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@ -145,7 +145,7 @@ void LoadCraftParts()
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void LoadCreatureFiles()
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{
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printf( "-- REGISTERING CREATURE FILES --\n" );
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CSString inputSheetPath = LEVEL_DESIGN_PATH + "leveldesign\\Game_elem\\Creature\\Fauna\\bestiary";
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CSString inputSheetPath = LEVEL_DESIGN_PATH + "leveldesign/Game_elem/Creature/Fauna/bestiary";
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CPath::addSearchPath( inputSheetPath, true, false );
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vector<string> files;
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