Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB

hg/feature/sound
Matt Raykowski 15 years ago
parent dfc1b95c34
commit e055fbd30b

@ -0,0 +1,5 @@
syntax: glob
code/nel/build/*
code/nelns/build/*
code/snowballs/build/*
code/ryzom/build/*

@ -0,0 +1,3 @@
syntax: regexp
^code\/.*?\/build\/.*

@ -36,7 +36,7 @@ ELSE(NOT NL_USING_MASTER_PROJECT)
SET(CMAKE_LIBRARY_PATH "${CMAKE_BINARY_DIR}/lib;${CMAKE_LIBRARY_PATH}")
ENDIF(NOT NL_USING_MASTER_PROJECT)
CMAKE_MINIMUM_REQUIRED(VERSION 2.4)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
PROJECT(Ryzom CXX C)
SET(NL_VERSION_MAJOR 0)
@ -79,7 +79,7 @@ FIND_PACKAGE(Threads REQUIRED)
FIND_PACKAGE(LibXml2 REQUIRED)
FIND_PACKAGE(Lua50 REQUIRED)
FIND_PACKAGE(CURL REQUIRED)
FIND_PACKAGE(Libwww REQUIRED)
FIND_PACKAGE(Libwww)
FIND_PACKAGE(X11)
@ -87,19 +87,14 @@ NL_SETUP_BUILD()
NL_CONFIGURE_CHECKS()
FIND_PACKAGE(NeLMISC)
FIND_PACKAGE(NeLNET)
FIND_PACKAGE(NeLGEORGES)
FIND_PACKAGE(NeLLIGO)
FIND_PACKAGE(NeLPACS)
FIND_PACKAGE(NeLSOUND)
FIND_PACKAGE(NeLSNDDRV)
FIND_PACKAGE(NeL COMPONENTS nelmisc nelnet nel3d nelgeorges nelligo nelpacs nelsound nelsnd_lowlevel REQUIRED)
###
# An example of finding NeL 3D and CEGUI Renderer.
###
IF(WITH_3D)
FIND_PACKAGE(FreeType)
FIND_PACKAGE(NeL3D)
# FIND_PACKAGE(NeL3D)
FIND_PACKAGE(Jpeg)
#
# IF(WITH_DRIVER_OPENGL)

@ -38,6 +38,8 @@ FIND_LIBRARY(CEGUI_LIBRARY
/usr/freeware/lib64
)
GET_FILENAME_COMPONENT(CEGUI_LIB_DIR ${CEGUI_LIBRARY} PATH CACHE)
IF(CEGUI_LIBRARY AND CEGUI_INCLUDE_DIRS)
SET(CEGUI_FOUND "YES")
SET(CEGUI_INCLUDE_DIRS "${CEGUI_INCLUDE_DIRS}/CEGUI")

@ -1,51 +0,0 @@
#
# Find the CppUnit includes and library
#
# This module defines
# CPPUNIT_INCLUDE_DIR, where to find tiff.h, etc.
# CPPUNIT_LIBRARY, where to find the CppUnit library.
# CPPUNIT_FOUND, If false, do not try to use CppUnit.
# also defined, but not for general use are
IF(CPPUNIT_LIBRARY AND CPPUNIT_INCLUDE_DIR)
# in cache already
SET(CPPUNIT_FIND_QUIETLY TRUE)
ENDIF(CPPUNIT_LIBRARY AND CPPUNIT_INCLUDE_DIR)
FIND_PATH(CPPUNIT_INCLUDE_DIR
cppunit/TestCase.h
PATHS
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
PATH_SUFFIXES cppunit
)
FIND_LIBRARY(CPPUNIT_LIBRARY
cppunit
PATHS
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(CPPUNIT_LIBRARY AND CPPUNIT_INCLUDE_DIR)
SET(CPPUNIT_FOUND "YES")
IF(NOT CPPUNIT_FIND_QUIETLY)
MESSAGE(STATUS "Found CppUnit: ${CPPUNIT_LIBRARY}")
ENDIF(NOT CPPUNIT_FIND_QUIETLY)
ELSE(CPPUNIT_LIBRARY AND CPPUNIT_INCLUDE_DIR)
IF(NOT CPPUNIT_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find CppUnit!")
ENDIF(NOT CPPUNIT_FIND_QUIETLY)
ENDIF(CPPUNIT_LIBRARY AND CPPUNIT_INCLUDE_DIR)

