diff --git a/code/ryzom/client/src/net_manager.cpp b/code/ryzom/client/src/net_manager.cpp index 8f11e453a..7ce27c4d5 100644 --- a/code/ryzom/client/src/net_manager.cpp +++ b/code/ryzom/client/src/net_manager.cpp @@ -2767,7 +2767,7 @@ void updateInventoryFromStream (NLMISC::CBitMemStream &impulse, const CInventory const string invBranchStr = CInventoryCategoryTemplate::getDbStr( (typename CInventoryCategoryTemplate::TInventoryId)invId ); ICDBNode::CTextId textId( invBranchStr ); ICDBNode *inventoryNode = IngameDbMngr.getNodePtr()->getNode( textId, false ); - BOMB_IF( !inventoryNode, "Inventory missing in database", return ) + BOMB_IF(!inventoryNode, "Inventory missing in database", return); // List of updates for ( uint c=0; c!=nbChanges; ++c )