diff --git a/.hgignore b/.hgignore index 2babb0371..530c92512 100644 --- a/.hgignore +++ b/.hgignore @@ -1,260 +1,247 @@ -syntax: glob - -# Various build directories -bin -obj -Debug -Release -ReleaseDebug -DebugFast -ReleaseDebugStatic -DebugFastStatic - -# Test and application directories -screenshots -release -test -Temp - -# NeL cache -*.packed_sheets - -# Ryzom save -save_shard -last_loaded_char.bin -*.binprim -*.string_cache -graphs_output -default_c - -# Windows compile -*.exe -*.dll -*.lib -*.obj - -# Linux compile -*.a -*.la -*.lo -*.Po -*.Plo -*.o -*.so -*.so.* -*_debug -core -*.pc -*.gch - -# Mac OS X compile -*.dylib - -# Log dump files -report_refused -report_failed -exception_catched -*.stat -*.log -log.txt - -# Max plugin extensions -*.dlx -*.dlm -*.dlu - -# makeall build -.mode_static - -# cmake build files & directories -CMakeFiles -CMakeCache.txt -cmake_install.cmake -CTestTestfile.cmake -CPackConfig.cmake -CPackSourceConfig.cmake -.libs - -# Linux garbage -Makefile* -aclocal.m4 -config.guess -config.sub -configure -depcomp -config.h.in -nelconfig.h.in -install-sh -ltmain.sh -missing -ylwrap -*.mk - -# Visual Studio garbage -*.opensdf -UpgradeLog*.XML -_UpgradeReport_Files -BuildLog.htm -mt.dep -ipch -*.suo -*.ncb -*.user -*.ilk -*.pdb -*.aps -*.exp -*.idb -*.sdf - -# Mac OS X garbage -.DS_Store - -# Ryzom server garbage -aes_alias_name.cfg -aes_nagios_report.txt -aes_state.txt -*.launch_ctrl -*.state -*.start_count - -# Vim and kwrite cache -*~ - -# Kdevelop4 garbage -*.kdev4 -.kdev4 - -# Python cache -*.pyd -*.pyc - -# Qt compiler -moc_*.cpp -*.moc - -# Misc garbage -*.rej -*.orig -*.cachefile -*.cache -*.patch -*.7z -external -external_stlport -3rdParty -.svn -*.lnk -thumbs.db -Thumbs.db -*.tpl.php -.SyncID -.SyncIgnore -.SyncArchive - -# build -code/nel/build/* -code/nelns/build/* -code/snowballs/build/* -code/ryzom/build/* -code/build/* -build/* -install/* -code/nel/tools/build_gamedata/configuration/buildsite.py - -# Linux nel compile -code/nel/build/nel-config -code/nel/config.status -code/nel/include/nelconfig.h -code/nel/include/stamp-h1 -code/nel/libtool -code/nel/nel-config -code/nel/samples/3d/cluster_viewer/cluster_viewer -code/nel/samples/3d/font/font -code/nel/samples/georges/georges -code/nel/samples/misc/command/command -code/nel/samples/misc/configfile/configfile -code/nel/samples/misc/debug/debug -code/nel/samples/misc/i18n/i18n -code/nel/samples/misc/log/log -code/nel/samples/misc/strings/strings -code/nel/samples/net/chat/chatclient -code/nel/samples/net/chat/chatserver -code/nel/samples/net/login_system/nls_frontend_service -code/nel/samples/net/login_system/nls_login_client -code/nel/samples/net/udp/udp_bench_client -code/nel/samples/net/udp/udp_bench_service -code/nel/samples/pacs/pacs_sample -code/nel/tools/3d/build_coarse_mesh/build_coarse_mesh -code/nel/tools/3d/build_far_bank/build_far_bank -code/nel/tools/3d/build_smallbank/build_smallbank -code/nel/tools/3d/ig_lighter/ig_lighter -code/nel/tools/3d/zone_dependencies/zone_dependencies -code/nel/tools/3d/zone_ig_lighter/zone_ig_lighter -code/nel/tools/3d/zone_lighter/zone_lighter -code/nel/tools/3d/zone_welder/zone_welder -code/nel/tools/misc/bnp_make/bnp_make -code/nel/tools/misc/disp_sheet_id/disp_sheet_id -code/nel/tools/misc/make_sheet_id/make_sheet_id -code/nel/tools/misc/xml_packer/xml_packer -code/nel/tools/pacs/build_ig_boxes/build_ig_boxes -code/nel/tools/pacs/build_indoor_rbank/build_indoor_rbank -code/nel/tools/pacs/build_rbank/build_rbank -code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/skills.skill_tree -code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/xptable.xp_table -code/ryzom/tools/server/sql/ryzom_admin_default_data.sql -code/ryzom/tools/server/ryzom_ams/drupal -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/autoload -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/configs -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/cron -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/img -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/plugins -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/smarty -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/translations -code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/libinclude.php -code/ryzom/tools/server/ryzom_ams/www/html/templates_c - -# Linux server compile -code/ryzom/server/src/entities_game_service/entities_game_service -code/ryzom/server/src/frontend_service/frontend_service -code/ryzom/server/src/gpm_service/gpm_service -code/ryzom/server/src/input_output_service/input_output_service -code/ryzom/server/src/mirror_service/mirror_service -code/ryzom/server/src/ryzom_admin_service/ryzom_admin_service -code/ryzom/server/src/ryzom_naming_service/ryzom_naming_service -code/ryzom/server/src/ryzom_welcome_service/ryzom_welcome_service -code/ryzom/server/src/tick_service/tick_service - -# Pipeline garbage and output -*/generated/* -code/ryzom/server/data_shard/collisions/* -code/ryzom/common/data_common/visual_slot.tab -code/ryzom/common/data_common/landscape_col_prim_pacs_list.txt -code/ryzom/client/data/gamedev/*_words_* -code/ryzom/client/data/gamedev/*.uxt -code/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheets.txt -code/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheet_id.bin -code/nel/tools/build_gamedata/configuration/buildsite.py -code/nel/tools/build_gamedata/configuration/upload.py -code/nel/tools/build_gamedata/processes/ai_wmap/ai_build_wmap.cfg -code/nel/tools/build_gamedata/processes/sheets/item_association.dbg -code/nel/tools/build_gamedata/processes/sheets/sheets_packer.cfg - -# WebTT temp dir -code/ryzom/tools/server/www/webtt/app/tmp -code\ryzom\tools\server\ryzom_ams\old - -# AMS ignore -code/ryzom/tools/server/ryzom_ams/www/config.php -code/ryzom/tools/server/ryzom_ams/www/is_installed - -#tools and external dir's -external -external_stlport -nel_tools* -ryzom_tools* - -#Dumps -*.dmp - - +syntax: glob + +# Various build directories +bin +obj +Debug +Release +ReleaseDebug +DebugFast +ReleaseDebugStatic +DebugFastStatic + +# Test and application directories +screenshots +release +test +Temp + +# NeL cache +*.packed_sheets + +# Ryzom save +save_shard +last_loaded_char.bin +*.binprim +*.string_cache +graphs_output +default_c + +# Windows compile +*.exe +*.dll +*.lib +*.obj + +# Linux compile +*.a +*.la +*.lo +*.Po +*.Plo +*.o +*.so +*.so.* +*_debug +core +*.pc +*.gch + +# Mac OS X compile +*.dylib + +# Log dump files +report_refused +report_failed +exception_catched +*.stat +*.log +log.txt + +# Max plugin extensions +*.dlx +*.dlm +*.dlu + +# makeall build +.mode_static + +# cmake build files & directories +CMakeFiles +CMakeCache.txt +cmake_install.cmake +CTestTestfile.cmake +CPackConfig.cmake +CPackSourceConfig.cmake +.libs + +# Linux garbage +Makefile* +aclocal.m4 +config.guess +config.sub +configure +depcomp +config.h.in +nelconfig.h.in +install-sh +ltmain.sh +missing +ylwrap +*.mk + +# Visual Studio garbage +*.opensdf +UpgradeLog*.XML +_UpgradeReport_Files +BuildLog.htm +mt.dep +ipch +*.suo +*.ncb +*.user +*.ilk +*.pdb +*.aps +*.exp +*.idb +*.sdf + +# Mac OS X garbage +.DS_Store + +# Ryzom server garbage +aes_alias_name.cfg +aes_nagios_report.txt +aes_state.txt +*.launch_ctrl +*.state +*.start_count + +# Vim and kwrite cache +*~ + +# Kdevelop4 garbage +*.kdev4 +.kdev4 + +# Python cache +*.pyd +*.pyc + +# Qt compiler +moc_*.cpp +*.moc + +# Misc garbage +*.rej +*.orig +*.cachefile +*.cache +*.patch +*.7z +external +external_stlport +3rdParty +.svn +thumbs.db +Thumbs.db +*.tpl.php +.SyncID +.SyncIgnore +.SyncArchive + +# build +code/nel/build/* +code/nelns/build/* +code/snowballs/build/* +code/ryzom/build/* +code/build/* +code/build-2010/* +build/* +install/* +code/nel/tools/build_gamedata/configuration/buildsite.py + +# Linux nel compile +code/nel/build/nel-config +code/nel/config.status +code/nel/include/nelconfig.h +code/nel/include/stamp-h1 +code/nel/libtool +code/nel/nel-config +code/nel/samples/3d/cluster_viewer/cluster_viewer +code/nel/samples/3d/font/font +code/nel/samples/georges/georges +code/nel/samples/misc/command/command +code/nel/samples/misc/configfile/configfile +code/nel/samples/misc/debug/debug +code/nel/samples/misc/i18n/i18n +code/nel/samples/misc/log/log +code/nel/samples/misc/strings/strings +code/nel/samples/net/chat/chatclient +code/nel/samples/net/chat/chatserver +code/nel/samples/net/login_system/nls_frontend_service +code/nel/samples/net/login_system/nls_login_client +code/nel/samples/net/udp/udp_bench_client +code/nel/samples/net/udp/udp_bench_service +code/nel/samples/pacs/pacs_sample +code/nel/tools/3d/build_coarse_mesh/build_coarse_mesh +code/nel/tools/3d/build_far_bank/build_far_bank +code/nel/tools/3d/build_smallbank/build_smallbank +code/nel/tools/3d/ig_lighter/ig_lighter +code/nel/tools/3d/zone_dependencies/zone_dependencies +code/nel/tools/3d/zone_ig_lighter/zone_ig_lighter +code/nel/tools/3d/zone_lighter/zone_lighter +code/nel/tools/3d/zone_welder/zone_welder +code/nel/tools/misc/bnp_make/bnp_make +code/nel/tools/misc/disp_sheet_id/disp_sheet_id +code/nel/tools/misc/make_sheet_id/make_sheet_id +code/nel/tools/misc/xml_packer/xml_packer +code/nel/tools/pacs/build_ig_boxes/build_ig_boxes +code/nel/tools/pacs/build_indoor_rbank/build_indoor_rbank +code/nel/tools/pacs/build_rbank/build_rbank +code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/skills.skill_tree +code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/xptable.xp_table +code/ryzom/tools/server/sql/ryzom_admin_default_data.sql +code/ryzom/tools/server/ryzom_ams/drupal +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/autoload +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/configs +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/cron +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/img +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/plugins +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/smarty +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/translations +code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/libinclude.php +code/ryzom/tools/server/ryzom_ams/www/html/templates_c + +# Linux server compile +code/ryzom/server/src/entities_game_service/entities_game_service +code/ryzom/server/src/frontend_service/frontend_service +code/ryzom/server/src/gpm_service/gpm_service +code/ryzom/server/src/input_output_service/input_output_service +code/ryzom/server/src/mirror_service/mirror_service +code/ryzom/server/src/ryzom_admin_service/ryzom_admin_service +code/ryzom/server/src/ryzom_naming_service/ryzom_naming_service +code/ryzom/server/src/ryzom_welcome_service/ryzom_welcome_service +code/ryzom/server/src/tick_service/tick_service +# WebTT temp dir +code/ryzom/tools/server/www/webtt/app/tmp +code\ryzom\tools\server\ryzom_ams\old + +# AMS ignore +code/ryzom/tools/server/ryzom_ams/www/config.php +code/ryzom/tools/server/ryzom_ams/www/is_installed + +#tools and external dir's +external +external_stlport +nel_tools* +ryzom_tools* + +#Dumps +*.dmp + +code/nel/tools/build_gamedata/processes/ai_wmap/ai_build_wmap.cfg +code/nel/tools/build_gamedata/processes/sheets/sheets_packer.cfg +code/nel/tools/build_gamedata/processes/rbank/build_rbank.cfg +code/nel/tools/build_gamedata/processes/zone/debug_zone_dependencies.cfg diff --git a/.hgtags b/.hgtags index e74d7ff4d..cb11e3e8b 100644 --- a/.hgtags +++ b/.hgtags @@ -3,3 +3,6 @@ a409552f83cb55a5c20f867fd7bcae1d0083d01a ryzomcore_0_8_0 0000000000000000000000000000000000000000 ryzomcore_0_8_0 0000000000000000000000000000000000000000 ryzomcore_0_8_0 4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 ryzomcore_0_8_0 + +950d650ca92e6041611258d7e5131ccf661e4ec2 latest-graft-to-default +950d650ca92e6041611258d7e5131ccf661e4ec2 latest-merge-from-default diff --git a/code/CMakeModules/FindDirectXSDK.cmake b/code/CMakeModules/FindDirectXSDK.cmake index dc6753a8b..3cf91ec3c 100644 --- a/code/CMakeModules/FindDirectXSDK.cmake +++ b/code/CMakeModules/FindDirectXSDK.cmake @@ -27,7 +27,7 @@ FIND_PATH(DXSDK_DIR MACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME) FIND_LIBRARY(${MYLIBRARY} NAMES ${MYLIBRARYNAME} - PATHS + HINTS "${DXSDK_LIBRARY_DIR}" ) ENDMACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME) @@ -36,11 +36,16 @@ IF(DXSDK_DIR) SET(DXSDK_INCLUDE_DIR "${DXSDK_DIR}/Include") IF(TARGET_X64) - SET(DXSDK_LIBRARY_DIR "${DXSDK_DIR}/Lib/x64") + SET(DXSDK_LIBRARY_DIRS ${DXSDK_DIR}/Lib/x64 ${DXSDK_DIR}/lib/amd64) ELSE(TARGET_X64) - SET(DXSDK_LIBRARY_DIR "${DXSDK_DIR}/Lib/x86") + SET(DXSDK_LIBRARY_DIRS ${DXSDK_DIR}/Lib/x86 ${DXSDK_DIR}/lib) ENDIF(TARGET_X64) + FIND_PATH(DXSDK_LIBRARY_DIR + dxguid.lib + PATHS + ${DXSDK_LIBRARY_DIRS}) + FIND_DXSDK_LIBRARY(DXSDK_GUID_LIBRARY dxguid) FIND_DXSDK_LIBRARY(DXSDK_DINPUT_LIBRARY dinput8) FIND_DXSDK_LIBRARY(DXSDK_DSOUND_LIBRARY dsound) diff --git a/code/CMakeModules/FindWindowsSDK.cmake b/code/CMakeModules/FindWindowsSDK.cmake index fd32d92b5..2e72af9e5 100644 --- a/code/CMakeModules/FindWindowsSDK.cmake +++ b/code/CMakeModules/FindWindowsSDK.cmake @@ -71,11 +71,14 @@ SET(WINSDKENV_DIR $ENV{WINSDK_DIR}) MACRO(FIND_WINSDK_VERSION_HEADERS) IF(WINSDK_DIR AND NOT WINSDK_VERSION) # Search version in headers - IF(EXISTS ${WINSDK_DIR}/include/Msi.h) - SET(_MSI_FILE ${WINSDK_DIR}/include/Msi.h) - ENDIF(EXISTS ${WINSDK_DIR}/include/Msi.h) + FIND_FILE(_MSI_FILE Msi.h + PATHS + ${WINSDK_DIR}/Include/um + ${WINSDK_DIR}/Include + ) IF(_MSI_FILE) + # Look for Windows SDK 8.0 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN8") @@ -88,11 +91,11 @@ MACRO(FIND_WINSDK_VERSION_HEADERS) FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN7") IF(_CONTENT) - IF(EXISTS ${WINSDK_DIR}/include/winsdkver.h) - SET(_WINSDKVER_FILE ${WINSDK_DIR}/include/winsdkver.h) - ELSEIF(EXISTS ${WINSDK_DIR}/include/WinSDKVer.h) - SET(_WINSDKVER_FILE ${WINSDK_DIR}/include/WinSDKVer.h) - ENDIF(EXISTS ${WINSDK_DIR}/include/winsdkver.h) + FIND_FILE(_WINSDKVER_FILE winsdkver.h WinSDKVer.h + PATHS + ${WINSDK_DIR}/Include/um + ${WINSDK_DIR}/Include + ) IF(_WINSDKVER_FILE) # Load WinSDKVer.h content @@ -162,9 +165,13 @@ MACRO(USE_CURRENT_WINSDK) SET(WINSDK_VERSION_FULL "") # Use WINSDK environment variable - IF(WINSDKENV_DIR AND EXISTS ${WINSDKENV_DIR}/include/Windows.h) - SET(WINSDK_DIR ${WINSDKENV_DIR}) - ENDIF(WINSDKENV_DIR AND EXISTS ${WINSDKENV_DIR}/include/Windows.h) + IF(WINSDKENV_DIR) + FIND_PATH(WINSDK_DIR Windows.h + HINTS + ${WINSDKENV_DIR}/Include/um + ${WINSDKENV_DIR}/Include + ) + ENDIF(WINSDKENV_DIR) # Use INCLUDE environment variable IF(NOT WINSDK_DIR AND WINSDKCURRENT_VERSION_INCLUDE) @@ -173,8 +180,8 @@ MACRO(USE_CURRENT_WINSDK) # Look for Windows.h because there are several paths IF(EXISTS ${_INCLUDE}/Windows.h) - STRING(REGEX REPLACE "/(include|INCLUDE|Include)" "" WINSDK_DIR ${_INCLUDE}) - MESSAGE(STATUS "Found Windows SDK environment variable in ${WINSDK_DIR}") + STRING(REGEX REPLACE "/(include|INCLUDE|Include)(.*)" "" WINSDK_DIR ${_INCLUDE}) + MESSAGE(STATUS "Found Windows SDK from include environment variable in ${WINSDK_DIR}") BREAK() ENDIF(EXISTS ${_INCLUDE}/Windows.h) ENDFOREACH(_INCLUDE) diff --git a/code/CMakeModules/nel.cmake b/code/CMakeModules/nel.cmake index 3f7847dbc..74e12de9d 100644 --- a/code/CMakeModules/nel.cmake +++ b/code/CMakeModules/nel.cmake @@ -323,6 +323,7 @@ MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS) OPTION(WITH_NEL_PIPELINE "Build NeL Pipeline" ON ) OPTION(WITH_LIBOVR "With LibOVR support" OFF) OPTION(WITH_LIBVR "With LibVR support" OFF) + OPTION(WITH_PERFHUD "With NVIDIA PerfHUD support" OFF) ENDMACRO(NL_SETUP_NEL_DEFAULT_OPTIONS) MACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS) @@ -341,6 +342,7 @@ MACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS) OPTION(WITH_RYZOM_TOOLS "Build Ryzom Core Tools" ON ) OPTION(WITH_RYZOM_SERVER "Build Ryzom Core Services" ON ) OPTION(WITH_RYZOM_SOUND "Enable Ryzom Core Sound" ON ) + OPTION(WITH_RYZOM_PATCH "Enable Ryzom in-game patch support" OFF) ### # Optional support @@ -887,7 +889,7 @@ MACRO(NL_SETUP_BUILD) SET(NL_RELEASE_CFLAGS "${NL_RELEASE_CFLAGS} -g") ELSE(WITH_SYMBOLS) IF(APPLE) - SET(NL_RELEASE_LINKFLAGS "-Wl,-dead_strip -Wl,-x ${NL_RELEASE_LINKFLAGS}") + SET(NL_RELEASE_LINKFLAGS "-Wl,-dead_strip ${NL_RELEASE_LINKFLAGS}") ELSE(APPLE) SET(NL_RELEASE_LINKFLAGS "-Wl,-s ${NL_RELEASE_LINKFLAGS}") ENDIF(APPLE) diff --git a/code/CTestConfig.cmake b/code/CTestConfig.cmake index 88db044ea..eb459f4a2 100644 --- a/code/CTestConfig.cmake +++ b/code/CTestConfig.cmake @@ -8,6 +8,6 @@ set(CTEST_PROJECT_NAME "RyzomCore") set(CTEST_NIGHTLY_START_TIME "00:00:00 CST") set(CTEST_UPDATE_TYPE "hg") set(CTEST_DROP_METHOD "http") -set(CTEST_DROP_SITE "www.opennel.org") -set(CTEST_DROP_LOCATION "/cdash/submit.php?project=RyzomCore") +set(CTEST_DROP_SITE "ci.ryzomcore.org") +set(CTEST_DROP_LOCATION "/submit.php?project=RyzomCore") set(CTEST_DROP_SITE_CDASH TRUE) diff --git a/code/nel/include/nel/3d/skeleton_shape.h b/code/nel/include/nel/3d/skeleton_shape.h index 52a7c9e62..a47be7f17 100644 --- a/code/nel/include/nel/3d/skeleton_shape.h +++ b/code/nel/include/nel/3d/skeleton_shape.h @@ -88,7 +88,7 @@ public: /** return the bounding box of the shape. Default is to return Null bbox. */ - virtual void getAABBox(NLMISC::CAABBox &bbox) const; + virtual void getAABBox(NLMISC::CAABBox &bbox) const; /// get an approximation of the number of triangles this instance will render for a fixed distance. virtual float getNumTriangles (float distance); @@ -98,7 +98,7 @@ public: NLMISC_DECLARE_CLASS(CSkeletonShape); /// flush textures used by this shape. - virtual void flushTextures (IDriver &/* driver */, uint /* selectedTexture */) {} + virtual void flushTextures (IDriver &/* driver */, uint /* selectedTexture */) {} // @} diff --git a/code/nel/include/nel/3d/zone_lighter.h b/code/nel/include/nel/3d/zone_lighter.h index 357917f07..4f2910c52 100644 --- a/code/nel/include/nel/3d/zone_lighter.h +++ b/code/nel/include/nel/3d/zone_lighter.h @@ -466,6 +466,7 @@ private: uint _NumberOfPatchComputed; uint _ProcessCount; uint64 _CPUMask; + NLMISC::CMutex _ProcessExitedMutex; volatile uint _ProcessExited; // *** Bitmap sharing diff --git a/code/nel/include/nel/gui/ctrl_base.h b/code/nel/include/nel/gui/ctrl_base.h index fe8d5ea60..28eeb2cd0 100644 --- a/code/nel/include/nel/gui/ctrl_base.h +++ b/code/nel/include/nel/gui/ctrl_base.h @@ -68,9 +68,7 @@ namespace NLGUI // special parse virtual bool parse(xmlNodePtr cur, CInterfaceGroup *parentGroup); - - /// Handle all events (implemented by derived classes) (return true to signal event handled) - virtual bool handleEvent (const NLGUI::CEventDescriptor &event); + bool handleEvent (const NLGUI::CEventDescriptor &event); virtual CCtrlBase *getSubCtrl (sint32 /* x */, sint32 /* y */) { return this; } diff --git a/code/nel/include/nel/gui/ctrl_text_button.h b/code/nel/include/nel/gui/ctrl_text_button.h index 2df1dee5d..183b6a65e 100644 --- a/code/nel/include/nel/gui/ctrl_text_button.h +++ b/code/nel/include/nel/gui/ctrl_text_button.h @@ -42,6 +42,7 @@ namespace NLGUI /// Constructor CCtrlTextButton(const TCtorParam ¶m); + ~CCtrlTextButton(); std::string getProperty( const std::string &name ) const; void setProperty( const std::string &name, const std::string &value ); @@ -123,6 +124,9 @@ namespace NLGUI REFLECT_LUA_METHOD("getViewText", luaGetViewText) REFLECT_EXPORT_END + void onRemoved(); + void onWidgetDeleted( CInterfaceElement *e ); + protected: enum {NumTexture= 3}; diff --git a/code/nel/include/nel/gui/editor_selection_watcher.h b/code/nel/include/nel/gui/editor_selection_watcher.h new file mode 100644 index 000000000..415f4f9db --- /dev/null +++ b/code/nel/include/nel/gui/editor_selection_watcher.h @@ -0,0 +1,30 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include + +namespace NLGUI +{ + /// Watches the currently selected GUI widget + class IEditorSelectionWatcher + { + public: + + /// Notifies the watcher about the change + virtual void selectionChanged( std::string &newSelection ) = 0; + }; +} + diff --git a/code/nel/include/nel/gui/interface_element.h b/code/nel/include/nel/gui/interface_element.h index 210c24b2e..764d165ef 100644 --- a/code/nel/include/nel/gui/interface_element.h +++ b/code/nel/include/nel/gui/interface_element.h @@ -70,6 +70,14 @@ namespace NLGUI { public: + /// Watches CInterfaceElement deletions + class IDeletionWatcher + { + public: + IDeletionWatcher(){} + virtual ~IDeletionWatcher(){} + virtual void onDeleted( const std::string &name ){} + }; enum EStrech { @@ -424,6 +432,8 @@ namespace NLGUI void drawHotSpot(THotSpot hs, NLMISC::CRGBA col); + void drawHighlight(); + // Returns 'true' if that element can be downcasted to a view virtual bool isView() const { return false; } @@ -473,6 +483,7 @@ namespace NLGUI bool isInGroup( CInterfaceGroup *group ); static void setEditorMode( bool b ){ editorMode = b; } + static bool getEditorMode(){ return editorMode; } void setEditorSelected( bool b ){ editorSelected = b; } bool isEditorSelected() const{ return editorSelected; } @@ -483,6 +494,19 @@ namespace NLGUI void setSerializable( bool b ){ serializable = b; } bool IsSerializable() const{ return serializable; } + /// Called when the widget is removed from it's parent group + virtual void onRemoved(){} + + /// Registers a deletion watcher + static void registerDeletionWatcher( IDeletionWatcher *watcher ); + + /// Unregisters a deletion watcher + static void unregisterDeletionWatcher( IDeletionWatcher *watcher ); + + /// Called when the widget is deleted, + /// so other widgets in the group can check if it belongs to them + virtual void onWidgetDeleted( CInterfaceElement *e ){} + protected: bool editorSelected; @@ -543,6 +567,11 @@ namespace NLGUI void parseSizeRef(const char *sizeRefStr, sint32 &sizeref, sint32 &sizeDivW, sint32 &sizeDivH); private: + /// Notifies the deletion watchers that this interface element is being deleted + void notifyDeletionWatchers(); + + static std::vector< IDeletionWatcher* > deletionWatchers; + //void snapSize(); bool serializable; diff --git a/code/nel/include/nel/gui/interface_group.h b/code/nel/include/nel/gui/interface_group.h index 61cdc2c9b..f72bc6f1f 100644 --- a/code/nel/include/nel/gui/interface_group.h +++ b/code/nel/include/nel/gui/interface_group.h @@ -322,6 +322,8 @@ namespace NLGUI // Return the current Depth, with no ZBias applied. float getDepthForZSort() const { return _DepthForZSort; } + void onWidgetDeleted( CInterfaceElement *e ); + protected: void makeNewClip (sint32 &oldClipX, sint32 &oldClipY, sint32 &oldClipW, sint32 &oldClipH); diff --git a/code/nel/include/nel/gui/interface_parser.h b/code/nel/include/nel/gui/interface_parser.h index eb602b8ca..2bf1df9a8 100644 --- a/code/nel/include/nel/gui/interface_parser.h +++ b/code/nel/include/nel/gui/interface_parser.h @@ -382,6 +382,7 @@ namespace NLGUI bool serializeProcs( xmlNodePtr parentNode ) const; bool serializePointerSettings( xmlNodePtr parentNode ) const; bool serializeKeySettings( xmlNodePtr parentNode ) const; + CViewBase* createClass( const std::string &name ); }; } diff --git a/code/nel/include/nel/gui/parser.h b/code/nel/include/nel/gui/parser.h index dc6d00767..db868f70d 100644 --- a/code/nel/include/nel/gui/parser.h +++ b/code/nel/include/nel/gui/parser.h @@ -27,6 +27,7 @@ namespace NLGUI { class CInterfaceElement; + class CViewBase; class CInterfaceGroup; class CInterfaceAnim; class CCtrlSheetSelection; @@ -86,6 +87,7 @@ namespace NLGUI virtual bool serializeProcs( xmlNodePtr parentNode ) const = 0; virtual bool serializePointerSettings( xmlNodePtr parentNode ) const = 0; virtual bool serializeKeySettings( xmlNodePtr parentNode ) const = 0; + virtual CViewBase* createClass( const std::string &name ) = 0; }; } diff --git a/code/nel/include/nel/gui/view_base.h b/code/nel/include/nel/gui/view_base.h index b7d2aceab..f64803720 100644 --- a/code/nel/include/nel/gui/view_base.h +++ b/code/nel/include/nel/gui/view_base.h @@ -25,6 +25,7 @@ namespace NLGUI { + class CEventDescriptor; class CViewBase : public CInterfaceElement { @@ -76,6 +77,9 @@ namespace NLGUI // special for mouse over : return true and fill the name of the cursor to display virtual bool getMouseOverShape(std::string &/* texName */, uint8 &/* rot */, NLMISC::CRGBA &/* col */) { return false; } + + /// Handle all events (implemented by derived classes) (return true to signal event handled) + virtual bool handleEvent (const NLGUI::CEventDescriptor &evnt); }; diff --git a/code/nel/include/nel/gui/widget_addition_watcher.h b/code/nel/include/nel/gui/widget_addition_watcher.h new file mode 100644 index 000000000..a2717e398 --- /dev/null +++ b/code/nel/include/nel/gui/widget_addition_watcher.h @@ -0,0 +1,32 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#ifndef WIDGET_ADD_WATCHER +#define WIDGET_ADD_WATCHER + +#include + +namespace NLGUI +{ + class IWidgetAdditionWatcher + { + public: + virtual void widgetAdded( const std::string &name ) = 0; + }; +} + +#endif + diff --git a/code/nel/include/nel/gui/widget_manager.h b/code/nel/include/nel/gui/widget_manager.h index 00723faea..5fd75ac8a 100644 --- a/code/nel/include/nel/gui/widget_manager.h +++ b/code/nel/include/nel/gui/widget_manager.h @@ -47,6 +47,8 @@ namespace NLGUI class CInterfaceOptions; class CInterfaceAnim; class CProcedure; + class IEditorSelectionWatcher; + class IWidgetAdditionWatcher; /** GUI Widget Manager @@ -341,6 +343,7 @@ namespace NLGUI /** * Capture */ + CViewBase *getCapturedView(){ return _CapturedView; } CCtrlBase *getCapturePointerLeft() { return _CapturePointerLeft; } CCtrlBase *getCapturePointerRight() { return _CapturePointerRight; } CCtrlBase *getCaptureKeyboard() { return _CaptureKeyboard; } @@ -484,7 +487,17 @@ namespace NLGUI IParser* getParser() const{ return parser; } + std::string& getCurrentEditorSelection(){ return currentEditorSelection; } void setCurrentEditorSelection( const std::string &name ); + void notifySelectionWatchers(); + void registerSelectionWatcher( IEditorSelectionWatcher *watcher ); + void unregisterSelectionWatcher( IEditorSelectionWatcher *watcher ); + + void notifyAdditionWatchers( const std::string &widgetName ); + void registerAdditionWatcher( IWidgetAdditionWatcher *watcher ); + void unregisterAdditionWatcher( IWidgetAdditionWatcher *watcher ); + + CInterfaceElement* addWidgetToGroup( std::string &group, std::string &widgetClass, std::string &widgetName ); private: CWidgetManager(); @@ -511,6 +524,8 @@ namespace NLGUI NLMISC::CRefPtr _CapturePointerLeft; NLMISC::CRefPtr _CapturePointerRight; + NLMISC::CRefPtr< CViewBase > _CapturedView; + // What is under pointer std::vector< CViewBase* > _ViewsUnderPointer; std::vector< CCtrlBase* > _CtrlsUnderPointer; @@ -567,6 +582,9 @@ namespace NLGUI std::vector< INewScreenSizeHandler* > newScreenSizeHandlers; std::vector< IOnWidgetsDrawnHandler* > onWidgetsDrawnHandlers; + std::vector< IEditorSelectionWatcher* > selectionWatchers; + std::vector< IWidgetAdditionWatcher* > additionWatchers; + std::string currentEditorSelection; }; diff --git a/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp b/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp index 13306432f..864406205 100644 --- a/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp +++ b/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp @@ -1464,6 +1464,24 @@ bool CDriverD3D::setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool r return false; } + #if WITH_PERFHUD + // Look for 'NVIDIA PerfHUD' adapter + // If it is present, override default settings + for (UINT gAdapter=0;gAdapter<_D3D->GetAdapterCount();gAdapter++) + { + D3DADAPTER_IDENTIFIER9 Identifier; + HRESULT Res; + Res = _D3D->GetAdapterIdentifier(gAdapter,0,&Identifier); + + if (strstr(Identifier.Description,"PerfHUD") != 0) + { + nlinfo ("Setting up with PerfHUD"); + adapter=gAdapter; + _Rasterizer=D3DDEVTYPE_REF; + break; + } + } + #endif WITH_PERFHUD // Create the D3D device HRESULT result = _D3D->CreateDevice (adapter, _Rasterizer, _HWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_PUREDEVICE, ¶meters, &_DeviceInterface); if (result != D3D_OK) @@ -1487,6 +1505,8 @@ bool CDriverD3D::setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool r } } + + // _D3D->CreateDevice (adapter, _Rasterizer, _HWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, ¶meters, &_DeviceInterface); // Check some caps @@ -2635,13 +2655,15 @@ bool CDriverD3D::reset (const GfxMode& mode) #ifndef NL_NO_ASM CFpuRestorer fpuRestorer; // fpu control word is changed by "Reset" #endif - HRESULT hr = _DeviceInterface->Reset (¶meters); - if (hr != D3D_OK) - { - nlwarning("CDriverD3D::reset: Reset on _DeviceInterface error 0x%x", hr); - // tmp - nlstopex(("CDriverD3D::reset: Reset on _DeviceInterface")); - return false; + if (_Rasterizer!=D3DDEVTYPE_REF) { + HRESULT hr = _DeviceInterface->Reset (¶meters); + if (hr != D3D_OK) + { + nlwarning("CDriverD3D::reset: Reset on _DeviceInterface error 0x%x", hr); + // tmp + nlstopex(("CDriverD3D::reset: Reset on _DeviceInterface")); + return false; + } } } diff --git a/code/nel/src/3d/driver/opengl/GL/glext.h b/code/nel/src/3d/driver/opengl/GL/glext.h index e70266447..f2844e170 100644 --- a/code/nel/src/3d/driver/opengl/GL/glext.h +++ b/code/nel/src/3d/driver/opengl/GL/glext.h @@ -6,7 +6,7 @@ extern "C" { #endif /* -** Copyright (c) 2013 The Khronos Group Inc. +** Copyright (c) 2013-2014 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -33,7 +33,7 @@ extern "C" { ** used to make the header, and the header can be found at ** http://www.opengl.org/registry/ ** -** Khronos $Revision: 23855 $ on $Date: 2013-11-02 22:54:48 -0700 (Sat, 02 Nov 2013) $ +** Khronos $Revision: 26290 $ on $Date: 2014-04-16 05:35:38 -0700 (Wed, 16 Apr 2014) $ */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) @@ -53,7 +53,7 @@ extern "C" { #define GLAPI extern #endif -#define GL_GLEXT_VERSION 20131102 +#define GL_GLEXT_VERSION 20140416 /* Generated C header for: * API: gl @@ -1485,7 +1485,7 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum atta typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); @@ -1505,7 +1505,7 @@ GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLui GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); #endif #endif /* GL_VERSION_3_2 */ @@ -2144,6 +2144,10 @@ GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data) #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); @@ -2432,6 +2436,7 @@ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum #define GL_VERTEX_BINDING_STRIDE 0x82D8 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F #define GL_DISPLAY_LIST 0x82E7 typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); @@ -4799,6 +4804,109 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG #endif #endif /* GL_AMD_draw_buffers_blend */ +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 +typedef int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_AMD_gpu_shader_int64 */ + #ifndef GL_AMD_interleaved_elements #define GL_AMD_interleaved_elements 1 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 @@ -4836,6 +4944,20 @@ GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); #endif #endif /* GL_AMD_name_gen_delete */ +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF +typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param); +#endif +#endif /* GL_AMD_occlusion_query_event */ + #ifndef GL_AMD_performance_monitor #define GL_AMD_performance_monitor 1 #define GL_COUNTER_TYPE_AMD 0x8BC0 @@ -4947,6 +5069,11 @@ GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); #define GL_AMD_transform_feedback3_lines_triangles 1 #endif /* GL_AMD_transform_feedback3_lines_triangles */ +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#endif /* GL_AMD_transform_feedback4 */ + #ifndef GL_AMD_vertex_shader_layer #define GL_AMD_vertex_shader_layer 1 #endif /* GL_AMD_vertex_shader_layer */ @@ -6163,7 +6290,7 @@ typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintp typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); @@ -6419,7 +6546,7 @@ GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, G GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); @@ -7062,6 +7189,10 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #endif /* GL_EXT_separate_specular_color */ +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 +#endif /* GL_EXT_shader_image_load_formatted */ + #ifndef GL_EXT_shader_image_load_store #define GL_EXT_shader_image_load_store 1 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 @@ -8108,6 +8239,52 @@ GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void #endif #endif /* GL_INTEL_parallel_arrays */ +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + #ifndef GL_MESAX_texture_stack #define GL_MESAX_texture_stack 1 #define GL_TEXTURE_1D_STACK_MESAX 0x8759 @@ -8202,6 +8379,15 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void); #endif #endif /* GL_NVX_conditional_render */ +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif /* GL_NVX_gpu_memory_info */ + #ifndef GL_NV_bindless_multi_draw_indirect #define GL_NV_bindless_multi_draw_indirect 1 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); @@ -8248,6 +8434,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); #define GL_NV_blend_equation_advanced 1 #define GL_BLEND_OVERLAP_NV 0x9281 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 #define GL_COLORBURN_NV 0x929A #define GL_COLORDODGE_NV 0x9299 #define GL_CONJOINT_NV 0x9284 @@ -8261,6 +8448,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); #define GL_DST_OUT_NV 0x928D #define GL_DST_OVER_NV 0x9289 #define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 #define GL_HARDLIGHT_NV 0x929B #define GL_HARDMIX_NV 0x92A9 #define GL_HSL_COLOR_NV 0x92AF @@ -8282,6 +8470,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); #define GL_PLUS_CLAMPED_NV 0x92B1 #define GL_PLUS_DARKER_NV 0x9292 #define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 #define GL_SCREEN_NV 0x9295 #define GL_SOFTLIGHT_NV 0x929C #define GL_SRC_ATOP_NV 0x928E @@ -8291,6 +8480,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); #define GL_SRC_OVER_NV 0x9288 #define GL_UNCORRELATED_NV 0x9282 #define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); #ifdef GL_GLEXT_PROTOTYPES @@ -8640,103 +8830,6 @@ GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint #ifndef GL_NV_gpu_shader5 #define GL_NV_gpu_shader5 1 -typedef int64_t GLint64EXT; -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB -typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); -GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); -GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); -GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); -GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); -GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif #endif /* GL_NV_gpu_shader5 */ #ifndef GL_NV_half_float @@ -9320,7 +9413,6 @@ typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); #ifdef GL_GLEXT_PROTOTYPES @@ -9335,7 +9427,6 @@ GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pnam GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); #endif @@ -9350,6 +9441,17 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs #define GL_NV_shader_storage_buffer_object 1 #endif /* GL_NV_shader_storage_buffer_object */ +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#endif /* GL_NV_shader_thread_group */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +#endif /* GL_NV_shader_thread_shuffle */ + #ifndef GL_NV_tessellation_program5 #define GL_NV_tessellation_program5 1 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 @@ -9625,7 +9727,7 @@ typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); @@ -9636,7 +9738,7 @@ GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAdd GLAPI void APIENTRY glVDPAUFiniNV (void); GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); diff --git a/code/nel/src/3d/driver/opengl/GL/glxext.h b/code/nel/src/3d/driver/opengl/GL/glxext.h index c81ab4d5c..7437d148c 100644 --- a/code/nel/src/3d/driver/opengl/GL/glxext.h +++ b/code/nel/src/3d/driver/opengl/GL/glxext.h @@ -6,7 +6,7 @@ extern "C" { #endif /* -** Copyright (c) 2013 The Khronos Group Inc. +** Copyright (c) 2013-2014 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -33,10 +33,10 @@ extern "C" { ** used to make the header, and the header can be found at ** http://www.opengl.org/registry/ ** -** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ +** Khronos $Revision: 26290 $ on $Date: 2014-04-16 05:35:38 -0700 (Wed, 16 Apr 2014) $ */ -#define GLX_GLXEXT_VERSION 20131028 +#define GLX_GLXEXT_VERSION 20140416 /* Generated C header for: * API: glx @@ -49,6 +49,7 @@ extern "C" { #ifndef GLX_VERSION_1_3 #define GLX_VERSION_1_3 1 +typedef XID GLXContextID; typedef struct __GLXFBConfigRec *GLXFBConfig; typedef XID GLXWindow; typedef XID GLXPbuffer; @@ -272,7 +273,6 @@ __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName); #ifndef GLX_EXT_import_context #define GLX_EXT_import_context 1 -typedef XID GLXContextID; #define GLX_SHARE_CONTEXT_EXT 0x800A #define GLX_VISUAL_ID_EXT 0x800B #define GLX_SCREEN_EXT 0x800C @@ -290,6 +290,23 @@ void glXFreeContextEXT (Display *dpy, GLXContext context); #endif #endif /* GLX_EXT_import_context */ +#ifndef GLX_EXT_stereo_tree +#define GLX_EXT_stereo_tree 1 +typedef struct { + int type; + unsigned long serial; + Bool send_event; + Display *display; + int extension; + int evtype; + GLXDrawable window; + Bool stereo_tree; +} GLXStereoNotifyEventEXT; +#define GLX_STEREO_TREE_EXT 0x20F5 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#endif /* GLX_EXT_stereo_tree */ + #ifndef GLX_EXT_swap_control #define GLX_EXT_swap_control 1 #define GLX_SWAP_INTERVAL_EXT 0x20F1 @@ -407,6 +424,32 @@ GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixm #endif #endif /* GLX_MESA_pixmap_colormap */ +#ifndef GLX_MESA_query_renderer +#define GLX_MESA_query_renderer 1 +#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 +#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 +#define GLX_RENDERER_VERSION_MESA 0x8185 +#define GLX_RENDERER_ACCELERATED_MESA 0x8186 +#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 +#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 +#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 +#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A +#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B +#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C +#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D +#define GLX_RENDERER_ID_MESA 0x818E +typedef Bool ( *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int *value); +typedef const char *( *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); +typedef Bool ( *PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display *dpy, int screen, int renderer, int attribute, unsigned int *value); +typedef const char *( *PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXQueryCurrentRendererIntegerMESA (int attribute, unsigned int *value); +const char *glXQueryCurrentRendererStringMESA (int attribute); +Bool glXQueryRendererIntegerMESA (Display *dpy, int screen, int renderer, int attribute, unsigned int *value); +const char *glXQueryRendererStringMESA (Display *dpy, int screen, int renderer, int attribute); +#endif +#endif /* GLX_MESA_query_renderer */ + #ifndef GLX_MESA_release_buffers #define GLX_MESA_release_buffers 1 typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable); @@ -433,6 +476,14 @@ void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLe #endif #endif /* GLX_NV_copy_image */ +#ifndef GLX_NV_delay_before_swap +#define GLX_NV_delay_before_swap 1 +typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds); +#endif +#endif /* GLX_NV_delay_before_swap */ + #ifndef GLX_NV_float_buffer #define GLX_NV_float_buffer 1 #define GLX_FLOAT_COMPONENTS_NV 0x20B0 diff --git a/code/nel/src/3d/driver/opengl/GL/wglext.h b/code/nel/src/3d/driver/opengl/GL/wglext.h index 783e53d84..e9648c37c 100644 --- a/code/nel/src/3d/driver/opengl/GL/wglext.h +++ b/code/nel/src/3d/driver/opengl/GL/wglext.h @@ -6,7 +6,7 @@ extern "C" { #endif /* -** Copyright (c) 2013 The Khronos Group Inc. +** Copyright (c) 2013-2014 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -33,7 +33,7 @@ extern "C" { ** used to make the header, and the header can be found at ** http://www.opengl.org/registry/ ** -** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ +** Khronos $Revision: 26290 $ on $Date: 2014-04-16 05:35:38 -0700 (Wed, 16 Apr 2014) $ */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) @@ -41,7 +41,7 @@ extern "C" { #include #endif -#define WGL_WGLEXT_VERSION 20131028 +#define WGL_WGLEXT_VERSION 20140416 /* Generated C header for: * API: wgl diff --git a/code/nel/src/3d/driver/opengl/GLES/glext.h b/code/nel/src/3d/driver/opengl/GLES/glext.h index 5b46ae6d0..67092fdcb 100644 --- a/code/nel/src/3d/driver/opengl/GLES/glext.h +++ b/code/nel/src/3d/driver/opengl/GLES/glext.h @@ -1,7 +1,7 @@ #ifndef __glext_h_ #define __glext_h_ -/* $Revision: 19260 $ on $Date:: 2012-09-20 11:30:36 -0700 #$ */ +/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */ #ifdef __cplusplus extern "C" { @@ -1055,10 +1055,10 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); +GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif diff --git a/code/nel/src/3d/driver/opengl/KHR/khrplatform.h b/code/nel/src/3d/driver/opengl/KHR/khrplatform.h index ee2ab4fd7..c9e6f17d3 100644 --- a/code/nel/src/3d/driver/opengl/KHR/khrplatform.h +++ b/code/nel/src/3d/driver/opengl/KHR/khrplatform.h @@ -26,7 +26,7 @@ /* Khronos platform-specific types and definitions. * - * $Revision: 1.5 $ on $Date: 2010/06/03 16:51:55 $ + * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ * * Adopters may modify this file to suit their platform. Adopters are * encouraged to submit platform specific modifications to the Khronos @@ -97,19 +97,10 @@ *------------------------------------------------------------------------- * This precedes the return type of the function in the function prototype. */ - -#if (defined(_WIN32) || defined(__VC32__)) && !defined(__SCITECH_SNAP__) && !defined(__WINSCW__) -# if defined (_DLL_EXPORTS) -# define KHRONOS_APICALL __declspec(dllexport) -# else -# define KHRONOS_APICALL __declspec(dllimport) -# endif +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +# define KHRONOS_APICALL __declspec(dllimport) #elif defined (__SYMBIAN32__) -# if defined (__GCC32__) -# define KHRONOS_APICALL __declspec(dllexport) -# else -# define KHRONOS_APICALL IMPORT_C -# endif +# define KHRONOS_APICALL IMPORT_C #else # define KHRONOS_APICALL #endif @@ -120,7 +111,7 @@ * This follows the return type of the function and precedes the function * name in the function prototype. */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) && !defined(__WINSCW__) +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) /* Win32 but not WinCE */ # define KHRONOS_APIENTRY __stdcall #else @@ -141,18 +132,7 @@ /*------------------------------------------------------------------------- * basic type definitions *-----------------------------------------------------------------------*/ -#if defined(__SYMBIAN32__) - -#include - -typedef TInt32 khronos_int32_t; -typedef TUint32 khronos_uint32_t; -typedef TInt64 khronos_int64_t; -typedef TUint64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) /* @@ -208,19 +188,6 @@ typedef unsigned long long int khronos_uint64_t; #define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_FLOAT 1 -#elif defined(_UITRON_) - -/* - * uITRON - */ -typedef signed int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -typedef long long khronos_int64_t; -typedef unsigned long long khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - - #elif 0 /* @@ -254,10 +221,23 @@ typedef signed char khronos_int8_t; typedef unsigned char khronos_uint8_t; typedef signed short int khronos_int16_t; typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else typedef signed long int khronos_intptr_t; typedef unsigned long int khronos_uintptr_t; typedef signed long int khronos_ssize_t; typedef unsigned long int khronos_usize_t; +#endif #if KHRONOS_SUPPORT_FLOAT /* diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.cpp b/code/nel/src/3d/driver/opengl/driver_opengl.cpp index 474750d2c..e8cb57a22 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl.cpp @@ -2195,7 +2195,7 @@ void CDriverGL::setSwapVBLInterval(uint interval) #elif defined(NL_OS_UNIX) if (_win && _Extensions.GLXEXTSwapControl) { - res = nglXSwapIntervalEXT(_dpy, _win, interval) == 0; + nglXSwapIntervalEXT(_dpy, _win, interval); } else if (_Extensions.GLXSGISwapControl) { @@ -2513,9 +2513,7 @@ void CDriverGL::retrieveATIDriverVersion() RegCloseKey(parentKey); } #elif defined(NL_OS_MAC) -# warning "OpenGL Driver: Missing Mac Implementation for ATI version retrieval" - nlwarning("OpenGL Driver: Missing Mac Implementation for ATI version retrieval"); - + // TODO: Missing Mac Implementation for ATI version retrieval #elif defined (NL_OS_UNIX) // TODO for Linux: implement retrieveATIDriverVersion... assuming versions under linux are probably different #endif diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp index 3b771e1c1..3ded67d62 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp @@ -68,254 +68,252 @@ void (*nglGetProcAddress(const char *procName))() #ifdef USE_OPENGLES // GL_OES_mapbuffer -NEL_PFNGLMAPBUFFEROESPROC nglMapBufferOES; -NEL_PFNGLUNMAPBUFFEROESPROC nglUnmapBufferOES; -NEL_PFNGLGETBUFFERPOINTERVOESPROC nglGetBufferPointervOES; +PFNGLMAPBUFFEROESPROC nglMapBufferOES; +PFNGLUNMAPBUFFEROESPROC nglUnmapBufferOES; +PFNGLGETBUFFERPOINTERVOESPROC nglGetBufferPointervOES; -NEL_PFNGLBUFFERSUBDATAPROC nglBufferSubData; - -PFNGLDRAWTEXFOESPROC nglDrawTexfOES; +PFNGLDRAWTEXFOESPROC nglDrawTexfOES; // GL_OES_framebuffer_object -NEL_PFNGLISRENDERBUFFEROESPROC nglIsRenderbufferOES; -NEL_PFNGLBINDRENDERBUFFEROESPROC nglBindRenderbufferOES; -NEL_PFNGLDELETERENDERBUFFERSOESPROC nglDeleteRenderbuffersOES; -NEL_PFNGLGENRENDERBUFFERSOESPROC nglGenRenderbuffersOES; -NEL_PFNGLRENDERBUFFERSTORAGEOESPROC nglRenderbufferStorageOES; -NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC nglGetRenderbufferParameterivOES; -NEL_PFNGLISFRAMEBUFFEROESPROC nglIsFramebufferOES; -NEL_PFNGLBINDFRAMEBUFFEROESPROC nglBindFramebufferOES; -NEL_PFNGLDELETEFRAMEBUFFERSOESPROC nglDeleteFramebuffersOES; -NEL_PFNGLGENFRAMEBUFFERSOESPROC nglGenFramebuffersOES; -NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC nglCheckFramebufferStatusOES; -NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC nglFramebufferRenderbufferOES; -NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC nglFramebufferTexture2DOES; -NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC nglGetFramebufferAttachmentParameterivOES; -NEL_PFNGLGENERATEMIPMAPOESPROC nglGenerateMipmapOES; +PFNGLISRENDERBUFFEROESPROC nglIsRenderbufferOES; +PFNGLBINDRENDERBUFFEROESPROC nglBindRenderbufferOES; +PFNGLDELETERENDERBUFFERSOESPROC nglDeleteRenderbuffersOES; +PFNGLGENRENDERBUFFERSOESPROC nglGenRenderbuffersOES; +PFNGLRENDERBUFFERSTORAGEOESPROC nglRenderbufferStorageOES; +PFNGLGETRENDERBUFFERPARAMETERIVOESPROC nglGetRenderbufferParameterivOES; +PFNGLISFRAMEBUFFEROESPROC nglIsFramebufferOES; +PFNGLBINDFRAMEBUFFEROESPROC nglBindFramebufferOES; +PFNGLDELETEFRAMEBUFFERSOESPROC nglDeleteFramebuffersOES; +PFNGLGENFRAMEBUFFERSOESPROC nglGenFramebuffersOES; +PFNGLCHECKFRAMEBUFFERSTATUSOESPROC nglCheckFramebufferStatusOES; +PFNGLFRAMEBUFFERRENDERBUFFEROESPROC nglFramebufferRenderbufferOES; +PFNGLFRAMEBUFFERTEXTURE2DOESPROC nglFramebufferTexture2DOES; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC nglGetFramebufferAttachmentParameterivOES; +PFNGLGENERATEMIPMAPOESPROC nglGenerateMipmapOES; // GL_OES_texture_cube_map -NEL_PFNGLTEXGENFOESPROC nglTexGenfOES; -NEL_PFNGLTEXGENFVOESPROC nglTexGenfvOES; -NEL_PFNGLTEXGENIOESPROC nglTexGeniOES; -NEL_PFNGLTEXGENIVOESPROC nglTexGenivOES; -NEL_PFNGLTEXGENXOESPROC nglTexGenxOES; -NEL_PFNGLTEXGENXVOESPROC nglTexGenxvOES; -NEL_PFNGLGETTEXGENFVOESPROC nglGetTexGenfvOES; -NEL_PFNGLGETTEXGENIVOESPROC nglGetTexGenivOES; -NEL_PFNGLGETTEXGENXVOESPROC nglGetTexGenxvOES; +PFNGLTEXGENFOESPROC nglTexGenfOES; +PFNGLTEXGENFVOESPROC nglTexGenfvOES; +PFNGLTEXGENIOESPROC nglTexGeniOES; +PFNGLTEXGENIVOESPROC nglTexGenivOES; +PFNGLTEXGENXOESPROC nglTexGenxOES; +PFNGLTEXGENXVOESPROC nglTexGenxvOES; +PFNGLGETTEXGENFVOESPROC nglGetTexGenfvOES; +PFNGLGETTEXGENIVOESPROC nglGetTexGenivOES; +PFNGLGETTEXGENXVOESPROC nglGetTexGenxvOES; #else // ARB_multitexture -NEL_PFNGLACTIVETEXTUREARBPROC nglActiveTextureARB; -NEL_PFNGLCLIENTACTIVETEXTUREARBPROC nglClientActiveTextureARB; - -NEL_PFNGLMULTITEXCOORD1SARBPROC nglMultiTexCoord1sARB; -NEL_PFNGLMULTITEXCOORD1IARBPROC nglMultiTexCoord1iARB; -NEL_PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; -NEL_PFNGLMULTITEXCOORD1DARBPROC nglMultiTexCoord1dARB; -NEL_PFNGLMULTITEXCOORD2SARBPROC nglMultiTexCoord2sARB; -NEL_PFNGLMULTITEXCOORD2IARBPROC nglMultiTexCoord2iARB; -NEL_PFNGLMULTITEXCOORD2FARBPROC nglMultiTexCoord2fARB; -NEL_PFNGLMULTITEXCOORD2DARBPROC nglMultiTexCoord2dARB; -NEL_PFNGLMULTITEXCOORD3SARBPROC nglMultiTexCoord3sARB; -NEL_PFNGLMULTITEXCOORD3IARBPROC nglMultiTexCoord3iARB; -NEL_PFNGLMULTITEXCOORD3FARBPROC nglMultiTexCoord3fARB; -NEL_PFNGLMULTITEXCOORD3DARBPROC nglMultiTexCoord3dARB; -NEL_PFNGLMULTITEXCOORD4SARBPROC nglMultiTexCoord4sARB; -NEL_PFNGLMULTITEXCOORD4IARBPROC nglMultiTexCoord4iARB; -NEL_PFNGLMULTITEXCOORD4FARBPROC nglMultiTexCoord4fARB; -NEL_PFNGLMULTITEXCOORD4DARBPROC nglMultiTexCoord4dARB; - -NEL_PFNGLMULTITEXCOORD1SVARBPROC nglMultiTexCoord1svARB; -NEL_PFNGLMULTITEXCOORD1IVARBPROC nglMultiTexCoord1ivARB; -NEL_PFNGLMULTITEXCOORD1FVARBPROC nglMultiTexCoord1fvARB; -NEL_PFNGLMULTITEXCOORD1DVARBPROC nglMultiTexCoord1dvARB; -NEL_PFNGLMULTITEXCOORD2SVARBPROC nglMultiTexCoord2svARB; -NEL_PFNGLMULTITEXCOORD2IVARBPROC nglMultiTexCoord2ivARB; -NEL_PFNGLMULTITEXCOORD2FVARBPROC nglMultiTexCoord2fvARB; -NEL_PFNGLMULTITEXCOORD2DVARBPROC nglMultiTexCoord2dvARB; -NEL_PFNGLMULTITEXCOORD3SVARBPROC nglMultiTexCoord3svARB; -NEL_PFNGLMULTITEXCOORD3IVARBPROC nglMultiTexCoord3ivARB; -NEL_PFNGLMULTITEXCOORD3FVARBPROC nglMultiTexCoord3fvARB; -NEL_PFNGLMULTITEXCOORD3DVARBPROC nglMultiTexCoord3dvARB; -NEL_PFNGLMULTITEXCOORD4SVARBPROC nglMultiTexCoord4svARB; -NEL_PFNGLMULTITEXCOORD4IVARBPROC nglMultiTexCoord4ivARB; -NEL_PFNGLMULTITEXCOORD4FVARBPROC nglMultiTexCoord4fvARB; -NEL_PFNGLMULTITEXCOORD4DVARBPROC nglMultiTexCoord4dvARB; +PFNGLACTIVETEXTUREARBPROC nglActiveTextureARB; +PFNGLCLIENTACTIVETEXTUREARBPROC nglClientActiveTextureARB; + +PFNGLMULTITEXCOORD1SARBPROC nglMultiTexCoord1sARB; +PFNGLMULTITEXCOORD1IARBPROC nglMultiTexCoord1iARB; +PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; +PFNGLMULTITEXCOORD1DARBPROC nglMultiTexCoord1dARB; +PFNGLMULTITEXCOORD2SARBPROC nglMultiTexCoord2sARB; +PFNGLMULTITEXCOORD2IARBPROC nglMultiTexCoord2iARB; +PFNGLMULTITEXCOORD2FARBPROC nglMultiTexCoord2fARB; +PFNGLMULTITEXCOORD2DARBPROC nglMultiTexCoord2dARB; +PFNGLMULTITEXCOORD3SARBPROC nglMultiTexCoord3sARB; +PFNGLMULTITEXCOORD3IARBPROC nglMultiTexCoord3iARB; +PFNGLMULTITEXCOORD3FARBPROC nglMultiTexCoord3fARB; +PFNGLMULTITEXCOORD3DARBPROC nglMultiTexCoord3dARB; +PFNGLMULTITEXCOORD4SARBPROC nglMultiTexCoord4sARB; +PFNGLMULTITEXCOORD4IARBPROC nglMultiTexCoord4iARB; +PFNGLMULTITEXCOORD4FARBPROC nglMultiTexCoord4fARB; +PFNGLMULTITEXCOORD4DARBPROC nglMultiTexCoord4dARB; + +PFNGLMULTITEXCOORD1SVARBPROC nglMultiTexCoord1svARB; +PFNGLMULTITEXCOORD1IVARBPROC nglMultiTexCoord1ivARB; +PFNGLMULTITEXCOORD1FVARBPROC nglMultiTexCoord1fvARB; +PFNGLMULTITEXCOORD1DVARBPROC nglMultiTexCoord1dvARB; +PFNGLMULTITEXCOORD2SVARBPROC nglMultiTexCoord2svARB; +PFNGLMULTITEXCOORD2IVARBPROC nglMultiTexCoord2ivARB; +PFNGLMULTITEXCOORD2FVARBPROC nglMultiTexCoord2fvARB; +PFNGLMULTITEXCOORD2DVARBPROC nglMultiTexCoord2dvARB; +PFNGLMULTITEXCOORD3SVARBPROC nglMultiTexCoord3svARB; +PFNGLMULTITEXCOORD3IVARBPROC nglMultiTexCoord3ivARB; +PFNGLMULTITEXCOORD3FVARBPROC nglMultiTexCoord3fvARB; +PFNGLMULTITEXCOORD3DVARBPROC nglMultiTexCoord3dvARB; +PFNGLMULTITEXCOORD4SVARBPROC nglMultiTexCoord4svARB; +PFNGLMULTITEXCOORD4IVARBPROC nglMultiTexCoord4ivARB; +PFNGLMULTITEXCOORD4FVARBPROC nglMultiTexCoord4fvARB; +PFNGLMULTITEXCOORD4DVARBPROC nglMultiTexCoord4dvARB; // ARB_TextureCompression. -NEL_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC nglCompressedTexImage3DARB; -NEL_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC nglCompressedTexImage2DARB; -NEL_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC nglCompressedTexImage1DARB; -NEL_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC nglCompressedTexSubImage3DARB; -NEL_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC nglCompressedTexSubImage2DARB; -NEL_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC nglCompressedTexSubImage1DARB; -NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB; +PFNGLCOMPRESSEDTEXIMAGE3DARBPROC nglCompressedTexImage3DARB; +PFNGLCOMPRESSEDTEXIMAGE2DARBPROC nglCompressedTexImage2DARB; +PFNGLCOMPRESSEDTEXIMAGE1DARBPROC nglCompressedTexImage1DARB; +PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC nglCompressedTexSubImage3DARB; +PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC nglCompressedTexSubImage2DARB; +PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC nglCompressedTexSubImage1DARB; +PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB; // VertexArrayRangeNV. -NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV; -NEL_PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV; +PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV; +PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV; // FenceNV. -NEL_PFNGLDELETEFENCESNVPROC nglDeleteFencesNV; -NEL_PFNGLGENFENCESNVPROC nglGenFencesNV; -NEL_PFNGLISFENCENVPROC nglIsFenceNV; -NEL_PFNGLTESTFENCENVPROC nglTestFenceNV; -NEL_PFNGLGETFENCEIVNVPROC nglGetFenceivNV; -NEL_PFNGLFINISHFENCENVPROC nglFinishFenceNV; -NEL_PFNGLSETFENCENVPROC nglSetFenceNV; +PFNGLDELETEFENCESNVPROC nglDeleteFencesNV; +PFNGLGENFENCESNVPROC nglGenFencesNV; +PFNGLISFENCENVPROC nglIsFenceNV; +PFNGLTESTFENCENVPROC nglTestFenceNV; +PFNGLGETFENCEIVNVPROC nglGetFenceivNV; +PFNGLFINISHFENCENVPROC nglFinishFenceNV; +PFNGLSETFENCENVPROC nglSetFenceNV; // VertexWeighting. -NEL_PFNGLVERTEXWEIGHTFEXTPROC nglVertexWeightfEXT; -NEL_PFNGLVERTEXWEIGHTFVEXTPROC nglVertexWeightfvEXT; -NEL_PFNGLVERTEXWEIGHTPOINTEREXTPROC nglVertexWeightPointerEXT; +PFNGLVERTEXWEIGHTFEXTPROC nglVertexWeightfEXT; +PFNGLVERTEXWEIGHTFVEXTPROC nglVertexWeightfvEXT; +PFNGLVERTEXWEIGHTPOINTEREXTPROC nglVertexWeightPointerEXT; // VertexProgramExtension. -NEL_PFNGLAREPROGRAMSRESIDENTNVPROC nglAreProgramsResidentNV; -NEL_PFNGLBINDPROGRAMNVPROC nglBindProgramNV; -NEL_PFNGLDELETEPROGRAMSNVPROC nglDeleteProgramsNV; -NEL_PFNGLEXECUTEPROGRAMNVPROC nglExecuteProgramNV; -NEL_PFNGLGENPROGRAMSNVPROC nglGenProgramsNV; -NEL_PFNGLGETPROGRAMPARAMETERDVNVPROC nglGetProgramParameterdvNV; -NEL_PFNGLGETPROGRAMPARAMETERFVNVPROC nglGetProgramParameterfvNV; -NEL_PFNGLGETPROGRAMIVNVPROC nglGetProgramivNV; -NEL_PFNGLGETPROGRAMSTRINGNVPROC nglGetProgramStringNV; -NEL_PFNGLGETTRACKMATRIXIVNVPROC nglGetTrackMatrixivNV; -NEL_PFNGLGETVERTEXATTRIBDVNVPROC nglGetVertexAttribdvNV; -NEL_PFNGLGETVERTEXATTRIBFVNVPROC nglGetVertexAttribfvNV; -NEL_PFNGLGETVERTEXATTRIBIVNVPROC nglGetVertexAttribivNV; -NEL_PFNGLGETVERTEXATTRIBPOINTERVNVPROC nglGetVertexAttribPointervNV; -NEL_PFNGLISPROGRAMNVPROC nglIsProgramNV; -NEL_PFNGLLOADPROGRAMNVPROC nglLoadProgramNV; -NEL_PFNGLPROGRAMPARAMETER4DNVPROC nglProgramParameter4dNV; -NEL_PFNGLPROGRAMPARAMETER4DVNVPROC nglProgramParameter4dvNV; -NEL_PFNGLPROGRAMPARAMETER4FNVPROC nglProgramParameter4fNV; -NEL_PFNGLPROGRAMPARAMETER4FVNVPROC nglProgramParameter4fvNV; -NEL_PFNGLPROGRAMPARAMETERS4DVNVPROC nglProgramParameters4dvNV; -NEL_PFNGLPROGRAMPARAMETERS4FVNVPROC nglProgramParameters4fvNV; -NEL_PFNGLREQUESTRESIDENTPROGRAMSNVPROC nglRequestResidentProgramsNV; -NEL_PFNGLTRACKMATRIXNVPROC nglTrackMatrixNV; -NEL_PFNGLVERTEXATTRIBPOINTERNVPROC nglVertexAttribPointerNV; -NEL_PFNGLVERTEXATTRIB1DNVPROC nglVertexAttrib1dNV; -NEL_PFNGLVERTEXATTRIB1DVNVPROC nglVertexAttrib1dvNV; -NEL_PFNGLVERTEXATTRIB1FNVPROC nglVertexAttrib1fNV; -NEL_PFNGLVERTEXATTRIB1FVNVPROC nglVertexAttrib1fvNV; -NEL_PFNGLVERTEXATTRIB1SNVPROC nglVertexAttrib1sNV; -NEL_PFNGLVERTEXATTRIB1SVNVPROC nglVertexAttrib1svNV; -NEL_PFNGLVERTEXATTRIB2DNVPROC nglVertexAttrib2dNV; -NEL_PFNGLVERTEXATTRIB2DVNVPROC nglVertexAttrib2dvNV; -NEL_PFNGLVERTEXATTRIB2FNVPROC nglVertexAttrib2fNV; -NEL_PFNGLVERTEXATTRIB2FVNVPROC nglVertexAttrib2fvNV; -NEL_PFNGLVERTEXATTRIB2SNVPROC nglVertexAttrib2sNV; -NEL_PFNGLVERTEXATTRIB2SVNVPROC nglVertexAttrib2svNV; -NEL_PFNGLVERTEXATTRIB3DNVPROC nglVertexAttrib3dNV; -NEL_PFNGLVERTEXATTRIB3DVNVPROC nglVertexAttrib3dvNV; -NEL_PFNGLVERTEXATTRIB3FNVPROC nglVertexAttrib3fNV; -NEL_PFNGLVERTEXATTRIB3FVNVPROC nglVertexAttrib3fvNV; -NEL_PFNGLVERTEXATTRIB3SNVPROC nglVertexAttrib3sNV; -NEL_PFNGLVERTEXATTRIB3SVNVPROC nglVertexAttrib3svNV; -NEL_PFNGLVERTEXATTRIB4DNVPROC nglVertexAttrib4dNV; -NEL_PFNGLVERTEXATTRIB4DVNVPROC nglVertexAttrib4dvNV; -NEL_PFNGLVERTEXATTRIB4FNVPROC nglVertexAttrib4fNV; -NEL_PFNGLVERTEXATTRIB4FVNVPROC nglVertexAttrib4fvNV; -NEL_PFNGLVERTEXATTRIB4SNVPROC nglVertexAttrib4sNV; -NEL_PFNGLVERTEXATTRIB4SVNVPROC nglVertexAttrib4svNV; -NEL_PFNGLVERTEXATTRIB4UBVNVPROC nglVertexAttrib4ubvNV; -NEL_PFNGLVERTEXATTRIBS1DVNVPROC nglVertexAttribs1dvNV; -NEL_PFNGLVERTEXATTRIBS1FVNVPROC nglVertexAttribs1fvNV; -NEL_PFNGLVERTEXATTRIBS1SVNVPROC nglVertexAttribs1svNV; -NEL_PFNGLVERTEXATTRIBS2DVNVPROC nglVertexAttribs2dvNV; -NEL_PFNGLVERTEXATTRIBS2FVNVPROC nglVertexAttribs2fvNV; -NEL_PFNGLVERTEXATTRIBS2SVNVPROC nglVertexAttribs2svNV; -NEL_PFNGLVERTEXATTRIBS3DVNVPROC nglVertexAttribs3dvNV; -NEL_PFNGLVERTEXATTRIBS3FVNVPROC nglVertexAttribs3fvNV; -NEL_PFNGLVERTEXATTRIBS3SVNVPROC nglVertexAttribs3svNV; -NEL_PFNGLVERTEXATTRIBS4DVNVPROC nglVertexAttribs4dvNV; -NEL_PFNGLVERTEXATTRIBS4FVNVPROC nglVertexAttribs4fvNV; -NEL_PFNGLVERTEXATTRIBS4SVNVPROC nglVertexAttribs4svNV; -NEL_PFNGLVERTEXATTRIBS4UBVNVPROC nglVertexAttribs4ubvNV; +PFNGLAREPROGRAMSRESIDENTNVPROC nglAreProgramsResidentNV; +PFNGLBINDPROGRAMNVPROC nglBindProgramNV; +PFNGLDELETEPROGRAMSNVPROC nglDeleteProgramsNV; +PFNGLEXECUTEPROGRAMNVPROC nglExecuteProgramNV; +PFNGLGENPROGRAMSNVPROC nglGenProgramsNV; +PFNGLGETPROGRAMPARAMETERDVNVPROC nglGetProgramParameterdvNV; +PFNGLGETPROGRAMPARAMETERFVNVPROC nglGetProgramParameterfvNV; +PFNGLGETPROGRAMIVNVPROC nglGetProgramivNV; +PFNGLGETPROGRAMSTRINGNVPROC nglGetProgramStringNV; +PFNGLGETTRACKMATRIXIVNVPROC nglGetTrackMatrixivNV; +PFNGLGETVERTEXATTRIBDVNVPROC nglGetVertexAttribdvNV; +PFNGLGETVERTEXATTRIBFVNVPROC nglGetVertexAttribfvNV; +PFNGLGETVERTEXATTRIBIVNVPROC nglGetVertexAttribivNV; +PFNGLGETVERTEXATTRIBPOINTERVNVPROC nglGetVertexAttribPointervNV; +PFNGLISPROGRAMNVPROC nglIsProgramNV; +PFNGLLOADPROGRAMNVPROC nglLoadProgramNV; +PFNGLPROGRAMPARAMETER4DNVPROC nglProgramParameter4dNV; +PFNGLPROGRAMPARAMETER4DVNVPROC nglProgramParameter4dvNV; +PFNGLPROGRAMPARAMETER4FNVPROC nglProgramParameter4fNV; +PFNGLPROGRAMPARAMETER4FVNVPROC nglProgramParameter4fvNV; +PFNGLPROGRAMPARAMETERS4DVNVPROC nglProgramParameters4dvNV; +PFNGLPROGRAMPARAMETERS4FVNVPROC nglProgramParameters4fvNV; +PFNGLREQUESTRESIDENTPROGRAMSNVPROC nglRequestResidentProgramsNV; +PFNGLTRACKMATRIXNVPROC nglTrackMatrixNV; +PFNGLVERTEXATTRIBPOINTERNVPROC nglVertexAttribPointerNV; +PFNGLVERTEXATTRIB1DNVPROC nglVertexAttrib1dNV; +PFNGLVERTEXATTRIB1DVNVPROC nglVertexAttrib1dvNV; +PFNGLVERTEXATTRIB1FNVPROC nglVertexAttrib1fNV; +PFNGLVERTEXATTRIB1FVNVPROC nglVertexAttrib1fvNV; +PFNGLVERTEXATTRIB1SNVPROC nglVertexAttrib1sNV; +PFNGLVERTEXATTRIB1SVNVPROC nglVertexAttrib1svNV; +PFNGLVERTEXATTRIB2DNVPROC nglVertexAttrib2dNV; +PFNGLVERTEXATTRIB2DVNVPROC nglVertexAttrib2dvNV; +PFNGLVERTEXATTRIB2FNVPROC nglVertexAttrib2fNV; +PFNGLVERTEXATTRIB2FVNVPROC nglVertexAttrib2fvNV; +PFNGLVERTEXATTRIB2SNVPROC nglVertexAttrib2sNV; +PFNGLVERTEXATTRIB2SVNVPROC nglVertexAttrib2svNV; +PFNGLVERTEXATTRIB3DNVPROC nglVertexAttrib3dNV; +PFNGLVERTEXATTRIB3DVNVPROC nglVertexAttrib3dvNV; +PFNGLVERTEXATTRIB3FNVPROC nglVertexAttrib3fNV; +PFNGLVERTEXATTRIB3FVNVPROC nglVertexAttrib3fvNV; +PFNGLVERTEXATTRIB3SNVPROC nglVertexAttrib3sNV; +PFNGLVERTEXATTRIB3SVNVPROC nglVertexAttrib3svNV; +PFNGLVERTEXATTRIB4DNVPROC nglVertexAttrib4dNV; +PFNGLVERTEXATTRIB4DVNVPROC nglVertexAttrib4dvNV; +PFNGLVERTEXATTRIB4FNVPROC nglVertexAttrib4fNV; +PFNGLVERTEXATTRIB4FVNVPROC nglVertexAttrib4fvNV; +PFNGLVERTEXATTRIB4SNVPROC nglVertexAttrib4sNV; +PFNGLVERTEXATTRIB4SVNVPROC nglVertexAttrib4svNV; +PFNGLVERTEXATTRIB4UBVNVPROC nglVertexAttrib4ubvNV; +PFNGLVERTEXATTRIBS1DVNVPROC nglVertexAttribs1dvNV; +PFNGLVERTEXATTRIBS1FVNVPROC nglVertexAttribs1fvNV; +PFNGLVERTEXATTRIBS1SVNVPROC nglVertexAttribs1svNV; +PFNGLVERTEXATTRIBS2DVNVPROC nglVertexAttribs2dvNV; +PFNGLVERTEXATTRIBS2FVNVPROC nglVertexAttribs2fvNV; +PFNGLVERTEXATTRIBS2SVNVPROC nglVertexAttribs2svNV; +PFNGLVERTEXATTRIBS3DVNVPROC nglVertexAttribs3dvNV; +PFNGLVERTEXATTRIBS3FVNVPROC nglVertexAttribs3fvNV; +PFNGLVERTEXATTRIBS3SVNVPROC nglVertexAttribs3svNV; +PFNGLVERTEXATTRIBS4DVNVPROC nglVertexAttribs4dvNV; +PFNGLVERTEXATTRIBS4FVNVPROC nglVertexAttribs4fvNV; +PFNGLVERTEXATTRIBS4SVNVPROC nglVertexAttribs4svNV; +PFNGLVERTEXATTRIBS4UBVNVPROC nglVertexAttribs4ubvNV; // VertexShaderExt extension -NEL_PFNGLBEGINVERTEXSHADEREXTPROC nglBeginVertexShaderEXT; -NEL_PFNGLENDVERTEXSHADEREXTPROC nglEndVertexShaderEXT; -NEL_PFNGLBINDVERTEXSHADEREXTPROC nglBindVertexShaderEXT; -NEL_PFNGLGENVERTEXSHADERSEXTPROC nglGenVertexShadersEXT; -NEL_PFNGLDELETEVERTEXSHADEREXTPROC nglDeleteVertexShaderEXT; -NEL_PFNGLSHADEROP1EXTPROC nglShaderOp1EXT; -NEL_PFNGLSHADEROP2EXTPROC nglShaderOp2EXT; -NEL_PFNGLSHADEROP3EXTPROC nglShaderOp3EXT; -NEL_PFNGLSWIZZLEEXTPROC nglSwizzleEXT; -NEL_PFNGLWRITEMASKEXTPROC nglWriteMaskEXT; -NEL_PFNGLINSERTCOMPONENTEXTPROC nglInsertComponentEXT; -NEL_PFNGLEXTRACTCOMPONENTEXTPROC nglExtractComponentEXT; -NEL_PFNGLGENSYMBOLSEXTPROC nglGenSymbolsEXT; -NEL_PFNGLSETINVARIANTEXTPROC nglSetInvariantEXT; -NEL_PFNGLSETLOCALCONSTANTEXTPROC nglSetLocalConstantEXT; -NEL_PFNGLVARIANTPOINTEREXTPROC nglVariantPointerEXT; -NEL_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC nglEnableVariantClientStateEXT; -NEL_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC nglDisableVariantClientStateEXT; -NEL_PFNGLBINDLIGHTPARAMETEREXTPROC nglBindLightParameterEXT; -NEL_PFNGLBINDMATERIALPARAMETEREXTPROC nglBindMaterialParameterEXT; -NEL_PFNGLBINDTEXGENPARAMETEREXTPROC nglBindTexGenParameterEXT; -NEL_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC nglBindTextureUnitParameterEXT; -NEL_PFNGLBINDPARAMETEREXTPROC nglBindParameterEXT; -NEL_PFNGLISVARIANTENABLEDEXTPROC nglIsVariantEnabledEXT; -NEL_PFNGLGETVARIANTBOOLEANVEXTPROC nglGetVariantBooleanvEXT; -NEL_PFNGLGETVARIANTINTEGERVEXTPROC nglGetVariantIntegervEXT; -NEL_PFNGLGETVARIANTFLOATVEXTPROC nglGetVariantFloatvEXT; -NEL_PFNGLGETVARIANTPOINTERVEXTPROC nglGetVariantPointervEXT; -NEL_PFNGLGETINVARIANTBOOLEANVEXTPROC nglGetInvariantBooleanvEXT; -NEL_PFNGLGETINVARIANTINTEGERVEXTPROC nglGetInvariantIntegervEXT; -NEL_PFNGLGETINVARIANTFLOATVEXTPROC nglGetInvariantFloatvEXT; -NEL_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC nglGetLocalConstantBooleanvEXT; -NEL_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC nglGetLocalConstantIntegervEXT; -NEL_PFNGLGETLOCALCONSTANTFLOATVEXTPROC nglGetLocalConstantFloatvEXT; +PFNGLBEGINVERTEXSHADEREXTPROC nglBeginVertexShaderEXT; +PFNGLENDVERTEXSHADEREXTPROC nglEndVertexShaderEXT; +PFNGLBINDVERTEXSHADEREXTPROC nglBindVertexShaderEXT; +PFNGLGENVERTEXSHADERSEXTPROC nglGenVertexShadersEXT; +PFNGLDELETEVERTEXSHADEREXTPROC nglDeleteVertexShaderEXT; +PFNGLSHADEROP1EXTPROC nglShaderOp1EXT; +PFNGLSHADEROP2EXTPROC nglShaderOp2EXT; +PFNGLSHADEROP3EXTPROC nglShaderOp3EXT; +PFNGLSWIZZLEEXTPROC nglSwizzleEXT; +PFNGLWRITEMASKEXTPROC nglWriteMaskEXT; +PFNGLINSERTCOMPONENTEXTPROC nglInsertComponentEXT; +PFNGLEXTRACTCOMPONENTEXTPROC nglExtractComponentEXT; +PFNGLGENSYMBOLSEXTPROC nglGenSymbolsEXT; +PFNGLSETINVARIANTEXTPROC nglSetInvariantEXT; +PFNGLSETLOCALCONSTANTEXTPROC nglSetLocalConstantEXT; +PFNGLVARIANTPOINTEREXTPROC nglVariantPointerEXT; +PFNGLENABLEVARIANTCLIENTSTATEEXTPROC nglEnableVariantClientStateEXT; +PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC nglDisableVariantClientStateEXT; +PFNGLBINDLIGHTPARAMETEREXTPROC nglBindLightParameterEXT; +PFNGLBINDMATERIALPARAMETEREXTPROC nglBindMaterialParameterEXT; +PFNGLBINDTEXGENPARAMETEREXTPROC nglBindTexGenParameterEXT; +PFNGLBINDTEXTUREUNITPARAMETEREXTPROC nglBindTextureUnitParameterEXT; +PFNGLBINDPARAMETEREXTPROC nglBindParameterEXT; +PFNGLISVARIANTENABLEDEXTPROC nglIsVariantEnabledEXT; +PFNGLGETVARIANTBOOLEANVEXTPROC nglGetVariantBooleanvEXT; +PFNGLGETVARIANTINTEGERVEXTPROC nglGetVariantIntegervEXT; +PFNGLGETVARIANTFLOATVEXTPROC nglGetVariantFloatvEXT; +PFNGLGETVARIANTPOINTERVEXTPROC nglGetVariantPointervEXT; +PFNGLGETINVARIANTBOOLEANVEXTPROC nglGetInvariantBooleanvEXT; +PFNGLGETINVARIANTINTEGERVEXTPROC nglGetInvariantIntegervEXT; +PFNGLGETINVARIANTFLOATVEXTPROC nglGetInvariantFloatvEXT; +PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC nglGetLocalConstantBooleanvEXT; +PFNGLGETLOCALCONSTANTINTEGERVEXTPROC nglGetLocalConstantIntegervEXT; +PFNGLGETLOCALCONSTANTFLOATVEXTPROC nglGetLocalConstantFloatvEXT; // SecondaryColor extension -NEL_PFNGLSECONDARYCOLOR3BEXTPROC nglSecondaryColor3bEXT; -NEL_PFNGLSECONDARYCOLOR3BVEXTPROC nglSecondaryColor3bvEXT; -NEL_PFNGLSECONDARYCOLOR3DEXTPROC nglSecondaryColor3dEXT; -NEL_PFNGLSECONDARYCOLOR3DVEXTPROC nglSecondaryColor3dvEXT; -NEL_PFNGLSECONDARYCOLOR3FEXTPROC nglSecondaryColor3fEXT; -NEL_PFNGLSECONDARYCOLOR3FVEXTPROC nglSecondaryColor3fvEXT; -NEL_PFNGLSECONDARYCOLOR3IEXTPROC nglSecondaryColor3iEXT; -NEL_PFNGLSECONDARYCOLOR3IVEXTPROC nglSecondaryColor3ivEXT; -NEL_PFNGLSECONDARYCOLOR3SEXTPROC nglSecondaryColor3sEXT; -NEL_PFNGLSECONDARYCOLOR3SVEXTPROC nglSecondaryColor3svEXT; -NEL_PFNGLSECONDARYCOLOR3UBEXTPROC nglSecondaryColor3ubEXT; -NEL_PFNGLSECONDARYCOLOR3UBVEXTPROC nglSecondaryColor3ubvEXT; -NEL_PFNGLSECONDARYCOLOR3UIEXTPROC nglSecondaryColor3uiEXT; -NEL_PFNGLSECONDARYCOLOR3UIVEXTPROC nglSecondaryColor3uivEXT; -NEL_PFNGLSECONDARYCOLOR3USEXTPROC nglSecondaryColor3usEXT; -NEL_PFNGLSECONDARYCOLOR3USVEXTPROC nglSecondaryColor3usvEXT; -NEL_PFNGLSECONDARYCOLORPOINTEREXTPROC nglSecondaryColorPointerEXT; +PFNGLSECONDARYCOLOR3BEXTPROC nglSecondaryColor3bEXT; +PFNGLSECONDARYCOLOR3BVEXTPROC nglSecondaryColor3bvEXT; +PFNGLSECONDARYCOLOR3DEXTPROC nglSecondaryColor3dEXT; +PFNGLSECONDARYCOLOR3DVEXTPROC nglSecondaryColor3dvEXT; +PFNGLSECONDARYCOLOR3FEXTPROC nglSecondaryColor3fEXT; +PFNGLSECONDARYCOLOR3FVEXTPROC nglSecondaryColor3fvEXT; +PFNGLSECONDARYCOLOR3IEXTPROC nglSecondaryColor3iEXT; +PFNGLSECONDARYCOLOR3IVEXTPROC nglSecondaryColor3ivEXT; +PFNGLSECONDARYCOLOR3SEXTPROC nglSecondaryColor3sEXT; +PFNGLSECONDARYCOLOR3SVEXTPROC nglSecondaryColor3svEXT; +PFNGLSECONDARYCOLOR3UBEXTPROC nglSecondaryColor3ubEXT; +PFNGLSECONDARYCOLOR3UBVEXTPROC nglSecondaryColor3ubvEXT; +PFNGLSECONDARYCOLOR3UIEXTPROC nglSecondaryColor3uiEXT; +PFNGLSECONDARYCOLOR3UIVEXTPROC nglSecondaryColor3uivEXT; +PFNGLSECONDARYCOLOR3USEXTPROC nglSecondaryColor3usEXT; +PFNGLSECONDARYCOLOR3USVEXTPROC nglSecondaryColor3usvEXT; +PFNGLSECONDARYCOLORPOINTEREXTPROC nglSecondaryColorPointerEXT; // BlendColor extension -NEL_PFNGLBLENDCOLOREXTPROC nglBlendColorEXT; +PFNGLBLENDCOLOREXTPROC nglBlendColorEXT; //======================== -NEL_PFNGLNEWOBJECTBUFFERATIPROC nglNewObjectBufferATI; -NEL_PFNGLISOBJECTBUFFERATIPROC nglIsObjectBufferATI; -NEL_PFNGLUPDATEOBJECTBUFFERATIPROC nglUpdateObjectBufferATI; -NEL_PFNGLGETOBJECTBUFFERFVATIPROC nglGetObjectBufferfvATI; -NEL_PFNGLGETOBJECTBUFFERIVATIPROC nglGetObjectBufferivATI; -NEL_PFNGLDELETEOBJECTBUFFERATIPROC nglDeleteObjectBufferATI; -NEL_PFNGLARRAYOBJECTATIPROC nglArrayObjectATI; -NEL_PFNGLGETARRAYOBJECTFVATIPROC nglGetArrayObjectfvATI; -NEL_PFNGLGETARRAYOBJECTIVATIPROC nglGetArrayObjectivATI; -NEL_PFNGLVARIANTARRAYOBJECTATIPROC nglVariantArrayObjectATI; -NEL_PFNGLGETVARIANTARRAYOBJECTFVATIPROC nglGetVariantArrayObjectfvATI; -NEL_PFNGLGETVARIANTARRAYOBJECTIVATIPROC nglGetVariantArrayObjectivATI; +PFNGLNEWOBJECTBUFFERATIPROC nglNewObjectBufferATI; +PFNGLISOBJECTBUFFERATIPROC nglIsObjectBufferATI; +PFNGLUPDATEOBJECTBUFFERATIPROC nglUpdateObjectBufferATI; +PFNGLGETOBJECTBUFFERFVATIPROC nglGetObjectBufferfvATI; +PFNGLGETOBJECTBUFFERIVATIPROC nglGetObjectBufferivATI; +PFNGLFREEOBJECTBUFFERATIPROC nglFreeObjectBufferATI; +PFNGLARRAYOBJECTATIPROC nglArrayObjectATI; +PFNGLGETARRAYOBJECTFVATIPROC nglGetArrayObjectfvATI; +PFNGLGETARRAYOBJECTIVATIPROC nglGetArrayObjectivATI; +PFNGLVARIANTARRAYOBJECTATIPROC nglVariantArrayObjectATI; +PFNGLGETVARIANTARRAYOBJECTFVATIPROC nglGetVariantArrayObjectfvATI; +PFNGLGETVARIANTARRAYOBJECTIVATIPROC nglGetVariantArrayObjectivATI; // GL_ATI_map_object_buffer -NEL_PFNGLMAPOBJECTBUFFERATIPROC nglMapObjectBufferATI; -NEL_PFNGLUNMAPOBJECTBUFFERATIPROC nglUnmapObjectBufferATI; +PFNGLMAPOBJECTBUFFERATIPROC nglMapObjectBufferATI; +PFNGLUNMAPOBJECTBUFFERATIPROC nglUnmapObjectBufferATI; // GL_ATI_vertex_attrib_array_object -NEL_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC nglVertexAttribArrayObjectATI; -NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC nglGetVertexAttribArrayObjectfvATI; -NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC nglGetVertexAttribArrayObjectivATI; +PFNGLVERTEXATTRIBARRAYOBJECTATIPROC nglVertexAttribArrayObjectATI; +PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC nglGetVertexAttribArrayObjectfvATI; +PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC nglGetVertexAttribArrayObjectivATI; // GL_ATI_envmap_bumpmap extension PFNGLTEXBUMPPARAMETERIVATIPROC nglTexBumpParameterivATI; @@ -324,42 +322,42 @@ PFNGLGETTEXBUMPPARAMETERIVATIPROC nglGetTexBumpParameterivATI; PFNGLGETTEXBUMPPARAMETERFVATIPROC nglGetTexBumpParameterfvATI; // GL_ATI_fragment_shader extension -NEL_PFNGLGENFRAGMENTSHADERSATIPROC nglGenFragmentShadersATI; -NEL_PFNGLBINDFRAGMENTSHADERATIPROC nglBindFragmentShaderATI; -NEL_PFNGLDELETEFRAGMENTSHADERATIPROC nglDeleteFragmentShaderATI; -NEL_PFNGLBEGINFRAGMENTSHADERATIPROC nglBeginFragmentShaderATI; -NEL_PFNGLENDFRAGMENTSHADERATIPROC nglEndFragmentShaderATI; -NEL_PFNGLPASSTEXCOORDATIPROC nglPassTexCoordATI; -NEL_PFNGLSAMPLEMAPATIPROC nglSampleMapATI; -NEL_PFNGLCOLORFRAGMENTOP1ATIPROC nglColorFragmentOp1ATI; -NEL_PFNGLCOLORFRAGMENTOP2ATIPROC nglColorFragmentOp2ATI; -NEL_PFNGLCOLORFRAGMENTOP3ATIPROC nglColorFragmentOp3ATI; -NEL_PFNGLALPHAFRAGMENTOP1ATIPROC nglAlphaFragmentOp1ATI; -NEL_PFNGLALPHAFRAGMENTOP2ATIPROC nglAlphaFragmentOp2ATI; -NEL_PFNGLALPHAFRAGMENTOP3ATIPROC nglAlphaFragmentOp3ATI; -NEL_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC nglSetFragmentShaderConstantATI; +PFNGLGENFRAGMENTSHADERSATIPROC nglGenFragmentShadersATI; +PFNGLBINDFRAGMENTSHADERATIPROC nglBindFragmentShaderATI; +PFNGLDELETEFRAGMENTSHADERATIPROC nglDeleteFragmentShaderATI; +PFNGLBEGINFRAGMENTSHADERATIPROC nglBeginFragmentShaderATI; +PFNGLENDFRAGMENTSHADERATIPROC nglEndFragmentShaderATI; +PFNGLPASSTEXCOORDATIPROC nglPassTexCoordATI; +PFNGLSAMPLEMAPATIPROC nglSampleMapATI; +PFNGLCOLORFRAGMENTOP1ATIPROC nglColorFragmentOp1ATI; +PFNGLCOLORFRAGMENTOP2ATIPROC nglColorFragmentOp2ATI; +PFNGLCOLORFRAGMENTOP3ATIPROC nglColorFragmentOp3ATI; +PFNGLALPHAFRAGMENTOP1ATIPROC nglAlphaFragmentOp1ATI; +PFNGLALPHAFRAGMENTOP2ATIPROC nglAlphaFragmentOp2ATI; +PFNGLALPHAFRAGMENTOP3ATIPROC nglAlphaFragmentOp3ATI; +PFNGLSETFRAGMENTSHADERCONSTANTATIPROC nglSetFragmentShaderConstantATI; // GL_ARB_fragment_program // the following functions are the sames than with GL_ARB_vertex_program -//NEL_PFNGLPROGRAMSTRINGARBPROC nglProgramStringARB; -//NEL_PFNGLBINDPROGRAMARBPROC nglBindProgramARB; -//NEL_PFNGLDELETEPROGRAMSARBPROC nglDeleteProgramsARB; -//NEL_PFNGLGENPROGRAMSARBPROC nglGenProgramsARB; -//NEL_PFNGLPROGRAMENVPARAMETER4DARBPROC nglProgramEnvParameter4dARB; -//NEL_PFNGLPROGRAMENVPARAMETER4DVARBPROC nglProgramEnvParameter4dvARB; -//NEL_PFNGLPROGRAMENVPARAMETER4FARBPROC nglProgramEnvParameter4fARB; -//NEL_PFNGLPROGRAMENVPARAMETER4FVARBPROC nglProgramEnvParameter4fvARB; -NEL_PFNGLPROGRAMLOCALPARAMETER4DARBPROC nglGetProgramLocalParameter4dARB; -NEL_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC nglGetProgramLocalParameter4dvARB; -NEL_PFNGLPROGRAMLOCALPARAMETER4FARBPROC nglGetProgramLocalParameter4fARB; -NEL_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC nglGetProgramLocalParameter4fvARB; -//NEL_PFNGLGETPROGRAMENVPARAMETERDVARBPROC nglGetProgramEnvParameterdvARB; -//NEL_PFNGLGETPROGRAMENVPARAMETERFVARBPROC nglGetProgramEnvParameterfvARB; -//NEL_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC nglGetProgramLocalParameterdvARB; -//NEL_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC nglGetProgramLocalParameterfvARB; -//NEL_PFNGLGETPROGRAMIVARBPROC nglGetProgramivARB; -//NEL_PFNGLGETPROGRAMSTRINGARBPROC nglGetProgramStringARB; -//NEL_PFNGLISPROGRAMARBPROC nglIsProgramARB; +//PFNGLPROGRAMSTRINGARBPROC nglProgramStringARB; +//PFNGLBINDPROGRAMARBPROC nglBindProgramARB; +//PFNGLDELETEPROGRAMSARBPROC nglDeleteProgramsARB; +//PFNGLGENPROGRAMSARBPROC nglGenProgramsARB; +//PFNGLPROGRAMENVPARAMETER4DARBPROC nglProgramEnvParameter4dARB; +//PFNGLPROGRAMENVPARAMETER4DVARBPROC nglProgramEnvParameter4dvARB; +//PFNGLPROGRAMENVPARAMETER4FARBPROC nglProgramEnvParameter4fARB; +//PFNGLPROGRAMENVPARAMETER4FVARBPROC nglProgramEnvParameter4fvARB; +PFNGLPROGRAMLOCALPARAMETER4DARBPROC nglGetProgramLocalParameter4dARB; +PFNGLPROGRAMLOCALPARAMETER4DVARBPROC nglGetProgramLocalParameter4dvARB; +PFNGLPROGRAMLOCALPARAMETER4FARBPROC nglGetProgramLocalParameter4fARB; +PFNGLPROGRAMLOCALPARAMETER4FVARBPROC nglGetProgramLocalParameter4fvARB; +//PFNGLGETPROGRAMENVPARAMETERDVARBPROC nglGetProgramEnvParameterdvARB; +//PFNGLGETPROGRAMENVPARAMETERFVARBPROC nglGetProgramEnvParameterfvARB; +//PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC nglGetProgramLocalParameterdvARB; +//PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC nglGetProgramLocalParameterfvARB; +//PFNGLGETPROGRAMIVARBPROC nglGetProgramivARB; +//PFNGLGETPROGRAMSTRINGARBPROC nglGetProgramStringARB; +//PFNGLISPROGRAMARBPROC nglIsProgramARB; // GL_ARB_vertex_buffer_object PFNGLBINDBUFFERARBPROC nglBindBufferARB; @@ -439,38 +437,38 @@ PFNGLGETVERTEXATTRIBPOINTERVARBPROC nglGetVertexAttribPointervARB; PFNGLISPROGRAMARBPROC nglIsProgramARB; // NV_occlusion_query -NEL_PFNGLGENOCCLUSIONQUERIESNVPROC nglGenOcclusionQueriesNV; -NEL_PFNGLDELETEOCCLUSIONQUERIESNVPROC nglDeleteOcclusionQueriesNV; -NEL_PFNGLISOCCLUSIONQUERYNVPROC nglIsOcclusionQueryNV; -NEL_PFNGLBEGINOCCLUSIONQUERYNVPROC nglBeginOcclusionQueryNV; -NEL_PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV; -NEL_PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV; -NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV; +PFNGLGENOCCLUSIONQUERIESNVPROC nglGenOcclusionQueriesNV; +PFNGLDELETEOCCLUSIONQUERIESNVPROC nglDeleteOcclusionQueriesNV; +PFNGLISOCCLUSIONQUERYNVPROC nglIsOcclusionQueryNV; +PFNGLBEGINOCCLUSIONQUERYNVPROC nglBeginOcclusionQueryNV; +PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV; +PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV; +PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV; // GL_EXT_framebuffer_object -NEL_PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT; -NEL_PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT; -NEL_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC nglCheckFramebufferStatusEXT; -NEL_PFNGLGENFRAMEBUFFERSEXTPROC nglGenFramebuffersEXT; -NEL_PFNGLBINDFRAMEBUFFEREXTPROC nglBindFramebufferEXT; -NEL_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC nglFramebufferTexture2DEXT; -NEL_PFNGLGENRENDERBUFFERSEXTPROC nglGenRenderbuffersEXT; -NEL_PFNGLBINDRENDERBUFFEREXTPROC nglBindRenderbufferEXT; -NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT; -NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT; -NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT; -NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT; -NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT; -NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT; +PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT; +PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT; +PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC nglCheckFramebufferStatusEXT; +PFNGLGENFRAMEBUFFERSEXTPROC nglGenFramebuffersEXT; +PFNGLBINDFRAMEBUFFEREXTPROC nglBindFramebufferEXT; +PFNGLFRAMEBUFFERTEXTURE2DEXTPROC nglFramebufferTexture2DEXT; +PFNGLGENRENDERBUFFERSEXTPROC nglGenRenderbuffersEXT; +PFNGLBINDRENDERBUFFEREXTPROC nglBindRenderbufferEXT; +PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT; +PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT; +PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT; +PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT; +PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT; +PFNGLGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT; // GL_EXT_framebuffer_blit -NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT; +PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT; // GL_EXT_framebuffer_multisample -NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT; // GL_ARB_multisample -NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB; +PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB; #ifdef NL_OS_WINDOWS PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV; @@ -495,19 +493,31 @@ PFNWGLGETSWAPINTERVALEXTPROC nwglGetSwapIntervalEXT; // WGL_ARB_extensions_string PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB; +// WGL_AMD_gpu_association +//======================== +PFNWGLGETGPUIDSAMDPROC nwglGetGPUIDsAMD; +PFNWGLGETGPUINFOAMDPROC nwglGetGPUInfoAMD; +PFNWGLGETCONTEXTGPUIDAMDPROC nwglGetContextGPUIDAMD; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC nwglCreateAssociatedContextAMD; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC nwglCreateAssociatedContextAttribsAMD; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC nwglDeleteAssociatedContextAMD; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC nwglMakeAssociatedContextCurrentAMD; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC nwglGetCurrentAssociatedContextAMD; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC nwglBlitContextFramebufferAMD; + #elif defined(NL_OS_MAC) #elif defined(NL_OS_UNIX) -NEL_PFNGLXALLOCATEMEMORYNVPROC nglXAllocateMemoryNV; -NEL_PFNGLXFREEMEMORYNVPROC nglXFreeMemoryNV; +PFNGLXALLOCATEMEMORYNVPROC nglXAllocateMemoryNV; +PFNGLXFREEMEMORYNVPROC nglXFreeMemoryNV; // Swap control extensions -NEL_PFNGLXSWAPINTERVALEXTPROC nglXSwapIntervalEXT; +PFNGLXSWAPINTERVALEXTPROC nglXSwapIntervalEXT; PFNGLXSWAPINTERVALSGIPROC nglXSwapIntervalSGI; -NEL_PFNGLXSWAPINTERVALMESAPROC nglXSwapIntervalMESA; -NEL_PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA; +PFNGLXSWAPINTERVALMESAPROC nglXSwapIntervalMESA; +PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA; #endif @@ -549,42 +559,42 @@ static bool setupARBMultiTexture(const char *glext) #ifndef USE_OPENGLES CHECK_EXT("GL_ARB_multitexture"); - CHECK_ADDRESS(NEL_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); - CHECK_ADDRESS(NEL_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); - - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1SARBPROC, glMultiTexCoord1sARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1IARBPROC, glMultiTexCoord1iARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1DARBPROC, glMultiTexCoord1dARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2SARBPROC, glMultiTexCoord2sARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2IARBPROC, glMultiTexCoord2iARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2DARBPROC, glMultiTexCoord2dARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3SARBPROC, glMultiTexCoord3sARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3IARBPROC, glMultiTexCoord3iARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3DARBPROC, glMultiTexCoord3dARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4SARBPROC, glMultiTexCoord4sARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4IARBPROC, glMultiTexCoord4iARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4DARBPROC, glMultiTexCoord4dARB); - - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1SVARBPROC, glMultiTexCoord1svARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1IVARBPROC, glMultiTexCoord1ivARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1FVARBPROC, glMultiTexCoord1fvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD1DVARBPROC, glMultiTexCoord1dvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2SVARBPROC, glMultiTexCoord2svARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2IVARBPROC, glMultiTexCoord2ivARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2FVARBPROC, glMultiTexCoord2fvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD2DVARBPROC, glMultiTexCoord2dvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3SVARBPROC, glMultiTexCoord3svARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3IVARBPROC, glMultiTexCoord3ivARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3FVARBPROC, glMultiTexCoord3fvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD3DVARBPROC, glMultiTexCoord3dvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4SVARBPROC, glMultiTexCoord4svARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4IVARBPROC, glMultiTexCoord4ivARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4FVARBPROC, glMultiTexCoord4fvARB); - CHECK_ADDRESS(NEL_PFNGLMULTITEXCOORD4DVARBPROC, glMultiTexCoord4dvARB); + CHECK_ADDRESS(PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); + CHECK_ADDRESS(PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); + + CHECK_ADDRESS(PFNGLMULTITEXCOORD1SARBPROC, glMultiTexCoord1sARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD1IARBPROC, glMultiTexCoord1iARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD1DARBPROC, glMultiTexCoord1dARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2SARBPROC, glMultiTexCoord2sARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2IARBPROC, glMultiTexCoord2iARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2DARBPROC, glMultiTexCoord2dARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3SARBPROC, glMultiTexCoord3sARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3IARBPROC, glMultiTexCoord3iARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3DARBPROC, glMultiTexCoord3dARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4SARBPROC, glMultiTexCoord4sARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4IARBPROC, glMultiTexCoord4iARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4DARBPROC, glMultiTexCoord4dARB); + + CHECK_ADDRESS(PFNGLMULTITEXCOORD1SVARBPROC, glMultiTexCoord1svARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD1IVARBPROC, glMultiTexCoord1ivARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD1FVARBPROC, glMultiTexCoord1fvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD1DVARBPROC, glMultiTexCoord1dvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2SVARBPROC, glMultiTexCoord2svARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2IVARBPROC, glMultiTexCoord2ivARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2FVARBPROC, glMultiTexCoord2fvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD2DVARBPROC, glMultiTexCoord2dvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3SVARBPROC, glMultiTexCoord3svARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3IVARBPROC, glMultiTexCoord3ivARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3FVARBPROC, glMultiTexCoord3fvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD3DVARBPROC, glMultiTexCoord3dvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4SVARBPROC, glMultiTexCoord4svARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4IVARBPROC, glMultiTexCoord4ivARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4FVARBPROC, glMultiTexCoord4fvARB); + CHECK_ADDRESS(PFNGLMULTITEXCOORD4DVARBPROC, glMultiTexCoord4dvARB); #endif return true; @@ -611,13 +621,13 @@ static bool setupARBTextureCompression(const char *glext) #ifndef USE_OPENGLES CHECK_EXT("GL_ARB_texture_compression"); - CHECK_ADDRESS(NEL_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC, glCompressedTexImage3DARB); - CHECK_ADDRESS(NEL_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC, glCompressedTexImage2DARB); - CHECK_ADDRESS(NEL_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC, glCompressedTexImage1DARB); - CHECK_ADDRESS(NEL_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC, glCompressedTexSubImage3DARB); - CHECK_ADDRESS(NEL_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC, glCompressedTexSubImage2DARB); - CHECK_ADDRESS(NEL_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC, glCompressedTexSubImage1DARB); - CHECK_ADDRESS(NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC, glGetCompressedTexImageARB); + CHECK_ADDRESS(PFNGLCOMPRESSEDTEXIMAGE3DARBPROC, glCompressedTexImage3DARB); + CHECK_ADDRESS(PFNGLCOMPRESSEDTEXIMAGE2DARBPROC, glCompressedTexImage2DARB); + CHECK_ADDRESS(PFNGLCOMPRESSEDTEXIMAGE1DARBPROC, glCompressedTexImage1DARB); + CHECK_ADDRESS(PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC, glCompressedTexSubImage3DARB); + CHECK_ADDRESS(PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC, glCompressedTexSubImage2DARB); + CHECK_ADDRESS(PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC, glCompressedTexSubImage1DARB); + CHECK_ADDRESS(PFNGLGETCOMPRESSEDTEXIMAGEARBPROC, glGetCompressedTexImageARB); #endif return true; @@ -643,9 +653,9 @@ static bool setupOESMapBuffer(const char *glext) CHECK_EXT("OES_mapbuffer"); #ifdef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLMAPBUFFEROESPROC, glMapBufferOES); - CHECK_ADDRESS(NEL_PFNGLUNMAPBUFFEROESPROC, glUnmapBufferOES); - CHECK_ADDRESS(NEL_PFNGLGETBUFFERPOINTERVOESPROC, glGetBufferPointervOES); + CHECK_ADDRESS(PFNGLMAPBUFFEROESPROC, glMapBufferOES); + CHECK_ADDRESS(PFNGLUNMAPBUFFEROESPROC, glUnmapBufferOES); + CHECK_ADDRESS(PFNGLGETBUFFERPOINTERVOESPROC, glGetBufferPointervOES); #endif return true; @@ -678,25 +688,25 @@ static bool setupNVVertexArrayRange(const char *glext) #ifndef USE_OPENGLES // Get VAR address. - CHECK_ADDRESS(NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC, glFlushVertexArrayRangeNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXARRAYRANGENVPROC, glVertexArrayRangeNV); + CHECK_ADDRESS(PFNGLFLUSHVERTEXARRAYRANGENVPROC, glFlushVertexArrayRangeNV); + CHECK_ADDRESS(PFNGLVERTEXARRAYRANGENVPROC, glVertexArrayRangeNV); #ifdef NL_OS_WINDOWS CHECK_ADDRESS(PFNWGLALLOCATEMEMORYNVPROC, wglAllocateMemoryNV); CHECK_ADDRESS(PFNWGLFREEMEMORYNVPROC, wglFreeMemoryNV); #elif defined(NL_OS_UNIX) && !defined(NL_OS_MAC) - CHECK_ADDRESS(NEL_PFNGLXALLOCATEMEMORYNVPROC, glXAllocateMemoryNV); - CHECK_ADDRESS(NEL_PFNGLXFREEMEMORYNVPROC, glXFreeMemoryNV); + CHECK_ADDRESS(PFNGLXALLOCATEMEMORYNVPROC, glXAllocateMemoryNV); + CHECK_ADDRESS(PFNGLXFREEMEMORYNVPROC, glXFreeMemoryNV); #endif // Get fence address. - CHECK_ADDRESS(NEL_PFNGLDELETEFENCESNVPROC, glDeleteFencesNV); - CHECK_ADDRESS(NEL_PFNGLGENFENCESNVPROC, glGenFencesNV); - CHECK_ADDRESS(NEL_PFNGLISFENCENVPROC, glIsFenceNV); - CHECK_ADDRESS(NEL_PFNGLTESTFENCENVPROC, glTestFenceNV); - CHECK_ADDRESS(NEL_PFNGLGETFENCEIVNVPROC, glGetFenceivNV); - CHECK_ADDRESS(NEL_PFNGLFINISHFENCENVPROC, glFinishFenceNV); - CHECK_ADDRESS(NEL_PFNGLSETFENCENVPROC, glSetFenceNV); + CHECK_ADDRESS(PFNGLDELETEFENCESNVPROC, glDeleteFencesNV); + CHECK_ADDRESS(PFNGLGENFENCESNVPROC, glGenFencesNV); + CHECK_ADDRESS(PFNGLISFENCENVPROC, glIsFenceNV); + CHECK_ADDRESS(PFNGLTESTFENCENVPROC, glTestFenceNV); + CHECK_ADDRESS(PFNGLGETFENCEIVNVPROC, glGetFenceivNV); + CHECK_ADDRESS(PFNGLFINISHFENCENVPROC, glFinishFenceNV); + CHECK_ADDRESS(PFNGLSETFENCENVPROC, glSetFenceNV); #endif return true; @@ -725,9 +735,9 @@ static bool setupEXTVertexWeighting(const char *glext) CHECK_EXT("GL_EXT_vertex_weighting"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLVERTEXWEIGHTFEXTPROC, glVertexWeightfEXT); - CHECK_ADDRESS(NEL_PFNGLVERTEXWEIGHTFVEXTPROC, glVertexWeightfvEXT); - CHECK_ADDRESS(NEL_PFNGLVERTEXWEIGHTPOINTEREXTPROC, glVertexWeightPointerEXT); + CHECK_ADDRESS(PFNGLVERTEXWEIGHTFEXTPROC, glVertexWeightfEXT); + CHECK_ADDRESS(PFNGLVERTEXWEIGHTFVEXTPROC, glVertexWeightfvEXT); + CHECK_ADDRESS(PFNGLVERTEXWEIGHTPOINTEREXTPROC, glVertexWeightPointerEXT); #endif return true; @@ -806,15 +816,15 @@ static bool setupARBTextureCubeMap(const char *glext) #ifdef USE_OPENGLES CHECK_EXT("OES_texture_cube_map"); - CHECK_ADDRESS(NEL_PFNGLTEXGENFOESPROC, glTexGenfOES); - CHECK_ADDRESS(NEL_PFNGLTEXGENFVOESPROC, glTexGenfvOES); - CHECK_ADDRESS(NEL_PFNGLTEXGENIOESPROC, glTexGeniOES); - CHECK_ADDRESS(NEL_PFNGLTEXGENIVOESPROC, glTexGenivOES); - CHECK_ADDRESS(NEL_PFNGLTEXGENXOESPROC, glTexGenxOES); - CHECK_ADDRESS(NEL_PFNGLTEXGENXVOESPROC, glTexGenxvOES); - CHECK_ADDRESS(NEL_PFNGLGETTEXGENFVOESPROC, glGetTexGenfvOES); - CHECK_ADDRESS(NEL_PFNGLGETTEXGENIVOESPROC, glGetTexGenivOES); - CHECK_ADDRESS(NEL_PFNGLGETTEXGENXVOESPROC, glGetTexGenxvOES); + CHECK_ADDRESS(PFNGLTEXGENFOESPROC, glTexGenfOES); + CHECK_ADDRESS(PFNGLTEXGENFVOESPROC, glTexGenfvOES); + CHECK_ADDRESS(PFNGLTEXGENIOESPROC, glTexGeniOES); + CHECK_ADDRESS(PFNGLTEXGENIVOESPROC, glTexGenivOES); + CHECK_ADDRESS(PFNGLTEXGENXOESPROC, glTexGenxOES); + CHECK_ADDRESS(PFNGLTEXGENXVOESPROC, glTexGenxvOES); + CHECK_ADDRESS(PFNGLGETTEXGENFVOESPROC, glGetTexGenfvOES); + CHECK_ADDRESS(PFNGLGETTEXGENIVOESPROC, glGetTexGenivOES); + CHECK_ADDRESS(PFNGLGETTEXGENXVOESPROC, glGetTexGenxvOES); #else CHECK_EXT("GL_ARB_texture_cube_map"); #endif @@ -838,69 +848,69 @@ static bool setupNVVertexProgram(const char *glext) CHECK_EXT("GL_NV_vertex_program"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLAREPROGRAMSRESIDENTNVPROC, glAreProgramsResidentNV); - CHECK_ADDRESS(NEL_PFNGLBINDPROGRAMNVPROC, glBindProgramNV); - CHECK_ADDRESS(NEL_PFNGLDELETEPROGRAMSNVPROC, glDeleteProgramsNV); - CHECK_ADDRESS(NEL_PFNGLEXECUTEPROGRAMNVPROC, glExecuteProgramNV); - CHECK_ADDRESS(NEL_PFNGLGENPROGRAMSNVPROC, glGenProgramsNV); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMPARAMETERDVNVPROC, glGetProgramParameterdvNV); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMPARAMETERFVNVPROC, glGetProgramParameterfvNV); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMIVNVPROC, glGetProgramivNV); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMSTRINGNVPROC, glGetProgramStringNV); - CHECK_ADDRESS(NEL_PFNGLGETTRACKMATRIXIVNVPROC, glGetTrackMatrixivNV); - CHECK_ADDRESS(NEL_PFNGLGETVERTEXATTRIBDVNVPROC, glGetVertexAttribdvNV); - CHECK_ADDRESS(NEL_PFNGLGETVERTEXATTRIBFVNVPROC, glGetVertexAttribfvNV); - CHECK_ADDRESS(NEL_PFNGLGETVERTEXATTRIBIVNVPROC, glGetVertexAttribivNV); - CHECK_ADDRESS(NEL_PFNGLGETVERTEXATTRIBPOINTERVNVPROC, glGetVertexAttribPointervNV); - CHECK_ADDRESS(NEL_PFNGLISPROGRAMNVPROC, glIsProgramNV); - CHECK_ADDRESS(NEL_PFNGLLOADPROGRAMNVPROC, glLoadProgramNV); - CHECK_ADDRESS(NEL_PFNGLPROGRAMPARAMETER4DNVPROC, glProgramParameter4dNV); - CHECK_ADDRESS(NEL_PFNGLPROGRAMPARAMETER4DVNVPROC, glProgramParameter4dvNV); - CHECK_ADDRESS(NEL_PFNGLPROGRAMPARAMETER4FNVPROC, glProgramParameter4fNV); - CHECK_ADDRESS(NEL_PFNGLPROGRAMPARAMETER4FVNVPROC, glProgramParameter4fvNV); - CHECK_ADDRESS(NEL_PFNGLPROGRAMPARAMETERS4DVNVPROC, glProgramParameters4dvNV); - CHECK_ADDRESS(NEL_PFNGLPROGRAMPARAMETERS4FVNVPROC, glProgramParameters4fvNV); - CHECK_ADDRESS(NEL_PFNGLREQUESTRESIDENTPROGRAMSNVPROC, glRequestResidentProgramsNV); - CHECK_ADDRESS(NEL_PFNGLTRACKMATRIXNVPROC, glTrackMatrixNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBPOINTERNVPROC, glVertexAttribPointerNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB1DNVPROC, glVertexAttrib1dNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB1DVNVPROC, glVertexAttrib1dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB1FNVPROC, glVertexAttrib1fNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB1FVNVPROC, glVertexAttrib1fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB1SNVPROC, glVertexAttrib1sNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB1SVNVPROC, glVertexAttrib1svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB2DNVPROC, glVertexAttrib2dNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB2DVNVPROC, glVertexAttrib2dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB2FNVPROC, glVertexAttrib2fNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB2FVNVPROC, glVertexAttrib2fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB2SNVPROC, glVertexAttrib2sNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB2SVNVPROC, glVertexAttrib2svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB3DNVPROC, glVertexAttrib3dNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB3DVNVPROC, glVertexAttrib3dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB3FNVPROC, glVertexAttrib3fNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB3FVNVPROC, glVertexAttrib3fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB3SNVPROC, glVertexAttrib3sNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB3SVNVPROC, glVertexAttrib3svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4DNVPROC, glVertexAttrib4dNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4DVNVPROC, glVertexAttrib4dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4FNVPROC, glVertexAttrib4fNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4FVNVPROC, glVertexAttrib4fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4SNVPROC, glVertexAttrib4sNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4SVNVPROC, glVertexAttrib4svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIB4UBVNVPROC, glVertexAttrib4ubvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS1DVNVPROC, glVertexAttribs1dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS1FVNVPROC, glVertexAttribs1fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS1SVNVPROC, glVertexAttribs1svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS2DVNVPROC, glVertexAttribs2dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS2FVNVPROC, glVertexAttribs2fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS2SVNVPROC, glVertexAttribs2svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS3DVNVPROC, glVertexAttribs3dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS3FVNVPROC, glVertexAttribs3fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS3SVNVPROC, glVertexAttribs3svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS4DVNVPROC, glVertexAttribs4dvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS4FVNVPROC, glVertexAttribs4fvNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS4SVNVPROC, glVertexAttribs4svNV); - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBS4UBVNVPROC, glVertexAttribs4ubvNV); + CHECK_ADDRESS(PFNGLAREPROGRAMSRESIDENTNVPROC, glAreProgramsResidentNV); + CHECK_ADDRESS(PFNGLBINDPROGRAMNVPROC, glBindProgramNV); + CHECK_ADDRESS(PFNGLDELETEPROGRAMSNVPROC, glDeleteProgramsNV); + CHECK_ADDRESS(PFNGLEXECUTEPROGRAMNVPROC, glExecuteProgramNV); + CHECK_ADDRESS(PFNGLGENPROGRAMSNVPROC, glGenProgramsNV); + CHECK_ADDRESS(PFNGLGETPROGRAMPARAMETERDVNVPROC, glGetProgramParameterdvNV); + CHECK_ADDRESS(PFNGLGETPROGRAMPARAMETERFVNVPROC, glGetProgramParameterfvNV); + CHECK_ADDRESS(PFNGLGETPROGRAMIVNVPROC, glGetProgramivNV); + CHECK_ADDRESS(PFNGLGETPROGRAMSTRINGNVPROC, glGetProgramStringNV); + CHECK_ADDRESS(PFNGLGETTRACKMATRIXIVNVPROC, glGetTrackMatrixivNV); + CHECK_ADDRESS(PFNGLGETVERTEXATTRIBDVNVPROC, glGetVertexAttribdvNV); + CHECK_ADDRESS(PFNGLGETVERTEXATTRIBFVNVPROC, glGetVertexAttribfvNV); + CHECK_ADDRESS(PFNGLGETVERTEXATTRIBIVNVPROC, glGetVertexAttribivNV); + CHECK_ADDRESS(PFNGLGETVERTEXATTRIBPOINTERVNVPROC, glGetVertexAttribPointervNV); + CHECK_ADDRESS(PFNGLISPROGRAMNVPROC, glIsProgramNV); + CHECK_ADDRESS(PFNGLLOADPROGRAMNVPROC, glLoadProgramNV); + CHECK_ADDRESS(PFNGLPROGRAMPARAMETER4DNVPROC, glProgramParameter4dNV); + CHECK_ADDRESS(PFNGLPROGRAMPARAMETER4DVNVPROC, glProgramParameter4dvNV); + CHECK_ADDRESS(PFNGLPROGRAMPARAMETER4FNVPROC, glProgramParameter4fNV); + CHECK_ADDRESS(PFNGLPROGRAMPARAMETER4FVNVPROC, glProgramParameter4fvNV); + CHECK_ADDRESS(PFNGLPROGRAMPARAMETERS4DVNVPROC, glProgramParameters4dvNV); + CHECK_ADDRESS(PFNGLPROGRAMPARAMETERS4FVNVPROC, glProgramParameters4fvNV); + CHECK_ADDRESS(PFNGLREQUESTRESIDENTPROGRAMSNVPROC, glRequestResidentProgramsNV); + CHECK_ADDRESS(PFNGLTRACKMATRIXNVPROC, glTrackMatrixNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBPOINTERNVPROC, glVertexAttribPointerNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB1DNVPROC, glVertexAttrib1dNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB1DVNVPROC, glVertexAttrib1dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB1FNVPROC, glVertexAttrib1fNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB1FVNVPROC, glVertexAttrib1fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB1SNVPROC, glVertexAttrib1sNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB1SVNVPROC, glVertexAttrib1svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB2DNVPROC, glVertexAttrib2dNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB2DVNVPROC, glVertexAttrib2dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB2FNVPROC, glVertexAttrib2fNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB2FVNVPROC, glVertexAttrib2fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB2SNVPROC, glVertexAttrib2sNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB2SVNVPROC, glVertexAttrib2svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB3DNVPROC, glVertexAttrib3dNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB3DVNVPROC, glVertexAttrib3dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB3FNVPROC, glVertexAttrib3fNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB3FVNVPROC, glVertexAttrib3fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB3SNVPROC, glVertexAttrib3sNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB3SVNVPROC, glVertexAttrib3svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4DNVPROC, glVertexAttrib4dNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4DVNVPROC, glVertexAttrib4dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4FNVPROC, glVertexAttrib4fNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4FVNVPROC, glVertexAttrib4fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4SNVPROC, glVertexAttrib4sNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4SVNVPROC, glVertexAttrib4svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIB4UBVNVPROC, glVertexAttrib4ubvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS1DVNVPROC, glVertexAttribs1dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS1FVNVPROC, glVertexAttribs1fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS1SVNVPROC, glVertexAttribs1svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS2DVNVPROC, glVertexAttribs2dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS2FVNVPROC, glVertexAttribs2fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS2SVNVPROC, glVertexAttribs2svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS3DVNVPROC, glVertexAttribs3dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS3FVNVPROC, glVertexAttribs3fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS3SVNVPROC, glVertexAttribs3svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS4DVNVPROC, glVertexAttribs4dvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS4FVNVPROC, glVertexAttribs4fvNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS4SVNVPROC, glVertexAttribs4svNV); + CHECK_ADDRESS(PFNGLVERTEXATTRIBS4UBVNVPROC, glVertexAttribs4ubvNV); #endif return true; @@ -913,40 +923,40 @@ static bool setupEXTVertexShader(const char *glext) CHECK_EXT("GL_EXT_vertex_shader"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLBEGINVERTEXSHADEREXTPROC, glBeginVertexShaderEXT); - CHECK_ADDRESS(NEL_PFNGLENDVERTEXSHADEREXTPROC, glEndVertexShaderEXT); - CHECK_ADDRESS(NEL_PFNGLBINDVERTEXSHADEREXTPROC, glBindVertexShaderEXT); - CHECK_ADDRESS(NEL_PFNGLGENVERTEXSHADERSEXTPROC, glGenVertexShadersEXT); - CHECK_ADDRESS(NEL_PFNGLDELETEVERTEXSHADEREXTPROC, glDeleteVertexShaderEXT); - CHECK_ADDRESS(NEL_PFNGLSHADEROP1EXTPROC, glShaderOp1EXT); - CHECK_ADDRESS(NEL_PFNGLSHADEROP2EXTPROC, glShaderOp2EXT); - CHECK_ADDRESS(NEL_PFNGLSHADEROP3EXTPROC, glShaderOp3EXT); - CHECK_ADDRESS(NEL_PFNGLSWIZZLEEXTPROC, glSwizzleEXT); - CHECK_ADDRESS(NEL_PFNGLWRITEMASKEXTPROC, glWriteMaskEXT); - CHECK_ADDRESS(NEL_PFNGLINSERTCOMPONENTEXTPROC, glInsertComponentEXT); - CHECK_ADDRESS(NEL_PFNGLEXTRACTCOMPONENTEXTPROC, glExtractComponentEXT); - CHECK_ADDRESS(NEL_PFNGLGENSYMBOLSEXTPROC, glGenSymbolsEXT); - CHECK_ADDRESS(NEL_PFNGLSETINVARIANTEXTPROC, glSetInvariantEXT); - CHECK_ADDRESS(NEL_PFNGLSETLOCALCONSTANTEXTPROC, glSetLocalConstantEXT); - CHECK_ADDRESS(NEL_PFNGLVARIANTPOINTEREXTPROC, glVariantPointerEXT); - CHECK_ADDRESS(NEL_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC, glEnableVariantClientStateEXT); - CHECK_ADDRESS(NEL_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC, glDisableVariantClientStateEXT); - CHECK_ADDRESS(NEL_PFNGLBINDLIGHTPARAMETEREXTPROC, glBindLightParameterEXT); - CHECK_ADDRESS(NEL_PFNGLBINDMATERIALPARAMETEREXTPROC, glBindMaterialParameterEXT); - CHECK_ADDRESS(NEL_PFNGLBINDTEXGENPARAMETEREXTPROC, glBindTexGenParameterEXT); - CHECK_ADDRESS(NEL_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC, glBindTextureUnitParameterEXT); - CHECK_ADDRESS(NEL_PFNGLBINDPARAMETEREXTPROC, glBindParameterEXT); - CHECK_ADDRESS(NEL_PFNGLISVARIANTENABLEDEXTPROC, glIsVariantEnabledEXT); - CHECK_ADDRESS(NEL_PFNGLGETVARIANTBOOLEANVEXTPROC, glGetVariantBooleanvEXT); - CHECK_ADDRESS(NEL_PFNGLGETVARIANTINTEGERVEXTPROC, glGetVariantIntegervEXT); - CHECK_ADDRESS(NEL_PFNGLGETVARIANTFLOATVEXTPROC, glGetVariantFloatvEXT); - CHECK_ADDRESS(NEL_PFNGLGETVARIANTPOINTERVEXTPROC, glGetVariantPointervEXT); - CHECK_ADDRESS(NEL_PFNGLGETINVARIANTBOOLEANVEXTPROC, glGetInvariantBooleanvEXT); - CHECK_ADDRESS(NEL_PFNGLGETINVARIANTINTEGERVEXTPROC, glGetInvariantIntegervEXT); - CHECK_ADDRESS(NEL_PFNGLGETINVARIANTFLOATVEXTPROC, glGetInvariantFloatvEXT); - CHECK_ADDRESS(NEL_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC, glGetLocalConstantBooleanvEXT); - CHECK_ADDRESS(NEL_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC, glGetLocalConstantIntegervEXT); - CHECK_ADDRESS(NEL_PFNGLGETLOCALCONSTANTFLOATVEXTPROC, glGetLocalConstantFloatvEXT); + CHECK_ADDRESS(PFNGLBEGINVERTEXSHADEREXTPROC, glBeginVertexShaderEXT); + CHECK_ADDRESS(PFNGLENDVERTEXSHADEREXTPROC, glEndVertexShaderEXT); + CHECK_ADDRESS(PFNGLBINDVERTEXSHADEREXTPROC, glBindVertexShaderEXT); + CHECK_ADDRESS(PFNGLGENVERTEXSHADERSEXTPROC, glGenVertexShadersEXT); + CHECK_ADDRESS(PFNGLDELETEVERTEXSHADEREXTPROC, glDeleteVertexShaderEXT); + CHECK_ADDRESS(PFNGLSHADEROP1EXTPROC, glShaderOp1EXT); + CHECK_ADDRESS(PFNGLSHADEROP2EXTPROC, glShaderOp2EXT); + CHECK_ADDRESS(PFNGLSHADEROP3EXTPROC, glShaderOp3EXT); + CHECK_ADDRESS(PFNGLSWIZZLEEXTPROC, glSwizzleEXT); + CHECK_ADDRESS(PFNGLWRITEMASKEXTPROC, glWriteMaskEXT); + CHECK_ADDRESS(PFNGLINSERTCOMPONENTEXTPROC, glInsertComponentEXT); + CHECK_ADDRESS(PFNGLEXTRACTCOMPONENTEXTPROC, glExtractComponentEXT); + CHECK_ADDRESS(PFNGLGENSYMBOLSEXTPROC, glGenSymbolsEXT); + CHECK_ADDRESS(PFNGLSETINVARIANTEXTPROC, glSetInvariantEXT); + CHECK_ADDRESS(PFNGLSETLOCALCONSTANTEXTPROC, glSetLocalConstantEXT); + CHECK_ADDRESS(PFNGLVARIANTPOINTEREXTPROC, glVariantPointerEXT); + CHECK_ADDRESS(PFNGLENABLEVARIANTCLIENTSTATEEXTPROC, glEnableVariantClientStateEXT); + CHECK_ADDRESS(PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC, glDisableVariantClientStateEXT); + CHECK_ADDRESS(PFNGLBINDLIGHTPARAMETEREXTPROC, glBindLightParameterEXT); + CHECK_ADDRESS(PFNGLBINDMATERIALPARAMETEREXTPROC, glBindMaterialParameterEXT); + CHECK_ADDRESS(PFNGLBINDTEXGENPARAMETEREXTPROC, glBindTexGenParameterEXT); + CHECK_ADDRESS(PFNGLBINDTEXTUREUNITPARAMETEREXTPROC, glBindTextureUnitParameterEXT); + CHECK_ADDRESS(PFNGLBINDPARAMETEREXTPROC, glBindParameterEXT); + CHECK_ADDRESS(PFNGLISVARIANTENABLEDEXTPROC, glIsVariantEnabledEXT); + CHECK_ADDRESS(PFNGLGETVARIANTBOOLEANVEXTPROC, glGetVariantBooleanvEXT); + CHECK_ADDRESS(PFNGLGETVARIANTINTEGERVEXTPROC, glGetVariantIntegervEXT); + CHECK_ADDRESS(PFNGLGETVARIANTFLOATVEXTPROC, glGetVariantFloatvEXT); + CHECK_ADDRESS(PFNGLGETVARIANTPOINTERVEXTPROC, glGetVariantPointervEXT); + CHECK_ADDRESS(PFNGLGETINVARIANTBOOLEANVEXTPROC, glGetInvariantBooleanvEXT); + CHECK_ADDRESS(PFNGLGETINVARIANTINTEGERVEXTPROC, glGetInvariantIntegervEXT); + CHECK_ADDRESS(PFNGLGETINVARIANTFLOATVEXTPROC, glGetInvariantFloatvEXT); + CHECK_ADDRESS(PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC, glGetLocalConstantBooleanvEXT); + CHECK_ADDRESS(PFNGLGETLOCALCONSTANTINTEGERVEXTPROC, glGetLocalConstantIntegervEXT); + CHECK_ADDRESS(PFNGLGETLOCALCONSTANTFLOATVEXTPROC, glGetLocalConstantFloatvEXT); // we require at least 128 instructions, 15 local register (r0, r1,..,r11) + 3 temporary vector for swizzle emulation + 1 vector for indexing temp + 3 temporary scalar for LOGG, EXPP and LIT emulation, 1 address register // we require 11 variants (4 textures + position + normal + primary color + secondary color + weight + palette skin + fog) @@ -989,23 +999,23 @@ static bool setupEXTSecondaryColor(const char *glext) CHECK_EXT("GL_EXT_secondary_color"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3BEXTPROC, glSecondaryColor3bEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3BVEXTPROC, glSecondaryColor3bvEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3DEXTPROC, glSecondaryColor3dEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3DVEXTPROC, glSecondaryColor3dvEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3IEXTPROC, glSecondaryColor3iEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3IVEXTPROC, glSecondaryColor3ivEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3SEXTPROC, glSecondaryColor3sEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3SVEXTPROC, glSecondaryColor3svEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3UBVEXTPROC, glSecondaryColor3ubvEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3UIEXTPROC, glSecondaryColor3uiEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3UIVEXTPROC, glSecondaryColor3uivEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3USEXTPROC, glSecondaryColor3usEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLOR3USVEXTPROC, glSecondaryColor3usvEXT); - CHECK_ADDRESS(NEL_PFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3BEXTPROC, glSecondaryColor3bEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3BVEXTPROC, glSecondaryColor3bvEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3DEXTPROC, glSecondaryColor3dEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3DVEXTPROC, glSecondaryColor3dvEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3IEXTPROC, glSecondaryColor3iEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3IVEXTPROC, glSecondaryColor3ivEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3SEXTPROC, glSecondaryColor3sEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3SVEXTPROC, glSecondaryColor3svEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3UBVEXTPROC, glSecondaryColor3ubvEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3UIEXTPROC, glSecondaryColor3uiEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3UIVEXTPROC, glSecondaryColor3uivEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3USEXTPROC, glSecondaryColor3usEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLOR3USVEXTPROC, glSecondaryColor3usvEXT); + CHECK_ADDRESS(PFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); #endif return true; @@ -1037,7 +1047,7 @@ static bool setupARBMultisample(const char *glext) CHECK_EXT("GL_ARB_multisample"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLSAMPLECOVERAGEARBPROC, glSampleCoverageARB); + CHECK_ADDRESS(PFNGLSAMPLECOVERAGEARBPROC, glSampleCoverageARB); #endif return true; @@ -1084,7 +1094,7 @@ static bool setupEXTBlendColor(const char *glext) CHECK_EXT("GL_EXT_blend_color"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLBLENDCOLOREXTPROC, glBlendColorEXT); + CHECK_ADDRESS(PFNGLBLENDCOLOREXTPROC, glBlendColorEXT); #endif return true; @@ -1106,31 +1116,22 @@ static bool setupATIVertexArrayObject(const char *glext) CHECK_EXT("GL_ATI_vertex_array_object"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLNEWOBJECTBUFFERATIPROC, glNewObjectBufferATI); - CHECK_ADDRESS(NEL_PFNGLISOBJECTBUFFERATIPROC, glIsObjectBufferATI); - CHECK_ADDRESS(NEL_PFNGLUPDATEOBJECTBUFFERATIPROC, glUpdateObjectBufferATI); - CHECK_ADDRESS(NEL_PFNGLGETOBJECTBUFFERFVATIPROC, glGetObjectBufferfvATI); - CHECK_ADDRESS(NEL_PFNGLGETOBJECTBUFFERIVATIPROC, glGetObjectBufferivATI); - - nglDeleteObjectBufferATI = (NEL_PFNGLDELETEOBJECTBUFFERATIPROC)nglGetProcAddress("nglDeleteObjectBufferATI"); - - if(!nglDeleteObjectBufferATI) - { - // seems that on matrox parhelia driver, this procedure is named nglFreeObjectBufferATI !! - nglDeleteObjectBufferATI = (NEL_PFNGLDELETEOBJECTBUFFERATIPROC)nglGetProcAddress("nglFreeObjectBufferATI"); - if(!nglDeleteObjectBufferATI) return false; - } - - CHECK_ADDRESS(NEL_PFNGLARRAYOBJECTATIPROC, glArrayObjectATI); - CHECK_ADDRESS(NEL_PFNGLGETARRAYOBJECTFVATIPROC, glGetArrayObjectfvATI); - CHECK_ADDRESS(NEL_PFNGLGETARRAYOBJECTIVATIPROC, glGetArrayObjectivATI); + CHECK_ADDRESS(PFNGLNEWOBJECTBUFFERATIPROC, glNewObjectBufferATI); + CHECK_ADDRESS(PFNGLISOBJECTBUFFERATIPROC, glIsObjectBufferATI); + CHECK_ADDRESS(PFNGLUPDATEOBJECTBUFFERATIPROC, glUpdateObjectBufferATI); + CHECK_ADDRESS(PFNGLGETOBJECTBUFFERFVATIPROC, glGetObjectBufferfvATI); + CHECK_ADDRESS(PFNGLGETOBJECTBUFFERIVATIPROC, glGetObjectBufferivATI); + CHECK_ADDRESS(PFNGLFREEOBJECTBUFFERATIPROC, glFreeObjectBufferATI); + CHECK_ADDRESS(PFNGLARRAYOBJECTATIPROC, glArrayObjectATI); + CHECK_ADDRESS(PFNGLGETARRAYOBJECTFVATIPROC, glGetArrayObjectfvATI); + CHECK_ADDRESS(PFNGLGETARRAYOBJECTIVATIPROC, glGetArrayObjectivATI); if(strstr(glext, "GL_EXT_vertex_shader") != NULL) { // the following exist only if ext vertex shader is present - CHECK_ADDRESS(NEL_PFNGLVARIANTARRAYOBJECTATIPROC, glVariantArrayObjectATI); - CHECK_ADDRESS(NEL_PFNGLGETVARIANTARRAYOBJECTFVATIPROC, glGetVariantArrayObjectfvATI); - CHECK_ADDRESS(NEL_PFNGLGETVARIANTARRAYOBJECTIVATIPROC, glGetVariantArrayObjectivATI); + CHECK_ADDRESS(PFNGLVARIANTARRAYOBJECTATIPROC, glVariantArrayObjectATI); + CHECK_ADDRESS(PFNGLGETVARIANTARRAYOBJECTFVATIPROC, glGetVariantArrayObjectfvATI); + CHECK_ADDRESS(PFNGLGETVARIANTARRAYOBJECTIVATIPROC, glGetVariantArrayObjectivATI); } #endif @@ -1144,8 +1145,8 @@ static bool setupATIMapObjectBuffer(const char *glext) CHECK_EXT("GL_ATI_map_object_buffer"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLMAPOBJECTBUFFERATIPROC, glMapObjectBufferATI); - CHECK_ADDRESS(NEL_PFNGLUNMAPOBJECTBUFFERATIPROC, glUnmapObjectBufferATI); + CHECK_ADDRESS(PFNGLMAPOBJECTBUFFERATIPROC, glMapObjectBufferATI); + CHECK_ADDRESS(PFNGLUNMAPOBJECTBUFFERATIPROC, glUnmapObjectBufferATI); #endif return true; @@ -1160,20 +1161,20 @@ static bool setupATIFragmentShader(const char *glext) CHECK_EXT("GL_ATI_fragment_shader"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLGENFRAGMENTSHADERSATIPROC, glGenFragmentShadersATI); - CHECK_ADDRESS(NEL_PFNGLBINDFRAGMENTSHADERATIPROC, glBindFragmentShaderATI); - CHECK_ADDRESS(NEL_PFNGLDELETEFRAGMENTSHADERATIPROC, glDeleteFragmentShaderATI); - CHECK_ADDRESS(NEL_PFNGLBEGINFRAGMENTSHADERATIPROC, glBeginFragmentShaderATI); - CHECK_ADDRESS(NEL_PFNGLENDFRAGMENTSHADERATIPROC, glEndFragmentShaderATI); - CHECK_ADDRESS(NEL_PFNGLPASSTEXCOORDATIPROC, glPassTexCoordATI); - CHECK_ADDRESS(NEL_PFNGLSAMPLEMAPATIPROC, glSampleMapATI); - CHECK_ADDRESS(NEL_PFNGLCOLORFRAGMENTOP1ATIPROC, glColorFragmentOp1ATI); - CHECK_ADDRESS(NEL_PFNGLCOLORFRAGMENTOP2ATIPROC, glColorFragmentOp2ATI); - CHECK_ADDRESS(NEL_PFNGLCOLORFRAGMENTOP3ATIPROC, glColorFragmentOp3ATI); - CHECK_ADDRESS(NEL_PFNGLALPHAFRAGMENTOP1ATIPROC, glAlphaFragmentOp1ATI); - CHECK_ADDRESS(NEL_PFNGLALPHAFRAGMENTOP2ATIPROC, glAlphaFragmentOp2ATI); - CHECK_ADDRESS(NEL_PFNGLALPHAFRAGMENTOP3ATIPROC, glAlphaFragmentOp3ATI); - CHECK_ADDRESS(NEL_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC, glSetFragmentShaderConstantATI); + CHECK_ADDRESS(PFNGLGENFRAGMENTSHADERSATIPROC, glGenFragmentShadersATI); + CHECK_ADDRESS(PFNGLBINDFRAGMENTSHADERATIPROC, glBindFragmentShaderATI); + CHECK_ADDRESS(PFNGLDELETEFRAGMENTSHADERATIPROC, glDeleteFragmentShaderATI); + CHECK_ADDRESS(PFNGLBEGINFRAGMENTSHADERATIPROC, glBeginFragmentShaderATI); + CHECK_ADDRESS(PFNGLENDFRAGMENTSHADERATIPROC, glEndFragmentShaderATI); + CHECK_ADDRESS(PFNGLPASSTEXCOORDATIPROC, glPassTexCoordATI); + CHECK_ADDRESS(PFNGLSAMPLEMAPATIPROC, glSampleMapATI); + CHECK_ADDRESS(PFNGLCOLORFRAGMENTOP1ATIPROC, glColorFragmentOp1ATI); + CHECK_ADDRESS(PFNGLCOLORFRAGMENTOP2ATIPROC, glColorFragmentOp2ATI); + CHECK_ADDRESS(PFNGLCOLORFRAGMENTOP3ATIPROC, glColorFragmentOp3ATI); + CHECK_ADDRESS(PFNGLALPHAFRAGMENTOP1ATIPROC, glAlphaFragmentOp1ATI); + CHECK_ADDRESS(PFNGLALPHAFRAGMENTOP2ATIPROC, glAlphaFragmentOp2ATI); + CHECK_ADDRESS(PFNGLALPHAFRAGMENTOP3ATIPROC, glAlphaFragmentOp3ATI); + CHECK_ADDRESS(PFNGLSETFRAGMENTSHADERCONSTANTATIPROC, glSetFragmentShaderConstantATI); #endif return true; @@ -1186,9 +1187,9 @@ static bool setupATIVertexAttribArrayObject(const char *glext) CHECK_EXT("GL_ATI_vertex_attrib_array_object"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC, glVertexAttribArrayObjectATI); - CHECK_ADDRESS(NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC, glGetVertexAttribArrayObjectfvATI); - CHECK_ADDRESS(NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC, glGetVertexAttribArrayObjectivATI); + CHECK_ADDRESS(PFNGLVERTEXATTRIBARRAYOBJECTATIPROC, glVertexAttribArrayObjectATI); + CHECK_ADDRESS(PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC, glGetVertexAttribArrayObjectfvATI); + CHECK_ADDRESS(PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC, glGetVertexAttribArrayObjectivATI); #endif return true; @@ -1201,25 +1202,25 @@ static bool setupARBFragmentProgram(const char *glext) CHECK_EXT("GL_ARB_fragment_program"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLPROGRAMSTRINGARBPROC, glProgramStringARB); - CHECK_ADDRESS(NEL_PFNGLBINDPROGRAMARBPROC, glBindProgramARB); - CHECK_ADDRESS(NEL_PFNGLDELETEPROGRAMSARBPROC, glDeleteProgramsARB); - CHECK_ADDRESS(NEL_PFNGLGENPROGRAMSARBPROC, glGenProgramsARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMENVPARAMETER4DARBPROC, glProgramEnvParameter4dARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMENVPARAMETER4DVARBPROC, glProgramEnvParameter4dvARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMENVPARAMETER4FARBPROC, glProgramEnvParameter4fARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMLOCALPARAMETER4DARBPROC, glProgramLocalParameter4dARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC, glProgramLocalParameter4dvARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMLOCALPARAMETER4FARBPROC, glProgramLocalParameter4fARB); - CHECK_ADDRESS(NEL_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC, glProgramLocalParameter4fvARB); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMENVPARAMETERDVARBPROC, glGetProgramEnvParameterdvARB); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMENVPARAMETERFVARBPROC, glGetProgramEnvParameterfvARB); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC, glGetProgramLocalParameterdvARB); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC, glGetProgramLocalParameterfvARB); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMIVARBPROC, glGetProgramivARB); - CHECK_ADDRESS(NEL_PFNGLGETPROGRAMSTRINGARBPROC, glGetProgramStringARB); - CHECK_ADDRESS(NEL_PFNGLISPROGRAMARBPROC, glIsProgramARB); + CHECK_ADDRESS(PFNGLPROGRAMSTRINGARBPROC, glProgramStringARB); + CHECK_ADDRESS(PFNGLBINDPROGRAMARBPROC, glBindProgramARB); + CHECK_ADDRESS(PFNGLDELETEPROGRAMSARBPROC, glDeleteProgramsARB); + CHECK_ADDRESS(PFNGLGENPROGRAMSARBPROC, glGenProgramsARB); + CHECK_ADDRESS(PFNGLPROGRAMENVPARAMETER4DARBPROC, glProgramEnvParameter4dARB); + CHECK_ADDRESS(PFNGLPROGRAMENVPARAMETER4DVARBPROC, glProgramEnvParameter4dvARB); + CHECK_ADDRESS(PFNGLPROGRAMENVPARAMETER4FARBPROC, glProgramEnvParameter4fARB); + CHECK_ADDRESS(PFNGLPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); + CHECK_ADDRESS(PFNGLPROGRAMLOCALPARAMETER4DARBPROC, glProgramLocalParameter4dARB); + CHECK_ADDRESS(PFNGLPROGRAMLOCALPARAMETER4DVARBPROC, glProgramLocalParameter4dvARB); + CHECK_ADDRESS(PFNGLPROGRAMLOCALPARAMETER4FARBPROC, glProgramLocalParameter4fARB); + CHECK_ADDRESS(PFNGLPROGRAMLOCALPARAMETER4FVARBPROC, glProgramLocalParameter4fvARB); + CHECK_ADDRESS(PFNGLGETPROGRAMENVPARAMETERDVARBPROC, glGetProgramEnvParameterdvARB); + CHECK_ADDRESS(PFNGLGETPROGRAMENVPARAMETERFVARBPROC, glGetProgramEnvParameterfvARB); + CHECK_ADDRESS(PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC, glGetProgramLocalParameterdvARB); + CHECK_ADDRESS(PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC, glGetProgramLocalParameterfvARB); + CHECK_ADDRESS(PFNGLGETPROGRAMIVARBPROC, glGetProgramivARB); + CHECK_ADDRESS(PFNGLGETPROGRAMSTRINGARBPROC, glGetProgramStringARB); + CHECK_ADDRESS(PFNGLISPROGRAMARBPROC, glIsProgramARB); #endif return true; @@ -1339,13 +1340,13 @@ static bool setupNVOcclusionQuery(const char *glext) CHECK_EXT("GL_NV_occlusion_query"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLGENOCCLUSIONQUERIESNVPROC, glGenOcclusionQueriesNV); - CHECK_ADDRESS(NEL_PFNGLDELETEOCCLUSIONQUERIESNVPROC, glDeleteOcclusionQueriesNV); - CHECK_ADDRESS(NEL_PFNGLISOCCLUSIONQUERYNVPROC, glIsOcclusionQueryNV); - CHECK_ADDRESS(NEL_PFNGLBEGINOCCLUSIONQUERYNVPROC, glBeginOcclusionQueryNV); - CHECK_ADDRESS(NEL_PFNGLENDOCCLUSIONQUERYNVPROC, glEndOcclusionQueryNV); - CHECK_ADDRESS(NEL_PFNGLGETOCCLUSIONQUERYIVNVPROC, glGetOcclusionQueryivNV); - CHECK_ADDRESS(NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC, glGetOcclusionQueryuivNV); + CHECK_ADDRESS(PFNGLGENOCCLUSIONQUERIESNVPROC, glGenOcclusionQueriesNV); + CHECK_ADDRESS(PFNGLDELETEOCCLUSIONQUERIESNVPROC, glDeleteOcclusionQueriesNV); + CHECK_ADDRESS(PFNGLISOCCLUSIONQUERYNVPROC, glIsOcclusionQueryNV); + CHECK_ADDRESS(PFNGLBEGINOCCLUSIONQUERYNVPROC, glBeginOcclusionQueryNV); + CHECK_ADDRESS(PFNGLENDOCCLUSIONQUERYNVPROC, glEndOcclusionQueryNV); + CHECK_ADDRESS(PFNGLGETOCCLUSIONQUERYIVNVPROC, glGetOcclusionQueryivNV); + CHECK_ADDRESS(PFNGLGETOCCLUSIONQUERYUIVNVPROC, glGetOcclusionQueryuivNV); #endif return true; @@ -1396,38 +1397,38 @@ static bool setupFrameBufferObject(const char *glext) #ifdef USE_OPENGLES CHECK_EXT("GL_OES_framebuffer_object"); - CHECK_ADDRESS(NEL_PFNGLISRENDERBUFFEROESPROC, glIsRenderbufferOES); - CHECK_ADDRESS(NEL_PFNGLBINDRENDERBUFFEROESPROC, glBindRenderbufferOES); - CHECK_ADDRESS(NEL_PFNGLDELETERENDERBUFFERSOESPROC, glDeleteRenderbuffersOES); - CHECK_ADDRESS(NEL_PFNGLGENRENDERBUFFERSOESPROC, glGenRenderbuffersOES); - CHECK_ADDRESS(NEL_PFNGLRENDERBUFFERSTORAGEOESPROC, glRenderbufferStorageOES); - CHECK_ADDRESS(NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC, glGetRenderbufferParameterivOES); - CHECK_ADDRESS(NEL_PFNGLISFRAMEBUFFEROESPROC, glIsFramebufferOES); - CHECK_ADDRESS(NEL_PFNGLBINDFRAMEBUFFEROESPROC, glBindFramebufferOES); - CHECK_ADDRESS(NEL_PFNGLDELETEFRAMEBUFFERSOESPROC, glDeleteFramebuffersOES); - CHECK_ADDRESS(NEL_PFNGLGENFRAMEBUFFERSOESPROC, glGenFramebuffersOES); - CHECK_ADDRESS(NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC, glCheckFramebufferStatusOES); - CHECK_ADDRESS(NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC, glFramebufferRenderbufferOES); - CHECK_ADDRESS(NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC, glFramebufferTexture2DOES); - CHECK_ADDRESS(NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC, glGetFramebufferAttachmentParameterivOES); - CHECK_ADDRESS(NEL_PFNGLGENERATEMIPMAPOESPROC, glGenerateMipmapOES); + CHECK_ADDRESS(PFNGLISRENDERBUFFEROESPROC, glIsRenderbufferOES); + CHECK_ADDRESS(PFNGLBINDRENDERBUFFEROESPROC, glBindRenderbufferOES); + CHECK_ADDRESS(PFNGLDELETERENDERBUFFERSOESPROC, glDeleteRenderbuffersOES); + CHECK_ADDRESS(PFNGLGENRENDERBUFFERSOESPROC, glGenRenderbuffersOES); + CHECK_ADDRESS(PFNGLRENDERBUFFERSTORAGEOESPROC, glRenderbufferStorageOES); + CHECK_ADDRESS(PFNGLGETRENDERBUFFERPARAMETERIVOESPROC, glGetRenderbufferParameterivOES); + CHECK_ADDRESS(PFNGLISFRAMEBUFFEROESPROC, glIsFramebufferOES); + CHECK_ADDRESS(PFNGLBINDFRAMEBUFFEROESPROC, glBindFramebufferOES); + CHECK_ADDRESS(PFNGLDELETEFRAMEBUFFERSOESPROC, glDeleteFramebuffersOES); + CHECK_ADDRESS(PFNGLGENFRAMEBUFFERSOESPROC, glGenFramebuffersOES); + CHECK_ADDRESS(PFNGLCHECKFRAMEBUFFERSTATUSOESPROC, glCheckFramebufferStatusOES); + CHECK_ADDRESS(PFNGLFRAMEBUFFERRENDERBUFFEROESPROC, glFramebufferRenderbufferOES); + CHECK_ADDRESS(PFNGLFRAMEBUFFERTEXTURE2DOESPROC, glFramebufferTexture2DOES); + CHECK_ADDRESS(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC, glGetFramebufferAttachmentParameterivOES); + CHECK_ADDRESS(PFNGLGENERATEMIPMAPOESPROC, glGenerateMipmapOES); #else CHECK_EXT("GL_EXT_framebuffer_object"); - CHECK_ADDRESS(NEL_PFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); - CHECK_ADDRESS(NEL_PFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); - CHECK_ADDRESS(NEL_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); - CHECK_ADDRESS(NEL_PFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); - CHECK_ADDRESS(NEL_PFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); - CHECK_ADDRESS(NEL_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); - CHECK_ADDRESS(NEL_PFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); - CHECK_ADDRESS(NEL_PFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); - CHECK_ADDRESS(NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); - CHECK_ADDRESS(NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); - CHECK_ADDRESS(NEL_PFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); - CHECK_ADDRESS(NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); - CHECK_ADDRESS(NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); - CHECK_ADDRESS(NEL_PFNGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); + CHECK_ADDRESS(PFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); + CHECK_ADDRESS(PFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); + CHECK_ADDRESS(PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); + CHECK_ADDRESS(PFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); + CHECK_ADDRESS(PFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); + CHECK_ADDRESS(PFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); + CHECK_ADDRESS(PFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); + CHECK_ADDRESS(PFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); + CHECK_ADDRESS(PFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); + CHECK_ADDRESS(PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); + CHECK_ADDRESS(PFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); + CHECK_ADDRESS(PFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); + CHECK_ADDRESS(PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); + CHECK_ADDRESS(PFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); #endif return true; @@ -1440,7 +1441,7 @@ static bool setupFrameBufferBlit(const char *glext) CHECK_EXT("GL_EXT_framebuffer_blit"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT); + CHECK_ADDRESS(PFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT); #endif return true; @@ -1453,7 +1454,7 @@ static bool setupFrameBufferMultisample(const char *glext) CHECK_EXT("GL_EXT_framebuffer_multisample"); #ifndef USE_OPENGLES - CHECK_ADDRESS(NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC, glRenderbufferStorageMultisampleEXT); + CHECK_ADDRESS(PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC, glRenderbufferStorageMultisampleEXT); #endif return true; @@ -1473,6 +1474,22 @@ static bool setupPackedDepthStencil(const char *glext) return true; } +// *************************************************************************** +static bool setupNVXGPUMemoryInfo(const char *glext) +{ + H_AUTO_OGL(setupNVXGPUMemoryInfo); + CHECK_EXT("GL_NVX_gpu_memory_info"); + return true; +} + +// *************************************************************************** +static bool setupATIMeminfo(const char *glext) +{ + H_AUTO_OGL(setupATIMeminfo); + CHECK_EXT("GL_ATI_meminfo"); + return true; +} + // *************************************************************************** // Extension Check. void registerGlExtensions(CGlExtensions &ext) @@ -1688,6 +1705,35 @@ void registerGlExtensions(CGlExtensions &ext) ext.ATIMapObjectBuffer = false; ext.ATIVertexAttribArrayObject = false; } + +#ifndef USE_OPENGLES + ext.NVXGPUMemoryInfo = setupNVXGPUMemoryInfo(glext); + + if (ext.NVXGPUMemoryInfo) + { +// GPU_MEMORY_INFO_EVICTION_COUNT_NVX; +// GPU_MEMORY_INFO_EVICTED_MEMORY_NVX; + + GLint nDedicatedMemoryInKB = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &nDedicatedMemoryInKB); + + GLint nTotalMemoryInKB = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &nTotalMemoryInKB); + + GLint nCurAvailMemoryInKB = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &nCurAvailMemoryInKB); + + nlinfo("Memory: total: %d available: %d dedicated: %d", nTotalMemoryInKB, nCurAvailMemoryInKB, nDedicatedMemoryInKB); + } + + ext.ATIMeminfo = setupATIMeminfo(glext); + + if (ext.ATIMeminfo) + { + GLint nCurAvailMemoryInKB = 0; + glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, &nCurAvailMemoryInKB); + } +#endif } @@ -1707,6 +1753,27 @@ static bool setupWGLEXTSwapControl(const char *glext) return true; } +// *************************************************************************** +static bool setupWGLAMDGPUAssociation(const char *glext) +{ + H_AUTO_OGL(setupWGLAMDGPUAssociation); + CHECK_EXT("WGL_AMD_gpu_association"); + +#if !defined(USE_OPENGLES) && defined(NL_OS_WINDOWS) + CHECK_ADDRESS(PFNWGLGETGPUIDSAMDPROC, wglGetGPUIDsAMD); + CHECK_ADDRESS(PFNWGLGETGPUINFOAMDPROC, wglGetGPUInfoAMD); + CHECK_ADDRESS(PFNWGLGETCONTEXTGPUIDAMDPROC, wglGetContextGPUIDAMD); + CHECK_ADDRESS(PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC, wglCreateAssociatedContextAMD); + CHECK_ADDRESS(PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC, wglCreateAssociatedContextAttribsAMD); + CHECK_ADDRESS(PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC, wglDeleteAssociatedContextAMD); + CHECK_ADDRESS(PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC, wglMakeAssociatedContextCurrentAMD); + CHECK_ADDRESS(PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC, wglGetCurrentAssociatedContextAMD); + CHECK_ADDRESS(PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC, wglBlitContextFramebufferAMD); +#endif + + return true; +} + // ********************************* static bool setupGLXEXTSwapControl(const char *glext) { @@ -1714,7 +1781,7 @@ static bool setupGLXEXTSwapControl(const char *glext) CHECK_EXT("GLX_EXT_swap_control"); #if defined(NL_OS_UNIX) && !defined(NL_OS_MAC) - CHECK_ADDRESS(NEL_PFNGLXSWAPINTERVALEXTPROC, glXSwapIntervalEXT); + CHECK_ADDRESS(PFNGLXSWAPINTERVALEXTPROC, glXSwapIntervalEXT); #endif return true; @@ -1740,8 +1807,8 @@ static bool setupGLXMESASwapControl(const char *glext) CHECK_EXT("GLX_MESA_swap_control"); #if defined(NL_OS_UNIX) && !defined(NL_OS_MAC) - CHECK_ADDRESS(NEL_PFNGLXSWAPINTERVALMESAPROC, glXSwapIntervalMESA); - CHECK_ADDRESS(NEL_PFNGLXGETSWAPINTERVALMESAPROC, glXGetSwapIntervalMESA); + CHECK_ADDRESS(PFNGLXSWAPINTERVALMESAPROC, glXSwapIntervalMESA); + CHECK_ADDRESS(PFNGLXGETSWAPINTERVALMESAPROC, glXGetSwapIntervalMESA); #endif return true; @@ -1819,6 +1886,20 @@ bool registerWGlExtensions(CGlExtensions &ext, HDC hDC) // Check for swap control ext.WGLEXTSwapControl= setupWGLEXTSwapControl(glext); + ext.WGLAMDGPUAssociation = setupWGLAMDGPUAssociation(glext); + + if (ext.WGLAMDGPUAssociation) + { + GLuint uNoOfGPUs = nwglGetGPUIDsAMD(0, 0); + GLuint *uGPUIDs = new GLuint[uNoOfGPUs]; + nwglGetGPUIDsAMD(uNoOfGPUs, uGPUIDs); + + GLuint uTotalMemoryInMB = 0; + nwglGetGPUInfoAMD(uGPUIDs[0], WGL_GPU_RAM_AMD, GL_UNSIGNED_INT, sizeof(GLuint), &uTotalMemoryInMB); + + delete [] uGPUIDs; + } + return true; } #elif defined(NL_OS_MAC) diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_extension.h b/code/nel/src/3d/driver/opengl/driver_opengl_extension.h index fe7738fd8..938473029 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_extension.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl_extension.h @@ -109,6 +109,17 @@ struct CGlExtensions bool OESDrawTexture; bool OESMapBuffer; + // extensions to get memory info + + // GL_NVX_gpu_memory_info + bool NVXGPUMemoryInfo; + + // GL_ATI_meminfo + bool ATIMeminfo; + + // WGL_AMD_gpu_association + bool WGLAMDGPUAssociation; + public: /// \name Disable Hardware feature. False by default. setuped by IDriver @@ -151,7 +162,6 @@ public: ATIVertexArrayObject= false; ATIEnvMapBumpMap = false; ATIFragmentShader = false; - ATIVertexArrayObject = false; ATIMapObjectBuffer = false; ATIVertexAttribArrayObject = false; EXTVertexShader= false; @@ -176,6 +186,10 @@ public: OESDrawTexture = false; OESMapBuffer = false; + NVXGPUMemoryInfo = false; + ATIMeminfo = false; + WGLAMDGPUAssociation = false; + /// \name Disable Hardware feature. False by default. setuped by IDriver DisableHardwareVertexProgram= false; DisableHardwarePixelProgram= false; @@ -225,12 +239,15 @@ public: result += NVOcclusionQuery ? "NVOcclusionQuery " : ""; result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : ""; result += ARBMultisample ? "ARBMultisample " : ""; + result += NVXGPUMemoryInfo ? "NVXGPUMemoryInfo " : ""; + result += ATIMeminfo ? "ATIMeminfo " : ""; #ifdef NL_OS_WINDOWS result += "\n WindowsGL: "; result += WGLARBPBuffer ? "WGLARBPBuffer " : ""; result += WGLARBPixelFormat ? "WGLARBPixelFormat " : ""; result += WGLEXTSwapControl ? "WGLEXTSwapControl " : ""; + result += WGLAMDGPUAssociation ? "WGLAMDGPUAssociation " : ""; #elif defined(NL_OS_MAC) #elif defined(NL_OS_UNIX) result += "\n GLX: "; @@ -294,230 +311,228 @@ void registerGlExtensions(CGlExtensions &ext); // OES_mapbuffer. //=============== -extern NEL_PFNGLMAPBUFFEROESPROC nglMapBufferOES; -extern NEL_PFNGLUNMAPBUFFEROESPROC nglUnmapBufferOES; -extern NEL_PFNGLGETBUFFERPOINTERVOESPROC nglGetBufferPointervOES; - -extern NEL_PFNGLBUFFERSUBDATAPROC nglBufferSubData; +extern PFNGLMAPBUFFEROESPROC nglMapBufferOES; +extern PFNGLUNMAPBUFFEROESPROC nglUnmapBufferOES; +extern PFNGLGETBUFFERPOINTERVOESPROC nglGetBufferPointervOES; -extern PFNGLDRAWTEXFOESPROC nglDrawTexfOES; +extern PFNGLDRAWTEXFOESPROC nglDrawTexfOES; // GL_OES_framebuffer_object -extern NEL_PFNGLISRENDERBUFFEROESPROC nglIsRenderbufferOES; -extern NEL_PFNGLBINDRENDERBUFFEROESPROC nglBindRenderbufferOES; -extern NEL_PFNGLDELETERENDERBUFFERSOESPROC nglDeleteRenderbuffersOES; -extern NEL_PFNGLGENRENDERBUFFERSOESPROC nglGenRenderbuffersOES; -extern NEL_PFNGLRENDERBUFFERSTORAGEOESPROC nglRenderbufferStorageOES; -extern NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC nglGetRenderbufferParameterivOES; -extern NEL_PFNGLISFRAMEBUFFEROESPROC nglIsFramebufferOES; -extern NEL_PFNGLBINDFRAMEBUFFEROESPROC nglBindFramebufferOES; -extern NEL_PFNGLDELETEFRAMEBUFFERSOESPROC nglDeleteFramebuffersOES; -extern NEL_PFNGLGENFRAMEBUFFERSOESPROC nglGenFramebuffersOES; -extern NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC nglCheckFramebufferStatusOES; -extern NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC nglFramebufferRenderbufferOES; -extern NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC nglFramebufferTexture2DOES; -extern NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC nglGetFramebufferAttachmentParameterivOES; -extern NEL_PFNGLGENERATEMIPMAPOESPROC nglGenerateMipmapOES; +extern PFNGLISRENDERBUFFEROESPROC nglIsRenderbufferOES; +extern PFNGLBINDRENDERBUFFEROESPROC nglBindRenderbufferOES; +extern PFNGLDELETERENDERBUFFERSOESPROC nglDeleteRenderbuffersOES; +extern PFNGLGENRENDERBUFFERSOESPROC nglGenRenderbuffersOES; +extern PFNGLRENDERBUFFERSTORAGEOESPROC nglRenderbufferStorageOES; +extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC nglGetRenderbufferParameterivOES; +extern PFNGLISFRAMEBUFFEROESPROC nglIsFramebufferOES; +extern PFNGLBINDFRAMEBUFFEROESPROC nglBindFramebufferOES; +extern PFNGLDELETEFRAMEBUFFERSOESPROC nglDeleteFramebuffersOES; +extern PFNGLGENFRAMEBUFFERSOESPROC nglGenFramebuffersOES; +extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC nglCheckFramebufferStatusOES; +extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC nglFramebufferRenderbufferOES; +extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC nglFramebufferTexture2DOES; +extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC nglGetFramebufferAttachmentParameterivOES; +extern PFNGLGENERATEMIPMAPOESPROC nglGenerateMipmapOES; // GL_OES_texture_cube_map -extern NEL_PFNGLTEXGENFOESPROC nglTexGenfOES; -extern NEL_PFNGLTEXGENFVOESPROC nglTexGenfvOES; -extern NEL_PFNGLTEXGENIOESPROC nglTexGeniOES; -extern NEL_PFNGLTEXGENIVOESPROC nglTexGenivOES; -extern NEL_PFNGLTEXGENXOESPROC nglTexGenxOES; -extern NEL_PFNGLTEXGENXVOESPROC nglTexGenxvOES; -extern NEL_PFNGLGETTEXGENFVOESPROC nglGetTexGenfvOES; -extern NEL_PFNGLGETTEXGENIVOESPROC nglGetTexGenivOES; -extern NEL_PFNGLGETTEXGENXVOESPROC nglGetTexGenxvOES; +extern PFNGLTEXGENFOESPROC nglTexGenfOES; +extern PFNGLTEXGENFVOESPROC nglTexGenfvOES; +extern PFNGLTEXGENIOESPROC nglTexGeniOES; +extern PFNGLTEXGENIVOESPROC nglTexGenivOES; +extern PFNGLTEXGENXOESPROC nglTexGenxOES; +extern PFNGLTEXGENXVOESPROC nglTexGenxvOES; +extern PFNGLGETTEXGENFVOESPROC nglGetTexGenfvOES; +extern PFNGLGETTEXGENIVOESPROC nglGetTexGenivOES; +extern PFNGLGETTEXGENXVOESPROC nglGetTexGenxvOES; #else // ARB_multitexture //================= -extern NEL_PFNGLACTIVETEXTUREARBPROC nglActiveTextureARB; -extern NEL_PFNGLCLIENTACTIVETEXTUREARBPROC nglClientActiveTextureARB; - -extern NEL_PFNGLMULTITEXCOORD1SARBPROC nglMultiTexCoord1sARB; -extern NEL_PFNGLMULTITEXCOORD1IARBPROC nglMultiTexCoord1iARB; -extern NEL_PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; -extern NEL_PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; -extern NEL_PFNGLMULTITEXCOORD1DARBPROC nglMultiTexCoord1dARB; -extern NEL_PFNGLMULTITEXCOORD2SARBPROC nglMultiTexCoord2sARB; -extern NEL_PFNGLMULTITEXCOORD2IARBPROC nglMultiTexCoord2iARB; -extern NEL_PFNGLMULTITEXCOORD2FARBPROC nglMultiTexCoord2fARB; -extern NEL_PFNGLMULTITEXCOORD2DARBPROC nglMultiTexCoord2dARB; -extern NEL_PFNGLMULTITEXCOORD3SARBPROC nglMultiTexCoord3sARB; -extern NEL_PFNGLMULTITEXCOORD3IARBPROC nglMultiTexCoord3iARB; -extern NEL_PFNGLMULTITEXCOORD3FARBPROC nglMultiTexCoord3fARB; -extern NEL_PFNGLMULTITEXCOORD3DARBPROC nglMultiTexCoord3dARB; -extern NEL_PFNGLMULTITEXCOORD4SARBPROC nglMultiTexCoord4sARB; -extern NEL_PFNGLMULTITEXCOORD4IARBPROC nglMultiTexCoord4iARB; -extern NEL_PFNGLMULTITEXCOORD4FARBPROC nglMultiTexCoord4fARB; -extern NEL_PFNGLMULTITEXCOORD4DARBPROC nglMultiTexCoord4dARB; - -extern NEL_PFNGLMULTITEXCOORD1SVARBPROC nglMultiTexCoord1svARB; -extern NEL_PFNGLMULTITEXCOORD1IVARBPROC nglMultiTexCoord1ivARB; -extern NEL_PFNGLMULTITEXCOORD1FVARBPROC nglMultiTexCoord1fvARB; -extern NEL_PFNGLMULTITEXCOORD1DVARBPROC nglMultiTexCoord1dvARB; -extern NEL_PFNGLMULTITEXCOORD2SVARBPROC nglMultiTexCoord2svARB; -extern NEL_PFNGLMULTITEXCOORD2IVARBPROC nglMultiTexCoord2ivARB; -extern NEL_PFNGLMULTITEXCOORD2FVARBPROC nglMultiTexCoord2fvARB; -extern NEL_PFNGLMULTITEXCOORD2DVARBPROC nglMultiTexCoord2dvARB; -extern NEL_PFNGLMULTITEXCOORD3SVARBPROC nglMultiTexCoord3svARB; -extern NEL_PFNGLMULTITEXCOORD3IVARBPROC nglMultiTexCoord3ivARB; -extern NEL_PFNGLMULTITEXCOORD3FVARBPROC nglMultiTexCoord3fvARB; -extern NEL_PFNGLMULTITEXCOORD3DVARBPROC nglMultiTexCoord3dvARB; -extern NEL_PFNGLMULTITEXCOORD4SVARBPROC nglMultiTexCoord4svARB; -extern NEL_PFNGLMULTITEXCOORD4IVARBPROC nglMultiTexCoord4ivARB; -extern NEL_PFNGLMULTITEXCOORD4FVARBPROC nglMultiTexCoord4fvARB; -extern NEL_PFNGLMULTITEXCOORD4DVARBPROC nglMultiTexCoord4dvARB; +extern PFNGLACTIVETEXTUREARBPROC nglActiveTextureARB; +extern PFNGLCLIENTACTIVETEXTUREARBPROC nglClientActiveTextureARB; + +extern PFNGLMULTITEXCOORD1SARBPROC nglMultiTexCoord1sARB; +extern PFNGLMULTITEXCOORD1IARBPROC nglMultiTexCoord1iARB; +extern PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; +extern PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; +extern PFNGLMULTITEXCOORD1DARBPROC nglMultiTexCoord1dARB; +extern PFNGLMULTITEXCOORD2SARBPROC nglMultiTexCoord2sARB; +extern PFNGLMULTITEXCOORD2IARBPROC nglMultiTexCoord2iARB; +extern PFNGLMULTITEXCOORD2FARBPROC nglMultiTexCoord2fARB; +extern PFNGLMULTITEXCOORD2DARBPROC nglMultiTexCoord2dARB; +extern PFNGLMULTITEXCOORD3SARBPROC nglMultiTexCoord3sARB; +extern PFNGLMULTITEXCOORD3IARBPROC nglMultiTexCoord3iARB; +extern PFNGLMULTITEXCOORD3FARBPROC nglMultiTexCoord3fARB; +extern PFNGLMULTITEXCOORD3DARBPROC nglMultiTexCoord3dARB; +extern PFNGLMULTITEXCOORD4SARBPROC nglMultiTexCoord4sARB; +extern PFNGLMULTITEXCOORD4IARBPROC nglMultiTexCoord4iARB; +extern PFNGLMULTITEXCOORD4FARBPROC nglMultiTexCoord4fARB; +extern PFNGLMULTITEXCOORD4DARBPROC nglMultiTexCoord4dARB; + +extern PFNGLMULTITEXCOORD1SVARBPROC nglMultiTexCoord1svARB; +extern PFNGLMULTITEXCOORD1IVARBPROC nglMultiTexCoord1ivARB; +extern PFNGLMULTITEXCOORD1FVARBPROC nglMultiTexCoord1fvARB; +extern PFNGLMULTITEXCOORD1DVARBPROC nglMultiTexCoord1dvARB; +extern PFNGLMULTITEXCOORD2SVARBPROC nglMultiTexCoord2svARB; +extern PFNGLMULTITEXCOORD2IVARBPROC nglMultiTexCoord2ivARB; +extern PFNGLMULTITEXCOORD2FVARBPROC nglMultiTexCoord2fvARB; +extern PFNGLMULTITEXCOORD2DVARBPROC nglMultiTexCoord2dvARB; +extern PFNGLMULTITEXCOORD3SVARBPROC nglMultiTexCoord3svARB; +extern PFNGLMULTITEXCOORD3IVARBPROC nglMultiTexCoord3ivARB; +extern PFNGLMULTITEXCOORD3FVARBPROC nglMultiTexCoord3fvARB; +extern PFNGLMULTITEXCOORD3DVARBPROC nglMultiTexCoord3dvARB; +extern PFNGLMULTITEXCOORD4SVARBPROC nglMultiTexCoord4svARB; +extern PFNGLMULTITEXCOORD4IVARBPROC nglMultiTexCoord4ivARB; +extern PFNGLMULTITEXCOORD4FVARBPROC nglMultiTexCoord4fvARB; +extern PFNGLMULTITEXCOORD4DVARBPROC nglMultiTexCoord4dvARB; // ARB_TextureCompression. //======================== -extern NEL_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC nglCompressedTexImage3DARB; -extern NEL_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC nglCompressedTexImage2DARB; -extern NEL_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC nglCompressedTexImage1DARB; -extern NEL_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC nglCompressedTexSubImage3DARB; -extern NEL_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC nglCompressedTexSubImage2DARB; -extern NEL_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC nglCompressedTexSubImage1DARB; -extern NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB; +extern PFNGLCOMPRESSEDTEXIMAGE3DARBPROC nglCompressedTexImage3DARB; +extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC nglCompressedTexImage2DARB; +extern PFNGLCOMPRESSEDTEXIMAGE1DARBPROC nglCompressedTexImage1DARB; +extern PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC nglCompressedTexSubImage3DARB; +extern PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC nglCompressedTexSubImage2DARB; +extern PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC nglCompressedTexSubImage1DARB; +extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB; // VertexArrayRangeNV. //==================== -extern NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV; -extern NEL_PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV; +extern PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV; +extern PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV; #ifdef NL_OS_WINDOWS extern PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV; extern PFNWGLFREEMEMORYNVPROC nwglFreeMemoryNV; #elif defined(NL_OS_UNIX) && !defined(NL_OS_MAC) -extern NEL_PFNGLXALLOCATEMEMORYNVPROC nglXAllocateMemoryNV; -extern NEL_PFNGLXFREEMEMORYNVPROC nglXFreeMemoryNV; +extern PFNGLXALLOCATEMEMORYNVPROC nglXAllocateMemoryNV; +extern PFNGLXFREEMEMORYNVPROC nglXFreeMemoryNV; #endif // FenceNV. //==================== -extern NEL_PFNGLDELETEFENCESNVPROC nglDeleteFencesNV; -extern NEL_PFNGLGENFENCESNVPROC nglGenFencesNV; -extern NEL_PFNGLISFENCENVPROC nglIsFenceNV; -extern NEL_PFNGLTESTFENCENVPROC nglTestFenceNV; -extern NEL_PFNGLGETFENCEIVNVPROC nglGetFenceivNV; -extern NEL_PFNGLFINISHFENCENVPROC nglFinishFenceNV; -extern NEL_PFNGLSETFENCENVPROC nglSetFenceNV; +extern PFNGLDELETEFENCESNVPROC nglDeleteFencesNV; +extern PFNGLGENFENCESNVPROC nglGenFencesNV; +extern PFNGLISFENCENVPROC nglIsFenceNV; +extern PFNGLTESTFENCENVPROC nglTestFenceNV; +extern PFNGLGETFENCEIVNVPROC nglGetFenceivNV; +extern PFNGLFINISHFENCENVPROC nglFinishFenceNV; +extern PFNGLSETFENCENVPROC nglSetFenceNV; // VertexWeighting. //================== -extern NEL_PFNGLVERTEXWEIGHTFEXTPROC nglVertexWeightfEXT; -extern NEL_PFNGLVERTEXWEIGHTFVEXTPROC nglVertexWeightfvEXT; -extern NEL_PFNGLVERTEXWEIGHTPOINTEREXTPROC nglVertexWeightPointerEXT; +extern PFNGLVERTEXWEIGHTFEXTPROC nglVertexWeightfEXT; +extern PFNGLVERTEXWEIGHTFVEXTPROC nglVertexWeightfvEXT; +extern PFNGLVERTEXWEIGHTPOINTEREXTPROC nglVertexWeightPointerEXT; // VertexProgramExtension. //======================== -extern NEL_PFNGLAREPROGRAMSRESIDENTNVPROC nglAreProgramsResidentNV; -extern NEL_PFNGLBINDPROGRAMNVPROC nglBindProgramNV; -extern NEL_PFNGLDELETEPROGRAMSNVPROC nglDeleteProgramsNV; -extern NEL_PFNGLEXECUTEPROGRAMNVPROC nglExecuteProgramNV; -extern NEL_PFNGLGENPROGRAMSNVPROC nglGenProgramsNV; -extern NEL_PFNGLGETPROGRAMPARAMETERDVNVPROC nglGetProgramParameterdvNV; -extern NEL_PFNGLGETPROGRAMPARAMETERFVNVPROC nglGetProgramParameterfvNV; -extern NEL_PFNGLGETPROGRAMIVNVPROC nglGetProgramivNV; -extern NEL_PFNGLGETPROGRAMSTRINGNVPROC nglGetProgramStringNV; -extern NEL_PFNGLGETTRACKMATRIXIVNVPROC nglGetTrackMatrixivNV; -extern NEL_PFNGLGETVERTEXATTRIBDVNVPROC nglGetVertexAttribdvNV; -extern NEL_PFNGLGETVERTEXATTRIBFVNVPROC nglGetVertexAttribfvNV; -extern NEL_PFNGLGETVERTEXATTRIBIVNVPROC nglGetVertexAttribivNV; -extern NEL_PFNGLGETVERTEXATTRIBPOINTERVNVPROC nglGetVertexAttribPointervNV; -extern NEL_PFNGLISPROGRAMNVPROC nglIsProgramNV; -extern NEL_PFNGLLOADPROGRAMNVPROC nglLoadProgramNV; -extern NEL_PFNGLPROGRAMPARAMETER4DNVPROC nglProgramParameter4dNV; -extern NEL_PFNGLPROGRAMPARAMETER4DVNVPROC nglProgramParameter4dvNV; -extern NEL_PFNGLPROGRAMPARAMETER4FNVPROC nglProgramParameter4fNV; -extern NEL_PFNGLPROGRAMPARAMETER4FVNVPROC nglProgramParameter4fvNV; -extern NEL_PFNGLPROGRAMPARAMETERS4DVNVPROC nglProgramParameters4dvNV; -extern NEL_PFNGLPROGRAMPARAMETERS4FVNVPROC nglProgramParameters4fvNV; -extern NEL_PFNGLREQUESTRESIDENTPROGRAMSNVPROC nglRequestResidentProgramsNV; -extern NEL_PFNGLTRACKMATRIXNVPROC nglTrackMatrixNV; -extern NEL_PFNGLVERTEXATTRIBPOINTERNVPROC nglVertexAttribPointerNV; -extern NEL_PFNGLVERTEXATTRIB1DNVPROC nglVertexAttrib1dNV; -extern NEL_PFNGLVERTEXATTRIB1DVNVPROC nglVertexAttrib1dvNV; -extern NEL_PFNGLVERTEXATTRIB1FNVPROC nglVertexAttrib1fNV; -extern NEL_PFNGLVERTEXATTRIB1FVNVPROC nglVertexAttrib1fvNV; -extern NEL_PFNGLVERTEXATTRIB1SNVPROC nglVertexAttrib1sNV; -extern NEL_PFNGLVERTEXATTRIB1SVNVPROC nglVertexAttrib1svNV; -extern NEL_PFNGLVERTEXATTRIB2DNVPROC nglVertexAttrib2dNV; -extern NEL_PFNGLVERTEXATTRIB2DVNVPROC nglVertexAttrib2dvNV; -extern NEL_PFNGLVERTEXATTRIB2FNVPROC nglVertexAttrib2fNV; -extern NEL_PFNGLVERTEXATTRIB2FVNVPROC nglVertexAttrib2fvNV; -extern NEL_PFNGLVERTEXATTRIB2SNVPROC nglVertexAttrib2sNV; -extern NEL_PFNGLVERTEXATTRIB2SVNVPROC nglVertexAttrib2svNV; -extern NEL_PFNGLVERTEXATTRIB3DNVPROC nglVertexAttrib3dNV; -extern NEL_PFNGLVERTEXATTRIB3DVNVPROC nglVertexAttrib3dvNV; -extern NEL_PFNGLVERTEXATTRIB3FNVPROC nglVertexAttrib3fNV; -extern NEL_PFNGLVERTEXATTRIB3FVNVPROC nglVertexAttrib3fvNV; -extern NEL_PFNGLVERTEXATTRIB3SNVPROC nglVertexAttrib3sNV; -extern NEL_PFNGLVERTEXATTRIB3SVNVPROC nglVertexAttrib3svNV; -extern NEL_PFNGLVERTEXATTRIB4DNVPROC nglVertexAttrib4dNV; -extern NEL_PFNGLVERTEXATTRIB4DVNVPROC nglVertexAttrib4dvNV; -extern NEL_PFNGLVERTEXATTRIB4FNVPROC nglVertexAttrib4fNV; -extern NEL_PFNGLVERTEXATTRIB4FVNVPROC nglVertexAttrib4fvNV; -extern NEL_PFNGLVERTEXATTRIB4SNVPROC nglVertexAttrib4sNV; -extern NEL_PFNGLVERTEXATTRIB4SVNVPROC nglVertexAttrib4svNV; -extern NEL_PFNGLVERTEXATTRIB4UBVNVPROC nglVertexAttrib4ubvNV; -extern NEL_PFNGLVERTEXATTRIBS1DVNVPROC nglVertexAttribs1dvNV; -extern NEL_PFNGLVERTEXATTRIBS1FVNVPROC nglVertexAttribs1fvNV; -extern NEL_PFNGLVERTEXATTRIBS1SVNVPROC nglVertexAttribs1svNV; -extern NEL_PFNGLVERTEXATTRIBS2DVNVPROC nglVertexAttribs2dvNV; -extern NEL_PFNGLVERTEXATTRIBS2FVNVPROC nglVertexAttribs2fvNV; -extern NEL_PFNGLVERTEXATTRIBS2SVNVPROC nglVertexAttribs2svNV; -extern NEL_PFNGLVERTEXATTRIBS3DVNVPROC nglVertexAttribs3dvNV; -extern NEL_PFNGLVERTEXATTRIBS3FVNVPROC nglVertexAttribs3fvNV; -extern NEL_PFNGLVERTEXATTRIBS3SVNVPROC nglVertexAttribs3svNV; -extern NEL_PFNGLVERTEXATTRIBS4DVNVPROC nglVertexAttribs4dvNV; -extern NEL_PFNGLVERTEXATTRIBS4FVNVPROC nglVertexAttribs4fvNV; -extern NEL_PFNGLVERTEXATTRIBS4SVNVPROC nglVertexAttribs4svNV; -extern NEL_PFNGLVERTEXATTRIBS4UBVNVPROC nglVertexAttribs4ubvNV; +extern PFNGLAREPROGRAMSRESIDENTNVPROC nglAreProgramsResidentNV; +extern PFNGLBINDPROGRAMNVPROC nglBindProgramNV; +extern PFNGLDELETEPROGRAMSNVPROC nglDeleteProgramsNV; +extern PFNGLEXECUTEPROGRAMNVPROC nglExecuteProgramNV; +extern PFNGLGENPROGRAMSNVPROC nglGenProgramsNV; +extern PFNGLGETPROGRAMPARAMETERDVNVPROC nglGetProgramParameterdvNV; +extern PFNGLGETPROGRAMPARAMETERFVNVPROC nglGetProgramParameterfvNV; +extern PFNGLGETPROGRAMIVNVPROC nglGetProgramivNV; +extern PFNGLGETPROGRAMSTRINGNVPROC nglGetProgramStringNV; +extern PFNGLGETTRACKMATRIXIVNVPROC nglGetTrackMatrixivNV; +extern PFNGLGETVERTEXATTRIBDVNVPROC nglGetVertexAttribdvNV; +extern PFNGLGETVERTEXATTRIBFVNVPROC nglGetVertexAttribfvNV; +extern PFNGLGETVERTEXATTRIBIVNVPROC nglGetVertexAttribivNV; +extern PFNGLGETVERTEXATTRIBPOINTERVNVPROC nglGetVertexAttribPointervNV; +extern PFNGLISPROGRAMNVPROC nglIsProgramNV; +extern PFNGLLOADPROGRAMNVPROC nglLoadProgramNV; +extern PFNGLPROGRAMPARAMETER4DNVPROC nglProgramParameter4dNV; +extern PFNGLPROGRAMPARAMETER4DVNVPROC nglProgramParameter4dvNV; +extern PFNGLPROGRAMPARAMETER4FNVPROC nglProgramParameter4fNV; +extern PFNGLPROGRAMPARAMETER4FVNVPROC nglProgramParameter4fvNV; +extern PFNGLPROGRAMPARAMETERS4DVNVPROC nglProgramParameters4dvNV; +extern PFNGLPROGRAMPARAMETERS4FVNVPROC nglProgramParameters4fvNV; +extern PFNGLREQUESTRESIDENTPROGRAMSNVPROC nglRequestResidentProgramsNV; +extern PFNGLTRACKMATRIXNVPROC nglTrackMatrixNV; +extern PFNGLVERTEXATTRIBPOINTERNVPROC nglVertexAttribPointerNV; +extern PFNGLVERTEXATTRIB1DNVPROC nglVertexAttrib1dNV; +extern PFNGLVERTEXATTRIB1DVNVPROC nglVertexAttrib1dvNV; +extern PFNGLVERTEXATTRIB1FNVPROC nglVertexAttrib1fNV; +extern PFNGLVERTEXATTRIB1FVNVPROC nglVertexAttrib1fvNV; +extern PFNGLVERTEXATTRIB1SNVPROC nglVertexAttrib1sNV; +extern PFNGLVERTEXATTRIB1SVNVPROC nglVertexAttrib1svNV; +extern PFNGLVERTEXATTRIB2DNVPROC nglVertexAttrib2dNV; +extern PFNGLVERTEXATTRIB2DVNVPROC nglVertexAttrib2dvNV; +extern PFNGLVERTEXATTRIB2FNVPROC nglVertexAttrib2fNV; +extern PFNGLVERTEXATTRIB2FVNVPROC nglVertexAttrib2fvNV; +extern PFNGLVERTEXATTRIB2SNVPROC nglVertexAttrib2sNV; +extern PFNGLVERTEXATTRIB2SVNVPROC nglVertexAttrib2svNV; +extern PFNGLVERTEXATTRIB3DNVPROC nglVertexAttrib3dNV; +extern PFNGLVERTEXATTRIB3DVNVPROC nglVertexAttrib3dvNV; +extern PFNGLVERTEXATTRIB3FNVPROC nglVertexAttrib3fNV; +extern PFNGLVERTEXATTRIB3FVNVPROC nglVertexAttrib3fvNV; +extern PFNGLVERTEXATTRIB3SNVPROC nglVertexAttrib3sNV; +extern PFNGLVERTEXATTRIB3SVNVPROC nglVertexAttrib3svNV; +extern PFNGLVERTEXATTRIB4DNVPROC nglVertexAttrib4dNV; +extern PFNGLVERTEXATTRIB4DVNVPROC nglVertexAttrib4dvNV; +extern PFNGLVERTEXATTRIB4FNVPROC nglVertexAttrib4fNV; +extern PFNGLVERTEXATTRIB4FVNVPROC nglVertexAttrib4fvNV; +extern PFNGLVERTEXATTRIB4SNVPROC nglVertexAttrib4sNV; +extern PFNGLVERTEXATTRIB4SVNVPROC nglVertexAttrib4svNV; +extern PFNGLVERTEXATTRIB4UBVNVPROC nglVertexAttrib4ubvNV; +extern PFNGLVERTEXATTRIBS1DVNVPROC nglVertexAttribs1dvNV; +extern PFNGLVERTEXATTRIBS1FVNVPROC nglVertexAttribs1fvNV; +extern PFNGLVERTEXATTRIBS1SVNVPROC nglVertexAttribs1svNV; +extern PFNGLVERTEXATTRIBS2DVNVPROC nglVertexAttribs2dvNV; +extern PFNGLVERTEXATTRIBS2FVNVPROC nglVertexAttribs2fvNV; +extern PFNGLVERTEXATTRIBS2SVNVPROC nglVertexAttribs2svNV; +extern PFNGLVERTEXATTRIBS3DVNVPROC nglVertexAttribs3dvNV; +extern PFNGLVERTEXATTRIBS3FVNVPROC nglVertexAttribs3fvNV; +extern PFNGLVERTEXATTRIBS3SVNVPROC nglVertexAttribs3svNV; +extern PFNGLVERTEXATTRIBS4DVNVPROC nglVertexAttribs4dvNV; +extern PFNGLVERTEXATTRIBS4FVNVPROC nglVertexAttribs4fvNV; +extern PFNGLVERTEXATTRIBS4SVNVPROC nglVertexAttribs4svNV; +extern PFNGLVERTEXATTRIBS4UBVNVPROC nglVertexAttribs4ubvNV; // VertexShaderExtension. //======================== -extern NEL_PFNGLBEGINVERTEXSHADEREXTPROC nglBeginVertexShaderEXT; -extern NEL_PFNGLENDVERTEXSHADEREXTPROC nglEndVertexShaderEXT; -extern NEL_PFNGLBINDVERTEXSHADEREXTPROC nglBindVertexShaderEXT; -extern NEL_PFNGLGENVERTEXSHADERSEXTPROC nglGenVertexShadersEXT; -extern NEL_PFNGLDELETEVERTEXSHADEREXTPROC nglDeleteVertexShaderEXT; -extern NEL_PFNGLSHADEROP1EXTPROC nglShaderOp1EXT; -extern NEL_PFNGLSHADEROP2EXTPROC nglShaderOp2EXT; -extern NEL_PFNGLSHADEROP3EXTPROC nglShaderOp3EXT; -extern NEL_PFNGLSWIZZLEEXTPROC nglSwizzleEXT; -extern NEL_PFNGLWRITEMASKEXTPROC nglWriteMaskEXT; -extern NEL_PFNGLINSERTCOMPONENTEXTPROC nglInsertComponentEXT; -extern NEL_PFNGLEXTRACTCOMPONENTEXTPROC nglExtractComponentEXT; -extern NEL_PFNGLGENSYMBOLSEXTPROC nglGenSymbolsEXT; -extern NEL_PFNGLSETINVARIANTEXTPROC nglSetInvariantEXT; -extern NEL_PFNGLSETLOCALCONSTANTEXTPROC nglSetLocalConstantEXT; -extern NEL_PFNGLVARIANTPOINTEREXTPROC nglVariantPointerEXT; -extern NEL_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC nglEnableVariantClientStateEXT; -extern NEL_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC nglDisableVariantClientStateEXT; -extern NEL_PFNGLBINDLIGHTPARAMETEREXTPROC nglBindLightParameterEXT; -extern NEL_PFNGLBINDMATERIALPARAMETEREXTPROC nglBindMaterialParameterEXT; -extern NEL_PFNGLBINDTEXGENPARAMETEREXTPROC nglBindTexGenParameterEXT; -extern NEL_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC nglBindTextureUnitParameterEXT; -extern NEL_PFNGLBINDPARAMETEREXTPROC nglBindParameterEXT; -extern NEL_PFNGLISVARIANTENABLEDEXTPROC nglIsVariantEnabledEXT; -extern NEL_PFNGLGETVARIANTBOOLEANVEXTPROC nglGetVariantBooleanvEXT; -extern NEL_PFNGLGETVARIANTINTEGERVEXTPROC nglGetVariantIntegervEXT; -extern NEL_PFNGLGETVARIANTFLOATVEXTPROC nglGetVariantFloatvEXT; -extern NEL_PFNGLGETVARIANTPOINTERVEXTPROC nglGetVariantPointervEXT; -extern NEL_PFNGLGETINVARIANTBOOLEANVEXTPROC nglGetInvariantBooleanvEXT; -extern NEL_PFNGLGETINVARIANTINTEGERVEXTPROC nglGetInvariantIntegervEXT; -extern NEL_PFNGLGETINVARIANTFLOATVEXTPROC nglGetInvariantFloatvEXT; -extern NEL_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC nglGetLocalConstantBooleanvEXT; -extern NEL_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC nglGetLocalConstantIntegervEXT; -extern NEL_PFNGLGETLOCALCONSTANTFLOATVEXTPROC nglGetLocalConstantFloatvEXT; +extern PFNGLBEGINVERTEXSHADEREXTPROC nglBeginVertexShaderEXT; +extern PFNGLENDVERTEXSHADEREXTPROC nglEndVertexShaderEXT; +extern PFNGLBINDVERTEXSHADEREXTPROC nglBindVertexShaderEXT; +extern PFNGLGENVERTEXSHADERSEXTPROC nglGenVertexShadersEXT; +extern PFNGLDELETEVERTEXSHADEREXTPROC nglDeleteVertexShaderEXT; +extern PFNGLSHADEROP1EXTPROC nglShaderOp1EXT; +extern PFNGLSHADEROP2EXTPROC nglShaderOp2EXT; +extern PFNGLSHADEROP3EXTPROC nglShaderOp3EXT; +extern PFNGLSWIZZLEEXTPROC nglSwizzleEXT; +extern PFNGLWRITEMASKEXTPROC nglWriteMaskEXT; +extern PFNGLINSERTCOMPONENTEXTPROC nglInsertComponentEXT; +extern PFNGLEXTRACTCOMPONENTEXTPROC nglExtractComponentEXT; +extern PFNGLGENSYMBOLSEXTPROC nglGenSymbolsEXT; +extern PFNGLSETINVARIANTEXTPROC nglSetInvariantEXT; +extern PFNGLSETLOCALCONSTANTEXTPROC nglSetLocalConstantEXT; +extern PFNGLVARIANTPOINTEREXTPROC nglVariantPointerEXT; +extern PFNGLENABLEVARIANTCLIENTSTATEEXTPROC nglEnableVariantClientStateEXT; +extern PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC nglDisableVariantClientStateEXT; +extern PFNGLBINDLIGHTPARAMETEREXTPROC nglBindLightParameterEXT; +extern PFNGLBINDMATERIALPARAMETEREXTPROC nglBindMaterialParameterEXT; +extern PFNGLBINDTEXGENPARAMETEREXTPROC nglBindTexGenParameterEXT; +extern PFNGLBINDTEXTUREUNITPARAMETEREXTPROC nglBindTextureUnitParameterEXT; +extern PFNGLBINDPARAMETEREXTPROC nglBindParameterEXT; +extern PFNGLISVARIANTENABLEDEXTPROC nglIsVariantEnabledEXT; +extern PFNGLGETVARIANTBOOLEANVEXTPROC nglGetVariantBooleanvEXT; +extern PFNGLGETVARIANTINTEGERVEXTPROC nglGetVariantIntegervEXT; +extern PFNGLGETVARIANTFLOATVEXTPROC nglGetVariantFloatvEXT; +extern PFNGLGETVARIANTPOINTERVEXTPROC nglGetVariantPointervEXT; +extern PFNGLGETINVARIANTBOOLEANVEXTPROC nglGetInvariantBooleanvEXT; +extern PFNGLGETINVARIANTINTEGERVEXTPROC nglGetInvariantIntegervEXT; +extern PFNGLGETINVARIANTFLOATVEXTPROC nglGetInvariantFloatvEXT; +extern PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC nglGetLocalConstantBooleanvEXT; +extern PFNGLGETLOCALCONSTANTINTEGERVEXTPROC nglGetLocalConstantIntegervEXT; +extern PFNGLGETLOCALCONSTANTFLOATVEXTPROC nglGetLocalConstantFloatvEXT; // ATI_envmap_bumpmap extension @@ -530,100 +545,100 @@ extern PFNGLGETTEXBUMPPARAMETERFVATIPROC nglGetTexBumpParameterfvATI; // SecondaryColor extension //======================== -extern NEL_PFNGLSECONDARYCOLOR3BEXTPROC nglSecondaryColor3bEXT; -extern NEL_PFNGLSECONDARYCOLOR3BVEXTPROC nglSecondaryColor3bvEXT; -extern NEL_PFNGLSECONDARYCOLOR3DEXTPROC nglSecondaryColor3dEXT; -extern NEL_PFNGLSECONDARYCOLOR3DVEXTPROC nglSecondaryColor3dvEXT; -extern NEL_PFNGLSECONDARYCOLOR3FEXTPROC nglSecondaryColor3fEXT; -extern NEL_PFNGLSECONDARYCOLOR3FVEXTPROC nglSecondaryColor3fvEXT; -extern NEL_PFNGLSECONDARYCOLOR3IEXTPROC nglSecondaryColor3iEXT; -extern NEL_PFNGLSECONDARYCOLOR3IVEXTPROC nglSecondaryColor3ivEXT; -extern NEL_PFNGLSECONDARYCOLOR3SEXTPROC nglSecondaryColor3sEXT; -extern NEL_PFNGLSECONDARYCOLOR3SVEXTPROC nglSecondaryColor3svEXT; -extern NEL_PFNGLSECONDARYCOLOR3UBEXTPROC nglSecondaryColor3ubEXT; -extern NEL_PFNGLSECONDARYCOLOR3UBVEXTPROC nglSecondaryColor3ubvEXT; -extern NEL_PFNGLSECONDARYCOLOR3UIEXTPROC nglSecondaryColor3uiEXT; -extern NEL_PFNGLSECONDARYCOLOR3UIVEXTPROC nglSecondaryColor3uivEXT; -extern NEL_PFNGLSECONDARYCOLOR3USEXTPROC nglSecondaryColor3usEXT; -extern NEL_PFNGLSECONDARYCOLOR3USVEXTPROC nglSecondaryColor3usvEXT; -extern NEL_PFNGLSECONDARYCOLORPOINTEREXTPROC nglSecondaryColorPointerEXT; +extern PFNGLSECONDARYCOLOR3BEXTPROC nglSecondaryColor3bEXT; +extern PFNGLSECONDARYCOLOR3BVEXTPROC nglSecondaryColor3bvEXT; +extern PFNGLSECONDARYCOLOR3DEXTPROC nglSecondaryColor3dEXT; +extern PFNGLSECONDARYCOLOR3DVEXTPROC nglSecondaryColor3dvEXT; +extern PFNGLSECONDARYCOLOR3FEXTPROC nglSecondaryColor3fEXT; +extern PFNGLSECONDARYCOLOR3FVEXTPROC nglSecondaryColor3fvEXT; +extern PFNGLSECONDARYCOLOR3IEXTPROC nglSecondaryColor3iEXT; +extern PFNGLSECONDARYCOLOR3IVEXTPROC nglSecondaryColor3ivEXT; +extern PFNGLSECONDARYCOLOR3SEXTPROC nglSecondaryColor3sEXT; +extern PFNGLSECONDARYCOLOR3SVEXTPROC nglSecondaryColor3svEXT; +extern PFNGLSECONDARYCOLOR3UBEXTPROC nglSecondaryColor3ubEXT; +extern PFNGLSECONDARYCOLOR3UBVEXTPROC nglSecondaryColor3ubvEXT; +extern PFNGLSECONDARYCOLOR3UIEXTPROC nglSecondaryColor3uiEXT; +extern PFNGLSECONDARYCOLOR3UIVEXTPROC nglSecondaryColor3uivEXT; +extern PFNGLSECONDARYCOLOR3USEXTPROC nglSecondaryColor3usEXT; +extern PFNGLSECONDARYCOLOR3USVEXTPROC nglSecondaryColor3usvEXT; +extern PFNGLSECONDARYCOLORPOINTEREXTPROC nglSecondaryColorPointerEXT; // BlendColor extension //======================== -extern NEL_PFNGLBLENDCOLOREXTPROC nglBlendColorEXT; +extern PFNGLBLENDCOLOREXTPROC nglBlendColorEXT; // GL_ATI_vertex_array_object extension //======================== -extern NEL_PFNGLNEWOBJECTBUFFERATIPROC nglNewObjectBufferATI; -extern NEL_PFNGLISOBJECTBUFFERATIPROC nglIsObjectBufferATI; -extern NEL_PFNGLUPDATEOBJECTBUFFERATIPROC nglUpdateObjectBufferATI; -extern NEL_PFNGLGETOBJECTBUFFERFVATIPROC nglGetObjectBufferfvATI; -extern NEL_PFNGLGETOBJECTBUFFERIVATIPROC nglGetObjectBufferivATI; -extern NEL_PFNGLDELETEOBJECTBUFFERATIPROC nglDeleteObjectBufferATI; -extern NEL_PFNGLARRAYOBJECTATIPROC nglArrayObjectATI; -extern NEL_PFNGLGETARRAYOBJECTFVATIPROC nglGetArrayObjectfvATI; -extern NEL_PFNGLGETARRAYOBJECTIVATIPROC nglGetArrayObjectivATI; -extern NEL_PFNGLVARIANTARRAYOBJECTATIPROC nglVariantArrayObjectATI; -extern NEL_PFNGLGETVARIANTARRAYOBJECTFVATIPROC nglGetVariantArrayObjectfvATI; -extern NEL_PFNGLGETVARIANTARRAYOBJECTIVATIPROC nglGetVariantArrayObjectivATI; +extern PFNGLNEWOBJECTBUFFERATIPROC nglNewObjectBufferATI; +extern PFNGLISOBJECTBUFFERATIPROC nglIsObjectBufferATI; +extern PFNGLUPDATEOBJECTBUFFERATIPROC nglUpdateObjectBufferATI; +extern PFNGLGETOBJECTBUFFERFVATIPROC nglGetObjectBufferfvATI; +extern PFNGLGETOBJECTBUFFERIVATIPROC nglGetObjectBufferivATI; +extern PFNGLFREEOBJECTBUFFERATIPROC nglFreeObjectBufferATI; +extern PFNGLARRAYOBJECTATIPROC nglArrayObjectATI; +extern PFNGLGETARRAYOBJECTFVATIPROC nglGetArrayObjectfvATI; +extern PFNGLGETARRAYOBJECTIVATIPROC nglGetArrayObjectivATI; +extern PFNGLVARIANTARRAYOBJECTATIPROC nglVariantArrayObjectATI; +extern PFNGLGETVARIANTARRAYOBJECTFVATIPROC nglGetVariantArrayObjectfvATI; +extern PFNGLGETVARIANTARRAYOBJECTIVATIPROC nglGetVariantArrayObjectivATI; // GL_ATI_map_object_buffer //=================================== -extern NEL_PFNGLMAPOBJECTBUFFERATIPROC nglMapObjectBufferATI; -extern NEL_PFNGLUNMAPOBJECTBUFFERATIPROC nglUnmapObjectBufferATI; +extern PFNGLMAPOBJECTBUFFERATIPROC nglMapObjectBufferATI; +extern PFNGLUNMAPOBJECTBUFFERATIPROC nglUnmapObjectBufferATI; // GL_ATI_fragment_shader extension //=================================== -extern NEL_PFNGLGENFRAGMENTSHADERSATIPROC nglGenFragmentShadersATI; -extern NEL_PFNGLBINDFRAGMENTSHADERATIPROC nglBindFragmentShaderATI; -extern NEL_PFNGLDELETEFRAGMENTSHADERATIPROC nglDeleteFragmentShaderATI; -extern NEL_PFNGLBEGINFRAGMENTSHADERATIPROC nglBeginFragmentShaderATI; -extern NEL_PFNGLENDFRAGMENTSHADERATIPROC nglEndFragmentShaderATI; -extern NEL_PFNGLPASSTEXCOORDATIPROC nglPassTexCoordATI; -extern NEL_PFNGLSAMPLEMAPATIPROC nglSampleMapATI; -extern NEL_PFNGLCOLORFRAGMENTOP1ATIPROC nglColorFragmentOp1ATI; -extern NEL_PFNGLCOLORFRAGMENTOP2ATIPROC nglColorFragmentOp2ATI; -extern NEL_PFNGLCOLORFRAGMENTOP3ATIPROC nglColorFragmentOp3ATI; -extern NEL_PFNGLALPHAFRAGMENTOP1ATIPROC nglAlphaFragmentOp1ATI; -extern NEL_PFNGLALPHAFRAGMENTOP2ATIPROC nglAlphaFragmentOp2ATI; -extern NEL_PFNGLALPHAFRAGMENTOP3ATIPROC nglAlphaFragmentOp3ATI; -extern NEL_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC nglSetFragmentShaderConstantATI; +extern PFNGLGENFRAGMENTSHADERSATIPROC nglGenFragmentShadersATI; +extern PFNGLBINDFRAGMENTSHADERATIPROC nglBindFragmentShaderATI; +extern PFNGLDELETEFRAGMENTSHADERATIPROC nglDeleteFragmentShaderATI; +extern PFNGLBEGINFRAGMENTSHADERATIPROC nglBeginFragmentShaderATI; +extern PFNGLENDFRAGMENTSHADERATIPROC nglEndFragmentShaderATI; +extern PFNGLPASSTEXCOORDATIPROC nglPassTexCoordATI; +extern PFNGLSAMPLEMAPATIPROC nglSampleMapATI; +extern PFNGLCOLORFRAGMENTOP1ATIPROC nglColorFragmentOp1ATI; +extern PFNGLCOLORFRAGMENTOP2ATIPROC nglColorFragmentOp2ATI; +extern PFNGLCOLORFRAGMENTOP3ATIPROC nglColorFragmentOp3ATI; +extern PFNGLALPHAFRAGMENTOP1ATIPROC nglAlphaFragmentOp1ATI; +extern PFNGLALPHAFRAGMENTOP2ATIPROC nglAlphaFragmentOp2ATI; +extern PFNGLALPHAFRAGMENTOP3ATIPROC nglAlphaFragmentOp3ATI; +extern PFNGLSETFRAGMENTSHADERCONSTANTATIPROC nglSetFragmentShaderConstantATI; // GL_ATI_vertex_attrib_array_object //================================== -extern NEL_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC nglVertexAttribArrayObjectATI; -extern NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC nglGetVertexAttribArrayObjectfvATI; -extern NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC nglGetVertexAttribArrayObjectivATI; +extern PFNGLVERTEXATTRIBARRAYOBJECTATIPROC nglVertexAttribArrayObjectATI; +extern PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC nglGetVertexAttribArrayObjectfvATI; +extern PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC nglGetVertexAttribArrayObjectivATI; // GL_ARB_fragment_shader_extension //================================== -extern NEL_PFNGLPROGRAMSTRINGARBPROC nglProgramStringARB; -extern NEL_PFNGLBINDPROGRAMARBPROC nglBindProgramARB; -extern NEL_PFNGLDELETEPROGRAMSARBPROC nglDeleteProgramsARB; -extern NEL_PFNGLGENPROGRAMSARBPROC nglGenProgramsARB; -extern NEL_PFNGLPROGRAMENVPARAMETER4DARBPROC nglProgramEnvParameter4dARB; -extern NEL_PFNGLPROGRAMENVPARAMETER4DVARBPROC nglProgramEnvParameter4dvARB; -extern NEL_PFNGLPROGRAMENVPARAMETER4FARBPROC nglProgramEnvParameter4fARB; -extern NEL_PFNGLPROGRAMENVPARAMETER4FVARBPROC nglProgramEnvParameter4fvARB; -extern NEL_PFNGLPROGRAMLOCALPARAMETER4DARBPROC nglGetProgramLocalParameter4dARB; -extern NEL_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC nglGetProgramLocalParameter4dvARB; -extern NEL_PFNGLPROGRAMLOCALPARAMETER4FARBPROC nglGetProgramLocalParameter4fARB; -extern NEL_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC nglGetProgramLocalParameter4fvARB; -extern NEL_PFNGLGETPROGRAMENVPARAMETERDVARBPROC nglGetProgramEnvParameterdvARB; -extern NEL_PFNGLGETPROGRAMENVPARAMETERFVARBPROC nglGetProgramEnvParameterfvARB; -extern NEL_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC nglGetProgramLocalParameterdvARB; -extern NEL_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC nglGetProgramLocalParameterfvARB; -extern NEL_PFNGLGETPROGRAMIVARBPROC nglGetProgramivARB; -extern NEL_PFNGLGETPROGRAMSTRINGARBPROC nglGetProgramStringARB; -extern NEL_PFNGLISPROGRAMARBPROC nglIsProgramARB; +extern PFNGLPROGRAMSTRINGARBPROC nglProgramStringARB; +extern PFNGLBINDPROGRAMARBPROC nglBindProgramARB; +extern PFNGLDELETEPROGRAMSARBPROC nglDeleteProgramsARB; +extern PFNGLGENPROGRAMSARBPROC nglGenProgramsARB; +extern PFNGLPROGRAMENVPARAMETER4DARBPROC nglProgramEnvParameter4dARB; +extern PFNGLPROGRAMENVPARAMETER4DVARBPROC nglProgramEnvParameter4dvARB; +extern PFNGLPROGRAMENVPARAMETER4FARBPROC nglProgramEnvParameter4fARB; +extern PFNGLPROGRAMENVPARAMETER4FVARBPROC nglProgramEnvParameter4fvARB; +extern PFNGLPROGRAMLOCALPARAMETER4DARBPROC nglGetProgramLocalParameter4dARB; +extern PFNGLPROGRAMLOCALPARAMETER4DVARBPROC nglGetProgramLocalParameter4dvARB; +extern PFNGLPROGRAMLOCALPARAMETER4FARBPROC nglGetProgramLocalParameter4fARB; +extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC nglGetProgramLocalParameter4fvARB; +extern PFNGLGETPROGRAMENVPARAMETERDVARBPROC nglGetProgramEnvParameterdvARB; +extern PFNGLGETPROGRAMENVPARAMETERFVARBPROC nglGetProgramEnvParameterfvARB; +extern PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC nglGetProgramLocalParameterdvARB; +extern PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC nglGetProgramLocalParameterfvARB; +extern PFNGLGETPROGRAMIVARBPROC nglGetProgramivARB; +extern PFNGLGETPROGRAMSTRINGARBPROC nglGetProgramStringARB; +extern PFNGLISPROGRAMARBPROC nglIsProgramARB; // GL_ARB_vertex_buffer_object //================================== @@ -708,13 +723,13 @@ extern PFNGLISPROGRAMARBPROC nglIsProgramARB; // GL_NV_occlusion_query //================================== -extern NEL_PFNGLGENOCCLUSIONQUERIESNVPROC nglGenOcclusionQueriesNV; -extern NEL_PFNGLDELETEOCCLUSIONQUERIESNVPROC nglDeleteOcclusionQueriesNV; -extern NEL_PFNGLISOCCLUSIONQUERYNVPROC nglIsOcclusionQueryNV; -extern NEL_PFNGLBEGINOCCLUSIONQUERYNVPROC nglBeginOcclusionQueryNV; -extern NEL_PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV; -extern NEL_PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV; -extern NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV; +extern PFNGLGENOCCLUSIONQUERIESNVPROC nglGenOcclusionQueriesNV; +extern PFNGLDELETEOCCLUSIONQUERIESNVPROC nglDeleteOcclusionQueriesNV; +extern PFNGLISOCCLUSIONQUERYNVPROC nglIsOcclusionQueryNV; +extern PFNGLBEGINOCCLUSIONQUERYNVPROC nglBeginOcclusionQueryNV; +extern PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV; +extern PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV; +extern PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV; @@ -743,46 +758,60 @@ extern PFNWGLGETSWAPINTERVALEXTPROC nwglGetSwapIntervalEXT; // WGL_ARB_extensions_string -extern PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB; +extern PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB; + + +// WGL_AMD_gpu_association +//======================== +extern PFNWGLGETGPUIDSAMDPROC nwglGetGPUIDsAMD; +extern PFNWGLGETGPUINFOAMDPROC nwglGetGPUInfoAMD; +extern PFNWGLGETCONTEXTGPUIDAMDPROC nwglGetContextGPUIDAMD; +extern PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC nwglCreateAssociatedContextAMD; +extern PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC nwglCreateAssociatedContextAttribsAMD; +extern PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC nwglDeleteAssociatedContextAMD; +extern PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC nwglMakeAssociatedContextCurrentAMD; +extern PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC nwglGetCurrentAssociatedContextAMD; +extern PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC nwglBlitContextFramebufferAMD; + #elif defined(NL_OS_MAC) #elif defined(NL_OS_UNIX) // Swap control extensions //=========================== -extern NEL_PFNGLXSWAPINTERVALEXTPROC nglXSwapIntervalEXT; +extern PFNGLXSWAPINTERVALEXTPROC nglXSwapIntervalEXT; -extern PFNGLXSWAPINTERVALSGIPROC nglXSwapIntervalSGI; +extern PFNGLXSWAPINTERVALSGIPROC nglXSwapIntervalSGI; -extern NEL_PFNGLXSWAPINTERVALMESAPROC nglXSwapIntervalMESA; -extern NEL_PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA; +extern PFNGLXSWAPINTERVALMESAPROC nglXSwapIntervalMESA; +extern PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA; #endif // GL_EXT_framebuffer_object -extern NEL_PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT; -extern NEL_PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT; -extern NEL_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC nglCheckFramebufferStatusEXT; -extern NEL_PFNGLGENFRAMEBUFFERSEXTPROC nglGenFramebuffersEXT; -extern NEL_PFNGLBINDFRAMEBUFFEREXTPROC nglBindFramebufferEXT; -extern NEL_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC nglFramebufferTexture2DEXT; -extern NEL_PFNGLGENRENDERBUFFERSEXTPROC nglGenRenderbuffersEXT; -extern NEL_PFNGLBINDRENDERBUFFEREXTPROC nglBindRenderbufferEXT; -extern NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT; -extern NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT; -extern NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT; -extern NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT; -extern NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT; -extern NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT; +extern PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT; +extern PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT; +extern PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC nglCheckFramebufferStatusEXT; +extern PFNGLGENFRAMEBUFFERSEXTPROC nglGenFramebuffersEXT; +extern PFNGLBINDFRAMEBUFFEREXTPROC nglBindFramebufferEXT; +extern PFNGLFRAMEBUFFERTEXTURE2DEXTPROC nglFramebufferTexture2DEXT; +extern PFNGLGENRENDERBUFFERSEXTPROC nglGenRenderbuffersEXT; +extern PFNGLBINDRENDERBUFFEREXTPROC nglBindRenderbufferEXT; +extern PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT; +extern PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT; +extern PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT; +extern PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT; +extern PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT; +extern PFNGLGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT; // GL_EXT_framebuffer_blit -extern NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT; +extern PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT; // GL_EXT_framebuffer_multisample -extern NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT; +extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT; // GL_ARB_multisample -extern NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB; +extern PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB; #endif // USE_OPENGLES diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h b/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h index a11d0cd1c..41d2c1366 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h @@ -25,44 +25,8 @@ extern "C" { #endif #ifdef USE_OPENGLES -// OES_mapbuffer -//============== -typedef void* (APIENTRY * NEL_PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRY * NEL_PFNGLUNMAPBUFFEROESPROC) (GLenum target); -typedef void (APIENTRY * NEL_PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); - -typedef void (APIENTRY * NEL_PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); - -// GL_OES_framebuffer_object -//================================== -typedef GLboolean (APIENTRY * NEL_PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); -typedef void (APIENTRY * NEL_PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRY * NEL_PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (APIENTRY * NEL_PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRY * NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (APIENTRY * NEL_PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); -typedef void (APIENTRY * NEL_PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRY * NEL_PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (APIENTRY * NEL_PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); -typedef GLenum (APIENTRY * NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); -typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRY * NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (APIENTRY * NEL_PFNGLGENERATEMIPMAPOESPROC) (GLenum target); - -// GL_OES_texture_cube_map -//================================== -typedef void (APIENTRY * NEL_PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); -typedef void (APIENTRY * NEL_PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); -typedef void (APIENTRY * NEL_PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); -typedef void (APIENTRY * NEL_PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); -typedef void (APIENTRY * NEL_PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); -typedef void (APIENTRY * NEL_PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +// use same defines for OpenGL and OpenGL ES to simplify the code #define GL_MULTISAMPLE_ARB GL_MULTISAMPLE #define GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_CUBE_MAP_OES #define GL_NONE 0 @@ -86,346 +50,6 @@ typedef void (APIENTRY * NEL_PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pnam #else -// *************************************************************************** -// *************************************************************************** -// The NEL Functions Typedefs. -// Must do it for compatibilities with futures version of gl.h -// eg: version 1.2 does not define PFNGLACTIVETEXTUREARBPROC. Hence, do it now, with our special name -// *************************************************************************** -// *************************************************************************** - -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 - -// ARB_multitexture -//================= -typedef void (APIENTRY * NEL_PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRY * NEL_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); - - -// ARB_TextureCompression. -//======================== -typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRY * NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); - - -// VertexArrayRangeNV. -//==================== -typedef void (APIENTRY * NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (APIENTRY * NEL_PFNGLVERTEXARRAYRANGENVPROC) (GLsizei size, const GLvoid *pointer); - - -// FenceNV. -//==================== -typedef void (APIENTRY * NEL_PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRY * NEL_PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (APIENTRY * NEL_PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (APIENTRY * NEL_PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (APIENTRY * NEL_PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (APIENTRY * NEL_PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); - - -// VertexWeighting. -//================== -typedef void (APIENTRY * NEL_PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (APIENTRY * NEL_PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); -typedef void (APIENTRY * NEL_PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); - - -// VertexProgramExtension. -//======================== -typedef GLboolean (APIENTRY * NEL_PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); -typedef void (APIENTRY * NEL_PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRY * NEL_PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRY * NEL_PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRY * NEL_PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRY * NEL_PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); -typedef void (APIENTRY * NEL_PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (APIENTRY * NEL_PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (APIENTRY * NEL_PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRY * NEL_PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); - -// VertexShaderExtension (EXT) -//============================ -typedef void (APIENTRY * NEL_PFNGLBEGINVERTEXSHADEREXTPROC) ( void ); -typedef void (APIENTRY * NEL_PFNGLENDVERTEXSHADEREXTPROC) ( void ); -typedef void (APIENTRY * NEL_PFNGLBINDVERTEXSHADEREXTPROC) ( GLuint id ); -typedef GLuint (APIENTRY * NEL_PFNGLGENVERTEXSHADERSEXTPROC) ( GLuint range ); -typedef void (APIENTRY * NEL_PFNGLDELETEVERTEXSHADEREXTPROC) ( GLuint id ); -typedef void (APIENTRY * NEL_PFNGLSHADEROP1EXTPROC) ( GLenum op, GLuint res, GLuint arg1 ); -typedef void (APIENTRY * NEL_PFNGLSHADEROP2EXTPROC) ( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ); -typedef void (APIENTRY * NEL_PFNGLSHADEROP3EXTPROC) ( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ); -typedef void (APIENTRY * NEL_PFNGLSWIZZLEEXTPROC) ( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ); -typedef void (APIENTRY * NEL_PFNGLWRITEMASKEXTPROC) ( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ); -typedef void (APIENTRY * NEL_PFNGLINSERTCOMPONENTEXTPROC) ( GLuint res, GLuint src, GLuint num ); -typedef void (APIENTRY * NEL_PFNGLEXTRACTCOMPONENTEXTPROC) ( GLuint res, GLuint src, GLuint num ); -typedef GLuint (APIENTRY * NEL_PFNGLGENSYMBOLSEXTPROC) ( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) ; -typedef void (APIENTRY * NEL_PFNGLSETINVARIANTEXTPROC) ( GLuint id, GLenum type, void *addr ); -typedef void (APIENTRY * NEL_PFNGLSETLOCALCONSTANTEXTPROC) ( GLuint id, GLenum type, void *addr ); -typedef void (APIENTRY * NEL_PFNGLVARIANTPOINTEREXTPROC) ( GLuint id, GLenum type, GLuint stride, void *addr ); -typedef void (APIENTRY * NEL_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) ( GLuint id); -typedef void (APIENTRY * NEL_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) ( GLuint id); -typedef GLuint (APIENTRY * NEL_PFNGLBINDLIGHTPARAMETEREXTPROC) ( GLenum light, GLenum value); -typedef GLuint (APIENTRY * NEL_PFNGLBINDMATERIALPARAMETEREXTPROC) ( GLenum face, GLenum value); -typedef GLuint (APIENTRY * NEL_PFNGLBINDTEXGENPARAMETEREXTPROC) ( GLenum unit, GLenum coord, GLenum value); -typedef GLuint (APIENTRY * NEL_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) ( GLenum unit, GLenum value); -typedef GLuint (APIENTRY * NEL_PFNGLBINDPARAMETEREXTPROC) ( GLenum value); -typedef GLboolean (APIENTRY * NEL_PFNGLISVARIANTENABLEDEXTPROC) ( GLuint id, GLenum cap); -typedef void (APIENTRY * NEL_PFNGLGETVARIANTBOOLEANVEXTPROC) ( GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRY * NEL_PFNGLGETVARIANTINTEGERVEXTPROC) ( GLuint id, GLenum value, GLint *data); -typedef void (APIENTRY * NEL_PFNGLGETVARIANTFLOATVEXTPROC) ( GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRY * NEL_PFNGLGETVARIANTPOINTERVEXTPROC) ( GLuint id, GLenum value, void **data); -typedef void (APIENTRY * NEL_PFNGLGETINVARIANTBOOLEANVEXTPROC) ( GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRY * NEL_PFNGLGETINVARIANTINTEGERVEXTPROC) ( GLuint id, GLenum value, GLint *data); -typedef void (APIENTRY * NEL_PFNGLGETINVARIANTFLOATVEXTPROC) ( GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRY * NEL_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) ( GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRY * NEL_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) ( GLuint id, GLenum value, GLint *data); -typedef void (APIENTRY * NEL_PFNGLGETLOCALCONSTANTFLOATVEXTPROC) ( GLuint id, GLenum value, GLfloat *data); - - -// SecondaryColor extension -//======================== -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); - - -// BlendColor extension -//======================== -typedef void (APIENTRY * NEL_PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - - -// GL_ATI_vertex_array_object extension -//======================== -typedef GLuint (APIENTRY * NEL_PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); -typedef GLboolean (APIENTRY * NEL_PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRY * NEL_PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); -typedef void (APIENTRY * NEL_PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLDELETEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRY * NEL_PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRY * NEL_PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); -typedef void (APIENTRY * NEL_PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRY * NEL_PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); -typedef void (APIENTRY * NEL_PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); - - -// GL_ATI_fragment_shader extension -//================================== -typedef GLuint (APIENTRY *NEL_PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range); -typedef GLvoid (APIENTRY *NEL_PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id); -typedef GLvoid (APIENTRY *NEL_PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id); -typedef GLvoid (APIENTRY *NEL_PFNGLBEGINFRAGMENTSHADERATIPROC)(); -typedef GLvoid (APIENTRY *NEL_PFNGLENDFRAGMENTSHADERATIPROC)(); -typedef GLvoid (APIENTRY *NEL_PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle); -typedef GLvoid (APIENTRY *NEL_PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle); -typedef GLvoid (APIENTRY *NEL_PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, - GLuint dstMod, GLuint arg1, GLuint arg1Rep, - GLuint arg1Mod); -typedef GLvoid (APIENTRY *NEL_PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, - GLuint dstMod, GLuint arg1, GLuint arg1Rep, - GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, - GLuint arg2Mod); -typedef GLvoid (APIENTRY *NEL_PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, - GLuint dstMod, GLuint arg1, GLuint arg1Rep, - GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, - GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, - GLuint arg3Mod); -typedef GLvoid (APIENTRY *NEL_PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, - GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef GLvoid (APIENTRY *NEL_PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, - GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, - GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef GLvoid (APIENTRY *NEL_PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, - GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, - GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, - GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef GLvoid (APIENTRY *NEL_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat *value); - - - -// GL_ATI_map_object_buffer -//================================== -typedef void *(APIENTRY * NEL_PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer); -typedef void (APIENTRY * NEL_PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer); - - -// GL_ATI_vertex_attrib_array_object -//================================== - -typedef GLvoid (APIENTRY * NEL_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -typedef GLvoid (APIENTRY * NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat *params); -typedef GLvoid (APIENTRY * NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint *params); - - - - -// GL_ARB_fragment_program -//================================== -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len,const GLvoid *string); -typedef GLvoid (APIENTRY *NEL_PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); -typedef GLvoid (APIENTRY *NEL_PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint *programs); -typedef GLvoid (APIENTRY *NEL_PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params); -typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params); -typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params); -typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params); -typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params); -typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, int *params); -typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, GLvoid *string); -typedef GLboolean (APIENTRY *NEL_PFNGLISPROGRAMARBPROC)(GLuint program); - - -typedef GLboolean (APIENTRY * NEL_PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef GLboolean (APIENTRY * NEL_PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef GLenum (APIENTRY * NEL_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum pname); -typedef GLvoid (APIENTRY * NEL_PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); -typedef GLvoid (APIENTRY * NEL_PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef GLvoid (APIENTRY * NEL_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef GLvoid (APIENTRY * NEL_PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); -typedef GLvoid (APIENTRY * NEL_PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef GLvoid (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef GLvoid (APIENTRY * NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef GLvoid (APIENTRY * NEL_PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); -typedef GLvoid (APIENTRY * NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); -typedef GLvoid (APIENTRY * NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLvoid (APIENTRY * NEL_PFNGENERATEMIPMAPEXTPROC) (GLenum target); - -typedef GLvoid (APIENTRY * NEL_PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -typedef GLvoid (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#ifndef NL_GL_NV_occlusion_query -#define NL_GL_NV_occlusion_query 1 - -typedef GLvoid (APIENTRY * NEL_PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); -typedef GLvoid (APIENTRY * NEL_PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRY * NEL_PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); -typedef GLvoid (APIENTRY * NEL_PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef GLvoid (APIENTRY * NEL_PFNGLENDOCCLUSIONQUERYNVPROC) (); -typedef GLvoid (APIENTRY * NEL_PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef GLvoid (APIENTRY * NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); - -#endif /* GL_NV_occlusion_query */ - -#ifndef NL_GL_ARB_multisample -#define NL_GL_ARB_multisample 1 -typedef GLvoid (APIENTRY * NEL_PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); -#endif - #if defined(NL_OS_MAC) // Mac GL extensions @@ -433,18 +57,6 @@ typedef GLvoid (APIENTRY * NEL_PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, G #elif defined(NL_OS_UNIX) // GLX extensions -#ifndef NL_GLX_EXT_swap_control -#define NL_GLX_EXT_swap_control 1 - -#ifndef GLX_EXT_swap_control -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 -#endif - -typedef GLint (APIENTRY * NEL_PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, GLint interval); - -#endif // NL_GLX_EXT_swap_control - #ifndef NL_GLX_MESA_swap_control #define NL_GLX_MESA_swap_control 1 diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp index 4064c8819..d1cd1fb60 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp @@ -799,9 +799,7 @@ uint CDriverGL::getDoubleClickDelay(bool hardwareMouse) } #elif defined(NL_OS_MAC) -# warning "OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay" - nlwarning("OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay"); - + // TODO: Missing Mac Implementation for getDoubleClickDelay #elif defined (NL_OS_UNIX) // TODO for Linux diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_pixel_program.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_pixel_program.cpp index 899511a1b..cbc427dab 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_pixel_program.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_pixel_program.cpp @@ -70,13 +70,16 @@ CPixelProgamDrvInfosGL::CPixelProgamDrvInfosGL (CDriverGL *drv, ItGPUPrgDrvInfoP bool CDriverGL::supportPixelProgram(CPixelProgram::TProfile profile) const { - H_AUTO_OGL(CPixelProgamDrvInfosGL_supportPixelProgram_profile) + H_AUTO_OGL(CPixelProgamDrvInfosGL_supportPixelProgram_profile); + switch (profile) { case CPixelProgram::arbfp1: return _Extensions.ARBFragmentProgram; case CPixelProgram::fp40: return _Extensions.NVFragmentProgram2; + default: + break; } return false; } diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp index 43ab3a85a..bb9acbecd 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp @@ -60,6 +60,8 @@ inline void CDriverGL::setUniform4fInl(TProgram program, uint index, float f0, f nglProgramEnvParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, index, f0, f1, f2, f3); } break; + default: + break; } #endif } @@ -100,6 +102,8 @@ inline void CDriverGL::setUniform4fvInl(TProgram program, uint index, size_t num } } break; + default: + break; } #endif } diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_vertex.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_vertex.cpp index 6df62dfc3..c71e82ce4 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_vertex.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_vertex.cpp @@ -1809,7 +1809,7 @@ void CDriverGL::fenceOnCurVBHardIfNeeded(IVertexBufferHardGL *newVBHard) #ifndef USE_OPENGLES // If old is not a VBHard, or if not a NVidia VBHard, no-op. - if( _CurrentVertexBufferHard==NULL || !_CurrentVertexBufferHard->VBType == IVertexBufferHardGL::NVidiaVB) + if( _CurrentVertexBufferHard==NULL || _CurrentVertexBufferHard->VBType != IVertexBufferHardGL::NVidiaVB) return; // if we do not activate the same (NB: newVBHard==NULL if not a VBHard). diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.cpp index 60109cfb6..79c55ea16 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.cpp @@ -551,7 +551,7 @@ void CVertexArrayRangeATI::free() _HeapMemory.reset(); // Free special memory. - nglDeleteObjectBufferATI(_VertexObjectId); + nglFreeObjectBufferATI(_VertexObjectId); _Allocated= false; _VertexArraySize= 0; @@ -839,7 +839,7 @@ bool CVertexArrayRangeMapObjectATI::allocate(uint32 size, CVertexBuffer::TPrefer if (vertexObjectId) { // free the object - nglDeleteObjectBufferATI(vertexObjectId); + nglFreeObjectBufferATI(vertexObjectId); // _SizeAllocated = size; _VBType = vbType; @@ -924,7 +924,7 @@ CVertexBufferHardGLMapObjectATI::CVertexBufferHardGLMapObjectATI(CDriverGL *drv, CVertexBufferHardGLMapObjectATI::~CVertexBufferHardGLMapObjectATI() { H_AUTO_OGL(CVertexBufferHardGLMapObjectATI_CVertexBufferHardGLMapObjectATIDtor) - if (_VertexObjectId) nglDeleteObjectBufferATI(_VertexObjectId); + if (_VertexObjectId) nglFreeObjectBufferATI(_VertexObjectId); #ifdef NL_DEBUG if (_VertexPtr) { @@ -1114,7 +1114,7 @@ void CVertexArrayRangeMapObjectATI::updateLostBuffers() { nlassert((*it)->_VertexObjectId); nlassert(nglIsObjectBufferATI((*it)->_VertexObjectId)); - nglDeleteObjectBufferATI((*it)->_VertexObjectId); + nglFreeObjectBufferATI((*it)->_VertexObjectId); (*it)->_VertexObjectId = 0; (*it)->VB->setLocation(CVertexBuffer::NotResident); } diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp index be797a54e..07c800cdc 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp @@ -2347,7 +2347,7 @@ void CDriverGL::showWindow(bool show) #elif defined(NL_OS_MAC) -# warning "OpenGL Driver: Missing Mac Implementation for showWindow" + // TODO: Missing Mac Implementation for showWindow #elif defined (NL_OS_UNIX) @@ -2771,7 +2771,7 @@ bool CDriverGL::isActive() res = (IsWindow(_win) != FALSE); #elif defined(NL_OS_MAC) -# warning "OpenGL Driver: Missing Mac Implementation for isActive (always true if a window is set)" + // TODO: Missing Mac Implementation for isActive (always true if a window is set) #elif defined (NL_OS_UNIX) // check if our window is still active diff --git a/code/nel/src/3d/driver/opengl/stdopengl.h b/code/nel/src/3d/driver/opengl/stdopengl.h index 336f15f47..544829b19 100644 --- a/code/nel/src/3d/driver/opengl/stdopengl.h +++ b/code/nel/src/3d/driver/opengl/stdopengl.h @@ -14,6 +14,9 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . +#ifndef STDOPENGL_H +#define STDOPENGL_H + #include "nel/misc/types_nl.h" #include @@ -67,5 +70,33 @@ #include "nel/misc/mem_stream.h" #include "nel/misc/time_nl.h" #include "nel/misc/command.h" +#include "nel/misc/matrix.h" +#include "nel/misc/smart_ptr.h" +#include "nel/misc/rgba.h" +#include "nel/misc/event_emitter.h" +#include "nel/misc/bit_set.h" +#include "nel/misc/hierarchical_timer.h" +#include "nel/misc/bitmap.h" +#include "nel/misc/heap_memory.h" +#include "nel/misc/event_emitter_multi.h" +#include "nel/misc/time_nl.h" +#include "nel/misc/rect.h" +#include "nel/misc/mouse_device.h" +#include "nel/misc/dynloadlib.h" +#include "nel/misc/file.h" #include "nel/3d/driver.h" +#include "nel/3d/material.h" +#include "nel/3d/vertex_buffer.h" +#include "nel/3d/ptr_set.h" +#include "nel/3d/texture_cube.h" +#include "nel/3d/vertex_program_parse.h" +#include "nel/3d/viewport.h" +#include "nel/3d/scissor.h" +#include "nel/3d/light.h" +#include "nel/3d/occlusion_query.h" +#include "nel/3d/u_driver.h" +#include "nel/3d/light.h" +#include "nel/3d/index_buffer.h" + +#endif diff --git a/code/nel/src/3d/mesh_multi_lod.cpp b/code/nel/src/3d/mesh_multi_lod.cpp index 2ddf0d2e0..e26632f6e 100644 --- a/code/nel/src/3d/mesh_multi_lod.cpp +++ b/code/nel/src/3d/mesh_multi_lod.cpp @@ -791,17 +791,20 @@ void CMeshMultiLod::compileCoarseMeshes() { slotRef.CoarseTriangles.resize(slotRef.CoarseNumTris * 3); TCoarseMeshIndexType *dstPtr= &slotRef.CoarseTriangles[0]; + uint totalTris = 0; for(uint i=0;igetNbRdrPass(0);i++) { const CIndexBuffer &pb= meshGeom->getRdrPassPrimitiveBlock(0, i); CIndexBufferRead ibaRead; pb.lock (ibaRead); uint numTris= pb.getNumIndexes()/3; + totalTris += numTris; if (pb.getFormat() == CIndexBuffer::Indices16) { if (sizeof(TCoarseMeshIndexType) == sizeof(uint16)) { memcpy(dstPtr, (uint16 *) ibaRead.getPtr(), numTris*3*sizeof(uint16)); + dstPtr+= numTris*3; } else { @@ -820,6 +823,7 @@ void CMeshMultiLod::compileCoarseMeshes() if (sizeof(TCoarseMeshIndexType) == sizeof(uint32)) { memcpy(dstPtr, (uint32 *) ibaRead.getPtr(), numTris*3*sizeof(uint32)); + dstPtr+= numTris*3; } else { @@ -836,8 +840,8 @@ void CMeshMultiLod::compileCoarseMeshes() } } } - dstPtr+= numTris*3; } + nlassert(totalTris == slotRef.CoarseNumTris); } } } diff --git a/code/nel/src/3d/zone_lighter.cpp b/code/nel/src/3d/zone_lighter.cpp index 0fe7e9b48..1d7ec5a66 100644 --- a/code/nel/src/3d/zone_lighter.cpp +++ b/code/nel/src/3d/zone_lighter.cpp @@ -373,7 +373,9 @@ public: setCPUMask (Thread, _Process); _ZoneLighter->processCalc (_Process, *_Description); + _ZoneLighter->_ProcessExitedMutex.enter(); _ZoneLighter->_ProcessExited++; + _ZoneLighter->_ProcessExitedMutex.leave(); } }; @@ -649,7 +651,9 @@ void NL3D::CRenderZBuffer::run() } // Exit + _ZoneLighter->_ProcessExitedMutex.enter(); _ZoneLighter->_ProcessExited++; + _ZoneLighter->_ProcessExitedMutex.leave(); } // *************************************************************************** @@ -676,7 +680,9 @@ public: void run() { _ZoneLighter->processLightableShapeCalc(_Process, _ShapesToLit, _FirstShape, _LastShape, *_Description); + _ZoneLighter->_ProcessExitedMutex.enter(); _ZoneLighter->_ProcessExited++; + _ZoneLighter->_ProcessExitedMutex.leave(); } private: CZoneLighter *_ZoneLighter; diff --git a/code/nel/src/gui/ctrl_base.cpp b/code/nel/src/gui/ctrl_base.cpp index f3dcd3712..f0a2c2f89 100644 --- a/code/nel/src/gui/ctrl_base.cpp +++ b/code/nel/src/gui/ctrl_base.cpp @@ -39,6 +39,9 @@ namespace NLGUI // *************************************************************************** bool CCtrlBase::handleEvent(const NLGUI::CEventDescriptor &event) { + if( CViewBase::handleEvent( event ) ) + return true; + if (event.getType() == NLGUI::CEventDescriptor::system) { NLGUI::CEventDescriptorSystem &eds = (NLGUI::CEventDescriptorSystem&)event; @@ -78,6 +81,9 @@ namespace NLGUI case TTSpecialWindow: return "special"; break; + + default: + break; } return ""; diff --git a/code/nel/src/gui/ctrl_base_button.cpp b/code/nel/src/gui/ctrl_base_button.cpp index 4a0c53cf4..4f118cd51 100644 --- a/code/nel/src/gui/ctrl_base_button.cpp +++ b/code/nel/src/gui/ctrl_base_button.cpp @@ -669,12 +669,6 @@ namespace NLGUI if (CWidgetManager::getInstance()->getCapturePointerLeft() != this) return false; - if( editorMode ) - { - CWidgetManager::getInstance()->setCurrentEditorSelection( getId() ); - return true; - } - if (_LeftDblClickHandled) // no effect on mouse up after double click has been handled { _LeftDblClickHandled = false; @@ -801,7 +795,10 @@ namespace NLGUI return "radio_button"; break; + default: + break; } + return ""; } diff --git a/code/nel/src/gui/ctrl_button.cpp b/code/nel/src/gui/ctrl_button.cpp index 3f30105cc..bc54003da 100644 --- a/code/nel/src/gui/ctrl_button.cpp +++ b/code/nel/src/gui/ctrl_button.cpp @@ -356,7 +356,7 @@ namespace NLGUI - if ( ( _Over && !editorMode ) || editorSelected ) + if ( ( _Over && !editorMode ) ) { if( !editorMode && (lastOver == false) && (_AHOnOver != NULL)) diff --git a/code/nel/src/gui/ctrl_col_pick.cpp b/code/nel/src/gui/ctrl_col_pick.cpp index 3b5145e20..610f545c6 100644 --- a/code/nel/src/gui/ctrl_col_pick.cpp +++ b/code/nel/src/gui/ctrl_col_pick.cpp @@ -205,12 +205,12 @@ namespace NLGUI CViewRenderer &rVR = *CViewRenderer::getInstance(); if(prop) { - string sTmp = NLMISC::strlwr((const char*)prop); + string sTmp = NLMISC::toLower((const char*)prop); _Texture = rVR.createTexture (sTmp, 0, 0, 256, 64, false, false); } prop = (char*) xmlGetProp( node, (xmlChar*)"onchange" ); - if (prop) _AHOnChange = NLMISC::strlwr(prop); + if (prop) _AHOnChange = NLMISC::toLower((const char*)prop); prop = (char*) xmlGetProp( node, (xmlChar*)"onchange_params" ); if (prop) _AHOnChangeParams = string((const char*)prop); diff --git a/code/nel/src/gui/ctrl_text_button.cpp b/code/nel/src/gui/ctrl_text_button.cpp index ad0ba93aa..cdf006a51 100644 --- a/code/nel/src/gui/ctrl_text_button.cpp +++ b/code/nel/src/gui/ctrl_text_button.cpp @@ -62,6 +62,17 @@ namespace NLGUI _ForceTextOver = false; } + CCtrlTextButton::~CCtrlTextButton() + { + if( _ViewText != NULL ) + { + if( _Parent != NULL ) + _Parent->delView( _ViewText, true ); + delete _ViewText; + _ViewText = NULL; + } + } + std::string CCtrlTextButton::getProperty( const std::string &name ) const { std::string prop; @@ -113,7 +124,10 @@ namespace NLGUI else if( name == "hardtext" ) { - return _ViewText->getText().toString(); + if( _ViewText != NULL ) + return _ViewText->getText().toString(); + else + return std::string( "" ); } else if( name == "text_y" ) @@ -128,7 +142,10 @@ namespace NLGUI else if( name == "text_underlined" ) { - return toString( _ViewText->getUnderlined() ); + if( _ViewText != NULL ) + return toString( _ViewText->getUnderlined() ); + else + return std::string( "" ); } else if( name == "text_posref" ) @@ -220,6 +237,11 @@ namespace NLGUI _TextureIdNormal[ 0 ].setTexture( std::string( value + "_l.tga" ).c_str() ); _TextureIdNormal[ 1 ].setTexture( std::string( value + "_m.tga" ).c_str() ); _TextureIdNormal[ 2 ].setTexture( std::string( value + "_r.tga" ).c_str() ); + + CViewRenderer &rVR = *CViewRenderer::getInstance(); + rVR.getTextureSizeFromId(_TextureIdNormal[0], _BmpLeftW, _BmpH); + rVR.getTextureSizeFromId(_TextureIdNormal[1], _BmpMiddleW, _BmpH); + rVR.getTextureSizeFromId(_TextureIdNormal[2], _BmpRightW, _BmpH); return; } else @@ -269,7 +291,8 @@ namespace NLGUI else if( name == "hardtext" ) { - _ViewText->setText( value ); + if( _ViewText != NULL ) + _ViewText->setText( value ); return; } else @@ -292,8 +315,10 @@ namespace NLGUI if( name == "text_underlined" ) { bool b; - if( fromString( value, b ) ) - _ViewText->setUnderlined( b ); + if( _ViewText != NULL ) + if( fromString( value, b ) ) + _ViewText->setUnderlined( b ); + return; } else @@ -766,8 +791,7 @@ namespace NLGUI CCtrlBase *capturePointerLeft = CWidgetManager::getInstance()->getCapturePointerLeft(); // *** Draw Over - if( editorSelected || - ( !editorMode && _Over && (_OverWhenPushed || !(_Pushed || capturePointerLeft == this ) ) ) + if( ( !editorMode && _Over && (_OverWhenPushed || !