@ -0,0 +1,162 @@
# - Locate NeL 3D library
# This module defines
# NEL3D_LIBRARY, the library to link against
# NEL_FOUND, if false, do not try to link to NEL3D
# NEL_INCLUDE_DIR, where to find headers.
IF(NELMISC_LIBRARY AND NEL_INCLUDE_DIR)
# in cache already
SET(NEL_FIND_QUIETLY TRUE)
ENDIF(NELMISC_LIBRARY AND NEL_INCLUDE_DIR)
# Assume we find NeL and correct it along the way.
SET(NEL_FOUND "YES")
# determine the components to retrieve.
IF(NOT NeL_FIND_COMPONENTS)
# We must always have nelmisc.
SET(NeL_FIND_COMPONENTS nelmisc)
ELSE(NOT NeL_FIND_COMPONENTS)
# Make sure we have nelmisc in the list.
LIST(FIND NeL_FIND_COMPONENTS nelmisc TMP_FIND_NELMISC)
IF(TMP_FIND_NELMISC EQUAL -1)
LIST(APPEND NeL_FIND_COMPONENTS nelmisc)
ENDIF(TMP_FIND_NELMISC EQUAL -1)
ENDIF(NOT NeL_FIND_COMPONENTS)
# Find the path to the NeL includes.
FIND_PATH(NEL_INCLUDE_DIR nel/misc/types_nl.h
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\NeL\\NeL;]/include
$ENV{ProgramFiles}/NeL/include
$ENV{NEL_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include)
# Make sure we found the include files.
IF(NOT NEL_INCLUDE_DIR)
SET(NEL_FOUND "NO")
ENDIF(NOT NEL_INCLUDE_DIR)
# A utility macro to wrap NeL finds...
MACRO(FIND_NEL_LIBRARY MYLIBRARY)
FIND_LIBRARY(${MYLIBRARY}
NAMES ${ARGN}
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\NeL\\NeL;]/lib
$ENV{ProgramFiles}/NeL/lib
$ENV{NEL_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64)
ENDMACRO(FIND_NEL_LIBRARY MYLIBRARY)
# Find the library for each required library.
FOREACH(NL_F_COMPONENT ${NeL_FIND_COMPONENTS})
# Check for NeL Misc
IF(NL_F_COMPONENT STREQUAL "nelmisc")
FIND_NEL_LIBRARY(NELMISC_LIBRARY nelmisc nelmisc_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELMISC_LIBRARY_DEBUG nelmisc_d)
ENDIF(WIN32)
IF(NOT NELMISC_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELMISC_LIBRARY)
# Check for NeL 3D
ELSEIF(NL_F_COMPONENT STREQUAL "nel3d")
FIND_NEL_LIBRARY(NEL3D_LIBRARY nel3d nel3d_r)
IF(WIN32)
FIND_NEL_LIBRARY(NEL3D_LIBRARY_DEBUG nel3d_d)
ENDIF(WIN32)
IF(NOT NEL3D_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NEL3D_LIBRARY)
# Check for NeL Georges
ELSEIF(NL_F_COMPONENT STREQUAL "nelgeorges")
FIND_NEL_LIBRARY(NELGEORGES_LIBRARY nelgeorges nelgeorges_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELGEORGES_LIBRARY_DEBUG nelgeorges_d)
ENDIF(WIN32)
IF(NOT NELGEORGES_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELGEORGES_LIBRARY)
# Check for NeL Net
ELSEIF(NL_F_COMPONENT STREQUAL "nelnet")
FIND_NEL_LIBRARY(NELNET_LIBRARY nelnet nelnet_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELNET_LIBRARY_DEBUG nelnet_d)
ENDIF(WIN32)
IF(NOT NELNET_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELNET_LIBRARY)
# Check for NeL PACS
ELSEIF(NL_F_COMPONENT STREQUAL "nelpacs")
FIND_NEL_LIBRARY(NELPACS_LIBRARY nelpacs nelpacs_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELPACS_LIBRARY_DEBUG nelpacs_d)
ENDIF(WIN32)
IF(NOT NELPACS_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELPACS_LIBRARY)
# Check for NeL Ligoscape
ELSEIF(NL_F_COMPONENT STREQUAL "nelligo")
FIND_NEL_LIBRARY(NELLIGO_LIBRARY nelligo nelligo_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELLIGO_LIBRARY_DEBUG nelligo_d)
ENDIF(WIN32)
IF(NOT NELLIGO_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELLIGO_LIBRARY)
# Check for NeL Sound Lowlevel
ELSEIF(NL_F_COMPONENT STREQUAL "nelsnd_lowlevel")
FIND_NEL_LIBRARY(NELSNDDRV_LIBRARY nelsnd_lowlevel nelsnd_lowlevel_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELSNDDRV_LIBRARY_DEBUG nelsnd_lowlevel_d)
ENDIF(WIN32)
IF(NOT NELSNDDRV_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELSNDDRV_LIBRARY)
# Check for NeL Sound
ELSEIF(NL_F_COMPONENT STREQUAL "nelsound")
FIND_NEL_LIBRARY(NELSOUND_LIBRARY nelsound nelsound_r)
IF(WIN32)
FIND_NEL_LIBRARY(NELSOUND_LIBRARY_DEBUG nelsound_d)
ENDIF(WIN32)
IF(NOT NELSOUND_LIBRARY)
SET(NEL_FOUND "NO")
ENDIF(NOT NELSOUND_LIBRARY)
# Output an error message if an unknown component is requested.
ELSE(NL_F_COMPONENT STREQUAL "nelmisc")
MESSAGE(ERROR " Unknown component ${NL_F_COMPONENT}!!")
SET(NEL_FOUND "NO")
ENDIF(NL_F_COMPONENT STREQUAL "nelmisc")
ENDFOREACH(NL_F_COMPONENT ${NeL_FIND_COMPONENTS})
IF(NEL_FOUND STREQUAL "YES")
IF(NOT NEL_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL: ${NELMISC_LIBRARY}")
ENDIF(NOT NEL_FIND_QUIETLY)
ELSE(NEL_FOUND STREQUAL "YES")
IF(NOT NEL_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL!")
ENDIF(NOT NEL_FIND_QUIETLY)
ENDIF(NEL_FOUND STREQUAL "YES")

