diff --git a/code/nel/tools/pipeline/max_rewrite_assets/main.cpp b/code/nel/tools/pipeline/max_rewrite_assets/main.cpp index e98510a15..cbc2790a1 100644 --- a/code/nel/tools/pipeline/max_rewrite_assets/main.cpp +++ b/code/nel/tools/pipeline/max_rewrite_assets/main.cpp @@ -63,18 +63,18 @@ using namespace PIPELINE::MAX::EPOLY; CSceneClassRegistry SceneClassRegistry; // Never enable this -bool DebugParser = true; +bool DebugParser = false; bool DisplayStream = false; -bool DisplayReplaces = true; +bool DisplayReplaces = false; bool ReplacePaths = true; bool ReplaceMapExt = true; -bool WriteModified = false; -bool WriteDummy = true; +bool WriteModified = true; +bool WriteDummy = false; -bool HaltOnIssue = true; +bool HaltOnIssue = false; const char *DatabaseDirectory = "w:\\database\\"; const char *LinuxDatabaseDirectory = "/srv/work/database/"; @@ -1459,7 +1459,7 @@ int main(int argc, char **argv) //handleFile("/srv/work/database/interfaces/anims_max/cp_fy_hof_species.max"); runInitialize(); - //runHandler(); + runHandler(); //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\ge_mission_reward_karavan_bigshield.max")); //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\ge_acc_pick_o.max")); //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\ge_zo_wea_trib_masse1m.max")); @@ -1467,7 +1467,7 @@ int main(int argc, char **argv) //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\ge_mission_entrepot.max")); //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\mesh_wip\\all_trib_weapons.max")); //handleFile("/srv/work/database/landscape/ligo/jungle/max/zonematerial-foret-ruine_boss.max"); - handleFile("/srv/work/database/stuff/fyros/agents/actors/male/animation/anims_non_utilisees/fy_hom_assis_boire_verre.max"); + //handleFile("/srv/work/database/stuff/fyros/agents/actors/male/animation/anims_non_utilisees/fy_hom_assis_boire_verre.max"); //handleFile("/home/kaetemi/3dsMax/scenes/test_clear_add_uvw.max"); //runScanner();