Commit Graph

748 Commits (900fccaa2e7bd574aab02a1f7d32c66e71af21f2)

Author SHA1 Message Date
dfighter1985 4ba859dc7c CHANGED: #1471 CDBGroupComboBox is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
kaetemi d79e04e4dd Fixed: Valgrind warnings 13 years ago
kaetemi e9f75e639d Fixed: Valgrind warnings 13 years ago
dfighter1985 9cb78fe4f5 CHANGED: #1471 CDBGroupSelectNumber is now part of the NELGUI library and is under the NLGUI namespace. Also had to add a workaround so that the linker doesn't drop the seemingly unused code from the library. Thanks goes to Kaetami for that!
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branch : gui-refactoring
13 years ago
dfighter1985 cabff5c8e5 CHANGED: #1471 CDBViewQuantity is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 c1148532b9 CHANGED: #1471 CDBViewNumber is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 5e6cada535 CHANGED: CDBViewDigit is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 00ab7b9fa4 CHANGED: #1471 CDBViewBar3 is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 6ac90d848c CHANGED: #1471 CDBViewBar is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 14247e9659 CHANGED: CGroupHeader is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 862c846e43 CHANGED: CGroupTab and CCtrlTabButton are now part of the NELGUI library and are under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 3f3b8a35b0 CHANGED: #1471 CViewTextMenu, CGroupSubMenu, CGroupMenu are now part of the NELGUI library and are under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 d4d4041895 CHANGED: #1471 CGroupScrollText is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 b9ac80f41a CHANGED: #1471 CGroupContainer is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 aa5562b166 CHANGED: #1471 CGroupContainer no longer depends on CInterfaceManager, CViewPointer and the Ryzom game client time values.
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branch : gui-refactoring
13 years ago
dfighter1985 30ddbcd0b9 CHANGED: #1471 Moved some code from interface_options_ryzom to interface_options ( needed for CGroupContainer )
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branch : gui-refactoring
13 years ago
dfighter1985 595999580b CHANGED: #1471 CGroupEditBox is now in the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 c746f81499 CHANGED: #1471 CGroupList is now part of NELGUI library, and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 3f7d55c443 CHANGED: #1471 CGroupTree is now part of NELGUI library, and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 1d0a1e8f7f CHANGED: #1471 CViewBitmapCombo is now part of NELGUI library, and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 8193f484bf CHANGED: #1471 CViewBitmapCombo no longer depends on CViewPointer.
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branch : gui-refactoring
13 years ago
dfighter1985 8b84170dec CHANGED: #1471 CViewBitmap is now part of NELGUI library, and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 5dd0ce01f6 CHANGED: #1471 CViewBitmap no longer depends on CGroupContainer.
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branch : gui-refactoring
13 years ago
dfighter1985 47a1769dea CHANGED: #1471 CCtrlTextButton is now part of NELGUI library, and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 90a1049934 CHANGED: #1471 CViewTextIDFormated is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 a1b52bd8a5 CHANGED: #1471 CViewTextFormated is now part of NELGUI library, and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 d257a3e896 CHANGED: #1471 CViewTextID is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 84d826462d CHANGED: #1471 CGroupWheel is now in NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 1ddba090b6 CHANGED: #1471 CViewText is now part of NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 7acd93ff7c CHANGED: #1471 CViewText no longer depends on CInterfaceManager.
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branch : gui-refactoring
13 years ago
dfighter1985 1222e35012 CHANGED: #1471 moved some ucstring handling code to the NELGUI library ( required for CViewText )
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branch : gui-refactoring
13 years ago
dfighter1985 b51dea4654 CHANGED: #1471 CViewPolygon is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 c480f9804f CHANGED: #1471 CViewQuad is now part of the NELGUI library and is under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 0bdb8f7149 CHANGED: #1471 CCtrlTooltip is now in the NELGUI library and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 cd8b37eca5 CHANGED: #1471 CCtrlColPick is now in the NELGUI library and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 beb9fa96dc CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
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branch : gui-refactoring
13 years ago
dfighter1985 dbec432a19 CHANGED: #1471 CCtrlQuad is now in the NELGUI library under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 a062e563bf CHANGED: #1471 CCtrlScroll is now part of NELGUI, and is under the NLGUI namespace. Also added a new class CGroupSubMenuBase.
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branch : gui-refactoring
13 years ago
dfighter1985 a90445fa03 CHANGED: #1471 CCtrlButton is now under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 aca24ff510 CHANGED: #1471 CCtrlButton is now part of the NEL GUI library.
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branch : gui-refactoring
13 years ago
dfighter1985 bf7d3afd38 CHANGED: #1471 CCtrlBaseButton is now part of the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 dfb1f0ed37 CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library.