@ -1,48 +0,0 @@
# - Locate NeL 3D library
# This module defines
# NEL3D_LIBRARY, the library to link against
# NEL3D_FOUND, if false, do not try to link to NEL3D
# NEL3D_INCLUDE_DIRS, where to find headers.
IF(NEL3D_LIBRARY AND NEL3D_INCLUDE_DIRS)
# in cache already
SET(NEL3D_FIND_QUIETLY TRUE)
ENDIF(NEL3D_LIBRARY AND NEL3D_INCLUDE_DIRS)
FIND_PATH(NEL3D_INCLUDE_DIRS
nel/3d/u_driver.h
PATHS
$ENV{NEL3D_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NEL3D_LIBRARY
NAMES nel3d
PATHS
$ENV{NEL3D_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NEL3D_LIBRARY AND NEL3D_INCLUDE_DIRS)
SET(NEL3D_FOUND "YES")
IF(NOT NEL3D_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL 3D: ${NEL3D_LIBRARY}")
ENDIF(NOT NEL3D_FIND_QUIETLY)
ELSE(NEL3D_LIBRARY AND NEL3D_INCLUDE_DIRS)
IF(NOT NEL3D_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL 3D!")
ENDIF(NOT NEL3D_FIND_QUIETLY)
ENDIF(NEL3D_LIBRARY AND NEL3D_INCLUDE_DIRS)

@ -1,48 +0,0 @@
# - Locate NeL GEORGES library
# This module defines
# NELGEORGES_LIBRARY, the library to link against
# NELGEORGES_FOUND, if false, do not try to link to NELGEORGES
# NELGEORGES_INCLUDE_DIRS, where to find headers.
IF(NELGEORGES_LIBRARY AND NELGEORGES_INCLUDE_DIRS)
# in cache already
SET(NELGEORGES_FIND_QUIETLY TRUE)
ENDIF(NELGEORGES_LIBRARY AND NELGEORGES_INCLUDE_DIRS)
FIND_PATH(NELGEORGES_INCLUDE_DIRS
nel/georges/u_form_loader.h
PATHS
$ENV{NELGEORGES_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NELGEORGES_LIBRARY
NAMES nelgeorges
PATHS
$ENV{NELGEORGES_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELGEORGES_LIBRARY AND NELGEORGES_INCLUDE_DIRS)
SET(NELGEORGES_FOUND "YES")
IF(NOT NELGEORGES_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL GEORGES: ${NELGEORGES_LIBRARY}")
ENDIF(NOT NELGEORGES_FIND_QUIETLY)
ELSE(NELGEORGES_LIBRARY AND NELGEORGES_INCLUDE_DIRS)
IF(NOT NELGEORGES_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL GEORGES!")
ENDIF(NOT NELGEORGES_FIND_QUIETLY)
ENDIF(NELGEORGES_LIBRARY AND NELGEORGES_INCLUDE_DIRS)

@ -1,48 +0,0 @@
# - Locate NeL LIGO library
# This module defines
# NELLIGO_LIBRARY, the library to link against
# NELLIGO_FOUND, if false, do not try to link to NELLIGO
# NELLIGO_INCLUDE_DIRS, where to find headers.
IF(NELLIGO_LIBRARY AND NELLIGO_INCLUDE_DIRS)
# in cache already
SET(NELLIGO_FIND_QUIETLY TRUE)
ENDIF(NELLIGO_LIBRARY AND NELLIGO_INCLUDE_DIRS)
FIND_PATH(NELLIGO_INCLUDE_DIRS
nel/ligo/ligo_config.h
PATHS
$ENV{NELLIGO_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NELLIGO_LIBRARY
NAMES nelligo
PATHS
$ENV{NELLIGO_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELLIGO_LIBRARY AND NELLIGO_INCLUDE_DIRS)
SET(NELLIGO_FOUND "YES")
IF(NOT NELLIGO_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL LIGO: ${NELLIGO_LIBRARY}")
ENDIF(NOT NELLIGO_FIND_QUIETLY)
ELSE(NELLIGO_LIBRARY AND NELLIGO_INCLUDE_DIRS)
IF(NOT NELLIGO_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL LIGO!")
ENDIF(NOT NELLIGO_FIND_QUIETLY)
ENDIF(NELLIGO_LIBRARY AND NELLIGO_INCLUDE_DIRS)