(_Pushed || capturePointerLeft == this ) ) ) ) { if( !editorMode && (lastOver == false) && (_AHOnOver != NULL) ) @@ -803,32 +827,35 @@ namespace NLGUI } } // Setup ViewText color - if ( pTxId==_TextureIdNormal || editorMode ) - { - if(_TextHeaderColor) viewTextColor.A= _TextColorNormal.A; - else viewTextColor= _TextColorNormal; - _ViewText->setColor(viewTextColor); - _ViewText->setShadowColor(_TextShadowColorNormal); - _ViewText->setModulateGlobalColor(_TextModulateGlobalColorNormal); - } - else if ( pTxId==_TextureIdPushed ) - { - if(_TextHeaderColor) viewTextColor.A= _TextColorPushed.A; - else viewTextColor= _TextColorPushed; - _ViewText->setColor(viewTextColor); - _ViewText->setShadowColor(_TextShadowColorPushed); - _ViewText->setModulateGlobalColor(_TextModulateGlobalColorPushed); - } - else if ( pTxId==_TextureIdOver ) + if( _ViewText != NULL ) { - if(_TextHeaderColor) viewTextColor.A= _TextColorOver.A; - else viewTextColor= _TextColorOver; - _ViewText->setColor(viewTextColor); - _ViewText->setShadowColor(_TextShadowColorOver); - _ViewText->setModulateGlobalColor(_TextModulateGlobalColorOver); + if ( pTxId==_TextureIdNormal || editorMode ) + { + if(_TextHeaderColor) viewTextColor.A= _TextColorNormal.A; + else viewTextColor= _TextColorNormal; + _ViewText->setColor(viewTextColor); + _ViewText->setShadowColor(_TextShadowColorNormal); + _ViewText->setModulateGlobalColor(_TextModulateGlobalColorNormal); + } + else if ( pTxId==_TextureIdPushed ) + { + if(_TextHeaderColor) viewTextColor.A= _TextColorPushed.A; + else viewTextColor= _TextColorPushed; + _ViewText->setColor(viewTextColor); + _ViewText->setShadowColor(_TextShadowColorPushed); + _ViewText->setModulateGlobalColor(_TextModulateGlobalColorPushed); + } + else if ( pTxId==_TextureIdOver ) + { + if(_TextHeaderColor) viewTextColor.A= _TextColorOver.A; + else viewTextColor= _TextColorOver; + _ViewText->setColor(viewTextColor); + _ViewText->setShadowColor(_TextShadowColorOver); + _ViewText->setModulateGlobalColor(_TextModulateGlobalColorOver); + } + if(getFrozen() && getFrozenHalfTone()) + _ViewText->setAlpha(_ViewText->getAlpha()>>2); } - if(getFrozen() && getFrozenHalfTone()) - _ViewText->setAlpha(_ViewText->getAlpha()>>2); } @@ -864,6 +891,16 @@ namespace NLGUI { _Setuped= true; + if( _ViewText == NULL ) + { + CViewBase *v = CWidgetManager::getInstance()->getParser()->createClass( "text" ); + nlassert( v != NULL ); + _ViewText = dynamic_cast< CViewText* >( v ); + _ViewText->setId( _Id + "_text" ); + _ViewText->setText( ucstring( "text" ) ); + _ViewText->setSerializable( false ); + } + // setup the viewText and add to parent _ViewText->setParent (getParent()); _ViewText->setParentPos (this); @@ -960,6 +997,19 @@ namespace NLGUI } // *************************************************************************** + void CCtrlTextButton::onRemoved() + { + if( _ViewText != NULL ) + { + if( _Parent != NULL ) + _Parent->delView( _ViewText, true ); + } + } + void CCtrlTextButton::onWidgetDeleted( CInterfaceElement *e ) + { + if( e == _ViewText ) + _ViewText = NULL; + } } diff --git a/code/nel/src/gui/group_editbox.cpp b/code/nel/src/gui/group_editbox.cpp index 5c2f3bf1d..751d9241b 100644 --- a/code/nel/src/gui/group_editbox.cpp +++ b/code/nel/src/gui/group_editbox.cpp @@ -208,6 +208,9 @@ namespace NLGUI case PlayerName: return "playername"; break; + + default: + break; } return "text"; @@ -497,6 +500,9 @@ namespace NLGUI case PlayerName: e = "playername"; break; + + default: + break; } xmlSetProp( node, BAD_CAST "enter_type", BAD_CAST e.c_str() ); @@ -1411,7 +1417,8 @@ namespace NLGUI // ---------------------------------------------------------------------------- void CGroupEditBox::checkCoords() { - setupDisplayText(); + if( !editorMode ) + setupDisplayText(); CInterfaceGroup::checkCoords(); } @@ -1530,7 +1537,29 @@ namespace NLGUI _ViewText = dynamic_cast(CInterfaceGroup::getView("edit_text")); if(_ViewText == NULL) + { nlwarning("Interface: CGroupEditBox: text 'edit_text' missing or bad type"); + if( editorMode ) + { + nlwarning( "Trying to create a new 'edit_text' for %s", getId().c_str() ); + _ViewText = dynamic_cast< CViewText* >( CWidgetManager::getInstance()->getParser()->createClass( "text" ) ); + if( _ViewText != NULL ) + { + _ViewText->setParent( this ); + _ViewText->setIdRecurse( "edit_text" ); + _ViewText->setHardText( "sometext" ); + _ViewText->setPosRef( Hotspot_TL ); + _ViewText->setParentPosRef( Hotspot_TL ); + addView( _ViewText ); + + setH( _ViewText->getFontHeight() ); + setW( _ViewText->getFontWidth() * _ViewText->getText().size() ); + + } + else + nlwarning( "Failed to create new 'edit_text' for %s", getId().c_str() ); + } + } // For MultiLine editbox, clip the end space, else weird when edit space at end of line (nothing happens) if(_ViewText) diff --git a/code/nel/src/gui/group_html.cpp b/code/nel/src/gui/group_html.cpp index d0fcd050e..9f19f383a 100644 --- a/code/nel/src/gui/group_html.cpp +++ b/code/nel/src/gui/group_html.cpp @@ -4094,7 +4094,8 @@ namespace NLGUI void CGroupHTML::requestTerminated(HTRequest * request ) { // this callback is being called for every request terminated - if( request == _LibWWW->Request ){ + if (request == _LibWWW->Request) + { // set the browser as complete _Browsing = false; updateRefreshButton(); diff --git a/code/nel/src/gui/group_list.cpp b/code/nel/src/gui/group_list.cpp index 1a586dfd8..4936ad3e2 100644 --- a/code/nel/src/gui/group_list.cpp +++ b/code/nel/src/gui/group_list.cpp @@ -199,78 +199,78 @@ namespace NLGUI { return toString( _MaxElements ); } - else + if( name == "addelt" ) { switch( _AddElt ) { case Top: return "T"; - break; case Left: return "L"; - break; case Right: return "R"; - break; + + case Bottom: + return "B"; } - return "B"; + nlassert(false); } - else + if( name == "align" ) { switch( _Align ) { case Top: return "T"; - break; case Left: return "L"; - break; case Right: return "R"; - break; + + case Bottom: + return "B"; } - return "B"; + nlassert(false); } - else + if( name == "space" ) { return toString( _Space ); } - else + if( name == "over" ) { return toString( _Over ); } - else + if( name == "dynamic_display_size" ) { return toString( _DynamicDisplaySize ); } - else + if( name == "col_over" ) { return toString( _OverColor ); } - else + if( name == "hardtext" ) { return _HardText; } - else + if( name == "textid" ) { return toString( _TextId ); } - else - return CInterfaceGroup::getProperty( name ); + + return CInterfaceGroup::getProperty( name ); } void CGroupList::setProperty( const std::string &name, const std::string &value ) @@ -282,7 +282,7 @@ namespace NLGUI _MaxElements = i; return; } - else + if( name == "addelt" ) { if( value == "T" ) @@ -300,7 +300,7 @@ namespace NLGUI setupSizes(); return; } - else + if( name == "align" ) { if( value == "T" ) @@ -317,7 +317,7 @@ namespace NLGUI return; } - else + if( name == "space" ) { sint32 i; @@ -325,7 +325,7 @@ namespace NLGUI _Space = i; return; } - else + if( name == "over" ) { bool b; @@ -333,7 +333,7 @@ namespace NLGUI _Over = b; return; } - else + if( name == "dynamic_display_size" ) { bool b; @@ -341,7 +341,7 @@ namespace NLGUI _DynamicDisplaySize = b; return; } - else + if( name == "col_over" ) { CRGBA c; @@ -349,7 +349,7 @@ namespace NLGUI _OverColor = c; return; } - else + if( name == "hardtext" ) { _HardText = value; @@ -357,7 +357,7 @@ namespace NLGUI onTextChanged(); return; } - else + if( name == "textid" ) { uint32 i; @@ -367,8 +367,8 @@ namespace NLGUI onTextChanged(); return; } - else - CInterfaceGroup::setProperty( name, value ); + + CInterfaceGroup::setProperty( name, value ); } diff --git a/code/nel/src/gui/group_paragraph.cpp b/code/nel/src/gui/group_paragraph.cpp index b8ab19cfe..00ea5f3b7 100644 --- a/code/nel/src/gui/group_paragraph.cpp +++ b/code/nel/src/gui/group_paragraph.cpp @@ -197,18 +197,18 @@ namespace NLGUI { case Top: return "T"; - break; case Left: return "L"; - break; case Right: return "R"; - break; + + case Bottom: + return "B"; } - return "B"; + nlassert(false); } else if( name == "align" ) @@ -217,18 +217,18 @@ namespace NLGUI { case Top: return "T"; - break; case Left: return "L"; - break; case Right: return "R"; - break; + + case Bottom: + return "B"; } - return "B"; + nlassert(false); } else if( name == "space" ) diff --git a/code/nel/src/gui/group_table.cpp b/code/nel/src/gui/group_table.cpp index d5502ecdf..9f019ed48 100644 --- a/code/nel/src/gui/group_table.cpp +++ b/code/nel/src/gui/group_table.cpp @@ -80,15 +80,15 @@ namespace NLGUI { case Right: return "right"; - break; case Center: return "center"; - break; - } - return "left"; + case Left: + return "left"; + } + nlassert(false); } else if( name == "valign" ) @@ -97,14 +97,15 @@ namespace NLGUI { case Middle: return "middle"; - break; case Bottom: return "bottom"; - break; + + case Top: + return "top"; } - return "top"; + nlassert(false); } else if( name == "left_margin" ) diff --git a/code/nel/src/gui/interface_element.cpp b/code/nel/src/gui/interface_element.cpp index c7a0c234b..15f9cf812 100644 --- a/code/nel/src/gui/interface_element.cpp +++ b/code/nel/src/gui/interface_element.cpp @@ -34,6 +34,7 @@ using namespace NLMISC; namespace NLGUI { bool CInterfaceElement::editorMode = false; + std::vector< CInterfaceElement::IDeletionWatcher* > CInterfaceElement::deletionWatchers; // ------------------------------------------------------------------------------------------------ CInterfaceElement::~CInterfaceElement() @@ -46,6 +47,13 @@ namespace NLGUI } delete _Links; } + + if( editorMode ) + { + notifyDeletionWatchers(); + if( _Parent != NULL ) + _Parent->onWidgetDeleted( this ); + } } // ------------------------------------------------------------------------------------------------ @@ -993,8 +1001,7 @@ namespace NLGUI // ------------------------------------------------------------------------------------------------ bool CInterfaceElement::convertBool (const char *ptr) { - std::string str = ptr; - NLMISC::strlwr( str ); + std::string str = toLower(ptr); bool b = false; fromString( str, b ); return b; @@ -1296,6 +1303,11 @@ namespace NLGUI } + void CInterfaceElement::drawHighlight() + { + CViewRenderer::getInstance()->drawWiredQuad( _XReal, _YReal, _WReal, _HReal ); + } + // *************************************************************************** void CInterfaceElement::invalidateContent() { @@ -1542,6 +1554,36 @@ namespace NLGUI } } + void CInterfaceElement::registerDeletionWatcher( IDeletionWatcher *watcher ) + { + std::vector< IDeletionWatcher* >::iterator itr + = std::find( deletionWatchers.begin(), deletionWatchers.end(), watcher ); + // Already registered + if( itr != deletionWatchers.end() ) + return; + deletionWatchers.push_back( watcher ); + } + + void CInterfaceElement::unregisterDeletionWatcher( IDeletionWatcher *watcher ) + { + std::vector< IDeletionWatcher* >::iterator itr + = std::find( deletionWatchers.begin(), deletionWatchers.end(), watcher ); + // Not registered + if( itr == deletionWatchers.end() ) + return; + deletionWatchers.erase( itr ); + } + + void CInterfaceElement::notifyDeletionWatchers() + { + std::vector< IDeletionWatcher* >::iterator itr = deletionWatchers.begin(); + while( itr != deletionWatchers.end() ) + { + (*itr)->onDeleted( _Id ); + ++itr; + } + } + CStringMapper* CStringShared::_UIStringMapper = NULL; diff --git a/code/nel/src/gui/interface_group.cpp b/code/nel/src/gui/interface_group.cpp index b2de26527..5fa83e1c5 100644 --- a/code/nel/src/gui/interface_group.cpp +++ b/code/nel/src/gui/interface_group.cpp @@ -143,12 +143,12 @@ namespace NLGUI // initStart = ryzomGetLocalTime (); clearGroups(); // nlinfo ("%d seconds for clearGroups '%s'", (uint32)(ryzomGetLocalTime ()-initStart)/1000, _Id.c_str()); - // initStart = ryzomGetLocalTime (); - clearViews(); - // nlinfo ("%d seconds for clearViews '%s'", (uint32)(ryzomGetLocalTime ()-initStart)/1000, _Id.c_str()); // initStart = ryzomGetLocalTime (); clearControls(); // nlinfo ("%d seconds for clearControls '%s'", (uint32)(ryzomGetLocalTime ()-initStart)/1000, _Id.c_str()); + // initStart = ryzomGetLocalTime (); + clearViews(); + // nlinfo ("%d seconds for clearViews '%s'", (uint32)(ryzomGetLocalTime ()-initStart)/1000, _Id.c_str()); CWidgetManager::getInstance()->removeRefOnGroup (this); #ifdef AJM_DEBUG_TRACK_INTERFACE_GROUPS @@ -1086,9 +1086,11 @@ namespace NLGUI { if (_Views[i] == child) { - if (!dontDelete) delete _Views[i]; + CViewBase *v = _Views[i]; _Views.erase(_Views.begin()+i); delEltOrder (child); + child->onRemoved(); + if (!dontDelete) delete v; return true; } } @@ -1102,9 +1104,11 @@ namespace NLGUI { if (_Controls[i] == child) { - if (!dontDelete) delete _Controls[i]; + CCtrlBase *c = _Controls[i]; _Controls.erase(_Controls.begin()+i); delEltOrder (child); + child->onRemoved(); + if (!dontDelete) delete c; return true; } } @@ -1118,9 +1122,11 @@ namespace NLGUI { if (_ChildrenGroups[i] == child) { - if (!dontDelete) delete _ChildrenGroups[i]; + CInterfaceGroup *g = _ChildrenGroups[i]; _ChildrenGroups.erase(_ChildrenGroups.begin()+i); delEltOrder (child); + child->onRemoved(); + if (!dontDelete) delete g; return true; } } @@ -2471,4 +2477,16 @@ namespace NLGUI return "IMPLEMENT ME!"; } -} \ No newline at end of file + void CInterfaceGroup::onWidgetDeleted( CInterfaceElement *e ) + { + for( std::vector< CViewBase* >::iterator itr = _Views.begin(); itr != _Views.end(); ++itr ) + (*itr)->onWidgetDeleted( e ); + + for( std::vector< CCtrlBase* >::iterator itr = _Controls.begin(); itr != _Controls.end(); ++itr ) + (*itr)->onWidgetDeleted( e ); + + for( std::vector< CInterfaceGroup* >::iterator itr = _ChildrenGroups.begin(); itr != _ChildrenGroups.end(); ++itr ) + (*itr)->onWidgetDeleted( e ); + } +} + diff --git a/code/nel/src/gui/interface_parser.cpp b/code/nel/src/gui/interface_parser.cpp index 2bc1a70dd..3d7a1c849 100644 --- a/code/nel/src/gui/interface_parser.cpp +++ b/code/nel/src/gui/interface_parser.cpp @@ -3149,5 +3149,10 @@ namespace NLGUI return true; } + + CViewBase* CInterfaceParser::createClass( const std::string &name ) + { + return NLMISC_GET_FACTORY( CViewBase, std::string ).createObject( std::string( name ) , CViewBase::TCtorParam() ); + } } diff --git a/code/nel/src/gui/view_base.cpp b/code/nel/src/gui/view_base.cpp index a4c8f6643..05d958d3e 100644 --- a/code/nel/src/gui/view_base.cpp +++ b/code/nel/src/gui/view_base.cpp @@ -47,5 +47,23 @@ namespace NLGUI CInterfaceElement::visit(visitor); } + + bool CViewBase::handleEvent( const NLGUI::CEventDescriptor &evnt ) + { + if( evnt.getType() == NLGUI::CEventDescriptor::mouse ) + { + const NLGUI::CEventDescriptorMouse &eventDesc = ( const NLGUI::CEventDescriptorMouse& )evnt; + if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mouseleftdown ) + { + if( editorMode ) + { + CWidgetManager::getInstance()->setCurrentEditorSelection( getId() ); + return true; + } + } + } + return false; + } + } diff --git a/code/nel/src/gui/view_bitmap.cpp b/code/nel/src/gui/view_bitmap.cpp index 01c2e8232..21c0c2cd4 100644 --- a/code/nel/src/gui/view_bitmap.cpp +++ b/code/nel/src/gui/view_bitmap.cpp @@ -307,8 +307,7 @@ namespace NLGUI prop = (char*) xmlGetProp( cur, (xmlChar*)"texture" ); if (prop) { - string TxName = (const char *) prop; - TxName = strlwr (TxName); + string TxName = toLower((const char *) prop); setTexture (TxName); //CInterfaceManager *pIM = CInterfaceManager::getInstance(); //CViewRenderer &rVR = *CViewRenderer::getInstance(); @@ -450,7 +449,6 @@ namespace NLGUI // ---------------------------------------------------------------------------- void CViewBitmap::setTexture(const std::string & TxName) { - _TextureId.setTexture (TxName.c_str (), _TxtOffsetX, _TxtOffsetY, _TxtWidth, _TxtHeight, false); } diff --git a/code/nel/src/gui/view_renderer.cpp b/code/nel/src/gui/view_renderer.cpp index 6d3ef62e7..b2758c634 100644 --- a/code/nel/src/gui/view_renderer.cpp +++ b/code/nel/src/gui/view_renderer.cpp @@ -894,11 +894,11 @@ namespace NLGUI { if (sGlobalTextureName.empty()) return -1; // Look if already existing - string sLwrGTName = strlwr(sGlobalTextureName); + string sLwrGTName = toLower(sGlobalTextureName); TGlobalTextureList::iterator ite = _GlobalTextures.begin(); while (ite != _GlobalTextures.end()) { - std::string sText = strlwr(ite->Name); + std::string sText = toLower(ite->Name); if (sText == sLwrGTName) break; ite++; diff --git a/code/nel/src/gui/widget_manager.cpp b/code/nel/src/gui/widget_manager.cpp index ccfa14c63..16357d373 100644 --- a/code/nel/src/gui/widget_manager.cpp +++ b/code/nel/src/gui/widget_manager.cpp @@ -33,6 +33,8 @@ #include "nel/gui/proc.h" #include "nel/gui/interface_expr.h" #include "nel/gui/reflect_register.h" +#include "nel/gui/editor_selection_watcher.h" +#include "nel/gui/widget_addition_watcher.h" #include "nel/misc/events.h" namespace NLGUI @@ -1033,6 +1035,7 @@ namespace NLGUI _OldCaptureKeyboard = NULL; setCapturePointerLeft(NULL); setCapturePointerRight(NULL); + _CapturedView = NULL; resetColorProps(); resetAlphaRolloverSpeedProps(); @@ -2067,6 +2070,16 @@ namespace NLGUI getPointer()->draw (); } + if( CInterfaceElement::getEditorMode() ) + { + if( !currentEditorSelection.empty() ) + { + CInterfaceElement *e = getElementFromId( currentEditorSelection ); + if( e != NULL ) + e->drawHighlight(); + } + } + // flush layers CViewRenderer::getInstance()->flush(); @@ -2099,6 +2112,12 @@ namespace NLGUI getCapturePointerRight()->handleEvent( evnt ); setCapturePointerRight( NULL ); } + + if( _CapturedView != NULL ) + { + _CapturedView->handleEvent( evnt ); + _CapturedView = NULL; + } } } @@ -2262,6 +2281,9 @@ namespace NLGUI getCapturePointerLeft() != getCapturePointerRight() ) handled|= getCapturePointerRight()->handleEvent(evnt); + if( _CapturedView != NULL ) + _CapturedView->handleEvent( evnt ); + CInterfaceGroup *ptr = getWindowUnder (eventDesc.getX(), eventDesc.getY()); setCurrentWindowUnder( ptr ); @@ -2339,6 +2361,8 @@ namespace NLGUI } } + bool captured = false; + // must not capture a new element if a sheet is currentlty being dragged. // This may happen when alt-tab has been used => the sheet is dragged but the left button is up if (!CCtrlDraggable::getDraggedSheet()) @@ -2356,9 +2380,25 @@ namespace NLGUI { nMaxDepth = d; setCapturePointerLeft( ctrl ); + captured = true; + } + } + } + + if( CInterfaceElement::getEditorMode() && !captured ) + { + for( sint32 i = _ViewsUnderPointer.size()-1; i >= 0; i-- ) + { + CViewBase *v = _ViewsUnderPointer[i]; + if( ( v != NULL ) && v->isInGroup( pNewCurrentWnd ) ) + { + _CapturedView = v; + captured = true; + break; } } } + notifyElementCaptured( getCapturePointerLeft() ); if (clickedOutModalWindow && !clickedOutModalWindow->OnPostClickOut.empty()) { @@ -2366,13 +2406,16 @@ namespace NLGUI } } //if found - if ( getCapturePointerLeft() != NULL) + if ( captured ) { // consider clicking on a control implies handling of the event. handled= true; // handle the capture - getCapturePointerLeft()->handleEvent(evnt); + if( getCapturePointerLeft() != NULL ) + getCapturePointerLeft()->handleEvent(evnt); + else + _CapturedView->handleEvent( evnt ); } } @@ -2601,6 +2644,8 @@ namespace NLGUI // *************************************************************************** void CWidgetManager::setCapturePointerLeft(CCtrlBase *c) { + _CapturedView = NULL; + // additionally, abort any dragging if( CCtrlDraggable::getDraggedSheet() != NULL ) CCtrlDraggable::getDraggedSheet()->abortDragging(); @@ -3179,8 +3224,114 @@ namespace NLGUI prev->setEditorSelected( false ); } e->setEditorSelected( true ); - currentEditorSelection = name; } + else + if( !name.empty() ) + return; + + currentEditorSelection = name; + notifySelectionWatchers(); + } + + void CWidgetManager::notifySelectionWatchers() + { + std::vector< IEditorSelectionWatcher* >::iterator itr = selectionWatchers.begin(); + while( itr != selectionWatchers.end() ) + { + (*itr)->selectionChanged( currentEditorSelection ); + ++itr; + } + } + + void CWidgetManager::registerSelectionWatcher( IEditorSelectionWatcher *watcher ) + { + std::vector< IEditorSelectionWatcher* >::iterator itr = + std::find( selectionWatchers.begin(), selectionWatchers.end(), watcher ); + + // We already have this watcher + if( itr != selectionWatchers.end() ) + return; + + selectionWatchers.push_back( watcher ); + } + + void CWidgetManager::unregisterSelectionWatcher( IEditorSelectionWatcher *watcher ) + { + std::vector< IEditorSelectionWatcher* >::iterator itr = + std::find( selectionWatchers.begin(), selectionWatchers.end(), watcher ); + + // We don't have this watcher + if( itr == selectionWatchers.end() ) + return; + + selectionWatchers.erase( itr ); + } + + void CWidgetManager::notifyAdditionWatchers( const std::string &widgetName ) + { + std::vector< IWidgetAdditionWatcher* >::const_iterator itr = additionWatchers.begin(); + while( itr != additionWatchers.end() ) + { + (*itr)->widgetAdded( widgetName ); + ++itr; + } + } + + void CWidgetManager::registerAdditionWatcher( IWidgetAdditionWatcher *watcher ) + { + std::vector< IWidgetAdditionWatcher* >::const_iterator itr + = std::find( additionWatchers.begin(), additionWatchers.end(), watcher ); + // already exists + if( itr != additionWatchers.end() ) + return; + + additionWatchers.push_back( watcher ); + } + + void CWidgetManager::unregisterAdditionWatcher( IWidgetAdditionWatcher *watcher ) + { + std::vector< IWidgetAdditionWatcher* >::iterator itr + = std::find( additionWatchers.begin(), additionWatchers.end(), watcher ); + // doesn't exist + if( itr == additionWatchers.end() ) + return; + + additionWatchers.erase( itr ); + } + + CInterfaceElement* CWidgetManager::addWidgetToGroup( std::string &group, std::string &widgetClass, std::string &widgetName ) + { + // Check if this group exists + CInterfaceElement *e = getElementFromId( group ); + if( e == NULL ) + return NULL; + CInterfaceGroup *g = dynamic_cast< CInterfaceGroup* >( e ); + if( g == NULL ) + return NULL; + + // Check if an element already exists with that name + if( g->getElement( widgetName ) != NULL ) + return NULL; + + // Create and add the new widget + CViewBase *v = getParser()->createClass( widgetClass ); + if( v == NULL ) + return NULL; + + v->setId( std::string( g->getId() + ":" + widgetName ) ); + v->setParent( g ); + + if( v->isGroup() ) + g->addGroup( dynamic_cast< CInterfaceGroup* >( v ) ); + else + if( v->isCtrl() ) + g->addCtrl( dynamic_cast< CCtrlBase* >( v ) ); + else + g->addView( v ); + + notifyAdditionWatchers( v->getId() ); + + return v; } diff --git a/code/nel/src/misc/displayer.cpp b/code/nel/src/misc/displayer.cpp index f787b9b30..1dc45e9db 100644 --- a/code/nel/src/misc/displayer.cpp +++ b/code/nel/src/misc/displayer.cpp @@ -31,10 +31,10 @@ #include "nel/misc/mutex.h" #include "nel/misc/report.h" #include "nel/misc/system_utils.h" +#include "nel/misc/variable.h" #include "nel/misc/debug.h" - #ifdef NL_OS_WINDOWS // these defines is for IsDebuggerPresent(). it'll not compile on windows 95 // just comment this and the IsDebuggerPresent to compile on windows 95 @@ -57,6 +57,8 @@ using namespace std; namespace NLMISC { +CVariable StdDisplayerColor("nel", "StdDisplayerColor", "Enable colors in std displayer", true, 0, true); + static const char *LogTypeToString[][8] = { { "", "ERR", "WRN", "INF", "DBG", "STT", "AST", "UKN" }, { "", "Error", "Warning", "Information", "Debug", "Statistic", "Assert", "Unknown" }, @@ -139,9 +141,20 @@ void CStdDisplayer::doDisplay ( const CLog::TDisplayInfo& args, const char *mess bool needSpace = false; //stringstream ss; string str; +#ifdef NL_OS_UNIX + bool colorSet = false; +#endif if (args.LogType != CLog::LOG_NO) { +#ifdef NL_OS_UNIX + if (StdDisplayerColor.get()) + { + if (args.LogType == CLog::LOG_ERROR || args.LogType == CLog::LOG_ASSERT) { str += "\e[0;30m\e[41m"; colorSet = true; } // black text, red background + else if (args.LogType == CLog::LOG_WARNING) { str += "\e[0;91m"; colorSet = true; } // bright red text + else if (args.LogType == CLog::LOG_DEBUG) { str += "\e[0;34m"; colorSet = true; } // blue text + } +#endif //ss << logTypeToString(args.LogType); str += logTypeToString(args.LogType); needSpace = true; @@ -218,6 +231,13 @@ void CStdDisplayer::doDisplay ( const CLog::TDisplayInfo& args, const char *mess } #endif // NL_OS_WINDOWS +#ifdef NL_OS_UNIX + if (colorSet) + { + str += "\e[0m"; + } +#endif + // Printf ? if (consoleMode) { diff --git a/code/nel/src/sound/driver/xaudio2/source_xaudio2.cpp b/code/nel/src/sound/driver/xaudio2/source_xaudio2.cpp index 3d2e69396..21290951c 100644 --- a/code/nel/src/sound/driver/xaudio2/source_xaudio2.cpp +++ b/code/nel/src/sound/driver/xaudio2/source_xaudio2.cpp @@ -242,9 +242,13 @@ void CSourceXAudio2::updateState() if (!_AdpcmUtility->getSourceData()) { _SoundDriver->getXAudio2()->CommitChanges(_OperationSet); - if (FAILED(_SourceVoice->Stop(0))) - nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED Stop"); - _IsPlaying = false; + if (!_BufferStreaming) + { + // nldebug(NLSOUND_XAUDIO2_PREFIX "Stop"); + if (FAILED(_SourceVoice->Stop(0))) + nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED Stop"); + _IsPlaying = false; + } } } else @@ -254,9 +258,13 @@ void CSourceXAudio2::updateState() if (!voice_state.BuffersQueued) { _SoundDriver->getXAudio2()->CommitChanges(_OperationSet); - if (FAILED(_SourceVoice->Stop(0))) - nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED Stop"); - _IsPlaying = false; + if (!_BufferStreaming) + { + // nldebug(NLSOUND_XAUDIO2_PREFIX "Stop"); + if (FAILED(_SourceVoice->Stop(0))) + nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED Stop"); + _IsPlaying = false; + } } } } @@ -265,6 +273,8 @@ void CSourceXAudio2::updateState() /// (Internal) Submit a buffer to the XAudio2 source voice. void CSourceXAudio2::submitBuffer(CBufferXAudio2 *ibuffer) { + // nldebug(NLSOUND_XAUDIO2_PREFIX "submitBuffer %u", (uint32)(void *)this); + nlassert(_SourceVoice); nlassert(ibuffer->getFormat() == _Format && ibuffer->getChannels() == _Channels @@ -278,9 +288,9 @@ void CSourceXAudio2::submitBuffer(CBufferXAudio2 *ibuffer) { XAUDIO2_BUFFER buffer; buffer.AudioBytes = ibuffer->getSize(); - buffer.Flags = _IsLooping || _BufferStreaming ? 0 : XAUDIO2_END_OF_STREAM; + buffer.Flags = (_IsLooping || _BufferStreaming) ? 0 : XAUDIO2_END_OF_STREAM; buffer.LoopBegin = 0; - buffer.LoopCount = _IsLooping ? XAUDIO2_LOOP_INFINITE : 0; + buffer.LoopCount = (_IsLooping && !_BufferStreaming) ? XAUDIO2_LOOP_INFINITE : 0; buffer.LoopLength = 0; buffer.pAudioData = const_cast(ibuffer->getData()); buffer.pContext = ibuffer; @@ -336,7 +346,25 @@ void CSourceXAudio2::setupVoiceSends() void CSourceXAudio2::setStreaming(bool streaming) { nlassert(!_IsPlaying); + + // nldebug(NLSOUND_XAUDIO2_PREFIX "setStreaming %i", (uint32)streaming); + + if (_SourceVoice) + { + XAUDIO2_VOICE_STATE voice_state; + _SourceVoice->GetState(&voice_state); + if (!voice_state.BuffersQueued) + { + nlwarning(NLSOUND_XAUDIO2_PREFIX "Switched streaming mode while buffer still queued!?! Flush"); + _SoundDriver->getXAudio2()->CommitChanges(_OperationSet); + if (FAILED(_SourceVoice->FlushSourceBuffers())) + nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED FlushSourceBuffers"); + } + } + _BufferStreaming = streaming; + + // nldebug(NLSOUND_XAUDIO2_PREFIX "setStreaming done %i", (uint32)streaming); } /// Set the buffer that will be played (no streaming) @@ -344,6 +372,8 @@ void CSourceXAudio2::setStaticBuffer(IBuffer *buffer) { nlassert(!_BufferStreaming); + // nldebug(NLSOUND_XAUDIO2_PREFIX "setStaticBuffer"); + // if (buffer) // nldebug(NLSOUND_XAUDIO2_PREFIX "setStaticBuffer %s", _SoundDriver->getStringMapper()->unmap(buffer->getName()).c_str()); // else // nldebug(NLSOUND_XAUDIO2_PREFIX "setStaticBuffer NULL"); @@ -364,31 +394,19 @@ IBuffer *CSourceXAudio2::getStaticBuffer() /// Should be called by a thread which checks countStreamingBuffers every 100ms. void CSourceXAudio2::submitStreamingBuffer(IBuffer *buffer) { + // nldebug(NLSOUND_XAUDIO2_PREFIX "submitStreamingBuffer"); + nlassert(_BufferStreaming); - - IBuffer::TBufferFormat bufferFormat; - uint8 channels; - uint8 bitsPerSample; - uint32 frequency; - buffer->getFormat(bufferFormat, channels, bitsPerSample, frequency); + // allow to change the format if not playing if (!_IsPlaying) { - if (!_SourceVoice) - { - // if no source yet, prepare the format - preparePlay(bufferFormat, channels, bitsPerSample, frequency); - } - else - { - XAUDIO2_VOICE_STATE voice_state; - _SourceVoice->GetState(&voice_state); - // if no buffers queued, prepare the format - if (!voice_state.BuffersQueued) - { - preparePlay(bufferFormat, channels, bitsPerSample, frequency); - } - } + IBuffer::TBufferFormat bufferFormat; + uint8 channels; + uint8 bitsPerSample; + uint32 frequency; + buffer->getFormat(bufferFormat, channels, bitsPerSample, frequency); + preparePlay(bufferFormat, channels, bitsPerSample, frequency); } submitBuffer(static_cast(buffer)); @@ -414,9 +432,10 @@ uint CSourceXAudio2::countStreamingBuffers() const /// Set looping on/off for future playbacks (default: off) void CSourceXAudio2::setLooping(bool l) { + // nldebug(NLSOUND_XAUDIO2_PREFIX "setLooping %u", (uint32)l); + nlassert(!_BufferStreaming); - // nldebug(NLSOUND_XAUDIO2_PREFIX "setLooping %u", (uint32)l); if (_IsLooping != l) { _IsLooping = l; @@ -455,7 +474,7 @@ void CSourceXAudio2::setLooping(bool l) _SourceVoice->GetState(&voice_state); if (voice_state.BuffersQueued) { - nlwarning(NLSOUND_XAUDIO2_PREFIX "not playing but buffer already queued???"); + nlwarning(NLSOUND_XAUDIO2_PREFIX "Not playing but buffer already queued while switching loop mode!?! Flush and requeue"); if (FAILED(_SourceVoice->FlushSourceBuffers())) nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED FlushSourceBuffers"); // queue buffer with correct looping parameters @@ -580,7 +599,7 @@ bool CSourceXAudio2::preparePlay(IBuffer::TBufferFormat bufferFormat, uint8 chan /// Play the static buffer (or stream in and play). bool CSourceXAudio2::play() -{ +{ // nldebug(NLSOUND_XAUDIO2_PREFIX "play"); // Commit 3D changes before starting play @@ -603,6 +622,7 @@ bool CSourceXAudio2::play() // preparePlay already called, // stop already called before going into buffer streaming nlassert(!_IsPlaying); + nlassert(_SourceVoice); _PlayStart = CTime::getLocalTime(); if (SUCCEEDED(_SourceVoice->Start(0))) _IsPlaying = true; else nlwarning(NLSOUND_XAUDIO2_PREFIX "FAILED Play (_BufferStreaming)"); diff --git a/code/nel/tools/3d/object_viewer_qt/src/3rdparty/qtpropertybrowser/qteditorfactory.cpp b/code/nel/tools/3d/object_viewer_qt/src/3rdparty/qtpropertybrowser/qteditorfactory.cpp index dad5b9482..2c45b77be 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/3rdparty/qtpropertybrowser/qteditorfactory.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/3rdparty/qtpropertybrowser/qteditorfactory.cpp @@ -1,17 +1,17 @@ /**************************************************************************** ** ** This file is part of a Qt Solutions component. -** +** ** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). -** +** ** Contact: Qt Software Information (qt-info@nokia.com) -** -** Commercial Usage +** +** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Solutions Commercial License Agreement provided ** with the Software or, alternatively, in accordance with the terms ** contained in a written agreement between you and Nokia. -** +** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software @@ -19,29 +19,29 @@ ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** +** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. -** -** GNU General Public License Usage +** +** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. -** +** ** Please note Third Party Software included with Qt Solutions may impose ** additional restrictions and it is the user's responsibility to ensure ** that they have met the licensing requirements of the GPL, LGPL, or Qt ** Solutions Commercial license and the relevant license of the Third ** Party Software they are using. -** +** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. -** +** ****************************************************************************/ /**************************************************************************** @@ -2768,10 +2768,10 @@ QtTextEditWidget::QtTextEditWidget(QWidget *parent) : setFocusProxy(m_button); setFocusPolicy(m_button->focusPolicy()); - + m_defaultButton->setIcon(QIcon(":/trolltech/qtpropertybrowser/images/resetproperty.png")); m_defaultButton->setMaximumWidth(16); - + connect(m_button, SIGNAL(clicked()), this, SLOT(buttonClicked())); connect(m_defaultButton, SIGNAL(clicked()), this, SIGNAL(resetProperty())); lt->addWidget(m_button); @@ -2801,7 +2801,7 @@ void QtTextEditWidget::buttonClicked() dialog->resize(400, 300); gridLayout = new QGridLayout(dialog); plainTextEdit = new QPlainTextEdit(dialog); - + gridLayout->addWidget(plainTextEdit, 0, 0, 1, 1); buttonBox = new QDialogButtonBox(dialog); @@ -2821,8 +2821,8 @@ void QtTextEditWidget::buttonClicked() if (result == QDialog::Accepted) { - QString newText = plainTextEdit->document()->toPlainText(); - + QString newText = plainTextEdit->document()->toPlainText(); + setValue(newText); if (plainTextEdit->document()->isModified()) Q_EMIT valueChanged(newText); diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/core/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/core/CMakeLists.txt index 17172c488..5a20ba46c 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/core/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/core/CMakeLists.txt @@ -57,15 +57,15 @@ ADD_DEFINITIONS(-DCORE_LIBRARY ${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${ IF(WIN32) IF(WITH_INSTALL_LIBRARIES) - INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${NL_LIB_PREFIX} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) ELSE(WITH_INSTALL_LIBRARIES) - INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) ENDIF(WITH_INSTALL_LIBRARIES) ELSE(WIN32) IF(WITH_INSTALL_LIBRARIES) - INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${NL_LIB_PREFIX} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) ELSE(WITH_INSTALL_LIBRARIES) - INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + INSTALL(TARGETS ovqt_plugin_core LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) ENDIF(WITH_INSTALL_LIBRARIES) ENDIF(WIN32) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/disp_sheet_id/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/disp_sheet_id/CMakeLists.txt index f7bb49daf..7e5c0e409 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/disp_sheet_id/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/disp_sheet_id/CMakeLists.txt @@ -40,6 +40,20 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_disp_sheet_id) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_disp_sheet_id LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_disp_sheet_id LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_disp_sheet_id LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_disp_sheet_id LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_disp_sheet_id LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_disp_sheet_id.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/example/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/example/CMakeLists.txt index 4b24a0363..27e8698df 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/example/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/example/CMakeLists.txt @@ -38,6 +38,19 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_example) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_example LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_example LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_example LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_example LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_example LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_example.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/georges_editor/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/georges_editor/CMakeLists.txt index 9f705e604..40a8dcbfe 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/georges_editor/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/georges_editor/CMakeLists.txt @@ -44,9 +44,24 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_georges_editor) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_georges_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) -INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_georges_editor.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) IF(WITH_PCH) ADD_NATIVE_PRECOMPILED_HEADER(ovqt_plugin_georges_editor ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp) ENDIF(WITH_PCH) + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_georges_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_georges_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_georges_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_georges_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + +INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_georges_editor.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/CMakeLists.txt index a9083613e..fd1283db8 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/CMakeLists.txt @@ -28,6 +28,9 @@ SET(OVQT_PLUGIN_GUI_EDITOR_HDR nelgui_widget.h new_property_widget.h new_widget_widget.h + add_widget_widget.h + editor_selection_watcher.h + editor_message_processor.h ) SET(OVQT_PLUGIN_GUI_EDITOR_UIS @@ -42,6 +45,7 @@ SET(OVQT_PLUGIN_GUI_EDITOR_UIS project_window.ui new_property_widget.ui new_widget_widget.ui + add_widget_widget.ui ) SET(QT_USE_QTGUI TRUE) @@ -82,4 +86,18 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_gui_editor) ADD_DEFINITIONS(-DGUI_EDITOR_LIBRARY ${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_gui_editor LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d) +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_gui_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_gui_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_gui_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_gui_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + +INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_gui_editor.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.cpp new file mode 100644 index 000000000..98604bcb1 --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.cpp @@ -0,0 +1,77 @@ +#include "add_widget_widget.h" +#include "widget_info_tree.h" +#include +#include +#include + +namespace GUIEditor +{ + + AddWidgetWidget::AddWidgetWidget( QWidget *parent ) : + QWidget( parent ) + { + setupUi( this ); + setupConnections(); + } + + AddWidgetWidget::~AddWidgetWidget() + { + } + + void AddWidgetWidget::setCurrentGroup( const QString &g ) + { + groupEdit->setText( g ); + } + + void AddWidgetWidget::setupWidgetInfo( const CWidgetInfoTree *tree ) + { + std::vector< std::string > names; + tree->getNames( names, false ); + + widgetCB->clear(); + + std::sort( names.begin(), names.end() ); + + std::vector< std::string >::const_iterator itr = names.begin(); + while( itr != names.end() ) + { + widgetCB->addItem( QString( itr->c_str() ) ); + ++itr; + } + + } + + void AddWidgetWidget::setupConnections() + { + connect( cancelButton, SIGNAL( clicked( bool ) ), this, SLOT( close() ) ); + connect( addButton, SIGNAL( clicked( bool ) ), this, SLOT( onAddClicked() ) ); + } + + void AddWidgetWidget::onAddClicked() + { + if( groupEdit->text().isEmpty() ) + { + QMessageBox::warning( NULL, + tr( "WARNING" ), + tr( "You need to be adding the new widget into a group!" ), + QMessageBox::Ok ); + + return; + } + + if( nameEdit->text().isEmpty() ) + { + QMessageBox::warning( NULL, + tr( "WARNING" ), + tr( "You need to specify a name for your new widget!" ), + QMessageBox::Ok ); + + return; + } + + close(); + + Q_EMIT adding( groupEdit->text(), widgetCB->currentText(), nameEdit->text() ); + } +} + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.h new file mode 100644 index 000000000..0bf807f3b --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.h @@ -0,0 +1,32 @@ +#ifndef ADD_WIDGET_WIDGET_H +#define ADD_WIDGET_WIDGET_H + +#include "ui_add_widget_widget.h" + +namespace GUIEditor +{ + class CWidgetInfoTree; + + class AddWidgetWidget : public QWidget, public Ui::AddWidgetWidget + { + Q_OBJECT + public: + AddWidgetWidget( QWidget *parent = NULL ); + ~AddWidgetWidget(); + + void setCurrentGroup( const QString &g ); + void setupWidgetInfo( const CWidgetInfoTree *tree ); + + private: + void setupConnections(); + + private Q_SLOTS: + void onAddClicked(); + + Q_SIGNALS: + void adding( const QString &parentGroup, const QString &widgetType, const QString &name ); + }; + +} + +#endif diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.ui b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.ui new file mode 100644 index 000000000..58a1890f4 --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/add_widget_widget.ui @@ -0,0 +1,79 @@ + + + AddWidgetWidget + + + Qt::ApplicationModal + + + + 0 + 0 + 318 + 132 + + + + Add new widget + + + + + + + + Group + + + + + + + + + + true + + + + + + + Widget + + + + + + + + + + Name + + + + + + + + + + + + Add + + + + + + + Cancel + + + + + + + + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_message_processor.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_message_processor.cpp new file mode 100644 index 000000000..691dbdead --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_message_processor.cpp @@ -0,0 +1,134 @@ +// Object Viewer Qt GUI Editor plugin +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include +#include "editor_message_processor.h" + +#include "nel/gui/interface_group.h" +#include "nel/gui/widget_manager.h" +#include "widget_info_tree.h" + +namespace GUIEditor +{ + void CEditorMessageProcessor::onDelete() + { + std::string selection = CWidgetManager::getInstance()->getCurrentEditorSelection(); + if( selection.empty() ) + return; + + QMessageBox::StandardButton r = + QMessageBox::question( NULL, + tr( "Deleting widget" ), + tr( "Are you sure you want to delete %1?" ).arg( selection.c_str() ), + QMessageBox::Yes | QMessageBox::No ); + if( r != QMessageBox::Yes ) + return; + + CInterfaceElement *e = + CWidgetManager::getInstance()->getElementFromId( selection ); + if( e == NULL ) + return; + + CInterfaceElement *p = e->getParent(); + if( p == NULL ) + return; + + CInterfaceGroup *g = dynamic_cast< CInterfaceGroup* >( p ); + if( g == NULL ) + return; + + if( g->delElement( e ) ) + { + CWidgetManager::getInstance()->setCurrentEditorSelection( "" ); + } + } + + void CEditorMessageProcessor::onAdd( const QString &parentGroup, const QString &widgetType, const QString &name ) + { + CWidgetInfoTreeNode *node = tree->findNodeByName( std::string( widgetType.toUtf8() ) ); + // No such widget + if( node == NULL ) + { + QMessageBox::critical( + NULL, + tr( "Error" ), + tr( "Error adding the new widget! No such widget type!" ), + QMessageBox::Ok + ); + + return; + } + + // No class name defined + std::string className = node->getInfo().className; + if( className.empty() ) + { + QMessageBox::critical( + NULL, + tr( "Error" ), + tr( "Error adding the new widget! Missing classname!" ), + QMessageBox::Ok + ); + + return; + } + + std::string pgName = std::string( parentGroup.toUtf8() ); + std::string wName = std::string( name.toUtf8() ); + + CInterfaceElement *e = + CWidgetManager::getInstance()->addWidgetToGroup( + pgName, + className, + wName + ); + + // Failed to add widget + if( e == NULL ) + { + QMessageBox::critical( + NULL, + tr( "Error" ), + tr( "Error adding the new widget!" ), + QMessageBox::Ok + ); + + return; + } + + // Setting the defaults will override the Id too + std::string id = e->getId(); + + // Set up the defaults + std::vector< SPropEntry >::const_iterator itr = node->getInfo().props.begin(); + while( itr != node->getInfo().props.end() ) + { + e->setProperty( itr->propName, itr->propDefault ); + ++itr; + } + + // Restore the Id + e->setId( id ); + // Make the widget aligned to the top left corner + e->setParentPosRef( Hotspot_TL ); + e->setPosRef( Hotspot_TL ); + + // Apply the new settings + e->setActive( false ); + e->setActive( true ); + } +} + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_message_processor.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_message_processor.h new file mode 100644 index 000000000..5c19a03c2 --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_message_processor.h @@ -0,0 +1,46 @@ +// Object Viewer Qt GUI Editor plugin +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include + +namespace GUIEditor +{ + class CWidgetInfoTree; + + /// Processes the GUI Editor's editor messages like delete, new, etc... + class CEditorMessageProcessor : public QObject + { + Q_OBJECT + public: + CEditorMessageProcessor( QObject *parent = NULL ) : + QObject( parent ) + { + tree = NULL; + } + + ~CEditorMessageProcessor(){} + + void setTree( CWidgetInfoTree *tree ){ this->tree = tree; } + + public Q_SLOTS: + void onDelete(); + void onAdd( const QString &parentGroup, const QString &widgetType, const QString &name ); + + private: + CWidgetInfoTree *tree; + }; +} + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_selection_watcher.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_selection_watcher.cpp new file mode 100644 index 000000000..ee3a079ad --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_selection_watcher.cpp @@ -0,0 +1,26 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include "editor_selection_watcher.h" + +namespace GUIEditor +{ + void CEditorSelectionWatcher::selectionChanged( std::string &newSelection ) + { + Q_EMIT sgnSelectionChanged( newSelection ); + } +} + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_selection_watcher.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_selection_watcher.h new file mode 100644 index 000000000..61218c0cd --- /dev/null +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/editor_selection_watcher.h @@ -0,0 +1,36 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include "nel/gui/editor_selection_watcher.h" +#include + +namespace GUIEditor +{ + /// Watches the Editor selection, and emits a signal when it changes + class CEditorSelectionWatcher : public QObject, public NLGUI::IEditorSelectionWatcher + { + Q_OBJECT + + public: + CEditorSelectionWatcher() : QObject( NULL ){} + + void selectionChanged( std::string &newSelection ); + + Q_SIGNALS: + void sgnSelectionChanged( std::string &id ); + }; +} + diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.cpp index 5a0aff4de..341338d8d 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.cpp @@ -41,6 +41,9 @@ #include "project_file_serializer.h" #include "project_window.h" #include "nelgui_widget.h" +#include "editor_selection_watcher.h" +#include "editor_message_processor.h" +#include "add_widget_widget.h" namespace GUIEditor { @@ -53,11 +56,13 @@ namespace GUIEditor QMainWindow(parent) { m_ui.setupUi(this); + messageProcessor = new CEditorMessageProcessor; m_undoStack = new QUndoStack(this); widgetProps = new CWidgetProperties; linkList = new LinkList; procList = new ProcList; projectWindow = new ProjectWindow; + addWidgetWidget = new AddWidgetWidget; connect( projectWindow, SIGNAL( projectFilesChanged() ), this, SLOT( onProjectFilesChanged() ) ); viewPort = new NelGUIWidget; setCentralWidget( viewPort ); @@ -73,6 +78,8 @@ namespace GUIEditor parser.setWidgetInfoTree( widgetInfoTree ); parser.parseGUIWidgets(); widgetProps->setupWidgetInfo( widgetInfoTree ); + addWidgetWidget->setupWidgetInfo( widgetInfoTree ); + messageProcessor->setTree( widgetInfoTree ); QDockWidget *dock = new QDockWidget( "Widget Hierarchy", this ); dock->setAllowedAreas( Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea ); @@ -91,17 +98,23 @@ namespace GUIEditor viewPort->init(); - connect( viewPort, SIGNAL( guiLoadComplete() ), hierarchyView, SLOT( onGUILoaded() ) ); - connect( viewPort, SIGNAL( guiLoadComplete() ), procList, SLOT( onGUILoaded() ) ); - connect( viewPort, SIGNAL( guiLoadComplete() ), linkList, SLOT( onGUILoaded() ) ); - connect( hierarchyView, SIGNAL( selectionChanged( std::string& ) ), - &browserCtrl, SLOT( onSelectionChanged( std::string& ) ) ); + connect( viewPort, SIGNAL( guiLoadComplete() ), this, SLOT( onGUILoaded() ) ); + connect( widgetProps, SIGNAL( treeChanged() ), this, SLOT( onTreeChanged() ) ); + connect( + addWidgetWidget, + SIGNAL( adding( const QString&, const QString&, const QString& ) ), + messageProcessor, + SLOT( onAdd( const QString&, const QString&, const QString& ) ) + ); } GUIEditorWindow::~GUIEditorWindow() { writeSettings(); + delete messageProcessor; + messageProcessor = NULL; + delete widgetProps; widgetProps = NULL; @@ -117,6 +130,9 @@ namespace GUIEditor delete viewPort; viewPort = NULL; + delete addWidgetWidget; + addWidgetWidget = NULL; + // no deletion needed for these, since dockwidget owns them hierarchyView = NULL; propBrowser = NULL; @@ -262,6 +278,11 @@ namespace GUIEditor if( reply != QMessageBox::Yes ) return false; + + CEditorSelectionWatcher *w = viewPort->getWatcher(); + disconnect( w, SIGNAL( sgnSelectionChanged( std::string& ) ), hierarchyView, SLOT( onSelectionChanged( std::string& ) ) ); + disconnect( w, SIGNAL( sgnSelectionChanged( std::string& ) ), &browserCtrl, SLOT( onSelectionChanged( std::string& ) ) ); + projectFiles.clearAll(); projectWindow->clear(); hierarchyView->clearHierarchy(); @@ -291,6 +312,30 @@ namespace GUIEditor setCursor( Qt::ArrowCursor ); } + void GUIEditorWindow::onGUILoaded() + { + hierarchyView->onGUILoaded(); + procList->onGUILoaded(); + linkList->onGUILoaded(); + + CEditorSelectionWatcher *w = viewPort->getWatcher(); + connect( w, SIGNAL( sgnSelectionChanged( std::string& ) ), hierarchyView, SLOT( onSelectionChanged( std::string& ) ) ); + connect( w, SIGNAL( sgnSelectionChanged( std::string& ) ), &browserCtrl, SLOT( onSelectionChanged( std::string& ) ) ); + } + + void GUIEditorWindow::onAddWidgetClicked() + { + QString g; + hierarchyView->getCurrentGroup( g ); + + addWidgetWidget->setCurrentGroup( g ); + addWidgetWidget->show(); + } + + void GUIEditorWindow::onTreeChanged() + { + addWidgetWidget->setupWidgetInfo( widgetInfoTree ); + } void GUIEditorWindow::createMenus() { @@ -299,6 +344,7 @@ namespace GUIEditor QAction *saveAction = mm->action( Core::Constants::SAVE ); QAction *saveAsAction = mm->action( Core::Constants::SAVE_AS ); QAction *closeAction = mm->action( Core::Constants::CLOSE ); + QAction *delAction = mm->action( Core::Constants::DEL ); //if( newAction != NULL ) // newAction->setEnabled( true ); @@ -308,6 +354,11 @@ namespace GUIEditor saveAsAction->setEnabled( true ); if( closeAction != NULL ) closeAction->setEnabled( true ); + if( delAction != NULL ) + { + delAction->setEnabled( true ); + connect( delAction, SIGNAL( triggered( bool ) ), messageProcessor, SLOT( onDelete() ) ); + } QMenu *menu = mm->menu( Core::Constants::M_TOOLS ); if( menu != NULL ) @@ -329,6 +380,10 @@ namespace GUIEditor a = new QAction( "Project Window", this ); connect( a, SIGNAL( triggered( bool ) ), projectWindow, SLOT( show() ) ); m->addAction( a ); + + a = new QAction( "Add Widget", this ); + connect( a, SIGNAL( triggered( bool ) ), this, SLOT( onAddWidgetClicked() ) ); + m->addAction( a ); } } diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.h index d4327d3d9..e1a8b8b2d 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/gui_editor_window.h @@ -36,6 +36,8 @@ namespace GUIEditor class ProjectWindow; class NelGUIWidget; class CWidgetInfoTree; + class CEditorMessageProcessor; + class AddWidgetWidget; class GUIEditorWindow: public QMainWindow { @@ -58,6 +60,9 @@ public Q_SLOTS: private Q_SLOTS: void onProjectFilesChanged(); + void onGUILoaded(); + void onAddWidgetClicked(); + void onTreeChanged(); private: void createMenus(); @@ -76,8 +81,9 @@ private: ProcList *procList; ProjectWindow *projectWindow; NelGUIWidget *viewPort; - CWidgetInfoTree *widgetInfoTree; + CEditorMessageProcessor *messageProcessor; + AddWidgetWidget *addWidgetWidget; CPropBrowserCtrl browserCtrl; QString currentProject; diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.cpp index 85525e428..d86d31269 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.cpp @@ -27,6 +27,7 @@ #include #include #include +#include "editor_selection_watcher.h" namespace GUIEditor { @@ -37,6 +38,7 @@ namespace GUIEditor { timerID = 0; guiLoaded = false; + watcher = NULL; } NelGUIWidget::~NelGUIWidget() @@ -70,6 +72,8 @@ namespace GUIEditor NLGUI::CViewRenderer::getInstance()->init(); CWidgetManager::getInstance()->getParser()->setEditorMode( true ); + + watcher = new CEditorSelectionWatcher(); } bool NelGUIWidget::parse( SProjectFiles &files ) @@ -106,6 +110,8 @@ namespace GUIEditor guiLoaded = true; Q_EMIT guiLoadComplete(); + CWidgetManager::getInstance()->registerSelectionWatcher( watcher ); + return true; } @@ -115,6 +121,7 @@ namespace GUIEditor if( timerID != 0 ) killTimer( timerID ); timerID = 0; + CWidgetManager::getInstance()->unregisterSelectionWatcher( watcher ); CWidgetManager::getInstance()->reset(); CWidgetManager::getInstance()->getParser()->removeAll(); CViewRenderer::getInstance()->reset(); diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.h index 5a45cc351..34c510507 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/nelgui_widget.h @@ -23,6 +23,8 @@ namespace GUIEditor { + class CEditorSelectionWatcher; + /// Qt viewport for the Nel GUI library class NelGUIWidget : public Nel3DWidget { @@ -35,6 +37,7 @@ namespace GUIEditor bool parse( SProjectFiles &files ); void draw(); void reset(); + CEditorSelectionWatcher* getWatcher(){ return watcher; } Q_SIGNALS: void guiLoadComplete(); @@ -49,6 +52,7 @@ Q_SIGNALS: private: int timerID; bool guiLoaded; + CEditorSelectionWatcher *watcher; }; } diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/property_browser_ctrl.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/property_browser_ctrl.cpp index 1612ea803..82330bfaf 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/property_browser_ctrl.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/property_browser_ctrl.cpp @@ -78,7 +78,12 @@ namespace GUIEditor CInterfaceElement *e = CWidgetManager::getInstance()->getElementFromId( id ); if( e == NULL ) + { + connect( propertyMgr, SIGNAL( propertyChanged( QtProperty* ) ), + this, SLOT( onPropertyChanged( QtProperty* ) ) ); + return; + } currentElement = id; @@ -106,6 +111,12 @@ namespace GUIEditor if( e == NULL ) return; e->setProperty( propName.toUtf8().constData(), propValue.toUtf8().constData() ); + + + // Make sure the changes are applied + bool active = e->getActive(); + e->setActive( !active ); + e->setActive( active ); } void CPropBrowserCtrl::setupProperties( const std::string &type, const CInterfaceElement *element ) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.cpp index 9c3a74fd7..24208f4a3 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.cpp @@ -18,6 +18,7 @@ #include "widget_hierarchy.h" #include "nel/gui/interface_group.h" #include "nel/gui/widget_manager.h" +#include "nel/gui/widget_addition_watcher.h" namespace { @@ -56,6 +57,45 @@ namespace name = s.toUtf8().constData(); return name; } + + class CWidgetDeletionWatcher : public CInterfaceElement::IDeletionWatcher + { + public: + CWidgetDeletionWatcher(){ h = NULL; } + + ~CWidgetDeletionWatcher(){} + + void onDeleted( const std::string &id ){ + if( h != NULL ) + h->onWidgetDeleted( id ); + } + + void setWidgetHierarchy( GUIEditor::WidgetHierarchy *h ){ this->h = h; } + + private: + GUIEditor::WidgetHierarchy *h; + }; + + class CWidgetAdditionWatcher : public IWidgetAdditionWatcher + { + public: + CWidgetAdditionWatcher(){ h = NULL; } + ~CWidgetAdditionWatcher(){} + + void widgetAdded( const std::string &name ) + { + if( h != NULL ) + h->onWidgetAdded( name ); + } + + void setWidgetHierarchy( GUIEditor::WidgetHierarchy *h ){ this->h = h; } + + private: + GUIEditor::WidgetHierarchy *h; + }; + + CWidgetDeletionWatcher deletionWatcher; + CWidgetAdditionWatcher additionWatcher; } namespace GUIEditor @@ -66,6 +106,8 @@ namespace GUIEditor setupUi( this ); connect( widgetHT, SIGNAL( itemDoubleClicked( QTreeWidgetItem*, int ) ), this, SLOT( onItemDblClicked( QTreeWidgetItem* ) ) ); + deletionWatcher.setWidgetHierarchy( this ); + additionWatcher.setWidgetHierarchy( this ); } WidgetHierarchy::~WidgetHierarchy() @@ -74,12 +116,17 @@ namespace GUIEditor void WidgetHierarchy::clearHierarchy() { + CInterfaceElement::unregisterDeletionWatcher( &deletionWatcher ); + CWidgetManager::getInstance()->unregisterAdditionWatcher( &additionWatcher ); widgetHT->clear(); + widgetHierarchyMap.clear(); } void WidgetHierarchy::buildHierarchy( std::string &masterGroup ) { clearHierarchy(); + CInterfaceElement::registerDeletionWatcher( &deletionWatcher ); + CWidgetManager::getInstance()->registerAdditionWatcher( &additionWatcher ); CInterfaceGroup *mg = CWidgetManager::getInstance()->getMasterGroupFromId( masterGroup ); if( mg != NULL ) @@ -87,6 +134,7 @@ namespace GUIEditor QTreeWidgetItem *item = new QTreeWidgetItem( static_cast(NULL) ); item->setText( 0, "ui" ); widgetHT->addTopLevelItem( item ); + widgetHierarchyMap[ "ui" ] = item; buildHierarchy( item, mg ); } @@ -96,7 +144,9 @@ namespace GUIEditor { // First add ourselves QTreeWidgetItem *item = new QTreeWidgetItem( parent ); + item->setText( 0, makeNodeName( group->getId() ).c_str() ); + widgetHierarchyMap[ group->getId() ] = item; // Then add recursively our subgroups const std::vector< CInterfaceGroup* > &groups = group->getGroups(); @@ -113,6 +163,7 @@ namespace GUIEditor { QTreeWidgetItem *subItem = new QTreeWidgetItem( item ); subItem->setText( 0, makeNodeName( (*citr)->getId() ).c_str() ); + widgetHierarchyMap[ (*citr)->getId() ] = subItem; } // Add our views @@ -122,7 +173,94 @@ namespace GUIEditor { QTreeWidgetItem *subItem = new QTreeWidgetItem( item ); subItem->setText( 0, makeNodeName( (*vitr)->getId() ).c_str() ); + widgetHierarchyMap[ (*vitr)->getId() ] = subItem; + } + } + + void WidgetHierarchy::onWidgetDeleted( const std::string &id ) + { + std::map< std::string, QTreeWidgetItem* >::iterator itr + = widgetHierarchyMap.find( id ); + if( itr == widgetHierarchyMap.end() ) + return; + + if( widgetHT->currentItem() == itr->second ) + { + QTreeWidgetItem *item = itr->second; + QTreeWidgetItem *p = item; + + // Deselect item + item->setSelected( false ); + widgetHT->setCurrentItem( NULL ); + + // Collapse the tree + while( p != NULL ) + { + p->setExpanded( false ); + p = p->parent(); + } + + currentSelection = ""; } + + itr->second->setSelected( false ); + + delete itr->second; + itr->second = NULL; + widgetHierarchyMap.erase( itr ); + } + + void WidgetHierarchy::onWidgetAdded( const std::string &id ) + { + // Get the parent's name + std::string::size_type p = id.find_last_of( ':' ); + if( p == std::string::npos ) + return; + std::string parentId = id.substr( 0, p ); + + // Do we have the parent in the hierarchy? + std::map< std::string, QTreeWidgetItem* >::iterator itr + = widgetHierarchyMap.find( parentId ); + if( itr == widgetHierarchyMap.end() ) + return; + + // Add the new widget to the hierarchy + QTreeWidgetItem *parent = itr->second; + QTreeWidgetItem *item = new QTreeWidgetItem( parent ); + item->setText( 0, makeNodeName( id ).c_str() ); + widgetHierarchyMap[ id ] = item; + } + + void WidgetHierarchy::getCurrentGroup( QString &g ) + { + std::string s = CWidgetManager::getInstance()->getCurrentEditorSelection(); + if( s.empty() ) + { + g = ""; + return; + } + + NLGUI::CInterfaceElement *e = CWidgetManager::getInstance()->getElementFromId( s ); + if( e == NULL ) + { + g = ""; + return; + } + + if( e->isGroup() ) + { + g = e->getId().c_str(); + return; + } + + NLGUI::CInterfaceGroup *p = e->getParent(); + if( p == NULL ) + { + g = ""; + return; + } + + g = p->getId().c_str(); } void WidgetHierarchy::onGUILoaded() @@ -130,6 +268,39 @@ namespace GUIEditor if( masterGroup.empty() ) return; buildHierarchy( masterGroup ); + currentSelection.clear(); + } + + void WidgetHierarchy::onSelectionChanged( std::string &newSelection ) + { + if( newSelection == currentSelection ) + return; + + if( newSelection.empty() ) + return; + + std::map< std::string, QTreeWidgetItem* >::iterator itr = + widgetHierarchyMap.find( newSelection ); + if( itr == widgetHierarchyMap.end() ) + return; + + // deselect current item + if( widgetHT->currentItem() != NULL ) + widgetHT->currentItem()->setSelected( false ); + + // expand the tree items, so that we can see the selected item + QTreeWidgetItem *item = itr->second; + QTreeWidgetItem *currItem = item; + while( currItem != NULL ) + { + currItem->setExpanded( true ); + currItem = currItem->parent(); + } + + // select the current item + item->setSelected( true ); + widgetHT->setCurrentItem( item ); + currentSelection = newSelection; } void WidgetHierarchy::onItemDblClicked( QTreeWidgetItem *item ) @@ -138,9 +309,7 @@ namespace GUIEditor return; std::string n = item->text( 0 ).toUtf8().constData(); - std::string selection = makeFullName( item, n ); - CWidgetManager::getInstance()->setCurrentEditorSelection( selection ); - - Q_EMIT selectionChanged( selection ); + currentSelection = makeFullName( item, n ); + CWidgetManager::getInstance()->setCurrentEditorSelection( currentSelection ); } } diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.h index 493fd2a08..4641c8ce8 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_hierarchy.h @@ -18,6 +18,8 @@ #define WIDGET_HA_H #include "ui_widget_hierarchy.h" +#include +#include namespace NLGUI { @@ -40,11 +42,17 @@ namespace GUIEditor void clearHierarchy(); void buildHierarchy( std::string &masterGroup ); + void onWidgetDeleted( const std::string &id ); + void onWidgetAdded( const std::string &id ); + + void getCurrentGroup( QString &g ); + private: void buildHierarchy( QTreeWidgetItem *parent, NLGUI::CInterfaceGroup *group ); public Q_SLOTS: void onGUILoaded(); + void onSelectionChanged( std::string &newSelection ); private Q_SLOTS: void onItemDblClicked( QTreeWidgetItem *item ); @@ -52,9 +60,7 @@ namespace GUIEditor private: std::string currentSelection; std::string masterGroup; - - Q_SIGNALS: - void selectionChanged( std::string &id ); + std::map< std::string, QTreeWidgetItem* > widgetHierarchyMap; }; } diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info.h index 7a33ef056..2f7396071 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info.h @@ -53,6 +53,7 @@ namespace GUIEditor { std::string name; std::string GUIName; + std::string className; std::string ancestor; std::string description; bool isAbstract; diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_serializer.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_serializer.cpp index 4c2339c40..cf7acca1a 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_serializer.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_serializer.cpp @@ -63,6 +63,7 @@ namespace GUIEditor f << "\t
" << std::endl; f << "\t\t" << info.name << "" << std::endl; f << "\t\t" << info.GUIName << "" << std::endl; + f << "\t\t" << info.className << "" << std::endl; f << "\t\t" << info.ancestor << "" << std::endl; f << "\t\t" << info.description << "" << std::endl; diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree.h index 25ad7bb40..5e717923c 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree.h @@ -93,11 +93,11 @@ namespace GUIEditor } /// Get the node names and put them into the vector - void getNames( std::vector< std::string > &v ) const + void getNames( std::vector< std::string > &v, bool includeAbstract = true ) const { if( root == NULL ) return; - root->getNames( v ); + root->getNames( v, includeAbstract ); } diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree_node.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree_node.h index 81adfe06c..0de9e6977 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree_node.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_info_tree_node.h @@ -215,11 +215,13 @@ namespace GUIEditor } /// Get the node names and put them into the vector - void getNames( std::vector< std::string > &v ) const + void getNames( std::vector< std::string > &v, bool includeAbstract = true ) const { - v.push_back( info.name ); + if( !info.isAbstract || ( info.isAbstract && includeAbstract ) ) + v.push_back( info.name ); + for( std::vector< CWidgetInfoTreeNode* >::const_iterator itr = children.begin(); itr != children.end(); ++itr ) - ( *itr )->getNames( v ); + ( *itr )->getNames( v, includeAbstract ); } /// Accepts a visitor to itself and to the children nodes diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.cpp index 0a9337e6c..69d556975 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.cpp @@ -84,6 +84,7 @@ namespace GUIEditor{ return; tree->removeNode( widgetName.toUtf8().constData() ); + Q_EMIT treeChanged(); widgetPropTree->clear(); buildWidgetList(); } @@ -156,6 +157,7 @@ namespace GUIEditor{ void CWidgetProperties::onWidgetAdded() { buildWidgetList(); + Q_EMIT treeChanged(); } void CWidgetProperties::buildWidgetList() diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.h b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.h index b14bf2f72..44e535b0f 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.h +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties.h @@ -74,6 +74,9 @@ namespace GUIEditor CWidgetInfoTree *tree; NewPropertyWidget *newPropertyWidget; NewWidgetWidget *newWidgetWidget; + + Q_SIGNALS: + void treeChanged(); }; } diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties_parser.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties_parser.cpp index b1e693751..e0f346fc9 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties_parser.cpp +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widget_properties_parser.cpp @@ -131,6 +131,9 @@ namespace GUIEditor if( key == "guiname" ) info.GUIName = value.toUtf8().constData(); else + if( key == "classname" ) + info.className = value.toUtf8().constData(); + else if( key == "ancestor" ) info.ancestor = value.toUtf8().constData(); else diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlBaseButton.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlBaseButton.xml index 722d1b241..42e2bdef1 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlBaseButton.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlBaseButton.xml @@ -11,7 +11,7 @@ button_type string - toggle_button + push_button pushed diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlButton.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlButton.xml index 12b82e7f6..fb2514e7c 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlButton.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlButton.xml @@ -2,6 +2,7 @@
CtrlButton CCtrlButton + button CtrlBaseButton false @@ -11,17 +12,17 @@ tx_normal string - + log_but_r.tga tx_pushed string - + log_but_r.tga tx_over string - + log_but_over_r.tga scale diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlColPick.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlColPick.xml index ea2ba6171..6ac05fbcc 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlColPick.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlColPick.xml @@ -2,6 +2,7 @@
CtrlColPick CCtrlColPick + colpick CtrlBase false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlScroll.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlScroll.xml index 1ad970f31..a5c8dae1e 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlScroll.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlScroll.xml @@ -2,6 +2,7 @@
CtrlScroll CCtrlScroll + scroll CtrlBase false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlTextButton.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlTextButton.xml index 1195432d1..cacc45ccb 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlTextButton.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/CtrlTextButton.xml @@ -2,6 +2,7 @@
CtrlTextButton CCtrlTextButton + text_button CtrlBaseButton false @@ -11,27 +12,27 @@ tx_normal string - + but tx_pushed string - + but tx_over string - + but_over hardtext string - + text wmargin int - 0 + 20 wmin @@ -151,7 +152,7 @@ line_maxw int - 0 + 200 multi_line_space diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBGroupSelectNumber.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBGroupSelectNumber.xml index 624ded887..63be51b5e 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBGroupSelectNumber.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBGroupSelectNumber.xml @@ -2,6 +2,7 @@
DBGroupSelectNumber CDBGroupSelectNumber + select_number InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar.xml index 33250a27c..c7f2e488c 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar.xml @@ -2,6 +2,7 @@
DBViewBar CDBViewBar + bar ViewBitmap false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar3.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar3.xml index fbb74ad3b..9b12a637a 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar3.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewBar3.xml @@ -2,6 +2,7 @@
DBViewBar3 CDBViewBar3 + bar3 ViewBitmap false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewDigit.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewDigit.xml index 0d9aca44a..8a2a28831 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewDigit.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewDigit.xml @@ -2,6 +2,7 @@
DBViewDigit CDBViewDigit + digit CtrlBase false @@ -11,7 +12,7 @@ value string - + 0 numdigit diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewNumber.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewNumber.xml index c1861df61..95a43025e 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewNumber.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewNumber.xml @@ -2,6 +2,7 @@
DBViewNumber CDBViewNumber + text_number ViewText false @@ -11,7 +12,7 @@ value string - + 0 positive diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewQuantity.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewQuantity.xml index c24379c96..1b812bccf 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewQuantity.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/DBViewQuantity.xml @@ -2,6 +2,7 @@
DBViewQuantity CDBViewQuantity + text_quantity ViewText false @@ -11,17 +12,17 @@ value string - + 0 valuemax string - + 100 emptytext string - + empty text diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupContainer.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupContainer.xml index ad167520d..bdbf9931a 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupContainer.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupContainer.xml @@ -2,6 +2,7 @@
GroupContainer CGroupContainer + container InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupEditBox.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupEditBox.xml index 31ca205c7..603af6c04 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupEditBox.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupEditBox.xml @@ -2,6 +2,7 @@
GroupEditBox CGroupEditBox + edit_box InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHTML.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHTML.xml index fe2235c04..b76fe4cd4 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHTML.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHTML.xml @@ -2,6 +2,7 @@
GroupHTML CGroupHTML + html GroupScrollText false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHeader.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHeader.xml index cc96fd742..bcb517c66 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHeader.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupHeader.xml @@ -2,6 +2,7 @@
GroupHeader CGroupHeader + header GroupList false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupList.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupList.xml index e7db36de6..1858cd5b3 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupList.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupList.xml @@ -2,6 +2,7 @@
GroupList CGroupList + list InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupMenu.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupMenu.xml index ac57b5c4d..4739f0352 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupMenu.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupMenu.xml @@ -2,6 +2,7 @@
GroupMenu CGroupMenu + menu GroupModal false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupModal.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupModal.xml index 034e3025e..afc5005c8 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupModal.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupModal.xml @@ -2,6 +2,7 @@
GroupModal CGroupModal + modal GroupFrame false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupScrollText.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupScrollText.xml index 95719398d..8cefb8df2 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupScrollText.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupScrollText.xml @@ -2,6 +2,7 @@
GroupScrollText CGroupScrollText + scroll_text InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTab.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTab.xml index df148a0a3..69db79466 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTab.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTab.xml @@ -2,6 +2,7 @@
GroupTab CGroupTab + tab InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTable.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTable.xml index 8e9b8cffe..9c2240adc 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTable.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTable.xml @@ -2,6 +2,7 @@
GroupTable CGroupTable + table InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTree.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTree.xml index 8e075ac53..6bd10ad9f 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTree.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/GroupTree.xml @@ -2,6 +2,7 @@
GroupTree CGroupTree + tree InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroup.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroup.xml index b9e99d336..c9a8c1546 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroup.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroup.xml @@ -2,6 +2,7 @@
InterfaceGroup CInterfaceGroup + interface_group CtrlBase false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroupWheel.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroupWheel.xml index 62d67cc0a..51590ee33 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroupWheel.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/InterfaceGroupWheel.xml @@ -2,6 +2,7 @@
InterfaceGroupWheel CInterfaceGroupWheel + group_wheel InterfaceGroup false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmap.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmap.xml index 9da967b5a..8b931f78b 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmap.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmap.xml @@ -2,6 +2,7 @@
ViewBitmap CViewBitmap + bitmap CtrlBase false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmapCombo.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmapCombo.xml index 0b55f6932..190143be5 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmapCombo.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewBitmapCombo.xml @@ -2,6 +2,7 @@
ViewBitmapCombo CViewBitmapCombo + bitmap_combo CtrlBase false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewText.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewText.xml index 378854df5..9490a1eee 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewText.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewText.xml @@ -2,6 +2,7 @@
ViewText CViewText + text InterfaceElement false @@ -46,7 +47,7 @@ line_maxw int - 0 + 100 multi_line_space @@ -101,7 +102,7 @@ hardtext string - + some text hardtext_format diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextFormated.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextFormated.xml index cabd081f0..c5749ca9c 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextFormated.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextFormated.xml @@ -2,6 +2,7 @@
ViewTextFormated CViewTextFormated + text_formated ViewText false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextID.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextID.xml index 52e010ec6..b3edc86ab 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextID.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextID.xml @@ -2,6 +2,7 @@
ViewTextID CViewTextID + text_id ViewText false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextIDFormated.xml b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextIDFormated.xml index af8dd54eb..3ac6c7962 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextIDFormated.xml +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/gui_editor/widgets/ViewTextIDFormated.xml @@ -2,6 +2,7 @@
ViewTextIDFormated CViewTextIDFormated + text_id_formated ViewTextID false diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/landscape_editor/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/landscape_editor/CMakeLists.txt index 68970066d..129f672c5 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/landscape_editor/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/landscape_editor/CMakeLists.txt @@ -55,5 +55,20 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_landscape_editor) ADD_DEFINITIONS(-DLANDSCAPE_EDITOR_LIBRARY ${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_landscape_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) -#INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_landscape_editor.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) + + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_landscape_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_landscape_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_landscape_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_landscape_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + +INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_landscape_editor.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/log/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/log/CMakeLists.txt index 1e0511a1c..4cee3da24 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/log/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/log/CMakeLists.txt @@ -36,6 +36,20 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_log) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_log LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_log LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_log LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_log LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_log LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_log.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/mission_compiler/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/mission_compiler/CMakeLists.txt index 03f1a6a2f..1dcbebfa8 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/mission_compiler/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/mission_compiler/CMakeLists.txt @@ -46,6 +46,21 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_mission_compiler) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_mission_compiler LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_mission_compiler LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_mission_compiler LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_mission_compiler LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_mission_compiler LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_mission_compiler.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/CMakeLists.txt index 0ebc8a0b1..b550e8ea0 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/CMakeLists.txt @@ -196,6 +196,21 @@ IF(WITH_PCH) ADD_NATIVE_PRECOMPILED_HEADER(ovqt_plugin_object_viewer ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp) ENDIF(WITH_PCH) -INSTALL(TARGETS ovqt_plugin_object_viewer LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_object_viewer LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_object_viewer LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_object_viewer LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_object_viewer LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_object_viewer.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/ovqt_sheet_builder/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/ovqt_sheet_builder/CMakeLists.txt index 52965a3d4..34f237757 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/ovqt_sheet_builder/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/ovqt_sheet_builder/CMakeLists.txt @@ -29,6 +29,20 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_sheet_builder) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_sheet_builder LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_sheet_builder LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_sheet_builder LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_sheet_builder LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_sheet_builder LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_sheet_builder.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/CMakeLists.txt index a7de55dfb..1d96ebc77 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/CMakeLists.txt @@ -48,6 +48,19 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_translation_manager) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_translation_manager LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_translation_manager LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_translation_manager LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_translation_manager LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_translation_manager LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_translation_manager.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/world_editor/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/world_editor/CMakeLists.txt index 144d0a652..150cc4c4f 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/world_editor/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/world_editor/CMakeLists.txt @@ -65,6 +65,19 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_world_editor) ADD_DEFINITIONS(-DWORLD_EDITOR_LIBRARY ${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_world_editor.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/zone_painter/CMakeLists.txt b/code/nel/tools/3d/object_viewer_qt/src/plugins/zone_painter/CMakeLists.txt index e9023c4b9..729658ab4 100644 --- a/code/nel/tools/3d/object_viewer_qt/src/plugins/zone_painter/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/zone_painter/CMakeLists.txt @@ -42,6 +42,20 @@ NL_ADD_LIB_SUFFIX(ovqt_plugin_zone_painter) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS}) -INSTALL(TARGETS ovqt_plugin_zone_painter LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} ARCHIVE DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + +IF(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_zone_painter LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_zone_painter LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${OVQT_PLUGIN_DIR} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ELSE(WIN32) + IF(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_zone_painter LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} ARCHIVE DESTINATION ${NL_LIB_PREFIX} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ELSE(WITH_INSTALL_LIBRARIES) + INSTALL(TARGETS ovqt_plugin_zone_painter LIBRARY DESTINATION ${OVQT_PLUGIN_DIR} RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d) + ENDIF(WITH_INSTALL_LIBRARIES) +ENDIF(WIN32) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/ovqt_plugin_zone_painter.xml DESTINATION ${OVQT_PLUGIN_SPECS_DIR} COMPONENT tools3d) diff --git a/code/nel/tools/3d/plugin_max/nel_export/nel_export_export.cpp b/code/nel/tools/3d/plugin_max/nel_export/nel_export_export.cpp index adfeec57a..33c422dc9 100644 --- a/code/nel/tools/3d/plugin_max/nel_export/nel_export_export.cpp +++ b/code/nel/tools/3d/plugin_max/nel_export/nel_export_export.cpp @@ -150,7 +150,7 @@ bool CNelExport::exportMesh (const char *sPath, INode& node, TimeValue time) { bool tempBRet = bRet; bRet = false; - // delete pShape; // FIXME: there is a delete bug with CMeshMultiLod exported from max!!! + delete pShape; bRet = tempBRet; } catch (...) diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp index 8bc6ca5c4..426deef18 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp @@ -99,7 +99,7 @@ bool SLightBuild::canConvertFromMaxLight (INode *node, TimeValue tvTime) return false; if( deleteIt ) - maxLight->MaybeAutoDelete(); + maxLight->DeleteThis(); return true; } @@ -305,7 +305,7 @@ void SLightBuild::convertFromMaxLight (INode *node,TimeValue tvTime) this->rSoftShadowConeLength = (float)atof(sTmp.c_str()); if( deleteIt ) - maxLight->MaybeAutoDelete(); + maxLight->DeleteThis(); } // *********************************************************************************************** diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_collision.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_collision.cpp index ecc9e8127..0a01a9fb8 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_collision.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_collision.cpp @@ -135,7 +135,7 @@ CCollisionMeshBuild* CExportNel::createCollisionMeshBuild(std::vector & // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); } } diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_flare.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_flare.cpp index 4df66b224..8249eda39 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_flare.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_flare.cpp @@ -41,8 +41,10 @@ IShape* CExportNel::buildFlare(INode& node, TimeValue time) CExportNel::getValueByNameUsingParamBlock2(node, "PersistenceParam", (ParamType2)TYPE_FLOAT, &persistence, 0); fshape->setPersistence(persistence); // retrieve spacing of the flare - CExportNel::getValueByNameUsingParamBlock2(node, "Spacing", (ParamType2)TYPE_FLOAT, &spacing, 0); - fshape->setFlareSpacing(spacing); + bool hasSpacing = CExportNel::getValueByNameUsingParamBlock2(node, "Spacing", (ParamType2)TYPE_FLOAT, &spacing, 0) + || CExportNel::getValueByNameUsingParamBlock2(node, "spacing", (ParamType2)TYPE_FLOAT, &spacing, 0); + if (hasSpacing) fshape->setFlareSpacing(spacing); + else nlwarning("FAILED CFlareShape Spacing"); // retrieve use of radial attenuation CExportNel::getValueByNameUsingParamBlock2(node, "Attenuable", (ParamType2) TYPE_BOOL, &attenuable, 0); if (attenuable) diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_light.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_light.cpp index f1cfaa85d..3a497419b 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_light.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_light.cpp @@ -238,7 +238,7 @@ void CExportNel::getLights (std::vector& vectLight, TimeValue time, INod // Delete the GenLight if we should... if (deleteIt) - maxLight->MaybeAutoDelete(); + maxLight->DeleteThis(); } } diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_lod_character.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_lod_character.cpp index 2d45e14ef..7feca2009 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_lod_character.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_lod_character.cpp @@ -179,7 +179,7 @@ bool CExportNel::buildLodCharacter (NL3D::CLodCharacterShapeBuild& lodBuild, IN // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); } } } diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_material.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_material.cpp index b3e632547..afe64907b 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_material.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_material.cpp @@ -17,6 +17,7 @@ #include "stdafx.h" #include "export_nel.h" #include "../tile_utility/tile_utility.h" +#include "nel/misc/path.h" #include "nel/3d/texture_file.h" #include "nel/3d/texture_multi_file.h" #include "nel/3d/texture_cube.h" @@ -1139,9 +1140,9 @@ int CExportNel::getVertMapChannel (Texmap& texmap, Matrix3& channelMatrix, TimeV } // get the absolute or relative path from a texture filename -static std::string ConvertTexFileName(const char *src, bool _AbsolutePath) +static std::string ConvertTexFileName(const std::string &path, bool _AbsolutePath) { - // File name, maxlen 256 under windows + /*// File name, maxlen 256 under windows char sFileName[512]; strcpy (sFileName, src); @@ -1156,7 +1157,15 @@ static std::string ConvertTexFileName(const char *src, bool _AbsolutePath) // Make the final path _makepath (sFileName, NULL, NULL, sName, sExt); } - return std::string(sFileName); + return std::string(sFileName);*/ + if (_AbsolutePath) + { + return path; + } + else + { + return NLMISC::CFile::getFilename(path); + } } // Build a NeL texture corresponding with a max Texmap. @@ -1243,7 +1252,7 @@ ITexture* CExportNel::buildATexture (Texmap& texmap, CMaterialDesc &remap3dsTexC if (l == 1 && !fileName[0].empty()) { srcTex = new CTextureFile; - static_cast(srcTex)->setFileName (ConvertTexFileName(fileName[0].c_str(), _AbsolutePath)); + static_cast(srcTex)->setFileName (ConvertTexFileName(fileName[0], _AbsolutePath)); } else { @@ -1253,7 +1262,8 @@ ITexture* CExportNel::buildATexture (Texmap& texmap, CMaterialDesc &remap3dsTexC if (!fileName[k].empty()) { /// set the name of the texture after converting it - static_cast(srcTex)->setFileName(k, ConvertTexFileName(fileName[k].c_str(), _AbsolutePath).c_str()); + std::string convertMultiTex = ConvertTexFileName(fileName[k], _AbsolutePath); + static_cast(srcTex)->setFileName(k, convertMultiTex.c_str()); } } } @@ -1261,7 +1271,8 @@ ITexture* CExportNel::buildATexture (Texmap& texmap, CMaterialDesc &remap3dsTexC else // standard texture { srcTex = new CTextureFile; - static_cast(srcTex)->setFileName (ConvertTexFileName(pBitmap->GetMapName(), _AbsolutePath)); + std::string mapName = pBitmap->GetMapName(); + static_cast(srcTex)->setFileName (ConvertTexFileName(mapName, _AbsolutePath)); } // 2) Use this texture 'as it', or duplicate it to create the faces of a cube map @@ -1361,7 +1372,7 @@ NL3D::CTextureCube *CExportNel::buildTextureCubeFromReflectRefract(Texmap &texma CTextureFile *pT = new CTextureFile(); // Set the file name - pT->setFileName(ConvertTexFileName(names[i].c_str(), _AbsolutePath)); + pT->setFileName(ConvertTexFileName(names[i], _AbsolutePath)); // Set the texture pTextureCube->setTexture(tfNewOrder[i], pT); diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh.cpp index afde40770..bd48be1ea 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh.cpp @@ -110,7 +110,7 @@ CMesh::CMeshBuild* CExportNel::createMeshBuild(INode& node, TimeValue tvTime, CM // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; } } @@ -449,7 +449,7 @@ NL3D::IShape *CExportNel::buildShape (INode& node, TimeValue time, const TInodeP // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; } } @@ -1406,7 +1406,7 @@ IMeshGeom *CExportNel::buildMeshGeom (INode& node, TimeValue time, const TInodeP // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; } } @@ -2058,7 +2058,7 @@ NL3D::IShape *CExportNel::buildWaterShape(INode& node, TimeValue time) // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; nlinfo("WaterShape : build succesful"); return ws; @@ -2100,11 +2100,8 @@ bool CExportNel::buildMeshAABBox(INode &node, NLMISC::CAABBox &dest, TimeValue t dest.setMinMax(nelMin, nelMax); // if (deleteIt) - { -#ifdef NL_DONT_FIND_MAX_CRASH - tri->MaybeAutoDelete(); -#endif // NL_DEBUG - } + tri->DeleteThis(); + tri = NULL; return true; } diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh_interface.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh_interface.cpp index fdcfea8da..899c28a28 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh_interface.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_mesh_interface.cpp @@ -180,7 +180,7 @@ bool CMeshInterface::buildFromMaxMesh(INode &node, TimeValue tvTime) } // if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; return true; } @@ -362,7 +362,7 @@ static void AddNodeToQuadGrid(const NLMISC::CAABBox &delimiter, TNodeFaceQG &des nldebug("%d faces where added", numFaceAdded); // if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; } } @@ -495,7 +495,7 @@ static bool SelectVerticesInMeshFromInterfaces(const std::vector if (obj != tri) { // not a mesh object, so do nothing - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; return false; } diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_misc.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_misc.cpp index 44f51fc75..738e6b724 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_misc.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_misc.cpp @@ -409,7 +409,7 @@ bool getValueByNameUsingParamBlock2Internal (Animatable& node, const char* sName } else { - nldebug("Invalid type specified for pblock2 value with name '%s', given type '%u', found '%u'", + nlwarning("Invalid type specified for pblock2 value with name '%s', given type '%u', found '%u'", sName, (uint32)type, (uint32)paramType); } } @@ -448,7 +448,7 @@ bool CExportNel::getValueByNameUsingParamBlock2 (Animatable& node, const char* s } else { - // nlwarning ("Can't found ParamBlock named %s", sName); + // nlwarning ("FAILED Can't find ParamBlock named '%s'", sName); return false; } } @@ -1272,7 +1272,7 @@ void CExportNel::buildCamera(NL3D::CCameraInfo &cameraInfo, INode& node, TimeVal cameraInfo.Fov = genCamera->GetFOV(time); if (deleteIt) - genCamera->MaybeAutoDelete(); + genCamera->DeleteThis(); genCamera = NULL; } } diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp index 41741f86d..f8dce3ac6 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp @@ -1446,7 +1446,7 @@ bool CExportNel::mirrorPhysiqueSelection(INode &node, TimeValue tvTime, const st // Delete the triObject if we should... if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); tri = NULL; // ok! diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_vegetable.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_vegetable.cpp index af6cbcdac..a39388786 100644 --- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_vegetable.cpp +++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_vegetable.cpp @@ -154,7 +154,7 @@ bool CExportNel::buildVegetableShape (NL3D::CVegetableShape& skeletonShape, INo } if (deleteIt) - tri->MaybeAutoDelete(); + tri->DeleteThis(); } } } diff --git a/code/nel/tools/3d/zone_dependencies/zone_dependencies.cpp b/code/nel/tools/3d/zone_dependencies/zone_dependencies.cpp index 2d26e5a00..7d958d81c 100644 --- a/code/nel/tools/3d/zone_dependencies/zone_dependencies.cpp +++ b/code/nel/tools/3d/zone_dependencies/zone_dependencies.cpp @@ -610,7 +610,7 @@ static void computeIGBBox(const NL3D::CInstanceGroup &ig, CLightingBBox &result, if (shapePathName.empty()) { - nlwarning("Unable to find shape %s", it->Name.c_str()); + nlwarning("Unable to find shape '%s'", it->Name.c_str()); } else { diff --git a/code/nel/tools/build_gamedata/0_setup.py b/code/nel/tools/build_gamedata/0_setup.py index 61ef06563..1e1824b2c 100644 --- a/code/nel/tools/build_gamedata/0_setup.py +++ b/code/nel/tools/build_gamedata/0_setup.py @@ -78,7 +78,7 @@ if not args.noconf: try: WorkspaceDirectory except NameError: - WorkspaceDirectory = "R:/code/ryzom/tools/build_gamedata/workspace" + WorkspaceDirectory = "L:/workspace" try: DatabaseDirectory except NameError: @@ -86,27 +86,31 @@ if not args.noconf: try: ExportBuildDirectory except NameError: - ExportBuildDirectory = "W:/export" + ExportBuildDirectory = "T:/export" try: InstallDirectory except NameError: - InstallDirectory = "W:/install" - try: - DataShardDirectory - except NameError: - DataShardDirectory = "R:/code/ryzom/server/data_shard" + InstallDirectory = "T:/install" try: ClientDevDirectory except NameError: - ClientDevDirectory = "W:/client_dev" + ClientDevDirectory = "T:/client_dev" try: ClientPatchDirectory except NameError: - ClientPatchDirectory = "W:/client_patch" + ClientPatchDirectory = "T:/client_patch" try: ClientInstallDirectory except NameError: - ClientInstallDirectory = "W:/client_install" + ClientInstallDirectory = "T:/client_install" + try: + ShardInstallDirectory + except NameError: + ShardInstallDirectory = "T:/shard" + try: + WorldEditInstallDirectory + except NameError: + WorldEditInstallDirectory = "T:/worldedit" try: LeveldesignDirectory except NameError: @@ -114,7 +118,7 @@ if not args.noconf: try: LeveldesignDfnDirectory except NameError: - LeveldesignDfnDirectory = "L:/leveldesign/dfn" + LeveldesignDfnDirectory = "L:/leveldesign/DFN" try: LeveldesignWorldDirectory except NameError: @@ -127,14 +131,54 @@ if not args.noconf: GamedevDirectory except NameError: GamedevDirectory = "R:/code/ryzom/client/data/gamedev" + try: + DataShardDirectory + except NameError: + DataShardDirectory = "R:/code/ryzom/server/data_shard" try: DataCommonDirectory except NameError: DataCommonDirectory = "R:/code/ryzom/common/data_common" + try: + LeveldesignDataShardDirectory + except NameError: + LeveldesignDataShardDirectory = "L:/shard" + try: + LeveldesignDataCommonDirectory + except NameError: + LeveldesignDataCommonDirectory = "L:/common" + try: + TranslationDirectory + except NameError: + TranslationDirectory = "L:/translation" + try: + WorldEditorFilesDirectory + except NameError: + WorldEditorFilesDirectory = "R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files" try: WindowsExeDllCfgDirectories except NameError: WindowsExeDllCfgDirectories = [ 'C:/Program Files (x86)/Microsoft Visual Studio 9.0/VC/redist/x86', 'D:/libraries/external/bin', 'R:/build/dev/bin/Release', 'R:/code/ryzom/client', 'R:/code/nel/lib', 'R:/code/ryzom/bin', 'R:/code/ryzom/tools/client/client_config/bin' ] + try: + LinuxServiceExecutableDirectory + except NameError: + LinuxServiceExecutableDirectory = "S:/devls_x64/bin" + try: + LinuxClientExecutableDirectory + except NameError: + LinuxClientExecutableDirectory = "S:/devl_x64/bin" + try: + PatchmanCfgAdminDirectory + except NameError: + PatchmanCfgAdminDirectory = "R:/code/ryzom/server/patchman_cfg/admin_install" + try: + PatchmanCfgDefaultDirectory + except NameError: + PatchmanCfgDefaultDirectory = "R:/code/ryzom/server/patchman_cfg/default" + try: + PatchmanBridgeServerDirectory + except NameError: + PatchmanBridgeServerDirectory = "T:/bridge_server" try: MaxAvailable except NameError: @@ -147,7 +191,11 @@ if not args.noconf: MaxUserDirectory except NameError: import os - MaxUserDirectory = os.path.normpath(os.environ["LOCALAPPDATA"] + "/Autodesk/3dsMax/2010 - 32bit/enu") + try: + MaxUserDirectory = os.path.normpath(os.environ["LOCALAPPDATA"] + "/Autodesk/3dsMax/2010 - 32bit/enu") + except KeyError: + MaxAvailable = 0 + MaxUserDirectory = "C:/Users/Kaetemi/AppData/Local/Autodesk/3dsMax/2010 - 32bit/enu" try: MaxExecutable except NameError: @@ -164,31 +212,42 @@ if not args.noconf: printLog(log, "Use -- if you need to insert an empty value.") printLog(log, "") BuildQuality = int(askVar(log, "Build Quality", str(BuildQuality))) - ToolDirectories[0] = askVar(log, "Primary Tool Directory", ToolDirectories[0]).replace("\\", "/") - ToolDirectories[1] = askVar(log, "Secondary Tool Directory", ToolDirectories[1]).replace("\\", "/") + ToolDirectories[0] = askVar(log, "[IN] Primary Tool Directory", ToolDirectories[0]).replace("\\", "/") + ToolDirectories[1] = askVar(log, "[IN] Secondary Tool Directory", ToolDirectories[1]).replace("\\", "/") ToolSuffix = askVar(log, "Tool Suffix", ToolSuffix) - ScriptDirectory = askVar(log, "Script Directory", os.getcwd().replace("\\", "/")).replace("\\", "/") - WorkspaceDirectory = askVar(log, "Workspace Directory", WorkspaceDirectory).replace("\\", "/") - DatabaseDirectory = askVar(log, "Database Directory", DatabaseDirectory).replace("\\", "/") - ExportBuildDirectory = askVar(log, "Export Build Directory", ExportBuildDirectory).replace("\\", "/") - InstallDirectory = askVar(log, "Install Directory", InstallDirectory).replace("\\", "/") - DataShardDirectory = askVar(log, "Data Shard Directory", DataShardDirectory).replace("\\", "/") - ClientDevDirectory = askVar(log, "Client Dev Directory", ClientDevDirectory).replace("\\", "/") - ClientPatchDirectory = askVar(log, "Client Patch Directory", ClientPatchDirectory).replace("\\", "/") - ClientInstallDirectory = askVar(log, "Client Install Directory", ClientInstallDirectory).replace("\\", "/") - LeveldesignDirectory = askVar(log, "Leveldesign Directory", LeveldesignDirectory).replace("\\", "/") - LeveldesignDfnDirectory = askVar(log, "Leveldesign DFN Directory", LeveldesignDfnDirectory).replace("\\", "/") - LeveldesignWorldDirectory = askVar(log, "Leveldesign World Directory", LeveldesignWorldDirectory).replace("\\", "/") - PrimitivesDirectory = askVar(log, "Primitives Directory", PrimitivesDirectory).replace("\\", "/") - GamedevDirectory = askVar(log, "Gamedev Directory", GamedevDirectory).replace("\\", "/") - DataCommonDirectory = askVar(log, "Data Common Directory", DataCommonDirectory).replace("\\", "/") - WindowsExeDllCfgDirectories[0] = askVar(log, "Primary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[0]).replace("\\", "/") - WindowsExeDllCfgDirectories[1] = askVar(log, "Secondary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[1]).replace("\\", "/") - WindowsExeDllCfgDirectories[2] = askVar(log, "Tertiary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[2]).replace("\\", "/") - WindowsExeDllCfgDirectories[3] = askVar(log, "Quaternary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[3]).replace("\\", "/") - WindowsExeDllCfgDirectories[4] = askVar(log, "Quinary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[4]).replace("\\", "/") - WindowsExeDllCfgDirectories[5] = askVar(log, "Senary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[5]).replace("\\", "/") - WindowsExeDllCfgDirectories[6] = askVar(log, "Septenary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[6]).replace("\\", "/") + ScriptDirectory = askVar(log, "[IN] Script Directory", os.getcwd().replace("\\", "/")).replace("\\", "/") + WorkspaceDirectory = askVar(log, "[IN] Workspace Directory", WorkspaceDirectory).replace("\\", "/") + DatabaseDirectory = askVar(log, "[IN] Database Directory", DatabaseDirectory).replace("\\", "/") + ExportBuildDirectory = askVar(log, "[OUT] Export Build Directory", ExportBuildDirectory).replace("\\", "/") + InstallDirectory = askVar(log, "[OUT] Install Directory", InstallDirectory).replace("\\", "/") + ClientDevDirectory = askVar(log, "[OUT] Client Dev Directory", ClientDevDirectory).replace("\\", "/") + ClientPatchDirectory = askVar(log, "[OUT] Client Patch Directory", ClientPatchDirectory).replace("\\", "/") + ClientInstallDirectory = askVar(log, "[OUT] Client Install Directory", ClientInstallDirectory).replace("\\", "/") + ShardInstallDirectory = askVar(log, "[OUT] Shard Data Install Directory", ShardInstallDirectory).replace("\\", "/") + WorldEditInstallDirectory = askVar(log, "[OUT] World Edit Data Install Directory", WorldEditInstallDirectory).replace("\\", "/") + LeveldesignDirectory = askVar(log, "[IN] Leveldesign Directory", LeveldesignDirectory).replace("\\", "/") + LeveldesignDfnDirectory = askVar(log, "[IN] Leveldesign DFN Directory", LeveldesignDfnDirectory).replace("\\", "/") + LeveldesignWorldDirectory = askVar(log, "[IN] Leveldesign World Directory", LeveldesignWorldDirectory).replace("\\", "/") + PrimitivesDirectory = askVar(log, "[IN] Primitives Directory", PrimitivesDirectory).replace("\\", "/") + GamedevDirectory = askVar(log, "[IN] Gamedev Directory", GamedevDirectory).replace("\\", "/") + DataShardDirectory = askVar(log, "[IN] Data Shard Directory", DataShardDirectory).replace("\\", "/") + DataCommonDirectory = askVar(log, "[IN] Data Common Directory", DataCommonDirectory).replace("\\", "/") + TranslationDirectory = askVar(log, "[IN] Translation Directory", TranslationDirectory).replace("\\", "/") + LeveldesignDataShardDirectory = askVar(log, "[IN] Leveldesign Data Shard Directory", LeveldesignDataShardDirectory).replace("\\", "/") + LeveldesignDataCommonDirectory = askVar(log, "[IN] Leveldesign Data Common Directory", LeveldesignDataCommonDirectory).replace("\\", "/") + WorldEditorFilesDirectory = askVar(log, "[IN] World Editor Files Directory", WorldEditorFilesDirectory).replace("\\", "/") + WindowsExeDllCfgDirectories[0] = askVar(log, "[IN] Primary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[0]).replace("\\", "/") + WindowsExeDllCfgDirectories[1] = askVar(log, "[IN] Secondary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[1]).replace("\\", "/") + WindowsExeDllCfgDirectories[2] = askVar(log, "[IN] Tertiary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[2]).replace("\\", "/") + WindowsExeDllCfgDirectories[3] = askVar(log, "[IN] Quaternary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[3]).replace("\\", "/") + WindowsExeDllCfgDirectories[4] = askVar(log, "[IN] Quinary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[4]).replace("\\", "/") + WindowsExeDllCfgDirectories[5] = askVar(log, "[IN] Senary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[5]).replace("\\", "/") + WindowsExeDllCfgDirectories[6] = askVar(log, "[IN] Septenary Windows exe/dll/cfg Directory", WindowsExeDllCfgDirectories[6]).replace("\\", "/") + LinuxServiceExecutableDirectory = askVar(log, "[IN] Linux Service Executable Directory", LinuxServiceExecutableDirectory).replace("\\", "/") + LinuxClientExecutableDirectory = askVar(log, "[IN] Linux Client Executable Directory", LinuxClientExecutableDirectory).replace("\\", "/") + PatchmanCfgAdminDirectory = askVar(log, "[IN] Patchman Cfg Admin Directory", PatchmanCfgAdminDirectory).replace("\\", "/") + PatchmanCfgDefaultDirectory = askVar(log, "[IN] Patchman Cfg Default Directory", PatchmanCfgDefaultDirectory).replace("\\", "/") + PatchmanBridgeServerDirectory = askVar(log, "[OUT] Patchman Bridge Server Patch Directory", PatchmanBridgeServerDirectory).replace("\\", "/") MaxAvailable = int(askVar(log, "3dsMax Available", str(MaxAvailable))) if MaxAvailable: MaxDirectory = askVar(log, "3dsMax Directory", MaxDirectory).replace("\\", "/") @@ -246,23 +305,34 @@ if not args.noconf: sf.write("\n") sf.write("# Install directories\n") sf.write("InstallDirectory = \"" + str(InstallDirectory) + "\"\n") - sf.write("DataShardDirectory = \"" + str(DataShardDirectory) + "\"\n") sf.write("ClientDevDirectory = \"" + str(ClientDevDirectory) + "\"\n") sf.write("ClientPatchDirectory = \"" + str(ClientPatchDirectory) + "\"\n") sf.write("ClientInstallDirectory = \"" + str(ClientInstallDirectory) + "\"\n") + sf.write("ShardInstallDirectory = \"" + str(ShardInstallDirectory) + "\"\n") + sf.write("WorldEditInstallDirectory = \"" + str(WorldEditInstallDirectory) + "\"\n") sf.write("\n") - sf.write("# TODO: NETWORK RECONNECT NOT IMPLEMENTED :)\n") + sf.write("# Utility directories\n") + sf.write("WorldEditorFilesDirectory = \"" + str(WorldEditorFilesDirectory) + "\"\n") sf.write("\n") sf.write("# Leveldesign directories\n") sf.write("LeveldesignDirectory = \"" + str(LeveldesignDirectory) + "\"\n") sf.write("LeveldesignDfnDirectory = \"" + str(LeveldesignDfnDirectory) + "\"\n") sf.write("LeveldesignWorldDirectory = \"" + str(LeveldesignWorldDirectory) + "\"\n") sf.write("PrimitivesDirectory = \"" + str(PrimitivesDirectory) + "\"\n") + sf.write("LeveldesignDataCommonDirectory = \"" + str(LeveldesignDataCommonDirectory) + "\"\n") + sf.write("LeveldesignDataShardDirectory = \"" + str(LeveldesignDataShardDirectory) + "\"\n") + sf.write("TranslationDirectory = \"" + str(TranslationDirectory) + "\"\n") sf.write("\n") sf.write("# Misc data directories\n") sf.write("GamedevDirectory = \"" + str(GamedevDirectory) + "\"\n") sf.write("DataCommonDirectory = \"" + str(DataCommonDirectory) + "\"\n") + sf.write("DataShardDirectory = \"" + str(DataShardDirectory) + "\"\n") sf.write("WindowsExeDllCfgDirectories = " + str(WindowsExeDllCfgDirectories) + "\n") + sf.write("LinuxServiceExecutableDirectory = \"" + str(LinuxServiceExecutableDirectory) + "\"\n") + sf.write("LinuxClientExecutableDirectory = \"" + str(LinuxClientExecutableDirectory) + "\"\n") + sf.write("PatchmanCfgAdminDirectory = \"" + str(PatchmanCfgAdminDirectory) + "\"\n") + sf.write("PatchmanCfgDefaultDirectory = \"" + str(PatchmanCfgDefaultDirectory) + "\"\n") + sf.write("PatchmanBridgeServerDirectory = \"" + str(PatchmanBridgeServerDirectory) + "\"\n") sf.write("\n") sf.write("# 3dsMax directives\n") sf.write("MaxAvailable = " + str(MaxAvailable) + "\n") @@ -361,6 +431,7 @@ if not args.noverify: findTool(log, ToolDirectories, AiBuildWmapTool, ToolSuffix) findTool(log, ToolDirectories, TgaCutTool, ToolSuffix) findTool(log, ToolDirectories, PatchGenTool, ToolSuffix) + findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) log.close() if os.path.isfile("0_setup.log"): diff --git a/code/nel/tools/build_gamedata/8_upload.py b/code/nel/tools/build_gamedata/9_upload.py similarity index 97% rename from code/nel/tools/build_gamedata/8_upload.py rename to code/nel/tools/build_gamedata/9_upload.py index 90570e89c..31f6852b5 100644 --- a/code/nel/tools/build_gamedata/8_upload.py +++ b/code/nel/tools/build_gamedata/9_upload.py @@ -1,6 +1,6 @@ #!/usr/bin/python # -# \file 8_upload.py +# \file 9_upload.py # \brief Upload data to servers # \date 2009-02-18 16:19GMT # \author Jan Boon (Kaetemi) @@ -175,7 +175,7 @@ for target in UploadPrimitives: uploadSftp(target[0], target[1], target[2], target[3], PrimitivesDirectory, [ ]) log.close() -if os.path.isfile("8_upload.log"): - os.remove("8_upload.log") +if os.path.isfile("9_upload.log"): + os.remove("9_upload.log") shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_upload.log") -shutil.move("log.log", "8_upload.log") +shutil.move("log.log", "9_upload.log") diff --git a/code/ryzom/server/data_shard/invalid_entity_names.txt b/code/nel/tools/build_gamedata/a1_worldedit_data.py similarity index 100% rename from code/ryzom/server/data_shard/invalid_entity_names.txt rename to code/nel/tools/build_gamedata/a1_worldedit_data.py diff --git a/code/nel/tools/build_gamedata/all.bat b/code/nel/tools/build_gamedata/all.bat deleted file mode 100644 index d41b60052..000000000 --- a/code/nel/tools/build_gamedata/all.bat +++ /dev/null @@ -1,17 +0,0 @@ -TITLE 1_export.py -1_export.py -TITLE 2_build.py -2_build.py -TITLE 3_install.py -3_install.py -TITLE 4_data_shard.py -4_data_shard.py -TITLE 5_client_dev.py -5_client_dev.py -TITLE 6_client_patch.py -6_client_patch.py -bo -TITLE 7_client_install.py -7_client_install.py -PAUSE - - diff --git a/code/nel/tools/build_gamedata/all_dev.bat b/code/nel/tools/build_gamedata/all_dev.bat new file mode 100644 index 000000000..c9c13eba3 --- /dev/null +++ b/code/nel/tools/build_gamedata/all_dev.bat @@ -0,0 +1,13 @@ +title Ryzom Core: 1_export.py +1_export.py +title Ryzom Core: 2_build.py +2_build.py +title Ryzom Core: 3_install.py +3_install.py +title Ryzom Core: a1_worldedit_data.py +a1_worldedit_data.py +title Ryzom Core: b1_client_dev.py +b1_client_dev.py +title Ryzom Core: b2_shard_data.py +b2_shard_data.py +title Ryzom Core: Ready diff --git a/code/nel/tools/build_gamedata/5_client_dev.py b/code/nel/tools/build_gamedata/b1_client_dev.py similarity index 91% rename from code/nel/tools/build_gamedata/5_client_dev.py rename to code/nel/tools/build_gamedata/b1_client_dev.py index afd3b01c9..9553ed6df 100644 --- a/code/nel/tools/build_gamedata/5_client_dev.py +++ b/code/nel/tools/build_gamedata/b1_client_dev.py @@ -1,6 +1,6 @@ #!/usr/bin/python # -# \file 5_client_dev.py +# \file b1_client_dev.py # \brief Install to client dev # \date 2009-02-18 16:19GMT # \author Jan Boon (Kaetemi) @@ -50,7 +50,7 @@ if not os.path.isfile(ClientDevDirectory + "/client.cfg"): cfg = open(ClientDevDirectory + "/client.cfg", "w") cfg.write("RootConfigFilename = \"client_default.cfg\";\n") cfg.write("PreDataPath = {\n") - cfg.write("\t\"W:/install\", \"user\", \"patch\", \"data\", \"examples\" \n") + cfg.write("\t\"" + InstallDirectory + "\", \"user\", \"patch\", \"data\", \"examples\" \n") cfg.write("};\n") printLog(log, "") @@ -69,7 +69,7 @@ for category in InstallClientData: printLog(log, "") log.close() -if os.path.isfile("5_client_dev.log"): - os.remove("5_client_dev.log") +if os.path.isfile("b1_client_dev.log"): + os.remove("b1_client_dev.log") shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_client_dev.log") -shutil.move("log.log", "5_client_dev.log") +shutil.move("log.log", "b1_client_dev.log") diff --git a/code/nel/tools/build_gamedata/b2_shard_data.py b/code/nel/tools/build_gamedata/b2_shard_data.py new file mode 100644 index 000000000..2843769e9 --- /dev/null +++ b/code/nel/tools/build_gamedata/b2_shard_data.py @@ -0,0 +1,93 @@ +#!/usr/bin/python +# +# \file b2_shard_data.py +# \brief Install shard data +# \date 2009-02-18 16:19GMT +# \author Jan Boon (Kaetemi) +# Python port of game data build pipeline. +# Install shard data +# +# NeL - MMORPG Framework +# Copyright (C) 2010 Winch Gate Property Limited +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("configuration") + +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") +from scripts import * +from buildsite import * +from tools import * + +sys.path.append(WorkspaceDirectory) +from projects import * + +# Log error +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Install shard data") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + +for dir in InstallShardDataDirectories: + printLog(log, "SHARD PACKAGE " + dir) + mkPath(log, ShardInstallDirectory + "/" + dir) + printLog(log, "FROM " + dir) + mkPath(log, InstallDirectory + "/" + dir) + copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + dir, ShardInstallDirectory + "/" + dir) +for package in InstallShardDataFiles: + dstDir = package[0] + mkPath(log, ShardInstallDirectory + "/" + dstDir) + printLog(log, "SHARD PACKAGE " + dstDir) + copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardInstallDirectory + "/" + dstDir, package[1]) +for multiDir in InstallShardDataMultiDirectories: + dstDir = multiDir[0] + mkPath(log, ShardInstallDirectory + "/" + dstDir) + printLog(log, "SHARD PACKAGE " + dstDir) + for srcDir in multiDir[1]: + printLog(log, "FROM " + srcDir) + mkPath(log, InstallDirectory + "/" + srcDir) + mkPath(log, ShardInstallDirectory + "/" + dstDir + "/" + srcDir) + copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + srcDir, ShardInstallDirectory + "/" + dstDir + "/" + srcDir) +for multiDir in InstallShardDataPrimitivesDirectories: + dstDir = multiDir[0] + mkPath(log, ShardInstallDirectory + "/" + dstDir) + printLog(log, "SHARD PACKAGE " + dstDir) + for srcDir in multiDir[1]: + printLog(log, "FROM PRIMITIVES " + srcDir) + mkPath(log, PrimitivesDirectory + "/" + srcDir) + mkPath(log, ShardInstallDirectory + "/" + dstDir + "/" + srcDir) + copyFilesNoTreeIfNeeded(log, PrimitivesDirectory + "/" + srcDir, ShardInstallDirectory + "/" + dstDir + "/" + srcDir) +for execDir in InstallShardDataExecutables: + dstDir = execDir[0] + mkPath(log, LinuxServiceExecutableDirectory) + mkPath(log, PatchmanCfgDefaultDirectory) + mkPath(log, InstallDirectory) + mkPath(log, ShardInstallDirectory + "/" + dstDir) + printLog(log, "SHARD PACKAGE " + dstDir) + copyFileIfNeeded(log, LinuxServiceExecutableDirectory + "/" + execDir[1][1], ShardInstallDirectory + "/" + dstDir + "/" + execDir[1][0]) + copyFileListNoTreeIfNeeded(log, PatchmanCfgDefaultDirectory, ShardInstallDirectory + "/" + dstDir, execDir[2]) + copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardInstallDirectory + "/" + dstDir, execDir[3]) +printLog(log, "") + +log.close() +if os.path.isfile("b2_shard_data.log"): + os.remove("b2_shard_data.log") +shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_shard_data.log") +shutil.move("log.log", "b2_shard_data.log") diff --git a/code/nel/tools/build_gamedata/c1_shard_patch.py b/code/nel/tools/build_gamedata/c1_shard_patch.py new file mode 100644 index 000000000..a67613f67 --- /dev/null +++ b/code/nel/tools/build_gamedata/c1_shard_patch.py @@ -0,0 +1,109 @@ +#!/usr/bin/python +# +# \file c1_shard_patch.py +# \brief Create a new patch for the patchman bridge +# \date 2014-02-20 00:27GMT +# \author Jan Boon (Kaetemi) +# Python port of game data build pipeline. +# Create a new patch for the patchman bridge +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util, tarfile +sys.path.append("configuration") + +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") +from scripts import * +from buildsite import * +from tools import * + +sys.path.append(WorkspaceDirectory) +from projects import * + +# Log error +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Create a new patch for the patchman bridge") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + +# List the directories that will be used +archiveDirectories = [ ] +for dir in InstallShardDataDirectories: + if not dir in archiveDirectories: + archiveDirectories += [ dir ] +for package in InstallShardDataFiles: + dstDir = package[0] + if not dstDir in archiveDirectories: + archiveDirectories += [ dstDir ] +for multiDir in InstallShardDataMultiDirectories: + dstDir = multiDir[0] + if not dstDir in archiveDirectories: + archiveDirectories += [ dstDir ] +for multiDir in InstallShardDataPrimitivesDirectories: + dstDir = multiDir[0] + if not dstDir in archiveDirectories: + archiveDirectories += [ dstDir ] +for execDir in InstallShardDataExecutables: + dstDir = execDir[0] + if not dstDir in archiveDirectories: + archiveDirectories += [ dstDir ] + +printLog(log, ">>> Archive new admin_install.tgz <<<") +mkPath(log, PatchmanBridgeServerDirectory) +adminInstallTgz = PatchmanBridgeServerDirectory + "/admin_install.tgz" +patchmanExecutable = LinuxServiceExecutableDirectory + "/ryzom_patchman_service" +if needUpdateDirNoSubdirFile(log, PatchmanCfgAdminDirectory + "/bin", adminInstallTgz) or needUpdateDirNoSubdirFile(log, PatchmanCfgAdminDirectory + "/patchman", adminInstallTgz) or needUpdate(log, patchmanExecutable, adminInstallTgz): + printLog(log, "WRITE " + adminInstallTgz) + if os.path.isfile(adminInstallTgz): + os.remove(adminInstallTgz) + tar = tarfile.open(adminInstallTgz, "w:gz") + tar.add(PatchmanCfgAdminDirectory + "/bin", arcname = "bin") + tar.add(PatchmanCfgAdminDirectory + "/patchman", arcname = "patchman") + tar.add(patchmanExecutable, arcname = "patchman/ryzom_patchman_service") + tar.close() +else: + printLog(log, "SKIP " + adminInstallTgz) +printLog(log, "") + +printLog(log, ">>> Create new version <<<") +newVersion = 1 +vstr = str(newVersion).zfill(6) +vpath = PatchmanBridgeServerDirectory + "/" + vstr +while os.path.exists(vpath): + newVersion = newVersion + 1 + vstr = str(newVersion).zfill(6) + vpath = PatchmanBridgeServerDirectory + "/" + vstr +mkPath(log, vpath) +for dir in archiveDirectories: + mkPath(log, ShardInstallDirectory + "/" + dir) + tgzPath = vpath + "/" + dir + ".tgz" + printLog(log, "WRITE " + tgzPath) + tar = tarfile.open(tgzPath, "w:gz") + tar.add(ShardInstallDirectory + "/" + dir, arcname = dir) + tar.close() +printLog(log, "") + +log.close() +if os.path.isfile("c1_shard_patch.log"): + os.remove("c1_shard_patch.log") +shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_shard_patch.log") +shutil.move("log.log", "c1_shard_patch.log") diff --git a/code/nel/tools/build_gamedata/configuration/scripts.py b/code/nel/tools/build_gamedata/configuration/scripts.py index a338ec84d..d7122d3a3 100644 --- a/code/nel/tools/build_gamedata/configuration/scripts.py +++ b/code/nel/tools/build_gamedata/configuration/scripts.py @@ -82,6 +82,13 @@ def copyFileList(log, dir_source, dir_target, files): if needUpdateLogRemoveDest(log, dir_source + "/" + fileName, dir_target + "/" + fileName): shutil.copy(dir_source + "/" + fileName, dir_target + "/" + fileName) +def copyFileListLogless(log, dir_source, dir_target, files): + for fileName in files: + if fileName != ".svn" and fileName != ".." and fileName != "." and fileName != "*.*": + if (os.path.isfile(dir_source + "/" + fileName)): + if needUpdateRemoveDest(log, dir_source + "/" + fileName, dir_target + "/" + fileName): + shutil.copy(dir_source + "/" + fileName, dir_target + "/" + fileName) + def copyFileListNoTree(log, dir_source, dir_target, files): for fileName in files: if fileName != ".svn" and fileName != ".." and fileName != "." and fileName != "*.*": @@ -145,6 +152,9 @@ def copyFilesRecursive(log, dir_source, dir_target): def copyFiles(log, dir_source, dir_target): copyFileList(log, dir_source, dir_target, os.listdir(dir_source)) +def copyFilesLogless(log, dir_source, dir_target): + copyFileListLogless(log, dir_source, dir_target, os.listdir(dir_source)) + def copyFilesExt(log, dir_source, dir_target, file_ext): files = os.listdir(dir_source) len_file_ext = len(file_ext) @@ -288,6 +298,31 @@ def findFile(log, dir_where, file_name): printLog(log, "findFile: file not dir or file?! " + filePath) return "" +def needUpdateDirByLowercaseTagLog(log, dir_source, ext_source, dir_dest, ext_dest): + updateCount = 0 + skipCount = 0 + lenSrcExt = len(ext_source) + sourceFiles = findFilesNoSubdir(log, dir_source, ext_source) + destFiles = findFilesNoSubdir(log, dir_dest, ext_dest) + for file in sourceFiles: + sourceFile = dir_source + "/" + file + tagFile = dir_dest + "/" + file[0:-lenSrcExt].lower() + ext_dest + if os.path.isfile(tagFile): + sourceTime = os.stat(sourceFile).st_mtime + tagTime = os.stat(tagFile).st_mtime + if (sourceTime > tagTime): + updateCount = updateCount + 1 + else: + skipCount = skipCount + 1 + else: + updateCount = updateCount + 1 + if updateCount > 0: + printLog(log, "UPDATE " + str(updateCount) + " / " + str(len(sourceFiles)) + "; SKIP " + str(skipCount) + " / " + str(len(sourceFiles)) + "; DEST " + str(len(destFiles))) + return 1 + else: + printLog(log, "SKIP " + str(skipCount) + " / " + str(len(sourceFiles)) + "; DEST " + str(len(destFiles))) + return 0 + def needUpdateDirByTagLog(log, dir_source, ext_source, dir_dest, ext_dest): updateCount = 0 skipCount = 0 @@ -327,12 +362,72 @@ def needUpdateDirNoSubdirFile(log, dir_source, file_dest): else: return 0 +def needUpdateFileDirNoSubdir(log, file_source, dir_dest): + if not os.path.isfile(file_source): + printLog(log, "WARNING MISSING " + file_source) + return 0 + sourceTime = os.stat(file_source).st_mtime + destFiles = os.listdir(dir_dest) + for file in destFiles: + filePath = dir_dest + "/" + file + if os.path.isfile(filePath): + fileTime = os.stat(filePath).st_mtime + if sourceTime > fileTime: + return 1 + else: + return 0 + +def needUpdateDirNoSubdirMultiFile(log, dir_source, root_file, files_dest): + for file_dest in files_dest: + if needUpdateDirNoSubdirFile(log, dir_source, root_file + "/" + file_dest): + return 1 + return 0 + +def needUpdateDirNoSubdirMultiFileExt(log, dir_source, root_file, files_dest, file_ext): + for file_dest in files_dest: + if needUpdateDirNoSubdirFile(log, dir_source, root_file + "/" + file_dest + file_ext): + return 1 + return 0 + def needUpdateMultiDirNoSubdirFile(log, root_dir, dirs_source, file_dest): for dir_source in dirs_source: if needUpdateDirNoSubdirFile(log, root_dir + "/" + dir_source, file_dest): return 1 return 0 +def needUpdateMultiDirNoSubdirMultiFileExt(log, root_dir, dirs_source, root_file, files_dest, file_ext): + for file_dest in files_dest: + if needUpdateMultiDirNoSubdirFile(log, root_dir, dirs_source, root_file + "/" + file_dest + file_ext): + return 1 + return 0 + +def needUpdateMultiDirNoSubdir(log, root_dir, dirs_source, dir_dest): + for dir_source in dirs_source: + if needUpdateDirNoSubdir(log, root_dir + "/" + dir_source, dir_dest): + return 1 + return 0 + +def needUpdateDirNoSubdirExtFile(log, dir_source, dir_ext, file_dest): + if not os.path.isfile(file_dest): + return 1 + destTime = os.stat(file_dest).st_mtime + sourceFiles = os.listdir(dir_source) + for file in sourceFiles: + if file.endswith(dir_ext): + filePath = dir_source + "/" + file + if os.path.isfile(filePath): + fileTime = os.stat(filePath).st_mtime + if fileTime > destTime: + return 1 + else: + return 0 + +def needUpdateDirNoSubdirExtMultiFileExt(log, dir_source, dir_ext, root_file, files_dest, file_ext): + for file_dest in files_dest: + if needUpdateDirNoSubdirExtFile(log, dir_source, dir_ext, root_file + "/" + file_dest + file_ext): + return 1 + return 0 + def needUpdateDirNoSubdir(log, dir_source, dir_dest): latestSourceFile = 0 oldestDestFile = 0 diff --git a/code/nel/tools/build_gamedata/configuration/tools.py b/code/nel/tools/build_gamedata/configuration/tools.py index 34242af68..f9cc54964 100644 --- a/code/nel/tools/build_gamedata/configuration/tools.py +++ b/code/nel/tools/build_gamedata/configuration/tools.py @@ -85,7 +85,9 @@ IgElevationTool = "ig_elevation" IgAddTool = "ig_add" BuildClodBankTool = "build_clod_bank" SheetsPackerTool = "sheets_packer" +SheetsPackerShardTool = "sheets_packer_shard" BnpMakeTool = "bnp_make" AiBuildWmapTool = "ai_build_wmap" TgaCutTool = "tga_cut" PatchGenTool = "patch_gen" +TranslationToolsTool = "translation_tools" diff --git a/code/nel/tools/build_gamedata/6_client_patch.py b/code/nel/tools/build_gamedata/d1_client_patch.py similarity index 95% rename from code/nel/tools/build_gamedata/6_client_patch.py rename to code/nel/tools/build_gamedata/d1_client_patch.py index cd3838bc2..861ea8bd0 100644 --- a/code/nel/tools/build_gamedata/6_client_patch.py +++ b/code/nel/tools/build_gamedata/d1_client_patch.py @@ -1,6 +1,6 @@ #!/usr/bin/python # -# \file 6_client_patch.py +# \file d1_client_patch.py # \brief Install to client patch # \date 2009-02-18 16:19GMT # \author Jan Boon (Kaetemi) @@ -104,6 +104,8 @@ else: cfg.write("\t\t\t<_Files type=\"STRING\" value=\"" + package[1][0] + "\"/>\n") else: cfg.write("\t\t\t<_Files type=\"STRING\" value=\"" + package[0] + ".bnp\"/>\n") + for ref in category["Refs"]: + cfg.write("\t\t\t<_Files type=\"STRING\" value=\"" + ref + "_.ref\"/>\n") cfg.write("\t\t\n") cfg.write("\t\n") else: @@ -149,7 +151,7 @@ else: log.close() -if os.path.isfile("6_client_patch.log"): - os.remove("6_client_patch.log") +if os.path.isfile("d1_client_patch.log"): + os.remove("d1_client_patch.log") shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_client_patch.log") -shutil.move("log.log", "6_client_patch.log") +shutil.move("log.log", "d1_client_patch.log") diff --git a/code/nel/tools/build_gamedata/7_client_install.py b/code/nel/tools/build_gamedata/d2_client_install.py similarity index 87% rename from code/nel/tools/build_gamedata/7_client_install.py rename to code/nel/tools/build_gamedata/d2_client_install.py index 9087d620b..26fc4f5c5 100644 --- a/code/nel/tools/build_gamedata/7_client_install.py +++ b/code/nel/tools/build_gamedata/d2_client_install.py @@ -1,6 +1,6 @@ #!/usr/bin/python # -# \file 7_client_install.py +# \file d2_client_install.py # \brief Install to client install # \date 2009-02-18 16:19GMT # \author Jan Boon (Kaetemi) @@ -69,10 +69,15 @@ for category in InstallClientData: targetBnp = targetPath + "/" + package[1][0] printLog(log, "TARGET " + package[1][0]) copyFileIfNeeded(log, sourceBnp, targetBnp) + for ref in category["Refs"]: + printLog(log, "REFERENCE " + ref) + sourceRef = sourcePath + "/" + ref + "_.ref" + targetRef = targetPath + "/" + ref + "_.ref" + copyFileIfNeeded(log, sourceRef, targetRef) printLog(log, "") log.close() -if os.path.isfile("7_client_install.log"): - os.remove("7_client_install.log") +if os.path.isfile("d2_client_install.log"): + os.remove("d2_client_install.log") shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_client_install.log") -shutil.move("log.log", "7_client_install.log") +shutil.move("log.log", "d2_client_install.log") diff --git a/code/nel/tools/build_gamedata/executables_dev.bat b/code/nel/tools/build_gamedata/executables_dev.bat new file mode 100644 index 000000000..d693b49e0 --- /dev/null +++ b/code/nel/tools/build_gamedata/executables_dev.bat @@ -0,0 +1,7 @@ +title Ryzom Core: 3_install.py (EXECUTABLES) +3_install.py -ipj common/gamedev common/exedll common/cfg +title Ryzom Core: b1_client_dev.py +b1_client_dev.py +title Ryzom Core: b2_shard_data.py +b2_shard_data.py +title Ryzom Core: Ready diff --git a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py index 5eb60e311..90c8b5a91 100644 --- a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py +++ b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py @@ -145,18 +145,19 @@ VegetTagExportDirectory = CommonPath + "/veget_tag" VegetSetExportDirectory = CommonPath + "/veget_set" # Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = CommonPath + "/ligo_tag" +LigoEcosystemExportDirectory = CommonPath + "/ligo_es" +LigoEcosystemIgExportDirectory = LigoEcosystemExportDirectory + "/igs" +LigoEcosystemZoneExportDirectory = LigoEcosystemExportDirectory + "/zones" +LigoEcosystemZoneLigoExportDirectory = LigoEcosystemExportDirectory + "/zoneligos" +LigoEcosystemCmbExportDirectory = LigoEcosystemExportDirectory + "/cmb" +LigoEcosystemTagExportDirectory = CommonPath + "/ligo_es_tag" # Zone directories ZoneExportDirectory = CommonPath + "/zone" # PACS primitives directories PacsPrimExportDirectory = CommonPath + "/pacs_prim" +PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag" # *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** diff --git a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py index 3bacb5310..2e3d9643a 100644 --- a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py +++ b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py @@ -82,8 +82,6 @@ ShapeExportOptLightmapLog = "%PreGenShapeExportOptLightmapLog%" # Coarse mesh texture mul size TextureMulSizeValue = "%PreGenTextureMulSizeValue%" -DoBuildShadowSkin = 0 - ClodConfigFile = "" # *** COARSE MESH TEXTURE NAME *** @@ -117,7 +115,7 @@ MapHlsBankFileName = None # *** SHAPE BUILD OPTIONS * -DoBuildShadowSkin = False +BuildShadowSkinEnabled = False ClodConfigFile = "" # *** PACS_PRIM OPTIONS *** diff --git a/code/nel/tools/build_gamedata/install_client_dev.py b/code/nel/tools/build_gamedata/install_client_dev.py deleted file mode 100644 index 0d444cfdb..000000000 --- a/code/nel/tools/build_gamedata/install_client_dev.py +++ /dev/null @@ -1,31 +0,0 @@ -#!/usr/bin/python -# -# \file export_build_install.py -# \brief Run all processes -# \date 2009-02-18 15:28GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Run all processes -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -import shutil, subprocess - -subprocess.call([ "python", "3_install.py" ]) -subprocess.call([ "python", "5_client_dev.py" ]) - diff --git a/code/nel/tools/build_gamedata/install_data_shard.py b/code/nel/tools/build_gamedata/install_data_shard.py deleted file mode 100644 index 6a9d9a120..000000000 --- a/code/nel/tools/build_gamedata/install_data_shard.py +++ /dev/null @@ -1,31 +0,0 @@ -#!/usr/bin/python -# -# \file export_build_install.py -# \brief Run all processes -# \date 2009-02-18 15:28GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Run all processes -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -import shutil, subprocess - -subprocess.call([ "python", "3_install.py" ]) -subprocess.call([ "python", "4_data_shard.py" ]) - diff --git a/code/nel/tools/build_gamedata/interface_dev.bat b/code/nel/tools/build_gamedata/interface_dev.bat index 1c5fa04eb..6f54f220e 100644 --- a/code/nel/tools/build_gamedata/interface_dev.bat +++ b/code/nel/tools/build_gamedata/interface_dev.bat @@ -1,4 +1,9 @@ +title Ryzom Core: 1_export.py (INTERFACE) 1_export.py -ipj common/gamedev common/data_common common/exedll common/cfg common/interface common/sfx common/fonts common/outgame +title Ryzom Core: 2_build.py (INTERFACE) 2_build.py -ipj common/gamedev common/data_common common/exedll common/cfg common/interface common/sfx common/fonts common/outgame +title Ryzom Core: 3_install.py (INTERFACE) 3_install.py -ipj common/gamedev common/data_common common/exedll common/cfg common/interface common/sfx common/fonts common/outgame -5_client_dev.py +title Ryzom Core: b1_client_dev.py +b1_client_dev.py +title Ryzom Core: Ready diff --git a/code/nel/tools/build_gamedata/leveldesign_dev.bat b/code/nel/tools/build_gamedata/leveldesign_dev.bat index fca3c1561..1692cc155 100644 --- a/code/nel/tools/build_gamedata/leveldesign_dev.bat +++ b/code/nel/tools/build_gamedata/leveldesign_dev.bat @@ -1,4 +1,11 @@ -1_export.py -ipj common/gamedev common/data_common common/leveldesign common/exedll common/cfg -2_build.py -ipj common/gamedev common/data_common common/leveldesign common/exedll common/cfg -3_install.py -ipj common/gamedev common/data_common common/leveldesign common/exedll common/cfg -5_client_dev.py +title Ryzom Core: 1_export.py (LEVELDESIGN) +1_export.py -ipj common/gamedev common/data_common common/data_shard common/leveldesign common/exedll common/cfg shard/data_shard shard/data_language shard/data_leveldesign shard/data_game_share +title Ryzom Core: 2_build.py (LEVELDESIGN) +2_build.py -ipj common/gamedev common/data_common common/data_shard common/leveldesign common/exedll common/cfg shard/data_shard shard/data_language shard/data_leveldesign shard/data_game_share +title Ryzom Core: 3_install.py (LEVELDESIGN) +3_install.py -ipj common/gamedev common/data_common common/data_shard common/leveldesign common/exedll common/cfg shard/data_shard shard/data_language shard/data_leveldesign shard/data_game_share +title Ryzom Core: b1_client_dev.py (LEVELDESIGN) +b1_client_dev.py +title Ryzom Core: b2_shard_data.py (LEVELDESIGN) +b2_shard_data.py +title Ryzom Core: Ready diff --git a/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py b/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py index 845ff9f53..f32cc4d91 100644 --- a/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py @@ -86,7 +86,7 @@ else: tagFile.write(time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())) + "\n") tagFile.close() else: - printLog("SKIP *") + printLog(log, "SKIP *") printLog(log, "") log.close() diff --git a/code/nel/tools/build_gamedata/processes/ig/2_build.py b/code/nel/tools/build_gamedata/processes/ig/2_build.py index 6c5b14961..50eb1dbfa 100644 --- a/code/nel/tools/build_gamedata/processes/ig/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ig/2_build.py @@ -54,34 +54,56 @@ mkPath(log, configDir) def igElevation(inputIgDir, outputIgDir): printLog(log, ">>> IG Elevation <<<") - - mkPath(log, inputIgDir) - mkPath(log, outputIgDir) - mkPath(log, DatabaseDirectory + "/" + LigoBaseSourceDirectory) - - configFile = configDir + "/ig_elevation.cfg" - if os.path.isfile(configFile): + needUpdateIg = needUpdateDirByTagLog(log, inputIgDir, ".ig", outputIgDir, ".ig") + if needUpdateIg: + printLog(log, "DETECT UPDATE IG->Elevated") + else: + printLog(log, "DETECT SKIP IG->Elevated") + needUpdateHeightMap = needUpdateFileDirNoSubdir(log, DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportHeightmap1, outputIgDir) or needUpdateFileDirNoSubdir(log, DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportHeightmap2, outputIgDir) + if needUpdateHeightMap: + printLog(log, "DETECT UPDATE HeightMap->Elevated") + else: + printLog(log, "DETECT SKIP HeightMap->Elevated") + needUpdateLand = needUpdateFileDirNoSubdir(log, DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportLand, outputIgDir) + if needUpdateLand: + printLog(log, "DETECT UPDATE Land->Elevated") + else: + printLog(log, "DETECT SKIP Land->Elevated") + if needUpdateIg or needUpdateHeightMap or needUpdateLand: + printLog(log, "DETECT DECIDE UPDATE") + mkPath(log, inputIgDir) + mkPath(log, outputIgDir) + mkPath(log, DatabaseDirectory + "/" + LigoBaseSourceDirectory) + + configFile = configDir + "/ig_elevation.cfg" + if os.path.isfile(configFile): + os.remove(configFile) + + printLog(log, "CONFIG " + configFile) + cf = open(configFile, "w") + cf.write("// ig_elevation.cfg\n") + cf.write("\n") + cf.write("InputIGDir = \"" + inputIgDir + "\";\n") + cf.write("OutputIGDir = \"" + outputIgDir + "\";\n") + cf.write("\n") + cf.write("CellSize = 160.0;") + cf.write("\n") + cf.write("HeightMapFile1 = \"" + DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportHeightmap1 + "\";\n") + cf.write("ZFactor1 = " + LigoExportZFactor1 + ";\n") + cf.write("HeightMapFile2 = \"" + DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportHeightmap2 + "\";\n") + cf.write("ZFactor2 = " + LigoExportZFactor2 + ";\n") + cf.write("\n") + cf.write("LandFile = \"" + DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportLand + "\";\n") + cf.write("\n") + cf.close() + subprocess.call([ IgElevation, configFile ]) os.remove(configFile) - - printLog(log, "CONFIG " + configFile) - cf = open(configFile, "w") - cf.write("// ig_elevation.cfg\n") - cf.write("\n") - cf.write("InputIGDir = \"" + inputIgDir + "\";\n") - cf.write("OutputIGDir = \"" + outputIgDir + "\";\n") - cf.write("\n") - cf.write("CellSize = 160.0;") - cf.write("\n") - cf.write("HeightMapFile1 = \"" + DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportHeightmap1 + "\";\n") - cf.write("ZFactor1 = " + LigoExportZFactor1 + ";\n") - cf.write("HeightMapFile2 = \"" + DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportHeightmap2 + "\";\n") - cf.write("ZFactor2 = " + LigoExportZFactor2 + ";\n") - cf.write("\n") - cf.write("LandFile = \"" + DatabaseDirectory + "/" + LigoBaseSourceDirectory + "/" + LigoExportLand + "\";\n") - cf.write("\n") - cf.close() - subprocess.call([ IgElevation, configFile ]) - os.remove(configFile) + + # Copy remaining IG files + copyFilesLogless(log, inputIgDir, outputIgDir) + else: + printLog(log, "DETECT DECIDE SKIP") + printLog(log, "SKIP *") # Build process if (ContinentLeveldesignWorldDirectory != "") or (len(IgOtherSourceDirectories) > 0): @@ -101,6 +123,8 @@ if (ContinentLeveldesignWorldDirectory != "") or (len(IgOtherSourceDirectories) mkPath(log, continentDir) formDir = LeveldesignDirectory mkPath(log, LeveldesignDirectory) + worldEditorFiles = WorldEditorFilesDirectory + mkPath(log, WorldEditorFilesDirectory) printLog(log, "CONFIG " + configFile) cf = open(configFile, "w") @@ -123,6 +147,7 @@ if (ContinentLeveldesignWorldDirectory != "") or (len(IgOtherSourceDirectories) cf.write("};\n") cf.write("\n") cf.write("FormDir = \"" + formDir + "\";\n") + cf.write("WorldEditorFiles = \"" + worldEditorFiles + "\";\n") cf.write("\n") cf.close() subprocess.call([ PrimExport, configFile ]) @@ -131,7 +156,6 @@ if (ContinentLeveldesignWorldDirectory != "") or (len(IgOtherSourceDirectories) igElevation(ExportBuildDirectory + "/" + LigoIgLandBuildDirectory, ExportBuildDirectory + "/" + IgElevLandLigoBuildDirectory) igElevation(ExportBuildDirectory + "/" + IgStaticLandExportDirectory, ExportBuildDirectory + "/" + IgElevLandStaticBuildDirectory) - printLog(log, ">>> Merge land IGs <<<") mkPath(log, ExportBuildDirectory + "/" + IgTempLandMergeBuildDirectory) @@ -222,13 +246,16 @@ for igFile in igFilesAll: # Write land IGs TXT printLog(log, ">>> Write land IGs TXT <<<") igTxtFile = ExportBuildDirectory + "/" + IgLandBuildDirectory + "/" + LandscapeName + "_ig.txt" -printLog(log, "WRITE " + ExportBuildDirectory + "/" + IgLandBuildDirectory + "/" + LandscapeName + "_ig.txt") -if os.path.isfile(igTxtFile): - os.remove(igTxtFile) -igTxt = open(igTxtFile, "w") -for igFile in igFilesAll: - igTxt.write(igFile + "\n") -igTxt.close() +if needUpdateDirNoSubdirFile(log, ExportBuildDirectory + "/" + IgLandBuildDirectory, igTxtFile): + printLog(log, "WRITE " + ExportBuildDirectory + "/" + IgLandBuildDirectory + "/" + LandscapeName + "_ig.txt") + if os.path.isfile(igTxtFile): + os.remove(igTxtFile) + igTxt = open(igTxtFile, "w") + for igFile in igFilesAll: + igTxt.write(igFile + "\n") + igTxt.close() +else: + printLog(log, "SKIP *") # Merge other IGs printLog(log, ">>> Merge other IGs <<<") # (not true merge, since not necesserary) diff --git a/code/nel/tools/build_gamedata/processes/interface/2_build.py b/code/nel/tools/build_gamedata/processes/interface/2_build.py index f4a0f7461..0e1a0061f 100644 --- a/code/nel/tools/build_gamedata/processes/interface/2_build.py +++ b/code/nel/tools/build_gamedata/processes/interface/2_build.py @@ -54,8 +54,13 @@ if BuildInterface == "": else: mkPath(log, ExportBuildDirectory + "/" + InterfaceBuildDirectory) for dir in os.listdir(ExportBuildDirectory + "/" + InterfaceExportDirectory): - if (os.path.isdir(ExportBuildDirectory + "/" + InterfaceExportDirectory + "/" + dir)) and dir != ".svn" and dir != "*.*": - subprocess.call([ BuildInterface, ExportBuildDirectory + "/" + InterfaceBuildDirectory + "/texture_" + dir + ".tga", ExportBuildDirectory + "/" + InterfaceExportDirectory + "/" + dir ]) + dirPath = ExportBuildDirectory + "/" + InterfaceExportDirectory + "/" + dir + if (os.path.isdir(dirPath)) and dir != ".svn" and dir != "*.*": + texturePath = ExportBuildDirectory + "/" + InterfaceBuildDirectory + "/texture_" + dir + ".tga" + if needUpdateDirNoSubdirFile(log, dirPath, texturePath): + subprocess.call([ BuildInterface, texturePath, dirPath ]) + else: + printLog(log, "SKIP " + texturePath) printLog(log, "") # For each interface directory to compress in one DXTC @@ -64,7 +69,12 @@ if BuildInterface == "": toolLogFail(log, BuildInterfaceTool, ToolSuffix) else: mkPath(log, ExportBuildDirectory + "/" + InterfaceDxtcBuildDirectory) - subprocess.call([ BuildInterface, ExportBuildDirectory + "/" + InterfaceDxtcBuildDirectory + "/texture_interfaces_dxtc.tga", ExportBuildDirectory + "/" + InterfaceDxtcExportDirectory ]) + dirPath = ExportBuildDirectory + "/" + InterfaceDxtcExportDirectory + texturePath = ExportBuildDirectory + "/" + InterfaceDxtcBuildDirectory + "/texture_interfaces_dxtc.tga" + if needUpdateDirNoSubdirFile(log, dirPath, texturePath): + subprocess.call([ BuildInterface, texturePath, dirPath ]) + else: + printLog(log, "SKIP " + texturePath) printLog(log, "") log.close() diff --git a/code/nel/tools/build_gamedata/processes/ligo/0_setup.py b/code/nel/tools/build_gamedata/processes/ligo/0_setup.py index 0a558c9b1..3343e07ce 100644 --- a/code/nel/tools/build_gamedata/processes/ligo/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/ligo/0_setup.py @@ -52,12 +52,12 @@ mkPath(log, DatabaseDirectory + "/" + ZoneSourceDirectory[0]) # Setup export directories printLog(log, ">>> Setup export directories <<<") mkPath(log, ExportBuildDirectory + "/" + SmallbankExportDirectory) -mkPath(log, DatabaseDirectory + "/" + LigoDatabaseExportDirectory) -mkPath(log, DatabaseDirectory + "/" + LigoDatabaseIgExportDirectory) -mkPath(log, DatabaseDirectory + "/" + LigoDatabaseZoneExportDirectory) -mkPath(log, DatabaseDirectory + "/" + LigoDatabaseZoneLigoExportDirectory) -mkPath(log, DatabaseDirectory + "/" + LigoDatabaseCmbExportDirectory) -mkPath(log, ExportBuildDirectory + "/" + LigoTagExportDirectory) +mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemExportDirectory) +mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemIgExportDirectory) +mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemZoneExportDirectory) +mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemZoneLigoExportDirectory) +mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemCmbExportDirectory) +mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemTagExportDirectory) mkPath(log, ExportBuildDirectory + "/" + ZoneExportDirectory) # Setup build directories @@ -83,11 +83,11 @@ if LigoExportLand != "": cf.write("OutIGDir = \"" + ExportBuildDirectory + "/" + LigoIgLandBuildDirectory + "\";\n") cf.write("AdditionnalIGOutDir = \"" + ExportBuildDirectory + "/" + LigoIgOtherBuildDirectory + "\";\n") cf.write("\n") - cf.write("RefZoneDir = \"" + DatabaseDirectory + "/" + LigoDatabaseZoneExportDirectory+ "\";\n") # FIXME - cf.write("RefIGDir = \"" + DatabaseDirectory + "/" + LigoDatabaseIgExportDirectory + "\";\n") - cf.write("AdditionnalIGInDir = \"" + DatabaseDirectory + "/" + LigoDatabaseIgExportDirectory + "\";\n") # FIXME + cf.write("RefZoneDir = \"" + ExportBuildDirectory + "/" + LigoEcosystemZoneExportDirectory+ "\";\n") # FIXME + cf.write("RefIGDir = \"" + ExportBuildDirectory + "/" + LigoEcosystemIgExportDirectory + "\";\n") + cf.write("AdditionnalIGInDir = \"" + ExportBuildDirectory + "/" + LigoEcosystemIgExportDirectory + "\";\n") # FIXME cf.write("ContinentsDir = \"" + LeveldesignWorldDirectory + "\";\n") - cf.write("LigoBankDir = \"" + DatabaseDirectory + "/" + LigoDatabaseZoneLigoExportDirectory + "\";\n") # FIXME + cf.write("LigoBankDir = \"" + ExportBuildDirectory + "/" + LigoEcosystemZoneLigoExportDirectory + "\";\n") # FIXME cf.write("\n") cf.write("TileBankFile = \"" + DatabaseDirectory + "/" + LigoTileBankFile + "\";\n") cf.write("\n") @@ -102,7 +102,7 @@ if LigoExportLand != "": cf.write("Threshold = 1;\n") cf.write("\n") cf.write("DFNDir = \"" + LeveldesignDfnDirectory + "\";\n") - cf.write("RefCMBDir = \"" + DatabaseDirectory + "/" + LigoDatabaseCmbExportDirectory + "\";\n") # FIXME + cf.write("RefCMBDir = \"" + ExportBuildDirectory + "/" + LigoEcosystemCmbExportDirectory + "\";\n") # FIXME cf.write("OutCMBDir = \"" + ExportBuildDirectory + "/" + RBankCmbExportDirectory + "\";\n") cf.write("\n") cf.write("ContinentFile = \"" + LeveldesignWorldDirectory + "/" + ContinentFile + "\";\n") diff --git a/code/nel/tools/build_gamedata/processes/ligo/1_export.py b/code/nel/tools/build_gamedata/processes/ligo/1_export.py index 65df263a7..8204926ac 100644 --- a/code/nel/tools/build_gamedata/processes/ligo/1_export.py +++ b/code/nel/tools/build_gamedata/processes/ligo/1_export.py @@ -55,23 +55,23 @@ if LigoExportLand == "" or LigoExportOnePass == 1: ligoIniPath = MaxUserDirectory + "/plugcfg/nelligo.ini" mkPath(log, ExportBuildDirectory + "/" + SmallbankExportDirectory) mkPath(log, DatabaseDirectory + "/" + LigoMaxSourceDirectory) - mkPath(log, DatabaseDirectory + "/" + LigoDatabaseExportDirectory) - mkPath(log, DatabaseDirectory + "/" + LigoDatabaseIgExportDirectory) - mkPath(log, DatabaseDirectory + "/" + LigoDatabaseZoneExportDirectory) - mkPath(log, DatabaseDirectory + "/" + LigoDatabaseZoneLigoExportDirectory) - mkPath(log, DatabaseDirectory + "/" + LigoDatabaseCmbExportDirectory) + mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemExportDirectory) + mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemIgExportDirectory) + mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemZoneExportDirectory) + mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemZoneLigoExportDirectory) + mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemCmbExportDirectory) mkPath(log, DatabaseDirectory + "/" + ZoneSourceDirectory[0]) - mkPath(log, ExportBuildDirectory + "/" + LigoTagExportDirectory) - if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + LigoMaxSourceDirectory, ".max", ExportBuildDirectory + "/" + LigoTagExportDirectory, ".max.tag")): + mkPath(log, ExportBuildDirectory + "/" + LigoEcosystemTagExportDirectory) + if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + LigoMaxSourceDirectory, ".max", ExportBuildDirectory + "/" + LigoEcosystemTagExportDirectory, ".max.tag")): printLog(log, "WRITE " + ligoIniPath) ligoIni = open(ligoIniPath, "w") ligoIni.write("[LigoConfig]\n") ligoIni.write("LigoPath=" + DatabaseDirectory + "/" + LigoMaxSourceDirectory + "/\n") - ligoIni.write("LigoExportPath=" + DatabaseDirectory + "/" + LigoDatabaseExportDirectory + "/\n") + ligoIni.write("LigoExportPath=" + ExportBuildDirectory + "/" + LigoEcosystemExportDirectory + "/\n") ligoIni.write("LigoOldZonePath=" + DatabaseDirectory + "/" + ZoneSourceDirectory[0] + "/\n") ligoIni.close() - outDirTag = ExportBuildDirectory + "/" + LigoTagExportDirectory + outDirTag = ExportBuildDirectory + "/" + LigoEcosystemTagExportDirectory logFile = ScriptDirectory + "/processes/ligo/log.log" smallBank = ExportBuildDirectory + "/" + SmallbankExportDirectory + "/" + BankTileBankName + ".smallbank" diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py b/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py index e88d99b65..511467d3c 100644 --- a/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py @@ -130,13 +130,6 @@ if MaxAvailable: -# Remove bad file from previous script version -listPath = ExportBuildDirectory + "/" + PacsPrimExportDirectory + "/landscape_col_prim_pacs_list.txt" -if os.path.isfile(listPath): - os.remove(listPath) - - - log.close() if os.path.isfile("log.log"): os.remove("log.log") diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py index 49f62b327..c761b033c 100644 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py @@ -50,7 +50,11 @@ for dir in PacsPrimExportSourceDirectories: # Setup build directories printLog(log, ">>> Setup build directories <<<") -mkPath(log, DataCommonDirectory) # no choice +mkPath(log, ExportBuildDirectory + "/" + PacsPrimListBuildDirectory) + +# Setup client directories +printLog(log, ">>> Setup client directories <<<") +mkPath(log, InstallDirectory + "/" + PacsPrimListInstallDirectory) log.close() diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py index 464c5839b..169b8ee76 100644 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py @@ -44,7 +44,7 @@ printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) printLog(log, "") printLog(log, ">>> List pacs_prim <<<") -listPath = DataCommonDirectory + "/landscape_col_prim_pacs_list.txt" +listPath = ExportBuildDirectory + "/" + PacsPrimListBuildDirectory + "/landscape_col_prim_pacs_list.txt" if os.path.isfile(listPath): os.remove(listPath) listFile = open(listPath, "w") diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py index a8b23f15e..50d920fe1 100644 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py @@ -43,7 +43,10 @@ printLog(log, "-------") printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) printLog(log, "") -printLog(log, ">>> Nothing to do! <<<") +printLog(log, ">>> Install pacs_prim_list <<<") +installPath = InstallDirectory + "/" + PacsPrimListInstallDirectory +mkPath(log, installPath) +copyFileIfNeeded(log, ExportBuildDirectory + "/" + PacsPrimListBuildDirectory + "/landscape_col_prim_pacs_list.txt", installPath + "/landscape_col_prim_pacs_list.txt") printLog(log, "") log.close() diff --git a/code/nel/tools/build_gamedata/processes/properties/0_setup.py b/code/nel/tools/build_gamedata/processes/properties/0_setup.py index a6f0bb534..4118cfeb3 100644 --- a/code/nel/tools/build_gamedata/processes/properties/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/properties/0_setup.py @@ -47,6 +47,14 @@ printLog(log, "") mkPath(log, ActiveProjectDirectory + "/generated") zlp = open(ActiveProjectDirectory + "/generated/properties.cfg", "w") +zlp.write("\n") +zlp.write("// Search pathes\n") +zlp.write("search_pathes = \n") +zlp.write("{\n") +for searchPath in PropertiesExportBuildSearchPaths: + zlp.write("\t\"" + ExportBuildDirectory + "/" + searchPath + "\",\n") +zlp.write("};\n") +zlp.write("\n") ps = open(ActiveProjectDirectory + "/properties_base.cfg", "r") for line in ps: try: diff --git a/code/nel/tools/build_gamedata/processes/rbank/0_setup.py b/code/nel/tools/build_gamedata/processes/rbank/0_setup.py index 32f5d2d17..4c11c57b1 100644 --- a/code/nel/tools/build_gamedata/processes/rbank/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/rbank/0_setup.py @@ -48,6 +48,7 @@ printLog(log, ">>> Setup source directories <<<") for dir in RBankCmbSourceDirectories: mkPath(log, DatabaseDirectory + "/" + dir) mkPath(log, LeveldesignWorldDirectory) +mkPath(log, WorldEditorFilesDirectory) # Setup export directories printLog(log, ">>> Setup export directories <<<") diff --git a/code/nel/tools/build_gamedata/processes/rbank/2_build.py b/code/nel/tools/build_gamedata/processes/rbank/2_build.py index 1eb327374..0da42fed5 100644 --- a/code/nel/tools/build_gamedata/processes/rbank/2_build.py +++ b/code/nel/tools/build_gamedata/processes/rbank/2_build.py @@ -54,33 +54,49 @@ printLog(log, "") # Build rbank bbox printLog(log, ">>> Build rbank bbox <<<") +tempBbox = ExportBuildDirectory + "/" + RbankBboxBuildDirectory + "/temp.bbox" if BuildIgBoxes == "": toolLogFail(log, BuildIgBoxesTool, ToolSuffix) else: mkPath(log, ExportBuildDirectory + "/" + RbankBboxBuildDirectory) - cf = open("build_ig_boxes.cfg", "w") - cf.write("\n") - cf.write("Pathes = {\n") - for dir in IgLookupDirectories: - mkPath(log, ExportBuildDirectory + "/" + dir) - cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") - for dir in ShapeLookupDirectories: - mkPath(log, ExportBuildDirectory + "/" + dir) - cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") - cf.write("};\n") - cf.write("\n") - cf.write("IGs = {\n") - for dir in IgLookupDirectories: - files = findFiles(log, ExportBuildDirectory + "/" + dir, "", ".ig") - for file in files: - cf.write("\t\"" + os.path.basename(file)[0:-len(".ig")] + "\", \n") - cf.write("};\n") - cf.write("\n") - cf.write("Output = \"" + ExportBuildDirectory + "/" + RbankBboxBuildDirectory + "/temp.bbox\";\n") - cf.write("\n") - cf.close() - subprocess.call([ BuildIgBoxes ]) - os.remove("build_ig_boxes.cfg") + needUpdateIg = needUpdateMultiDirNoSubdirFile(log, ExportBuildDirectory, IgLookupDirectories, tempBbox) + if needUpdateIg: + printLog(log, "DETECT UPDATE IG->Bbox") + else: + printLog(log, "DETECT SKIP IG->Bbox") + needUpdateShape = needUpdateMultiDirNoSubdirFile(log, ExportBuildDirectory, ShapeLookupDirectories, tempBbox) + if needUpdateShape: + printLog(log, "DETECT UPDATE Shape->Bbox") + else: + printLog(log, "DETECT SKIP Shape->Bbox") + if needUpdateIg or needUpdateShape: + printLog(log, "DETECT DECIDE UPDATE") + cf = open("build_ig_boxes.cfg", "w") + cf.write("\n") + cf.write("Pathes = {\n") + for dir in IgLookupDirectories: + mkPath(log, ExportBuildDirectory + "/" + dir) + cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") + for dir in ShapeLookupDirectories: + mkPath(log, ExportBuildDirectory + "/" + dir) + cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") + cf.write("};\n") + cf.write("\n") + cf.write("IGs = {\n") + for dir in IgLookupDirectories: + files = findFiles(log, ExportBuildDirectory + "/" + dir, "", ".ig") + for file in files: + cf.write("\t\"" + os.path.basename(file)[0:-len(".ig")] + "\", \n") + cf.write("};\n") + cf.write("\n") + cf.write("Output = \"" + tempBbox + "\";\n") + cf.write("\n") + cf.close() + subprocess.call([ BuildIgBoxes ]) + os.remove("build_ig_boxes.cfg") + else: + printLog(log, "DETECT DECIDE SKIP") + printLog(log, "SKIP *") printLog(log, "") printLog(log, ">>> Build rbank build config <<<") @@ -97,7 +113,7 @@ cf.write("BanksPath = \"" + ExportBuildDirectory + "/" + SmallbankExportDirector cf.write("Bank = \"" + ExportBuildDirectory + "/" + SmallbankExportDirectory + "/" + BankTileBankName + ".smallbank\";\n") cf.write("ZoneExt = \".zonew\";\n") cf.write("ZoneNHExt = \".zonenhw\";\n") -cf.write("IGBoxes = \"" + ExportBuildDirectory + "/" + RbankBboxBuildDirectory + "/temp.bbox\";\n") +cf.write("IGBoxes = \"" + tempBbox + "\";\n") mkPath(log, LeveldesignWorldDirectory) cf.write("LevelDesignWorldPath = \"" + LeveldesignWorldDirectory + "\";\n") mkPath(log, ExportBuildDirectory + "/" + IgLandBuildDirectory) @@ -157,6 +173,8 @@ for file in files: cf.write("};\n") cf.write("\n") cf.write("Pathes = {\n") +mkPath(log, WorldEditorFilesDirectory); +cf.write("\t\"" + WorldEditorFilesDirectory + "\", \n"); for dir in IgLookupDirectories: mkPath(log, ExportBuildDirectory + "/" + dir) cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") @@ -205,71 +223,102 @@ else: printLog(log, "SKIP " + lr1) printLog(log, "") -printLog(log, ">>> Build rbank process global <<<") # TODO: Check if the LR changed? -if BuildRbank == "": - toolLogFail(log, BuildRbankTool, ToolSuffix) -elif ExecTimeout == "": - toolLogFail(log, ExecTimeoutTool, ToolSuffix) +printLog(log, ">>> Detect modifications to rebuild lr <<<") +needUpdateCmbLr = needUpdateDirByTagLog(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory, ".cmb", ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory, ".lr") +if needUpdateCmbLr: + printLog(log, "DETECT UPDATE Cmb->Lr") else: - subprocess.call([ ExecTimeout, str(RbankBuildProcglobalTimeout), BuildRbank, "-c", "-P", "-G" ]) -printLog(log, "") -os.remove("build_rbank.cfg") - -printLog(log, ">>> Build rbank indoor <<<") -if BuildIndoorRbank == "": - toolLogFail(log, BuildIndoorRbankTool, ToolSuffix) -elif ExecTimeout == "": - toolLogFail(log, ExecTimeoutTool, ToolSuffix) + printLog(log, "DETECT SKIP Cmb->Lr") +needUpdateCmbRbank = needUpdateDirNoSubdirFile(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory, ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/" + RbankRbankName + ".rbank") +if needUpdateCmbRbank: + printLog(log, "DETECT UPDATE Cmb->Rbank") else: + printLog(log, "DETECT SKIP Cmb->Rbank") +needUpdateLrRbank = needUpdateDirNoSubdirFile(log, ExportBuildDirectory + "/" + RbankSmoothBuildDirectory, ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/" + RbankRbankName + ".rbank") +if needUpdateLrRbank: + printLog(log, "DETECT UPDATE Lr->Rbank") +else: + printLog(log, "DETECT SKIP Lr->Rbank") +needUpdateBboxRbank = needUpdate(log, tempBbox, ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/" + RbankRbankName + ".rbank") +if needUpdateBboxRbank: + printLog(log, "DETECT UPDATE Lr->Rbank") +else: + printLog(log, "DETECT SKIP Lr->Rbank") + +if needUpdateCmbLr or needUpdateCmbRbank or needUpdateLrRbank or needUpdateBboxRbank: + printLog(log, "DETECT DECIDE UPDATE") + printLog(log, ">>> Build rbank process global <<<") # This generates temp lr files. TODO: Check if the LR changed? + if BuildRbank == "": + toolLogFail(log, BuildRbankTool, ToolSuffix) + elif ExecTimeout == "": + toolLogFail(log, ExecTimeoutTool, ToolSuffix) + else: + subprocess.call([ ExecTimeout, str(RbankBuildProcglobalTimeout), BuildRbank, "-c", "-P", "-G" ]) + printLog(log, "") + os.remove("build_rbank.cfg") + + printLog(log, ">>> Build rbank indoor <<<") # This generates the retrievers for the ig that have the cmb export + if BuildIndoorRbank == "": + toolLogFail(log, BuildIndoorRbankTool, ToolSuffix) + elif ExecTimeout == "": + toolLogFail(log, ExecTimeoutTool, ToolSuffix) + else: + retrieversDir = ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory + mkPath(log, retrieversDir) + removeFilesRecursiveExt(log, retrieversDir, ".rbank") + removeFilesRecursiveExt(log, retrieversDir, ".gr") + removeFilesRecursiveExt(log, retrieversDir, ".lr") + cf = open("build_indoor_rbank.cfg", "w") + cf.write("\n") + mkPath(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory) + cf.write("MeshPath = \"" + ExportBuildDirectory + "/" + RBankCmbExportDirectory + "/\";\n") + # cf.write("Meshes = { };\n") + cf.write("Meshes = \n") + cf.write("{\n") + meshFiles = findFilesNoSubdir(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory, ".cmb") + lenCmbExt = len(".cmb") + for file in meshFiles: + cf.write("\t\"" + file[0:-lenCmbExt] + "\", \n") + cf.write("};\n") + cf.write("OutputPath = \"" + retrieversDir + "/\";\n") + # mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory) + # cf.write("OutputPath = \"" + ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/\";\n") + cf.write("OutputPrefix = \"unused\";\n") + cf.write("Merge = 1;\n") + mkPath(log, ExportBuildDirectory + "/" + RbankSmoothBuildDirectory) + cf.write("MergePath = \"" + ExportBuildDirectory + "/" + RbankSmoothBuildDirectory + "/\";\n") + cf.write("MergeInputPrefix = \"temp\";\n") + cf.write("MergeOutputPrefix = \"tempMerged\";\n") + # cf.write("MergeOutputPrefix = \"" + RbankRbankName + "\";\n") + cf.write("AddToRetriever = 1;\n") + cf.write("\n") + cf.close() + subprocess.call([ ExecTimeout, str(RbankBuildIndoorTimeout), BuildIndoorRbank ]) + os.remove("build_indoor_rbank.cfg") + printLog(log, "") + retrieversDir = ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory mkPath(log, retrieversDir) - removeFilesRecursiveExt(log, retrieversDir, ".rbank") - removeFilesRecursiveExt(log, retrieversDir, ".gr") - removeFilesRecursiveExt(log, retrieversDir, ".lr") - cf = open("build_indoor_rbank.cfg", "w") - cf.write("\n") - mkPath(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory) - cf.write("MeshPath = \"" + ExportBuildDirectory + "/" + RBankCmbExportDirectory + "/\";\n") - # cf.write("Meshes = { };\n") - cf.write("Meshes = \n") - cf.write("{\n") - meshFiles = findFilesNoSubdir(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory, ".cmb") - lenCmbExt = len(".cmb") - for file in meshFiles: - cf.write("\t\"" + file[0:-lenCmbExt] + "\", \n") - cf.write("};\n") - cf.write("OutputPath = \"" + retrieversDir + "/\";\n") - # mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory) - # cf.write("OutputPath = \"" + ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/\";\n") - cf.write("OutputPrefix = \"unused\";\n") - cf.write("Merge = 1;\n") - mkPath(log, ExportBuildDirectory + "/" + RbankSmoothBuildDirectory) - cf.write("MergePath = \"" + ExportBuildDirectory + "/" + RbankSmoothBuildDirectory + "/\";\n") - cf.write("MergeInputPrefix = \"temp\";\n") - cf.write("MergeOutputPrefix = \"tempMerged\";\n") - # cf.write("MergeOutputPrefix = \"" + RbankRbankName + "\";\n") - cf.write("AddToRetriever = 1;\n") - cf.write("\n") - cf.close() - subprocess.call([ ExecTimeout, str(RbankBuildIndoorTimeout), BuildIndoorRbank ]) - os.remove("build_indoor_rbank.cfg") -printLog(log, "") - -retrieversDir = ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory -mkPath(log, retrieversDir) -outputDir = ExportBuildDirectory + "/" + RbankOutputBuildDirectory -mkPath(log, outputDir) -printLog(log, ">>> Move gr, rbank and lr <<<") -if needUpdateDirNoSubdir(log, retrieversDir, outputDir): - removeFilesRecursiveExt(log, outputDir, ".rbank") - removeFilesRecursiveExt(log, outputDir, ".gr") - removeFilesRecursiveExt(log, outputDir, ".lr") - copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged", RbankRbankName, ".rbank") - copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged", RbankRbankName, ".gr") - copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged_", RbankRbankName + "_", ".lr") + outputDir = ExportBuildDirectory + "/" + RbankOutputBuildDirectory + mkPath(log, outputDir) + printLog(log, ">>> Move gr, rbank and lr <<<") # This simply renames everything + if needUpdateDirNoSubdir(log, retrieversDir, outputDir): + removeFilesRecursiveExt(log, outputDir, ".rbank") + removeFilesRecursiveExt(log, outputDir, ".gr") + removeFilesRecursiveExt(log, outputDir, ".lr") + copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged", RbankRbankName, ".rbank") + copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged", RbankRbankName, ".gr") + copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged_", RbankRbankName + "_", ".lr") + else: + printLog(log, "SKIP *") else: + printLog(log, "DETECT DECIDE SKIP") printLog(log, "SKIP *") +# Remove pacs.packed_prims when done +if os.path.isfile("pacs.packed_prims"): + os.remove("pacs.packed_prims") + log.close() diff --git a/code/nel/tools/build_gamedata/processes/shape/0_setup.py b/code/nel/tools/build_gamedata/processes/shape/0_setup.py index 6dbcd5978..71dfd097e 100644 --- a/code/nel/tools/build_gamedata/processes/shape/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/shape/0_setup.py @@ -62,6 +62,8 @@ mkPath(log, ExportBuildDirectory + "/" + ShapeLightmapNotOptimizedExportDirector mkPath(log, ExportBuildDirectory + "/" + ShapeAnimExportDirectory) if ClodConfigFile != "": mkPath(log, ExportBuildDirectory + "/" + ClodExportDirectory) +if BuildShadowSkinEnabled: + mkPath(log, ExportBuildDirectory + "/" + ShapeShadowSkinBuildDirectory) # Setup build directories printLog(log, ">>> Setup build directories <<<") diff --git a/code/nel/tools/build_gamedata/processes/shape/2_build.py b/code/nel/tools/build_gamedata/processes/shape/2_build.py index 65462af83..48a658378 100644 --- a/code/nel/tools/build_gamedata/processes/shape/2_build.py +++ b/code/nel/tools/build_gamedata/processes/shape/2_build.py @@ -51,32 +51,47 @@ LightmapOptimizer = findTool(log, ToolDirectories, LightmapOptimizerTool, ToolSu TgaToDds = findTool(log, ToolDirectories, TgaToDdsTool, ToolSuffix) BuildCoarseMesh = findTool(log, ToolDirectories, BuildCoarseMeshTool, ToolSuffix) -if DoBuildShadowSkin: +shapeDirectory = ExportBuildDirectory + "/" + ShapeNotOptimizedExportDirectory +if BuildShadowSkinEnabled: + mkPath(log, shapeDirectory) + shadowSkinBuildDirectory = ExportBuildDirectory + "/" + ShapeShadowSkinBuildDirectory printLog(log, ">>> BuildShadowSkin <<<") - printLog(log, "********************************") - printLog(log, "******** TODO ********") - printLog(log, "********************************") + shadowSkinShapes = findFilesNoSubdir(log, shapeDirectory, ".shape") + for shadowSkinShape in shadowSkinShapes: + srcShape = shapeDirectory + "/" + shadowSkinShape + dstShape = shadowSkinBuildDirectory + "/" + shadowSkinShape + if needUpdateLogRemoveDest(log, srcShape, dstShape): + subprocess.call([ BuildShadowSkin, srcShape, dstShape, str(BuildShadowSkinRatio), str(BuildShadowSkinMaxface) ]) + shapeDirectory = shadowSkinBuildDirectory -mkPath(log, ExportBuildDirectory + "/" + ShapeNotOptimizedExportDirectory) +mkPath(log, shapeDirectory) mkPath(log, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory) if ClodConfigFile != "": mkPath(log, ExportBuildDirectory + "/" + ClodExportDirectory) printLog(log, ">>> Build CLodTex <<<") - subprocess.call([ BuildClodtex, "-d", DatabaseDirectory + "/" + ClodConfigFile, ExportBuildDirectory + "/" + ClodExportDirectory, ExportBuildDirectory + "/" + ShapeNotOptimizedExportDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory ]) + subprocess.call([ BuildClodtex, "-d", DatabaseDirectory + "/" + ClodConfigFile, ExportBuildDirectory + "/" + ClodExportDirectory, shapeDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory ]) else: printLog(log, ">>> Copy Shape <<<") - copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + ShapeNotOptimizedExportDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory, ".shape") + copyFilesExtNoTreeIfNeeded(log, shapeDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory, ".shape") # copy lightmap_not_optimized to lightmap printLog(log, ">>> Optimize lightmaps <<<") -mkPath(log, ExportBuildDirectory + "/" + ShapeLightmapNotOptimizedExportDirectory) -mkPath(log, ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory) -mkPath(log, ExportBuildDirectory + "/" + ShapeTagExportDirectory) -mkPath(log, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory) -removeFilesRecursive(log, ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory) -copyFiles(log, ExportBuildDirectory + "/" + ShapeLightmapNotOptimizedExportDirectory, ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory) -# Optimize lightmaps if any. Additionnaly, output a file indicating which lightmaps are 8 bits -subprocess.call([ LightmapOptimizer, ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory, ExportBuildDirectory + "/" + ShapeTagExportDirectory, ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory + "/list_lm_8bit.txt" ]) +loPathLightmapsOriginal = ExportBuildDirectory + "/" + ShapeLightmapNotOptimizedExportDirectory +mkPath(log, loPathLightmapsOriginal) +loPathLightmaps = ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory +loPathShapes = ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory +loPathTags = ExportBuildDirectory + "/" + ShapeTagExportDirectory +mkPath(log, loPathLightmaps) +mkPath(log, loPathShapes) +mkPath(log, loPathTags) +if needUpdateDirByTagLog(log, loPathLightmapsOriginal, ".txt", loPathLightmaps, ".txt") or needUpdateDirNoSubdir(log, loPathLightmapsOriginal, loPathLightmaps) or needUpdateDirNoSubdir(log, loPathShapes, loPathLightmaps) or needUpdateDirNoSubdir(log, loPathTags, loPathLightmaps): + removeFilesRecursive(log, loPathLightmaps) + copyFiles(log, loPathLightmapsOriginal, loPathLightmaps) + # Optimize lightmaps if any. Additionnaly, output a file indicating which lightmaps are 8 bits + # lightmap_optimizer [path_tags] [path_flag8bit] + subprocess.call([ LightmapOptimizer, loPathLightmaps, loPathShapes, loPathTags, ExportBuildDirectory + "/" + ShapeLightmapBuildDirectory + "/list_lm_8bit.txt" ]) +else: + printLog(log, "SKIP *") # Convert lightmap in 16 bits mode if they are not 8 bits lightmap printLog(log, ">>> Convert lightmaps in 16 or 8 bits <<<") @@ -105,39 +120,65 @@ if len(CoarseMeshTextureNames) > 0: mkPath(log, shapeWithCoarseMesh) shapeWithCoarseMeshBuilded = ExportBuildDirectory + "/" + ShapeWithCoarseMeshBuildDirectory mkPath(log, shapeWithCoarseMeshBuilded) - cf = open("config_generated.cfg", "w") - cf.write("texture_mul_size = " + TextureMulSizeValue + ";\n") - cf.write("\n") - cf.write("search_path = \n") - cf.write("{\n") - cf.write("\t\"" + shapeWithCoarseMesh + "\", \n") - for dir in MapLookupDirectories: - cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") - cf.write("};\n") - cf.write("\n") - cf.write("list_mesh = \n") - cf.write("{\n") - # For each shape with coarse mesh - files = findFiles(log, shapeWithCoarseMesh, "", ".shape") - for file in files: - sourceFile = shapeWithCoarseMesh + "/" + file - if os.path.isfile(sourceFile): - destFile = shapeWithCoarseMeshBuilded + "/" + file - cf.write("\t\"" + file + "\", \"" + destFile + "\", \n") - cf.write("};\n") - cf.write("\n") - cf.write("output_textures = \n") - cf.write("{\n") - # For each shape with coarse mesh - for tn in CoarseMeshTextureNames: - cf.write("\t\"" + shapeWithCoarseMesh + "/" + tn + ".tga\", \n") - cf.write("};\n") - cf.close() - subprocess.call([ BuildCoarseMesh, "config_generated.cfg" ]) - os.remove("config_generated.cfg") + # This builds from shapeWithCoarseMesh .shape to shapeWithCoarseMesh .tga + # And from shapeWithCoarseMesh .shape to shapeWithCoarseMeshBuilded .shape + # Then builds from shapeWithCoarseMesh .tga to shapeWithCoarseMeshBuilded .tga + # Depends on MapLookupDirectories + needUpdateMaps = needUpdateMultiDirNoSubdirMultiFileExt(log, ExportBuildDirectory, MapLookupDirectories, shapeWithCoarseMesh, CoarseMeshTextureNames, ".tga") or needUpdateMultiDirNoSubdir(log, ExportBuildDirectory, MapLookupDirectories, shapeWithCoarseMeshBuilded) + if needUpdateMaps: + printLog(log, "DETECT UPDATE Maps->*") + else: + printLog(log, "DETECT SKIP Maps->*") + needUpdateShapeShape = needUpdateDirByTagLog(log, shapeWithCoarseMesh, ".shape", shapeWithCoarseMeshBuilded, ".shape") + if needUpdateShapeShape: + printLog(log, "DETECT UPDATE Shape->Shape") + else: + printLog(log, "DETECT SKIP Shape->Shape") + needUpdateShapeCoarse = needUpdateDirNoSubdirExtMultiFileExt(log, shapeWithCoarseMesh, ".shape", shapeWithCoarseMesh, CoarseMeshTextureNames, ".tga") + if needUpdateShapeCoarse: + printLog(log, "DETECT UPDATE Shape->Coarse") + else: + printLog(log, "DETECT SKIP Shape->Coarse") + if needUpdateMaps or needUpdateShapeShape or needUpdateShapeCoarse: + cf = open("config_generated.cfg", "w") + cf.write("texture_mul_size = " + TextureMulSizeValue + ";\n") + cf.write("\n") + cf.write("search_path = \n") + cf.write("{\n") + cf.write("\t\"" + shapeWithCoarseMesh + "\", \n") + for dir in MapLookupDirectories: + cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n") + cf.write("};\n") + cf.write("\n") + cf.write("list_mesh = \n") + cf.write("{\n") + # For each shape with coarse mesh + files = findFiles(log, shapeWithCoarseMesh, "", ".shape") + for file in files: + sourceFile = shapeWithCoarseMesh + "/" + file + if os.path.isfile(sourceFile): + destFile = shapeWithCoarseMeshBuilded + "/" + file + cf.write("\t\"" + file + "\", \"" + destFile + "\", \n") + cf.write("};\n") + cf.write("\n") + cf.write("output_textures = \n") + cf.write("{\n") + # For each shape with coarse mesh + for tn in CoarseMeshTextureNames: + cf.write("\t\"" + shapeWithCoarseMesh + "/" + tn + ".tga\", \n") + cf.write("};\n") + cf.close() + subprocess.call([ BuildCoarseMesh, "config_generated.cfg" ]) + os.remove("config_generated.cfg") + needUpdateCoarse = needUpdateDirNoSubdirExtMultiFileExt(log, shapeWithCoarseMesh, ".tga", shapeWithCoarseMeshBuilded, CoarseMeshTextureNames, ".dds") + if needUpdateCoarse: + printLog(log, "DETECT UPDATE Coarse->DDS") + else: + printLog(log, "DETECT SKIP Coarse->DDS") # Convert the coarse texture to dds - for tn in CoarseMeshTextureNames: - subprocess.call([ TgaToDds, shapeWithCoarseMesh + "/" + tn + ".tga", "-o", shapeWithCoarseMeshBuilded + "/" + tn + ".dds", "-a", "5" ]) + if needUpdateCoarse: + for tn in CoarseMeshTextureNames: + subprocess.call([ TgaToDds, shapeWithCoarseMesh + "/" + tn + ".tga", "-o", shapeWithCoarseMeshBuilded + "/" + tn + ".dds", "-a", "5" ]) else: printLog(log, ">>> No coarse meshes <<<") diff --git a/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py b/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py index a2932ccb1..b29914913 100644 --- a/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py +++ b/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py @@ -54,7 +54,7 @@ if MakeSheetId == "": else: mkPath(log, LeveldesignDirectory) mkPath(log, LeveldesignWorldDirectory) - subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory, DataShardDirectory + "mirror_sheets" ]) + subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory, DataShardDirectory + "/mirror_sheets" ]) # FIXME: Hardcoded path mirror_sheets printLog(log, "") log.close() diff --git a/code/nel/tools/build_gamedata/processes/sheets/0_setup.py b/code/nel/tools/build_gamedata/processes/sheets/0_setup.py index 91682b77c..7dc36ab9d 100644 --- a/code/nel/tools/build_gamedata/processes/sheets/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/sheets/0_setup.py @@ -57,6 +57,7 @@ printLog(log, ">>> Setup export directories <<<") # Setup build directories printLog(log, ">>> Setup build directories <<<") mkPath(log, ExportBuildDirectory + "/" + SheetsBuildDirectory) +mkPath(log, ExportBuildDirectory + "/" + VisualSlotTabBuildDirectory) # Setup client directories printLog(log, ">>> Setup client directories <<<") diff --git a/code/nel/tools/build_gamedata/processes/sheets/2_build.py b/code/nel/tools/build_gamedata/processes/sheets/2_build.py index 8ad5464aa..d9690f52a 100644 --- a/code/nel/tools/build_gamedata/processes/sheets/2_build.py +++ b/code/nel/tools/build_gamedata/processes/sheets/2_build.py @@ -77,7 +77,8 @@ else: cf.write("\n") cf.close() subprocess.call([ SheetsPacker ]) - copyFileIfNeeded(log, "visual_slot.tab", DataCommonDirectory + "/visual_slot.tab") + mkPath(log, ExportBuildDirectory + "/" + VisualSlotTabBuildDirectory) + copyFileIfNeeded(log, "visual_slot.tab", ExportBuildDirectory + "/" + VisualSlotTabBuildDirectory + "/visual_slot.tab") os.remove("visual_slot.tab") printLog(log, "") diff --git a/code/nel/tools/build_gamedata/processes/sheets_shard/0_setup.py b/code/nel/tools/build_gamedata/processes/sheets_shard/0_setup.py new file mode 100644 index 000000000..bc3024f3b --- /dev/null +++ b/code/nel/tools/build_gamedata/processes/sheets_shard/0_setup.py @@ -0,0 +1,67 @@ +#!/usr/bin/python +# +# \file 0_setup.py +# \brief Setup sheets +# \date 2014-02-19 22:39GMT +# \author Jan Boon (Kaetemi) +# Python port of game data build pipeline. +# Setup shard sheets +# +# NeL - MMORPG Framework +# Copyright (C) 2010-2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../../configuration") + +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") +from scripts import * +from buildsite import * +from process import * +from tools import * +from directories import * + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Setup shard sheets") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + +# Setup source directories +printLog(log, ">>> Setup source directories <<<") +mkPath(log, LeveldesignDirectory) +mkPath(log, LeveldesignDfnDirectory) +mkPath(log, ExportBuildDirectory + "/" + VisualSlotTabBuildDirectory) +mkPath(log, DataShardDirectory + "/mirror_sheets") # FIXME: Hardcoded path mirror_sheets + +# Setup export directories +printLog(log, ">>> Setup export directories <<<") + +# Setup build directories +printLog(log, ">>> Setup build directories <<<") +mkPath(log, ExportBuildDirectory + "/" + SheetsShardBuildDirectory) + +# Setup client directories +printLog(log, ">>> Setup client directories <<<") +mkPath(log, InstallDirectory + "/" + SheetsShardInstallDirectory) + +log.close() + + +# end of file diff --git a/code/ryzom/tools/build_gamedata/workspace/common/fonts/process.py b/code/nel/tools/build_gamedata/processes/sheets_shard/1_export.py similarity index 56% rename from code/ryzom/tools/build_gamedata/workspace/common/fonts/process.py rename to code/nel/tools/build_gamedata/processes/sheets_shard/1_export.py index e5e00cb5c..650e0307d 100644 --- a/code/ryzom/tools/build_gamedata/workspace/common/fonts/process.py +++ b/code/nel/tools/build_gamedata/processes/sheets_shard/1_export.py @@ -1,14 +1,14 @@ #!/usr/bin/python # -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT +# \file 1_export.py +# \brief Export sheets +# \date 2014-02-19 22:39GMT # \author Jan Boon (Kaetemi) # Python port of game data build pipeline. -# Process configuration. +# Export shard sheets # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2010-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as @@ -24,20 +24,26 @@ # along with this program. If not, see . # -# *** PROCESS CONFIGURATION *** +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../../configuration") -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "font" ] +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") +from scripts import * +from buildsite import * +from process import * +from tools import * +from directories import * +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Export shard sheets") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") -# *** COMMON NAMES AND PATHS *** -EcosystemName = "fonts" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath +log.close() # end of file diff --git a/code/nel/tools/build_gamedata/processes/sheets_shard/2_build.py b/code/nel/tools/build_gamedata/processes/sheets_shard/2_build.py new file mode 100644 index 000000000..c66de2b28 --- /dev/null +++ b/code/nel/tools/build_gamedata/processes/sheets_shard/2_build.py @@ -0,0 +1,67 @@ +#!/usr/bin/python +# +# \file 2_build.py +# \brief Build sheets +# \date 2014-02-19 22:39GMT +# \author Jan Boon (Kaetemi) +# Python port of game data build pipeline. +# Build shard sheets +# +# NeL - MMORPG Framework +# Copyright (C) 2010-2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../../configuration") + +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") +from scripts import * +from buildsite import * +from process import * +from tools import * +from directories import * + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Build sheets") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + +# Find tools +SheetsPackerShard = findTool(log, ToolDirectories, SheetsPackerShardTool, ToolSuffix) +printLog(log, "") + +# For each sheets directory +printLog(log, ">>> Build shard sheets <<<") +if SheetsPackerShard == "": + toolLogFail(log, SheetsPackerShardTool, ToolSuffix) +else: + mkPath(log, LeveldesignDirectory) + mkPath(log, LeveldesignDfnDirectory) + mkPath(log, ExportBuildDirectory + "/" + VisualSlotTabBuildDirectory) + mkPath(log, DataShardDirectory + "/mirror_sheets") # FIXME: Hardcoded path mirror_sheets + mkPath(log, ExportBuildDirectory + "/" + SheetsShardBuildDirectory) + # sheets_packer_shard + subprocess.call([ SheetsPackerShard, LeveldesignDirectory, LeveldesignDfnDirectory, DataShardDirectory + "/mirror_sheets", ExportBuildDirectory + "/" + VisualSlotTabBuildDirectory, ExportBuildDirectory + "/" + SheetsShardBuildDirectory ]) +printLog(log, "") + +log.close() + + +# end of file diff --git a/code/nel/tools/build_gamedata/4_data_shard.py b/code/nel/tools/build_gamedata/processes/sheets_shard/3_install.py similarity index 53% rename from code/nel/tools/build_gamedata/4_data_shard.py rename to code/nel/tools/build_gamedata/processes/sheets_shard/3_install.py index 873a70e93..ba7e1a8a8 100644 --- a/code/nel/tools/build_gamedata/4_data_shard.py +++ b/code/nel/tools/build_gamedata/processes/sheets_shard/3_install.py @@ -1,14 +1,14 @@ #!/usr/bin/python # -# \file 4_data_shard.py -# \brief Install to data shard -# \date 2009-02-18 16:19GMT +# \file 3_install.py +# \brief Install sheets +# \date 2014-02-19 22:39GMT # \author Jan Boon (Kaetemi) # Python port of game data build pipeline. -# Install to data shard +# Install shard sheets # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2010-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as @@ -25,40 +25,33 @@ # import time, sys, os, shutil, subprocess, distutils.dir_util -sys.path.append("configuration") +sys.path.append("../../configuration") if os.path.isfile("log.log"): os.remove("log.log") log = open("log.log", "w") from scripts import * from buildsite import * +from process import * from tools import * +from directories import * -sys.path.append(WorkspaceDirectory) -from projects import * - -# Log error printLog(log, "") printLog(log, "-------") -printLog(log, "--- Install to data shard") +printLog(log, "--- Install shard sheets") printLog(log, "-------") printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) printLog(log, "") -for dir in InstallShardDataDirectories: - printLog(log, "SHARD DIRECTORY " + dir) - mkPath(log, InstallDirectory + "/" + dir) - mkPath(log, DataShardDirectory + "/" + dir) - copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + dir, DataShardDirectory + "/" + dir) -for dir in InstallShardDataCollisionsDirectories: - printLog(log, "SHARD COLLISIONS " + dir) - mkPath(log, InstallDirectory + "/" + dir) - mkPath(log, DataShardDirectory + "/collisions/" + dir) - copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + dir, DataShardDirectory + "/collisions/" + dir) -printLog(log, "") +installPath = InstallDirectory + "/" + SheetsShardInstallDirectory +mkPath(log, installPath) + +printLog(log, ">>> Install sheets <<<") +mkPath(log, ExportBuildDirectory + "/" + SheetsShardBuildDirectory) +copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + SheetsShardBuildDirectory, installPath, ".packed_sheets") +printLog(log, "") log.close() -if os.path.isfile("4_data_shard.log"): - os.remove("4_data_shard.log") -shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_data_shard.log") -shutil.move("log.log", "4_data_shard.log") + + +# end of file diff --git a/code/nel/tools/build_gamedata/processes/zone/2_build.py b/code/nel/tools/build_gamedata/processes/zone/2_build.py index 1b1008da7..31ad7d6e0 100644 --- a/code/nel/tools/build_gamedata/processes/zone/2_build.py +++ b/code/nel/tools/build_gamedata/processes/zone/2_build.py @@ -59,23 +59,43 @@ if BuildQuality == 1: else: mkPath(log, ExportBuildDirectory + "/" + ZoneExportDirectory) mkPath(log, ExportBuildDirectory + "/" + ZoneDependBuildDirectory) - mkPath(log, ActiveProjectDirectory + "/generated") - configFile = ActiveProjectDirectory + "/generated/zone_dependencies.cfg" - templateCf = open(ActiveProjectDirectory + "/generated/properties.cfg", "r") - cf = open(configFile, "w") - for line in templateCf: - cf.write(line) - cf.write("\n"); - cf.write("level_design_directory = \"" + LeveldesignDirectory + "\";\n"); - cf.write("level_design_world_directory = \"" + LeveldesignWorldDirectory + "\";\n"); - cf.write("level_design_dfn_directory = \"" + LeveldesignDfnDirectory + "\";\n"); - cf.write("continent_name = \"" + ContinentName + "\";\n"); - cf.write("\n"); - cf.close() - - for zoneRegion in ZoneRegions: - subprocess.call([ ExecTimeout, str(ZoneBuildDependTimeout), ZoneDependencies, configFile, ExportBuildDirectory + "/" + ZoneExportDirectory + "/" + zoneRegion[0] + ".zone", ExportBuildDirectory + "/" + ZoneExportDirectory + "/" + zoneRegion[1] + ".zone", ExportBuildDirectory + "/" + ZoneDependBuildDirectory + "/doomy.depend" ]) - + needUpdateZoneDepend = needUpdateDirByLowercaseTagLog(log, ExportBuildDirectory + "/" + ZoneExportDirectory, ".zone", ExportBuildDirectory + "/" + ZoneDependBuildDirectory, ".depend") + if needUpdateZoneDepend: + printLog(log, "DETECT UPDATE Zone->Depend") + else: + printLog(log, "DETECT SKIP Zone->Depend") + needUpdateContinentDepend = needUpdateFileDirNoSubdir(log, LeveldesignWorldDirectory + "/" + ContinentFile, ExportBuildDirectory + "/" + ZoneDependBuildDirectory) + if needUpdateContinentDepend: + printLog(log, "DETECT UPDATE Continent->Depend") + else: + printLog(log, "DETECT SKIP Continent->Depend") + needUpdateSearchPaths = needUpdateMultiDirNoSubdir(log, ExportBuildDirectory, PropertiesExportBuildSearchPaths, ExportBuildDirectory + "/" + ZoneDependBuildDirectory) + if needUpdateSearchPaths: + printLog(log, "DETECT UPDATE SearchPaths->Depend") + else: + printLog(log, "DETECT SKIP SearchPaths->Depend") + if needUpdateZoneDepend or needUpdateContinentDepend or needUpdateSearchPaths: + printLog(log, "DETECT DECIDE UPDATE") + mkPath(log, ActiveProjectDirectory + "/generated") + configFile = ActiveProjectDirectory + "/generated/zone_dependencies.cfg" + templateCf = open(ActiveProjectDirectory + "/generated/properties.cfg", "r") + cf = open(configFile, "w") + for line in templateCf: + cf.write(line) + cf.write("\n"); + cf.write("level_design_directory = \"" + LeveldesignDirectory + "\";\n"); + cf.write("level_design_world_directory = \"" + LeveldesignWorldDirectory + "\";\n"); + cf.write("level_design_dfn_directory = \"" + LeveldesignDfnDirectory + "\";\n"); + cf.write("continent_name = \"" + ContinentName + "\";\n"); + cf.write("\n"); + cf.close() + + for zoneRegion in ZoneRegions: + # zone_dependencies [properties.cfg] [firstZone.zone] [lastzone.zone] [output_dependencies.cfg] + subprocess.call([ ExecTimeout, str(ZoneBuildDependTimeout), ZoneDependencies, configFile, ExportBuildDirectory + "/" + ZoneExportDirectory + "/" + zoneRegion[0] + ".zone", ExportBuildDirectory + "/" + ZoneExportDirectory + "/" + zoneRegion[1] + ".zone", ExportBuildDirectory + "/" + ZoneDependBuildDirectory + "/doomy.depend" ]) + else: + printLog(log, "DETECT DECIDE SKIP") + printLog(log, "SKIP *") printLog(log, "") # For each zone directory diff --git a/code/nel/tools/build_gamedata/translation/README.md b/code/nel/tools/build_gamedata/translation/README.md new file mode 100644 index 000000000..7ebd7c181 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/README.md @@ -0,0 +1,26 @@ +Translation Procedure + +Run the respective make diff tool, this will create a diff of work/wk file with translation/wk file. + +The wk language is used while developing. + +Open the diff file for this wk, and remove the NOT TRANSLATED tag at the bottom. + +Run the respective merge diff tool. + +After you are done developing, and things need to be translated, proceed as follows. + +Now run the make diff tool again, this will create the diff between the translation/wk file and the translation languages. + +Translate the diff files and remove the NOT TRANSLATED tag. + +Run the merge diff tool to merge the translations in. + +---- + +Or the easy way: + +Run make_merge_wk.py to merge in changes from work/wk to translation/wk automatically. + +Run make_merge_all.py afterwards to make diffs and merge in any translated diffs automatically. + diff --git a/code/nel/tools/build_gamedata/translation/a1_make_phrase_diff.py b/code/nel/tools/build_gamedata/translation/a1_make_phrase_diff.py new file mode 100644 index 000000000..ba9293aae --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/a1_make_phrase_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make phrase diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "make_phrase_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("a1_make_phrase_diff.log"): + os.remove("a1_make_phrase_diff.log") +shutil.copy("log.log", "a1_make_phrase_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "a1_make_phrase_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/a2_merge_phrase_diff.py b/code/nel/tools/build_gamedata/translation/a2_merge_phrase_diff.py new file mode 100644 index 000000000..89be176c3 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/a2_merge_phrase_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Merge phrase diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "merge_phrase_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("a2_merge_phrase_diff.log"): + os.remove("a2_merge_phrase_diff.log") +shutil.copy("log.log", "a2_merge_phrase_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "a2_merge_phrase_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/a3_make_clause_diff.py b/code/nel/tools/build_gamedata/translation/a3_make_clause_diff.py new file mode 100644 index 000000000..3c92af90c --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/a3_make_clause_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make clause diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "make_clause_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("a3_make_clause_diff.log"): + os.remove("a3_make_clause_diff.log") +shutil.copy("log.log", "a3_make_clause_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "a3_make_clause_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/a4_merge_clause_diff.py b/code/nel/tools/build_gamedata/translation/a4_merge_clause_diff.py new file mode 100644 index 000000000..5fc2efabe --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/a4_merge_clause_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- merge clause diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "merge_clause_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("a4_merge_clause_diff.log"): + os.remove("a4_merge_clause_diff.log") +shutil.copy("log.log", "a4_merge_clause_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "a4_merge_clause_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/b1_make_words_diff.py b/code/nel/tools/build_gamedata/translation/b1_make_words_diff.py new file mode 100644 index 000000000..845a60831 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/b1_make_words_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make words diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "make_words_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("b1_make_words_diff.log"): + os.remove("b1_make_words_diff.log") +shutil.copy("log.log", "b1_make_words_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "b1_make_words_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/b2_merge_words_diff.py b/code/nel/tools/build_gamedata/translation/b2_merge_words_diff.py new file mode 100644 index 000000000..b6048bf05 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/b2_merge_words_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Merge words diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "merge_words_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("b2_merge_words_diff.log"): + os.remove("b2_merge_words_diff.log") +shutil.copy("log.log", "b2_merge_words_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "b2_merge_words_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/c1_make_string_diff.py b/code/nel/tools/build_gamedata/translation/c1_make_string_diff.py new file mode 100644 index 000000000..915909051 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/c1_make_string_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make string diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "make_string_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("c1_make_string_diff.log"): + os.remove("c1_make_string_diff.log") +shutil.copy("log.log", "c1_make_string_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "c1_make_string_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/c2_merge_string_diff.py b/code/nel/tools/build_gamedata/translation/c2_merge_string_diff.py new file mode 100644 index 000000000..44f27a6ed --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/c2_merge_string_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Merge string diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "merge_string_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("c2_merge_string_diff.log"): + os.remove("c2_merge_string_diff.log") +shutil.copy("log.log", "c2_merge_string_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "c2_merge_string_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/d1_make_botnames_diff.py b/code/nel/tools/build_gamedata/translation/d1_make_botnames_diff.py new file mode 100644 index 000000000..330e9e670 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/d1_make_botnames_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make botnames diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "make_worksheet_diff", "bot_names.txt" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("d1_make_botnames_diff.log"): + os.remove("d1_make_botnames_diff.log") +shutil.copy("log.log", "d1_make_botnames_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "d1_make_botnames_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/d2_merge_botnames_diff.py b/code/nel/tools/build_gamedata/translation/d2_merge_botnames_diff.py new file mode 100644 index 000000000..e2b0dd2ec --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/d2_merge_botnames_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Merge botnames diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "merge_worksheet_diff", "bot_names.txt" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("d2_merge_botnames_diff.log"): + os.remove("d2_merge_botnames_diff.log") +shutil.copy("log.log", "d2_merge_botnames_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "d2_merge_botnames_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/e1_clean_string_diff.py b/code/nel/tools/build_gamedata/translation/e1_clean_string_diff.py new file mode 100644 index 000000000..9eafba1a6 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/e1_clean_string_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Lukasz Kolasa (Maczuga) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Clean string diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "clean_string_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("e1_clean_string_diff.log"): + os.remove("e1_clean_string_diff.log") +shutil.copy("log.log", "e1_clean_string_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "e1_clean_string_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/e2_clean_words_diff.py b/code/nel/tools/build_gamedata/translation/e2_clean_words_diff.py new file mode 100644 index 000000000..a98c7b27c --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/e2_clean_words_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Lukasz Kolasa (Maczuga) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Clean words diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "clean_words_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("e2_clean_words_diff.log"): + os.remove("e2_clean_words_diff.log") +shutil.copy("log.log", "e2_clean_words_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "e2_clean_words_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/e3_clean_clause_diff.py b/code/nel/tools/build_gamedata/translation/e3_clean_clause_diff.py new file mode 100644 index 000000000..337ac6e99 --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/e3_clean_clause_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Lukasz Kolasa (Maczuga) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Clean clause diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "clean_clause_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("e3_clean_clause_diff.log"): + os.remove("e3_clean_clause_diff.log") +shutil.copy("log.log", "e3_clean_clause_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "e3_clean_clause_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/e4_clean_phrase_diff.py b/code/nel/tools/build_gamedata/translation/e4_clean_phrase_diff.py new file mode 100644 index 000000000..8f08d73ea --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/e4_clean_phrase_diff.py @@ -0,0 +1,54 @@ +#!/usr/bin/python +# +# \author Lukasz Kolasa (Maczuga) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Clean phrase diff") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "clean_phrase_diff" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("e4_clean_phrase_diff.log"): + os.remove("e4_clean_phrase_diff.log") +shutil.copy("log.log", "e4_clean_phrase_diff_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "e4_clean_phrase_diff.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/make_merge_all.py b/code/nel/tools/build_gamedata/translation/make_merge_all.py new file mode 100644 index 000000000..f4dbd95fb --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/make_merge_all.py @@ -0,0 +1,67 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make and merge all translations") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +try: + subprocess.call([ TranslationTools, "make_phrase_diff" ]) + subprocess.call([ TranslationTools, "merge_phrase_diff" ]) + subprocess.call([ TranslationTools, "make_clause_diff" ]) + subprocess.call([ TranslationTools, "merge_clause_diff" ]) + subprocess.call([ TranslationTools, "make_words_diff" ]) + subprocess.call([ TranslationTools, "merge_words_diff" ]) + subprocess.call([ TranslationTools, "make_string_diff" ]) + subprocess.call([ TranslationTools, "merge_string_diff" ]) + subprocess.call([ TranslationTools, "clean_string_diff" ]) + subprocess.call([ TranslationTools, "clean_words_diff" ]) + subprocess.call([ TranslationTools, "clean_clause_diff" ]) + subprocess.call([ TranslationTools, "clean_phrase_diff" ]) + subprocess.call([ TranslationTools, "make_worksheet_diff", "bot_names.txt" ]) + subprocess.call([ TranslationTools, "merge_worksheet_diff", "bot_names.txt" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +log.close() +if os.path.isfile("make_merge_all.log"): + os.remove("make_merge_all.log") +shutil.copy("log.log", "make_merge_all_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "make_merge_all.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/build_gamedata/translation/make_merge_wk.py b/code/nel/tools/build_gamedata/translation/make_merge_wk.py new file mode 100644 index 000000000..4442232ab --- /dev/null +++ b/code/nel/tools/build_gamedata/translation/make_merge_wk.py @@ -0,0 +1,112 @@ +#!