Add script to setup dev shard folder
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#!/usr/bin/python
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#
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# \file b2_shard_data.py
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# \brief Install shard data
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# \date 2009-02-18 16:19GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Install shard data
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2009-2014 by authors
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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from scripts import *
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from buildsite_local import *
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from tools import *
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sys.path.append(WorkspaceDirectory)
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from projects import *
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# Log error
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Install to shard dev")
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printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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mkPath(log, ShardDevDirectory)
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mkPath(log, ShardDevDirectory + "/local")
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printLog(log, ">>> Generate shard dev local.cfg <<<")
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cfg = open(ShardDevDirectory + "/local.cfg", "w")
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cfg.write("WindowStyle = \"WIN\";")
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cfg.write("Paths = {")
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cfg.write(" \"" + ShardDevDirectory.replace('/', '\\') + "\\local\",")
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cfg.write(" \"" + DataCommonDirectory.replace('/', '\\') + "\",")
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cfg.write(" \"" + DataShardDirectory.replace('/', '\\') + "\",")
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cfg.write(" \"" + LeveldesignDirectory.replace('/', '\\') + "\",")
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cfg.write(" \"" + WorldEditorFilesDirectory.replace('/', '\\') + "\",")
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for multiDir in InstallShardDataMultiDirectories:
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dstDir = multiDir[0]
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mkPath(log, ShardInstallDirectory + "/" + dstDir)
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cfg.write(" \"" + ShardInstallDirectory + "\\" + dstDir + "\",")
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cfg.write("};")
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cfg.write("StartCommands += {")
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cfg.write(" // Don't launch AES on development shard for now")
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cfg.write(" \"gw_aes.transportRemove aes_l3c\",")
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cfg.write("};")
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cfg.write("DontNeedBackend = 1;")
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cfg.flush()
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cfg.close()
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printLog(log, "")
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for execDir in InstallShardDataExecutables:
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dstDir = execDir[0]
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mkPath(log, PatchmanCfgDefaultDirectory)
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mkPath(log, InstallDirectory)
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mkPath(log, ShardDevDirectory + "/live/" + dstDir)
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printLog(log, "SHARD PACKAGE " + dstDir)
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copyFileListNoTreeIfNeeded(log, PatchmanCfgDefaultDirectory, ShardDevDirectory + "/live/" + dstDir, execDir[2])
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copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardDevDirectory + "/live/" + dstDir, execDir[3])
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printLog(log, "")
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log.close()
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if os.path.isfile("b3_shard_dev.log"):
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os.remove("b3_shard_dev.log")
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shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_shard_dev.log")
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shutil.move("log.log", "b3_shard_dev.log")
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