diff --git a/code/ryzom/server/src/entities_game_service/player_manager/character_inventory_manipulation.cpp b/code/ryzom/server/src/entities_game_service/player_manager/character_inventory_manipulation.cpp index fd734f540..9c89d85a3 100644 --- a/code/ryzom/server/src/entities_game_service/player_manager/character_inventory_manipulation.cpp +++ b/code/ryzom/server/src/entities_game_service/player_manager/character_inventory_manipulation.cpp @@ -2902,15 +2902,6 @@ void CCharacter::useItem(uint32 slot) if ( form->Family == ITEMFAMILY::TELEPORT ) { - pair allegeance = getAllegiance(); - if ((form->TpType == TELEPORT_TYPES::KAMI) && (allegeance.first == PVP_CLAN::Karavan) - || (form->TpType == TELEPORT_TYPES::KARAVAN) && (allegeance.first == PVP_CLAN::Kami) - || getOrganization() == 5 ) //marauder - { - CCharacter::sendDynamicSystemMessage(_Id, "ALTAR_RESTRICTION"); - return; - } - if( CPVPManager2::getInstance()->isTPValid(this, item) && IsRingShard == false ) { // teleport dont work in the same way if the user is dead or alive