Commit Graph

549 Commits (29cde6e15bea1d69a4de7dc29300658685aa534e)

Author SHA1 Message Date
kaetemi b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 13 years ago
kaetemi adfffad551 Fixed: Typo 13 years ago
kaetemi f17f7e726d Changed: #1459 Reserve functional group controller node names 13 years ago
kaetemi def7d31721 Merge 13 years ago
kaetemi cdb719130f Changed: #1459 Simplify the sound group controller interface 13 years ago
kervala e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kaetemi de4e298fb6 Changed: Provide a fake sound name for fake CSound created by music channel 13 years ago
kaetemi b13f0dcb34 Fixed: #1298 Replace assert with warning when physical sound source fails to play 13 years ago
kaetemi 4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
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branch : sound_dev
13 years ago
kaetemi b371588b93 Added: Log warnings when setting excessively high max distances on sound sources
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branch : sound_dev
13 years ago
kaetemi f9745080b5 Removed: Warning messages
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branch : sound_dev
13 years ago
kaetemi d63bda28f4 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
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branch : sound_dev
13 years ago
kaetemi b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
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branch : sound_dev
13 years ago
kaetemi 015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
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branch : sound_dev
13 years ago
kaetemi a33f3e7e32 Merge
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branch : sound_dev
13 years ago
kaetemi 1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
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branch : sound_dev
13 years ago
kaetemi b486e22a96 Fixed: Typos and warnings
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branch : sound_dev
13 years ago
kaetemi 80bf70efbb Changed: Make CWinThread::start more sane, and fixed a typo
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branch : sound_dev
13 years ago
kaetemi c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
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branch : sound_dev
13 years ago
kaetemi 1b49b59e02 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
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branch : sound_dev
13 years ago
kaetemi c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
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branch : sound_dev
13 years ago
kaetemi 695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
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branch : sound_dev
13 years ago
kaetemi 2f504788f0 Added: #795 Synchronous loading of audio file streams
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branch : sound_dev
13 years ago
kaetemi bbd291a089 Added: #795 Streamed audio file sound source
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branch : sound_dev
13 years ago
kaetemi 57aa8b4d74 Fixed: #795 Removed unused include
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branch : sound_dev
13 years ago
kaetemi 19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
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branch : sound_dev
13 years ago
kaetemi 1758ed6a96 Added: Function to set thread priority
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branch : sound_dev
13 years ago
kaetemi 268f2e247f Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
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branch : sound_dev
13 years ago
kaetemi 1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
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branch : sound_dev
13 years ago
kaetemi 09717924cf Removed: #795 CMusicBuffer from sound lowlevel
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branch : sound_dev
13 years ago
kaetemi 7a95fae1f9 Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
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branch : sound_dev
13 years ago
kaetemi b15e014a9d Changed: #795 Move vorbis dependency to nlsound and group project files
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branch : sound_dev
13 years ago
kaetemi 84f11c6327 Fixed: #1459 Done
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branch : sound_dev
13 years ago
kaetemi 11f0872a01 Added: #1459 Load group controller from sound sheets
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branch : sound_dev
13 years ago
kaetemi 0b64102ab8 Added: #1459 Group controllers for sound sources
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branch : sound_dev
13 years ago
kaetemi 57411c0a7b Added: FormatNotSet value for TBufferFormat
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branch : sound_dev
13 years ago
kaetemi c4adc53a0f Removed: #795 XAudio2 music implementation
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branch : sound_dev
13 years ago
kaetemi 8491bd4829 Removed: OpenAL music implementation
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branch : sound_dev
13 years ago
kaetemi dd02d76df8 Reverted: 3fdff8debe52 No comment
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branch : sound_dev
13 years ago
kaetemi 19546acade Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
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branch : sound_dev
13 years ago
kaetemi f858bbfbe9 Added: Log warnings when setting excessively high max distances on sound sources
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branch : sound_dev
13 years ago
kaetemi 87ba382ef5 Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here.
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branch : sound_dev
13 years ago
kaetemi afdbc97039 Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed.
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branch : sound_dev
13 years ago
kervala 0ac33d338a Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kervala 3c47b9f8d5 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 13 years ago
kaetemi 16835cc4b6 Fixed: #620 Incorrect usage of mutex in particle system loader 13 years ago
sfb efa4fbdbf1 merge 13 years ago
kervala d50e7369cf Changed: #878 Fix typos in comments/code 13 years ago
kervala dbb327deb0 Changed: #1433 Merge changes from patch 1.13 13 years ago
kervala f0008d9952 Changed: #1219 Bad color when rgba.cpp is compiled with GCC 4.2.4 13 years ago