code modified to accept request through Rest and sending achievments in response

--HG--
branch : Gsoc14-ryzomAppImprovements
hg/feature/cdb-packed
shubham_meena 10 years ago
parent a01e331639
commit ee6db8ef7f

@ -1,110 +1,158 @@
<?php
error_reporting(E_ALL ^ E_NOTICE);
ini_set("display_errors","1");
error_reporting( E_ALL ^ E_NOTICE );
ini_set( "display_errors", "1" );
define('APP_NAME', 'app_achievements');
define( 'APP_NAME', 'app_achievements' );
require_once('../config.php');
include_once('../lang.php');
include_once('lang.php');
require_once('conf.php');
require_once( '../config.php' );
include_once( '../lang.php' );
include_once( 'lang.php' );
require_once( 'conf.php' );
require_once( "class/RyzomUser_class.php" );
// Ask to authenticate user (using ingame or session method) and fill $user with all information
ryzom_app_authenticate($user, true);
require_once( "include/ach_render_common.php" );
#echo var_export($user,true);
require_once( "class/DLL_class.php" );
// require_once("class/InDev_trait.php");
require_once( "class/Node_abstract.php" );
require_once( "class/AVLTree_class.php" );
require_once( "class/Parentum_abstract.php" );
require_once( "class/AchList_abstract.php" );
require_once( "class/Tieable_inter.php" );
require_once( "class/NodeIterator_class.php" );
#$user['id'] = $user['char_id'];
#$user['name'] = $user['char_name'];
/*$user = array();
$user['cid'] = 1;
$user['lang'] = 'en';
$user['name'] = 'Talvela';
$user['race'] = "r_matis";
$user['civilization'] = "c_neutral";
$user['cult'] = "c_neutral";
$user['ig'] = ($_REQUEST['ig']==1);
#$user['ig'] = true;*/
require_once( "class/AchMenu_class.php" );
require_once( "class/AchMenuNode_class.php" );
require_once( "class/AchSummary_class.php" );
require_once( "class/AchCategory_class.php" );
require_once( "class/AchAchievement_class.php" );
require_once( "class/AchTask_class.php" );
require_once( "class/AchObjective_class.php" );
require_once("class/RyzomUser_class.php");
$_USER = new RyzomUser($user);
if($_USER->isIG()) {
require_once("include/ach_render_ig.php");
}
else {
require_once("include/ach_render_web.php");
}
require_once("include/ach_render_common.php");
require_once("class/DLL_class.php");
#require_once("class/InDev_trait.php");
require_once("class/Node_abstract.php");
require_once("class/AVLTree_class.php");
require_once("class/Parentum_abstract.php");
require_once("class/AchList_abstract.php");
require_once("class/Tieable_inter.php");
require_once("class/NodeIterator_class.php");
require_once("class/AchMenu_class.php");
require_once("class/AchMenuNode_class.php");
require_once("class/AchSummary_class.php");
require_once("class/AchCategory_class.php");
require_once("class/AchAchievement_class.php");
require_once("class/AchTask_class.php");
require_once("class/AchObjective_class.php");
#require_once("fb/facebook.php");
// Update user acces on Db
#$DBc = ryDB::getInstance(APP_NAME."_test");
$DBc = ryDB::getInstance(APP_NAME);
// $DBc = ryDB::getInstance(APP_NAME."_test");
$DBc = ryDB :: getInstance( APP_NAME );
// if getting request using REST
if ( isset( $_GET['search'] ) && isset( $_GET['format'] ) )
{
// if the format is json
if ( $_GET['format'] == 'json' )
{
// getting the headers when the request is sent
$header = getallheaders();
// this block is to get the posted data
$fp = fopen( 'php://input', 'r' );
$rawData = stream_get_contents( $fp );
$userd = json_decode( $rawData, true );
// authenticate the user using data we get from server
appAuthenticateRest( $user, $userd );
// create a ryzom user object whose achievements we have to send in response