@ -1,48 +0,0 @@
# - Locate NeL MISC library
# This module defines
# NELMISC_LIBRARY, the library to link against
# NELMISC_FOUND, if false, do not try to link to NELMISC
# NELMISC_INCLUDE_DIRS, where to find headers.
IF(NELMISC_LIBRARY AND NELMISC_INCLUDE_DIRS)
# in cache already
SET(NELMISC_FIND_QUIETLY TRUE)
ENDIF(NELMISC_LIBRARY AND NELMISC_INCLUDE_DIRS)
FIND_PATH(NELMISC_INCLUDE_DIRS
nel/misc/types_nl.h
PATHS
$ENV{NELMISC_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NELMISC_LIBRARY
NAMES nelmisc
PATHS
$ENV{NELMISC_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELMISC_LIBRARY AND NELMISC_INCLUDE_DIRS)
SET(NELMISC_FOUND "YES")
IF(NOT NELMISC_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL MISC: ${NELMISC_LIBRARY}")
ENDIF(NOT NELMISC_FIND_QUIETLY)
ELSE(NELMISC_LIBRARY AND NELMISC_INCLUDE_DIRS)
IF(NOT NELMISC_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL MISC!")
ENDIF(NOT NELMISC_FIND_QUIETLY)
ENDIF(NELMISC_LIBRARY AND NELMISC_INCLUDE_DIRS)

@ -1,48 +0,0 @@
# - Locate NeL NET library
# This module defines
# NELNET_LIBRARY, the library to link against
# NELNET_FOUND, if false, do not try to link to NELNET
# NELNET_INCLUDE_DIRS, where to find headers.
IF(NELNET_LIBRARY AND NELNET_INCLUDE_DIRS)
# in cache already
SET(NELNET_FIND_QUIETLY TRUE)
ENDIF(NELNET_LIBRARY AND NELNET_INCLUDE_DIRS)
FIND_PATH(NELNET_INCLUDE_DIRS
nel/net/service.h
PATHS
$ENV{NELNET_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NELNET_LIBRARY
NAMES nelnet
PATHS
$ENV{NELNET_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELNET_LIBRARY AND NELNET_INCLUDE_DIRS)
SET(NELNET_FOUND "YES")
IF(NOT NELNET_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL NET: ${NELNET_LIBRARY}")
ENDIF(NOT NELNET_FIND_QUIETLY)
ELSE(NELNET_LIBRARY AND NELNET_INCLUDE_DIRS)
IF(NOT NELNET_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL NET!")
ENDIF(NOT NELNET_FIND_QUIETLY)
ENDIF(NELNET_LIBRARY AND NELNET_INCLUDE_DIRS)

@ -1,48 +0,0 @@
# - Locate NeL PACS library
# This module defines
# NELPACS_LIBRARY, the library to link against
# NELPACS_FOUND, if false, do not try to link to NELPACS
# NELPACS_INCLUDE_DIRS, where to find headers.
IF(NELPACS_LIBRARY AND NELPACS_INCLUDE_DIRS)
# in cache already
SET(NELPACS_FIND_QUIETLY TRUE)
ENDIF(NELPACS_LIBRARY AND NELPACS_INCLUDE_DIRS)
FIND_PATH(NELPACS_INCLUDE_DIRS
nel/pacs/u_global_retriever.h
PATHS
$ENV{NELPACS_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NELPACS_LIBRARY
NAMES nelpacs
PATHS
$ENV{NELPACS_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELPACS_LIBRARY AND NELPACS_INCLUDE_DIRS)
SET(NELPACS_FOUND "YES")
IF(NOT NELPACS_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL PACS: ${NELPACS_LIBRARY}")
ENDIF(NOT NELPACS_FIND_QUIETLY)
ELSE(NELPACS_LIBRARY AND NELPACS_INCLUDE_DIRS)
IF(NOT NELPACS_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL PACS!")
ENDIF(NOT NELPACS_FIND_QUIETLY)
ENDIF(NELPACS_LIBRARY AND NELPACS_INCLUDE_DIRS)

@ -1,35 +0,0 @@
# - Locate NeL SNDDRV library
# This module defines
# NELSNDDRV_LIBRARY, the library to link against
# NELSNDDRV_FOUND, if false, do not try to link to NELSNDDRV
IF(NELSNDDRV_LIBRARY)
# in cache already
SET(NELSNDDRV_FIND_QUIETLY TRUE)
ENDIF(NELSNDDRV_LIBRARY)
FIND_LIBRARY(NELSNDDRV_LIBRARY
NAMES nelsnd_lowlevel
PATHS
$ENV{NELSNDDRV_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELSNDDRV_LIBRARY)
SET(NELSNDDRV_FOUND "YES")
IF(NOT NELSNDDRV_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL Sound Lowlevel: ${NELSNDDRV_LIBRARY}")
ENDIF(NOT NELSNDDRV_FIND_QUIETLY)
ELSE(NELSNDDRV_LIBRARY)
IF(NOT NELSNDDRV_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL Sound Lowlevel!")
ENDIF(NOT NELSNDDRV_FIND_QUIETLY)
ENDIF(NELSNDDRV_LIBRARY)