/usr/bin/python +# +# \author Jan Boon (Kaetemi) +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("../configuration") +from scripts import * +from buildsite import * +from tools import * +os.chdir(TranslationDirectory) +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") + +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Make, merge and clean work") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + + +TranslationTools = findTool(log, ToolDirectories, TranslationToolsTool, ToolSuffix) +printLog(log, ">>> Override languages.txt <<<") +if not os.path.isfile("make_merge_wk_languages.txt"): + shutil.move("languages.txt", "make_merge_wk_languages.txt") +languagesTxt = open("languages.txt", "w") +languagesTxt.write("wk\n") +languagesTxt.close() + + +printLog(log, ">>> Merge diff <<<") # This is necessary, because when we crop lines, we should only do this from untranslated files +try: + subprocess.call([ TranslationTools, "merge_phrase_diff" ]) + subprocess.call([ TranslationTools, "merge_clause_diff" ]) + subprocess.call([ TranslationTools, "merge_words_diff" ]) + subprocess.call([ TranslationTools, "merge_string_diff" ]) + subprocess.call([ TranslationTools, "merge_worksheet_diff", "bot_names.txt" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +printLog(log, ">>> Make diff <<<") +try: + subprocess.call([ TranslationTools, "make_phrase_diff" ]) + subprocess.call([ TranslationTools, "make_clause_diff" ]) + subprocess.call([ TranslationTools, "make_words_diff" ]) + subprocess.call([ TranslationTools, "make_string_diff" ]) + subprocess.call([ TranslationTools, "make_worksheet_diff", "bot_names.txt" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) + + +printLog(log, ">>> Mark diffs as translated <<<") +diffFiles = os.listdir("diff") +for diffFile in diffFiles: + if "wk_diff_" in diffFile: + printLog(log, "DIFF " + "diff/" + diffFile) + subprocess.call([ TranslationTools, "crop_lines", "diff/" + diffFile, "3" ]) + +#printLog(log, ">>> Clean diff <<<") +#try: +# subprocess.call([ TranslationTools, "clean_string_diff" ]) +# subprocess.call([ TranslationTools, "clean_phrase_diff" ]) +# subprocess.call([ TranslationTools, "clean_clause_diff" ]) +# subprocess.call([ TranslationTools, "clean_words_diff" ]) +#except Exception, e: +# printLog(log, "<" + processName + "> " + str(e)) +#printLog(log, "") + +printLog(log, ">>> Merge diff <<<") +try: + subprocess.call([ TranslationTools, "merge_phrase_diff" ]) + subprocess.call([ TranslationTools, "merge_clause_diff" ]) + subprocess.call([ TranslationTools, "merge_words_diff" ]) + subprocess.call([ TranslationTools, "merge_string_diff" ]) + subprocess.call([ TranslationTools, "merge_worksheet_diff", "bot_names.txt" ]) +except Exception, e: + printLog(log, "<" + processName + "> " + str(e)) +printLog(log, "") + + +printLog(log, ">>> Restore languages.txt <<<") +os.remove("languages.txt") +shutil.move("make_merge_wk_languages.txt", "languages.txt") + + +log.close() +if os.path.isfile("make_merge_wk.log"): + os.remove("make_merge_wk.log") +shutil.copy("log.log", "make_merge_wk_" + time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + ".log") +shutil.move("log.log", "make_merge_wk.log") + +raw_input("PRESS ANY KEY TO EXIT") diff --git a/code/nel/tools/pacs/build_rbank/prim_checker.cpp b/code/nel/tools/pacs/build_rbank/prim_checker.cpp index 91d709ed8..7bd8b74be 100644 --- a/code/nel/tools/pacs/build_rbank/prim_checker.cpp +++ b/code/nel/tools/pacs/build_rbank/prim_checker.cpp @@ -103,6 +103,9 @@ bool CPrimChecker::build(const string &primitivesPath, const string &igLandPath, // load ig associated to the zone string igname = files[i]; + if (CFile::getExtension(igname) != "ig") + continue; + string ignamelookup = CPath::lookup(igname); //nlinfo("Reading ig '%s'", ignamelookup.c_str()); 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a/code/ryzom/client/data/gamedev/adds/textures/z_pick-blades_c3.dds b/code/ryzom/client/data/gamedev/adds/textures/z_pick-blades_c3.dds deleted file mode 100644 index 5185b969c..000000000 Binary files a/code/ryzom/client/data/gamedev/adds/textures/z_pick-blades_c3.dds and /dev/null differ diff --git a/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c1.dds b/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c1.dds deleted file mode 100644 index 369422d09..000000000 Binary files a/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c1.dds and /dev/null differ diff --git a/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c2.dds b/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c2.dds deleted file mode 100644 index db7efaea0..000000000 Binary files a/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c2.dds and /dev/null differ diff --git a/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c3.dds b/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c3.dds deleted file mode 100644 index 26940042d..000000000 Binary files a/code/ryzom/client/data/gamedev/adds/textures/z_pick-stick_c3.dds and /dev/null differ diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/game_config.lua b/code/ryzom/client/data/gamedev/interfaces_v3/game_config.lua index 82ca4e48d..b5ed493d7 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/game_config.lua +++ b/code/ryzom/client/data/gamedev/interfaces_v3/game_config.lua @@ -111,7 +111,7 @@ function game:configHideAll() local uiList = { 'explanation', 'general', 'landscape', 'fx', 'char', 'hud', 'language', 'alpha_colors', 'chat_colors', 'entity_colors', 'in_scene_user', 'in_scene_friend', 'in_scene_enemy', - 'in_scene_chat_messages', 'win_colors', 'win_colors_r2', 'mouse', 'keyb', 'sound', 'landmark_colors', 'help' + 'in_scene_chat_messages', 'win_colors', 'win_colors_r2', 'mouse', 'keyb', 'vr', 'sound', 'landmark_colors', 'help' }; for k,v in pairs(uiList) do diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/game_config.xml b/code/ryzom/client/data/gamedev/interfaces_v3/game_config.xml index 0a5c3c085..5e9072b93 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/game_config.xml +++ b/code/ryzom/client/data/gamedev/interfaces_v3/game_config.xml @@ -429,6 +429,9 @@ + @@ -694,6 +697,12 @@ params="game:configShowOne('fx')" fontsize="10" y_decal="-1" /> + + + + + + + + + + + + + + - + - - + - - + - - + - + - @@ -701,8 +701,8 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t - + diff --git a/code/ryzom/client/src/CMakeLists.txt b/code/ryzom/client/src/CMakeLists.txt index 324735ff8..1fc53145b 100644 --- a/code/ryzom/client/src/CMakeLists.txt +++ b/code/ryzom/client/src/CMakeLists.txt @@ -5,13 +5,14 @@ ADD_SUBDIRECTORY(client_sheets) IF(WITH_RYZOM_CLIENT) # These are Windows/MFC apps -IF(WIN32) -# ADD_SUBDIRECTORY(bug_report) - SET(SEVENZIP_LIBRARY "ryzom_sevenzip") -ENDIF(WIN32) +SET(SEVENZIP_LIBRARY "ryzom_sevenzip") ADD_SUBDIRECTORY(seven_zip) +IF(WITH_RYZOM_PATCH) + ADD_DEFINITIONS(-DRZ_USE_PATCH) +ENDIF(WITH_RYZOM_PATCH) + FILE(GLOB CFG ../*.cfg ../*.cfg.in) FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc) FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp) diff --git a/code/ryzom/client/src/character_cl.cpp b/code/ryzom/client/src/character_cl.cpp index 932819817..23fdb78e2 100644 --- a/code/ryzom/client/src/character_cl.cpp +++ b/code/ryzom/client/src/character_cl.cpp @@ -2291,9 +2291,24 @@ void CCharacterCL::endAnimTransition() // If the next mode in the automaton != Current Mode if(_CurrentState->NextMode != _Mode) { - if(ClientCfg.UsePACSForAll && _Primitive) + // Undo previous behaviour + if (_Mode == MBEHAV::DEATH) + { + // Restore collisions. + if (_Primitive) + { + // TODO: Without this dynamic cast + if (dynamic_cast(this)) + _Primitive->setOcclusionMask(MaskColPlayer); + else + _Primitive->setOcclusionMask(MaskColNpc); + } + } + + if (ClientCfg.UsePACSForAll && _Primitive) _Primitive->setCollisionMask(MaskColNone); - //// AJOUT //// + + //// ADDED //// switch(_CurrentState->NextMode) { // Combat diff --git a/code/ryzom/client/src/client.cpp b/code/ryzom/client/src/client.cpp index 368afe0ee..19af0545d 100644 --- a/code/ryzom/client/src/client.cpp +++ b/code/ryzom/client/src/client.cpp @@ -536,15 +536,17 @@ int main(int argc, char **argv) strcpy(filename, argv[0]); - // ignore signal SIGPIPE generated by libwww signal(SIGPIPE, sigHandler); + // Delete the .sh file because it s not useful anymore + if (NLMISC::CFile::fileExists("updt_nl.sh")) + NLMISC::CFile::deleteFile("updt_nl.sh"); #endif // initialize patch manager and set the ryzom full path, before it's used CPatchManager *pPM = CPatchManager::getInstance(); - pPM->setRyzomFilename(NLMISC::CFile::getFilename(filename)); + pPM->setRyzomFilename(filename); ///////////////////////////////// // Initialize the application. // diff --git a/code/ryzom/client/src/client_cfg.cpp b/code/ryzom/client/src/client_cfg.cpp index b922fedb9..a42c7988b 100644 --- a/code/ryzom/client/src/client_cfg.cpp +++ b/code/ryzom/client/src/client_cfg.cpp @@ -302,7 +302,7 @@ CClientConfig::CClientConfig() Contrast = 0.f; // Default Monitor Contrast. Luminosity = 0.f; // Default Monitor Luminosity. Gamma = 0.f; // Default Monitor Gamma. - + VREnable = false; VRDisplayDevice = "Auto"; VRDisplayDeviceId = ""; @@ -422,16 +422,16 @@ CClientConfig::CClientConfig() MouseOverFX = "sfx_selection_mouseover.ps"; SelectionFXSize = 0.8f; - // only force patching under Windows by default -#ifdef NL_OS_WINDOWS +#if RZ_USE_PATCH PatchWanted = true; #else PatchWanted = false; #endif - PatchUrl = ""; - PatchletUrl = ""; - PatchVersion = ""; - PatchServer = ""; + + PatchUrl.clear(); + PatchletUrl.clear(); + PatchVersion.clear(); + PatchServer.clear(); WebIgMainDomain = "atys.ryzom.com"; WebIgTrustedDomains.push_back(WebIgMainDomain); @@ -888,11 +888,13 @@ void CClientConfig::setValues() READ_STRING_DEV(ForgetPwdURL) READ_STRING_DEV(FreeTrialURL) READ_STRING_DEV(LoginSupportURL) - + READ_STRING_FV(CreateAccountURL) READ_STRING_FV(EditAccountURL) READ_STRING_FV(ConditionsTermsURL) + READ_STRING_FV(BetaAccountURL) READ_STRING_FV(ForgetPwdURL) + READ_STRING_FV(FreeTrialURL) READ_STRING_FV(LoginSupportURL) #ifndef RZ_NO_CLIENT @@ -1057,17 +1059,24 @@ void CClientConfig::setValues() ///////////////////////// // NEW PATCHING SYSTEM // READ_BOOL_FV(PatchWanted) + READ_STRING_FV(PatchServer) + READ_STRING_FV(PatchUrl) + READ_STRING_FV(PatchVersion) + READ_STRING_FV(RingReleaseNotePath) + READ_STRING_FV(ReleaseNotePath) + READ_BOOL_DEV(PatchWanted) + READ_STRING_DEV(PatchServer) READ_STRING_DEV(PatchUrl) READ_STRING_DEV(PatchVersion) READ_STRING_DEV(RingReleaseNotePath) READ_STRING_DEV(ReleaseNotePath) - READ_STRING_FV(PatchServer) + ///////////////////////// - // NEW PATCHLET SYSTEM // + // NEW PATCHLET SYSTEM // READ_STRING_FV(PatchletUrl) - //////////////////////// + /////////// // WEBIG // READ_STRING_FV(WebIgMainDomain); READ_STRINGVECTOR_FV(WebIgTrustedDomains); @@ -1718,10 +1727,7 @@ void CClientConfig::setValues() } // Initialize the camera distance (after camera dist max) - if (!ClientCfg.FPV) - { - View.cameraDistance(ClientCfg.CameraDistance); - } + View.setCameraDistanceMaxForPlayer(); // draw in client light? if(ClientCfg.Light) @@ -2205,28 +2211,24 @@ bool CClientConfig::getDefaultConfigLocation(std::string& p_name) const std::string defaultConfigFileName = "client_default.cfg"; std::string defaultConfigPath; - p_name = std::string(); + p_name.clear(); #ifdef NL_OS_MAC // on mac, client_default.cfg should be searched in .app/Contents/Resources/ - defaultConfigPath = - CPath::standardizePath(getAppBundlePath() + "/Contents/Resources/"); - + defaultConfigPath = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources/"); #elif defined(RYZOM_ETC_PREFIX) // if RYZOM_ETC_PREFIX is defined, client_default.cfg might be over there defaultConfigPath = CPath::standardizePath(RYZOM_ETC_PREFIX); - #else // some other prefix here :) - #endif // RYZOM_ETC_PREFIX // look in the current working directory first - if(CFile::isExists(defaultConfigFileName)) + if (CFile::isExists(defaultConfigFileName)) p_name = defaultConfigFileName; // if not in working directory, check using prefix path - else if(CFile::isExists(defaultConfigPath + defaultConfigFileName)) + else if (CFile::isExists(defaultConfigPath + defaultConfigFileName)) p_name = defaultConfigPath + defaultConfigFileName; // if some client_default.cfg was found return true diff --git a/code/ryzom/client/src/client_sheets/sbrick_sheet.cpp b/code/ryzom/client/src/client_sheets/sbrick_sheet.cpp index d48b82669..4d5901358 100644 --- a/code/ryzom/client/src/client_sheets/sbrick_sheet.cpp +++ b/code/ryzom/client/src/client_sheets/sbrick_sheet.cpp @@ -312,8 +312,7 @@ void CSBrickSheet::build (const NLGEORGES::UFormElm &root) BrickRequiredFlags= 0; for(i=0;i::max()), std::numeric_limits::max(), CFarTP::JoinMainland, false); + if (!requestFarTPToSession(TSessionId(std::numeric_limits::max()), std::numeric_limits::max(), CFarTP::JoinMainland, false)) + _ReselectingChar = false; } diff --git a/code/ryzom/client/src/game_context_menu.cpp b/code/ryzom/client/src/game_context_menu.cpp index 852d90931..9cf2e0e64 100644 --- a/code/ryzom/client/src/game_context_menu.cpp +++ b/code/ryzom/client/src/game_context_menu.cpp @@ -473,7 +473,7 @@ void CGameContextMenu::update() // Action possible only if the client is not already busy and the selection is able to do this with you.. _TextFollow->setActive( selection && - (! selection->slot() == UserEntity->slot()) && + (selection->slot() != UserEntity->slot()) && (!selection->isForageSource()) && (selection->isDead()==false) && (((availablePrograms & (1 << BOTCHATTYPE::DontFollow)) == 0))); @@ -484,7 +484,7 @@ void CGameContextMenu::update() if(_TextAssist) { // Action possible only if the client is not already busy and the selection is able to do this with you.. - _TextAssist->setActive(!R2::getEditor().isDMing() && selection && (! selection->slot() == UserEntity->slot()) && (!selection->isForageSource()) && (selection->isDead()==false)); + _TextAssist->setActive(!R2::getEditor().isDMing() && selection && (selection->slot() != UserEntity->slot()) && (!selection->isForageSource()) && (selection->isDead()==false)); // See also below for mount/packer } diff --git a/code/ryzom/client/src/global.cpp b/code/ryzom/client/src/global.cpp index 2e3ba875a..c965db43f 100644 --- a/code/ryzom/client/src/global.cpp +++ b/code/ryzom/client/src/global.cpp @@ -68,6 +68,9 @@ bool PermanentlyBanned = false; bool IgnoreEntityDbUpdates = false; bool FreeTrial = false; +std::vector > VRDeviceCache; + /// Ring main page string RingMainURL; diff --git a/code/ryzom/client/src/global.h b/code/ryzom/client/src/global.h index 9e5a294ae..5879eeaec 100644 --- a/code/ryzom/client/src/global.h +++ b/code/ryzom/client/src/global.h @@ -120,6 +120,10 @@ extern bool ConnectionReadySent; extern bool PermanentlyBanned; extern bool IgnoreEntityDbUpdates; +// VR +extern std::vector > VRDeviceCache; + extern std::string Cookie, FSAddr; extern std::string RingMainURL; extern bool FreeTrial; diff --git a/code/ryzom/client/src/init.cpp b/code/ryzom/client/src/init.cpp index 4c5cd1eca..d603be4a3 100644 --- a/code/ryzom/client/src/init.cpp +++ b/code/ryzom/client/src/init.cpp @@ -575,6 +575,89 @@ static std::string replaceApplicationDirToken(const std::string &dir) return dir; } +void listStereoDisplayDevices(std::vector &devices) +{ + bool cache = VRDeviceCache.empty(); + nldebug("VR [C]: List devices"); + if (cache) + { + VRDeviceCache.push_back(std::pair("Auto", "0")); + } + IStereoDisplay::listDevices(devices); + for (std::vector::iterator it(devices.begin()), end(devices.end()); it != end; ++it) + { + std::stringstream name; + name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName; + std::stringstream fullname; + fullname << std::string("[") << name << "] [" << it->Serial << "]"; + nlinfo("VR [C]: Stereo Display: %s", name.str().c_str()); + if (cache) + { + VRDeviceCache.push_back(std::pair(name.str(), it->Serial)); // VR_CONFIG + } + } +} + +void cacheStereoDisplayDevices() // VR_CONFIG +{ + if (VRDeviceCache.empty()) + { + std::vector devices; + listStereoDisplayDevices(devices); + } +} + +void initStereoDisplayDevice() +{ + if (ClientCfg.VREnable) + { + // VR_CONFIG + nldebug("VR [C]: Enabled"); + std::vector devices; + listStereoDisplayDevices(devices); + CStereoDeviceInfo *deviceInfo = NULL; + if (ClientCfg.VRDisplayDevice == std::string("Auto") + && devices.begin() != devices.end()) + { + deviceInfo = &devices[0]; + } + else + { + for (std::vector::iterator it(devices.begin()), end(devices.end()); it != end; ++it) + { + std::stringstream name; + name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName; + if (name.str() == ClientCfg.VRDisplayDevice) + deviceInfo = &(*it); + if (ClientCfg.VRDisplayDeviceId == it->Serial) + break; + } + } + if (deviceInfo) + { + nlinfo("VR [C]: Create VR stereo display device"); + StereoDisplay = IStereoDisplay::createDevice(*deviceInfo); + if (StereoDisplay) + { + if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD) + { + nlinfo("VR [C]: Stereo display device is a HMD"); + StereoHMD = static_cast(StereoDisplay); + } + if (Driver) // VR_DRIVER + { + StereoDisplay->setDriver(Driver); + } + } + } + } + else + { + nldebug("VR [C]: NOT Enabled"); + } + IStereoDisplay::releaseUnusedLibraries(); +} + void addSearchPaths(IProgressCallback &progress) { // Add search path of UI addon. Allow only a subset of files. @@ -746,13 +829,6 @@ void prelogInit() CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile); - // tmp for patcher debug - extern void tmpFlagMainlandPatchCategories(NLMISC::CConfigFile &cf); - extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf); - tmpFlagMainlandPatchCategories(ClientCfg.ConfigFile); - tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile); - - // check "BuildName" in ClientCfg //nlassert(!ClientCfg.BuildName.empty()); // TMP comment by nico do not commit @@ -797,55 +873,7 @@ void prelogInit() // Initialize the VR devices (even more important than the most important part of the client) nmsg = "Initializing VR devices..."; ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) ); - if (ClientCfg.VREnable) - { - nldebug("VR [C]: Enabled"); - std::vector devices; - IStereoDisplay::listDevices(devices); - for (std::vector::iterator it(devices.begin()), end(devices.end()); it != end; ++it) - { - std::stringstream name; - name << std::string("[") << it->Serial << "] [" << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName << "]"; - nlinfo("VR [C]: Stereo Display: %s", name.str().c_str()); - } - CStereoDeviceInfo *deviceInfo = NULL; - if (ClientCfg.VRDisplayDevice == std::string("Auto") - && devices.begin() != devices.end()) - { - deviceInfo = &devices[0]; - } - else - { - for (std::vector::iterator it(devices.begin()), end(devices.end()); it != end; ++it) - { - std::stringstream name; - name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName; - if (name.str() == ClientCfg.VRDisplayDevice) - deviceInfo = &(*it); - if (ClientCfg.VRDisplayDeviceId == it->Serial) - break; - } - } - if (deviceInfo) - { - nlinfo("VR [C]: Create VR stereo display device"); - StereoDisplay = IStereoDisplay::createDevice(*deviceInfo); - if (StereoDisplay) - { - if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD) - { - nlinfo("VR [C]: Stereo display device is a HMD"); - StereoHMD = static_cast(StereoDisplay); - } - } - } - } - else - { - nldebug("VR [C]: NOT Enabled"); - } - IStereoDisplay::releaseUnusedLibraries(); - + initStereoDisplayDevice(); // VR_CONFIG // Create the driver (most important part of the client). nmsg = "Creating 3d driver..."; @@ -916,7 +944,7 @@ void prelogInit() else Driver->setSwapVBLInterval(0); - if (StereoDisplay) + if (StereoDisplay) // VR_CONFIG // VR_DRIVER { // override mode TODO } @@ -1163,10 +1191,10 @@ void prelogInit() // init bloom effect CBloomEffect::getInstance().init(driver != UDriver::Direct3d); - if (StereoDisplay) + if (StereoDisplay) // VR_CONFIG { // Init stereo display resources - StereoDisplay->setDriver(Driver); + StereoDisplay->setDriver(Driver); // VR_DRIVER } nlinfo ("PROFILE: %d seconds for prelogInit", (uint32)(ryzomGetLocalTime ()-initStart)/1000); diff --git a/code/ryzom/client/src/init_main_loop.cpp b/code/ryzom/client/src/init_main_loop.cpp index e3e8680fb..b251689ea 100644 --- a/code/ryzom/client/src/init_main_loop.cpp +++ b/code/ryzom/client/src/init_main_loop.cpp @@ -148,7 +148,7 @@ bool UseEscapeDuringLoading = USE_ESCAPE_DURING_LOADING; #define ENTITY_TEXTURE_COARSE_LEVEL 3 #define ENTITY_TEXTURE_NORMAL_LEVEL 1 #define ENTITY_TEXTURE_HIGH_LEVEL 0 -// Size in Mo of the cache for entity texturing. +// Size in MB of the cache for entity texturing. #define ENTITY_TEXTURE_NORMAL_MEMORY 10 #define ENTITY_TEXTURE_HIGH_MEMORY 40 diff --git a/code/ryzom/client/src/interface_v3/action_handler_game.cpp b/code/ryzom/client/src/interface_v3/action_handler_game.cpp index 5d886a8ee..63d2c93b7 100644 --- a/code/ryzom/client/src/interface_v3/action_handler_game.cpp +++ b/code/ryzom/client/src/interface_v3/action_handler_game.cpp @@ -19,6 +19,8 @@ #include "stdpch.h" +#include + // Interface includes #include "interface_manager.h" #include "nel/gui/action_handler.h" @@ -2919,6 +2921,11 @@ static vector VideoModes; // We allow only this RGB depth to be taken #define GAME_CONFIG_VIDEO_DEPTH_REQ 32 +// VR_CONFIG +#define GAME_CONFIG_VR_ENABLE_BUTTON "ui:interface:game_config:content:vr:enabler:c" +#define GAME_CONFIG_VR_DEVICES_COMBO "ui:interface:game_config:content:vr:vr_devices" +#define GAME_CONFIG_VR_DEVICE_DB "UI:TEMP:VR_DEVICE" + // The combo for Texture Mode selected #define GAME_CONFIG_TEXTURE_MODE_COMBO "ui:interface:game_config:content:general:texture_mode:combo" #define GAME_CONFIG_TEXTURE_MODE_DB "UI:TEMP:TEXTURE_MODE" @@ -2926,6 +2933,50 @@ static vector VideoModes; // The 3 possible modes editable (NB: do not allow client.cfg HDEntityTexture==1 and DivideTextureSizeBy2=2 enum TTextureMode {LowTextureMode= 0, NormalTextureMode= 1, HighTextureMode= 2}; +void cacheStereoDisplayDevices(); // from init.cpp + +void updateVRDevicesComboUI(bool enable) +{ + // VR_CONFIG + nldebug("Init VR device name list from cache into UI"); + // init vr device name list from cache + CDBGroupComboBox *pCB = dynamic_cast(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_DEVICES_COMBO)); + if (pCB) + { + pCB->setActive(enable); + if (enable) + { + nldebug("pCB ok"); + cacheStereoDisplayDevices(); + pCB->resetTexts(); + sint32 selectedDevice = -1; + for (uint i = 0; i < VRDeviceCache.size(); ++i) + { + std::stringstream displayname; + displayname << std::string("[") << VRDeviceCache[i].first << "] [" << VRDeviceCache[i].second << "]"; + pCB->addText(ucstring(displayname.str())); + if (ClientCfg.VRDisplayDevice == VRDeviceCache[i].first) + { + if (selectedDevice == -1 || ClientCfg.VRDisplayDeviceId == VRDeviceCache[i].second) + { + selectedDevice = i; + } + } + } + if (selectedDevice == -1) + { + // configured device not found, add a dummy + std::stringstream displayname; + displayname << std::string("[") << ClientCfg.VRDisplayDevice << "] [" << ClientCfg.VRDisplayDeviceId<< "] [DEVICE NOT FOUND]"; + pCB->addText(ucstring(displayname.str())); + selectedDevice = VRDeviceCache.size(); + } + NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->setValue32(-1); + NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->setValue32(selectedDevice); + } + } +} + // *************************************************************************** class CHandlerGameConfigInit : public IActionHandler { @@ -2975,6 +3026,14 @@ public: pCB->addText(CI18N::get("uigcHighTextureMode")); } + // VR_CONFIG + pBut = dynamic_cast(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON)); + if (pBut) + { + pBut->setPushed(ClientCfg.VREnable); + } + updateVRDevicesComboUI(ClientCfg.VREnable); + // init the mode in DB TTextureMode texMode; if(ClientCfg.DivideTextureSizeBy2) @@ -3025,7 +3084,7 @@ class CHandlerGameConfigMode : public IActionHandler sint oldVideoMode= NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_MODE_DB )->getOldValue32(); sint nVideModeNb = NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_MODE_DB )->getValue32(); - if (nVideModeNb == -1) return; + if (nVideModeNb == -1 || oldVideoMode == -1) return; CDBGroupComboBox *pCB= dynamic_cast(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_VIDEO_MODES_COMBO )); if( pCB == NULL ) return; @@ -3204,6 +3263,54 @@ class CHandlerGameConfigFullscreen : public IActionHandler }; REGISTER_ACTION_HANDLER (CHandlerGameConfigFullscreen, "game_config_change_vid_fullscreen"); +// *************************************************************************** +class CHandlerGameConfigVREnable : public IActionHandler +{ + virtual void execute (CCtrlBase *pCaller, const string &/* Params */) + { + // VR_CONFIG + + CCtrlBaseButton *pBut = dynamic_cast(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON)); + if (pBut) + { + // hide or show device list depending on enabled or not + updateVRDevicesComboUI(pBut->getPushed()); + } + + if (pCaller) + { + CDDXManager *pDM = CDDXManager::getInstance(); + CInterfaceDDX *pDDX = pDM->get(GAME_CONFIG_DDX); + if(pDDX) + pDDX->validateApplyButton(); + } + } +}; +REGISTER_ACTION_HANDLER (CHandlerGameConfigVREnable, "game_config_change_vr_enable"); + +// *************************************************************************** +class CHandlerGameConfigVRDevice : public IActionHandler +{ + virtual void execute (CCtrlBase *pCaller, const string &/* Params */) + { + // VR_CONFIG + + sint oldDevice = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->getOldValue32(); + sint newDevice = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->getValue32(); + + if (oldDevice != -1 && newDevice != -1 && pCaller) + { + // nldebug("TODO_VR switch vr device (from combo box)"); + + CDDXManager *pDM = CDDXManager::getInstance(); + CInterfaceDDX *pDDX = pDM->get(GAME_CONFIG_DDX); + if(pDDX) + pDDX->validateApplyButton(); + } + } +}; +REGISTER_ACTION_HANDLER (CHandlerGameConfigVRDevice, "game_config_change_vr_device"); + // *************************************************************************** class CHandlerGameConfigApply : public IActionHandler { @@ -3297,6 +3404,23 @@ class CHandlerGameConfigApply : public IActionHandler } } + CCtrlBaseButton *pBut = dynamic_cast(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON)); + if (pBut) + { + // store the new config variables + ClientCfg.VREnable = pBut->getPushed(); + ClientCfg.writeBool("VREnable", pBut->getPushed()); + } + if (ClientCfg.VREnable) + { + // store the new config variables + sint deviceIdx = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_VR_DEVICE_DB)->getValue32(); + ClientCfg.VRDisplayDevice = VRDeviceCache[deviceIdx].first; + ClientCfg.VRDisplayDeviceId = VRDeviceCache[deviceIdx].second; + ClientCfg.writeString("VRDisplayDevice", VRDeviceCache[deviceIdx].first); + ClientCfg.writeString("VRDisplayDeviceId", VRDeviceCache[deviceIdx].second); + } + bool requestReboot = false; // **** Apply the texture mode diff --git a/code/ryzom/client/src/interface_v3/bot_chat_page_ring_sessions.h b/code/ryzom/client/src/interface_v3/bot_chat_page_ring_sessions.h index 5c9a492c5..2839cc775 100644 --- a/code/ryzom/client/src/interface_v3/bot_chat_page_ring_sessions.h +++ b/code/ryzom/client/src/interface_v3/bot_chat_page_ring_sessions.h @@ -15,7 +15,7 @@ // along with this program. If not, see . #ifndef CL_BOT_CHAT_PAGE_RING_SESSIONS_H -#define CL_BOT_CHAT_PAGE_RING_SSSIONS_H +#define CL_BOT_CHAT_PAGE_RING_SESSIONS_H #include "bot_chat_page.h" #include "../entity_cl.h" diff --git a/code/ryzom/client/src/interface_v3/interface_manager.cpp b/code/ryzom/client/src/interface_v3/interface_manager.cpp index 98184d715..b89566ecd 100644 --- a/code/ryzom/client/src/interface_v3/interface_manager.cpp +++ b/code/ryzom/client/src/interface_v3/interface_manager.cpp @@ -21,8 +21,6 @@ // Memory #include -#include "game_share/ryzom_version.h" - #include "nel/misc/i_xml.h" #include "nel/misc/o_xml.h" #include "nel/misc/algo.h" @@ -131,29 +129,7 @@ using namespace NLGUI; #include "parser_modules.h" #include "../global.h" - -#ifdef HAVE_REVISION_H -#include "revision.h" -#endif - -#if defined(HAVE_X86_64) -#define RYZOM_ARCH "x64" -#elif defined(HAVE_X86) -#define RYZOM_ARCH "x86" -#elif defined(HAVE_ARM) -#define RYZOM_ARCH "arm" -#else -#define RYZOM_ARCH "unknow" -#endif -#if defined(NL_OS_WINDOWS) -#define RYZOM_SYSTEM "windows" -#elif defined(NL_OS_MAC) -#define RYZOM_SYSTEM "mac" -#elif defined(NL_OS_UNIX) -#define RYZOM_SYSTEM "unix" -#else -#define RYZOM_SYSTEM "unkown" -#endif +#include "user_agent.h" using namespace NLMISC; @@ -489,18 +465,10 @@ CInterfaceManager::CInterfaceManager() CViewTextID::setTextProvider( &SMTextProvider ); CViewTextFormated::setFormatter( &RyzomTextFormatter ); - char buffer[256]; - -#ifdef REVISION - sprintf(buffer, "%s.%s-%s-%s", RYZOM_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH); -#else - sprintf(buffer, "%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH); -#endif - CGroupHTML::options.trustedDomains = ClientCfg.WebIgTrustedDomains; CGroupHTML::options.languageCode = ClientCfg.getHtmlLanguageCode(); CGroupHTML::options.appName = "Ryzom"; - CGroupHTML::options.appVersion = buffer; + CGroupHTML::options.appVersion = getUserAgent(); NLGUI::CDBManager::getInstance()->resizeBanks( NB_CDB_BANKS ); interfaceLinkUpdater = new CInterfaceLink::CInterfaceLinkUpdater(); @@ -759,16 +727,6 @@ void CInterfaceManager::initOutGame() //NLMEMORY::CheckHeap (true); - // Initialize the web browser - { - CGroupHTML *pGH = dynamic_cast( CWidgetManager::getInstance()->getElementFromId(GROUP_BROWSER)); - if (pGH) - { - pGH->setActive(true); - pGH->browse(ClientCfg.PatchletUrl.c_str()); - } - } - if (ClientCfg.XMLOutGameInterfaceFiles.size()==0) { @@ -809,6 +767,17 @@ void CInterfaceManager::initOutGame() initActions(); } //NLMEMORY::CheckHeap (true); + + // Initialize the web browser + { + CGroupHTML *pGH = dynamic_cast( CWidgetManager::getInstance()->getElementFromId(GROUP_BROWSER)); + + if (pGH) + { + pGH->setActive(true); + pGH->browse(ClientCfg.PatchletUrl.c_str()); + } + } } // ------------------------------------------------------------------------------------------------ diff --git a/code/ryzom/client/src/interface_v3/interface_options_ryzom.h b/code/ryzom/client/src/interface_v3/interface_options_ryzom.h index 8862eaea6..ebce72956 100644 --- a/code/ryzom/client/src/interface_v3/interface_options_ryzom.h +++ b/code/ryzom/client/src/interface_v3/interface_options_ryzom.h @@ -16,7 +16,7 @@ #ifndef IF_OPTIONS_RZ -#define IP_OPTIONS_RZ +#define IF_OPTIONS_RZ #include "nel/gui/interface_options.h" diff --git a/code/ryzom/client/src/login_patch.cpp b/code/ryzom/client/src/login_patch.cpp index 860f5c7f2..5b9a83c83 100644 --- a/code/ryzom/client/src/login_patch.cpp +++ b/code/ryzom/client/src/login_patch.cpp @@ -20,6 +20,12 @@ #include "stdpch.h" +#include + +#ifndef NL_OS_WINDOWS + #include +#endif + #include #include @@ -28,8 +34,8 @@ #ifdef USE_CURL #include #endif -#include +#include #include "nel/misc/debug.h" #include "nel/misc/path.h" @@ -38,12 +44,10 @@ #include "nel/misc/big_file.h" #include "nel/misc/i18n.h" -#ifdef NL_OS_WINOWS - #define NL_USE_SEVENZIP 1 -#endif +#define RZ_USE_SEVENZIP 1 // 7 zip includes -#ifdef NL_USE_SEVENZIP +#ifdef RZ_USE_SEVENZIP #include "seven_zip/7zCrc.h" #include "seven_zip/7zIn.h" #include "seven_zip/7zExtract.h" @@ -64,7 +68,7 @@ #endif #ifdef NL_OS_WINDOWS -#include + #include #endif // @@ -75,35 +79,6 @@ static std::vector ForceMainlandPatchCategories; static std::vector ForceRemovePatchCategories; -// TMP for debug : force some category in the patch to be flagged as 'mainland' until -// the actual file is updated -void tmpFlagMainlandPatchCategories(NLMISC::CConfigFile &cf) -{ - NLMISC::CConfigFile::CVar *catList = cf.getVarPtr("ForceMainlandPatchCategories"); - if (catList) - { - for (uint k = 0; k < catList->size(); ++k) - { - ForceMainlandPatchCategories.push_back(catList->asString(k)); - } - } -} - -// TMP for debug : force some category in the patch to be flagged as 'mainland' until -// the actual file is updated -void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf) -{ - NLMISC::CConfigFile::CVar *catList = cf.getVarPtr("RemovePatchCategories"); - if (catList) - { - for (uint k = 0; k < catList->size(); ++k) - { - ForceRemovePatchCategories.push_back(catList->asString(k)); - } - } -} - - using namespace std; using namespace NLMISC; @@ -112,11 +87,12 @@ extern string VersionName; extern string R2ServerVersion; #ifdef __CLIENT_INSTALL_EXE__ -extern std::string TheTmpInstallDirectory; -extern std::string ClientLauncherUrl; + extern std::string TheTmpInstallDirectory; + extern std::string ClientLauncherUrl; #else -std::string TheTmpInstallDirectory ="patch/client_install"; + std::string TheTmpInstallDirectory = "patch/client_install"; #endif + // **************************************************************************** // **************************************************************************** // **************************************************************************** @@ -135,7 +111,7 @@ struct EPatchDownloadException : public Exception CPatchManager *CPatchManager::_Instance = NULL; -#ifdef NL_USE_SEVENZIP +#ifdef RZ_USE_SEVENZIP /// Input stream class for 7zip archive class CNel7ZipInStream : public _ISzInStream { @@ -193,7 +169,11 @@ CPatchManager::CPatchManager() : State("t_state"), DataScanState("t_data_scan_st { DescFilename = "ryzom_xxxxx.idx"; +#ifdef NL_OS_WINDOWS UpdateBatchFilename = "updt_nl.bat"; +#else + UpdateBatchFilename = "updt_nl.sh"; +#endif // use current directory by default setClientRootPath("./"); @@ -215,6 +195,13 @@ CPatchManager::CPatchManager() : State("t_state"), DataScanState("t_data_scan_st _AsyncDownloader = NULL; _StateListener = NULL; _StartRyzomAtEnd = true; + +#ifdef NL_OS_UNIX + // don't use cfg, exe and dll from Windows version + ForceRemovePatchCategories.clear(); + ForceRemovePatchCategories.push_back("main_exedll"); + ForceRemovePatchCategories.push_back("main_cfg"); +#endif } // **************************************************************************** @@ -273,16 +260,20 @@ void CPatchManager::init(const std::vector& patchURIs, const std::s try { CConfigFile *cf; - #ifdef RY_BG_DOWNLOADER - cf = &theApp.ConfigFile; - #else - cf = &ClientCfg.ConfigFile; - #endif + +#ifdef RY_BG_DOWNLOADER + cf = &theApp.ConfigFile; +#else + cf = &ClientCfg.ConfigFile; +#endif + std::string appName = "ryzom_live"; + if (cf->getVarPtr("Application")) { appName = cf->getVar("Application").asString(0); } + std::string versionFileName = appName + ".version"; getServerFile(versionFileName); @@ -294,13 +285,14 @@ void CPatchManager::init(const std::vector& patchURIs, const std::s versionFile.getline(buffer, 1024); CSString line(buffer); - #ifdef NL_DEBUG - CConfigFile::CVar *forceVersion = cf->getVarPtr("ForceVersion"); - if (forceVersion != NULL) - { - line = forceVersion->asString(); - } - #endif +#ifdef NL_DEBUG + CConfigFile::CVar *forceVersion = cf->getVarPtr("ForceVersion"); + + if (forceVersion != NULL) + { + line = forceVersion->asString(); + } +#endif ServerVersion = line.firstWord(true); VersionName = line.firstWord(true); @@ -308,7 +300,7 @@ void CPatchManager::init(const std::vector& patchURIs, const std::s // force the R2ServerVersion R2ServerVersion = ServerVersion; - #ifdef __CLIENT_INSTALL_EXE__ +#ifdef __CLIENT_INSTALL_EXE__ { //The install program load a the url of the mini web site in the patch directory @@ -346,7 +338,7 @@ void CPatchManager::init(const std::vector& patchURIs, const std::s } } } - #endif +#endif } catch (...) { @@ -416,6 +408,7 @@ void CPatchManager::startCheckThread(bool includeBackgroundPatch) nlassert (thread != NULL); thread->start (); } + // **************************************************************************** bool CPatchManager::isCheckThreadEnded(bool &ok) { @@ -753,7 +746,13 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool string err = toString("Can't open file '%s' for writing: code=%d %s (error code 29)", UpdateBatchFilename.c_str(), errno, strerror(errno)); throw Exception (err); } + + //use bat if windows if not use sh +#ifdef NL_OS_WINDOWS fprintf(fp, "@echo off\n"); +#else + fprintf(fp, "#!/bin/sh\n"); +#endif } // Unpack files with category ExtractPath non empty @@ -785,6 +784,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool throw; } + if (!result) { //:TODO: handle exception? @@ -804,12 +804,17 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool string SrcPath = ClientPatchPath; string DstPath = rCat.getUnpackTo(); NLMISC::CFile::createDirectoryTree(DstPath); - // this file must be moved + // this file must be moved if (useBatchFile) { +#ifdef NL_OS_WINDOWS SrcPath = CPath::standardizeDosPath(SrcPath); DstPath = CPath::standardizeDosPath(DstPath); +#else + SrcPath = CPath::standardizePath(SrcPath); + DstPath = CPath::standardizePath(DstPath); +#endif } std::string SrcName = SrcPath + vFilenames[fff]; @@ -817,11 +822,17 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool if (useBatchFile) { + // write windows .bat format else write sh format +#ifdef NL_OS_WINDOWS fprintf(fp, ":loop%u\n", nblab); fprintf(fp, "attrib -r -a -s -h %s\n", DstName.c_str()); fprintf(fp, "del %s\n", DstName.c_str()); fprintf(fp, "if exist %s goto loop%u\n", DstName.c_str(), nblab); fprintf(fp, "move %s %s\n", SrcName.c_str(), DstPath.c_str()); +#else + fprintf(fp, "rm -rf %s\n", DstName.c_str()); + fprintf(fp, "mv %s %s\n", SrcName.c_str(), DstPath.c_str()); +#endif } else { @@ -838,18 +849,25 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool // Finalize batch file if (NLMISC::CFile::isExists("patch") && NLMISC::CFile::isDirectory("patch")) { +#ifdef NL_OS_WINDOWS if (useBatchFile) { fprintf(fp, ":looppatch\n"); } - +#endif + vector vFileList; CPath::getPathContent ("patch", false, false, true, vFileList, NULL, false); + for(uint32 i = 0; i < vFileList.size(); ++i) { if (useBatchFile) { +#ifdef NL_OS_WINDOWS fprintf(fp, "del %s\n", CPath::standardizeDosPath(vFileList[i]).c_str()); +#else + fprintf(fp, "rm -f %s\n", CPath::standardizePath(vFileList[i]).c_str()); +#endif } else { @@ -859,8 +877,12 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool if (useBatchFile) { +#ifdef NL_OS_WINDOWS fprintf(fp, "rd /Q /S patch\n"); fprintf(fp, "if exist patch goto looppatch\n"); +#else + fprintf(fp, "rm -rf patch\n"); +#endif } else { @@ -872,7 +894,11 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool { if (wantRyzomRestart) { +#ifdef NL_OS_WINDOWS fprintf(fp, "start %s %%1 %%2 %%3\n", RyzomFilename.c_str()); +#else + fprintf(fp, "%s $1 $2 $3\n", RyzomFilename.c_str()); +#endif } bool writeError = ferror(fp) != 0; @@ -887,6 +913,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool throw NLMISC::EWriteError(UpdateBatchFilename.c_str()); } } + } // **************************************************************************** @@ -944,7 +971,42 @@ void CPatchManager::executeBatchFile() // CloseHandle( pi.hThread ); #else - // TODO for Linux and Mac OS + // Start the child process. + bool r2Mode = false; + +#ifndef RY_BG_DOWNLOADER + r2Mode = ClientCfg.R2Mode; +#endif + + string strCmdLine; + + strCmdLine = "./" + UpdateBatchFilename; + + chmod(strCmdLine.c_str(), S_IRWXU); + if (r2Mode) + { + if (execl(strCmdLine.c_str(), strCmdLine.c_str(), LoginLogin.c_str(), LoginPassword.c_str(), (char *) NULL) == -1) + { + int errsv = errno; + nlerror("Execl Error: %d %s", errsv, strCmdLine.c_str(), (char *) NULL); + } + else + { + nlinfo("Ran batch file r2Mode Success"); + } + } + else + { + if (execl(strCmdLine.c_str(), strCmdLine.c_str(), LoginLogin.c_str(), LoginPassword.c_str(), toString(LoginShardId).c_str(), (char *) NULL) == -1) + { + int errsv = errno; + nlerror("Execl r2mode Error: %d %s", errsv, strCmdLine.c_str()); + } + else + { + nlinfo("Ran batch file Success"); + } + } #endif // exit(0); @@ -1261,7 +1323,7 @@ void CPatchManager::downloadFileWithCurl (const string &source, const string &de DownloadInProgress = true; try { - #ifdef USE_CURL +#ifdef USE_CURL ucstring s = CI18N::get("uiDLWithCurl") + " " + dest; setState(true, s); @@ -1316,7 +1378,7 @@ void CPatchManager::downloadFileWithCurl (const string &source, const string &de fclose(fp); curl_global_cleanup(); - CurrentFile = ""; + CurrentFile.clear(); if (diskFull) { @@ -1358,9 +1420,9 @@ void CPatchManager::downloadFileWithCurl (const string &source, const string &de throw EPatchDownloadException (NLMISC::toString("curl download failed: (ec %d %d)", res, r)); } - #else +#else throw Exception("USE_CURL is not defined, no curl method"); - #endif +#endif } catch(...) { @@ -2074,10 +2136,8 @@ void CPatchManager::getCorruptedFileInfo(const SFileToPatch &ftp, ucstring &sTra bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::string &destFileName) { -#ifdef NL_USE_SEVENZIP - nlinfo("Uncompressing 7zip archive '%s' to '%s'", - sevenZipFile.c_str(), - destFileName.c_str()); +#ifdef RZ_USE_SEVENZIP + nlinfo("Uncompressing 7zip archive '%s' to '%s'", sevenZipFile.c_str(), destFileName.c_str()); // init seven zip ISzAlloc allocImp; @@ -2166,7 +2226,7 @@ bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::strin bool CPatchManager::unpackLZMA(const std::string &lzmaFile, const std::string &destFileName) { -#ifdef NL_USE_SEVENZIP +#ifdef RZ_USE_SEVENZIP nldebug("unpackLZMA : decompression the lzma file '%s' into output file '%s", lzmaFile.c_str(), destFileName.c_str()); CIFile inStream(lzmaFile); uint32 inSize = inStream.getFileSize(); @@ -2278,10 +2338,24 @@ void CCheckThread::run () return; } - sint32 nServerVersion; + sint32 nServerVersion, nClientVersion; fromString(sServerVersion, nServerVersion); + fromString(sClientVersion, nClientVersion); + +#ifdef NL_OS_UNIX + string sClientNewVersion = ClientCfg.BuildName; + + sint32 nClientNewVersion; + fromString(sClientNewVersion, nClientNewVersion); + + // servers files are not compatible with current client, use last client version + if (nClientNewVersion && nServerVersion > nClientNewVersion) + { + nServerVersion = nClientNewVersion; + } +#endif - if (sClientVersion != sServerVersion) + if (nClientVersion != nServerVersion) { // first, try in the version subdirectory try diff --git a/code/ryzom/client/src/main_loop_utilities.cpp b/code/ryzom/client/src/main_loop_utilities.cpp index 7afba0a9f..bca1ccad2 100644 --- a/code/ryzom/client/src/main_loop_utilities.cpp +++ b/code/ryzom/client/src/main_loop_utilities.cpp @@ -38,6 +38,10 @@ using namespace NLMISC; using namespace NL3D; +void updateVRDevicesComboUI(); // from action_handler_game.cpp +void initStereoDisplayDevice(); // from init.cpp +void releaseStereoDisplayDevice(); // from release.cpp + //--------------------------------------------------- // Compare ClientCfg and LastClientCfg to know what we must update //--------------------------------------------------- @@ -45,6 +49,17 @@ void updateFromClientCfg() { CClientConfig::setValues(); ClientCfg.IsInvalidated = false; + + if ((ClientCfg.VREnable != LastClientCfg.VREnable) + || (ClientCfg.VREnable && ( + ClientCfg.VRDisplayDevice != LastClientCfg.VRDisplayDevice + || ClientCfg.VRDisplayDeviceId != LastClientCfg.VRDisplayDeviceId + ))) + { + nldebug("Apply VR device change"); + releaseStereoDisplayDevice(); + initStereoDisplayDevice(); + } // GRAPHICS - GENERAL //--------------------------------------------------- diff --git a/code/ryzom/client/src/r2/editor.cpp b/code/ryzom/client/src/r2/editor.cpp index c27001140..bb09bec52 100644 --- a/code/ryzom/client/src/r2/editor.cpp +++ b/code/ryzom/client/src/r2/editor.cpp @@ -206,14 +206,14 @@ CDynamicMapClient(eid, clientGateway, luaState) void CDynamicMapClientEventForwarder::nodeErased(const std::string& instanceId, const std::string& attrName, sint32 position) { //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeErased) - if (!getEditor().getMode() == CEditor::EditionMode) return; + if (getEditor().getMode() != CEditor::EditionMode) return; getEditor().nodeErased(instanceId, attrName, position); } void CDynamicMapClientEventForwarder::nodeSet(const std::string& instanceId, const std::string& attrName, CObject* value) { //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeSet) - if (!getEditor().getMode() == CEditor::EditionMode) return; + if (getEditor().getMode() != CEditor::EditionMode) return; getEditor().nodeSet(instanceId, attrName, value); } @@ -221,7 +221,7 @@ void CDynamicMapClientEventForwarder::nodeInserted(const std::string& instanceId const std::string& key, CObject* value) { //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeInserted) - if (!getEditor().getMode() == CEditor::EditionMode) return; + if (getEditor().getMode() != CEditor::EditionMode) return; getEditor().nodeInserted(instanceId, attrName, position, key, value); } @@ -230,14 +230,14 @@ void CDynamicMapClientEventForwarder::nodeMoved( const std::string& destInstanceId, const std::string& destAttrName, sint32 destPosition) { //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeMoved) - if (!getEditor().getMode() == CEditor::EditionMode) return; + if (getEditor().getMode() != CEditor::EditionMode) return; getEditor().nodeMoved(instanceId, attrName, position, destInstanceId, destAttrName, destPosition); } void CDynamicMapClientEventForwarder::scenarioUpdated(CObject* highLevel, bool willTP, uint32 initialActIndex) { //H_AUTO(R2_CDynamicMapClientEventForwarder_scenarioUpdated) - if (!getEditor().getMode() == CEditor::EditionMode) return; + if (getEditor().getMode() != CEditor::EditionMode) return; getEditor().scenarioUpdated(highLevel, willTP, initialActIndex); } diff --git a/code/ryzom/client/src/release.cpp b/code/ryzom/client/src/release.cpp index dae95767c..b40d68b35 100644 --- a/code/ryzom/client/src/release.cpp +++ b/code/ryzom/client/src/release.cpp @@ -512,6 +512,17 @@ void releaseOutGame() ContinentMngr.reset(); } +void releaseStereoDisplayDevice() +{ + if (StereoDisplay) + { + delete StereoDisplay; + StereoDisplay = NULL; + StereoHMD = NULL; + } + IStereoDisplay::releaseAllLibraries(); +} + // *************************************************************************** // final release : Release before exit. void release() @@ -559,13 +570,7 @@ void release() EAM= NULL; nldebug("VR [C]: VR Shutting down"); - if (StereoDisplay) - { - delete StereoDisplay; - StereoDisplay = NULL; - StereoHMD = NULL; - } - IStereoDisplay::releaseAllLibraries(); + releaseStereoDisplayDevice(); // Delete the driver. if(Driver) diff --git a/code/ryzom/client/src/streamable_ig.cpp b/code/ryzom/client/src/streamable_ig.cpp index 514357b0c..f73df6126 100644 --- a/code/ryzom/client/src/streamable_ig.cpp +++ b/code/ryzom/client/src/streamable_ig.cpp @@ -144,12 +144,14 @@ CStreamableIG::~CStreamableIG() #ifdef NL_DEBUG //nlinfo("Loading : %s", Name.c_str()); #endif + std::vector waitForIg; + waitForIg.resize(_IGs.size()); for(uint k = 0; k < _IGs.size(); ++k) { #ifdef NL_DEBUG //nlinfo("Loading ig %s", _IGs[k].Name.c_str()); #endif - progress.progress((float)k/(float)_IGs.size()); + progress.progress((float)k/((float)_IGs.size()*2.f)); if (!_IGs[k].IG) { @@ -161,27 +163,42 @@ CStreamableIG::~CStreamableIG() //nlinfo("start blocking load"); // blocking load + // block after queueing all _Callback.Owner = this; _Scene->createInstanceGroupAndAddToSceneAsync(_IGs[k].Name + ".ig", &_IGs[k].IG, _IGs[k].Pos, _IGs[k].Rot, season, &_Callback); + _IGs[k].Loading = true; } + + _Scene->updateWaitingInstances(1000); /* set a high value to upload texture at a fast rate */ + waitForIg[k] = true; + } + else + { + if (_IGs[k].Loading && _IGs[k].IG) + { + _IGs[k].Loading = false; + } + + waitForIg[k] = false; + } + } + for(uint k = 0; k < _IGs.size(); ++k) + { + progress.progress(((float)k + (float)_IGs.size())/((float)_IGs.size()*2.f)); + + if (waitForIg[k]) + { //nlinfo("wait for end of blockin load"); // blocking call while (!_IGs[k].IG) { - NLMISC::nlSleep(0); + NLMISC::nlSleep(1); // wait till loaded... _Scene->updateWaitingInstances(1000); /* set a high value to upload texture at a fast rate */ } _IGs[k].Loading = false; } - else - { - if (_IGs[k].Loading && _IGs[k].IG) - { - _IGs[k].Loading = false; - } - } } linkInstances(); addLoadedIGToMap(); diff --git a/code/ryzom/client/src/user_agent.cpp b/code/ryzom/client/src/user_agent.cpp new file mode 100644 index 000000000..af07e8b86 --- /dev/null +++ b/code/ryzom/client/src/user_agent.cpp @@ -0,0 +1,65 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + + + +#include "stdpch.h" +#include "user_agent.h" + +#include "game_share/ryzom_version.h" + +#ifdef HAVE_REVISION_H +#include "revision.h" +#endif + +#if defined(HAVE_X86_64) +#define RYZOM_ARCH "x64" +#elif defined(HAVE_X86) +#define RYZOM_ARCH "x86" +#elif defined(HAVE_ARM) +#define RYZOM_ARCH "arm" +#else +#define RYZOM_ARCH "unknown" +#endif +#if defined(NL_OS_WINDOWS) +#define RYZOM_SYSTEM "windows" +#elif defined(NL_OS_MAC) +#define RYZOM_SYSTEM "mac" +#elif defined(NL_OS_UNIX) +#define RYZOM_SYSTEM "unix" +#else +#define RYZOM_SYSTEM "unknown" +#endif + +std::string getUserAgent() +{ + static std::string s_userAgent; + + if (s_userAgent.empty()) + { + char buffer[256]; + +#ifdef REVISION + sprintf(buffer, "%s.%s-%s-%s", RYZOM_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH); +#else + sprintf(buffer, "%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH); +#endif + + s_userAgent = buffer; + } + + return s_userAgent; +} diff --git a/code/ryzom/client/src/user_agent.h b/code/ryzom/client/src/user_agent.h new file mode 100644 index 000000000..e42635871 --- /dev/null +++ b/code/ryzom/client/src/user_agent.h @@ -0,0 +1,87 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#ifndef CL_USER_AGENT_H +#define CL_USER_AGENT_H + +std::string getUserAgent(); + +#endif // CL_USER_AGENT_H + +/* End of user_agent.h */ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/code/ryzom/common/data_common/weather.cfg b/code/ryzom/common/data_common/weather.cfg deleted file mode 100644 index 897e99e68..000000000 --- a/code/ryzom/common/data_common/weather.cfg +++ /dev/null @@ -1,14 +0,0 @@ -/////////////////////////// -/////////////////////////// -/// Weather CONFIG FILE /// -/////////////////////////// -/////////////////////////// - - -RealDayLength = 3000.0; // real length of the day, in seconds (3000 = 50mn) -NumHours = 24.0; // number of ryzom hours in a day -NightTransitionStartHour = 19.0; // start of night transition -NightTransitionEndHour = 21.0; // end of night transition -DawnTransitionStartHour = 5.0; // start of dawn transition -DawnTransitionEndHour = 7.0; // end of dawn transition -MaxNumColorSteps = 25; // the max number of color steps diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_attack_radius.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/_attack_radius.typ deleted file mode 100644 index 4c3faed15..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_attack_radius.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:01 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_fog.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/_fog.dfn deleted file mode 100644 index 18609f130..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_fog.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:01 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_light.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/_light.dfn deleted file mode 100644 index c0774b520..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_light.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:02 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_primitive.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/_primitive.dfn deleted file mode 100644 index 3d528d01c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_primitive.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:02 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_rgba.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/_rgba.dfn deleted file mode 100644 index 9c4519e3e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_rgba.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:02 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_vector.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/_vector.dfn deleted file mode 100644 index 91013f939..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/_vector.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:02 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_data_elem.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_data_elem.dfn deleted file mode 100644 index 4e5c776a7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_data_elem.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - Tue Sep 24 16:46:37 2002 (cado) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_data_elem.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_data_elem.typ deleted file mode 100644 index 24d55df31..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_data_elem.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_typ.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_typ.dfn deleted file mode 100644 index 04c70e8a4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_typ.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:34 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_type.typ deleted file mode 100644 index 669f0ff06..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:34 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/boolean.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/boolean.typ deleted file mode 100644 index 3eacccd1a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/boolean.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:33 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/color.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/color.typ deleted file mode 100644 index e546c650a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/color.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - Mon Oct 21 17:55:45 2002 (Nicolas Vizerie) Type Default = 0;0;0 -Mon Oct 21 17:55:45 2002 (Nicolas Vizerie) Type Type = Color -Thu Oct 24 18:21:00 2002 (Nicolas Vizerie) Type UI = ColorEdit - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/dataset.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/dataset.dfn deleted file mode 100644 index ec2fcb10a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/dataset.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Mon Sep 23 12:11:21 2002 (cado) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/edit.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/edit.typ deleted file mode 100644 index 0a1ab8b2b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/edit.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Tue Aug 27 16:48:17 2002 (corvazier) Type Type = String -Tue Aug 27 16:48:17 2002 (corvazier) Type UI = BigEdit - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/filename.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/filename.typ deleted file mode 100644 index 0b409c42f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/filename.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:33 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/float.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/float.typ deleted file mode 100644 index 0b73be92d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/float.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:33 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/iboolean.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/iboolean.typ deleted file mode 100644 index f6db719d1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/iboolean.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:33 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/int.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/int.typ deleted file mode 100644 index 6cd5792a9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/int.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:33 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint16.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint16.typ deleted file mode 100644 index f8861fcc4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint16.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:39 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint32.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint32.typ deleted file mode 100644 index 8a5296ca2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint32.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:39 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint64.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint64.typ deleted file mode 100644 index 7a40ae79d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint64.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:40 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint8.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint8.typ deleted file mode 100644 index 1d91d83f5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/sint8.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:40 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/string.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/string.typ deleted file mode 100644 index 6fc601733..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/string.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:33 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/type_property.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/type_property.typ deleted file mode 100644 index 3ecf7c52b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/type_property.typ +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - Add Sid type - Fri May 17 15:24:40 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint16.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint16.typ deleted file mode 100644 index 1238ab375..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint16.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:40 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint32.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint32.typ deleted file mode 100644 index 7647748ac..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint32.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:41 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint64.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint64.typ deleted file mode 100644 index 8f119d97b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint64.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:41 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint8.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint8.typ deleted file mode 100644 index d50d92538..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/basics/uint8.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:41 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/People.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/People.typ deleted file mode 100644 index bff2d9688..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/People.typ +++ /dev/null @@ -1,61 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed May 12 19:55:03 2004 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant.plant b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant.plant deleted file mode 100644 index 58aae157d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant.plant +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:17 2002 (corvazier) File converted from old format -Tue Jan 27 10:28:17 2004 (vizerie) .3D.SpringFX.FXName = brazierB.ps - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn deleted file mode 100644 index 5aeaf5bc0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_3D_info.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:17 2002 (corvazier) File converted from old format -Mon Nov 18 10:52:15 2002 (Nicolas Vizerie) Dfn Structure = -Mon Nov 18 16:00:26 2002 (Nicolas Vizerie) Dfn Structure = -Thu Jul 03 18:40:47 2003 (Nicolas Vizerie) Dfn Structure = -Thu Jul 03 19:03:12 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn deleted file mode 100644 index 0c100d8ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_fx_info.dfn +++ /dev/null @@ -1,49 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 03 18:34:54 2003 (Nicolas Vizerie) Dfn Structure = -Wed Jul 09 14:37:40 2003 (Nicolas Vizerie) Dfn Structure = -Mon Aug 04 12:01:43 2003 (Nicolas Vizerie) Dfn Structure = -Mon Aug 04 12:05:37 2003 (Nicolas Vizerie) Dfn Structure = -Tue Aug 05 15:56:00 2003 (Nicolas Vizerie) Dfn Structure = -Tue Dec 02 17:54:51 2003 (vizerie) Dfn Structure = -Tue Dec 02 17:56:21 2003 (vizerie) Dfn Structure = -Fri Jan 16 11:50:11 2004 (vizerie) Dfn Structure = -Fri Jan 16 14:34:24 2004 (vizerie) Dfn Structure = -Mon Jan 19 15:01:32 2004 (vizerie) Dfn Structure = -Tue Jan 20 18:56:40 2004 (vizerie) Dfn Structure = -Wed Jan 21 10:30:52 2004 (vizerie) Dfn Structure = -Wed Mar 17 11:37:08 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn deleted file mode 100644 index 1eb3e2be4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_game_param.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:18 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn deleted file mode 100644 index b3ff7abae..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/_plant_instance.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:18 2002 (corvazier) File converted from old format -Wed Jan 21 15:01:55 2004 (vizerie) Dfn Structure = -Wed Jan 21 15:04:13 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ deleted file mode 100644 index 0a81f7642..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_Plant/timed_fx_mode.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Mon Aug 04 12:00:40 2003 (Nicolas Vizerie) Type Default = 0 -Mon Aug 04 12:00:40 2003 (Nicolas Vizerie) Type Predef = -Mon Aug 04 12:05:20 2003 (Nicolas Vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_paliers.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_paliers.dfn deleted file mode 100644 index 6d504c1a6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_paliers.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Mon Jun 17 21:07:58 2002 (saffray) Dfn Structure = -Mon Jun 17 21:09:09 2002 (saffray) Dfn Structure = -Tue Aug 26 10:43:39 2003 (saffray) Dfn Structure = -Fri Dec 05 14:58:11 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_skill_stage_association.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_skill_stage_association.dfn deleted file mode 100644 index 3d814ddbb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_skill_stage_association.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Tue Jun 18 13:48:40 2002 (saffray) Dfn Structure = -Wed Jun 26 12:04:13 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_type.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_type.dfn deleted file mode 100644 index 0ccbc8600..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/_type.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Jun 17 21:25:16 2002 (saffray) Dfn Structure = -Mon Jun 17 21:25:27 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn deleted file mode 100644 index 78013a8a1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/action_xp_factor.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Mon May 24 11:06:42 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/skill_stage_type_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/skill_stage_type_table.dfn deleted file mode 100644 index d613645f9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/skill_stage_type_table.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Jun 18 13:51:26 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/xp_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/xp_table.dfn deleted file mode 100644 index 38d04159d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_XpTables/xp_table.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Jun 17 21:11:22 2002 (saffray) Dfn Structure = -Tue Jun 25 14:12:17 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_action_server.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_action_server.typ deleted file mode 100644 index fb60b2f68..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_action_server.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_animal.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_animal.dfn deleted file mode 100644 index 134809d16..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_animal.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Jun 25 17:21:37 2002 (Administrateur) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_attribut.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_attribut.typ deleted file mode 100644 index 1d5d52502..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_attribut.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_bag.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_bag.dfn deleted file mode 100644 index c4f096681..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_bag.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Mon Aug 12 15:33:33 2002 (chafik) Dfn Parents = -Mon Aug 12 15:33:33 2002 (chafik) Dfn Structure = -Mon Aug 12 15:34:05 2002 (chafik) Dfn Structure = -Mon Aug 12 15:36:13 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn deleted file mode 100644 index 21dc7abfd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_behaviour.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - This DFN describes an operator and its parameters, to be included in a creature. - Fri Aug 02 11:24:55 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn deleted file mode 100644 index b8716baff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_behaviour_param.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn deleted file mode 100644 index 542817187..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_combatif.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - Thu Jul 18 15:59:41 2002 (chafik) Dfn Parents = -Thu Jul 18 15:59:41 2002 (chafik) Dfn Structure = -Thu Sep 12 15:30:10 2002 (robert) Dfn Parents = -Fri Sep 13 10:14:36 2002 (robert) Dfn Parents = -Fri Sep 13 10:19:00 2002 (robert) Dfn Parents = -Fri Sep 13 10:20:35 2002 (robert) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature.dfn deleted file mode 100644 index 7b263b199..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature.dfn +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:24 2002 (corvazier) File converted from old format -Thu Jul 18 16:07:29 2002 (chafik) Dfn Structure = -Thu Jul 18 17:03:21 2002 (Administrateur) Dfn Structure = -Fri Jul 19 11:01:54 2002 (Administrateur) Dfn Structure = -Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Parents = -Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Structure = -Mon Jul 22 10:21:52 2002 (chafik) Dfn Structure = -Mon Jul 22 17:03:29 2002 (chafik) Dfn Structure = -Mon Jul 22 17:03:39 2002 (chafik) Dfn Structure = -Mon Jul 22 17:45:19 2002 (chafik) Dfn Structure = -Tue Jul 23 11:22:59 2002 (chafik) Dfn Structure = -Wed Jul 24 11:57:08 2002 (chafik) Dfn Structure = -Wed Jul 24 16:35:54 2002 (chafik) Dfn Structure = -Wed Jul 24 16:36:41 2002 (chafik) Dfn Structure = -Thu Jul 25 14:56:11 2002 (robert) Dfn Structure = -Fri Jul 26 12:40:37 2002 (chafik) Dfn Structure = -Fri Jul 26 12:44:01 2002 (chafik) Dfn Structure = -Fri Jul 26 15:02:55 2002 (chafik) Dfn Structure = -Mon Aug 12 14:47:43 2002 (Administrateur) Dfn Structure = -Fri Sep 13 10:33:37 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn deleted file mode 100644 index f9d742be3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_elem.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:23 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn deleted file mode 100644 index c68c50b63..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_spawn.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ deleted file mode 100644 index 31146854d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_creature_type.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:23 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn deleted file mode 100644 index 2924c11bf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_dynmaic_object.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_fish.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_fish.dfn deleted file mode 100644 index a2d4a526c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_fish.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Fri Sep 20 14:30:04 2002 (Administrateur) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn deleted file mode 100644 index cf96694e1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_gabari.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn deleted file mode 100644 index 254077cb7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_game_var.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Wed Jul 24 16:39:03 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn deleted file mode 100644 index ed9c34016..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_action.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Wed Oct 02 14:21:17 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:21:17 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:22:35 2002 (Administrateur) Dfn Structure = -Wed Oct 02 17:11:51 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ deleted file mode 100644 index 4111f0809..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_attack.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - Wed Oct 02 14:19:30 2002 (Administrateur) Type Predef = -Wed Oct 02 15:27:44 2002 (Administrateur) Type Predef = -Wed Oct 02 17:51:51 2002 (Administrateur) Type Predef = -Mon Oct 07 11:24:33 2002 (Administrateur) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_move.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_move.typ deleted file mode 100644 index e5efec95a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_group_move.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Wed Oct 02 14:19:30 2002 (Administrateur) Type Predef = -Mon Oct 07 11:25:00 2002 (Administrateur) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn deleted file mode 100644 index 8718a0565..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_herbe.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn deleted file mode 100644 index a2a1596f0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = -Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = -Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = -Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = -Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = -Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = -Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = -Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = -Fri Jul 26 14:57:50 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var.typ deleted file mode 100644 index cb35d709e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - Fri Jul 05 11:07:40 2002 (robert) Type Default = Health -Fri Jul 05 11:07:40 2002 (robert) Type Predef = -Fri Jul 05 11:07:40 2002 (robert) Type Type = String -Fri Jul 05 11:07:40 2002 (robert) Type UI = NonEditableCombo -Thu Jul 25 16:42:25 2002 (robert) Type Predef = -Thu Jul 25 16:54:05 2002 (robert) Type Predef = -Fri Jul 26 14:56:59 2002 (chafik) Type Predef = -Thu Aug 22 15:22:29 2002 (chafik) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn deleted file mode 100644 index d80e5429a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_init_var_value.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Fri Jul 26 12:39:58 2002 (chafik) Dfn Structure = -Fri Jul 26 12:42:47 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_location.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_location.dfn deleted file mode 100644 index af3e46720..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_location.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Tue Jul 02 11:38:59 2002 (Administrateur) Dfn Structure = -Thu Jul 04 18:34:33 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn deleted file mode 100644 index 7fcba84cb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - Converted from old format - Fri May 17 15:24:23 2002 (corvazier) File converted from old format -Tue Jul 02 18:36:54 2002 (Administrateur) Dfn Structure = -Tue Jul 02 18:41:30 2002 (Administrateur) Dfn Structure = -Tue Jul 02 18:51:24 2002 (Administrateur) Dfn Structure = -Tue Jul 02 18:51:27 2002 (Administrateur) Dfn Structure = -Tue Jul 02 19:02:30 2002 (Administrateur) Dfn Structure = -Tue Jul 02 19:02:51 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn deleted file mode 100644 index 23a4250f7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager_param.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 02 18:40:27 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn deleted file mode 100644 index 62b856925..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = -Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = -Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = -Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = -Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = -Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = -Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = -Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation.typ deleted file mode 100644 index f32f4a11f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation.typ +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - Fri Jul 05 11:07:40 2002 (robert) Type Default = Health -Fri Jul 05 11:07:40 2002 (robert) Type Predef = -Fri Jul 05 11:07:40 2002 (robert) Type Type = String -Fri Jul 05 11:07:40 2002 (robert) Type UI = NonEditableCombo -Thu Jul 25 16:42:25 2002 (robert) Type Predef = -Thu Jul 25 16:54:05 2002 (robert) Type Predef = -Fri Aug 02 11:22:51 2002 (robert) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn deleted file mode 100644 index b3ac71ffa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - Force must be between -100 (max inhibition) and +100 (max excitation) - - Fri Aug 02 11:23:28 2002 (robert) Dfn Structure = -Fri Aug 02 11:23:28 2002 (robert) Header Comments = Force must be between -100 (max inhibition) and +100 (max excitation) - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ deleted file mode 100644 index aab6e1300..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_value.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - Thu Jul 25 17:00:26 2002 (robert) Type Default = 10 -Thu Jul 25 17:00:26 2002 (robert) Type Max = 100 -Thu Jul 25 17:00:26 2002 (robert) Type Min = 0 -Tue Sep 10 15:47:11 2002 (robert) Type Default = 50 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn deleted file mode 100644 index 4ec993b1d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_mouvable.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_object.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_object.dfn deleted file mode 100644 index efa3a2902..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_object.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:24 2002 (corvazier) File converted from old format -Fri Jul 19 11:07:34 2002 (Administrateur) Dfn Structure = -Fri Jul 19 11:11:44 2002 (Administrateur) Dfn Structure = -Fri Jul 19 11:12:05 2002 (Administrateur) Dfn Structure = -Mon Jul 22 10:20:57 2002 (chafik) Dfn Structure = -Fri Sep 13 09:57:55 2002 (robert) Dfn Structure = -Fri Sep 13 10:11:42 2002 (robert) Dfn Structure = -Fri Sep 13 10:13:15 2002 (robert) Dfn Structure = -Fri Sep 13 10:13:32 2002 (robert) Dfn Structure = -Fri Sep 13 10:31:50 2002 (robert) Dfn Structure = -Fri Sep 13 10:32:22 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_object_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_object_type.typ deleted file mode 100644 index a27f02626..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_object_type.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:24 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_operational.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_operational.dfn deleted file mode 100644 index 2473441d0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_operational.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_operator.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_operator.typ deleted file mode 100644 index 0645d3ba9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_operator.typ +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - List of operators to use to create a creature - Thu Jul 18 16:06:57 2002 (Administrateur) Type Predef = -Mon Jul 22 16:14:40 2002 (chafik) Type Predef = -Mon Aug 12 11:34:16 2002 (Administrateur) Type Predef = -Tue Aug 13 14:20:39 2002 (Administrateur) Type Predef = -Tue Aug 13 14:20:40 2002 (Administrateur) Type Predef = -Tue Aug 13 16:19:02 2002 (Administrateur) Type Predef = -Tue Aug 27 12:13:07 2002 (chafik) Type Predef = -Fri Aug 30 13:56:15 2002 (chafik) Type Predef = -Mon Sep 02 15:49:08 2002 (chafik) Type Predef = -Wed Oct 02 17:26:32 2002 (chafik) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn deleted file mode 100644 index 65293bfeb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_pastatoid.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn deleted file mode 100644 index 13e33bb58..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_pastatoid_def.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_patate.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_patate.dfn deleted file mode 100644 index c7227f8b8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_patate.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:24 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn deleted file mode 100644 index 33e06122f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_path_elm.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:24 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn deleted file mode 100644 index 253313214..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_path_finding.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:25 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_player.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_player.dfn deleted file mode 100644 index 540b49707..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_player.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - Fri Oct 25 11:38:09 2002 (chafik) Dfn Structure = -Fri Oct 25 11:50:47 2002 (chafik) Dfn Structure = -Fri Oct 25 11:51:40 2002 (chafik) Dfn Structure = -Fri Oct 25 11:55:33 2002 (chafik) Dfn Structure = -Fri Oct 25 11:57:58 2002 (chafik) Dfn Structure = -Fri Oct 25 12:02:02 2002 (chafik) Dfn Structure = -Fri Oct 25 13:50:19 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_population.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_population.dfn deleted file mode 100644 index aed88708b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_population.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - Tue Jul 02 11:36:55 2002 (Administrateur) Dfn Structure = -Tue Jul 02 18:45:49 2002 (Administrateur) Dfn Structure = -Wed Jul 03 16:24:59 2002 (Administrateur) Dfn Structure = -Wed Jul 17 10:42:35 2002 (chafik) Dfn Structure = -Wed Jul 17 16:17:17 2002 (chafik) Dfn Structure = -Mon Jul 22 14:55:31 2002 (chafik) Dfn Structure = -Wed Sep 11 17:22:11 2002 (chafik) Dfn Structure = -Wed Sep 11 17:22:25 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_relation.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_relation.dfn deleted file mode 100644 index 58cee30de..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_relation.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Mon Jul 22 17:02:37 2002 (chafik) Dfn Structure = -Tue Jul 23 11:25:57 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_saison.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_saison.typ deleted file mode 100644 index ba288ab6f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_saison.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn deleted file mode 100644 index a670c6baa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_static_object.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn deleted file mode 100644 index 80d4055e9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_static_type.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:25 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_type.typ deleted file mode 100644 index aaa12a821..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_type.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn deleted file mode 100644 index 5e9b741ac..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_type_def.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Wed Jul 24 16:38:53 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn deleted file mode 100644 index af706acde..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_virtual_dfn_arry.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Thu Sep 12 14:44:44 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn deleted file mode 100644 index a65415239..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_vitesse.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Fri Jun 28 18:27:21 2002 (mauduit) Dfn Structure = -Thu Jul 18 15:33:58 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/actions_groupe.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/actions_groupe.dfn deleted file mode 100644 index f5066d4db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/actions_groupe.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - Wed Oct 02 14:30:26 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:30:26 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:30:56 2002 (Administrateur) Dfn Structure = -Wed Oct 02 17:04:35 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_group_move.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_group_move.typ deleted file mode 100644 index 6e8d15d3a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_group_move.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Wed Oct 02 14:20:47 2002 (Administrateur) Type Predef = -Wed Oct 02 15:26:51 2002 (Administrateur) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_manager.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_manager.dfn deleted file mode 100644 index 794761104..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_manager.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Tue Jul 02 11:13:15 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn deleted file mode 100644 index 13e33bb58..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/ai_pastatoid_def.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param01.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param01.dfn deleted file mode 100644 index 231ca85c7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param01.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:26 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param02.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param02.dfn deleted file mode 100644 index a8057ffc3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param02.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:26 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param03.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param03.dfn deleted file mode 100644 index 7f3e8e528..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param03.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:26 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param04.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param04.dfn deleted file mode 100644 index 04d0d0e22..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param04.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:26 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param05.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param05.dfn deleted file mode 100644 index af2ddba02..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param05.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:27 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param06.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param06.dfn deleted file mode 100644 index 1cc781d73..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param06.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:27 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param07.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param07.dfn deleted file mode 100644 index 6c4c55548..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param07.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:27 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param08.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param08.dfn deleted file mode 100644 index 20ced2025..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param08.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:27 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param09.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param09.dfn deleted file mode 100644 index 4048b1296..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param09.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:27 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param10.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param10.dfn deleted file mode 100644 index 924599797..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param10.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:28 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param11.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param11.dfn deleted file mode 100644 index 1fd5dc421..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param11.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:28 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param12.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param12.dfn deleted file mode 100644 index 0f488eb3d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param12.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:28 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param13.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param13.dfn deleted file mode 100644 index d866645b2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param13.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:28 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param14.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param14.dfn deleted file mode 100644 index e33a06610..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param14.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:28 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param15.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param15.dfn deleted file mode 100644 index 1084c58af..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param15.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:29 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param16.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param16.dfn deleted file mode 100644 index 51b1f32ee..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param16.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:29 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param17.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param17.dfn deleted file mode 100644 index 4586d09cd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param17.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:29 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param18.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param18.dfn deleted file mode 100644 index 957e5e9f8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param18.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:29 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param19.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param19.dfn deleted file mode 100644 index 17822a9ae..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param19.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:30 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param20.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param20.dfn deleted file mode 100644 index 53463726b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/blah/_ai_manager_param20.dfn +++ /dev/null @@ -1,26 +0,0 @@ - - - 1179603533 - 0 - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/caster_attack_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/caster_attack_group_action.dfn deleted file mode 100644 index 5d1c0a17d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/caster_attack_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:52 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:55:10 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/caster_buffer_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/caster_buffer_group_action.dfn deleted file mode 100644 index 20c0e2a37..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/caster_buffer_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:53 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:55:09 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement.dfn deleted file mode 100644 index 48ae84ce1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Thu Aug 29 15:52:29 2002 (chafik) Dfn Structure = -Thu Aug 29 16:59:28 2002 (chafik) Dfn Structure = -Fri Aug 30 13:59:16 2002 (chafik) Dfn Structure = -Fri Sep 06 14:15:31 2002 (robert) Dfn Structure = -Thu Oct 03 10:55:38 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_chase.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_chase.dfn deleted file mode 100644 index 7b778b974..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_chase.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = -Fri Aug 30 13:55:27 2002 (chafik) Dfn Structure = -Fri Aug 30 13:55:50 2002 (chafik) Dfn Structure = -Fri Aug 30 13:56:08 2002 (chafik) Dfn Structure = -Fri Aug 30 14:50:23 2002 (corvazier) Dfn Parents = -Mon Sep 09 16:49:48 2002 (robert) Dfn Structure = -Mon Sep 09 16:51:13 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_eat.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_eat.dfn deleted file mode 100644 index f3ca34be3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_eat.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Mon Sep 09 16:49:58 2002 (robert) Dfn Structure = -Mon Sep 09 16:51:42 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_explore.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_explore.dfn deleted file mode 100644 index 357c6b7ee..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_explore.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = -Fri Aug 30 13:55:27 2002 (chafik) Dfn Structure = -Fri Aug 30 13:55:50 2002 (chafik) Dfn Structure = -Thu Sep 05 14:05:00 2002 (chafik) Dfn Structure = -Mon Sep 09 16:49:35 2002 (robert) Dfn Structure = -Mon Sep 09 16:51:49 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_fight.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_fight.dfn deleted file mode 100644 index b8b1ff667..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_fight.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = -Fri Aug 30 14:52:24 2002 (corvazier) Dfn Parents = -Mon Sep 09 16:50:06 2002 (robert) Dfn Structure = -Mon Sep 09 16:52:10 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_sleep.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_sleep.dfn deleted file mode 100644 index 8b0b64054..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_sleep.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = -Fri Aug 30 14:52:07 2002 (corvazier) Dfn Parents = -Mon Sep 09 16:50:11 2002 (robert) Dfn Structure = -Mon Sep 09 16:52:16 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_tolk.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_tolk.dfn deleted file mode 100644 index fc998bd5e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_tolk.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = -Fri Aug 30 14:51:45 2002 (corvazier) Dfn Parents = -Mon Sep 09 16:50:17 2002 (robert) Dfn Structure = -Mon Sep 09 16:52:32 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_walk.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_walk.dfn deleted file mode 100644 index 449ed5a0c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_comportement_walk.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - Thu Aug 29 15:52:11 2002 (chafik) Dfn Parents = -Thu Aug 29 15:52:11 2002 (chafik) Dfn Structure = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Parents = -Fri Aug 30 13:53:42 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:00 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:34 2002 (chafik) Dfn Structure = -Fri Aug 30 13:54:51 2002 (chafik) Dfn Structure = -Fri Aug 30 13:55:27 2002 (chafik) Dfn Structure = -Fri Aug 30 13:55:50 2002 (chafik) Dfn Structure = -Thu Sep 05 14:05:00 2002 (chafik) Dfn Structure = -Mon Sep 09 16:49:35 2002 (robert) Dfn Structure = -Mon Sep 09 16:51:49 2002 (robert) Dfn Structure = -Wed Oct 02 17:27:57 2002 (chafik) Dfn Structure = -Wed Oct 02 17:31:04 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_fame.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_fame.dfn deleted file mode 100644 index 95883bfc9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_fame.dfn +++ /dev/null @@ -1,45 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 29 14:29:53 2002 (chafik) Dfn Structure = -Tue Sep 10 17:29:51 2002 (robert) Dfn Structure = -Thu Oct 31 16:03:14 2002 (receveur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_food.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_food.dfn deleted file mode 100644 index 6b517721b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_food.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Thu Aug 29 14:29:53 2002 (chafik) Dfn Structure = -Tue Sep 10 16:30:32 2002 (robert) Dfn Structure = -Thu Sep 19 17:47:59 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_is_a.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_is_a.dfn deleted file mode 100644 index 12be923af..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_is_a.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Thu Sep 12 15:23:56 2002 (robert) Dfn Structure = -Thu Sep 12 16:10:52 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_lair.dfn deleted file mode 100644 index 72cb80caf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_lair.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - Thu Aug 29 14:29:53 2002 (chafik) Dfn Structure = -Thu Sep 12 11:55:57 2002 (robert) Dfn Structure = -Thu Sep 19 17:49:58 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_model_creature.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_model_creature.dfn deleted file mode 100644 index 0b79be242..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_model_creature.dfn +++ /dev/null @@ -1,50 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:24 2002 (corvazier) File converted from old format -Thu Jul 18 16:07:29 2002 (chafik) Dfn Structure = -Thu Jul 18 17:03:21 2002 (Administrateur) Dfn Structure = -Fri Jul 19 11:01:54 2002 (Administrateur) Dfn Structure = -Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Parents = -Fri Jul 19 11:04:46 2002 (Administrateur) Dfn Structure = -Mon Jul 22 10:21:52 2002 (chafik) Dfn Structure = -Mon Jul 22 17:03:29 2002 (chafik) Dfn Structure = -Mon Jul 22 17:03:39 2002 (chafik) Dfn Structure = -Mon Jul 22 17:45:19 2002 (chafik) Dfn Structure = -Tue Jul 23 11:22:59 2002 (chafik) Dfn Structure = -Wed Jul 24 11:57:08 2002 (chafik) Dfn Structure = -Wed Jul 24 16:35:54 2002 (chafik) Dfn Structure = -Wed Jul 24 16:36:41 2002 (chafik) Dfn Structure = -Thu Jul 25 14:56:11 2002 (robert) Dfn Structure = -Fri Jul 26 12:40:37 2002 (chafik) Dfn Structure = -Fri Jul 26 12:44:01 2002 (chafik) Dfn Structure = -Fri Jul 26 15:02:55 2002 (chafik) Dfn Structure = -Mon Aug 12 14:47:43 2002 (Administrateur) Dfn Structure = -Thu Aug 29 15:54:46 2002 (chafik) Dfn Structure = -Thu Aug 29 15:57:08 2002 (chafik) Dfn Structure = -Thu Aug 29 16:00:25 2002 (chafik) Dfn Structure = -Thu Aug 29 16:02:06 2002 (chafik) Dfn Structure = -Thu Aug 29 16:13:40 2002 (chafik) Dfn Structure = -Thu Aug 29 16:16:43 2002 (chafik) Dfn Structure = -Thu Aug 29 17:22:44 2002 (chafik) Dfn Structure = -Thu Aug 29 17:23:06 2002 (chafik) Dfn Structure = -Thu Aug 29 17:23:35 2002 (chafik) Dfn Structure = -Thu Sep 12 15:28:47 2002 (robert) Dfn Parents = -Thu Sep 12 15:28:47 2002 (robert) Dfn Structure = -Fri Sep 13 09:58:55 2002 (robert) Dfn Parents = -Fri Sep 13 11:03:22 2002 (robert) Dfn Structure = -Fri Sep 13 11:03:27 2002 (robert) Dfn Structure = -Thu Sep 19 18:02:56 2002 (robert) Dfn Structure = -Thu Sep 19 18:05:48 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_dfn.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_dfn.dfn deleted file mode 100644 index 80242cce5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_dfn.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - Thu Aug 29 14:44:23 2002 (chafik) Dfn Structure = -Thu Sep 05 14:31:28 2002 (chafik) Dfn Structure = -Fri Sep 06 14:11:52 2002 (robert) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_explore.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_explore.dfn deleted file mode 100644 index 9e1eb3ef2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_explore.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = -Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = -Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = -Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = -Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = -Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = -Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = -Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = -Thu Sep 05 14:24:06 2002 (chafik) Dfn Structure = -Thu Sep 05 14:24:58 2002 (chafik) Dfn Structure = -Thu Sep 05 14:25:22 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_fatigue.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_fatigue.dfn deleted file mode 100644 index edcfa86c6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_fatigue.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = -Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = -Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = -Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = -Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = -Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = -Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = -Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = -Thu Sep 05 14:27:02 2002 (chafik) Dfn Structure = -Thu Sep 05 14:27:16 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn deleted file mode 100644 index 969c9a42f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = -Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = -Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = -Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = -Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = -Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = -Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = -Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = -Thu Sep 05 14:24:06 2002 (chafik) Dfn Structure = -Thu Sep 05 14:24:58 2002 (chafik) Dfn Structure = -Thu Sep 05 14:25:22 2002 (chafik) Dfn Structure = -Thu Sep 05 14:25:55 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_hunger.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_hunger.dfn deleted file mode 100644 index 8374f0f30..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_hunger.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - Wed Jul 03 15:44:49 2002 (robert) Dfn Structure = -Wed Jul 03 16:38:04 2002 (robert) Dfn Structure = -Wed Jul 03 17:33:46 2002 (robert) Dfn Structure = -Fri Jul 05 11:37:21 2002 (robert) Dfn Structure = -Fri Jul 05 14:40:20 2002 (robert) Dfn Structure = -Fri Jul 05 14:42:29 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:37 2002 (robert) Dfn Structure = -Thu Jul 25 15:19:47 2002 (robert) Dfn Structure = -Thu Jul 25 15:22:49 2002 (robert) Dfn Structure = -Thu Jul 25 17:02:34 2002 (robert) Dfn Structure = -Thu Sep 05 14:27:02 2002 (chafik) Dfn Structure = -Thu Sep 05 14:27:16 2002 (chafik) Dfn Structure = -Thu Sep 05 14:32:13 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param.dfn deleted file mode 100644 index 50c4e14b9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - Thu Aug 29 14:57:53 2002 (chafik) Dfn Structure = -Thu Aug 29 16:08:48 2002 (chafik) Dfn Parents = -Thu Aug 29 16:08:48 2002 (chafik) Dfn Structure = -Thu Aug 29 17:13:09 2002 (chafik) Dfn Structure = -Thu Aug 29 17:13:49 2002 (chafik) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_fatigue.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_fatigue.dfn deleted file mode 100644 index adfed5b2b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_fatigue.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - Thu Aug 29 14:57:53 2002 (chafik) Dfn Structure = -Thu Aug 29 16:08:48 2002 (chafik) Dfn Parents = -Thu Aug 29 16:08:48 2002 (chafik) Dfn Structure = -Thu Aug 29 17:13:09 2002 (chafik) Dfn Structure = -Thu Aug 29 17:13:49 2002 (chafik) Dfn Structure = -Thu Sep 05 14:28:21 2002 (chafik) Dfn Parents = -Thu Sep 05 14:30:13 2002 (chafik) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_hunger.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_hunger.dfn deleted file mode 100644 index b137afe72..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_param_hunger.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - Thu Aug 29 14:57:53 2002 (chafik) Dfn Structure = -Thu Aug 29 16:08:48 2002 (chafik) Dfn Parents = -Thu Aug 29 16:08:48 2002 (chafik) Dfn Structure = -Thu Aug 29 17:13:09 2002 (chafik) Dfn Structure = -Thu Aug 29 17:13:49 2002 (chafik) Dfn Structure = -Thu Sep 05 14:28:21 2002 (chafik) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_timer.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_timer.typ deleted file mode 100644 index fc3af5c4d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_timer.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Thu Aug 29 17:09:47 2002 (chafik) Type Predef = -Thu Aug 29 17:09:47 2002 (chafik) Type Type = Double - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/faber_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/faber_group_action.dfn deleted file mode 100644 index 0b1c225b1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/faber_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:14:14 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:55:08 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_charogne.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_charogne.dfn deleted file mode 100644 index 7526f9688..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_charogne.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_nourriture.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_nourriture.dfn deleted file mode 100644 index 54f9a9adc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_nourriture.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_poisson.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_poisson.dfn deleted file mode 100644 index 7526f9688..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_poisson.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal.dfn deleted file mode 100644 index 24395a09f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal_terrestre.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal_terrestre.dfn deleted file mode 100644 index 677a0c059..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_vegetal_terrestre.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande.dfn deleted file mode 100644 index 7526f9688..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande_terrestre.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande_terrestre.dfn deleted file mode 100644 index e8cf2372f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/flesh/_ai_viande_terrestre.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/gameDev/game_creature.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/gameDev/game_creature.typ deleted file mode 100644 index c04ed0c41..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/gameDev/game_creature.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/group_actions.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/group_actions.dfn deleted file mode 100644 index 24c3e5aa3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/group_actions.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - - Wed Oct 02 15:04:26 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/harvester_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/harvester_group_action.dfn deleted file mode 100644 index e1a69c13c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/harvester_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:55:02 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/healer_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/healer_group_action.dfn deleted file mode 100644 index de7ca8744..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/healer_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:51 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:55:01 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair.dfn deleted file mode 100644 index bce29fe73..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Fri Aug 09 16:33:48 2002 (Administrateur) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_charognard_lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_charognard_lair.dfn deleted file mode 100644 index 05e98794a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_charognard_lair.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = -Mon Sep 23 14:17:42 2002 (robert) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_herbivore_lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_herbivore_lair.dfn deleted file mode 100644 index 587728137..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_herbivore_lair.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = -Mon Sep 23 14:17:50 2002 (robert) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_omnivore_lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_omnivore_lair.dfn deleted file mode 100644 index f30778cb4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_omnivore_lair.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = -Mon Sep 23 14:17:56 2002 (robert) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_poisson_lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_poisson_lair.dfn deleted file mode 100644 index 333d7f186..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_poisson_lair.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Sep 23 14:15:21 2002 (robert) Dfn Parents = -Mon Sep 23 14:18:02 2002 (robert) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_predateur_lair.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_predateur_lair.dfn deleted file mode 100644 index f8f6cc270..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/lair/ai_predateur_lair.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Fri Aug 09 16:33:48 2002 (Administrateur) Dfn Parents = -Mon Sep 23 14:18:06 2002 (robert) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/melee_fighter_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/melee_fighter_group_action.dfn deleted file mode 100644 index 058c09395..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/melee_fighter_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:55 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:55:00 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/range_fighter_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/range_fighter_group_action.dfn deleted file mode 100644 index 12a00320f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/range_fighter_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:57 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:54:59 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/table.group_actions b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/table.group_actions deleted file mode 100644 index b3f624539..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/table.group_actions +++ /dev/null @@ -1,2601 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 02 17:11:22 2002 (Administrateur) .Faber.Healer.defavorable.Attack = Seek -Wed Oct 02 17:11:22 2002 (Administrateur) .Faber.Healer.defavorable.Move = Seek -Wed Oct 02 17:52:07 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Attack = Normale -Wed Oct 02 17:52:07 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Move = IfNeeded -Wed Oct 02 17:52:07 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Target = caster attack -Fri Oct 04 17:06:54 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Move = IfNeeded -Fri Oct 04 17:06:54 2002 (Administrateur) .Faber.Harvester.tres_defavorable.Target = range fighter -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.defavorable.Attack = Rien -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.defavorable.Move = Defense -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.defavorable.Target = caster healer -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.equilibre.Attack = Rien -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.equilibre.Move = Defense -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.equilibre.Target = caster healer -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.favorable.Attack = Normale -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.favorable.Move = IfNeeded -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres favorable.Attack = Normale -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres favorable.Move = IfNeeded -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres_defavorable.Attack = Forte -Mon Oct 07 11:36:59 2002 (favre) .Faber.Faber.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:36:59 2002 (favre) .Faber.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 11:37:25 2002 (favre) .Faber.Harvester.tres_defavorable.Attack = Forte -Mon Oct 07 11:37:25 2002 (favre) .Faber.Harvester.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:37:39 2002 (favre) .Faber.Harvester.defavorable.Attack = Forte -Mon Oct 07 11:37:39 2002 (favre) .Faber.Harvester.defavorable.Move = IfNeeded -Mon Oct 07 11:37:39 2002 (favre) .Faber.Harvester.defavorable.Target = harvester -Mon Oct 07 11:37:56 2002 (favre) .Faber.Harvester.equilibre.Attack = Rien -Mon Oct 07 11:37:56 2002 (favre) .Faber.Harvester.equilibre.Move = Defense -Mon Oct 07 11:37:56 2002 (favre) .Faber.Harvester.equilibre.Target = caster healer -Mon Oct 07 11:38:08 2002 (favre) .Faber.Harvester.favorable.Attack = Normale -Mon Oct 07 11:38:08 2002 (favre) .Faber.Harvester.favorable.Move = IfNeeded -Mon Oct 07 11:38:08 2002 (favre) .Faber.Harvester.favorable.Target = harvester -Mon Oct 07 11:38:18 2002 (favre) .Faber.Harvester.tres favorable.Attack = Normale -Mon Oct 07 11:38:18 2002 (favre) .Faber.Harvester.tres favorable.Move = IfNeeded -Mon Oct 07 11:38:18 2002 (favre) .Faber.Harvester.tres favorable.Target = harvester -Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.defavorable.Attack = Rien -Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.defavorable.Move = Defense -Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.defavorable.Target = caster healer -Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.tres_defavorable.Attack = Normale -Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:38:44 2002 (favre) .Faber.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 11:38:51 2002 (favre) .Faber.Trader.equilibre.Attack = Rien -Mon Oct 07 11:38:51 2002 (favre) .Faber.Trader.equilibre.Move = Defense -Mon Oct 07 11:38:51 2002 (favre) .Faber.Trader.equilibre.Target = caster healer -Mon Oct 07 11:39:02 2002 (favre) .Faber.Trader.favorable.Attack = Normale -Mon Oct 07 11:39:02 2002 (favre) .Faber.Trader.favorable.Move = IfNeeded -Mon Oct 07 11:39:02 2002 (favre) .Faber.Trader.favorable.Target = shopkeeper -Mon Oct 07 11:39:16 2002 (favre) .Faber.Trader.tres favorable.Attack = Normale -Mon Oct 07 11:39:16 2002 (favre) .Faber.Trader.tres favorable.Move = Defense -Mon Oct 07 11:39:16 2002 (favre) .Faber.Trader.tres favorable.Target = shopkeeper -Mon Oct 07 11:39:48 2002 (favre) .Faber.Healer.tres_defavorable.Attack = Forte -Mon Oct 07 11:39:48 2002 (favre) .Faber.Healer.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:39:48 2002 (favre) .Faber.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 11:40:01 2002 (favre) .Faber.Healer.defavorable.Attack = Rien -Mon Oct 07 11:40:01 2002 (favre) .Faber.Healer.defavorable.Move = Defense -Mon Oct 07 11:40:01 2002 (favre) .Faber.Healer.defavorable.Target = caster healer -Mon Oct 07 11:40:08 2002 (favre) .Faber.Healer.equilibre.Attack = Rien -Mon Oct 07 11:40:08 2002 (favre) .Faber.Healer.equilibre.Move = Defense -Mon Oct 07 11:40:08 2002 (favre) .Faber.Healer.equilibre.Target = caster healer -Mon Oct 07 11:40:18 2002 (favre) .Faber.Healer.favorable.Attack = Normale -Mon Oct 07 11:40:18 2002 (favre) .Faber.Healer.favorable.Move = IfNeeded -Mon Oct 07 11:40:18 2002 (favre) .Faber.Healer.favorable.Target = caster healer -Mon Oct 07 11:40:29 2002 (favre) .Faber.Healer.tres favorable.Attack = Normale -Mon Oct 07 11:40:29 2002 (favre) .Faber.Healer.tres favorable.Move = Defense -Mon Oct 07 11:40:29 2002 (favre) .Faber.Healer.tres favorable.Target = caster healer -Mon Oct 07 11:40:53 2002 (favre) .Faber.Melee fighter.tres_defavorable.Attack = Forte -Mon Oct 07 11:40:53 2002 (favre) .Faber.Melee fighter.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:40:53 2002 (favre) .Faber.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 11:41:03 2002 (favre) .Faber.Melee fighter.defavorable.Attack = Rien -Mon Oct 07 11:41:03 2002 (favre) .Faber.Melee fighter.defavorable.Move = Defense -Mon Oct 07 11:41:03 2002 (favre) .Faber.Melee fighter.defavorable.Target = caster healer -Mon Oct 07 11:41:14 2002 (favre) .Faber.Melee fighter.equilibre.Attack = Rien -Mon Oct 07 11:41:14 2002 (favre) .Faber.Melee fighter.equilibre.Move = Defense -Mon Oct 07 11:41:14 2002 (favre) .Faber.Melee fighter.equilibre.Target = caster healer -Mon Oct 07 11:41:22 2002 (favre) .Faber.Melee fighter.favorable.Attack = Normale -Mon Oct 07 11:41:22 2002 (favre) .Faber.Melee fighter.favorable.Move = IfNeeded -Mon Oct 07 11:41:22 2002 (favre) .Faber.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 11:41:33 2002 (favre) .Faber.Melee fighter.tres favorable.Attack = Normale -Mon Oct 07 11:41:33 2002 (favre) .Faber.Melee fighter.tres favorable.Move = IfNeeded -Mon Oct 07 11:41:33 2002 (favre) .Faber.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 11:42:00 2002 (favre) .Faber.Caster buffer.tres_defavorable.Attack = Tres forte -Mon Oct 07 11:42:00 2002 (favre) .Faber.Caster buffer.tres_defavorable.Move = Seek -Mon Oct 07 11:42:00 2002 (favre) .Faber.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 11:42:10 2002 (favre) .Faber.Caster buffer.defavorable.Attack = Forte -Mon Oct 07 11:42:10 2002 (favre) .Faber.Caster buffer.defavorable.Move = Seek -Mon Oct 07 11:42:10 2002 (favre) .Faber.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 11:42:20 2002 (favre) .Faber.Caster buffer.equilibre.Attack = Rien -Mon Oct 07 11:42:20 2002 (favre) .Faber.Caster buffer.equilibre.Move = Defense -Mon Oct 07 11:42:20 2002 (favre) .Faber.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 11:42:32 2002 (favre) .Faber.Caster buffer.favorable.Attack = Normale -Mon Oct 07 11:42:32 2002 (favre) .Faber.Caster buffer.favorable.Move = Seek -Mon Oct 07 11:42:32 2002 (favre) .Faber.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 11:42:45 2002 (favre) .Faber.Caster buffer.tres favorable.Attack = Normale -Mon Oct 07 11:42:45 2002 (favre) .Faber.Caster buffer.tres favorable.Move = Seek -Mon Oct 07 11:42:45 2002 (favre) .Faber.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 11:43:06 2002 (favre) .Faber.Range fighter.tres_defavorable.Attack = Tres forte -Mon Oct 07 11:43:06 2002 (favre) .Faber.Range fighter.tres_defavorable.Move = Seek -Mon Oct 07 11:43:06 2002 (favre) .Faber.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 11:43:13 2002 (favre) .Faber.Range fighter.defavorable.Attack = Forte -Mon Oct 07 11:43:13 2002 (favre) .Faber.Range fighter.defavorable.Move = Seek -Mon Oct 07 11:43:13 2002 (favre) .Faber.Range fighter.defavorable.Target = range fighter -Mon Oct 07 11:43:23 2002 (favre) .Faber.Range fighter.equilibre.Attack = Rien -Mon Oct 07 11:43:23 2002 (favre) .Faber.Range fighter.equilibre.Move = Defense -Mon Oct 07 11:43:23 2002 (favre) .Faber.Range fighter.equilibre.Target = range fighter -Mon Oct 07 11:43:35 2002 (favre) .Faber.Range fighter.favorable.Attack = Normale -Mon Oct 07 11:43:35 2002 (favre) .Faber.Range fighter.favorable.Move = Seek -Mon Oct 07 11:43:35 2002 (favre) .Faber.Range fighter.favorable.Target = range fighter -Mon Oct 07 11:43:45 2002 (favre) .Faber.Range fighter.tres favorable.Attack = Normale -Mon Oct 07 11:43:45 2002 (favre) .Faber.Range fighter.tres favorable.Move = Seek -Mon Oct 07 11:43:45 2002 (favre) .Faber.Range fighter.tres favorable.Target = range fighter -Mon Oct 07 11:44:01 2002 (favre) .Faber.Caster Attack.tres_defavorable.Attack = Tres forte -Mon Oct 07 11:44:01 2002 (favre) .Faber.Caster Attack.tres_defavorable.Move = Seek -Mon Oct 07 11:44:01 2002 (favre) .Faber.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 11:44:10 2002 (favre) .Faber.Caster Attack.defavorable.Attack = Rien -Mon Oct 07 11:44:10 2002 (favre) .Faber.Caster Attack.defavorable.Move = Defense -Mon Oct 07 11:44:10 2002 (favre) .Faber.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 11:44:17 2002 (favre) .Faber.Caster Attack.equilibre.Attack = Rien -Mon Oct 07 11:44:17 2002 (favre) .Faber.Caster Attack.equilibre.Move = Defense -Mon Oct 07 11:44:17 2002 (favre) .Faber.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 11:44:26 2002 (favre) .Faber.Caster Attack.favorable.Attack = Normale -Mon Oct 07 11:44:26 2002 (favre) .Faber.Caster Attack.favorable.Move = Seek -Mon Oct 07 11:44:26 2002 (favre) .Faber.Caster Attack.favorable.Target = caster attack -Mon Oct 07 11:44:34 2002 (favre) .Faber.Caster Attack.tres favorable.Attack = Normale -Mon Oct 07 11:44:34 2002 (favre) .Faber.Caster Attack.tres favorable.Move = Seek -Mon Oct 07 11:44:34 2002 (favre) .Faber.Caster Attack.tres favorable.Target = caster attack -Mon Oct 07 11:46:40 2002 (favre) .Healer.Healer.tres_defavorable.Attack = Cast -Mon Oct 07 11:46:40 2002 (favre) .Healer.Healer.tres_defavorable.Move = Hide -Mon Oct 07 11:46:53 2002 (favre) .Healer.Healer.defavorable.Attack = Cast -Mon Oct 07 11:46:53 2002 (favre) .Healer.Healer.defavorable.Move = Hide -Mon Oct 07 11:46:58 2002 (favre) .Healer.Healer.equilibre.Attack = Cast -Mon Oct 07 11:46:58 2002 (favre) .Healer.Healer.equilibre.Move = Hide -Mon Oct 07 11:47:04 2002 (favre) .Healer.Healer.favorable.Attack = Cast -Mon Oct 07 11:47:04 2002 (favre) .Healer.Healer.favorable.Move = Hide -Mon Oct 07 11:47:26 2002 (favre) .Healer.Harvester.tres_defavorable.Attack = Cast -Mon Oct 07 11:47:26 2002 (favre) .Healer.Harvester.tres_defavorable.Move = Hide -Mon Oct 07 11:47:32 2002 (favre) .Healer.Harvester.defavorable.Attack = Cast -Mon Oct 07 11:47:32 2002 (favre) .Healer.Harvester.defavorable.Move = Hide -Mon Oct 07 11:47:38 2002 (favre) .Healer.Harvester.equilibre.Attack = Cast -Mon Oct 07 11:47:38 2002 (favre) .Healer.Harvester.equilibre.Move = Hide -Mon Oct 07 11:47:43 2002 (favre) .Healer.Harvester.favorable.Attack = Cast -Mon Oct 07 11:47:43 2002 (favre) .Healer.Harvester.favorable.Move = Hide -Mon Oct 07 11:47:50 2002 (favre) .Healer.Harvester.tres favorable.Attack = Cast -Mon Oct 07 11:47:50 2002 (favre) .Healer.Harvester.tres favorable.Move = Hide -Mon Oct 07 11:48:00 2002 (favre) .Healer.Healer.tres favorable.Attack = Cast -Mon Oct 07 11:48:00 2002 (favre) .Healer.Healer.tres favorable.Move = Hide -Mon Oct 07 11:48:14 2002 (favre) .Healer.Caster buffer.tres_defavorable.Attack = Cast -Mon Oct 07 11:48:14 2002 (favre) .Healer.Caster buffer.tres_defavorable.Move = Hide -Mon Oct 07 11:48:19 2002 (favre) .Healer.Caster buffer.defavorable.Attack = Cast -Mon Oct 07 11:48:19 2002 (favre) .Healer.Caster buffer.defavorable.Move = Hide -Mon Oct 07 11:48:24 2002 (favre) .Healer.Caster buffer.equilibre.Attack = Cast -Mon Oct 07 11:48:24 2002 (favre) .Healer.Caster buffer.equilibre.Move = Hide -Mon Oct 07 11:48:31 2002 (favre) .Healer.Caster buffer.favorable.Attack = Cast -Mon Oct 07 11:48:31 2002 (favre) .Healer.Caster buffer.favorable.Move = Hide -Mon Oct 07 11:48:36 2002 (favre) .Healer.Caster buffer.tres favorable.Attack = Cast -Mon Oct 07 11:48:36 2002 (favre) .Healer.Caster buffer.tres favorable.Move = Hide -Mon Oct 07 11:48:45 2002 (favre) .Healer.Caster Attack.tres_defavorable.Attack = Cast -Mon Oct 07 11:48:45 2002 (favre) .Healer.Caster Attack.tres_defavorable.Move = Hide -Mon Oct 07 11:48:50 2002 (favre) .Healer.Caster Attack.defavorable.Attack = Cast -Mon Oct 07 11:48:50 2002 (favre) .Healer.Caster Attack.defavorable.Move = Hide -Mon Oct 07 11:48:58 2002 (favre) .Healer.Caster Attack.defavorable.Move = Hide -Mon Oct 07 11:48:58 2002 (favre) .Healer.Caster Attack.equilibre.Attack = Cast -Mon Oct 07 11:48:58 2002 (favre) .Healer.Caster Attack.equilibre.Move = Hide -Mon Oct 07 11:49:03 2002 (favre) .Healer.Caster Attack.favorable.Attack = Cast -Mon Oct 07 11:49:03 2002 (favre) .Healer.Caster Attack.favorable.Move = Hide -Mon Oct 07 11:49:08 2002 (favre) .Healer.Caster Attack.tres favorable.Attack = Cast -Mon Oct 07 11:49:08 2002 (favre) .Healer.Caster Attack.tres favorable.Move = Hide -Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.defavorable.Attack = Cast -Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.defavorable.Move = Hide -Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.tres_defavorable.Attack = Cast -Mon Oct 07 11:49:20 2002 (favre) .Healer.Melee fighter.tres_defavorable.Move = Hide -Mon Oct 07 11:49:26 2002 (favre) .Healer.Melee fighter.equilibre.Attack = Cast -Mon Oct 07 11:49:26 2002 (favre) .Healer.Melee fighter.equilibre.Move = Hide -Mon Oct 07 11:49:30 2002 (favre) .Healer.Melee fighter.favorable.Attack = Cast -Mon Oct 07 11:49:30 2002 (favre) .Healer.Melee fighter.favorable.Move = Hide -Mon Oct 07 11:49:35 2002 (favre) .Healer.Melee fighter.tres favorable.Attack = Cast -Mon Oct 07 11:49:35 2002 (favre) .Healer.Melee fighter.tres favorable.Move = Hide -Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.defavorable.Attack = Cast -Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.defavorable.Move = Hide -Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.tres_defavorable.Attack = Cast -Mon Oct 07 11:49:49 2002 (favre) .Healer.Range fighter.tres_defavorable.Move = Hide -Mon Oct 07 11:49:54 2002 (favre) .Healer.Range fighter.equilibre.Attack = Cast -Mon Oct 07 11:49:54 2002 (favre) .Healer.Range fighter.equilibre.Move = Hide -Mon Oct 07 11:49:59 2002 (favre) .Healer.Range fighter.favorable.Attack = Cast -Mon Oct 07 11:49:59 2002 (favre) .Healer.Range fighter.favorable.Move = Hide -Mon Oct 07 11:50:04 2002 (favre) .Healer.Range fighter.tres favorable.Attack = Cast -Mon Oct 07 11:50:04 2002 (favre) .Healer.Range fighter.tres favorable.Move = Hide -Mon Oct 07 11:50:19 2002 (favre) .Healer.Trader.tres_defavorable.Attack = Cast -Mon Oct 07 11:50:19 2002 (favre) .Healer.Trader.tres_defavorable.Move = Hide -Mon Oct 07 11:50:24 2002 (favre) .Healer.Trader.defavorable.Attack = Cast -Mon Oct 07 11:50:24 2002 (favre) .Healer.Trader.defavorable.Move = Hide -Mon Oct 07 11:50:29 2002 (favre) .Healer.Trader.equilibre.Attack = Cast -Mon Oct 07 11:50:29 2002 (favre) .Healer.Trader.equilibre.Move = Hide -Mon Oct 07 11:50:33 2002 (favre) .Healer.Trader.favorable.Attack = Cast -Mon Oct 07 11:50:33 2002 (favre) .Healer.Trader.favorable.Move = Hide -Mon Oct 07 11:50:38 2002 (favre) .Healer.Trader.tres favorable.Attack = Cast -Mon Oct 07 11:50:38 2002 (favre) .Healer.Trader.tres favorable.Move = Hide -Mon Oct 07 11:50:47 2002 (favre) .Healer.Faber.tres_defavorable.Attack = Cast -Mon Oct 07 11:50:47 2002 (favre) .Healer.Faber.tres_defavorable.Move = Hide -Mon Oct 07 11:50:52 2002 (favre) .Healer.Faber.defavorable.Attack = Cast -Mon Oct 07 11:50:52 2002 (favre) .Healer.Faber.defavorable.Move = Hide -Mon Oct 07 11:50:57 2002 (favre) .Healer.Faber.equilibre.Attack = Cast -Mon Oct 07 11:50:57 2002 (favre) .Healer.Faber.equilibre.Move = Hide -Mon Oct 07 11:51:03 2002 (favre) .Healer.Faber.favorable.Attack = Cast -Mon Oct 07 11:51:03 2002 (favre) .Healer.Faber.favorable.Move = Hide -Mon Oct 07 11:51:08 2002 (favre) .Healer.Faber.tres favorable.Attack = Cast -Mon Oct 07 11:51:08 2002 (favre) .Healer.Faber.tres favorable.Move = Hide -Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.defavorable.Target = harvester -Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.equilibre.Target = harvester -Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.favorable.Target = harvester -Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.tres favorable.Target = harvester -Mon Oct 07 11:52:58 2002 (favre) .Healer.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.defavorable.Target = caster healer -Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.equilibre.Target = caster healer -Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.favorable.Target = caster healer -Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.tres favorable.Target = caster healer -Mon Oct 07 11:53:19 2002 (favre) .Healer.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 11:54:26 2002 (favre) .Healer.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.favorable.Target = caster attack -Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.tres favorable.Target = caster attack -Mon Oct 07 11:54:51 2002 (favre) .Healer.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.defavorable.Target = melee fighter -Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.equilibre.Target = melee fighter -Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 11:55:08 2002 (favre) .Healer.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.defavorable.Target = range fighter -Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.equilibre.Target = range fighter -Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.favorable.Target = range fighter -Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.tres favorable.Target = range fighter -Mon Oct 07 11:55:22 2002 (favre) .Healer.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.defavorable.Target = shopkeeper -Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.equilibre.Target = shopkeeper -Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.favorable.Target = shopkeeper -Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.tres favorable.Target = shopkeeper -Mon Oct 07 11:55:45 2002 (favre) .Healer.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.defavorable.Attack = Forte -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.defavorable.Move = IfNeeded -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.defavorable.Target = range fighter -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.equilibre.Attack = Forte -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.equilibre.Move = IfNeeded -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.equilibre.Target = range fighter -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Attack = Tres forte -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:57:08 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 11:57:17 2002 (favre) .range_fighter.Range fighter.favorable.Attack = Forte -Mon Oct 07 11:57:17 2002 (favre) .range_fighter.Range fighter.favorable.Move = IfNeeded -Mon Oct 07 11:57:17 2002 (favre) .range_fighter.Range fighter.favorable.Target = range fighter -Mon Oct 07 11:57:26 2002 (favre) .range_fighter.Range fighter.tres favorable.Attack = Normale -Mon Oct 07 11:57:26 2002 (favre) .range_fighter.Range fighter.tres favorable.Move = IfNeeded -Mon Oct 07 11:57:26 2002 (favre) .range_fighter.Range fighter.tres favorable.Target = range fighter -Mon Oct 07 11:57:43 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Attack = Tres forte -Mon Oct 07 11:57:43 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Move = IfNeeded -Mon Oct 07 11:57:43 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.defavorable.Attack = Normale -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.defavorable.Move = Seek -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.equilibre.Attack = Normale -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.equilibre.Move = Seek -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.favorable.Attack = Normale -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.favorable.Move = IfNeeded -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.favorable.Target = caster attack -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres favorable.Attack = Normale -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres favorable.Move = IfNeeded -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres favorable.Target = caster attack -Mon Oct 07 11:59:19 2002 (favre) .range_fighter.Caster Attack.tres_defavorable.Move = Seek -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.defavorable.Attack = Tres forte -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.defavorable.Move = Seek -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.equilibre.Attack = Forte -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.equilibre.Move = Seek -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.favorable.Attack = Normale -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.favorable.Move = IfNeeded -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres favorable.Attack = Normale -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres favorable.Move = IfNeeded -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres_defavorable.Attack = Tres forte -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres_defavorable.Move = Seek -Mon Oct 07 12:02:36 2002 (favre) .range_fighter.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 12:03:20 2002 (favre) .range_fighter.Range fighter.tres_defavorable.Move = Seek -Mon Oct 07 12:03:25 2002 (favre) .range_fighter.Range fighter.defavorable.Move = Seek -Mon Oct 07 12:03:38 2002 (favre) .range_fighter.Range fighter.defavorable.Attack = Normale -Mon Oct 07 12:03:38 2002 (favre) .range_fighter.Range fighter.equilibre.Attack = Normale -Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.defavorable.Attack = Forte -Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.equilibre.Move = Seek -Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.favorable.Attack = Normale -Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.favorable.Move = Seek -Mon Oct 07 12:04:37 2002 (favre) .range_fighter.Range fighter.tres favorable.Move = Seek -Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.defavorable.Target = caster healer -Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.equilibre.Target = caster healer -Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.favorable.Target = caster healer -Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.tres favorable.Target = caster healer -Mon Oct 07 12:05:02 2002 (favre) .range_fighter.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.defavorable.Attack = Normale -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.defavorable.Move = Seek -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.equilibre.Attack = Normale -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.equilibre.Move = Seek -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.favorable.Attack = Normale -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.favorable.Move = Seek -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres favorable.Attack = Normale -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres favorable.Move = Defense -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres_defavorable.Attack = Forte -Mon Oct 07 12:05:43 2002 (favre) .range_fighter.Healer.tres_defavorable.Move = IfNeeded -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.defavorable.Attack = Normale -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.defavorable.Move = Seek -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.equilibre.Attack = Normale -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.equilibre.Move = Seek -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.favorable.Attack = Normale -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.favorable.Move = Defense -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres favorable.Attack = Normale -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres favorable.Move = Defense -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres_defavorable.Attack = Forte -Mon Oct 07 12:07:18 2002 (favre) .range_fighter.Faber.tres_defavorable.Move = IfNeeded -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.defavorable.Attack = Normale -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.defavorable.Move = Seek -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.defavorable.Target = shopkeeper -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.equilibre.Attack = Normale -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.equilibre.Move = Defense -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.equilibre.Target = -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.favorable.Attack = Normale -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.favorable.Move = Defense -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.favorable.Target = -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres favorable.Attack = Normale -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres favorable.Move = Defense -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres favorable.Target = -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres_defavorable.Attack = Forte -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres_defavorable.Move = IfNeeded -Mon Oct 07 12:08:47 2002 (favre) .range_fighter.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.defavorable.Attack = Forte -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.defavorable.Move = Seek -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.defavorable.Target = melee fighter -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.equilibre.Attack = Normale -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.equilibre.Move = Seek -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.equilibre.Target = melee fighter -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.favorable.Attack = Normale -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.favorable.Move = IfNeeded -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres favorable.Attack = Normale -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres favorable.Move = IfNeeded -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres_defavorable.Attack = Tres forte -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres_defavorable.Move = Seek -Mon Oct 07 12:10:55 2002 (favre) .range_fighter.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.defavorable.Target = harvester -Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.equilibre.Target = harvester -Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.favorable.Target = harvester -Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.tres favorable.Target = harvester -Mon Oct 07 12:11:17 2002 (favre) .range_fighter.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.defavorable.Attack = Normale -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.defavorable.Move = Seek -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.equilibre.Attack = Normale -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.equilibre.Move = Seek -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.favorable.Attack = Normale -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.favorable.Move = Seek -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres favorable.Attack = Normale -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres favorable.Move = Defense -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres favorable.Target = -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres_defavorable.Attack = Forte -Mon Oct 07 12:11:54 2002 (favre) .range_fighter.Harvester.tres_defavorable.Move = IfNeeded -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.defavorable.Target = harvester -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.equilibre.Target = harvester -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.favorable.Target = caster healer -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres favorable.Target = harvester -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres_defavorable.Attack = Forte -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres_defavorable.Move = IfNeeded -Mon Oct 07 13:49:29 2002 (favre) .melee_fighter.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.defavorable.Attack = Normale -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.defavorable.Move = Seek -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.equilibre.Attack = Normale -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.equilibre.Move = Seek -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.favorable.Attack = Seek -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.favorable.Move = Defense -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.favorable.Target = -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.tres favorable.Attack = Seek -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.tres favorable.Move = Defense -Mon Oct 07 13:50:46 2002 (favre) .melee_fighter.Harvester.tres favorable.Target = -Mon Oct 07 13:52:41 2002 (favre) .melee_fighter.Healer.tres_defavorable.Attack = Forte -Mon Oct 07 13:52:41 2002 (favre) .melee_fighter.Healer.tres_defavorable.Move = IfNeeded -Mon Oct 07 13:52:41 2002 (favre) .melee_fighter.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.defavorable.Attack = Normale -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.defavorable.Move = Seek -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.defavorable.Target = caster healer -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.equilibre.Attack = Normale -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.equilibre.Move = Seek -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.equilibre.Target = caster healer -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.favorable.Attack = Normale -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.favorable.Move = Seek -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.favorable.Target = caster healer -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.tres favorable.Attack = Seek -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.tres favorable.Move = Defense -Mon Oct 07 13:53:45 2002 (favre) .melee_fighter.Healer.tres favorable.Target = -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.defavorable.Attack = Normale -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.defavorable.Move = Seek -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.equilibre.Attack = Normale -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.equilibre.Move = Seek -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.favorable.Attack = Normale -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.favorable.Move = Seek -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres favorable.Attack = Normale -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres favorable.Move = Seek -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:04:01 2002 (favre) .melee_fighter.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.favorable.Target = caster attack -Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.tres favorable.Target = caster attack -Mon Oct 07 14:04:33 2002 (favre) .melee_fighter.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 14:05:12 2002 (favre) .melee_fighter.Caster Attack.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:05:12 2002 (favre) .melee_fighter.Caster Attack.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:05:17 2002 (favre) .melee_fighter.Caster Attack.defavorable.Attack = Tres forte -Mon Oct 07 14:05:17 2002 (favre) .melee_fighter.Caster Attack.defavorable.Move = IfNeeded -Mon Oct 07 14:05:26 2002 (favre) .melee_fighter.Caster Attack.equilibre.Attack = Forte -Mon Oct 07 14:05:26 2002 (favre) .melee_fighter.Caster Attack.equilibre.Move = IfNeeded -Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.favorable.Attack = Normale -Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.favorable.Move = Seek -Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.tres favorable.Attack = Normale -Mon Oct 07 14:05:37 2002 (favre) .melee_fighter.Caster Attack.tres favorable.Move = Seek -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.defavorable.Attack = Forte -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.defavorable.Move = IfNeeded -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.defavorable.Target = melee fighter -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.equilibre.Attack = Forte -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.equilibre.Move = IfNeeded -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.equilibre.Target = melee fighter -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.favorable.Attack = Forte -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.favorable.Move = IfNeeded -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres favorable.Attack = Normale -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres favorable.Move = IfNeeded -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:06:50 2002 (favre) .melee_fighter.Melee fighter.tres_defavorable.Target = range fighter -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.defavorable.Attack = Normale -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.defavorable.Move = Seek -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.defavorable.Target = range fighter -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.equilibre.Attack = Normale -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.equilibre.Move = Seek -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.equilibre.Target = range fighter -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.favorable.Attack = Normale -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.favorable.Move = Seek -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.favorable.Target = range fighter -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres favorable.Attack = Normale -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres favorable.Move = Seek -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres favorable.Target = range fighter -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres_defavorable.Move = Seek -Mon Oct 07 14:10:59 2002 (favre) .melee_fighter.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.defavorable.Attack = Normale -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.defavorable.Move = Seek -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.defavorable.Target = shopkeeper -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.equilibre.Attack = Normale -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.equilibre.Move = Defense -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.equilibre.Target = -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.favorable.Attack = Normale -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.favorable.Move = Defense -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.favorable.Target = -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres favorable.Attack = Normale -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres favorable.Move = Defense -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres favorable.Target = -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres_defavorable.Attack = Forte -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:15:01 2002 (favre) .melee_fighter.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.defavorable.Attack = Normale -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.defavorable.Move = IfNeeded -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.equilibre.Attack = Normale -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.equilibre.Move = IfNeeded -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.favorable.Attack = Normale -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.favorable.Move = Defense -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres favorable.Attack = Normale -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres favorable.Move = Defense -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres_defavorable.Attack = Forte -Mon Oct 07 14:15:50 2002 (favre) .melee_fighter.Faber.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.defavorable.Attack = Cast -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.defavorable.Move = Hide -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.defavorable.Target = harvester -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.equilibre.Attack = Cast -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.equilibre.Move = Hide -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.equilibre.Target = harvester -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.favorable.Attack = Cast -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.favorable.Move = Defense -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres favorable.Attack = Cast -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres favorable.Move = Defense -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres_defavorable.Attack = Cast -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres_defavorable.Move = Hide -Mon Oct 07 14:18:22 2002 (favre) .caster_buffer.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 14:19:44 2002 (favre) .caster_buffer.Healer.tres_defavorable.Attack = Cast -Mon Oct 07 14:19:44 2002 (favre) .caster_buffer.Healer.tres_defavorable.Move = Hide -Mon Oct 07 14:19:44 2002 (favre) .caster_buffer.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 14:19:53 2002 (favre) .caster_buffer.Healer.defavorable.Attack = Cast -Mon Oct 07 14:19:53 2002 (favre) .caster_buffer.Healer.defavorable.Move = Hide -Mon Oct 07 14:19:53 2002 (favre) .caster_buffer.Healer.defavorable.Target = caster healer -Mon Oct 07 14:20:08 2002 (favre) .caster_buffer.Healer.equilibre.Attack = Cast -Mon Oct 07 14:20:08 2002 (favre) .caster_buffer.Healer.equilibre.Move = Hide -Mon Oct 07 14:20:08 2002 (favre) .caster_buffer.Healer.equilibre.Target = caster healer -Mon Oct 07 14:20:15 2002 (favre) .caster_buffer.Healer.favorable.Attack = Cast -Mon Oct 07 14:20:15 2002 (favre) .caster_buffer.Healer.favorable.Move = Defense -Mon Oct 07 14:20:24 2002 (favre) .caster_buffer.Healer.tres favorable.Attack = Cast -Mon Oct 07 14:20:24 2002 (favre) .caster_buffer.Healer.tres favorable.Move = Defense -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.defavorable.Attack = Cast -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.defavorable.Move = Hide -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.equilibre.Attack = Cast -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.equilibre.Move = Hide -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres_defavorable.Attack = Cast -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres_defavorable.Move = Hide -Mon Oct 07 14:21:22 2002 (favre) .caster_buffer.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.favorable.Attack = Cast -Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.favorable.Move = Hide -Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.tres favorable.Attack = Cast -Mon Oct 07 14:21:32 2002 (favre) .caster_buffer.Caster buffer.tres favorable.Move = Hide -Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.favorable.Target = caster attack -Mon Oct 07 14:22:20 2002 (favre) .caster_buffer.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 14:22:25 2002 (favre) .caster_buffer.Caster Attack.tres_defavorable.Attack = Cast -Mon Oct 07 14:22:25 2002 (favre) .caster_buffer.Caster Attack.tres_defavorable.Move = Hide -Mon Oct 07 14:22:29 2002 (favre) .caster_buffer.Caster Attack.defavorable.Attack = Cast -Mon Oct 07 14:22:29 2002 (favre) .caster_buffer.Caster Attack.defavorable.Move = Hide -Mon Oct 07 14:22:34 2002 (favre) .caster_buffer.Caster Attack.equilibre.Attack = Cast -Mon Oct 07 14:22:34 2002 (favre) .caster_buffer.Caster Attack.equilibre.Move = Hide -Mon Oct 07 14:22:38 2002 (favre) .caster_buffer.Caster Attack.favorable.Attack = Cast -Mon Oct 07 14:22:38 2002 (favre) .caster_buffer.Caster Attack.favorable.Move = Hide -Mon Oct 07 14:22:49 2002 (favre) .caster_buffer.Caster Attack.tres favorable.Attack = Cast -Mon Oct 07 14:22:49 2002 (favre) .caster_buffer.Caster Attack.tres favorable.Move = Defense -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.defavorable.Attack = Cast -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.defavorable.Move = Hide -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.defavorable.Target = melee fighter -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.equilibre.Attack = Cast -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.equilibre.Move = Hide -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.equilibre.Target = melee fighter -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.favorable.Attack = Cast -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.favorable.Move = Hide -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres favorable.Attack = Cast -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres favorable.Move = Hide -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres_defavorable.Attack = Cast -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres_defavorable.Move = Hide -Mon Oct 07 14:23:38 2002 (favre) .caster_buffer.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.defavorable.Attack = Cast -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.defavorable.Move = Hide -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.defavorable.Target = range fighter -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.equilibre.Attack = Cast -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.equilibre.Move = Hide -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.equilibre.Target = range fighter -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.favorable.Attack = Cast -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.favorable.Move = Hide -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.favorable.Target = range fighter -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres favorable.Attack = Cast -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres favorable.Move = Defense -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres_defavorable.Attack = Cast -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres_defavorable.Move = Hide -Mon Oct 07 14:24:35 2002 (favre) .caster_buffer.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.defavorable.Attack = Cast -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.defavorable.Move = Hide -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.defavorable.Target = shopkeeper -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.equilibre.Attack = Cast -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.equilibre.Move = Defense -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.favorable.Attack = Cast -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.favorable.Move = Defense -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres favorable.Attack = Cast -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres favorable.Move = Defense -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres_defavorable.Attack = Cast -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres_defavorable.Move = Hide -Mon Oct 07 14:26:21 2002 (favre) .caster_buffer.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.defavorable.Attack = Cast -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.defavorable.Move = Hide -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.equilibre.Attack = Cast -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.equilibre.Move = Defense -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.favorable.Attack = Cast -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.favorable.Move = Defense -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres favorable.Attack = Cast -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres favorable.Move = Defense -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres_defavorable.Attack = Cast -Mon Oct 07 14:27:11 2002 (favre) .caster_buffer.Faber.tres_defavorable.Move = Hide -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.defavorable.Attack = Normale -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.defavorable.Move = Defense -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.defavorable.Target = caster healer -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.equilibre.Attack = Normale -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.equilibre.Move = Defense -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.equilibre.Target = caster healer -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.favorable.Attack = Normale -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.favorable.Move = IfNeeded -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.favorable.Target = harvester -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres favorable.Attack = Normale -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres favorable.Move = IfNeeded -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres favorable.Target = harvester -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres_defavorable.Attack = Forte -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:29:39 2002 (favre) .harvester.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.defavorable.Target = caster healer -Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.equilibre.Target = caster healer -Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.favorable.Target = caster healer -Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.tres_defavorable.Attack = Forte -Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:30:19 2002 (favre) .harvester.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 14:30:24 2002 (favre) .harvester.Healer.defavorable.Attack = Forte -Mon Oct 07 14:30:24 2002 (favre) .harvester.Healer.defavorable.Move = IfNeeded -Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.equilibre.Attack = Normale -Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.equilibre.Move = Defense -Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.favorable.Attack = Normale -Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.favorable.Move = IfNeeded -Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.tres favorable.Attack = Normale -Mon Oct 07 14:31:16 2002 (favre) .harvester.Healer.tres favorable.Move = Defense -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.defavorable.Attack = Forte -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.defavorable.Move = Hide -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.equilibre.Attack = Rien -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.equilibre.Move = Defense -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.favorable.Attack = Normale -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.favorable.Move = Seek -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres favorable.Attack = Normale -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres favorable.Move = Seek -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres_defavorable.Move = Seek -Mon Oct 07 14:32:27 2002 (favre) .harvester.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.defavorable.Attack = Rien -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.defavorable.Move = Defense -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.equilibre.Attack = Rien -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.equilibre.Move = Defense -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.favorable.Attack = Normale -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.favorable.Move = Seek -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.favorable.Target = caster attack -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres favorable.Attack = Normale -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres favorable.Move = Seek -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres favorable.Target = caster attack -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:39:54 2002 (favre) .harvester.Caster Attack.tres_defavorable.Move = Seek -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.defavorable.Attack = Rien -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.defavorable.Move = Defense -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.defavorable.Target = caster healer -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.equilibre.Attack = Rien -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.equilibre.Move = Defense -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.equilibre.Target = caster healer -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.favorable.Attack = Normale -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.favorable.Move = IfNeeded -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres favorable.Attack = Normale -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres favorable.Move = IfNeeded -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres_defavorable.Attack = Forte -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:41:35 2002 (favre) .harvester.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.defavorable.Attack = Forte -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.defavorable.Move = Seek -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.defavorable.Target = range fighter -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.equilibre.Attack = Rien -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.equilibre.Move = Defense -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.equilibre.Target = range fighter -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.favorable.Attack = Normale -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.favorable.Move = IfNeeded -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.favorable.Target = range fighter -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres favorable.Attack = Normale -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres favorable.Move = IfNeeded -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres favorable.Target = range fighter -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres_defavorable.Attack = Tres forte -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres_defavorable.Move = Seek -Mon Oct 07 14:42:42 2002 (favre) .harvester.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 14:43:29 2002 (favre) .harvester.Trader.tres_defavorable.Attack = Normale -Mon Oct 07 14:43:29 2002 (favre) .harvester.Trader.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:43:29 2002 (favre) .harvester.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 14:43:43 2002 (favre) .harvester.Trader.defavorable.Attack = Rien -Mon Oct 07 14:43:43 2002 (favre) .harvester.Trader.defavorable.Move = IfNeeded -Mon Oct 07 14:43:43 2002 (favre) .harvester.Trader.defavorable.Target = caster healer -Mon Oct 07 14:43:53 2002 (favre) .harvester.Trader.equilibre.Attack = Rien -Mon Oct 07 14:43:53 2002 (favre) .harvester.Trader.equilibre.Move = Defense -Mon Oct 07 14:43:53 2002 (favre) .harvester.Trader.equilibre.Target = caster healer -Mon Oct 07 14:44:08 2002 (favre) .harvester.Trader.favorable.Attack = Normale -Mon Oct 07 14:44:08 2002 (favre) .harvester.Trader.favorable.Move = IfNeeded -Mon Oct 07 14:44:08 2002 (favre) .harvester.Trader.favorable.Target = shopkeeper -Mon Oct 07 14:44:22 2002 (favre) .harvester.Trader.tres favorable.Attack = Normale -Mon Oct 07 14:44:22 2002 (favre) .harvester.Trader.tres favorable.Move = Defense -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.defavorable.Attack = Rien -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.defavorable.Move = Defense -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.defavorable.Target = caster healer -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.equilibre.Attack = Rien -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.equilibre.Move = Defense -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.equilibre.Target = caster healer -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.favorable.Attack = Normale -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.favorable.Move = IfNeeded -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres favorable.Attack = Normale -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres favorable.Move = Defense -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres_defavorable.Attack = Normale -Mon Oct 07 14:45:22 2002 (favre) .harvester.Faber.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.defavorable.Attack = Rien -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.defavorable.Move = Defense -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.defavorable.Target = caster healer -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.equilibre.Attack = Rien -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.equilibre.Move = Defense -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.equilibre.Target = caster healer -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.favorable.Attack = Normale -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.favorable.Move = IfNeeded -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.favorable.Target = harvester -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres favorable.Attack = Normale -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres favorable.Move = Defense -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres_defavorable.Attack = Normale -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres_defavorable.Move = IfNeeded -Mon Oct 07 14:46:49 2002 (favre) .trader.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.defavorable.Attack = Rien -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.defavorable.Move = Defense -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.defavorable.Target = caster healer -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.equilibre.Attack = Rien -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.equilibre.Move = Defense -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.equilibre.Target = caster healer -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.favorable.Attack = Normale -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.favorable.Move = IfNeeded -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.favorable.Target = caster healer -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres favorable.Attack = Normale -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres favorable.Move = Defense -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres favorable.Target = -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres_defavorable.Attack = Normale -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres_defavorable.Move = IfNeeded -Mon Oct 07 15:01:59 2002 (favre) .trader.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.defavorable.Attack = Rien -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.defavorable.Move = Defense -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.equilibre.Attack = Rien -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.equilibre.Move = Defense -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.favorable.Attack = Normale -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.favorable.Move = Seek -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres favorable.Attack = Normale -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres favorable.Move = Defense -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres_defavorable.Attack = Forte -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres_defavorable.Move = Seek -Mon Oct 07 15:03:12 2002 (favre) .trader.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.defavorable.Attack = Rien -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.defavorable.Move = Defense -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.equilibre.Attack = Rien -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.equilibre.Move = Defense -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.tres_defavorable.Attack = Forte -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.tres_defavorable.Move = IfNeeded -Mon Oct 07 15:03:48 2002 (favre) .trader.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 15:04:02 2002 (favre) .trader.Caster Attack.favorable.Attack = Normale -Mon Oct 07 15:04:02 2002 (favre) .trader.Caster Attack.favorable.Move = Seek -Mon Oct 07 15:04:02 2002 (favre) .trader.Caster Attack.favorable.Target = caster attack -Mon Oct 07 15:04:10 2002 (favre) .trader.Caster Attack.tres favorable.Attack = Normale -Mon Oct 07 15:04:10 2002 (favre) .trader.Caster Attack.tres favorable.Move = Defense -Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.defavorable.Attack = Normale -Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.defavorable.Move = Defense -Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.tres_defavorable.Attack = Forte -Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.tres_defavorable.Move = IfNeeded -Mon Oct 07 15:04:47 2002 (favre) .trader.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 15:04:57 2002 (favre) .trader.Melee fighter.equilibre.Attack = Rien -Mon Oct 07 15:04:57 2002 (favre) .trader.Melee fighter.equilibre.Move = Defense -Mon Oct 07 15:04:57 2002 (favre) .trader.Melee fighter.equilibre.Target = caster healer -Mon Oct 07 15:05:06 2002 (favre) .trader.Melee fighter.favorable.Attack = Normale -Mon Oct 07 15:05:06 2002 (favre) .trader.Melee fighter.favorable.Move = IfNeeded -Mon Oct 07 15:05:06 2002 (favre) .trader.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 15:05:16 2002 (favre) .trader.Melee fighter.tres favorable.Attack = Normale -Mon Oct 07 15:05:16 2002 (favre) .trader.Melee fighter.tres favorable.Move = Defense -Mon Oct 07 15:05:20 2002 (favre) .trader.Melee fighter.tres favorable.Target = melee fighter -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.defavorable.Attack = Rien -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.defavorable.Move = Defense -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.defavorable.Target = range fighter -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.equilibre.Attack = Rien -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.equilibre.Move = Defense -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.equilibre.Target = range fighter -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.favorable.Attack = Normale -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.favorable.Move = Seek -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.favorable.Target = range fighter -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres favorable.Attack = Normale -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres favorable.Move = Defense -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres favorable.Target = -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres_defavorable.Attack = Forte -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres_defavorable.Move = Seek -Mon Oct 07 15:06:34 2002 (favre) .trader.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.defavorable.Attack = Rien -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.defavorable.Move = Defense -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.defavorable.Target = caster healer -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.equilibre.Attack = Rien -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.equilibre.Move = Defense -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.equilibre.Target = caster healer -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.favorable.Attack = Normale -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.favorable.Move = IfNeeded -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.favorable.Target = shopkeeper -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.tres_defavorable.Attack = Normale -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.tres_defavorable.Move = IfNeeded -Mon Oct 07 15:07:28 2002 (favre) .trader.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 15:07:37 2002 (favre) .trader.Trader.tres favorable.Attack = Normale -Mon Oct 07 15:07:37 2002 (favre) .trader.Trader.tres favorable.Move = Defense -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.defavorable.Attack = Rien -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.defavorable.Move = Defense -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.defavorable.Target = caster healer -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.equilibre.Attack = Rien -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.equilibre.Move = Defense -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.equilibre.Target = caster healer -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.favorable.Attack = Normale -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.favorable.Move = IfNeeded -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres favorable.Attack = Normale -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres favorable.Move = Defense -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres_defavorable.Attack = Normale -Mon Oct 07 15:08:31 2002 (favre) .trader.Faber.tres_defavorable.Move = IfNeeded -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.defavorable.Attack = Cast -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.defavorable.Move = Hide -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.defavorable.Target = harvester -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.equilibre.Attack = Normale -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.equilibre.Move = Defense -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.equilibre.Target = -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.favorable.Attack = Normale -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.favorable.Move = Defense -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.favorable.Target = -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres favorable.Attack = Normale -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres favorable.Move = Defense -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres favorable.Target = -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres_defavorable.Attack = Cast -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres_defavorable.Move = Hide -Mon Oct 07 15:10:06 2002 (favre) .caster_attack.Harvester.tres_defavorable.Target = harvester -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.defavorable.Attack = Cast -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.defavorable.Move = Hide -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.defavorable.Target = caster healer -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.equilibre.Attack = Cast -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.equilibre.Move = Hide -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.equilibre.Target = caster healer -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.tres_defavorable.Attack = Cast -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.tres_defavorable.Move = Hide -Mon Oct 07 15:10:43 2002 (favre) .caster_attack.Healer.tres_defavorable.Target = caster healer -Mon Oct 07 15:10:49 2002 (favre) .caster_attack.Healer.favorable.Attack = Normale -Mon Oct 07 15:10:49 2002 (favre) .caster_attack.Healer.favorable.Move = Defense -Mon Oct 07 15:10:52 2002 (favre) .caster_attack.Healer.tres favorable.Attack = Normale -Mon Oct 07 15:10:52 2002 (favre) .caster_attack.Healer.tres favorable.Move = Defense -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.defavorable.Target = caster buffer -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.equilibre.Target = caster buffer -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.favorable.Target = caster buffer -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres favorable.Target = caster buffer -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres_defavorable.Attack = Cast -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres_defavorable.Move = Hide -Mon Oct 07 15:11:29 2002 (favre) .caster_attack.Caster buffer.tres_defavorable.Target = caster buffer -Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.defavorable.Move = Hide -Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.equilibre.Move = Hide -Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.favorable.Move = Hide -Mon Oct 07 15:11:40 2002 (favre) .caster_attack.Caster buffer.tres favorable.Move = Hide -Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.defavorable.Attack = Cast -Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.equilibre.Attack = Cast -Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.favorable.Attack = Cast -Mon Oct 07 15:11:52 2002 (favre) .caster_attack.Caster buffer.tres favorable.Attack = Cast -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.defavorable.Attack = Cast -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.defavorable.Move = Hide -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.defavorable.Target = caster attack -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.equilibre.Attack = Cast -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.equilibre.Move = Hide -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.equilibre.Target = caster attack -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.favorable.Attack = Cast -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.favorable.Move = Hide -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.favorable.Target = caster attack -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres favorable.Attack = Cast -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres favorable.Move = Hide -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres favorable.Target = caster attack -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres_defavorable.Attack = Cast -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres_defavorable.Move = Hide -Mon Oct 07 15:12:50 2002 (favre) .caster_attack.Caster Attack.tres_defavorable.Target = caster attack -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.defavorable.Attack = Cast -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.defavorable.Move = Hide -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.defavorable.Target = melee fighter -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.equilibre.Attack = Cast -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.equilibre.Move = Hide -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.equilibre.Target = melee fighter -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.favorable.Attack = Cast -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.favorable.Move = Hide -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.favorable.Target = melee fighter -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres favorable.Attack = Normale -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres favorable.Move = Defense -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres_defavorable.Attack = Cast -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres_defavorable.Move = Hide -Mon Oct 07 15:13:52 2002 (favre) .caster_attack.Melee fighter.tres_defavorable.Target = melee fighter -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.defavorable.Attack = Cast -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.defavorable.Move = Hide -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.defavorable.Target = range fighter -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.equilibre.Attack = Cast -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.equilibre.Move = Hide -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.equilibre.Target = range fighter -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.favorable.Attack = Cast -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.favorable.Move = Hide -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.favorable.Target = range fighter -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres favorable.Attack = Normale -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres favorable.Move = Defense -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres_defavorable.Attack = Cast -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres_defavorable.Move = Hide -Mon Oct 07 15:15:09 2002 (favre) .caster_attack.Range fighter.tres_defavorable.Target = range fighter -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.defavorable.Attack = Normale -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.defavorable.Move = Defense -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.equilibre.Attack = Normale -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.equilibre.Move = Defense -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.favorable.Attack = Normale -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.favorable.Move = Defense -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres favorable.Attack = Normale -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres favorable.Move = Defense -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres_defavorable.Attack = Cast -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres_defavorable.Move = Hide -Mon Oct 07 15:16:19 2002 (favre) .caster_attack.Trader.tres_defavorable.Target = shopkeeper -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.defavorable.Attack = Normale -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.defavorable.Move = Defense -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.equilibre.Attack = Normale -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.equilibre.Move = Defense -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.favorable.Attack = Normale -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.favorable.Move = Defense -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres favorable.Attack = Normale -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres favorable.Move = Defense -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres_defavorable.Attack = Cast -Mon Oct 07 15:17:10 2002 (favre) .caster_attack.Faber.tres_defavorable.Move = Hide - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/test.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/test.typ deleted file mode 100644 index 666e846d0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/test.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Liste de chaine de caract貥 pour d馩nir les ensembles pour les cr顴ures. - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/trader_group_action.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/trader_group_action.dfn deleted file mode 100644 index 90c481393..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/trader_group_action.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Parents = -Wed Oct 02 14:35:45 2002 (Administrateur) Dfn Structure = -Wed Oct 02 14:51:54 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:17:48 2002 (Administrateur) Dfn Structure = -Wed Oct 02 16:54:58 2002 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation.dfn deleted file mode 100644 index 34feccf00..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation.dfn +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Tue May 20 14:54:06 2003 (puzin) -Wed Nov 19 19:51:45 2003 (vizerie) Dfn Structure = -Mon Nov 24 21:42:20 2003 (vizerie) Dfn Structure = -Mon Jan 03 12:21:32 2005 (berenguier) Dfn Structure = -Mon Jan 03 12:25:07 2005 (berenguier) Dfn Structure = -Mon Jan 03 12:26:59 2005 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation_set.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation_set.dfn deleted file mode 100644 index 115238d1f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation_set.dfn +++ /dev/null @@ -1,331 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Feb 17 15:35:04 2003 (puzin) - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation_state.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation_state.dfn deleted file mode 100644 index c2a7137c5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animation_state.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - Wed Jul 01 21:10:31 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_list.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_list.dfn deleted file mode 100644 index 6eb39dcc7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_list.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Wed Dec 11 12:13:32 2002 (puzin) -Tue Jul 08 19:35:15 2003 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_mode.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_mode.dfn deleted file mode 100644 index a3649350b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_mode.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - - - - - Wed Dec 11 11:29:57 2002 (puzin) -Thu Dec 09 14:18:23 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_type.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_type.dfn deleted file mode 100644 index 87c7b8e95..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/animset_type.dfn +++ /dev/null @@ -1,40 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Mar 27 18:30:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton.dfn deleted file mode 100644 index 90552a24c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - - - - - Added: 'comments' and 'move dist'. - Fri May 30 16:30:00 2003 (puzin) -Thu Aug 21 11:19:33 2003 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_atk_states.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_atk_states.dfn deleted file mode 100644 index b0090d723..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_atk_states.dfn +++ /dev/null @@ -1,22 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - Fri May 30 16:30:00 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn deleted file mode 100644 index 8bdf52649..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_generic_states.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Tue May 20 19:15:31 2003 (puzin) Dfn Structure = -Tue May 20 19:16:21 2003 (puzin) Dfn Structure = -Tue May 20 19:19:45 2003 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_list.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_list.dfn deleted file mode 100644 index 74f68f164..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_list.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Tue Dec 10 17:27:40 2002 (puzin) Dfn Structure = -Tue Dec 10 17:32:06 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_mode_states.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_mode_states.dfn deleted file mode 100644 index b8505ae65..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_mode_states.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - - - - Fri May 30 16:30:00 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_motion_states.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_motion_states.dfn deleted file mode 100644 index 91b543f4d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_motion_states.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - - - - - - Fri May 30 16:30:00 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn deleted file mode 100644 index d1b9e5c25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn +++ /dev/null @@ -1,32 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri May 30 16:30:00 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_spell_states.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_spell_states.dfn deleted file mode 100644 index 17fc5699d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_spell_states.dfn +++ /dev/null @@ -1,127 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri May 30 16:30:00 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_state.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_state.dfn deleted file mode 100644 index 7a90ae573..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/automaton_state.dfn +++ /dev/null @@ -1,53 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sun Mar 16 02:02:00 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx.dfn deleted file mode 100644 index 06789daeb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - Mon Oct 13 17:25:01 2003 (Nicolas Vizerie) Dfn Structure = -Mon Oct 13 17:39:31 2003 (Nicolas Vizerie) Dfn Structure = -Mon Oct 13 19:40:33 2003 (Nicolas Vizerie) Dfn Structure = -Tue Oct 14 19:26:40 2003 (Nicolas Vizerie) Dfn Structure = -Wed Oct 15 14:30:57 2003 (Nicolas Vizerie) Dfn Structure = -Tue Oct 21 15:21:23 2003 (Nicolas Vizerie) Dfn Structure = -Thu Nov 13 19:02:59 2003 (vizerie) Dfn Structure = -Mon Nov 24 15:44:56 2003 (vizerie) Dfn Structure = -Fri Mar 18 12:02:41 2005 (vizerie) Dfn Structure = -Mon Mar 21 10:15:39 2005 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set.dfn deleted file mode 100644 index 518b90145..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - - Mon Oct 13 17:26:04 2003 (Nicolas Vizerie) Dfn Structure = -Mon Oct 13 17:49:15 2003 (Nicolas Vizerie) Dfn Structure = -Wed Oct 15 13:50:41 2003 (Nicolas Vizerie) Dfn Structure = -Tue Mar 22 14:07:42 2005 (vizerie) Dfn Structure = -Tue Mar 22 14:41:25 2005 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set_by_lvl.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set_by_lvl.dfn deleted file mode 100644 index fa6f42627..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_fx_set_by_lvl.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Mon Oct 13 17:53:06 2003 (Nicolas Vizerie) Dfn Structure = -Thu Nov 20 19:36:54 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_magic.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_magic.dfn deleted file mode 100644 index ef0f119d5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/animation_magic.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Wed Oct 15 14:42:05 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/cast_fx.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/cast_fx.dfn deleted file mode 100644 index f1f65d55f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/cast_fx.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - Wed Oct 15 14:42:05 2003 (Nicolas Vizerie) Dfn Structure = -Fri Nov 21 15:09:30 2003 (vizerie) Dfn Structure = -Fri Nov 21 15:50:36 2003 (vizerie) Dfn Structure = -Tue Jan 06 11:04:59 2004 (vizerie) Dfn Structure = -Tue Jan 06 11:05:12 2004 (vizerie) Dfn Structure = -Tue Jan 06 11:05:43 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell.dfn deleted file mode 100644 index c1d1c15fc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - Wed Oct 15 13:43:28 2003 (Nicolas Vizerie) Dfn Structure = -Thu Oct 16 19:35:24 2003 (Nicolas Vizerie) Dfn Structure = -Thu Nov 13 14:54:21 2003 (vizerie) Dfn Structure = -Thu Nov 13 19:04:22 2003 (vizerie) Dfn Structure = -Thu Nov 13 19:06:28 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell_id.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell_id.dfn deleted file mode 100644 index 3077a93a0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell_id.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - Wed Oct 15 18:12:14 2003 (Nicolas Vizerie) Dfn Structure = -Wed Oct 15 18:12:57 2003 (Nicolas Vizerie) Dfn Structure = -Wed Oct 15 19:40:08 2003 (Nicolas Vizerie) Dfn Structure = -Fri Nov 21 14:13:23 2003 (vizerie) Dfn Structure = -Fri Nov 21 14:26:58 2003 (vizerie) Dfn Structure = -Fri Nov 21 15:12:14 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell_list.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell_list.dfn deleted file mode 100644 index d259b80fe..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/spell_list.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Wed Oct 15 18:13:32 2003 (Nicolas Vizerie) Dfn Structure = -Fri Nov 07 10:30:04 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/stick_mode.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/stick_mode.dfn deleted file mode 100644 index ba8ab3ed9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx/stick_mode.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Thu Nov 13 18:03:15 2003 (vizerie) Dfn Structure = -Wed Nov 19 14:27:08 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx_repeat_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx_repeat_mode.typ deleted file mode 100644 index 643efa916..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/fx_repeat_mode.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Mon Nov 24 15:44:03 2003 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/job_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/job_mode.typ deleted file mode 100644 index 9310ca17a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/job_mode.typ +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - Mon Jan 03 12:20:22 2005 (berenguier) Type Default = None -Mon Jan 03 12:20:22 2005 (berenguier) Type UI = NonEditableCombo -Mon Jan 03 12:20:33 2005 (berenguier) Type Default = 0 -Mon Jan 03 12:22:56 2005 (berenguier) Type Default = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_cast_stage.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_cast_stage.typ deleted file mode 100644 index b57b35913..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_cast_stage.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jan 06 11:02:01 2004 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_id.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_id.typ deleted file mode 100644 index dd57124a6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_id.typ +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jan 27 10:58:22 2004 (vizerie) Type Default = 0 -Tue Jan 27 10:58:22 2004 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_mode.typ deleted file mode 100644 index f23918f2f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_mode.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Wed Oct 15 13:39:57 2003 (Nicolas Vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_type.typ deleted file mode 100644 index 92d2a718f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/spell_type.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Fri Nov 21 14:10:44 2003 (vizerie) Type Predef = -Fri Nov 21 15:12:17 2003 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/stick_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/stick_mode.typ deleted file mode 100644 index a4d48dd84..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/stick_mode.typ +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - - Mon Oct 13 17:38:14 2003 (Nicolas Vizerie) Type Predef = -Tue Oct 14 14:23:38 2003 (Nicolas Vizerie) Type Predef = -Wed Nov 26 11:52:52 2003 (vizerie) Type Predef = -Fri Jan 09 10:54:39 2004 (vizerie) Type Predef = -Mon Jan 12 15:18:29 2004 (vizerie) Type Predef = -Mon Jan 12 15:18:34 2004 (vizerie) Type Predef = -Fri Feb 18 19:05:55 2005 (vizerie) Type Predef = -Thu Mar 17 19:02:31 2005 (vizerie) Type Predef = -Tue Mar 22 10:15:58 2005 (vizerie) Type Predef = -Tue Mar 22 10:19:38 2005 (vizerie) Type Predef = -Wed Apr 11 16:41:04 2007 (nouveau) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/string_array.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/string_array.dfn deleted file mode 100644 index e33544a50..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_anim/string_array.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Thu Oct 23 13:58:24 2003 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat.dfn deleted file mode 100644 index 1bb44ee49..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat.dfn +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - Thu Dec 05 11:31:39 2002 (Nicolas Vizerie) Dfn Structure = -Thu Dec 05 19:43:46 2002 (Nicolas Vizerie) Dfn Structure = -Fri Dec 06 10:33:46 2002 (Nicolas Vizerie) Dfn Structure = -Mon Jan 27 16:00:15 2003 (Nicolas Vizerie) Dfn Structure = -Tue Jan 28 19:26:27 2003 (Nicolas Vizerie) Dfn Structure = -Mon Mar 10 19:04:41 2003 (Nicolas Vizerie) Dfn Structure = -Tue Mar 11 18:41:57 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 12 11:47:28 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 12 15:11:47 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 12 17:47:49 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 12 17:51:39 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 26 12:01:09 2003 (Nicolas Vizerie) Dfn Structure = -Wed Apr 02 14:52:53 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_action.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_action.typ deleted file mode 100644 index 8882483bf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_action.typ +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - Wed Jan 29 12:03:54 2003 (Nicolas Vizerie) Type Predef = -Wed Jan 29 15:16:04 2003 (Nicolas Vizerie) Type Predef = -Wed Jan 29 17:34:44 2003 (Nicolas Vizerie) Type Predef = -Wed Jan 29 18:17:30 2003 (Nicolas Vizerie) Type Type = String -Wed Jan 29 19:11:06 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 15:15:40 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 18:35:50 2003 (Nicolas Vizerie) Type Predef = -Mon Jun 02 15:48:57 2003 (Nicolas Vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_choice_list.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_choice_list.typ deleted file mode 100644 index 1e02da279..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_choice_list.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Tue Mar 11 16:25:59 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 19:15:20 2003 (Nicolas Vizerie) Type Type = String -Mon Jun 16 16:33:43 2003 (Nicolas Vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_family.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_family.typ deleted file mode 100644 index 853c9768d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_family.typ +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - - - Wed Mar 12 17:47:52 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 19:15:18 2003 (Nicolas Vizerie) Type Type = String -Wed Jun 11 11:02:01 2003 (Nicolas Vizerie) Type Predef = -Mon Jun 16 16:30:16 2003 (Nicolas Vizerie) Type Predef = -Tue Aug 12 11:01:24 2003 (besson) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_option.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_option.dfn deleted file mode 100644 index 6f17c7187..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_option.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - Thu Dec 05 19:15:32 2002 (Nicolas Vizerie) Dfn Structure = -Mon Jan 27 16:00:18 2003 (Nicolas Vizerie) Dfn Structure = -Tue Jan 28 14:26:34 2003 (Nicolas Vizerie) Dfn Structure = -Wed Jan 29 12:03:25 2003 (Nicolas Vizerie) Dfn Structure = -Tue Mar 11 12:21:42 2003 (Nicolas Vizerie) Dfn Structure = -Tue Mar 11 14:08:40 2003 (Nicolas Vizerie) Dfn Structure = -Tue Mar 11 18:41:58 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 12 15:11:50 2003 (Nicolas Vizerie) Dfn Structure = -Wed Mar 26 11:52:40 2003 (Nicolas Vizerie) Dfn Structure = -Wed Apr 02 12:16:50 2003 (Nicolas Vizerie) Dfn Structure = -Wed Apr 02 14:29:40 2003 (Nicolas Vizerie) Dfn Structure = -Mon Jun 16 17:17:41 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_page.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_page.typ deleted file mode 100644 index f3cce9e00..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_page.typ +++ /dev/null @@ -1,45 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jan 29 11:59:23 2003 (Nicolas Vizerie) Type Predef = -Wed Jan 29 18:16:43 2003 (Nicolas Vizerie) Type Type = String -Wed Mar 12 15:20:21 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 17:47:58 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 17:59:30 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 18:21:39 2003 (Nicolas Vizerie) Type Predef = -Wed Mar 12 19:15:16 2003 (Nicolas Vizerie) Type Type = String -Wed Apr 02 14:53:15 2003 (Nicolas Vizerie) Type Predef = -Wed Jun 11 10:59:17 2003 (Nicolas Vizerie) Type Predef = -Wed Jun 11 19:42:51 2003 (Nicolas Vizerie) Type Predef = -Mon Jun 16 16:30:14 2003 (Nicolas Vizerie) Type Predef = -Mon Jun 16 16:44:01 2003 (Nicolas Vizerie) Type Predef = -Tue Aug 12 11:00:51 2003 (besson) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_program.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_program.typ deleted file mode 100644 index a77ec77bc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_bot_chat/bot_chat_program.typ +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - Thu Dec 05 11:30:07 2002 (Nicolas Vizerie) Type Default = 0 -Thu Dec 05 11:30:07 2002 (Nicolas Vizerie) Type Predef = -Tue Jan 07 16:14:32 2003 (Nicolas Vizerie) Type Predef = -Tue Jan 07 16:15:20 2003 (Nicolas Vizerie) Type Predef = -Wed Jan 08 16:52:59 2003 (Nicolas Vizerie) Type Predef = -Wed Jan 29 18:17:19 2003 (Nicolas Vizerie) Type Type = String -Wed Jan 29 18:17:27 2003 (Nicolas Vizerie) Type Type = UnsignedInt -Wed Mar 12 19:15:14 2003 (Nicolas Vizerie) Type Type = String -Thu Mar 13 12:09:27 2003 (Nicolas Vizerie) Type Predef = -Thu Mar 13 15:15:27 2003 (Nicolas Vizerie) Type Predef = -Wed Apr 02 14:52:57 2003 (Nicolas Vizerie) Type Predef = -Wed Jun 11 11:01:58 2003 (Nicolas Vizerie) Type Predef = -Tue Aug 12 11:01:38 2003 (besson) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_basics.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_basics.dfn deleted file mode 100644 index d7f002390..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_basics.dfn +++ /dev/null @@ -1,57 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 10:47:31 2002 (fleury) Dfn Structure = -Mon Nov 18 11:36:40 2002 (fleury) Dfn Structure = -Tue Dec 03 18:21:13 2002 (fleury) Dfn Structure = -Wed Dec 04 12:24:05 2002 (fleury) Dfn Structure = -Wed Dec 11 10:49:07 2002 (brigand) Dfn Structure = -Wed Dec 11 11:04:15 2002 (brigand) Dfn Structure = -Wed Feb 12 16:04:53 2003 (fleury) Dfn Structure = -Wed Mar 05 15:03:21 2003 (fleury) Dfn Structure = -Wed May 05 14:04:10 2004 (nouveau) Dfn Structure = -Wed May 05 14:35:20 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_client.