Commit Graph

1148 Commits (555336bbea88f1c71325ad2104e5200e2a7e4ab7)

Author SHA1 Message Date
kaetemi 555336bbea Changed: Simplify more 12 years ago
kaetemi 1c9c2eeded Changed: Simplify some things 12 years ago
kaetemi bf70ca6bb2 Added: Function to prefer high resolution local time 12 years ago
kaetemi 96d8d45c1d Added: Function and tool to check system timer sanity across cpu cores 12 years ago
kaetemi d44cbd240c Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId 12 years ago
kaetemi d79e04e4dd Fixed: Valgrind warnings 13 years ago
kaetemi e9f75e639d Fixed: Valgrind warnings 13 years ago
kaetemi 67c2eb523f Changed: Different default type id for sound sheet id workaround 13 years ago
kaetemi 8a80c21661 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 13 years ago
kaetemi 6a806d82d2 Changed: Small optimization for sheet id constructor with default type 13 years ago
kaetemi a57881561b Fixed: Bad serialization of sound name in background sounds
--HG--
branch : sound_dev
13 years ago
kaetemi fc8e83a0b9 Changed: Assign sane type id to temporary sound sheet ids
--HG--
branch : sound_dev
13 years ago
kaetemi 36eb2a3057 Changed: Tool build_soundbank can also work without sheet id bin
--HG--
branch : sound_dev
13 years ago
kaetemi d3352cecf6 Changed: Removed some debug messages
--HG--
branch : sound_dev
13 years ago
kaetemi 8a696b55e1 Fixed: Make build_soundbank tool work with latest changes
--HG--
branch : sound_dev
13 years ago
kaetemi 497ae4d09b Added: Temporary workaround for using sound sheet id without updated sheet id bin
--HG--
branch : sound_dev
13 years ago
kaetemi 6bc3ef2ba6 Changed: Also handle distMax with negative alpha in new manual rolloff function
--HG--
branch : sound_dev
13 years ago
kaetemi 2fc601c556 Changed: Avoid some more sqrt calculations
--HG--
branch : sound_dev
13 years ago
kaetemi 19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
--HG--
branch : sound_dev
13 years ago
kaetemi 221d04642a Changed: Debug messages
--HG--
branch : sound_dev
13 years ago
kaetemi fc4d91fad2 Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
13 years ago
kaetemi f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
--HG--
branch : sound_dev
13 years ago
kaetemi 9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
--HG--
branch : sound_dev
13 years ago
kaetemi 3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
13 years ago
kaetemi aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
13 years ago
kaetemi 35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
13 years ago
kaetemi cab401fa13 Merged: From default to sound_dev
--HG--
branch : sound_dev
13 years ago
sfb af454dd1cf Fixed EOL issues and added .hgeol file. 13 years ago
Fabien_HENON a55297c29a Changed: #1469 StringId conversion to CSheetId for sounds
--HG--
branch : gsoc2012-fabien
13 years ago
Fabien_HENON dd6f2f2611 Changed: #1469 Getting last version from default branch
--HG--
branch : gsoc2012-fabien
13 years ago
Fabien_HENON f70bdc4032 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
13 years ago
kervala e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 13 years ago
rti 63191bb27d Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 13 years ago
Fabien_HENON 5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
13 years ago
kaetemi fade75eba6 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 13 years ago
kervala b0c27a92ce Fixed: Some Windows.h inclusions 13 years ago
kervala 96372fb098 Changed: #878 Fix typos in comments/code 13 years ago
kervala d2de5596f5 Fixed: Compilation under Linux 13 years ago
kervala b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 13 years ago
sfb a1e65ad691 merge incoming 13 years ago
sfb a8a455fddd Changed: #1306 Added basic new form creation. Lots of bugs still. 13 years ago
kervala 097138eaba Changed: #1275 Compilation under Mac OS X 13 years ago
kervala 2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kervala d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 13 years ago
kervala 06df6c64b7 Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kervala db208efe92 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 13 years ago
kervala 5f04213d44 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 13 years ago
kervala 7a23895df3 Changed: Update glext.h 13 years ago