@ -1,48 +0,0 @@
# - Locate NeL SOUND library
# This module defines
# NELSOUND_LIBRARY, the library to link against
# NELSOUND_FOUND, if false, do not try to link to NELSOUND
# NELSOUND_INCLUDE_DIRS, where to find headers.
IF(NELSOUND_LIBRARY AND NELSOUND_INCLUDE_DIRS)
# in cache already
SET(NELSOUND_FIND_QUIETLY TRUE)
ENDIF(NELSOUND_LIBRARY AND NELSOUND_INCLUDE_DIRS)
FIND_PATH(NELSOUND_INCLUDE_DIRS
nel/sound/u_audio_mixer.h
PATHS
$ENV{NELSOUND_DIR}/include
/usr/local/include
/usr/include
/sw/include
/opt/local/include
/opt/csw/include
/opt/include
)
FIND_LIBRARY(NELSOUND_LIBRARY
NAMES nelsound
PATHS
$ENV{NELSOUND_DIR}/lib
/usr/local/lib
/usr/lib
/usr/local/X11R6/lib
/usr/X11R6/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
IF(NELSOUND_LIBRARY AND NELSOUND_INCLUDE_DIRS)
SET(NELSOUND_FOUND "YES")
IF(NOT NELSOUND_FIND_QUIETLY)
MESSAGE(STATUS "Found NeL SOUND: ${NELSOUND_LIBRARY}")
ENDIF(NOT NELSOUND_FIND_QUIETLY)
ELSE(NELSOUND_LIBRARY AND NELSOUND_INCLUDE_DIRS)
IF(NOT NELSOUND_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find NeL SOUND!")
ENDIF(NOT NELSOUND_FIND_QUIETLY)
ENDIF(NELSOUND_LIBRARY AND NELSOUND_INCLUDE_DIRS)