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_client.dfn deleted file mode 100644 index 638eaf5fc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_client.dfn +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 10:37:31 2002 (fleury) Dfn Structure = -Tue Dec 10 17:00:14 2002 (berenguier) Dfn Structure = -Tue Dec 10 17:00:38 2002 (berenguier) Dfn Structure = -Tue Dec 10 17:07:58 2002 (berenguier) Dfn Structure = -Mon Jun 16 10:39:48 2003 (berenguier) Dfn Structure = -Mon Jun 16 10:41:20 2003 (berenguier) Dfn Structure = -Wed Sep 10 14:11:23 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ deleted file mode 100644 index a94cc2722..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_energy_type.typ +++ /dev/null @@ -1,20 +0,0 @@ - - - - - Fri Jun 14 18:36:04 2002 (fleury) Type Predef = -Thu Aug 22 17:10:09 2002 (fleury) Type Predef = -Mon Sep 16 13:51:17 2002 (fleury) Type Default = none -Mon Sep 16 13:51:17 2002 (fleury) Type Max = 19 -Mon Sep 16 13:51:17 2002 (fleury) Type Min = -1 -Mon Sep 16 13:51:17 2002 (fleury) Type Predef = -Mon Sep 16 13:51:42 2002 (fleury) Type Type = SignedInt -Tue Sep 17 10:48:09 2002 (fleury) Type Max = 20 -Tue Sep 17 10:48:09 2002 (fleury) Type Predef = -Tue Sep 17 10:48:32 2002 (fleury) Type Increment = 1 -Tue Oct 08 11:06:39 2002 (fleury) Type Default = Stamina -Tue Oct 08 11:06:39 2002 (fleury) Type Predef = -Tue Oct 08 11:06:39 2002 (fleury) Type Type = String -Tue Oct 08 11:08:12 2002 (fleury) Type Default = Stamina -Fri Nov 08 16:39:25 2002 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_families.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_families.typ deleted file mode 100644 index cbb48fcf3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_families.typ +++ /dev/null @@ -1,545 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jan 03 17:49:53 2003 (fleury) Type Predef = -Tue Jan 07 16:49:54 2003 (fleury) Type Predef = -Fri Apr 25 17:55:48 2003 (fleury) Type Predef = -Fri Apr 25 17:55:48 2003 (fleury) Type Type = Color -Mon Sep 20 08:54:23 2010 (kervala) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_family.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_family.typ deleted file mode 100644 index d16e9cf25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_family.typ +++ /dev/null @@ -1,35 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 14 18:36:04 2002 (fleury) Type Predef = -Thu Aug 22 17:10:09 2002 (fleury) Type Predef = -Mon Sep 16 13:51:17 2002 (fleury) Type Default = none -Mon Sep 16 13:51:17 2002 (fleury) Type Max = 19 -Mon Sep 16 13:51:17 2002 (fleury) Type Min = -1 -Mon Sep 16 13:51:17 2002 (fleury) Type Predef = -Mon Sep 16 13:51:42 2002 (fleury) Type Type = SignedInt -Tue Sep 17 10:48:09 2002 (fleury) Type Max = 20 -Tue Sep 17 10:48:09 2002 (fleury) Type Predef = -Tue Sep 17 10:48:32 2002 (fleury) Type Increment = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_learning.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_learning.dfn deleted file mode 100644 index 117bff474..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_learning.dfn +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 14:54:17 2002 (fleury) Dfn Structure = -Wed Nov 13 14:54:57 2002 (fleury) Dfn Structure = -Wed Nov 13 14:56:49 2002 (fleury) Dfn Structure = -Wed Nov 13 14:57:05 2002 (fleury) Dfn Structure = -Wed Dec 11 11:54:45 2002 (brigand) Dfn Structure = -Thu Feb 13 14:45:06 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_level_adjustment_line.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_level_adjustment_line.dfn deleted file mode 100644 index ef41190c0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_level_adjustment_line.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:11 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_mp.dfn deleted file mode 100644 index eaf9e1bf8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_mp.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Mon Sep 16 10:51:45 2002 (fleury) Dfn Structure = -Mon Sep 16 11:09:39 2002 (fleury) Dfn Structure = -Thu Sep 26 12:07:20 2002 (fleury) Dfn Structure = -Thu Sep 26 12:11:01 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_power.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_power.typ deleted file mode 100644 index 159ce546c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_power.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:01 2002 (corvazier) File converted from old format -Wed Nov 13 16:20:16 2002 (fleury) Type Default = Minor - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_type.typ deleted file mode 100644 index f8039e249..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_type.typ +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:01 2002 (corvazier) File converted from old format -Mon Jul 01 12:47:13 2002 (fleury) Type Predef = -Tue Nov 05 16:19:57 2002 (saffray) Type Predef = -Tue Nov 05 16:21:31 2002 (saffray) Type Predef = -Thu Dec 19 17:07:13 2002 (fleury) Type Predef = -Mon Apr 07 16:20:14 2003 (fleury) Type Predef = -Wed Apr 23 20:42:44 2003 (fleury) Type Predef = -Wed Dec 10 14:16:48 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_valid_targets.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_valid_targets.dfn deleted file mode 100644 index b2963a9f7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_brick_valid_targets.dfn +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 10:52:21 2002 (fleury) Dfn Structure = -Wed Nov 13 10:53:57 2002 (fleury) Dfn Structure = -Wed Nov 13 11:09:03 2002 (fleury) Dfn Structure = -Wed Nov 13 11:09:38 2002 (fleury) Dfn Structure = -Wed Jun 11 11:58:21 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_effect_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_effect_type.typ deleted file mode 100644 index fd729326b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_effect_type.typ +++ /dev/null @@ -1,108 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Dec 03 17:35:51 2002 (fleury) Type Predef = -Tue Dec 03 17:35:51 2002 (fleury) Type Type = String -Tue Dec 03 17:35:51 2002 (fleury) Type UI = NonEditableCombo -Tue Dec 03 17:40:51 2002 (fleury) Type Predef = -Tue Dec 03 17:41:12 2002 (fleury) Type Default = UNKNOWN -Tue Dec 03 17:41:12 2002 (fleury) Type Predef = -Thu Dec 05 11:00:14 2002 (brigand) Type Predef = -Thu Dec 05 11:22:00 2002 (brigand) Type Predef = -Thu Dec 05 11:51:06 2002 (brigand) Type Predef = -Fri Dec 06 15:15:15 2002 (fleury) Type Predef = -Mon Jan 06 14:35:59 2003 (brigand) Type Predef = -Fri Jan 10 15:12:41 2003 (fleury) Type Predef = -Mon Jan 13 18:30:46 2003 (brigand) Type Predef = -Wed Jan 15 18:18:06 2003 (brigand) Type Predef = -Mon Jan 27 19:17:35 2003 (brigand) Type Predef = -Tue Jan 28 11:19:57 2003 (brigand) Type Predef = -Tue Jan 28 12:14:29 2003 (brigand) Type Predef = -Tue Jan 28 12:19:31 2003 (brigand) Type Predef = -Tue Jan 28 12:23:13 2003 (brigand) Type Predef = -Tue Jan 28 15:21:45 2003 (brigand) Type Predef = -Tue Jan 28 17:16:01 2003 (brigand) Type Predef = -Tue Jan 28 19:40:40 2003 (brigand) Type Predef = -Tue Jan 28 19:44:09 2003 (brigand) Type Predef = -Wed Jan 29 11:43:20 2003 (brigand) Type Predef = -Wed Jan 29 13:45:17 2003 (brigand) Type Predef = -Wed Jan 29 14:03:04 2003 (brigand) Type Predef = -Mon Mar 24 12:03:14 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_faction.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_faction.typ deleted file mode 100644 index 91f2e02b8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_faction.typ +++ /dev/null @@ -1,62 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_fauna_races.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_fauna_races.dfn deleted file mode 100644 index 5c6073778..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_fauna_races.dfn +++ /dev/null @@ -1,49 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jun 11 11:01:00 2003 (fleury) Dfn Structure = -Wed Jun 11 11:37:18 2003 (fleury) Dfn Structure = -Wed Jun 11 11:37:21 2003 (fleury) Dfn Structure = -Wed Jun 11 11:37:24 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_flora_races.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_flora_races.dfn deleted file mode 100644 index 2a5656677..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_flora_races.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - Wed Jun 11 11:24:39 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_functionality.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_functionality.dfn deleted file mode 100644 index ef6f4c687..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_functionality.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:12 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_functionality_attribute.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_functionality_attribute.dfn deleted file mode 100644 index 380ad7997..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_functionality_attribute.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:12 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_homins_races.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_homins_races.dfn deleted file mode 100644 index f1a0ed83e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_homins_races.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - - - Wed Jun 11 11:50:29 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_learning_playable_races.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_learning_playable_races.typ deleted file mode 100644 index aedc844a1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_learning_playable_races.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - Thu Feb 13 14:44:37 2003 (fleury) Type Default = All -Thu Feb 13 14:44:37 2003 (fleury) Type Predef = -Thu Feb 13 14:44:37 2003 (fleury) Type Type = String -Thu Feb 13 14:44:37 2003 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_localisation_slot.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_localisation_slot.typ deleted file mode 100644 index 5d7a2b4e1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_localisation_slot.typ +++ /dev/null @@ -1,21 +0,0 @@ - - - - - - - - - - Wed Jun 19 12:06:08 2002 (fleury) Type Predef = -Tue Jun 25 19:27:05 2002 (puzin) Type Default = UNDEFINED -Tue Jun 25 19:27:05 2002 (puzin) Type Predef = -Fri Aug 09 18:39:21 2002 (saffray) Type Predef = -Wed Nov 13 11:41:14 2002 (fleury) Type Predef = -Thu Dec 12 19:26:53 2002 (fleury) Type Predef = -Thu Dec 12 19:33:57 2002 (fleury) Type Default = Undefined -Thu Dec 12 19:33:57 2002 (fleury) Type Predef = -Thu Dec 12 19:34:44 2002 (fleury) Type Predef = -Thu Aug 14 18:36:14 2003 (fleury) Type Predef = -Thu Aug 14 18:36:19 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ deleted file mode 100644 index 7f7289e45..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - Thu Aug 21 12:01:08 2003 (brigand) Type Default = -Thu Aug 21 12:01:08 2003 (brigand) Type Predef = -Thu Aug 21 12:01:08 2003 (brigand) Type Type = String -Thu Aug 21 12:01:08 2003 (brigand) Type UI = NonEditableCombo -Thu Aug 21 12:02:18 2003 (brigand) Type Default = OFFENSIVE -Thu Oct 02 15:40:05 2003 (fleury) Type Predef = -Thu Oct 02 15:40:39 2003 (fleury) Type Default = UNKNOWN - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_position_in_family.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_position_in_family.typ deleted file mode 100644 index e97d63948..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_position_in_family.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - Thu Aug 14 15:48:23 2003 (fleury) Type Increment = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_basics.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_basics.dfn deleted file mode 100644 index fe69d3130..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_basics.dfn +++ /dev/null @@ -1,83 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Thu Aug 21 12:03:02 2003 (brigand) Dfn Structure = -Mon Aug 04 14:43:48 2003 (fleury) Dfn Structure = -Thu Aug 14 15:02:04 2003 (fleury) Dfn Structure = -Thu Aug 14 15:21:42 2003 (fleury) Dfn Structure = -Thu Aug 14 15:49:08 2003 (fleury) Dfn Structure = -Thu Aug 14 15:50:44 2003 (fleury) Dfn Structure = -Thu Aug 14 15:50:54 2003 (fleury) Dfn Structure = -Thu Aug 14 15:51:07 2003 (fleury) Dfn Structure = -Thu Aug 14 15:51:23 2003 (fleury) Dfn Structure = -Thu Aug 14 18:35:06 2003 (fleury) Dfn Structure = -Fri Aug 22 16:30:18 2003 (brigand) Dfn Structure = -Fri Aug 22 19:56:45 2003 (brigand) Dfn Structure = -Fri Aug 22 19:57:14 2003 (brigand) Dfn Structure = -Tue Sep 02 16:00:53 2003 (berenguier) Dfn Structure = -Tue Sep 09 12:01:35 2003 (berenguier) Dfn Structure = -Mon Sep 15 09:59:03 2003 (miller) Dfn Structure = -Wed Sep 17 12:23:17 2003 (cado) Dfn Structure = -Wed Sep 17 15:32:16 2003 (cado) Dfn Structure = -Wed Sep 17 15:35:09 2003 (cado) Dfn Structure = -Wed Sep 17 19:04:11 2003 (berenguier) Dfn Structure = -Thu Sep 18 12:04:39 2003 (berenguier) Dfn Structure = -Wed Nov 26 11:11:46 2003 (coutelas) Dfn Structure = -Tue Jan 13 15:03:41 2004 (fleury) Dfn Structure = -Tue Jan 13 15:06:08 2004 (fleury) Dfn Structure = -Tue Jan 13 15:09:55 2004 (fleury) Dfn Structure = -Wed Jan 14 14:13:33 2004 (coutelas) Dfn Structure = -Tue Feb 17 11:50:44 2004 (cado) Dfn Structure = -Tue Mar 16 18:01:36 2004 (nouveau) Dfn Structure = -Wed May 12 11:15:14 2004 (nouveau) Dfn Structure = -Tue Jul 13 15:49:48 2004 (coutelas) Dfn Structure = -Mon Sep 06 16:07:26 2004 (cado) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_credit.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_credit.dfn deleted file mode 100644 index 9c8e1d844..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_credit.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - - Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ deleted file mode 100644 index 89f38c757..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ +++ /dev/null @@ -1,478 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jan 14 19:26:40 2004 (fleury) Type Predef = -Thu Jan 15 11:28:54 2004 (fleury) Type Predef = -Wed Feb 11 18:21:53 2004 (fleury) Type Predef = -Wed Feb 11 19:46:06 2004 (fleury) Type Predef = -Tue Feb 17 16:44:27 2004 (fleury) Type Predef = -Tue May 11 14:41:33 2004 (fleury) Type Predef = -Wed May 12 18:58:50 2004 (fleury) Type Predef = -Wed May 12 18:59:05 2004 (fleury) Type Predef = -Tue Jul 13 18:31:29 2004 (fleury) Type Predef = -Mon Aug 16 11:51:52 2004 (fleury) Type Predef = -Tue Aug 31 17:13:43 2004 (fleury) Type Predef = -Wed Sep 01 11:12:37 2004 (fleury) Type Predef = -Wed Sep 01 21:14:56 2004 (fleury) Type Predef = -Thu Sep 02 12:15:01 2004 (fleury) Type Predef = -Wed Mar 18 15:14:33 2009 (kervala) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_mandatory.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_mandatory.dfn deleted file mode 100644 index 9c8e1d844..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_mandatory.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - - Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_optional.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_optional.dfn deleted file mode 100644 index 86a149cf2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_optional.dfn +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_parameter.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_parameter.dfn deleted file mode 100644 index 278147502..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_parameter.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Wed Sep 03 17:38:08 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_target_restriction.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_target_restriction.typ deleted file mode 100644 index 5ada44162..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_sbrick_target_restriction.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Wed Nov 05 15:02:22 2003 (puzin) Type Type = String -Wed Nov 05 15:03:16 2003 (puzin) Type Default = everybody - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_static_string.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_static_string.dfn deleted file mode 100644 index b14d103e6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_static_string.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Mon Jan 20 15:57:31 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_success_chances_line.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_success_chances_line.dfn deleted file mode 100644 index e72750cb2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_success_chances_line.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:12 2002 (corvazier) File converted from old format -Tue Sep 07 18:08:41 2004 (fleury) Dfn Structure = -Tue Sep 07 18:12:34 2004 (fleury) Dfn Structure = -Tue Sep 07 19:19:47 2004 (fleury) Dfn Structure = -Tue Sep 07 20:53:21 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_suffix_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_suffix_type.typ deleted file mode 100644 index 65ad2dc52..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_suffix_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Wed Mar 05 15:02:26 2003 (fleury) Type Default = None -Wed Mar 05 15:02:26 2003 (fleury) Type Predef = -Wed Mar 05 15:02:26 2003 (fleury) Type Type = String -Wed Mar 05 15:02:26 2003 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_valid_target_races.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_valid_target_races.dfn deleted file mode 100644 index 9e63531e5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_valid_target_races.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - Wed Jun 11 12:00:31 2003 (fleury) Dfn Structure = -Wed Jun 11 14:49:22 2003 (fleury) Dfn Structure = -Mon Jun 30 16:54:13 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick.dfn deleted file mode 100644 index f74074965..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick.dfn +++ /dev/null @@ -1,46 +0,0 @@ - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 15:13:19 2002 (fleury) Dfn Structure = -Wed Nov 13 15:14:00 2002 (fleury) Dfn Structure = -Wed Nov 13 15:15:20 2002 (fleury) Dfn Structure = -Mon Nov 18 11:36:32 2002 (fleury) Dfn Structure = -Tue Nov 26 11:30:11 2002 (fleury) Dfn Structure = -Fri Nov 29 17:04:26 2002 (fleury) Dfn Structure = -Fri Nov 29 17:08:26 2002 (fleury) Dfn Structure = -Thu Feb 06 12:10:05 2003 (fleury) Dfn Structure = -Wed Mar 19 16:11:41 2003 (coutelas) Dfn Structure = -Wed Jun 11 12:01:29 2003 (fleury) Dfn Structure = -Fri Jun 13 16:57:38 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick_base.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick_base.dfn deleted file mode 100644 index dd0aa449d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick_base.dfn +++ /dev/null @@ -1,51 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick_level_adjustment_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick_level_adjustment_table.dfn deleted file mode 100644 index ad644fb6b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/brick_level_adjustment_table.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/carrier_phrases.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/carrier_phrases.dfn deleted file mode 100644 index e17beacbe..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/carrier_phrases.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - Tue Mar 04 17:19:56 2003 (Administrateur) Dfn Structure = -Wed Mar 05 14:18:57 2003 (Administrateur) Dfn Structure = -Thu Mar 06 14:28:20 2003 (receveur) Dfn Structure = -Mon Apr 28 17:43:15 2003 (Administrateur) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/effect_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/effect_type.typ deleted file mode 100644 index 3cdaa3fb9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/effect_type.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - Thu Oct 02 17:07:05 2003 (ledorze) Type Default = NEGATIVE -Thu Oct 02 17:07:05 2003 (ledorze) Type Predef = -Thu Oct 02 17:07:05 2003 (ledorze) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_absorb_score.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_absorb_score.dfn deleted file mode 100644 index 558a48fd6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_absorb_score.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - Thu Dec 05 14:56:20 2002 (fleury) Dfn Structure = -Thu Dec 05 15:05:28 2002 (fleury) Dfn Structure = -Thu Dec 05 15:12:18 2002 (fleury) Dfn Structure = - -Thu Dec 05 15:58:21 2002 (fleury) Dfn Structure = -Fri Dec 06 11:08:59 2002 (brigand) Dfn Structure = -Fri Dec 06 11:27:12 2002 (brigand) Dfn Structure = -Tue Apr 22 15:33:39 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_add_valid_target_type.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_add_valid_target_type.dfn deleted file mode 100644 index 344b82edb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_add_valid_target_type.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - Tue Nov 26 14:30:04 2002 (fleury) Dfn Structure = -Thu Jan 30 19:48:04 2003 (fleury) Dfn Structure = -Mon Feb 03 16:13:17 2003 (fleury) Dfn Structure = -Wed Feb 05 14:48:13 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_affect_aggressors.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_affect_aggressors.dfn deleted file mode 100644 index 14e4c6284..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_affect_aggressors.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Tue Nov 26 11:33:54 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_area_effect.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_area_effect.dfn deleted file mode 100644 index 9779af26a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_area_effect.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - Fri Nov 29 17:12:25 2002 (brigand) Dfn Structure = -Thu Jan 30 14:37:33 2003 (fleury) Dfn Structure = -Wed Feb 05 12:22:06 2003 (fleury) Dfn Structure = -Wed Feb 05 14:48:43 2003 (fleury) Dfn Structure = -Mon Jun 23 10:46:43 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_berserk.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_berserk.dfn deleted file mode 100644 index f2c944845..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_berserk.dfn +++ /dev/null @@ -1,2 +0,0 @@ - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effect.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effect.dfn deleted file mode 100644 index 870eea735..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effect.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Tue Jan 28 10:48:23 2003 (brigand) Dfn Structure = -Tue Jan 28 12:38:46 2003 (brigand) Dfn Structure = -Thu Jan 30 18:27:20 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effet_type.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effet_type.dfn deleted file mode 100644 index 9c982c0cc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cancel_effet_type.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = -Tue Nov 26 14:05:31 2002 (fleury) Dfn Structure = -Tue Nov 26 14:08:01 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_ai_state.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_ai_state.dfn deleted file mode 100644 index 6d902ac82..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_ai_state.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - Thu Jan 16 17:03:04 2003 (fleury) Dfn Structure = -Wed Feb 05 19:48:32 2003 (fleury) Dfn Structure = -Wed Feb 05 19:50:14 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_behaviour.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_behaviour.dfn deleted file mode 100644 index 816ea9a24..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_behaviour.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - - - Tue Nov 26 11:37:53 2002 (fleury) Dfn Structure = -Tue Nov 26 11:38:51 2002 (fleury) Dfn Structure = -Wed Nov 27 19:12:27 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_sentence_latency.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_sentence_latency.dfn deleted file mode 100644 index 6b66b1250..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_change_sentence_latency.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Tue Nov 26 11:44:02 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_armor_set.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_armor_set.dfn deleted file mode 100644 index 034b9fb54..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_armor_set.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Nov 26 11:49:21 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_continent.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_continent.dfn deleted file mode 100644 index e57e68b1d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_continent.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - Tue Nov 26 15:02:42 2002 (fleury) Dfn Structure = -Thu Apr 24 16:19:33 2003 (fleury) Dfn Structure = -Thu Apr 24 16:42:17 2003 (fleury) Dfn Structure = -Thu Apr 24 16:43:02 2003 (fleury) Dfn Structure = -Thu Apr 24 16:43:22 2003 (fleury) Dfn Structure = -Fri Apr 25 11:25:57 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_actions.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_actions.dfn deleted file mode 100644 index 172847c19..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_actions.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - - - Mon Jan 13 16:20:03 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_level.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_level.dfn deleted file mode 100644 index f2c944845..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_check_target_level.dfn +++ /dev/null @@ -1,2 +0,0 @@ - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cost_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cost_modifier.dfn deleted file mode 100644 index dc957aa57..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_cost_modifier.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Mon Feb 03 13:58:09 2003 (brigand) Dfn Structure = -Mon Feb 03 13:59:51 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_damage_value.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_damage_value.typ deleted file mode 100644 index e93d5376b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_damage_value.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - Thu Dec 05 15:06:14 2002 (fleury) Type Predef = -Thu Dec 05 15:06:14 2002 (fleury) Type Type = String -Thu Dec 05 15:06:14 2002 (fleury) Type UI = NonEditableCombo -Thu Dec 05 17:50:48 2002 (fleury) Type Default = NONE -Thu Dec 05 17:50:48 2002 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_difficulty_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_difficulty_modifier.dfn deleted file mode 100644 index 7998aaf8a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_difficulty_modifier.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_disengage.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_disengage.dfn deleted file mode 100644 index cc939ea1f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_disengage.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Fri Dec 13 16:03:09 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_display_static_texts.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_display_static_texts.dfn deleted file mode 100644 index 33b62f471..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_display_static_texts.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - Mon Jan 20 16:06:42 2003 (fleury) Dfn Structure = -Fri Jan 24 14:00:27 2003 (fleury) Dfn Structure = -Fri Jan 24 14:01:01 2003 (fleury) Dfn Structure = -Fri Jan 24 17:07:03 2003 (fleury) Dfn Structure = -Wed Apr 09 10:52:42 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ deleted file mode 100644 index 0e9a8284d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - Tue Jan 14 15:16:54 2003 (brigand) Type Predef = -Tue Jan 14 15:16:54 2003 (brigand) Type UI = NonEditableCombo -Tue Jan 14 15:21:09 2003 (brigand) Type Default = 0 -Tue Jan 14 15:21:56 2003 (brigand) Type Type = UnsignedInt -Tue Jan 14 15:22:43 2003 (brigand) Type Type = String -Tue Jan 14 15:24:22 2003 (brigand) Type Type = UnsignedInt -Tue Jan 14 15:25:39 2003 (brigand) Type Default = INVALID -Fri Feb 07 17:40:04 2003 (brigand) Type Predef = -Fri Feb 07 17:40:04 2003 (brigand) Type Type = String -Fri Feb 07 17:41:16 2003 (brigand) Type Predef = -Fri Feb 07 17:41:38 2003 (brigand) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect.dfn deleted file mode 100644 index ccb4dc75a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect.dfn +++ /dev/null @@ -1,93 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Nov 26 11:56:29 2002 (fleury) Dfn Structure = -Tue Nov 26 11:57:55 2002 (fleury) Dfn Structure = -Tue Nov 26 11:58:10 2002 (fleury) Dfn Structure = -Tue Nov 26 11:58:23 2002 (fleury) Dfn Structure = -Tue Nov 26 12:00:15 2002 (fleury) Dfn Structure = -Tue Nov 26 12:00:48 2002 (fleury) Dfn Structure = -Tue Nov 26 12:01:12 2002 (fleury) Dfn Structure = -Tue Nov 26 12:01:26 2002 (fleury) Dfn Structure = -Tue Nov 26 12:01:49 2002 (fleury) Dfn Structure = -Tue Nov 26 16:34:08 2002 (fleury) Dfn Structure = -Tue Nov 26 16:34:18 2002 (fleury) Dfn Structure = -Tue Nov 26 16:37:38 2002 (fleury) Dfn Structure = -Thu Nov 28 12:12:45 2002 (fleury) Dfn Structure = -Thu Nov 28 12:14:14 2002 (fleury) Dfn Structure = -Fri Nov 29 17:23:15 2002 (brigand) Dfn Structure = -Tue Dec 03 10:47:08 2002 (brigand) Dfn Structure = -Tue Dec 03 11:24:59 2002 (brigand) Dfn Structure = -Tue Dec 03 18:44:45 2002 (fleury) Dfn Structure = -Wed Dec 04 19:43:44 2002 (brigand) Dfn Structure = -Thu Dec 05 15:59:55 2002 (brigand) Dfn Structure = -Fri Dec 06 14:19:16 2002 (fleury) Dfn Structure = -Fri Dec 06 14:19:32 2002 (fleury) Dfn Structure = -Tue Dec 10 15:39:32 2002 (brigand) Dfn Structure = -Mon Dec 16 15:21:54 2002 (fleury) Dfn Structure = -Mon Dec 16 15:30:45 2002 (fleury) Dfn Structure = -Mon Dec 16 16:28:09 2002 (fleury) Dfn Structure = -Mon Dec 16 16:28:24 2002 (fleury) Dfn Structure = -Tue Dec 10 15:39:32 2002 (brigand) Dfn Structure = -Tue Dec 17 18:41:31 2002 (brigand) Dfn Structure = -Tue Jan 14 12:08:22 2003 (brigand) Dfn Structure = -Tue Jan 14 14:45:29 2003 (brigand) Dfn Structure = -Tue Jan 14 14:48:38 2003 (brigand) Dfn Structure = -Tue Jan 14 15:16:59 2003 (brigand) Dfn Structure = -Tue Jan 14 15:17:10 2003 (brigand) Dfn Structure = -Tue Jan 14 15:21:34 2003 (brigand) Dfn Structure = -Tue Jan 14 15:23:50 2003 (brigand) Dfn Structure = -Tue Jan 14 15:24:32 2003 (brigand) Dfn Structure = -Tue Jan 14 15:25:56 2003 (brigand) Dfn Structure = -Tue Dec 17 18:41:31 2002 (brigand) Dfn Structure = -Wed Jan 15 14:03:03 2003 (fleury) Dfn Structure = -Wed Jan 15 14:13:27 2003 (fleury) Dfn Structure = - -Mon Feb 10 15:13:14 2003 (fleury) Dfn Structure = -Mon Feb 10 15:14:01 2003 (fleury) Dfn Structure = -Mon Mar 24 19:10:20 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect_functions.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect_functions.typ deleted file mode 100644 index b6c2b2646..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect_functions.typ +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - Tue Jan 28 14:32:37 2003 (fleury) Type Default = None -Tue Jan 28 14:32:37 2003 (fleury) Type Predef = -Tue Jan 28 14:32:37 2003 (fleury) Type Type = String -Tue Jan 28 14:32:37 2003 (fleury) Type UI = NonEditableCombo -Wed Jan 29 11:40:18 2003 (fleury) Type Predef = -Mon Mar 24 12:04:22 2003 (fleury) Type Predef = -Mon Mar 31 17:23:43 2003 (fleury) Type Predef = -Tue May 13 12:07:57 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect_modifier.dfn deleted file mode 100644 index 86e62f3ed..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_effect_modifier.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - Tue Nov 26 11:56:29 2002 (fleury) Dfn Structure = -Tue Nov 26 11:57:55 2002 (fleury) Dfn Structure = -Tue Nov 26 11:58:10 2002 (fleury) Dfn Structure = -Tue Nov 26 11:58:23 2002 (fleury) Dfn Structure = -Tue Nov 26 12:00:15 2002 (fleury) Dfn Structure = -Tue Nov 26 12:00:48 2002 (fleury) Dfn Structure = -Tue Nov 26 12:01:12 2002 (fleury) Dfn Structure = -Tue Nov 26 12:01:26 2002 (fleury) Dfn Structure = -Tue Nov 26 12:01:49 2002 (fleury) Dfn Structure = -Tue Nov 26 16:34:08 2002 (fleury) Dfn Structure = -Tue Nov 26 16:34:18 2002 (fleury) Dfn Structure = -Tue Nov 26 16:37:38 2002 (fleury) Dfn Structure = -Thu Nov 28 12:12:45 2002 (fleury) Dfn Structure = -Thu Nov 28 12:14:14 2002 (fleury) Dfn Structure = -Mon Dec 02 10:36:06 2002 (fleury) Dfn Structure = -Mon Dec 02 11:00:49 2002 (fleury) Dfn Structure = -Thu Jan 16 14:55:36 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_engage.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_engage.dfn deleted file mode 100644 index 66204c9da..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_engage.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - Tue Nov 26 15:03:06 2002 (fleury) Dfn Structure = -Wed Nov 27 16:44:52 2002 (fleury) Dfn Structure = -Wed Nov 27 16:46:01 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_engage_mode.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_engage_mode.dfn deleted file mode 100644 index f517dfa07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_engage_mode.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Nov 26 15:03:06 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_entity_msgs.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_entity_msgs.dfn deleted file mode 100644 index 118bd2342..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_entity_msgs.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - Mon Jan 20 16:06:42 2003 (fleury) Dfn Structure = -Fri Jan 24 13:59:51 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ deleted file mode 100644 index a752a943c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jan 14 14:09:29 2003 (berenguier) Type Default = undefined -Tue Jan 14 14:09:29 2003 (berenguier) Type Predef = -Tue Jan 14 14:09:29 2003 (berenguier) Type Type = String -Tue Jan 14 14:09:29 2003 (berenguier) Type UI = NonEditableCombo -Tue Jan 14 14:26:07 2003 (berenguier) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ deleted file mode 100644 index 231ae5002..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter2.typ +++ /dev/null @@ -1,53 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jan 14 14:16:49 2003 (berenguier) Type Default = undefined -Tue Jan 14 14:16:49 2003 (berenguier) Type Predef = -Tue Jan 14 14:16:49 2003 (berenguier) Type Type = String -Tue Jan 14 14:16:49 2003 (berenguier) Type UI = NonEditableCombo -Tue Jan 14 14:33:12 2003 (berenguier) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_global_resist.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_global_resist.dfn deleted file mode 100644 index ee45eba5f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_global_resist.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - Tue Dec 03 14:50:17 2002 (brigand) Dfn Structure = -Mon Dec 16 17:22:00 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_ignore_protection.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_ignore_protection.dfn deleted file mode 100644 index 3ff0ff2df..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_ignore_protection.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Tue Nov 26 14:30:04 2002 (fleury) Dfn Structure = -Tue Nov 26 14:40:52 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_kamic_impregnation.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_kamic_impregnation.dfn deleted file mode 100644 index 4468c67ef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_kamic_impregnation.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Wed Feb 05 11:52:21 2003 (brigand) Dfn Structure = -Wed Feb 05 11:53:36 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_market.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_market.dfn deleted file mode 100644 index da2ccfa47..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_market.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Wed Feb 12 14:17:52 2003 (berenguier) Dfn Structure = -Tue Feb 18 16:12:18 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_mp.dfn deleted file mode 100644 index dccd4c675..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_knowledge_mp.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Wed Feb 12 12:20:10 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_latency_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_latency_modifier.dfn deleted file mode 100644 index 9203a4129..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_latency_modifier.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Wed Feb 05 11:20:36 2003 (brigand) Dfn Structure = - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_length.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_length.dfn deleted file mode 100644 index cdb668d0e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_length.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Nov 26 15:02:42 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_magical_damage.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_magical_damage.dfn deleted file mode 100644 index b586581ab..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_magical_damage.dfn +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - - - - - - - - - - - - - Tue Nov 26 12:05:39 2002 (fleury) Dfn Structure = -Thu Dec 19 17:44:53 2002 (fleury) Dfn Structure = -Thu Jan 02 16:23:01 2003 (fleury) Dfn Structure = -Thu Jan 02 16:34:14 2003 (fleury) Dfn Structure = -Thu Jan 02 17:17:49 2003 (fleury) Dfn Structure = -Fri Dec 20 17:39:19 2002 (brigand) Dfn Structure = -Fri Dec 20 17:44:38 2002 (brigand) Dfn Structure = -Mon Jan 06 15:01:37 2003 (brigand) Dfn Structure = -Fri Jan 10 15:03:49 2003 (fleury) Dfn Structure = -Thu Jan 16 17:17:59 2003 (brigand) Dfn Structure = -Fri Jan 17 14:30:30 2003 (brigand) Dfn Structure = -Tue Apr 22 15:34:42 2003 (fleury) Dfn Structure = -Tue Apr 22 15:35:46 2003 (fleury) Dfn Structure = -Thu Jun 26 10:40:45 2003 (fleury) Dfn Structure = -Thu Jun 26 10:57:32 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn deleted file mode 100644 index 4e765800e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - Wed Jan 15 13:56:59 2003 (fleury) Dfn Structure = -Wed Jan 15 14:00:58 2003 (fleury) Dfn Structure = -Thu Jan 16 14:48:28 2003 (fleury) Dfn Structure = -Thu Jan 16 14:48:39 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modifier_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modifier_mode.typ deleted file mode 100644 index 045e57e22..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modifier_mode.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Nov 26 11:42:15 2002 (fleury) Type Default = Modify -Tue Nov 26 11:42:15 2002 (fleury) Type Predef = -Tue Nov 26 11:42:15 2002 (fleury) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var.dfn deleted file mode 100644 index cf7980593..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var.dfn +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - - - - - Tue Nov 26 12:07:52 2002 (fleury) Dfn Structure = -Tue Jan 28 15:01:15 2003 (brigand) Dfn Structure = -Tue Jan 28 17:37:33 2003 (brigand) Dfn Structure = -Thu Jan 30 16:47:26 2003 (brigand) Dfn Structure = -Thu Jan 30 17:31:03 2003 (fleury) Dfn Structure = -Thu Jan 30 17:31:26 2003 (fleury) Dfn Structure = -Thu Jan 30 17:31:32 2003 (fleury) Dfn Structure = -Thu Jan 30 18:06:27 2003 (fleury) Dfn Structure = -Thu Jan 30 18:08:48 2003 (fleury) Dfn Structure = -Thu Jan 30 18:09:51 2003 (fleury) Dfn Structure = -Thu Jan 30 18:10:14 2003 (fleury) Dfn Structure = -Thu Jan 30 18:18:02 2003 (fleury) Dfn Structure = -Mon Feb 03 11:57:38 2003 (brigand) Dfn Structure = -Mon Feb 03 14:07:43 2003 (brigand) Dfn Structure = -Mon Feb 03 14:16:44 2003 (brigand) Dfn Structure = -Mon Feb 03 14:18:09 2003 (brigand) Dfn Structure = -Wed Apr 09 10:53:46 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var_temp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var_temp.dfn deleted file mode 100644 index fd328028f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_modify_var_temp.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Tue Nov 26 12:07:52 2002 (fleury) Dfn Structure = -Tue Nov 26 17:24:47 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_physical_damage.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_physical_damage.dfn deleted file mode 100644 index bc233f5ed..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_physical_damage.dfn +++ /dev/null @@ -1,38 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - Tue Nov 26 12:11:49 2002 (fleury) Dfn Structure = -Tue Nov 26 12:12:07 2002 (fleury) Dfn Structure = -Tue Nov 26 12:16:43 2002 (fleury) Dfn Structure = -Tue Nov 26 12:17:00 2002 (fleury) Dfn Structure = -Fri Nov 29 17:29:20 2002 (brigand) Dfn Structure = -Mon Dec 02 15:36:28 2002 (brigand) Dfn Structure = -Tue Dec 03 18:58:58 2002 (fleury) Dfn Structure = -Tue Dec 03 19:03:17 2002 (fleury) Dfn Structure = -Thu Dec 05 14:05:45 2002 (fleury) Dfn Structure = -Thu Dec 05 15:13:41 2002 (fleury) Dfn Structure = -Thu Dec 05 17:55:00 2002 (brigand) Dfn Structure = -Thu Dec 05 19:25:21 2002 (brigand) Dfn Structure = -Fri Dec 06 16:20:31 2002 (fleury) Dfn Structure = -Tue Apr 22 15:28:44 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_range.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_range.dfn deleted file mode 100644 index 93e240d6c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_range.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - Tue Nov 26 12:18:08 2002 (fleury) Dfn Structure = -Mon Dec 16 15:08:57 2002 (fleury) Dfn Structure = -Tue Jan 07 14:19:03 2003 (fleury) Dfn Structure = -Tue Jan 07 15:03:17 2003 (fleury) Dfn Structure = -Tue Apr 22 14:57:14 2003 (fleury) Dfn Structure = -Tue Apr 22 14:58:27 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_range_combat_damage_modifiers.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_range_combat_damage_modifiers.dfn deleted file mode 100644 index f241c8620..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_range_combat_damage_modifiers.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Thu Dec 05 19:24:26 2002 (brigand) Dfn Structure = -Thu Dec 05 19:25:35 2002 (brigand) Dfn Structure = -Fri Dec 06 14:29:50 2002 (fleury) Dfn Structure = -Fri Dec 06 14:54:07 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_restore_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_restore_mp.dfn deleted file mode 100644 index 6040ae6ef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_restore_mp.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - Thu Jan 02 19:07:12 2003 (fleury) Dfn Structure = -Thu Jan 02 19:15:52 2003 (fleury) Dfn Structure = -Thu Jan 02 19:18:28 2003 (fleury) Dfn Structure = -Thu Jan 02 19:20:48 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_add_to_train.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_add_to_train.dfn deleted file mode 100644 index 4e0513113..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_add_to_train.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = -Fri Mar 14 21:50:50 2003 (fleury) Dfn Structure = -Thu May 22 16:37:52 2003 (fleury) Dfn Structure = -Thu May 22 16:38:13 2003 (fleury) Dfn Structure = -Thu May 22 16:40:17 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_common.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_common.dfn deleted file mode 100644 index aab7a9ec2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_common.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - Tue Nov 26 12:18:52 2002 (fleury) Dfn Structure = -Wed Dec 04 16:05:48 2002 (brigand) Dfn Structure = -Wed Dec 04 16:18:23 2002 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_default_attack.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_default_attack.dfn deleted file mode 100644 index 45d4b0db1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_default_attack.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - Tue Nov 26 12:18:52 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_faber.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_faber.dfn deleted file mode 100644 index d6f8eaf25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_faber.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - Tue Nov 26 12:22:16 2002 (fleury) Dfn Structure = -Tue Jan 14 14:35:04 2003 (berenguier) Dfn Structure = -Thu Feb 06 11:51:47 2003 (fleury) Dfn Structure = -Mon Feb 24 15:12:20 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_harvest.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_harvest.dfn deleted file mode 100644 index ca309c725..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_harvest.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Mon Dec 16 15:01:54 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_magic.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_magic.dfn deleted file mode 100644 index 6d1d38333..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_magic.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Fri Jan 10 15:04:31 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_melee_combat.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_melee_combat.dfn deleted file mode 100644 index 90f50ac23..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_melee_combat.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = -Mon Dec 02 19:06:02 2002 (brigand) Dfn Structure = -Mon Dec 02 19:08:20 2002 (brigand) Dfn Structure = -Wed Dec 04 11:36:50 2002 (fleury) Dfn Structure = -Thu Dec 05 17:31:09 2002 (fleury) Dfn Structure = -Wed Dec 11 15:56:50 2002 (brigand) Dfn Structure = -Wed Dec 11 17:05:17 2002 (brigand) Dfn Structure = -Wed Dec 11 17:05:27 2002 (brigand) Dfn Structure = -Wed Dec 11 17:06:02 2002 (brigand) Dfn Structure = -Wed Dec 11 17:06:14 2002 (brigand) Dfn Structure = -Wed Dec 11 17:22:36 2002 (brigand) Dfn Structure = -Fri Dec 20 16:26:55 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_range_combat.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_range_combat.dfn deleted file mode 100644 index 7496d5a09..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_range_combat.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = -Thu Nov 28 19:41:47 2002 (fleury) Dfn Structure = -Thu Nov 28 19:41:54 2002 (fleury) Dfn Structure = -Wed Dec 04 11:37:15 2002 (fleury) Dfn Structure = -Thu Dec 05 11:03:13 2002 (fleury) Dfn Structure = -Thu Dec 05 19:33:34 2002 (fleury) Dfn Structure = -Wed Jan 08 18:31:59 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_refine_item.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_refine_item.dfn deleted file mode 100644 index 68c5c3de9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_refine_item.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = -Tue Nov 26 14:05:31 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_repair_item.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_repair_item.dfn deleted file mode 100644 index 68c5c3de9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_repair_item.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - Tue Nov 26 14:02:49 2002 (fleury) Dfn Structure = -Tue Nov 26 14:05:31 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_tame.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_tame.dfn deleted file mode 100644 index 191429163..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_tame.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = -Fri Mar 14 21:50:50 2003 (fleury) Dfn Structure = -Thu May 22 16:40:08 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_tracking.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_tracking.dfn deleted file mode 100644 index f729b67b9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_tracking.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_training.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_training.dfn deleted file mode 100644 index eb2e011ae..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_root_training.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - Thu Dec 19 17:39:51 2002 (fleury) Dfn Structure = -Fri Mar 14 21:50:50 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier.dfn deleted file mode 100644 index b51e13d52..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - Fri Nov 29 17:40:11 2002 (brigand) Dfn Structure = -Mon Dec 16 17:15:27 2002 (fleury) Dfn Structure = -Mon Dec 16 17:32:07 2002 (fleury) Dfn Structure = -Mon Dec 16 17:32:11 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier_operator.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier_operator.typ deleted file mode 100644 index 9ca0b3cdd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_sentence_modifier_operator.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Fri Nov 29 17:39:04 2002 (brigand) Type Predef = -Fri Nov 29 17:39:04 2002 (brigand) Type UI = NonEditableCombo -Tue Mar 04 15:06:01 2003 (fleury) Type Default = SET - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_dispell_transfert.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_dispell_transfert.dfn deleted file mode 100644 index cb32e71bb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_dispell_transfert.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Jan 28 14:02:27 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_duration.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_duration.dfn deleted file mode 100644 index 8c40524af..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_duration.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Tue Nov 26 15:02:42 2002 (fleury) Dfn Structure = -Fri Jan 03 13:31:08 2003 (fleury) Dfn Structure = -Fri Jan 03 13:53:25 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_dynamic_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_dynamic_modifier.dfn deleted file mode 100644 index 6e5be55f5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_dynamic_modifier.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Fri Jan 17 18:37:51 2003 (brigand) Dfn Structure = -Fri Jan 17 19:08:13 2003 (brigand) Dfn Structure = -Tue Jan 28 18:24:01 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_modifier.dfn deleted file mode 100644 index 07dded1c3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_effect_modifier.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Fri Jan 17 18:37:51 2003 (brigand) Dfn Structure = -Fri Jan 17 19:08:13 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_localisation.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_localisation.dfn deleted file mode 100644 index 49d4eb3b4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_localisation.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - Tue Nov 26 14:44:28 2002 (fleury) Dfn Structure = -Tue Nov 26 14:58:37 2002 (fleury) Dfn Structure = -Thu Dec 12 19:34:56 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_sentence_nb_cycles.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_sentence_nb_cycles.dfn deleted file mode 100644 index 68020be9b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_set_sentence_nb_cycles.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - Thu Dec 05 19:00:51 2002 (fleury) Dfn Structure = -Thu May 29 17:01:33 2003 (fleury) Dfn Structure = -Thu May 29 18:12:58 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ deleted file mode 100644 index f6b742855..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_static_string_params.typ +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - Mon Jan 20 15:55:54 2003 (fleury) Type Default = None -Mon Jan 20 15:55:54 2003 (fleury) Type Predef = -Mon Jan 20 15:55:54 2003 (fleury) Type Type = String -Mon Jan 20 15:55:54 2003 (fleury) Type UI = NonEditableCombo -Tue Apr 08 12:10:15 2003 (fleury) Type Predef = -Tue Apr 08 12:24:12 2003 (fleury) Type Predef = -Tue Apr 08 14:19:28 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_stun.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_stun.dfn deleted file mode 100644 index 5b3fdc689..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_stun.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - Tue Nov 26 15:03:43 2002 (fleury) Dfn Structure = -Wed Dec 04 19:38:42 2002 (fleury) Dfn Structure = -Thu Dec 05 17:18:20 2002 (brigand) Dfn Structure = -Thu Dec 19 18:06:50 2002 (fleury) Dfn Structure = -Thu Jun 26 19:44:01 2003 (fleury) Dfn Structure = -Thu Jun 26 19:49:07 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_beasts_train.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_beasts_train.dfn deleted file mode 100644 index 9a6b0c448..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_beasts_train.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure = -Fri Apr 25 16:29:12 2003 (fleury) Dfn Structure = -Fri Apr 25 16:30:03 2003 (fleury) Dfn Structure = -Fri Apr 25 16:32:26 2003 (fleury) Dfn Structure = -Fri Apr 25 16:33:29 2003 (fleury) Dfn Structure = -Tue May 20 10:26:32 2003 (fleury) Dfn Structure = -Tue May 20 10:26:59 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn deleted file mode 100644 index 61dd2406c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_pets.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - Mon Feb 03 12:28:09 2003 (brigand) Dfn Structure = -Fri Apr 25 16:29:12 2003 (fleury) Dfn Structure = -Fri Apr 25 16:30:03 2003 (fleury) Dfn Structure = -Fri Apr 25 16:32:26 2003 (fleury) Dfn Structure = -Fri Apr 25 16:33:29 2003 (fleury) Dfn Structure = -Tue May 20 10:26:39 2003 (fleury) Dfn Structure = -Tue May 20 10:27:15 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_types.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_types.typ deleted file mode 100644 index 054ae57ac..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_target_types.typ +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - - - Thu Jan 30 19:47:38 2003 (fleury) Type Predef = -Thu Jan 30 19:47:38 2003 (fleury) Type Type = String -Thu Jan 30 19:47:38 2003 (fleury) Type UI = NonEditableCombo -Mon Feb 03 16:35:12 2003 (fleury) Type Default = unknown - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_temporal_acceleration.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_temporal_acceleration.dfn deleted file mode 100644 index fae64792a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_temporal_acceleration.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Wed Feb 05 11:20:36 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_transfert.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_transfert.dfn deleted file mode 100644 index a631ffad5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_transfert.dfn +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - - - - - - - Mon Jan 27 16:03:53 2003 (fleury) Dfn Structure = -Mon Jan 27 16:04:44 2003 (fleury) Dfn Structure = -Mon Jan 27 16:04:50 2003 (fleury) Dfn Structure = -Mon Jan 27 16:27:47 2003 (fleury) Dfn Structure = -Mon Jan 27 16:32:36 2003 (fleury) Dfn Structure = -Mon Jan 27 16:32:54 2003 (fleury) Dfn Structure = -Mon Jan 27 16:33:52 2003 (fleury) Dfn Structure = -Mon Jan 27 16:34:02 2003 (fleury) Dfn Structure = -Tue Jan 28 16:00:54 2003 (fleury) Dfn Structure = -Tue Feb 04 16:18:05 2003 (fleury) Dfn Structure = -Tue Feb 04 17:26:32 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/phrase.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/phrase.dfn deleted file mode 100644 index c516ecfce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/phrase.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - - Tue Mar 04 17:17:07 2003 (Administrateur) Dfn Structure = -Tue Mar 04 17:27:34 2003 (Administrateur) Dfn Structure = -Wed Mar 05 14:17:47 2003 (Administrateur) Dfn Structure = -Wed Mar 05 14:23:25 2003 (Administrateur) Dfn Structure = -Wed Mar 05 14:24:20 2003 (Administrateur) Dfn Structure = -Wed Mar 05 14:24:37 2003 (Administrateur) Dfn Structure = -Thu Mar 06 11:45:50 2003 (fleury) Dfn Structure = -Thu Mar 06 11:48:38 2003 (fleury) Dfn Structure = -Thu Mar 06 11:49:03 2003 (fleury) Dfn Structure = -Thu Mar 06 12:00:30 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/saibrick.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/saibrick.dfn deleted file mode 100644 index f83565ad1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/saibrick.dfn +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 15:13:19 2002 (fleury) Dfn Structure = -Wed Nov 13 15:14:00 2002 (fleury) Dfn Structure = -Wed Nov 13 15:15:20 2002 (fleury) Dfn Structure = -Mon Nov 18 11:36:32 2002 (fleury) Dfn Structure = -Tue Nov 26 11:30:11 2002 (fleury) Dfn Structure = -Fri Nov 29 17:04:26 2002 (fleury) Dfn Structure = -Fri Nov 29 17:08:26 2002 (fleury) Dfn Structure = -Thu Feb 06 12:10:05 2003 (fleury) Dfn Structure = -Wed Mar 19 16:11:41 2003 (coutelas) Dfn Structure = -Wed Jun 11 12:01:29 2003 (fleury) Dfn Structure = -Fri Jun 13 16:57:38 2003 (fleury) Dfn Structure = -Fri Aug 01 14:25:00 2003 (fleury) Dfn Structure = -Mon Aug 04 14:16:21 2003 (fleury) Dfn Structure = -Mon Aug 04 14:18:47 2003 (fleury) Dfn Structure = -Mon Aug 04 14:24:58 2003 (fleury) Dfn Structure = -Wed Sep 03 17:44:29 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/saiphrase.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/saiphrase.dfn deleted file mode 100644 index 569e1ffe1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/saiphrase.dfn +++ /dev/null @@ -1,122 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Sep 08 10:59:01 2003 (besson) Dfn Structure = -Mon Sep 08 11:05:11 2003 (besson) Dfn Structure = -Mon Sep 08 11:10:26 2003 (besson) Dfn Structure = -Mon Sep 08 11:21:52 2003 (besson) Dfn Structure = -Fri Sep 19 11:16:51 2003 (berenguier) Dfn Structure = -Thu Oct 02 17:07:24 2003 (ledorze) Dfn Structure = -Thu Oct 02 17:08:32 2003 (ledorze) Dfn Structure = -Wed Oct 08 10:46:51 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:12:41 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:23:30 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:44:52 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:55:03 2003 (ledorze) Dfn Parents = -Wed Oct 08 11:55:03 2003 (ledorze) Dfn Structure = -Wed Oct 08 14:07:41 2003 (ledorze) Dfn Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sbrick.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sbrick.dfn deleted file mode 100644 index 2fa9c64b0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sbrick.dfn +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 15:13:19 2002 (fleury) Dfn Structure = -Wed Nov 13 15:14:00 2002 (fleury) Dfn Structure = -Wed Nov 13 15:15:20 2002 (fleury) Dfn Structure = -Mon Nov 18 11:36:32 2002 (fleury) Dfn Structure = -Tue Nov 26 11:30:11 2002 (fleury) Dfn Structure = -Fri Nov 29 17:04:26 2002 (fleury) Dfn Structure = -Fri Nov 29 17:08:26 2002 (fleury) Dfn Structure = -Thu Feb 06 12:10:05 2003 (fleury) Dfn Structure = -Wed Mar 19 16:11:41 2003 (coutelas) Dfn Structure = -Wed Jun 11 12:01:29 2003 (fleury) Dfn Structure = -Fri Jun 13 16:57:38 2003 (fleury) Dfn Structure = -Fri Aug 01 14:25:00 2003 (fleury) Dfn Structure = -Mon Aug 04 14:16:21 2003 (fleury) Dfn Structure = -Mon Aug 04 14:18:47 2003 (fleury) Dfn Structure = -Mon Aug 04 14:24:58 2003 (fleury) Dfn Structure = -Wed Sep 03 17:44:29 2003 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sbrick_magic_range.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sbrick_magic_range.dfn deleted file mode 100644 index 3c35dff7c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sbrick_magic_range.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - Fri Aug 22 19:50:52 2003 (brigand) Dfn Structure = -Mon Aug 25 02:50:38 2003 (brigand) Dfn Structure = -Mon Aug 25 03:38:16 2003 (brigand) Dfn Structure = -Mon Oct 27 16:25:52 2003 (puzin) Dfn Structure = -Mon Oct 27 16:27:17 2003 (puzin) Dfn Structure = -Mon Oct 27 16:43:39 2003 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sphrase.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sphrase.dfn deleted file mode 100644 index a78753b22..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/sphrase.dfn +++ /dev/null @@ -1,126 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Sep 08 10:59:01 2003 (besson) Dfn Structure = -Mon Sep 08 11:05:11 2003 (besson) Dfn Structure = -Mon Sep 08 11:10:26 2003 (besson) Dfn Structure = -Mon Sep 08 11:21:52 2003 (besson) Dfn Structure = -Fri Sep 19 11:16:51 2003 (berenguier) Dfn Structure = -Thu Oct 02 17:07:24 2003 (ledorze) Dfn Structure = -Thu Oct 02 17:08:32 2003 (ledorze) Dfn Structure = -Wed Oct 08 10:46:51 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:12:41 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:23:30 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:44:52 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:55:03 2003 (ledorze) Dfn Parents = -Wed Oct 08 11:55:03 2003 (ledorze) Dfn Structure = -Wed Oct 08 14:07:41 2003 (ledorze) Dfn Parents = -Wed Nov 26 11:11:27 2003 (coutelas) Dfn Structure = -Thu Jul 29 17:09:56 2004 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_building_power.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_building_power.dfn deleted file mode 100644 index f2c944845..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_building_power.dfn +++ /dev/null @@ -1,2 +0,0 @@ - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_building_powers.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_building_powers.dfn deleted file mode 100644 index 1b5e8ea26..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_building_powers.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - Mon May 17 16:58:34 2004 (nouveau) Dfn Structure = -Mon May 17 16:58:52 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_classification_types.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_classification_types.typ deleted file mode 100644 index 95ca05c5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_classification_types.typ +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - Mon Mar 21 15:27:28 2005 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_combat_move.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_combat_move.dfn deleted file mode 100644 index 4c1f794a2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_combat_move.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:11 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_default_equipment.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_default_equipment.dfn deleted file mode 100644 index 857ac5061..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_default_equipment.dfn +++ /dev/null @@ -1,39 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 10 18:32:46 2002 (saffray) Dfn Structure = -Wed Sep 11 18:37:33 2002 (saffray) Dfn Structure = -Fri Feb 06 17:35:37 2004 (besson) Dfn Structure = -Mon Dec 20 20:16:18 2004 (guignot) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_player_default_equipment.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_player_default_equipment.dfn deleted file mode 100644 index 97de742ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_player_default_equipment.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Tue Sep 10 18:32:46 2002 (saffray) Dfn Structure = -Wed Sep 11 18:37:33 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_player_skin.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_player_skin.typ deleted file mode 100644 index 7c0abe601..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_player_skin.typ +++ /dev/null @@ -1,27 +0,0 @@ - - - - - - - - Thu Jul 11 19:25:40 2002 (puzin) Type Default = None -Thu Jul 11 19:25:40 2002 (puzin) Type Predef = -Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt -Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo -Thu Jul 11 19:25:52 2002 (puzin) Type Min = None -Thu Jul 11 19:28:04 2002 (puzin) Type Predef = -Thu Jul 11 19:28:51 2002 (puzin) Type Predef = -Thu Jul 11 19:30:24 2002 (puzin) Type Predef = -Thu Jul 11 19:30:43 2002 (puzin) Type Predef = -Thu Jul 11 19:31:05 2002 (puzin) Type Predef = -Thu Jul 11 19:53:25 2002 (puzin) Type Predef = -Thu Jul 18 18:27:23 2002 (puzin) Type Default = default -Thu Jul 18 18:27:23 2002 (puzin) Type Max = 4 -Thu Jul 18 18:27:23 2002 (puzin) Type Min = default -Thu Jul 18 18:27:23 2002 (puzin) Type Predef = -Thu Jul 18 18:27:23 2002 (puzin) Type Type = UnsignedInt -Thu Jul 18 19:24:03 2002 (puzin) Type Predef = -Mon Oct 07 14:47:48 2002 (puzin) Type Min = 0 -Mon Oct 07 14:47:53 2002 (puzin) Type Max = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_sentence.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_sentence.dfn deleted file mode 100644 index 888b8b4fc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_sentence.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:16 2002 (corvazier) File converted from old format -Wed Oct 09 12:05:17 2002 (fleury) Dfn Structure = -Fri Dec 06 17:09:42 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_training_progression.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_training_progression.dfn deleted file mode 100644 index 5bda2bc98..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/_training_progression.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - - Fri Dec 13 19:38:02 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/race_stats.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/race_stats.dfn deleted file mode 100644 index ab020f573..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/race_stats.dfn +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - Tue Sep 10 18:32:46 2002 (saffray) Dfn Structure = -Wed Sep 11 18:37:33 2002 (saffray) Dfn Structure = -Fri Sep 27 15:28:20 2002 (saffray) Dfn Structure = -Mon Oct 07 14:48:56 2002 (puzin) Dfn Structure = -Fri Oct 25 14:37:55 2002 (chafik) Dfn Structure = -Fri Dec 13 19:39:07 2002 (saffray) Dfn Structure = -Tue Aug 12 16:51:11 2003 (Nicolas Vizerie) Dfn Structure = -Mon Aug 18 15:23:59 2003 (Nicolas Vizerie) Dfn Structure = -Tue Dec 16 19:04:46 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/role.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/role.typ deleted file mode 100644 index edefc188e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/role.typ +++ /dev/null @@ -1,21 +0,0 @@ - - - - - - - Fri Oct 25 14:03:06 2002 (fleury) Type Default = melee fighter -Wed Nov 13 11:46:30 2002 (fleury) Type Predef = -Wed Nov 13 11:46:30 2002 (fleury) Type Type = String -Wed Nov 13 14:08:25 2002 (fleury) Type Default = Tous -Wed Nov 13 14:08:25 2002 (fleury) Type Predef = -Fri Nov 29 18:59:27 2002 (fleury) Type Default = All -Fri Nov 29 18:59:27 2002 (fleury) Type Predef = -Fri Nov 29 18:59:51 2002 (fleury) Type Predef = -Mon Dec 30 14:45:02 2002 (fleury) Type Predef = -Fri Feb 14 15:39:19 2003 (fleury) Type Predef = -Wed Apr 02 16:30:45 2003 (fleury) Type Predef = -Wed Apr 02 16:34:51 2003 (fleury) Type Predef = -Wed Apr 02 16:35:01 2003 (fleury) Type Predef = -Fri Feb 20 18:01:41 2004 (saffray) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/starting_role.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/starting_role.dfn deleted file mode 100644 index 0737f558a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_create_perso/starting_role.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d.dfn deleted file mode 100644 index 293390695..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d.dfn +++ /dev/null @@ -1,40 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Oct 09 16:42:38 2003 (puzin) -Thu Nov 20 17:36:46 2003 (vizerie) Dfn Structure = -Mon Jul 26 11:48:42 2004 (boucher) Dfn Structure = -Wed Jul 28 17:59:01 2004 (berenguier) Dfn Structure = -Wed Sep 01 19:48:50 2004 (boucher) Dfn Structure = -Mon Dec 20 12:25:38 2004 (guignot) Dfn Structure = -Mon Dec 20 19:38:38 2004 (guignot) Dfn Structure = -Mon Feb 14 18:40:54 2005 (vizerie) Dfn Structure = -Mon Feb 14 18:41:08 2005 (vizerie) Dfn Structure = -Mon Feb 14 19:15:50 2005 (vizerie) Dfn Structure = -Thu Feb 17 18:16:55 2005 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_equipment.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_equipment.dfn deleted file mode 100644 index b405c28d3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_equipment.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - Tue Jun 18 11:17:44 2002 (puzin) Dfn Structure = -Tue Jun 18 11:18:10 2002 (puzin) Dfn Structure = -Tue Jun 18 11:23:21 2002 (puzin) Dfn Structure = -Tue Jun 18 11:23:26 2002 (puzin) Dfn Structure = -Tue Jun 18 16:25:22 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_eyes_color.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_eyes_color.typ deleted file mode 100644 index 705279a89..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_eyes_color.typ +++ /dev/null @@ -1,38 +0,0 @@ - - - - - - - - - - - - - Thu Jul 11 19:25:40 2002 (puzin) Type Default = None -Thu Jul 11 19:25:40 2002 (puzin) Type Predef = -Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt -Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo -Thu Jul 11 19:25:52 2002 (puzin) Type Min = None -Thu Jul 11 19:28:04 2002 (puzin) Type Predef = -Thu Jul 11 19:28:51 2002 (puzin) Type Predef = -Thu Jul 11 19:30:24 2002 (puzin) Type Predef = -Thu Jul 11 19:30:43 2002 (puzin) Type Predef = -Thu Jul 11 19:31:05 2002 (puzin) Type Predef = -Thu Jul 11 19:53:25 2002 (puzin) Type Predef = -Tue Sep 24 16:31:26 2002 (puzin) Type Predef = -Tue Sep 24 17:54:35 2002 (puzin) Type Predef = -Tue Sep 24 18:35:33 2002 (puzin) Type Default = Default -Tue Sep 24 18:35:33 2002 (puzin) Type Predef = -Tue Sep 24 18:36:28 2002 (puzin) Type Max = Random -Tue Sep 24 18:36:28 2002 (puzin) Type Min = Default -Tue Sep 24 18:36:28 2002 (puzin) Type Predef = -Tue Sep 24 18:37:08 2002 (puzin) Type Predef = -Tue Sep 24 18:37:25 2002 (puzin) Type Max = Random (Nb Color) -Tue Sep 24 18:37:25 2002 (puzin) Type Predef = -Tue Sep 24 18:40:56 2002 (puzin) Type Predef = -Tue Sep 24 19:31:57 2002 (puzin) Type Predef = -Tue Sep 24 19:32:02 2002 (puzin) Type Max = Random -Fri Feb 07 11:24:24 2003 (puzin) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_ground_fx.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_ground_fx.dfn deleted file mode 100644 index 9b97efa86..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_ground_fx.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Tue Aug 12 11:31:28 2003 (Nicolas Vizerie) Dfn Structure = -Tue Aug 12 12:12:44 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_hair_color.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_hair_color.typ deleted file mode 100644 index 90eded0d2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_hair_color.typ +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - Thu Jul 11 19:25:40 2002 (puzin) Type Default = None -Thu Jul 11 19:25:40 2002 (puzin) Type Predef = -Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt -Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo -Thu Jul 11 19:25:52 2002 (puzin) Type Min = None -Thu Jul 11 19:28:04 2002 (puzin) Type Predef = -Thu Jul 11 19:28:51 2002 (puzin) Type Predef = -Thu Jul 11 19:30:24 2002 (puzin) Type Predef = -Thu Jul 11 19:30:43 2002 (puzin) Type Predef = -Thu Jul 11 19:31:05 2002 (puzin) Type Predef = -Thu Jul 11 19:53:25 2002 (puzin) Type Predef = -Wed Sep 25 11:07:02 2002 (puzin) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn deleted file mode 100644 index ea3d46e6d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn +++ /dev/null @@ -1,35 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Jun 17 20:42:38 2002 (puzin) Dfn Structure = -Mon Jun 17 20:45:42 2002 (puzin) Dfn Structure = -Wed Jul 10 22:35:27 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_skin.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_skin.typ deleted file mode 100644 index 4889a1e8f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_skin.typ +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - Thu Jul 11 19:25:40 2002 (puzin) Type Default = None -Thu Jul 11 19:25:40 2002 (puzin) Type Predef = -Thu Jul 11 19:25:40 2002 (puzin) Type Type = SignedInt -Thu Jul 11 19:25:40 2002 (puzin) Type UI = NonEditableCombo -Thu Jul 11 19:25:52 2002 (puzin) Type Min = None -Thu Jul 11 19:28:04 2002 (puzin) Type Predef = -Thu Jul 11 19:28:51 2002 (puzin) Type Predef = -Thu Jul 11 19:30:24 2002 (puzin) Type Predef = -Thu Jul 11 19:30:43 2002 (puzin) Type Predef = -Thu Jul 11 19:31:05 2002 (puzin) Type Predef = -Thu Jul 11 19:53:25 2002 (puzin) Type Predef = -Thu Jul 18 18:27:23 2002 (puzin) Type Default = default -Thu Jul 18 18:27:23 2002 (puzin) Type Max = 4 -Thu Jul 18 18:27:23 2002 (puzin) Type Min = default -Thu Jul 18 18:27:23 2002 (puzin) Type Predef = -Thu Jul 18 18:27:23 2002 (puzin) Type Type = UnsignedInt -Thu Jul 18 19:24:03 2002 (puzin) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_IA.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_IA.dfn deleted file mode 100644 index f301658dc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_IA.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - This file is now out of date -I haven't deleted it somply so that the game designers -can looup the values they put in previously - Fri Dec 27 23:16:06 2002 (miller) Header Comments = This file is now out of date -I haven't deleted it somply so that the game designers -can looup the values they put in previously - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_bag.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_bag.dfn deleted file mode 100644 index a4c4bb26d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_bag.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_basics.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_basics.dfn deleted file mode 100644 index d34fb3e02..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_basics.dfn +++ /dev/null @@ -1,83 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jun 26 11:50:43 2002 (fleury) Dfn Structure = -Tue Jul 09 11:44:36 2002 (puzin) Dfn Structure = -Fri Jul 19 17:27:09 2002 (nevrax) Dfn Structure = -Fri Jul 19 17:38:46 2002 (nevrax) Dfn Structure = -Fri Jul 19 17:58:50 2002 (nevrax) Dfn Structure = -Tue Aug 13 12:07:41 2002 (miller) Dfn Structure = -Tue Sep 03 11:59:14 2002 (saffray) Dfn Structure = -Mon Feb 03 16:51:55 2003 (fleury) Dfn Structure = -Wed Feb 26 16:46:28 2003 (puzin) Dfn Structure = -Wed Feb 26 16:54:26 2003 (puzin) Dfn Structure = -Wed Feb 26 17:23:43 2003 (puzin) Dfn Structure = -Mon Mar 17 14:24:10 2003 (saffray) Dfn Structure = -Fri Jun 06 12:04:42 2003 (mauduit) Dfn Structure = -Thu Oct 16 15:24:43 2003 (boucher) Dfn Structure = -Fri Oct 17 10:53:19 2003 (boucher) Dfn Structure = -Fri Nov 21 15:12:07 2003 (ledorze) Dfn Structure = -Tue Dec 02 12:08:53 2003 (ledorze) Dfn Structure = -Wed Jan 21 16:59:28 2004 (ledorze) Dfn Structure = -Wed Mar 17 12:13:15 2004 (ledorze) Dfn Structure = -Tue Mar 23 10:34:10 2004 (ledorze) Dfn Structure = -Mon May 10 17:44:16 2004 (fleury) Dfn Structure = -Mon May 10 17:50:14 2004 (fleury) Dfn Structure = -Tue Jul 13 17:22:54 2004 (fleury) Dfn Structure = -Tue Jul 13 17:23:39 2004 (fleury) Dfn Structure = -Tue Jul 13 17:24:13 2004 (fleury) Dfn Structure = -Tue Jul 13 17:24:45 2004 (fleury) Dfn Structure = -Thu Aug 26 15:15:29 2004 (ledorze) Dfn Structure = -Tue Oct 05 13:50:58 2004 (besson) Dfn Structure = -Wed Jan 05 12:27:40 2005 (fleury) Dfn Structure = -Mon May 09 17:51:35 2005 (vuarand) Dfn Structure = -Tue Aug 02 11:37:03 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_basics_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_basics_type.typ deleted file mode 100644 index 5b4a11d0e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_basics_type.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - Fri Jun 06 12:04:16 2003 (mauduit) Type Default = herbivore -Fri Jun 06 12:04:16 2003 (mauduit) Type Predef = -Fri Jun 06 12:04:16 2003 (mauduit) Type Type = String -Fri Jun 06 14:40:06 2003 (mauduit) Type Predef = -Wed Jun 11 15:37:38 2003 (portier) Type Predef = -Wed Jun 11 15:37:51 2003 (portier) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn deleted file mode 100644 index af96c5774..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_characteristics.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:13 2002 (corvazier) File converted from old format -Thu Sep 04 15:31:34 2003 (boucher) Dfn Structure = -Wed Oct 15 11:26:33 2003 (fleury) Dfn Structure = -Wed Sep 29 17:29:18 2004 (boucher) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_chat_profile.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_chat_profile.typ deleted file mode 100644 index 12e0ac6ce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_chat_profile.typ +++ /dev/null @@ -1,21 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_collision.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_collision.dfn deleted file mode 100644 index 2daf2b7f2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_collision.dfn +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - - - - - Wed Jun 26 16:58:04 2002 (legros) Dfn Structure = -Wed Jun 26 17:05:59 2002 (legros) Dfn Structure = -Tue Jul 02 11:35:12 2002 (legros) Dfn Structure = -Tue Jul 02 11:38:40 2002 (legros) Dfn Structure = -Tue Aug 27 15:43:37 2002 (tran) Dfn Structure = -Tue Aug 27 15:48:25 2002 (tran) Dfn Structure = -Mon Jul 26 11:49:13 2004 (boucher) Dfn Structure = -Mon Jul 26 11:55:07 2004 (boucher) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_color_equipment.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_color_equipment.typ deleted file mode 100644 index b276b2ac5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_color_equipment.typ +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - Tue Jun 18 11:04:12 2002 (puzin) Type Default = 0 -Tue Jun 18 11:04:29 2002 (puzin) Type Max = 7 -Tue Jun 18 11:06:03 2002 (puzin) Type Predef = -Tue Jun 18 11:06:12 2002 (puzin) Type Predef = -Tue Jun 18 11:06:29 2002 (puzin) Type Predef = -Tue Jun 18 11:15:25 2002 (puzin) Type Predef = -Tue Jun 18 11:22:12 2002 (puzin) Type Type = SignedInt -Tue Jun 18 11:22:20 2002 (puzin) Type Default = -1 -Tue Jun 18 11:22:20 2002 (puzin) Type Min = -1 -Tue Jun 18 11:22:36 2002 (puzin) Type Predef = -Tue Jun 18 11:26:02 2002 (puzin) Type Increment = 1 -Tue Jun 18 11:26:32 2002 (puzin) Type Increment = -Fri Jul 12 17:44:03 2002 (puzin) Type Predef = -Fri Jul 12 17:44:09 2002 (puzin) Type Default = From Item -Fri Jul 12 17:44:09 2002 (puzin) Type Min = From Item -Fri Jul 12 17:48:23 2002 (puzin) Type Predef = -Fri Jul 12 17:48:55 2002 (puzin) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_combat.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_combat.dfn deleted file mode 100644 index fb0ca2c11..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_combat.dfn +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - Thu Jan 30 14:32:17 2003 (Administrateur) Dfn Structure = -Wed Feb 12 11:41:22 2003 (Administrateur) Dfn Structure = -Wed Mar 19 02:31:02 2003 (miller) Dfn Structure = -Tue May 27 11:10:34 2003 (portier) Dfn Structure = -Tue May 27 11:36:09 2003 (portier) Dfn Structure = -Wed May 28 17:57:05 2003 (portier) Dfn Structure = -Mon Aug 25 15:43:24 2003 (ledorze) Dfn Structure = -Mon Aug 25 17:33:45 2003 (ledorze) Dfn Structure = -Mon Aug 25 17:34:44 2003 (ledorze) Dfn Structure = -Wed Jan 28 15:44:34 2004 (ledorze) Dfn Structure = -Wed Mar 23 17:05:09 2005 (vuarand) Dfn Structure = -Tue Mar 29 18:47:22 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_combat_move.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_combat_move.dfn deleted file mode 100644 index 6eb2192d7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_combat_move.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:13 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_damage_shield.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_damage_shield.dfn deleted file mode 100644 index 18817f5a1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_damage_shield.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - Tue Jul 23 19:46:30 2002 (miller) Dfn Structure = -Tue Jul 23 19:47:18 2002 (miller) Dfn Structure = -Tue Jul 23 19:47:40 2002 (miller) Dfn Structure = -Tue Mar 16 17:23:14 2004 (fleury) Dfn Structure = -Tue Mar 16 17:33:40 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_derivated_scores.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_derivated_scores.dfn deleted file mode 100644 index 579a091c8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_derivated_scores.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - - Fri May 17 15:24:13 2002 (corvazier) File converted from old format -Fri Jun 21 15:50:03 2002 (mauduit) Dfn Structure = -Fri Jul 19 18:18:46 2002 (nevrax) Dfn Structure = -Tue Aug 13 12:09:05 2002 (miller) Dfn Structure = -Mon Aug 25 10:19:07 2003 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_ecosystem.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_ecosystem.typ deleted file mode 100644 index 73cb74903..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_ecosystem.typ +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Thu Sep 26 11:34:08 2002 (fleury) Type Predef = -Thu Sep 26 11:34:16 2002 (fleury) Type Max = 6 -Wed Mar 12 19:27:04 2003 (fleury) Type Predef = -Wed Mar 12 19:27:04 2003 (fleury) Type Type = String -Wed Mar 12 19:27:17 2003 (fleury) Type Predef = -Wed Mar 12 19:30:09 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_equipment.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_equipment.dfn deleted file mode 100644 index 3ae11ae19..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_equipment.dfn +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_harvest.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_harvest.dfn deleted file mode 100644 index dc0051c04..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_harvest.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_items.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_items.dfn deleted file mode 100644 index 2e7456e91..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_items.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:13 2002 (corvazier) File converted from old format -Mon Jun 17 14:18:19 2002 (mauduit) Dfn Structure = -Thu Jul 04 23:02:03 2002 (saffray) Dfn Structure = -Fri Jul 05 14:05:14 2002 (puzin) Dfn Structure = -Mon Jul 08 15:38:42 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_loot.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_loot.dfn deleted file mode 100644 index 3783c8109..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_loot.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - Tue Jul 23 19:46:30 2002 (miller) Dfn Structure = -Tue Jul 23 19:47:18 2002 (miller) Dfn Structure = -Tue Jul 23 19:47:40 2002 (miller) Dfn Structure = -Wed Nov 08 17:07:36 2006 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_loot_harvest_state.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_loot_harvest_state.typ deleted file mode 100644 index c73c547fb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_loot_harvest_state.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Wed Aug 28 16:26:00 2002 (fleury) Type Default = None -Wed Aug 28 16:26:00 2002 (fleury) Type Predef = -Wed Aug 28 16:26:00 2002 (fleury) Type Type = String -Wed Aug 28 16:26:00 2002 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_movespeed.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_movespeed.dfn deleted file mode 100644 index facfdbd4f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_movespeed.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Mon Sep 01 15:57:53 2003 (ledorze) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_mp.dfn deleted file mode 100644 index 01ded3cf5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_mp.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - Thu Aug 22 15:48:01 2002 (fleury) Dfn Structure = -Thu Aug 22 15:50:15 2002 (fleury) Dfn Structure = -Thu Aug 22 17:44:36 2002 (fleury) Dfn Structure = -Thu Aug 22 17:45:27 2002 (fleury) Dfn Structure = -Tue Aug 27 16:46:34 2002 (fleury) Dfn Structure = -Fri Sep 06 14:29:35 2002 (fleury) Dfn Structure = -Fri Sep 06 14:59:55 2002 (fleury) Dfn Structure = -Fri Sep 06 15:00:00 2002 (fleury) Dfn Structure = -Fri Sep 06 16:31:55 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases.dfn deleted file mode 100644 index 24b0abfaf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Tue Jul 23 20:59:27 2002 (miller) Dfn Structure = -Tue Jul 23 21:00:24 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_buffer.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_buffer.dfn deleted file mode 100644 index fb26e576e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_buffer.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_healer.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_healer.dfn deleted file mode 100644 index e163275a7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_healer.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_mage.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_mage.dfn deleted file mode 100644 index 0757fee5d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_mage.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_melee.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_melee.dfn deleted file mode 100644 index 42bf2bc3a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_melee.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_shooter.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_shooter.dfn deleted file mode 100644 index 68bc827b1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_phrases_shooter.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 23 20:35:14 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_properties.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_properties.dfn deleted file mode 100644 index 43dfe8ad7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_properties.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - Wed Jun 26 19:48:38 2002 (puzin) Dfn Parents = -Wed Jun 26 19:48:38 2002 (puzin) Dfn Structure = -Wed Jun 26 19:54:18 2002 (puzin) Dfn Structure = -Wed Jun 26 20:36:22 2002 (puzin) Dfn Structure = -Wed Aug 28 16:27:15 2002 (fleury) Dfn Structure = -Fri Aug 30 11:52:56 2002 (fleury) Dfn Structure = -Tue Nov 19 14:22:46 2002 (saffray) Dfn Structure = -Thu Feb 12 11:14:31 2004 (ledorze) Dfn Structure = -Thu Jun 03 11:37:03 2004 (fleury) Dfn Structure = -Thu Jun 03 11:38:53 2004 (fleury) Dfn Structure = -Thu Jun 03 12:12:23 2004 (fleury) Dfn Structure = -Thu Nov 25 18:11:13 2004 (guignot) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_race.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_race.typ deleted file mode 100644 index ce942716f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_race.typ +++ /dev/null @@ -1,159 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 28 18:51:15 2002 (fleury) Type Predef = -Wed Sep 25 12:23:23 2002 (fleury) Type Predef = -Wed Sep 25 12:24:17 2002 (fleury) Type Increment = 1 -Wed Sep 25 12:24:17 2002 (fleury) Type Max = 47 -Wed Sep 25 12:24:17 2002 (fleury) Type Min = 0 -Wed Sep 25 12:24:17 2002 (fleury) Type Predef = -Wed Sep 25 12:24:17 2002 (fleury) Type UI = NonEditableCombo -Wed Sep 25 12:25:46 2002 (fleury) Type Predef = -Tue Oct 01 11:44:03 2002 (fleury) Type Predef = -Tue Oct 01 11:44:03 2002 (fleury) Type Type = String -Tue Oct 01 12:01:42 2002 (fleury) Type Predef = -Tue Oct 01 12:01:53 2002 (fleury) Type Predef = -Thu Sep 11 14:45:16 2003 (cado) Type Predef = -Mon Nov 24 18:33:25 2003 (cado) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_resists.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_resists.dfn deleted file mode 100644 index b973189fc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_resists.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - Wed Feb 18 19:41:15 2004 (fleury) Dfn Structure = -Wed Feb 18 19:41:46 2004 (fleury) Dfn Structure = -Wed Feb 18 19:45:58 2004 (fleury) Dfn Structure = -Wed Feb 18 19:46:03 2004 (fleury) Dfn Structure = -Wed Feb 18 19:46:56 2004 (fleury) Dfn Structure = -Fri Feb 20 13:58:55 2004 (fleury) Dfn Structure = -Fri Feb 20 13:59:08 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_shopkeeper_type.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_shopkeeper_type.dfn deleted file mode 100644 index af321b55f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_shopkeeper_type.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - - Wed Sep 18 15:37:59 2002 (saffray) Dfn Structure = -Wed Sep 18 15:50:28 2002 (saffray) Dfn Structure = -Mon Oct 07 17:19:52 2002 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_size.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_size.typ deleted file mode 100644 index 2981b90d9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_size.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Wed Jun 26 11:50:59 2002 (fleury) Type UI = NonEditableCombo -Wed Jun 26 11:51:04 2002 (fleury) Type Type = String -Wed Jun 26 11:51:10 2002 (fleury) Type Default = homin -Wed Jun 26 22:42:58 2002 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_species.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_species.typ deleted file mode 100644 index adebf872d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_species.typ +++ /dev/null @@ -1,88 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 28 18:51:15 2002 (fleury) Type Predef = -Wed Sep 25 12:23:23 2002 (fleury) Type Predef = -Wed Sep 25 12:24:17 2002 (fleury) Type Increment = 1 -Wed Sep 25 12:24:17 2002 (fleury) Type Max = 47 -Wed Sep 25 12:24:17 2002 (fleury) Type Min = 0 -Wed Sep 25 12:24:17 2002 (fleury) Type Predef = -Wed Sep 25 12:24:17 2002 (fleury) Type UI = NonEditableCombo -Wed Sep 25 12:25:46 2002 (fleury) Type Predef = -Tue Oct 01 11:44:03 2002 (fleury) Type Predef = -Tue Oct 01 11:44:03 2002 (fleury) Type Type = String -Tue Oct 01 12:01:42 2002 (fleury) Type Predef = -Tue Oct 01 12:01:53 2002 (fleury) Type Predef = -Mon Feb 03 16:51:06 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_text_id.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_text_id.dfn deleted file mode 100644 index e0a3a77f1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_text_id.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Mon Jan 27 14:44:17 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_texture.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_texture.typ deleted file mode 100644 index 9b358a8dd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_texture.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_texture_equipment.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_texture_equipment.typ deleted file mode 100644 index 26fb3a8b6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_texture_equipment.typ +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - - Tue Jun 18 16:23:59 2002 (puzin) Type Default = -1 -Tue Jun 18 16:23:59 2002 (puzin) Type Min = -1 -Tue Jun 18 16:24:11 2002 (puzin) Type Predef = -Tue Jun 18 16:26:28 2002 (puzin) Type Type = SignedInt - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_type.typ deleted file mode 100644 index a382ca2a3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Wed Jun 11 14:49:37 2003 (portier) Type Predef = -Wed Jun 11 14:49:37 2003 (portier) Type Type = String -Wed Jun 11 14:49:37 2003 (portier) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/creature_stat.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/creature_stat.typ deleted file mode 100644 index 34403c363..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/creature_stat.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - - Mon Aug 25 10:16:51 2003 (saffray) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/fight_config.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/fight_config.dfn deleted file mode 100644 index 10ad6f088..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/fight_config.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - Fri Sep 26 16:32:02 2003 (ledorze) Dfn Structure = -Fri Sep 26 16:40:30 2003 (ledorze) Dfn Structure = -Fri Sep 26 17:54:44 2003 (ledorze) Dfn Structure = -Thu Oct 02 15:56:56 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:13:49 2003 (ledorze) Dfn Structure = -Wed Oct 08 11:23:19 2003 (ledorze) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/teleport_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/teleport_type.typ deleted file mode 100644 index 2db8b8758..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/teleport_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Mon Oct 07 17:19:38 2002 (brigand) Type Default = None -Mon Oct 07 17:19:38 2002 (brigand) Type Predef = -Mon Oct 07 17:19:38 2002 (brigand) Type Type = String -Mon Oct 07 17:19:38 2002 (brigand) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/text_id_correspondance.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/text_id_correspondance.dfn deleted file mode 100644 index 70eabb4f6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/text_id_correspondance.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Mon Jan 27 14:42:50 2003 (Nicolas Vizerie) Dfn Structure = -Mon Jan 27 17:03:52 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_deposit/_deposit_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_deposit/_deposit_mp.dfn deleted file mode 100644 index 374c3db16..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_deposit/_deposit_mp.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Tue Sep 16 16:06:29 2003 (saffray) Dfn Structure = -Tue Sep 16 16:28:30 2003 (saffray) Dfn Structure = -Fri Nov 14 15:25:38 2003 (cado) Dfn Structure = -Fri Nov 14 15:25:44 2003 (cado) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_deposit/_deposit_mp_season.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_deposit/_deposit_mp_season.dfn deleted file mode 100644 index b7a523ef1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_deposit/_deposit_mp_season.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - Tue Sep 16 16:29:15 2003 (saffray) Dfn Structure = -Tue Sep 16 16:38:55 2003 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_difficulty_appreciation.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_difficulty_appreciation.typ deleted file mode 100644 index 2acc5aae3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_difficulty_appreciation.typ +++ /dev/null @@ -1,21 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:12 2002 (corvazier) File converted from old format -Tue Jun 25 17:21:29 2002 (fleury) Type Predef = -Fri Apr 18 17:27:02 2003 (fleury) Type Predef = -Fri Apr 18 17:27:14 2003 (fleury) Type Predef = -Fri Apr 18 17:27:28 2003 (fleury) Type Predef = -Fri Apr 18 17:27:37 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_economic/_bot_buy_sell.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_economic/_bot_buy_sell.dfn deleted file mode 100644 index 15a501416..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_economic/_bot_buy_sell.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Mon Nov 25 18:30:46 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_economic/prices_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_economic/prices_table.dfn deleted file mode 100644 index 55210301e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_economic/prices_table.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - Mon Nov 25 18:31:57 2002 (saffray) Dfn Structure = -Tue Nov 26 14:34:49 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/_text_emote.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/_text_emote.dfn deleted file mode 100644 index 69f667af0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/_text_emote.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - - - - - - Tue Apr 27 10:40:13 2004 (nouveau) Dfn Structure = -Wed Apr 28 18:39:18 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/emot.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/emot.dfn deleted file mode 100644 index b3eb6ece5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/emot.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Wed Feb 12 19:02:00 2003 (puzin) Dfn Structure = -Wed Feb 12 19:02:07 2003 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/text_emotes.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/text_emotes.dfn deleted file mode 100644 index 2101dd5f1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_emote/text_emotes.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Tue Apr 27 10:40:44 2004 (nouveau) Dfn Structure = -Tue Apr 27 10:52:27 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_encyclopedia/encyclo_album.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_encyclopedia/encyclo_album.dfn deleted file mode 100644 index 6472f9189..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_encyclopedia/encyclo_album.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Mon Nov 15 17:24:57 2004 (besson) Dfn Structure = -Tue Nov 16 10:49:35 2004 (besson) Dfn Structure = -Tue Nov 16 10:50:57 2004 (besson) Dfn Structure = -Tue Nov 16 10:51:30 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_encyclopedia/encyclo_thema.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_encyclopedia/encyclo_thema.dfn deleted file mode 100644 index 657515cc0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_encyclopedia/encyclo_thema.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - Mon Nov 15 17:27:40 2004 (besson) Dfn Structure = -Tue Nov 16 10:49:34 2004 (besson) Dfn Structure = -Tue Nov 16 10:51:19 2004 (besson) Dfn Structure = -Tue Nov 16 11:36:00 2004 (besson) Dfn Structure = -Mon Dec 06 11:38:26 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_entity_types.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_entity_types.typ deleted file mode 100644 index 65648fd5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_entity_types.typ +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - - - - - Mon Jun 24 18:25:33 2002 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps.dfn deleted file mode 100644 index b5742e928..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:15:42 2002 (puzin) Dfn Structure = -Mon Sep 23 19:18:07 2002 (puzin) Dfn Structure = -Mon Sep 23 19:26:51 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_critical.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_critical.dfn deleted file mode 100644 index 95136f48b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_critical.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = -Mon Sep 23 19:28:16 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_standard.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_standard.dfn deleted file mode 100644 index 95c0cdd2c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_standard.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = -Mon Sep 23 19:27:45 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong.dfn deleted file mode 100644 index 5320a1c7e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = -Mon Sep 23 19:27:59 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong_combo.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong_combo.dfn deleted file mode 100644 index 26e6a439a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_strong_combo.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = -Mon Sep 23 19:29:07 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak.dfn deleted file mode 100644 index 5f7fc84c4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = -Mon Sep 23 19:27:21 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak_combo.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak_combo.dfn deleted file mode 100644 index c648e0a22..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_ps_user_params_weak_combo.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = -Thu Aug 01 18:18:46 2002 (puzin) Dfn Structure = -Tue Aug 06 16:28:58 2002 (puzin) Dfn Structure = -Tue Aug 06 17:57:01 2002 (puzin) Dfn Structure = -Wed Aug 07 14:06:49 2002 (puzin) Dfn Structure = -Wed Aug 07 15:48:14 2002 (puzin) Dfn Structure = -Mon Sep 23 19:12:47 2002 (puzin) Dfn Structure = -Mon Sep 23 19:14:36 2002 (puzin) Dfn Structure = -Mon Sep 23 19:28:32 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_trail.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_trail.dfn deleted file mode 100644 index f7ff46817..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_trail.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:17:02 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_user_param.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_user_param.typ deleted file mode 100644 index a86b417dc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/_fx_user_param.typ +++ /dev/null @@ -1,24 +0,0 @@ - - - - Wed Aug 07 15:47:13 2002 (puzin) Type Default = default -Wed Aug 07 15:47:13 2002 (puzin) Type Increment = 0.1 -Wed Aug 07 15:47:13 2002 (puzin) Type Max = 1 -Wed Aug 07 15:47:13 2002 (puzin) Type Min = 0 -Wed Aug 07 15:47:13 2002 (puzin) Type Predef = -Wed Aug 07 15:47:13 2002 (puzin) Type Type = Double -Wed Aug 07 15:47:13 2002 (puzin) Type UI = EditSpin -Wed Aug 07 15:49:47 2002 (puzin) Type Max = 1.0 -Wed Aug 07 15:49:47 2002 (puzin) Type Min = 0.0 -Wed Aug 07 15:49:47 2002 (puzin) Type Predef = -Wed Aug 07 15:49:47 2002 (puzin) Type Type = Double -Wed Aug 07 15:52:15 2002 (puzin) Type Increment = -Wed Aug 07 15:52:15 2002 (puzin) Type Type = Double -Wed Aug 07 15:52:15 2002 (puzin) Type UI = Edit -Wed Aug 07 15:53:15 2002 (puzin) Type Default = 0.0 -Wed Aug 07 15:53:22 2002 (puzin) Type Predef = -Wed Aug 07 15:59:17 2002 (puzin) Type Default = default -Wed Aug 07 15:59:17 2002 (puzin) Type Increment = 0.01 -Wed Aug 07 15:59:17 2002 (puzin) Type Predef = -Wed Aug 07 15:59:17 2002 (puzin) Type UI = EditSpin - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/fx.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/fx.dfn deleted file mode 100644 index 52585ec8a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_fx(tmp)/fx.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:22 2002 (corvazier) File converted from old format -Thu Aug 01 18:12:44 2002 (puzin) Dfn Structure = -Thu Aug 01 18:14:10 2002 (puzin) Dfn Structure = -Thu Aug 01 18:16:30 2002 (puzin) Dfn Structure = -Thu Aug 01 18:19:25 2002 (puzin) Dfn Structure = -Thu Aug 01 18:19:59 2002 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d.dfn deleted file mode 100644 index 7cfb9e643..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d.dfn +++ /dev/null @@ -1,37 +0,0 @@ - - - - - - - - - - - - - - - - - - - - Tue Jun 18 17:20:13 2002 (besson) Dfn Structure = -Tue Jun 25 16:14:15 2002 (puzin) Dfn Structure = -Tue Jun 25 16:28:18 2002 (puzin) Dfn Structure = -Wed Jul 03 22:09:57 2002 (puzin) Dfn Structure = -Fri Jul 05 13:51:00 2002 (puzin) Dfn Structure = -Fri Jul 05 14:56:36 2002 (puzin) Dfn Structure = -Fri Jul 12 18:36:26 2002 (puzin) Dfn Structure = -Mon Aug 05 10:50:53 2002 (puzin) Dfn Structure = -Tue Aug 06 20:13:39 2002 (puzin) Dfn Structure = -Thu Aug 08 16:42:09 2002 (puzin) Dfn Structure = -Tue Aug 27 11:20:33 2002 (miller) Dfn Structure = -Mon Sep 23 18:40:27 2002 (puzin) Dfn Structure = -Mon Sep 23 18:52:15 2002 (puzin) Dfn Structure = -Mon Sep 23 18:53:25 2002 (puzin) Dfn Structure = -Tue Apr 27 17:12:34 2004 (coutelas) Dfn Structure = -Thu Sep 23 16:12:27 2004 (coutelas) Dfn Structure = -Thu Sep 23 16:13:09 2004 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d_fx.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d_fx.dfn deleted file mode 100644 index b0143f9d7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d_fx.dfn +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - - - - Tue Aug 06 20:12:57 2002 (puzin) Dfn Structure = -Tue Aug 06 20:16:12 2002 (puzin) Dfn Structure = -Wed Sep 04 15:47:55 2002 (puzin) Dfn Structure = -Wed Sep 04 15:59:25 2002 (puzin) Dfn Structure = -Mon Sep 23 18:54:06 2002 (puzin) Dfn Structure = -Mon Dec 15 14:40:45 2003 (vizerie) Dfn Structure = -Wed Dec 17 18:55:50 2003 (vizerie) Dfn Structure = -Mon Jan 05 17:00:50 2004 (vizerie) Dfn Structure = -Thu Mar 18 16:48:54 2004 (gatto) Dfn Structure = -Thu Mar 18 16:49:06 2004 (gatto) Dfn Structure = -Thu Mar 18 16:49:35 2004 (gatto) Dfn Structure = -Tue Apr 27 16:58:19 2004 (vizerie) Dfn Structure = -Wed Sep 08 14:55:42 2004 (vizerie) Dfn Structure = -Wed Sep 08 14:58:49 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d_fx_static.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d_fx_static.dfn deleted file mode 100644 index 72407b6fc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_3d_fx_static.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Wed Sep 08 14:52:37 2004 (vizerie) Dfn Structure = -Fri Sep 10 11:19:56 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_ammo.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_ammo.dfn deleted file mode 100644 index c6b9af8da..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_ammo.dfn +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Wed Jul 24 18:39:46 2002 (miller) Dfn Structure = -Wed Jul 24 18:41:49 2002 (miller) Dfn Structure = -Wed Jul 24 18:48:50 2002 (miller) Dfn Structure = -Fri Aug 23 14:31:16 2002 (fleury) Dfn Structure = -Tue Aug 27 17:08:02 2002 (miller) Dfn Structure = -Mon Oct 21 16:07:53 2002 (fleury) Dfn Structure = -Tue Nov 12 18:04:57 2002 (fleury) Dfn Structure = -Tue Nov 12 18:06:19 2002 (fleury) Dfn Structure = -Tue Nov 12 18:06:52 2002 (fleury) Dfn Structure = -Tue Nov 12 18:08:15 2002 (fleury) Dfn Structure = -Tue Nov 12 18:10:30 2002 (fleury) Dfn Structure = -Tue Nov 12 18:15:42 2002 (fleury) Dfn Structure = -Wed Nov 27 15:32:01 2002 (fleury) Dfn Structure = -Wed Nov 27 15:34:31 2002 (fleury) Dfn Structure = -Mon Mar 03 15:08:35 2003 (fleury) Dfn Structure = -Wed Apr 02 18:05:48 2003 (fleury) Dfn Structure = -Mon Jun 02 19:16:39 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_armor.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_armor.dfn deleted file mode 100644 index 31b6be9b1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_armor.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Fri Jun 28 21:18:07 2002 (saffray) Dfn Structure = -Mon Jul 01 10:35:01 2002 (saffray) Dfn Structure = -Tue Jul 23 21:36:22 2002 (miller) Dfn Structure = -Tue Jul 23 21:47:47 2002 (miller) Dfn Structure = -Wed Jul 24 18:29:58 2002 (miller) Dfn Structure = -Wed Jul 24 18:34:39 2002 (miller) Dfn Structure = -Tue Aug 27 17:07:09 2002 (miller) Dfn Structure = -Wed Apr 02 18:05:39 2003 (fleury) Dfn Structure = -Thu Sep 04 17:36:26 2003 (brigand) Dfn Structure = -Mon Aug 16 15:06:44 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_bag.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_bag.dfn deleted file mode 100644 index 1de6454ad..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_bag.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_basics.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_basics.dfn deleted file mode 100644 index 7339970e0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_basics.dfn +++ /dev/null @@ -1,41 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Thu Aug 28 17:50:51 2003 (saffray) Dfn Structure = -Wed Jan 28 14:19:28 2004 (nouveau) Dfn Structure = -Thu Feb 05 15:55:37 2004 (nouveau) Dfn Structure = -Thu Sep 02 10:52:00 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_command_ticket.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_command_ticket.dfn deleted file mode 100644 index 6040adcbe..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_command_ticket.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_consumable.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_consumable.dfn deleted file mode 100644 index 67a812f18..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_consumable.dfn +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - - - - - - - - - Wed Apr 27 16:56:42 2005 (fleury) Dfn Structure = -Thu Apr 28 17:51:13 2005 (fleury) Dfn Structure = -Tue Jul 05 11:12:03 2005 (vuarand) Dfn Structure = -Tue Jul 05 11:12:30 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_cosmetics.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_cosmetics.dfn deleted file mode 100644 index 50ab583c7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_cosmetics.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - Tue Nov 16 18:08:25 2004 (nouveau) Dfn Structure = -Tue Nov 16 18:12:37 2004 (nouveau) Dfn Structure = -Wed Nov 17 14:28:58 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_crafting_tool.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_crafting_tool.dfn deleted file mode 100644 index 3ae1cc190..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_crafting_tool.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:21 2002 (corvazier) File converted from old format -Tue Aug 27 11:13:33 2002 (fleury) Dfn Structure = -Tue Aug 27 11:25:09 2002 (fleury) Dfn Structure = -Tue Aug 27 11:25:37 2002 (fleury) Dfn Structure = -Tue Aug 27 11:41:41 2002 (fleury) Dfn Structure = -Tue Aug 27 11:50:51 2002 (fleury) Dfn Structure = -Fri Sep 27 15:32:44 2002 (fleury) Dfn Structure = -Fri Sep 27 15:34:33 2002 (fleury) Dfn Structure = -Tue Oct 01 15:36:33 2002 (fleury) Dfn Structure = -Wed Feb 26 17:08:06 2003 (fleury) Dfn Structure = -Wed Apr 02 18:00:35 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_effects.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_effects.dfn deleted file mode 100644 index 0cc6fa823..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_effects.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Mon Oct 10 16:55:54 2005 (vuarand) Dfn Structure = -Mon Oct 10 16:56:02 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_equipment_info.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_equipment_info.dfn deleted file mode 100644 index 9f9778d7f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_equipment_info.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Fri Jun 28 20:54:38 2002 (saffray) Dfn Structure = -Tue Jan 13 11:31:01 2004 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_equipment_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_equipment_modifier.dfn deleted file mode 100644 index 2ac9d079a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_equipment_modifier.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - Fri Jun 28 20:51:48 2002 (saffray) Dfn Structure = -Fri Jun 28 20:57:43 2002 (saffray) Dfn Structure = -Mon Jul 01 10:48:27 2002 (saffray) Dfn Structure = -Tue Dec 10 14:23:52 2002 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber.dfn deleted file mode 100644 index 0ea0f5c13..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber.dfn +++ /dev/null @@ -1,57 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Mar 16 11:02:55 2005 (fleury) Dfn Structure = -Wed Mar 16 11:03:03 2005 (fleury) Dfn Structure = -Wed Mar 16 11:06:13 2005 (fleury) Dfn Structure = -Thu Mar 17 14:48:56 2005 (fleury) Dfn Structure = -Thu Mar 17 14:49:19 2005 (fleury) Dfn Structure = -Fri Mar 18 18:38:54 2005 (fleury) Dfn Structure = -Fri Mar 18 18:51:25 2005 (fleury) Dfn Structure = -Mon Mar 21 12:00:58 2005 (fleury) Dfn Structure = -Mon Mar 21 12:01:19 2005 (fleury) Dfn Structure = -Fri Aug 05 11:00:25 2005 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_component.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_component.dfn deleted file mode 100644 index 7f997416f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_component.dfn +++ /dev/null @@ -1,21 +0,0 @@ - - - - Tue Nov 26 12:22:16 2002 (fleury) Dfn Structure = -Tue Jan 14 14:35:04 2003 (berenguier) Dfn Structure = -Thu Feb 06 11:51:47 2003 (fleury) Dfn Structure = -Tue Feb 11 13:56:55 2003 (fleury) Dfn Structure = -Tue Feb 11 14:16:34 2003 (fleury) Dfn Structure = -Tue Feb 11 14:18:53 2003 (fleury) Dfn Structure = -Tue Feb 11 14:20:06 2003 (fleury) Dfn Structure = -Tue Feb 11 14:20:40 2003 (fleury) Dfn Structure = -Tue Feb 11 14:38:48 2003 (fleury) Dfn Structure = -Tue Feb 11 14:48:48 2003 (fleury) Dfn Structure = -Tue Feb 11 16:34:53 2003 (fleury) Dfn Structure = -Tue Feb 11 17:12:33 2003 (fleury) Dfn Structure = -Tue Feb 11 17:56:56 2003 (fleury) Dfn Structure = -Thu Feb 20 17:48:53 2003 (fleury) Dfn Structure = -Thu Feb 20 17:49:01 2003 (fleury) Dfn Structure = -Tue Feb 25 16:43:36 2003 (fleury) Dfn Structure = -Mon May 05 16:17:13 2003 (boucher) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_learning.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_learning.dfn deleted file mode 100644 index c8eddf974..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_learning.dfn +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure = -Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure = -Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure = -Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure = -Tue Jul 23 11:24:43 2002 (besson) Dfn Structure = -Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure = -Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure = -Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure = -Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure = -Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure = -Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure = -Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = -Wed Nov 13 14:54:17 2002 (fleury) Dfn Structure = -Wed Nov 13 14:54:57 2002 (fleury) Dfn Structure = -Wed Nov 13 14:56:49 2002 (fleury) Dfn Structure = -Wed Nov 13 14:57:05 2002 (fleury) Dfn Structure = -Wed Dec 11 11:54:45 2002 (brigand) Dfn Structure = -Tue Feb 11 17:11:29 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_mp_parameters.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_mp_parameters.dfn deleted file mode 100644 index 4f8a072cc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_mp_parameters.dfn +++ /dev/null @@ -1,47 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Oct 20 19:56:21 2003 (cado) Dfn Structure = -Thu Jan 08 15:01:23 2004 (berenguier) Dfn Structure = -Thu Jan 08 15:01:44 2004 (berenguier) Dfn Structure = -Fri Jun 18 11:33:13 2004 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_plan.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_plan.dfn deleted file mode 100644 index f0406b3dd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_faber_plan.dfn +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - Tue Nov 26 12:22:16 2002 (fleury) Dfn Structure = -Mon May 05 16:18:54 2003 (boucher) Dfn Structure = -Wed Jun 25 18:39:32 2003 (fleury) Dfn Structure = -Tue Jul 05 10:48:30 2005 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_food.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_food.dfn deleted file mode 100644 index 92395b5a6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_food.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Thu Jan 15 15:14:35 2004 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_guild_option.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_guild_option.dfn deleted file mode 100644 index b2cf49ba2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_guild_option.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Mon Mar 15 14:19:49 2004 (nouveau) Dfn Structure = -Mon Mar 15 17:54:19 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_harvest_tool.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_harvest_tool.dfn deleted file mode 100644 index 591e59a11..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_harvest_tool.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:21 2002 (corvazier) File converted from old format -Tue Aug 27 11:13:33 2002 (fleury) Dfn Structure = -Tue Aug 27 11:25:09 2002 (fleury) Dfn Structure = -Tue Aug 27 11:25:37 2002 (fleury) Dfn Structure = -Tue Aug 27 11:41:41 2002 (fleury) Dfn Structure = -Tue Aug 27 11:50:51 2002 (fleury) Dfn Structure = -Wed Apr 02 18:00:44 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_melee_weapon.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_melee_weapon.dfn deleted file mode 100644 index 06d099a28..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_melee_weapon.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Wed Jul 24 18:40:17 2002 (miller) Dfn Structure = -Wed Jul 24 18:41:53 2002 (miller) Dfn Structure = -Wed Jul 24 18:48:51 2002 (miller) Dfn Structure = -Tue Aug 27 17:07:38 2002 (miller) Dfn Structure = -Mon Mar 03 15:07:57 2003 (fleury) Dfn Structure = -Wed Apr 02 18:00:18 2003 (fleury) Dfn Structure = -Thu May 29 16:02:37 2003 (fleury) Dfn Structure = -Mon May 10 17:21:00 2004 (coutelas) Dfn Structure = -Wed Jun 16 15:15:49 2004 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_mp.dfn deleted file mode 100644 index de07e38cf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_mp.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - - Mon Dec 01 14:43:08 2003 (cado) Dfn Structure = -Mon Dec 15 15:51:46 2003 (cado) Dfn Structure = -Thu Jan 08 15:02:23 2004 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_mp_param.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_mp_param.dfn deleted file mode 100644 index 35383d9c6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_mp_param.dfn +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_pet.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_pet.dfn deleted file mode 100644 index 128e2bff6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_pet.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Thu Jan 15 15:14:35 2004 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_range_weapon.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_range_weapon.dfn deleted file mode 100644 index f25d48f36..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_range_weapon.dfn +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Wed Apr 02 18:00:54 2003 (fleury) Dfn Structure = -Tue Jan 06 19:12:39 2004 (vizerie) Dfn Structure = -Wed Jan 07 11:59:12 2004 (vizerie) Dfn Structure = -Wed Jan 07 12:08:36 2004 (vizerie) Dfn Structure = -Wed Jan 07 14:18:16 2004 (vizerie) Dfn Structure = -Wed Jan 07 15:10:55 2004 (vizerie) Dfn Structure = -Wed Jan 07 15:13:26 2004 (vizerie) Dfn Structure = -Thu Jan 08 19:04:46 2004 (nouveau) Dfn Structure = -Thu Jan 08 19:17:45 2004 (nouveau) Dfn Structure = -Thu Jan 08 19:21:13 2004 (nouveau) Dfn Structure = -Thu Jan 08 19:54:06 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_regen_characteristic_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_regen_characteristic_modifier.dfn deleted file mode 100644 index c05af64fb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_regen_characteristic_modifier.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_regen_scores_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_regen_scores_modifier.dfn deleted file mode 100644 index 5c578bb9f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_regen_scores_modifier.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_scores_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_scores_modifier.dfn deleted file mode 100644 index 5c578bb9f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_scores_modifier.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_scroll.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_scroll.dfn deleted file mode 100644 index 757d9cfd1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_scroll.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Thu Jul 21 18:40:06 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_service.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_service.dfn deleted file mode 100644 index bfcd702e2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_service.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Thu Feb 03 15:39:39 2005 (guignot) Dfn Structure = -Thu Feb 03 15:41:35 2005 (guignot) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_shield.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_shield.dfn deleted file mode 100644 index 2c124d1ea..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_shield.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:21 2002 (corvazier) File converted from old format -Tue Jun 25 22:12:03 2002 (fleury) Dfn Structure = -Tue Jun 25 23:44:34 2002 (fleury) Dfn Structure = -Mon Jul 01 10:38:39 2002 (saffray) Dfn Structure = -Wed Apr 02 18:00:27 2003 (fleury) Dfn Structure = -Thu Sep 04 18:13:38 2003 (brigand) Dfn Structure = -Tue Feb 10 12:12:21 2004 (fleury) Dfn Structure = -Tue Feb 10 12:12:31 2004 (fleury) Dfn Structure = -Tue Feb 10 12:13:55 2004 (fleury) Dfn Structure = -Mon Aug 16 15:06:33 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_skills_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_skills_modifier.dfn deleted file mode 100644 index eb1d763aa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_skills_modifier.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_special_effect.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_special_effect.dfn deleted file mode 100644 index cd7a44bbf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_special_effect.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Wed Jul 24 18:40:17 2002 (miller) Dfn Structure = -Wed Jul 24 18:41:53 2002 (miller) Dfn Structure = -Wed Jul 24 18:48:51 2002 (miller) Dfn Structure = -Tue Aug 27 17:07:38 2002 (miller) Dfn Structure = -Mon Mar 03 15:07:57 2003 (fleury) Dfn Structure = -Wed Apr 02 17:25:44 2003 (fleury) Dfn Structure = -Wed Apr 02 17:45:08 2003 (fleury) Dfn Structure = -Thu Apr 03 16:59:53 2003 (fleury) Dfn Structure = -Thu Apr 03 18:56:15 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_special_effects.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_special_effects.dfn deleted file mode 100644 index 826dabc04..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_special_effects.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Wed Jul 24 18:40:17 2002 (miller) Dfn Structure = -Wed Jul 24 18:41:53 2002 (miller) Dfn Structure = -Wed Jul 24 18:48:51 2002 (miller) Dfn Structure = -Tue Aug 27 17:07:38 2002 (miller) Dfn Structure = -Mon Mar 03 15:07:57 2003 (fleury) Dfn Structure = -Wed Apr 02 17:53:20 2003 (fleury) Dfn Structure = -Wed Apr 02 17:54:01 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_taming_tool.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_taming_tool.dfn deleted file mode 100644 index 40c9ab06c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_taming_tool.dfn +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - Tue Aug 27 10:59:16 2002 (fleury) Dfn Structure = -Tue Aug 27 11:04:07 2002 (fleury) Dfn Structure = -Tue Aug 27 11:04:56 2002 (fleury) Dfn Structure = -Tue Aug 27 11:10:06 2002 (fleury) Dfn Structure = -Tue Aug 27 11:10:30 2002 (fleury) Dfn Structure = -Tue Aug 27 11:12:13 2002 (fleury) Dfn Structure = -Tue Aug 27 11:12:33 2002 (fleury) Dfn Structure = -Tue Aug 27 11:20:58 2002 (fleury) Dfn Structure = -Tue Aug 27 11:41:31 2002 (fleury) Dfn Structure = -Tue Aug 27 11:50:54 2002 (fleury) Dfn Structure = -Tue Aug 27 11:52:26 2002 (fleury) Dfn Structure = -Wed Apr 02 18:01:02 2003 (fleury) Dfn Structure = -Tue May 20 11:11:11 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_teleport.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_teleport.dfn deleted file mode 100644 index c9aceb5d1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_teleport.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - Wed Dec 18 16:37:50 2002 (fleury) Dfn Structure = -Fri Jan 24 13:57:57 2003 (brigand) Dfn Structure = -Tue Feb 04 12:22:08 2003 (brigand) Dfn Structure = -Thu Jan 15 19:33:19 2004 (saffray) Dfn Structure = -Mon May 10 18:34:29 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_training_tool.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_training_tool.dfn deleted file mode 100644 index 40eb7b3e6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_training_tool.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - Tue Aug 27 10:59:16 2002 (fleury) Dfn Structure = -Tue Aug 27 11:04:07 2002 (fleury) Dfn Structure = -Tue Aug 27 11:04:56 2002 (fleury) Dfn Structure = -Tue Aug 27 11:10:06 2002 (fleury) Dfn Structure = -Tue Aug 27 11:10:30 2002 (fleury) Dfn Structure = -Tue Aug 27 11:12:13 2002 (fleury) Dfn Structure = -Tue Aug 27 11:12:33 2002 (fleury) Dfn Structure = -Tue Aug 27 11:20:58 2002 (fleury) Dfn Structure = -Tue Aug 27 11:41:31 2002 (fleury) Dfn Structure = -Tue Aug 27 11:50:54 2002 (fleury) Dfn Structure = -Tue Aug 27 11:52:26 2002 (fleury) Dfn Structure = -Thu Mar 06 15:13:32 2003 (fleury) Dfn Structure = -Thu Mar 06 15:14:57 2003 (fleury) Dfn Structure = -Thu Mar 06 15:15:39 2003 (fleury) Dfn Structure = -Thu Mar 06 15:30:06 2003 (fleury) Dfn Structure = -Thu Apr 24 16:29:48 2003 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_xp_catalyser.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_xp_catalyser.dfn deleted file mode 100644 index 1ef7a4d06..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_item_xp_catalyser.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Tue Sep 19 10:47:45 2006 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_protections.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_protections.dfn deleted file mode 100644 index 32271db7a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/_protections.dfn +++ /dev/null @@ -1,44 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Sep 04 17:13:16 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_ammo_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_ammo_type.typ deleted file mode 100644 index 6b428575f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_ammo_type.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - Wed Nov 27 15:31:43 2002 (fleury) Type Default = Ammo1 -Wed Nov 27 15:31:43 2002 (fleury) Type Predef = -Wed Nov 27 15:31:43 2002 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_animset.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_animset.typ deleted file mode 100644 index 129e1ced3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_animset.typ +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Mar 28 11:12:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ deleted file mode 100644 index 19ee73cfc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_max_protection.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Wed Jul 24 18:28:46 2002 (miller) Type Predef = -Wed Jul 24 18:29:00 2002 (miller) Type Predef = -Wed Jul 24 18:29:10 2002 (miller) Type Default = default - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_protection.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_protection.typ deleted file mode 100644 index 79a16597e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_armor_protection.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Fri Jul 12 17:02:34 2002 (fleury) Type Predef = -Tue Jul 23 21:31:42 2002 (miller) Type Predef = -Tue Jul 23 21:31:42 2002 (miller) Type Type = UnsignedInt -Tue Jul 23 21:31:42 2002 (miller) Type UI = Edit - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_attack_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_attack_type.typ deleted file mode 100644 index 5c84f0593..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_attack_type.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_category.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_category.typ deleted file mode 100644 index 5e68e825d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_category.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Fri Jul 12 17:02:34 2002 (fleury) Type Predef = -Wed Apr 02 18:27:41 2003 (fleury) Type Default = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_color.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_color.typ deleted file mode 100644 index b58fdd541..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_color.typ +++ /dev/null @@ -1,32 +0,0 @@ - - - - - - - - - - - - - Tue Jun 18 11:04:12 2002 (puzin) Type Default = 0 -Tue Jun 18 11:04:29 2002 (puzin) Type Max = 7 -Tue Jun 18 11:06:03 2002 (puzin) Type Predef = -Tue Jun 18 11:06:12 2002 (puzin) Type Predef = -Tue Jun 18 11:06:29 2002 (puzin) Type Predef = -Tue Jun 18 11:15:25 2002 (puzin) Type Predef = -Tue Jun 18 11:22:12 2002 (puzin) Type Type = SignedInt -Tue Jun 18 11:22:20 2002 (puzin) Type Default = -2 -Tue Jun 18 11:22:20 2002 (puzin) Type Min = -2 -Tue Jun 18 11:22:36 2002 (puzin) Type Predef = -Tue Jun 18 11:26:02 2002 (puzin) Type Increment = 1 -Tue Jun 18 11:26:32 2002 (puzin) Type Increment = -Fri Jul 05 13:57:12 2002 (puzin) Type Predef = -Fri Jul 05 13:57:12 2002 (puzin) Type Type = SignedInt -Fri Jul 05 14:27:29 2002 (puzin) Type Predef = -Fri Jul 12 17:27:23 2002 (puzin) Type Predef = -Fri Jul 12 17:27:44 2002 (puzin) Type Default = None -Fri Jul 12 17:27:44 2002 (puzin) Type Min = None -Fri Jul 12 17:27:44 2002 (puzin) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_cosmetics_types.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_cosmetics_types.typ deleted file mode 100644 index 17fa3d856..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_cosmetics_types.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - Tue Nov 16 17:47:14 2004 (nouveau) Type Predef = -Tue Nov 16 17:47:14 2004 (nouveau) Type UI = NonEditableCombo -Tue Nov 16 17:47:26 2004 (nouveau) Type Default = Hair -Tue Nov 16 17:53:58 2004 (nouveau) Type Default = -Tue Nov 16 18:05:10 2004 (nouveau) Type Default = Hair -Tue Nov 16 18:05:10 2004 (nouveau) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_crafting_tool_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_crafting_tool_type.typ deleted file mode 100644 index 93df73155..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_crafting_tool_type.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - Wed Feb 26 17:02:32 2003 (fleury) Type Default = None -Wed Feb 26 17:02:32 2003 (fleury) Type Predef = -Wed Feb 26 17:02:32 2003 (fleury) Type Type = String -Wed Feb 26 17:02:32 2003 (fleury) Type UI = NonEditableCombo -Fri Oct 10 01:52:01 2003 (saffray) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_damage_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_damage_type.typ deleted file mode 100644 index 4e587dc01..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_damage_type.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Wed Apr 02 18:27:25 2003 (fleury) Type Default = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_effect_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_effect_type.typ deleted file mode 100644 index dc6cbaf3f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_effect_type.typ +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_family.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_family.typ deleted file mode 100644 index dc1c05734..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_family.typ +++ /dev/null @@ -1,49 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Tue Jan 06 17:41:00 2004 (saffray) Type Predef = -Mon Mar 15 17:06:59 2004 (nouveau) Type Predef = -Tue Nov 16 18:27:51 2004 (nouveau) Type Predef = -Mon Jan 24 16:44:25 2005 (guignot) Type Predef = -Wed Apr 27 11:47:11 2005 (fleury) Type Predef = -Fri Jul 15 15:26:09 2005 (vuarand) Type Predef = -Fri Oct 27 17:50:30 2006 (saffray) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_firing_range.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_firing_range.typ deleted file mode 100644 index e955189b5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_firing_range.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Tue Nov 12 15:54:44 2002 (favre) Type Default = 0 -Wed Jun 25 11:19:28 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_guild_option_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_guild_option_type.typ deleted file mode 100644 index 8ba291e4a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_guild_option_type.typ +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - Mon Mar 15 14:17:39 2004 (nouveau) Type Default = Unknwon -Mon Mar 15 14:17:39 2004 (nouveau) Type Predef = -Mon Mar 15 14:17:39 2004 (nouveau) Type Type = String -Mon Mar 15 14:17:39 2004 (nouveau) Type UI = NonEditableCombo -Mon Mar 15 14:21:58 2004 (nouveau) Type Default = Unknown -Mon Mar 15 14:21:58 2004 (nouveau) Type Predef = -Mon Mar 15 17:50:25 2004 (nouveau) Type Predef = -Thu May 06 16:48:17 2004 (nouveau) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_magazine_size.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_magazine_size.typ deleted file mode 100644 index 5efe106dd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_magazine_size.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - Mon Oct 21 11:34:01 2002 (fleury) Type Default = one -Mon Oct 21 11:34:01 2002 (fleury) Type Min = -Mon Oct 21 11:34:01 2002 (fleury) Type Predef = -Mon Oct 21 11:34:01 2002 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_map.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_map.typ deleted file mode 100644 index b1347c8b6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_map.typ +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - Tue Jun 18 16:23:59 2002 (puzin) Type Default = -1 -Tue Jun 18 16:23:59 2002 (puzin) Type Min = -1 -Tue Jun 18 16:24:11 2002 (puzin) Type Predef = -Tue Jun 18 16:26:28 2002 (puzin) Type Type = SignedInt -Fri Jul 12 18:33:46 2002 (puzin) Type Predef = -Fri Jul 12 18:34:02 2002 (puzin) Type Default = Default -Fri Jul 12 18:34:02 2002 (puzin) Type Max = 2 -Fri Jul 12 18:34:02 2002 (puzin) Type Min = Default -Fri Jul 12 18:34:02 2002 (puzin) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ deleted file mode 100644 index e36039848..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ +++ /dev/null @@ -1,27 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - Mon Sep 22 19:35:24 2003 (fleury) Type Predef = -Wed Oct 29 16:56:49 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_category.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_category.typ deleted file mode 100644 index 1b3ced834..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_category.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Aug 27 10:44:04 2002 (fleury) Type Predef = -Tue Aug 27 10:44:04 2002 (fleury) Type Type = String -Tue Aug 27 10:44:04 2002 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_faber_property.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_faber_property.typ deleted file mode 100644 index 141bb18a1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_faber_property.typ +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - Tue Aug 27 10:46:07 2002 (fleury) Type Predef = -Tue Aug 27 10:46:07 2002 (fleury) Type Type = String -Tue Aug 27 10:46:07 2002 (fleury) Type UI = NonEditableCombo -Fri Oct 25 16:27:06 2002 (fleury) Type Predef = -Fri Oct 25 16:30:19 2002 (fleury) Type Predef = -Fri Oct 25 16:34:10 2002 (fleury) Type Predef = -Fri Oct 25 16:37:13 2002 (fleury) Type Predef = -Fri Oct 25 16:37:52 2002 (fleury) Type Predef = -Fri Oct 25 16:39:26 2002 (fleury) Type Predef = -Fri Oct 25 16:40:07 2002 (fleury) Type Predef = -Fri Oct 25 16:41:42 2002 (fleury) Type Predef = -Fri Oct 25 16:41:42 2002 (fleury) Type Type = Color -Mon Oct 28 11:10:40 2002 (fleury) Type Predef = -Mon Oct 28 11:51:02 2002 (fleury) Type Predef = -Mon Sep 20 08:55:32 2010 (kervala) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_faber_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_faber_type.typ deleted file mode 100644 index 27fa4b8c5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_faber_type.typ +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 27 10:46:07 2002 (fleury) Type Predef = -Tue Aug 27 10:46:07 2002 (fleury) Type Type = String -Mon Oct 28 11:51:02 2002 (fleury) Type Predef = -Mon Sep 20 08:56:01 2010 (kervala) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_family.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_family.typ deleted file mode 100644 index 0d856f402..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_family.typ +++ /dev/null @@ -1,794 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_group.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_group.typ deleted file mode 100644 index a1928899c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_group.typ +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_property.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_property.typ deleted file mode 100644 index c79c61b3d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_property.typ +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_property_depth.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_property_depth.typ deleted file mode 100644 index 6e6688812..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_property_depth.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_protection_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_protection_type.typ deleted file mode 100644 index f6a3ce10b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_protection_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_use.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_use.typ deleted file mode 100644 index 8e9ac04b0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_mp_use.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - Mon Feb 17 15:22:12 2003 (fleury) Type Default = Faber -Mon Feb 17 15:22:12 2003 (fleury) Type Predef = -Mon Feb 17 15:22:12 2003 (fleury) Type Type = String -Mon Feb 17 15:22:12 2003 (fleury) Type UI = NonEditableCombo -Wed Mar 12 19:22:01 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_origine.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_origine.typ deleted file mode 100644 index 59868fcb4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_origine.typ +++ /dev/null @@ -1,22 +0,0 @@ - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:19 2002 (corvazier) File converted from old format -Mon Jul 01 10:43:38 2002 (saffray) Type Predef = -Mon Jul 01 10:43:38 2002 (saffray) Type Type = String -Mon Jul 01 10:49:52 2002 (saffray) Type Predef = -Fri Oct 25 10:37:10 2002 (fleury) Type Default = common -Fri Oct 25 10:37:10 2002 (fleury) Type Predef = -Thu Jul 03 17:54:13 2003 (saffray) Type Predef = -Thu Jan 08 19:15:48 2004 (cado) Type Predef = -Tue May 03 14:52:37 2005 (peloille) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_service.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_service.typ deleted file mode 100644 index f06ba10a6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_service.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - Thu Feb 03 15:41:03 2005 (guignot) Type Predef = -Thu Feb 03 15:56:22 2005 (guignot) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_shield_category.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_shield_category.typ deleted file mode 100644 index d5d852d21..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_shield_category.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_slot.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_slot.typ deleted file mode 100644 index 08f947e70..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_slot.typ +++ /dev/null @@ -1,27 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jun 19 12:06:08 2002 (fleury) Type Predef = -Fri Aug 09 18:35:21 2002 (saffray) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_slot_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_slot_type.typ deleted file mode 100644 index 1bbd6b1db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_slot_type.typ +++ /dev/null @@ -1,35 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jun 19 12:06:08 2002 (fleury) Type Predef = -Tue Jun 25 19:27:05 2002 (puzin) Type Default = UNDEFINED -Tue Jun 25 19:27:05 2002 (puzin) Type Predef = -Fri Aug 09 18:39:21 2002 (saffray) Type Predef = -Wed Nov 13 11:41:14 2002 (fleury) Type Predef = -Mon Mar 17 14:40:30 2003 (puzin) Type Predef = -Tue Jun 08 12:21:11 2004 (saffray) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_taming_range.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_taming_range.typ deleted file mode 100644 index 5811c8501..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_taming_range.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_taming_tool_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_taming_tool_type.typ deleted file mode 100644 index cd7277608..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_taming_tool_type.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - Wed Feb 26 17:02:32 2003 (fleury) Type Default = None -Wed Feb 26 17:02:32 2003 (fleury) Type Predef = -Wed Feb 26 17:02:32 2003 (fleury) Type Type = String -Wed Feb 26 17:02:32 2003 (fleury) Type UI = NonEditableCombo -Tue May 20 11:10:34 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_teleport_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_teleport_type.typ deleted file mode 100644 index aae579828..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_teleport_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Tue Feb 04 12:21:40 2003 (brigand) Type Default = NONE -Tue Feb 04 12:21:40 2003 (brigand) Type Predef = -Tue Feb 04 12:21:40 2003 (brigand) Type Type = String -Tue Feb 04 12:21:40 2003 (brigand) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_type.typ deleted file mode 100644 index 804c3e4ea..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_type.typ +++ /dev/null @@ -1,85 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 02 10:51:46 2003 (saffray) Type Predef = -Fri Jun 18 11:04:28 2004 (fleury) Type Predef = -Fri Jun 18 14:40:09 2004 (fleury) Type Predef = -Wed Nov 17 11:47:58 2004 (nouveau) Type Predef = -Thu Nov 18 12:27:38 2004 (nouveau) Type Predef = -Thu Nov 18 12:27:38 2004 (nouveau) Type Type = Color -Thu Nov 18 17:34:24 2004 (nouveau) Type Predef = -Fri Nov 26 11:31:56 2004 (nouveau) Type Predef = -Tue Jan 25 11:23:07 2005 (guignot) Type Predef = -Tue May 03 17:23:18 2005 (peloille) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_weapon_max_damage.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_weapon_max_damage.typ deleted file mode 100644 index bc163144a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_weapon_max_damage.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Wed Jul 24 18:28:46 2002 (miller) Type Predef = -Wed Jul 24 18:29:00 2002 (miller) Type Predef = -Wed Jul 24 18:29:10 2002 (miller) Type Default = default -Wed Jul 24 18:45:19 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_weight.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_weight.typ deleted file mode 100644 index ff6b09396..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_weight.typ +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - Wed Jul 24 18:28:46 2002 (miller) Type Predef = -Wed Jul 24 18:29:00 2002 (miller) Type Predef = -Wed Jul 24 18:29:10 2002 (miller) Type Default = default -Wed Jul 24 18:45:19 2002 (miller) Type Predef = -Wed Oct 02 14:40:18 2002 (fleury) Type Predef = -Wed Feb 19 18:10:56 2003 (Nicolas Vizerie) Type Type = Double - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_workshop_needed.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_workshop_needed.typ deleted file mode 100644 index df6dad52c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_workshop_needed.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Tue Feb 11 17:54:27 2003 (fleury) Type Type = String -Tue Feb 11 17:54:27 2003 (fleury) Type UI = NonEditableCombo -Tue Feb 11 17:55:11 2003 (fleury) Type Predef = -Tue Feb 11 17:56:34 2003 (fleury) Type Default = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_localisation_size_adjustment.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_localisation_size_adjustment.dfn deleted file mode 100644 index 0c2e5b8e1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_localisation_size_adjustment.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Wed Jun 26 11:54:52 2002 (fleury) Dfn Structure = -Wed Jun 26 11:57:07 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_localisation_table_line.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_localisation_table_line.dfn deleted file mode 100644 index 5b0451399..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_localisation_table_line.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot.dfn deleted file mode 100644 index 63398316f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - Tue Jul 23 19:51:38 2002 (miller) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_money.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_money.dfn deleted file mode 100644 index 5090be761..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_money.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_set_row.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_set_row.dfn deleted file mode 100644 index a5c3ebe69..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_set_row.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - Thu Aug 22 18:42:42 2002 (saffray) Dfn Structure = -Mon Nov 22 18:35:19 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:08:07 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:15:04 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:24:17 2004 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_table_row.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_table_row.dfn deleted file mode 100644 index b3ec01121..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/_loot_table_row.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - Thu Aug 22 18:42:42 2002 (saffray) Dfn Structure = -Mon Nov 22 18:35:19 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:08:07 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:15:04 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:24:17 2004 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/loot_set.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/loot_set.dfn deleted file mode 100644 index 0cb29f4ed..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/loot_set.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/loot_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/loot_table.dfn deleted file mode 100644 index 79dd5a1ed..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_loot_tables/loot_table.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Thu Aug 22 18:42:42 2002 (saffray) Dfn Structure = -Mon Nov 22 18:35:19 2004 (coutelas) Dfn Structure = -Tue Nov 23 14:08:07 2004 (coutelas) Dfn Structure = -Wed Oct 25 11:46:22 2006 (coutelas) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/_mission_logic_table_entry.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/_mission_logic_table_entry.dfn deleted file mode 100644 index 5877c669a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/_mission_logic_table_entry.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Thu Feb 27 14:59:39 2003 (brigand) Dfn Structure = -Thu Feb 27 15:44:11 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/mission_icon.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/mission_icon.dfn deleted file mode 100644 index 4236a1d30..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/mission_icon.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Mon Dec 13 13:41:33 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/mission_logic_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/mission_logic_table.dfn deleted file mode 100644 index 8f573b973..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_mission/mission_logic_table.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Thu Feb 27 15:00:02 2003 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller.dfn deleted file mode 100644 index d85430e7d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller.dfn +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Sep 23 10:43:20 2005 (besson) Dfn Structure = -Fri Sep 23 11:04:16 2005 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller_mp.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller_mp.dfn deleted file mode 100644 index 48e580bd9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/_outpost_building_driller_mp.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Fri Sep 23 11:03:47 2005 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost.dfn deleted file mode 100644 index 6fca45b7e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - Thu Jan 27 12:45:30 2005 (nouveau) Dfn Structure = -Thu Jan 27 12:51:52 2005 (nouveau) Dfn Structure = -Thu Apr 21 10:33:16 2005 (besson) Dfn Structure = -Thu Apr 21 10:34:29 2005 (besson) Dfn Structure = -Thu Apr 21 10:36:27 2005 (besson) Dfn Structure = -Wed Sep 21 10:07:46 2005 (besson) Dfn Structure = -Thu Sep 29 11:38:01 2005 (besson) Dfn Structure = -Mon Oct 17 11:22:30 2005 (vuarand) Dfn Structure = -Wed Oct 19 15:23:24 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn deleted file mode 100644 index 5c080c228..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - Tue Sep 20 18:14:55 2005 (besson) Dfn Structure = -Wed Sep 21 09:01:13 2005 (besson) Dfn Structure = -Wed Sep 21 09:41:46 2005 (besson) Dfn Structure = -Wed Sep 21 09:46:22 2005 (besson) Dfn Structure = -Wed Sep 21 09:51:52 2005 (besson) Dfn Structure = -Fri Sep 23 10:43:48 2005 (besson) Dfn Structure = -Fri Sep 23 11:05:09 2005 (besson) Dfn Structure = -Thu Sep 29 11:27:27 2005 (besson) Dfn Structure = -Mon Oct 03 18:45:35 2005 (besson) Dfn Structure = -Wed Oct 05 15:45:15 2005 (besson) Dfn Structure = -Thu Oct 06 11:50:18 2005 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building_type.typ deleted file mode 100644 index 3cb13b065..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Wed Sep 21 09:45:20 2005 (besson) Type Default = Empty -Wed Sep 21 09:45:20 2005 (besson) Type Predef = -Wed Sep 21 09:53:21 2005 (besson) Type Type = String -Wed Sep 21 09:53:21 2005 (besson) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_squad.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_squad.dfn deleted file mode 100644 index a8d30bec8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_squad.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Wed Mar 30 16:43:39 2005 (cado) Dfn Structure = -Tue Sep 27 10:48:46 2005 (guignot) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_pacts/_stats.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_pacts/_stats.dfn deleted file mode 100644 index cc94724b4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_pacts/_stats.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - Tue Jul 02 10:25:26 2002 (saffray) Dfn Structure = -Wed Feb 19 18:16:22 2003 (Nicolas Vizerie) Dfn Structure = -Fri Feb 28 18:16:56 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_pacts/death_impact.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_pacts/death_impact.dfn deleted file mode 100644 index 61078e7aa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_pacts/death_impact.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Tue Jul 02 10:26:47 2002 (saffray) Dfn Structure = -Mon Feb 17 16:45:17 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_plant_textureset.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_plant_textureset.typ deleted file mode 100644 index a943f5188..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_plant_textureset.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:12 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/_pacte_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/_pacte_type.typ deleted file mode 100644 index 8157c7f5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/_pacte_type.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:15 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/_peuple.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/_peuple.typ deleted file mode 100644 index 7b4634ee9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/_peuple.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - - Enum was a string but values were 0, 1, 2 etc. Value return now a real string ex: FYROS for Fyros. - Fri May 17 15:24:15 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/player.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/player.dfn deleted file mode 100644 index a4500e271..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_player(tmp)/player.dfn +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:12 2002 (corvazier) File converted from old format -Fri Jun 14 16:31:27 2002 (saffray) Dfn Structure = -Wed Jun 26 15:49:53 2002 (berenguier) Dfn Structure = -Mon Sep 30 16:07:53 2002 (fleury) Dfn Structure = -Mon Sep 30 16:08:08 2002 (fleury) Dfn Structure = -Mon Sep 30 16:15:18 2002 (fleury) Dfn Structure = -Wed Oct 09 12:05:57 2002 (fleury) Dfn Structure = -Fri Dec 06 17:09:54 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_regen/_regen.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_regen/_regen.dfn deleted file mode 100644 index ef3dd6675..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_regen/_regen.dfn +++ /dev/null @@ -1,45 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Mar 05 18:52:11 2003 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_regen/regen_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_regen/regen_table.dfn deleted file mode 100644 index 89bb88297..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_regen/regen_table.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Wed Mar 05 18:53:45 2003 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_action_nature.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_action_nature.typ deleted file mode 100644 index 80145bd31..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_action_nature.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_career.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_career.typ deleted file mode 100644 index 8fa1d963a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_career.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_characteristic.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_characteristic.typ deleted file mode 100644 index 4bd76f1b3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_characteristic.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - - Thu Mar 17 14:47:02 2005 (fleury) Type Predef = -Thu Mar 17 14:48:16 2005 (fleury) Type Predef = -Thu Mar 17 14:48:21 2005 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_job.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_job.typ deleted file mode 100644 index d6412e4ae..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_job.typ +++ /dev/null @@ -1,53 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Oct 25 14:03:06 2002 (fleury) Type Default = melee fighter -Wed Nov 13 11:46:30 2002 (fleury) Type Predef = -Wed Nov 13 11:46:30 2002 (fleury) Type Type = String -Wed Nov 13 14:08:25 2002 (fleury) Type Default = Tous -Wed Nov 13 14:08:25 2002 (fleury) Type Predef = -Fri Nov 29 18:59:27 2002 (fleury) Type Default = All -Fri Nov 29 18:59:27 2002 (fleury) Type Predef = -Fri Nov 29 18:59:51 2002 (fleury) Type Predef = -Mon Dec 30 14:45:02 2002 (fleury) Type Predef = -Fri Feb 14 15:39:19 2003 (fleury) Type Predef = -Wed Apr 02 16:30:45 2003 (fleury) Type Predef = -Wed Apr 02 16:34:51 2003 (fleury) Type Predef = -Wed Apr 02 16:35:01 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_role_master.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_role_master.typ deleted file mode 100644 index a5291e1e6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_role_master.typ +++ /dev/null @@ -1,12 +0,0 @@ - - - - - Fri Oct 25 14:03:06 2002 (fleury) Type Default = melee fighter -Wed Nov 13 14:55:58 2002 (fleury) Type Default = All -Wed Nov 13 14:55:58 2002 (fleury) Type Max = -Wed Nov 13 14:55:58 2002 (fleury) Type Min = -Wed Nov 13 14:55:58 2002 (fleury) Type Predef = -Wed Nov 13 14:55:58 2002 (fleury) Type Type = String -Mon Dec 02 14:47:38 2002 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_scores.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_scores.typ deleted file mode 100644 index 47afc1f1d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_scores.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_category.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_category.typ deleted file mode 100644 index c03ff54b2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_category.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_role_category.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_role_category.typ deleted file mode 100644 index 91211248e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_role_category.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_type_and_associated_carac.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_type_and_associated_carac.dfn deleted file mode 100644 index 755423e25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_skill_type_and_associated_carac.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_specialized_skill_type_and_associated_carac.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_specialized_skill_type_and_associated_carac.dfn deleted file mode 100644 index ecff0af66..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/_specialized_skill_type_and_associated_carac.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/role_definition.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/role_definition.dfn deleted file mode 100644 index 6feb36ade..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_role/role_definition.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Wed Feb 12 16:27:19 2003 (besson) Dfn Structure = -Tue Apr 29 14:17:39 2003 (saffray) Dfn Structure = -Tue Apr 29 14:18:26 2003 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_season_light_cycle.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_season_light_cycle.dfn deleted file mode 100644 index e83f05802..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_season_light_cycle.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Tue Oct 22 16:27:22 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 25 15:18:23 2002 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/Skills.csv b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/Skills.csv deleted file mode 100644 index 8ea780e07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/Skills.csv +++ /dev/null @@ -1,228 +0,0 @@ -SF;SF;None;20;0;Combat -SFM;M;SF;50;0;Combat -SFMC;C;SFM;100;0;Combat -SFMCA;A;SFMC;150;0;Combat -SFMCAD;D;SFMCA;200;0;Combat -SFMCADM;M;SFMCAD;250;0;Combat -SFMCAH;H;SFMCA;200;0;Combat -SFMCAHM;M;SFMCAH;250;0;Combat -SFM1;1;SFM;100;0;Combat -SFM1B;B;SFM1;150;0;Combat -SFM1BM;M;SFM1B;200;0;Combat -SFM1BMM;M;SFM1BM;250;0;Combat -SFM1BS;S;SFM1B;200;0;Combat -SFM1BSM;M;SFM1BS;250;0;Combat -SFM1P;P;SFM1;150;0;Combat -SFM1PS;S;SFM1P;200;0;Combat -SFM1PSM;M;SFM1PS;250;0;Combat -SFM1S;S;SFM1;150;0;Combat -SFM1SA;A;SFM1S;200;0;Combat -SFM1SAM;M;SFM1SA;250;0;Combat -SFM1SS;S;SFM1S;200;0;Combat -SFM1SSM;M;SFM1SS;250;0;Combat -SFM2;2;SFM;100;0;Combat -SFM2B;B;SFM2;150;0;Combat -SFM2BM;M;SFM2B;200;0;Combat -SFM2BMM;M;SFM2BM;250;0;Combat -SFM2P;P;SFM2;150;0;Combat -SFM2PP;P;SFM2P;200;0;Combat -SFM2PPM;M;SFM2PP;250;0;Combat -SFM2S;S;SFM2;150;0;Combat -SFM2SA;A;SFM2S;200;0;Combat -SFM2SAM;M;SFM2SA;250;0;Combat -SFM2SS;S;SFM2S;200;0;Combat -SFM2SSM;M;SFM2SS;250;0;Combat -SFR;R;SF;50;0;Combat -SFR1;1;SFR;100;0;Combat -SFR1A;A;SFR1;150;0;Combat -SFR1AP;P;SFR1A;200;0;Combat -SFR1APM;M;SFR1AP;250;0;Combat -SFR2;2;SFR;100;0;Combat -SFR2A;A;SFR2;150;0;Combat -SFR2AA;A;SFR2A;200;0;Combat -SFR2AAM;M;SFR2AA;250;0;Combat -SFR2AL;L;SFR2A;200;0;Combat -SFR2ALM;M;SFR2AL;250;0;Combat -SFR2AR;R;SFR2A;200;0;Combat -SFR2ARM;M;SFR2AR;250;0;Combat - -SC;SC;None;20;1;Craft -SCA;A;SC;50;1;Craft -SCJ;J;SC;50;1;Craft -SCM;M;SC;50;1;Craft -SCR;R;SC;50;1;Craft -SCAH;H;SCA;100;1;Craft -SCAL;L;SCA;100;1;Craft -SCAM;M;SCA;100;1;Craft -SCAS;S;SCA;100;1;Craft -SCJA;A;SCJ;100;1;Craft -SCJB;B;SCJ;100;1;Craft -SCJD;D;SCJ;100;1;Craft -SCJE;E;SCJ;100;1;Craft -SCJP;P;SCJ;100;1;Craft -SCJR;R;SCJ;100;1;Craft -SCM1;1;SCM;100;1;Craft -SCM2;2;SCM;100;1;Craft -SCMC;C;SCM;100;1;Craft -SCR1;1;SCR;100;1;Craft -SCR2;2;SCR;100;1;Craft -SCAHB;B;SCAH;150;1;Craft -SCAHG;G;SCAH;150;1;Craft -SCAHH;H;SCAH;150;1;Craft -SCAHP;P;SCAH;150;1;Craft -SCAHS;S;SCAH;150;1;Craft -SCAHV;V;SCAH;150;1;Craft -SCALB;B;SCAL;150;1;Craft -SCALG;G;SCAL;150;1;Craft -SCALP;P;SCAL;150;1;Craft -SCALS;S;SCAL;150;1;Craft -SCALV;V;SCAL;150;1;Craft -SCAMB;B;SCAM;150;1;Craft -SCAMG;G;SCAM;150;1;Craft -SCAMP;P;SCAM;150;1;Craft -SCAMS;S;SCAM;150;1;Craft -SCAMV;V;SCAM;150;1;Craft -SCASS;S;SCAS;150;1;Craft -SCASB;B;SCAS;150;1;Craft -SCJAA;A;SCJA;150;1;Craft -SCJBA;A;SCJB;150;1;Craft -SCJDA;A;SCJD;150;1;Craft -SCJEA;A;SCJE;150;1;Craft -SCJPA;A;SCJP;150;1;Craft -SCJRA;A;SCJR;150;1;Craft -SCM1M;M;SCM1;150;1;Craft -SCM1T;T;SCM1;150;1;Craft -SCM1P;P;SCM1;150;1;Craft -SCM1A;A;SCM1;150;1;Craft -SCM1S;S;SCM1;150;1;Craft -SCM1D;D;SCM1;150;1;Craft -SCM2M;M;SCM2;150;1;Craft -SCM2P;P;SCM2;150;1;Craft 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a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_skills.dfn deleted file mode 100644 index 59f2fa1d2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_skills.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_skills.typ deleted file mode 100644 index 84d343b2a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_skills.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_civilization_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_craft_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_craft_skills.dfn deleted file mode 100644 index d6bbabcc7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_craft_skills.dfn +++ /dev/null @@ -1,140 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_craft_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_craft_skills.typ deleted file mode 100644 index ac70529d7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_craft_skills.typ +++ /dev/null @@ -1,141 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_crafting_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_crafting_skills.dfn deleted file mode 100644 index 14d2e0bab..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_crafting_skills.dfn +++ /dev/null @@ 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- - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_defense_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_defense_skills.dfn deleted file mode 100644 index ff658cc05..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_defense_skills.dfn +++ /dev/null @@ -1,76 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_defense_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_defense_skills.typ deleted file mode 100644 index 78468ffbc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_defense_skills.typ +++ /dev/null @@ -1,77 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_skills.dfn deleted file mode 100644 index 7a0f2abc3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_skills.dfn +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_skills.typ deleted file mode 100644 index 9e261aff0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_skills.typ +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_generic_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_skills.dfn deleted file mode 100644 index f732cce5d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_skills.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_skills.typ deleted file mode 100644 index 2a70d51db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_skills.typ +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_harvest_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.dfn deleted file mode 100644 index 7d6cff859..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.dfn +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.typ deleted file mode 100644 index 522586ca3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_skills.typ +++ /dev/null @@ -1,43 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_specialized_skills.typ deleted file mode 100644 index 2612424ff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_alteration_specialized_skills.typ +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.dfn deleted file mode 100644 index 2426d545b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.dfn +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.typ deleted file mode 100644 index 7ee65abde..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_skills.typ +++ /dev/null @@ -1,41 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_specialized_skills.typ deleted file mode 100644 index 2612424ff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_attack_specialized_skills.typ +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.dfn deleted file mode 100644 index ad87c9634..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.dfn +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.typ deleted file mode 100644 index 0e063d6f2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_skills.typ +++ /dev/null @@ -1,38 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_specialized_skills.typ deleted file mode 100644 index 2612424ff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_healer_specialized_skills.typ +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_skills.dfn deleted file mode 100644 index c36a3659b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_skills.dfn +++ /dev/null @@ -1,22 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_skills.typ deleted file mode 100644 index 34a813146..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_skills.typ +++ /dev/null @@ -1,23 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_magic_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_skills.dfn deleted file mode 100644 index c5e8fe645..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_skills.dfn +++ /dev/null @@ -1,50 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_skills.typ deleted file mode 100644 index 6e60153d2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_skills.typ +++ /dev/null @@ -1,51 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_melee_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_move_competences.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_move_competences.dfn deleted file mode 100644 index 6fe9142fb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_move_competences.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:15 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_skills.dfn deleted file mode 100644 index c5e8fe645..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_skills.dfn +++ /dev/null @@ -1,50 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_skills.typ deleted file mode 100644 index 6e60153d2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_skills.typ +++ /dev/null @@ -1,51 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_range_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skill_data.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skill_data.dfn deleted file mode 100644 index 9a88da0d6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skill_data.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - Tue Jun 18 13:48:40 2002 (saffray) Dfn Structure = -Wed Jun 26 12:04:13 2002 (saffray) Dfn Structure = -Wed Aug 06 18:19:53 2003 (saffray) Dfn Structure = -Wed Aug 06 18:21:01 2003 (saffray) Dfn Structure = -Wed Aug 06 18:22:56 2003 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skills.typ deleted file mode 100644 index 7241d120c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skills.typ +++ /dev/null @@ -1,229 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skillsCode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skillsCode.typ deleted file mode 100644 index efca9b92e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skillsCode.typ +++ /dev/null @@ -1,228 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skills_and_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skills_and_specialized_skills.typ deleted file mode 100644 index 2a3a1a832..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_skills_and_specialized_skills.typ +++ /dev/null @@ -1,340 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ deleted file mode 100644 index c3cd4d9da..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ +++ /dev/null @@ -1,78 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title.typ deleted file mode 100644 index d6a7e65bd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title.typ +++ /dev/null @@ -1,278 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 15 12:22:53 2003 (besson) Type Default = Refugee -Wed Oct 15 12:22:53 2003 (besson) Type Predef = -Wed Oct 15 12:22:53 2003 (besson) Type Type = String -Wed Oct 15 12:22:53 2003 (besson) Type UI = NonEditableCombo -Wed Oct 29 14:02:53 2003 (besson) Type Predef = -Mon Apr 05 17:14:16 2004 (nouveau) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_civ.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_civ.typ deleted file mode 100644 index 2d91c57ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_civ.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - Wed Feb 25 13:35:34 2009 (kervala) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_cult.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_cult.typ deleted file mode 100644 index a7ce57fac..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_cult.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_unblock.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_unblock.dfn deleted file mode 100644 index 8009af389..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_title_unblock.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - - - - - - Wed Oct 15 12:16:16 2003 (besson) Dfn Structure = -Wed Oct 15 12:23:33 2003 (besson) Dfn Structure = -Wed Oct 15 13:38:27 2003 (besson) Dfn Structure = -Wed Oct 13 11:34:51 2004 (besson) Dfn Structure = -Tue Nov 23 11:40:30 2004 (guignot) Dfn Structure = -Thu Mar 04 22:41:03 2010 (kervala) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_skills.dfn deleted file mode 100644 index daed8da5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_skills.dfn +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_skills.typ deleted file mode 100644 index 0365b0471..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_skills.typ +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_trading_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.dfn deleted file mode 100644 index c56fbadb3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.typ deleted file mode 100644 index e75021418..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_skills.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_characteristic_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_skills.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_skills.dfn deleted file mode 100644 index 48fd4aac5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_skills.dfn +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_skills.typ deleted file mode 100644 index 308a11053..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_skills.typ +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_score_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_skills.typ deleted file mode 100644 index c12fded50..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_skills.typ +++ /dev/null @@ -1,39 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_specialized_skills.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_specialized_skills.typ deleted file mode 100644 index 530cb8553..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_training_specialized_skills.typ +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/generate_skills_dfn.bat b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/generate_skills_dfn.bat deleted file mode 100644 index 012273555..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/generate_skills_dfn.bat +++ /dev/null @@ -1,18 +0,0 @@ -skill_extractor_df.exe yes _melee_skills.dfn Skills.csv +Combat -skill_extractor_df.exe no _melee_skills.typ Skills.csv +Combat - -skill_extractor_df.exe no _range_skills.dfn Skills.csv +Combat -skill_extractor_df.exe no _range_skills.typ Skills.csv +Combat - -skill_extractor_df.exe no _craft_skills.dfn Skills.csv +Craft -skill_extractor_df.exe no _craft_skills.typ Skills.csv +Craft - -skill_extractor_df.exe no _magic_skills.dfn Skills.csv +Magic -skill_extractor_df.exe no _magic_skills.typ Skills.csv +Magic - -skill_extractor_df.exe no _harvest_skills.dfn Skills.csv +Harvest -skill_extractor_df.exe no _harvest_skills.typ Skills.csv +Harvest - -skill_extractor_df.exe no _skills.typ Skills.csv +Combat +Craft +Magic +Harvest - -Pause \ No newline at end of file diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/skill_extractor.cfg b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/skill_extractor.cfg deleted file mode 100644 index a2735be1d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/skill_extractor.cfg +++ /dev/null @@ -1,5 +0,0 @@ -CsvDir = "R:\code\ryzom\data_leveldesign\leveldesign\DFN\game_elem\_skills"; -DfnDir = "R:\code\ryzom\data_leveldesign\leveldesign\DFN\game_elem\_skills"; -SrcDir = "R:\code\ryzom\src_v2\game_share"; -PdsDir = "R:\code\ryzom\src_v2\gameplay_service"; -SkillTreeDir = "R:\code\ryzom\data_leveldesign\leveldesign\game_element\xp_table"; diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/skill_tree.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/skill_tree.dfn deleted file mode 100644 index 367fb3e67..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/skill_tree.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - Tue Jun 18 13:51:26 2002 (saffray) Dfn Structure = -Wed Oct 15 12:16:54 2003 (besson) Dfn Structure = -Tue Mar 16 11:51:40 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/titles.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/titles.dfn deleted file mode 100644 index 7f392609d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/titles.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Mar 16 11:52:56 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/actionlist.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/actionlist.dfn deleted file mode 100644 index 4265fc15e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/actionlist.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - Thu Oct 09 16:59:23 2003 (ledorze) Dfn Structure = -Thu Oct 09 17:00:20 2003 (ledorze) Dfn Structure = -Fri Oct 10 16:12:33 2003 (ledorze) Dfn Structure = -Tue Oct 14 15:25:44 2003 (ledorze) Dfn Structure = -Thu Dec 11 10:56:50 2003 (ledorze) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction.dfn deleted file mode 100644 index a1774479a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction.dfn +++ /dev/null @@ -1,59 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Feb 03 20:07:06 2004 (fleury) Dfn Structure = -Fri Apr 09 14:15:01 2004 (ledorze) Dfn Structure = -Tue Apr 13 15:52:27 2004 (fleury) Dfn Structure = -Tue Apr 13 19:10:02 2004 (fleury) Dfn Structure = -Tue Apr 13 19:10:25 2004 (fleury) Dfn Structure = -Wed Apr 14 11:14:15 2004 (fleury) Dfn Structure = -Wed Apr 14 11:15:07 2004 (fleury) Dfn Structure = -Wed Apr 14 11:20:14 2004 (fleury) Dfn Structure = -Wed Apr 14 16:10:12 2004 (fleury) Dfn Structure = -Wed Aug 25 19:35:58 2004 (fleury) Dfn Structure = -Fri Dec 09 17:37:11 2005 (vuarand) Dfn Structure = -Thu Aug 03 16:07:19 2006 (puzin) Dfn Structure = -Thu Aug 03 18:25:35 2006 (puzin) Dfn Structure = -Thu Sep 28 16:40:56 2006 (puzin) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_aiming_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_aiming_type.typ deleted file mode 100644 index 273965275..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_aiming_type.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_area_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_area_type.typ deleted file mode 100644 index c0a98fd37..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_area_type.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_combat_damage_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_combat_damage_type.typ deleted file mode 100644 index 9f39a1c25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_combat_damage_type.typ +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - Thu Aug 03 16:04:35 2006 (puzin) Type Default = UNDEFINED -Thu Aug 03 16:04:35 2006 (puzin) Type Predef = -Thu Aug 03 16:04:35 2006 (puzin) Type Type = String -Thu Aug 03 16:04:35 2006 (puzin) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_effect_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_effect_type.typ deleted file mode 100644 index 407486cd3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_effect_type.typ +++ /dev/null @@ -1,39 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_linkOTType.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_linkOTType.typ deleted file mode 100644 index b74c2b3d0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_linkOTType.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Thu Nov 27 11:20:10 2003 (ledorze) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_type.typ deleted file mode 100644 index e840e376e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/aiaction_type.typ +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - - - - - - - Thu Nov 27 11:00:46 2003 (ledorze) Type Predef = -Thu Nov 27 11:00:46 2003 (ledorze) Type Type = String -Thu Nov 27 11:29:14 2003 (ledorze) Type Predef = -Mon Feb 02 16:18:08 2004 (fleury) Type Predef = -Mon Feb 02 16:18:36 2004 (fleury) Type Predef = -Thu Aug 03 18:24:09 2006 (puzin) Type Default = UnknownType -Thu Aug 03 18:24:09 2006 (puzin) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/armor.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/armor.dfn deleted file mode 100644 index ef004e075..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/armor.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - Mon Oct 13 11:42:14 2003 (ledorze) Dfn Structure = -Mon Oct 13 11:43:24 2003 (ledorze) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/armorpiece.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/armorpiece.dfn deleted file mode 100644 index ac3051ce9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/armorpiece.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - - Mon Oct 13 11:46:48 2003 (ledorze) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack.dfn deleted file mode 100644 index fa11a7d78..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack.dfn +++ /dev/null @@ -1,48 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - Tue Jan 27 10:48:41 2004 (vizerie) Dfn Structure = -Tue Jan 27 10:50:53 2004 (vizerie) Dfn Structure = -Tue Jan 27 11:01:56 2004 (vizerie) Dfn Structure = -Tue Jan 27 19:58:23 2004 (vizerie) Dfn Structure = -Wed Jan 28 10:55:10 2004 (vizerie) Dfn Structure = -Wed Jan 28 20:39:29 2004 (vizerie) Dfn Structure = -Wed Feb 04 15:00:30 2004 (vizerie) Dfn Structure = -Wed Feb 04 15:56:51 2004 (vizerie) Dfn Structure = -Thu Feb 05 11:40:36 2004 (vizerie) Dfn Structure = -Thu Feb 05 15:05:48 2004 (vizerie) Dfn Structure = -Thu Feb 05 17:20:40 2004 (vizerie) Dfn Structure = -Thu Feb 05 19:08:17 2004 (vizerie) Dfn Structure = -Fri Feb 13 16:04:58 2004 (vizerie) Dfn Structure = -Fri Feb 18 17:10:29 2005 (vizerie) Dfn Structure = -Thu Feb 24 10:37:09 2005 (vizerie) Dfn Structure = -Wed Mar 16 12:02:14 2005 (vizerie) Dfn Structure = -Thu Mar 17 17:55:04 2005 (vizerie) Dfn Structure = -Tue Mar 22 10:20:10 2005 (vizerie) Dfn Structure = -Tue Mar 22 10:29:27 2005 (vizerie) Dfn Structure = -Tue Mar 22 10:37:09 2005 (vizerie) Dfn Structure = -Tue Mar 22 11:13:33 2005 (vizerie) Dfn Structure = -Wed Mar 23 10:09:32 2005 (vizerie) Dfn Structure = -Wed Mar 23 10:15:35 2005 (vizerie) Dfn Structure = -Wed Mar 23 10:25:44 2005 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_id.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_id.dfn deleted file mode 100644 index 8bd83fc57..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_id.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - Wed Feb 04 15:06:13 2004 (vizerie) Dfn Structure = -Wed Feb 04 15:09:36 2004 (vizerie) Dfn Structure = -Wed Feb 04 18:22:31 2004 (vizerie) Dfn Structure = -Wed Mar 03 10:41:43 2004 (vizerie) Dfn Structure = -Tue Mar 29 14:11:36 2005 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_list.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_list.dfn deleted file mode 100644 index 42a9f826d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_list.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Wed Feb 04 15:13:25 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_list_entry.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_list_entry.dfn deleted file mode 100644 index b0be5b964..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_list_entry.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Wed Feb 04 15:12:35 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_type.typ deleted file mode 100644 index eb748cbf6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/attack_type.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Wed Feb 04 15:02:29 2004 (vizerie) Type Predef = -Tue Mar 29 16:42:09 2005 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/audioFX.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/audioFX.dfn deleted file mode 100644 index 393845f1b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/audioFX.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/body_to_bone.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/body_to_bone.dfn deleted file mode 100644 index fa79af704..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/body_to_bone.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - - - Tue Dec 16 17:42:39 2003 (vizerie) Dfn Structure = -Tue Dec 16 17:45:34 2003 (vizerie) Dfn Structure = -Tue Dec 16 17:47:53 2003 (vizerie) Dfn Structure = -Tue Dec 16 19:04:48 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/building.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/building.dfn deleted file mode 100644 index c1722abea..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/building.dfn +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format -Thu Oct 16 11:50:01 2003 (nevrax) Dfn Structure = -Fri Oct 31 11:12:34 2003 (nevrax) Dfn Structure = -Fri Oct 31 11:14:08 2003 (nevrax) Dfn Structure = -Fri Oct 31 11:14:49 2003 (nevrax) Dfn Structure = -Mon May 17 16:59:11 2004 (nouveau) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/cast_ray.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/cast_ray.dfn deleted file mode 100644 index a04daad92..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/cast_ray.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Fri Feb 18 11:04:39 2005 (vizerie) Dfn Structure = -Fri Feb 18 11:08:17 2005 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/characterdamagelocalisationtable.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/characterdamagelocalisationtable.typ deleted file mode 100644 index 149526346..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/characterdamagelocalisationtable.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - Fri Jul 19 17:32:28 2002 (nevrax) Type Predef = -Fri Jul 19 17:32:28 2002 (nevrax) Type Type = String -Fri Jul 19 17:32:28 2002 (nevrax) Type UI = NonEditableCombo -Thu Jan 30 16:32:22 2003 (fleury) Type Predef = -Mon Feb 03 16:57:52 2003 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/civilisation.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/civilisation.dfn deleted file mode 100644 index 566cc4d28..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/civilisation.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:07 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/commission.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/commission.dfn deleted file mode 100644 index 2572b4755..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/commission.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:08 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/continents.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/continents.typ deleted file mode 100644 index a0ce6a272..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/continents.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Tue Feb 18 15:59:50 2003 (fleury) Type Predef = -Tue Feb 18 15:59:50 2003 (fleury) Type Type = String -Tue Feb 18 15:59:50 2003 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/creature.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/creature.dfn deleted file mode 100644 index 3a6e055d1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/creature.dfn +++ /dev/null @@ -1,54 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Mar 31 16:54:16 2004 (ledorze) Dfn Structure = -Fri Feb 20 11:26:49 2004 (fleury) Dfn Structure = -Tue Mar 16 17:23:50 2004 (fleury) Dfn Structure = -Wed Mar 17 14:44:31 2004 (ledorze) Dfn Structure = -Wed Mar 17 14:44:31 2004 (ledorze) Dfn Structure = -Mon Apr 05 17:10:58 2004 (ledorze) Dfn Structure = -Thu May 13 15:58:49 2004 (ledorze) Dfn Structure = -Wed Jun 02 14:15:05 2004 (ledorze) Dfn Structure = -Tue Aug 30 12:02:22 2005 (typhainel) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/damage_shield_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/damage_shield_type.typ deleted file mode 100644 index 28a65dd90..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/damage_shield_type.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - Tue Mar 29 14:08:57 2005 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/deathpact.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/deathpact.dfn deleted file mode 100644 index 9059ad975..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/deathpact.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:08 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/deposit.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/deposit.dfn deleted file mode 100644 index e6caad371..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/deposit.dfn +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - Fri Nov 14 15:21:04 2003 (cado) Dfn Structure = -Fri Nov 14 15:27:03 2003 (cado) Dfn Structure = -Fri Nov 14 15:30:31 2003 (cado) Dfn Structure = -Fri Nov 14 15:33:08 2003 (cado) Dfn Structure = -Mon Nov 17 18:11:00 2003 (cado) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/forage_source.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/forage_source.dfn deleted file mode 100644 index cb9c2921f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/forage_source.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - Thu Dec 18 11:43:31 2003 (cado) Dfn Structure = -Thu Dec 18 11:48:24 2003 (cado) Dfn Structure = -Thu Dec 18 14:41:33 2003 (cado) Dfn Structure = -Thu Dec 18 16:25:27 2003 (cado) Dfn Structure = -Tue Dec 23 11:31:58 2003 (cado) Dfn Structure = -Wed Oct 26 10:54:35 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/gender.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/gender.typ deleted file mode 100644 index 5f4b6b0ef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/gender.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:08 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/id_to_string.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/id_to_string.dfn deleted file mode 100644 index c9f7cd4c7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/id_to_string.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Thu Oct 23 13:58:24 2003 (puzin) Dfn Structure = -Tue Dec 09 19:19:26 2003 (vizerie) Dfn Structure = -Wed Dec 10 15:02:48 2003 (vizerie) Dfn Structure = -Wed Dec 10 15:04:30 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/id_to_string_array.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/id_to_string_array.dfn deleted file mode 100644 index 67cc87005..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/id_to_string_array.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Tue Dec 09 19:23:11 2003 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/item.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/item.dfn deleted file mode 100644 index 8c8b4eba8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/item.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:08 2002 (corvazier) File converted from old format -Wed Aug 27 18:24:18 2003 (saffray) Dfn Structure = -Tue Jan 06 17:38:58 2004 (saffray) Dfn Structure = -Tue Jan 06 17:42:57 2004 (saffray) Dfn Structure = -Tue Jan 06 17:43:17 2004 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/item.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/item.typ deleted file mode 100644 index ef69105d1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/item.typ +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:09 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/itemstat.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/itemstat.dfn deleted file mode 100644 index bcceee755..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/itemstat.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Mon Oct 13 11:48:44 2003 (ledorze) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/law.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/law.dfn deleted file mode 100644 index b773732cd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/law.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:09 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/light_cycle.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/light_cycle.dfn deleted file mode 100644 index 36366cc46..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/light_cycle.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - Tue Oct 22 16:40:31 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 06 17:04:21 2002 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/localisation_size_adjustment_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/localisation_size_adjustment_table.dfn deleted file mode 100644 index 31307ecba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/localisation_size_adjustment_table.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - - Wed Jun 26 11:59:35 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/localisation_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/localisation_table.dfn deleted file mode 100644 index ee77b1b70..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/localisation_table.dfn +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/plant.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/plant.dfn deleted file mode 100644 index 0db615f79..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/plant.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:09 2002 (corvazier) File converted from old format -Fri Sep 06 17:25:13 2002 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/race.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/race.dfn deleted file mode 100644 index c2f44dd54..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/race.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:10 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/range_weapon_type.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/range_weapon_type.typ deleted file mode 100644 index 481e46600..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/range_weapon_type.typ +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - Tue Jan 06 19:10:57 2004 (vizerie) Type Predef = -Wed Jan 07 10:26:09 2004 (vizerie) Type Predef = -Wed Jan 07 15:01:45 2004 (vizerie) Type Predef = -Wed Jan 07 15:05:38 2004 (vizerie) Type Predef = -Wed Jan 07 15:10:28 2004 (vizerie) Type Predef = -Wed Jan 07 15:15:27 2004 (vizerie) Type Default = Generic -Wed Jan 07 15:15:27 2004 (vizerie) Type Predef = -Wed Jan 07 15:27:55 2004 (vizerie) Type Type = String - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/region_list.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/region_list.typ deleted file mode 100644 index 3d87ecd82..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/region_list.typ +++ /dev/null @@ -1,48 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Dec 18 16:11:37 2002 (fleury) Type Type = String -Wed Dec 18 16:11:37 2002 (fleury) Type UI = NonEditableCombo -Wed Dec 18 16:12:23 2002 (fleury) Type Predef = -Wed Dec 18 16:31:26 2002 (fleury) Type Predef = -Wed Dec 18 16:38:46 2002 (fleury) Type Predef = -Wed Dec 18 16:38:50 2002 (fleury) Type Default = unknown - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/role.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/role.dfn deleted file mode 100644 index 8025a5751..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/role.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:10 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sitem.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sitem.dfn deleted file mode 100644 index e034ff933..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sitem.dfn +++ /dev/null @@ -1,48 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:08 2002 (corvazier) File converted from old format -Wed Aug 27 18:24:18 2003 (saffray) Dfn Structure = -Tue Oct 21 11:24:51 2003 (saffray) Dfn Structure = -Tue Jan 06 17:44:51 2004 (saffray) Dfn Structure = -Mon Mar 15 14:20:46 2004 (nouveau) Dfn Structure = -Thu Sep 02 10:54:45 2004 (fleury) Dfn Structure = -Tue Nov 16 17:40:41 2004 (nouveau) Dfn Structure = - -Tue Nov 16 17:41:43 2004 (nouveau) Dfn Structure = -Tue Nov 16 17:50:14 2004 (nouveau) Dfn Structure = -Tue Nov 16 17:50:53 2004 (nouveau) Dfn Structure = -Tue Nov 16 17:51:33 2004 (nouveau) Dfn Structure = -Tue Nov 16 17:54:39 2004 (nouveau) Dfn Structure = -Tue Nov 16 18:02:03 2004 (nouveau) Dfn Structure = -Tue Nov 16 18:03:48 2004 (nouveau) Dfn Structure = -Tue Nov 16 18:07:22 2004 (nouveau) Dfn Structure = -Mon Jan 24 17:34:23 2005 (guignot) Dfn Structure = -Thu Jul 21 18:40:28 2005 (vuarand) Dfn Structure = -Mon Oct 10 16:57:11 2005 (vuarand) Dfn Structure = -Fri Oct 27 17:45:52 2006 (saffray) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky.dfn deleted file mode 100644 index 8fb42d8b1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky.dfn +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - Tue Mar 16 14:40:21 2004 (vizerie) Dfn Structure = -Tue Mar 16 18:55:41 2004 (vizerie) Dfn Structure = -Fri Mar 26 12:02:48 2004 (vizerie) Dfn Structure = -Fri Mar 26 14:55:12 2004 (vizerie) Dfn Structure = -Fri Mar 26 15:12:03 2004 (vizerie) Dfn Structure = -Fri Mar 26 15:17:04 2004 (vizerie) Dfn Structure = -Tue Apr 13 15:13:56 2004 (vizerie) Dfn Structure = -Thu Apr 15 15:45:21 2004 (vizerie) Dfn Structure = -Thu Apr 15 16:12:34 2004 (vizerie) Dfn Structure = -Tue Jul 20 15:30:12 2004 (vizerie) Dfn Structure = -Tue Jul 20 15:33:28 2004 (vizerie) Dfn Structure = -Tue Jul 20 15:34:21 2004 (vizerie) Dfn Structure = -Tue Jul 20 15:35:02 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_gradient_info.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_gradient_info.dfn deleted file mode 100644 index ceac68b23..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_gradient_info.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Wed Mar 17 14:41:50 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_info.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_info.dfn deleted file mode 100644 index 35e80295b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_info.dfn +++ /dev/null @@ -1,9 +0,0 @@ - - - - - Tue Mar 16 14:29:33 2004 (vizerie) Dfn Structure = -Wed Mar 17 19:50:24 2004 (vizerie) Dfn Structure = -Tue Mar 23 17:48:18 2004 (vizerie) Dfn Structure = -Tue Mar 23 18:02:47 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_mode.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_mode.typ deleted file mode 100644 index 4e2c3d25a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_color_mode.typ +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - Wed Mar 17 10:33:55 2004 (vizerie) Type Predef = -Tue Mar 23 18:03:57 2004 (vizerie) Type Default = 0 -Tue Mar 23 18:05:11 2004 (vizerie) Type Default = Unused - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object.dfn deleted file mode 100644 index 7134cef43..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Tue Mar 16 14:39:32 2004 (vizerie) Dfn Structure = -Tue Jul 13 16:37:27 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object_priority.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object_priority.typ deleted file mode 100644 index 77a7c09a5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object_priority.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - Tue Mar 16 14:32:40 2004 (vizerie) Type Max = 63 -Tue Mar 16 14:32:40 2004 (vizerie) Type Min = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object_version.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object_version.dfn deleted file mode 100644 index 317353c2c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_object_version.dfn +++ /dev/null @@ -1,51 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Mar 16 14:37:49 2004 (vizerie) Dfn Structure = -Wed Mar 17 14:46:35 2004 (vizerie) Dfn Structure = -Tue Mar 23 17:49:24 2004 (vizerie) Dfn Structure = -Tue Mar 23 17:50:43 2004 (vizerie) Dfn Structure = -Tue Mar 23 17:53:31 2004 (vizerie) Dfn Structure = -Thu Mar 25 12:12:56 2004 (vizerie) Dfn Structure = -Thu Mar 25 17:12:39 2004 (vizerie) Dfn Structure = -Thu Mar 25 19:18:34 2004 (vizerie) Dfn Structure = -Tue Apr 13 17:31:33 2004 (vizerie) Dfn Structure = -Tue Apr 13 18:01:58 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_ref_color.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_ref_color.typ deleted file mode 100644 index 42d53747d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/sky_ref_color.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - Tue Mar 16 18:55:36 2004 (vizerie) Type Predef = -Thu Mar 25 12:13:36 2004 (vizerie) Type Default = None -Thu Mar 25 12:13:36 2004 (vizerie) Type Predef = -Thu Mar 25 12:21:44 2004 (vizerie) Type Default = DiffuseColor -Tue Apr 13 19:26:03 2004 (vizerie) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/succes_chances_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/succes_chances_table.dfn deleted file mode 100644 index 247423345..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/succes_chances_table.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - Converted from old format - Fri May 17 15:24:10 2002 (corvazier) File converted from old format -Thu Mar 25 16:23:09 2004 (fleury) Dfn Structure = -Thu Jun 03 20:40:35 2004 (fleury) Dfn Structure = -Thu Jun 03 20:40:57 2004 (fleury) Dfn Structure = -Tue Sep 07 18:53:34 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/success_chances_table.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/success_chances_table.dfn deleted file mode 100644 index 1eebd9019..