Commit Graph

558 Commits (598adb8489fcc7276362f69a5929d53d616efcdc)

Author SHA1 Message Date
kervala db208efe92 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 13 years ago
kervala 5f04213d44 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 13 years ago
kervala 7a23895df3 Changed: Update glext.h 13 years ago
kervala 26dd470afc Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala 07dd298ed2 Changed: Include stdopengl.h in Objective-C files 13 years ago
kervala f6c77399a9 Fixed: Renable PCH under for OpenGL driver under Mac OS X 13 years ago
kervala cf5e9bc8d9 Changed: #1275 Create an OpenGL ES driver 13 years ago
kaetemi b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 13 years ago
kaetemi adfffad551 Fixed: Typo 13 years ago
kaetemi f17f7e726d Changed: #1459 Reserve functional group controller node names 13 years ago
kaetemi def7d31721 Merge 13 years ago
kaetemi cdb719130f Changed: #1459 Simplify the sound group controller interface 13 years ago
kervala e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kaetemi de4e298fb6 Changed: Provide a fake sound name for fake CSound created by music channel 13 years ago
kaetemi b13f0dcb34 Fixed: #1298 Replace assert with warning when physical sound source fails to play 13 years ago
kaetemi 4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
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branch : sound_dev
13 years ago
kaetemi b371588b93 Added: Log warnings when setting excessively high max distances on sound sources
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branch : sound_dev
13 years ago
kaetemi f9745080b5 Removed: Warning messages
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branch : sound_dev
13 years ago
kaetemi d63bda28f4 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
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branch : sound_dev
13 years ago
kaetemi b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
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branch : sound_dev
13 years ago
kaetemi 015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
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branch : sound_dev
13 years ago
kaetemi a33f3e7e32 Merge
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branch : sound_dev
13 years ago
kaetemi 1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
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branch : sound_dev
13 years ago
kaetemi b486e22a96 Fixed: Typos and warnings
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branch : sound_dev
13 years ago
kaetemi 80bf70efbb Changed: Make CWinThread::start more sane, and fixed a typo
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branch : sound_dev
13 years ago
kaetemi c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
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branch : sound_dev
13 years ago
kaetemi 1b49b59e02 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
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branch : sound_dev
13 years ago
kaetemi c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
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branch : sound_dev
13 years ago
kaetemi 695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
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branch : sound_dev
13 years ago
kaetemi 2f504788f0 Added: #795 Synchronous loading of audio file streams
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branch : sound_dev
13 years ago
kaetemi bbd291a089 Added: #795 Streamed audio file sound source
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branch : sound_dev
13 years ago
kaetemi 57aa8b4d74 Fixed: #795 Removed unused include
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branch : sound_dev
13 years ago
kaetemi 19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
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branch : sound_dev
13 years ago
kaetemi 1758ed6a96 Added: Function to set thread priority
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branch : sound_dev
13 years ago
kaetemi 268f2e247f Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
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branch : sound_dev
13 years ago
kaetemi 1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
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branch : sound_dev
13 years ago
kaetemi 09717924cf Removed: #795 CMusicBuffer from sound lowlevel
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branch : sound_dev
13 years ago
kaetemi 7a95fae1f9 Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
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branch : sound_dev
13 years ago
kaetemi b15e014a9d Changed: #795 Move vorbis dependency to nlsound and group project files
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branch : sound_dev
13 years ago
kaetemi 84f11c6327 Fixed: #1459 Done
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branch : sound_dev
13 years ago
kaetemi 11f0872a01 Added: #1459 Load group controller from sound sheets
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branch : sound_dev
13 years ago
kaetemi 0b64102ab8 Added: #1459 Group controllers for sound sources
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branch : sound_dev
13 years ago
kaetemi 57411c0a7b Added: FormatNotSet value for TBufferFormat
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branch : sound_dev
13 years ago
kaetemi c4adc53a0f Removed: #795 XAudio2 music implementation
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branch : sound_dev
13 years ago
kaetemi 8491bd4829 Removed: OpenAL music implementation
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branch : sound_dev
13 years ago
kaetemi dd02d76df8 Reverted: 3fdff8debe52 No comment
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branch : sound_dev
13 years ago
kaetemi 19546acade Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
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branch : sound_dev
13 years ago
kaetemi f858bbfbe9 Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
13 years ago