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branch : gui-refactoring
13 years ago
dfighter1985 a05fe020c3 CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too.
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branch : gui-refactoring
13 years ago
dfighter1985 c792abe091 CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 56a75a90ab CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
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branch : gui-refactoring
13 years ago
kaetemi 67c2eb523f Changed: Different default type id for sound sheet id workaround 13 years ago
kaetemi 8a80c21661 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 13 years ago
kaetemi 6a806d82d2 Changed: Small optimization for sheet id constructor with default type 13 years ago
kaetemi fc8e83a0b9 Changed: Assign sane type id to temporary sound sheet ids
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branch : sound_dev
13 years ago
kaetemi d3352cecf6 Changed: Removed some debug messages
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branch : sound_dev
13 years ago
kaetemi 8a696b55e1 Fixed: Make build_soundbank tool work with latest changes
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branch : sound_dev
13 years ago
kaetemi 497ae4d09b Added: Temporary workaround for using sound sheet id without updated sheet id bin
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branch : sound_dev
13 years ago
kaetemi 6bc3ef2ba6 Changed: Also handle distMax with negative alpha in new manual rolloff function
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branch : sound_dev
13 years ago
kaetemi 2fc601c556 Changed: Avoid some more sqrt calculations
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branch : sound_dev
13 years ago
kaetemi 19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
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branch : sound_dev
13 years ago
kaetemi 221d04642a Changed: Debug messages
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branch : sound_dev
13 years ago
kaetemi fc4d91fad2 Fixed: Sound CSheetId implementation
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branch : sound_dev
13 years ago
kaetemi f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
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branch : sound_dev
13 years ago
kaetemi 9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
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branch : sound_dev
13 years ago
kaetemi 3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
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branch : sound_dev
13 years ago
kaetemi aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
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branch : sound_dev
13 years ago
kaetemi 35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
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branch : sound_dev
13 years ago
kaetemi cab401fa13 Merged: From default to sound_dev
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branch : sound_dev
13 years ago
dfighter1985 0155fd6ed4 CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
sfb af454dd1cf Fixed EOL issues and added .hgeol file. 13 years ago
Fabien_HENON a55297c29a Changed: #1469 StringId conversion to CSheetId for sounds
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branch : gsoc2012-fabien
13 years ago
Fabien_HENON dd6f2f2611 Changed: #1469 Getting last version from default branch
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branch : gsoc2012-fabien
13 years ago
Fabien_HENON f70bdc4032 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
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branch : gsoc2012-fabien
13 years ago
dfighter1985 2db0a5d06e CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
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branch : gui-refactoring
13 years ago
kervala e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 13 years ago
dfighter1985 4284b5f4d5 CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 b834d9ea17 ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
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branch : gui-refactoring
13 years ago
Fabien_HENON 5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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branch : gsoc2012-fabien
13 years ago
dfighter1985 f769f6fb0c CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 5a2a89b4fc CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
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branch : gui-refactoring
13 years ago
kervala b0c27a92ce Fixed: Some Windows.h inclusions 13 years ago
kervala 96372fb098 Changed: #878 Fix typos in comments/code 13 years ago
dfighter1985 1289f028a0 Moved some Lua stuff over to the NelGUI library.
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branch : gui-refactoring
13 years ago
dfighter1985 07b5992f94 Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.

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branch : gui-refactoring
13 years ago
kervala b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 13 years ago
dfighter1985 b7feaa83cb Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
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branch : gui-refactoring
13 years ago
kervala 097138eaba Changed: #1275 Compilation under Mac OS X 13 years ago
kervala 2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kervala d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 13 years ago
kervala db208efe92 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 13 years ago
kervala 5f04213d44 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 13 years ago
kervala 7a23895df3 Changed: Update glext.h 13 years ago
kervala 26dd470afc Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala 07dd298ed2 Changed: Include stdopengl.h in Objective-C files 13 years ago
kervala f6c77399a9 Fixed: Renable PCH under for OpenGL driver under Mac OS X 13 years ago
kervala cf5e9bc8d9 Changed: #1275 Create an OpenGL ES driver 13 years ago
dfighter1985 4996705ed7 Moved event descriptors under the NLGUI namespace.
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branch : gui-refactoring
13 years ago
dfighter1985 aed979a7fe Created NELGUI library, moved the GUI event descriptors there.
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branch : gui-refactoring
13 years ago
dfighter1985 10f7241449 Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
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branch : cdb-refactoring
13 years ago
dfighter1985 982c57b70f Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
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branch : cdb-refactoring
13 years ago
dfighter1985 decc92e75d Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
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branch : cdb-refactoring
13 years ago
dfighter1985 17eab4ef52 CDB is now part of NLMISC. However it still requires some work!