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/success_chances_table.dfn +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:10 2002 (corvazier) File converted from old format -Thu Mar 25 16:23:09 2004 (fleury) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/town_list.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/town_list.typ deleted file mode 100644 index a7e856c11..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/town_list.typ +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Feb 18 15:59:50 2003 (fleury) Type Predef = -Tue Feb 18 15:59:50 2003 (fleury) Type Type = String -Tue Feb 18 15:59:50 2003 (fleury) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/tribe.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/tribe.dfn deleted file mode 100644 index 6a7dd11d5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/tribe.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:11 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function.dfn deleted file mode 100644 index 33e855169..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function.dfn +++ /dev/null @@ -1,27 +0,0 @@ - - - - - - - Fri Oct 18 14:17:00 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 15:21:16 2002 (Nicolas Vizerie) Dfn Structure = -Mon Oct 21 10:17:52 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:40:07 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 25 11:04:52 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 25 15:21:10 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 25 15:39:46 2002 (Nicolas Vizerie) Dfn Structure = -Tue Oct 29 11:22:07 2002 (Nicolas Vizerie) Dfn Structure = -Tue Oct 29 11:44:53 2002 (Nicolas Vizerie) Dfn Structure = -Tue Oct 29 12:08:49 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 05 16:11:47 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 05 16:29:53 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 05 17:18:38 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 06 10:55:49 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 06 17:19:26 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 12 18:05:05 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 12 18:05:41 2002 (Nicolas Vizerie) Dfn Structure = -Wed May 19 15:45:51 2004 (vizerie) Dfn Structure = -Wed May 19 16:01:48 2004 (vizerie) Dfn Structure = -Wed May 19 16:05:26 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_modifier.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_modifier.dfn deleted file mode 100644 index f98576b02..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_modifier.dfn +++ /dev/null @@ -1,8 +0,0 @@ - - - - - Wed Nov 06 17:15:04 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 06 17:35:40 2002 (Nicolas Vizerie) Dfn Structure = -Wed May 19 15:44:37 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_params.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_params.dfn deleted file mode 100644 index ab722148e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_params.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - Wed Nov 06 11:14:53 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 06 11:17:06 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 12 11:20:04 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 12 17:48:46 2002 (Nicolas Vizerie) Dfn Structure = -Fri Nov 15 16:49:56 2002 (Nicolas Vizerie) Dfn Structure = -Fri Nov 15 17:02:09 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 26 15:22:41 2002 (gatto) Dfn Structure = -Wed May 19 15:53:01 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_visual.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_visual.dfn deleted file mode 100644 index 5555d8817..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_function_visual.dfn +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - - Wed Nov 06 17:09:26 2002 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_setup.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_setup.dfn deleted file mode 100644 index 4a8584a99..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/weather_setup.dfn +++ /dev/null @@ -1,57 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Oct 18 10:31:55 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 10:44:00 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 10:46:21 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 11:30:15 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 14:10:09 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 14:15:28 2002 (Nicolas Vizerie) Dfn Structure = -Fri Oct 18 14:20:05 2002 (Nicolas Vizerie) Dfn Structure = -Mon Oct 21 16:46:46 2002 (Nicolas Vizerie) Dfn Structure = -Mon Oct 21 18:06:34 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 15:34:20 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:15:23 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:15:28 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:16:52 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:17:09 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:19:55 2002 (Nicolas Vizerie) Dfn Structure = -Thu Oct 24 18:30:02 2002 (Nicolas Vizerie) Dfn Structure = -Mon Oct 28 11:33:45 2002 (Nicolas Vizerie) Dfn Structure = -Tue Oct 29 12:24:35 2002 (Nicolas Vizerie) Dfn Structure = -Tue Oct 29 17:03:12 2002 (Nicolas Vizerie) Dfn Structure = -Tue Oct 29 18:35:33 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 05 18:03:00 2002 (Nicolas Vizerie) Dfn Structure = -Thu Nov 07 19:07:55 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 12 17:48:42 2002 (Nicolas Vizerie) Dfn Structure = -Mon Nov 25 10:27:00 2002 (Nicolas Vizerie) Dfn Structure = -Mon Nov 25 14:32:44 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 12 12:22:05 2003 (corvazier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/ico/creature.ico b/code/ryzom/common/data_leveldesign/leveldesign/DFN/ico/creature.ico deleted file mode 100644 index 9fabaefdc..000000000 Binary files a/code/ryzom/common/data_leveldesign/leveldesign/DFN/ico/creature.ico and /dev/null differ diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/ico/item.ico b/code/ryzom/common/data_leveldesign/leveldesign/DFN/ico/item.ico deleted file mode 100644 index f8a617885..000000000 Binary files a/code/ryzom/common/data_leveldesign/leveldesign/DFN/ico/item.ico and /dev/null differ diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_buffer_attack_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_buffer_attack_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_buffer_attack_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_buffer_defence_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_buffer_defence_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_buffer_defence_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_healer_defence_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_healer_defence_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_healer_defence_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_healer_special_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_healer_special_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_healer_special_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_mage_attack_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_mage_attack_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_mage_attack_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_mage_special_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_mage_special_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_mage_special_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_melee_attack_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_melee_attack_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_melee_attack_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_melee_defence_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_melee_defence_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_melee_defence_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_shooter_attack_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_shooter_attack_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_shooter_attack_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_shooter_special_phrases.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_shooter_special_phrases.typ deleted file mode 100644 index 07762558f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/bot_shooter_special_phrases.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Tue Jul 23 20:34:08 2002 (miller) Type Predef = -Tue Jul 23 20:34:08 2002 (miller) Type Type = String -Tue Jul 23 20:37:45 2002 (miller) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/character_characteristics.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/character_characteristics.typ deleted file mode 100644 index b42210454..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/character_characteristics.typ +++ /dev/null @@ -1,350 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Jun 17 18:07:16 2002 (miller) Type Predef = -Mon Jun 17 18:07:16 2002 (miller) Type Type = String -Mon Jun 17 18:07:16 2002 (miller) Type UI = NonEditableCombo -Wed Jul 24 15:22:26 2002 (chafik) Type UI = Edit -Fri Jul 26 14:03:31 2002 (chafik) Type Predef = -Fri Jul 26 14:03:35 2002 (chafik) Type Predef = -Fri Jul 26 14:35:23 2002 (chafik) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/character_name.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/character_name.typ deleted file mode 100644 index 609d276bc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/character_name.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - Fri Jul 19 17:22:41 2002 (nevrax) Type Predef = -Fri Jul 19 17:22:41 2002 (nevrax) Type Type = String -Fri Jul 19 17:22:41 2002 (nevrax) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_hitpoint_formuli.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_hitpoint_formuli.typ deleted file mode 100644 index 353c9cde0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_hitpoint_formuli.typ +++ /dev/null @@ -1,16 +0,0 @@ - - - -((2*("Basics.PlayerSkillLevel"-1)+2)*"Basics.NbPlayers"-0.5)*(35+10*"Basics.PlayerSkillLevel")*0.65 - - - - - - - Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default -Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = -Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt -Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo -Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_sap_formuli.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_sap_formuli.typ deleted file mode 100644 index d005ac460..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_sap_formuli.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default -Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = -Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt -Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo -Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_stamina_formuli.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_stamina_formuli.typ deleted file mode 100644 index d005ac460..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/creature_stamina_formuli.typ +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default -Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = -Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt -Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo -Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/ecosystem.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/ecosystem.typ deleted file mode 100644 index 763ecd9c8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/ecosystem.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - Converted from old format - Fri May 17 15:24:05 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/floradensity.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/floradensity.typ deleted file mode 100644 index 5c49a0675..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/floradensity.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - Converted from old format - Fri May 17 15:24:06 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/formulae.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/formulae.typ deleted file mode 100644 index e7624b665..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/formulae.typ +++ /dev/null @@ -1,56 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Dec 02 14:10:34 2002 (brigand) Type Default = HP default -Fri Dec 06 17:29:50 2002 (brigand) Type Default = HP Default -Fri Dec 06 17:29:50 2002 (brigand) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/item_hitpoint_formuli.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/item_hitpoint_formuli.typ deleted file mode 100644 index 02f4443c3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/item_hitpoint_formuli.typ +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - Fri Jul 19 18:17:35 2002 (nevrax) Type Default = default -Fri Jul 19 18:17:35 2002 (nevrax) Type Predef = -Fri Jul 19 18:17:35 2002 (nevrax) Type Type = UnsignedInt -Fri Jul 19 18:17:35 2002 (nevrax) Type UI = NonEditableCombo -Wed Jul 24 16:55:05 2002 (miller) Type UI = Edit -Wed Oct 02 15:24:56 2002 (fleury) Type Predef = -Thu Oct 03 14:27:44 2002 (fleury) Type Predef = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/item_special_effect.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/item_special_effect.typ deleted file mode 100644 index defd0e252..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/item_special_effect.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - Tue Jul 23 21:47:44 2002 (miller) Type Predef = -Tue Jul 23 21:47:44 2002 (miller) Type Type = String -Tue Jul 23 21:47:44 2002 (miller) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/plantscalemax.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/plantscalemax.typ deleted file mode 100644 index 27fef6f06..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/plantscalemax.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:06 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/plantscalemin.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/plantscalemin.typ deleted file mode 100644 index 430ca2ddb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/plantscalemin.typ +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:06 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/randomseed.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/randomseed.typ deleted file mode 100644 index 71baacfc2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/predefs/randomseed.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:06 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/primitive.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/primitive.typ deleted file mode 100644 index 596af5649..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/primitive.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:00 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/reaction.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/reaction.typ deleted file mode 100644 index f58ff5311..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/reaction.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:00 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/tmp/plant_name.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/tmp/plant_name.typ deleted file mode 100644 index 63988da4b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/tmp/plant_name.typ +++ /dev/null @@ -1,5 +0,0 @@ - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/tmp/point_name.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/tmp/point_name.typ deleted file mode 100644 index 65516ec92..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/tmp/point_name.typ +++ /dev/null @@ -1,8 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:05 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/trigger.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/trigger.typ deleted file mode 100644 index c8f349aef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/trigger.typ +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - Converted from old format - Fri May 17 15:24:01 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/__TRAP__filename.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/__TRAP__filename.typ deleted file mode 100644 index d29ac279e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/__TRAP__filename.typ +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:04 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_continent.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_continent.dfn deleted file mode 100644 index 18b663aeb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_continent.dfn +++ /dev/null @@ -1,13 +0,0 @@ - - - - - - - - - - Converted from old format - Fri May 17 15:24:04 2002 (corvazier) File converted from old format -Tue Oct 08 10:39:17 2002 (brigand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_map.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_map.dfn deleted file mode 100644 index 21a67ab94..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_map.dfn +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - Tue Jun 15 14:42:55 2004 (besson) Dfn Structure = -Tue Jun 15 14:45:47 2004 (besson) Dfn Structure = -Tue Jun 15 14:47:00 2004 (besson) Dfn Structure = -Tue Jun 15 15:09:12 2004 (besson) Dfn Structure = -Wed Jun 16 18:09:12 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_map_child.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_map_child.dfn deleted file mode 100644 index 403443353..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/_world_map_child.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - Tue Jun 15 14:42:11 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/ai.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/ai.dfn deleted file mode 100644 index ac7f40bb8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/ai.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:02 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/aimgr.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/aimgr.dfn deleted file mode 100644 index a98318f7f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/aimgr.dfn +++ /dev/null @@ -1,5 +0,0 @@ - - - Converted from old format - Fri May 17 15:24:02 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/area.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/area.dfn deleted file mode 100644 index 167a53092..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/area.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - Converted from old format - Fri May 17 15:24:03 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/continent.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/continent.dfn deleted file mode 100644 index 0ee378bf9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/continent.dfn +++ /dev/null @@ -1,99 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:03 2002 (corvazier) File converted from old format -Tue Jun 25 11:00:07 2002 (corvazier) Dfn Structure = -Fri Oct 18 11:22:08 2002 (corvazier) Dfn Structure = -Fri Oct 18 11:23:25 2002 (corvazier) Dfn Structure = -Fri Oct 18 11:07:31 2002 (Nicolas Vizerie) Dfn Structure = -Wed Oct 30 11:28:02 2002 (corvazier) Dfn Structure = -Wed Nov 06 19:57:10 2002 (Nicolas Vizerie) Dfn Structure = -Tue Nov 12 18:26:07 2002 (Nicolas Vizerie) Dfn Structure = -Wed Nov 13 17:16:24 2002 (Nicolas Vizerie) Dfn Structure = -Mon Nov 18 11:51:13 2002 (Nicolas Vizerie) Dfn Structure = -Tue Feb 04 14:47:31 2003 (corvazier) Dfn Structure = -Wed May 21 14:22:18 2003 (nevrax) Dfn Structure = -Wed May 21 14:22:32 2003 (nevrax) Dfn Structure = -Wed May 21 14:22:44 2003 (nevrax) Dfn Structure = -Wed May 21 14:22:47 2003 (nevrax) Dfn Structure = -Wed May 21 17:05:30 2003 (nevrax) Dfn Structure = -Thu Sep 11 19:23:01 2003 (Nicolas Vizerie) Dfn Structure = -Fri Sep 12 18:34:31 2003 (Nicolas Vizerie) Dfn Structure = -Wed Nov 12 15:11:11 2003 (corvazier) Dfn Structure = -Mon Jan 19 15:05:14 2004 (vizerie) Dfn Structure = -Wed Feb 04 16:30:32 2004 (besson) Dfn Structure = -Wed Feb 04 16:35:42 2004 (besson) Dfn Structure = -Thu Feb 05 10:24:56 2004 (besson) Dfn Structure = -Fri Feb 06 14:02:10 2004 (besson) Dfn Structure = -Fri Feb 06 14:38:32 2004 (besson) Dfn Structure = -Tue Apr 13 15:13:59 2004 (vizerie) Dfn Structure = -Tue Jun 06 14:32:34 2006 (berenguier) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/ecosystem.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/ecosystem.dfn deleted file mode 100644 index 1bbb698ea..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/ecosystem.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - Converted from old format - Fri May 17 15:24:03 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/faction.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/faction.dfn deleted file mode 100644 index 2197028aa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/faction.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Tue Jun 14 17:48:07 2005 (vuarand) Dfn Structure = -Tue Jun 14 18:19:11 2005 (vuarand) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/flora.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/flora.dfn deleted file mode 100644 index 16da51a99..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/flora.dfn +++ /dev/null @@ -1,17 +0,0 @@ - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:03 2002 (corvazier) File converted from old format -Thu Jan 15 18:58:57 2004 (vizerie) Dfn Structure = -Thu Jan 15 19:46:07 2004 (vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/landmark.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/landmark.dfn deleted file mode 100644 index 72d6f5ebd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/landmark.dfn +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - Fri Sep 12 11:56:23 2003 (Nicolas Vizerie) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/region.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/region.dfn deleted file mode 100644 index efbbb97d3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/region.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - Converted from old format - Fri May 17 15:24:03 2002 (corvazier) File converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/season.typ b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/season.typ deleted file mode 100644 index 720ba7a96..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/season.typ +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - Tue Jun 06 14:29:32 2006 (berenguier) Type Default = Spring -Tue Jun 06 14:29:32 2006 (berenguier) Type Predef = -Tue Jun 06 14:29:32 2006 (berenguier) Type Type = String -Tue Jun 06 14:29:32 2006 (berenguier) Type UI = NonEditableCombo - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/village.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/village.dfn deleted file mode 100644 index 3db072220..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/village.dfn +++ /dev/null @@ -1,24 +0,0 @@ - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:03 2002 (corvazier) File converted from old format -Mon Dec 30 18:27:50 2002 (corvazier) Dfn Structure = -Mon Dec 30 18:27:59 2002 (corvazier) Dfn Structure = -Mon Dec 30 18:45:46 2002 (corvazier) Dfn Structure = -Wed Oct 15 15:45:36 2003 (nevrax) Dfn Structure = -Wed Oct 15 15:47:29 2003 (nevrax) Dfn Structure = -Wed Oct 15 15:48:25 2003 (nevrax) Dfn Structure = -Wed Oct 15 15:52:30 2003 (nevrax) Dfn Structure = -Wed Oct 15 16:59:51 2003 (nevrax) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/village_ig.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/village_ig.dfn deleted file mode 100644 index 7db7d33d6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/village_ig.dfn +++ /dev/null @@ -1,6 +0,0 @@ - - - - - An ig in a village, and its parent ig (for cluster linking) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/world.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/world.dfn deleted file mode 100644 index 43e55e0db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/world.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - Converted from old format - Fri May 17 15:24:04 2002 (corvazier) File converted from old format -Tue Jun 15 14:43:21 2004 (besson) Dfn Structure = -Tue Jun 15 14:45:24 2004 (besson) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/zc.dfn b/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/zc.dfn deleted file mode 100644 index 38ea24da9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/DFN/world/zc.dfn +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - Thu Oct 16 15:25:41 2003 (nevrax) Dfn Structure = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/desert.ecosystem b/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/desert.ecosystem deleted file mode 100644 index 9b5406fdd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/desert.ecosystem +++ /dev/null @@ -1,19 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:23:59 2002 (corvazier) File converted from old format -Mon Jul 22 10:06:03 2002 (corvazier) .FarBank = desert.farbank -Mon Jul 22 10:06:03 2002 (corvazier) .SmallBank = desert.smallbank -Wed Apr 21 14:07:53 2004 (corvazier) .Name = t鴩 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/jungle.ecosystem b/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/jungle.ecosystem deleted file mode 100644 index 7554b3c73..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/jungle.ecosystem +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - Converted from old format - Fri May 17 15:23:59 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/lacustre.ecosystem b/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/lacustre.ecosystem deleted file mode 100644 index 000ee340c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/lacustre.ecosystem +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:24:00 2002 (corvazier) File converted from old format -Mon Jul 22 10:06:39 2002 (corvazier) .FarBank = lacustre.farbank -Mon Jul 22 10:06:39 2002 (corvazier) .SmallBank = lacustre.smallbank - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/primes_roots.ecosystem b/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/primes_roots.ecosystem deleted file mode 100644 index e4896af79..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Ecosystems/primes_roots.ecosystem +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:24:00 2002 (corvazier) File converted from old format -Fri Jun 14 11:50:53 2002 (berenguier) .MicroVeget = microveget_prime_roots.tga -Thu Jan 16 16:02:27 2003 (gatto) .CoarseMeshMap = nel_coarse_mesh_primes_racines.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Building/guard_tower.building b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Building/guard_tower.building deleted file mode 100644 index 5e7652f13..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Building/guard_tower.building +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role deleted file mode 100644 index d0e8cb6b8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role +++ /dev/null @@ -1,107 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sun Sep 21 05:16:47 2003 (saffray) .Race = matis -Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter -Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros -Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker -Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai -Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros -Sun Sep 21 05:18:19 2003 (saffray) .Role = magician -Sun Sep 21 05:18:37 2003 (saffray) .Race = matis -Sun Sep 21 05:18:59 2003 (saffray) .Race = tryker -Sun Sep 21 05:19:10 2003 (saffray) .Race = zorai -Sun Sep 21 05:19:35 2003 (saffray) .Race = fyros -Sun Sep 21 05:19:35 2003 (saffray) .Role = craftsman -Sun Sep 21 05:19:47 2003 (saffray) .Race = matis -Wed Sep 24 14:33:04 2003 (coutelas) .Race = -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Arms.Item = refugee_vest_beige.sitem -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_beige.sitem -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_beige.sitem -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_beige.sitem -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_beige.sitem -Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Arms.Quality = 5 -Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Body.Quality = 5 -Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Feet.Quality = 5 -Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Hands.Quality = 5 -Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Head.Quality = "Basics.Level" -Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Legs.Quality = 5 -Mon Feb 23 16:47:14 2004 (puzin) .Role = Crafter -Fri Aug 13 19:10:33 2004 (puzin) .StartEquipment1.HandR.Item = itarmor.sitem -Fri Aug 13 19:10:39 2004 (puzin) .StartEquipment2.HandR.Item = itarmor.sitem -Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment1.HandR.Quality = 1 -Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment2.HandR.Quality = 1 -Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment3.HandR.Item = itmwea.sitem -Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment3.HandR.Quality = 1 -Fri Aug 13 19:17:26 2004 (puzin) .StartEquipment2.HandR.Item = -Fri Aug 13 19:17:26 2004 (puzin) .StartEquipment2.HandR.Quality = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_fighter.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_fighter.starting_role deleted file mode 100644 index 86864d887..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_fighter.starting_role +++ /dev/null @@ -1,366 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sun Sep 21 05:16:47 2003 (saffray) .Race = matis -Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter -Sun Sep 21 07:56:22 2003 (saffray) .StartEquipment.RightHand.Quality = 1 -Mon Sep 22 18:00:24 2003 (saffray) .StartEquipment.RightHand.Item = matis_dagger.sitem -Mon Sep 22 18:00:24 2003 (saffray) .StartEquipment.RightHand.Quality = 4 -Mon Sep 22 18:00:24 2003 (saffray) formName Resized = 1 -Mon Sep 22 18:05:37 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfou01.sphrase -Mon Sep 22 18:05:37 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfou02.sphrase -Mon Sep 22 18:05:37 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfou03.sphrase -Mon Sep 22 18:05:37 2003 (saffray) formName Resized = 3 -Mon Sep 22 18:07:47 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfoa01.sphrase -Mon Sep 22 18:07:47 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfoa02.sphrase -Mon Sep 22 18:07:47 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfoa03.sphrase -Mon Sep 22 18:13:22 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfod01.sphrase -Mon Sep 22 18:13:22 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfou03.sphrase -Mon Sep 22 18:13:22 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfm1hoc01.sphrase -Mon Sep 22 18:14:14 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abfm1hoc01.sphrase -Mon Sep 22 18:14:14 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = -Mon Sep 22 18:14:14 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = -Mon Sep 22 18:16:37 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfm1bof01.sphrase -Mon Sep 22 18:16:37 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abfm1poc01.sphrase -Mon Sep 22 18:16:37 2003 (saffray) .PreMemorizedSentences[3].Sabrina Phrase = abfm1soc01.sphrase -Mon Sep 22 18:16:37 2003 (saffray) formName Resized = 4 -Mon Sep 22 18:19:37 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abfm1poc01.sphrase -Mon Sep 22 18:19:37 2003 (saffray) .PreMemorizedSentences[3].Sabrina Phrase = -Mon Sep 22 18:19:37 2003 (saffray) formName Resized = 2 -Mon Sep 22 18:26:02 2003 (saffray) .StartEquipment.RightHand.Quality = 3 -Mon Sep 22 18:28:01 2003 (saffray) .StartEquipment.HandR.Item = matis_dagger.sitem -Mon Sep 22 18:28:01 2003 (saffray) .StartEquipment.HandR.Quality = 4 -Mon Sep 22 19:53:07 2003 (saffray) .PreMemorizedSentences[0].Memory Type = Dagger -Mon Sep 22 19:53:07 2003 (saffray) .PreMemorizedSentences[1].Memory Type = Dagger -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_blue.sitem -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_blue.sitem -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_blue.sitem -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_blue.sitem -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:24:07 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_blue.sitem -Wed Sep 24 14:30:26 2003 (coutelas) .Race = -Wed Sep 24 18:26:26 2003 (saffray) .StartEquipment.Body.Quality = 5 -Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Arms.Quality = 5 -Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Feet.Quality = 5 -Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.HandR.Quality = 5 -Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Hands.Quality = 5 -Wed Sep 24 18:27:27 2003 (saffray) .StartEquipment.Legs.Quality = 5 -Mon Feb 23 16:47:27 2004 (puzin) .Role = Fighter -Mon Feb 23 20:21:24 2004 (puzin) .PreMemorizedSentences1[0].Memory Type = Dagger -Mon Feb 23 20:21:24 2004 (puzin) .PreMemorizedSentences1[1].Memory Type = Dagger -Tue Jun 22 14:51:19 2004 (coutelas) .StartEquipment2.HandR.Item = iccm1ss.sitem -Tue Jun 22 14:51:19 2004 (coutelas) .StartEquipment3.HandR.Item = iccm1ss.sitem -Tue Jul 06 14:11:46 2004 (coutelas) .PreMemorizedSentences2[26] Renamed = accurate attack -Tue Jul 06 14:11:46 2004 (coutelas) .PreMemorizedSentences2[26].Sabrina Phrase = abfmc01.sphrase -Tue Jul 06 14:12:02 2004 (coutelas) .PreMemorizedSentences3[27] Renamed = accurate atk -Tue Jul 06 14:12:02 2004 (coutelas) .PreMemorizedSentences3[27].Sabrina Phrase = abfmc01.sphrase -Tue Jul 06 14:12:11 2004 (coutelas) .PreMemorizedSentences2[26] Renamed = accurate atk -Fri Aug 13 19:18:11 2004 (puzin) .StartEquipment3.HandR.Item = -Fri Aug 13 19:18:11 2004 (puzin) .StartEquipment3.HandR.Quality = -Fri Aug 13 19:20:34 2004 (puzin) .StartEquipment1.HandR.Quality = 10 -Fri Aug 13 19:20:44 2004 (puzin) .StartEquipment2.HandR.Quality = 10 -Fri Aug 13 19:21:20 2004 (puzin) .StartEquipment1.HandR.Quality = 5 -Fri Aug 13 19:21:20 2004 (puzin) .StartEquipment2.HandR.Quality = 5 -Fri Aug 13 19:21:40 2004 (puzin) .StartEquipment1.HandR.Quality = 1 -Fri Aug 13 19:21:40 2004 (puzin) .StartEquipment2.HandR.Quality = 1 -Tue Aug 17 16:49:53 2004 (puzin) .StartEquipment3.HandR.Item = iccm1ss.sitem -Tue Aug 17 16:49:53 2004 (puzin) .StartEquipment3.HandR.Quality = 1 -Tue Aug 17 16:50:19 2004 (puzin) .StartEquipment2.HandR.Item = -Tue Aug 17 16:50:19 2004 (puzin) .StartEquipment2.HandR.Quality = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_fyros.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_fyros.starting_role deleted file mode 100644 index 4a0160d8b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_fyros.starting_role +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_harvester.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_harvester.starting_role deleted file mode 100644 index 6dbeba8cc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_harvester.starting_role +++ /dev/null @@ -1,349 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sun Sep 21 05:16:47 2003 (saffray) .Race = matis -Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter -Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros -Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker -Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai -Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros -Sun Sep 21 05:18:19 2003 (saffray) .Role = magician -Sun Sep 21 05:18:37 2003 (saffray) .Race = matis -Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abm_blunt_dmg_1.sphrase -Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slas_dmg_1.sphrase -Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abm_pierce_dmg_1.sphrase -Mon Sep 22 18:09:49 2003 (saffray) formName Resized = 3 -Mon Sep 22 18:10:17 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slash_dmg_1.sphrase -Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[0].Memory Type = EmptyHand -Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[1].Memory Type = EmptyHand -Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[2].Memory Type = EmptyHand -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_red.sitem -Wed Sep 24 14:30:32 2003 (coutelas) .Race = -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Arms.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Body.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Feet.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Hands.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Head.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Legs.Quality = 5 -Mon Feb 23 16:47:41 2004 (puzin) .Role = Caster -Mon Feb 23 16:48:02 2004 (puzin) .Role = Harvester -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[2].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[3].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[4].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[2].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[3].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[4].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[5].Memory Type = Harvest -Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[6].Memory Type = Harvest -Fri Aug 13 18:40:32 2004 (puzin) .StartEquipment1.HandR.Item = itforage.sitem -Fri Aug 13 18:40:32 2004 (puzin) .StartEquipment1.HandR.Quality = 1 -Fri Aug 13 18:40:42 2004 (puzin) .StartEquipment2.HandR.Item = itforage.sitem -Fri Aug 13 18:40:42 2004 (puzin) .StartEquipment2.HandR.Quality = 1 -Fri Aug 13 18:40:51 2004 (puzin) .StartEquipment3.HandR.Item = itforage.sitem -Fri Aug 13 18:40:51 2004 (puzin) .StartEquipment3.HandR.Quality = 1 -Fri Aug 13 19:18:44 2004 (puzin) .StartEquipment2.HandR.Item = -Fri Aug 13 19:18:44 2004 (puzin) .StartEquipment2.HandR.Quality = -Fri Aug 13 19:19:00 2004 (puzin) .StartEquipment3.HandR.Item = -Fri Aug 13 19:19:00 2004 (puzin) .StartEquipment3.HandR.Quality = -Thu Feb 02 18:55:17 2006 (berenguier) formName Deleted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role deleted file mode 100644 index 40ae797c1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_magician.starting_role +++ /dev/null @@ -1,385 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sun Sep 21 05:16:47 2003 (saffray) .Race = matis -Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter -Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros -Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker -Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai -Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros -Sun Sep 21 05:18:19 2003 (saffray) .Role = magician -Sun Sep 21 05:18:37 2003 (saffray) .Race = matis -Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abm_blunt_dmg_1.sphrase -Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slas_dmg_1.sphrase -Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abm_pierce_dmg_1.sphrase -Mon Sep 22 18:09:49 2003 (saffray) formName Resized = 3 -Mon Sep 22 18:10:17 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slash_dmg_1.sphrase -Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[0].Memory Type = EmptyHand -Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[1].Memory Type = EmptyHand -Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[2].Memory Type = EmptyHand -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_red.sitem -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor) -Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_red.sitem -Wed Sep 24 14:30:32 2003 (coutelas) .Race = -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Arms.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Body.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Feet.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Hands.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Head.Quality = 5 -Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Legs.Quality = 5 -Mon Feb 23 16:47:41 2004 (puzin) .Role = Caster -Mon Feb 23 17:11:20 2004 (puzin) .PreMemorizedSentences1[2] Renamed = self heal -Mon Feb 23 17:11:20 2004 (puzin) .PreMemorizedSentences1[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase -Mon Feb 23 17:11:20 2004 (puzin) formName Resized = 3 -Mon Feb 23 17:11:39 2004 (puzin) .PreMemorizedSentences2[2] Renamed = self heal -Mon Feb 23 17:11:39 2004 (puzin) .PreMemorizedSentences2[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase -Mon Feb 23 17:11:39 2004 (puzin) formName Resized = 3 -Mon Feb 23 17:11:53 2004 (puzin) .PreMemorizedSentences3[2] Renamed = self heal -Mon Feb 23 17:11:53 2004 (puzin) .PreMemorizedSentences3[2].Sabrina Phrase = abm_mt_self_heal_00005.sphrase -Mon Feb 23 17:11:53 2004 (puzin) formName Resized = 3 -Mon Feb 23 17:12:14 2004 (puzin) .PreMemorizedSentences2[3] Renamed = heal -Mon Feb 23 17:12:14 2004 (puzin) .PreMemorizedSentences2[3].Sabrina Phrase = abm_mt_heal_00005.sphrase -Mon Feb 23 17:12:14 2004 (puzin) formName Resized = 5 -Mon Feb 23 17:12:22 2004 (puzin) .PreMemorizedSentences3[3] Renamed = heal -Mon Feb 23 17:12:22 2004 (puzin) .PreMemorizedSentences3[3].Sabrina Phrase = abm_mt_heal_00005.sphrase -Mon Feb 23 17:12:22 2004 (puzin) formName Resized = 5 -Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences2[4] Renamed = acid -Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences2[4].Sabrina Phrase = abm_mt_acid_00003.sphrase -Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences3[4] Renamed = acid -Mon Feb 23 17:12:40 2004 (puzin) .PreMemorizedSentences3[4].Sabrina Phrase = abm_mt_acid_00003.sphrase -Mon Feb 23 17:13:00 2004 (puzin) .PreMemorizedSentences3[5] Renamed = fear -Mon Feb 23 17:13:00 2004 (puzin) .PreMemorizedSentences3[5].Sabrina Phrase = abm_ml_fear_00010.sphrase -Mon Feb 23 17:13:00 2004 (puzin) formName Resized = 7 -Mon Feb 23 17:13:11 2004 (puzin) .PreMemorizedSentences3[6] Renamed = root -Mon Feb 23 17:13:11 2004 (puzin) .PreMemorizedSentences3[6].Sabrina Phrase = abm_ml_root_00010.sphrase -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[0].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[1].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[0].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[1].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[2].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[3].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences2[4].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[0].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[1].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[2].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[3].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[4].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[5].Memory Type = EmptyHand -Mon Feb 23 20:25:34 2004 (puzin) .PreMemorizedSentences3[6].Memory Type = EmptyHand -Wed Jun 02 18:54:39 2004 (coutelas) formName Deleted = -Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment1.Hands.Item = iccm2ms.sitem -Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment2.Hands.Item = iccm2ms.sitem -Tue Jun 22 11:48:39 2004 (coutelas) .StartEquipment3.Hands.Item = iccm2ms.sitem -Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment1.HandR.Item = iccm2ms.sitem -Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment1.Hands.Item = -Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment2.HandR.Item = iccm2ms.sitem -Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment2.Hands.Item = -Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment3.HandR.Item = iccm2ms.sitem -Tue Jun 22 11:50:18 2004 (coutelas) .StartEquipment3.Hands.Item = -Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment1.HandR.Quality = 1 -Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment2.HandR.Quality = 1 -Tue Jun 22 11:51:24 2004 (coutelas) .StartEquipment3.HandR.Quality = 1 -Thu Jul 15 11:44:11 2004 (coutelas) .StartEquipment1.HandR.Quality = 10 -Thu Jul 15 11:44:26 2004 (coutelas) .StartEquipment2.HandR.Quality = 10 -Thu Jul 15 11:45:04 2004 (coutelas) .StartEquipment3.HandR.Quality = 10 -Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment2.HandR.Item = -Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment2.HandR.Quality = -Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment3.HandR.Item = -Fri Aug 13 19:19:54 2004 (puzin) .StartEquipment3.HandR.Quality = -Thu Feb 02 18:52:50 2006 (berenguier) .PreMemorizedSentences2[26] Renamed = fear -Thu Feb 02 18:52:50 2006 (berenguier) .PreMemorizedSentences2[26].Sabrina Phrase = abm_ml_fear_00010.sphrase - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_matis.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_matis.starting_role deleted file mode 100644 index 561c92fe4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_matis.starting_role +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_parent.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_parent.starting_role deleted file mode 100644 index 33b86a258..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_parent.starting_role +++ /dev/null @@ -1,271 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 16:06:01 2004 (puzin) .StartEquipment1.Feet.Item = icrabe.sitem -Mon Feb 23 16:06:39 2004 (puzin) .StartEquipment1.Hands.Item = icrage.sitem -Mon Feb 23 16:07:09 2004 (puzin) .StartEquipment1.Legs.Item = icrape.sitem -Mon Feb 23 16:07:31 2004 (puzin) .StartEquipment1.Arms.Item = icrase.sitem -Mon Feb 23 16:07:42 2004 (puzin) .StartEquipment1.Body.Item = icrave.sitem -Mon Feb 23 16:10:01 2004 (puzin) formName Pasted = -Mon Feb 23 20:08:52 2004 (puzin) .StartEquipment1.Body.Quality = 1 -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Arms.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Arms.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Body.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Body.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Feet.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Feet.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Hands.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Hands.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Legs.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment2.Legs.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Arms.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Arms.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Body.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Body.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Feet.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Feet.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Hands.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Hands.Quality = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Legs.Item = -Fri Aug 13 19:23:21 2004 (puzin) .StartEquipment3.Legs.Quality = -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.AnkleL.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.AnkleR.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.EarL.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.EarR.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Face.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.FingerL.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.FingerR.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.HandL.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.HandR.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Head.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Headdress.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.Neck.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.WristL.Quality = 0 -Mon Aug 16 15:21:59 2004 (puzin) .StartEquipment1.WristR.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.AnkleL.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.AnkleR.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Arms.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Body.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.EarL.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.EarR.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Face.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Feet.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.FingerL.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.FingerR.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.HandL.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.HandR.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Hands.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Head.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Headdress.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Legs.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.Neck.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.WristL.Quality = 0 -Mon Aug 16 15:22:48 2004 (puzin) .StartEquipment2.WristR.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.AnkleL.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.AnkleR.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Arms.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Body.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.EarL.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.EarR.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Face.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Feet.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.FingerL.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.FingerR.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.HandL.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.HandR.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Hands.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Head.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Headdress.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Legs.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.Neck.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.WristL.Quality = 0 -Mon Aug 16 15:23:41 2004 (puzin) .StartEquipment3.WristR.Quality = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_parent_attacks.race_stats b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_parent_attacks.race_stats deleted file mode 100644 index cee9ab901..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_parent_attacks.race_stats +++ /dev/null @@ -1,253 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Feb 19 15:10:13 2004 (vizerie) .attack_list0 = magic_cur_homin.attack_list -Thu Feb 19 15:10:13 2004 (vizerie) .attack_list1 = magic_off_homin.attack_list -Thu Feb 19 15:10:13 2004 (vizerie) .attack_list2 = melee.attack_list -Thu Feb 19 15:10:13 2004 (vizerie) .attack_list3 = range.attack_list - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_tryker.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_tryker.starting_role deleted file mode 100644 index 78abdcc56..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_tryker.starting_role +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_zorai.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_zorai.starting_role deleted file mode 100644 index c51a8dc6d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_zorai.starting_role +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Mon Feb 23 18:01:20 2004 (puzin) .Race = fyros - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros.race_stats b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros.race_stats deleted file mode 100644 index 337d923a5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros.race_stats +++ /dev/null @@ -1,172 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Agility = 30 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Charisme = 20 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Constitution = 35 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Empathie = 30 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Intelligence = 20 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Perception = 30 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.Strength = 30 -Fri Sep 27 11:26:02 2002 (simon) .Characteristics.WellBalanced = 30 -Fri Sep 27 11:26:02 2002 (simon) .Gender = Male -Fri Sep 27 11:26:02 2002 (simon) .Race = fyros -Fri Sep 27 11:26:02 2002 (simon) .Scores.DiseaseResist = 10 -Fri Sep 27 11:26:02 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" -Fri Sep 27 11:26:02 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 -Fri Sep 27 11:26:02 2002 (simon) .Scores.ImpactResist = 10 -Fri Sep 27 11:26:02 2002 (simon) .Scores.MagicResist = 10 -Fri Sep 27 11:26:02 2002 (simon) .Scores.MagicResistRegenerate = 0 -Fri Sep 27 11:26:02 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 -Fri Sep 27 11:26:02 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 -Fri Sep 27 11:26:02 2002 (simon) .Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 -Fri Sep 27 11:26:02 2002 (simon) .Scores.TechnoResist = 10 -Fri Sep 27 11:30:19 2002 (simon) .Scores.FearResist = 10 -Fri Sep 27 11:30:19 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 -Fri Sep 27 11:30:19 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultArms = fy_underwear_armpad.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultChest = fy_underwear_gilet.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFace = fy_visage.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFeet = fy_underwear_bottes.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = fy_cheveux_medium01.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHands = fy_underwear_hand.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultLegs = fy_underwear_pantabottes.sitem -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = FY_HOF_skel.skel -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom -Wed Oct 02 16:25:29 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = FY_HOM_skel.skel -Wed Oct 02 16:25:29 2002 (mauduit) formName Pasted = -Mon Oct 07 14:50:28 2002 (puzin) .Skin = fyros -Fri Oct 25 14:31:16 2002 (receveur) Form Parents = -Wed Oct 30 10:59:32 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = FY_HOF_LOD -Wed Oct 30 10:59:32 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = FY_HOM_LOD -Tue Feb 25 15:16:40 2003 (favre) .Characteristics.Will = 35 -Tue May 06 18:47:49 2003 (favre) .Scores.HitPointsRegenerate = -Tue May 06 18:47:49 2003 (favre) .Scores.SapRegenerate = -Tue May 06 18:47:49 2003 (favre) .Scores.StaminaRegenerate = -Mon Aug 25 16:05:38 2003 (saffray) .Scores.HitPoints = 140 -Mon Aug 25 16:05:38 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 -Mon Aug 25 16:05:38 2003 (saffray) .Scores.Sap = 60 -Mon Aug 25 16:05:38 2003 (saffray) .Scores.SapRegenerateRate = 1 -Mon Aug 25 16:05:38 2003 (saffray) .Scores.Stamina = 140 -Mon Aug 25 16:05:38 2003 (saffray) .Scores.StaminaRegenerateRate = 1 -Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igfau.sitem -Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igfvu.sitem -Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igfbu.sitem -Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igfgu.sitem -Fri Oct 03 19:11:58 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igfpu.sitem -Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igfau.sitem -Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igfvu.sitem -Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igfbu.sitem -Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igfgu.sitem -Fri Oct 03 19:12:30 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igfpu.sitem -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin0 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin1 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin2 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin3 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin4 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin5 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin6 = -100.0 -Mon Feb 09 11:36:15 2004 (besson) .DefaultEquipment.Male equipment.MorphTargetMin7 = -100.0 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin0 = -70 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin1 = -70 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin2 = -50 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin3 = -55 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin4 = -40 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin5 = -70 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin6 = -20 -Mon Feb 09 15:09:30 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin7 = -50 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin0 = -55 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -70 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin2 = -40 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin3 = -80 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin4 = -25 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -55 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = -30 -Mon Feb 09 15:10:37 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin7 = -40 -Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.MorphTargetMin7 = 0.0 -Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.3 -Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 -Mon Jan 31 11:47:41 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 2.0 -Mon Jan 31 11:49:19 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.85 -Mon Jan 31 11:52:01 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.35 -Mon Jan 31 11:52:01 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.0 -Mon Jan 31 11:52:01 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.0 -Mon Jan 31 14:07:17 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.5 -Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.0 -Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.2 -Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 -Tue Feb 01 14:38:53 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 -Tue Feb 01 14:40:31 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_craftsman.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_craftsman.starting_role deleted file mode 100644 index 49e3af1b2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_craftsman.starting_role +++ /dev/null @@ -1,301 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:39 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_fighter.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_fighter.starting_role deleted file mode 100644 index 76316d48f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_fighter.starting_role +++ /dev/null @@ -1,17 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 17:46:19 2004 (puzin) .StartEquipment1.HandR.Item = icfm1pd.sitem -Mon Feb 23 17:48:44 2004 (puzin) .StartEquipment1.HandR.Item = icfm1pd.sitem -Mon Feb 23 17:48:44 2004 (puzin) .StartEquipment2.HandR.Item = icfm1pd.sitem -Mon Feb 23 17:48:48 2004 (puzin) .StartEquipment3.HandR.Item = icfm1pd.sitem -Tue Aug 17 16:08:44 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_harvester.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_harvester.starting_role deleted file mode 100644 index c930a746b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_harvester.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:31 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_magician.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_magician.starting_role deleted file mode 100644 index 65c40712a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/fyros_magician.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:25 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis.race_stats b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis.race_stats deleted file mode 100644 index 5563b0fbf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis.race_stats +++ /dev/null @@ -1,176 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Agility = 30 -Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Constitution = 35 -Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Empathie = 30 -Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Perception = 30 -Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Strength = 30 -Fri Sep 27 11:45:01 2002 (simon) .Characteristics.WellBalanced = 20 -Fri Sep 27 11:45:01 2002 (simon) .Characteristics.Will = 30 -Fri Sep 27 11:45:01 2002 (simon) .Race = matis -Fri Sep 27 11:45:01 2002 (simon) .Scores.DiseaseResist = 10 -Fri Sep 27 11:45:01 2002 (simon) .Scores.FearResist = 10 -Fri Sep 27 11:45:01 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" -Fri Sep 27 11:45:01 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 -Fri Sep 27 11:45:01 2002 (simon) .Scores.ImpactResist = 10 -Fri Sep 27 11:45:01 2002 (simon) .Scores.MagicResistRegenerate = 10 -Fri Sep 27 11:45:01 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 -Fri Sep 27 11:45:01 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 -Fri Sep 27 11:45:01 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 -Fri Sep 27 11:45:01 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 -Fri Sep 27 11:45:01 2002 (simon) .Scores.TechnoResist = 10 -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = MA_HOF_skel.skel -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.CharacterScalePos = 1.08 -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultArms = ma_underwear_armpad.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultChest = ma_underwear_gilet.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultFace = ma_visage.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultFeet = ma_underwear_bottes.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHair = ma_cheveux_medium01.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHands = ma_underwear_hand.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultLegs = ma_underwear_pantabottes.sitem -Wed Oct 02 16:28:34 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = MA_HOM_skel.skel -Wed Oct 02 16:28:34 2002 (mauduit) formName Pasted = -Fri Oct 04 11:57:01 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = ma_cheveux02.sitem -Fri Oct 04 11:57:10 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHair = ma_cheveux02.sitem -Fri Oct 04 11:57:28 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = ma_cheveux01.sitem -Fri Oct 04 11:57:28 2002 (mauduit) .DefaultEquipment.Male equipment.DefaultHair = ma_cheveux01.sitem -Mon Oct 07 14:50:38 2002 (puzin) .Skin = matis -Fri Oct 25 14:31:10 2002 (receveur) Form Parents = -Wed Oct 30 10:59:16 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = MA_HOF_LOD -Wed Oct 30 10:59:16 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = MA_HOM_LOD -Mon Jan 06 15:45:20 2003 (favre) .Characteristics.Charisme = 35 -Mon Jan 06 15:45:20 2003 (favre) .Characteristics.Constitution = 20 -Mon Jan 06 15:45:20 2003 (favre) .Characteristics.Intelligence = 35 -Tue May 06 18:47:07 2003 (favre) .Scores.HitPointsRegenerate = -Tue May 06 18:47:07 2003 (favre) .Scores.SapRegenerate = -Tue May 06 18:47:07 2003 (favre) .Scores.StaminaRegenerate = -Tue May 06 18:48:37 2003 (favre) .Scores.HitPointsRegenerate = "Scores.HitPoints"/10+1 -Tue May 06 18:48:37 2003 (favre) .Scores.StaminaRegenerate = "Scores.Stamina"/12+1 -Mon Aug 25 16:06:44 2003 (saffray) .Scores.HitPoints = 110 -Mon Aug 25 16:06:44 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 -Mon Aug 25 16:06:44 2003 (saffray) .Scores.Sap = 90 -Mon Aug 25 16:06:44 2003 (saffray) .Scores.SapRegenerateRate = 1.0 -Mon Aug 25 16:06:44 2003 (saffray) .Scores.Stamina = 110 -Mon Aug 25 16:06:44 2003 (saffray) .Scores.StaminaRegenerateRate = 1.0 -Mon Aug 25 16:07:20 2003 (saffray) .Scores.Sap = 100 -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igmau.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igmvu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igmbu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igmgu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igmpu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igmau.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igmvu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igmbu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igmgu.sitem -Fri Oct 03 19:11:26 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igmpu.sitem -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin0 = -70 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin1 = -70 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin2 = -75 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin3 = -75 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin4 = -60 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin5 = -70 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin6 = -20 -Mon Feb 09 15:12:05 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin7 = -90 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin0 = -80 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -75 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin2 = -30 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin3 = -50 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin4 = -80 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -85 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = -20 -Mon Feb 09 15:13:17 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin7 = -50 -Wed Sep 08 11:09:34 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -70 -Wed Oct 13 11:45:43 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -45 -Wed Oct 13 11:45:43 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -50 -Mon Jan 31 12:29:59 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.6 -Mon Jan 31 12:29:59 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.25 -Mon Jan 31 12:29:59 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 2.0 -Mon Jan 31 12:32:34 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.1 -Mon Jan 31 12:32:34 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.2 -Mon Jan 31 12:33:17 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.6 -Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.6 -Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 -Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 -Tue Feb 01 14:45:36 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 -Tue Feb 01 14:47:57 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 -Tue Feb 01 17:15:57 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 2.8 -Tue Feb 01 17:15:57 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_craftsman.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_craftsman.starting_role deleted file mode 100644 index 0edbd5b1a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_craftsman.starting_role +++ /dev/null @@ -1,298 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 16:59:17 2004 (puzin) Form Parents = -Mon Feb 23 17:32:57 2004 (puzin) .PreMemorizedSentences1[2].Sabrina Phrase = abcmaca01.sphrase -Mon Feb 23 17:37:46 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = Craft - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_fighter.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_fighter.starting_role deleted file mode 100644 index 1a31a1607..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_fighter.starting_role +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 17:47:57 2004 (puzin) .StartEquipment1.HandR.Item = icmm1pd.sitem -Mon Feb 23 17:48:01 2004 (puzin) .StartEquipment2.HandR.Item = icmm1pd.sitem -Mon Feb 23 17:48:06 2004 (puzin) .StartEquipment3.HandR.Item = icmm1pd.sitem - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_harvester.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_harvester.starting_role deleted file mode 100644 index 1eabca414..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_harvester.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:31 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_magician.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_magician.starting_role deleted file mode 100644 index 162453832..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/matis_magician.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:25 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker.race_stats b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker.race_stats deleted file mode 100644 index f1d272ddd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker.race_stats +++ /dev/null @@ -1,172 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Constitution = 30 -Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Intelligence = 30 -Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Strength = 20 -Fri Sep 27 11:37:24 2002 (simon) .Characteristics.WellBalanced = 30 -Fri Sep 27 11:37:24 2002 (simon) .Characteristics.Will = 20 -Fri Sep 27 11:37:24 2002 (simon) .Race = tryker -Fri Sep 27 11:37:24 2002 (simon) .Scores.DiseaseResist = 10 -Fri Sep 27 11:37:24 2002 (simon) .Scores.FearResist = 10 -Fri Sep 27 11:37:24 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" -Fri Sep 27 11:37:24 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 -Fri Sep 27 11:37:24 2002 (simon) .Scores.ImpactResist = 10 -Fri Sep 27 11:37:24 2002 (simon) .Scores.MagicResistRegenerate = 10 -Fri Sep 27 11:37:24 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 -Fri Sep 27 11:37:24 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 -Fri Sep 27 11:37:24 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 -Fri Sep 27 11:37:24 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 -Fri Sep 27 11:37:24 2002 (simon) .Scores.TechnoResist = 10 -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.CharacterScalePos = 0.88 -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultArms = tr_underwear_armpad.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultChest = tr_underwear_gilet.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFace = tr_visage.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFeet = tr_underwear_bottes.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = tr_cheveux_medium01.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHands = tr_underwear_hand.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultLegs = tr_underwear_pantabottes.sitem -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = TR_HOF_skel.skel -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom -Wed Oct 02 16:30:47 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = TR_HOM_skel.skel -Wed Oct 02 16:30:47 2002 (mauduit) formName Pasted = -Mon Oct 07 14:50:47 2002 (puzin) .Skin = tryker -Fri Oct 25 14:31:01 2002 (receveur) Form Parents = -Wed Oct 30 10:58:53 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = TR_HOF_LOD -Wed Oct 30 10:58:53 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = TR_HOM_LOD -Mon Jan 06 15:45:02 2003 (favre) .Characteristics.Charisme = 30 -Mon Jan 06 15:45:02 2003 (favre) .Characteristics.Empathie = 35 -Mon Jan 06 15:45:02 2003 (favre) .Characteristics.Perception = 35 -Tue Feb 25 15:16:58 2003 (favre) .Characteristics.Agility = 30 -Tue Feb 25 16:43:57 2003 (favre) .Characteristics.Agility = 35 -Tue May 06 18:46:26 2003 (favre) .Scores.HitPointsRegenerate = -Tue May 06 18:46:26 2003 (favre) .Scores.SapRegenerate = -Tue May 06 18:46:26 2003 (favre) .Scores.StaminaRegenerate = -Tue May 06 18:48:48 2003 (favre) .Scores.StaminaRegenerate = "Scores.Stamina"/12+1 -Mon Aug 25 16:08:13 2003 (saffray) .Scores.HitPoints = 90 -Mon Aug 25 16:08:13 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 -Mon Aug 25 16:08:13 2003 (saffray) .Scores.Sap = 100 -Mon Aug 25 16:08:13 2003 (saffray) .Scores.SapRegenerateRate = 1.0 -Mon Aug 25 16:08:13 2003 (saffray) .Scores.Stamina = 100 -Mon Aug 25 16:08:13 2003 (saffray) .Scores.StaminaRegenerateRate = 1.0 -Mon Aug 25 16:09:07 2003 (saffray) .Scores.Stamina = 80 -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igtau.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igtvu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igtbu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igtgu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igtpu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igtau.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igtvu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igtbu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igtgu.sitem -Fri Oct 03 19:09:48 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igtpu.sitem -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin0 = -75 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin1 = -70 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin2 = -70 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin3 = -50 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin4 = -60 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin5 = -60 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin6 = -20 -Mon Feb 09 15:14:50 2004 (beaume) .DefaultEquipment.Female equipment.MorphTargetMin7 = -50 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin0 = -50 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin1 = -35 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin2 = -65 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin3 = -70 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin4 = -70 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin5 = -75 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = -30 -Mon Feb 09 15:15:45 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin7 = -45 -Thu Oct 21 16:34:32 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMax6 = -30 -Thu Oct 21 16:34:32 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = 100 -Thu Oct 21 17:00:15 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMax6 = 100 -Thu Oct 21 17:00:15 2004 (beaume) .DefaultEquipment.Male equipment.MorphTargetMin6 = 0 -Mon Jan 31 14:00:33 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 2.9 -Mon Jan 31 14:00:33 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.0 -Mon Jan 31 14:00:33 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.6 -Mon Jan 31 14:03:03 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.0 -Mon Jan 31 14:03:03 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.88 -Mon Jan 31 14:03:03 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.76 -Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 -Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 -Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.15 -Tue Feb 01 14:46:16 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 -Tue Feb 01 14:47:43 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 -Tue Feb 01 17:16:36 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 3.5 -Tue Feb 01 17:16:36 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 3.6 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_craftsman.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_craftsman.starting_role deleted file mode 100644 index 86a9c999e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_craftsman.starting_role +++ /dev/null @@ -1,296 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 16:59:10 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_fighter.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_fighter.starting_role deleted file mode 100644 index 7cb7a7bf7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_fighter.starting_role +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 17:47:32 2004 (puzin) .StartEquipment1.HandR.Item = ictm1pd.sitem -Mon Feb 23 17:47:37 2004 (puzin) .StartEquipment2.HandR.Item = ictm1pd.sitem -Mon Feb 23 17:47:42 2004 (puzin) .StartEquipment3.HandR.Item = ictm1pd.sitem - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_harvester.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_harvester.starting_role deleted file mode 100644 index 1f265df17..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_harvester.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:31 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_magician.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_magician.starting_role deleted file mode 100644 index cdfdd84a3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/tryker_magician.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:25 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai.race_stats b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai.race_stats deleted file mode 100644 index 7bc9e1814..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai.race_stats +++ /dev/null @@ -1,134 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Agility = 30 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Charisme = 30 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Constitution = 30 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Empathie = 30 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Perception = 20 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Strength = 20 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.WellBalanced = 30 -Fri Sep 27 11:50:31 2002 (simon) .Characteristics.Will = 35 -Fri Sep 27 11:50:31 2002 (simon) .Race = zorai -Fri Sep 27 11:50:31 2002 (simon) .Scores.DiseaseResist = 10 -Fri Sep 27 11:50:31 2002 (simon) .Scores.FearResist = 10 -Fri Sep 27 11:50:31 2002 (simon) .Scores.HitPoints = "Characteristics.Constitution" -Fri Sep 27 11:50:31 2002 (simon) .Scores.HitPointsRegenerate = "Scores.HitPoints"/100+1 -Fri Sep 27 11:50:31 2002 (simon) .Scores.ImpactResist = 10 -Fri Sep 27 11:50:31 2002 (simon) .Scores.MagicResist = 10 -Fri Sep 27 11:50:31 2002 (simon) .Scores.MagicResistRegenerate = 0 -Fri Sep 27 11:50:31 2002 (simon) .Scores.Sap = ("Characteristics.Intelligence"+"Characteristics.WellBalanced")/2 -Fri Sep 27 11:50:31 2002 (simon) .Scores.SapRegenerate = "Scores.Sap"/100+1 -Fri Sep 27 11:50:31 2002 (simon) .Scores.Stamina = ("Characteristics.Constitution"+"Characteristics.Strength")/2 -Fri Sep 27 11:50:31 2002 (simon) .Scores.StaminaRegenerate = "Scores.Stamina"/100+1 -Fri Sep 27 11:50:31 2002 (simon) .Scores.TechnoResist = 10 -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.AnimSetBaseName = fy_hof -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.CharacterScalePos = 1.25 -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultArms = zo_underwear_armpad.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultChest = zo_underwear_gilet.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFace = zo_visage.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultFeet = zo_underwear_bottes.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHair = zo_cheveux_medium01.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultHands = zo_underwear_hand.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.DefaultLegs = zo_underwear_pantabottes.sitem -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Female equipment.Skel = ZO_HOF_skel.skel -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Male equipment.AnimSetBaseName = fy_hom -Wed Oct 02 16:32:38 2002 (mauduit) .DefaultEquipment.Male equipment.Skel = ZO_HOM_skel.skel -Wed Oct 02 16:32:38 2002 (mauduit) formName Pasted = -Mon Oct 07 14:50:54 2002 (puzin) .Skin = zorai -Fri Oct 25 14:30:56 2002 (receveur) Form Parents = -Wed Oct 30 10:58:35 2002 (mauduit) .DefaultEquipment.Female equipment.LodCharacterName = ZO_HOF_LOD -Wed Oct 30 10:58:35 2002 (mauduit) .DefaultEquipment.Male equipment.LodCharacterName = ZO_HOM_LOD -Mon Jan 06 15:44:40 2003 (favre) .Characteristics.Intelligence = 35 -Tue May 06 18:46:39 2003 (favre) .Scores.HitPointsRegenerate = -Tue May 06 18:46:39 2003 (favre) .Scores.SapRegenerate = -Tue May 06 18:46:39 2003 (favre) .Scores.StaminaRegenerate = -Tue May 06 18:48:17 2003 (favre) .Scores.StaminaRegenerate = "Scores.Stamina"/12+1 -Mon Aug 25 16:08:58 2003 (saffray) .Scores.HitPoints = 100 -Mon Aug 25 16:08:58 2003 (saffray) .Scores.HitPointsRegenerateRate = 1.0 -Mon Aug 25 16:08:58 2003 (saffray) .Scores.Sap = 140 -Mon Aug 25 16:08:58 2003 (saffray) .Scores.SapRegenerateRate = 1.0 -Mon Aug 25 16:08:58 2003 (saffray) .Scores.Stamina = 90 -Mon Aug 25 16:08:58 2003 (saffray) .Scores.StaminaRegenerateRate = 1.0 -Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultArms = igzau.sitem -Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultChest = igzvu.sitem -Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultFeet = igzbu.sitem -Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultHands = igzgu.sitem -Fri Oct 03 19:13:26 2003 (saffray) .DefaultEquipment.Female equipment.DefaultLegs = igzpu.sitem -Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultArms = igzau.sitem -Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultChest = igzvu.sitem -Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultFeet = igzbu.sitem -Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultHands = igzgu.sitem -Fri Oct 03 19:13:46 2003 (saffray) .DefaultEquipment.Male equipment.DefaultLegs = igzpu.sitem -Thu Feb 19 15:11:46 2004 (vizerie) Form Parents = -Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 4.1 -Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.44 -Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 2.3 -Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 4.2 -Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 1.25 -Mon Jan 31 14:08:21 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 2.5 -Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZLow = 1.15 -Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZNormal = 1.9 -Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZLow = 0.9 -Tue Feb 01 14:47:25 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZNormal = 1.9 -Tue Feb 01 17:16:56 2005 (peloille) .DefaultEquipment.Female equipment.NamePosZHigh = 2.6 -Tue Feb 01 17:17:06 2005 (peloille) .DefaultEquipment.Male equipment.NamePosZHigh = 2.6 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_craftsman.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_craftsman.starting_role deleted file mode 100644 index 79f2092cf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_craftsman.starting_role +++ /dev/null @@ -1,296 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 16:58:20 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_fighter.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_fighter.starting_role deleted file mode 100644 index 0f2866281..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_fighter.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) -Mon Feb 23 17:46:55 2004 (puzin) .StartEquipment1.HandR.Item = icmm1pd.sitem -Mon Feb 23 17:47:02 2004 (puzin) .StartEquipment2.HandR.Item = icmm1pd.sitem -Mon Feb 23 17:47:11 2004 (puzin) .StartEquipment3.HandR.Item = icmm1pd.sitem -Mon Feb 23 17:49:05 2004 (puzin) .StartEquipment1.HandR.Item = iczm1pd.sitem -Mon Feb 23 17:49:09 2004 (puzin) .StartEquipment2.HandR.Item = iczm1pd.sitem -Mon Feb 23 17:49:14 2004 (puzin) .StartEquipment3.HandR.Item = iczm1pd.sitem - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_harvester.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_harvester.starting_role deleted file mode 100644 index b1e22af7c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_harvester.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:31 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_magician.starting_role b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_magician.starting_role deleted file mode 100644 index f38c38231..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/zorai_magician.starting_role +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - Mon Feb 23 15:10:31 2004 (puzin) .PreMemorizedSentences1[0].Sabrina Phrase = abf01.sphrase -Mon Feb 23 15:10:31 2004 (puzin) formName Resized = 1 -Mon Feb 23 15:11:06 2004 (puzin) .PreMemorizedSentences1[0] Renamed = default atk -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1] Renamed = power -Mon Feb 23 15:11:58 2004 (puzin) .PreMemorizedSentences1[1].Sabrina Phrase = abe_use_item_power.sphrase -Mon Feb 23 15:11:58 2004 (puzin) formName Resized = 2 -Mon Feb 23 16:45:25 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/amftm1.actionlist b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/amftm1.actionlist deleted file mode 100644 index 9ee6c56ef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/amftm1.actionlist +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/dag_attack.actionlist b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/dag_attack.actionlist deleted file mode 100644 index 27c2dbe40..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/actionlist/dag_attack.actionlist +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/dag_attack.aiaction b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/dag_attack.aiaction deleted file mode 100644 index f53487158..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/dag_attack.aiaction +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/default_fauna_attack_slash.aiaction b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/default_fauna_attack_slash.aiaction deleted file mode 100644 index 2f6067054..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/default_fauna_attack_slash.aiaction +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_extra_damage_f.aiaction b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_extra_damage_f.aiaction deleted file mode 100644 index eb00dcdf5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_extra_damage_f.aiaction +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_normal_damage_f.aiaction b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_normal_damage_f.aiaction deleted file mode 100644 index 6d995d6f0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/aiaction/melee_normal_damage_f.aiaction +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/_attack_type_parents/dag_attack.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/_attack_type_parents/dag_attack.creature deleted file mode 100644 index 856d45b80..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/_attack_type_parents/dag_attack.creature +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/company_of_the_drill_loge_master_z_h_b1.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/company_of_the_drill_loge_master_z_h_b1.creature deleted file mode 100644 index 853d20fb5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/company_of_the_drill_loge_master_z_h_b1.creature +++ /dev/null @@ -1,92 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/drill_zohc3.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/drill_zohc3.creature deleted file mode 100644 index b130187db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/drill_zohc3.creature +++ /dev/null @@ -1,113 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:04:07 2002 (mauduit) Form Parents = -Thu Jul 25 15:04:35 2002 (mauduit) Form Parents = -Thu Jul 25 15:50:11 2002 (mauduit) .3d data.HairColor = Color 6 -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Arms.Color = White -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Arms.Texture = Lacustre/Low Quality/Young -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Body.Color = White -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Body.Texture = Lacustre/Low Quality/Young -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Face.Color = Beige -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Feet.Color = White -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Hands.Color = White -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Head.Color = Beige -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Head.Texture = Lacustre/Low Quality/Young -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Legs.Color = White -Thu Jul 25 15:50:11 2002 (mauduit) .Basics.Equipment.Legs.Texture = Lacustre/Low Quality/Young -Thu Jul 25 17:18:00 2002 (mauduit) Form Parents = -Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Arms.Texture = Jungle/High Quality/Old -Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old -Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Feet.Texture = Jungle/High Quality/Old -Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Hands.Texture = Jungle/High Quality/Old -Thu Jul 25 17:53:29 2002 (mauduit) .Basics.Equipment.Legs.Texture = Jungle/High Quality/Old -Mon Aug 19 15:13:29 2002 (mauduit) Form Parents = -Mon Sep 09 14:13:24 2002 (mauduit) .3d data.HairColor = Color 1 -Mon Sep 09 14:13:24 2002 (mauduit) Form Parents = -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Arms.Item = tr_civil01_armpad.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Arms.Texture = Lacustre/Low Quality/Young -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Body.Item = tr_civil01_gilet.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Body.Texture = Lacustre/Low Quality/Young -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Face.Item = tr_visage.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Feet.Item = tr_civil01_bottes.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Feet.Texture = Lacustre/Low Quality/Young -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Hands.Item = tr_underwear_hand.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Hands.Texture = Lacustre/Low Quality/Young -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Head.Item = tr_cheveux_medium01.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Legs.Item = tr_civil01_pantabotte.item -Mon Sep 09 14:16:01 2002 (mauduit) .Basics.Equipment.Legs.Texture = Lacustre/Low Quality/Young -Mon Sep 09 14:16:01 2002 (mauduit) Form Parents = -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Arms.Texture = Jungle/High Quality/Old - - -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Face.Texture = Jungle/High Quality/Old -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Feet.Texture = Jungle/High Quality/Old -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Hands.Texture = Jungle/High Quality/Old -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Head.Texture = Jungle/High Quality/Old -Mon Sep 09 14:16:57 2002 (mauduit) .Basics.Equipment.Legs.Texture = Jungle/High Quality/Old -Mon Sep 09 14:18:05 2002 (mauduit) Form Parents = -Wed Jan 29 16:12:20 2003 (mauduit) .Basics.Equipment.Head.Item = tr_cheveux_long01.item -Tue Feb 04 14:08:16 2003 (mauduit) .Basics.Equipment.Head.Item = tr_cheveux_short01.item -Fri Feb 07 11:54:43 2003 (mauduit) .3d data.EyesColor = Color 8 -Fri Feb 07 11:54:43 2003 (mauduit) .3d data.HairColor = Color 6 -Mon Mar 31 16:47:25 2003 (mauduit) .Basics.Equipment.Head.Item = -Tue Apr 01 14:10:27 2003 (mauduit) .Basics.Equipment.Hands.Item = tr_civil01_hand.item -Wed Jan 07 14:13:50 2004 (camerlo) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Tue Oct 11 14:33:30 2005 (monnerot) Form Parents = -Tue Oct 11 14:35:39 2005 (monnerot) .Basics.Equipment.Face.Item = -Tue Oct 11 14:40:05 2005 (monnerot) Form Parents = -Tue Oct 11 14:40:49 2005 (monnerot) Form Parents = -Tue Oct 25 09:55:55 2005 (monnerot) .Basics.Equipment.Face.Item = zo_visage.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/fmftm1.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/fmftm1.creature deleted file mode 100644 index 28be6e385..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/bestiary/creature/chiang/fmftm1.creature +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_female.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_female.creature deleted file mode 100644 index 2d4b58081..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_female.creature +++ /dev/null @@ -1,69 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:25:50 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set -Wed Jul 03 14:25:50 2002 (mauduit) .3d data.Skel = FY_HOF_skel.skel -Wed Jul 03 14:27:13 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:07 2002 (mauduit) formName Pasted = -Thu Jul 18 18:37:45 2002 (mauduit) .3d data.Skin = fyros -Thu Jul 25 17:39:06 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Tue Jul 30 20:11:07 2002 (receveur) Form Parents = -Tue Aug 06 09:36:43 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Fri Sep 06 12:08:27 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:08:27 2002 (mauduit) .3d data.LodCharacterName = FY_HOF_LOD -Tue Sep 10 10:20:00 2002 (mauduit) .Basics.Gender = Female -Tue Sep 10 10:21:21 2002 (mauduit) .Basics.Race = fyros -Tue Mar 18 13:55:51 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[0] Renamed = long -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[0].Item = fy_cheveux_long01.item -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[1] Renamed = medium -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[1].Item = fy_cheveux_medium01.item -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[2] Renamed = shave -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[2].Item = fy_cheveux_shave01.item -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[3] Renamed = short -Thu Mar 20 17:03:49 2003 (puzin) .3d data.HairItem[3].Item = fy_cheveux_short01.item -Thu Mar 20 17:03:49 2003 (puzin) formName Resized = 4 -Tue Aug 19 15:11:28 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:51:00 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_male.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_male.creature deleted file mode 100644 index 49ea7390f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_fyros_male.creature +++ /dev/null @@ -1,67 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:23:50 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set -Wed Jul 03 14:23:50 2002 (mauduit) .3d data.Skel = FY_HOM_skel.skel -Wed Jul 03 14:27:20 2002 (mauduit) Form Parents = -Thu Jul 11 16:21:53 2002 (mauduit) .3d data.Shadow.Shadow Bone 0 = Bip01 -Thu Jul 11 16:21:53 2002 (mauduit) .3d data.Shadow.Shadow Size 0 = 1.5 -Thu Jul 18 18:37:37 2002 (mauduit) .3d data.Skin = fyros -Thu Jul 25 17:38:46 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Tue Jul 30 20:11:03 2002 (receveur) Form Parents = -Fri Sep 06 12:10:03 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:10:03 2002 (mauduit) .3d data.LodCharacterName = FY_HOM_LOD -Tue Sep 10 10:22:07 2002 (mauduit) .Basics.Race = fyros -Tue Mar 18 13:56:00 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[0] Renamed = long -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[0].Item = fy_cheveux_long01.item -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[1] Renamed = medium -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[1].Item = fy_cheveux_medium01.item -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[2] Renamed = shave -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[2].Item = fy_cheveux_shave01.item -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[3] Renamed = short -Thu Mar 20 17:02:54 2003 (puzin) .3d data.HairItem[3].Item = fy_cheveux_short01.item -Thu Mar 20 17:02:54 2003 (puzin) formName Resized = 4 -Tue Aug 19 15:11:48 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:56 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_homin_attack.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_homin_attack.creature deleted file mode 100644 index 6bde956c9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_homin_attack.creature +++ /dev/null @@ -1,138 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Mar 18 19:49:03 2004 (nouveau) .attack_list0 = magic_cur_homin.attack_list -Thu Mar 18 19:49:03 2004 (nouveau) .attack_list1 = magic_off_homin.attack_list -Thu Mar 18 19:49:03 2004 (nouveau) .attack_list2 = melee.attack_list -Thu Mar 18 19:49:03 2004 (nouveau) .attack_list3 = range.attack_list -Thu May 27 19:23:10 2004 (tran) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_female.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_female.creature deleted file mode 100644 index 109b3fe5d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_female.creature +++ /dev/null @@ -1,73 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:27:29 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:23 2002 (mauduit) formName Pasted = -Fri Jul 12 09:36:24 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Fri Jul 12 09:36:24 2002 (mauduit) .3d data.Skel = MA_HOF_skel.skel -Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Gender = Female -Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Race = matis - -Thu Jul 18 18:37:28 2002 (mauduit) .3d data.Skin = matis -Thu Jul 25 16:17:53 2002 (mauduit) .3d data.CharacterScalePos = 1.08 -Tue Jul 30 20:11:00 2002 (receveur) Form Parents = -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item -Tue Aug 06 09:36:29 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterName = MA_HOF_LOD -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.AnimSetBaseName = ca_hof -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.LodCharacterName = CA_HOF_LOD -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skel = CA_HOF_armor01.skel -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skin = default -Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Face.Item = -Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Head.Item = -Tue Mar 18 13:56:07 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:15:54 2003 (puzin) .3d data.HairItem[0] Renamed = medium -Thu Mar 20 17:15:54 2003 (puzin) .3d data.HairItem[0].Item = ka_cheveux_medium01.item -Thu Mar 20 17:15:54 2003 (puzin) formName Resized = 1 -Tue Aug 19 15:12:00 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:55 2004 (nouveau) Form Parents = -Wed Mar 23 16:05:23 2005 (tran) .attack_list4 = range_karavan.attack_list -Thu Mar 31 14:29:02 2005 (tran) .attack_list4 = range_karavan_f.attack_list - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_male.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_male.creature deleted file mode 100644 index 0f574945b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_karavan_male.creature +++ /dev/null @@ -1,75 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:27:29 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:23 2002 (mauduit) formName Pasted = -Fri Jul 12 09:36:24 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Fri Jul 12 09:36:24 2002 (mauduit) .3d data.Skel = MA_HOF_skel.skel -Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Gender = Female -Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Race = matis - -Thu Jul 18 18:37:28 2002 (mauduit) .3d data.Skin = matis -Thu Jul 25 16:17:53 2002 (mauduit) .3d data.CharacterScalePos = 1.08 -Tue Jul 30 20:11:00 2002 (receveur) Form Parents = -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item -Tue Aug 06 09:36:29 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterName = MA_HOF_LOD -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.AnimSetBaseName = ca_hof -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.LodCharacterName = CA_HOF_LOD -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skel = CA_HOF_armor01.skel -Thu Dec 19 10:37:59 2002 (mauduit) .3d data.Skin = default -Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Face.Item = -Thu Dec 19 10:37:59 2002 (mauduit) .Basics.Equipment.Head.Item = -Tue Feb 04 11:32:21 2003 (mauduit) .3d data.AnimSetBaseName = ca_hom -Tue Feb 04 11:32:21 2003 (mauduit) .3d data.LodCharacterName = CA_HOM_LOD -Tue Feb 04 11:32:21 2003 (mauduit) .3d data.Skel = CA_HOM_armor01.skel -Tue Feb 04 11:32:21 2003 (mauduit) .Basics.Gender = Male -Tue Mar 18 13:56:14 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:16:13 2003 (puzin) formName Pasted = -Tue Aug 19 15:12:16 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:54 2004 (nouveau) Form Parents = -Wed Mar 23 16:05:14 2005 (tran) .attack_list4 = range_karavan.attack_list -Thu Mar 31 14:28:44 2005 (tran) .attack_list4 = range_karavan_h.attack_list - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_female.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_female.creature deleted file mode 100644 index dd7ab705a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_female.creature +++ /dev/null @@ -1,74 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:27:29 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:23 2002 (mauduit) formName Pasted = -Fri Jul 12 09:36:24 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Fri Jul 12 09:36:24 2002 (mauduit) .3d data.Skel = MA_HOF_skel.skel -Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Gender = Female -Fri Jul 12 09:36:24 2002 (mauduit) .Basics.Race = matis - -Thu Jul 18 18:37:28 2002 (mauduit) .3d data.Skin = matis -Thu Jul 25 16:17:53 2002 (mauduit) .3d data.CharacterScalePos = 1.08 -Tue Jul 30 20:11:00 2002 (receveur) Form Parents = -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Wed Jul 31 01:13:31 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item -Tue Aug 06 09:36:29 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:50 2002 (mauduit) .3d data.LodCharacterName = MA_HOF_LOD -Tue Mar 18 13:56:21 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[0] Renamed = long -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[0].Item = ma_cheveux_long01.item -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[1] Renamed = medium -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[1].Item = ma_cheveux_medium01.item -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[2] Renamed = shave -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[2].Item = ma_cheveux_shave01.item -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[3] Renamed = short -Thu Mar 20 17:11:30 2003 (puzin) .3d data.HairItem[3].Item = ma_cheveux_short01.item -Thu Mar 20 17:11:30 2003 (puzin) formName Resized = 4 -Tue Aug 19 15:12:25 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:51:58 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_male.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_male.creature deleted file mode 100644 index eea79fb0d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_matis_male.creature +++ /dev/null @@ -1,63 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:27:36 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:24 2002 (mauduit) formName Pasted = -Fri Jul 12 09:36:58 2002 (mauduit) .3d data.AnimSetBaseName = fy_homs -Fri Jul 12 09:36:58 2002 (mauduit) .3d data.Skel = MA_HOM_skel.skel -Fri Jul 12 09:36:58 2002 (mauduit) .Basics.Race = matis -Thu Jul 18 18:37:21 2002 (mauduit) .3d data.Skin = matis -Thu Jul 25 15:26:23 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Thu Jul 25 16:17:44 2002 (mauduit) .3d data.CharacterScalePos = 1.08 -Tue Jul 30 20:10:56 2002 (receveur) Form Parents = -Wed Jul 31 01:13:32 2002 (mauduit) .Basics.Equipment.Face.Item = ma_VISAGE.item -Wed Jul 31 01:13:32 2002 (mauduit) .Basics.Equipment.Face.Texture = Lacustre/Low Quality/Young -Wed Jul 31 01:13:32 2002 (mauduit) .Basics.Equipment.Head.Item = ma_cheveux01.item -Fri Sep 06 12:09:39 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:39 2002 (mauduit) .3d data.LodCharacterName = MA_HOM_LOD -Tue Mar 18 13:56:30 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:12:01 2003 (puzin) formName Pasted = -Tue Aug 19 15:12:37 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:52 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_female.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_female.creature deleted file mode 100644 index d9b0a983c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_female.creature +++ /dev/null @@ -1,72 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:22:33 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set -Wed Jul 03 14:22:33 2002 (mauduit) .3d data.Skel = TR_HOF_skel.skel -Wed Jul 03 14:27:44 2002 (mauduit) Form Parents = -Wed Jul 03 18:28:22 2002 (tran) .3d data.CharacterScalePos = 0.9 -Thu Jul 04 10:39:32 2002 (gatto) .3d data.CharacterScalePos = 0.87 -Tue Jul 09 14:21:05 2002 (mauduit) .Basics.Gender = Female -Tue Jul 09 14:21:05 2002 (mauduit) .Basics.Race = tryker -Tue Jul 09 14:53:42 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Thu Jul 11 16:22:35 2002 (mauduit) formName Pasted = -Mon Jul 15 14:59:47 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Mon Jul 15 15:18:40 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Tue Jul 16 15:03:16 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Thu Jul 18 18:37:14 2002 (mauduit) .3d data.Skin = tryker -Thu Jul 25 16:17:38 2002 (mauduit) .3d data.CharacterScalePos = 0.88 -Tue Jul 30 20:10:50 2002 (receveur) Form Parents = -Fri Sep 06 12:09:26 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:26 2002 (mauduit) .3d data.LodCharacterName = TR_HOF_LOD -Tue Mar 18 13:56:37 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[0].Item = tr_cheveux_long01.item -Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[1].Item = tr_cheveux_medium01.item -Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[2].Item = tr_cheveux_shave01.item -Thu Mar 20 17:13:51 2003 (puzin) .3d data.HairItem[3].Item = tr_cheveux_short01.item -Thu Mar 20 17:13:51 2003 (puzin) formName Pasted = - -Tue Aug 19 15:12:50 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:51 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_male.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_male.creature deleted file mode 100644 index fa3aef51a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_tryker_male.creature +++ /dev/null @@ -1,61 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:23:17 2002 (mauduit) .3d data.AnimSetNormal = fy_hom_normal.animation_set -Wed Jul 03 14:23:17 2002 (mauduit) .3d data.Skel = TR_HOM_skel.skel -Wed Jul 03 14:27:52 2002 (mauduit) Form Parents = -Wed Jul 03 19:00:51 2002 (tran) .3d data.CharacterScalePos = 0.9 -Tue Jul 09 14:21:08 2002 (mauduit) .Basics.Race = tryker -Tue Jul 09 14:53:51 2002 (mauduit) .3d data.AnimSetBaseName = fy_hom -Thu Jul 11 16:22:32 2002 (mauduit) formName Pasted = -Thu Jul 18 18:37:06 2002 (mauduit) .3d data.Skin = tryker -Thu Jul 25 16:17:14 2002 (mauduit) .3d data.CharacterScalePos = 0.88 -Tue Jul 30 20:10:45 2002 (receveur) Form Parents = -Fri Sep 06 12:09:18 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:18 2002 (mauduit) .3d data.LodCharacterName = TR_HOM_LOD -Tue Mar 18 13:56:47 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:14:12 2003 (puzin) formName Pasted = -Tue Aug 19 15:13:02 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:50 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_female.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_female.creature deleted file mode 100644 index bda476a99..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_female.creature +++ /dev/null @@ -1,65 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:27:59 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:46 2002 (mauduit) formName Pasted = -Tue Jul 30 20:11:16 2002 (receveur) Form Parents = -Fri Sep 06 12:09:06 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:09:06 2002 (mauduit) .3d data.LodCharacterName = ZO_HOF_LOD -Mon Sep 09 14:43:02 2002 (mauduit) .3d data.AnimSetBaseName = fy_hof -Mon Sep 09 14:43:02 2002 (mauduit) .3d data.CharacterScalePos = 1.25 -Mon Sep 09 14:43:02 2002 (mauduit) .3d data.Skel = ZO_HOF_skel.skel -Tue Sep 10 10:20:16 2002 (mauduit) .Basics.Gender = Female -Tue Sep 10 10:21:05 2002 (mauduit) .Basics.Race = zorai -Fri Sep 13 10:34:02 2002 (mauduit) .3d data.Skin = zorai -Tue Mar 18 13:56:55 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[0].Item = zo_cheveux_long01.item -Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[1].Item = zo_cheveux_medium01.item -Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[2].Item = zo_cheveux_shave01.item -Thu Mar 20 17:14:47 2003 (puzin) .3d data.HairItem[3].Item = zo_cheveux_short01.item -Thu Mar 20 17:14:47 2003 (puzin) formName Pasted = -Tue Aug 19 15:13:15 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:50 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_male.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_male.creature deleted file mode 100644 index f9a965c37..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_basics_3D/_zorai_male.creature +++ /dev/null @@ -1,61 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Jul 03 14:28:05 2002 (mauduit) Form Parents = -Thu Jul 11 16:22:42 2002 (mauduit) formName Pasted = -Tue Jul 30 20:11:11 2002 (receveur) Form Parents = -Fri Sep 06 12:08:55 2002 (mauduit) .3d data.LodCharacterDistance = 40.0 -Fri Sep 06 12:08:55 2002 (mauduit) .3d data.LodCharacterName = ZO_HOM_LOD -Mon Sep 09 14:42:39 2002 (mauduit) .3d data.AnimSetBaseName = fy_hoM -Mon Sep 09 14:42:39 2002 (mauduit) .3d data.CharacterScalePos = 1.25 -Mon Sep 09 14:42:39 2002 (mauduit) .3d data.Skel = ZO_HOH_skel.skel -Mon Sep 09 14:42:41 2002 (mauduit) .3d data.Skin = zorai -Mon Sep 09 15:56:17 2002 (mauduit) .3d data.Skel = ZO_HOM_skel.skel -Tue Sep 10 10:21:53 2002 (mauduit) .Basics.Race = zorai -Thu Mar 13 12:00:35 2003 (tran) .3d data.AnimSetBaseName = fy_hom -Tue Mar 18 13:57:01 2003 (mauduit) .Properties.Talkable = true -Thu Mar 20 17:14:55 2003 (puzin) formName Pasted = -Tue Aug 19 15:13:31 2003 (mory) .Basics.MovementSpeeds.WalkSpeed = 1.66 -Thu Mar 18 19:50:48 2004 (nouveau) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature deleted file mode 100644 index 6aad9bfd7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/_default_NPC_caracteristics.creature +++ /dev/null @@ -1,627 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 14 18:12:04 2002 (tran) .3d data.Shape[5] = FY_HOM_hand.shape -Fri Jun 14 18:12:04 2002 (tran) Array Insert = 5 -Wed Jul 03 14:24:41 2002 (mauduit) .3d data.LodCharacterDistance = -Wed Jul 03 14:24:41 2002 (mauduit) .3d data.LodCharacterName = -Wed Jul 03 14:24:41 2002 (mauduit) .3d data.Skel = -Wed Jul 03 14:24:41 2002 (mauduit) formName Resized = -1 -Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.A = -Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.B = -Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.G = -Wed Jul 03 14:25:04 2002 (mauduit) .3d data.LodCharacterColor.R = -Wed Jul 10 11:20:06 2002 (mauduit) .Basics.Name = -Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[0] Renamed = fight -Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[0].Operator = Fight -Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[1] Renamed = wander -Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[1].Operator = Wander -Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[2] Renamed = tolking -Mon Jul 29 15:05:06 2002 (receveur) .AI.Behaviours[2].Operator = Tolking -Mon Jul 29 15:05:06 2002 (receveur) formName Pasted = -Mon Jul 29 15:05:06 2002 (receveur) formName Resized = 3 -Mon Jul 29 15:05:39 2002 (receveur) .AI.IsA[0].IsA.seuil_fuite = 160.0 -Mon Jul 29 15:06:07 2002 (receveur) .AI.IsA[0].IsA.seuil_attaque = 30.0 -Mon Jul 29 15:06:07 2002 (receveur) .AI.IsA[0].IsA.seuil_danger = 80.0 -Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0] Renamed = health -Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0].Name = Health -Mon Jul 29 15:07:39 2002 (receveur) .AI.Motivations[0].RelativePower = 50 -Mon Jul 29 15:07:39 2002 (receveur) formName Resized = 1 -Mon Jul 29 15:08:11 2002 (receveur) .AI.InitIaVar[0].Name = rancune_max -Mon Jul 29 15:08:11 2002 (receveur) .AI.InitIaVar[0].RelativePower = 600 -Mon Jul 29 15:08:11 2002 (receveur) formName Resized = 1 -Mon Jul 29 15:08:34 2002 (receveur) .AI.InitIaVar[0] Renamed = rancunemax -Mon Sep 23 18:14:27 2002 (receveur) .Properties.Givable = true -Mon Sep 23 18:14:27 2002 (receveur) .Properties.LootHarvestState = Lootable -Mon Sep 23 18:14:27 2002 (receveur) .Properties.Talkable = true -Mon Sep 23 18:16:16 2002 (receveur) formName Pasted = -Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Eat.Active = false -Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Sleep.Active = false -Mon Sep 23 18:16:47 2002 (receveur) .AI.Behaviours.Talk.Active = true -Mon Sep 23 18:16:58 2002 (receveur) .AI.Fame.Mektoub packer.Weight = 600 -Mon Sep 23 18:17:02 2002 (receveur) .AI.Fame.Mektoub .Weight = 600 -Mon Sep 23 18:17:37 2002 (receveur) .AI.Motivations.Hunger.RelativePower = 0 -Mon Sep 23 18:17:59 2002 (receveur) .AI.Motivations.Health.RelativePower = 50 -Mon Sep 23 18:18:06 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 0 -Mon Sep 23 18:18:19 2002 (receveur) .AI.IsA.combatif.seuil_fuite = 180.0 -Mon Sep 23 18:18:23 2002 (receveur) .AI.IsA.combatif.seuil_danger = 160 -Mon Sep 23 18:18:36 2002 (receveur) .AI.IsA.combatif.seuil_belliqueux = 10 -Mon Sep 23 18:19:29 2002 (receveur) .Basics.DamageLocalisationTable = homin -Mon Sep 23 18:19:29 2002 (receveur) .Basics.Race = unknown -Mon Sep 23 18:19:36 2002 (receveur) .Basics.Level = $filename -Mon Sep 23 18:19:43 2002 (receveur) .Basics.Ecosystem = unknown -Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.HitPoints = default -Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.Sap = default -Tue Sep 24 10:45:41 2002 (receveur) .Basics.Scores.Stamina = default -Tue Sep 24 10:45:48 2002 (receveur) .Basics.Scores.MagicResist = "Basics.Level"*10 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResist = "Basics.Level"*10 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResistRegenerate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.DiseaseResistRegenerateRate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResist = "Basics.Level"*10 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResistRegenerate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.FearResistRegenerateRate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/100 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResist = "Basics.Level"*10 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResistRegenerate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.ImpactResistRegenerateRate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.MagicResistRegenerate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.MagicResistRegenerateRate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.SapRegenerate = "Basics.Scores.Sap"/100 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResist = "Basics.Level"*10 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResistRegenerate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.TechnoResistRegenerateRate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.WeightRegenerate = 0 -Tue Sep 24 10:47:10 2002 (receveur) .Basics.Scores.WeightRegenerateRate = 0 -Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.HitPointsRegenerateRate = 1 -Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.SapRegenerateRate = 1 -Tue Sep 24 10:47:34 2002 (receveur) .Basics.Scores.StaminaRegenerateRate = 1 -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Axe = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.BersekAttack = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Dagger = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Dodging = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.DualWield = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.GreatAxe = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.GreatMass = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Mass = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.OnHorseBackMelee = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Pike = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Rondache = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Stick = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.Sword = default -Tue Sep 24 10:50:24 2002 (receveur) .Basics.MeleeFightingCompetences.TwoHandsSword = default -Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Grenade = default -Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.HeavyWeapon = default -Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.OnHorseBackShoot = default -Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = default -Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = default -Tue Sep 24 10:50:40 2002 (receveur) .Basics.RangeFightingCompetences.Rocket = default -Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.Sylve = default -Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveAutomn = default -Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveSpring = default -Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveSummer = default -Tue Sep 24 10:50:52 2002 (receveur) .Basics.MagicAlterationCompetences.SylveWinter = default -Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.Dryade = default -Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeAutomn = default -Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeSpring = default -Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeSummer = default -Tue Sep 24 10:51:00 2002 (receveur) .Basics.MagicHealingCompetences.DryadeWinter = default -Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.Mandragore = default -Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreAutomn = default -Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreSpring = default -Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreSummer = default -Tue Sep 24 10:51:11 2002 (receveur) .Basics.MagicAttackCompetences.MandragoreWinter = default -Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Digging = default -Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Diving = default -Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Fishing = default -Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Harvest = default -Tue Sep 24 10:51:19 2002 (receveur) .Basics.HarvestCompetences.Quartering = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Apothecary = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Building = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.ClothTailoring = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Cooking = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Jewellery = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.LeatherTailoring = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.MakeShiftRepair = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.MakeThrowingWeapons = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.Mechanic = default -Tue Sep 24 10:51:36 2002 (receveur) .Basics.FaberCompetences.WeaponsCutting = default -Tue Sep 24 10:51:41 2002 (receveur) .Basics.TameCompetences.LeadAnimal = default -Tue Sep 24 10:51:44 2002 (receveur) .Basics.CommerceCompetences.Trading = default -Tue Sep 24 10:51:49 2002 (receveur) .Basics.MoveCompetences.Running = default -Tue Sep 24 10:51:50 2002 (receveur) .Basics.MoveCompetences.Riding = default -Tue Sep 24 10:51:51 2002 (receveur) .Basics.MoveCompetences.Swimming = default -Tue Sep 24 10:51:56 2002 (receveur) .Basics.SurvivingKnowledge.Desert = default -Tue Sep 24 10:51:57 2002 (receveur) .Basics.SurvivingKnowledge.Jungle = default -Tue Sep 24 10:51:58 2002 (receveur) .Basics.SurvivingKnowledge.Lake = default -Tue Sep 24 10:51:59 2002 (receveur) .Basics.SurvivingKnowledge.PrimaryRoots = default -Tue Sep 24 10:52:00 2002 (receveur) .Basics.SurvivingKnowledge.FirstAid = default -Tue Sep 24 10:52:02 2002 (receveur) .Basics.SurvivingKnowledge.NumberOfPactes = default -Tue Sep 24 10:52:14 2002 (receveur) .Basics.SurvivingKnowledge.PacteType = -Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Dragon = default -Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Fyros = default -Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Kitin = default -Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Matis = default -Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Tryker = default -Tue Sep 24 10:52:25 2002 (receveur) .Basics.CivilizationKnowledge.Zorai = default -Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Caravan = default -Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Goo = default -Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Kami = default -Tue Sep 24 10:52:31 2002 (receveur) .Basics.RyzomKnowledge.Rocktabou = default -Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.MatisMystery = default -Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.TrykerMystery = default -Tue Sep 24 10:52:35 2002 (receveur) .Basics.RyzomKnowledge.ZoraiMystery = default -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Agility = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Charisme = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Constitution = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Empathie = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Intelligence = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Perception = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Strength = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.WellBalanced = "Basics.Level"+10 -Tue Sep 24 11:00:42 2002 (receveur) .Basics.Characteristics.Will = "Basics.Level"+10 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.AgilityRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.AgilityRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.CharismeRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.CharismeRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.ConstitutionRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.ConstitutionRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.EmpathieRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.EmpathieRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.IntelligenceRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.IntelligenceRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.PerceptionRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.PerceptionRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.StrengthRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.StrengthRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WellBalancedRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WellBalancedRegenerateRate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WillRegenerate = 0 -Tue Sep 24 11:01:25 2002 (receveur) .Basics.Characteristics.WillRegenerateRate = 0 -Tue Oct 29 10:41:17 2002 (receveur) formName Pasted = -Fri Apr 11 15:20:38 2003 (saffray) .Basics.Level = $filename -Wed Oct 15 11:19:45 2003 (ledorze) .Basics.Level = 1 -Mon Feb 09 15:24:53 2004 (vizerie) .attack_list2 = melee.attack_list -Mon Feb 09 15:27:42 2004 (vizerie) .attack_list0 = melee.attack_list -Mon Feb 09 15:27:42 2004 (vizerie) .attack_list2 = -Thu May 27 19:42:17 2004 (tran) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/_formuli.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/_formuli.creature deleted file mode 100644 index 5c392f96b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/_formuli.creature +++ /dev/null @@ -1,595 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Axe = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.BersekAttack = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Dagger = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Dodging = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.DualWield = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosDagger = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosHeavyArmourWear = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosLongSword = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosMediumArmourWear = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosRondache = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosSaber = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosShield = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosSword = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosTwoHandsSword = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.GreatAxe = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.GreatMass = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.LongSword = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Mass = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.OnHorseBackMelee = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Pike = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Rondache = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Saber = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Shield = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Stick = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.Sword = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.MeleeFightingCompetences.TwoHandsSword = "Basics.Level"*10 -Fri Jul 19 17:38:43 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingStrength = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingAgility = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingCharisme = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingConstitution = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingDiseaseResist = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingEmpathie = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingFearResist = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingHp = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingImpactResist = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingIntelligence = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingMagicResist = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingPerception = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingSeve = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingStamina = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingTechnoResist = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingWellBalanced = "Basics.Level"*10 -Fri Jul 19 17:44:58 2002 (nevrax) .Basics.TrainingCharacteristicsCompetences.TrainingWill = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Dragon = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Fyros = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Kitin = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Matis = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Tryker = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CivilizationKnowledge.Zorai = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CreatureFightingCompetences.Normal attack = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.CreatureFightingCompetences.Special attack = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.FaberCompetences.ArmorAndWeaponSmithing = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.FaberCompetences.Blacksmithing = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylve = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveAutomn = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveSpring = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveSummer = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAlterationCompetences.MajorSylveWinter = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragore = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreAutomn = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreSpring = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreSummer = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicAttackCompetences.MajorMandragoreWinter = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicGenericCompetences.MagicObjects = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicGenericCompetences.MagicTransfert = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryade = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeAutomn = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeSpring = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeSummer = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MagicHealingCompetences.MajorDryadeWinter = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.MeleeFightingCompetences.FyrosLightArmourWear = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.BowPistol = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.BowRifle = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.FyrosBowPistol = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.FyrosPistol = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RangeFightingCompetences.FyrosRifle = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Caravan = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Goo = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Kami = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.MatisMystery = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.Rocktabou = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.TrykerMystery = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.RyzomKnowledge.ZoraiMystery = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Camouflage = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Desert = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.FirstAid = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.HominOpponentConsider = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Jungle = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.Lake = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.NumberOfPactes = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.SurvivingKnowledge.PrimaryRoots = "Basics.Level"*10 -Fri Jul 19 17:47:27 2002 (nevrax) .Basics.TameCompetences.TrainAnimal = "Basics.Level"*10 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Level = 20 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.DiseaseResist = "Basics.Level"*10 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.FearResist = "Basics.Level"*10 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.HitPoints = pow(1.2,"Basics.Level"-1)*35 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/100 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.HitPointsRegenerateRate = 16.0 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.ImpactResist = "Basics.Level"*10 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.MagicResist = "Basics.Level"*10 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.Sap = pow(1.2,"Basics.Level"-1)*35 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.SapRegenerate = "Basics.Scores.Sap"/100 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.SapRegenerateRate = 16.0 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.Stamina = pow(1.2,"Basics.Level"-1)*35 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.StaminaRegenerate = "Basics.Scores.Stamina"/100 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.StaminaRegenerateRate = 16.0 -Fri Jul 19 18:18:52 2002 (nevrax) .Basics.Scores.TechnoResist = "Basics.Level"*10 -Fri Jul 19 18:19:27 2002 (nevrax) .Basics.Scores.HitPoints = default -Tue Jul 23 19:42:14 2002 (miller) formName Resized = 0 -Tue Jul 23 21:21:34 2002 (miller) .Basics.Level = $filename -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Agility = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Charisme = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Constitution = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Empathie = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Intelligence = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Perception = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Strength = 35 -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.WellBalanced = 35 - -Thu Jul 25 12:02:37 2002 (receveur) .Basics.Characteristics.Will = 35 -Thu Jul 25 12:03:19 2002 (receveur) .Basics.Training Characteristics and scores.TrainingConstitution = "Basics.Level"*10 -Thu Jul 25 12:03:19 2002 (receveur) .Basics.Training Characteristics and scores.TrainingStrength = "Basics.Level"*10 -Thu Jul 25 12:06:05 2002 (receveur) .Basics.CharacterName = -Fri Jul 26 14:41:46 2002 (chafik) .AI = _ai_creature.dfn -Fri Jul 26 14:42:54 2002 (chafik) .AI.Connect[0].Init.Value = 10.0 -Fri Jul 26 14:42:54 2002 (chafik) .AI.InitValue[0].IaName = MaxLifePoint -Fri Jul 26 14:42:54 2002 (chafik) .AI.InitValue[0].Source = Basics.Scores -Fri Jul 26 14:42:54 2002 (chafik) .AI.InitValue[0].VarName = HitPoints -Fri Jul 26 14:42:54 2002 (chafik) formName Resized = 1 - -Fri Jul 26 14:43:02 2002 (chafik) .AI.Connect[0].Init.Value = 10 -Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[0].Name = rancune_max -Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[0].RelativePower = 250 -Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[1].Name = weight_life -Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[1].RelativePower = 3 -Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[2].Name = danger_perception -Fri Jul 26 15:04:15 2002 (chafik) .AI.InitIaVar[2].RelativePower = 8 -Fri Jul 26 15:04:15 2002 (chafik) formName Resized = 3 -Fri Jul 26 15:37:37 2002 (chafik) .AI.InitIaVar[1].RelativePower = 5 -Mon Jul 29 14:54:40 2002 (receveur) .AI.InitIaVar[0].RelativePower = 600 -Mon Jul 29 14:54:40 2002 (receveur) formName Resized = 4 -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[0] Renamed = explore -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[0].Name = Explore -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[1] Renamed = fatigue -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[1].Name = Fatigue -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[2] Renamed = health -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[2].Name = Health -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[3] Renamed = hunger -Mon Jul 29 14:56:36 2002 (receveur) .AI.Motivations[3].Name = Hunger -Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[0].RelativePower = 50 -Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[1].RelativePower = 50 -Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[2].RelativePower = 50 -Mon Jul 29 14:56:56 2002 (receveur) .AI.Motivations[3].RelativePower = 50 -Mon Jul 29 15:15:40 2002 (receveur) .AI.InitIaVar[0] Renamed = rancunemax -Mon Jul 29 15:15:40 2002 (receveur) .AI.InitIaVar[1] Renamed = weight_life -Mon Jul 29 15:15:40 2002 (receveur) .AI.InitIaVar[2] Renamed = DangerPerception -Mon Jul 29 16:18:17 2002 (chafik) .AI.InitValue[0].IaName = Level -Mon Jul 29 16:18:17 2002 (chafik) .AI.InitValue[0].Source = Basics -Mon Jul 29 16:18:17 2002 (chafik) .AI.InitValue[0].VarName = Level -Mon Jul 29 16:18:17 2002 (chafik) formName Resized = 2 -Tue Jul 30 11:37:27 2002 (chafik) .AI.InitValue[1].IaName = MaxLifePoint -Tue Jul 30 11:37:27 2002 (chafik) .AI.InitValue[1].VarName = HitPoints -Tue Jul 30 11:37:59 2002 (chafik) .AI.InitValue[1].VarName = MaxLifePoint -Tue Jul 30 11:40:08 2002 (chafik) .AI.InitValue[1].VarName = HitPoints -Tue Jul 30 15:29:40 2002 (chafik) .AI.Motivations[0].RelativePower = 10 -Tue Jul 30 15:33:39 2002 (chafik) .AI.InitIaVar[2].RelativePower = 20 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingAgility = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingCharisme = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingDiseaseResist = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingEmpathie = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingFearResist = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingHp = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingImpactResist = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingIntelligence = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingMagicResist = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingPerception = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingSeve = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingStamina = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingTechnoResist = "Basics.Level"*10 -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingWellBalanced = "Basics.Level"*10 - -Thu Aug 08 12:14:21 2002 (receveur) .Basics.Training Characteristics and scores.TrainingWill = "Basics.Level"*10 -Thu Aug 22 18:42:36 2002 (receveur) .Basics.Scores.Sap = default -Thu Aug 22 18:42:36 2002 (receveur) .Basics.Scores.Stamina = default -August 27th - hand editted by sadge - all formuli moved from here into the dfns - only AI was'nt touched - -Wed Aug 28 17:13:48 2002 (receveur) .Properties.LootHarvestState = Harvestable -Fri Sep 13 15:59:56 2002 (receveur) .Harvest.Skill = Quartening -Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[0] Renamed = HitPoint -Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[1] Renamed = Stamina -Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[1].Name = CurrentStamina -Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[2] Renamed = Sap -Tue Sep 17 11:45:21 2002 (chafik) .AI.Connect[2].Name = CurrentSap -Tue Sep 17 11:45:21 2002 (chafik) formName Resized = 3 -Wed Sep 18 14:19:43 2002 (robert) .AI = _ai_model_creature.dfn -Wed Sep 18 14:19:43 2002 (robert) .AI.Fame = test._ai_fame - -Wed Sep 18 14:19:43 2002 (robert) .AI.Foods = test._ai_food -Wed Sep 18 14:19:43 2002 (robert) .AI.Lairs = test._ai_lair -Wed Sep 18 14:20:50 2002 (robert) .AI.IsA.chair = _ai_viande_terrestre.dfn -Wed Sep 18 14:20:50 2002 (robert) .AI.IsA.combatif = _ai_combatif.dfn -Thu Sep 19 18:44:41 2002 (receveur) .AI.Fame.Arma .Name = _arma.creature -Thu Sep 19 18:44:48 2002 (receveur) .AI.Fame.baldusa .Name = _balduse.creature -Thu Sep 19 18:44:53 2002 (receveur) .AI.Fame.Bul .Name = _bul.creature -Thu Sep 19 18:44:58 2002 (receveur) .AI.Fame.Capryni .Name = _capryni.creature -Thu Sep 19 18:45:02 2002 (receveur) .AI.Fame.Chonari .Name = _chonari.creature -Thu Sep 19 18:45:08 2002 (receveur) .AI.Fame.clapclap .Name = _clapclap.creature -Thu Sep 19 18:45:12 2002 (receveur) .AI.Fame.Cococlaw .Name = _cococlaw.creature -Thu Sep 19 18:45:16 2002 (receveur) .AI.Fame.Cute .Name = _cute.creature -Thu Sep 19 18:45:21 2002 (receveur) .AI.Fame.Dag .Name = _dag.creature -Thu Sep 19 18:45:25 2002 (receveur) .AI.Fame.Diranak .Name = _diranak.creature -Thu Sep 19 18:45:29 2002 (receveur) .AI.Fame.Estrasson .Name = _estrasson.creature -Thu Sep 19 18:45:33 2002 (receveur) .AI.Fame.Filin .Name = _filin.creature -Thu Sep 19 18:45:37 2002 (receveur) .AI.Fame.Frahar .Name = _frahar.creature -Thu Sep 19 18:45:42 2002 (receveur) .AI.Fame.gibbai .Name = _gibbai.creature -Thu Sep 19 18:45:46 2002 (receveur) .AI.Fame.Hachtaha .Name = _hachtaha.creature -Thu Sep 19 18:45:53 2002 (receveur) .AI.Fame.jungler .Name = _jungler.creature -Thu Sep 19 18:45:59 2002 (receveur) .AI.Fame.kakty .Name = _kakty.creature -Thu Sep 19 18:46:05 2002 (receveur) .AI.Fame.Kazoar .Name = _kazoar.creature -Thu Sep 19 18:46:08 2002 (receveur) .AI.Fame.kitifly .Name = _kitifly.creature -Thu Sep 19 18:46:16 2002 (receveur) .AI.Fame.Kitihank .Name = _kitihank.creature -Thu Sep 19 18:46:21 2002 (receveur) .AI.Fame.Kitiharak .Name = _kitiharak.creature -Thu Sep 19 18:46:25 2002 (receveur) .AI.Fame.kitikil .Name = _kitikil.creature -Thu Sep 19 18:46:33 2002 (receveur) .AI.Fame.Kitimandib .Name = _kitimandib.creature -Thu Sep 19 18:46:41 2002 (receveur) .AI.Fame.kitinagan .Name = _kitinagan.creature -Thu Sep 19 18:46:47 2002 (receveur) .AI.Fame.Kitinega .Name = _kitinega.creature -Thu Sep 19 18:46:51 2002 (receveur) .AI.Fame.Kitinokto .Name = _kitinokto.creature -Thu Sep 19 18:46:57 2002 (receveur) .AI.Fame.Lightbird .Name = _lightbird.creature -Thu Sep 19 18:47:09 2002 (receveur) .AI.Fame.Mektoub .Name = _mektoub.creature -Thu Sep 19 18:47:19 2002 (receveur) .AI.Fame.Mektoub packer.Name = _mektoub_packer.creature -Thu Sep 19 18:47:27 2002 (receveur) .AI.Fame.pucetron .Name = _pucetron.creature -Thu Sep 19 18:47:34 2002 (receveur) .AI.Fame.Regus .Name = _regus.creature -Thu Sep 19 18:47:42 2002 (receveur) .AI.Fame.ryzerb .Name = _ryzerb.creature -Thu Sep 19 18:47:48 2002 (receveur) .AI.Fame.ryzoholo .Name = _ryzoholo.creature -Thu Sep 19 18:47:53 2002 (receveur) .AI.Fame.ryzoholok .Name = _ryzoholok.creature -Thu Sep 19 18:47:59 2002 (receveur) .AI.Fame.vampignon .Name = _vampignon.creature -Thu Sep 19 18:48:05 2002 (receveur) .AI.Fame.Varinx .Name = _varinx.creature -Thu Sep 19 18:48:11 2002 (receveur) .AI.Fame.Yber .Name = _yber.creature -Thu Sep 19 18:48:16 2002 (receveur) .AI.Fame.zerx .Name = _zerx.creature -Thu Sep 19 18:48:50 2002 (receveur) .AI.Foods.Herbe.Name = _ai_herbe.dfn -Thu Sep 19 18:48:58 2002 (receveur) .AI.Foods.Viande.Name = _ai_viande.dfn -Thu Sep 19 18:53:19 2002 (receveur) .AI.Fame.Arma .Weight = -400 -Thu Sep 19 18:53:24 2002 (receveur) .AI.Fame.baldusa .Weight = -400 -Thu Sep 19 18:53:27 2002 (receveur) .AI.Fame.Bul .Weight = -400 -Thu Sep 19 18:53:31 2002 (receveur) .AI.Fame.Capryni .Weight = -400 -Thu Sep 19 18:53:34 2002 (receveur) .AI.Fame.Chonari .Weight = -400 -Thu Sep 19 18:53:37 2002 (receveur) .AI.Fame.clapclap .Weight = -400 -Thu Sep 19 18:53:39 2002 (receveur) .AI.Fame.Cococlaw .Weight = -400 -Thu Sep 19 18:53:43 2002 (receveur) .AI.Fame.Cute .Weight = -400 -Thu Sep 19 18:53:46 2002 (receveur) .AI.Fame.Dag .Weight = -400 -Thu Sep 19 18:53:50 2002 (receveur) .AI.Fame.Diranak .Weight = -400 -Thu Sep 19 18:53:53 2002 (receveur) .AI.Fame.Estrasson .Weight = -400 -Thu Sep 19 18:53:58 2002 (receveur) .AI.Fame.Filin .Weight = -400 -Thu Sep 19 18:54:01 2002 (receveur) .AI.Fame.Frahar .Weight = -400 -Thu Sep 19 18:54:06 2002 (receveur) .AI.Fame.gibbai .Weight = -400 -Thu Sep 19 18:54:12 2002 (receveur) .AI.Fame.Hachtaha .Weight = -400 -Thu Sep 19 18:54:16 2002 (receveur) .AI.Fame.jungler .Weight = -400 -Thu Sep 19 18:54:20 2002 (receveur) .AI.Fame.kakty .Weight = -400 -Thu Sep 19 18:54:23 2002 (receveur) .AI.Fame.Kazoar .Weight = -400 -Thu Sep 19 18:54:26 2002 (receveur) .AI.Fame.kitifly .Weight = -400 -Thu Sep 19 18:54:29 2002 (receveur) .AI.Fame.Kitihank .Weight = -400 -Thu Sep 19 18:54:32 2002 (receveur) .AI.Fame.Kitiharak .Weight = -400 -Thu Sep 19 18:54:36 2002 (receveur) .AI.Fame.kitikil .Weight = -400 -Thu Sep 19 18:54:39 2002 (receveur) .AI.Fame.Kitimandib .Weight = -400 -Thu Sep 19 18:54:43 2002 (receveur) .AI.Fame.kitinagan .Weight = -400 -Thu Sep 19 18:54:48 2002 (receveur) .AI.Fame.Kitinega .Weight = -400 -Thu Sep 19 18:54:57 2002 (receveur) .AI.Fame.Kitinokto .Weight = -400 -Thu Sep 19 18:55:00 2002 (receveur) .AI.Fame.Lightbird .Weight = -400 -Thu Sep 19 18:55:03 2002 (receveur) .AI.Fame.Mektoub .Weight = -400 -Thu Sep 19 18:55:06 2002 (receveur) .AI.Fame.Mektoub packer.Weight = -400 -Thu Sep 19 18:55:09 2002 (receveur) .AI.Fame.pucetron .Weight = -400 -Thu Sep 19 18:55:13 2002 (receveur) .AI.Fame.Regus .Weight = -400 -Thu Sep 19 18:55:16 2002 (receveur) .AI.Fame.ryzerb .Weight = -400 -Thu Sep 19 18:55:19 2002 (receveur) .AI.Fame.ryzoholo .Weight = -400 -Thu Sep 19 18:55:23 2002 (receveur) .AI.Fame.ryzoholok .Weight = -400 -Thu Sep 19 18:55:26 2002 (receveur) .AI.Fame.vampignon .Weight = -400 -Thu Sep 19 18:55:29 2002 (receveur) .AI.Fame.Varinx .Weight = -400 -Thu Sep 19 18:55:34 2002 (receveur) .AI.Fame.Yber .Weight = -400 -Thu Sep 19 18:55:38 2002 (receveur) .AI.Fame.zerx .Weight = -400 -Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Chase.Active = true -Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Eat.Active = true -Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Fight.Active = true -Fri Sep 20 14:47:49 2002 (receveur) .AI.Behaviours.Sleep.Active = true -Fri Sep 20 14:50:01 2002 (receveur) .AI.Behaviours.Explore.Active = true -Fri Sep 20 17:17:51 2002 (receveur) .Harvest.MP1.MaxQuality = "Basics.Level" -Fri Sep 20 17:18:16 2002 (receveur) .Harvest.MP1.MaxQuality = .Harvest.MP1.MaxQuality -Fri Sep 20 17:18:16 2002 (receveur) .Harvest.MP2.MaxQuality = "Basics.Level" -Fri Sep 20 17:18:19 2002 (receveur) .Harvest.MP3.MaxQuality = "Basics.Level" -Fri Sep 20 17:18:23 2002 (receveur) .Harvest.MP4.MaxQuality = "Basics.Level" -Fri Sep 20 17:33:18 2002 (receveur) .Harvest.MP1.MinQuantity = 1 -Fri Sep 20 17:33:18 2002 (receveur) .Harvest.MP1.Quantity = 1 -Fri Sep 20 17:34:49 2002 (receveur) .Harvest.MP2.MinQuantity = 1 -Fri Sep 20 17:34:49 2002 (receveur) .Harvest.MP2.Quantity = 1 -Fri Sep 20 17:34:52 2002 (receveur) .Harvest.MP3.MinQuantity = 1 -Fri Sep 20 17:34:52 2002 (receveur) .Harvest.MP3.Quantity = 1 -Fri Sep 20 17:34:56 2002 (receveur) .Harvest.MP4.MinQuantity = 1 -Fri Sep 20 17:34:56 2002 (receveur) .Harvest.MP4.Quantity = 1 -Fri Sep 20 17:39:05 2002 (receveur) .Basics.Level = $filename -Fri Sep 20 18:06:11 2002 (receveur) .Harvest.MP1.MinQuality = 1 - -Fri Sep 20 18:06:13 2002 (receveur) .Harvest.MP2.MinQuality = 1 -Fri Sep 20 18:06:17 2002 (receveur) .Harvest.MP3.MinQuality = 1 -Fri Sep 20 18:06:23 2002 (receveur) .Harvest.MP4.MinQuality = 1 -Mon Sep 23 14:30:44 2002 (receveur) .AI.Foods.Herbe.Name = _ai_vegetal.dfn -Mon Sep 23 14:30:56 2002 (receveur) .AI.Foods.Poisson.Name = _ai_poisson.dfn -Mon Sep 23 14:31:09 2002 (receveur) .AI.Lairs.Predateur.Name = ai_predateur_lair.dfn -Mon Sep 23 14:31:14 2002 (receveur) .AI.Lairs.Omnivore.Name = ai_omnivore_lair.dfn -Mon Sep 23 14:31:20 2002 (receveur) .AI.Lairs.Herbivore.Name = ai_herbivore_lair.dfn -Mon Sep 23 14:31:26 2002 (receveur) .AI.Lairs.Charognard.Name = ai_charognard_lair.dfn -Mon Sep 23 14:31:31 2002 (receveur) .AI.Lairs.Poisson.Name = ai_poisson_lair.dfn -Mon Sep 23 14:31:59 2002 (receveur) .AI.Foods.Charogne.Name = _ai_charogne.dfn -Mon Oct 14 11:13:07 2002 (receveur) .Basics.Scores.HitPointsRegenerateRate = 4 -Mon Oct 14 11:13:07 2002 (receveur) .Basics.Scores.SapRegenerateRate = 4 -Mon Oct 14 11:13:07 2002 (receveur) .Basics.Scores.StaminaRegenerateRate = 4 -Mon Oct 21 15:56:25 2002 (mauduit) .Basics.First Name = erreur de syntaxe dans la regle de grammaire -Mon Oct 21 15:57:04 2002 (mauduit) .Basics.First Name = creature name missing -Fri Oct 25 11:59:34 2002 (favre) .Basics.Profile = melee fighter -Fri Oct 25 14:08:46 2002 (receveur) .Basics.Profile = -Fri Oct 25 17:22:18 2002 (chafik) .AI.Connect[0] Renamed = HitPoint -Fri Oct 25 17:22:18 2002 (chafik) .AI.Connect[1] Renamed = BetterRole -Fri Oct 25 17:22:18 2002 (chafik) .AI.Connect[2] Renamed = BetterLevel -Fri Oct 25 17:22:18 2002 (chafik) formName Pasted = -Thu Oct 31 16:09:22 2002 (receveur) .AI.Fame.Player.Name = _ai_player.dfn -Mon Nov 04 14:38:28 2002 (chafik) .AI.InitValue[0] Renamed = MaxLife -Mon Nov 04 14:38:28 2002 (chafik) .AI.InitValue[0].IaName = MaxLifePoint -Mon Nov 04 14:38:28 2002 (chafik) .AI.InitValue[0].VarName = HitPoint -Mon Nov 04 14:38:28 2002 (chafik) formName Resized = 1 -Mon Nov 04 14:47:17 2002 (chafik) .AI.InitValue[0].VarName = HitPoints -Mon Nov 04 15:55:37 2002 (receveur) .AI.Fame.Player.Name = ai_player_race.race_stats -Tue Nov 05 12:08:53 2002 (favre) .AI.Fame.Player.Name = _ai_player_race.race_stats -Wed Nov 06 16:25:31 2002 (receveur) .AI.Motivations.Comment = health : signifie l'aggresivit頤e la la cr顴ure et non sa peur du fait d'avoir perdu beaucoup de points de vie au pr顬able - -Wed Nov 06 16:26:30 2002 (receveur) .AI.Motivations.Comment = health : signifie l'aggresivite de la la creature et non sa peur du fait d'avoir perdu beaucoup de points de vie au prealable -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Arma .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Bul .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Capryni .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Chonari .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Cococlaw .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Cute .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Dag .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Diranak .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Estrasson .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Filin .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Frahar .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Hachtaha .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kazoar .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitihank .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitiharak .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitimandib .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitinega .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Kitinokto .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Lightbird .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Mektoub .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Mektoub packer.Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Regus .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Varinx .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.Yber .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.baldusa .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.clapclap .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.gibbai .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.jungler .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kakty .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kitifly .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kitikil .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.kitinagan .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.pucetron .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.ryzerb .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.ryzoholo .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.ryzoholok .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.vampignon .Weight = -Thu Nov 07 12:29:10 2002 (receveur) .AI.Fame.zerx .Weight = -Wed Jan 08 10:16:34 2003 (favre) .Harvest.Skill = quartering -Wed Feb 05 15:31:22 2003 (receveur) .Harvest.MP1.MinQuality = int (("Basics.Level"-1)/5)*5+1 -Wed Feb 05 15:31:28 2003 (receveur) .Harvest.MP2.MinQuality = int (("Basics.Level"-1)/5)*5+1 -Wed Feb 05 15:31:32 2003 (receveur) .Harvest.MP3.MinQuality = int (("Basics.Level"-1)/5)*5+1 -Wed Feb 05 15:31:37 2003 (receveur) .Harvest.MP4.MinQuality = int (("Basics.Level"-1)/5)*5+1 -Wed Mar 19 16:47:29 2003 (receveur) .Harvest.MP1.PresenceProbabilities = 75 -Wed Mar 19 16:47:33 2003 (receveur) .Harvest.MP2.PresenceProbabilities = 75 -Wed Mar 19 16:47:37 2003 (receveur) .Harvest.MP3.PresenceProbabilities = 75 -Fri Apr 25 18:16:47 2003 (saffray) .Properties.LootHarvestState = Lootable And Harvestable -Mon Aug 25 09:47:35 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Level "*100 -Mon Aug 25 09:53:16 2003 (saffray) .Basics.Scores.HitPointsRegenerate = ("Basics.Level "-1)*120+50 -Mon Aug 25 09:54:37 2003 (saffray) .Basics.Scores.HitPointsRegenerate = ("Basics.Level"-1)*115+60 -Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.HitPoints = ("Basics.Level"-1)*115+60 -Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/60 -Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.Sap = ("Basics.Level"-1)*115+60 -Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.SapRegenerate = "Basics.Scores.HitPoints"/60 -Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.Stamina = ("Basics.Level"-1)*115+60 -Mon Aug 25 09:57:39 2003 (saffray) .Basics.Scores.StaminaRegenerate = "Basics.Scores.HitPoints"/60 -Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/120 -Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.Sap = ("Basics.Level"-1)*115+60 -Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.SapRegenerate = "Basics.Scores.HitPoints"/120 -Mon Aug 25 11:28:52 2003 (saffray) .Basics.Scores.StaminaRegenerate = "Basics.Scores.HitPoints"/120 -Mon Aug 25 11:30:22 2003 (saffray) .Basics.Scores.HitPointsRegenerate = "Basics.Scores.HitPoints"/120 -Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.HitPoints = -Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.HitPointsRegenerate = -Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.Sap = -Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.SapRegenerate = -Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.Stamina = -Mon Aug 25 11:35:25 2003 (saffray) .Basics.Scores.StaminaRegenerate = -Mon Aug 25 15:30:19 2003 (saffray) .Basics.Scores.HitPoints = -Mon Nov 24 11:53:10 2003 (tran) formName Pasted = -Mon Nov 24 11:53:10 2003 (tran) formName Resized = 29 -Thu Feb 12 11:52:35 2004 (vizerie) .attack_list0 = melee.attack_list -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP1.MinQuantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP1.Quantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP2.MinQuantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP2.Quantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP3.MinQuantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP3.Quantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP4.MinQuantity = -Fri Apr 09 17:11:45 2004 (mea) .Harvest.MP4.Quantity = -Tue May 04 16:57:02 2004 (nouveau) .Harvest.MP1.MaxQuality = min( max( 1, "Basics.Level"+5),250) -Tue May 04 16:57:02 2004 (nouveau) .Harvest.MP1.MinQuality = max( 1, "Basics.Level"-5) -Tue May 11 11:24:02 2004 (nouveau) .Harvest.MP1.MaxQuality = min( max( 1, "creature_level" * 10+5),250) -Tue May 11 11:24:02 2004 (nouveau) .Harvest.MP1.MinQuality = max( 1, "creature_level"*10 -5) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fame_parent/_fame_none.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fame_parent/_fame_none.creature deleted file mode 100644 index 79de7e7ee..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fame_parent/_fame_none.creature +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - Thu Oct 16 15:26:51 2003 (boucher) .Basics.Fame = matis -Thu Jul 15 15:12:54 2004 (monnerot) .Basics.Fame = none - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fame_parent/_fame_zorai.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fame_parent/_fame_zorai.creature deleted file mode 100644 index 5336b66f1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fame_parent/_fame_zorai.creature +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - Thu Oct 16 15:26:51 2003 (boucher) .Basics.Fame = matis - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/Ecosystem/forest/_dag_for.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/Ecosystem/forest/_dag_for.creature deleted file mode 100644 index 0718606cd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/Ecosystem/forest/_dag_for.creature +++ /dev/null @@ -1,31 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:23:09 2002 (corvazier) File converted from old format -Thu Jun 20 10:19:46 2002 (gatto) .3d data.Equipment[0].Texture = Jungle/High Quality/Old -Tue Jul 09 11:59:54 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old -Mon Sep 30 11:06:26 2002 (favre) .Basics.Ecosystem = Forest -Wed Oct 09 11:16:31 2002 (favre) .Loot.loot1 = -Fri Oct 24 17:31:37 2003 (monnerot) .Harvest.MP3.AssociatedItem = -Tue Dec 20 17:45:43 2005 (gueney) Form Parents = -Thu Jan 05 15:05:07 2006 (gueney) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/Parent_creature_prototype/_dag.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/Parent_creature_prototype/_dag.creature deleted file mode 100644 index 958600c3b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/Parent_creature_prototype/_dag.creature +++ /dev/null @@ -1,141 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:22:27 2002 (corvazier) File converted from old format -Wed Jun 19 17:04:21 2002 (gatto) .3d data.AnimSetBaseName = dag -Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Shape = tr_mo_dag.shape -Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Texture = Default -Wed Jun 19 17:04:21 2002 (gatto) .3d data.Skel = TR_Mo_familier.skel -Wed Jun 19 17:04:21 2002 (gatto) formName Resized = 1 -Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetCombat = dag_Combat.animation_set -Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetNormal = dag_normal.animation_set -Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetPursuit = dag_Poursuite.animation_set -Thu Jun 27 13:59:19 2002 (mauduit) .3d data.Skel = TR_Mo_dag.skel -Thu Jun 27 17:44:19 2002 (mauduit) Form Parents = -Tue Jul 09 11:43:19 2002 (mauduit) .3d data.AnimSetBaseName = dag -Tue Jul 09 11:43:19 2002 (mauduit) .Basics.Equipment.Body.Item = tr_mo_dag.shape -Mon Jul 22 19:31:28 2002 (gomes) .3d data.Skel = TR_MO_dag.skel -Tue Jul 23 15:03:48 2002 (receveur) Form Parents = -Tue Jul 23 17:07:05 2002 (receveur) formName Pasted = -Wed Jul 24 10:43:05 2002 (receveur) .AI.Fame[8].Weight = 600 -Wed Jul 24 10:43:05 2002 (receveur) formName Pasted = -Wed Jul 24 11:52:05 2002 (receveur) .Basics.Size = small -Wed Jul 24 16:40:39 2002 (miller) Form Parents = -Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[0].Weight = 40 -Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[1].Weight = 60 -Thu Jul 25 18:27:40 2002 (receveur) formName Pasted = -Thu Jul 25 19:07:14 2002 (receveur) .Basics.DamageLocalisationTable = quadruped -Thu Jul 25 19:07:14 2002 (receveur) .Basics.Profile = melee warrior -Thu Jul 25 19:07:14 2002 (receveur) .Basics.Race = dag -Thu Jul 25 20:41:30 2002 (receveur) .Basics.CharacterName = dag - -Thu Aug 22 12:13:16 2002 (receveur) .Basics.Equipment.Sheath0RightHand.Item = light_piercing_creature_melee_weapon_lvl_01.item -Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.HitPoints = very low -Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Sap = default -Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Stamina = very low -Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37] Renamed = _IA_player.player -Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Name = _IA_player.player -Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Weight = -100.0 -Mon Sep 02 15:01:40 2002 (receveur) formName Resized = 38 -Fri Sep 20 16:01:11 2002 (receveur) Form Parents = -Fri Sep 20 16:33:17 2002 (receveur) .AI = _ai_model_creature.dfn -Fri Sep 20 16:33:24 2002 (receveur) .AI.Fame.Dag .Weight = 600 -Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.AssociatedItem = dag_meat_lvl_01.item -Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.Name = dag meat -Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.AssociatedItem = dag_canines_lvl_01.item -Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.Name = dag canines -Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.AssociatedItem = forest_dag_tongue_lvl_01.item -Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.Name = dag tongue -Wed Sep 25 15:27:25 2002 (favre) Form Parents = -Wed Sep 25 15:42:57 2002 (favre) .Basics.Equipment.Body.Item = dag_light_slashing_chest_lvl_01.item -Fri Oct 25 14:42:44 2002 (receveur) .Basics.Profile = -Tue Dec 10 10:31:16 2002 (mauduit) .3d data.AnimSetBaseName = jungler -Tue Dec 10 10:31:16 2002 (mauduit) .3d data.LodCharacterName = TR_MO_jungler_LOD -Tue Dec 10 10:31:16 2002 (mauduit) .3d data.Skel = TR_MO_jungler.skel -Tue Dec 10 10:50:22 2002 (mauduit) .3d data.LodCharacterDistance = 50.0 -Tue Dec 10 10:55:38 2002 (mauduit) .3d data.AnimSetBaseName = regus -Tue Dec 10 10:55:38 2002 (mauduit) .3d data.LodCharacterName = TR_MO_regus_LOD -Tue Dec 10 10:55:38 2002 (mauduit) .3d data.Skel = TR_MO_Regus.skel -Tue Dec 10 10:55:38 2002 (mauduit) .Basics.Equipment.Body.Item = regus_light_piercing_chest.item -Wed Feb 05 18:15:30 2003 (receveur) .Basics.Species = dag -Fri Mar 28 11:32:05 2003 (favre) .Basics.CharacterName = -Wed Apr 23 10:34:24 2003 (mauduit) .3d data.AnimSetBaseName = dag -Wed Apr 23 10:34:24 2003 (mauduit) .3d data.LodCharacterName = TR_MO_dag_LOD -Wed Apr 23 10:34:24 2003 (mauduit) .3d data.Skel = TR_MO_Dag.skel -Wed Apr 23 10:34:24 2003 (mauduit) .Basics.Equipment.Body.Item = dag_light_slashing_chest.item -Wed Jun 04 14:52:21 2003 (receveur) Form Parents = -Tue Sep 23 16:58:23 2003 (ledorze) Form Parents = -Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP1.AssociatedItem = -Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP2.AssociatedItem = -Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP3.AssociatedItem = -Fri Feb 20 14:05:21 2004 (ledorze) .Collision.CollisionRadius = 0.32 -Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZLow = 0.5 -Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZNormal = 0.7 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/ai_parent/_ai_herbivore_craintif.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/ai_parent/_ai_herbivore_craintif.creature deleted file mode 100644 index 47b0ae5f4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/ai_parent/_ai_herbivore_craintif.creature +++ /dev/null @@ -1,62 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Sep 20 14:56:31 2002 (receveur) formName Pasted = -Fri Sep 20 14:56:50 2002 (receveur) .AI.IsA.combatif.seuil_danger = 70.0 -Fri Sep 20 14:56:50 2002 (receveur) .AI.IsA.combatif.seuil_fuite = 90 -Fri Sep 20 14:56:50 2002 (receveur) .AI.IsA.combatif.survie_initiale = 30 -Fri Sep 20 15:06:28 2002 (receveur) .AI.IsA.combatif.blessure_critique = 10.0 -Fri Sep 20 15:06:49 2002 (receveur) .AI.IsA.combatif.rancune_initiale = 5 -Fri Sep 20 15:06:49 2002 (receveur) .AI.IsA.combatif.seuil_attaque = 80 -Fri Sep 20 15:06:49 2002 (receveur) .AI.IsA.combatif.seuil_belliqueux = 60 - -Fri Sep 20 15:14:25 2002 (receveur) .AI.Foods.Herbe.Weight = 100 -Fri Sep 20 15:14:32 2002 (receveur) .AI.Lairs.Herbivore.Weight = 100 -Fri Sep 20 15:29:28 2002 (receveur) .AI.Motivations.Explore.RelativePower = 1 -Fri Sep 20 15:29:34 2002 (receveur) .AI.Motivations.Hunger.RelativePower = 100 -Fri Sep 20 15:30:05 2002 (receveur) .AI.Motivations.Hunger.Affame = 560 -Fri Sep 20 15:30:05 2002 (receveur) .AI.Motivations.Hunger.Faim = 180 -Fri Sep 20 15:30:05 2002 (receveur) .AI.Motivations.Hunger.Tres faim = 360 -Fri Sep 20 15:30:12 2002 (receveur) .AI.Motivations.Health.RelativePower = 100 -Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.Affame = 2400 -Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.Faim = 900 -Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 1 -Fri Sep 20 15:30:56 2002 (receveur) .AI.Motivations.Fatigue.Tres faim = 1500 -Wed Oct 23 17:55:39 2002 (receveur) .AI.Behaviours.Chase.Active = false -Thu Oct 31 16:11:12 2002 (receveur) .AI.Fame.Player.Weight = 100 -Mon Nov 04 17:06:26 2002 (receveur) .AI.Motivations.Health.RelativePower = 1 -Wed Nov 06 12:24:30 2002 (receveur) .AI.Fame.Player.Weight = -100 -Wed Nov 06 16:29:16 2002 (receveur) .AI.Fame.Player.Weight = 100 -Fri Nov 08 12:19:10 2002 (receveur) formName Pasted = -Fri Nov 08 12:19:23 2002 (receveur) formName Pasted = -Fri Nov 08 12:19:25 2002 (receveur) .AI.Motivations.Fatigue.RelativePower = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.AggroThreshold = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.AttackThreshold = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.CriticalInjury = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.DangerThreshold = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.FleeThreshold = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.InitialSurvival = 1 -Fri Dec 27 23:47:45 2002 (miller) .Combat.SurvivalThreshold = 1 -Wed Feb 26 18:39:48 2003 (receveur) .Combat.Solidarity = 20 -Wed Mar 19 02:42:43 2003 (miller) .Combat.InitialAggro = 5 -Fri Jun 06 12:07:25 2003 (mauduit) .Basics.type = herbivore - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/bestiary/forest/chdfa1.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/bestiary/forest/chdfa1.creature deleted file mode 100644 index b914a7fa4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/bestiary/forest/chdfa1.creature +++ /dev/null @@ -1,156 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Apr 20 18:45:08 2006 (gueney) .Properties.XPGainCoef = 1 -Mon Mar 12 15:16:08 2007 (kalhart) .Basics.AttackLevel = 1 -Mon Mar 12 15:16:08 2007 (kalhart) .Basics.DefenseLevel = 1 -Mon Mar 12 15:16:08 2007 (kalhart) .Basics.XPLevel = 1 -Mon Mar 12 15:16:08 2007 (kalhart) .Combat.AggroRadiusD1 = 100 -Mon Mar 12 15:16:08 2007 (kalhart) .Combat.AggroRadiusD2 = 50 -Mon Mar 12 15:58:16 2007 (kalhart) .Basics.NbHitToKillPlayer = 15 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/set_armure/_medium_slashing_armor_set.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/set_armure/_medium_slashing_armor_set.creature deleted file mode 100644 index df53a9568..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/fauna/set_armure/_medium_slashing_armor_set.creature +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Arms.Item = medium_slashing_arms_lvl_01.item -Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Feet.Item = medium_slashing_feet_lvl_01.item -Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Hands.Item = medium_slashing_hands_lvl_01.item -Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Head.Item = medium_slashing_head_lvl_01.item -Wed Sep 25 14:58:19 2002 (favre) .Basics.Equipment.Legs.Item = medium_slashing_legs_lvl_01.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature deleted file mode 100644 index 6d1a0978f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature +++ /dev/null @@ -1,91 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan -Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10 -Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10 -Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10 -Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10 -Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10 -Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10 -Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10 -Tue Oct 29 10:30:52 2002 (receveur) formName Pasted = -Tue Oct 29 10:41:56 2002 (receveur) formName Resized = -Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan -Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan -Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton = -Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel -Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape -Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race = -Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species = -Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable = -Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender = -Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size = -Fri Sep 19 11:54:43 2003 (mauduit) Form Parents = -Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set -Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1 -Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape -Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName = -Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel = -Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape -Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape -Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape -Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape -Tue Jun 22 16:20:46 2004 (ly) .Basics.Equipment.Body.Item = GEN_Mission_1_Tonneau.shape -Tue Jun 22 17:25:22 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape -Tue Jul 06 14:31:21 2004 (camerlo) .Collision.CollisionRadius = 0.7 -Thu Jul 08 18:34:47 2004 (camerlo) .Collision.CollisionRadius = 0.6 -Thu Jul 15 14:11:43 2004 (camerlo) .3d data.DisplayOSD = false -Thu Jul 15 14:12:35 2004 (camerlo) .3d data.DisplayOSD = -Thu Jul 15 14:12:47 2004 (camerlo) .Basics.Equipment.Body.Item = -Thu Jul 15 14:13:30 2004 (camerlo) .Collision.CollisionRadius = -Thu Jul 15 14:13:34 2004 (camerlo) .3d data.DisplayOSD = false -Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayBars = false -Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayInRadar = false -Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayName = false -Wed Jul 28 19:04:41 2004 (camerlo) .Collision.NotTraversable = true -Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Attackable = false -Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Curativable = false -Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Selectable = false -Thu Nov 25 18:16:30 2004 (guignot) .Properties.Turn = false -Thu Feb 10 17:29:20 2005 (monnerot) .attack_list0 = magic_cur_homin.attack_list -Thu Feb 10 17:29:20 2005 (monnerot) .attack_list1 = magic_off_homin.attack_list -Thu Feb 10 17:29:20 2005 (monnerot) .attack_list2 = melee.attack_list -Thu Feb 10 17:29:20 2005 (monnerot) .attack_list3 = range.attack_list -Thu Feb 10 17:29:20 2005 (monnerot) .attack_list4 = -Thu Feb 10 17:29:20 2005 (monnerot) .item_r_stat = -Thu Apr 14 18:08:13 2005 (monnerot) .Basics.Fame = none -Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.RunSpeed = 0 -Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.WalkSpeed = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/objects/object_watch_tower.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/objects/object_watch_tower.creature deleted file mode 100644 index 93d9a8978..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/objects/object_watch_tower.creature +++ /dev/null @@ -1,77 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan -Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10 -Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10 -Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10 -Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10 -Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10 -Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10 -Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10 -Tue Oct 29 10:30:52 2002 (receveur) formName Pasted = -Tue Oct 29 10:41:56 2002 (receveur) formName Resized = -Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan -Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan -Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton = -Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel -Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape -Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race = -Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species = -Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable = -Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender = -Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size = -Fri Sep 19 11:54:43 2003 (mauduit) Form Parents = -Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set -Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1 -Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape -Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName = -Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel = -Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape -Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape -Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape -Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape -Tue Jun 15 17:46:36 2004 (ly) .Basics.Equipment.Body.Item = Gen_Mission_Tonneau_broke -Tue Jun 15 17:47:25 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_Tourgarde -Tue Jul 06 14:44:53 2004 (camerlo) .Collision.CollisionRadius = 8 -Thu Jul 08 18:48:31 2004 (camerlo) .Collision.CollisionRadius = 7.8 -Thu Jul 15 14:43:29 2004 (camerlo) Form Parents = -Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Height = 15 -Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Length = 0 -Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Width = 0 -Thu Feb 17 11:18:15 2005 (tran) .3d data.ProjectileCastOffsetZ = 8.5 -Mon May 02 14:23:43 2005 (tran) .3d data.ProjectileCastRay[0].Origin.Z = 8.5 -Mon May 02 14:23:43 2005 (tran) formName Resized = 1 -Tue May 03 17:42:15 2005 (tran) .3d data.ProjectileCastRay[0].Pos.Z = 8.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/raw_material_assignment/_chdfa1_mp.creature b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/raw_material_assignment/_chdfa1_mp.creature deleted file mode 100644 index 526ed0b8f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/raw_material_assignment/_chdfa1_mp.creature +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit deleted file mode 100644 index 31e5c2845..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit +++ /dev/null @@ -1,30 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Tue Sep 24 15:29:35 2002 (receveur) .MP1.AngryLevel = 1 -Tue Sep 24 15:29:35 2002 (receveur) .MP1.DispleasureLevel = 4 -Tue Sep 24 15:29:39 2002 (receveur) formName Pasted = -Tue Sep 24 15:29:40 2002 (receveur) formName Pasted = -Tue Sep 24 15:29:42 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit deleted file mode 100644 index be30b7fcd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit +++ /dev/null @@ -1,31 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Tue Sep 24 14:50:19 2002 (receveur) .MP1.MaxQuality = "MP1.MinQuality"+4 -Tue Sep 24 14:50:19 2002 (receveur) .MP1.MinQuality = 1 -Tue Sep 24 14:50:19 2002 (receveur) .MP2.MaxQuality = "MP2.MinQuality"+4 -Tue Sep 24 14:50:19 2002 (receveur) .MP2.MinQuality = 1 -Tue Sep 24 14:50:32 2002 (receveur) .MP2.MinQuality = 0 -Tue Sep 24 14:50:36 2002 (receveur) .MP1.MinQuality = 0 -Tue Sep 24 14:50:47 2002 (receveur) .MP3.MaxQuality = "MP3.MinQuality"+4 -Tue Sep 24 14:50:53 2002 (receveur) .MP4.MaxQuality = "MP4.MinQuality"+4 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit deleted file mode 100644 index 278045ccf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Tue Sep 24 15:06:11 2002 (receveur) .MP1.MinQuality = 1 -Tue Sep 24 15:06:17 2002 (receveur) .MP2.MinQuality = 1 -Tue Sep 24 15:06:20 2002 (receveur) .MP3.MinQuality = 1 -Tue Sep 24 15:06:23 2002 (receveur) .MP4.MinQuality = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit deleted file mode 100644 index f97a84624..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit +++ /dev/null @@ -1,28 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Tue Sep 24 15:16:47 2002 (receveur) .MP1.MaxTotalQuantity = 15 -Tue Sep 24 15:16:47 2002 (receveur) .MP1.MinTotalQuantity = 11 -Tue Sep 24 15:17:35 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit deleted file mode 100644 index e914553c4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit +++ /dev/null @@ -1,100 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 24 16:23:50 2002 (receveur) .MP1.Spring.RegenRate = 60 -Tue Sep 24 17:59:53 2002 (receveur) .MP1.Winter.RegenRate = 0 -Tue Sep 24 17:59:59 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit deleted file mode 100644 index 689500070..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit +++ /dev/null @@ -1,72 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 24 16:25:18 2002 (receveur) .MP1.Spring.RegenRate = 40 -Tue Sep 24 16:25:22 2002 (receveur) .MP1.Summer.RegenRate = 60 -Tue Sep 24 16:25:27 2002 (receveur) .MP1.Autumn.RegenRate = 80 -Tue Sep 24 16:25:31 2002 (receveur) .MP1.Winter.RegenRate = 100 -Tue Sep 24 16:25:39 2002 (receveur) formName Pasted = -Tue Sep 24 16:25:40 2002 (receveur) formName Pasted = -Tue Sep 24 16:25:41 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/_meat_loot_lvl.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/_meat_loot_lvl.loot deleted file mode 100644 index b6730dfbf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/_meat_loot_lvl.loot +++ /dev/null @@ -1,29 +0,0 @@ - -
- - - - - - - - - - - - - - - - Mon Sep 30 16:40:10 2002 (favre) .LootTable[0].Item = meat -Mon Sep 30 16:40:10 2002 (favre) .LootTable[0].Probability = 0 -Mon Sep 30 16:40:10 2002 (favre) .LootTable[0].RangeLevel = 1 -Mon Sep 30 16:40:10 2002 (favre) formName Resized = 1 -Mon Sep 30 16:55:01 2002 (favre) .LootTable[0].Item = meat_loot_lvl_01.item -Mon Sep 30 16:55:01 2002 (favre) .LootTable[0].MaxLevel = 1.0 -Mon Sep 30 16:55:01 2002 (favre) .LootTable[0].MinLevel = 1.0 -Mon Sep 30 16:55:34 2002 (favre) .LootTable[0] Renamed = meat_loot -Mon Sep 30 17:23:10 2002 (favre) .LootTable[0].Probability = 70 -Tue Oct 08 16:49:51 2002 (favre) .LootTable[0].Item = meat_loot_lvl_1.item -Mon Nov 18 17:29:34 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_01_05.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_01_05.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_01_05.loot deleted file mode 100644 index a020aebf8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_01_05.loot +++ /dev/null @@ -1,25 +0,0 @@ - -
- - - - - - - - - - - - - - Mon Sep 30 17:09:01 2002 (favre) .LootTable[0].MaxLevel = 5.0 -Mon Sep 30 17:09:01 2002 (favre) .LootTable[0].Probability = 100 -Mon Sep 30 17:15:04 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_01_05 -Mon Sep 30 17:23:31 2002 (favre) .LootTable[0].Probability = -Tue Oct 08 16:53:03 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_1_5 -Tue Oct 08 17:05:03 2002 (favre) Form Parents = -Tue Oct 08 17:13:21 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_01_05 -Tue Oct 08 17:13:21 2002 (favre) .LootTable[0].Item = meat_loot_lvl_01.item -Mon Nov 18 17:29:21 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_01_05.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_06_10.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_06_10.loot deleted file mode 100644 index 827167908..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_06_10.loot +++ /dev/null @@ -1,30 +0,0 @@ - -
- - - - - - - - - - - - - - - Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].Item = meat_loot_lvl_06.item -Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].MaxLevel = 10.0 -Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].MinLevel = 6.0 -Mon Sep 30 17:09:56 2002 (favre) .LootTable[0].Probability = 100 -Mon Sep 30 17:15:28 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_06_10 -Mon Sep 30 17:23:41 2002 (favre) .LootTable[0].Probability = -Tue Oct 08 16:50:36 2002 (favre) .LootTable[0].Item = meat_loot_lvl_6.item -Tue Oct 08 16:52:48 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_6_10 -Tue Oct 08 16:52:48 2002 (favre) formName Resized = 1 -Tue Oct 08 17:04:55 2002 (favre) Form Parents = -Tue Oct 08 17:13:39 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_06_10 -Tue Oct 08 17:13:39 2002 (favre) .LootTable[0].Item = meat_loot_lvl_06.item -Mon Nov 18 17:29:10 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_06_10.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_11_15.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_11_15.loot deleted file mode 100644 index 4789dccb3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_11_15.loot +++ /dev/null @@ -1,25 +0,0 @@ - -
- - - - - - - - - - - - - - - Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].Item = meat_loot_lvl_11.item -Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].MaxLevel = 15.0 -Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].MinLevel = 11.0 -Mon Sep 30 17:12:48 2002 (favre) .LootTable[0].Probability = 100 -Mon Sep 30 17:15:46 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_11_15 -Mon Sep 30 17:23:49 2002 (favre) .LootTable[0].Probability = -Tue Oct 08 17:05:08 2002 (favre) Form Parents = -Mon Nov 18 17:28:59 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_11_15.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_16_20.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_16_20.loot deleted file mode 100644 index ea68d9280..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_16_20.loot +++ /dev/null @@ -1,25 +0,0 @@ - -
- - - - - - - - - - - - - - - - Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].Item = meat_loot_lvl_16.item -Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].MaxLevel = 20.0 -Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].MinLevel = 16.0 -Mon Sep 30 17:13:40 2002 (favre) .LootTable[0].Probability = 100 -Mon Sep 30 17:16:12 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_16_20 -Tue Oct 08 17:05:05 2002 (favre) Form Parents = -Mon Nov 18 17:28:48 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_16_20.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_21_25.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_21_25.loot deleted file mode 100644 index d4ed634e7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Loot/Loot_Creature/meat_loot_lvl_21_25.loot +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].Item = meat_loot_lvl_21.item -Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].MaxLevel = 25.0 -Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].MinLevel = 21.0 -Mon Sep 30 17:14:39 2002 (favre) .LootTable[0].Probability = 100 -Mon Sep 30 17:16:29 2002 (favre) .LootTable[0] Renamed = meat_loot_lvl_21_25 -Mon Sep 30 17:24:00 2002 (favre) .LootTable[0].Probability = 70 -Tue Oct 08 17:05:00 2002 (favre) Form Parents = -Mon Nov 18 17:28:39 2002 (mauduit) .LootTable[0].Item = meat_loot_lvl_21_25.item - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot deleted file mode 100644 index 35d6e1cfe..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot +++ /dev/null @@ -1,66 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Item = shield_of_kelpeucalya_lvl_08.item -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MaxLevel = 40 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MinLevel = 1 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Probability = 25 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].RangeLevel = 5 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Item = matis_pistol_lvl_12.item -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MaxLevel = 40 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MinLevel = 1 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Probability = 25 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].RangeLevel = 5 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Item = matis_sword_lvl_11.item -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MaxLevel = 40 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MinLevel = 1 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Probability = 25 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].RangeLevel = 5 - -Mon Aug 26 16:00:49 2002 (saffray) formName Resized = 3 -Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MaxLevel = 10 -Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MinLevel = 6 -Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MaxLevel = 13 -Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MinLevel = 10 -Mon Aug 26 16:47:50 2002 (saffray) formName Resized = 4 -Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MaxLevel = 13 -Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MinLevel = 10 -Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].RangeLevel = 1 -Mon Aug 26 16:49:38 2002 (saffray) .LootTable[0].RangeLevel = 1 -Mon Aug 26 16:49:38 2002 (saffray) .LootTable[1].RangeLevel = 1 -Mon Aug 26 16:49:38 2002 (saffray) .LootTable[3].RangeLevel = 1 -Mon Aug 26 17:04:48 2002 (saffray) formName Resized = 3 -Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0] Renamed = axe -Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].Item = matis_axe_lvl_01_05.item -Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].MaxLevel = 5 -Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].MinLevel = 1 -Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].Probability = 30 -Mon Nov 25 17:45:29 2002 (receveur) .LootTable[1] Renamed = dagger -Mon Nov 25 17:45:29 2002 (receveur) formName Resized = 2 -Mon Nov 25 17:45:44 2002 (receveur) .LootTable[1].Item = matis_dagger_lvl_01_05.item -Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].MaxLevel = 5 -Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].MinLevel = 1 -Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].Probability = 60 -Mon Nov 25 17:46:11 2002 (receveur) .LootTable[1].Probability = 50 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/LootTables/test_loot_table.loot b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/LootTables/test_loot_table.loot deleted file mode 100644 index 87b9c983e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/LootTables/test_loot_table.loot +++ /dev/null @@ -1,60 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Item = shield_of_kelpeucalya_lvl_08.item -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MaxLevel = 40 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MinLevel = 1 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Probability = 25 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].RangeLevel = 5 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Item = matis_pistol_lvl_12.item -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MaxLevel = 40 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MinLevel = 1 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Probability = 25 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].RangeLevel = 5 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Item = matis_sword_lvl_11.item -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MaxLevel = 40 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MinLevel = 1 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Probability = 25 -Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].RangeLevel = 5 -Mon Aug 26 16:00:49 2002 (saffray) formName Resized = 3 -Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MaxLevel = 10 -Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MinLevel = 6 -Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MaxLevel = 13 -Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MinLevel = 10 -Mon Aug 26 16:47:50 2002 (saffray) formName Resized = 4 -Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MaxLevel = 13 -Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MinLevel = 10 -Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].RangeLevel = 1 -Mon Aug 26 16:49:38 2002 (saffray) .LootTable[0].RangeLevel = 1 -Mon Aug 26 16:49:38 2002 (saffray) .LootTable[1].RangeLevel = 1 -Mon Aug 26 16:49:38 2002 (saffray) .LootTable[3].RangeLevel = 1 -Mon Aug 26 17:04:48 2002 (saffray) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Pacts/pacts.death_impact b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Pacts/pacts.death_impact deleted file mode 100644 index f1639ce18..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Pacts/pacts.death_impact +++ /dev/null @@ -1,9 +0,0 @@ - -
- - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_01_b.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_01_b.flora deleted file mode 100644 index ef3785f84..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_01_b.flora +++ /dev/null @@ -1,136 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Thu Oct 31 16:59:51 2002 (Schnittger) .Include_patats[0] = flora_test-forest-002 -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[0].File name = Fo_s3_buissonaepine.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].Density = Rare -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].File name = fo_S3_champignou_A.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].Density = Rare -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].File name = fo_S3_champignou_B.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].Density = Normal -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].File name = FO_S3_fougere.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Max = 1.5 -Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Min = 0.5 -Thu Oct 31 16:59:51 2002 (Schnittger) Form Parents = -Thu Oct 31 16:59:51 2002 (Schnittger) formName Resized = 4 -Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[1].Density = VeryRare -Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[2].Density = VeryRare -Tue Nov 05 12:03:12 2002 (Schnittger) .Include_patats[0] = flora_test-forest-007 -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[0].File name = Fo_s1_giant_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[10].File name = fo_S3_champignou_A.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[11].File name = fo_S3_champignou_B.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[12].File name = fo_S3_dead_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[13].File name = FO_S3_fougere.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[14].File name = fo_s3_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].File name = FX_Fo-bugsA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].File name = FX_Fo-bugsB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].File name = FX_Fo-bugsC.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].File name = FX_Fo-Ju-ColibrisB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].File name = FX_Fo-SolBirthA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[1].File name = Fo_S1_giant_trunk.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].File name = FX_Fo-treefallA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].File name = FX_Fo-treefallB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].File name = FX_Fo-treefallC.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].File name = FX_Fo-treefallD.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].File name = FX_Fo-treefallE.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[2].File name = fo_s2_arbragrelot.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[3].File name = Fo_s2_big_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[4].File name = FO_S2_bigroot_A.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[5].File name = FO_S2_bigroot_B.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[6].File name = FO_S2_bigroot_C.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[7].File name = FO_S2_birch.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[8].File name = FO_S2_spiketree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[9].File name = Fo_s3_buissonaepine.plant -Tue Nov 05 12:03:12 2002 (Schnittger) formName Resized = 25 -Tue Nov 05 12:13:16 2002 (Schnittger) .Include_patats[0] = flora_test-forest-002 -Tue Nov 05 12:13:16 2002 (Schnittger) formName Deleted = -Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[2].Density = VeryRare -Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[3].Density = VeryRare -Tue Nov 05 13:10:58 2002 (Schnittger) formName Deleted = -Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[0].Density = VeryRare -Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[8].File name = fo_s2_arbragrelot.plant -Tue Nov 05 13:27:23 2002 (Schnittger) formName Resized = 9 -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].Density = Rare -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].File name = FO_S2_bigroot_B.plant -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].Density = Rare -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].File name = FO_S2_bigroot_C.plant -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].Density = Rare -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].File name = FO_S2_bigroot_A.plant -Tue Nov 05 13:39:03 2002 (Schnittger) formName Resized = 12 -Tue Nov 05 13:39:33 2002 (Schnittger) formName Deleted = -Tue Nov 05 13:52:17 2002 (Schnittger) .Plants[1].Density = 0.005 -Tue Nov 05 13:52:17 2002 (Schnittger) .Plants[2].Density = 0.005 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_04_b.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_04_b.flora deleted file mode 100644 index 4cebcca24..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/forest/FO_type_04_b.flora +++ /dev/null @@ -1,147 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Thu Oct 31 16:59:51 2002 (Schnittger) .Include_patats[0] = flora_test-zone-002 -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[0].File name = Fo_s3_buissonaepine.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].Density = Rare -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].File name = fo_S3_champignou_A.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].Density = Rare -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].File name = fo_S3_champignou_B.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].Density = Normal -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].File name = FO_S3_fougere.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Max = 1.5 -Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Min = 0.5 -Thu Oct 31 16:59:51 2002 (Schnittger) Form Parents = -Thu Oct 31 16:59:51 2002 (Schnittger) formName Resized = 4 -Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[1].Density = VeryRare -Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[2].Density = VeryRare -Tue Nov 05 12:03:12 2002 (Schnittger) .Include_patats[0] = flora_test-zone-007 -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[0].File name = Fo_s1_giant_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[10].File name = fo_S3_champignou_A.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[11].File name = fo_S3_champignou_B.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[12].File name = fo_S3_dead_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[13].File name = FO_S3_fougere.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[14].File name = fo_s3_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].File name = FX_Fo-bugsA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].File name = FX_Fo-bugsB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].File name = FX_Fo-bugsC.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].File name = FX_Fo-Ju-ColibrisB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].File name = FX_Fo-SolBirthA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[1].File name = Fo_S1_giant_trunk.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].File name = FX_Fo-treefallA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].File name = FX_Fo-treefallB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].File name = FX_Fo-treefallC.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].File name = FX_Fo-treefallD.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].File name = FX_Fo-treefallE.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[2].File name = fo_s2_arbragrelot.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[3].File name = Fo_s2_big_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[4].File name = FO_S2_bigroot_A.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[5].File name = FO_S2_bigroot_B.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[6].File name = FO_S2_bigroot_C.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[7].File name = FO_S2_birch.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[8].File name = FO_S2_spiketree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[9].File name = Fo_s3_buissonaepine.plant -Tue Nov 05 12:03:12 2002 (Schnittger) formName Resized = 25 -Tue Nov 05 12:13:16 2002 (Schnittger) .Include_patats[0] = flora_test-zone-002 -Tue Nov 05 12:13:16 2002 (Schnittger) formName Deleted = -Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[2].Density = VeryRare -Tue Nov 05 12:29:21 2002 (Schnittger) .Plants[3].Density = VeryRare -Tue Nov 05 13:10:58 2002 (Schnittger) formName Deleted = -Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[0].Density = VeryRare -Tue Nov 05 13:27:23 2002 (Schnittger) .Plants[8].File name = fo_s2_arbragrelot.plant -Tue Nov 05 13:27:23 2002 (Schnittger) formName Resized = 9 -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].Density = Rare -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[10].File name = FO_S2_bigroot_B.plant -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].Density = Rare -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[11].File name = FO_S2_bigroot_C.plant -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].Density = Rare -Tue Nov 05 13:39:03 2002 (Schnittger) .Plants[9].File name = FO_S2_bigroot_A.plant -Tue Nov 05 13:39:03 2002 (Schnittger) formName Resized = 12 -Tue Nov 05 13:40:13 2002 (Schnittger) .Include_patats[0] = flora_test-zone-003 -Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[10].Density = VeryRare -Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[11].Density = VeryRare -Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[1].Density = 0.005 -Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[2].Density = 0.005 -Tue Nov 05 13:52:07 2002 (Schnittger) .Plants[9].Density = VeryRare -Tue Nov 05 13:56:09 2002 (Schnittger) .Include_patats[0] = flora_test-zone-004 -Tue Nov 05 13:56:09 2002 (Schnittger) .Plants[8].File name = Fo_s3_buissonaepine.plant -Tue Nov 05 13:56:09 2002 (Schnittger) formName Deleted = -Tue Nov 05 13:56:09 2002 (Schnittger) formName Resized = 9 -Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[8].Density = 0.005 -Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[8].File name = fo_S3_champignou_A.plant -Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[9].Density = 0.005 -Tue Nov 05 14:16:57 2002 (Schnittger) .Plants[9].File name = fo_S3_champignou_B.plant -Tue Nov 05 14:16:57 2002 (Schnittger) formName Resized = 10 -Tue Nov 05 14:17:05 2002 (Schnittger) .Include_patats[0] = flora_test-zone-005 -Tue Nov 05 14:37:05 2002 (Schnittger) .Plants[8].Density = Normal -Tue Nov 05 14:37:05 2002 (Schnittger) .Plants[8].File name = fo_s2_arbragrelot.plant -Tue Nov 05 14:37:05 2002 (Schnittger) formName Deleted = -Tue Nov 05 14:37:17 2002 (Schnittger) .Include_patats[0] = flora_test-zone-006 -Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[5].Density = Rare -Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[5].File name = FO_S2_spiketree.plant -Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[6].Density = Rare -Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[6].File name = Ju_S3_bamboo.plant -Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[7].Density = Rare -Tue Nov 05 16:43:23 2002 (Schnittger) .Plants[7].File name = Ju_S1_bamboo.plant -Tue Nov 05 16:43:23 2002 (Schnittger) formName Deleted = -Tue Nov 05 16:43:23 2002 (Schnittger) formName Resized = 8 -Tue Nov 05 17:18:13 2002 (Schnittger) .Plants[5].Density = VeryRare -Tue Nov 05 17:18:13 2002 (Schnittger) .Plants[6].Density = VeryRare -Wed Nov 06 17:40:11 2002 (Schnittger) .Scale_Max = 0.75 -Wed Dec 18 14:40:49 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:40:49 2002 (Schnittger) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_a.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_a.flora deleted file mode 100644 index 9d346b5ab..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_a.flora +++ /dev/null @@ -1,114 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:13:30 2002 (Schnittger) .Plants[12].Density = VeryRare -Wed Dec 18 14:13:30 2002 (Schnittger) .Plants[13].Density = VeryRare - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_b.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_b.flora deleted file mode 100644 index 8550667bc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_b.flora +++ /dev/null @@ -1,112 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_c.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_c.flora deleted file mode 100644 index 50a350b47..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_c.flora +++ /dev/null @@ -1,119 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal -Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant -Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:15:39 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:15:39 2002 (Schnittger) .Plants[13].Density = Normal -Wed Dec 18 14:15:39 2002 (Schnittger) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_d.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_d.flora deleted file mode 100644 index bbcd27ff4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_d.flora +++ /dev/null @@ -1,112 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal -Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant -Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_e.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_e.flora deleted file mode 100644 index 2e3cd8997..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_e.flora +++ /dev/null @@ -1,113 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal -Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant -Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:16:36 2002 (Schnittger) .Plants[12].File name = Ju_S3_fantree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_f.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_f.flora deleted file mode 100644 index 2f4b828cb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_f.flora +++ /dev/null @@ -1,114 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal -Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant -Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:16:36 2002 (Schnittger) .Plants[12].File name = Ju_S3_fantree.plant -Wed Dec 18 14:16:58 2002 (Schnittger) .Plants[12].File name = Ju_S3_fougere.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_g.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_g.flora deleted file mode 100644 index 50e5eb877..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_g.flora +++ /dev/null @@ -1,115 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:12:52 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:13:46 2002 (Schnittger) .Plants[13].Density = Normal -Wed Dec 18 14:14:30 2002 (Schnittger) .Plants[12].File name = Ju_S3_dead_tree.plant -Wed Dec 18 14:14:30 2002 (Schnittger) formName Deleted = -Wed Dec 18 14:16:36 2002 (Schnittger) .Plants[12].File name = Ju_S3_fantree.plant -Wed Dec 18 14:16:58 2002 (Schnittger) .Plants[12].File name = Ju_S3_fougere.plant -Wed Dec 18 14:17:26 2002 (Schnittger) .Plants[12].File name = Ju_S3_Banana_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_h.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_h.flora deleted file mode 100644 index b3363bb51..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_h.flora +++ /dev/null @@ -1,182 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[0].Density = Normal -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[12].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[13].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[16].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[17].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[18].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[19].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[1].Density = Normal -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[20].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[21].Density = Rare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[23].Density = VeryRare -Wed Dec 18 14:20:51 2002 (Schnittger) .Plants[24].Density = VeryRare -Wed Dec 18 14:23:36 2002 (Schnittger) .Plants[23].Density = 0.0001 -Thu Jan 09 15:25:29 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:25:29 2003 (Schnittger) .Scale_Min = 0.75 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_i.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_i.flora deleted file mode 100644 index 21f522c4f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_i.flora +++ /dev/null @@ -1,171 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_j.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_j.flora deleted file mode 100644 index 5737bc860..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/JU_type_01_j.flora +++ /dev/null @@ -1,174 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[12].Density = Normal -Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[22].Density = Rare -Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[23].Density = Normal -Wed Dec 18 14:21:43 2002 (Schnittger) .Plants[24].Density = Normal -Wed Dec 18 14:24:28 2002 (Schnittger) .Plants[24].Density = Dense -Thu Jan 09 17:59:27 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 17:59:27 2003 (Schnittger) .Scale_Min = 0.75 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_all_fx.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_all_fx.flora deleted file mode 100644 index c06f45ae5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_all_fx.flora +++ /dev/null @@ -1,241 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 - -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 -Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant -Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant -Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant -Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant -Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant -Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant -Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant -Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant -Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant -Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant -Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant -Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 -Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant -Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant -Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant -Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant -Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX -Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant -Wed Feb 25 16:39:22 2004 (rang) formName Pasted = -Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant -Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 -Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 -Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 -Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 -Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 -Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX -Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) formName Pasted = -Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 -Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 -Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 -Mon Mar 01 14:53:56 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Tue Mar 02 17:14:08 2004 (rang) .Plants[11].Density = FX -Tue Mar 02 17:14:08 2004 (rang) .Plants[11].File name = FX_Fo_pollen.plant -Tue Mar 02 17:14:08 2004 (rang) formName Resized = 12 -Tue Mar 02 18:46:36 2004 (rang) .Plants[11] Renamed = -Tue Mar 02 18:46:36 2004 (rang) formName Resized = 11 -Fri Mar 05 10:59:19 2004 (rang) formName Deleted = -Fri Mar 12 18:48:12 2004 (rang) .Plants[1].File name = FX_Ju_Fo_ratsC.plant -Fri Mar 19 15:54:25 2004 (rang) .MicroLifeThreshold = 0.95 -Fri Mar 19 16:38:50 2004 (rang) .MicroLifeThreshold = 0.93 -Wed Jun 16 15:09:22 2004 (gatto) .Plants[4].MicroLifeWeight = 1 -Wed Jun 16 15:09:22 2004 (gatto) .Plants[5].MicroLifeWeight = 1 -Wed Jun 16 16:21:21 2004 (gatto) .Plants[0].MicroLifeWeight = 4 -Wed Jun 16 16:21:24 2004 (gatto) .Plants[0].MicroLifeWeight = 5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_aqua_fx.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_aqua_fx.flora deleted file mode 100644 index f160ec1ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_aqua_fx.flora +++ /dev/null @@ -1,189 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 - -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 -Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant -Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant -Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant -Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant -Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant -Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant -Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant -Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant -Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant -Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant -Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant -Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 -Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant -Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant -Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant -Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant -Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX -Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant -Wed Feb 25 16:39:22 2004 (rang) formName Pasted = -Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant -Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 -Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 -Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 -Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 -Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 -Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX -Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) formName Pasted = -Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 -Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 -Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 -Mon Mar 01 14:19:04 2004 (rang) .Plants[0].File name = Ju_Fo_GrenouilleC3.ps -Mon Mar 01 14:19:04 2004 (rang) formName Deleted = -Mon Mar 01 14:35:08 2004 (rang) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Mon Mar 01 17:34:45 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Mon Mar 01 17:34:45 2004 (rang) .Plants[1].Density = FX -Mon Mar 01 17:34:45 2004 (rang) .Plants[1].File name = FX_tr-fishes.plant -Mon Mar 01 17:34:45 2004 (rang) formName Resized = 2 -Tue Mar 02 14:03:34 2004 (rang) formName Deleted = -Tue Mar 02 14:38:46 2004 (rang) .Plants[1].Density = FX -Tue Mar 02 14:38:46 2004 (rang) .Plants[1].File name = FX_Fo_Fishes.plant -Tue Mar 02 14:38:46 2004 (rang) formName Resized = 2 -Tue Mar 02 15:27:25 2004 (rang) formName Deleted = -Wed Mar 03 15:36:05 2004 (rang) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Wed Mar 03 18:31:41 2004 (rang) .MicroLifeThreshold = 0.95 -Thu Mar 04 10:00:19 2004 (rang) .MicroLifeThreshold = 0.97 -Fri Mar 05 12:13:38 2004 (rang) .MicroLifeThreshold = 0.99 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_desert_fx.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_desert_fx.flora deleted file mode 100644 index 68a97c654..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_desert_fx.flora +++ /dev/null @@ -1,202 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 - -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 -Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant -Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant -Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant -Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant -Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant -Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant -Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant -Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant -Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant -Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant -Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant -Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 -Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant -Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant -Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant -Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant -Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX -Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant -Wed Feb 25 16:39:22 2004 (rang) formName Pasted = -Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant -Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 -Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 -Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 -Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 -Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 -Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX -Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) formName Pasted = -Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 -Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 -Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 -Mon Mar 01 14:05:44 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 14:05:44 2004 (rang) formName Deleted = -Mon Mar 01 16:43:56 2004 (rang) formName Deleted = -Tue Mar 02 10:37:23 2004 (rang) .Plants[2].Density = FX -Tue Mar 02 10:37:23 2004 (rang) .Plants[2].File name = FX_desert-SandblastA.plant -Tue Mar 02 10:37:23 2004 (rang) formName Resized = 3 -Tue Mar 02 10:39:44 2004 (rang) .Plants[3].Density = FX -Tue Mar 02 10:39:44 2004 (rang) .Plants[3].File name = FX_desert-SandblastB.plant -Tue Mar 02 10:39:44 2004 (rang) formName Resized = 4 -Tue Mar 02 12:07:16 2004 (rang) .Plants[0].MicroLifeWeight = 10 -Tue Mar 02 12:07:16 2004 (rang) .Plants[1].MicroLifeWeight = 2 -Tue Mar 02 12:07:16 2004 (rang) .Plants[2].MicroLifeWeight = 3 -Tue Mar 02 12:07:16 2004 (rang) .Plants[3].MicroLifeWeight = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_pollen_fx.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_pollen_fx.flora deleted file mode 100644 index e6a3a2840..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_pollen_fx.flora +++ /dev/null @@ -1,193 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 - -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 -Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant -Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant -Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant -Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant -Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant -Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant -Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant -Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant -Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant -Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant -Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant -Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 -Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant -Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant -Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant -Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant -Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX -Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant -Wed Feb 25 16:39:22 2004 (rang) formName Pasted = -Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant -Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 -Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 -Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 -Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 -Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 -Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX -Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) formName Pasted = -Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 -Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 -Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 -Mon Mar 01 14:53:56 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Tue Mar 02 17:14:08 2004 (rang) .Plants[11].Density = FX -Tue Mar 02 17:14:08 2004 (rang) .Plants[11].File name = FX_Fo_pollen.plant -Tue Mar 02 17:14:08 2004 (rang) formName Resized = 12 -Tue Mar 02 17:29:07 2004 (rang) .Plants[0].File name = FX_Fo_pollen.plant -Tue Mar 02 17:29:07 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Tue Mar 02 17:29:07 2004 (rang) formName Resized = 1 -Tue Mar 02 17:43:43 2004 (rang) .MicroLifeThreshold = 0.99 -Wed Mar 03 16:08:45 2004 (rang) .MicroLifeThreshold = 0.9 -Wed Mar 03 17:57:57 2004 (rang) .Plants[0].MicroLifeWeight = 10 -Wed Mar 03 18:22:23 2004 (rang) .MicroLifeThreshold = 0.998 -Wed Mar 03 18:23:51 2004 (rang) .MicroLifeThreshold = 0.95 -Wed Mar 03 18:27:02 2004 (rang) .MicroLifeThreshold = 0.99 -Wed Mar 03 18:31:20 2004 (rang) .MicroLifeThreshold = 0.97 -Wed Mar 03 18:35:58 2004 (rang) .MicroLifeThreshold = 0.95 -Wed Mar 03 18:37:44 2004 (rang) .MicroLifeThreshold = 0.97 -Wed Mar 03 18:38:47 2004 (rang) .MicroLifeThreshold = 0.99 -Thu Mar 04 12:48:03 2004 (rang) .Plants[0].File name = FX_Fo_pollen.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_serpent_scorpion.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_serpent_scorpion.flora deleted file mode 100644 index 0cfc04d06..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_ju_fo_serpent_scorpion.flora +++ /dev/null @@ -1,204 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 - -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 -Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant -Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant -Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant -Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant -Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant -Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant -Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant -Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant -Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant -Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant -Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant -Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 -Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant -Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant -Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant -Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant -Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX -Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant -Wed Feb 25 16:39:22 2004 (rang) formName Pasted = -Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant -Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 -Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 -Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 -Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 -Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 -Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX -Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) formName Pasted = -Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 -Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 -Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 -Mon Mar 08 17:03:10 2004 (millas) .MicroLifeThreshold = 0.97 -Mon Mar 08 17:04:36 2004 (millas) .Plants[1].MicroLifeWeight = 2 -Mon Mar 08 17:04:36 2004 (millas) .Plants[3].MicroLifeWeight = 4 -Mon Mar 08 18:28:50 2004 (millas) .Plants[0].MicroLifeWeight = 7 -Mon Mar 08 18:28:50 2004 (millas) .Plants[10].MicroLifeWeight = 3 -Mon Mar 08 18:28:50 2004 (millas) .Plants[2].MicroLifeWeight = 3 -Mon Mar 08 18:28:50 2004 (millas) .Plants[6].MicroLifeWeight = 4 -Mon Mar 08 18:28:50 2004 (millas) .Plants[7].MicroLifeWeight = 4 -Mon Mar 08 18:28:50 2004 (millas) .Plants[9].MicroLifeWeight = 3 -Mon Mar 08 18:57:33 2004 (millas) .MicroLifeThreshold = 0.8 -Mon Mar 08 18:57:33 2004 (millas) .Scale_Max = 10 -Mon Mar 08 18:57:33 2004 (millas) .Scale_Min = 5 -Mon Mar 08 18:57:33 2004 (millas) formName Deleted = -Mon Mar 08 18:57:53 2004 (millas) .Scale_Max = 20 -Mon Mar 08 18:57:53 2004 (millas) .Scale_Min = 10 -Mon Mar 08 19:07:15 2004 (millas) .Scale_Max = 1000 -Mon Mar 08 19:07:15 2004 (millas) .Scale_Min = 500 -Mon Mar 08 19:20:28 2004 (millas) .Scale_Max = 1 -Mon Mar 08 19:20:28 2004 (millas) .Scale_Min = 1 -Mon Mar 08 19:22:38 2004 (millas) .Plants[0].File name = FX_Fo_Ju_Serpent_geant.plant -Mon Mar 08 19:22:38 2004 (millas) .Plants[1].File name = FX_Ju_Fo_Scorpion_geant.plant -Mon Mar 08 19:41:25 2004 (millas) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Mon Mar 08 19:41:25 2004 (millas) .Plants[1].File name = FX_Ju_Fo_Scorpion2.plant -Mon Mar 08 19:41:48 2004 (millas) .MicroLifeThreshold = 0.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_matis_ju_fo_all_fx.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_matis_ju_fo_all_fx.flora deleted file mode 100644 index 76461ba3a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/fx_matis_ju_fo_all_fx.flora +++ /dev/null @@ -1,244 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 - -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jul 23 17:00:00 2003 (firroloni) formName Resized = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Max = 1 -Thu Jul 24 11:51:57 2003 (firroloni) .Scale_Min = 1 -Thu Jul 24 12:10:16 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Fee.plant -Thu Jul 24 12:11:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_brumes.plant -Thu Jul 24 12:14:35 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4A.plant -Thu Jul 24 12:17:08 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4B.plant -Thu Jul 24 12:17:56 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Geyser4C.plant -Thu Jul 24 12:18:39 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Grenouille3.plant -Thu Jul 24 14:07:54 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleB3.plant -Thu Jul 24 14:08:21 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_GrenouilleC3.plant -Thu Jul 24 14:09:50 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_ratsC.plant -Thu Jul 24 14:10:12 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Rotasecte.plant -Thu Jul 24 14:10:34 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Scorpion2.plant -Thu Jul 24 14:10:58 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Taupe.plant -Fri Jul 25 15:19:10 2003 (firroloni) .Plants[0].Density = 0.001 -Mon Jul 28 17:00:55 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Birds.plant -Mon Jul 28 17:01:36 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsB.plant -Mon Jul 28 17:01:59 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_BirdsC.plant -Mon Jul 28 17:02:28 2003 (firroloni) .Plants[0].File name = FX_Ju_Fo_Vent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[0].File name = FX_Fo_Ju_Serpent.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[1].File name = FX_Ju_Fo_Taupe.plant -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].Density = 0.001 -Fri Aug 08 12:02:11 2003 (firroloni) .Plants[2].File name = FX_Ju_Fo_Scorpion2.plant -Fri Aug 08 12:02:11 2003 (firroloni) formName Resized = 3 -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[0].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[1].Density = FX -Fri Aug 08 12:06:25 2003 (firroloni) .Plants[2].Density = FX -Wed Feb 25 16:14:55 2004 (rang) formName Resized = 10 -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].Density = FX -Wed Feb 25 16:39:22 2004 (rang) .Plants[3].File name = FX_Ju_Fo_bibubirdB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[4].File name = FX_Ju_Fo_brumes.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[5].File name = FX_Ju_Fo_brumesB.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[6].File name = FX_Ju_Fo_Fee.plant -Wed Feb 25 16:39:22 2004 (rang) .Plants[7].File name = FX_Ju_Fo_Rotasecte.plant -Wed Feb 25 16:39:22 2004 (rang) formName Pasted = -Wed Feb 25 16:40:03 2004 (rang) .Plants[8].File name = FX_Ju_Fo_Scorpion2.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[8].File name = FX_Ju-SolbirthA.plant -Wed Feb 25 16:42:54 2004 (rang) .Plants[9].File name = FX_Ju-SolbirthB.plant -Wed Feb 25 18:54:33 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Wed Feb 25 18:54:33 2004 (rang) .Plants[3].MicroLifeWeight = 1 -Thu Feb 26 11:45:41 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 11:59:16 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 11:59:16 2004 (rang) formName Resized = 11 -Thu Feb 26 14:37:11 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 16:27:27 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 16:27:27 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[1].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[2].MicroLifeWeight = .5 -Thu Feb 26 16:27:27 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 16:33:21 2004 (rang) .Plants[1].MicroLifeWeight = .3 -Thu Feb 26 16:38:23 2004 (rang) .Plants[0].MicroLifeWeight = .2 -Thu Feb 26 16:46:29 2004 (rang) .Plants[0].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 16:46:29 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 16:48:25 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 16:48:25 2004 (rang) .Plants[1].MicroLifeWeight = .7 -Thu Feb 26 16:48:25 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 16:53:34 2004 (rang) .Plants[10].MicroLifeWeight = .5 -Thu Feb 26 16:53:34 2004 (rang) .Plants[7].MicroLifeWeight = .5 -Thu Feb 26 17:02:23 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:06:19 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:26:38 2004 (rang) .Plants[10].Density = FX -Thu Feb 26 17:27:02 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].File name = FX_Ju_Fo_RotasecteB.plant -Thu Feb 26 17:38:07 2004 (rang) .Plants[10].MicroLifeWeight = .7 -Thu Feb 26 17:38:07 2004 (rang) formName Pasted = -Thu Feb 26 17:47:41 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 17:52:48 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 17:59:58 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:03:58 2004 (rang) .Plants[10].MicroLifeWeight = .8 -Thu Feb 26 18:03:58 2004 (rang) .Plants[2].MicroLifeWeight = 1.5 -Thu Feb 26 18:03:58 2004 (rang) .Plants[7].MicroLifeWeight = .8 -Thu Feb 26 18:06:10 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:06:10 2004 (rang) .Plants[2].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[0].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[10].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[1].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[3].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[4].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[5].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[6].MicroLifeWeight = 2 -Thu Feb 26 18:16:43 2004 (rang) .Plants[7].MicroLifeWeight = 1 -Thu Feb 26 18:16:43 2004 (rang) .Plants[9].MicroLifeWeight = 2 -Thu Feb 26 18:23:53 2004 (rang) .Plants[0].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[3].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[4].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[5].MicroLifeWeight = 1 -Thu Feb 26 18:23:53 2004 (rang) .Plants[6].MicroLifeWeight = 3 -Thu Feb 26 18:23:53 2004 (rang) .Plants[9].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[0].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[10].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[1].MicroLifeWeight = 3 -Mon Mar 01 10:00:55 2004 (rang) .Plants[2].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[3].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[4].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[5].MicroLifeWeight = 4 -Mon Mar 01 10:00:55 2004 (rang) .Plants[6].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[7].MicroLifeWeight = 2 -Mon Mar 01 10:00:55 2004 (rang) .Plants[8].MicroLifeWeight = 5 -Mon Mar 01 10:00:55 2004 (rang) .Plants[9].MicroLifeWeight = 5 -Mon Mar 08 17:03:10 2004 (millas) .MicroLifeThreshold = 0.97 -Mon Mar 08 17:04:36 2004 (millas) .Plants[1].MicroLifeWeight = 2 -Mon Mar 08 17:04:36 2004 (millas) .Plants[3].MicroLifeWeight = 4 -Mon Mar 08 18:28:50 2004 (millas) .Plants[0].MicroLifeWeight = 7 -Mon Mar 08 18:28:50 2004 (millas) .Plants[10].MicroLifeWeight = 3 -Mon Mar 08 18:28:50 2004 (millas) .Plants[2].MicroLifeWeight = 3 -Mon Mar 08 18:28:50 2004 (millas) .Plants[6].MicroLifeWeight = 4 -Mon Mar 08 18:28:50 2004 (millas) .Plants[7].MicroLifeWeight = 4 -Mon Mar 08 18:28:50 2004 (millas) .Plants[9].MicroLifeWeight = 3 -Tue Mar 09 18:08:14 2004 (millas) .Plants[3].File name = FX_matis_Ju_Fo_bibubirdB.plant -Tue Mar 09 18:09:45 2004 (millas) .Plants[3].File name = FX_matis_Ju_Fo_bibubirdB.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S2_young_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S2_young_tree.flora deleted file mode 100644 index a871479da..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S2_young_tree.flora +++ /dev/null @@ -1,80 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Banana_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Banana_tree.flora deleted file mode 100644 index 448316846..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Banana_tree.flora +++ /dev/null @@ -1,85 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:02:14 2003 (Schnittger) .Plants[4].File name = Ju_S3_Banana_tree.plant -Wed Jan 15 16:25:36 2003 (Schnittger) .Plants[4].Density = Rare - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Carni_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Carni_tree.flora deleted file mode 100644 index 8c5ad73c1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_Carni_tree.flora +++ /dev/null @@ -1,81 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:25:29 2003 (Schnittger) .Plants[4].Density = Rare -Wed Jan 15 16:43:44 2003 (Schnittger) .Plants[4].Density = Normal - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_bush_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_bush_tree.flora deleted file mode 100644 index 4ccbd1245..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_bush_tree.flora +++ /dev/null @@ -1,83 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:25:23 2003 (Schnittger) .Plants[4].Density = Rare - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_fantree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_fantree.flora deleted file mode 100644 index e9bb59a86..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_fantree.flora +++ /dev/null @@ -1,78 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_plantegrasse.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_plantegrasse.flora deleted file mode 100644 index 659f2136d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_S3_plantegrasse.flora +++ /dev/null @@ -1,84 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:01:02 2003 (Schnittger) .Plants[4].File name = Ju_S3_bush_tree.plant -Wed Jan 15 16:01:35 2003 (Schnittger) .Plants[4].File name = Ju_S3_plantegrasse.plant -Wed Jan 15 16:25:43 2003 (Schnittger) .Plants[4].Density = Rare - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_s3_plante.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_s3_plante.flora deleted file mode 100644 index df4e5b1a6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/ju_type_s3_plante.flora +++ /dev/null @@ -1,82 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Wed Jan 15 16:00:30 2003 (Schnittger) .Plants[4].File name = ju_s3_plante.plant -Wed Jan 15 16:25:49 2003 (Schnittger) .Plants[4].Density = Rare - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bamboo.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bamboo.flora deleted file mode 100644 index 48a355a17..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bamboo.flora +++ /dev/null @@ -1,96 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:42:07 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:42:07 2003 (mea) .Plants[0].File name = Ju_S1_bamboo.plant -Tue Nov 25 16:42:07 2003 (mea) .Plants[1].Density = 0.001 -Tue Nov 25 16:42:07 2003 (mea) .Plants[1].File name = Ju_S3_bamboo.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_banana_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_banana_tree.flora deleted file mode 100644 index 9a63f8596..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_banana_tree.flora +++ /dev/null @@ -1,90 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:42:53 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:42:53 2003 (mea) .Plants[0].File name = Ju_S3_Banana_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_big_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_big_tree.flora deleted file mode 100644 index 0004bef26..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_big_tree.flora +++ /dev/null @@ -1,90 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:43:07 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:43:07 2003 (mea) .Plants[0].File name = Ju_S2_big_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bush_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bush_tree.flora deleted file mode 100644 index cbfc31f1a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_bush_tree.flora +++ /dev/null @@ -1,90 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:43:20 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:43:20 2003 (mea) .Plants[0].File name = Ju_S3_bush_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_canopy_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_canopy_tree.flora deleted file mode 100644 index 9e490cd5d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_canopy_tree.flora +++ /dev/null @@ -1,90 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:42:36 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:42:36 2003 (mea) .Plants[0].File name = Ju_S1_canopy_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_dead_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_dead_tree.flora deleted file mode 100644 index 654d31f39..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_dead_tree.flora +++ /dev/null @@ -1,90 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:44:23 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:44:23 2003 (mea) .Plants[0].File name = Ju_S3_dead_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fantree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fantree.flora deleted file mode 100644 index f454da350..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fantree.flora +++ /dev/null @@ -1,95 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:44:39 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:44:39 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Wed Nov 26 14:09:47 2003 (mea) .Plants[0].Density = VeryDense -Wed Nov 26 14:16:40 2003 (mea) .Plants[0].Density = Rare -Wed Nov 26 14:25:23 2003 (mea) .Plants[0].File name = Ju_S3_fantree.plant -Wed Nov 26 14:25:26 2003 (mea) .Plants[0].Density = VeryDense -Wed Nov 26 14:56:15 2003 (mea) .Plants[0].Density = 0.001 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fx.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fx.flora deleted file mode 100644 index fb3ccfc2d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_fx.flora +++ /dev/null @@ -1,141 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_plante.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_plante.flora deleted file mode 100644 index 27ffb5648..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_plante.flora +++ /dev/null @@ -1,103 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:45:29 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:45:29 2003 (mea) .Plants[0].File name = Ju_S3_plante.plant -Wed Nov 26 15:52:48 2003 (mea) .Plants[1].Density = 0.001 -Wed Nov 26 15:52:48 2003 (mea) .Plants[1].File name = Ju_S3_plantegrasse.plant -Wed Nov 26 15:52:48 2003 (mea) .Plants[2].Density = 0.001 -Wed Nov 26 15:52:48 2003 (mea) .Plants[2].File name = Ju_S3_fougere.plant -Wed Nov 26 15:52:48 2003 (mea) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_tree.flora deleted file mode 100644 index c437c908f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_tree.flora +++ /dev/null @@ -1,90 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:45:56 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:45:56 2003 (mea) .Plants[0].File name = Ju_S3_tree.plant - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_young_tree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_young_tree.flora deleted file mode 100644 index 5d42db033..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/jungle/jungle_young_tree.flora +++ /dev/null @@ -1,93 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[0] = verdant_heights-jungle-001 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[1] = verdant_heights-jungle-002 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[2] = verdant_heights-jungle-003 -Wed Oct 30 15:30:18 2002 (Schnittger) .Include_patats[3] = verdant_heights-jungle-004 -Wed Oct 30 15:30:18 2002 (Schnittger) Form Parents = -Wed Oct 30 15:30:18 2002 (Schnittger) formName Resized = 4 -Tue Nov 05 18:09:49 2002 (Schnittger) .Include_patats[0] = flora_test-forest-013 -Tue Nov 05 18:09:49 2002 (Schnittger) formName Deleted = -Thu Nov 07 18:13:34 2002 (Schnittger) .Include_patats[0] = flora_test-forest-014 -Thu Nov 07 18:14:10 2002 (Schnittger) .Include_patats[0] = flora_test-jungle-001 -Wed Nov 27 17:25:32 2002 (Schnittger) Form Parents = -Wed Nov 27 17:25:32 2002 (Schnittger) formName Pasted = -Wed Dec 18 14:11:17 2002 (Schnittger) .Plants[24].Density = Rare -Wed Dec 18 14:24:12 2002 (Schnittger) .Plants[23].Density = VeryRare -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Max = 1.25 -Thu Jan 09 15:27:32 2003 (Schnittger) .Scale_Min = 0.75 -Tue Jan 14 10:48:43 2003 (Schnittger) .Plants[1].Density = 1 -Tue Jan 14 11:20:06 2003 (Schnittger) .Plants[4].Density = Rare -Tue Jan 14 11:20:06 2003 (Schnittger) formName Deleted = -Tue Jan 14 14:36:27 2003 (Schnittger) .Plants[4].Density = VeryRare -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Max = 1.50 -Tue Jan 14 14:36:27 2003 (Schnittger) .Scale_Min = 0.50 -Wed Jan 15 15:57:06 2003 (Schnittger) .Plants[4].File name = Ju_S3_Carni_tree.plant -Wed Jan 15 16:00:08 2003 (Schnittger) .Plants[4].File name = ju_s2_young_tree.plant -Tue Nov 25 16:26:17 2003 (mea) formName Resized = 14 -Tue Nov 25 16:28:54 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[10].File name = FX_Ju-treefallA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[11].File name = FX_Ju-treefallB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[12].File name = FX_Ju-treefallC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[13].File name = FX_Ju-treefallD.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[1].File name = FX_Ju-bugsA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[2].File name = FX_Ju-bugsB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[3].File name = FX_Ju-DragonFlyA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[4].File name = FX_Ju-GhostA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[5].File name = FX_Ju-GhostB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[6].File name = FX_Ju-SolbirthA.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[7].File name = FX_Ju-SolbirthB.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[8].File name = FX_Ju-SolbirthC.plant -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].Density = 0.0001 -Tue Nov 25 16:28:54 2003 (mea) .Plants[9].File name = FX_Ju-SolBirthD.plant -Tue Nov 25 16:36:12 2003 (mea) formName Resized = 2 -Tue Nov 25 16:36:55 2003 (mea) formName Resized = 1 -Tue Nov 25 16:46:24 2003 (mea) .Plants[0].Density = 0.001 -Tue Nov 25 16:46:24 2003 (mea) .Plants[0].File name = FX_Ju-batA.plant -Wed Nov 26 15:26:07 2003 (mea) .Plants[0].Density = VeryDense -Wed Nov 26 15:26:07 2003 (mea) .Plants[0].File name = Ju_S2_young_tree.plant -Wed Nov 26 15:35:36 2003 (mea) .Plants[0].Density = 0.001 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/lacustre/tr_palmtree.flora b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/lacustre/tr_palmtree.flora deleted file mode 100644 index 7ffa744b4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/Flora_template/lacustre/tr_palmtree.flora +++ /dev/null @@ -1,148 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest-001 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[1] = verdant_heights-forest-002 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[2] = verdant_heights-forest-003 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[3] = verdant_heights-forest-004 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[4] = verdant_heights-forest-005 -Wed Oct 23 14:44:00 2002 (Schnittger) .Include_patats[5] = verdant_heights-forest-006 -Wed Oct 23 14:44:00 2002 (Schnittger) Form Parents = -Wed Oct 23 14:44:00 2002 (Schnittger) formName Resized = 6 -Wed Oct 23 14:44:51 2002 (Schnittger) .Jitter_Pos = 1 -Wed Oct 23 15:41:42 2002 (Schnittger) Form Parents = -Wed Oct 23 17:47:20 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Wed Oct 23 17:47:20 2002 (Schnittger) formName Resized = 1 -Wed Oct 23 17:47:40 2002 (Schnittger) Form Parents = -Wed Oct 23 18:02:27 2002 (Schnittger) .Include_patats[0] = verdant_heights-forest_edge-001 -Wed Oct 23 18:10:50 2002 (Schnittger) .Include_patats[0] = verdant_heights-bush-001 -Thu Oct 31 16:59:51 2002 (Schnittger) .Include_patats[0] = flora_test-forest-002 -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[0].File name = Fo_s3_buissonaepine.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].Density = Rare -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[1].File name = fo_S3_champignou_A.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].Density = Rare -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[2].File name = fo_S3_champignou_B.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].Density = Normal -Thu Oct 31 16:59:51 2002 (Schnittger) .Plants[3].File name = FO_S3_fougere.plant -Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Max = 1.5 -Thu Oct 31 16:59:51 2002 (Schnittger) .Scale_Min = 0.5 -Thu Oct 31 16:59:51 2002 (Schnittger) Form Parents = -Thu Oct 31 16:59:51 2002 (Schnittger) formName Resized = 4 -Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[1].Density = VeryRare -Thu Oct 31 17:32:24 2002 (Schnittger) .Plants[2].Density = VeryRare -Tue Nov 05 12:03:12 2002 (Schnittger) .Include_patats[0] = flora_test-forest-007 -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[0].File name = Fo_s1_giant_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[10].File name = fo_S3_champignou_A.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[11].File name = fo_S3_champignou_B.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[12].File name = fo_S3_dead_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[13].File name = FO_S3_fougere.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[14].File name = fo_s3_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[15].File name = FX_Fo-bugsA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[16].File name = FX_Fo-bugsB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[17].File name = FX_Fo-bugsC.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[18].File name = FX_Fo-Ju-ColibrisB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[19].File name = FX_Fo-SolBirthA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[1].File name = Fo_S1_giant_trunk.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[20].File name = FX_Fo-treefallA.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[21].File name = FX_Fo-treefallB.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[22].File name = FX_Fo-treefallC.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[23].File name = FX_Fo-treefallD.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].Density = FX -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[24].File name = FX_Fo-treefallE.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[2].File name = fo_s2_arbragrelot.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[3].File name = Fo_s2_big_tree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[4].File name = FO_S2_bigroot_A.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[5].File name = FO_S2_bigroot_B.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[6].File name = FO_S2_bigroot_C.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[7].File name = FO_S2_birch.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[8].File name = FO_S2_spiketree.plant -Tue Nov 05 12:03:12 2002 (Schnittger) .Plants[9].File name = Fo_s3_buissonaepine.plant -Tue Nov 05 12:03:12 2002 (Schnittger) formName Resized = 25 -Tue Nov 05 12:14:30 2002 (Schnittger) .Include_patats[0] = flora_test-forest-001 -Tue Nov 05 12:14:30 2002 (Schnittger) formName Deleted = -Fri Jan 10 16:30:17 2003 (mauduit) .Plants[0].File name = FY_S2_palmtree_A.plant -Fri Jan 10 16:30:17 2003 (mauduit) .Plants[1].File name = FY_S2_palmtree_B.plant - -Fri Jan 10 16:30:17 2003 (mauduit) .Plants[2].File name = FY_S2_palmtree_C.plant -Fri Jan 10 16:30:17 2003 (mauduit) .Plants[3].File name = FY_S2_palmtree_D.plant -Fri Jan 10 16:30:17 2003 (mauduit) .Plants[4].File name = FY_S2_palmtree_E.plant -Fri Jan 10 16:30:17 2003 (mauduit) formName Resized = 5 -Fri Jan 10 16:34:55 2003 (mauduit) .Plants[0].Density = 0.2 -Fri Jan 10 16:34:55 2003 (mauduit) .Plants[1].Density = 0.2 -Fri Jan 10 16:34:55 2003 (mauduit) .Plants[2].Density = 0.2 -Fri Jan 10 16:34:55 2003 (mauduit) .Plants[3].Density = 0.2 -Fri Jan 10 16:34:55 2003 (mauduit) .Plants[4].Density = 0.2 -Wed Jan 15 16:55:00 2003 (mauduit) .Plants[0].Density = 0.01 -Wed Jan 15 16:55:00 2003 (mauduit) .Plants[0].File name = FY_S1_baobab_C.plant -Wed Jan 15 16:55:00 2003 (mauduit) formName Deleted = -Thu Jan 16 15:10:15 2003 (mauduit) .Plants[1].File name = FY_S1_baobab_B.plant -Thu Jan 16 15:10:15 2003 (mauduit) .Plants[2].File name = FY_S1_baobab_A.plant -Thu Jan 16 15:10:15 2003 (mauduit) formName Pasted = - -Thu Jan 16 15:10:15 2003 (mauduit) formName Resized = 3 -Thu Jan 16 15:11:12 2003 (mauduit) .Plants[0].Density = 0.1 -Thu Jan 16 15:11:12 2003 (mauduit) .Plants[1].Density = 0.1 -Thu Jan 16 15:11:12 2003 (mauduit) .Plants[2].Density = 0.1 -Mon Mar 03 10:41:45 2003 (mauduit) .Plants[0].Density = 0.001 -Mon Mar 03 10:41:45 2003 (mauduit) .Plants[1].Density = 0.001 -Mon Mar 03 10:41:45 2003 (mauduit) .Plants[2].Density = 0.001 -Mon Mar 03 10:41:45 2003 (mauduit) .Scale_Max = 1.2 -Mon Jun 30 11:14:59 2003 (mauduit) .Plants[0].File name = tr_s2_palmtree_a.plant -Mon Jun 30 11:14:59 2003 (mauduit) .Plants[1].File name = tr_s2_palmtree_b.plant -Mon Jun 30 11:14:59 2003 (mauduit) .Plants[2].File name = tr_s2_palmtree_c.plant -Mon Jun 30 11:14:59 2003 (mauduit) .Plants[3] Renamed = -Mon Jun 30 11:14:59 2003 (mauduit) .Plants[3].File name = tr_s2_palmtree_d.plant -Mon Jun 30 11:14:59 2003 (mauduit) .Plants[4].File name = tr_s2_palmtree_e.plant -Mon Jun 30 11:14:59 2003 (mauduit) formName Deleted = -Mon Jun 30 11:14:59 2003 (mauduit) formName Pasted = -Mon Jun 30 11:14:59 2003 (mauduit) formName Resized = 5 -Mon Jun 30 16:39:08 2003 (mauduit) .Plants[5].File name = tr_s2_palmtree_f.plant -Mon Jun 30 16:39:08 2003 (mauduit) formName Pasted = -Mon Jun 30 16:39:08 2003 (mauduit) formName Resized = 6 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-Ju-ColibrisB.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-Ju-ColibrisB.plant deleted file mode 100644 index 20cf4d719..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-Ju-ColibrisB.plant +++ /dev/null @@ -1,64 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Wed Aug 06 10:25:21 2003 (firroloni) .3D.Shape = -Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.EndHourMax = 20 -Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.EndHourMin = 18 -Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.FXName = Fo-Ju-ColibrisB.ps -Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.Mode = UseEndHour -Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.StartHourMax = 10 -Wed Aug 06 10:25:21 2003 (firroloni) .3D.SummerFX.StartHourMin = 8 -Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.EndHourMax = 14 -Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.EndHourMin = 13.5 -Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.FXName = -Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.StartHourMax = 12.5 -Wed Aug 06 10:26:12 2003 (firroloni) .3D.WinterFX.StartHourMin = 12 -Wed Aug 06 10:26:12 2003 (firroloni) formName Pasted = -Thu Mar 04 16:28:02 2004 (millas) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-SolBirthA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-SolBirthA.plant deleted file mode 100644 index 6ecbac5d9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-SolBirthA.plant +++ /dev/null @@ -1,87 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:46 2002 (corvazier) File converted from old format -Wed Aug 06 10:29:31 2003 (firroloni) .3D.AutomnFX.FXName = Fo-SolBirthA.ps -Wed Aug 06 10:29:31 2003 (firroloni) .3D.Shape = -Wed Aug 06 10:29:31 2003 (firroloni) .3D.SpringFX.FXName = Fo-SolBirthA.ps -Wed Aug 06 10:29:31 2003 (firroloni) .3D.SummerFX.FXName = Fo-SolBirthA.ps -Wed Aug 06 10:29:31 2003 (firroloni) .3D.WinterFX.FXName = Fo-SolBirthA.ps -Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.EndHourMax = 17 -Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.EndHourMin = 16 -Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.StartHourMax = 7 -Wed Aug 06 10:37:39 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 -Wed Aug 06 10:37:39 2003 (firroloni) formName Pasted = -Wed Aug 06 10:44:39 2003 (firroloni) .3D.AutomnFX.Mode = UseEndHour -Wed Aug 06 10:44:39 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 10:44:39 2003 (firroloni) .3D.SummerFX.Mode = UseEndHour -Wed Aug 06 10:44:39 2003 (firroloni) .3D.WinterFX.Mode = UseEndHour -Tue Mar 02 16:47:39 2004 (millas) .3D.SpringFX.EndHourMax = 20 -Tue Mar 02 16:47:39 2004 (millas) .3D.SpringFX.EndHourMin = 19 -Tue Mar 02 16:47:39 2004 (millas) .3D.WinterFX.StartHourMin = 6 -Tue Mar 02 16:47:39 2004 (millas) formName Pasted = -Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.EndHourMax = 20.1 -Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.EndHourMin = 20 -Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.StartHourMax = 19.1 -Tue Mar 02 18:15:48 2004 (millas) .3D.SpringFX.StartHourMin = 19 -Tue Mar 02 18:15:48 2004 (millas) .3D.WinterFX.FXName = Fo-SolBirthA.ps -Tue Mar 02 18:15:48 2004 (millas) formName Pasted = -Tue Mar 02 19:03:49 2004 (millas) .3D.SpringFX.Mode = UseEndHour -Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.EndHourMax = 19.1 -Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.EndHourMin = 19 -Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.StartHourMax = 18.1 -Tue Mar 02 19:03:49 2004 (millas) .3D.WinterFX.StartHourMin = 18 -Tue Mar 02 19:06:00 2004 (millas) formName Pasted = -Wed Mar 03 14:58:10 2004 (millas) .3D.SpringFX.EndHourMin = 19.0 -Wed Mar 03 14:58:10 2004 (millas) .3D.SpringFX.StartHourMax = 17.1 -Wed Mar 03 14:58:10 2004 (millas) .3D.SpringFX.StartHourMin = 17.0 -Wed Mar 03 15:01:14 2004 (millas) .3D.SpringFX.EndHourMax = 19.9 -Wed Mar 03 15:01:14 2004 (millas) .3D.WinterFX.EndHourMin = 19 -Wed Mar 03 15:01:14 2004 (millas) .3D.WinterFX.StartHourMin = 17 -Wed Mar 03 15:01:14 2004 (millas) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsA.plant deleted file mode 100644 index b584804a7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsA.plant +++ /dev/null @@ -1,61 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Aug 05 16:50:05 2003 (firroloni) .3D.AutomnFX.FXName = Fo-BugsA.ps -Tue Aug 05 16:50:05 2003 (firroloni) .3D.Shape = -Tue Aug 05 16:50:05 2003 (firroloni) .3D.SpringFX.FXName = Fo-BugsA.ps -Tue Aug 05 16:50:05 2003 (firroloni) .3D.SummerFX.FXName = Fo-BugsA.ps -Tue Aug 05 16:50:05 2003 (firroloni) .3D.WinterFX.FXName = Fo-BugsA.ps -Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.EndHourMax = 20 -Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.EndHourMin = 18 -Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.StartHourMax = 10 -Wed Aug 06 10:22:14 2003 (firroloni) .3D.SpringFX.StartHourMin = 8 -Wed Aug 06 10:22:14 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsB.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsB.plant deleted file mode 100644 index fadff666d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsB.plant +++ /dev/null @@ -1,61 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.EndHourMax = 22 -Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.EndHourMin = 20 -Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.StartHourMax = 8 -Wed Aug 06 10:23:00 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 -Wed Aug 06 10:23:00 2003 (firroloni) formName Pasted = -Wed Aug 06 10:23:48 2003 (firroloni) .3D.AutomnFX.FXName = Fo-BugsB.ps -Wed Aug 06 10:23:48 2003 (firroloni) .3D.Shape = -Wed Aug 06 10:23:48 2003 (firroloni) .3D.SpringFX.FXName = Fo-BugsB.ps -Wed Aug 06 10:23:48 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 10:23:48 2003 (firroloni) .3D.SummerFX.FXName = Fo-BugsB.ps -Wed Aug 06 10:23:48 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsC.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsC.plant deleted file mode 100644 index 9067d216a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo-bugsC.plant +++ /dev/null @@ -1,61 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.EndHourMax = 13 -Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.EndHourMin = 12 -Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.FXName = Fo-BugsC.ps -Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.StartHourMax = 5 -Wed Aug 06 10:24:21 2003 (firroloni) .3D.SpringFX.StartHourMin = 3 -Wed Aug 06 10:24:21 2003 (firroloni) formName Pasted = -Thu Mar 04 16:24:45 2004 (millas) .3D.SpringFX.StartHourMax = 7 -Thu Mar 04 16:24:45 2004 (millas) .3D.SpringFX.StartHourMin = 6 -Thu Mar 04 16:25:22 2004 (millas) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo_Fishes.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo_Fishes.plant deleted file mode 100644 index 5093dedb0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/FX/FX_Fo_Fishes.plant +++ /dev/null @@ -1,159 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:51 2002 (corvazier) File converted from old format -Tue Jul 29 11:20:04 2003 (firroloni) .3D.Shape = Desert-SandBlast.ps -Tue Jul 29 11:22:34 2003 (firroloni) .3D.Shape = Desert-SandBlastB.ps -Tue Jul 29 11:23:34 2003 (firroloni) .3D.Shape = Fy-SandBlastADesert.ps -Tue Jul 29 11:23:51 2003 (firroloni) .3D.Shape = Fy-SandBlastDesert.ps -Wed Aug 06 11:53:50 2003 (firroloni) .3D.Shape = -Wed Aug 06 11:53:50 2003 (firroloni) .3D.SpringFX.FXName = Fy-SandBlastDesert.ps -Wed Aug 06 11:53:50 2003 (firroloni) .3D.SpringFX.Mode = Spawn -Wed Aug 06 11:53:50 2003 (firroloni) .3D.SpringFX.StartHourMax = 23.9 -Wed Aug 06 15:08:24 2003 (firroloni) .3D.SpringFX.CycleDuration = 1 -Wed Aug 06 15:08:24 2003 (firroloni) .3D.SpringFX.StartHourMax = .99 -Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.CycleDuration = 24 -Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.FXName = De_Scorpion2.ps -Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.StartHourMax = 20 -Tue Aug 12 10:21:56 2003 (firroloni) .3D.SpringFX.StartHourMin = 12 -Tue Aug 12 10:21:56 2003 (firroloni) formName Pasted = -Tue Aug 12 12:23:01 2003 (firroloni) .3D.Shape = FY_S1_baobab_A.shape -Fri Oct 17 17:36:11 2003 (firroloni) .3D.Shape = -Mon Dec 01 15:07:38 2003 (firroloni) .3D.SpringFX.FXName = fy_geyser_feu.ps -Mon Dec 01 15:07:38 2003 (firroloni) formName Pasted = -Mon Dec 01 15:12:52 2003 (firroloni) .3D.WinterFX.CycleDuration = 1 -Mon Dec 01 15:12:52 2003 (firroloni) .3D.WinterFX.StartHourMax = .9 -Mon Dec 01 15:12:52 2003 (firroloni) .3D.WinterFX.StartHourMin = 0 -Mon Dec 01 15:12:52 2003 (firroloni) formName Pasted = -Mon Dec 01 15:51:41 2003 (firroloni) .3D.SpringFX.CycleDuration = .1 -Mon Dec 01 15:51:41 2003 (firroloni) .3D.SpringFX.StartHourMax = .09 -Mon Dec 01 16:30:44 2003 (firroloni) .3D.SpringFX.CycleDuration = .5 -Mon Dec 01 16:30:44 2003 (firroloni) .3D.SpringFX.StartHourMax = .49 -Mon Dec 01 16:30:49 2003 (firroloni) formName Pasted = -Mon Dec 01 16:44:57 2003 (firroloni) .3D.SpringFX.FXName = fy_geyser_fumee.ps -Mon Dec 01 16:44:57 2003 (firroloni) formName Pasted = -Mon Dec 01 17:16:20 2003 (firroloni) .3D.SpringFX.CycleDuration = 1.5 -Mon Dec 01 17:16:20 2003 (firroloni) .3D.SpringFX.StartHourMax = 1.49 -Mon Dec 01 17:16:20 2003 (firroloni) formName Pasted = -Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.EndHourMax = 15 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.EndHourMin = 14 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.StartHourMax = 2 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.AutomnFX.StartHourMin = 1 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.CycleDuration = 24 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.EndHourMax = 9 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.EndHourMin = 8 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.FXName = fy_vapeurs.ps -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.StartHourMax = 4 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SpringFX.StartHourMin = 3 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SummerFX.EndHourMax = 13 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.SummerFX.EndHourMin = 12 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.WinterFX.EndHourMax = 18 -Mon Dec 01 17:52:48 2003 (firroloni) .3D.WinterFX.EndHourMin = 17 -Mon Dec 01 17:52:48 2003 (firroloni) formName Pasted = -Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.EndHourMax = 20 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.EndHourMin = 18 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.FXName = Fy-BirdA.ps -Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.StartHourMax = 14 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.AutomnFX.StartHourMin = 12 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.EndHourMax = 14 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.EndHourMin = 12 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.FXName = Fy-BirdA.ps -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.StartHourMax = 9 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SpringFX.StartHourMin = 8 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.EndHourMax = 16 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.EndHourMin = 15 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.FXName = Fy-BirdA.ps -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.StartHourMax = 11 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.SummerFX.StartHourMin = 10 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.EndHourMax = 20 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.EndHourMin = 19 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.FXName = Fy-BirdA.ps -Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.StartHourMax = 11 -Thu Dec 04 18:08:26 2003 (firroloni) .3D.WinterFX.StartHourMin = 10 -Fri Dec 05 15:57:49 2003 (firroloni) .3D.AutomnFX.UserParam0Max = 1 -Fri Dec 05 15:57:49 2003 (firroloni) .3D.SpringFX.UserParam0Max = 1 -Fri Dec 05 15:57:49 2003 (firroloni) .3D.SummerFX.UserParam0Max = 1 -Fri Dec 05 15:57:49 2003 (firroloni) .3D.WinterFX.UserParam0Max = 1 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.AutomnFX.StartHourMax = 4 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.AutomnFX.StartHourMin = 2 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.SpringFX.EndHourMax = 16 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.SpringFX.EndHourMin = 15 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.EndHourMax = 19 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.EndHourMin = 18 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.StartHourMax = 6 -Mon Dec 08 19:14:03 2003 (firroloni) .3D.SummerFX.StartHourMin = 5 -Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.CycleDuration = 24 -Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.EndHourMax = 24 -Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.EndHourMin = 24 -Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.FXName = tr-fishesb.ps -Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.StartHourMax = 24 -Thu Feb 19 10:49:53 2004 (gatto) .3D.SpringFX.StartHourMin = 0.01 -Thu Feb 19 10:50:02 2004 (gatto) .3D.SpringFX.AngleMax = 80 -Thu Feb 19 10:52:18 2004 (gatto) formName Pasted = -Thu Feb 19 10:53:42 2004 (gatto) .3D.SpringFX.FXName = tr-fishes.ps -Thu Feb 19 10:53:42 2004 (gatto) formName Pasted = -Tue Mar 02 14:51:52 2004 (rang) .3D.SpringFX.FXName = Ju_Fo_Fishes.ps -Tue Mar 02 14:51:52 2004 (rang) formName Pasted = -Tue Mar 02 15:18:18 2004 (rang) .3D.SpringFX.AngleMax = 60 -Tue Mar 02 15:18:18 2004 (rang) formName Pasted = -Fri Mar 05 15:58:50 2004 (rang) .3D.SpringFX.Mode = AlwaysStarted -Fri Mar 05 15:58:50 2004 (rang) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_A.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_A.plant deleted file mode 100644 index 16a904391..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_A.plant +++ /dev/null @@ -1,39 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom -Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Bounding Radius = 1.4 -Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Collision Radius = 1.4 -Wed Oct 23 16:07:19 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_A.shape -Wed Oct 23 16:07:19 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_A.shape -Wed Oct 23 16:07:19 2002 (Schnittger) .Plant Name = S3 big root -Wed Oct 23 16:08:09 2002 (Schnittger) .3D.Bounding Radius = 6 -Wed Oct 23 16:08:09 2002 (Schnittger) .3D.Collision Radius = 6 -Wed Oct 23 16:09:21 2002 (Schnittger) .3D.Bounding Radius = 6.0 -Wed Oct 23 16:09:21 2002 (Schnittger) .3D.Collision Radius = 6.0 -Wed Oct 23 16:12:53 2002 (Schnittger) .Plant Name = S2 big root - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_B.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_B.plant deleted file mode 100644 index 117908ea4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_B.plant +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Bounding Radius = 1.4 -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Collision Radius = 1.4 -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_02.shape -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shape = FO_S3_champignou_02.shape -Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_B.shape -Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_B.shape -Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Bounding Radius = 3.5 -Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Collision Radius = 3.5 -Wed Oct 23 16:12:35 2002 (Schnittger) .Plant Name = s2 root - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_C.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_C.plant deleted file mode 100644 index d531fe87d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_bigroot_C.plant +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Bounding Radius = 1.4 -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Collision Radius = 1.4 -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_02.shape -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shape = FO_S3_champignou_02.shape -Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_B.shape -Wed Oct 23 16:07:52 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_B.shape -Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Bounding Radius = 3.5 -Wed Oct 23 16:09:13 2002 (Schnittger) .3D.Collision Radius = 3.5 -Wed Oct 23 16:12:35 2002 (Schnittger) .Plant Name = s2 root -Fri Oct 25 15:17:22 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bigroot_C.shape -Fri Oct 25 15:17:22 2002 (Schnittger) .3D.Shape = FO_S2_bigroot_C.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_birch.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_birch.plant deleted file mode 100644 index 75b7191fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_birch.plant +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom -Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Bounding Radius = 1.4 -Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Collision Radius = 1.4 -Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Bounding Radius = 4 -Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Collision Radius = 4 -Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_bouleau.shape -Tue Oct 29 11:45:31 2002 (Schnittger) .3D.Shape = FO_S2_bouleau.shape -Tue Oct 29 11:45:31 2002 (Schnittger) .Plant Name = s2 birch -Tue Oct 29 12:12:07 2002 (Schnittger) .3D.Bounding Radius = 2.0 -Tue Oct 29 12:12:07 2002 (Schnittger) .3D.Collision Radius = 0.25 -Thu Nov 07 15:56:02 2002 (Schnittger) .3D.Shadow Shape = FO_S2_birch.shape -Thu Nov 07 15:56:02 2002 (Schnittger) .3D.Shape = FO_S2_birch.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_spiketree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_spiketree.plant deleted file mode 100644 index 145a7e3b7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/FO_S2_spiketree.plant +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/Fo_s1_giant_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/Fo_s1_giant_tree.plant deleted file mode 100644 index c2e4bd2a9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/Fo_s1_giant_tree.plant +++ /dev/null @@ -1,69 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:43 2002 (corvazier) File converted from old format -Wed Oct 23 18:14:04 2002 (Schnittger) .3D.Bounding Radius = 5 -Wed Oct 23 18:22:39 2002 (Schnittger) .3D.Collision Radius = 1 -Wed Oct 23 18:41:25 2002 (Schnittger) .3D.Bounding Radius = 1 -Wed Oct 23 18:41:25 2002 (Schnittger) .3D.Collision Radius = 5 -Wed Oct 23 18:56:15 2002 (Schnittger) .3D.Bounding Radius = 6 -Wed Oct 23 18:56:15 2002 (Schnittger) .3D.Collision Radius = 2 -Tue Nov 05 11:11:44 2002 (Schnittger) .3D.Collision Radius = 4 -Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.CycleDuration = 12 -Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.FXName = Ju_Fo_Birds.ps -Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.Mode = Spawn -Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.StartHourMax = 11.9 -Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.UserParam0Max = 1 -Wed Nov 19 14:21:47 2003 (firroloni) .3D.SpringFX.UserParam0Min = .5 -Wed Nov 19 14:21:47 2003 (firroloni) formName Pasted = -Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.CycleDuration = 24 -Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.StartHourMax = 23.9 -Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.UserParam0Max = .5 -Wed Nov 19 14:23:27 2003 (firroloni) .3D.WinterFX.UserParam0Min = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_A.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_A.plant deleted file mode 100644 index c126a8a2a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_A.plant +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom -Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Bounding Radius = 1.4 -Wed Oct 16 12:24:28 2002 (Schnittger) .3D.Collision Radius = 1.4 -Wed Nov 27 10:13:21 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_A.shape -Wed Nov 27 10:13:21 2002 (Schnittger) .3D.Shape = FO_S3_champignou_A.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_B.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_B.plant deleted file mode 100644 index 9bb4e1fd2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_S3_champignou_B.plant +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:45 2002 (corvazier) File converted from old format -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Bounding Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Collision Radius = 3 -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shadow Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .3D.Shape = FO_S2_spiketree.shape -Tue Oct 08 16:16:31 2002 (Schnittger) .Plant Name = S2 tree -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Bounding Radius = 1.1 -Wed Oct 09 17:28:56 2002 (Schnittger) .3D.Collision Radius = 1.1 -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .3D.Shape = FO_S3_champignou_01.shape -Wed Oct 16 12:23:19 2002 (Schnittger) .Plant Name = S3 mushroom -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Bounding Radius = 1.4 -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Collision Radius = 1.4 -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_02.shape -Wed Oct 16 12:24:10 2002 (Schnittger) .3D.Shape = FO_S3_champignou_02.shape -Wed Nov 27 10:13:04 2002 (Schnittger) .3D.Shadow Shape = FO_S3_champignou_B.shape -Wed Nov 27 10:13:04 2002 (Schnittger) .3D.Shape = FO_S3_champignou_B.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s1_arbreagrelot.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s1_arbreagrelot.plant deleted file mode 100644 index 0d433b8b7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s1_arbreagrelot.plant +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 28 14:33:11 2003 (delord) .3D.Shadow Shape = fo_S1_arbreagrelot -Thu Aug 28 14:33:11 2003 (delord) .3D.Shape = fo_s1_arbreagrelot -Thu Aug 28 15:26:21 2003 (delord) .3D.Bounding Radius = 5 -Thu Aug 28 16:50:35 2003 (delord) .3D.Bounding Radius = 10 -Thu Aug 28 16:50:35 2003 (delord) .3D.Collision Radius = 5 -Thu Aug 28 16:50:46 2003 (delord) .3D.Shadow Shape = fo_S1_arbreagrelot.shape -Thu Aug 28 16:50:46 2003 (delord) .3D.Shape = fo_s1_arbreagrelot.shape -Mon Sep 08 10:22:30 2003 (mauduit) .3D.Shadow Shape = fo_S1_arbragrelot.shape -Mon Sep 08 10:22:30 2003 (mauduit) .3D.Shape = fo_s1_arbragrelot.shape -Wed Nov 19 14:18:06 2003 (firroloni) .3D.AutomnFX.CycleDuration = 10 -Wed Nov 19 14:18:06 2003 (firroloni) .3D.AutomnFX.StartHourMax = 9.9 -Wed Nov 19 14:18:06 2003 (firroloni) .3D.WinterFX.CycleDuration = 24 -Wed Nov 19 14:18:06 2003 (firroloni) .3D.WinterFX.StartHourMax = 20 -Wed Nov 19 14:18:06 2003 (firroloni) .3D.WinterFX.StartHourMin = 5 -Wed Nov 19 14:18:06 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s2_arbragrelot.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s2_arbragrelot.plant deleted file mode 100644 index 210ab664e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/forest/common/fo_s2_arbragrelot.plant +++ /dev/null @@ -1,53 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:44 2002 (corvazier) File converted from old format -Wed Nov 19 14:18:56 2003 (firroloni) .3D.AutomnFX.CycleDuration = 10 -Wed Nov 19 14:18:56 2003 (firroloni) .3D.AutomnFX.StartHourMax = 9.9 -Wed Nov 19 14:18:56 2003 (firroloni) .3D.WinterFX.CycleDuration = 24 -Wed Nov 19 14:18:56 2003 (firroloni) .3D.WinterFX.StartHourMax = 22 -Wed Nov 19 14:18:56 2003 (firroloni) .3D.WinterFX.StartHourMin = 2 -Wed Nov 19 14:18:56 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-DragonFlyA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-DragonFlyA.plant deleted file mode 100644 index 9b8d31d24..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-DragonFlyA.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:38 2002 (corvazier) File converted from old format -Wed Aug 06 11:58:10 2003 (firroloni) .3D.Shape = -Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.EndHourMax = 22 -Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.EndHourMin = 15 -Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.FXName = Ju-DragonFlyA.ps -Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.StartHourMax = 7 -Wed Aug 06 11:58:10 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 -Wed Aug 06 11:58:10 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostA.plant deleted file mode 100644 index c6df5fe6d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostA.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:38 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostB.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostB.plant deleted file mode 100644 index 6302dec6f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-GhostB.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:38 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolBirthD.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolBirthD.plant deleted file mode 100644 index da8f67c8b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolBirthD.plant +++ /dev/null @@ -1,59 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Tue Jul 29 12:07:41 2003 (firroloni) .3D.Shape = Ju-SolBirthD.ps -Wed Aug 06 12:01:12 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.EndHourMax = 18 -Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.EndHourMin = 17 -Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthD.ps -Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.StartHourMax = 3 -Wed Aug 06 12:01:12 2003 (firroloni) .3D.SpringFX.StartHourMin = 2 -Wed Aug 06 12:01:12 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthA.plant deleted file mode 100644 index cfd5ddb82..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthA.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:38 2002 (corvazier) File converted from old format -Wed Aug 06 11:59:55 2003 (firroloni) .3D.Shape = -Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.EndHourMax = 14 -Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.EndHourMin = 13 -Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthA.ps -Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.StartHourMax = 8 -Wed Aug 06 11:59:55 2003 (firroloni) .3D.SpringFX.StartHourMin = 5 -Wed Aug 06 11:59:55 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthB.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthB.plant deleted file mode 100644 index b57232883..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthB.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Wed Aug 06 12:00:21 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.EndHourMax = 22 -Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.EndHourMin = 21 -Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthB.ps -Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.StartHourMax = 13 -Wed Aug 06 12:00:21 2003 (firroloni) .3D.SpringFX.StartHourMin = 12 -Wed Aug 06 12:00:21 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthC.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthC.plant deleted file mode 100644 index a46582e03..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-SolbirthC.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Wed Aug 06 12:00:53 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.EndHourMax = 7 -Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.EndHourMin = 6 -Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.FXName = Ju-SolBirthC.ps -Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.StartHourMax = 22 -Wed Aug 06 12:00:53 2003 (firroloni) .3D.SpringFX.StartHourMin = 21 -Wed Aug 06 12:00:53 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-batA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-batA.plant deleted file mode 100644 index 6b917d192..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-batA.plant +++ /dev/null @@ -1,48 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:37 2002 (corvazier) File converted from old format -Wed Aug 06 11:56:20 2003 (firroloni) .3D.Shape = -Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.FXName = Ju-BatA.ps -Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.StartHourMax = 6 -Wed Aug 06 11:56:20 2003 (firroloni) .3D.SpringFX.StartHourMin = 22 -Wed Aug 06 11:56:20 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsA.plant deleted file mode 100644 index 0f7813c5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsA.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:38 2002 (corvazier) File converted from old format -Wed Aug 06 11:56:44 2003 (firroloni) .3D.Shape = -Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.EndHourMax = 14 -Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.EndHourMin = 12 -Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.FXName = Ju-BugsA.ps -Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.StartHourMax = 6 -Wed Aug 06 11:56:44 2003 (firroloni) .3D.SpringFX.StartHourMin = 3 -Wed Aug 06 11:56:44 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsB.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsB.plant deleted file mode 100644 index 50d4be4ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-bugsB.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:38 2002 (corvazier) File converted from old format -Wed Aug 06 11:57:22 2003 (firroloni) .3D.Shape = -Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.EndHourMax = 2 -Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.EndHourMin = 16 -Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.FXName = Ju-BugsB.ps -Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.StartHourMax = 12 -Wed Aug 06 11:57:22 2003 (firroloni) .3D.SpringFX.StartHourMin = 11 -Wed Aug 06 11:57:22 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallA.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallA.plant deleted file mode 100644 index 7dba8590d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallA.plant +++ /dev/null @@ -1,58 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Wed Aug 06 12:07:39 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.EndHourMax = 23 -Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.EndHourMin = 22 -Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallA.ps -Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.StartHourMax = 2 -Wed Aug 06 12:07:39 2003 (firroloni) .3D.SpringFX.StartHourMin = 1 -Wed Aug 06 12:07:39 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallB.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallB.plant deleted file mode 100644 index 622c39081..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallB.plant +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Wed Aug 06 12:09:28 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:09:28 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallB.ps -Wed Aug 06 12:09:28 2003 (firroloni) .3D.SpringFX.Mode = UseEndHour -Wed Aug 06 12:14:28 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallB.ps -Wed Aug 06 12:14:28 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallC.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallC.plant deleted file mode 100644 index ea3abcb9e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallC.plant +++ /dev/null @@ -1,53 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Wed Aug 06 12:14:51 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:14:51 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallC.ps -Wed Aug 06 12:14:51 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallD.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallD.plant deleted file mode 100644 index 34d418114..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_Ju-treefallD.plant +++ /dev/null @@ -1,54 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -Tue Jul 29 12:11:47 2003 (firroloni) .3D.Shape = Ju-TreeFallD.ps -Wed Aug 06 12:15:09 2003 (firroloni) .3D.Shape = -Wed Aug 06 12:15:09 2003 (firroloni) .3D.SpringFX.FXName = Ju-TreeFallD.ps -Wed Aug 06 12:15:09 2003 (firroloni) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_insect.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_insect.plant deleted file mode 100644 index 3a0a21917..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_insect.plant +++ /dev/null @@ -1,113 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.CycleDuration = 1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMax = 2 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMin = 1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.FXName = ju_fo_fee.ps -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MaxDuration = 0.1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MinDuration = 0.1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.Mode = UseDuration -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMax = 0.99 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMin = 0 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.WantScaling = false -Wed Feb 18 11:34:30 2004 (gatto) formName Pasted = -Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMax = 135 -Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMin = 45 -Wed Feb 18 14:49:59 2004 (gatto) formName Pasted = -Wed Feb 18 15:24:03 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charogneinsect.ps -Wed Feb 18 15:24:08 2004 (gatto) .3D.SpringFX.Mode = AlwaysStarted -Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMax = 50 -Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMin = 0 -Wed Feb 18 15:41:41 2004 (gatto) formName Pasted = -Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxX = 2.5 -Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxY = 2.5 -Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxZ = 2.5 -Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.CycleDuration = 24 -Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MaxDuration = 24 -Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MinDuration = 24 -Tue Feb 24 19:06:26 2004 (rang) formName Pasted = -Wed Mar 10 14:31:05 2004 (gatto) .3D.AutomnFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:31:05 2004 (gatto) .3D.SpringFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:31:05 2004 (gatto) .3D.SummerFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:31:05 2004 (gatto) .3D.WinterFX.FXName = ju_smog_goo.ps -Wed Mar 10 16:21:49 2004 (gatto) .3D.AutomnFX.FXName = goo_mo_charogneinsect.ps -Wed Mar 10 16:21:49 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charogneinsect.ps -Wed Mar 10 16:21:49 2004 (gatto) .3D.SummerFX.FXName = goo_mo_charogneinsect.ps -Wed Mar 10 16:21:49 2004 (gatto) .3D.WinterFX.FXName = goo_mo_charogneinsect.ps - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_mamal.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_mamal.plant deleted file mode 100644 index 4631f557d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_mamal.plant +++ /dev/null @@ -1,136 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.CycleDuration = 1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMax = 2 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMin = 1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.FXName = ju_fo_fee.ps -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MaxDuration = 0.1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MinDuration = 0.1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.Mode = UseDuration -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMax = 0.99 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMin = 0 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.WantScaling = false -Wed Feb 18 11:34:30 2004 (gatto) formName Pasted = -Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMax = 135 -Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMin = 45 -Wed Feb 18 14:49:59 2004 (gatto) formName Pasted = -Wed Feb 18 15:25:59 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charognemamal.ps -Wed Feb 18 15:26:07 2004 (gatto) .3D.SpringFX.AngleMax = 50 -Wed Feb 18 15:26:07 2004 (gatto) .3D.SpringFX.AngleMin = 0 -Wed Feb 18 15:41:54 2004 (gatto) formName Pasted = -Wed Feb 18 16:19:56 2004 (gatto) .3D.WinterFX.Mode = AlwaysStarted -Wed Feb 18 16:20:16 2004 (gatto) .3D.WinterFX.AngleMax = 50 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.CycleDuration = 24 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMaxX = 1.5 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMaxY = 1.5 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMaxZ = 1.5 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMinX = .5 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMinY = .5 -Tue Feb 24 18:19:12 2004 (rang) .3D.WinterFX.ScaleMinZ = .5 -Tue Feb 24 18:19:12 2004 (rang) formName Pasted = -Tue Feb 24 18:36:16 2004 (rang) .3D.SpringFX.MaxDuration = 24 -Tue Feb 24 18:36:16 2004 (rang) .3D.SpringFX.MinDuration = 24 -Tue Feb 24 18:36:16 2004 (rang) formName Pasted = -Tue Feb 24 18:59:16 2004 (rang) .3D.SpringFX.ScaleMinZ = 1 -Tue Feb 24 18:59:28 2004 (rang) .3D.SpringFX.ScaleMinX = 1 -Tue Feb 24 18:59:28 2004 (rang) .3D.SpringFX.ScaleMinY = 1 -Tue Feb 24 18:59:32 2004 (rang) .3D.SpringFX.ScaleMaxX = 2 -Tue Feb 24 18:59:32 2004 (rang) .3D.SpringFX.ScaleMaxY = 2 -Tue Feb 24 18:59:32 2004 (rang) .3D.SpringFX.ScaleMaxZ = 2 -Wed Mar 10 14:30:51 2004 (gatto) .3D.AutomnFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:30:51 2004 (gatto) .3D.SpringFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:30:51 2004 (gatto) .3D.SummerFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:30:51 2004 (gatto) .3D.WinterFX.FXName = ju_smog_goo.ps -Wed Mar 10 16:21:33 2004 (gatto) .3D.AutomnFX.FXName = goo_mo_charognemamal.ps -Wed Mar 10 16:21:33 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charognemamal.ps -Wed Mar 10 16:21:33 2004 (gatto) .3D.SummerFX.FXName = goo_mo_charognemamal.ps -Wed Mar 10 16:21:33 2004 (gatto) .3D.WinterFX.FXName = goo_mo_charognemamal.ps - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_smoke.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_smoke.plant deleted file mode 100644 index 31da635b3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/FX/FX_goo_smoke.plant +++ /dev/null @@ -1,113 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.CycleDuration = 1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMax = 2 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.EndHourMin = 1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.FXName = ju_fo_fee.ps -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MaxDuration = 0.1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.MinDuration = 0.1 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.Mode = UseDuration -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMax = 0.99 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.StartHourMin = 0 -Wed Feb 18 11:18:24 2004 (gatto) .3D.SpringFX.WantScaling = false -Wed Feb 18 11:34:30 2004 (gatto) formName Pasted = -Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMax = 135 -Wed Feb 18 14:49:46 2004 (gatto) .3D.SpringFX.AngleMin = 45 -Wed Feb 18 14:49:59 2004 (gatto) formName Pasted = -Wed Feb 18 15:24:03 2004 (gatto) .3D.SpringFX.FXName = goo_mo_charogneinsect.ps -Wed Feb 18 15:24:08 2004 (gatto) .3D.SpringFX.Mode = AlwaysStarted -Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMax = 50 -Wed Feb 18 15:24:32 2004 (gatto) .3D.SpringFX.AngleMin = 0 -Wed Feb 18 15:41:41 2004 (gatto) formName Pasted = -Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxX = 2.5 -Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxY = 2.5 -Tue Feb 24 19:00:07 2004 (rang) .3D.SpringFX.ScaleMaxZ = 2.5 -Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.CycleDuration = 24 -Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MaxDuration = 24 -Tue Feb 24 19:06:26 2004 (rang) .3D.SpringFX.MinDuration = 24 -Tue Feb 24 19:06:26 2004 (rang) formName Pasted = -Wed Mar 10 14:31:05 2004 (gatto) .3D.AutomnFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:31:05 2004 (gatto) .3D.SpringFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:31:05 2004 (gatto) .3D.SummerFX.FXName = ju_smog_goo.ps -Wed Mar 10 14:31:05 2004 (gatto) .3D.WinterFX.FXName = ju_smog_goo.ps -Tue May 23 14:08:04 2006 (mauduit) .3D.Bounding Radius = 0.5 -Tue May 23 14:08:04 2006 (mauduit) .3D.Collision Radius = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_bamboo.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_bamboo.plant deleted file mode 100644 index 85f7e863d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_bamboo.plant +++ /dev/null @@ -1,25 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Bounding Radius = 5 -Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Collision Radius = 5 -Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Shadow Shape = JU_S1_bamboo.shape -Wed Sep 25 11:40:57 2002 (Schnittger) .3D.Shape = JU_S1_bamboo.shape -Wed Sep 25 14:40:17 2002 (Schnittger) .3D.Bounding Radius = 5.0 -Wed Sep 25 14:40:17 2002 (Schnittger) .3D.Collision Radius = 5.0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_canopy_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_canopy_tree.plant deleted file mode 100644 index 183211d1f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S1_canopy_tree.plant +++ /dev/null @@ -1,16 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:39 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_big_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_big_tree.plant deleted file mode 100644 index ae5b52305..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_big_tree.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:40 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_young_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_young_tree.plant deleted file mode 100644 index b2d06d5f7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S2_young_tree.plant +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -Wed Sep 25 17:28:01 2002 (Schnittger) .3D.Shadow Shape = Ju_S2_young_tree.shape -Wed Sep 25 17:28:01 2002 (Schnittger) .3D.Shape = JU_S2_young_tree.shape -Fri Sep 27 15:46:20 2002 (Schnittger) .Plant Name = S2 tree - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_Banana_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_Banana_tree.plant deleted file mode 100644 index 39b8aa15e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_Banana_tree.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:40 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bamboo.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bamboo.plant deleted file mode 100644 index c92fba20f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bamboo.plant +++ /dev/null @@ -1,28 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Bounding Radius = 5 -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Collision Radius = 5 -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shadow Shape = JU_S3_bamboo.shape -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape -Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Bounding Radius = 5.0 -Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Collision Radius = 5.0 -Wed Sep 25 16:59:54 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape -Wed Oct 02 17:37:52 2002 (Schnittger) .3D.Bounding Radius = 0.8 -Wed Oct 02 17:37:52 2002 (Schnittger) .3D.Collision Radius = 0.8 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bush_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bush_tree.plant deleted file mode 100644 index bce2bf604..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_bush_tree.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:40 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_dead_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_dead_tree.plant deleted file mode 100644 index adf197571..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_dead_tree.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:40 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fantree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fantree.plant deleted file mode 100644 index 49502c13a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fantree.plant +++ /dev/null @@ -1,32 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Bounding Radius = 5 -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Collision Radius = 5 -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shadow Shape = JU_S3_bamboo.shape -Wed Sep 25 11:40:59 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape -Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Bounding Radius = 5.0 -Wed Sep 25 15:37:03 2002 (Schnittger) .3D.Collision Radius = 5.0 -Wed Sep 25 16:59:54 2002 (Schnittger) .3D.Shape = JU_S3_bamboo.shape -Wed Oct 02 13:56:51 2002 (Schnittger) .3D.Shadow Shape = JU_S3_fantree.shape -Wed Oct 02 13:56:51 2002 (Schnittger) .3D.Shape = JU_S3_fantree.shape -Wed Oct 02 13:57:10 2002 (Schnittger) .3D.Bounding Radius = 1.20 -Wed Oct 02 13:57:10 2002 (Schnittger) .3D.Collision Radius = 1.20 -Wed Oct 02 17:22:00 2002 (Schnittger) .3D.Bounding Radius = 1.2 -Wed Oct 02 17:22:00 2002 (Schnittger) .3D.Collision Radius = 1.2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fougere.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fougere.plant deleted file mode 100644 index 542d85f75..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_fougere.plant +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:40 2002 (corvazier) File converted from old format -Thu Feb 06 18:06:41 2003 (mauduit) .3D.Shadow Shape = Ju_S3_plantegrasse.shape -Thu Feb 06 18:06:41 2003 (mauduit) .3D.Shape = Ju_S3_plantegrasse.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plante.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plante.plant deleted file mode 100644 index 9546c810a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plante.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plantegrasse.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plantegrasse.plant deleted file mode 100644 index 6c2b09c36..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_plantegrasse.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_tree.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_tree.plant deleted file mode 100644 index 8f58e57ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/jungle/common/Ju_S3_tree.plant +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - Converted from old format - Fri May 17 15:17:41 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_bamboo_a.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_bamboo_a.plant deleted file mode 100644 index d82d18211..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_bamboo_a.plant +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:46:13 2003 (mauduit) .3D.Shape = tr_s2_bamboo_a.shape -Mon Jun 30 10:54:00 2003 (mauduit) .3D.Bounding Radius = 2.5 -Mon Jun 30 10:54:00 2003 (mauduit) .3D.Collision Radius = 1.5 -Mon Jun 30 16:38:25 2003 (mauduit) .3D.Bounding Radius = 5 -Mon Jun 30 16:38:25 2003 (mauduit) .3D.Collision Radius = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_a.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_a.plant deleted file mode 100644 index 9a6ebf7bb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_a.plant +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:44:58 2003 (mauduit) .3D.Shape = tr_s2_palmtree_a.shape -Mon Jun 30 10:51:52 2003 (mauduit) .3D.Bounding Radius = 2.0 -Mon Jun 30 10:51:52 2003 (mauduit) .3D.Collision Radius = 0.25 -Mon Jun 30 16:33:25 2003 (mauduit) .3D.Bounding Radius = 4 -Mon Jun 30 16:33:25 2003 (mauduit) .3D.Collision Radius = 0.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_b.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_b.plant deleted file mode 100644 index c6723b02a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_b.plant +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:45:09 2003 (mauduit) .3D.Shape = tr_s2_palmtree_b.shape -Mon Jun 30 10:52:08 2003 (mauduit) .3D.Bounding Radius = 3.0 -Mon Jun 30 10:52:08 2003 (mauduit) .3D.Collision Radius = 0.25 -Mon Jun 30 16:33:12 2003 (mauduit) .3D.Bounding Radius = 6.0 -Mon Jun 30 16:33:12 2003 (mauduit) .3D.Collision Radius = 0.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_c.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_c.plant deleted file mode 100644 index 8b2d89062..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_c.plant +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:45:20 2003 (mauduit) .3D.Shape = tr_s2_palmtree_c.shape -Mon Jun 30 10:52:28 2003 (mauduit) .3D.Bounding Radius = 3.0 -Mon Jun 30 10:52:28 2003 (mauduit) .3D.Collision Radius = 0.25 -Mon Jun 30 16:33:05 2003 (mauduit) .3D.Bounding Radius = 6 -Mon Jun 30 16:33:05 2003 (mauduit) .3D.Collision Radius = 0.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_d.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_d.plant deleted file mode 100644 index b05685470..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_d.plant +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:45:28 2003 (mauduit) .3D.Shape = tr_s2_palmtree_c.shape -Mon Jun 30 10:45:37 2003 (mauduit) .3D.Shape = tr_s2_palmtree_d.shape -Mon Jun 30 10:52:47 2003 (mauduit) .3D.Bounding Radius = 3.0 -Mon Jun 30 10:52:47 2003 (mauduit) .3D.Collision Radius = 0.25 -Mon Jun 30 16:32:59 2003 (mauduit) .3D.Bounding Radius = 6 -Mon Jun 30 16:32:59 2003 (mauduit) .3D.Collision Radius = 0.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_e.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_e.plant deleted file mode 100644 index 3a78b30e8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_e.plant +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:45:50 2003 (mauduit) .3D.Shape = tr_s2_palmtree_e.shape -Mon Jun 30 10:53:01 2003 (mauduit) .3D.Bounding Radius = 5.0 -Mon Jun 30 10:53:01 2003 (mauduit) .3D.Collision Radius = 0.5 -Mon Jun 30 16:32:50 2003 (mauduit) .3D.Bounding Radius = 10 -Mon Jun 30 16:32:50 2003 (mauduit) .3D.Collision Radius = 1 -Mon Jun 30 16:35:01 2003 (mauduit) .3D.Bounding Radius = 6 -Mon Jun 30 16:35:01 2003 (mauduit) .3D.Collision Radius = 0.5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_f.plant b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_f.plant deleted file mode 100644 index 7e9c16adc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Plant/ecosystem/lacustre/common/tr_s2_palmtree_f.plant +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - Converted from old format - Fri May 17 15:17:35 2002 (corvazier) File converted from old format -Mon Jun 30 10:45:50 2003 (mauduit) .3D.Shape = tr_s2_palmtree_e.shape -Mon Jun 30 10:53:01 2003 (mauduit) .3D.Bounding Radius = 5.0 -Mon Jun 30 10:53:01 2003 (mauduit) .3D.Collision Radius = 0.5 -Mon Jun 30 16:32:14 2003 (mauduit) .3D.Bounding Radius = 10.0 -Mon Jun 30 16:32:14 2003 (mauduit) .3D.Collision Radius = 1.0 -Mon Jun 30 16:38:45 2003 (mauduit) .3D.Shape = tr_s2_palmtree_f.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_armpad.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_armpad.item deleted file mode 100644 index 4579dbced..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_armpad.item +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:17:38 2002 (mauduit) .3d.shape = TR_HOM_civil01_armpad.shape -Tue Jul 09 14:12:57 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_armpad.shape -Tue Jul 09 14:12:57 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Tue Jul 09 14:12:57 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:57 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:57 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:11:08 2002 (mauduit) .3d.color = UserColor -Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon = AR_armpad.tga -Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon background = BK_tryker.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_bottes.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_bottes.item deleted file mode 100644 index 900ff6863..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_bottes.item +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:17:47 2002 (mauduit) .3d.shape = TR_HOM_civil01_bottes.shape -Tue Jul 09 14:13:25 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_bottes.shape -Tue Jul 09 14:13:25 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:13:25 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:13:25 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:13:25 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:11:03 2002 (mauduit) .3d.color = UserColor -Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon = AR_botte.tga -Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon background = BK_tryker.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_gilet.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_gilet.item deleted file mode 100644 index 6e383dec9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_gilet.item +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:18:00 2002 (mauduit) .3d.shape = TR_HOM_civil01_gilet.shape -Tue Jul 09 14:12:30 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_gilet.shape -Tue Jul 09 14:12:30 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:30 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:30 2002 (mauduit) formName Resized = Chest -Tue Jul 09 14:17:08 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Mon Jul 15 14:10:57 2002 (mauduit) .3d.color = UserColor -Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon = AR_gilet.tga -Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon background = BK_tryker.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_hand.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_hand.item deleted file mode 100644 index fd7f961d4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_hand.item +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker -Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor -Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality -Fri Oct 04 17:01:34 2002 (mauduit) .3d.color = None -Tue Apr 01 13:55:48 2003 (mauduit) .3d.map_variant = -Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape = TR_HOM_civil01_hand.shape -Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape_female = TR_HOF_civil01_hand.shape -Tue Apr 01 13:55:48 2003 (mauduit) .basics.origin = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_pantabotte.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_pantabotte.item deleted file mode 100644 index 67f36dbe4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/tryker/civil01/tr_civil01_pantabotte.item +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:18:10 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabotte.shape -Tue Jul 09 14:13:50 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabotte.shape -Tue Jul 09 14:13:50 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 09 14:13:50 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:13:50 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:13:50 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:10:51 2002 (mauduit) .3d.color = UserColor -Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabottes.shape -Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabottes.shape -Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon = AR_pantabotte.tga -Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon background = BK_tryker.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_long01.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_long01.item deleted file mode 100644 index 88630c8ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_long01.item +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape -Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined -Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_long01.shape -Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_long01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_medium01.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_medium01.item deleted file mode 100644 index d2315ab57..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_medium01.item +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape -Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_shave01.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_shave01.item deleted file mode 100644 index cb6c8e470..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_shave01.item +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape -Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_short01.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_short01.item deleted file mode 100644 index 9da937905..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_cheveux_short01.item +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape -Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined -Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_short01.shape -Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_short01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_visage.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_visage.item deleted file mode 100644 index 91520f257..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/Parent/zorai/zo_visage.item +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face -Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face -Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape = ZO_HOM_VISAGE.shape -Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape_female = ZO_HOF_VISAGE.shape -Mon Aug 26 17:13:47 2002 (receveur) .basics.origin = matis -Wed Sep 04 16:19:04 2002 (besson) .basics.family = undefined -Fri Oct 04 12:16:57 2002 (mauduit) .basics.origin = zorai -Fri Oct 04 17:01:57 2002 (mauduit) .3d.color = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item deleted file mode 100644 index c392e5b15..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - sert pour cr饲 des armures virtuelles aux cr顴ures - Thu Jul 25 15:24:22 2002 (receveur) .armor.skill = heavy armour wear -Thu Jul 25 15:24:22 2002 (receveur) .basics.family = armor -Thu Jul 25 15:24:22 2002 (receveur) .basics.name = armor -Thu Jul 25 15:24:22 2002 (receveur) .basics.quality level = "Basics.Level" -Thu Jul 25 15:24:22 2002 (receveur) .basics.sack_type = armor -Thu Jul 25 15:25:25 2002 (receveur) Header Comments = sert pour cr饲 des armures virtuelles aux cr顴ures -Thu Jul 25 15:26:13 2002 (receveur) .basics.name = creature_armor -Thu Jul 25 15:40:14 2002 (receveur) .basics.quality level = $filename -Tue Jul 30 17:41:09 2002 (receveur) .basics.sack_type = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item deleted file mode 100644 index 83d129fec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest -Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light -Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = -Wed Sep 25 15:42:36 2002 (favre) .3d.shape = tr_mo_dag.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item deleted file mode 100644 index aa70ceee6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest -Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light -Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item deleted file mode 100644 index b5f5ef848..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:48:53 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 30 17:49:32 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = feet -Tue Jul 30 17:55:03 2002 (receveur) .armor.max protection = light -Mon Aug 05 16:57:54 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item deleted file mode 100644 index 21a31f260..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = hands -Tue Jul 30 17:54:56 2002 (receveur) .armor.max protection = light -Mon Aug 05 16:57:08 2002 (receveur) formName Pasted = -Mon Aug 05 16:57:49 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item deleted file mode 100644 index feeeec789..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item +++ /dev/null @@ -1,41 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:54:48 2002 (receveur) .armor.max protection = light -Mon Aug 05 16:57:02 2002 (receveur) formName Pasted = -Mon Aug 05 16:57:43 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item deleted file mode 100644 index 61b7f1b80..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = legs -Tue Jul 30 17:54:38 2002 (receveur) .armor.max protection = light -Tue Jul 30 17:54:38 2002 (receveur) .armor.protection = light -Mon Aug 05 16:58:04 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_chest.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_chest.item deleted file mode 100644 index 7fa6f324b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_chest.item +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest -Tue Jul 30 17:53:59 2002 (receveur) .armor.Armor category = medium -Tue Jul 30 17:53:59 2002 (receveur) .armor.max protection = medium -Tue Jul 30 17:53:59 2002 (receveur) .armor.protection = medium -Mon Aug 05 17:02:00 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_feet.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_feet.item deleted file mode 100644 index 3d593d8f2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_feet.item +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:48:53 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 30 17:49:32 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = feet -Tue Jul 30 17:53:44 2002 (receveur) .armor.Armor category = medium -Tue Jul 30 17:53:44 2002 (receveur) .armor.max protection = medium -Tue Jul 30 17:53:44 2002 (receveur) .armor.protection = medium -Mon Aug 05 17:01:56 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_hands.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_hands.item deleted file mode 100644 index 22c20be9e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_hands.item +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = hands -Tue Jul 30 17:53:29 2002 (receveur) .armor.Armor category = medium -Tue Jul 30 17:53:29 2002 (receveur) .armor.max protection = medium -Tue Jul 30 17:53:29 2002 (receveur) .armor.protection = medium -Mon Aug 05 17:01:51 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_head.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_head.item deleted file mode 100644 index 0817e8612..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_head.item +++ /dev/null @@ -1,48 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:51:29 2002 (receveur) .armor.Armor category = medium -Tue Jul 30 17:51:29 2002 (receveur) .armor.max protection = medium -Tue Jul 30 17:51:29 2002 (receveur) .armor.protection = medium -Mon Aug 05 17:01:32 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_legs.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_legs.item deleted file mode 100644 index 42f960392..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/medium_slashing_legs.item +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = legs -Tue Jul 30 17:54:12 2002 (receveur) .armor.Armor category = medium -Tue Jul 30 17:54:12 2002 (receveur) .armor.max protection = medium -Tue Jul 30 17:54:12 2002 (receveur) .armor.protection = medium -Mon Aug 05 17:02:07 2002 (receveur) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/localisation.localisation_table b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/localisation.localisation_table deleted file mode 100644 index 66f11a9e1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/localisation.localisation_table +++ /dev/null @@ -1,188 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/mission/generic_generic.mission_icon b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/mission/generic_generic.mission_icon deleted file mode 100644 index dcd68404c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/mission/generic_generic.mission_icon +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - Mon Dec 13 13:47:31 2004 (besson) .MainIconBg = BK_generic.tga -Mon Dec 13 13:47:31 2004 (besson) .MainIconFg = ICO_Task_Generic.tga -Mon Dec 13 13:47:31 2004 (besson) .SmallIcon = Small_Task_Generic.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheet_id.bin b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheet_id.bin deleted file mode 100644 index a1d0ee6b4..000000000 Binary files a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/sheet_id.bin and /dev/null differ diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/clouds1.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/clouds1.weather_setup deleted file mode 100644 index 9d5336243..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/clouds1.weather_setup +++ /dev/null @@ -1,244 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:29:44 2002 (gatto) .Lighting = 0.9 -Mon Nov 25 17:29:44 2002 (gatto) .WindIntensity = 0.4 -Mon Nov 25 17:40:49 2002 (gatto) .SetupName = Rain1 -Mon Nov 25 18:55:54 2002 (gatto) Form Parents = -Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:47 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:47 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 16:39:52 2002 (gatto) .FXName = Env-Pluiebruine.ps -Tue Nov 26 18:35:34 2002 (gatto) .FogRatio = 0.5 -Wed Nov 27 10:00:23 2002 (gatto) .FogGradientFactor = 0.5 -Wed Nov 27 12:02:42 2002 (gatto) .FogNear = 50 -Wed Nov 27 12:04:16 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 12:05:31 2002 (gatto) .FogCanopyNear = 80 -Wed Nov 27 12:05:31 2002 (gatto) .FogFar = 30 -Wed Nov 27 15:57:13 2002 (gatto) .FogColorDay = 173,165,146 -Wed Nov 27 15:57:27 2002 (gatto) .FogColorDay = 167,153,129 -Wed Nov 27 15:57:37 2002 (gatto) .FogGradientFactor = 0.7 -Wed Nov 27 15:57:43 2002 (gatto) .FogColorDay = 155,139,113 -Wed Nov 27 15:57:55 2002 (gatto) .FogColorDay = 152,125,97 -Wed Nov 27 15:59:22 2002 (gatto) .FogColorDay = 124,118,112 -Wed Nov 27 15:59:31 2002 (gatto) .FogColorDay = 91,87,83 -Wed Nov 27 16:02:33 2002 (gatto) .FogColorDay = 85,79,72 -Wed Nov 27 16:03:00 2002 (gatto) .FogColorDay = 65,66,71 -Wed Nov 27 16:03:10 2002 (gatto) .FogColorDay = 49,49,51 -Wed Nov 27 16:03:28 2002 (gatto) .FogColorDay = 72,72,77 -Wed Nov 27 16:03:36 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 16:03:46 2002 (gatto) .FogGradientFactor = 0.8 -Wed Nov 27 16:04:14 2002 (gatto) .FogColorDay = 141,150,147 -Wed Nov 27 16:04:54 2002 (gatto) .FogFar = 100 -Wed Nov 27 16:06:38 2002 (gatto) .FogColorDay = 138,145,153 -Wed Nov 27 16:10:57 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:10:11 2002 (gatto) .FogGradientFactor = 0.4 -Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 17:02:25 2002 (gatto) .FogFar = 120 -Thu Nov 28 17:09:01 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Thu Nov 28 17:09:01 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Thu Nov 28 17:09:01 2002 (gatto) .FogColorDay = 67,83,84 -Thu Nov 28 17:09:32 2002 (gatto) .FogRatio = 1 -Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyNear = 150 -Fri Nov 29 17:52:57 2002 (gatto) .FogColorDay = 47,55,57 -Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyNear = 1000 -Mon Dec 02 10:21:21 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:35:25 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:36:35 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 10:38:23 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:15:02 2002 (gatto) .CloudsDiffusionSpeed = 10 -Mon Dec 02 12:15:02 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:31:14 2002 (gatto) .CloudsAmbientDusk = 67,52,39 -Mon Dec 02 12:31:14 2002 (gatto) .CloudsDiffuseDusk = 111,86,64 -Thu Sep 11 17:57:32 2003 (tran) .FogCanopyFar = 800 -Thu Sep 11 17:57:32 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 17:59:42 2003 (tran) .FogGradientFactor = 0.6 -Wed Nov 12 14:08:44 2003 (corvazier) .LocalizedName = uiRainy -Wed Apr 28 17:31:01 2004 (gatto) .SetupName = clouds1 -Wed Apr 28 17:56:07 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:56:07 2004 (gatto) .FogNear = 100 -Tue May 25 10:03:58 2004 (gatto) .CloudsAmbientDay = 70,71,98 -Tue May 25 10:03:58 2004 (gatto) .CloudsDiffuseDay = 103,117,141 -Tue May 25 10:05:11 2004 (gatto) .CloudsAmbientDay = 72,96,94 -Tue May 25 10:05:11 2004 (gatto) .CloudsDiffuseDay = 105,136,139 -Tue May 25 10:07:11 2004 (gatto) .CloudsAmbientDay = 63,75,105 -Tue May 25 10:07:11 2004 (gatto) .CloudsDiffuseDay = 68,87,89 -Tue May 25 10:11:23 2004 (gatto) .CloudsAmbientDay = 51,65,66 -Tue May 25 10:11:23 2004 (gatto) .CloudsDiffuseDay = 68,87,89 -Tue May 25 10:13:09 2004 (gatto) .CloudsDiffusionSpeed = 20 -Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientDusk = 67,52,39 -Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientNight = 67,52,39 -Tue May 25 10:16:45 2004 (gatto) .CloudsDiffuseNight = 67,52,39 -Tue May 25 10:17:49 2004 (gatto) .CloudsAmbientNight = 39,31,22 -Tue May 25 10:17:49 2004 (gatto) .CloudsDiffuseNight = 56,44,33 -Tue May 25 10:18:57 2004 (gatto) .CloudsAmbientDusk = 47,47,26 -Tue May 25 10:18:57 2004 (gatto) .CloudsDiffuseDusk = 82,77,46 -Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientDusk = 67,52,39 -Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientNight = 32,40,21 -Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseDusk = 67,52,39 -Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseNight = 44,56,33 -Tue May 25 10:21:29 2004 (gatto) .CloudsAmbientNight = 31,35,27 -Tue May 25 10:21:29 2004 (gatto) .CloudsDiffuseNight = 45,48,41 -Tue May 25 10:23:07 2004 (gatto) .CloudsAmbientNight = 17,19,15 -Tue May 25 10:23:07 2004 (gatto) .CloudsDiffuseNight = 28,30,26 -Tue May 25 10:26:34 2004 (gatto) .CloudsAmbientNight = 20,19,14 -Tue May 25 10:26:34 2004 (gatto) .CloudsDiffuseNight = 30,30,26 -Tue May 25 10:38:54 2004 (gatto) .CloudsAmbientDay = 68,66,49 -Tue May 25 10:38:54 2004 (gatto) .CloudsDiffuseDay = 89,83,68 -Tue May 25 10:40:18 2004 (gatto) .CloudsAmbientDay = 63,61,48 -Tue May 25 10:40:18 2004 (gatto) .CloudsDiffuseDay = 68,81,89 -Tue May 25 10:41:58 2004 (gatto) .CloudsAmbientDay = 46,35,48 -Tue May 25 10:43:22 2004 (gatto) .CloudsAmbientDay = 30,31,43 -Tue May 25 10:43:44 2004 (gatto) .CloudsDiffuseDay = 46,55,61 -Tue May 25 10:44:46 2004 (gatto) .CloudsAmbientDay = 29,43,44 -Tue May 25 10:44:46 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 10:46:04 2004 (gatto) .CloudsAmbientDay = 45,38,28 -Tue May 25 10:47:17 2004 (gatto) .CloudsAmbientDay = 39,31,41 -Tue May 25 10:48:09 2004 (gatto) .CloudsAmbientDay = 37,34,38 -Tue May 25 10:49:03 2004 (gatto) .CloudsAmbientDay = 27,26,28 -Tue May 25 10:49:34 2004 (gatto) .CloudsAmbientDay = 28,24,29 -Tue May 25 10:49:49 2004 (gatto) .CloudsAmbientDay = 29,27,24 -Tue May 25 10:50:48 2004 (gatto) .CloudsAmbientDay = 52,51,41 -Tue May 25 10:50:48 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 10:51:43 2004 (gatto) .CloudsAmbientDay = 47,46,36 -Tue May 25 10:52:45 2004 (gatto) .CloudsAmbientDay = 41,37,46 -Tue May 25 10:54:02 2004 (gatto) .CloudsAmbientDay = 39,37,44 -Tue May 25 10:55:12 2004 (gatto) .CloudsAmbientDay = 31,35,44 -Tue May 25 10:55:12 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 10:56:19 2004 (gatto) .CloudsAmbientDay = 35,31,44 -Tue May 25 10:57:35 2004 (gatto) .CloudsAmbientDay = 41,33,38 -Tue May 25 10:58:42 2004 (gatto) .CloudsAmbientDay = 24,20,23 -Tue May 25 11:01:12 2004 (gatto) .CloudsAmbientDay = 23,20,24 -Tue May 25 11:02:40 2004 (gatto) .CloudsAmbientDay = 24,20,21 -Tue May 25 11:02:40 2004 (gatto) .CloudsDiffuseDay = 3,3,3 -Tue May 25 11:05:16 2004 (gatto) .CloudsAmbientDay = 24,20,22 -Tue May 25 11:10:20 2004 (gatto) .CloudsAmbientDay = 24,20,21 -Tue May 25 11:10:20 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 11:49:28 2004 (gatto) .CloudsAmbientDay = 62,65,79 -Tue May 25 11:53:01 2004 (gatto) .CloudsAmbientDay = 64,64,77 -Tue May 25 11:53:01 2004 (gatto) .CloudsDiffuseDay = 50,49,57 -Tue May 25 11:54:25 2004 (gatto) .CloudsAmbientDay = 62,68,79 -Tue May 25 11:54:25 2004 (gatto) .CloudsDiffuseDay = 49,54,57 -Tue May 25 11:55:24 2004 (gatto) .CloudsAmbientDay = 60,75,81 -Tue May 25 11:58:00 2004 (gatto) .CloudsAmbientDusk = 68,65,38 -Tue May 25 11:58:00 2004 (gatto) .CloudsDiffuseDusk = 68,64,38 -Tue May 25 11:59:06 2004 (gatto) .CloudsAmbientDusk = 58,57,48 -Tue May 25 11:59:06 2004 (gatto) .CloudsDiffuseDusk = 57,56,49 -Fri Aug 06 12:13:39 2004 (tran) .FogNear = 50 -Fri Sep 03 16:47:00 2004 (tran) .FogFar = 500 -Fri Sep 03 16:47:00 2004 (tran) .FogNear = 100 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/clouds2.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/clouds2.weather_setup deleted file mode 100644 index f1fcd0ee3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/clouds2.weather_setup +++ /dev/null @@ -1,171 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 - -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:40:54 2002 (gatto) .SetupName = Rain2 -Mon Nov 25 18:55:51 2002 (gatto) Form Parents = -Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:41 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:41 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 16:40:10 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:35:44 2002 (gatto) .FXRatio = 0.8 -Tue Nov 26 18:36:13 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 09:56:36 2002 (gatto) .FXRatio = 0.9 -Wed Nov 27 12:04:32 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 15:58:25 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 15:59:11 2002 (gatto) .FogColorDay = 152,125,97 -Wed Nov 27 16:07:06 2002 (gatto) .FogColorDay = 136,145,155 -Wed Nov 27 16:07:21 2002 (gatto) .FogColorDay = 74,80,85 -Wed Nov 27 16:07:28 2002 (gatto) .FogColorDay = 49,53,57 -Wed Nov 27 16:07:37 2002 (gatto) .FogColorDay = 37,39,41 -Wed Nov 27 16:10:53 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:10:42 2002 (gatto) .FogGradientFactor = 1 -Thu Nov 28 15:12:51 2002 (gatto) .FogFar = 120 -Thu Nov 28 15:12:51 2002 (gatto) .FogNear = 50 -Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 17:13:06 2002 (gatto) .FogColorDay = 67,83,84 -Thu Nov 28 17:14:01 2002 (gatto) .FogColorDay = 48,60,61 -Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyNear = 150 -Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyNear = 1000 -Mon Dec 02 09:48:11 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:48:47 2002 (gatto) .FogCanopyNear = 1200 -Mon Dec 02 10:21:32 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:35:09 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:37 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 10:40:40 2002 (gatto) .FogColorNight = 9,12,15 -Mon Dec 02 12:14:48 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:14:54 2002 (gatto) .CloudsDiffusionSpeed = 10 -Mon Dec 02 12:31:00 2002 (gatto) .CloudsAmbientDusk = 67,52,39 -Mon Dec 02 12:31:00 2002 (gatto) .CloudsDiffuseDusk = 98,77,57 -Mon Dec 02 12:31:00 2002 (gatto) .FogColorDusk = 67,52,39 -Thu Sep 11 18:05:18 2003 (tran) .FogCanopyFar = 800 -Thu Sep 11 18:05:18 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 18:07:12 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:07:30 2003 (tran) .FogCanopyFar = 700 -Wed Nov 12 14:08:40 2003 (corvazier) .LocalizedName = uiRainy -Wed Apr 28 17:31:02 2004 (gatto) .SetupName = clouds2 -Wed Apr 28 17:47:15 2004 (gatto) .FogFar = 100 -Wed Apr 28 17:55:40 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:55:40 2004 (gatto) .FogNear = 100 -Fri Apr 30 11:14:32 2004 (gatto) .FXRatio = 1 -Tue May 25 11:10:35 2004 (gatto) .CloudsAmbientNight = 36,39,47 -Tue May 25 11:10:35 2004 (gatto) .CloudsDiffuseNight = 0,0,0 -Tue May 25 11:38:50 2004 (gatto) .CloudsAmbientDay = 47,38,41 -Tue May 25 11:38:50 2004 (gatto) .CloudsDiffuseDay = 113,91,101 -Tue May 25 11:39:47 2004 (gatto) .CloudsDiffuseDay = 75,66,61 -Tue May 25 11:40:45 2004 (gatto) .CloudsAmbientDay = 26,22,21 -Tue May 25 11:43:48 2004 (gatto) .CloudsDiffuseDay = 62,69,74 -Fri Aug 06 12:13:42 2004 (tran) .FogNear = 50 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair1.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair1.weather_setup deleted file mode 100644 index 84b681b36..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair1.weather_setup +++ /dev/null @@ -1,171 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 -Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 -Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 -Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga -Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 -Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 -Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 -Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 -Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 -Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 -Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 -Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 -Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 -Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga -Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 -Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 -Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 -Mon Nov 25 18:56:05 2002 (gatto) Form Parents = -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga -Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 -Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 -Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 -Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 -Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 -Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 -Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 -Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 -Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 -Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 -Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 -Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 -Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 -Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 -Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 -Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 -Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 -Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 -Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 -Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 -Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 -Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 -Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 - -Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 -Wed Dec 04 09:43:22 2002 (gatto) .CloudsAmbientDay = 112,165,218 -Thu Sep 11 11:28:03 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 11:28:36 2003 (tran) .FogCanopyFar = 2000 -Thu Sep 11 11:39:05 2003 (tran) .FogCanopyNear = 500 -Thu Sep 11 11:39:05 2003 (tran) .FogFar = 500 -Thu Sep 11 11:39:05 2003 (tran) .FogNear = 250 -Thu Sep 11 11:39:52 2003 (tran) .FogFar = 1000 -Thu Sep 11 11:40:20 2003 (tran) .FogGradientFactor = 0.1 -Thu Sep 11 11:41:01 2003 (tran) .FogGradientFactor = 0.4 -Thu Sep 11 14:22:02 2003 (tran) .FogFar = 500 -Thu Sep 11 15:07:44 2003 (tran) .FogCanopyNear = 300 -Thu Sep 11 15:07:44 2003 (tran) .FogFar = 300 -Thu Sep 11 15:07:44 2003 (tran) .FogNear = 150 -Thu Sep 11 15:30:04 2003 (tran) .FogCanopyNear = 500 -Thu Sep 11 15:30:21 2003 (tran) .FogCanopyNear = 1000 -Thu Sep 11 15:30:41 2003 (tran) .FogCanopyNear = 1500 -Thu Sep 11 15:32:25 2003 (tran) .FogCanopyNear = 500 -Thu Sep 11 15:32:48 2003 (tran) .FogCanopyNear = 700 -Thu Sep 11 15:36:29 2003 (tran) .FogCanopyNear = 600 -Mon Sep 15 18:50:33 2003 (tran) .FogCanopyNear = 700 -Mon Sep 15 18:50:47 2003 (tran) .FogCanopyNear = 500 -Mon Sep 15 18:51:01 2003 (tran) .FogCanopyNear = 400 -Mon Sep 15 18:51:13 2003 (tran) .FogCanopyNear = 300 -Mon Sep 15 19:35:47 2003 (tran) .FogCanopyFar = 1500 -Mon Sep 15 19:36:50 2003 (tran) .FogCanopyNear = 100 -Mon Sep 15 19:39:18 2003 (tran) .FogCanopyNear = 300 -Mon Sep 15 19:39:30 2003 (tran) .FogCanopyNear = 100 -Mon Sep 15 19:39:46 2003 (tran) .FogCanopyFar = 1700 -Mon Sep 15 19:40:59 2003 (tran) .FogCanopyNear = 200 -Mon Sep 15 19:41:42 2003 (tran) .FogCanopyNear = 300 -Mon Sep 15 19:42:05 2003 (tran) .FogCanopyNear = 200 -Wed Nov 12 14:09:07 2003 (corvazier) .LocalizedName = uiFair -Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyFar = 2000 -Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyNear = 1000 -Tue Apr 27 10:45:39 2004 (gatto) .FogNear = 250 -Tue Apr 27 10:48:44 2004 (gatto) .FogFar = 450 -Tue Apr 27 10:50:28 2004 (gatto) .FogFar = 500 -Tue Apr 27 10:50:28 2004 (gatto) .FogNear = 300 -Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyFar = 4000 -Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyNear = 3000 -Tue Apr 27 10:53:04 2004 (gatto) .FogFar = 1000 -Tue Apr 27 10:53:08 2004 (gatto) .FogNear = 500 -Wed Apr 28 17:55:54 2004 (gatto) .FogFar = 500 -Wed Apr 28 17:55:54 2004 (gatto) .FogNear = 300 -Wed May 19 16:39:35 2004 (gatto) .CloudsNumber = 1 -Fri May 21 17:59:49 2004 (gatto) .CloudsAmbientNight = 31,32,41 -Fri May 21 17:59:49 2004 (gatto) .CloudsDiffuseNight = 34,38,45 -Fri May 21 18:00:15 2004 (gatto) .CloudsDiffuseNight = 64,71,83 -Tue May 25 12:26:26 2004 (gatto) .CloudsAmbientDay = .CloudsAmbientDay -Fri Aug 06 11:15:41 2004 (tran) .FogCanopyFar = 1700 -Fri Aug 06 11:15:41 2004 (tran) .FogCanopyNear = 200 -Fri Aug 06 11:46:54 2004 (tran) .FogCanopyNear = 400 -Fri Aug 06 11:48:52 2004 (tran) .FogCanopyFar = 2500 -Fri Aug 06 11:51:52 2004 (tran) .FogCanopyNear = 200 -Fri Aug 06 12:05:04 2004 (tran) .FogCanopyFar = 3000 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair2.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair2.weather_setup deleted file mode 100644 index 285be9f6d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair2.weather_setup +++ /dev/null @@ -1,146 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 -Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 -Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 -Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga -Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 -Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 -Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 -Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 -Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 -Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 -Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 -Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 -Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 -Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga -Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 -Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 -Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 -Mon Nov 25 18:56:05 2002 (gatto) Form Parents = -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga -Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 -Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 -Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 -Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 -Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 -Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 -Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 -Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 -Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 -Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 -Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 -Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 -Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 -Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 -Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 -Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 -Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 -Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 -Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 -Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 -Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 -Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 -Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 - - -Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 11:40:25 2002 (gatto) .CloudsDiffusionSpeed = 50 -Mon Dec 02 11:40:25 2002 (gatto) .SetupName = Fair2 -Mon Dec 02 12:08:36 2002 (gatto) .CloudsDiffusionSpeed = 20 -Mon Dec 02 12:08:36 2002 (gatto) .CloudsNumber = 50 -Mon Dec 02 12:09:35 2002 (gatto) .CloudsNumber = 100 -Mon Dec 02 12:13:19 2002 (gatto) .FogGradientFactor = 0.6 -Mon Dec 02 12:33:40 2002 (gatto) .CloudsAmbientNight = 14,26,39 -Mon Dec 02 12:33:40 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 12:34:02 2002 (gatto) .CloudsAmbientDusk = 181,98,30 -Mon Dec 02 12:34:02 2002 (gatto) .CloudsDiffuseDusk = 167,126,86 -Mon Dec 02 12:34:02 2002 (gatto) .FogColorDusk = 181,98,30 -Fri Dec 06 14:47:54 2002 (gatto) .FogGradientFactor = 0.4 -Thu Sep 11 11:35:13 2003 (tran) .FogCanopyFar = 2000 -Thu Sep 11 11:35:13 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 17:36:57 2003 (tran) .FogCanopyNear = 600 -Thu Sep 11 17:36:57 2003 (tran) .FogFar = 300 -Thu Sep 11 17:36:57 2003 (tran) .FogNear = 150 -Mon Sep 15 19:34:44 2003 (tran) .FogCanopyFar = 1700 -Mon Sep 15 19:42:13 2003 (tran) .FogCanopyNear = 200 -Wed Nov 12 14:09:02 2003 (corvazier) .LocalizedName = uiFair -Wed Apr 28 17:56:36 2004 (gatto) .FogFar = 500 -Wed Apr 28 17:56:36 2004 (gatto) .FogNear = 300 -Fri May 21 17:58:31 2004 (gatto) .CloudsNumber = 20 -Fri May 21 18:00:10 2004 (gatto) .CloudsAmbientNight = 22,24,31 -Fri May 21 18:00:10 2004 (gatto) .CloudsDiffuseNight = 80,86,97 -Tue May 25 09:37:57 2004 (gatto) .CloudsAmbientDay = 164,194,210 -Tue May 25 09:40:09 2004 (gatto) .CloudsAmbientDay = 165,174,209 -Tue May 25 11:49:14 2004 (gatto) .CloudsAmbientDay = 165,174,209 -Fri Aug 06 12:10:23 2004 (tran) .FogCanopyFar = 3000 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair3.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair3.weather_setup deleted file mode 100644 index 46d2da887..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/fair3.weather_setup +++ /dev/null @@ -1,120 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 -Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 -Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 -Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga -Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 -Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 -Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 -Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 -Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 -Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 -Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 -Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 -Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 -Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga -Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 -Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 -Mon Nov 25 17:24:14 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 17:24:27 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 17:24:27 2002 (gatto) .CloudsNumber = 1 -Mon Nov 25 17:40:43 2002 (gatto) .SetupName = Fair3 -Mon Nov 25 18:55:59 2002 (gatto) Form Parents = -Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga -Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga -Tue Nov 26 10:47:09 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:09 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 09:57:38 2002 (gatto) .FogGradientFactor = 0.5 -Wed Nov 27 12:01:24 2002 (gatto) .FogFar = 150 -Wed Nov 27 12:01:24 2002 (gatto) .FogNear = 100 -Wed Nov 27 12:08:57 2002 (gatto) .FogNear = 140 -Wed Nov 27 12:16:39 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 15:50:54 2002 (gatto) .FogNear = 120 -Wed Nov 27 16:19:19 2002 (gatto) .FogNear = 100 -Wed Nov 27 16:19:44 2002 (gatto) .FogNear = 80 -Thu Nov 28 09:23:21 2002 (gatto) .FogFar = 160 -Thu Nov 28 09:55:58 2002 (gatto) .FogNear = 60 -Thu Nov 28 10:09:02 2002 (gatto) .FogColorDay = 192,233,251 -Thu Nov 28 10:11:26 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 13:53:13 2002 (gatto) .FogFar = 200 -Thu Nov 28 13:55:02 2002 (gatto) .FogNear = 100 -Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:03:46 2002 (gatto) .FogColorDay = 192,233,251 -Fri Nov 29 17:48:39 2002 (gatto) .FogColorDay = 112,165,218 -Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyNear = 1500 -Mon Dec 02 09:43:48 2002 (gatto) .FogGradientFactor = 1 -Mon Dec 02 09:44:04 2002 (gatto) .FogGradientFactor = 0.4 -Mon Dec 02 10:15:59 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 11:07:39 2002 (gatto) .FogColorNight = 14,26,39 -Wed Dec 04 09:43:11 2002 (gatto) .CloudsAmbientDay = 112,165,218 -Thu Sep 11 11:35:27 2003 (tran) .FogCanopyFar = 2000 -Thu Sep 11 11:35:27 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 17:36:45 2003 (tran) .FogCanopyNear = 600 -Thu Sep 11 17:36:45 2003 (tran) .FogFar = 300 -Thu Sep 11 17:36:45 2003 (tran) .FogNear = 150 -Mon Sep 15 19:42:22 2003 (tran) .FogCanopyFar = 1700 -Mon Sep 15 19:42:28 2003 (tran) .FogCanopyNear = 200 -Wed Nov 12 14:08:57 2003 (corvazier) .LocalizedName = uiFair -Wed Apr 28 17:56:26 2004 (gatto) .FogFar = 500 -Wed Apr 28 17:56:26 2004 (gatto) .FogNear = 300 -Fri May 21 17:58:44 2004 (gatto) .CloudsNumber = 30 -Fri May 21 18:00:24 2004 (gatto) .CloudsDiffuseNight = 71,82,99 -Fri May 21 18:00:29 2004 (gatto) .CloudsAmbientNight = 38,39,53 -Fri May 21 18:14:07 2004 (gatto) .CloudsAmbientNight = 15,15,19 -Fri May 21 18:14:07 2004 (gatto) .CloudsDiffuseNight = 45,52,64 -Tue May 25 10:00:36 2004 (gatto) .CloudsAmbientDay = 166,153,193 -Tue May 25 10:00:36 2004 (gatto) .CloudsDiffuseDay = 165,174,209 -Tue May 25 10:29:00 2004 (gatto) .CloudsAmbientNight = 37,37,48 -Tue May 25 10:29:00 2004 (gatto) .CloudsDiffuseNight = 56,65,80 -Tue May 25 12:04:04 2004 (gatto) .CloudsAmbientDay = 151,173,196 -Tue May 25 12:04:04 2004 (gatto) .CloudsDiffuseDay = 180,188,194 -Fri Aug 06 12:10:44 2004 (tran) .FogCanopyFar = 3000 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds1.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds1.weather_setup deleted file mode 100644 index ffb308ea8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds1.weather_setup +++ /dev/null @@ -1,243 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:29:44 2002 (gatto) .Lighting = 0.9 -Mon Nov 25 17:29:44 2002 (gatto) .WindIntensity = 0.4 -Mon Nov 25 17:40:49 2002 (gatto) .SetupName = Rain1 -Mon Nov 25 18:55:54 2002 (gatto) Form Parents = -Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:47 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:47 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 16:39:52 2002 (gatto) .FXName = Env-Pluiebruine.ps -Tue Nov 26 18:35:34 2002 (gatto) .FogRatio = 0.5 -Wed Nov 27 10:00:23 2002 (gatto) .FogGradientFactor = 0.5 -Wed Nov 27 12:02:42 2002 (gatto) .FogNear = 50 -Wed Nov 27 12:04:16 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 12:05:31 2002 (gatto) .FogCanopyNear = 80 -Wed Nov 27 12:05:31 2002 (gatto) .FogFar = 30 -Wed Nov 27 15:57:13 2002 (gatto) .FogColorDay = 173,165,146 -Wed Nov 27 15:57:27 2002 (gatto) .FogColorDay = 167,153,129 -Wed Nov 27 15:57:37 2002 (gatto) .FogGradientFactor = 0.7 -Wed Nov 27 15:57:43 2002 (gatto) .FogColorDay = 155,139,113 -Wed Nov 27 15:57:55 2002 (gatto) .FogColorDay = 152,125,97 -Wed Nov 27 15:59:22 2002 (gatto) .FogColorDay = 124,118,112 -Wed Nov 27 15:59:31 2002 (gatto) .FogColorDay = 91,87,83 -Wed Nov 27 16:02:33 2002 (gatto) .FogColorDay = 85,79,72 -Wed Nov 27 16:03:00 2002 (gatto) .FogColorDay = 65,66,71 -Wed Nov 27 16:03:10 2002 (gatto) .FogColorDay = 49,49,51 -Wed Nov 27 16:03:28 2002 (gatto) .FogColorDay = 72,72,77 -Wed Nov 27 16:03:36 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 16:03:46 2002 (gatto) .FogGradientFactor = 0.8 -Wed Nov 27 16:04:14 2002 (gatto) .FogColorDay = 141,150,147 -Wed Nov 27 16:04:54 2002 (gatto) .FogFar = 100 -Wed Nov 27 16:06:38 2002 (gatto) .FogColorDay = 138,145,153 -Wed Nov 27 16:10:57 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:10:11 2002 (gatto) .FogGradientFactor = 0.4 -Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:14 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 17:02:25 2002 (gatto) .FogFar = 120 -Thu Nov 28 17:09:01 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Thu Nov 28 17:09:01 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Thu Nov 28 17:09:01 2002 (gatto) .FogColorDay = 67,83,84 -Thu Nov 28 17:09:32 2002 (gatto) .FogRatio = 1 -Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:06:25 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 10:09:48 2002 (gatto) .FogCanopyNear = 150 -Fri Nov 29 17:52:57 2002 (gatto) .FogColorDay = 47,55,57 -Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:46:55 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:47:17 2002 (gatto) .FogCanopyNear = 1000 -Mon Dec 02 10:21:21 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:35:25 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:36:35 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 10:38:23 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:15:02 2002 (gatto) .CloudsDiffusionSpeed = 10 -Mon Dec 02 12:15:02 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:31:14 2002 (gatto) .CloudsAmbientDusk = 67,52,39 -Mon Dec 02 12:31:14 2002 (gatto) .CloudsDiffuseDusk = 111,86,64 -Thu Sep 11 17:57:32 2003 (tran) .FogCanopyFar = 800 -Thu Sep 11 17:57:32 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 17:59:42 2003 (tran) .FogGradientFactor = 0.6 -Wed Nov 12 14:08:44 2003 (corvazier) .LocalizedName = uiRainy -Wed Apr 28 17:31:01 2004 (gatto) .SetupName = clouds1 -Wed Apr 28 17:56:07 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:56:07 2004 (gatto) .FogNear = 100 -Tue May 25 10:03:58 2004 (gatto) .CloudsAmbientDay = 70,71,98 -Tue May 25 10:03:58 2004 (gatto) .CloudsDiffuseDay = 103,117,141 -Tue May 25 10:05:11 2004 (gatto) .CloudsAmbientDay = 72,96,94 -Tue May 25 10:05:11 2004 (gatto) .CloudsDiffuseDay = 105,136,139 -Tue May 25 10:07:11 2004 (gatto) .CloudsAmbientDay = 63,75,105 -Tue May 25 10:07:11 2004 (gatto) .CloudsDiffuseDay = 68,87,89 -Tue May 25 10:11:23 2004 (gatto) .CloudsAmbientDay = 51,65,66 -Tue May 25 10:11:23 2004 (gatto) .CloudsDiffuseDay = 68,87,89 -Tue May 25 10:13:09 2004 (gatto) .CloudsDiffusionSpeed = 20 -Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientDusk = 67,52,39 -Tue May 25 10:16:45 2004 (gatto) .CloudsAmbientNight = 67,52,39 -Tue May 25 10:16:45 2004 (gatto) .CloudsDiffuseNight = 67,52,39 -Tue May 25 10:17:49 2004 (gatto) .CloudsAmbientNight = 39,31,22 -Tue May 25 10:17:49 2004 (gatto) .CloudsDiffuseNight = 56,44,33 -Tue May 25 10:18:57 2004 (gatto) .CloudsAmbientDusk = 47,47,26 -Tue May 25 10:18:57 2004 (gatto) .CloudsDiffuseDusk = 82,77,46 -Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientDusk = 67,52,39 -Tue May 25 10:20:24 2004 (gatto) .CloudsAmbientNight = 32,40,21 -Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseDusk = 67,52,39 -Tue May 25 10:20:24 2004 (gatto) .CloudsDiffuseNight = 44,56,33 -Tue May 25 10:21:29 2004 (gatto) .CloudsAmbientNight = 31,35,27 -Tue May 25 10:21:29 2004 (gatto) .CloudsDiffuseNight = 45,48,41 -Tue May 25 10:23:07 2004 (gatto) .CloudsAmbientNight = 17,19,15 -Tue May 25 10:23:07 2004 (gatto) .CloudsDiffuseNight = 28,30,26 -Tue May 25 10:26:34 2004 (gatto) .CloudsAmbientNight = 20,19,14 -Tue May 25 10:26:34 2004 (gatto) .CloudsDiffuseNight = 30,30,26 -Tue May 25 10:38:54 2004 (gatto) .CloudsAmbientDay = 68,66,49 -Tue May 25 10:38:54 2004 (gatto) .CloudsDiffuseDay = 89,83,68 -Tue May 25 10:40:18 2004 (gatto) .CloudsAmbientDay = 63,61,48 -Tue May 25 10:40:18 2004 (gatto) .CloudsDiffuseDay = 68,81,89 -Tue May 25 10:41:58 2004 (gatto) .CloudsAmbientDay = 46,35,48 -Tue May 25 10:43:22 2004 (gatto) .CloudsAmbientDay = 30,31,43 -Tue May 25 10:43:44 2004 (gatto) .CloudsDiffuseDay = 46,55,61 -Tue May 25 10:44:46 2004 (gatto) .CloudsAmbientDay = 29,43,44 -Tue May 25 10:44:46 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 10:46:04 2004 (gatto) .CloudsAmbientDay = 45,38,28 -Tue May 25 10:47:17 2004 (gatto) .CloudsAmbientDay = 39,31,41 -Tue May 25 10:48:09 2004 (gatto) .CloudsAmbientDay = 37,34,38 -Tue May 25 10:49:03 2004 (gatto) .CloudsAmbientDay = 27,26,28 -Tue May 25 10:49:34 2004 (gatto) .CloudsAmbientDay = 28,24,29 -Tue May 25 10:49:49 2004 (gatto) .CloudsAmbientDay = 29,27,24 -Tue May 25 10:50:48 2004 (gatto) .CloudsAmbientDay = 52,51,41 -Tue May 25 10:50:48 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 10:51:43 2004 (gatto) .CloudsAmbientDay = 47,46,36 -Tue May 25 10:52:45 2004 (gatto) .CloudsAmbientDay = 41,37,46 -Tue May 25 10:54:02 2004 (gatto) .CloudsAmbientDay = 39,37,44 -Tue May 25 10:55:12 2004 (gatto) .CloudsAmbientDay = 31,35,44 -Tue May 25 10:55:12 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 10:56:19 2004 (gatto) .CloudsAmbientDay = 35,31,44 -Tue May 25 10:57:35 2004 (gatto) .CloudsAmbientDay = 41,33,38 -Tue May 25 10:58:42 2004 (gatto) .CloudsAmbientDay = 24,20,23 -Tue May 25 11:01:12 2004 (gatto) .CloudsAmbientDay = 23,20,24 -Tue May 25 11:02:40 2004 (gatto) .CloudsAmbientDay = 24,20,21 -Tue May 25 11:02:40 2004 (gatto) .CloudsDiffuseDay = 3,3,3 -Tue May 25 11:05:16 2004 (gatto) .CloudsAmbientDay = 24,20,22 -Tue May 25 11:10:20 2004 (gatto) .CloudsAmbientDay = 24,20,21 -Tue May 25 11:10:20 2004 (gatto) .CloudsDiffuseDay = 0,0,0 -Tue May 25 11:49:28 2004 (gatto) .CloudsAmbientDay = 62,65,79 -Tue May 25 11:53:01 2004 (gatto) .CloudsAmbientDay = 64,64,77 -Tue May 25 11:53:01 2004 (gatto) .CloudsDiffuseDay = 50,49,57 -Tue May 25 11:54:25 2004 (gatto) .CloudsAmbientDay = 62,68,79 -Tue May 25 11:54:25 2004 (gatto) .CloudsDiffuseDay = 49,54,57 -Tue May 25 11:55:24 2004 (gatto) .CloudsAmbientDay = 60,75,81 -Tue May 25 11:58:00 2004 (gatto) .CloudsAmbientDusk = 68,65,38 -Tue May 25 11:58:00 2004 (gatto) .CloudsDiffuseDusk = 68,64,38 -Tue May 25 11:59:06 2004 (gatto) .CloudsAmbientDusk = 58,57,48 -Tue May 25 11:59:06 2004 (gatto) .CloudsDiffuseDusk = 57,56,49 -Fri Aug 06 12:13:39 2004 (tran) .FogNear = 50 -Fri Sep 03 16:31:56 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds2.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds2.weather_setup deleted file mode 100644 index a48190adc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds2.weather_setup +++ /dev/null @@ -1,172 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 - -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:40:54 2002 (gatto) .SetupName = Rain2 -Mon Nov 25 18:55:51 2002 (gatto) Form Parents = -Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:41 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:41 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 16:40:10 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:35:44 2002 (gatto) .FXRatio = 0.8 -Tue Nov 26 18:36:13 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 09:56:36 2002 (gatto) .FXRatio = 0.9 -Wed Nov 27 12:04:32 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 15:58:25 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 15:59:11 2002 (gatto) .FogColorDay = 152,125,97 -Wed Nov 27 16:07:06 2002 (gatto) .FogColorDay = 136,145,155 -Wed Nov 27 16:07:21 2002 (gatto) .FogColorDay = 74,80,85 -Wed Nov 27 16:07:28 2002 (gatto) .FogColorDay = 49,53,57 -Wed Nov 27 16:07:37 2002 (gatto) .FogColorDay = 37,39,41 -Wed Nov 27 16:10:53 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:10:42 2002 (gatto) .FogGradientFactor = 1 -Thu Nov 28 15:12:51 2002 (gatto) .FogFar = 120 -Thu Nov 28 15:12:51 2002 (gatto) .FogNear = 50 -Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 17:13:06 2002 (gatto) .FogColorDay = 67,83,84 -Thu Nov 28 17:14:01 2002 (gatto) .FogColorDay = 48,60,61 -Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyNear = 150 -Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyNear = 1000 -Mon Dec 02 09:48:11 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:48:47 2002 (gatto) .FogCanopyNear = 1200 -Mon Dec 02 10:21:32 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:35:09 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:37 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 10:40:40 2002 (gatto) .FogColorNight = 9,12,15 -Mon Dec 02 12:14:48 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:14:54 2002 (gatto) .CloudsDiffusionSpeed = 10 -Mon Dec 02 12:31:00 2002 (gatto) .CloudsAmbientDusk = 67,52,39 -Mon Dec 02 12:31:00 2002 (gatto) .CloudsDiffuseDusk = 98,77,57 -Mon Dec 02 12:31:00 2002 (gatto) .FogColorDusk = 67,52,39 -Thu Sep 11 18:05:18 2003 (tran) .FogCanopyFar = 800 -Thu Sep 11 18:05:18 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 18:07:12 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:07:30 2003 (tran) .FogCanopyFar = 700 -Wed Nov 12 14:08:40 2003 (corvazier) .LocalizedName = uiRainy -Wed Apr 28 17:31:02 2004 (gatto) .SetupName = clouds2 -Wed Apr 28 17:47:15 2004 (gatto) .FogFar = 100 -Wed Apr 28 17:55:40 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:55:40 2004 (gatto) .FogNear = 100 -Fri Apr 30 11:14:32 2004 (gatto) .FXRatio = 1 -Tue May 25 11:10:35 2004 (gatto) .CloudsAmbientNight = 36,39,47 -Tue May 25 11:10:35 2004 (gatto) .CloudsDiffuseNight = 0,0,0 -Tue May 25 11:38:50 2004 (gatto) .CloudsAmbientDay = 47,38,41 -Tue May 25 11:38:50 2004 (gatto) .CloudsDiffuseDay = 113,91,101 -Tue May 25 11:39:47 2004 (gatto) .CloudsDiffuseDay = 75,66,61 -Tue May 25 11:40:45 2004 (gatto) .CloudsAmbientDay = 26,22,21 -Tue May 25 11:43:48 2004 (gatto) .CloudsDiffuseDay = 62,69,74 -Fri Aug 06 12:13:42 2004 (tran) .FogNear = 50 -Fri Sep 03 16:31:54 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds_norain.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds_norain.weather_setup deleted file mode 100644 index 9a88a2ecd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_clouds_norain.weather_setup +++ /dev/null @@ -1,177 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 - -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:40:54 2002 (gatto) .SetupName = Rain2 -Mon Nov 25 18:55:51 2002 (gatto) Form Parents = -Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:45 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:41 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:41 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 16:40:10 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:35:44 2002 (gatto) .FXRatio = 0.8 -Tue Nov 26 18:36:13 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 09:56:36 2002 (gatto) .FXRatio = 0.9 -Wed Nov 27 12:04:32 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 15:58:25 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 15:59:11 2002 (gatto) .FogColorDay = 152,125,97 -Wed Nov 27 16:07:06 2002 (gatto) .FogColorDay = 136,145,155 -Wed Nov 27 16:07:21 2002 (gatto) .FogColorDay = 74,80,85 -Wed Nov 27 16:07:28 2002 (gatto) .FogColorDay = 49,53,57 -Wed Nov 27 16:07:37 2002 (gatto) .FogColorDay = 37,39,41 - -Wed Nov 27 16:10:53 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:10:42 2002 (gatto) .FogGradientFactor = 1 -Thu Nov 28 15:12:51 2002 (gatto) .FogFar = 120 -Thu Nov 28 15:12:51 2002 (gatto) .FogNear = 50 -Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:08 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 17:13:06 2002 (gatto) .FogColorDay = 67,83,84 -Thu Nov 28 17:14:01 2002 (gatto) .FogColorDay = 48,60,61 -Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:07:14 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 10:09:55 2002 (gatto) .FogCanopyNear = 150 -Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:47:31 2002 (gatto) .FogCanopyNear = 1000 -Mon Dec 02 09:48:11 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:48:47 2002 (gatto) .FogCanopyNear = 1200 -Mon Dec 02 10:21:32 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:35:09 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:37 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 10:40:40 2002 (gatto) .FogColorNight = 9,12,15 -Mon Dec 02 12:14:48 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:14:54 2002 (gatto) .CloudsDiffusionSpeed = 10 -Mon Dec 02 12:31:00 2002 (gatto) .CloudsAmbientDusk = 67,52,39 -Mon Dec 02 12:31:00 2002 (gatto) .CloudsDiffuseDusk = 98,77,57 -Mon Dec 02 12:31:00 2002 (gatto) .FogColorDusk = 67,52,39 -Thu Sep 11 18:05:18 2003 (tran) .FogCanopyFar = 800 -Thu Sep 11 18:05:18 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 18:07:12 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:07:30 2003 (tran) .FogCanopyFar = 700 -Wed Nov 12 14:08:40 2003 (corvazier) .LocalizedName = uiRainy -Wed Apr 28 17:31:02 2004 (gatto) .SetupName = clouds2 -Wed Apr 28 17:47:15 2004 (gatto) .FogFar = 100 -Wed Apr 28 17:55:40 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:55:40 2004 (gatto) .FogNear = 100 -Fri Apr 30 11:14:32 2004 (gatto) .FXRatio = 1 -Tue May 25 11:10:35 2004 (gatto) .CloudsAmbientNight = 36,39,47 -Tue May 25 11:10:35 2004 (gatto) .CloudsDiffuseNight = 0,0,0 -Tue May 25 11:38:50 2004 (gatto) .CloudsAmbientDay = 47,38,41 -Tue May 25 11:38:50 2004 (gatto) .CloudsDiffuseDay = 113,91,101 -Tue May 25 11:39:47 2004 (gatto) .CloudsDiffuseDay = 75,66,61 -Tue May 25 11:40:45 2004 (gatto) .CloudsAmbientDay = 26,22,21 -Tue May 25 11:43:48 2004 (gatto) .CloudsDiffuseDay = 62,69,74 -Fri Aug 06 12:13:42 2004 (tran) .FogNear = 50 -Fri Sep 03 16:31:54 2004 (tran) .FogNear = 30 -Wed Jul 26 15:13:38 2006 (mauduit) .FXName = -Wed Jul 26 15:13:38 2006 (mauduit) .FXRatio = 0 -Wed Jul 26 15:13:38 2006 (mauduit) .SetupName = cloudsnorain -Thu Jul 27 14:12:44 2006 (mauduit) .SetupName = clouds2 -Thu Jul 27 14:13:16 2006 (mauduit) .SetupName = fair1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair1.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair1.weather_setup deleted file mode 100644 index 003058edb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair1.weather_setup +++ /dev/null @@ -1,174 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 -Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 -Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 -Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga -Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 -Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 -Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 -Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 -Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 -Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 -Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 -Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 -Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 -Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga -Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 -Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 -Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 -Mon Nov 25 18:56:05 2002 (gatto) Form Parents = -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga -Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 -Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 -Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 -Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 -Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 -Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 -Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 -Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 -Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 -Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 -Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 -Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 -Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 -Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 -Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 -Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 -Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 -Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 -Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 -Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 -Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 -Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 -Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 - - -Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 -Wed Dec 04 09:43:22 2002 (gatto) .CloudsAmbientDay = 112,165,218 -Thu Sep 11 11:28:03 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 11:28:36 2003 (tran) .FogCanopyFar = 2000 -Thu Sep 11 11:39:05 2003 (tran) .FogCanopyNear = 500 -Thu Sep 11 11:39:05 2003 (tran) .FogFar = 500 -Thu Sep 11 11:39:05 2003 (tran) .FogNear = 250 -Thu Sep 11 11:39:52 2003 (tran) .FogFar = 1000 -Thu Sep 11 11:40:20 2003 (tran) .FogGradientFactor = 0.1 -Thu Sep 11 11:41:01 2003 (tran) .FogGradientFactor = 0.4 -Thu Sep 11 14:22:02 2003 (tran) .FogFar = 500 -Thu Sep 11 15:07:44 2003 (tran) .FogCanopyNear = 300 -Thu Sep 11 15:07:44 2003 (tran) .FogFar = 300 -Thu Sep 11 15:07:44 2003 (tran) .FogNear = 150 -Thu Sep 11 15:30:04 2003 (tran) .FogCanopyNear = 500 -Thu Sep 11 15:30:21 2003 (tran) .FogCanopyNear = 1000 -Thu Sep 11 15:30:41 2003 (tran) .FogCanopyNear = 1500 -Thu Sep 11 15:32:25 2003 (tran) .FogCanopyNear = 500 -Thu Sep 11 15:32:48 2003 (tran) .FogCanopyNear = 700 -Thu Sep 11 15:36:29 2003 (tran) .FogCanopyNear = 600 -Mon Sep 15 18:50:33 2003 (tran) .FogCanopyNear = 700 -Mon Sep 15 18:50:47 2003 (tran) .FogCanopyNear = 500 -Mon Sep 15 18:51:01 2003 (tran) .FogCanopyNear = 400 -Mon Sep 15 18:51:13 2003 (tran) .FogCanopyNear = 300 -Mon Sep 15 19:35:47 2003 (tran) .FogCanopyFar = 1500 -Mon Sep 15 19:36:50 2003 (tran) .FogCanopyNear = 100 -Mon Sep 15 19:39:18 2003 (tran) .FogCanopyNear = 300 -Mon Sep 15 19:39:30 2003 (tran) .FogCanopyNear = 100 -Mon Sep 15 19:39:46 2003 (tran) .FogCanopyFar = 1700 -Mon Sep 15 19:40:59 2003 (tran) .FogCanopyNear = 200 -Mon Sep 15 19:41:42 2003 (tran) .FogCanopyNear = 300 -Mon Sep 15 19:42:05 2003 (tran) .FogCanopyNear = 200 -Wed Nov 12 14:09:07 2003 (corvazier) .LocalizedName = uiFair -Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyFar = 2000 -Mon Apr 26 16:13:00 2004 (gatto) .FogCanopyNear = 1000 -Tue Apr 27 10:45:39 2004 (gatto) .FogNear = 250 -Tue Apr 27 10:48:44 2004 (gatto) .FogFar = 450 -Tue Apr 27 10:50:28 2004 (gatto) .FogFar = 500 -Tue Apr 27 10:50:28 2004 (gatto) .FogNear = 300 -Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyFar = 4000 -Tue Apr 27 10:50:53 2004 (gatto) .FogCanopyNear = 3000 -Tue Apr 27 10:53:04 2004 (gatto) .FogFar = 1000 -Tue Apr 27 10:53:08 2004 (gatto) .FogNear = 500 -Wed Apr 28 17:55:54 2004 (gatto) .FogFar = 500 -Wed Apr 28 17:55:54 2004 (gatto) .FogNear = 300 -Wed May 19 16:39:35 2004 (gatto) .CloudsNumber = 1 -Fri May 21 17:59:49 2004 (gatto) .CloudsAmbientNight = 31,32,41 -Fri May 21 17:59:49 2004 (gatto) .CloudsDiffuseNight = 34,38,45 -Fri May 21 18:00:15 2004 (gatto) .CloudsDiffuseNight = 64,71,83 -Tue May 25 12:26:26 2004 (gatto) .CloudsAmbientDay = .CloudsAmbientDay -Fri Aug 06 11:15:41 2004 (tran) .FogCanopyFar = 1700 -Fri Aug 06 11:15:41 2004 (tran) .FogCanopyNear = 200 -Fri Aug 06 11:46:54 2004 (tran) .FogCanopyNear = 400 -Fri Aug 06 11:48:52 2004 (tran) .FogCanopyFar = 2500 -Fri Aug 06 11:51:52 2004 (tran) .FogCanopyNear = 200 -Fri Aug 06 12:05:04 2004 (tran) .FogCanopyFar = 3000 -Fri Sep 03 16:30:12 2004 (tran) .FogFar = 400 -Fri Sep 03 16:30:12 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair2.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair2.weather_setup deleted file mode 100644 index 0bcc5b1f9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair2.weather_setup +++ /dev/null @@ -1,149 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 -Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 -Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 -Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga -Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 -Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 -Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 -Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 -Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 -Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 -Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 -Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 -Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 -Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga -Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 -Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 17:21:16 2002 (gatto) .CloudsNumber = 1 -Mon Nov 25 17:40:28 2002 (gatto) .SetupName = Fair1 -Mon Nov 25 18:56:05 2002 (gatto) Form Parents = -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga -Tue Nov 26 10:07:59 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga -Tue Nov 26 10:46:31 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:46:31 2002 (gatto) .CloudsDiffuseDusk = 223,193,172 -Tue Nov 26 10:46:31 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 09:59:25 2002 (gatto) .FogFar = 200 -Wed Nov 27 09:59:25 2002 (gatto) .FogNear = 100 -Wed Nov 27 09:59:54 2002 (gatto) .FogGradientFactor = 0.3 -Wed Nov 27 12:01:48 2002 (gatto) .FogFar = 150 -Wed Nov 27 12:08:51 2002 (gatto) .FogNear = 140 -Wed Nov 27 12:16:23 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 12:16:28 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 15:50:38 2002 (gatto) .FogNear = 120 -Wed Nov 27 15:55:57 2002 (gatto) .FogGradientFactor = 0.4 -Wed Nov 27 16:19:05 2002 (gatto) .FogNear = 100 -Wed Nov 27 16:19:53 2002 (gatto) .FogNear = 80 -Thu Nov 28 09:24:15 2002 (gatto) .FogFar = 160 -Thu Nov 28 09:55:45 2002 (gatto) .FogNear = 60 -Thu Nov 28 10:09:10 2002 (gatto) .FogColorDay = 192,233,251 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 10:10:12 2002 (gatto) .FogColorNight = 9,17,26 -Thu Nov 28 11:29:14 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 13:53:26 2002 (gatto) .FogFar = 200 -Thu Nov 28 13:55:03 2002 (gatto) .FogNear = 100 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:32 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 09:58:51 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:03:47 2002 (gatto) .FogColorDay = 192,233,251 -Fri Nov 29 17:36:26 2002 (gatto) .FogColorDay = 177,215,245 -Fri Nov 29 17:36:47 2002 (gatto) .FogColorDay = 135,192,239 -Fri Nov 29 17:37:15 2002 (gatto) .FogColorDay = 117,182,230 -Fri Nov 29 17:40:18 2002 (gatto) .FogColorDay = 151,195,233 -Fri Nov 29 17:41:42 2002 (gatto) .FogColorDay = 133,177,223 -Fri Nov 29 17:42:18 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 17:43:53 2002 (gatto) .FogColorDay = 112,165,218 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyFar = 800 -Fri Nov 29 18:08:22 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:09:23 2002 (gatto) .FogCanopyNear = 2000 -Fri Nov 29 18:10:11 2002 (gatto) .FogCanopyNear = 1500 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyFar = 5000 -Fri Nov 29 18:12:13 2002 (gatto) .FogCanopyNear = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyFar = 3000 -Fri Nov 29 18:18:02 2002 (gatto) .FogCanopyNear = 1500 -Mon Dec 02 10:14:39 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:32:33 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 10:33:00 2002 (gatto) .FogColorNight = 14,26,39 - - - -Mon Dec 02 10:33:35 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 11:40:25 2002 (gatto) .CloudsDiffusionSpeed = 50 -Mon Dec 02 11:40:25 2002 (gatto) .SetupName = Fair2 -Mon Dec 02 12:08:36 2002 (gatto) .CloudsDiffusionSpeed = 20 -Mon Dec 02 12:08:36 2002 (gatto) .CloudsNumber = 50 -Mon Dec 02 12:09:35 2002 (gatto) .CloudsNumber = 100 -Mon Dec 02 12:13:19 2002 (gatto) .FogGradientFactor = 0.6 -Mon Dec 02 12:33:40 2002 (gatto) .CloudsAmbientNight = 14,26,39 -Mon Dec 02 12:33:40 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 12:34:02 2002 (gatto) .CloudsAmbientDusk = 181,98,30 -Mon Dec 02 12:34:02 2002 (gatto) .CloudsDiffuseDusk = 167,126,86 -Mon Dec 02 12:34:02 2002 (gatto) .FogColorDusk = 181,98,30 -Fri Dec 06 14:47:54 2002 (gatto) .FogGradientFactor = 0.4 -Thu Sep 11 11:35:13 2003 (tran) .FogCanopyFar = 2000 -Thu Sep 11 11:35:13 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 17:36:57 2003 (tran) .FogCanopyNear = 600 -Thu Sep 11 17:36:57 2003 (tran) .FogFar = 300 -Thu Sep 11 17:36:57 2003 (tran) .FogNear = 150 -Mon Sep 15 19:34:44 2003 (tran) .FogCanopyFar = 1700 -Mon Sep 15 19:42:13 2003 (tran) .FogCanopyNear = 200 -Wed Nov 12 14:09:02 2003 (corvazier) .LocalizedName = uiFair -Wed Apr 28 17:56:36 2004 (gatto) .FogFar = 500 -Wed Apr 28 17:56:36 2004 (gatto) .FogNear = 300 -Fri May 21 17:58:31 2004 (gatto) .CloudsNumber = 20 -Fri May 21 18:00:10 2004 (gatto) .CloudsAmbientNight = 22,24,31 -Fri May 21 18:00:10 2004 (gatto) .CloudsDiffuseNight = 80,86,97 -Tue May 25 09:37:57 2004 (gatto) .CloudsAmbientDay = 164,194,210 -Tue May 25 09:40:09 2004 (gatto) .CloudsAmbientDay = 165,174,209 -Tue May 25 11:49:14 2004 (gatto) .CloudsAmbientDay = 165,174,209 -Fri Aug 06 12:10:23 2004 (tran) .FogCanopyFar = 3000 -Fri Sep 03 16:30:23 2004 (tran) .FogFar = 400 -Fri Sep 03 16:30:23 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair3.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair3.weather_setup deleted file mode 100644 index f8e2a9b7b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_fair3.weather_setup +++ /dev/null @@ -1,122 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientDay = 92,92,92 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsAmbientNight = 117,60,103 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 252,252,252 -Tue Oct 29 18:22:48 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 168,54,197 -Tue Nov 05 19:34:22 2002 (Nicolas Vizerie) .SetupName = Fair -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientDay = 128,126,96 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsAmbientNight = 27,30,65 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseDay = 252,252,252 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsDiffuseNight = 75,114,184 -Thu Nov 21 16:06:40 2002 (gatto) .CloudsNumber = 10 -Thu Nov 21 16:06:40 2002 (gatto) .WindIntensity = 0.2 -Thu Nov 21 16:32:08 2002 (gatto) .WeatherBackgroundDay = sky_matis_fair.tga -Thu Nov 21 17:04:08 2002 (gatto) .CloudsNumber = 3 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsAmbientDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .CloudsDiffuseDay = 64,108,132 -Thu Nov 21 19:03:29 2002 (gatto) .FogColorDay = 182,211,210 -Thu Nov 21 19:03:29 2002 (gatto) .FogFar = 450 -Thu Nov 21 19:03:29 2002 (gatto) .FogNear = 300 -Thu Nov 21 19:03:29 2002 (gatto) .FogRatio = 1 -Thu Nov 21 19:03:46 2002 (gatto) .FogFar = 500 -Thu Nov 21 19:03:46 2002 (gatto) .FogNear = 450 -Thu Nov 21 19:04:08 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Fri Nov 22 12:04:34 2002 (gatto) .Lighting = 0 -Fri Nov 22 12:04:34 2002 (gatto) .ThunderIntensity = 0 -Fri Nov 22 12:04:57 2002 (gatto) .Lighting = 1 -Fri Nov 22 14:35:14 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_fair.tga -Fri Nov 22 14:40:53 2002 (gatto) .FogColorNight = 6,12,45 -Fri Nov 22 14:41:21 2002 (gatto) .FogColorNight = 9,17,26 -Mon Nov 25 17:24:14 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 17:24:27 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 17:24:27 2002 (gatto) .CloudsNumber = 1 -Mon Nov 25 17:40:43 2002 (gatto) .SetupName = Fair3 -Mon Nov 25 18:55:59 2002 (gatto) Form Parents = -Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_fair.tga -Tue Nov 26 10:08:24 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_fair.tga -Tue Nov 26 10:47:09 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:09 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 09:57:38 2002 (gatto) .FogGradientFactor = 0.5 -Wed Nov 27 12:01:24 2002 (gatto) .FogFar = 150 -Wed Nov 27 12:01:24 2002 (gatto) .FogNear = 100 -Wed Nov 27 12:08:57 2002 (gatto) .FogNear = 140 -Wed Nov 27 12:16:39 2002 (gatto) .FogColorDay = 180,200,220 -Wed Nov 27 15:50:54 2002 (gatto) .FogNear = 120 -Wed Nov 27 16:19:19 2002 (gatto) .FogNear = 100 -Wed Nov 27 16:19:44 2002 (gatto) .FogNear = 80 -Thu Nov 28 09:23:21 2002 (gatto) .FogFar = 160 -Thu Nov 28 09:55:58 2002 (gatto) .FogNear = 60 -Thu Nov 28 10:09:02 2002 (gatto) .FogColorDay = 192,233,251 -Thu Nov 28 10:11:26 2002 (gatto) .FogColorDusk = 220,120,42 -Thu Nov 28 13:53:13 2002 (gatto) .FogFar = 200 -Thu Nov 28 13:55:02 2002 (gatto) .FogNear = 100 -Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:22 2002 (gatto) .FogCanopyNear = 500 -Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 09:58:31 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 10:03:46 2002 (gatto) .FogColorDay = 192,233,251 -Fri Nov 29 17:48:39 2002 (gatto) .FogColorDay = 112,165,218 -Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:43:39 2002 (gatto) .FogCanopyNear = 1500 -Mon Dec 02 09:43:48 2002 (gatto) .FogGradientFactor = 1 -Mon Dec 02 09:44:04 2002 (gatto) .FogGradientFactor = 0.4 -Mon Dec 02 10:15:59 2002 (gatto) .FogColorDusk = 181,98,30 -Mon Dec 02 11:07:39 2002 (gatto) .FogColorNight = 14,26,39 -Wed Dec 04 09:43:11 2002 (gatto) .CloudsAmbientDay = 112,165,218 -Thu Sep 11 11:35:27 2003 (tran) .FogCanopyFar = 2000 -Thu Sep 11 11:35:27 2003 (tran) .FogCanopyNear = 200 -Thu Sep 11 17:36:45 2003 (tran) .FogCanopyNear = 600 -Thu Sep 11 17:36:45 2003 (tran) .FogFar = 300 -Thu Sep 11 17:36:45 2003 (tran) .FogNear = 150 -Mon Sep 15 19:42:22 2003 (tran) .FogCanopyFar = 1700 -Mon Sep 15 19:42:28 2003 (tran) .FogCanopyNear = 200 -Wed Nov 12 14:08:57 2003 (corvazier) .LocalizedName = uiFair -Wed Apr 28 17:56:26 2004 (gatto) .FogFar = 500 -Wed Apr 28 17:56:26 2004 (gatto) .FogNear = 300 -Fri May 21 17:58:44 2004 (gatto) .CloudsNumber = 30 -Fri May 21 18:00:24 2004 (gatto) .CloudsDiffuseNight = 71,82,99 -Fri May 21 18:00:29 2004 (gatto) .CloudsAmbientNight = 38,39,53 -Fri May 21 18:14:07 2004 (gatto) .CloudsAmbientNight = 15,15,19 -Fri May 21 18:14:07 2004 (gatto) .CloudsDiffuseNight = 45,52,64 -Tue May 25 10:00:36 2004 (gatto) .CloudsAmbientDay = 166,153,193 -Tue May 25 10:00:36 2004 (gatto) .CloudsDiffuseDay = 165,174,209 -Tue May 25 10:29:00 2004 (gatto) .CloudsAmbientNight = 37,37,48 -Tue May 25 10:29:00 2004 (gatto) .CloudsDiffuseNight = 56,65,80 -Tue May 25 12:04:04 2004 (gatto) .CloudsAmbientDay = 151,173,196 -Tue May 25 12:04:04 2004 (gatto) .CloudsDiffuseDay = 180,188,194 -Fri Aug 06 12:10:44 2004 (tran) .FogCanopyFar = 3000 -Fri Sep 03 16:30:45 2004 (tran) .FogFar = 400 -Fri Sep 03 16:30:45 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_sand.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_sand.weather_setup deleted file mode 100644 index 92333c3a2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_sand.weather_setup +++ /dev/null @@ -1,172 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 -Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 -Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder -Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 -Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 -Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 - -Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 -Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga -Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 -Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 -Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 -Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 -Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 -Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 -Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 -Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 -Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 -Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 -Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 -Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 -Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga -Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 -Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 -Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 -Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 -Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 -Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 -Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 18:36:55 2002 (gatto) Form Parents = -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga -Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga -Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 -Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 -Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 -Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 -Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 -Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 -Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 -Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 -Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 -Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 -Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 -Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 -Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 -Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 -Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 -Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 -Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 -Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 -Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 -Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder -Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps -Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm -Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 -Wed May 26 10:41:03 2004 (gatto) .FXName = -Wed May 26 10:41:03 2004 (gatto) .FXRatio = 0 -Wed May 26 14:59:20 2004 (gatto) .FXName = meteo_thundersand -Wed May 26 14:59:20 2004 (gatto) .FXRatio = 1 -Wed May 26 14:59:24 2004 (gatto) .FXName = meteo_thundersand.ps -Wed May 26 16:15:24 2004 (gatto) .FogFar = 100 -Wed May 26 16:15:24 2004 (gatto) .FogNear = 20 -Thu May 27 14:59:44 2004 (gatto) .FogCanopyNear = 50 -Thu May 27 14:59:44 2004 (gatto) .FogFar = 20 -Thu May 27 14:59:51 2004 (gatto) .FogNear = 20 -Thu May 27 14:59:53 2004 (gatto) .FogNear = 5 -Thu May 27 16:03:57 2004 (gatto) .FogFar = 100 -Thu May 27 16:03:57 2004 (gatto) .FogNear = 20 -Fri Jul 23 09:54:37 2004 (gatto) .FXName = -Fri Jul 23 09:54:37 2004 (gatto) .FXRatio = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_snow.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_snow.weather_setup deleted file mode 100644 index 94d3d0075..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_snow.weather_setup +++ /dev/null @@ -1,179 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 - -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:27:01 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 17:27:28 2002 (gatto) .Lighting = 0.6 -Mon Nov 25 17:27:34 2002 (gatto) .WindIntensity = 0.4 -Mon Nov 25 17:27:38 2002 (gatto) .FXRatio = 1 -Mon Nov 25 17:41:13 2002 (gatto) .SetupName = Rain3 -Mon Nov 25 18:36:44 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 18:36:44 2002 (gatto) Form Parents = -Mon Nov 25 18:38:57 2002 (gatto) .FXName = Env-snow.ps -Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:53 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:53 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 16:08:48 2002 (gatto) .FogColorDay = 157,163,172 -Wed Nov 27 16:09:11 2002 (gatto) .FogColorDay = 211,214,218 -Wed Nov 27 16:09:25 2002 (gatto) .FogColorDay = 173,177,182 -Wed Nov 27 16:10:52 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 16:59:20 2002 (gatto) .FogColorDay = 139,145,150 -Thu Nov 28 17:11:48 2002 (gatto) .SetupName = snow1 -Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyFar = 150 -Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyNear = 100 -Fri Nov 29 09:39:52 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 09:40:08 2002 (gatto) .FogCanopyFar = 350 -Fri Nov 29 09:40:24 2002 (gatto) .FogCanopyFar = 500 -Fri Nov 29 09:40:55 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 09:41:29 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:00:35 2002 (gatto) .CloudsDiffusionSpeed = 10 -Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyFar = 60 -Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyNear = 20 -Fri Nov 29 10:11:24 2002 (gatto) .FogCanopyFar = 300 -Fri Nov 29 10:12:27 2002 (gatto) .FogCanopyNear = 80 -Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 09:48:27 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:48:40 2002 (gatto) .FogCanopyNear = 1200 -Mon Dec 02 10:09:47 2002 (gatto) .FogColorDay = 123,131,136 -Mon Dec 02 10:22:39 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:23:28 2002 (gatto) .FogColorDusk = 81,54,47 -Mon Dec 02 10:23:58 2002 (gatto) .FogColorDusk = 73,51,46 -Mon Dec 02 10:24:43 2002 (gatto) .FogColorDusk = 68,53,51 -Mon Dec 02 10:38:48 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:20:29 2002 (gatto) .CloudsAmbientDay = 123,131,136 -Mon Dec 02 12:20:29 2002 (gatto) .CloudsDiffuseDay = 166,171,174 -Mon Dec 02 12:20:29 2002 (gatto) .FogColorDay = 123,131,136 -Mon Dec 02 12:21:33 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:22:28 2002 (gatto) .CloudsAmbientDay = 96,102,106 -Mon Dec 02 12:22:45 2002 (gatto) .CloudsDiffuseDay = 123,131,136 -Mon Dec 02 12:22:50 2002 (gatto) .CloudsAmbientDay = 96,102,106 -Mon Dec 02 12:22:50 2002 (gatto) .CloudsDiffuseDay = 96,102,106 -Mon Dec 02 12:24:13 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 12:27:51 2002 (gatto) .CloudsAmbientNight = 16,21,27 -Mon Dec 02 12:27:51 2002 (gatto) .CloudsDiffuseNight = 96,102,106 -Mon Dec 02 12:27:51 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:28:44 2002 (gatto) .CloudsAmbientDusk = 68,53,51 -Mon Dec 02 12:28:44 2002 (gatto) .CloudsDiffuseDusk = 100,78,74 -Mon Dec 02 12:28:44 2002 (gatto) .FogColorDusk = 68,53,51 -Mon Dec 02 12:30:10 2002 (gatto) .CloudsAmbientDusk = 35,31,29 -Mon Dec 02 12:30:10 2002 (gatto) .CloudsDiffuseDusk = 64,56,53 -Wed Feb 12 17:59:55 2003 (tran) .FogCanopyFar = 800 -Wed Feb 12 17:59:55 2003 (tran) .FogCanopyNear = 400 -Wed Nov 12 14:08:35 2003 (corvazier) .LocalizedName = uiSnowy -Wed Apr 28 17:31:01 2004 (gatto) .SetupName = snow -Wed Apr 28 17:47:05 2004 (gatto) .FogCanopyNear = 200 -Wed Apr 28 17:47:34 2004 (gatto) .FogNear = 50 -Wed Apr 28 17:55:14 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:55:14 2004 (gatto) .FogNear = 100 -Fri Aug 06 15:19:28 2004 (tran) .FogNear = 50 -Fri Sep 03 16:37:05 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_storm.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_storm.weather_setup deleted file mode 100644 index 1267ba684..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/forest/fo_thunder_storm.weather_setup +++ /dev/null @@ -1,173 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 -Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 -Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder -Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 -Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 -Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 - -Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 -Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga -Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 -Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 -Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 -Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 -Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 -Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 -Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 -Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 -Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 -Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 -Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 -Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 -Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga -Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 -Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 -Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 -Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 -Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 -Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 -Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 18:36:55 2002 (gatto) Form Parents = -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga -Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga -Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 -Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 -Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 -Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 -Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 -Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 -Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 -Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 -Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 -Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 -Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 -Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 -Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 -Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 -Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 -Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 -Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 -Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 -Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 -Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder -Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps -Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm -Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 -Fri May 21 18:06:17 2004 (gatto) .CloudsAmbientNight = 24,24,31 -Fri May 21 18:06:17 2004 (gatto) .CloudsDiffuseNight = 95,100,112 -Fri May 21 18:11:10 2004 (gatto) .CloudsDiffuseNight = 69,73,82 -Tue May 25 11:11:57 2004 (gatto) .CloudsDiffuseNight = 0,0,0 -Tue May 25 11:13:40 2004 (gatto) .CloudsDiffuseDay = 46,44,39 -Tue May 25 11:31:43 2004 (gatto) .CloudsAmbientDay = 23,22,19 -Tue May 25 11:32:41 2004 (gatto) .CloudsDiffuseDay = 39,40,46 -Tue May 25 11:33:07 2004 (gatto) .CloudsDiffuseDay = 38,38,47 -Tue May 25 11:34:15 2004 (gatto) .CloudsDiffuseDay = 32,32,40 -Wed May 26 10:40:52 2004 (gatto) .FXName = -Wed May 26 10:40:52 2004 (gatto) .FXRatio = 0 -Wed May 26 10:41:34 2004 (gatto) .FXName = Env-Pluiebruine.ps -Wed May 26 10:41:34 2004 (gatto) .FXRatio = 1 -Fri Aug 06 12:13:48 2004 (tran) .FogNear = 50 -Fri Sep 03 16:37:13 2004 (tran) .FogNear = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_sand.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_sand.weather_setup deleted file mode 100644 index 6bfa44e68..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_sand.weather_setup +++ /dev/null @@ -1,172 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 -Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 -Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder -Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 -Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 -Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 - -Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 -Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga -Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 -Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 -Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 -Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 -Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 -Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 -Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 -Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 -Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 -Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 -Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 -Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 -Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga -Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 -Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 -Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 -Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 -Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 -Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 -Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 18:36:55 2002 (gatto) Form Parents = -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga -Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga -Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 -Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 -Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 -Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 -Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 -Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 -Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 -Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 -Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 -Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 -Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 -Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 -Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 -Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 -Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 -Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 -Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 -Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 -Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 -Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder -Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps -Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm -Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 -Wed May 26 10:41:03 2004 (gatto) .FXName = -Wed May 26 10:41:03 2004 (gatto) .FXRatio = 0 -Wed May 26 14:59:20 2004 (gatto) .FXName = meteo_thundersand -Wed May 26 14:59:20 2004 (gatto) .FXRatio = 1 -Wed May 26 14:59:24 2004 (gatto) .FXName = meteo_thundersand.ps -Wed May 26 16:15:24 2004 (gatto) .FogFar = 100 -Wed May 26 16:15:24 2004 (gatto) .FogNear = 20 -Thu May 27 14:59:44 2004 (gatto) .FogCanopyNear = 50 -Thu May 27 14:59:44 2004 (gatto) .FogFar = 20 -Thu May 27 14:59:51 2004 (gatto) .FogNear = 20 -Thu May 27 14:59:53 2004 (gatto) .FogNear = 5 -Thu May 27 16:03:57 2004 (gatto) .FogFar = 100 -Thu May 27 16:03:57 2004 (gatto) .FogNear = 20 -Fri Jul 23 09:54:37 2004 (gatto) .FXName = -Fri Jul 23 09:54:37 2004 (gatto) .FXRatio = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_snow.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_snow.weather_setup deleted file mode 100644 index cca54c263..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_snow.weather_setup +++ /dev/null @@ -1,178 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorDay = 173,173,173 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogColorNight = 52,67,169 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:33:25 2002 (Nicolas Vizerie) .FogRatio = 1 -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXName = snow.ps -Fri Oct 25 16:30:17 2002 (Nicolas Vizerie) .FXRatio = 1 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .BackgroundRatio = 1.0 -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundDay = cloudy_sky.tga -Fri Oct 25 17:35:16 2002 (Nicolas Vizerie) .WeatherBackgroundNight = cloudy_sky.tga -Mon Oct 28 18:20:00 2002 (Nicolas Vizerie) .WindIntensity = 0.5 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientDay = 45,45,45 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsAmbientNight = 39,45,82 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 112,112,112 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 158,61,180 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 10 -Tue Oct 29 18:23:49 2002 (Nicolas Vizerie) .CloudsNumber = 130 -Tue Nov 05 19:34:23 2002 (Nicolas Vizerie) .SetupName = Rain -Wed Nov 20 17:50:44 2002 (tran) .FogColorDay = 239,206,107 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsAmbientDay = 46,50,39 -Thu Nov 21 16:08:32 2002 (gatto) .CloudsDiffuseDay = 136,130,106 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorDay = 130,131,112 -Thu Nov 21 16:08:32 2002 (gatto) .FogColorNight = 57,57,49 - -Thu Nov 21 16:08:32 2002 (gatto) .Lighting = 0.8 -Thu Nov 21 16:08:32 2002 (gatto) .WindIntensity = 0.7 -Thu Nov 21 16:32:41 2002 (gatto) .WeatherBackgroundDay = sky_matis_clouds.tga -Thu Nov 21 16:39:06 2002 (gatto) .FogColorDay = 112,111,101 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsAmbientNight = 27,31,56 -Thu Nov 21 16:57:31 2002 (gatto) .CloudsDiffuseNight = 81,112,149 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsAmbientDay = 74,55,55 -Thu Nov 21 16:58:11 2002 (gatto) .CloudsDiffuseDay = 136,107,106 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorDay = 117,97,96 -Thu Nov 21 16:58:22 2002 (gatto) .FogColorNight = 61,46,46 -Thu Nov 21 18:34:15 2002 (gatto) .CloudsAmbientDay = 50,60,65 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsAmbientDay = 77,78,87 -Thu Nov 21 18:51:04 2002 (gatto) .CloudsDiffuseDay = 192,192,192 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorDay = 172,194,196 -Thu Nov 21 18:51:04 2002 (gatto) .FogColorNight = 73,71,88 -Thu Nov 21 18:51:38 2002 (gatto) .FogFar = 100 -Thu Nov 21 18:51:38 2002 (gatto) .FogNear = 10 -Thu Nov 21 18:52:51 2002 (gatto) .FogColorDay = 113,141,142 -Thu Nov 21 18:53:04 2002 (gatto) .FogColorDay = 118,137,137 -Thu Nov 21 18:53:35 2002 (gatto) .FogColorDay = 109,124,124 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsAmbientDay = 86,109,109 -Thu Nov 21 19:06:36 2002 (gatto) .CloudsDiffuseDay = 255,255,255 -Thu Nov 21 19:06:59 2002 (gatto) .CloudsAmbientDay = 79,89,88 -Thu Nov 21 19:07:17 2002 (gatto) .CloudsDiffuseDay = 157,185,187 -Thu Nov 21 19:07:37 2002 (gatto) .FogColorDay = 159,179,175 -Thu Nov 21 19:08:30 2002 (gatto) .FogColorDay = 131,156,151 -Thu Nov 21 19:08:46 2002 (gatto) .FogColorDay = 111,130,122 -Thu Nov 21 19:09:17 2002 (gatto) .FogColorDay = 114,126,120 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsAmbientDay = 39,38,47 -Fri Nov 22 09:27:34 2002 (gatto) .CloudsDiffuseDay = 90,114,114 -Fri Nov 22 09:27:58 2002 (gatto) .CloudsAmbientDay = 39,43,46 -Fri Nov 22 09:32:39 2002 (gatto) .FogColorDay = 88,97,92 -Fri Nov 22 09:32:39 2002 (gatto) .FogFar = 80 -Fri Nov 22 09:32:39 2002 (gatto) .FogNear = 20 -Fri Nov 22 09:33:02 2002 (gatto) .FogFar = 100 -Fri Nov 22 09:33:02 2002 (gatto) .FogNear = 30 -Fri Nov 22 09:34:16 2002 (gatto) .FogColorDay = 84,92,101 -Fri Nov 22 11:48:10 2002 (gatto) .FogColorDay = 83,102,102 -Fri Nov 22 11:49:31 2002 (gatto) .FogColorDay = 90,110,120 -Fri Nov 22 11:50:04 2002 (gatto) .FogColorDay = 81,108,111 -Fri Nov 22 11:50:41 2002 (gatto) .FogColorDay = 81,108,117 -Fri Nov 22 11:51:11 2002 (gatto) .FogColorDay = 80,107,114 -Fri Nov 22 11:51:39 2002 (gatto) .FogColorDay = 72,96,102 -Fri Nov 22 14:35:45 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_clouds.tga -Fri Nov 22 14:44:32 2002 (gatto) .FogColorNight = 37,36,45 -Fri Nov 22 14:45:50 2002 (gatto) .FogColorNight = 13,13,15 -Fri Nov 22 14:46:18 2002 (gatto) .CloudsDiffusionSpeed = 1 -Mon Nov 25 11:57:48 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:20:17 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 13:44:10 2002 (gatto) .FXRatio = 0.3 -Mon Nov 25 17:27:01 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 17:27:28 2002 (gatto) .Lighting = 0.6 -Mon Nov 25 17:27:34 2002 (gatto) .WindIntensity = 0.4 -Mon Nov 25 17:27:38 2002 (gatto) .FXRatio = 1 -Mon Nov 25 17:41:13 2002 (gatto) .SetupName = Rain3 -Mon Nov 25 18:36:44 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 18:36:44 2002 (gatto) Form Parents = -Mon Nov 25 18:38:57 2002 (gatto) .FXName = Env-snow.ps -Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:10:36 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:53 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:53 2002 (gatto) .FogColorDusk = 220,153,82 -Wed Nov 27 16:08:48 2002 (gatto) .FogColorDay = 157,163,172 -Wed Nov 27 16:09:11 2002 (gatto) .FogColorDay = 211,214,218 -Wed Nov 27 16:09:25 2002 (gatto) .FogColorDay = 173,177,182 -Wed Nov 27 16:10:52 2002 (gatto) .FogColorDay = 173,177,182 -Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:33:53 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 16:59:20 2002 (gatto) .FogColorDay = 139,145,150 -Thu Nov 28 17:11:48 2002 (gatto) .SetupName = snow1 -Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyFar = 150 -Fri Nov 29 09:39:20 2002 (gatto) .FogCanopyNear = 100 -Fri Nov 29 09:39:52 2002 (gatto) .FogCanopyFar = 250 -Fri Nov 29 09:40:08 2002 (gatto) .FogCanopyFar = 350 -Fri Nov 29 09:40:24 2002 (gatto) .FogCanopyFar = 500 -Fri Nov 29 09:40:55 2002 (gatto) .FogCanopyNear = 250 -Fri Nov 29 09:41:29 2002 (gatto) .FogCanopyFar = 400 -Fri Nov 29 10:00:35 2002 (gatto) .CloudsDiffusionSpeed = 10 -Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyFar = 60 -Fri Nov 29 10:10:59 2002 (gatto) .FogCanopyNear = 20 -Fri Nov 29 10:11:24 2002 (gatto) .FogCanopyFar = 300 -Fri Nov 29 10:12:27 2002 (gatto) .FogCanopyNear = 80 -Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyFar = 2000 -Mon Dec 02 09:46:41 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 09:48:27 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 09:48:40 2002 (gatto) .FogCanopyNear = 1200 -Mon Dec 02 10:09:47 2002 (gatto) .FogColorDay = 123,131,136 -Mon Dec 02 10:22:39 2002 (gatto) .FogColorDusk = 67,52,39 -Mon Dec 02 10:23:28 2002 (gatto) .FogColorDusk = 81,54,47 -Mon Dec 02 10:23:58 2002 (gatto) .FogColorDusk = 73,51,46 -Mon Dec 02 10:24:43 2002 (gatto) .FogColorDusk = 68,53,51 -Mon Dec 02 10:38:48 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:20:29 2002 (gatto) .CloudsAmbientDay = 123,131,136 -Mon Dec 02 12:20:29 2002 (gatto) .CloudsDiffuseDay = 166,171,174 -Mon Dec 02 12:20:29 2002 (gatto) .FogColorDay = 123,131,136 -Mon Dec 02 12:21:33 2002 (gatto) .CloudsNumber = 250 -Mon Dec 02 12:22:28 2002 (gatto) .CloudsAmbientDay = 96,102,106 -Mon Dec 02 12:22:45 2002 (gatto) .CloudsDiffuseDay = 123,131,136 -Mon Dec 02 12:22:50 2002 (gatto) .CloudsAmbientDay = 96,102,106 -Mon Dec 02 12:22:50 2002 (gatto) .CloudsDiffuseDay = 96,102,106 -Mon Dec 02 12:24:13 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 12:27:51 2002 (gatto) .CloudsAmbientNight = 16,21,27 -Mon Dec 02 12:27:51 2002 (gatto) .CloudsDiffuseNight = 96,102,106 -Mon Dec 02 12:27:51 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:28:44 2002 (gatto) .CloudsAmbientDusk = 68,53,51 -Mon Dec 02 12:28:44 2002 (gatto) .CloudsDiffuseDusk = 100,78,74 -Mon Dec 02 12:28:44 2002 (gatto) .FogColorDusk = 68,53,51 -Mon Dec 02 12:30:10 2002 (gatto) .CloudsAmbientDusk = 35,31,29 -Mon Dec 02 12:30:10 2002 (gatto) .CloudsDiffuseDusk = 64,56,53 -Wed Feb 12 17:59:55 2003 (tran) .FogCanopyFar = 800 -Wed Feb 12 17:59:55 2003 (tran) .FogCanopyNear = 400 -Wed Nov 12 14:08:35 2003 (corvazier) .LocalizedName = uiSnowy -Wed Apr 28 17:31:01 2004 (gatto) .SetupName = snow -Wed Apr 28 17:47:05 2004 (gatto) .FogCanopyNear = 200 -Wed Apr 28 17:47:34 2004 (gatto) .FogNear = 50 -Wed Apr 28 17:55:14 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:55:14 2004 (gatto) .FogNear = 100 -Fri Aug 06 15:19:28 2004 (tran) .FogNear = 50 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_storm.weather_setup b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_storm.weather_setup deleted file mode 100644 index 701e555e0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/weather/thunder_storm.weather_setup +++ /dev/null @@ -1,172 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeFar = 400.