From fa194fa246b3501f6ea495a7add34a7886778988 Mon Sep 17 00:00:00 2001 From: Fabien_HENON Date: Thu, 5 Jul 2012 22:44:22 +0200 Subject: [PATCH] Added: #1469 Implementation of the shake modifier impulse --HG-- branch : gsoc2012-fabien --- .../camera_animation_manager/camera_animation_modifiers.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp index cf5f34a87..457f244b6 100644 --- a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp +++ b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp @@ -55,7 +55,7 @@ public: virtual void sendCameraModifier(NLMISC::CBitMemStream& bms) { - + bms.serial(const_cast(Strength)); } CAMERA_ANIMATION_MODIFIER_NAME("camera_modifier_shake");