilation 14 years ago
kervala e33ffc0a3c Added: New tools projects 14 years ago
kervala 6a348e7194 Removed: Useless stdafx.h/cpp 14 years ago
"Matt Raykowski" e22b5c02f1 Fixed: C++-style comments in PIC C code, eliminates errors on recent gcc compilers for tile editor. 14 years ago
"Matt Raykowski" b4d5572a83 Changed: WITH_TESTS has been changed to WITH_NEL_TESTS, CI unit testing should work now. 14 years ago
mattraykowski 2acf06da85 Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 14 years ago
mattraykowski b625859997 Changed: #1102 Explicitly linking nelmisc to zviewer tool. 14 years ago
mattraykowski efa0e7a017 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 14 years ago
mattraykowski c425329719 merge 14 years ago
mattraykowski 399eeebf8e Changed: Added source groups to Tile Edit Qt. 14 years ago
mattraykowski 3a3d2137ea Changed: #1102 Explicitly link nelmisc in ig_lighter. 14 years ago
kaetemi 7f739bed8a Changed: #1092 Reliability improvements for 3dsmax nel export 14 years ago
kervala 998e5b4c17 Changed: Added NL_ADD_RUNTIME_FLAGS 14 years ago
kervala 32f0a5037f Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kaetemi 6cdc77986e Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 14 years ago
kaetemi 74b6430afb Fixed: Compile error with object viewer exe missing windows.h 14 years ago
kaetemi 2f61e2200c Changed: #964 Allow setting hls info dir in panoply config. 14 years ago
kervala 256062307b Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 14 years ago
kervala 5764efeace Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala b81696a2a1 Fixed: Some tools compilation 14 years ago
kervala 7a95148eef Fixed: shapes_exporter compilation 14 years ago
kervala 71da504731 Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kaetemi 4a37bc4d74 Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 14 years ago
kervala a6c5356761 Fixed: Use debug or release versions of C++ libraries (CppTest, STLport, Squish and Luabind) 14 years ago
kervala c7f0dab429 Changed: #841 Change the wrong header in the source code 14 years ago
kervala 968a752e55 Fixed: Windows compilation problems 14 years ago
mattraykowski cc43911ccb Change: #842 More root-build paths changes for NeL and Ryzom. Fixed some bad merges. 14 years ago
mattraykowski c3e4ffbe26 merge while working on rebase root source dir 14 years ago
mattraykowski 972e141687 Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 14 years ago
kaetemi a3b71cdb3e Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
14 years ago
kaetemi 411f2893c8 Changed: #964 Max asset batch converter now also shows maps in older max versions. 14 years ago
kaetemi 73bfbdc4f8 Fixed: georges2csv.vcproj dependencies 14 years ago
mattraykowski 1b511949c9 Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 14 years ago
kervala e9c9345826 Changed: Updated tools CMake projects 14 years ago
kervala aff9d7946d Fixed: nel_unit_test compilation 14 years ago
kervala 6781fcf098 Fixed: warning when destination file doesn'texist 14 years ago
kervala 44ae363d64 Changed: removed MFC dependencies to object_viewer 14 years ago
kervala 16535f7e84 Changed: Updated tools and samples CMake projects 14 years ago
kaetemi d4caf01eb1 Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 14 years ago
kaetemi c8ee84fbe4 Changed: #964 Some more rules for batched max convert paths. 14 years ago
kaetemi f362c9363b Changed: #964 Skip over deleted bones in skinning when exporting from max. 14 years ago
kervala e3ea920741 Changed: Updated 3dsmax plugins CMake projects 14 years ago
kervala aceaccc3c0 Fixed: 3dsmax plugins compilation (64 bits and STLport) 14 years ago
kervala ca710cdac4 Changed: Updated tools CMake projects 14 years ago
kaetemi 328dc084ac Added: #929 Some more path fixing rules for max batch asset convert. 14 years ago
kaetemi 42aa859245 Added: #929 Added the objects build project and updated the max file batch convert script. 14 years ago