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogCanopeeNear = 300.0 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorDay = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogColorNight = 255,255,255 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogFar = 200 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogNear = 100 -Thu Oct 24 18:34:30 2002 (Nicolas Vizerie) .FogRatio = 1 -Mon Oct 28 18:19:56 2002 (Nicolas Vizerie) .WindIntensity = 1.00 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientDay = 39,39,39 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsAmbientNight = 36,34,68 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 140,140,140 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffuseNight = 95,36,134 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsDiffusionSpeed = 15 -Tue Oct 29 18:22:39 2002 (Nicolas Vizerie) .CloudsNumber = 200 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsAmbientDay = 47,32,40 -Tue Oct 29 19:08:29 2002 (Nicolas Vizerie) .CloudsDiffuseDay = 182,99,112 -Tue Nov 05 18:03:42 2002 (Nicolas Vizerie) .SetupName = Thunder -Fri Nov 15 14:35:11 2002 (Nicolas Vizerie) .ThunderIntensity = 1 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorDay = 108,107,77 -Thu Nov 21 16:10:02 2002 (gatto) .FogColorNight = 61,62,84 -Thu Nov 21 16:10:02 2002 (gatto) .FogFar = 80 -Thu Nov 21 16:10:02 2002 (gatto) .FogNear = 20 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsAmbientDay = 27,27,33 -Thu Nov 21 16:10:53 2002 (gatto) .CloudsDiffuseDay = 90,84,107 - -Thu Nov 21 16:10:53 2002 (gatto) .CloudsNumber = 300 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyFar = 200 -Thu Nov 21 16:10:53 2002 (gatto) .FogCanopyNear = 100 -Thu Nov 21 16:32:27 2002 (gatto) .WeatherBackgroundDay = sky_matis_thunder.tga -Thu Nov 21 16:57:04 2002 (gatto) .CloudsDiffuseNight = 107,122,163 -Thu Nov 21 16:57:04 2002 (gatto) .FogColorDay = 97,96,88 -Thu Nov 21 17:03:00 2002 (gatto) .CloudsNumber = 256 -Thu Nov 21 17:57:07 2002 (gatto) .FogColorDay = 24,24,22 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsAmbientDay = 70,70,57 -Thu Nov 21 17:57:51 2002 (gatto) .CloudsDiffuseDay = 103,103,84 -Thu Nov 21 17:57:51 2002 (gatto) .FogColorDay = 70,70,57 -Thu Nov 21 17:58:13 2002 (gatto) .CloudsAmbientDay = 46,46,37 -Thu Nov 21 18:55:29 2002 (gatto) .Lighting = 0.7 -Fri Nov 22 10:10:17 2002 (gatto) .CloudsNumber = 220 -Fri Nov 22 10:10:26 2002 (gatto) .CloudsNumber = 250 -Fri Nov 22 11:58:48 2002 (gatto) .FogColorDay = 80,80,80 -Fri Nov 22 11:59:20 2002 (gatto) .FogColorDay = 59,59,59 -Fri Nov 22 11:59:36 2002 (gatto) .FogColorDay = 69,69,69 -Fri Nov 22 14:35:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_thunder.tga -Fri Nov 22 14:48:26 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Fri Nov 22 14:48:51 2002 (gatto) .FogColorNight = 14,14,18 -Fri Nov 22 14:49:20 2002 (gatto) .FogFar = 60 -Mon Nov 25 10:05:40 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 10:17:56 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 11:41:36 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:13:43 2002 (gatto) .FXRatio = 1 -Mon Nov 25 12:20:11 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 12:20:11 2002 (gatto) .FXRatio = 1 -Mon Nov 25 13:47:51 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:55:04 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 13:57:37 2002 (gatto) .FXName = Env-Pollen.ps -Mon Nov 25 13:59:49 2002 (gatto) .FXName = Env-snow.ps -Mon Nov 25 17:26:29 2002 (gatto) .Lighting = 0.6 -Mon Nov 25 17:41:02 2002 (gatto) .SetupName = Thunder1 -Mon Nov 25 18:36:55 2002 (gatto) .FXName = Env-Pluie.ps -Mon Nov 25 18:36:55 2002 (gatto) Form Parents = -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_clouds.tga -Tue Nov 26 10:33:56 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_clouds.tga -Tue Nov 26 10:47:34 2002 (gatto) .CloudsAmbientDusk = 220,153,82 -Tue Nov 26 10:47:34 2002 (gatto) .FogColorDusk = 220,153,82 -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDay = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundDusk = sky_matis_dusk_thunder.tga -Tue Nov 26 15:35:31 2002 (gatto) .WeatherBackgroundNight = sky_matis_day_thunder.tga -Tue Nov 26 15:43:33 2002 (gatto) .WeatherBackgroundDay = sky_matis_day_thunder.tga -Tue Nov 26 16:40:03 2002 (gatto) .FXName = Env-Pluiebattante.ps -Tue Nov 26 18:36:06 2002 (gatto) .FXName = Env-Pluiebruine.ps -Wed Nov 27 11:17:06 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:17:58 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 11:54:24 2002 (gatto) .FogGradientFactor = 10 -Wed Nov 27 11:54:37 2002 (gatto) .FogGradientFactor = 5 -Wed Nov 27 11:54:50 2002 (gatto) .FogGradientFactor = 2 -Wed Nov 27 11:55:06 2002 (gatto) .FogGradientFactor = 1 -Wed Nov 27 12:04:42 2002 (gatto) .FogColorDay = 185,182,170 -Wed Nov 27 12:07:13 2002 (gatto) .FogColorDay = 83,108,106 -Wed Nov 27 12:07:28 2002 (gatto) .FogColorDay = 53,64,64 -Wed Nov 27 12:22:52 2002 (gatto) .FogColorDay = 65,64,52 -Wed Nov 27 12:23:09 2002 (gatto) .FogColorDay = 35,32,29 -Wed Nov 27 12:23:43 2002 (gatto) .FogColorDay = 45,39,36 -Wed Nov 27 12:23:55 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyFar = 800 -Thu Nov 28 15:34:00 2002 (gatto) .FogCanopyNear = 500 -Thu Nov 28 16:16:15 2002 (gatto) .FogCanopyFar = 500 -Thu Nov 28 16:16:16 2002 (gatto) .FogCanopyNear = 200 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorDusk = 35,31,29 -Thu Nov 28 16:19:56 2002 (gatto) .FogColorNight = 35,31,29 -Thu Nov 28 16:48:32 2002 (gatto) .FogRatio = 1 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsAmbientDay = 35,31,29 -Thu Nov 28 16:54:27 2002 (gatto) .CloudsDiffuseDay = 83,73,68 -Thu Nov 28 16:54:27 2002 (gatto) .FogColorDay = 35,31,29 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsAmbientDay = 37,32,27 -Thu Nov 28 16:55:07 2002 (gatto) .CloudsDiffuseDay = 95,91,84 -Thu Nov 28 16:55:54 2002 (gatto) .CloudsAmbientDay = 50,48,33 -Thu Nov 28 16:56:39 2002 (gatto) .CloudsAmbientDay = 39,38,33 -Thu Nov 28 17:29:31 2002 (gatto) .CloudsDiffusionSpeed = 20 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyFar = 60 -Fri Nov 29 09:37:56 2002 (gatto) .FogCanopyNear = 20 -Fri Nov 29 17:22:20 2002 (gatto) .WeatherBackgroundNight = sky_matis_night_thunder.tga -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyFar = 3000 -Mon Dec 02 10:10:57 2002 (gatto) .FogCanopyNear = 800 -Mon Dec 02 10:11:45 2002 (gatto) .FogColorDay = 29,26,24 -Mon Dec 02 10:35:28 2002 (gatto) .FogColorNight = 14,26,39 -Mon Dec 02 10:38:32 2002 (gatto) .FogColorNight = 16,21,27 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsAmbientDusk = 35,31,29 -Mon Dec 02 12:31:44 2002 (gatto) .CloudsDiffuseDusk = 74,66,62 -Mon Dec 02 12:31:44 2002 (gatto) .FogColorDusk = 35,31,29 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyFar = 600 -Wed Feb 12 17:59:39 2003 (tran) .FogCanopyNear = 300 -Thu Mar 20 11:01:38 2003 (gatto) .CloudsDiffusionSpeed = 10 -Thu Sep 11 18:10:09 2003 (tran) .FogCanopyNear = 150 -Thu Sep 11 18:22:51 2003 (tran) .FogFar = 70 -Wed Nov 12 14:08:28 2003 (corvazier) .LocalizedName = uiThunder -Wed Apr 28 10:30:17 2004 (gatto) .FXName = Env-snow.ps -Wed Apr 28 17:31:00 2004 (gatto) .SetupName = storm -Wed Apr 28 17:56:14 2004 (gatto) .FogFar = 200 -Wed Apr 28 17:56:14 2004 (gatto) .FogNear = 100 -Fri May 21 18:06:17 2004 (gatto) .CloudsAmbientNight = 24,24,31 -Fri May 21 18:06:17 2004 (gatto) .CloudsDiffuseNight = 95,100,112 -Fri May 21 18:11:10 2004 (gatto) .CloudsDiffuseNight = 69,73,82 -Tue May 25 11:11:57 2004 (gatto) .CloudsDiffuseNight = 0,0,0 -Tue May 25 11:13:40 2004 (gatto) .CloudsDiffuseDay = 46,44,39 -Tue May 25 11:31:43 2004 (gatto) .CloudsAmbientDay = 23,22,19 -Tue May 25 11:32:41 2004 (gatto) .CloudsDiffuseDay = 39,40,46 -Tue May 25 11:33:07 2004 (gatto) .CloudsDiffuseDay = 38,38,47 -Tue May 25 11:34:15 2004 (gatto) .CloudsDiffuseDay = 32,32,40 -Wed May 26 10:40:52 2004 (gatto) .FXName = -Wed May 26 10:40:52 2004 (gatto) .FXRatio = 0 -Wed May 26 10:41:34 2004 (gatto) .FXName = Env-Pluiebruine.ps -Wed May 26 10:41:34 2004 (gatto) .FXRatio = 1 -Fri Aug 06 12:13:48 2004 (tran) .FogNear = 50 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/Centrale/continent.cfg b/code/ryzom/common/data_leveldesign/leveldesign/World/Centrale/continent.cfg deleted file mode 100644 index 7472954a0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/Centrale/continent.cfg +++ /dev/null @@ -1,12 +0,0 @@ -// ------------- -// Continent Cfg -// ------------- -LandFile = ""; -LandDir = ""; -DfnDir = "L:"; -GameElemDir = "L:"; -LandBankFile = ""; -LandFarBankFile = ""; -LandTileNoiseDir = ""; -LandZoneWDir = ""; -OutIGDir = ""; diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/continent.cfg b/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/continent.cfg deleted file mode 100644 index 5c137ea98..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/continent.cfg +++ /dev/null @@ -1,12 +0,0 @@ -// ------------- -// Continent Cfg -// ------------- -LandFile = "W:\Database\Landscape\ligo\jungle\matis.land"; -LandDir = "W:\Database\Landscape\ligo\jungle"; -DfnDir = "L:\leveldesign"; -GameElemDir = "L:\leveldesign"; -LandBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.smallbank"; -LandFarBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.farbank"; -LandTileNoiseDir = "W:\Database\Landscape\_texture_Tiles\jungle\displace"; -LandZoneWDir = "J:\data\3d\continents\matis\zones"; -OutIGDir = "J:\data\3d\continents\matis\ig"; diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/harvest.deposit b/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/harvest.deposit deleted file mode 100644 index 48b16b65d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/harvest.deposit +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - Wed Sep 25 16:01:47 2002 (Schnittger) .Name = harvesttest -Wed Sep 25 16:01:47 2002 (Schnittger) .Patate name = verdant_heights-harvest-010 -Wed Sep 25 16:01:47 2002 (Schnittger) .Prim filename = verdant_heights.prim -Wed Sep 25 16:01:47 2002 (Schnittger) Form Parents = -Wed Sep 25 16:03:24 2002 (Schnittger) .Name = harvest test -Wed Sep 25 16:03:40 2002 (Schnittger) .Skill = Harvest -Wed Sep 25 16:09:25 2002 (Schnittger) .Skill = Harvest -Wed Sep 25 16:09:25 2002 (Schnittger) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/lesfalaises.continent b/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/lesfalaises.continent deleted file mode 100644 index 0e55fef3f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/Lesfalaises(matis)/lesfalaises.continent +++ /dev/null @@ -1,1714 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:02 2002 (corvazier) File converted from old format -Tue Jun 25 11:15:17 2002 (tran) .Villages[0].Zone = 23_bd -Tue Jun 25 11:16:35 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_a.ig -Tue Jun 25 11:16:35 2002 (tran) formName Deleted = -Tue Jun 25 11:16:35 2002 (tran) formName Resized = 5 -Tue Jun 25 11:17:01 2002 (tran) .Villages[0].CenterY = 160 -Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.X = -0.77 -Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Y = 0.21 -Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Z = -0.59 -Tue Jun 25 15:47:10 2002 (tran) formName Pasted = -Tue Jun 25 19:04:37 2002 (tran) .Villages[0].IgList[2].IgName = ma_autel_a.ig -Tue Jun 25 19:04:37 2002 (tran) formName Deleted = -Tue Jun 25 19:04:37 2002 (tran) formName Resized = 3 -Wed Jun 26 14:44:05 2002 (tran) .Villages[0].ForceLoadDist = 200 -Wed Jun 26 14:44:05 2002 (tran) .Villages[0].LoadDist = 300 -Wed Jun 26 14:44:05 2002 (tran) .Villages[0].UnloadDist = 500 -Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_ext_village_a.ig -Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[2].IgName = ma_bourgeon_ext_village_a.ig -Mon Jul 01 15:58:02 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_2_village_a.ig -Mon Jul 01 15:58:02 2002 (tran) formName Resized = 4 -Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.B = 255 -Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.G = 0 -Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.R = 255 -Tue Jul 02 10:40:27 2002 (tran) formName Pasted = -Tue Jul 02 14:04:44 2002 (tran) .LightEntityNight.Ambiant.R = 20 -Tue Jul 02 14:04:44 2002 (tran) formName Pasted = -Tue Jul 02 14:14:13 2002 (tran) .FogDayMap = fog_matis_night.tga -Tue Jul 02 14:14:13 2002 (tran) .FogDepthMap = fog_matis_depth.tga -Tue Jul 02 14:14:13 2002 (tran) .FogDistMap = fog_matis_dist.tga -Tue Jul 02 14:14:13 2002 (tran) .FogNightMap = fog_matis_night.tga -Tue Jul 02 14:14:50 2002 (tran) .FogDayMap = fog_matis_day.tga -Tue Jul 02 14:18:44 2002 (tran) .ZoneMax = 49_bm -Tue Jul 02 14:18:44 2002 (tran) .ZoneMin = 3_ac -Tue Jul 02 14:29:00 2002 (tran) .FogEnd = 200.0 -Tue Jul 02 14:29:00 2002 (tran) .FogStart = 50.0 -Tue Jul 02 14:40:02 2002 (tran) .FogStart = 30.0 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.B = 91 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.G = 64 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.R = 18 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.B = 127 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.G = 106 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.R = 69 -Thu Jul 11 19:00:38 2002 (tran) formName Pasted = -Fri Jul 19 17:27:33 2002 (tran) formName Pasted = -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[10].IgName = ma_bourgeon_ext_5_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[11].IgName = ma_bourgeon_ext_6_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[12].IgName = ma_com_ext_village_a.ig - -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[13].IgName = ma_com_ext_2_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[14].IgName = ma_com_ext_3_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[15].IgName = ma_com_ext_4_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[16].IgName = ma_com_ext_5_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[17].IgName = ma_com_ext_6_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[18].IgName = ma_autel_kamique_village_a -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[2].IgName = ma_annexe_ext_2_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_3_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[4].IgName = ma_annexe_ext_4_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[5].IgName = ma_annexe_ext_5_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[6].IgName = ma_bourgeon_ext_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[7].IgName = ma_bourgeon_ext_2_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[8].IgName = ma_bourgeon_ext_3_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[9].IgName = ma_bourgeon_ext_4_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) formName Resized = 19 -Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_2_village_a.ig -Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_village_a.ig -Wed Jul 24 10:58:27 2002 (tran) formName Resized = 21 -Wed Jul 24 10:59:26 2002 (tran) .Villages[0].CenterY = 240 -Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_village_a.ig -Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_2_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[21].IgName = ma_bar_ext_3_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[22].IgName = ma_bar_ext_4_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[23].IgName = ma_bar_ext_5_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[24].IgName = ma_bar_ext_6_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) formName Resized = 25 -Wed Jul 24 17:01:30 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a -Wed Jul 24 17:01:30 2002 (tran) formName Resized = 26 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterX = 80 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterY = 80 - - -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].ForceLoadDist = 200 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_Ecurie -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[1].IgName = gen_bt_tour_z_zc_demo -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[2].IgName = gen_bt_tour_zc_demo -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[3].IgName = Gen_Bt_maison_zc_demo -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].LoadDist = 300 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].UnloadDist = 500 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].Zone = 27_bc -Thu Jul 25 16:51:01 2002 (moyne) formName Resized = 4 -Thu Jul 25 16:51:34 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_ecurie_zc_demo -Tue Aug 06 11:24:02 2002 (tran) .FogDay.Near = 50 -Tue Aug 06 11:24:02 2002 (tran) .SkyDay = fy_sky_day.shape -Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.B = 255 -Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.G = 255 -Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.R = 255 -Tue Aug 06 16:59:40 2002 (tran) formName Pasted = -Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.B = 255 -Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.G = 255 -Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.R = 255 - -Tue Aug 06 17:02:44 2002 (tran) formName Pasted = -Tue Aug 06 17:24:09 2002 (tran) formName Pasted = -Tue Aug 06 19:19:44 2002 (tran) formName Pasted = -Wed Aug 07 12:18:06 2002 (tran) .Villages[0].IgList[26].IgName = ma_portes_village_a.ig -Wed Aug 07 12:18:06 2002 (tran) formName Resized = 27 -Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a.ig -Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora.ig -Wed Aug 07 14:40:45 2002 (tran) formName Resized = 28 -Wed Aug 07 15:12:25 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora_village_a.ig -Wed Aug 07 15:27:52 2002 (tran) .SkyDay = ma_sky_day.shape -Mon Aug 19 17:13:48 2002 (tran) .FogDay.Near = 30 -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[21].IgName = ma_imm_village_a.ig -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[22].IgName = ma_imm_2_village_a.ig -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[23].IgName = ma_imm_3_village_a.ig -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[24].IgName = ma_imm_4_village_a.ig -Mon Aug 26 20:03:13 2002 (tran) .Villages[0].IgList[28].IgName = ma_serre_village_a.ig -Mon Aug 26 20:03:13 2002 (tran) formName Resized = 29 -Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.B = 40 -Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.G = 83 - -Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.R = 79 -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterX = 160 -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterY = 80 -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].IgList[0].IgName = ma_portes_village_b.ig -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].Zone = 24_aw -Thu Aug 29 19:38:53 2002 (tran) formName Pasted = -Thu Aug 29 19:38:53 2002 (tran) formName Resized = 1 -Fri Aug 30 11:16:29 2002 (tran) .Villages[2].IgList[1].IgName = ma_mairie_ext_village_b -Fri Aug 30 11:16:29 2002 (tran) formName Resized = 2 -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[0] Renamed = ma_mairie_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[12] Renamed = ma_com_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[18] Renamed = ma_autel_kamique_village_a -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[19] Renamed = ma_bar_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[1] Renamed = ma_annexe_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[20] Renamed = ma_bar_ext_2_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[21] Renamed = ma_imm_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[24] Renamed = ma_imm_4_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[25] Renamed = Gen_Bt_Ecurie_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[26] Renamed = ma_portes_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[27] Renamed = ma_agora_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[28] Renamed = ma_serre_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[2] Renamed = ma_annexe_ext_2_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[3] Renamed = ma_annexe_ext_3_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[4] Renamed = ma_annexe_ext_4_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[5] Renamed = ma_annexe_ext_5_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[6] Renamed = ma_bourgeon_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[7] Renamed = ma_bourgeon_ext_2_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[0] Renamed = Gen_Bt_ecurie_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[1] Renamed = gen_bt_tour_z_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[2] Renamed = gen_bt_tour_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[3] Renamed = Gen_Bt_maison_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[0] Renamed = ma_portes_village_b.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[1] Renamed = ma_mairie_ext_village_b -Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[11] Renamed = ma_bourgeon_ext_6_village_a.ig -Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[17] Renamed = ma_com_ext_6_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[10] Renamed = ma_bourgeon_ext_5_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[13] Renamed = ma_com_ext_2_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[14] Renamed = ma_com_ext_3_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[15] Renamed = ma_com_ext_4_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[16] Renamed = ma_com_ext_5_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[22] Renamed = ma_imm_2_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[23] Renamed = ma_imm_3_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[8] Renamed = ma_bourgeon_ext_3_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[9] Renamed = ma_bourgeon_ext_4_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10] Renamed = ma_bourgeon_6_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10].IgName = ma_bourgeon_6_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11] Renamed = ma_com_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11].IgName = ma_com_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12] Renamed = ma_com_ext_2_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12].IgName = ma_com_ext_2_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13] Renamed = ma_com_ext_3_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13].IgName = ma_com_ext_3_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14] Renamed = ma_com_ext_4_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14].IgName = ma_com_ext_4_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15] Renamed = ma_com_ext_5_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15].IgName = ma_com_ext_5_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16] Renamed = ma_autel_kamique_village_b -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16].IgName = ma_autel_kamique_village_b -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17] Renamed = ma_agora_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17].IgName = ma_agora_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18] Renamed = Gen_Bt_Ecurie_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18].IgName = Gen_Bt_Ecurie_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19] Renamed = ma_bar_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19].IgName = ma_bar_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20] Renamed = ma_imm_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20].IgName = ma_imm_ext_village_b.ig - -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21] Renamed = ma_imm_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21].IgName = ma_imm_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2] Renamed = ma_annexe_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2].IgName = ma_annexe_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3] Renamed = ma_annexe_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3].IgName = ma_annexe_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4] Renamed = ma_annexe_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4].IgName = ma_annexe_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5] Renamed = ma_bourgeon_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5].IgName = ma_bourgeon_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6] Renamed = ma_bourgeon_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6].IgName = ma_bourgeon_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7] Renamed = ma_bourgeon_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7].IgName = ma_bourgeon_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8] Renamed = ma_bourgeon_4_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8].IgName = ma_bourgeon_4_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9] Renamed = ma_bourgeon_5_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9].IgName = ma_bourgeon_5_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) formName Resized = 22 -Wed Sep 18 10:45:56 2002 (mauduit) formName Deleted = -Fri Sep 20 16:07:01 2002 (mauduit) formName Deleted = -Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[8].IgName = ma_com_4_ext_village_b.ig -Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[9].IgName = ma_com_5_ext_village_b.ig -Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[8] Renamed = ma_com_4_ext_village_b.ig -Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[9] Renamed = ma_com_5_ext_village_b.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterX = 80 -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterY = 160 -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0] Renamed = ma_portes_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0].IgName = ma_portes_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10] Renamed = ma_autel_kamique_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10].IgName = ma_autel_kamique_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11] Renamed = ma_agora_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11].IgName = ma_agora_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12] Renamed = Gen_Bt_Ecurie_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12].IgName = Gen_Bt_Ecurie_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13] Renamed = ma_bar_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13].IgName = ma_bar_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14] Renamed = ma_imm_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14].IgName = ma_imm_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1] Renamed = ma_mairie_ext_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1].IgName = ma_mairie_ext_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2] Renamed = ma_annexe_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2].IgName = ma_annexe_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3] Renamed = ma_annexe_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3].IgName = ma_annexe_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4] Renamed = ma_bourgeon_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4].IgName = ma_bourgeon_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5] Renamed = ma_bourgeon_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5].IgName = ma_bourgeon_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6] Renamed = ma_bourgeon_ext_3_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6].IgName = ma_bourgeon_ext_3_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7] Renamed = ma_com_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7].IgName = ma_com_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_3_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_3_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].Zone = 27_ba -Wed Sep 25 11:31:15 2002 (tran) .Villages[4].Zone = 29_be -Wed Sep 25 11:31:15 2002 (tran) formName Pasted = -Wed Sep 25 11:31:15 2002 (tran) formName Resized = 5 -Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_ext_2_village_c.ig -Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_ext_2_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_ext_2_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_ext_2_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_ext_3_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_ext_3_village_c.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0] Renamed = ma_portes_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0].IgName = ma_portes_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10] Renamed = ma_autel_kamique_village_d -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10].IgName = ma_autel_kamique_village_d -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12] Renamed = Gen_Bt_Ecurie_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12].IgName = Gen_Bt_Ecurie_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1] Renamed = ma_mairie_ext_village_d -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1].IgName = ma_mairie_ext_village_d -Wed Sep 25 15:35:32 2002 (tran) formName Pasted = -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4] Renamed = ma_bourgeon_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4].IgName = ma_bourgeon_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5] Renamed = ma_bourgeon_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5].IgName = ma_bourgeon_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6] Renamed = ma_bourgeon_ext_3_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6].IgName = ma_bourgeon_ext_3_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7] Renamed = ma_com_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7].IgName = ma_com_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8] Renamed = ma_com_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8].IgName = ma_com_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9] Renamed = ma_com_ext_3_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9].IgName = ma_com_ext_3_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11] Renamed = ma_agora_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11].IgName = ma_agora_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13] Renamed = ma_bar_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13].IgName = ma_bar_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14] Renamed = ma_imm_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14].IgName = ma_imm_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15] Renamed = ma_imm_ext_2_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15].IgName = ma_imm_ext_2_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2] Renamed = ma_annexe_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2].IgName = ma_annexe_ext_village_d.ig - -Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16] Renamed = Ma_barriere_village_b.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16].IgName = Ma_barriere_village_b.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16] Renamed = Ma_barriere_village_c.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16].IgName = Ma_barriere_village_c.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16] Renamed = Ma_barriere_village_d.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16].IgName = Ma_barriere_village_d.ig -Tue Oct 08 10:42:07 2002 (tran) formName Resized = 17 -Thu Oct 17 10:41:27 2002 (tran) formName Resized = 16 -Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig -Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig -Thu Oct 17 16:09:28 2002 (tran) formName Resized = 25 -Thu Oct 17 16:38:10 2002 (tran) formName Resized = 24 -Fri Oct 18 11:26:08 2002 (corvazier) formName Pasted = -Thu Nov 21 15:33:09 2002 (gatto) formName Resized = 5 -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = rain.weather_setup - -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = rain.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) formName Pasted = -Thu Nov 21 17:31:37 2002 (gatto) .SkyFogPart = ma_sky_day_fog.shape -Fri Nov 22 09:29:09 2002 (gatto) .SpringWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 -Fri Nov 22 09:31:48 2002 (gatto) .AutomnWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 -Fri Nov 22 09:31:48 2002 (gatto) .SummerWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 -Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder.weather_setup -Mon Nov 25 10:06:40 2002 (gatto) formName Resized = 6 -Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = thunder.weather_setup - -Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = thunder.weather_setup -Mon Nov 25 10:07:11 2002 (gatto) formName Resized = 6 -Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder.weather_setup -Mon Nov 25 10:07:24 2002 (gatto) formName Resized = 6 -Mon Nov 25 12:21:32 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 12:21:32 2002 (gatto) formName Resized = 5 -Mon Nov 25 13:40:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 13:40:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 13:40:11 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = rain3.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = snow1.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) formName Resized = 9 -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = rain3.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = snow1.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) formName Pasted = -Mon Nov 25 17:31:25 2002 (gatto) formName Resized = 9 -Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:38:56 2002 (gatto) formName Pasted = -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) formName Pasted = -Tue Nov 26 11:40:49 2002 (gatto) formName Resized = 9 -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:49:14 2002 (gatto) .FogDuskMap = fog_matis_day.tga -Tue Nov 26 11:49:14 2002 (gatto) .SkyDay = ma_sky_day.shape -Tue Nov 26 11:49:14 2002 (gatto) .SkyNight = ma_sky_day.shape -Thu Nov 28 10:26:58 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 10:26:58 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 10:26:58 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 10:26:58 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 15:17:35 2002 (gatto) .SkyIg = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .AutumnCanopyIG = canope_matis.ig - - -Thu Nov 28 15:29:55 2002 (gatto) .SpringCanopyIG = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .SummerCanopyIG = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .WinterCanopyIG = canope_matis.ig -Thu Nov 28 15:30:22 2002 (gatto) .RootFogEnd = 800 -Thu Nov 28 15:30:22 2002 (gatto) .RootFogStart = 500 -Thu Nov 28 16:42:41 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:43:14 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:43:49 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:43:49 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:43:49 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:44:20 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:44:20 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:44:20 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:44:47 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0 -Thu Nov 28 16:44:47 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0 -Thu Nov 28 16:44:47 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0 -Thu Nov 28 16:48:29 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:48:29 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:48:29 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup -Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds.weather_setup -Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = rain1.weather_setup -Fri Nov 29 11:32:06 2002 (gatto) formName Resized = 5 -Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain1.weather_setup - -Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = snow1.weather_setup -Fri Nov 29 11:33:01 2002 (gatto) formName Resized = 7 -Fri Nov 29 11:33:09 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = snow1.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain1.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain2.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain3.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) formName Resized = 6 -Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[10] = thundersand2.weather_setup -Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[11] = thundersand3.weather_setup -Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[9] = thundersand1.weather_setup -Fri Nov 29 15:38:15 2002 (gatto) formName Resized = 12 -Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.B = 134 -Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.G = 134 -Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.R = 134 -Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.B = 255 -Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.G = 255 -Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.R = 255 -Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.B = 130 -Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.G = 130 -Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.R = 130 -Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.B = 80 -Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.G = 80 -Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.R = 80 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.B = 89 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.G = 89 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.R = 89 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.G = 46 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.R = 79 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.B = 42 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.G = 106 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.R = 171 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.B = 78 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.G = 160 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.R = 243 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.B = 120 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.G = 87 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.R = 31 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.B = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.G = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.R = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.G = 46 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.R = 79 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.B = 42 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.G = 106 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.R = 171 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.B = 78 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.G = 160 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.R = 243 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.B = 120 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.G = 87 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.R = 31 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.B = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.G = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.R = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.G = 46 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.R = 79 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.B = 42 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.G = 106 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.R = 171 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.B = 78 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.G = 160 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.R = 243 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.B = 120 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.G = 87 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.R = 31 -Thu Dec 05 10:18:00 2002 (gatto) formName Pasted = -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_rain3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = JU_fair3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup - -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_snow1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = JU_rain2.weather_setup - -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = JU_snow1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_rain3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) formName Resized = 9 -Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22] Renamed = ma_portes_2_village_a -Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22].IgName = ma_portes_2_village_a -Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1] Renamed = ma_portes_2_village_b.ig -Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1].IgName = ma_portes_2_village_b.ig -Mon Dec 16 18:38:32 2002 (tran) Array Insert = 1 -Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1] Renamed = ma_portes_2_village_c.ig -Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1].IgName = ma_portes_2_village_c.ig -Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1] Renamed = ma_portes_2_village_d.ig -Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1].IgName = ma_portes_2_village_d.ig -Tue Dec 17 10:43:58 2002 (tran) Array Insert = 1 -Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4] Renamed = ma_annexe_ext_2_village_d.ig -Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4].IgName = ma_annexe_ext_2_village_d.ig -Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Height = 2 -Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Width = 2 -Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Height = -Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = -Tue Feb 04 14:48:12 2003 (corvazier) .NoRainMap = matis_no_rain.tga -Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = -Tue Jan 28 15:23:26 2003 (tran) formName Deleted = -Tue Feb 11 14:26:25 2003 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_thunder1.weather_setup -Tue Feb 11 14:26:25 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup -Tue Feb 11 14:26:42 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain2.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_thunder1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair2.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_snow1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) formName Resized = 6 -Wed Feb 12 14:01:07 2003 (tran) .RootFogEnd = 100000 -Wed Feb 12 14:01:07 2003 (tran) .RootFogStart = 100000 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4] Renamed = village newbie 01 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterX = 80 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterY = 80 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].ForceLoadDist = 200 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0] Renamed = ma_imm_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0].IgName = ma_imm_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1] Renamed = ma_com_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1].IgName = ma_com_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].LoadDist = 300 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].UnloadDist = 500 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].Zone = 40_af -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5] Renamed = village newbie 02 - -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0] Renamed = ma_imm_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0].IgName = ma_imm_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1] Renamed = ma_com_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1].IgName = ma_com_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].Zone = 44_ag -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6] Renamed = village newbie 03 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0] Renamed = ma_imm_village_nb_03.ig - -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0].IgName = ma_imm_village_nb_03.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1] Renamed = ma_com_village_nb_03.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1].IgName = ma_com_village_nb_03.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].Zone = 42_aj -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7] Renamed = village newbie 04 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0] Renamed = ma_imm_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0].IgName = ma_imm_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1] Renamed = ma_com_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1].IgName = ma_com_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].Zone = 45_al -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8] Renamed = village newbie 05 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0] Renamed = ma_imm_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0].IgName = ma_imm_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1] Renamed = ma_com_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1].IgName = ma_com_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].Zone = 42_an -Wed Sep 03 17:32:10 2003 (gatto) formName Pasted = -Wed Sep 03 17:32:10 2003 (gatto) formName Resized = 2 -Wed Sep 03 17:39:55 2003 (gatto) .Villages[0] Renamed = ville -Wed Sep 03 17:39:55 2003 (gatto) .Villages[1] Renamed = village b -Wed Sep 03 17:39:55 2003 (gatto) .Villages[2] Renamed = village c -Wed Sep 03 17:39:55 2003 (gatto) .Villages[3] Renamed = village d -Thu Sep 04 17:54:11 2003 (gatto) .Villages[1].Zone = 24_aw -Thu Sep 04 17:54:11 2003 (gatto) .Villages[2].IgList[3] Renamed = ma_com_ext_village_c.ig -Thu Sep 04 17:54:11 2003 (gatto) formName Deleted = -Thu Sep 11 11:05:01 2003 (tran) .FogStart = 10 -Thu Sep 11 11:06:57 2003 (tran) .FogStart = 50 -Thu Sep 11 11:42:03 2003 (tran) .FogEnd = 500 -Thu Sep 11 11:42:03 2003 (tran) .FogStart = 250 -Thu Sep 11 14:30:38 2003 (tran) .FogEnd = 400 -Thu Sep 11 14:30:38 2003 (tran) .FogStart = 50 -Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig -Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig -Thu Sep 11 14:35:56 2003 (tran) .FogEnd = 300 -Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_2_ext_village_d.ig -Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_2_ext_village_d.ig -Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_ext_2_village_d.ig -Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_ext_2_village_d.ig -Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig -Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig -Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2] Renamed = ma_mairie_ext_village_b -Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2].IgName = ma_mairie_ext_village_b -Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2] Renamed = ma_mairie_ext_village_c -Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2].IgName = ma_mairie_ext_village_c -Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig -Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig -Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig -Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0] Renamed = yrkanis - -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Name = place_yrkanis -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].X = 4653.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Y = -3215.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1] Renamed = natae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Name = place_natae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].X = 3834.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Y = -3744.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2] Renamed = avalae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Name = place_avalae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].X = 4813.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Y = -4329.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3] Renamed = arena -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Name = place_arena -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].X = 4159.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Y = -3634.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4] Renamed = stalli -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Name = place_stalli -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].X = 874.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Y = -6307.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5] Renamed = borea -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Name = place_borea -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].X = 1531.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Y = -6654.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6] Renamed = nistia -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Name = place_nistia -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].X = 2183.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Y = -6647.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7] Renamed = rosilio -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Name = place_rosilio -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].X = 1040.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Y = -6941.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8] Renamed = miani -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Name = place_miani -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].X = 1824.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Y = -7126.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9] Renamed = davae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Name = place_davae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].X = 4298.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Y = -4160.0 -Fri Sep 19 11:16:21 2003 (mauduit) formName Pasted = -Fri Sep 19 11:16:21 2003 (mauduit) formName Resized = 10 -Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.B = 107 -Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.G = 83 -Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.R = 40 -Mon Sep 22 16:58:37 2003 (tran) formName Pasted = -Tue Sep 23 16:25:16 2003 (tran) .FogStart = 30 -Wed Sep 24 19:37:33 2003 (tran) .ZoneMax = 50_bn -Fri Sep 26 18:59:36 2003 (wuibout) .WorldMap = Matis_Map.tga -Wed Oct 15 15:49:09 2003 (nevrax) formName Resized = 37 -Wed Oct 15 15:49:16 2003 (nevrax) formName Resized = 9 -Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises -Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises -Wed Feb 04 16:31:28 2004 (besson) .WinterMonochrome = true -Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorFactor = 1.5 -Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorMono = true -Thu Feb 05 14:10:27 2004 (tran) .WinterTileColorFactor = 2 -Thu Feb 05 15:11:30 2004 (tran) .WinterTileColorFactor = 2.5 -Thu Feb 05 15:12:52 2004 (tran) .WinterTileColorFactor = 3 -Thu Feb 05 15:13:11 2004 (tran) .WinterTileColorFactor = 2.5 -Thu Feb 05 15:53:58 2004 (tran) .WinterTileColorFactor = 5 -Fri Feb 06 15:26:57 2004 (besson) .WinterStaticLightingFactor = 1.5 -Fri Feb 06 15:57:31 2004 (tran) .WinterTileColorFactor = 3 -Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.B = 227 -Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.G = 223 -Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.R = 201 -Fri Feb 06 16:15:00 2004 (tran) .WinterTileColorFactor = 2 -Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.B = 226 -Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.G = 203 -Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.R = 193 -Fri Feb 06 16:47:05 2004 (tran) .SummerStaticLightingFactor = 1.3 -Fri Feb 06 16:47:37 2004 (tran) .SpringStaticLightingFactor = 1.3 -Fri Feb 06 16:47:37 2004 (tran) .SummerStaticLightingFactor = 1.5 -Fri Feb 06 17:02:13 2004 (tran) .SpringStaticLightingFactor = 1.1 -Fri Feb 06 17:02:13 2004 (tran) .SummerStaticLightingFactor = 1.2 -Fri Feb 06 17:02:13 2004 (tran) .WinterStaticLightingFactor = 1.0 -Fri Feb 06 17:02:13 2004 (tran) .WinterTileColorFactor = 3 -Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.B = 190 -Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.G = 190 -Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.R = 190 -Fri Feb 06 18:06:52 2004 (tran) .SpringStaticLightingFactor = 1.0 -Fri Feb 06 18:07:07 2004 (tran) .SummerStaticLightingFactor = 1.0 -Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.B = 89 -Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.G = 89 -Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.R = 89 -Fri Feb 06 19:17:24 2004 (tran) .SpringStaticLightingFactor = 1.1 -Fri Feb 06 19:17:24 2004 (tran) .SummerStaticLightingFactor = 1.2 -Fri Feb 06 19:49:29 2004 (tran) .WinterStaticLightingFactor = 1.1 -Fri Feb 06 19:49:29 2004 (tran) .WinterTileColorFactor = 2 -Mon Feb 16 18:13:32 2004 (tran) .ZCs[10].Zone = 11_aw -Mon Feb 16 18:13:32 2004 (tran) .ZCs[15].Zone = 16_ao -Mon Feb 16 18:13:32 2004 (tran) .ZCs[18].Zone = 33_bd -Mon Feb 16 18:13:32 2004 (tran) .ZCs[21].Zone = 36_ba -Mon Feb 16 18:13:32 2004 (tran) Array Insert = 10 -Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.B = 100 -Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.G = 100 -Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.R = 100 -Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.B = 100 -Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.G = 100 -Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.R = 100 -Tue Mar 09 18:36:50 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive -Tue Mar 09 18:36:50 2004 (millas) formName Resized = 1 -Tue Mar 09 18:37:34 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive -Wed Mar 31 11:32:12 2004 (martin) .ZCs[0].outpost_number = 32 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[10].outpost_number = 28 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[11].outpost_number = 18 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[12].outpost_number = 19 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[13].outpost_number = 23 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[14].outpost_number = 16 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[15].outpost_number = 15 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[16].outpost_number = 5 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[17].outpost_number = 4 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[18].outpost_number = 7 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[19].outpost_number = 8 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[1].outpost_number = 25 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[20].outpost_number = 2 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[21].outpost_number = 9 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[22].outpost_number = 10 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[23].outpost_number = 1 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[24].outpost_number = 11 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[25].outpost_number = 12 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[26].outpost_number = 13 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[27].outpost_number = 14 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[2].outpost_number = 24 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[3].outpost_number = 31 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[4].outpost_number = 26 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[5].outpost_number = 27 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[6].outpost_number = 30 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[7].outpost_number = 29 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[8].outpost_number = 20 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[9].outpost_number = 21 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].Zone = 36_ba -Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].outpost_number = 3 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].Zone = 33_bd -Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].outpost_number = 6 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].Zone = 16_ao -Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].outpost_number = 17 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].Zone = 11_aw -Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].outpost_number = 22 -Wed Mar 31 15:14:29 2004 (martin) formName Resized = 32 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendIntensity = 0.5 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.6 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxWindFrequency = 3 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinBendIntensity = 0.1 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinWindFrequency = 0.5 -Fri Apr 16 16:31:41 2004 (tran) formName Pasted = -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky -Thu Apr 29 19:25:14 2004 (gatto) .FogEnd = 600 -Thu Apr 29 19:28:27 2004 (gatto) .FogEnd = 800 -Thu Apr 29 19:28:27 2004 (gatto) .FogStart = 300 -Mon May 17 10:58:37 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky -Mon May 17 10:58:37 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky -Mon May 17 10:58:37 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky -Mon May 17 10:58:37 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky -Mon May 17 11:19:32 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky -Mon May 17 11:19:32 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky -Mon May 17 11:19:34 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky -Mon May 17 11:25:21 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky -Mon May 17 11:25:27 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky -Mon May 17 11:25:32 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fair1.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair2.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds1.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds2.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup -Mon May 17 17:34:44 2004 (gatto) formName Pasted = -Mon May 17 17:34:44 2004 (gatto) formName Resized = 6 -Mon May 17 17:34:57 2004 (gatto) formName Pasted = -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[0] = 5 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[1] = 5 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[2] = 30 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[3] = 20 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[4] = 20 - -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[5] = 20 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[0] = 10 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[1] = 10 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[2] = 30 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[3] = 30 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[4] = 20 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[0] = 30 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[1] = 20 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[2] = 10 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[3] = 20 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[4] = 10 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[5] = 10 -Fri May 21 15:45:14 2004 (gatto) formName Resized = 6 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[0] = 10 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[1] = 5 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[2] = 20 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[3] = 20 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[4] = 20 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[5] = 30 -Fri May 21 15:45:52 2004 (gatto) formName Resized = 6 -Fri May 21 16:57:11 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup -Tue May 25 10:31:09 2004 (gatto) .LightLandscapeNight.Ambiant.B = 90 -Tue May 25 10:31:14 2004 (gatto) .LightLandscapeNight.Ambiant.R = 45 -Tue May 25 10:32:24 2004 (gatto) .LightLandscapeNight.Ambiant.R = 255 -Tue May 25 10:34:05 2004 (gatto) .LightLandscapeNight.Ambiant.R = 70 -Tue May 25 12:07:11 2004 (gatto) .LightLandscapeNight.Ambiant.G = 80 -Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.B = 90 -Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.G = 80 -Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.R = 70 -Tue May 25 14:57:51 2004 (gatto) .SkySheetAutumn = fo_mainland_au.sky -Tue May 25 14:57:51 2004 (gatto) .SkySheetSpring = fo_mainland_sp.sky -Tue May 25 14:57:51 2004 (gatto) .SkySheetSummer = fo_mainland_su.sky -Tue May 25 14:57:51 2004 (gatto) .SkySheetWinter = fo_mainland_wi.sky -Tue Jun 08 19:34:58 2004 (tran) formName Pasted = -Tue Jun 08 19:41:00 2004 (tran) .LightLandscapeDay.Ambiant.R = 100 -Wed Jun 09 12:10:06 2004 (tran) .LightEntityNight.Ambiant.B = 107 -Wed Jun 09 12:10:06 2004 (tran) .LightEntityNight.Ambiant.G = 83 -Wed Jun 09 12:10:06 2004 (tran) .LightEntityNight.Ambiant.R = 40 -Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Ambiant.B = 103 -Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Ambiant.G = 78 -Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Ambiant.R = 35 -Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Diffuse.B = 120 -Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Diffuse.G = 100 -Wed Jun 09 12:10:06 2004 (tran) .LightLandscapeNight.Diffuse.R = 60 -Wed Jun 09 12:10:06 2004 (tran) formName Pasted = -Wed Jun 09 14:27:20 2004 (tran) .LightLandscapeDay.Diffuse.B = 0 -Wed Jun 09 14:27:20 2004 (tran) .LightLandscapeDay.Diffuse.G = 0 -Wed Jun 09 14:44:17 2004 (tran) .LightLandscapeDay.Diffuse.B = 255 -Wed Jun 09 14:44:17 2004 (tran) .LightLandscapeDay.Diffuse.G = 255 -Thu Jun 10 15:10:33 2004 (tran) .LightLandscapeNight.Diffuse.B = 200 -Thu Jun 10 15:10:33 2004 (tran) .LightLandscapeNight.Diffuse.G = 30 -Thu Jun 10 15:10:33 2004 (tran) .LightLandscapeNight.Diffuse.R = 0 -Thu Jun 10 15:20:36 2004 (tran) .LightLandscapeNight.Diffuse.B = 255 -Thu Jun 10 15:20:36 2004 (tran) .LightLandscapeNight.Diffuse.G = 125 -Thu Jun 10 15:20:36 2004 (tran) .LightLandscapeNight.Diffuse.R = 40 -Thu Jun 10 16:16:43 2004 (tran) .LightLandscapeNight.Diffuse.B = 180 -Thu Jun 10 16:16:43 2004 (tran) .LightLandscapeNight.Diffuse.R = 70 -Thu Jun 10 16:22:36 2004 (tran) formName Pasted = -Wed Aug 04 18:51:08 2004 (tran) .ZoneMax = 49_bm -Wed Aug 04 19:22:40 2004 (tran) .FogEnd = 400 -Wed Aug 04 19:22:40 2004 (tran) .FogStart = 30 -Wed Aug 04 19:23:32 2004 (tran) .FogEnd = 300 -Fri Aug 06 11:34:20 2004 (tran) .FogEnd = 400 -Fri Aug 13 16:16:42 2004 (tran) formName Pasted = -Wed Aug 25 19:40:21 2004 (tran) formName Pasted = -Thu Aug 26 18:50:45 2004 (tran) formName Pasted = -Tue Sep 07 18:08:40 2004 (tran) .LightLandscapeNight.Diffuse.B = 140 -Tue Sep 07 18:08:40 2004 (tran) .LightLandscapeNight.Diffuse.G = 120 -Tue Sep 07 18:08:40 2004 (tran) .LightLandscapeNight.Diffuse.R = 70 -Tue Sep 07 18:14:54 2004 (tran) .LightLandscapeNight.Diffuse.B = 150 -Tue Sep 07 18:14:54 2004 (tran) .LightLandscapeNight.Diffuse.G = 125 -Tue Sep 07 18:14:54 2004 (tran) .LightLandscapeNight.Diffuse.R = 75 -Tue Sep 07 18:24:32 2004 (tran) .LightLandscapeNight.Diffuse.B = 170 -Tue Sep 07 18:24:32 2004 (tran) .LightLandscapeNight.Diffuse.G = 120 -Tue Sep 07 18:24:32 2004 (tran) .LightLandscapeNight.Diffuse.R = 80 -Tue Sep 07 18:27:11 2004 (tran) .LightLandscapeNight.Ambiant.R = 50 -Tue Sep 07 18:37:50 2004 (tran) formName Pasted = -Fri Sep 24 11:09:48 2004 (gatto) formName Pasted = -Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:24 2004 (gatto) .SummerWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup -Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:24:01 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = fo_thunder_snow.weather_setup -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[15].EnableRuins = false -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[18].EnableRuins = false -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[28].EnableRuins = false -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[2].EnableRuins = false -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[30].EnableRuins = false -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[5].EnableRuins = false -Wed Nov 16 12:17:22 2005 (garnier) .ZCs[6].EnableRuins = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/fyros.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/fyros.faction deleted file mode 100644 index c1d0357fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/fyros.faction +++ /dev/null @@ -1,7 +0,0 @@ -
- - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/kami.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/kami.faction deleted file mode 100644 index 9ad7547aa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/kami.faction +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/karavan.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/karavan.faction deleted file mode 100644 index d0c392166..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/karavan.faction +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/matis.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/matis.faction deleted file mode 100644 index c1d0357fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/matis.faction +++ /dev/null @@ -1,7 +0,0 @@ -
- - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/tryker.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/tryker.faction deleted file mode 100644 index c1d0357fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/tryker.faction +++ /dev/null @@ -1,7 +0,0 @@ -
- - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/tryton.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/tryton.faction deleted file mode 100644 index 2251d732b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/tryton.faction +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/zorai.faction b/code/ryzom/common/data_leveldesign/leveldesign/World/factions/zorai.faction deleted file mode 100644 index c1d0357fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/factions/zorai.faction +++ /dev/null @@ -1,7 +0,0 @@ -
- - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/fame_tribes_threshold.txt b/code/ryzom/common/data_leveldesign/leveldesign/World/fame_tribes_threshold.txt deleted file mode 100644 index 0ee5c575f..000000000 Binary files a/code/ryzom/common/data_leveldesign/leveldesign/World/fame_tribes_threshold.txt and /dev/null differ diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/indoors/indoors.continent b/code/ryzom/common/data_leveldesign/leveldesign/World/indoors/indoors.continent deleted file mode 100644 index 7436e925f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/indoors/indoors.continent +++ /dev/null @@ -1,362 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:14 2002 (corvazier) File converted from old format -Fri Oct 18 11:23:56 2002 (corvazier) formName Pasted = -Wed May 21 14:23:26 2003 (nevrax) .HibernatePreviousContinent = true -Wed May 21 17:05:40 2003 (nevrax) .Indoor = true -Wed May 21 17:05:53 2003 (nevrax) .Indoor = false -Wed May 21 17:05:54 2003 (nevrax) .Indoor = true -Fri Oct 18 11:23:56 2002 (corvazier) formName Pasted = -Thu May 15 17:52:26 2003 (corvazier) .ZoneMax = 2_ae -Thu May 15 17:52:26 2003 (corvazier) .ZoneMin = 1_aa -Thu May 22 14:14:50 2003 (nevrax) .Villages[0].CenterX = 200 -Thu May 22 14:14:50 2003 (nevrax) .Villages[0].CenterY = -60 -Thu May 22 14:14:50 2003 (nevrax) .Villages[0].Zone = 1_ab -Thu May 22 14:14:50 2003 (nevrax) formName Resized = 1 -Thu May 22 14:15:03 2003 (nevrax) .Villages[0].ForceLoadDist = 20 -Thu May 22 14:15:03 2003 (nevrax) .Villages[0].LoadDist = 100 -Thu May 22 14:15:03 2003 (nevrax) .Villages[0].UnloadDist = 50 -Thu May 22 14:15:30 2003 (nevrax) .Villages[0].IgList[0].IgName = MA_Hall_vitrine_Hall_reunion.ig -Thu May 22 14:15:30 2003 (nevrax) formName Resized = 1 -Thu May 22 14:30:40 2003 (nevrax) .Villages[0].LoadDist = 1000 -Thu May 22 14:40:13 2003 (nevrax) .Villages[0].UnloadDist = 500 -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[0] Renamed = MA_Hall_vitrine_Hall_reunion.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[10] Renamed = FY_Hall_conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[10].IgName = FY_Hall_conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[11] Renamed = fy_cn_Salle_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[11].IgName = fy_cn_Salle_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[12] Renamed = TR_Hall_vitrine_reunion.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[12].IgName = TR_Hall_vitrine_reunion.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[13] Renamed = TR_appart.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[13].IgName = TR_appart.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[14] Renamed = TR_Hall_conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[14].IgName = TR_Hall_conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[15] Renamed = TR_Piece_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[15].IgName = TR_Piece_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[1] Renamed = MA_appart_joueur.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[1].IgName = MA_appart_joueur.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[2] Renamed = MA_Hall_conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[2].IgName = MA_Hall_conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[3] Renamed = MA_salle_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[3].IgName = MA_salle_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[4] Renamed = Zo_bt_hall_Reunion_vitrine.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[4].IgName = Zo_bt_hall_Reunion_vitrine.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[5] Renamed = Zo_bt_Hall_Conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[5].IgName = Zo_bt_Hall_Conseil.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[6] Renamed = ZO_bt_Appart.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[6].IgName = ZO_bt_Appart.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[7] Renamed = Zo_bt_Piece_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[7].IgName = Zo_bt_Piece_NPC.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[8] Renamed = FY_hall_reunion.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[8].IgName = FY_hall_reunion.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[9] Renamed = FY_appart_joueur.ig -Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[9].IgName = FY_appart_joueur.ig -Mon Jun 23 18:30:33 2003 (tran) formName Resized = 16 -Fri Jul 11 11:48:29 2003 (tran) .Villages[1].CenterX = 1080 -Fri Jul 11 11:48:29 2003 (tran) .Villages[1].CenterY = -40 -Fri Jul 11 11:48:29 2003 (tran) .Villages[1].ForceLoadDist = 50 -Fri Jul 11 11:48:29 2003 (tran) .Villages[1].LoadDist = 1000 -Fri Jul 11 11:48:29 2003 (tran) .Villages[1].UnloadDist = 500 -Fri Jul 11 11:48:29 2003 (tran) .Villages[1].Zone = 1_af -Fri Jul 11 11:48:29 2003 (tran) formName Pasted = -Fri Jul 11 11:48:29 2003 (tran) formName Resized = 8 -Fri Jul 11 11:49:43 2003 (tran) .Villages[0].ForceLoadDist = 200 -Fri Jul 11 11:49:43 2003 (tran) .Villages[0].LoadDist = 300 -Fri Jul 11 11:49:43 2003 (tran) .Villages[1].ForceLoadDist = 200 -Fri Jul 11 11:49:43 2003 (tran) .Villages[1].LoadDist = 300 -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[0] Renamed = FY_hall_reunion.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[1] Renamed = FY_hall_reunion.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[2] Renamed = FY_Hall_conseil.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[3] Renamed = fy_cn_Salle_NPC.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[4] Renamed = TR_Hall_vitrine_reunion.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[5] Renamed = TR_Hall_conseil.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[6] Renamed = TR_appart.ig -Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[7] Renamed = TR_Piece_NPC.ig -Tue Jul 15 16:43:21 2003 (tran) .ZoneMax = 2_ai -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].CenterX = 320 -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].CenterY = -80 -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].ForceLoadDist = 320 -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].Height = 2 -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].LoadDist = 330 -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].UnloadDist = 340 -Tue Jul 15 17:30:20 2003 (tran) .Villages[0].Zone = 1_aa -Tue Jul 15 17:30:30 2003 (tran) .Villages[0].Width = 4 -Tue Jul 15 17:30:37 2003 (tran) .Villages[0].CenterY = -160 -Tue Jul 15 17:31:01 2003 (tran) .Villages[0].Zone = 2_aa -Tue Jul 15 17:32:32 2003 (tran) .Villages[0].Height = -Tue Jul 15 17:32:32 2003 (tran) .Villages[0].Width = -Tue Jul 15 17:32:47 2003 (tran) .Villages[1].Zone = 2_ae -Tue Jul 15 17:32:54 2003 (tran) .Villages[1].ForceLoadDist = 320 -Tue Jul 15 17:32:54 2003 (tran) .Villages[1].LoadDist = 330 -Tue Jul 15 17:32:54 2003 (tran) .Villages[1].UnloadDist = 340 -Tue Jul 15 17:33:17 2003 (tran) .Villages[1].CenterX = 960 -Tue Jul 15 17:33:46 2003 (tran) .Villages[1].CenterY = -160 -Tue Jul 15 17:35:36 2003 (tran) .ZoneMax = 2_ah -Tue Jul 15 17:38:25 2003 (tran) .ZoneMax = 1_ah -Tue Jul 15 17:38:53 2003 (tran) .Villages[0].CenterY = -80 -Tue Jul 15 17:38:53 2003 (tran) .Villages[0].Zone = 1_aa -Tue Jul 15 17:39:04 2003 (tran) .Villages[1].Zone = 1_ae -Tue Jul 15 17:39:09 2003 (tran) .Villages[1].CenterY = -80 -Tue Jul 15 18:10:29 2003 (tran) .Villages[1].IgList[1] Renamed = FY_appart_joueur.ig -Tue Jul 15 18:32:59 2003 (tran) .Villages[0].IgList[8] Renamed = FY_hall_reunion.ig -Tue Jul 15 18:32:59 2003 (tran) formName Pasted = -Tue Jul 15 18:32:59 2003 (tran) formName Resized = 9 -Tue Jul 15 18:33:22 2003 (tran) .Villages[0].ForceLoadDist = 2000 -Tue Jul 15 18:33:22 2003 (tran) .Villages[0].LoadDist = 2010 -Tue Jul 15 18:33:22 2003 (tran) .Villages[0].UnloadDist = 2020 -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[10] Renamed = FY_Hall_conseil.ig -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[11] Renamed = fy_cn_Salle_NPC.ig -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[12] Renamed = TR_Hall_vitrine_reunion.ig -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[13] Renamed = TR_Hall_conseil.ig -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[14] Renamed = TR_appart.ig -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[15] Renamed = TR_Piece_NPC.ig -Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[9] Renamed = FY_appart_joueur.ig -Tue Jul 15 18:47:42 2003 (tran) formName Deleted = -Tue Jul 15 18:47:42 2003 (tran) formName Pasted = -Tue Jul 15 18:47:42 2003 (tran) formName Resized = 1 -Tue Jul 15 18:48:03 2003 (tran) .Villages[0].ForceLoadDist = 1280 -Tue Jul 15 18:48:03 2003 (tran) .Villages[0].LoadDist = 1290 -Tue Jul 15 18:48:03 2003 (tran) .Villages[0].UnloadDist = 1300 -Tue Jul 15 18:48:10 2003 (tran) .Villages[0].CenterX = 640 -Tue Jul 15 18:48:22 2003 (tran) .Villages[0].ForceLoadDist = 640 -Tue Jul 15 18:48:22 2003 (tran) .Villages[0].LoadDist = 650 -Tue Jul 15 18:48:22 2003 (tran) .Villages[0].UnloadDist = 660 -Wed Nov 12 15:13:05 2003 (corvazier) .LocalizedName = uiContinentIndoors -Wed Mar 17 14:12:11 2004 (tran) .ZoneMax = 5_fd -Wed Mar 17 14:12:11 2004 (tran) .ZoneMin = 3_ev -Wed Mar 17 16:59:12 2004 (tran) .Villages[0].CenterY = 160 -Wed Mar 17 16:59:12 2004 (tran) .Villages[0].Zone = 4_ev -Mon Jun 21 16:55:48 2004 (besson) .Name = indoors - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/newbieland/continent.cfg b/code/ryzom/common/data_leveldesign/leveldesign/World/newbieland/continent.cfg deleted file mode 100644 index 9a2b32edd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/newbieland/continent.cfg +++ /dev/null @@ -1,12 +0,0 @@ -// ------------- -// Continent Cfg -// ------------- -LandFile = "W:\Database\Landscape\ligo\jungle\newbieland.land"; -LandDir = "W:\Database\Landscape\ligo\jungle"; -DfnDir = "L:\leveldesign"; -GameElemDir = "L:\leveldesign"; -LandBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.smallbank"; -LandFarBankFile = "J:\data\3d\ecosystems\jungle\bank\jungle.farbank"; -LandTileNoiseDir = "W:\Database\Landscape\_texture_Tiles\jungle\displace"; -LandZoneWDir = "J:\data\3d\continents\newbieland\zones"; -OutIGDir = "J:\data\3d\continents\newbieland\ig"; diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/newbieland/newbieland.continent b/code/ryzom/common/data_leveldesign/leveldesign/World/newbieland/newbieland.continent deleted file mode 100644 index aedcb27a0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/newbieland/newbieland.continent +++ /dev/null @@ -1,1322 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:02 2002 (corvazier) File converted from old format -Tue Jun 25 11:15:17 2002 (tran) .Villages[0].Zone = 23_bd -Tue Jun 25 11:16:35 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_a.ig -Tue Jun 25 11:16:35 2002 (tran) formName Deleted = -Tue Jun 25 11:16:35 2002 (tran) formName Resized = 5 -Tue Jun 25 11:17:01 2002 (tran) .Villages[0].CenterY = 160 -Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.X = -0.77 -Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Y = 0.21 -Tue Jun 25 15:47:10 2002 (tran) .LightLandscapeDay.Direction.Z = -0.59 -Tue Jun 25 15:47:10 2002 (tran) formName Pasted = -Tue Jun 25 19:04:37 2002 (tran) .Villages[0].IgList[2].IgName = ma_autel_a.ig -Tue Jun 25 19:04:37 2002 (tran) formName Deleted = -Tue Jun 25 19:04:37 2002 (tran) formName Resized = 3 -Wed Jun 26 14:44:05 2002 (tran) .Villages[0].ForceLoadDist = 200 -Wed Jun 26 14:44:05 2002 (tran) .Villages[0].LoadDist = 300 -Wed Jun 26 14:44:05 2002 (tran) .Villages[0].UnloadDist = 500 -Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[1].IgName = ma_annexe_ext_village_a.ig -Thu Jun 27 19:11:07 2002 (tran) .Villages[0].IgList[2].IgName = ma_bourgeon_ext_village_a.ig -Mon Jul 01 15:58:02 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_2_village_a.ig -Mon Jul 01 15:58:02 2002 (tran) formName Resized = 4 -Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.B = 255 -Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.G = 0 -Tue Jul 02 10:40:27 2002 (tran) .LightEntityDay.Ambiant.R = 255 -Tue Jul 02 10:40:27 2002 (tran) formName Pasted = -Tue Jul 02 14:04:44 2002 (tran) .LightEntityNight.Ambiant.R = 20 -Tue Jul 02 14:04:44 2002 (tran) formName Pasted = -Tue Jul 02 14:14:13 2002 (tran) .FogDayMap = fog_matis_night.tga -Tue Jul 02 14:14:13 2002 (tran) .FogDepthMap = fog_matis_depth.tga -Tue Jul 02 14:14:13 2002 (tran) .FogDistMap = fog_matis_dist.tga -Tue Jul 02 14:14:13 2002 (tran) .FogNightMap = fog_matis_night.tga -Tue Jul 02 14:14:50 2002 (tran) .FogDayMap = fog_matis_day.tga -Tue Jul 02 14:18:44 2002 (tran) .ZoneMax = 49_bm -Tue Jul 02 14:18:44 2002 (tran) .ZoneMin = 3_ac -Tue Jul 02 14:29:00 2002 (tran) .FogEnd = 200.0 -Tue Jul 02 14:29:00 2002 (tran) .FogStart = 50.0 -Tue Jul 02 14:40:02 2002 (tran) .FogStart = 30.0 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.B = 91 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.G = 64 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Ambiant.R = 18 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.B = 127 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.G = 106 -Thu Jul 11 19:00:06 2002 (tran) .LightLandscapeNight.Diffuse.R = 69 -Thu Jul 11 19:00:38 2002 (tran) formName Pasted = -Fri Jul 19 17:27:33 2002 (tran) formName Pasted = -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[10].IgName = ma_bourgeon_ext_5_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[11].IgName = ma_bourgeon_ext_6_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[12].IgName = ma_com_ext_village_a.ig - -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[13].IgName = ma_com_ext_2_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[14].IgName = ma_com_ext_3_village_a.ig - - -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[15].IgName = ma_com_ext_4_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[16].IgName = ma_com_ext_5_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[17].IgName = ma_com_ext_6_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[18].IgName = ma_autel_kamique_village_a -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[2].IgName = ma_annexe_ext_2_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[3].IgName = ma_annexe_ext_3_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[4].IgName = ma_annexe_ext_4_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[5].IgName = ma_annexe_ext_5_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[6].IgName = ma_bourgeon_ext_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[7].IgName = ma_bourgeon_ext_2_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[8].IgName = ma_bourgeon_ext_3_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) .Villages[0].IgList[9].IgName = ma_bourgeon_ext_4_village_a.ig -Mon Jul 22 11:34:16 2002 (tran) formName Resized = 19 -Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_2_village_a.ig -Wed Jul 24 10:58:27 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_village_a.ig -Wed Jul 24 10:58:27 2002 (tran) formName Resized = 21 -Wed Jul 24 10:59:26 2002 (tran) .Villages[0].CenterY = 240 -Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[19].IgName = ma_bar_ext_village_a.ig -Wed Jul 24 14:19:28 2002 (tran) .Villages[0].IgList[20].IgName = ma_bar_ext_2_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[21].IgName = ma_bar_ext_3_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[22].IgName = ma_bar_ext_4_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[23].IgName = ma_bar_ext_5_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) .Villages[0].IgList[24].IgName = ma_bar_ext_6_village_a.ig -Wed Jul 24 15:50:16 2002 (tran) formName Resized = 25 -Wed Jul 24 17:01:30 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a -Wed Jul 24 17:01:30 2002 (tran) formName Resized = 26 - -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterX = 80 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].CenterY = 80 - - -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].ForceLoadDist = 200 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_Ecurie -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[1].IgName = gen_bt_tour_z_zc_demo -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[2].IgName = gen_bt_tour_zc_demo -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].IgList[3].IgName = Gen_Bt_maison_zc_demo -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].LoadDist = 300 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].UnloadDist = 500 -Thu Jul 25 16:51:01 2002 (moyne) .Villages[1].Zone = 27_bc -Thu Jul 25 16:51:01 2002 (moyne) formName Resized = 4 -Thu Jul 25 16:51:34 2002 (moyne) .Villages[1].IgList[0].IgName = Gen_Bt_ecurie_zc_demo -Tue Aug 06 11:24:02 2002 (tran) .FogDay.Near = 50 -Tue Aug 06 11:24:02 2002 (tran) .SkyDay = fy_sky_day.shape -Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.B = 255 -Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.G = 255 -Tue Aug 06 16:59:40 2002 (tran) .LightLandscapeDay.Ambiant.R = 255 -Tue Aug 06 16:59:40 2002 (tran) formName Pasted = -Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.B = 255 -Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.G = 255 -Tue Aug 06 17:02:44 2002 (tran) .LightEntityDay.Ambiant.R = 255 - -Tue Aug 06 17:02:44 2002 (tran) formName Pasted = -Tue Aug 06 17:24:09 2002 (tran) formName Pasted = -Tue Aug 06 19:19:44 2002 (tran) formName Pasted = -Wed Aug 07 12:18:06 2002 (tran) .Villages[0].IgList[26].IgName = ma_portes_village_a.ig -Wed Aug 07 12:18:06 2002 (tran) formName Resized = 27 -Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[25].IgName = Gen_Bt_Ecurie_village_a.ig -Wed Aug 07 14:40:45 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora.ig -Wed Aug 07 14:40:45 2002 (tran) formName Resized = 28 -Wed Aug 07 15:12:25 2002 (tran) .Villages[0].IgList[27].IgName = ma_agora_village_a.ig -Wed Aug 07 15:27:52 2002 (tran) .SkyDay = ma_sky_day.shape -Mon Aug 19 17:13:48 2002 (tran) .FogDay.Near = 30 -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[21].IgName = ma_imm_village_a.ig -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[22].IgName = ma_imm_2_village_a.ig -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[23].IgName = ma_imm_3_village_a.ig -Mon Aug 26 19:48:04 2002 (tran) .Villages[0].IgList[24].IgName = ma_imm_4_village_a.ig -Mon Aug 26 20:03:13 2002 (tran) .Villages[0].IgList[28].IgName = ma_serre_village_a.ig -Mon Aug 26 20:03:13 2002 (tran) formName Resized = 29 -Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.B = 40 -Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.G = 83 - -Thu Aug 29 11:21:54 2002 (tran) .LightLandscapeDay.Ambiant.R = 79 -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterX = 160 -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].CenterY = 80 -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].IgList[0].IgName = ma_portes_village_b.ig -Thu Aug 29 19:38:53 2002 (tran) .Villages[2].Zone = 24_aw -Thu Aug 29 19:38:53 2002 (tran) formName Pasted = -Thu Aug 29 19:38:53 2002 (tran) formName Resized = 1 -Fri Aug 30 11:16:29 2002 (tran) .Villages[2].IgList[1].IgName = ma_mairie_ext_village_b -Fri Aug 30 11:16:29 2002 (tran) formName Resized = 2 -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[0] Renamed = ma_mairie_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[12] Renamed = ma_com_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[18] Renamed = ma_autel_kamique_village_a -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[19] Renamed = ma_bar_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[1] Renamed = ma_annexe_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[20] Renamed = ma_bar_ext_2_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[21] Renamed = ma_imm_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[24] Renamed = ma_imm_4_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[25] Renamed = Gen_Bt_Ecurie_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[26] Renamed = ma_portes_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[27] Renamed = ma_agora_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[28] Renamed = ma_serre_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[2] Renamed = ma_annexe_ext_2_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[3] Renamed = ma_annexe_ext_3_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[4] Renamed = ma_annexe_ext_4_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[5] Renamed = ma_annexe_ext_5_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[6] Renamed = ma_bourgeon_ext_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[0].IgList[7] Renamed = ma_bourgeon_ext_2_village_a.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[0] Renamed = Gen_Bt_ecurie_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[1] Renamed = gen_bt_tour_z_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[2] Renamed = gen_bt_tour_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[1].IgList[3] Renamed = Gen_Bt_maison_zc_demo -Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[0] Renamed = ma_portes_village_b.ig -Fri Aug 30 11:21:06 2002 (tran) .Villages[2].IgList[1] Renamed = ma_mairie_ext_village_b -Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[11] Renamed = ma_bourgeon_ext_6_village_a.ig -Fri Aug 30 11:21:25 2002 (tran) .Villages[0].IgList[17] Renamed = ma_com_ext_6_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[10] Renamed = ma_bourgeon_ext_5_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[13] Renamed = ma_com_ext_2_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[14] Renamed = ma_com_ext_3_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[15] Renamed = ma_com_ext_4_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[16] Renamed = ma_com_ext_5_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[22] Renamed = ma_imm_2_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[23] Renamed = ma_imm_3_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[8] Renamed = ma_bourgeon_ext_3_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[0].IgList[9] Renamed = ma_bourgeon_ext_4_village_a.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10] Renamed = ma_bourgeon_6_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[10].IgName = ma_bourgeon_6_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11] Renamed = ma_com_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[11].IgName = ma_com_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12] Renamed = ma_com_ext_2_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[12].IgName = ma_com_ext_2_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13] Renamed = ma_com_ext_3_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[13].IgName = ma_com_ext_3_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14] Renamed = ma_com_ext_4_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[14].IgName = ma_com_ext_4_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15] Renamed = ma_com_ext_5_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[15].IgName = ma_com_ext_5_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16] Renamed = ma_autel_kamique_village_b -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[16].IgName = ma_autel_kamique_village_b -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17] Renamed = ma_agora_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[17].IgName = ma_agora_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18] Renamed = Gen_Bt_Ecurie_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[18].IgName = Gen_Bt_Ecurie_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19] Renamed = ma_bar_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[19].IgName = ma_bar_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20] Renamed = ma_imm_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[20].IgName = ma_imm_ext_village_b.ig - -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21] Renamed = ma_imm_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[21].IgName = ma_imm_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2] Renamed = ma_annexe_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[2].IgName = ma_annexe_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3] Renamed = ma_annexe_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[3].IgName = ma_annexe_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4] Renamed = ma_annexe_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[4].IgName = ma_annexe_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5] Renamed = ma_bourgeon_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[5].IgName = ma_bourgeon_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6] Renamed = ma_bourgeon_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[6].IgName = ma_bourgeon_2_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7] Renamed = ma_bourgeon_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[7].IgName = ma_bourgeon_3_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8] Renamed = ma_bourgeon_4_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[8].IgName = ma_bourgeon_4_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9] Renamed = ma_bourgeon_5_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) .Villages[2].IgList[9].IgName = ma_bourgeon_5_ext_village_b.ig -Fri Aug 30 16:45:05 2002 (tran) formName Resized = 22 -Wed Sep 18 10:45:56 2002 (mauduit) formName Deleted = -Fri Sep 20 16:07:01 2002 (mauduit) formName Deleted = -Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[8].IgName = ma_com_4_ext_village_b.ig -Mon Sep 23 14:13:36 2002 (tran) .Villages[2].IgList[9].IgName = ma_com_5_ext_village_b.ig -Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[8] Renamed = ma_com_4_ext_village_b.ig -Mon Sep 23 14:14:10 2002 (tran) .Villages[2].IgList[9] Renamed = ma_com_5_ext_village_b.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterX = 80 -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].CenterY = 160 -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0] Renamed = ma_portes_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[0].IgName = ma_portes_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10] Renamed = ma_autel_kamique_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[10].IgName = ma_autel_kamique_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11] Renamed = ma_agora_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[11].IgName = ma_agora_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12] Renamed = Gen_Bt_Ecurie_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[12].IgName = Gen_Bt_Ecurie_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13] Renamed = ma_bar_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[13].IgName = ma_bar_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14] Renamed = ma_imm_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[14].IgName = ma_imm_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1] Renamed = ma_mairie_ext_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[1].IgName = ma_mairie_ext_village_c -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2] Renamed = ma_annexe_ext_village_c.ig - -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[2].IgName = ma_annexe_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3] Renamed = ma_annexe_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[3].IgName = ma_annexe_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4] Renamed = ma_bourgeon_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[4].IgName = ma_bourgeon_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5] Renamed = ma_bourgeon_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[5].IgName = ma_bourgeon_ext_2_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6] Renamed = ma_bourgeon_ext_3_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[6].IgName = ma_bourgeon_ext_3_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7] Renamed = ma_com_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[7].IgName = ma_com_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_2_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_3_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_3_ext_village_c.ig -Wed Sep 25 11:31:15 2002 (tran) .Villages[3].Zone = 27_ba -Wed Sep 25 11:31:15 2002 (tran) .Villages[4].Zone = 29_be -Wed Sep 25 11:31:15 2002 (tran) formName Pasted = -Wed Sep 25 11:31:15 2002 (tran) formName Resized = 5 - -Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15] Renamed = ma_imm_ext_2_village_c.ig -Wed Sep 25 11:32:09 2002 (tran) .Villages[3].IgList[15].IgName = ma_imm_ext_2_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8] Renamed = ma_com_ext_2_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[8].IgName = ma_com_ext_2_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9] Renamed = ma_com_ext_3_village_c.ig -Wed Sep 25 12:08:22 2002 (tran) .Villages[3].IgList[9].IgName = ma_com_ext_3_village_c.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0] Renamed = ma_portes_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[0].IgName = ma_portes_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10] Renamed = ma_autel_kamique_village_d -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[10].IgName = ma_autel_kamique_village_d -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12] Renamed = Gen_Bt_Ecurie_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[12].IgName = Gen_Bt_Ecurie_village_d.ig -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1] Renamed = ma_mairie_ext_village_d -Wed Sep 25 15:35:32 2002 (tran) .Villages[4].IgList[1].IgName = ma_mairie_ext_village_d -Wed Sep 25 15:35:32 2002 (tran) formName Pasted = -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4] Renamed = ma_bourgeon_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[4].IgName = ma_bourgeon_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5] Renamed = ma_bourgeon_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[5].IgName = ma_bourgeon_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6] Renamed = ma_bourgeon_ext_3_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[6].IgName = ma_bourgeon_ext_3_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7] Renamed = ma_com_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[7].IgName = ma_com_ext_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8] Renamed = ma_com_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[8].IgName = ma_com_ext_2_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9] Renamed = ma_com_ext_3_village_d.ig -Wed Sep 25 16:03:03 2002 (tran) .Villages[4].IgList[9].IgName = ma_com_ext_3_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11] Renamed = ma_agora_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[11].IgName = ma_agora_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13] Renamed = ma_bar_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[13].IgName = ma_bar_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14] Renamed = ma_imm_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[14].IgName = ma_imm_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15] Renamed = ma_imm_ext_2_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[15].IgName = ma_imm_ext_2_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2] Renamed = ma_annexe_ext_village_d.ig -Wed Sep 25 16:35:06 2002 (tran) .Villages[4].IgList[2].IgName = ma_annexe_ext_village_d.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16] Renamed = Ma_barriere_village_b.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[2].IgList[16].IgName = Ma_barriere_village_b.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16] Renamed = Ma_barriere_village_c.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[3].IgList[16].IgName = Ma_barriere_village_c.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16] Renamed = Ma_barriere_village_d.ig -Tue Oct 08 10:42:07 2002 (tran) .Villages[4].IgList[16].IgName = Ma_barriere_village_d.ig -Tue Oct 08 10:42:07 2002 (tran) formName Resized = 17 -Thu Oct 17 10:41:27 2002 (tran) formName Resized = 16 -Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24] Renamed = Ma_barriere_village_a.ig -Thu Oct 17 16:09:28 2002 (tran) .Villages[0].IgList[24].IgName = Ma_barriere_village_a.ig -Thu Oct 17 16:09:28 2002 (tran) formName Resized = 25 -Thu Oct 17 16:38:10 2002 (tran) formName Resized = 24 -Fri Oct 18 11:26:08 2002 (corvazier) formName Pasted = -Thu Nov 21 15:33:09 2002 (gatto) formName Resized = 5 -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = rain.weather_setup - -Thu Nov 21 15:56:50 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = mist.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = rain.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Thu Nov 21 15:56:50 2002 (gatto) formName Pasted = -Thu Nov 21 17:31:37 2002 (gatto) .SkyFogPart = ma_sky_day_fog.shape -Fri Nov 22 09:29:09 2002 (gatto) .SpringWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 -Fri Nov 22 09:31:48 2002 (gatto) .AutomnWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 -Fri Nov 22 09:31:48 2002 (gatto) .SummerWeatherFunction.Visual.TreeMaxWindIntensity = 0.5 -Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:06:40 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder.weather_setup -Mon Nov 25 10:06:40 2002 (gatto) formName Resized = 6 -Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:07:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = thunder.weather_setup - -Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:07:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = thunder.weather_setup -Mon Nov 25 10:07:11 2002 (gatto) formName Resized = 6 -Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = snow.weather_setup -Mon Nov 25 10:07:24 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder.weather_setup -Mon Nov 25 10:07:24 2002 (gatto) formName Resized = 6 -Mon Nov 25 12:21:32 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 12:21:32 2002 (gatto) formName Resized = 5 -Mon Nov 25 13:40:11 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 13:40:11 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 13:40:11 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = thunder.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = rain.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = rain3.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = snow1.weather_setup -Mon Nov 25 17:29:30 2002 (gatto) formName Resized = 9 -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = rain3.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = snow1.weather_setup -Mon Nov 25 17:31:25 2002 (gatto) formName Pasted = -Mon Nov 25 17:31:25 2002 (gatto) formName Resized = 9 -Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Mon Nov 25 18:24:47 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Mon Nov 25 18:25:44 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:03:39 2002 (gatto) .SpringWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:04:28 2002 (gatto) .SummerWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:38:56 2002 (gatto) formName Pasted = -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:40:49 2002 (gatto) formName Pasted = -Tue Nov 26 11:40:49 2002 (gatto) formName Resized = 9 -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fair1.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fair2.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fair3.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = clouds.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = rain1.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = rain2.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = snow1.weather_setup -Tue Nov 26 11:42:30 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = rain3.weather_setup -Tue Nov 26 11:49:14 2002 (gatto) .FogDuskMap = fog_matis_day.tga -Tue Nov 26 11:49:14 2002 (gatto) .SkyDay = ma_sky_day.shape -Tue Nov 26 11:49:14 2002 (gatto) .SkyNight = ma_sky_day.shape -Thu Nov 28 10:26:58 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 10:26:58 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 10:26:58 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 10:26:58 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 1 -Thu Nov 28 15:17:35 2002 (gatto) .SkyIg = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .AutumnCanopyIG = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .SpringCanopyIG = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .SummerCanopyIG = canope_matis.ig -Thu Nov 28 15:29:55 2002 (gatto) .WinterCanopyIG = canope_matis.ig -Thu Nov 28 15:30:22 2002 (gatto) .RootFogEnd = 800 -Thu Nov 28 15:30:22 2002 (gatto) .RootFogStart = 500 -Thu Nov 28 16:42:41 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:43:14 2002 (gatto) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:43:49 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:43:49 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:43:49 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:44:20 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:44:20 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:44:20 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.7 -Thu Nov 28 16:44:47 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0 -Thu Nov 28 16:44:47 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0 -Thu Nov 28 16:44:47 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0 -Thu Nov 28 16:48:29 2002 (gatto) .AutomnWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:48:29 2002 (gatto) .SummerWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Thu Nov 28 16:48:29 2002 (gatto) .WinterWeatherFunction.Visual.VegetableMaxBendOffset = 0.5 -Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup -Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds.weather_setup -Fri Nov 29 11:32:06 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = rain1.weather_setup -Fri Nov 29 11:32:06 2002 (gatto) formName Resized = 5 -Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain1.weather_setup -Fri Nov 29 11:33:01 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[8] = snow1.weather_setup -Fri Nov 29 11:33:01 2002 (gatto) formName Resized = 7 - -Fri Nov 29 11:33:09 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = snow1.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = clouds.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = rain1.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = rain2.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = rain3.weather_setup -Fri Nov 29 11:34:04 2002 (gatto) formName Resized = 6 -Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[10] = thundersand2.weather_setup -Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[11] = thundersand3.weather_setup -Fri Nov 29 15:38:15 2002 (gatto) .WinterWeatherFunction.WeatherSetups[9] = thundersand1.weather_setup -Fri Nov 29 15:38:15 2002 (gatto) formName Resized = 12 -Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.B = 134 -Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.G = 134 -Wed Dec 04 17:41:01 2002 (gatto) .LightRootDay.Ambiant.R = 134 -Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.B = 255 -Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.G = 255 -Wed Dec 04 17:41:22 2002 (gatto) .LightRootDay.Ambiant.R = 255 -Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.B = 130 -Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.G = 130 -Wed Dec 04 17:44:34 2002 (gatto) .LightRootDay.Ambiant.R = 130 -Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.B = 80 -Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.G = 80 -Wed Dec 04 18:29:47 2002 (gatto) .LightRootDay.Ambiant.R = 80 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.B = 89 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.G = 89 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDay.Ambiant.R = 89 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.G = 46 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Ambiant.R = 79 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.B = 42 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.G = 106 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Diffuse.R = 171 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.B = 78 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.G = 160 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeDusk.Specular.R = 243 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.B = 120 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.G = 87 -Thu Dec 05 10:13:38 2002 (gatto) .LightLandscapeNight.Specular.R = 31 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.B = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.G = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDay.Ambiant.R = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.G = 46 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Ambiant.R = 79 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.B = 42 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.G = 106 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Diffuse.R = 171 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.B = 78 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.G = 160 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityDusk.Specular.R = 243 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.B = 120 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.G = 87 -Thu Dec 05 10:18:00 2002 (gatto) .LightEntityNight.Specular.R = 31 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.B = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.G = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDay.Ambiant.R = 89 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.G = 46 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Ambiant.R = 79 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.B = 42 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.G = 106 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Diffuse.R = 171 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.B = 78 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.G = 160 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootDusk.Specular.R = 243 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.B = 120 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.G = 87 -Thu Dec 05 10:18:00 2002 (gatto) .LightRootNight.Specular.R = 31 -Thu Dec 05 10:18:00 2002 (gatto) formName Pasted = -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_rain3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[2] = JU_fair3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[3] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SpringWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup - -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_snow1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[0] = JU_mist.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_fair2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_fair3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_clouds.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_rain1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[6] = JU_rain2.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[7] = JU_snow1.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_rain3.weather_setup -Fri Dec 06 14:11:27 2002 (gatto) formName Resized = 9 -Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22] Renamed = ma_portes_2_village_a -Mon Dec 16 18:38:32 2002 (tran) .Villages[0].IgList[22].IgName = ma_portes_2_village_a -Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1] Renamed = ma_portes_2_village_b.ig -Mon Dec 16 18:38:32 2002 (tran) .Villages[2].IgList[1].IgName = ma_portes_2_village_b.ig -Mon Dec 16 18:38:32 2002 (tran) Array Insert = 1 -Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1] Renamed = ma_portes_2_village_c.ig -Tue Dec 17 10:43:58 2002 (tran) .Villages[3].IgList[1].IgName = ma_portes_2_village_c.ig -Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1] Renamed = ma_portes_2_village_d.ig -Tue Dec 17 10:43:58 2002 (tran) .Villages[4].IgList[1].IgName = ma_portes_2_village_d.ig -Tue Dec 17 10:43:58 2002 (tran) Array Insert = 1 -Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4] Renamed = ma_annexe_ext_2_village_d.ig -Wed Dec 18 12:19:49 2002 (tran) .Villages[4].IgList[4].IgName = ma_annexe_ext_2_village_d.ig -Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Height = 2 -Mon Dec 30 18:46:02 2002 (corvazier) .Villages[0].Width = 2 -Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Height = -Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = -Tue Feb 04 14:48:12 2003 (corvazier) .NoRainMap = matis_no_rain.tga -Thu Jan 02 17:38:46 2003 (corvazier) .Villages[0].Width = -Tue Jan 28 15:23:26 2003 (tran) formName Deleted = -Tue Feb 11 14:26:25 2003 (gatto) .AutomnWeatherFunction.WeatherSetups[5] = JU_thunder1.weather_setup -Tue Feb 11 14:26:25 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup -Tue Feb 11 14:26:42 2003 (gatto) .WinterWeatherFunction.WeatherSetups[8] = JU_thunder1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[4] = JU_rain1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[5] = JU_rain2.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .SummerWeatherFunction.WeatherSetups[6] = JU_thunder1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[1] = JU_fair2.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[2] = JU_clouds.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[3] = JU_rain1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[4] = JU_rain2.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) .WinterWeatherFunction.WeatherSetups[5] = JU_snow1.weather_setup -Tue Feb 11 14:36:16 2003 (gatto) formName Resized = 6 -Wed Feb 12 14:01:07 2003 (tran) .RootFogEnd = 100000 -Wed Feb 12 14:01:07 2003 (tran) .RootFogStart = 100000 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4] Renamed = village newbie 01 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterX = 80 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].CenterY = 80 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].ForceLoadDist = 200 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0] Renamed = ma_imm_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[0].IgName = ma_imm_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1] Renamed = ma_com_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].IgList[1].IgName = ma_com_village_nb_01.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].LoadDist = 300 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].UnloadDist = 500 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[4].Zone = 40_af -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5] Renamed = village newbie 02 - -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0] Renamed = ma_imm_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[0].IgName = ma_imm_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1] Renamed = ma_com_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].IgList[1].IgName = ma_com_village_nb_02.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[5].Zone = 44_ag -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6] Renamed = village newbie 03 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0] Renamed = ma_imm_village_nb_03.ig - -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[0].IgName = ma_imm_village_nb_03.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1] Renamed = ma_com_village_nb_03.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].IgList[1].IgName = ma_com_village_nb_03.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[6].Zone = 42_aj -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7] Renamed = village newbie 04 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0] Renamed = ma_imm_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[0].IgName = ma_imm_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1] Renamed = ma_com_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].IgList[1].IgName = ma_com_village_nb_04.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[7].Zone = 45_al -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8] Renamed = village newbie 05 -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0] Renamed = ma_imm_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[0].IgName = ma_imm_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1] Renamed = ma_com_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].IgList[1].IgName = ma_com_village_nb_05.ig -Wed Sep 03 17:32:10 2003 (gatto) .Villages[8].Zone = 42_an -Wed Sep 03 17:32:10 2003 (gatto) formName Pasted = -Wed Sep 03 17:32:10 2003 (gatto) formName Resized = 2 -Wed Sep 03 17:39:55 2003 (gatto) .Villages[0] Renamed = ville -Wed Sep 03 17:39:55 2003 (gatto) .Villages[1] Renamed = village b -Wed Sep 03 17:39:55 2003 (gatto) .Villages[2] Renamed = village c -Wed Sep 03 17:39:55 2003 (gatto) .Villages[3] Renamed = village d -Thu Sep 04 17:54:11 2003 (gatto) .Villages[1].Zone = 24_aw -Thu Sep 04 17:54:11 2003 (gatto) .Villages[2].IgList[3] Renamed = ma_com_ext_village_c.ig -Thu Sep 04 17:54:11 2003 (gatto) formName Deleted = -Thu Sep 11 11:05:01 2003 (tran) .FogStart = 10 -Thu Sep 11 11:06:57 2003 (tran) .FogStart = 50 -Thu Sep 11 11:42:03 2003 (tran) .FogEnd = 500 -Thu Sep 11 11:42:03 2003 (tran) .FogStart = 250 -Thu Sep 11 14:30:38 2003 (tran) .FogEnd = 400 -Thu Sep 11 14:30:38 2003 (tran) .FogStart = 50 -Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig -Thu Sep 11 14:33:42 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig -Thu Sep 11 14:35:56 2003 (tran) .FogEnd = 300 -Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_2_ext_village_d.ig -Thu Sep 11 18:54:14 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_2_ext_village_d.ig -Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2] Renamed = ma_imm_ext_2_village_d.ig -Thu Sep 11 18:58:33 2003 (tran) .Villages[3].IgList[2].IgName = ma_imm_ext_2_village_d.ig -Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig -Thu Sep 11 19:00:21 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig -Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2] Renamed = ma_mairie_ext_village_b -Thu Sep 11 19:46:53 2003 (tran) .Villages[1].IgList[2].IgName = ma_mairie_ext_village_b -Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2] Renamed = ma_mairie_ext_village_c -Thu Sep 11 19:46:53 2003 (tran) .Villages[2].IgList[2].IgName = ma_mairie_ext_village_c -Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2] Renamed = ma_imm_2_ext_village_b.ig -Fri Sep 12 16:39:19 2003 (tran) .Villages[1].IgList[2].IgName = ma_imm_2_ext_village_b.ig -Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2] Renamed = ma_imm_ext_2_village_c.ig -Fri Sep 12 16:39:19 2003 (tran) .Villages[2].IgList[2].IgName = ma_imm_ext_2_village_c.ig -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0] Renamed = yrkanis -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Name = place_yrkanis -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].X = 4653.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[0].Y = -3215.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1] Renamed = natae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Name = place_natae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].X = 3834.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[1].Y = -3744.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2] Renamed = avalae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Name = place_avalae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].X = 4813.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[2].Y = -4329.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3] Renamed = arena -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Name = place_arena -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].X = 4159.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[3].Y = -3634.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4] Renamed = stalli -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Name = place_stalli -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].X = 874.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[4].Y = -6307.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5] Renamed = borea -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Name = place_borea -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].X = 1531.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[5].Y = -6654.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6] Renamed = nistia -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Name = place_nistia -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].X = 2183.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[6].Y = -6647.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7] Renamed = rosilio -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Name = place_rosilio -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].X = 1040.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[7].Y = -6941.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8] Renamed = miani -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Name = place_miani -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].X = 1824.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[8].Y = -7126.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9] Renamed = davae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Name = place_davae -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].X = 4298.0 -Fri Sep 19 11:16:21 2003 (mauduit) .LandMarks[9].Y = -4160.0 -Fri Sep 19 11:16:21 2003 (mauduit) formName Pasted = -Fri Sep 19 11:16:21 2003 (mauduit) formName Resized = 10 -Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.B = 107 -Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.G = 83 -Mon Sep 22 16:58:37 2003 (tran) .LightLandscapeNight.Ambiant.R = 40 -Mon Sep 22 16:58:37 2003 (tran) formName Pasted = -Tue Sep 23 16:25:16 2003 (tran) .FogStart = 30 -Wed Sep 24 19:37:33 2003 (tran) .ZoneMax = 50_bn -Fri Sep 26 18:59:36 2003 (wuibout) .WorldMap = Matis_Map.tga -Wed Oct 15 15:49:09 2003 (nevrax) formName Resized = 37 -Wed Oct 15 15:49:16 2003 (nevrax) formName Resized = 9 -Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises -Wed Nov 12 15:12:12 2003 (corvazier) .LocalizedName = uiContinentLesFalaises -Wed Feb 04 16:31:28 2004 (besson) .WinterMonochrome = true -Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorFactor = 1.5 -Thu Feb 05 10:26:05 2004 (besson) .WinterTileColorMono = true -Thu Feb 05 14:10:27 2004 (tran) .WinterTileColorFactor = 2 -Thu Feb 05 15:11:30 2004 (tran) .WinterTileColorFactor = 2.5 -Thu Feb 05 15:12:52 2004 (tran) .WinterTileColorFactor = 3 -Thu Feb 05 15:13:11 2004 (tran) .WinterTileColorFactor = 2.5 -Thu Feb 05 15:53:58 2004 (tran) .WinterTileColorFactor = 5 -Fri Feb 06 15:26:57 2004 (besson) .WinterStaticLightingFactor = 1.5 -Fri Feb 06 15:57:31 2004 (tran) .WinterTileColorFactor = 3 -Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.B = 227 -Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.G = 223 -Fri Feb 06 16:14:43 2004 (tran) .LightLandscapeDay.Ambiant.R = 201 -Fri Feb 06 16:15:00 2004 (tran) .WinterTileColorFactor = 2 -Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.B = 226 -Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.G = 203 -Fri Feb 06 16:42:36 2004 (tran) .LightLandscapeDay.Ambiant.R = 193 -Fri Feb 06 16:47:05 2004 (tran) .SummerStaticLightingFactor = 1.3 -Fri Feb 06 16:47:37 2004 (tran) .SpringStaticLightingFactor = 1.3 -Fri Feb 06 16:47:37 2004 (tran) .SummerStaticLightingFactor = 1.5 -Fri Feb 06 17:02:13 2004 (tran) .SpringStaticLightingFactor = 1.1 -Fri Feb 06 17:02:13 2004 (tran) .SummerStaticLightingFactor = 1.2 -Fri Feb 06 17:02:13 2004 (tran) .WinterStaticLightingFactor = 1.0 -Fri Feb 06 17:02:13 2004 (tran) .WinterTileColorFactor = 3 -Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.B = 190 -Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.G = 190 -Fri Feb 06 17:16:45 2004 (tran) .LightLandscapeDay.Ambiant.R = 190 -Fri Feb 06 18:06:52 2004 (tran) .SpringStaticLightingFactor = 1.0 -Fri Feb 06 18:07:07 2004 (tran) .SummerStaticLightingFactor = 1.0 -Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.B = 89 -Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.G = 89 - -Fri Feb 06 19:17:10 2004 (tran) .LightLandscapeDay.Ambiant.R = 89 -Fri Feb 06 19:17:24 2004 (tran) .SpringStaticLightingFactor = 1.1 -Fri Feb 06 19:17:24 2004 (tran) .SummerStaticLightingFactor = 1.2 -Fri Feb 06 19:49:29 2004 (tran) .WinterStaticLightingFactor = 1.1 -Fri Feb 06 19:49:29 2004 (tran) .WinterTileColorFactor = 2 -Mon Feb 16 18:13:32 2004 (tran) .ZCs[10].Zone = 11_aw -Mon Feb 16 18:13:32 2004 (tran) .ZCs[15].Zone = 16_ao -Mon Feb 16 18:13:32 2004 (tran) .ZCs[18].Zone = 33_bd -Mon Feb 16 18:13:32 2004 (tran) .ZCs[21].Zone = 36_ba -Mon Feb 16 18:13:32 2004 (tran) Array Insert = 10 -Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.B = 100 -Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.G = 100 -Tue Feb 17 15:13:06 2004 (tran) .LightEntityDay.Ambiant.R = 100 -Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.B = 100 -Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.G = 100 -Tue Mar 02 14:37:26 2004 (tran) .LightLandscapeDay.Ambiant.R = 100 -Tue Mar 09 18:36:50 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive -Tue Mar 09 18:36:50 2004 (millas) formName Resized = 1 -Tue Mar 09 18:37:34 2004 (millas) .MicroLifePrimitives[0] = fx_matis_mainland.primitive -Wed Mar 31 11:32:12 2004 (martin) .ZCs[0].outpost_number = 32 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[10].outpost_number = 28 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[11].outpost_number = 18 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[12].outpost_number = 19 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[13].outpost_number = 23 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[14].outpost_number = 16 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[15].outpost_number = 15 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[16].outpost_number = 5 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[17].outpost_number = 4 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[18].outpost_number = 7 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[19].outpost_number = 8 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[1].outpost_number = 25 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[20].outpost_number = 2 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[21].outpost_number = 9 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[22].outpost_number = 10 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[23].outpost_number = 1 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[24].outpost_number = 11 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[25].outpost_number = 12 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[26].outpost_number = 13 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[27].outpost_number = 14 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[2].outpost_number = 24 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[3].outpost_number = 31 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[4].outpost_number = 26 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[5].outpost_number = 27 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[6].outpost_number = 30 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[7].outpost_number = 29 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[8].outpost_number = 20 -Wed Mar 31 11:32:12 2004 (martin) .ZCs[9].outpost_number = 21 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].Zone = 36_ba -Wed Mar 31 15:14:29 2004 (martin) .ZCs[28].outpost_number = 3 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].Zone = 33_bd -Wed Mar 31 15:14:29 2004 (martin) .ZCs[29].outpost_number = 6 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].Zone = 16_ao -Wed Mar 31 15:14:29 2004 (martin) .ZCs[30].outpost_number = 17 -Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].Zone = 11_aw -Wed Mar 31 15:14:29 2004 (martin) .ZCs[31].outpost_number = 22 -Wed Mar 31 15:14:29 2004 (martin) formName Resized = 32 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendIntensity = 0.5 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxBendOffset = 0.6 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMaxWindFrequency = 3 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinBendIntensity = 0.1 -Fri Apr 16 16:31:41 2004 (tran) .SpringWeatherFunction.Visual.VegetableMinWindFrequency = 0.5 -Fri Apr 16 16:31:41 2004 (tran) formName Pasted = -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky -Wed Apr 28 18:38:24 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky -Thu Apr 29 19:25:14 2004 (gatto) .FogEnd = 600 -Thu Apr 29 19:28:27 2004 (gatto) .FogEnd = 800 -Thu Apr 29 19:28:27 2004 (gatto) .FogStart = 300 -Mon May 17 10:58:37 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky -Mon May 17 10:58:37 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky -Mon May 17 10:58:37 2004 (gatto) .SkySheetSummer = ma_mainland_su.sky -Mon May 17 10:58:37 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky -Mon May 17 11:19:32 2004 (gatto) .SkySheetAutumn = ma_mainland_su.sky -Mon May 17 11:19:32 2004 (gatto) .SkySheetWinter = ma_mainland_su.sky -Mon May 17 11:19:34 2004 (gatto) .SkySheetSpring = ma_mainland_su.sky -Mon May 17 11:25:21 2004 (gatto) .SkySheetSpring = ma_mainland_sp.sky -Mon May 17 11:25:27 2004 (gatto) .SkySheetAutumn = ma_mainland_au.sky -Mon May 17 11:25:32 2004 (gatto) .SkySheetWinter = ma_mainland_wi.sky -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fair1.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fair2.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fair3.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = clouds1.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = clouds2.weather_setup -Mon May 17 17:34:44 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup -Mon May 17 17:34:44 2004 (gatto) formName Pasted = -Mon May 17 17:34:44 2004 (gatto) formName Resized = 6 -Mon May 17 17:34:57 2004 (gatto) formName Pasted = - -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[0] = 5 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[1] = 5 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[2] = 30 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[3] = 20 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[4] = 20 -Fri May 21 15:45:14 2004 (gatto) .AutomnWeatherFunction.SetupsWeights[5] = 20 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[0] = 10 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[1] = 10 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[2] = 30 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[3] = 30 -Fri May 21 15:45:14 2004 (gatto) .SpringWeatherFunction.SetupsWeights[4] = 20 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[0] = 30 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[1] = 20 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[2] = 10 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[3] = 20 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[4] = 10 -Fri May 21 15:45:14 2004 (gatto) .SummerWeatherFunction.SetupsWeights[5] = 10 -Fri May 21 15:45:14 2004 (gatto) formName Resized = 6 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[0] = 10 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[1] = 5 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[2] = 20 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[3] = 20 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[4] = 20 -Fri May 21 15:45:52 2004 (gatto) .WinterWeatherFunction.SetupsWeights[5] = 30 -Fri May 21 15:45:52 2004 (gatto) formName Resized = 6 -Fri May 21 16:57:11 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = thunder_storm.weather_setup -Tue May 25 10:31:09 2004 (gatto) .LightLandscapeNight.Ambiant.B = 90 -Tue May 25 10:31:14 2004 (gatto) .LightLandscapeNight.Ambiant.R = 45 -Tue May 25 10:32:24 2004 (gatto) .LightLandscapeNight.Ambiant.R = 255 -Tue May 25 10:34:05 2004 (gatto) .LightLandscapeNight.Ambiant.R = 70 -Tue May 25 12:07:11 2004 (gatto) .LightLandscapeNight.Ambiant.G = 80 -Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.B = 90 -Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.G = 80 -Tue May 25 12:07:23 2004 (gatto) .LightEntityNight.Ambiant.R = 70 -Tue May 25 14:57:51 2004 (gatto) .SkySheetAutumn = fo_mainland_au.sky -Tue May 25 14:57:51 2004 (gatto) .SkySheetSpring = fo_mainland_sp.sky -Tue May 25 14:57:51 2004 (gatto) .SkySheetSummer = fo_mainland_su.sky -Tue May 25 14:57:51 2004 (gatto) .SkySheetWinter = fo_mainland_wi.sky -Wed Sep 08 15:35:14 2004 (tran) .FogEnd = -Wed Sep 08 15:35:14 2004 (tran) .FogStart = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDay.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityDusk.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightEntityNight.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Direction.X = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Direction.Y = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDay.Direction.Z = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeDusk.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.A = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Diffuse.B = - -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightLandscapeNight.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDay.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Ambiant.B = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Ambiant.G = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Ambiant.R = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Diffuse.B = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Diffuse.G = -Wed Sep 08 15:35:14 2004 (tran) .LightRootDusk.Diffuse.R = -Wed Sep 08 15:35:14 2004 (tran) Form Parents = -Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Ambiant.B = -Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Ambiant.G = -Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Ambiant.R = -Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Diffuse.B = -Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Diffuse.G = -Wed Sep 08 15:35:30 2004 (tran) .LightRootNight.Diffuse.R = -Fri Sep 24 11:08:27 2004 (gatto) formName Pasted = -Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .AutumnWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SpringWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .SummerWeatherFunction.WeatherSetups[5] = fo_thunder_storm.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[0] = fo_fair1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[1] = fo_fair2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[2] = fo_fair3.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[3] = fo_clouds1.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[4] = fo_clouds2.weather_setup -Tue Sep 28 11:21:27 2004 (gatto) .WinterWeatherFunction.WeatherSetups[5] = fo_thunder_snow.weather_setup -Mon Nov 28 14:52:53 2005 (tran) .Villages[0] Renamed = village ruines -Mon Nov 28 14:52:53 2005 (tran) .Villages[0].IgList[0] Renamed = ma_imm_village_ruins.ig -Mon Nov 28 14:52:53 2005 (tran) .Villages[0].IgList[0].IgName = ma_imm_village_ruins.ig -Mon Nov 28 14:52:53 2005 (tran) .Villages[0].IgList[1].IgName = ma_com_village_ruins.ig - -Mon Nov 28 14:52:53 2005 (tran) .Villages[0].Zone = 70_ck -Mon Nov 28 14:52:53 2005 (tran) formName Deleted = -Mon Nov 28 14:52:53 2005 (tran) formName Resized = 1 -Mon Nov 28 14:57:15 2005 (tran) .FogDayMap = fog_newbieland_day.tga -Mon Nov 28 14:57:15 2005 (tran) .FogDepthMap = fog_newbieland_depth.tga -Mon Nov 28 14:57:15 2005 (tran) .FogDistMap = fog_newbieland_dist.tga -Mon Nov 28 14:57:15 2005 (tran) .FogDuskMap = fog_newbieland_day.tga -Mon Nov 28 14:57:15 2005 (tran) .FogNightMap = fog_newbieland_night.tga -Mon Nov 28 14:57:15 2005 (tran) .LandscapeIG = newbieland_ig.txt -Mon Nov 28 14:57:15 2005 (tran) .MicroLifePrimitives[0] = fx_newbieland.primitive -Mon Nov 28 14:57:15 2005 (tran) .Name = newbieland -Mon Nov 28 14:57:15 2005 (tran) .NoRainMap = newbieland_no_rain.tga -Mon Nov 28 14:57:15 2005 (tran) .WorldMap = newbieland_Map.tga -Mon Nov 28 14:57:15 2005 (tran) .ZoneMax = 77_cs -Mon Nov 28 14:57:15 2005 (tran) .ZoneMin = 64_by -Mon Nov 28 15:12:36 2005 (tran) .PacsGR = newbieland.gr -Mon Nov 28 15:12:36 2005 (tran) .PacsRBank = newbieland.rbank -Mon Nov 28 17:10:54 2005 (tran) .ZoneMin = 65_bz -Tue Nov 29 19:05:11 2005 (tran) .Villages[0].IgList[0] Renamed = MA_ruines_newbieland.ig -Tue Nov 29 19:05:11 2005 (tran) .Villages[0].IgList[0].IgName = MA_ruines_newbieland.ig -Tue Nov 29 19:05:11 2005 (tran) formName Resized = 1 -Wed Nov 30 16:33:04 2005 (tran) .AutumnCanopyIG = canope_newbieland.ig -Wed Nov 30 16:33:04 2005 (tran) .SkyIg = canope_newbieland.ig -Wed Nov 30 16:33:04 2005 (tran) .SpringCanopyIG = canope_newbieland.ig -Wed Nov 30 16:33:04 2005 (tran) .SummerCanopyIG = canope_newbieland.ig -Wed Nov 30 16:33:04 2005 (tran) .WinterCanopyIG = canope_newbieland.ig -Tue Dec 20 14:45:50 2005 (tran) .Villages[0].CenterX = 160 -Tue Dec 20 14:45:50 2005 (tran) .Villages[0].CenterY = 160 -Tue Dec 20 14:45:50 2005 (tran) .Villages[0].Zone = 70_cj -Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[1] Renamed = MA_ruines_1_newbieland.ig -Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[1].IgName = MA_ruines_1_newbieland.ig -Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[2] Renamed = MA_ruines_2_newbieland.ig -Wed Dec 21 11:46:40 2005 (tran) .Villages[0].IgList[2].IgName = MA_ruines_2_newbieland.ig -Wed Dec 21 11:46:40 2005 (tran) formName Resized = 3 -Wed Jan 11 16:31:29 2006 (tran) .Villages[0].IgList[3] Renamed = ma_agora_ruine_boss.ig -Wed Jan 11 16:31:29 2006 (tran) .Villages[0].IgList[3].IgName = ma_agora_ruine_boss.ig -Wed Jan 11 16:31:29 2006 (tran) .Villages[1] Renamed = bat_ruine_boss -Wed Jan 11 16:31:29 2006 (tran) .Villages[1].CenterX = 80 -Wed Jan 11 16:31:29 2006 (tran) .Villages[1].IgList[0] Renamed = ma_agora_ruine_boss.ig -Wed Jan 11 16:31:29 2006 (tran) .Villages[1].IgList[0].IgName = ma_agora_ruine_boss.ig -Wed Jan 11 16:31:29 2006 (tran) .Villages[1].Zone = 68_ci -Wed Jan 11 16:31:29 2006 (tran) .Villages[2] Renamed = start_noob -Wed Jan 11 16:31:29 2006 (tran) .Villages[2].IgList[0] Renamed = ge_newbieland_starting_village.ig -Wed Jan 11 16:31:29 2006 (tran) .Villages[2].IgList[0].IgName = ge_newbieland_starting_village.ig -Wed Jan 11 16:31:29 2006 (tran) formName Resized = 1 -Wed Jan 11 18:42:28 2006 (tran) .Villages[2] Renamed = start_village_newbieland -Wed Jan 11 18:42:28 2006 (tran) .Villages[2].Zone = 73_cn -Wed Jan 11 18:42:38 2006 (tran) .Villages[2].CenterY = 80 -Mon Jan 16 15:02:06 2006 (tran) .Villages[1].IgList[1] Renamed = ma_agora_ruine_boss_debris.ig -Mon Jan 16 15:02:06 2006 (tran) .Villages[1].IgList[1].IgName = ma_agora_ruine_boss_debris.ig -Mon Jan 16 15:02:06 2006 (tran) formName Resized = 2 -Thu Jan 19 17:04:31 2006 (tran) .Villages[0].ForceLoadDist = 400 -Thu Jan 19 17:04:31 2006 (tran) .Villages[0].LoadDist = 500 -Thu Jan 19 17:04:31 2006 (tran) .Villages[0].UnloadDist = 700 -Thu Jan 19 17:04:31 2006 (tran) .Villages[2].Zone = 74_cm -Tue Jun 06 14:34:20 2006 (berenguier) .DisplayedSeasonForWinter = Autumn - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.light_cycle b/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.light_cycle deleted file mode 100644 index 2e1d5ab16..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.light_cycle +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.weather_function_params b/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.weather_function_params deleted file mode 100644 index 57a707e33..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.weather_function_params +++ /dev/null @@ -1,20 +0,0 @@ - -
- - - - - - - - - - - - Fri Nov 15 15:44:46 2002 (Nicolas Vizerie) .MinThunderPeriod = 5.0 -Fri Nov 15 15:44:46 2002 (Nicolas Vizerie) .ThunderLenght = 0.2 -Fri Nov 15 16:12:04 2002 (Nicolas Vizerie) .ThunderLenght = 0.4 -Thu Mar 20 12:17:28 2003 (gatto) .CloudMinSpeed = 0.5 -Thu Mar 20 12:17:28 2003 (gatto) .CloudWindSpeedFactor = 5 -Wed May 19 15:53:11 2004 (vizerie) .CycleLenght = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.world b/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.world deleted file mode 100644 index b4a6cdd23..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/World/ryzom.world +++ /dev/null @@ -1,1238 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:16:56 2002 (corvazier) File converted from old format -Tue Oct 08 10:40:34 2002 (brigand) .continents list[2].prim_file = verdant_heights.prim -Tue Oct 08 10:40:34 2002 (brigand) .name = world -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].continent_name = lecarrefour -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].maxx = 9833 -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].maxy = -6000 -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].minx = 7760 -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].miny = -8300 -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].prim_file = -Thu Oct 17 17:54:35 2002 (tran) .continents list[9].selection_name = nexus -Thu Oct 17 17:54:35 2002 (tran) formName Pasted = -Thu Oct 17 17:54:35 2002 (tran) formName Resized = 10 -Wed May 21 19:10:15 2003 (nevrax) .continents list[10].continent_name = indoors -Wed May 21 19:10:15 2003 (nevrax) .continents list[10].minx = 0 -Wed May 21 19:10:15 2003 (nevrax) .continents list[10].miny = 0 -Wed May 21 19:10:15 2003 (nevrax) .continents list[10].selection_name = indoors -Wed May 21 19:10:15 2003 (nevrax) formName Pasted = -Wed May 21 19:10:15 2003 (nevrax) formName Resized = 11 -Thu May 22 09:55:36 2003 (nevrax) .continents list[8].maxx = 640.0 -Thu May 22 09:55:36 2003 (nevrax) .continents list[8].maxy = 0.0 -Thu May 22 09:55:36 2003 (nevrax) .continents list[8].minx = 0.0 -Thu May 22 09:55:36 2003 (nevrax) .continents list[8].miny = -320.0 -Tue Jul 15 17:08:48 2003 (tran) .continents list[8].maxx = 1280 -Tue Jul 15 17:38:00 2003 (tran) .continents list[8].miny = -160 -Thu Nov 13 17:48:31 2003 (corvazier) .continents list[10].selection_name = testroom -Thu Nov 13 17:48:31 2003 (corvazier) formName Resized = 11 -Thu Nov 13 17:48:37 2003 (corvazier) .continents list[10].continent_name = testroom -Thu Nov 13 17:49:00 2003 (corvazier) .continents list[10].minx = 33000 -Thu Nov 13 17:49:29 2003 (corvazier) .continents list[10].miny = -5630 -Thu Nov 13 17:49:51 2003 (corvazier) .continents list[10].maxx = 39400 -Thu Nov 13 17:49:51 2003 (corvazier) .continents list[10].maxy = -400 - - - -Wed Dec 17 16:08:09 2003 (corvazier) formName Resized = 17 -Wed Dec 17 16:08:35 2003 (corvazier) .continents list[11].continent_name = fyros_newbie -Wed Dec 17 16:08:35 2003 (corvazier) .continents list[11].selection_name = fyros_newbie -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[12].continent_name = fyros_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[12].selection_name = fyros_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[13].continent_name = tryker_newbie -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[13].selection_name = tryker_newbie -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[14].continent_name = tryker_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[14].selection_name = tryker_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[15].continent_name = matis_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[15].selection_name = matis_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[16].continent_name = zorai_island -Wed Dec 17 16:09:26 2003 (corvazier) .continents list[16].selection_name = zorai_island -Wed Dec 17 16:16:52 2003 (corvazier) .continents list[11].minx = 20960 -Wed Dec 17 16:16:52 2003 (corvazier) .continents list[11].miny = -25280 -Wed Dec 17 16:16:52 2003 (corvazier) .continents list[16].continent_name = zorai_island -Wed Dec 17 16:17:29 2003 (corvazier) .continents list[11].maxx = 23360 -Wed Dec 17 16:17:29 2003 (corvazier) .continents list[11].minx = 20960 -Wed Dec 17 16:17:29 2003 (corvazier) .continents list[11].miny = -25280 -Wed Dec 17 16:17:52 2003 (corvazier) .continents list[11].maxy = -25280 -Wed Dec 17 16:17:52 2003 (corvazier) .continents list[11].miny = -27200 -Mon Jan 05 15:52:51 2004 (tran) .continents list[1].maxx = 20000.0 -Mon Jan 05 15:52:51 2004 (tran) .continents list[1].maxy = -29440.0 -Mon Jan 05 15:52:51 2004 (tran) .continents list[1].minx = 13760.0 -Mon Jan 05 15:52:51 2004 (tran) .continents list[1].miny = -34880.0 -Mon Jan 05 16:17:38 2004 (tran) .continents list[13].maxx = 23200.0 -Mon Jan 05 16:17:38 2004 (tran) .continents list[13].maxy = -32960.0 -Mon Jan 05 16:17:38 2004 (tran) .continents list[13].minx = 20800.0 -Mon Jan 05 16:17:38 2004 (tran) .continents list[13].miny = -34880.0 -Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].maxx = 16640 -Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].maxy = -320 -Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].minx = 14080 -Fri Jan 23 15:17:53 2004 (corvazier) .continents list[15].miny = -1600 -Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].maxx = 24320 -Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].maxy = -23840 -Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].minx = 21120 -Fri Jan 23 15:19:15 2004 (corvazier) .continents list[16].miny = -24960 -Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].maxx = 17280 -Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].maxy = -3520 -Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].minx = 13920 -Fri Jan 23 15:20:09 2004 (corvazier) .continents list[16].miny = -4800 -Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].maxx = 24320 -Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].maxy = -23840 -Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].minx = 21120 - -Fri Jan 23 15:20:48 2004 (corvazier) .continents list[12].miny = -24960 -Fri Jan 23 16:14:44 2004 (tran) .continents list[2].maxx = 6240 -Fri Jan 23 16:14:44 2004 (tran) .continents list[2].miny = -7840 -Mon Jan 26 18:23:16 2004 (tran) .continents list[14].maxx = 24320 - -Mon Jan 26 18:23:16 2004 (tran) .continents list[14].maxy = -29440 -Mon Jan 26 18:23:16 2004 (tran) .continents list[14].minx = 21120 -Mon Jan 26 18:23:16 2004 (tran) .continents list[14].miny = -30240 -Mon Feb 02 16:14:49 2004 (tran) .continents list[14].maxx = 25760 -Mon Feb 02 16:14:49 2004 (tran) .continents list[14].miny = -30560 -Wed Mar 17 14:44:49 2004 (tran) .continents list[8].maxx = 21280 -Wed Mar 17 14:44:49 2004 (tran) .continents list[8].maxy = -320 -Wed Mar 17 14:44:49 2004 (tran) .continents list[8].minx = 20000 -Wed Mar 17 14:44:49 2004 (tran) .continents list[8].miny = -640 -Mon Mar 29 15:10:06 2004 (tran) .continents list[15].maxx = 18400 -Mon Mar 29 15:28:45 2004 (tran) .continents list[16].maxx = 18720 -Mon Mar 29 15:42:12 2004 (tran) .continents list[12].maxx = 25920 -Mon Mar 29 15:57:56 2004 (tran) .continents list[14].maxx = 27200 -Thu Jun 10 15:48:18 2004 (besson) .continents list[17].continent_name = matis_newbie -Thu Jun 10 15:48:18 2004 (besson) .continents list[17].selection_name = matis_newbie -Thu Jun 10 15:48:18 2004 (besson) formName Resized = 19 -Tue Jun 15 14:36:58 2004 (besson) .continents list[18].continent_name = zorai_newbie -Tue Jun 15 14:36:58 2004 (besson) .continents list[18].selection_name = zorai_newbie -Tue Jun 15 14:46:34 2004 (besson) formName Resized = 1 -Tue Jun 15 15:54:27 2004 (besson) formName Resized = 1 -Tue Jun 15 18:42:53 2004 (besson) .maps list[0] Renamed = cont_fyros -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].bitmap = fy_continent.tga -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].children[0].name = reg_imperial_dunes -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].name = cont_fyros -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].xmax = 20320 -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].xmin = 15840 -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].ymax = -27040 -Tue Jun 15 18:42:53 2004 (besson) .maps list[0].ymin = -23840 -Tue Jun 15 18:42:53 2004 (besson) .maps list[1] Renamed = reg_imperial_dunes -Tue Jun 15 18:42:53 2004 (besson) .maps list[1].bitmap = FY_REG_imperialdunes.tga -Tue Jun 15 18:42:53 2004 (besson) .maps list[1].name = reg_imperial_dunes -Tue Jun 15 18:42:53 2004 (besson) .maps list[1].xmax = 19680 -Tue Jun 15 18:42:53 2004 (besson) .maps list[1].xmin = 17920 -Tue Jun 15 18:42:53 2004 (besson) .maps list[1].ymin = -25600 -Tue Jun 15 18:42:53 2004 (besson) formName Resized = 2 -Tue Jun 15 18:55:28 2004 (besson) .maps list[0] Renamed = world -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].bitmap = world.tga -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].children[0].name = cont_fyros -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].children[1].name = cont_matis -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].name = world -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].xmax = 1 - -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].xmin = 0 -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].ymax = 1 -Tue Jun 15 18:55:28 2004 (besson) .maps list[0].ymin = 0 -Tue Jun 15 18:55:28 2004 (besson) .maps list[1] Renamed = cont_fyros -Tue Jun 15 18:55:28 2004 (besson) .maps list[1].bitmap = fy_continent.tga -Tue Jun 15 18:55:28 2004 (besson) .maps list[1].name = cont_fyros -Tue Jun 15 18:55:28 2004 (besson) .maps list[1].xmax = 20320 -Tue Jun 15 18:55:28 2004 (besson) .maps list[1].xmin = 15840 -Tue Jun 15 18:55:28 2004 (besson) .maps list[1].ymax = -23840 -Tue Jun 15 18:55:28 2004 (besson) .maps list[1].ymin = -27040 -Tue Jun 15 18:55:28 2004 (besson) .maps list[2] Renamed = cont_matis -Tue Jun 15 18:55:28 2004 (besson) .maps list[2].bitmap = ma_continent.tga -Tue Jun 15 18:55:28 2004 (besson) .maps list[2].name = cont_matis -Tue Jun 15 18:55:28 2004 (besson) formName Resized = 2 -Wed Jun 16 14:35:01 2004 (besson) .maps list[0].xmax = 640 -Wed Jun 16 14:35:01 2004 (besson) .maps list[0].xmin = 160 - -Wed Jun 16 14:35:01 2004 (besson) .maps list[0].ymax = 640 -Wed Jun 16 14:35:01 2004 (besson) .maps list[0].ymin = 160 -Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[0].click zone name = cont_fyros -Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[1].click zone name = cont_matis -Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[2].click zone name = cont_tryker -Wed Jun 16 14:35:41 2004 (besson) .maps list[0].children[2].name = cont_tryker -Wed Jun 16 14:35:41 2004 (besson) formName Resized = 3 -Wed Jun 16 14:36:29 2004 (besson) .maps list[3] Renamed = cont_tryker -Wed Jun 16 14:36:29 2004 (besson) .maps list[3].name = cont_tryker -Wed Jun 16 14:36:29 2004 (besson) formName Resized = 4 -Wed Jun 16 18:42:20 2004 (besson) .maps list[1].contname = fyros -Wed Jun 16 18:42:20 2004 (besson) .maps list[2].contname = matis -Wed Jun 16 18:42:20 2004 (besson) .maps list[3].contname = tryker -Thu Jun 17 17:41:05 2004 (besson) .maps list[0].children[0].name = continent_fyros -Thu Jun 17 17:41:05 2004 (besson) .maps list[0].children[1].name = continent_matis -Thu Jun 17 17:41:05 2004 (besson) .maps list[0].children[2].name = continent_tryker -Thu Jun 17 17:41:05 2004 (besson) .maps list[1].name = continent_fyros -Thu Jun 17 17:41:05 2004 (besson) .maps list[2].name = continent_matis -Thu Jun 17 17:41:05 2004 (besson) .maps list[3].name = continent_tryker -Thu Jun 17 18:01:19 2004 (besson) .maps list[1].children[0].click zone name = place_pyr -Thu Jun 17 18:01:19 2004 (besson) .maps list[1].children[0].name = place_pyr -Thu Jun 17 18:01:19 2004 (besson) .maps list[4] Renamed = fyros_pyr -Thu Jun 17 18:01:19 2004 (besson) .maps list[4].name = place_pyr -Thu Jun 17 18:01:19 2004 (besson) formName Resized = 1 -Thu Jun 17 18:04:41 2004 (besson) .maps list[4].bitmap = fy_cit_pyr.tga -Thu Jun 17 18:04:41 2004 (besson) .maps list[4].contname = fyros -Thu Jun 17 18:04:41 2004 (besson) .maps list[4].xmax = 19040 -Thu Jun 17 18:04:41 2004 (besson) .maps list[4].xmin = 18240 -Thu Jun 17 18:04:41 2004 (besson) .maps list[4].ymax = -24160 -Thu Jun 17 18:04:41 2004 (besson) .maps list[4].ymin = -24800 -Thu Jun 17 18:16:28 2004 (besson) .maps list[0].children[0].click zone name = continent_fyros -Thu Jun 17 18:16:28 2004 (besson) .maps list[0].children[1].click zone name = continent_matis -Thu Jun 17 18:16:28 2004 (besson) .maps list[0].children[2].click zone name = continent_tryker -Tue Jun 22 16:02:51 2004 (besson) .maps list[1].bitmap = Fyros_Map.tga -Tue Jun 22 16:02:51 2004 (besson) .maps list[2].bitmap = matis_map.tga -Tue Jun 22 16:02:51 2004 (besson) .maps list[2].xmax = 6240 -Tue Jun 22 16:02:51 2004 (besson) .maps list[2].xmin = 235 -Tue Jun 22 16:02:51 2004 (besson) .maps list[2].ymax = -256 -Tue Jun 22 16:02:51 2004 (besson) .maps list[2].ymin = -7840 -Tue Jun 22 16:02:51 2004 (besson) .maps list[3].bitmap = tryker_map.tga -Tue Jun 22 16:02:51 2004 (besson) .maps list[3].xmax = 20000 -Tue Jun 22 16:02:51 2004 (besson) .maps list[3].xmin = 13760 -Tue Jun 22 16:02:51 2004 (besson) .maps list[3].ymax = -29440 - -Tue Jun 22 16:02:51 2004 (besson) .maps list[3].ymin = -34880 -Tue Jun 22 16:02:51 2004 (besson) .maps list[5] Renamed = cont_zorai -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].bitmap = zorai_map.tga -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].contname = zorai -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].name = continent_zorai -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].xmax = 12225 -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].xmin = 6805 -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].ymax = -1235 -Tue Jun 22 16:02:51 2004 (besson) .maps list[5].ymin = -5680 -Tue Jun 22 16:02:51 2004 (besson) formName Resized = 6 -Tue Jun 22 16:05:50 2004 (besson) .maps list[0].children[3].click zone name = continent_sorai -Tue Jun 22 16:05:50 2004 (besson) .maps list[0].children[3].name = continent_sorai -Tue Jun 22 16:05:50 2004 (besson) formName Resized = 4 -Tue Jun 22 16:11:14 2004 (besson) .maps list[0].children[3].click zone name = continent_zorai -Tue Jun 22 16:11:14 2004 (besson) .maps list[0].children[3].name = continent_zorai -Wed Jun 23 10:10:20 2004 (besson) .maps list[6] Renamed = nland_fyros -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].bitmap = fyros_newbie_map.tga -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].contname = fyros_newbie -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].name = continent_fyros_newbie -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].xmax = 23360 -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].xmin = 20960 -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].ymax = -25280 -Wed Jun 23 10:10:20 2004 (besson) .maps list[6].ymin = -27200 -Wed Jun 23 10:10:20 2004 (besson) .maps list[7] Renamed = nland_tryker -Wed Jun 23 10:10:20 2004 (besson) formName Resized = 8 -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].bitmap = tryker_newbie_map.tga -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].contname = tryker_newbie -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].name = continent_tryker_newbie -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].xmax = 23200 -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].xmin = 20800 -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].ymax = -32960 -Wed Jun 23 10:16:50 2004 (besson) .maps list[7].ymin = -34880 -Wed Jun 23 13:37:54 2004 (besson) .maps list[8] Renamed = nland_matis -Wed Jun 23 13:37:54 2004 (besson) .maps list[8].bitmap = matis_newbie_map.tga -Wed Jun 23 13:37:54 2004 (besson) .maps list[8].contname = matis_newbie -Wed Jun 23 13:37:54 2004 (besson) .maps list[8].name = continent_matis_newbie -Wed Jun 23 13:37:54 2004 (besson) .maps list[9] Renamed = nland_zorai -Wed Jun 23 13:37:54 2004 (besson) .maps list[9].bitmap = zorai_newbie_map.tga -Wed Jun 23 13:37:54 2004 (besson) .maps list[9].contname = zorai_newbie -Wed Jun 23 13:37:54 2004 (besson) .maps list[9].name = continent_zorai_newbie -Wed Jun 23 13:37:54 2004 (besson) formName Resized = 10 -Wed Jun 23 14:56:51 2004 (besson) .maps list[8].xmax = 2720 -Wed Jun 23 14:56:51 2004 (besson) .maps list[8].xmin = 320 -Wed Jun 23 14:56:51 2004 (besson) .maps list[8].ymax = -5760 -Wed Jun 23 14:56:51 2004 (besson) .maps list[8].ymin = -7680 -Wed Jun 23 14:56:51 2004 (besson) .maps list[9].xmax = 8960 -Wed Jun 23 14:56:51 2004 (besson) .maps list[9].xmin = 7040 -Wed Jun 23 14:56:51 2004 (besson) .maps list[9].ymax = -4160 -Wed Jun 23 14:56:51 2004 (besson) .maps list[9].ymin = -5600 -Wed Jun 23 17:25:43 2004 (wuibout) .maps list[10] Renamed = cont_bagne -Wed Jun 23 17:25:43 2004 (wuibout) .maps list[10].contname = bagne -Wed Jun 23 17:25:43 2004 (wuibout) .maps list[10].name = continent_bagne -Wed Jun 23 17:25:43 2004 (wuibout) formName Resized = 11 -Wed Jun 23 17:27:43 2004 (wuibout) .maps list[10].bitmap = Pr_Bagne_Map.tga -Wed Jun 23 17:28:51 2004 (wuibout) .maps list[0].children[4].click zone name = continent_bagne -Wed Jun 23 17:28:51 2004 (wuibout) .maps list[0].children[4].name = continent_bagne -Wed Jun 23 17:28:51 2004 (wuibout) formName Resized = 5 -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[11] Renamed = cont_route_gouffre -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[11].contname = route_gouffre -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[11].name = continent_route_gouffre -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[12] Renamed = cont_sources -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[12].contname = sources -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[12].name = continent_sources -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[13] Renamed = cont_terre -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[13].contname = terre -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[13].name = continent_terre -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[14] Renamed = cont_nexus -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[14].contname = lecarrefour -Thu Jun 24 11:32:39 2004 (wuibout) .maps list[14].name = continent_nexus -Thu Jun 24 11:32:39 2004 (wuibout) formName Resized = 15 -Thu Jun 24 11:33:33 2004 (wuibout) .maps list[11].bitmap = Pr_Route_Gouffre_Map.tga -Thu Jun 24 11:33:33 2004 (wuibout) .maps list[12].bitmap = Pr_Source_Map.tga -Thu Jun 24 11:33:33 2004 (wuibout) .maps list[13].bitmap = Pr_Terre_Map.tga -Thu Jun 24 11:33:33 2004 (wuibout) .maps list[14].bitmap = Nexus_Map.tga -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[5].click zone name = continent_route_gouffre -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[5].name = continent_route_gouffre -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[6].click zone name = continent_sources -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[6].name = continent_sources -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[7].click zone name = continent_terre -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[7].name = continent_terre -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[8].click zone name = continent_nexus -Thu Jun 24 11:35:28 2004 (wuibout) .maps list[0].children[8].name = continent_nexus -Thu Jun 24 11:35:28 2004 (wuibout) formName Resized = 9 -Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].xmax = 1600 -Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].xmin = 480 -Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].ymax = -9760 -Thu Jun 24 11:39:18 2004 (wuibout) .maps list[10].ymin = -11200 -Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].xmax = 7360 -Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].xmin = 5440 -Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].ymax = -9600 -Thu Jun 24 11:51:01 2004 (wuibout) .maps list[11].ymin = -16960 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].xmax = 3840 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].xmin = 2560 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].ymax = -9760 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[12].ymin = -11360 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].xmax = 3040 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].xmin = 160 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].ymax = -13120 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[13].ymin = -15840 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].xmax = 9760 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].xmin = 7840 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].ymax = -6080 -Thu Jun 24 11:58:12 2004 (wuibout) .maps list[14].ymin = -8320 -Thu Jun 24 12:10:16 2004 (wuibout) .maps list[0].children[5].click zone name = continent_route_gouffre -Thu Jun 24 12:10:16 2004 (wuibout) .maps list[0].children[5].name = continent_route_gouffre -Thu Jun 24 12:10:16 2004 (wuibout) .maps list[11].contname = route -Thu Jun 24 12:10:16 2004 (wuibout) .maps list[14].contname = nexus -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[0].click zone name = place_yrkanis -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[0].name = place_yrkanis -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[1].click zone name = place_natae -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[1].name = place_natae -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[2].click zone name = place_davae -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[2].name = place_davae -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[3].click zone name = place_avalae -Mon Jun 28 14:29:44 2004 (wuibout) .maps list[2].children[3].name = place_avalae -Mon Jun 28 14:29:44 2004 (wuibout) formName Resized = 4 -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[15] Renamed = matis_yrkanis -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[15].contname = matis -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[15].name = place_yrkanis -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[16] Renamed = matis_natae -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[16].contname = matis -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[16].name = place_natae -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[17] Renamed = matis_davae -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[17].contname = matis -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[17].name = place_davae -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[18] Renamed = matis_avalae -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[18].contname = matis -Mon Jun 28 14:37:00 2004 (wuibout) .maps list[18].name = place_avalae -Mon Jun 28 14:37:00 2004 (wuibout) formName Resized = 19 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].bitmap = MA_CIT_yrkanis.tga -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].xmax = 4800 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].xmin = 4640 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].ymax = -3200 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[15].ymin = -3680 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].bitmap = MA_CIT_natae.tga -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].xmax = 3840 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].xmin = 3600 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].ymax = -3680 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[16].ymin = -3840 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].bitmap = MA_CIT_davae.tga -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].xmax = 4320 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].xmin = 4160 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].ymax = -4000 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[17].ymin = -4240 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].bitmap = MA_CIT_avalae.tga -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].xmax = -4960 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].xmin = 4800 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].ymax = -4320 -Mon Jun 28 14:45:37 2004 (wuibout) .maps list[18].ymin = -4480 -Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].xmax = 18960 -Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].xmin = 18400 -Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].ymax = -24240 -Mon Jun 28 15:22:27 2004 (wuibout) .maps list[9].ymin = -24640 -Mon Jun 28 15:23:42 2004 (wuibout) .maps list[19] Renamed = fyros_dyron - - - -Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[1].click zone name = place_dyron -Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[1].name = place_dyron -Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[2].click zone name = place_thesos -Mon Jun 28 15:23:42 2004 (wuibout) .maps list[1].children[2].name = place_thesos -Mon Jun 28 15:23:42 2004 (wuibout) .maps list[20] Renamed = fyros_thesos -Mon Jun 28 15:23:42 2004 (wuibout) formName Resized = 3 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].bitmap = FY_CIT_dyron.tga -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].contname = fyros -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].name = place_dyron -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].xmax = 16800 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].xmin = 16480 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].ymax = -24480 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[19].ymin = -24800 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].bitmap = FY_CIT_thesos.tga -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].contname = fyros -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].name = place_thesos -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].xmax = 19840 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].xmin = 19520 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].ymax = -26080 -Mon Jun 28 15:25:05 2004 (wuibout) .maps list[20].ymin = -26400 -Mon Jun 28 15:47:56 2004 (wuibout) .maps list[9].ymin = -24720 -Mon Jun 28 16:00:01 2004 (wuibout) .maps list[18].xmax = 4960 -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[0].click zone name = place_avendale -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[0].name = place_avendale -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[1].click zone name = place_crystabell -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[1].name = place_crystabell -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[2].click zone name = place_fairhaven -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[2].name = place_fairhaven -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[3].click zone name = place_windermeer -Mon Jun 28 16:48:17 2004 (wuibout) .maps list[3].children[3].name = place_windermeer -Mon Jun 28 16:48:17 2004 (wuibout) formName Resized = 4 -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[21] Renamed = tryker_avendale -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[21].contname = tryker -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[21].name = place_avendale -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[22] Renamed = tryker_crystabell -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[22].contname = tryker -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[22].name = place_crystabell -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[23] Renamed = tryker_fairhaven -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[23].contname = tryker -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[23].name = place_fairhaven -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[24] Renamed = tryker_windermeer -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[24].contname = tryker -Mon Jun 28 16:49:46 2004 (wuibout) .maps list[24].name = place_windermeer -Mon Jun 28 16:49:46 2004 (wuibout) formName Resized = 25 -Mon Jun 28 17:09:43 2004 (wuibout) .maps list[21].bitmap = TR_CIT_avendale.tga -Mon Jun 28 17:09:43 2004 (wuibout) .maps list[22].bitmap = TR_CIT_crystabell.tga -Mon Jun 28 17:09:43 2004 (wuibout) .maps list[23].bitmap = TR_CIT_fairhaven.tga -Mon Jun 28 17:09:43 2004 (wuibout) .maps list[24].bitmap = TR_CIT_windermeer.tga -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].xmax = 18160 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].xmin = 18000 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].ymax = -30880 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[21].ymin = -30960 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].xmax = 18000 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].xmin = 17760 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].ymax = -31760 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[22].ymin = -32000 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].xmax = 17440 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].xmin = 16960 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].ymax = -32720 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[23].ymin = -33280 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].xmax = 15760 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].xmin = 15440 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].ymax = -32880 -Mon Jun 28 17:10:59 2004 (wuibout) .maps list[24].ymin = -33120 -Tue Jun 29 11:01:58 2004 (wuibout) .maps list[21].ymax = -30960 -Tue Jun 29 11:01:58 2004 (wuibout) .maps list[21].ymin = -31200 -Tue Jun 29 11:11:19 2004 (wuibout) .maps list[21].xmax = 18240 -Tue Jun 29 11:11:19 2004 (wuibout) .maps list[21].ymax = -30880 -Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[0].click zone name = place_zora -Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[0].name = place_zora -Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[1].click zone name = place_hoi_cho -Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[1].name = place_hoi_cho -Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[2].click zone name = place_jen_lai -Tue Jun 29 11:54:07 2004 (wuibout) .maps list[4].children[2].name = place_jen_lai -Tue Jun 29 11:54:07 2004 (wuibout) formName Resized = 4 -Tue Jun 29 11:54:18 2004 (wuibout) .maps list[4].children[3].click zone name = place_min_cho -Tue Jun 29 11:54:18 2004 (wuibout) .maps list[4].children[3].name = place_min_cho -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25] Renamed = zorai_zora -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25].bitmap = ZO_CIT_zora.tga -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25].contname = zorai -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[25].name = place_zora -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26] Renamed = zorai_hoi_cho -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26].bitmap = ZO_CIT_hoi_cho.tga -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26].contname = zorai -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[26].name = place_hoi_cho -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27] Renamed = zorai_jen_lai -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27].bitmap = ZO_CIT_jen_lai.tga -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27].contname = zorai -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[27].name = place_jen_lai -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28] Renamed = zorai_min_cho -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28].bitmap = ZO_CIT_min_cho.tga -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28].contname = zorai -Tue Jun 29 11:56:25 2004 (wuibout) .maps list[28].name = place_min_cho -Tue Jun 29 11:56:25 2004 (wuibout) formName Resized = 29 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].xmax = 8800 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].xmin = 8480 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].ymax = -2720 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[25].ymin = -3040 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].xmax = 9760 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].xmin = 9440 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].ymax = -3360 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[26].ymin = -3680 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].xmax = 8960 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].xmin = 8640 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].ymax = -3520 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[27].ymin = -3840 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].xmax = 10080 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].xmin = 9760 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].ymax = -4000 -Tue Jun 29 11:57:23 2004 (wuibout) .maps list[28].ymin = -4320 -Thu Jul 01 10:55:18 2004 (wuibout) .maps list[21].ymax = -30960 -Mon Jul 05 15:34:36 2004 (wuibout) .maps list[9].xmax = 19040 -Wed Jul 07 12:24:22 2004 (berenguier) .continents list[5].selection_name = route_gouffre -Wed Jul 07 12:24:22 2004 (berenguier) .maps list[11].contname = route_gouffre -Wed Jul 07 14:43:43 2004 (wuibout) .maps list[26].xmax = 9680 -Thu Aug 05 14:28:54 2004 (tran) formName Pasted = -Thu Aug 05 14:30:11 2004 (tran) .continents list[2].minx = 240 -Thu Aug 05 15:52:47 2004 (rang) .continents list[0].maxy = -23840.0 -Thu Aug 05 15:52:47 2004 (rang) .continents list[6].miny = -11360.0 -Thu Aug 05 16:01:08 2004 (rang) .maps list[2].xmax = 6240 -Thu Aug 05 16:01:08 2004 (rang) .maps list[2].xmin = 240 -Thu Aug 05 16:01:08 2004 (rang) .maps list[4].xmax = 12320 -Thu Aug 05 16:01:08 2004 (rang) .maps list[4].xmin = 6800 -Thu Aug 05 16:01:08 2004 (rang) .maps list[4].ymax = -1280 -Thu Aug 05 16:01:08 2004 (rang) .maps list[4].ymin = -5600 -Thu Aug 05 16:06:57 2004 (rang) .maps list[10].ymin = -11360 -Thu Aug 05 16:06:57 2004 (rang) .maps list[14].ymin = -8320 -Thu Aug 05 16:06:57 2004 (rang) .maps list[5].xmax = 23200 -Thu Aug 05 16:06:57 2004 (rang) .maps list[5].ymin = -27040 -Fri Aug 06 16:42:55 2004 (tran) .continents list[17].continent_name = matis_newbie -Fri Aug 06 16:42:55 2004 (tran) .continents list[17].selection_name = matis_newbie -Fri Aug 06 16:42:55 2004 (tran) .continents list[18].continent_name = zorai_newbie -Fri Aug 06 16:42:55 2004 (tran) .continents list[18].selection_name = zorai_newbie -Fri Aug 06 16:42:55 2004 (tran) formName Resized = 19 -Fri Aug 06 17:48:41 2004 (besson) .continents list[5].selection_name = route_gouffre -Tue Sep 07 14:40:10 2004 (tran) .continents list[3].maxx = 12480 -Tue Sep 07 14:40:10 2004 (tran) .continents list[3].maxy = -960 -Tue Sep 07 14:40:10 2004 (tran) .continents list[3].minx = 6880 -Tue Sep 07 14:40:10 2004 (tran) .continents list[3].miny = -5920 -Tue Sep 07 14:41:37 2004 (tran) .maps list[4].xmax = 12480 -Tue Sep 07 14:41:37 2004 (tran) .maps list[4].xmin = 6880 -Tue Sep 07 14:41:37 2004 (tran) .maps list[4].ymax = -960 -Tue Sep 07 14:41:37 2004 (tran) .maps list[4].ymin = -5920 -Wed Sep 07 12:10:49 2005 (tran) .continents list[0] Renamed = fyros -Wed Sep 07 12:10:49 2005 (tran) .continents list[10] Renamed = testroom -Wed Sep 07 12:10:49 2005 (tran) .continents list[11] Renamed = fyros_newbie -Wed Sep 07 12:10:49 2005 (tran) .continents list[12] Renamed = fyros_island -Wed Sep 07 12:10:49 2005 (tran) .continents list[13] Renamed = tryker_newbie -Wed Sep 07 12:10:49 2005 (tran) .continents list[14] Renamed = tryker_island -Wed Sep 07 12:10:49 2005 (tran) .continents list[15] Renamed = matis_island -Wed Sep 07 12:10:49 2005 (tran) .continents list[16] Renamed = zorai_island -Wed Sep 07 12:10:49 2005 (tran) .continents list[17] Renamed = matis_newbie -Wed Sep 07 12:10:49 2005 (tran) .continents list[18] Renamed = zorai_newbie -Wed Sep 07 12:10:49 2005 (tran) .continents list[1] Renamed = tryker -Wed Sep 07 12:10:49 2005 (tran) .continents list[2] Renamed = matis -Wed Sep 07 12:10:49 2005 (tran) .continents list[3] Renamed = zorai -Wed Sep 07 12:10:49 2005 (tran) .continents list[4] Renamed = bagne -Wed Sep 07 12:10:49 2005 (tran) .continents list[5] Renamed = route_gouffre -Wed Sep 07 12:10:49 2005 (tran) .continents list[6] Renamed = sources -Wed Sep 07 12:10:49 2005 (tran) .continents list[7] Renamed = terre -Wed Sep 07 12:10:49 2005 (tran) .continents list[8] Renamed = indoors -Wed Sep 07 12:10:49 2005 (tran) .continents list[9] Renamed = nexus -Wed Sep 07 12:10:49 2005 (tran) .maps list[29] Renamed = matis_island -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].bitmap = matis_island_map.tga -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].contname = matis_island -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].name = Almati -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].xmax = 15360 -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].xmin = 14080 -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].ymax = -320 -Wed Sep 07 12:10:49 2005 (tran) .maps list[29].ymin = -1600 -Wed Sep 07 12:10:49 2005 (tran) .maps list[30] Renamed = tryker_island -Wed Sep 07 12:10:49 2005 (tran) .maps list[30].bitmap = tryker_island_map.tga -Wed Sep 07 12:10:49 2005 (tran) .maps list[30].contname = tryker_island -Wed Sep 07 12:10:49 2005 (tran) .maps list[30].name = Olkern -Wed Sep 07 12:10:49 2005 (tran) .maps list[31] Renamed = fyros_island -Wed Sep 07 12:10:49 2005 (tran) .maps list[31].bitmap = fyros_island_map.tga -Wed Sep 07 12:10:49 2005 (tran) .maps list[31].contname = fyros_island -Wed Sep 07 12:10:49 2005 (tran) .maps list[31].name = Aelius -Wed Sep 07 12:10:49 2005 (tran) formName Resized = 32 -Wed Sep 07 12:15:56 2005 (tran) .maps list[30].xmax = 25760 -Wed Sep 07 12:15:56 2005 (tran) .maps list[30].xmin = 24800 -Wed Sep 07 12:15:56 2005 (tran) .maps list[30].ymax = -29600 -Wed Sep 07 12:15:56 2005 (tran) .maps list[30].ymin = -30560 -Wed Sep 07 12:19:20 2005 (tran) .maps list[31].xmax = 25920 -Wed Sep 07 12:19:20 2005 (tran) .maps list[31].xmin = 24800 -Wed Sep 07 12:19:20 2005 (tran) .maps list[31].ymax = -23840 -Tue Nov 08 16:08:25 2005 (tran) .continents list[7].miny = -17600.0 -Tue Nov 08 16:09:27 2005 (tran) .maps list[13].ymin = -17600 -Mon Nov 28 15:06:33 2005 (tran) .continents list[23] Renamed = newbieland -Mon Nov 28 15:06:33 2005 (tran) .continents list[23].continent_name = newbieland -Mon Nov 28 15:06:33 2005 (tran) .continents list[23].maxx = 11360 -Mon Nov 28 15:06:33 2005 (tran) .continents list[23].maxy = -10080 -Mon Nov 28 15:06:33 2005 (tran) .continents list[23].minx = 8000 -Mon Nov 28 15:06:33 2005 (tran) .continents list[23].miny = -12320 -Mon Nov 28 15:06:33 2005 (tran) .continents list[23].selection_name = newbieland -Mon Nov 28 15:06:33 2005 (tran) .maps list[32] Renamed = cont_newbieland -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].bitmap = newbieland_Map.tga -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].contname = newbieland -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].name = cont_newbieland -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].xmax = 11360 -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].xmin = 8000 -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].ymax = -10080 -Mon Nov 28 15:06:33 2005 (tran) .maps list[32].ymin = -12320 -Mon Nov 28 15:06:33 2005 (tran) formName Resized = 33 -Mon Nov 28 15:10:37 2005 (tran) .continents list[19] Renamed = r2_desert -Mon Nov 28 15:10:37 2005 (tran) .continents list[20] Renamed = r2_lakes -Mon Nov 28 15:10:37 2005 (tran) .continents list[21] Renamed = r2_forest -Mon Nov 28 15:10:37 2005 (tran) .continents list[22] Renamed = r2_jungle -Mon Nov 28 17:14:27 2005 (tran) .continents list[23].maxy = -10240 -Mon Nov 28 17:14:27 2005 (tran) .continents list[23].minx = 8160 -Mon Nov 28 17:14:27 2005 (tran) .maps list[32].xmin = 8160 -Wed Sep 07 12:19:20 2005 (tran) .maps list[31].ymin = -24480 -Mon May 22 14:49:54 2006 (tran) .continents list[25] Renamed = corrupted_moor -Mon May 22 14:49:54 2006 (tran) .continents list[25].continent_name = corrupted_moor -Mon May 22 14:49:54 2006 (tran) .continents list[25].selection_name = corrupted_moor -Mon May 22 14:49:54 2006 (tran) formName Resized = 26 -Mon May 22 14:51:12 2006 (tran) .continents list[25].maxx = 7520 -Mon May 22 14:51:12 2006 (tran) .continents list[25].maxy = -6240 -Mon May 22 14:51:12 2006 (tran) .continents list[25].minx = 4160 -Mon May 22 14:51:12 2006 (tran) .continents list[25].miny = -8960 -Mon May 22 14:54:11 2006 (tran) .maps list[33] Renamed = corrupted_moor -Mon May 22 14:54:11 2006 (tran) .maps list[33].bitmap = corrupted_moor_Map.tga -Mon May 22 14:54:11 2006 (tran) .maps list[33].contname = corrupted_moor -Mon May 22 14:54:11 2006 (tran) .maps list[33].name = cont_corrupted_moor -Mon May 22 14:54:11 2006 (tran) .maps list[33].xmax = 7520 -Mon May 22 14:54:11 2006 (tran) .maps list[33].xmin = 4160 -Mon May 22 14:54:11 2006 (tran) .maps list[33].ymax = -6240 -Mon May 22 14:54:11 2006 (tran) .maps list[33].ymin = -8960 -Mon May 22 14:54:11 2006 (tran) formName Resized = 34 -Mon May 29 15:24:55 2006 (mauduit) .continents list[25].maxx = 15840 -Mon May 29 15:24:55 2006 (mauduit) .continents list[25].maxy = -9940 -Mon May 29 15:24:55 2006 (mauduit) .continents list[25].minx = 12480 -Mon May 29 15:24:55 2006 (mauduit) .continents list[25].miny = -12200 -Mon May 29 16:00:15 2006 (mauduit) .maps list[33].xmax = 15840 -Mon May 29 16:00:15 2006 (mauduit) .maps list[33].xmin = 12480 -Mon May 29 16:00:15 2006 (mauduit) .maps list[33].ymax = -9940 -Mon May 29 16:00:15 2006 (mauduit) .maps list[33].ymin = -12200 -Tue Jul 11 17:08:43 2006 (tran) .continents list[26] Renamed = kitiniere -Tue Jul 11 17:08:43 2006 (tran) .continents list[26].continent_name = kitiniere -Tue Jul 11 17:08:43 2006 (tran) .continents list[26].selection_name = kitiniere -Tue Jul 11 17:08:43 2006 (tran) .maps list[34] Renamed = kitiniere -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].bitmap = kitiniere_map.tga -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].contname = kitiniere -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].name = cont_kitiniere -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].xmax = 3040 -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].xmin = 1760 -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].ymax = -16160 -Tue Jul 11 17:08:43 2006 (tran) .maps list[34].ymin = -17440 -Tue Jul 11 17:08:43 2006 (tran) formName Pasted = -Tue Jul 11 17:08:43 2006 (tran) formName Resized = 27 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/World/static_fame.txt b/code/ryzom/common/data_leveldesign/leveldesign/World/static_fame.txt deleted file mode 100644 index 98f975d1b..000000000 Binary files a/code/ryzom/common/data_leveldesign/leveldesign/World/static_fame.txt and /dev/null differ diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_alert.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_alert.animation_set deleted file mode 100644 index 84ee7f948..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_alert.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_combat.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_combat.animation_set deleted file mode 100644 index 0c52823a8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_combat.animation_set +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_creatures.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_creatures.animset_mode deleted file mode 100644 index 0358e3f35..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_creatures.animset_mode +++ /dev/null @@ -1,475 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jul 08 13:54:44 2003 (puzin) Form Parents = -Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_d = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_s = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._2h_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert.__d = false -Tue Jul 08 14:53:31 2003 (puzin) .alert.__s = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._br_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._bu_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._co_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._cu1_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._cu2_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._d_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._d_d = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._d_s = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._dig_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._dis_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._fi_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._g_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._ga_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._gr_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._ho_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._l2m_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._mclo_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._mix_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._mtoo_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._pa_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._sg_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._sh_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._tr_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._trstr_ = false -Tue Jul 08 14:53:55 2003 (puzin) .mount_default.__ = false -Tue Jul 08 14:53:55 2003 (puzin) .sit.__ = false -Tue Jul 08 14:53:55 2003 (puzin) formName Pasted = -Wed May 26 15:04:29 2004 (coutelas) .alert._2hsw_ = false -Wed May 26 15:04:29 2004 (coutelas) .alert._sgga_ = false -Wed May 26 15:05:50 2004 (coutelas) .combat._2hsw_ = false -Wed May 26 15:05:50 2004 (coutelas) .combat._sgga_ = false -Wed May 26 15:05:56 2004 (coutelas) .death._2hsw_ = false -Wed May 26 15:05:56 2004 (coutelas) .death._sgga_ = false -Wed May 26 15:06:02 2004 (coutelas) .default._2hsw_ = false -Wed May 26 15:06:02 2004 (coutelas) .default._sgga_ = false -Wed May 26 15:06:07 2004 (coutelas) .eat._2hsw_ = false -Wed May 26 15:06:07 2004 (coutelas) .eat._sgga_ = false -Wed May 26 15:06:13 2004 (coutelas) .hungry._2hsw_ = false -Wed May 26 15:06:13 2004 (coutelas) .hungry._sgga_ = false -Wed May 26 15:06:18 2004 (coutelas) .mount_default._2hsw_ = false -Wed May 26 15:06:18 2004 (coutelas) .mount_default._sgga_ = false -Wed May 26 15:06:25 2004 (coutelas) .rest._2hsw_ = false -Wed May 26 15:06:25 2004 (coutelas) .rest._sgga_ = false -Wed May 26 15:06:30 2004 (coutelas) .sit._2hsw_ = false -Wed May 26 15:06:30 2004 (coutelas) .sit._sgga_ = false -Wed May 26 15:06:37 2004 (coutelas) .swim._2hsw_ = false -Wed May 26 15:06:37 2004 (coutelas) .swim._sgga_ = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_death.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_death.animation_set deleted file mode 100644 index 866dafb64..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_death.animation_set +++ /dev/null @@ -1,259 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_default.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_default.animation_set deleted file mode 100644 index be210ec39..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_default.animation_set +++ /dev/null @@ -1,246 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) -Thu Jul 03 14:37:44 2003 (puzin) .death_mode.Essential = -Thu Jul 03 14:38:30 2003 (puzin) .stun_begin.Essential = false -Thu Jul 03 14:38:30 2003 (puzin) .stun_end.Essential = false -Thu Jul 03 14:38:30 2003 (puzin) .stun_loop.Essential = false -Thu Jul 03 14:43:01 2003 (puzin) .sit_mode.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_begin.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_fail.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_fumble.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_link.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_loop.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .curative_cast_success.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_begin.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_fail.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_fumble.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_link.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_loop.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .mixed_cast_success.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_begin.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_fail.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_fumble.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_link.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_loop.Essential = false -Thu Oct 02 11:59:52 2003 (puzin) .offensive_cast_success.Essential = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_eat.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_eat.animation_set deleted file mode 100644 index 84ee7f948..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_eat.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_homins.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_homins.animset_mode deleted file mode 100644 index 112bf054c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_homins.animset_mode +++ /dev/null @@ -1,555 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jul 08 13:54:44 2003 (puzin) Form Parents = -Wed Aug 11 18:14:32 2004 (puzin) .alert._1h_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._1h_d = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._1h_s = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._1hsw_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._1hsw_d = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._2h_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._2hsw_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert.__ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert.__d = false -Wed Aug 11 18:14:32 2004 (puzin) .alert.__s = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._br_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._bu_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._co_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._cu1_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._cu2_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._d_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._d_d = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._d_s = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._dig_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._dis_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._fi_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._g_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._ga_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._gr_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._ho_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._l2m_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._mclo_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._mix_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._mtoo_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._pa_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._sg_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._sgga_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._sh_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._tr_ = false -Wed Aug 11 18:14:32 2004 (puzin) .alert._trstr_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._1h_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._1h_d = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._1h_s = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._1hsw_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._1hsw_d = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._1hsw_s = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._2h_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._2hsw_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat.__ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat.__d = false -Wed Aug 11 18:18:39 2004 (puzin) .eat.__s = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._br_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._bu_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._co_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._cu1_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._cu2_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._d_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._d_d = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._d_s = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._dig_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._dis_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._fi_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._g_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._ga_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._gr_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._ho_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._l2m_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._mclo_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._mix_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._mtoo_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._pa_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._sg_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._sgga_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._sh_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._tr_ = false -Wed Aug 11 18:18:39 2004 (puzin) .eat._trstr_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._1h_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._1h_d = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._1h_s = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._1hsw_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._1hsw_d = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._1hsw_s = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._2h_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._2hsw_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry.__ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry.__d = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry.__s = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._br_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._bu_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._co_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._cu1_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._cu2_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._d_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._d_d = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._d_s = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._dig_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._dis_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._fi_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._g_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._ga_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._gr_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._ho_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._l2m_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._mclo_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._mix_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._mtoo_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._pa_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._sg_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._sgga_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._sh_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._tr_ = false -Wed Aug 11 18:35:02 2004 (puzin) .hungry._trstr_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._1h_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._1h_d = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._1h_s = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._1hsw_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._1hsw_d = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._1hsw_s = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._2h_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._2hsw_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest.__ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest.__d = false -Wed Aug 11 18:36:07 2004 (puzin) .rest.__s = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._br_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._bu_ = false - -Wed Aug 11 18:36:07 2004 (puzin) .rest._co_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._cu1_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._cu2_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._d_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._d_d = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._d_s = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._dig_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._dis_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._fi_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._g_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._ga_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._gr_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._ho_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._l2m_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._mclo_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._mix_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._mtoo_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._pa_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._sg_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._sgga_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._sh_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._tr_ = false -Wed Aug 11 18:36:07 2004 (puzin) .rest._trstr_ = false -Wed Aug 11 18:52:01 2004 (puzin) .swim._1hsw_ = false -Wed Aug 11 18:52:01 2004 (puzin) .swim._1hsw_d = false -Wed Aug 11 18:52:01 2004 (puzin) .swim._1hsw_s = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._1h_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._1h_d = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._1h_s = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._1hsw_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._1hsw_d = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._1hsw_s = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._2h_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._2hsw_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit.__d = false -Wed Aug 11 18:53:16 2004 (puzin) .sit.__s = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._br_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._bu_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._co_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._cu1_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._cu2_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._d_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._d_d = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._d_s = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._dig_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._dis_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._fi_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._g_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._ga_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._gr_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._ho_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._l2m_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._mclo_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._mix_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._mtoo_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._pa_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._sg_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._sgga_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._sh_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._tr_ = false -Wed Aug 11 18:53:16 2004 (puzin) .sit._trstr_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1h_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1h_d = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1h_s = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1hsw_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1hsw_d = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._1hsw_s = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._2h_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._2hsw_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default.__d = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default.__s = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._br_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._bu_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._co_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._cu1_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._cu2_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._d_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._d_d = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._d_s = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._dig_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._dis_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._fi_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._g_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._ga_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._gr_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._ho_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._l2m_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._mclo_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._mix_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._mtoo_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._pa_ = false - -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._sg_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._sgga_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._sh_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._tr_ = false -Wed Aug 11 18:54:25 2004 (puzin) .mount_default._trstr_ = false -Wed Aug 11 18:59:45 2004 (puzin) .alert._1hsw_s = false -Wed Aug 11 19:00:24 2004 (puzin) .swim._2hsw_ = false -Wed Aug 11 19:00:24 2004 (puzin) .swim._sgga_ = false -Thu Aug 12 22:53:05 2004 (puzin) .swim_death.__ = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_hungry.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_hungry.animation_set deleted file mode 100644 index 84ee7f948..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_hungry.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_objects.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_objects.animset_mode deleted file mode 100644 index b30b4e2fe..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_objects.animset_mode +++ /dev/null @@ -1,548 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jul 08 13:54:44 2003 (puzin) Form Parents = -Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_d = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._1h_s = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._2h_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert.__d = false -Tue Jul 08 14:53:31 2003 (puzin) .alert.__s = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._br_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._bu_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._co_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._cu1_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._cu2_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._d_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._d_d = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._d_s = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._dig_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._dis_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._fi_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._g_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._ga_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._gr_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._ho_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._l2m_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._mclo_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._mix_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._mtoo_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._pa_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._sg_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._sh_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._tr_ = false -Tue Jul 08 14:53:31 2003 (puzin) .alert._trstr_ = false -Tue Jul 08 14:53:55 2003 (puzin) .mount_default.