@ -1,34 +1,10 @@
###
# Build Library Name
#
# Arguments: name - undecorated library name
# Sets: LIBNAME - decorated library name
###
MACRO(DECORATE_NEL_LIB name)
IF(WIN32)
IF(NL_BUILD_MODE MATCHES "NL_RELEASE_DEBUG")
SET(LIBNAME "${name}_rd")
ELSE(NL_BUILD_MODE MATCHES "NL_RELEASE_DEBUG")
IF(NL_BUILD_MODE MATCHES "NL_DEBUG")
SET(LIBNAME "${name}_d")
ELSE(NL_BUILD_MODE MATCHES "NL_DEBUG")
SET(LIBNAME "${name}_r")
ENDIF(NL_BUILD_MODE MATCHES "NL_DEBUG")
ENDIF(NL_BUILD_MODE MATCHES "NL_RELEASE_DEBUG")
ELSE(WIN32)
SET(LIBNAME "${name}")
ENDIF(WIN32)
ENDMACRO(DECORATE_NEL_LIB)
###
# Checks build vs. source location. Prevents In-Source builds.
###
MACRO(CHECK_OUT_OF_SOURCE)
IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
MESSAGE(FATAL_ERROR "
###
# Checks build vs. source location. Prevents In-Source builds.
###
MACRO(CHECK_OUT_OF_SOURCE)
IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
MESSAGE(FATAL_ERROR "
CMake generation for this project is not allowed within the source directory!
Remove the CMakeCache.txt file and try again from another folder, e.g.:
@ -48,38 +24,14 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
OPTION(WITH_LOGGING "With Logging" ON )
OPTION(WITH_COVERAGE "With Code Coverage Support" OFF)
###
# Core libraries
###
OPTION(WITH_NET "Build NLNET" ON )
OPTION(WITH_3D "Build NL3D" ON )
OPTION(WITH_PACS "Build NLPACS" ON )
OPTION(WITH_GEORGES "Build NLGEORGES" ON )
OPTION(WITH_LIGO "Build NLLIGO" ON )
OPTION(WITH_LOGIC "Build NLLOGIC" ON )
OPTION(WITH_SOUND "Build NLSOUND" ON )
###
# Drivers Support
###
OPTION(WITH_DRIVER_OPENGL "Build OpenGL Driver (3D)" ON )
OPTION(WITH_DRIVER_DIRECT3D "Build Direct3D Driver (3D)" OFF)
OPTION(WITH_DRIVER_OPENAL "Build OpenAL Driver (Sound)" ON )
OPTION(WITH_DRIVER_FMOD "Build FMOD Driver (Sound)" OFF)
OPTION(WITH_DRIVER_DSOUND "Build DirectSound Driver (Sound)" OFF)
OPTION(WITH_DRIVER_XAUDIO2 "Build XAudio2 Driver (Sound)" OFF)
###
# Optional support
###
OPTION(WITH_CEGUI "Build CEGUI Renderer" OFF)
OPTION(WITH_TOOLS "Build NeL Tools" OFF)
OPTION(WITH_SAMPLES "Build NeL Samples" ON )
OPTION(WITH_TESTS "Build NeL Unit Tests" OFF)
OPTION(WITH_GTK "With GTK Support" OFF)
OPTION(WITH_SOUND "Build Sound Support" OFF)
OPTION(BUILD_DASHBOARD "Build to the CDash dashboard" OFF)
ENDMACRO(NL_SETUP_DEFAULT_OPTIONS)
MACRO(NL_SETUP_BUILD)
#-----------------------------------------------------------------------------
@ -111,10 +63,13 @@ MACRO(NL_SETUP_BUILD)
IF(WIN32)
SET(NL_DEBUG_CFLAGS "/ZI /Gy /GS-")
SET(NL_RELEASE_CFLAGS "/Ox /Ob2 /Oi /Ot /Oy /GT /GL /GF")
SET(NL_RELEASE_CFLAGS "/Ox /Ob2 /Oi /Ot /Oy /GT /GF")
SET(NL_RELEASEDEBUG_CFLAGS "/DNL_RELEASE_DEBUG /Ob2 /GF")
ELSE(WIN32)
SET(PLATFORM_CFLAGS "-ftemplate-depth-60 -D_REENTRANT -Wall -ansi -W -Wpointer-arith -Wsign-compare -Wno-deprecated-declarations -Wno-multichar -Wno-long-long -Wno-unused")
SET(PLATFORM_CFLAGS "-ftemplate-depth-24 -D_REENTRANT -Wall -ansi -W -Wpointer-arith -Wsign-compare -Wno-deprecated-declarations -Wno-multichar -Wno-long-long -Wno-unused")
IF(WITH_COVERAGE)
SET(PLATFORM_CFLAGS "-fprofile-arcs -ftest-coverage ${PLATFORM_CFLAGS}")
ENDIF(WITH_COVERAGE)
SET(PLATFORM_LINKFLAGS "${CMAKE_THREAD_LIBS_INIT} -lc -lm -lstdc++ -lrt")
SET(NL_DEBUG_CFLAGS "-DNL_DEBUG -g")
SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -O6")
@ -167,22 +122,47 @@ ENDMACRO(NL_SETUP_BUILD_FLAGS)
MACRO(NL_SETUP_PREFIX_PATHS)
## Allow override of install_prefix/etc path.
IF(NOT NL_ETC_PREFIX)
SET(NL_ETC_PREFIX "${CMAKE_INSTALL_PREFIX}/etc/nel" CACHE PATH "Installation path for configurations")
IF(WIN32)
SET(NL_ETC_PREFIX "../etc" CACHE PATH "Installation path for configurations")
ELSE(WIN32)
SET(NL_ETC_PREFIX "${CMAKE_INSTALL_PREFIX}/etc" CACHE PATH "Installation path for configurations")
ENDIF(WIN32)
ENDIF(NOT NL_ETC_PREFIX)
## Allow override of install_prefix/share path.
IF(NOT NL_SHARE_PREFIX)
SET(NL_SHARE_PREFIX "${CMAKE_INSTALL_PREFIX}/share/nel" CACHE PATH "Installation path for data.")
IF(WIN32)
SET(NL_SHARE_PREFIX "../share" CACHE PATH "Installation path for data.")
ELSE(WIN32)
SET(NL_SHARE_PREFIX "${CMAKE_INSTALL_PREFIX}/share" CACHE PATH "Installation path for data.")
ENDIF(WIN32)
ENDIF(NOT NL_SHARE_PREFIX)
## Allow override of install_prefix/sbin path.
IF(NOT NL_SBIN_PREFIX)
SET(NL_SBIN_PREFIX "${CMAKE_INSTALL_PREFIX}/sbin" CACHE PATH "Installation path for admin tools and services.")
IF(WIN32)
SET(NL_SBIN_PREFIX "../sbin" CACHE PATH "Installation path for admin tools and services.")
ELSE(WIN32)
SET(NL_SBIN_PREFIX "${CMAKE_INSTALL_PREFIX}/sbin" CACHE PATH "Installation path for admin tools and services.")
ENDIF(WIN32)
ENDIF(NOT NL_SBIN_PREFIX)
## Allow override of install_prefix/bin path.
IF(NOT NL_BIN_PREFIX)
SET(NL_BIN_PREFIX "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation path for tools and applications.")
IF(WIN32)
SET(NL_BIN_PREFIX "../bin" CACHE PATH "Installation path for tools and applications.")
ELSE(WIN32)
SET(NL_BIN_PREFIX "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation path for tools and applications.")
ENDIF(WIN32)
ENDIF(NOT NL_BIN_PREFIX)
## Allow override of install_prefix/bin path.
IF(NOT NL_LOG_PREFIX)
IF(WIN32)
SET(NL_LOG_PREFIX "../var/log" CACHE PATH "Installation path for tools and applications.")
ELSE(WIN32)
SET(NL_LOG_PREFIX "${CMAKE_INSTALL_PREFIX}/var/log" CACHE PATH "Installation path for tools and applications.")
ENDIF(WIN32)
ENDIF(NOT NL_LOG_PREFIX)
ENDMACRO(NL_SETUP_PREFIX_PATHS)