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branch : cdb-refactoring
13 years ago
kaetemi b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 13 years ago
kaetemi adfffad551 Fixed: Typo 13 years ago
kaetemi f17f7e726d Changed: #1459 Reserve functional group controller node names 13 years ago
kaetemi def7d31721 Merge 13 years ago
kaetemi cdb719130f Changed: #1459 Simplify the sound group controller interface 13 years ago
kervala e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kaetemi de4e298fb6 Changed: Provide a fake sound name for fake CSound created by music channel 13 years ago
kaetemi b13f0dcb34 Fixed: #1298 Replace assert with warning when physical sound source fails to play 13 years ago
kaetemi 4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
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branch : sound_dev
13 years ago
kaetemi b371588b93 Added: Log warnings when setting excessively high max distances on sound sources
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branch : sound_dev
13 years ago
kaetemi f9745080b5 Removed: Warning messages
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branch : sound_dev
13 years ago
kaetemi d63bda28f4 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
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branch : sound_dev
13 years ago
kaetemi b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
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branch : sound_dev
13 years ago
kaetemi 015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
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branch : sound_dev
13 years ago
kaetemi a33f3e7e32 Merge
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branch : sound_dev
13 years ago
kaetemi 1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
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branch : sound_dev
13 years ago
kaetemi b486e22a96 Fixed: Typos and warnings
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branch : sound_dev
13 years ago
kaetemi 80bf70efbb Changed: Make CWinThread::start more sane, and fixed a typo
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branch : sound_dev
13 years ago
kaetemi c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
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branch : sound_dev
13 years ago
kaetemi 1b49b59e02 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
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branch : sound_dev
13 years ago
kaetemi c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
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branch : sound_dev
13 years ago
kaetemi 695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
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branch : sound_dev
13 years ago
kaetemi 2f504788f0 Added: #795 Synchronous loading of audio file streams
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branch : sound_dev
13 years ago
kaetemi bbd291a089 Added: #795 Streamed audio file sound source
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branch : sound_dev
13 years ago
kaetemi 57aa8b4d74 Fixed: #795 Removed unused include
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branch : sound_dev
13 years ago
kaetemi 19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
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branch : sound_dev
13 years ago
kaetemi 1758ed6a96 Added: Function to set thread priority
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branch : sound_dev
13 years ago
kaetemi 268f2e247f Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
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branch : sound_dev
13 years ago
kaetemi 1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
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branch : sound_dev
13 years ago
kaetemi 09717924cf Removed: #795 CMusicBuffer from sound lowlevel
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branch : sound_dev
13 years ago
kaetemi 7a95fae1f9 Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
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branch : sound_dev
13 years ago
kaetemi b15e014a9d Changed: #795 Move vorbis dependency to nlsound and group project files
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branch : sound_dev
13 years ago
kaetemi 84f11c6327 Fixed: #1459 Done
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branch : sound_dev
13 years ago
kaetemi 11f0872a01 Added: #1459 Load group controller from sound sheets
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branch : sound_dev
13 years ago
kaetemi 0b64102ab8 Added: #1459 Group controllers for sound sources
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branch : sound_dev
13 years ago
kaetemi 57411c0a7b Added: FormatNotSet value for TBufferFormat
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branch : sound_dev
13 years ago
kaetemi c4adc53a0f Removed: #795 XAudio2 music implementation
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branch : sound_dev
13 years ago
kaetemi 8491bd4829 Removed: OpenAL music implementation
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branch : sound_dev
13 years ago
kaetemi dd02d76df8 Reverted: 3fdff8debe52 No comment
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branch : sound_dev
13 years ago
kaetemi 19546acade Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
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branch : sound_dev
13 years ago
kaetemi f858bbfbe9 Added: Log warnings when setting excessively high max distances on sound sources
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branch : sound_dev
13 years ago
kaetemi 87ba382ef5 Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here.
--HG--
branch : sound_dev
13 years ago
kaetemi afdbc97039 Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed.
--HG--
branch : sound_dev
13 years ago
kervala 0ac33d338a Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kervala 3c47b9f8d5 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 13 years ago
kaetemi 16835cc4b6 Fixed: #620 Incorrect usage of mutex in particle system loader 13 years ago
sfb efa4fbdbf1 merge 13 years ago
kervala d50e7369cf Changed: #878 Fix typos in comments/code 13 years ago
kervala dbb327deb0 Changed: #1433 Merge changes from patch 1.13 13 years ago
kervala f0008d9952 Changed: #1219 Bad color when rgba.cpp is compiled with GCC 4.2.4 13 years ago
kervala e7a2f7e121 Changed: #825 Remove all warnings when compiling Ryzom 13 years ago