Commit Graph

109 Commits (7528f35fdfd082fee7738344f89501ccabc9bf39)

Author SHA1 Message Date
kaetemi 6cdc77986e Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 14 years ago
kaetemi 74b6430afb Fixed: Compile error with object viewer exe missing windows.h 14 years ago
kaetemi 2f61e2200c Changed: #964 Allow setting hls info dir in panoply config. 14 years ago
kervala 256062307b Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 14 years ago
kervala 5764efeace Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala b81696a2a1 Fixed: Some tools compilation 14 years ago
kervala 7a95148eef Fixed: shapes_exporter compilation 14 years ago
kervala 71da504731 Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kaetemi 4a37bc4d74 Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 14 years ago
kervala a6c5356761 Fixed: Use debug or release versions of C++ libraries (CppTest, STLport, Squish and Luabind) 14 years ago
kervala c7f0dab429 Changed: #841 Change the wrong header in the source code 14 years ago
kervala 968a752e55 Fixed: Windows compilation problems 14 years ago
mattraykowski cc43911ccb Change: #842 More root-build paths changes for NeL and Ryzom. Fixed some bad merges. 14 years ago
mattraykowski c3e4ffbe26 merge while working on rebase root source dir 14 years ago
mattraykowski 972e141687 Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 14 years ago
kaetemi a3b71cdb3e Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
14 years ago
kaetemi 411f2893c8 Changed: #964 Max asset batch converter now also shows maps in older max versions. 14 years ago
kaetemi 73bfbdc4f8 Fixed: georges2csv.vcproj dependencies 14 years ago
mattraykowski 1b511949c9 Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 14 years ago
kervala e9c9345826 Changed: Updated tools CMake projects 14 years ago
kervala aff9d7946d Fixed: nel_unit_test compilation 14 years ago
kervala 6781fcf098 Fixed: warning when destination file doesn'texist 14 years ago
kervala 44ae363d64 Changed: removed MFC dependencies to object_viewer 14 years ago
kervala 16535f7e84 Changed: Updated tools and samples CMake projects 14 years ago
kaetemi d4caf01eb1 Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 14 years ago
kaetemi c8ee84fbe4 Changed: #964 Some more rules for batched max convert paths. 14 years ago
kaetemi f362c9363b Changed: #964 Skip over deleted bones in skinning when exporting from max. 14 years ago
kervala e3ea920741 Changed: Updated 3dsmax plugins CMake projects 14 years ago
kervala aceaccc3c0 Fixed: 3dsmax plugins compilation (64 bits and STLport) 14 years ago
kervala ca710cdac4 Changed: Updated tools CMake projects 14 years ago
kaetemi 328dc084ac Added: #929 Some more path fixing rules for max batch asset convert. 14 years ago
kaetemi 42aa859245 Added: #929 Added the objects build project and updated the max file batch convert script. 14 years ago
kervala 06ec6effa8 Fixed: tga2dds compilation under Linux 14 years ago
kervala 47b3d5ce60 Changed: Use of CFile::getApplicationDirectory 14 years ago
kervala 65062f5dee Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala c962ee318b Changed: Added tga2dds project if libsquish is found (s3tc dependency removed) 14 years ago
kaetemi 5b0a249338 Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
14 years ago
kervala a1fcd412b1 Changed: code simplification for s3tc_compressor_lib 14 years ago
kervala 1ff44fdb50 Changed: Added DDSD_LINEARSIZE in tga2dds to avoid warning in CBitmap 14 years ago
kervala b2417a68ab Changed: Bad parenthesis 14 years ago
kervala 7610d61b80 Changed: Allow to write interface into a PNG file 14 years ago
kaetemi 4cf6235095 Changed: #929 Some reliability fixes for the max export plugin. 14 years ago
Matt Raykowski 80b478b408 Changed: #825 Fixed warning/error about C++ comment blocks in C code. 14 years ago
kervala 55d518498d Changed: Removed uneeded dependency to libxml and using new macros 14 years ago
kervala ab11ddb805 Changed: #825 Remove all warning when compiling Ryzom 14 years ago
kervala 57bbdf7a85 Changed: Removed useless dependencies 14 years ago
kaetemi 248a8464ec Added: #929 Ig build process. 14 years ago
kervala 0ace3e9251 Changed: #825 Remove all warning when compiling Ryzom 14 years ago
kervala c693c47cac Changed: #825 Remove all warning when compiling Ryzom 14 years ago
kaetemi 3e7ac724ca Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff. 14 years ago