@ -26,16 +26,6 @@ LIST(REMOVE_ITEM SRC
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.cpp
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.h)
DECORATE_NEL_LIB("game_share")
SET(GAME_SHARE_LIB ${LIBNAME})
DECORATE_NEL_LIB("client_sheets")
SET(CLIENT_SHEETS_LIB ${LIBNAME})
DECORATE_NEL_LIB("seven_zip")
SET(SEVEN_ZIP_LIB ${LIBNAME})
# On Unix we'll need to include config.h
IF(UNIX)
INCLUDE(${CMAKE_BINARY_DIR})
@ -44,17 +34,16 @@ ENDIF(UNIX)
ADD_EXECUTABLE(client ${SRC})
INCLUDE_DIRECTORIES( ${LIBXML2_INCLUDE_DIR}
${NELMISC_INCLUDE_DIRS}
${NEL_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${LIBWWW_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
${NELSOUND_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR})
TARGET_LINK_LIBRARIES(client ${PLATFORM_LINKFLAGS}
${LIBXML2_LIBRARIES}
${NELMISC_LIBRARY}
${GAME_SHARE_LIB}
game_share
${NELNET_LIBRARY}
${NELLIGO_LIBRARY}
${NELGEORGES_LIBRARY}
@ -62,12 +51,12 @@ TARGET_LINK_LIBRARIES(client ${PLATFORM_LINKFLAGS}
${CURL_LIBRARIES}
${NELSOUND_LIBRARY}
${NELSNDDRV_LIBRARY}
${CLIENT_SHEETS_LIB}
client_sheets
${NELPACS_LIBRARY}
${LIBWWW_LIBRARY}
${Boost_LIBRARIES}
${X11_LIBRARIES}
${SEVEN_ZIP_LIB}
seven_zip
luabind)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})

@ -3,34 +3,28 @@ FILE(GLOB PRIV_H *.h)
SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H})
# Filter out the source files not actually compiled.
#LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp)
#LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h)
DECORATE_NEL_LIB("client_sheets")
SET(CLIENT_SHEETS_LIB ${LIBNAME})
DECORATE_NEL_LIB("nelmisc")
SET(NLMISC_LIB ${LIBNAME})
DECORATE_NEL_LIB("game_share")
SET(GAME_SHARE_LIB ${LIBNAME})
IF(NOT WIN32)
ADD_LIBRARY(${CLIENT_SHEETS_LIB} SHARED ${SRC})
ADD_LIBRARY(client_sheets SHARED ${SRC})
ELSE(NOT WIN32)
ADD_LIBRARY(${CLIENT_SHEETS_LIB} STATIC ${SRC})
ADD_LIBRARY(client_sheets STATIC ${SRC})
ENDIF(NOT WIN32)
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NELMISC_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(${CLIENT_SHEETS_LIB} ${NELMISC_LIBRARY} ${GAME_SHARE_LIB})
SET_TARGET_PROPERTIES(${CLIENT_SHEETS_LIB} PROPERTIES VERSION ${NL_VERSION})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(client_sheets game_share ${NELMISC_LIBRARY})
SET_TARGET_PROPERTIES(client_sheets PROPERTIES VERSION ${NL_VERSION})
IF(WIN32)
SET_TARGET_PROPERTIES(${CLIENT_SHEETS_LIB} PROPERTIES COMPILE_FLAGS "/Yustdpch.h")
SET_TARGET_PROPERTIES(client_sheets PROPERTIES COMPILE_FLAGS "/Yustdpch.h")
SET_SOURCE_FILES_PROPERTIES(stdpch.cpp PROPERTIES COMPILE_FLAGS "/Ycstdpch.h")
SET_TARGET_PROPERTIES(${CLIENT_SHEETS_LIB} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:libcmt")
SET_TARGET_PROPERTIES(client_sheets
PROJECT_LABEL "Library: Client Sheets"
DEBUG_POSTFIX "_d"
RELEASE_POSTFIX "_r"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
ENDIF(WIN32)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
INSTALL(TARGETS ${CLIENT_SHEETS_LIB} LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
INSTALL(TARGETS client_sheets LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)

