Fixed: Servers compilation

--HG--
branch : develop
feature/pipeline-tools
kervala 8 years ago
parent 148c748d31
commit ede5a5a53b

@ -282,10 +282,10 @@ CMoveGrid<T, CELLS, CSIZE>::~CMoveGrid()
while ((node = cellNode->NodeList.getHead()) != NULL)
{
cellNode->NodeList.remove(node);
_NodeAllocator.free(node);
_NodeAllocator.freeBlock(node);
}
list.remove(cellNode);
_CellNodeAllocator.free(cellNode);
_CellNodeAllocator.freeBlock(cellNode);
}
}
}

@ -227,7 +227,7 @@ CMoveGrid<T, CELLS, CSIZE>::~CMoveGrid()
while ((node = list.getHead()) != NULL)
{
list.remove(node);
_NodeAllocator.free(node);
_NodeAllocator.freeBlock(node);
}
}
}
@ -282,7 +282,7 @@ void CMoveGrid<T, CELLS, CSIZE>::remove(CIterator &it)
it._Node = NULL;
_NodeAllocator.free(node);
_NodeAllocator.freeBlock(node);
}

@ -191,7 +191,7 @@ public:
static CCell *create() { return _CellAllocator.allocate(); }
/// Removes an entity (delete equivalent).
static void remove(CCell *cell) { _CellAllocator.free(cell); }
static void remove(CCell *cell) { _CellAllocator.freeBlock(cell); }
private:

@ -381,10 +381,10 @@ void CMoveGrid<T, CELLS, CSIZE>::clear()
while ((node = cellNode->NodeList.getHead()) != NULL)
{
cellNode->NodeList.remove(node);
_NodeAllocator.free(node);
_NodeAllocator.freeBlock(node);
}
list.remove(cellNode);
_CellNodeAllocator.free(cellNode);
_CellNodeAllocator.freeBlock(cellNode);
}
}
}
@ -482,7 +482,7 @@ void CMoveGrid<T, CELLS, CSIZE>::remove(CIterator &it)
removeNode(it);
it._Node = NULL;
_NodeAllocator.free(node);
_NodeAllocator.freeBlock(node);
}

@ -67,7 +67,7 @@ void CWorldEntity::remove(CWorldEntity* entity)
{
CWorldPositionManager::_PrimitivedList.erase(entity->PrimIterator);
}
_EntityAllocator.free(entity);
_EntityAllocator.freeBlock(entity);
}

@ -461,7 +461,7 @@ public:
static CPlayerInfos *create() { return _PlayerAllocator.allocate(); }
/// Removes an entity (delete equivalent).
static void remove(CPlayerInfos *player) { _PlayerAllocator.free(player); }
static void remove(CPlayerInfos *player) { _PlayerAllocator.freeBlock(player); }
private:

Loading…
Cancel
Save