$_USER = new RyzomUser( $user );
require_once( "include/ach_render_web.php" );
$c .= ach_render();
$response = $c;
// sending the response
echo( $response );
exit;
}
}
else
{
echo 'Invalid response';
exit;
}
// Ask to authenticate user (using ingame or session method) and fill $user with all information
ryzom_app_authenticate( $user, true );
// echo var_export($user,true);
// $user['id'] = $user['char_id'];
// $user['name'] = $user['char_name'];
/**
* $user = array();
* $user['cid'] = 1;
* $user['lang'] = 'en';
* $user['name'] = 'Talvela';
* $user['race'] = "r_matis";
* $user['civilization'] = "c_neutral";
* $user['cult'] = "c_neutral";
* $user['ig'] = ($_REQUEST['ig']==1);
* #$user['ig'] = true;
*/
$_USER = new RyzomUser( $user );
if ( $_USER -> isIG() ) {
require_once( "include/ach_render_ig.php" );
}
else {
require_once( "include/ach_render_web.php" );
}
// require_once("fb/facebook.php");
$c = "";
if(!$_USER->isIG()) {
/*$facebook = new Facebook(array(
'appId' => $_CONF['fb_id'],
'secret' => $_CONF['fb_secret'],
'cookie' => true
));
#code taken from facebook tutorial
// Get the url to redirect for login to facebook
// and request permission to write on the user's wall.
$login_url = $facebook->getLoginUrl(
array('scope' => 'publish_stream')
);
// If not authenticated, redirect to the facebook login dialog.
// The $login_url will take care of redirecting back to us
// after successful login.
if (! $facebook->getUser()) {
$c .= '<script type="text/javascript">
top.location.href = "'.$login_url.'";
</script>;';
}
else {
$DBc->sqlQuery("INSERT INTO ach_fb_token (aft_player,aft_token,aft_date,aft_allow) VALUES ('".$_USER->getID()."','".$DBc->sqlEscape($facebook->getAccessToken())."','".time()."','1') ON DUPLICATE KEY UPDATE aft_token='".$DBc->sqlEscape($facebook->getAccessToken())."', aft_date='".time()."'");
}*/
}
if(!$_USER->isIG && $_CONF['enable_webig'] == false) {
$c .= ach_render_forbidden(false);
}
elseif($_USER->isIG && $_CONF['enable_offgame'] == false) {
$c .= ach_render_forbidden(true);
}
if ( !$_USER -> isIG() ) {
/**
* $facebook = new Facebook(array(
* 'appId' => $_CONF['fb_id'],
* 'secret' => $_CONF['fb_secret'],
* 'cookie' => true
* ));
*
* #code taken from facebook tutorial
*
* // Get the url to redirect for login to facebook
* // and request permission to write on the user's wall.
* $login_url = $facebook->getLoginUrl(
* array('scope' => 'publish_stream')
* );
*
* // If not authenticated, redirect to the facebook login dialog.
* // The $login_url will take care of redirecting back to us
* // after successful login.
* if (! $facebook->getUser()) {
* $c .= '<script type="text/javascript">
* top.location.href = "'.$login_url.'";
* </script>;';
* }
* else {
* $DBc->sqlQuery("INSERT INTO ach_fb_token (aft_player,aft_token,aft_date,aft_allow) VALUES ('".$_USER->getID()."','".$DBc->sqlEscape($facebook->getAccessToken())."','".time()."','1') ON DUPLICATE KEY UPDATE aft_token='".$DBc->sqlEscape($facebook->getAccessToken())."', aft_date='".time()."'");
* }
*/
}
if ( !$_USER -> isIG && $_CONF['enable_webig'] == false ) {
$c .= ach_render_forbidden( false );
}
elseif ( $_USER -> isIG && $_CONF['enable_offgame'] == false ) {
$c .= ach_render_forbidden( true );
}
else {
$c .= ach_render();
}
$c .= ach_render();
}
echo ryzom_app_render(strtoupper(get_translation('ach_app_name',$_USER->getLang())), $c, $_USER->isIG());
echo ryzom_app_render( strtoupper( get_translation( 'ach_app_name', $_USER -> getLang() ) ), $c, $_USER -> isIG() );
?>

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