@ -4,16 +4,22 @@ FILE(GLOB LIB_SRC *.cpp *.h)
LIST(REMOVE_ITEM LIB_SRC ${CMAKE_CURRENT_SOURCE_DIR}/7zMain.cpp)
DECORATE_NEL_LIB("seven_zip")
SET(SEVEN_ZIP_LIB ${LIBNAME})
ADD_EXECUTABLE(7zDec ${SRC})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NELMISC_INCLUDE_DIRS})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(7zDec ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY})
ADD_LIBRARY(${SEVEN_ZIP_LIB} STATIC ${LIB_SRC})
TARGET_LINK_LIBRARIES(${SEVEN_ZIP_LIB} ${PLATFORM_LINKFLAGS})
ADD_LIBRARY(seven_zip STATIC ${LIB_SRC})
TARGET_LINK_LIBRARIES(seven_zip ${PLATFORM_LINKFLAGS})
IF(WIN32)
SET_TARGET_PROPERTIES(seven_zip
PROJECT_LABEL "Library: Seven Zip"
DEBUG_POSTFIX "_d"
RELEASE_POSTFIX "_r"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
ENDIF(WIN32)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -D_SZ_ONE_DIRECTORY)

@ -1,6 +1,5 @@
FILE(GLOB SRC *.cpp time_weather_season/*.cpp time_weather_season/*.h)
FILE(GLOB PRIV_H *.h)
#FILE(GLOB PUB_H ../../include/nel/georges/*.h)
SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H})
@ -8,28 +7,27 @@ SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H})
LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp)
LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h)
DECORATE_NEL_LIB("game_share")
SET(GAME_SHARE_LIB ${LIBNAME})
DECORATE_NEL_LIB("nelmisc")
SET(NLMISC_LIB ${LIBNAME})
IF(NOT WIN32)
ADD_LIBRARY(${GAME_SHARE_LIB} SHARED ${SRC})
ELSE(NOT WIN32)
ADD_LIBRARY(${GAME_SHARE_LIB} STATIC ${SRC})
ENDIF(NOT WIN32)
IF(WIN32)
ADD_LIBRARY(game_share STATIC ${SRC})
ELSE(WIN32)
ADD_LIBRARY(game_share SHARED ${SRC})
ENDIF(WIN32)
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NELMISC_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR})
TARGET_LINK_LIBRARIES(${GAME_SHARE_LIB} ${NELMISC_LIBRARY})
SET_TARGET_PROPERTIES(${GAME_SHARE_LIB} PROPERTIES VERSION ${NL_VERSION})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
TARGET_LINK_LIBRARIES(game_share ${NELMISC_LIBRARY})
SET_TARGET_PROPERTIES(game_share PROPERTIES VERSION ${NL_VERSION})
IF(WIN32)
# SET_TARGET_PROPERTIES(${GAME_SHARE_LIB} PROPERTIES COMPILE_FLAGS "/Yustdgeorges.h")
# SET_SOURCE_FILES_PROPERTIES(stdgeorges.cpp PROPERTIES COMPILE_FLAGS "/Ycstdgeorges.h")
SET_TARGET_PROPERTIES(${GAME_SHARE_LIB} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:libcmt")
SET_TARGET_PROPERTIES(game_share
PROJECT_LABEL "Library: Game Share"
DEBUG_POSTFIX "_d"
RELEASE_POSTFIX "_r"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
ENDIF(WIN32)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
INSTALL(TARGETS ${GAME_SHARE_LIB} LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
INSTALL(TARGETS game_share LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)

@ -1,16 +1,13 @@
SET(MAIN_SRC patch_gen_common.cpp patch_gen_main.cpp patch_gen_main.h)
SET(SERVICE_SRC patch_gen_common.cpp patch_gen_service.cpp patch_gen_service.h)
DECORATE_NEL_LIB("game_share")
SET(GAME_SHARE_LIB ${LIBNAME})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NELMISC_INCLUDE_DIRS})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIRS})
ADD_EXECUTABLE(patch_gen ${MAIN_SRC})
TARGET_LINK_LIBRARIES(patch_gen ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${GAME_SHARE_LIB} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
TARGET_LINK_LIBRARIES(patch_gen game_share ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
ADD_EXECUTABLE(patch_gen_service ${SERVICE_SRC})
TARGET_LINK_LIBRARIES(patch_gen_service ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${GAME_SHARE_LIB} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
TARGET_LINK_LIBRARIES(patch_gen_service game_share ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})

@ -1,12 +1,9 @@
FILE(GLOB SRC *.cpp *.h)
DECORATE_NEL_LIB("game_share")
SET(GAME_SHARE_LIB ${LIBNAME})
ADD_EXECUTABLE(pdr_util ${SRC})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NELMISC_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(pdr_util ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${GAME_SHARE_LIB} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(pdr_util game_share ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
INSTALL(TARGETS pdr_util RUNTIME DESTINATION bin COMPONENT tools)

@ -1,12 +1,9 @@
FILE(GLOB SRC *.cpp *.h)
DECORATE_NEL_LIB("game_share")
SET(GAME_SHARE_LIB ${LIBNAME})
ADD_EXECUTABLE(stats_scan ${SRC})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NELMISC_INCLUDE_DIRS} ${NELNET_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(stats_scan ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${GAME_SHARE_LIB} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIRS} ${NELNET_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(stats_scan game_share ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY})
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
INSTALL(TARGETS stats_scan RUNTIME DESTINATION bin COMPONENT tools)

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