__ = false -Tue Jul 08 14:53:55 2003 (puzin) .sit.__ = false -Tue Jul 08 14:53:55 2003 (puzin) formName Pasted = -Fri Sep 26 17:26:03 2003 (puzin) .alert.__ = false -Fri Sep 26 17:26:03 2003 (puzin) .combat.__ = false -Fri Sep 26 17:26:03 2003 (puzin) .death.__ = false -Fri Sep 26 17:26:03 2003 (puzin) .eat.__ = false -Fri Sep 26 17:26:03 2003 (puzin) .hungry.__ = false -Fri Sep 26 17:26:03 2003 (puzin) .rest.__ = false -Wed May 26 15:13:25 2004 (coutelas) .alert._2hsw_ = false -Wed May 26 15:13:25 2004 (coutelas) .alert._sgga_ = false -Wed May 26 15:13:30 2004 (coutelas) .combat._2hsw_ = false -Wed May 26 15:13:30 2004 (coutelas) .combat._sgga_ = false -Wed May 26 15:13:35 2004 (coutelas) .death._2hsw_ = false -Wed May 26 15:13:35 2004 (coutelas) .death._sgga_ = false -Wed May 26 15:13:41 2004 (coutelas) .default._2hsw_ = false -Wed May 26 15:13:41 2004 (coutelas) .default._sgga_ = false -Wed May 26 15:13:48 2004 (coutelas) .eat._2hsw_ = false -Wed May 26 15:13:48 2004 (coutelas) .eat._sgga_ = false -Wed May 26 15:13:53 2004 (coutelas) .hungry._2hsw_ = false -Wed May 26 15:13:53 2004 (coutelas) .hungry._sgga_ = false -Wed May 26 15:13:58 2004 (coutelas) .mount_default._2hsw_ = false -Wed May 26 15:13:58 2004 (coutelas) .mount_default._sgga_ = false -Wed May 26 15:14:04 2004 (coutelas) .rest._2hsw_ = false -Wed May 26 15:14:04 2004 (coutelas) .rest._sgga_ = false -Wed May 26 15:14:09 2004 (coutelas) .sit._2hsw_ = false -Wed May 26 15:14:09 2004 (coutelas) .sit._sgga_ = false -Wed Aug 11 18:03:13 2004 (puzin) .alert._1hsw_ = false -Wed Aug 11 18:03:13 2004 (puzin) .alert._1hsw_d = false -Wed Aug 11 18:03:13 2004 (puzin) .alert._1hsw_s = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._1h_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._1h_d = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._1h_s = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._1hsw_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._1hsw_d = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._1hsw_s = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._2h_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._2hsw_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim.__ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim.__d = false -Wed Aug 11 18:04:44 2004 (puzin) .swim.__s = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._br_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._bu_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._co_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._cu1_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._cu2_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._d_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._d_d = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._d_s = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._dig_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._dis_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._fi_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._g_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._ga_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._gr_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._ho_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._l2m_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._mclo_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._mix_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._mtoo_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._pa_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._sg_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._sgga_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._sh_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._tr_ = false -Wed Aug 11 18:04:44 2004 (puzin) .swim._trstr_ = false -Wed Aug 11 18:05:16 2004 (puzin) .sit._1hsw_ = false -Wed Aug 11 18:05:16 2004 (puzin) .sit._1hsw_d = false -Wed Aug 11 18:05:16 2004 (puzin) .sit._1hsw_s = false -Wed Aug 11 18:05:35 2004 (puzin) .rest._1hsw_ = false -Wed Aug 11 18:05:35 2004 (puzin) .rest._1hsw_d = false -Wed Aug 11 18:05:35 2004 (puzin) .rest._1hsw_s = false -Wed Aug 11 18:05:51 2004 (puzin) .mount_default._1hsw_ = false -Wed Aug 11 18:05:51 2004 (puzin) .mount_default._1hsw_d = false -Wed Aug 11 18:05:51 2004 (puzin) .mount_default._1hsw_s = false -Wed Aug 11 18:05:59 2004 (puzin) .hungry._1hsw_ = false -Wed Aug 11 18:05:59 2004 (puzin) .hungry._1hsw_d = false -Wed Aug 11 18:05:59 2004 (puzin) .hungry._1hsw_s = false -Wed Aug 11 18:06:07 2004 (puzin) .eat._1hsw_ = false -Wed Aug 11 18:06:07 2004 (puzin) .eat._1hsw_d = false -Wed Aug 11 18:06:07 2004 (puzin) .eat._1hsw_s = false -Wed Aug 11 18:06:22 2004 (puzin) .default._1hsw_ = false -Wed Aug 11 18:06:22 2004 (puzin) .default._1hsw_d = false -Wed Aug 11 18:06:22 2004 (puzin) .default._1hsw_s = false -Wed Aug 11 18:06:31 2004 (puzin) .death._1hsw_ = false -Wed Aug 11 18:06:31 2004 (puzin) .death._1hsw_d = false -Wed Aug 11 18:06:31 2004 (puzin) .death._1hsw_s = false -Wed Aug 11 18:06:37 2004 (puzin) .combat._1hsw_ = false -Wed Aug 11 18:06:37 2004 (puzin) .combat._1hsw_d = false -Wed Aug 11 18:06:37 2004 (puzin) .combat._1hsw_s = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_parent.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_parent.animset_mode deleted file mode 100644 index 12591b988..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_parent.animset_mode +++ /dev/null @@ -1,83 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1h_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1h_d = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1h_s = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1hsw_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1hsw_d = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._1hsw_s = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._2h_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._2hsw_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death.__ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death.__d = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death.__s = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._br_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._bu_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._co_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._cu1_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._cu2_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._d_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._d_d = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._d_s = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._dig_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._dis_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._fi_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._g_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._ga_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._gr_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._ho_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._l2m_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._mclo_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._mix_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._mtoo_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._pa_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._sg_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._sgga_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._sh_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._tr_ = false -Thu Aug 12 22:52:33 2004 (puzin) .swim_death._trstr_ = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_rest.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_rest.animation_set deleted file mode 100644 index c0ea85e79..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_rest.animation_set +++ /dev/null @@ -1,252 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jul 03 10:52:32 2003 (puzin) -Thu Jul 03 14:39:36 2003 (puzin) .death_mode.Essential = -Thu Jul 03 14:43:32 2003 (puzin) .default_mode.Essential = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/entities.animset_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/entities.animset_list deleted file mode 100644 index 04d89a820..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/entities.animset_list +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set deleted file mode 100644 index a79b95a2c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set +++ /dev/null @@ -1,162 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue May 20 15:10:22 2003 (puzin) .defaultHeadControl = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode deleted file mode 100644 index d4a5540bb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set deleted file mode 100644 index b5a93c96e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - Converted from old format - Fri Dec 13 16:13:41 2002 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set deleted file mode 100644 index 6243ef77a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set +++ /dev/null @@ -1,186 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_begin.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_fail.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_fumble.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_link.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_loop.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .curative_cast_success.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_begin.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_fail.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_fumble.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_link.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_loop.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .mixed_cast_success.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_begin.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_fail.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_fumble.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_link.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_loop.Essential = true -Thu Oct 02 12:15:28 2003 (puzin) .offensive_cast_success.Essential = true -Thu Dec 07 15:00:05 2006 (nouveau) .rest_mode.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode deleted file mode 100644 index 4035fe77a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - Tue Jul 08 11:10:37 2003 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set deleted file mode 100644 index dff2e0b64..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set +++ /dev/null @@ -1,787 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim -Tue Jul 30 23:47:49 2002 (puzin) Form Parents = -Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim -Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim -Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim -Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim -Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim -Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 18:21:47 2002 (gomes) formName Resized = 1 -Wed Aug 28 18:23:58 2002 (beaume) formName Resized = 0 -Tue Sep 17 14:28:03 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim -Tue Sep 17 14:28:03 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:28:25 2002 (puzin) formName Pasted = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim -Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) formName Pasted = -Tue Sep 17 14:29:54 2002 (puzin) formName Resized = 2 -Tue Dec 17 14:41:18 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:41:18 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:41:18 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:41:18 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:41:18 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 10:56:28 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim -Tue Jan 07 10:56:28 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim -Tue Jan 07 10:56:28 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim -Tue Jan 07 10:56:28 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:49:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim -Tue Mar 18 11:49:43 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:48:43 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:48:43 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:22 2003 (arnaudb) Form Parents = -Tue Jun 10 11:56:11 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim - -Tue Jun 10 11:56:11 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:06 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim -Wed Jul 09 18:09:33 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim -Wed Jul 09 18:09:33 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim -Wed Jul 09 18:09:33 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim -Wed Jul 09 18:09:33 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:41:25 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jul 10 10:41:25 2003 (beaume) formName Resized = 2 -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Mon Oct 27 13:57:31 2003 (beaume) formName Resized = 0 -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_macur_loop.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 14:04:09 2003 (beaume) Form Parents = -Mon Oct 27 14:04:09 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:13:18 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:13:18 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:13:18 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:13:18 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:41:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:41:47 2003 (beaume) formName Resized = 1 -Thu Jan 08 15:24:48 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1m_toupie_haut.anim -Thu Jan 08 15:24:48 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1m_toupie_bas.anim -Thu Jan 08 15:24:48 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1m_toupie_milieu.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jan 08 15:24:48 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim -Thu Jan 08 15:24:48 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim -Thu Jan 08 15:24:48 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim -Thu Jan 08 15:24:48 2004 (beaume) formName Resized = 2 -Mon Jan 19 15:15:44 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Jan 19 15:15:44 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Jan 19 15:15:44 2004 (beaume) .loot_post_end.animations[0].reverse = true -Mon Jan 19 15:15:44 2004 (beaume) formName Resized = 0 -Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim -Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim -Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim -Tue Feb 10 17:48:33 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim -Tue Feb 10 17:48:33 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:32:08 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:26:07 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:25:45 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:47:08 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1m_couplourd_2.anim -Tue Jan 04 16:47:08 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1m_couplourd_3.anim -Tue Jan 04 16:47:08 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1m_couplourd_2.anim -Tue Jan 04 16:47:08 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1m_couplourd_3.anim -Tue Jan 04 16:47:08 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1m_couplourd_2.anim -Tue Jan 04 16:47:08 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1m_couplourd_3.anim -Tue Jan 04 16:47:08 2005 (beaume) formName Resized = 3 -Tue Jan 04 16:49:19 2005 (beaume) .powerful atk high.animations[3].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:49:19 2005 (beaume) .powerful atk high.animations[4].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:49:19 2005 (beaume) .powerful atk low.animations[3].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:49:19 2005 (beaume) .powerful atk low.animations[4].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:49:19 2005 (beaume) .powerful atk middle.animations[3].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:49:19 2005 (beaume) .powerful atk middle.animations[4].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:49:19 2005 (beaume) formName Resized = 5 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_d.animation_set deleted file mode 100644 index 02440edd4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_d.animation_set +++ /dev/null @@ -1,770 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:15:21 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim -Tue Jul 30 23:47:44 2002 (puzin) Form Parents = -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim - -Wed Aug 28 17:17:35 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim -Wed Aug 28 17:17:35 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1mD_pasarriere.anim -Wed Aug 28 17:17:35 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1mD_mort.anim -Wed Aug 28 17:17:35 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1mD_mort_idle.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_attente1.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_attente2.anim -Wed Aug 28 17:17:35 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1mD_course.anim -Wed Aug 28 17:17:35 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1mD_strafgauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1mD_strafdroit.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1mD_marche.anim -Wed Aug 28 17:17:35 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1mD_demitour_go.anim -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Tue Sep 17 14:32:01 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:32:47 2002 (puzin) formName Pasted = -Tue Dec 17 14:44:32 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:44:32 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:44:32 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:44:32 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:44:32 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 10:58:26 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1mD_marche_arriere_coup.anim -Tue Jan 07 10:58:26 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1mD_course_frappe.anim -Tue Jan 07 10:58:26 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1mD_marche_frappe.anim -Tue Jan 07 10:58:26 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:50:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1mD_impact.anim -Tue Mar 18 11:50:14 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:50:02 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim -Tue Mar 18 15:50:02 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:34 2003 (arnaudb) Form Parents = -Tue Jun 10 11:57:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1mD_mort.anim -Tue Jun 10 11:57:08 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1mD_mort.anim -Wed Jul 09 18:29:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1mD_stun_init.anim -Wed Jul 09 18:29:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1mD_stun_end.anim -Wed Jul 09 18:29:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1mD_stun_loop.anim -Wed Jul 09 18:29:18 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:42:00 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1mD_coup2.anim -Thu Jul 10 10:42:00 2003 (beaume) formName Resized = 2 -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_init.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_echec.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Fumble.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Link.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_ok.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_init.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_echec.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_fumble.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok_link.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_echec.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_fumble.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok_link.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok.anim -Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) Form Parents = -Mon Oct 27 14:09:30 2003 (beaume) formName Resized = 0 -Mon Oct 27 14:14:41 2003 (beaume) Form Parents = -Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim -Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 14:25:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:13:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Fri Nov 28 15:13:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Fri Nov 28 15:13:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Fri Nov 28 15:13:53 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:50:20 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:50:20 2003 (beaume) formName Resized = 1 -Thu Dec 18 16:02:38 2003 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[3].filename = FY_HOF_Co_A1mD_coupelegant.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[4].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[5].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[6].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_engarde_2.anim -Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_engarde_3.anim -Thu Dec 18 16:02:38 2003 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) formName Resized = 7 -Thu Jan 08 15:51:37 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_toupie_haut.anim -Thu Jan 08 15:51:37 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_toupie_bas.anim -Thu Jan 08 15:51:37 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_toupie_milieu.anim -Thu Jan 08 15:51:37 2004 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_A1mD_coup2_haut.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_A1mD_coup2_bas.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_A1mD_coup2_milieu.anim -Thu Jan 08 15:51:37 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_haut.anim -Thu Jan 08 15:51:37 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_bas.anim -Thu Jan 08 15:51:37 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_milieu.anim -Thu Jan 08 15:51:37 2004 (beaume) formName Resized = 2 -Mon Jan 19 15:17:17 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Jan 19 15:17:17 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Jan 19 15:17:17 2004 (beaume) .loot_post_end.animations[0].reverse = true -Mon Jan 19 15:17:17 2004 (beaume) formName Resized = 0 -Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1md_engarde_5.anim -Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1md_engarde_3.anim -Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1md_engarde_2.anim -Tue Feb 10 17:49:47 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1md_engarde_4.anim -Tue Feb 10 17:49:47 2004 (beaume) formName Resized = 4 -Mon Jun 21 11:00:08 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:26:41 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:25:08 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 17:56:32 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 17:56:32 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 17:56:32 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 17:56:32 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 17:56:32 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 17:56:32 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 17:56:32 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_s.animation_set deleted file mode 100644 index 955779d74..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_s.animation_set +++ /dev/null @@ -1,764 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 -Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim -Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim -Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Tue Jul 30 23:47:39 2002 (puzin) Form Parents = -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim -Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim -Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim -Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = -Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:52:24 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim -Tue Mar 18 11:52:24 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:49:05 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:49:05 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:59 2003 (arnaudb) Form Parents = -Tue Jun 10 11:57:58 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jun 10 11:57:58 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:43 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim -Wed Jul 09 18:30:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim -Wed Jul 09 18:30:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim -Wed Jul 09 18:30:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim -Wed Jul 09 18:30:35 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim -Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) Form Parents = -Mon Oct 27 14:54:12 2003 (beaume) formName Resized = 0 -Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:14:23 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:14:23 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:14:23 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:14:23 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:52:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:52:59 2003 (beaume) formName Resized = 1 -Thu Jan 08 16:12:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_AB_toupie_haut.anim -Thu Jan 08 16:12:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_AB_toupie_bas.anim -Thu Jan 08 16:12:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_AB_toupie_milieu.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_AB_coup1_haut.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_AB_coup1_bas.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_AB_coup1_milieu.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jan 08 16:12:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Thu Jan 08 16:12:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Thu Jan 08 16:12:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Thu Jan 08 16:12:49 2004 (beaume) formName Resized = 1 -Thu Jan 08 16:27:17 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jan 08 16:27:17 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jan 08 16:27:17 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jan 08 16:27:17 2004 (beaume) formName Resized = 3 -Mon Jan 19 15:18:02 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Jan 19 15:18:02 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Jan 19 15:18:02 2004 (beaume) .loot_post_end.animations[0].reverse = true -Mon Jan 19 15:18:02 2004 (beaume) formName Resized = 1 -Mon Jan 19 15:18:20 2004 (beaume) formName Resized = 0 -Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[0].filename = fy_hof_co_ab_engarde_attente4.anim -Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[1].filename = fy_hof_co_ab_engarde_attente2.anim -Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[2].filename = fy_hof_co_ab_engarde_attente1.anim -Tue Feb 10 17:51:42 2004 (beaume) .idle.animations[3].filename = fy_hof_co_ab_engarde_attente3.anim -Tue Feb 10 17:51:42 2004 (beaume) formName Resized = 4 -Mon Jun 21 11:00:24 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:27:21 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:24:36 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:50:28 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 16:50:28 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 16:50:28 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 16:50:28 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 16:50:28 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 16:50:28 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 16:50:28 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set deleted file mode 100644 index 07bcaf7a7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set +++ /dev/null @@ -1,762 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim -Tue Jul 30 23:47:49 2002 (puzin) Form Parents = -Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim -Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim -Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim -Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim -Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim -Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 18:21:47 2002 (gomes) formName Resized = 1 -Wed Aug 28 18:23:58 2002 (beaume) formName Resized = 0 -Tue Sep 17 14:28:03 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim -Tue Sep 17 14:28:03 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:28:25 2002 (puzin) formName Pasted = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim -Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) formName Pasted = -Tue Sep 17 14:29:54 2002 (puzin) formName Resized = 2 -Tue Dec 17 14:41:18 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:41:18 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:41:18 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:41:18 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:41:18 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 10:56:28 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim -Tue Jan 07 10:56:28 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim -Tue Jan 07 10:56:28 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim -Tue Jan 07 10:56:28 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:49:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim -Tue Mar 18 11:49:43 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:48:43 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:48:43 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:26:16 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:26:16 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:22 2003 (arnaudb) Form Parents = -Tue Jun 10 11:56:11 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim - -Tue Jun 10 11:56:11 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:06 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim -Wed Jul 09 18:09:33 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim -Wed Jul 09 18:09:33 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim -Wed Jul 09 18:09:33 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim -Wed Jul 09 18:09:33 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:41:25 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jul 10 10:41:25 2003 (beaume) formName Resized = 2 -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 17:04:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 17:04:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 17:04:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 13:57:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Mon Oct 27 13:57:31 2003 (beaume) formName Resized = 0 -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_macur_loop.anim -Mon Oct 27 14:04:09 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim -Mon Oct 27 14:04:09 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 14:04:09 2003 (beaume) Form Parents = -Mon Oct 27 14:04:09 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:13:18 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:13:18 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:13:18 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:13:18 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:41:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Fri Dec 05 10:41:47 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:41:47 2003 (beaume) formName Resized = 1 -Thu Jan 08 15:24:48 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1m_toupie_haut.anim -Thu Jan 08 15:24:48 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1m_toupie_bas.anim -Thu Jan 08 15:24:48 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1m_toupie_milieu.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Jan 08 15:24:48 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jan 08 15:24:48 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim -Thu Jan 08 15:24:48 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim -Thu Jan 08 15:24:48 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1m_coup_lourd.anim -Thu Jan 08 15:24:48 2004 (beaume) formName Resized = 2 -Mon Jan 19 15:19:56 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Jan 19 15:19:56 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Mon Jan 19 15:19:56 2004 (beaume) .loot_post_end.animations[0].reverse = true -Mon Jan 19 15:19:56 2004 (beaume) formName Resized = 0 -Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim -Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim -Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim -Tue Feb 10 17:57:53 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim -Tue Feb 10 17:57:53 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:32:54 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:27:46 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:23:30 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:51:50 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1m_couplourd_sw2.anim -Tue Jan 04 16:51:50 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1m_couplourd_sw3.anim -Tue Jan 04 16:51:50 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1m_couplourd_sw2.anim -Tue Jan 04 16:51:50 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1m_couplourd_sw3.anim -Tue Jan 04 16:51:50 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1m_couplourd_sw2.anim -Tue Jan 04 16:51:50 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1m_couplourd_sw3.anim -Tue Jan 04 16:51:50 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set deleted file mode 100644 index 1ebab12c5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set +++ /dev/null @@ -1,792 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:15:21 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim -Tue Jul 30 23:47:44 2002 (puzin) Form Parents = -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim - -Wed Aug 28 17:17:35 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim -Wed Aug 28 17:17:35 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1mD_pasarriere.anim -Wed Aug 28 17:17:35 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1mD_mort.anim -Wed Aug 28 17:17:35 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1mD_mort_idle.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_attente1.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_attente2.anim -Wed Aug 28 17:17:35 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1mD_course.anim -Wed Aug 28 17:17:35 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1mD_strafgauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1mD_strafdroit.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1mD_marche.anim -Wed Aug 28 17:17:35 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1mD_demitour_go.anim -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Tue Sep 17 14:32:01 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:32:47 2002 (puzin) formName Pasted = -Tue Dec 17 14:44:32 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:44:32 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:44:32 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:44:32 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:44:32 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 10:58:26 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1mD_marche_arriere_coup.anim -Tue Jan 07 10:58:26 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1mD_course_frappe.anim -Tue Jan 07 10:58:26 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1mD_marche_frappe.anim -Tue Jan 07 10:58:26 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:50:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1mD_impact.anim -Tue Mar 18 11:50:14 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:50:02 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim -Tue Mar 18 15:50:02 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 - -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:34 2003 (arnaudb) Form Parents = -Tue Jun 10 11:57:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1mD_mort.anim -Tue Jun 10 11:57:08 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1mD_mort.anim -Wed Jul 09 18:29:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1mD_stun_init.anim -Wed Jul 09 18:29:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1mD_stun_end.anim -Wed Jul 09 18:29:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1mD_stun_loop.anim -Wed Jul 09 18:29:18 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:42:00 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1mD_coup2.anim -Thu Jul 10 10:42:00 2003 (beaume) formName Resized = 2 -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_init.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_echec.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Fumble.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Link.anim -Tue Sep 30 17:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_ok.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_init.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_echec.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_fumble.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok_link.anim -Tue Sep 30 17:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_echec.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_fumble.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok_link.anim -Tue Sep 30 17:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok.anim -Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim - -Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 14:09:30 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 14:09:30 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 14:09:30 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Oct 27 14:09:30 2003 (beaume) Form Parents = -Mon Oct 27 14:09:30 2003 (beaume) formName Resized = 0 -Mon Oct 27 14:14:41 2003 (beaume) Form Parents = -Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:25:25 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim -Mon Oct 27 14:25:25 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 14:25:25 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:13:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Fri Nov 28 15:13:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Fri Nov 28 15:13:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Fri Nov 28 15:13:53 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:50:20 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 10:50:20 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:50:20 2003 (beaume) formName Resized = 1 -Thu Dec 18 16:02:38 2003 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[3].filename = FY_HOF_Co_A1mD_coupelegant.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[4].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[5].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim -Thu Dec 18 16:02:38 2003 (beaume) .attack1.animations[6].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_engarde_2.anim -Thu Dec 18 16:02:38 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_engarde_3.anim -Thu Dec 18 16:02:38 2003 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_couplourd.anim -Thu Dec 18 16:02:38 2003 (beaume) formName Resized = 7 -Thu Jan 08 15:51:37 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_toupie_haut.anim -Thu Jan 08 15:51:37 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_toupie_bas.anim -Thu Jan 08 15:51:37 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_toupie_milieu.anim -Thu Jan 08 15:51:37 2004 (beaume) .attack1.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_A1mD_coup2_haut.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_A1mD_coup2_bas.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1mD_couprotatif.anim -Thu Jan 08 15:51:37 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_A1mD_coup2_milieu.anim -Thu Jan 08 15:51:37 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_haut.anim -Thu Jan 08 15:51:37 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_bas.anim -Thu Jan 08 15:51:37 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mD_coupLourd_milieu.anim -Thu Jan 08 15:51:37 2004 (beaume) formName Resized = 2 -Fri Jan 09 16:11:12 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim -Fri Jan 09 16:11:12 2004 (beaume) .default atk high.animations[3].filename = FY_HOF_Co_A1mD_coup1.anim -Fri Jan 09 16:11:12 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim -Fri Jan 09 16:11:12 2004 (beaume) .default atk low.animations[3].filename = FY_HOF_Co_A1mD_coup1.anim -Fri Jan 09 16:11:12 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coupelegant.anim -Fri Jan 09 16:11:12 2004 (beaume) .default atk middle.animations[3].filename = FY_HOF_Co_A1mD_coup1.anim -Fri Jan 09 16:11:12 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_haut.anim -Fri Jan 09 16:11:12 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_bas.anim -Fri Jan 09 16:11:12 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd.anim -Fri Jan 09 16:11:12 2004 (beaume) formName Resized = 4 -Mon Jan 19 15:36:10 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Jan 19 15:36:10 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Mon Jan 19 15:36:10 2004 (beaume) .loot_post_end.animations[0].reverse = true - -Mon Jan 19 15:36:10 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1md_engarde_5.anim -Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1md_engarde_3.anim -Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1md_engarde_2.anim -Tue Feb 10 18:01:44 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1md_engarde_4.anim -Tue Feb 10 18:01:44 2004 (beaume) formName Resized = 4 -Mon Jun 21 11:00:35 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:28:10 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:22:49 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:55:37 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:55:37 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:55:37 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:55:37 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:55:37 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:55:37 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:55:37 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set deleted file mode 100644 index bfad6db25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set +++ /dev/null @@ -1,763 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 -Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim -Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim -Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Tue Jul 30 23:47:39 2002 (puzin) Form Parents = -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim -Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim -Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim -Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = -Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:52:24 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim -Tue Mar 18 11:52:24 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:49:05 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:49:05 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:59 2003 (arnaudb) Form Parents = -Tue Jun 10 11:57:58 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jun 10 11:57:58 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:43 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim -Wed Jul 09 18:30:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim -Wed Jul 09 18:30:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim -Wed Jul 09 18:30:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim -Wed Jul 09 18:30:35 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jul 10 10:45:10 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 17:43:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 17:43:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 17:43:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim -Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 14:54:12 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 14:54:12 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Oct 27 14:54:12 2003 (beaume) Form Parents = -Mon Oct 27 14:54:12 2003 (beaume) formName Resized = 0 -Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:59:07 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:59:07 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 14:59:07 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:14:23 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:14:23 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:14:23 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:14:23 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:52:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 10:52:59 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:52:59 2003 (beaume) formName Resized = 1 -Thu Jan 08 16:12:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_AB_toupie_haut.anim -Thu Jan 08 16:12:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_AB_toupie_bas.anim -Thu Jan 08 16:12:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_AB_toupie_milieu.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_AB_coup1_haut.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_AB_coup1_bas.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_AB_coup1_milieu.anim -Thu Jan 08 16:12:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jan 08 16:12:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Thu Jan 08 16:12:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Thu Jan 08 16:12:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Thu Jan 08 16:12:49 2004 (beaume) formName Resized = 1 -Thu Jan 08 16:27:17 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jan 08 16:27:17 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jan 08 16:27:17 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jan 08 16:27:17 2004 (beaume) formName Resized = 3 -Mon Jan 19 15:37:50 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Jan 19 15:37:50 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Mon Jan 19 15:37:50 2004 (beaume) .loot_post_end.animations[0].reverse = true -Mon Jan 19 15:37:50 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[0].filename = fy_hof_co_ab_engarde_attente4.anim -Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[1].filename = fy_hof_co_ab_engarde_attente2.anim -Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[2].filename = fy_hof_co_ab_engarde_attente1.anim -Tue Feb 10 18:04:18 2004 (beaume) .idle.animations[3].filename = fy_hof_co_ab_engarde_attente3.anim -Tue Feb 10 18:04:18 2004 (beaume) formName Resized = 4 -Mon Jun 21 11:00:48 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:28:38 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:22:16 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:58:33 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 16:58:33 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 16:58:33 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 16:58:33 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 16:58:33 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 16:58:33 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 16:58:33 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set deleted file mode 100644 index 6eb8cbfff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set +++ /dev/null @@ -1,750 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:11:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim -Thu Jul 11 19:11:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim -Thu Jul 11 19:11:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A2m_coup1.anim -Thu Jul 11 19:11:13 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jul 11 19:11:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A2m_mort.anim -Thu Jul 11 19:11:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A2m_mort_idle.anim -Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A2m_idle_provoc.anim -Thu Jul 11 19:11:13 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Thu Jul 11 19:11:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A2m_strafgauche.anim -Thu Jul 11 19:11:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A2m_strafdroit.anim -Thu Jul 11 19:11:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tournegauche.anim -Thu Jul 11 19:11:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tournedroite.anim -Thu Jul 11 19:11:13 2002 (beaume) formName Resized = 2 -Tue Jul 23 15:45:16 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim -Tue Jul 23 15:45:16 2002 (gomes) .turn_right.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim -Tue Jul 30 23:47:35 2002 (puzin) Form Parents = -Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].max_speed_factor = 1.1 -Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].min_speed_factor = 0.9 -Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim -Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim -Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim -Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim -Wed Aug 28 17:32:45 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A2m_pasarriere.anim -Wed Aug 28 17:32:45 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A2m_idle_preparation.anim -Wed Aug 28 17:32:45 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A2m_course.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim -Wed Aug 28 17:32:45 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A2m_marche.anim -Wed Aug 28 17:32:45 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A2m_demitour_go.anim -Tue Sep 17 14:37:29 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A2m_demitour_dr.anim -Tue Sep 17 14:38:13 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:38:26 2002 (puzin) formName Pasted = -Tue Sep 17 14:38:39 2002 (puzin) formName Pasted = -Tue Jan 07 11:04:09 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A2m_marche_arriere_coup.anim -Tue Jan 07 11:04:09 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A2m_course_coup.anim -Tue Jan 07 11:04:09 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A2m_marche_coup.anim - -Tue Jan 07 11:04:09 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:52:49 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A2m_impact.anim -Tue Mar 18 11:52:49 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:50:46 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim -Tue Mar 18 15:50:46 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) formName Pasted = -Fri Apr 18 18:27:15 2003 (arnaudb) Form Parents = -Tue Jun 10 11:58:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A2m_mort.anim -Tue Jun 10 11:58:26 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:05:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A2m_mort.anim -Wed Jul 09 18:32:20 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A2m_stun_init.anim -Wed Jul 09 18:32:20 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A2m_stun_end.anim -Wed Jul 09 18:32:20 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A2m_stun_loop.anim - -Wed Jul 09 18:32:20 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:45:54 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jul 10 10:45:54 2003 (beaume) formName Resized = 2 -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A2m_magie_cur_init.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Echec.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Fumble.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok_Link.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_mix_init.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_echec.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_fumble.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok_link.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_off_init.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_echec.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_fumble.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_ok.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Mon Oct 27 15:05:46 2003 (beaume) Form Parents = -Mon Oct 27 15:05:46 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:14:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Fri Nov 28 15:14:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Fri Nov 28 15:14:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Fri Nov 28 15:14:53 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:55:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:55:03 2003 (beaume) formName Resized = 1 -Thu Jan 08 16:31:45 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A2m_toupie_haut.anim -Thu Jan 08 16:31:45 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A2m_toupie_bas.anim -Thu Jan 08 16:31:45 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A2m_toupie_milieu.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A2m_coup1_Haut.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A2m_coup1_Bas.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A2m_coup1_Medium.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jan 08 16:31:45 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim -Thu Jan 08 16:31:45 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim -Thu Jan 08 16:31:45 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim -Thu Jan 08 16:31:45 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:12:34 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:12:34 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a2m_idle_attente3.anim -Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a2m_idle_attente2.anim -Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a2m_idle_attente1.anim -Wed Feb 11 15:40:46 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a2m_engarde.anim -Wed Feb 11 15:40:46 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next3 weight = 10. -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:29:42 2004 (beaume) .idle.animations[0].next4 weight = 50 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[0].next3 weight = 5 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[0].next4 weight = 40 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next2 = 3 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[1].next2 weight = 30 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next2 = 3 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[2].next2 weight = 20 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 12:21:03 2004 (beaume) .idle.animations[3].next1 weight = 100 -Tue Jan 04 17:13:43 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A2m_coupLourd_2.anim -Tue Jan 04 17:13:43 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A2m_coupLourd_3.anim -Tue Jan 04 17:13:43 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A2m_coupLourd_2.anim -Tue Jan 04 17:13:43 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A2m_coupLourd_3.anim -Tue Jan 04 17:13:43 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A2m_coupLourd_2.anim -Tue Jan 04 17:13:43 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A2m_coupLourd_3.anim -Tue Jan 04 17:13:43 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set deleted file mode 100644 index 1b1edd94b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set +++ /dev/null @@ -1,749 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:11:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim -Thu Jul 11 19:11:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim -Thu Jul 11 19:11:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A2m_coup1.anim -Thu Jul 11 19:11:13 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jul 11 19:11:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A2m_mort.anim -Thu Jul 11 19:11:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A2m_mort_idle.anim -Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Thu Jul 11 19:11:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A2m_idle_provoc.anim -Thu Jul 11 19:11:13 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Thu Jul 11 19:11:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A2m_strafgauche.anim -Thu Jul 11 19:11:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A2m_strafdroit.anim -Thu Jul 11 19:11:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tournegauche.anim -Thu Jul 11 19:11:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tournedroite.anim -Thu Jul 11 19:11:13 2002 (beaume) formName Resized = 2 -Tue Jul 23 15:45:16 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim -Tue Jul 23 15:45:16 2002 (gomes) .turn_right.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim -Tue Jul 30 23:47:35 2002 (puzin) Form Parents = -Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].max_speed_factor = 1.1 -Thu Aug 01 16:58:42 2002 (gomes) .idle.animations[1].min_speed_factor = 0.9 -Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim -Wed Aug 28 17:32:45 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_go.anim -Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim -Wed Aug 28 17:32:45 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_demitour_dr.anim -Wed Aug 28 17:32:45 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A2m_pasarriere.anim -Wed Aug 28 17:32:45 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A2m_idle_preparation.anim -Wed Aug 28 17:32:45 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A2m_course.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim -Wed Aug 28 17:32:45 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim -Wed Aug 28 17:32:45 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A2m_marche.anim -Wed Aug 28 17:32:45 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_A2m_tourngauche.anim -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:37:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A2m_demitour_go.anim -Tue Sep 17 14:37:29 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_A2m_tourndroite.anim -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:38:13 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A2m_demitour_dr.anim -Tue Sep 17 14:38:13 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:38:26 2002 (puzin) formName Pasted = -Tue Sep 17 14:38:39 2002 (puzin) formName Pasted = -Tue Jan 07 11:04:09 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A2m_marche_arriere_coup.anim -Tue Jan 07 11:04:09 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A2m_course_coup.anim -Tue Jan 07 11:04:09 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A2m_marche_coup.anim -Tue Jan 07 11:04:09 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:52:49 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A2m_impact.anim -Tue Mar 18 11:52:49 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:50:46 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim -Tue Mar 18 15:50:46 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:35:50 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:35:50 2003 (puzin) formName Pasted = -Fri Apr 18 18:27:15 2003 (arnaudb) Form Parents = -Tue Jun 10 11:58:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A2m_mort.anim -Tue Jun 10 11:58:26 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:05:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A2m_mort.anim -Wed Jul 09 18:32:20 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A2m_stun_init.anim -Wed Jul 09 18:32:20 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A2m_stun_end.anim -Wed Jul 09 18:32:20 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A2m_stun_loop.anim - -Wed Jul 09 18:32:20 2003 (beaume) formName Resized = 1 -Thu Jul 10 10:45:54 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jul 10 10:45:54 2003 (beaume) formName Resized = 2 -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A2m_magie_cur_init.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Echec.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_Fumble.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok_Link.anim -Tue Sep 30 18:24:27 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A2m_magie_cur_end_ok.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_mix_init.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_echec.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_fumble.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok_link.anim -Tue Sep 30 18:24:27 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_mix_end_ok.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A2m_mag_off_init.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_echec.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_fumble.anim -Tue Sep 30 18:24:27 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_A2m_mag_off_end_ok.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Mon Oct 27 15:05:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Mon Oct 27 15:05:46 2003 (beaume) Form Parents = -Mon Oct 27 15:05:46 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:14:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Fri Nov 28 15:14:53 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Fri Nov 28 15:14:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A2m_engarde.anim -Fri Nov 28 15:14:53 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:55:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Fri Dec 05 10:55:03 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:55:03 2003 (beaume) formName Resized = 1 -Thu Jan 08 16:31:45 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A2m_toupie_haut.anim -Thu Jan 08 16:31:45 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A2m_toupie_bas.anim -Thu Jan 08 16:31:45 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A2m_toupie_milieu.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A2m_coup1_Haut.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A2m_coup1_Bas.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A2m_coup1_Medium.anim -Thu Jan 08 16:31:45 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A2m_coup2.anim -Thu Jan 08 16:31:45 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim -Thu Jan 08 16:31:45 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim -Thu Jan 08 16:31:45 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A2m_coupLourd.anim -Thu Jan 08 16:31:45 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:12:34 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A2m_preinit.anim -Tue Jan 20 10:12:34 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:12:34 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a2m_idle_attente3.anim -Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a2m_idle_attente2.anim -Tue Feb 10 18:25:14 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a2m_idle_attente1.anim -Wed Feb 11 15:40:46 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a2m_engarde.anim -Wed Feb 11 15:40:46 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:30:21 2004 (beaume) .idle.animations[0].next4 weight = 50 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[0].next3 weight = 5 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[0].next4 weight = 40 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next2 = 3 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[1].next2 weight = 30 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next2 = 3 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[2].next2 weight = 20 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 12:19:38 2004 (beaume) .idle.animations[3].next1 weight = 100 -Tue Jan 04 17:19:36 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A2m_coupLourd_sw2.anim -Tue Jan 04 17:19:36 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A2m_coupLourd_sw3.anim -Tue Jan 04 17:19:36 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A2m_coupLourd_sw2.anim -Tue Jan 04 17:19:36 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A2m_coupLourd_sw3.anim -Tue Jan 04 17:19:36 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A2m_coupLourd_sw2.anim -Tue Jan 04 17:19:36 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A2m_coupLourd_sw3.anim -Tue Jan 04 17:19:36 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set deleted file mode 100644 index 62dff1738..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set +++ /dev/null @@ -1,782 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_mn_idle_provoc.anim -Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_mn_idle_assouplis.anim -Tue Jul 09 18:48:20 2002 (beaume) formName Resized = 3 -Thu Jul 11 19:12:40 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 14:07:13 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 14:07:13 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim -Tue Jul 30 23:47:06 2002 (puzin) Form Parents = -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour_go.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour_dr.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Wed Aug 28 19:17:15 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Wed Aug 28 19:17:15 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.max -Wed Aug 28 19:17:15 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_mn_mort.anim -Wed Aug 28 19:17:15 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_mn_mort_idle.anim - - -Wed Aug 28 19:17:15 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_mn_course.anim -Wed Aug 28 19:17:15 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_mn_strafegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_mn_strafedroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left.animations[0].filename = FY_HO_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right.animations[0].filename = FY_HO_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_mn_Marche.anim -Wed Aug 28 19:17:15 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:07:17 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.anim -Fri Aug 30 11:08:18 2002 (puzin) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing 2.anim -Fri Aug 30 11:33:53 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pas arriere.anim -Fri Aug 30 11:35:38 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Fri Aug 30 11:35:38 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Fri Aug 30 11:45:26 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:45:26 2002 (puzin) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:45:26 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Mon Sep 16 18:32:46 2002 (puzin) formName Pasted = -Mon Sep 16 18:32:46 2002 (puzin) formName Resized = 2 -Mon Sep 16 18:34:10 2002 (puzin) formName Pasted = -Mon Sep 16 18:34:10 2002 (puzin) formName Resized = 2 -Mon Sep 16 18:34:33 2002 (puzin) formName Pasted = -Mon Sep 16 18:34:33 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:43:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_mn_demitourGauche.anim -Tue Sep 17 14:43:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_mn_demitourDroit.anim -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].min_speed_factor = -Tue Sep 17 14:45:44 2002 (puzin) formName Pasted = -Fri Dec 20 19:24:09 2002 (puzin) .idle.animations[0].head controlable = true -Tue Jan 07 11:09:36 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_mn_marche_arriere_coup.anim -Tue Jan 07 11:09:36 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_mn_course_Frappe.anim -Tue Jan 07 11:09:36 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_mn_Marche_Frappe.anim -Tue Jan 07 11:09:36 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:53:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_mn_impact.anim -Tue Mar 18 11:53:48 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:51:16 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim -Tue Mar 18 15:51:16 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:35:11 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:35:11 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:35:11 2003 (puzin) formName Pasted = -Fri Apr 18 18:27:40 2003 (arnaudb) Form Parents = -Wed Apr 23 17:56:25 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing_2.anim -Wed Apr 23 17:56:25 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Co_mn_pas_arriere.anim -Mon May 26 17:15:50 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Mon May 26 17:15:50 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoc.anim -Mon May 26 17:15:50 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_mn_idle_assouplis.anim -Tue Jun 10 11:59:00 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_mn_mort.anim -Tue Jun 10 11:59:00 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:05:37 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim -Thu Jul 10 10:52:59 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_mn_coupdepoing_2.anim -Thu Jul 10 10:52:59 2003 (beaume) formName Resized = 2 -Thu Jul 10 10:54:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_mn_stun_init.anim -Thu Jul 10 10:54:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_mn_stun_end.anim -Thu Jul 10 10:54:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_mn_stun_loop.anim -Thu Jul 10 10:54:05 2003 (beaume) formName Resized = 1 -Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_mn_magie_cur_init.anim -Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_Echec.anim -Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_Fumble.anim -Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_ok_Link.anim -Tue Sep 30 18:33:48 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_mn_magie_cur_End_ok.anim -Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_mn_mag_mix_init.anim -Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_echec.anim -Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_fumble.anim -Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_ok_link.anim -Tue Sep 30 18:33:48 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_mn_mag_mix_end_ok.anim -Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_mn_mag_off_init.anim -Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_mn_mag_off_end_echec.anim -Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_mn_mag_off_end_fumble.anim -Tue Sep 30 18:33:48 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_mn_mag_off_end_ok_link.anim -Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Mon Oct 27 15:41:41 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Mon Oct 27 15:41:41 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 15:41:41 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Mon Oct 27 15:41:41 2003 (beaume) Form Parents = -Mon Oct 27 15:41:41 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:15:22 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:15:22 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:15:22 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:15:22 2003 (beaume) formName Resized = 1 -Fri Dec 05 10:57:13 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 10:57:13 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 10:57:13 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Fri Dec 05 10:57:13 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 10:57:13 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Fri Dec 05 10:57:13 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 10:57:13 2003 (beaume) formName Resized = 1 -Fri Jan 09 14:43:10 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_mn_toupie_haut.anim -Fri Jan 09 14:43:10 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_mn_toupie_bas.anim -Fri Jan 09 14:43:10 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_mn_toupie_milieu.anim - -Fri Jan 09 14:43:10 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_mn_coupdepied_haut.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_mn_couppied_bas.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_mn_coupdepied_bas.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_mn_coupdepoing_milieu.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 14:43:10 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_mn_coupdepied_milieu.anim -Fri Jan 09 14:43:10 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_mn_couptranchant_haut.anim -Fri Jan 09 14:43:10 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_mn_couptranchant_bas.anim -Fri Jan 09 14:43:10 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_mn_coupmains_jointes.anim -Fri Jan 09 14:43:10 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:14:17 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Tue Jan 20 10:14:17 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_mn_preinit.anim -Tue Jan 20 10:14:17 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:14:17 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[0].filename = fy_hof_co_mn_idle_attente4.anim -Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[1].filename = fy_hof_co_mn_idle_attente2.anim -Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[2].filename = fy_hof_co_mn_idle_attente1.anim -Tue Feb 10 18:26:43 2004 (beaume) .idle.animations[3].filename = fy_hof_co_mn_idle_attente3.anim -Tue Feb 10 18:26:43 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:31:11 2004 (beaume) .idle.animations[0].next4 weight = 30 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[0].next3 weight = 5 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next2 = 3 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next2 = 3 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[2].next2 weight = 5 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next1 weight = 100 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next2 = 3 -Mon Sep 27 12:17:25 2004 (beaume) .idle.animations[3].next2 weight = 5 -Tue Jan 04 17:23:58 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 17:23:58 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 17:23:58 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 17:23:58 2005 (beaume) formName Resized = 2 -Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next1 weight = 10 -Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next2 weight = 1 -Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next3 weight = 1 -Wed Jan 24 14:44:52 2007 (nouveau) .idle.animations[0].next4 weight = 2 -Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next1 weight = 10 -Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next2 = 2 -Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next2 weight = 1 -Wed Jan 24 14:45:57 2007 (nouveau) .idle.animations[1].next3 = 3 -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next1 weight = 10 -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next2 = 1 -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next2 weight = -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[2].next3 = 3 -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[3].next1 weight = 1 -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[3].next2 = -Wed Jan 24 14:46:54 2007 (nouveau) .idle.animations[3].next2 weight = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set deleted file mode 100644 index afa99ff0f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set +++ /dev/null @@ -1,665 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_mn_idle_provoc.anim -Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_mn_idle_assouplis.anim -Tue Jul 09 18:48:20 2002 (beaume) formName Resized = 3 -Thu Jul 11 19:12:40 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 14:07:13 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 14:07:13 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim -Tue Jul 30 23:47:06 2002 (puzin) Form Parents = -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour_go.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour_dr.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Wed Aug 28 19:17:15 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Wed Aug 28 19:17:15 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.max -Wed Aug 28 19:17:15 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_mn_mort.anim -Wed Aug 28 19:17:15 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_mn_mort_idle.anim - - - -Wed Aug 28 19:17:15 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_mn_course.anim -Wed Aug 28 19:17:15 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_mn_strafegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_mn_strafedroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left.animations[0].filename = FY_HO_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right.animations[0].filename = FY_HO_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_mn_Marche.anim -Wed Aug 28 19:17:15 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:07:17 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.anim -Fri Aug 30 11:08:18 2002 (puzin) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing 2.anim -Fri Aug 30 11:33:53 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pas arriere.anim -Fri Aug 30 11:35:38 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Fri Aug 30 11:35:38 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Fri Aug 30 11:45:26 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:45:26 2002 (puzin) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:45:26 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Mon Sep 16 18:32:46 2002 (puzin) formName Pasted = -Mon Sep 16 18:32:46 2002 (puzin) formName Resized = 2 -Mon Sep 16 18:34:10 2002 (puzin) formName Pasted = -Mon Sep 16 18:34:10 2002 (puzin) formName Resized = 2 -Mon Sep 16 18:34:33 2002 (puzin) formName Pasted = -Mon Sep 16 18:34:33 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:43:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_mn_demitourGauche.anim -Tue Sep 17 14:43:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_mn_demitourDroit.anim -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].min_speed_factor = -Tue Sep 17 14:45:44 2002 (puzin) formName Pasted = -Fri Dec 20 19:24:09 2002 (puzin) .idle.animations[0].head controlable = true -Tue Jan 07 11:09:36 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_mn_marche_arriere_coup.anim -Tue Jan 07 11:09:36 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_mn_course_Frappe.anim -Tue Jan 07 11:09:36 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_mn_Marche_Frappe.anim -Tue Jan 07 11:09:36 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:53:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_mn_impact.anim -Tue Mar 18 11:53:48 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:51:16 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim -Tue Mar 18 15:51:16 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:34:13 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:34:13 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:34:13 2003 (puzin) formName Pasted = -Tue Apr 15 23:34:22 2003 (puzin) formName Pasted = -Fri Apr 18 18:27:58 2003 (arnaudb) Form Parents = -Wed Apr 23 17:56:56 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing_2.anim -Wed Apr 23 17:56:56 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Co_mn_pas_arriere.anim -Mon May 26 17:37:32 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Mon May 26 17:37:32 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoc.anim -Mon May 26 17:37:32 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_mn_idle_assouplis.anim -Tue Jun 10 11:59:30 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_mn_mort.anim -Tue Jun 10 11:59:30 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:06:14 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim -Thu Jul 10 10:56:24 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_mn_coupdepoing_2.anim -Thu Jul 10 10:56:24 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_mn_stun_init.anim -Thu Jul 10 10:56:24 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_mn_stun_end.anim -Thu Jul 10 10:56:24 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_mn_stun_loop.anim -Thu Jul 10 10:56:24 2003 (beaume) formName Resized = 2 -Tue Oct 28 12:05:53 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 12:05:53 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 12:05:53 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 12:05:53 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 12:05:53 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 12:05:53 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 12:05:53 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 12:05:53 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 12:05:53 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 12:05:53 2003 (beaume) Form Parents = -Fri Nov 28 15:15:52 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:15:52 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:15:52 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:15:52 2003 (beaume) formName Resized = 1 -Fri Dec 05 11:54:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 11:54:51 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 11:54:51 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 11:54:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 11:54:51 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 11:54:51 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 11:54:51 2003 (beaume) formName Resized = 1 -Fri Jan 09 15:09:30 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut -Fri Jan 09 15:09:30 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_mn_coupdepied_haut.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_mn_couppied_bas.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_mn_coupdepied_bas.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_mn_coupdepoing_milieu.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 15:09:30 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_mn_coupdepied_milieu.anim -Fri Jan 09 15:09:30 2004 (beaume) formName Resized = 3 -Fri Jan 09 15:11:34 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_mn_toupie_haut.anim -Fri Jan 09 15:11:34 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_mn_toupie_bas.anim -Fri Jan 09 15:11:34 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_mn_toupie_milieu.anim -Fri Jan 09 15:11:34 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_mn_couptranchant_haut.anim -Fri Jan 09 15:11:34 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_mn_couptranchant_bas.anim -Fri Jan 09 15:11:34 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_mn_coupmains_jointes.anim -Fri Jan 09 15:11:34 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:15:19 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Jan 20 10:15:19 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Jan 20 10:15:19 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:15:19 2004 (beaume) formName Resized = 0 -Thu Feb 19 18:07:23 2004 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoq.anim -Fri Mar 12 16:03:21 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut.anim -Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:31:35 2004 (beaume) .idle.animations[0].next3 weight = 10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set deleted file mode 100644 index 8906eb2b8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set +++ /dev/null @@ -1,683 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_mn_idle_provoc.anim -Tue Jul 09 18:48:20 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_mn_idle_assouplis.anim -Tue Jul 09 18:48:20 2002 (beaume) formName Resized = 3 -Thu Jul 11 19:12:40 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 14:07:13 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 14:07:13 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim -Tue Jul 30 23:47:06 2002 (puzin) Form Parents = -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour_go.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourGauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour_dr.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitourDroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Wed Aug 28 19:17:15 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Wed Aug 28 19:17:15 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.max -Wed Aug 28 19:17:15 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_mn_mort.anim -Wed Aug 28 19:17:15 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_mn_mort_idle.anim - - - -Wed Aug 28 19:17:15 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_mn_course.anim -Wed Aug 28 19:17:15 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_mn_strafegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_mn_strafedroit.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left.animations[0].filename = FY_HO_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right.animations[0].filename = FY_HO_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Wed Aug 28 19:17:15 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_mn_Marche.anim -Wed Aug 28 19:17:15 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:07:17 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pasarriere.anim -Fri Aug 30 11:08:18 2002 (puzin) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing 2.anim -Fri Aug 30 11:33:53 2002 (puzin) .backward.animations[0].filename = FY_HOF_Co_mn_pas arriere.anim -Fri Aug 30 11:35:38 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Fri Aug 30 11:35:38 2002 (puzin) .turn_right.animations[0].filename = FY_HOF_Co_mn_tournedroite.anim -Fri Aug 30 11:45:26 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:45:26 2002 (puzin) .about_face_right.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim - -Fri Aug 30 11:45:26 2002 (puzin) .turn_left.animations[0].filename = FY_HOF_Co_mn_tournegauche.anim -Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:46:18 2002 (puzin) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Droit.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Fri Aug 30 11:46:59 2002 (puzin) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_mn_demitour Gauche.anim -Mon Sep 16 18:32:46 2002 (puzin) formName Pasted = -Mon Sep 16 18:32:46 2002 (puzin) formName Resized = 2 -Mon Sep 16 18:34:10 2002 (puzin) formName Pasted = -Mon Sep 16 18:34:10 2002 (puzin) formName Resized = 2 -Mon Sep 16 18:34:33 2002 (puzin) formName Pasted = -Mon Sep 16 18:34:33 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:43:29 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_mn_demitourGauche.anim -Tue Sep 17 14:43:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_mn_demitourDroit.anim -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_left.animations[1].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].max_speed_factor = -Tue Sep 17 14:44:43 2002 (puzin) .turn_right.animations[1].min_speed_factor = -Tue Sep 17 14:45:44 2002 (puzin) formName Pasted = -Fri Dec 20 19:24:09 2002 (puzin) .idle.animations[0].head controlable = true -Tue Jan 07 11:09:36 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_mn_marche_arriere_coup.anim -Tue Jan 07 11:09:36 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_mn_course_Frappe.anim -Tue Jan 07 11:09:36 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_mn_Marche_Frappe.anim -Tue Jan 07 11:09:36 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:53:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_mn_impact.anim -Tue Mar 18 11:53:48 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:51:16 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim -Tue Mar 18 15:51:16 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:33:41 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:33:41 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:33:41 2003 (puzin) formName Pasted = -Fri Apr 18 18:28:13 2003 (arnaudb) Form Parents = -Wed Apr 23 17:57:25 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing_2.anim -Wed Apr 23 17:57:25 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Co_mn_pas_arriere.anim -Mon May 26 17:37:56 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Mon May 26 17:37:56 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_mn_idle_provoc.anim -Mon May 26 17:37:56 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_mn_idle_assouplis.anim -Tue Jun 10 12:00:09 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_mn_mort.anim -Tue Jun 10 12:00:09 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:24:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim -Thu Jul 10 10:58:03 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_mn_coupdepoing_2.anim -Thu Jul 10 10:58:03 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_mn_stun_init.anim -Thu Jul 10 10:58:03 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_mn_stun_end.anim -Thu Jul 10 10:58:03 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_mn_stun_loop.anim -Thu Jul 10 10:58:03 2003 (beaume) formName Resized = 1 -Tue Oct 28 14:04:50 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 14:04:50 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 14:04:50 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 14:04:50 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 14:04:50 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 14:04:50 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 14:04:50 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 14:04:50 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 14:04:50 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 14:04:50 2003 (beaume) Form Parents = -Fri Nov 28 15:16:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:16:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:16:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_mn_engarde.anim -Fri Nov 28 15:16:25 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:02:16 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:02:16 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:02:16 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 12:02:16 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 12:02:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 12:02:16 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:02:16 2003 (beaume) formName Resized = 1 -Fri Jan 09 15:58:03 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_mn_toupie_haut.anim -Fri Jan 09 15:58:03 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_mn_toupie_bas.anim -Fri Jan 09 15:58:03 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_mn_toupie_milieu.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_mn_couppoing_haut.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_mn_coupdepied_haut.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_mn_coupdepied_bas.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_mn_coupdepied_bas.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_mn_coupdepoing_milieu.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_couptranchant_diagonale.anim -Fri Jan 09 15:58:03 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_mn_coupdepied_milieu.anim -Fri Jan 09 15:58:03 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_mn_couptranchant_haut.anim -Fri Jan 09 15:58:03 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_mn_couptranchant_bas.anim -Fri Jan 09 15:58:03 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_mn_coupmains_jointes.anim -Fri Jan 09 15:58:03 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:16:56 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Jan 20 10:16:56 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Jan 20 10:16:56 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:16:56 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[0].filename = fy_hof_co_mn_idle_attente4.anim -Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[1].filename = fy_hof_co_mn_idle_attente2.anim -Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[2].filename = fy_hof_co_mn_idle_attente1.anim -Tue Feb 10 18:27:38 2004 (beaume) .idle.animations[3].filename = fy_hof_co_mn_idle_attente3.anim -Tue Feb 10 18:27:38 2004 (beaume) formName Resized = 4 -Tue Feb 10 18:33:38 2004 (beaume) .attack2.animations[0].filename = FY_HOF_Co_mn_coupdepoing.anim -Tue Feb 10 18:33:38 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_mn_coupdepied_haut.anim -Tue Feb 10 18:33:38 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_mn_coupdepied_bas.anim -Tue Feb 10 18:33:38 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_mn_coupdepied_milieu.anim -Tue Feb 10 18:33:38 2004 (beaume) formName Resized = 2 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:32:09 2004 (beaume) .idle.animations[0].next4 weight = 10 -Mon Sep 27 12:13:24 2004 (beaume) .idle.animations[0].next2 weight = 1 -Mon Sep 27 12:13:24 2004 (beaume) .idle.animations[0].next3 weight = 1 -Mon Sep 27 12:13:24 2004 (beaume) .idle.animations[0].next4 weight = 1 -Tue Jan 04 17:24:40 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 17:24:40 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 17:24:40 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 17:24:40 2005 (beaume) formName Resized = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set deleted file mode 100644 index 91b0a9a99..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set +++ /dev/null @@ -1,594 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim -Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim -Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim -Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim -Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jul 30 23:45:18 2002 (puzin) Form Parents = -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 -Tue Jan 07 10:21:37 2003 (beaume) .attack1.animations[0].filename = FY_HOM_co_fus_tir.anim -Tue Jan 07 10:21:37 2003 (beaume) .death.animations[0].filename = FY_HOM_co_fus_mort.anim -Tue Jan 07 10:21:37 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fus_mort_idle.anim -Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[0].filename = FY_HOM_co_fus_idle.anim -Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_fus_idle_attente1.anim -Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_fus_idle_attente2.anim -Tue Jan 07 10:21:37 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim -Tue Jan 07 10:21:37 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_co_fus_strafe_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_co_fus_strafe_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim -Tue Jan 07 10:21:37 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim -Tue Mar 18 11:55:18 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fus_impact.anim -Tue Mar 18 11:55:18 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:51:47 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:51:47 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:33:01 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:33:01 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:33:01 2003 (puzin) formName Pasted = -Fri Apr 18 18:28:27 2003 (arnaudb) Form Parents = -Mon May 26 18:01:11 2003 (beaume) .attack1.animations[0].filename = FY_HOF_co_fus_tir.anim -Mon May 26 18:01:11 2003 (beaume) .backward.animations[0].filename = FY_HOF_co_fus_Recule.anim -Mon May 26 18:01:11 2003 (beaume) .death.animations[0].filename = FY_HOF_co_fus_mort.anim -Mon May 26 18:01:11 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_fus_mort_idle.anim -Mon May 26 18:01:11 2003 (beaume) .idle.animations[0].filename = FY_HOF_co_fus_idle.anim -Mon May 26 18:01:11 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_fus_idle_attente1.anim -Mon May 26 18:01:11 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_fus_idle_attente2.anim -Mon May 26 18:01:11 2003 (beaume) .impact.animations[0].filename = FY_HOF_Co_fus_impact.anim -Mon May 26 18:01:11 2003 (beaume) .run.animations[0].filename = FY_HOF_fus_course.anim -Mon May 26 18:01:11 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_co_fus_strafe_gauche.anim -Mon May 26 18:01:11 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_co_fus_strafe_droite.anim -Mon May 26 18:01:11 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_fus_tourne_gauche.anim -Mon May 26 18:01:11 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Co_fus_demitour_go.anim -Mon May 26 18:01:11 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_fus_tourne_gauche.anim -Mon May 26 18:01:11 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Co_fus_demitour_go.anim -Mon May 26 18:01:11 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_fus_tourne_gauche.anim -Mon May 26 18:01:11 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Co_fus_demitour_go.anim -Mon May 26 18:01:11 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_fus_tourne_droite.anim -Mon May 26 18:01:11 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Co_fus_demitour_dr.anim -Mon May 26 18:01:11 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_fus_tourne_droite.anim -Mon May 26 18:01:11 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Co_fus_demitour_dr.anim -Mon May 26 18:01:11 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_fus_tourne_droite.anim -Mon May 26 18:01:11 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Co_fus_demitour_dr.anim -Mon May 26 18:01:11 2003 (beaume) .walk.animations[0].filename = FY_HOF_fus_marche.anim -Mon May 26 18:01:11 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:00:47 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_co_fus_mort.anim -Tue Jun 10 12:00:47 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:24:48 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_mn_mort.anim -Thu Jul 10 11:08:42 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_co_fus_stun_init.anim -Thu Jul 10 11:08:42 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_co_fus_stun_end.anim -Thu Jul 10 11:08:42 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_co_fus_stun_loop.anim -Thu Jul 10 11:08:42 2003 (beaume) formName Resized = 1 -Wed Aug 13 18:05:48 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_co_fus_Straf_G.anim -Wed Aug 13 18:05:48 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_co_fus_Straf_D.anim -Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fus_magie_cur_init.anim -Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_echec.anim -Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_Fumble.anim -Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_Link.anim -Tue Sep 30 18:57:15 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fus_magie_cur_End_ok.anim -Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_fus_mag_mix_init.anim -Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_echec.anim -Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_fumble.anim -Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_ok_link.anim -Tue Sep 30 18:57:15 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_fus_mag_mix_end_ok.anim -Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_fus_mag_off_init.anim -Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_fus_mag_off_end_echec.anim -Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_fus_mag_off_end_fumble.anim -Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_fus_mag_off_end_ok_link.anim -Tue Sep 30 18:57:15 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_fus_mag_off_end_ok.anim -Tue Oct 28 14:08:39 2003 (beaume) Form Parents = -Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Oct 28 14:15:09 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Oct 28 14:15:09 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Oct 28 14:15:09 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Tue Oct 28 14:15:09 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:17:00 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_co_fus_idle.anim -Fri Nov 28 15:17:00 2003 (beaume) .use_end.animations[0].filename = FY_HOF_co_fus_idle.anim -Fri Nov 28 15:17:00 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_co_fus_idle.anim -Fri Nov 28 15:17:00 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:04:08 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:04:08 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:04:08 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Fri Dec 05 12:04:08 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 12:04:08 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Fri Dec 05 12:04:08 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:04:08 2003 (beaume) formName Resized = 1 -Tue Jan 20 10:19:07 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Jan 20 10:19:07 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_fus_preinit.anim -Tue Jan 20 10:19:07 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:19:07 2004 (beaume) formName Resized = -1 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next1 weight = 100 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next2 weight = 10 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:11:27 2004 (beaume) .idle.animations[2].next2 weight = 10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set deleted file mode 100644 index a156b5a26..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set +++ /dev/null @@ -1,717 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim -Tue Jul 30 23:47:49 2002 (puzin) Form Parents = -Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim -Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim -Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim -Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim -Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim -Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:41:32 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim -Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:41:32 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim -Tue Sep 17 14:41:32 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:42:00 2002 (puzin) formName Pasted = -Tue Jan 07 11:12:50 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim -Tue Jan 07 11:12:50 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim -Tue Jan 07 11:12:50 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim -Tue Jan 07 11:12:50 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:56:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim -Tue Mar 18 11:56:09 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:49:32 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:49:32 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:32:07 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:32:07 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:32:07 2003 (puzin) formName Pasted = -Fri Apr 18 18:28:37 2003 (arnaudb) Form Parents = -Tue Jun 10 12:03:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim -Tue Jun 10 12:03:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim -Tue Jun 10 12:03:42 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:10:12 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1m_coup2.anim -Thu Jul 10 11:10:12 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim -Thu Jul 10 11:10:12 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim -Thu Jul 10 11:10:12 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim -Thu Jul 10 11:10:12 2003 (beaume) formName Resized = 1 -Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim -Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim -Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim -Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim -Wed Oct 01 10:59:44 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim -Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim -Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim -Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim -Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim -Wed Oct 01 10:59:44 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim -Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim -Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim -Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim -Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim -Wed Oct 01 10:59:44 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim -Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Oct 28 14:25:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim - -Tue Oct 28 14:25:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Oct 28 14:25:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Tue Oct 28 14:25:37 2003 (beaume) Form Parents = -Tue Oct 28 14:25:37 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:17:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:17:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:17:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:17:31 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:05:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:05:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:05:25 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Fri Dec 05 12:05:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 12:05:25 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Fri Dec 05 12:05:25 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:05:25 2003 (beaume) formName Resized = 1 -Thu Jan 08 17:05:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_D_toupie_haut.anim -Thu Jan 08 17:05:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_D_toupie_bas.anim -Thu Jan 08 17:05:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_D_toupie_milieu.anim -Thu Jan 08 17:05:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_D_coup1_haut.anim -Thu Jan 08 17:05:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_D_coup2_haut.anim -Thu Jan 08 17:05:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_D_coup1_bas.anim -Thu Jan 08 17:05:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_D_coup2_bas.anim -Thu Jan 08 17:05:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_D_coup1_milieu.anim -Thu Jan 08 17:05:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_D_coup2_milieu.anim -Thu Jan 08 17:05:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_D_coup_lourd_haut.anim -Thu Jan 08 17:05:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_D_coup_lourd_bas.anim -Thu Jan 08 17:05:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_D_coup_lourd_milieu.anim -Thu Jan 08 17:05:27 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:20:04 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Jan 20 10:20:04 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1m_preinit.anim -Tue Jan 20 10:20:04 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:20:04 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1m_idle_attente6.anim -Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1m_idle_attente4.anim -Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1m_idle_attente3.anim -Tue Feb 10 18:38:59 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1m_idle_attente5.anim -Tue Feb 10 18:38:59 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:39:05 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:32:34 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:08:51 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 17:25:36 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim -Tue Jan 04 17:25:36 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim -Tue Jan 04 17:25:36 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_D_coup_lourd2.anim -Tue Jan 04 17:25:36 2005 (beaume) formName Resized = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set deleted file mode 100644 index c52828fea..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set +++ /dev/null @@ -1,744 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:15:21 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim -Tue Jul 30 23:47:44 2002 (puzin) Form Parents = -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_go.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Wed Aug 28 17:17:35 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Wed Aug 28 17:17:35 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim -Wed Aug 28 17:17:35 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1mD_pasarriere.anim -Wed Aug 28 17:17:35 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1mD_mort.anim -Wed Aug 28 17:17:35 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1mD_mort_idle.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1mD_engarde.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1mD_attente1.anim -Wed Aug 28 17:17:35 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1mD_attente2.anim -Wed Aug 28 17:17:35 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1mD_course.anim -Wed Aug 28 17:17:35 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1mD_strafgauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1mD_strafdroit.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournegauche.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1mD_tournedroite.anim -Wed Aug 28 17:17:35 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1mD_marche.anim -Wed Aug 28 17:17:35 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1mD_demitour_go.anim -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:32:01 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1mD_demitour_dr.anim -Tue Sep 17 14:32:01 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:32:47 2002 (puzin) formName Pasted = -Tue Dec 17 14:44:32 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:44:32 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:44:32 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:44:32 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:44:32 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 10:58:26 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1mD_marche_arriere_coup.anim -Tue Jan 07 10:58:26 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1mD_course_frappe.anim -Tue Jan 07 10:58:26 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1mD_marche_frappe.anim -Tue Jan 07 10:58:26 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:50:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1mD_impact.anim -Tue Mar 18 11:50:14 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:50:02 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim -Tue Mar 18 15:50:02 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 - -Tue Apr 15 23:36:48 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:37:12 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:37:12 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:34 2003 (arnaudb) Form Parents = -Tue Jun 10 11:57:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1mD_mort.anim -Tue Jun 10 11:57:08 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1mD_mort.anim -Thu Jul 10 11:12:20 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_A1mD_coup2.anim -Thu Jul 10 11:12:20 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1mD_stun_init.anim -Thu Jul 10 11:12:20 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1mD_stun_end.anim -Thu Jul 10 11:12:20 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1mD_stun_loop.anim -Thu Jul 10 11:12:20 2003 (beaume) formName Resized = 1 -Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_init.anim -Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_echec.anim -Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Fumble.anim -Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_Link.anim -Wed Oct 01 11:05:34 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1mD_magie_cur_End_ok.anim -Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_init.anim -Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_echec.anim -Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_fumble.anim -Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok_link.anim -Wed Oct 01 11:05:34 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_A1mD_mag_mix_end_ok.anim -Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim -Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_echec.anim -Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_fumble.anim -Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok_link.anim -Wed Oct 01 11:05:34 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1mD_mag_off_end_ok.anim -Tue Oct 28 14:29:29 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 14:29:29 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 14:29:29 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 14:29:29 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 14:29:29 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 14:29:29 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 14:29:29 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 14:29:29 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 14:29:29 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Oct 28 14:29:29 2003 (beaume) Form Parents = -Tue Oct 28 14:29:29 2003 (beaume) formName Resized = 0 -Tue Oct 28 14:31:31 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 14:31:31 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 14:31:31 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 14:31:31 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 14:31:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 14:31:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:18:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:18:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:18:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Fri Nov 28 15:18:07 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:06:17 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 12:06:17 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Fri Dec 05 12:06:17 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:06:17 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:07:10 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:07:10 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:07:10 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Jan 09 11:38:26 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_A1mD_toupie_haut.anim -Fri Jan 09 11:38:26 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_A1mD_toupie_bas.anim -Fri Jan 09 11:38:26 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_A1mD_toupie_milieu.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_A1mD_coup2_haut.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_A1mD_coupelegant_haut.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_A1mD_coup2_bas.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_A1mD_coupelegant_bas.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_A1mD_coup2_milieu.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupelegant.anim -Fri Jan 09 11:38:26 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_A1mD_couprotatif.anim -Fri Jan 09 11:38:26 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_haut.anim -Fri Jan 09 11:38:26 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd_bas.anim -Fri Jan 09 11:38:26 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_A1mDsw_couplourd.anim -Fri Jan 09 11:38:26 2004 (beaume) formName Resized = 3 -Tue Jan 20 10:21:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Jan 20 10:21:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_A1md_preinit.anim -Tue Jan 20 10:21:22 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:21:22 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[0].filename = fy_hof_co_a1md_engarde_5.anim -Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[1].filename = fy_hof_co_a1md_engarde_3.anim -Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[2].filename = fy_hof_co_a1md_engarde_2.anim -Tue Feb 10 18:40:17 2004 (beaume) .idle.animations[3].filename = fy_hof_co_a1md_engarde_4.anim -Tue Feb 10 18:40:17 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:39:22 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:33:02 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:06:04 2004 (beaume) .idle.animations[2].next2 weight = 10 -Tue Jan 04 17:44:16 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 17:44:16 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 17:44:16 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 17:44:16 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 17:44:16 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_A1mD_coupLourd2.anim -Tue Jan 04 17:44:16 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_A1mD_coupLourd3.anim -Tue Jan 04 17:44:16 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set deleted file mode 100644 index 775b6e2b9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set +++ /dev/null @@ -1,766 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 -Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim -Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim -Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Tue Jul 30 23:47:39 2002 (puzin) Form Parents = -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim -Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim -Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim -Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = -Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:52:24 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim -Tue Mar 18 11:52:24 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:49:05 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:49:05 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:36:31 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:36:31 2003 (puzin) formName Pasted = -Fri Apr 18 18:26:59 2003 (arnaudb) Form Parents = -Tue Jun 10 11:57:58 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jun 10 11:57:58 2003 (beaume) formName Resized = 1 -Tue Jun 10 12:04:43 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim -Thu Jul 10 11:14:48 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup3.anim -Thu Jul 10 11:14:48 2003 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup2.anim -Thu Jul 10 11:14:48 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim -Thu Jul 10 11:14:48 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim -Thu Jul 10 11:14:48 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim -Thu Jul 10 11:14:48 2003 (beaume) formName Resized = 1 -Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim -Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim -Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim -Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim -Wed Oct 01 11:14:00 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim -Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim -Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim -Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim -Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim -Wed Oct 01 11:14:00 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim -Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim -Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim -Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim -Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim -Wed Oct 01 11:14:00 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim -Tue Oct 28 15:25:45 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 15:25:45 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 15:25:45 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 15:25:45 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 15:25:45 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 15:25:45 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 15:25:45 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 15:25:45 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 15:25:45 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Oct 28 15:25:45 2003 (beaume) Form Parents = -Tue Oct 28 15:25:45 2003 (beaume) formName Resized = 0 -Tue Oct 28 15:28:54 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 15:28:54 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 15:28:54 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 15:28:54 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 15:28:54 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 15:28:54 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:18:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:18:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:18:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Fri Nov 28 15:18:47 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:08:21 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:08:21 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:08:21 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 12:08:21 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 12:08:21 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Fri Dec 05 12:08:21 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:08:21 2003 (beaume) formName Resized = 1 -Fri Jan 09 11:50:06 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_AB_toupie_haut.anim - -Fri Jan 09 11:50:06 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_AB_toupie_bas.anim -Fri Jan 09 11:50:06 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_AB_toupie_milieu.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_AB_coup1_haut.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_AB_coup2.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_AB_coup1_bas.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_AB_coup2.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_AB_coup1_milieu.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_AB_coup2.anim -Fri Jan 09 11:50:06 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Fri Jan 09 11:50:06 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Fri Jan 09 11:50:06 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Fri Jan 09 11:50:06 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_AB_coup_lourd.anim -Fri Jan 09 11:50:06 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:23:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Jan 20 10:23:03 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_AB_preinit.anim -Tue Jan 20 10:23:03 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[0].filename = fy_hof_co_ab_engarde_attente4.anim -Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[1].filename = fy_hof_co_ab_engarde_attente2.anim -Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[2].filename = fy_hof_co_ab_engarde_attente1.anim -Tue Feb 10 18:41:42 2004 (beaume) .idle.animations[3].filename = fy_hof_co_ab_engarde_attente3.anim -Tue Feb 10 18:41:42 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:39:43 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:33:36 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 12:04:00 2004 (beaume) .idle.animations[2].next2 weight = 10 -Tue Jan 04 17:47:05 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 17:47:05 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 17:47:05 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 17:47:05 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 17:47:05 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_AB_coup_lourd_2.anim -Tue Jan 04 17:47:05 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_AB_coup_lourd_3.anim -Tue Jan 04 17:47:05 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set deleted file mode 100644 index d5c631d14..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set +++ /dev/null @@ -1,546 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Tue Jul 30 23:47:25 2002 (puzin) Form Parents = -Wed Aug 28 18:45:12 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_p_demitour_go.anim -Wed Aug 28 18:45:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_p_demitour_go.anim -Wed Aug 28 18:45:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_p_demitour_go.anim -Wed Aug 28 18:45:12 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_p_demitour_dr.anim -Wed Aug 28 18:45:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_p_demitour_dr.anim -Wed Aug 28 18:45:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_p_demitour_dr.anim -Wed Aug 28 18:45:12 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_p_tir.anim -Wed Aug 28 18:45:12 2002 (beaume) .backward.animations[0].filename = FY_HOF_A_marche_arriere.anim -Wed Aug 28 18:45:12 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_p_mort.anim -Wed Aug 28 18:45:12 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_p_mort_idle.anim -Wed Aug 28 18:45:12 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_p_idle_attente.anim -Wed Aug 28 18:45:12 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_p_idle_attente2.anim -Wed Aug 28 18:45:12 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Wed Aug 28 18:45:12 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_p_strafegauche.anim -Wed Aug 28 18:45:12 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_p_strafedroit.anim -Wed Aug 28 18:45:12 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_p_tournegauche.anim -Wed Aug 28 18:45:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_p_tournegauche.anim -Wed Aug 28 18:45:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_p_tournegauche.anim -Wed Aug 28 18:45:12 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_p_tournedroite.anim -Wed Aug 28 18:45:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_p_tournedroite.anim -Wed Aug 28 18:45:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_p_tournedroite.anim -Wed Aug 28 18:45:12 2002 (beaume) .walk.animations[0].filename = FY_HOF_A_marche.anim -Wed Aug 28 18:45:12 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:49:44 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:49:44 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:49:44 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_p_demitour_go.anim -Tue Sep 17 14:49:44 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:49:44 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:49:44 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:50:15 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_p_demitour_dr.anim -Tue Sep 17 14:50:15 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:51:00 2002 (puzin) formName Pasted = -Tue Mar 18 11:57:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_p_impact.anim -Tue Mar 18 11:57:09 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:52:12 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:52:12 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:31:28 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 - -Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:31:28 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:31:28 2003 (puzin) formName Pasted = -Fri Apr 18 18:29:08 2003 (arnaudb) Form Parents = -Tue Jun 10 14:07:29 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_p_mort.anim -Tue Jun 10 14:07:29 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_p_mort.anim -Tue Jun 10 14:07:29 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:17:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_p_stun_init.anim -Thu Jul 10 11:17:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_p_stun_end.anim -Thu Jul 10 11:17:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_p_stun_loop.anim -Thu Jul 10 11:17:05 2003 (beaume) formName Resized = 1 -Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_p_magie_cur_init.anim -Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Echec.anim -Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Fumble.anim -Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Link.anim -Wed Oct 01 11:22:31 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_p_magie_cur_End_ok.anim -Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_mix_init.anim -Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_mix_end_echec.anim -Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_mix_end_fumble.anim -Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok_link.anim -Wed Oct 01 11:22:31 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok.anim -Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_off_init.anim -Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_off_end_echec.anim -Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_off_end_fumble.anim -Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok_link.anim -Wed Oct 01 11:22:31 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok.anim -Tue Oct 28 15:45:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Oct 28 15:45:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 15:45:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Oct 28 15:45:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Oct 28 15:45:39 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 15:45:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Oct 28 15:45:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Oct 28 15:45:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 15:45:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Oct 28 15:45:39 2003 (beaume) Form Parents = -Tue Oct 28 15:45:39 2003 (beaume) formName Resized = 0 -Tue Oct 28 15:47:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 15:47:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 15:47:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 15:47:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 15:47:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 15:47:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:19:24 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_p_engarde.anim -Fri Nov 28 15:19:24 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_p_engarde.anim -Fri Nov 28 15:19:24 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_p_engarde.anim -Fri Nov 28 15:19:24 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:10:21 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:10:21 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:10:21 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_p_preinit.anim -Fri Dec 05 12:10:21 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 12:10:21 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_p_preinit.anim -Fri Dec 05 12:10:21 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:10:21 2003 (beaume) formName Resized = 1 -Tue Jan 20 10:39:53 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Jan 20 10:39:53 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_p_preinit.anim -Tue Jan 20 10:39:53 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:39:53 2004 (beaume) formName Resized = 0 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next1 weight = 100 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next2 = -1 -Mon Sep 27 11:19:04 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Apr 12 17:22:54 2005 (beaume) .idle.animations[0].filename = FY_HOF_Co_p_engarde.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set deleted file mode 100644 index 100b87fbc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set +++ /dev/null @@ -1,542 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:13:05 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Tue Jul 16 14:13:27 2002 (gomes) .walk.animations[0].filename = FY_HOF_A_marche.anim -Tue Jul 30 23:47:49 2002 (puzin) Form Parents = -Wed Aug 28 16:39:29 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:39:29 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Wed Aug 28 16:39:29 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim -Wed Aug 28 16:39:29 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_A1m_pasarriere.anim -Wed Aug 28 16:39:29 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_A1m_mort.anim -Wed Aug 28 16:39:29 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_engarde.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_A1m_idle_attente1.anim -Wed Aug 28 16:39:29 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_A1m_idle_attente2.anim -Wed Aug 28 16:39:29 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_A1m_course.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_A1m_strafgauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_A1m_strafdroit.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:39:29 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:39:29 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_A1m_marche.anim -Wed Aug 28 16:39:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_go.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_demitour_dr.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournegauche.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_A1m_tournedroite.anim -Wed Aug 28 16:44:29 2002 (beaume) formName Resized = 1 -Wed Aug 28 18:21:47 2002 (gomes) formName Resized = 1 -Wed Aug 28 18:23:58 2002 (beaume) formName Resized = 0 -Tue Sep 17 14:28:03 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_A1m_demitour_go.anim -Tue Sep 17 14:28:03 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:28:25 2002 (puzin) formName Pasted = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_backward.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_left_to_walk.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_A1m_demitour_dr.anim -Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = -Tue Sep 17 14:29:54 2002 (puzin) formName Pasted = -Tue Sep 17 14:29:54 2002 (puzin) formName Resized = 2 -Tue Dec 17 14:41:18 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:41:18 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:41:18 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:41:18 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:41:18 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 10:56:28 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_A1m_marche_arriere_coup.anim -Tue Jan 07 10:56:28 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_A1m_course_frappe.anim -Tue Jan 07 10:56:28 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_A1m_marche_coup.anim -Tue Jan 07 10:56:28 2003 (beaume) formName Resized = 1 -Tue Jan 07 12:04:05 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Gr_lancegrenade.anim -Tue Jan 07 12:04:05 2003 (beaume) formName Resized = 0 -Tue Mar 18 11:57:41 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_A1m_impact.anim -Tue Mar 18 11:57:41 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:30:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:30:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:30:23 2003 (puzin) formName Pasted = -Fri Apr 18 18:29:19 2003 (arnaudb) Form Parents = -Tue Jun 10 14:08:02 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_A1m_mort.anim -Tue Jun 10 14:08:02 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A1m_mort.anim -Tue Jun 10 14:08:02 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:18:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_A1m_stun_init.anim -Thu Jul 10 11:18:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_A1m_stun_end.anim -Thu Jul 10 11:18:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_A1m_stun_loop.anim -Thu Jul 10 11:18:35 2003 (beaume) formName Resized = 1 -Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim -Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim -Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim -Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim -Wed Oct 01 11:48:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim -Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim -Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim -Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim -Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim -Wed Oct 01 11:48:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim -Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim -Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim -Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim -Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim -Wed Oct 01 11:48:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set deleted file mode 100644 index c87985396..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set +++ /dev/null @@ -1,546 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:16:09 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 23 15:09:55 2002 (gomes) .turn_left.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Tue Jul 30 15:32:03 2002 (millas) .idle.animations[0].filename = FY_HOF_Co_AB_engarde.anim -Tue Jul 30 15:32:03 2002 (millas) formName Resized = 1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].filename = FY_HOF_Co_AB_engarde_preparation.anim -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:34:34 2002 (millas) .idle.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:34:34 2002 (millas) formName Resized = 2 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].filename = FY_HOF_Co_AB_mort_idle.anim -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:38:30 2002 (millas) .death_idle.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:39:55 2002 (millas) .death.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jul 30 15:41:57 2002 (millas) .walk.animations[0].filename = FY_HOF_Co_AB_petitbondav.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].filename = FY_HOF_Co_AB_petitbondar.anim -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].max_speed_factor = 1.1 -Tue Jul 30 15:42:25 2002 (millas) .backward.animations[0].min_speed_factor = 0.9 -Tue Jul 30 15:46:17 2002 (millas) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].max_speed_factor = 1.1 -Tue Jul 30 15:46:44 2002 (millas) .attack1.animations[1].min_speed_factor = 0.9 -Tue Jul 30 15:46:44 2002 (millas) formName Resized = 3 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3long.anim -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].max_speed_factor = 1.1 -Tue Jul 30 15:47:13 2002 (millas) .attack1.animations[2].min_speed_factor = 0.9 -Tue Jul 30 15:48:02 2002 (millas) .about_face_right.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Jul 30 15:48:49 2002 (millas) .about_face_left.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Jul 30 15:50:10 2002 (millas) .strafe_left.animations[0].filename = FY_HOF_Co_AB_strafgauche.anim -Tue Jul 30 15:51:16 2002 (millas) .strafe_right.animations[0].filename = FY_HOF_Co_AB_strafdroite.anim -Tue Jul 30 15:51:43 2002 (millas) .turn_right.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Tue Jul 30 15:52:02 2002 (millas) .turn_left.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Tue Jul 30 23:47:39 2002 (puzin) Form Parents = -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_go.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_AB_demitour_dr.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[1].filename = FY_HOF_Co_AB_coup2long.anim -Wed Aug 28 17:28:16 2002 (beaume) .attack1.animations[2].filename = FY_HOF_Co_AB_coup3.anim -Wed Aug 28 17:28:16 2002 (beaume) .backward.animations[0].filename = FY_HOF_Co_AB_pasarriere.anim -Wed Aug 28 17:28:16 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_AB_engarde_provoc.anim -Wed Aug 28 17:28:16 2002 (beaume) .run.animations[0].filename = FY_HOF_Co_AB_course.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_AB_tournegauche.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_AB_tournedroite.anim -Wed Aug 28 17:28:16 2002 (beaume) .walk.animations[0].filename = FY_HOF_Co_AB_marche.anim -Wed Aug 28 17:28:16 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_AB_demitour_go.anim -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:35:05 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_AB_demitour_dr.anim -Tue Sep 17 14:35:05 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:35:26 2002 (puzin) formName Pasted = -Tue Dec 17 14:47:39 2002 (beaume) .death.LodCharacterAnimation = FY_HOF_mort.anim -Tue Dec 17 14:47:39 2002 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_mort_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .idle.LodCharacterAnimation = FY_HOF_idle.anim -Tue Dec 17 14:47:39 2002 (beaume) .run.LodCharacterAnimation = FY_HOF_course.anim -Tue Dec 17 14:47:39 2002 (beaume) .walk.LodCharacterAnimation = FY_HOF_marche.anim -Tue Jan 07 11:01:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_AB_marche_arriere_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_AB_course_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_AB_marche_coup.anim -Tue Jan 07 11:01:06 2003 (beaume) formName Resized = 1 -Tue Jan 07 12:05:18 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_GrS_lancegrenade.anim -Tue Jan 07 12:05:18 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:58:08 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_AB_impact.anim -Tue Mar 18 11:58:08 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:29:34 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:29:34 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:29:34 2003 (puzin) formName Pasted = -Fri Apr 18 18:29:28 2003 (arnaudb) Form Parents = -Tue Jun 10 14:08:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_AB_mort.anim -Tue Jun 10 14:08:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_AB_mort.anim -Tue Jun 10 14:08:35 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:20:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_AB_stun_init.anim -Thu Jul 10 11:20:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_AB_stun_end.anim -Thu Jul 10 11:20:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_AB_stun_loop.anim -Thu Jul 10 11:20:11 2003 (beaume) formName Resized = 1 -Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim -Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim -Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim -Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim -Wed Oct 01 11:52:16 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim -Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim -Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim -Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim -Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim -Wed Oct 01 11:52:16 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim -Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim -Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim -Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim -Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim -Wed Oct 01 11:52:16 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set deleted file mode 100644 index 5b8af5e79..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set +++ /dev/null @@ -1,781 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:57 2002 (puzin) Form Parents = -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_L2m_pasarriere.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2mD_idle_attente1.anim - -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2mD_idle_attente2.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim -Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_L2m_marche.anim -Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = -Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_marche.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_L2m_attente1.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_L2m_attente2.anim -Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 -Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim -Fri Dec 20 11:20:37 2002 (miller) .idle.animations[0].head controlable = true -Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2m_idle_attente1.anim -Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2m_idle_attente2.anim -Mon Jan 06 11:43:51 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_L2m_marche_arriere_coup.anim -Mon Jan 06 11:43:51 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_L2m_course_coup.anim -Mon Jan 06 11:43:51 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_L2m_marche_coup.anim -Mon Jan 06 11:43:51 2003 (beaume) formName Resized = 1 -Tue Jan 07 11:19:26 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim -Tue Jan 07 11:19:26 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim -Tue Jan 07 11:19:26 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim -Tue Jan 07 11:19:26 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim -Tue Jan 07 11:19:26 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim -Tue Jan 07 11:19:26 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim -Tue Jan 07 11:19:26 2003 (beaume) formName Resized = 2 -Tue Mar 18 11:58:36 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_L2m_impact.anim -Tue Mar 18 11:58:36 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:52:56 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_L2m_coup_1stperson.anim -Tue Mar 18 15:52:56 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:28:38 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:28:38 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:28:38 2003 (puzin) formName Pasted = -Fri Apr 18 18:29:55 2003 (arnaudb) Form Parents = -Mon May 26 17:20:38 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_L2m_coup1.anim -Mon May 26 17:20:38 2003 (beaume) .attack2.animations[0].filename = FY_HOF_Co_L2m_coup2.anim -Mon May 26 17:20:38 2003 (beaume) .backward atk.animations[0].filename = FY_HOF_Co_L2m_marche_arriere_coup.anim -Mon May 26 17:20:38 2003 (beaume) .backward.animations[0].filename = FY_HOF_Co_L2m_pasarriere.anim -Mon May 26 17:20:38 2003 (beaume) .death.animations[0].filename = FY_HOF_Co_L2m_mort.anim -Mon May 26 17:20:38 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_L2m_mort_idle.anim -Mon May 26 17:20:38 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_L2m_engarde.anim -Mon May 26 17:20:38 2003 (beaume) .idle.animations[1].filename = FY_HOF_Co_L2m_idle_attente1.anim -Mon May 26 17:20:38 2003 (beaume) .idle.animations[2].filename = FY_HOF_Co_L2m_idle_attente2.anim -Mon May 26 17:20:38 2003 (beaume) .run atk.animations[0].filename = FY_HOF_Co_L2m_course_coup.anim - -Mon May 26 17:20:38 2003 (beaume) .run.animations[0].filename = FY_HOF_Co_L2m_course.anim -Mon May 26 17:20:38 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_L2m_strafgauche.anim -Mon May 26 17:20:38 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_L2m_strafdroit.anim -Mon May 26 17:20:38 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_L2m_tournegauche.anim -Mon May 26 17:20:38 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Co_L2m_demitour_go.anim -Mon May 26 17:20:38 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_L2m_tournegauche.anim -Mon May 26 17:20:38 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Co_L2m_demitour_go.anim -Mon May 26 17:20:38 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_L2m_tournegauche.anim -Mon May 26 17:20:38 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Co_L2m_demitour_go.anim -Mon May 26 17:20:38 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_L2m_tournedroite.anim -Mon May 26 17:20:38 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Co_L2m_demitour_dr.anim -Mon May 26 17:20:38 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_L2m_tournedroite.anim -Mon May 26 17:20:38 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Co_L2m_demitour_dr.anim -Mon May 26 17:20:38 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_L2m_tournedroite.anim -Mon May 26 17:20:38 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Co_L2m_demitour_dr.anim -Mon May 26 17:20:38 2003 (beaume) .walk atk.animations[0].filename = FY_HOF_Co_L2m_marche_coup.anim -Mon May 26 17:20:38 2003 (beaume) .walk.animations[0].filename = FY_HOF_Co_L2m_marche.anim -Tue Jun 10 14:14:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_L2m_mort.anim -Tue Jun 10 14:14:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_L2m_mort.anim -Tue Jun 10 14:14:35 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:34:04 2003 (beaume) .attack1.animations[1].filename = FY_HOF_Co_L2m_coup2.anim -Thu Jul 10 11:34:04 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_L2m_stun_init.anim -Thu Jul 10 11:34:04 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_L2m_stun_end.anim -Thu Jul 10 11:34:04 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_L2m_stun_loop.anim -Thu Jul 10 11:34:04 2003 (beaume) formName Resized = 1 -Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_L2m_magie_cur_init.anim -Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Echec.anim -Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Fumble.anim -Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Link.anim -Wed Oct 01 11:59:04 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_ok.anim -Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_mix_init.anim -Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_echec.anim -Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_fumble.anim -Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok_link.anim -Wed Oct 01 11:59:04 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok.anim -Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_off_init.anim -Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_L2m_mag_off_end_echec.anim -Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_L2m_mag_off_end_fumble.anim -Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok_link.anim -Wed Oct 01 11:59:04 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok.anim -Tue Oct 28 15:56:16 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Oct 28 15:56:16 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 15:56:16 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Oct 28 15:56:16 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Oct 28 15:56:16 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 15:56:16 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Oct 28 15:56:16 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Oct 28 15:56:16 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 15:56:16 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Oct 28 15:56:16 2003 (beaume) Form Parents = -Tue Oct 28 15:56:16 2003 (beaume) formName Resized = 0 -Tue Oct 28 15:57:59 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 15:57:59 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 15:57:59 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 15:57:59 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 15:57:59 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 15:57:59 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:20:01 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_L2m_engarde.anim -Fri Nov 28 15:20:01 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_L2m_engarde.anim -Fri Nov 28 15:20:01 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_L2m_engarde.anim -Fri Nov 28 15:20:01 2003 (beaume) formName Resized = 1 -Fri Dec 05 12:11:42 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 12:11:42 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 12:11:42 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Fri Dec 05 12:11:42 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 12:11:42 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Fri Dec 05 12:11:42 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 12:11:42 2003 (beaume) formName Resized = 1 -Fri Jan 09 12:13:22 2004 (beaume) .attack1.animations[1].filename = FY_HOF_Co_L2m_precis.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk high.animations[0].filename = FY_HOF_Co_L2m_coup1_haut.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk high.animations[1].filename = FY_HOF_Co_L2m_coup2_haut.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk high.animations[2].filename = FY_HOF_Co_L2m_coup_rapide.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[0].filename = FY_HOF_Co_L2m_coup1_bas.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[1].filename = FY_HOF_Co_L2m_coup2_bas.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[2].filename = FY_HOF_Co_L2m_precis.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk low.animations[3].filename = FY_HOF_Co_L2m_coup_rapide.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk middle.animations[0].filename = FY_HOF_Co_L2m_coup1_milieu.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk middle.animations[1].filename = FY_HOF_Co_L2m_coup2_milieu.anim -Fri Jan 09 12:13:22 2004 (beaume) .default atk middle.animations[2].filename = FY_HOF_Co_L2m_coup_rapide.anim -Fri Jan 09 12:13:22 2004 (beaume) formName Resized = 3 -Fri Jan 09 12:13:43 2004 (beaume) .attack2.animations[1].filename = FY_HOF_Co_L2m_coup_rapide.anim -Fri Jan 09 12:13:43 2004 (beaume) formName Resized = 2 -Fri Jan 09 14:24:13 2004 (beaume) .area atk high.animations[0].filename = FY_HOF_Co_L2m_toupie_haut.anim -Fri Jan 09 14:24:13 2004 (beaume) .area atk low.animations[0].filename = FY_HOF_Co_L2m_toupie_bas.anim -Fri Jan 09 14:24:13 2004 (beaume) .area atk middle.animations[0].filename = FY_HOF_Co_L2m_toupie_milieu.anim - -Fri Jan 09 14:24:13 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOF_Co_L2m_coup_lourd.anim -Fri Jan 09 14:24:13 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOF_Co_L2m_coup_lourd.anim -Fri Jan 09 14:24:13 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOF_Co_L2m_coup_lourd.anim -Fri Jan 09 14:24:13 2004 (beaume) formName Resized = 1 -Tue Jan 20 10:41:04 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Jan 20 10:41:04 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_L2m_preinit.anim -Tue Jan 20 10:41:04 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:41:04 2004 (beaume) formName Resized = 0 -Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[0].filename = fy_hof_co_l2m_idle_attente4.anim -Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[1].filename = fy_hof_co_l2m_idle_attente2.anim -Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[2].filename = fy_hof_co_l2m_idle_attente1.anim -Tue Feb 10 18:42:51 2004 (beaume) .idle.animations[3].filename = fy_hof_co_l2m_idle_attente3.anim -Tue Feb 10 18:42:51 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:35:01 2004 (beaume) .idle.animations[0].next4 weight = 5 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[0].next3 weight = 5 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[0].next4 weight = 2 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 11:14:04 2004 (beaume) .idle.animations[3].next1 weight = 100 -Tue Jan 04 17:53:37 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOF_Co_L2m_coup_fort_02.anim -Tue Jan 04 17:53:37 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOF_Co_L2m_coup_fort_03.anim -Tue Jan 04 17:53:37 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOF_Co_L2m_coup_fort_02.anim -Tue Jan 04 17:53:37 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOF_Co_L2m_coup_fort_03.anim -Tue Jan 04 17:53:37 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOF_Co_L2m_coup_fort_02.anim -Tue Jan 04 17:53:37 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOF_Co_L2m_coup_fort_03.anim -Tue Jan 04 17:53:37 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set deleted file mode 100644 index 0e3421274..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set +++ /dev/null @@ -1,551 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim -Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim -Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim -Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim -Tue Jul 23 15:46:48 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jul 30 23:47:13 2002 (puzin) Form Parents = -Wed Aug 28 19:05:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_fu_demitour_go.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_fu_demitour_dr.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim -Wed Aug 28 19:05:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_fu_tir.anim -Wed Aug 28 19:05:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_fu_mort.anim -Wed Aug 28 19:05:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_fu_mort_idle.anim -Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_Fu_idle_attente.anim -Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_Fu_idle_attente2.anim -Wed Aug 28 19:05:13 2002 (beaume) .run.animations[0].filename = FY_HOF_fu_course.anim -Wed Aug 28 19:05:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_fu_strafe_gauche.anim -Wed Aug 28 19:05:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_fu_strafe_droit.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_fu_tournegauche.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournegauche.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_idle_attente2.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_fu_tournedroite.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim -Wed Aug 28 19:05:13 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_Fu_demitour_go.anim -Tue Sep 17 14:53:16 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_Fu_demitour_dr.anim -Tue Sep 17 14:53:49 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:54:05 2002 (puzin) formName Pasted = -Tue Sep 17 14:54:24 2002 (puzin) formName Pasted = -Tue Mar 18 11:59:01 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_Fu_impact.anim -Tue Mar 18 11:59:01 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:52:30 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:52:30 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) formName Pasted = -Fri Apr 18 18:30:12 2003 (arnaudb) Form Parents = -Tue Jun 10 14:15:32 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_fu_mort.anim -Tue Jun 10 14:15:32 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_fu_mort.anim -Tue Jun 10 14:15:32 2003 (beaume) formName Resized = 1 -Thu Jul 03 15:23:42 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim -Thu Jul 03 15:23:42 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:35:29 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_Fu_stun_init.anim -Thu Jul 10 11:35:29 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_Fu_stun_end.anim -Thu Jul 10 11:35:29 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_Fu_stun_loop.anim -Thu Jul 10 11:35:29 2003 (beaume) formName Resized = 1 -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim -Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) Form Parents = -Tue Oct 28 16:01:48 2003 (beaume) formName Resized = 0 -Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:20:32 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Fri Nov 28 15:20:32 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Fri Nov 28 15:20:32 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Fri Nov 28 15:20:32 2003 (beaume) formName Resized = 1 -Fri Dec 05 13:48:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 13:48:47 2003 (beaume) formName Resized = 1 -Tue Jan 20 10:41:57 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:41:57 2004 (beaume) formName Resized = 0 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next1 weight = 20 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[1].next1 weight = 20 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[2].next1 weight = 20 -Mon Sep 27 11:04:32 2004 (beaume) .idle.animations[2].next2 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set deleted file mode 100644 index 2a5faab18..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set +++ /dev/null @@ -1,552 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim -Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim -Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim -Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim -Tue Jul 23 15:46:48 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jul 30 23:47:13 2002 (puzin) Form Parents = -Wed Aug 28 19:05:13 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Co_fu_demitour_go.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_go.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Co_fu_demitour_dr.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim -Wed Aug 28 19:05:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_demitour_dr.anim -Wed Aug 28 19:05:13 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_fu_tir.anim -Wed Aug 28 19:05:13 2002 (beaume) .death.animations[0].filename = FY_HOF_Co_fu_mort.anim -Wed Aug 28 19:05:13 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Co_fu_mort_idle.anim -Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[1].filename = FY_HOF_Co_Fu_idle_attente.anim -Wed Aug 28 19:05:13 2002 (beaume) .idle.animations[2].filename = FY_HOF_Co_Fu_idle_attente2.anim -Wed Aug 28 19:05:13 2002 (beaume) .run.animations[0].filename = FY_HOF_fu_course.anim -Wed Aug 28 19:05:13 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Co_fu_strafe_gauche.anim -Wed Aug 28 19:05:13 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Co_fu_strafe_droit.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Co_fu_tournegauche.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournegauche.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Co_Fu_idle_attente2.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Co_fu_tournedroite.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim -Wed Aug 28 19:05:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Co_Fu_tournedroite.anim -Wed Aug 28 19:05:13 2002 (beaume) formName Resized = 1 -Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].max_speed_factor = -Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[0].min_speed_factor = -Tue Sep 17 14:53:16 2002 (puzin) .turn_left.animations[1].filename = FY_HOF_Co_Fu_demitour_go.anim -Tue Sep 17 14:53:16 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].max_speed_factor = -Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[0].min_speed_factor = -Tue Sep 17 14:53:49 2002 (puzin) .turn_right.animations[1].filename = FY_HOF_Co_Fu_demitour_dr.anim -Tue Sep 17 14:53:49 2002 (puzin) formName Resized = 2 -Tue Sep 17 14:54:05 2002 (puzin) formName Pasted = -Tue Sep 17 14:54:24 2002 (puzin) formName Pasted = -Tue Mar 18 11:59:01 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Co_Fu_impact.anim -Tue Mar 18 11:59:01 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:52:30 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:52:30 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:27:41 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:27:41 2003 (puzin) formName Pasted = -Fri Apr 18 18:30:12 2003 (arnaudb) Form Parents = -Tue Jun 10 14:15:32 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Co_fu_mort.anim -Tue Jun 10 14:15:32 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_fu_mort.anim -Tue Jun 10 14:15:32 2003 (beaume) formName Resized = 1 -Thu Jul 03 15:23:42 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim -Thu Jul 03 15:23:42 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:35:29 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Co_Fu_stun_init.anim -Thu Jul 10 11:35:29 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Co_Fu_stun_end.anim -Thu Jul 10 11:35:29 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Co_Fu_stun_loop.anim -Thu Jul 10 11:35:29 2003 (beaume) formName Resized = 1 -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim -Wed Oct 01 12:02:37 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim -Wed Oct 01 12:02:37 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim -Wed Oct 01 12:02:37 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim -Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 16:01:48 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 16:01:48 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 16:01:48 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Oct 28 16:01:48 2003 (beaume) Form Parents = -Tue Oct 28 16:01:48 2003 (beaume) formName Resized = 0 -Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Tue Oct 28 16:03:28 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Tue Oct 28 16:03:28 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Tue Oct 28 16:03:28 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Fri Nov 28 15:20:32 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Fri Nov 28 15:20:32 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Fri Nov 28 15:20:32 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Co_fu_engarde.anim -Fri Nov 28 15:20:32 2003 (beaume) formName Resized = 1 -Fri Dec 05 13:48:47 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Fri Dec 05 13:48:47 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Dec 05 13:48:47 2003 (beaume) formName Resized = 1 -Tue Jan 20 10:41:57 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Co_fu_preinit.anim -Tue Jan 20 10:41:57 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:41:57 2004 (beaume) formName Resized = 0 -Wed May 19 14:59:59 2004 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir2.anim -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next1 weight = 20 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[1].next1 weight = 20 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[2].next1 weight = 20 -Mon Sep 27 11:05:13 2004 (beaume) .idle.animations[2].next2 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set deleted file mode 100644 index 78f427887..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set +++ /dev/null @@ -1,292 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:00 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 12:13:42 2002 (gomes) .about_face_left.animations[0].filename = FY_HOF_demitour_go.anim -Tue Jul 16 12:13:42 2002 (gomes) .about_face_right.animations[0].filename = FY_HOF_demitour_dr.anim -Tue Jul 16 12:13:42 2002 (gomes) .death.animations[0].filename = FY_HOF_mort_gauche.anim -Tue Jul 16 12:13:42 2002 (gomes) .death_idle.animations[0].filename = FY_HOF_mort_idle.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[0].filename = FY_HOF_A_idle.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[1].filename = FY_HOF_dandiner_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[2].filename = FY_HOF_salut_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].filename = FY_HOF_surprise_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].max_speed_factor = 1.1 -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].min_speed_factor = 0.9 -Tue Jul 16 12:13:42 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 12:13:42 2002 (gomes) .turn_left.animations[0].filename = FY_HOF_tourne_gauche.anim -Tue Jul 16 12:13:42 2002 (gomes) .turn_right.animations[0].filename = FY_HOF_tourne_droite.anim -Tue Jul 16 12:13:42 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim -Tue Jul 16 12:13:42 2002 (gomes) formName Resized = 4 -Wed Jul 31 00:05:47 2002 (puzin) formName Deleted = -Wed Jul 31 00:05:47 2002 (puzin) formName Resized = 1 -Wed Jul 31 00:06:15 2002 (puzin) Form Parents = -Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_demitour_go.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_demitour_go.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_demitour_dr.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_demitour_dr.anim -Thu Aug 29 14:32:21 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tourne_gauche.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tourne_gauche.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tourne_droite.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tourne_droite.anim -Thu Aug 29 14:32:21 2002 (beaume) formName Resized = 1 -Mon Dec 09 11:54:43 2002 (beaume) .idle.animations[0].filename = FY_HOF_dance.anim -Mon Dec 09 11:54:43 2002 (beaume) formName Resized = 1 -Tue Jan 07 11:21:50 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:21:50 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:21:50 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:21:50 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:21:50 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:21:50 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:21:50 2003 (beaume) formName Resized = 2 -Fri Apr 18 18:30:27 2003 (arnaudb) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set deleted file mode 100644 index c753cb476..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim -Tue May 11 18:07:30 2004 (beaume) .idle.animations[0].filename = FY_HOF_A_mort_idle.anim -Fri Aug 13 00:19:15 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_d.animation_set deleted file mode 100644 index 4c64839ff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_d.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:19:21 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_s.animation_set deleted file mode 100644 index afc72027f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:19:27 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_.animation_set deleted file mode 100644 index 93965dc79..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_.animation_set +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim -Tue May 11 18:08:31 2004 (beaume) .idle.animations[0].filename = FY_HOF_A_mort_idle.anim -Fri Aug 13 00:19:34 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_d.animation_set deleted file mode 100644 index 167318ed8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_d.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:22:21 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_s.animation_set deleted file mode 100644 index 6664f309d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1hsw_s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:22:18 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2h_.animation_set deleted file mode 100644 index 6c4c43b4f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2h_.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 18:12:52 2004 (beaume) .idle.animations[0].filename = FY_HOF_A2m_mort_idle.anim -Fri Aug 13 00:22:15 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2hsw_.animation_set deleted file mode 100644 index a0388a602..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_2hsw_.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 18:12:52 2004 (beaume) .idle.animations[0].filename = FY_HOF_A2m_mort_idle.anim -Fri Aug 13 00:22:11 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__.animation_set deleted file mode 100644 index e2bb0d099..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Fri Aug 13 00:18:49 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__d.animation_set deleted file mode 100644 index bbf28272c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__d.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Fri Aug 13 00:22:03 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__s.animation_set deleted file mode 100644 index 21d96df3d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death__s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Fri Aug 13 00:21:59 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_br_.animation_set deleted file mode 100644 index ef95f7be9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_br_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Fri Aug 13 00:21:56 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_bu_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_bu_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_bu_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_co_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_co_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_co_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu1_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu1_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu1_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu2_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu2_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_cu2_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_.animation_set deleted file mode 100644 index 487201122..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:21:46 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_d.animation_set deleted file mode 100644 index 14bf9d709..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_d.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:21:42 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_s.animation_set deleted file mode 100644 index 7781f9f0f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_d_s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:21:38 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dig_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dig_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dig_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dis_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dis_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_dis_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_fi_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_fi_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_fi_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_g_.animation_set deleted file mode 100644 index a0c5b71e4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_g_.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 18:17:16 2004 (beaume) .idle.animations[0].filename = FY_HOF_Pa_mort_idle.anim -Fri Aug 13 00:21:30 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ga_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ga_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_s.animation_set deleted file mode 100644 index 22332a607..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_gr_s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:21:22 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ho_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ho_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_ho_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_l2m_.animation_set deleted file mode 100644 index 89c935a1e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_l2m_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:21:08 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mclo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mclo_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mclo_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mix_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mix_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mix_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mtoo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mtoo_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_mtoo_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_pa_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_pa_.animation_set deleted file mode 100644 index d053f29f8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_pa_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri Mar 12 16:08:22 2004 (beaume) .idle.animations[0].filename = FY_HOF_Pa_mort_idle.anim -Fri Aug 13 00:21:00 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sg_.animation_set deleted file mode 100644 index d3016d507..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sg_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Fri Aug 13 00:20:54 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sgga_.animation_set deleted file mode 100644 index 198e9858c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sgga_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Fri Aug 13 00:20:49 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sh_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sh_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_sh_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_tr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_tr_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_tr_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_trstr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_trstr_.animation_set deleted file mode 100644 index f8d0beafb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_trstr_.animation_set +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue Oct 28 17:13:18 2003 (beaume) .idle.animations[0].filename = FY_HOF_Co_A1m_mort_idle.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_.animation_set deleted file mode 100644 index acc505378..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_.animation_set +++ /dev/null @@ -1,389 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_d.animation_set deleted file mode 100644 index 428f8f41c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_d.animation_set +++ /dev/null @@ -1,564 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:43 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim -Tue Jul 30 23:46:45 2002 (puzin) Form Parents = -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Aug 29 11:53:34 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim -Thu Aug 29 11:53:34 2002 (beaume) .backward.animations[0].filename = FY_HOF_AD_Marche_Arriere.anim -Thu Aug 29 11:53:34 2002 (beaume) .death.animations[0].filename = FY_HOF_AD_Mort.anim -Thu Aug 29 11:53:34 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AD_Mort_Idle.anim -Thu Aug 29 11:53:34 2002 (beaume) .idle.animations[0].filename = FY_HOF_AD_Idle.anim -Thu Aug 29 11:53:34 2002 (beaume) .run.animations[0].filename = FY_HOF_AD_Course.anim -Thu Aug 29 11:53:34 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AD_Strafe_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AD_Strafe_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .walk.animations[0].filename = FY_HOF_AD_Marche.anim -Thu Aug 29 11:53:34 2002 (beaume) formName Resized = 1 -Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[1].filename = FY_HOF_AD_Idle_Jongle.anim -Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[2].filename = FY_HOF_AD_Idle_Pause.anim -Thu Aug 29 12:05:02 2002 (beaume) formName Resized = 3 -Tue Jan 07 11:34:01 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AD_Idle_attente3.anim -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AD_Idle_attente4.anim -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AD_Idle_Jongle.anim -Fri Feb 21 14:04:25 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:11:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AD_Idle_Impact.anim -Wed Mar 19 15:11:17 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) formName Pasted = -Fri Apr 18 18:30:59 2003 (arnaudb) Form Parents = -Tue Jun 10 13:55:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AD_Mort.anim -Tue Jun 10 13:55:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AD_Mort.anim -Tue Jun 10 13:55:38 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:45:01 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AD_stun_init.anim -Thu Jul 10 11:45:01 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AD_stun_end.anim -Thu Jul 10 11:45:01 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AD_stun_loop.anim -Thu Jul 10 11:45:01 2003 (beaume) formName Resized = 1 -Tue Oct 28 10:48:38 2003 (beaume) Form Parents = -Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) Form Parents = -Fri Nov 28 14:50:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:50:41 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:50:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:50:41 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:14:16 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:14:16 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:18:17 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:18:17 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:18:17 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Tue Jan 20 10:48:38 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 10:48:38 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 10:48:38 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:48:38 2004 (beaume) formName Resized = 0 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].filename = fy_hof_ad_idle_idle1.anim -Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].filename = fy_hof_ad_idle_idle1_1.anim -Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].filename = fy_hof_ad_idle_idle1_2.anim -Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[7].filename = fy_hof_ad_idle_idle1_3.anim -Mon May 10 16:56:38 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].filename = fy_hof_ad_idle_idle1.anim -Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 16:56:38 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 16:56:38 2004 (beaume) formName Resized = 9 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[0].next1 weight = 50 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[0].next2 weight = 30 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[0].next3 weight = 5 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[1].next1 weight = 30 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[1].next2 weight = 5 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[1].next3 weight = 50 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next1 weight = 30 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next3 weight = 40 -Tue Jul 20 11:46:56 2004 (beaume) .idle.animations[2].next4 = 30 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[3].next1 weight = 20 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[3].next3 weight = 40 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[5].next1 weight = 20 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[5].next2 weight = 25 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[5].next3 weight = 10 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[6].next2 weight = 30 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[6].next3 weight = 30 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[7].next2 weight = 10 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next1 weight = 15 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next2 weight = 5 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next3 weight = 5 -Tue Jul 20 11:54:48 2004 (beaume) .idle.animations[8].next4 weight = 30 -Fri Sep 24 18:29:26 2004 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_s.animation_set deleted file mode 100644 index 49c28a67f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1h_s.animation_set +++ /dev/null @@ -1,570 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 30 23:46:39 2002 (puzin) Form Parents = -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim -Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim -Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim -Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim -Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim -Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 -Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim -Fri Feb 21 14:05:47 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:11:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim -Wed Mar 19 15:11:43 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) formName Pasted = -Fri Apr 18 18:31:25 2003 (arnaudb) Form Parents = -Tue Jun 10 13:57:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim -Tue Jun 10 13:57:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim -Tue Jun 10 13:57:41 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:46:39 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim -Thu Jul 10 11:46:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim -Thu Jul 10 11:46:39 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim -Thu Jul 10 11:46:39 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim - -Tue Oct 28 11:00:55 2003 (beaume) Form Parents = -Fri Nov 28 14:51:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:51:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:51:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:51:25 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:15:58 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:15:58 2003 (beaume) Form Parents = -Thu Dec 04 14:15:58 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:19:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:19:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:19:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Tue Jan 20 10:46:46 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 10:46:46 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 10:46:46 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:46:46 2004 (beaume) formName Resized = 0 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].filename = fy_hof_ab_idle_to_idle1.anim -Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[4].next4 = 8 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].filename = fy_hof_ab_idle1_1_epee.anim -Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[5].next4 = 9 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].filename = fy_hof_ab_idle1_2.anim -Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[6].next4 = 9 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].filename = fy_hof_ab_idle1_3_epee.anim -Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[7].next4 = 9 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].filename = fy_hof_ab_idle1_0.anim -Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].next1 = 5 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].next2 = 6 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[8].next3 = 7 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].filename = fy_hof_ab_idle_to_idle1.anim -Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next1 = 1 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next2 = 2 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next3 = 3 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].next4 = 0 -Mon May 10 17:00:40 2004 (beaume) .idle.animations[9].reverse = true -Mon May 10 17:00:40 2004 (beaume) formName Resized = 10 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[0].next1 weight = 50 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[0].next3 = 10 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[1].next1 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[1].next2 weight = 50 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[1].next3 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[2].next2 weight = 10 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[2].next3 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[3].next1 weight = 10 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[3].next3 weight = 40 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next2 weight = 5 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next3 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[4].next4 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].filename = FY_HOF_AB_idle1_4.anim -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next1 weight = 5 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next3 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[5].next4 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next1 weight = 10 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next2 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next3 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[6].next4 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].filename = FY_HOF_AB_idle1_5.anim -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next2 weight = 5 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next3 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[7].next4 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[8].next1 weight = 15 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[8].next2 weight = 5 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[8].next3 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next1 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next2 weight = 20 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next3 weight = 30 -Tue Jul 20 15:01:17 2004 (beaume) .idle.animations[9].next4 weight = 50 -Fri Sep 24 18:29:52 2004 (beaume) Form Parents = -Fri Nov 26 16:48:35 2010 (sywindt) .bow.Display Objects = false -Fri Nov 26 16:49:18 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_.animation_set deleted file mode 100644 index f3dc9e938..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_.animation_set +++ /dev/null @@ -1,394 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_d.animation_set deleted file mode 100644 index 5579fb01b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_d.animation_set +++ /dev/null @@ -1,552 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:43 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim -Tue Jul 30 23:46:45 2002 (puzin) Form Parents = -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Aug 29 11:53:34 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim -Thu Aug 29 11:53:34 2002 (beaume) .backward.animations[0].filename = FY_HOF_AD_Marche_Arriere.anim -Thu Aug 29 11:53:34 2002 (beaume) .death.animations[0].filename = FY_HOF_AD_Mort.anim -Thu Aug 29 11:53:34 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AD_Mort_Idle.anim -Thu Aug 29 11:53:34 2002 (beaume) .idle.animations[0].filename = FY_HOF_AD_Idle.anim -Thu Aug 29 11:53:34 2002 (beaume) .run.animations[0].filename = FY_HOF_AD_Course.anim -Thu Aug 29 11:53:34 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AD_Strafe_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AD_Strafe_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .walk.animations[0].filename = FY_HOF_AD_Marche.anim -Thu Aug 29 11:53:34 2002 (beaume) formName Resized = 1 -Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[1].filename = FY_HOF_AD_Idle_Jongle.anim -Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[2].filename = FY_HOF_AD_Idle_Pause.anim -Thu Aug 29 12:05:02 2002 (beaume) formName Resized = 3 -Tue Jan 07 11:34:01 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AD_Idle_attente3.anim -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AD_Idle_attente4.anim -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AD_Idle_Jongle.anim -Fri Feb 21 14:04:25 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:11:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AD_Idle_Impact.anim -Wed Mar 19 15:11:17 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) formName Pasted = -Fri Apr 18 18:30:59 2003 (arnaudb) Form Parents = -Tue Jun 10 13:55:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AD_Mort.anim -Tue Jun 10 13:55:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AD_Mort.anim -Tue Jun 10 13:55:38 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:45:01 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AD_stun_init.anim -Thu Jul 10 11:45:01 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AD_stun_end.anim -Thu Jul 10 11:45:01 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AD_stun_loop.anim -Thu Jul 10 11:45:01 2003 (beaume) formName Resized = 1 -Tue Oct 28 10:48:38 2003 (beaume) Form Parents = -Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 10:57:21 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 10:57:21 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 10:57:21 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 10:57:21 2003 (beaume) Form Parents = -Fri Nov 28 14:50:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:50:41 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:50:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:50:41 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:14:16 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 14:14:16 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:14:16 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:18:17 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:18:17 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:18:17 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Tue Jan 20 10:51:54 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 10:51:54 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 10:51:54 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:51:54 2004 (beaume) formName Resized = 0 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].filename = fy_hof_ad_idle_idle1.anim -Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].filename = fy_hof_ad_idle_idle1_1.anim -Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].filename = fy_hof_ad_idle_idle1_2.anim -Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[7].filename = fy_hof_ad_idle_idle1_3.anim -Mon May 10 17:31:01 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].filename = fy_hof_ad_idle_idle1.anim -Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 17:31:01 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 17:31:01 2004 (beaume) formName Resized = 9 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[0].next2 weight = 10 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[0].next3 = -1 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[1].next1 weight = 40 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[1].next2 weight = 5 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[1].next3 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next3 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[2].next4 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[3].next1 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[3].next2 weight = 10 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[3].next3 weight = 50 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[4].next2 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[4].next3 weight = 40 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[5].next1 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[5].next2 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[5].next3 weight = 35 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[6].next1 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[6].next2 weight = 10 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[6].next3 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[7].next1 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[7].next2 weight = 2 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next1 weight = 30 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next2 weight = 20 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next3 weight = 5 -Tue Jul 20 18:17:49 2004 (beaume) .idle.animations[8].next4 weight = 50 -Fri Sep 24 18:30:17 2004 (beaume) Form Parents = -Thu Jan 25 14:42:01 2007 (nouveau) .idle.animations[1].next1 weight = 10 -Thu Jan 25 14:42:01 2007 (nouveau) .idle.animations[2].next1 weight = 10 -Thu Oct 07 13:33:50 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 13:33:50 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_s.animation_set deleted file mode 100644 index c1f1364ed..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_1hsw_s.animation_set +++ /dev/null @@ -1,568 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 30 23:46:39 2002 (puzin) Form Parents = -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim -Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim -Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim -Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim -Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim -Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 -Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim -Fri Feb 21 14:05:47 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:11:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim -Wed Mar 19 15:11:43 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) formName Pasted = -Fri Apr 18 18:31:25 2003 (arnaudb) Form Parents = -Tue Jun 10 13:57:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim -Tue Jun 10 13:57:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim -Tue Jun 10 13:57:41 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:46:39 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim -Thu Jul 10 11:46:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim -Thu Jul 10 11:46:39 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim -Thu Jul 10 11:46:39 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:00:55 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:00:55 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:00:55 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim - -Tue Oct 28 11:00:55 2003 (beaume) Form Parents = -Fri Nov 28 14:51:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:51:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:51:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:51:25 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:15:58 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 14:15:58 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:15:58 2003 (beaume) Form Parents = -Thu Dec 04 14:15:58 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:19:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:19:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:19:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Tue Jan 20 10:58:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 10:58:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 10:58:33 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:58:33 2004 (beaume) formName Resized = 0 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[1].next4 = 0 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[3].next4 = 0 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].filename = fy_hof_ab_idle_to_idle1.anim -Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[4].next4 = 8 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].filename = fy_hof_ab_idle1_1_epee.anim -Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[5].next4 = 9 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].filename = fy_hof_ab_idle1_2.anim -Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[6].next4 = 9 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].filename = fy_hof_ab_idle1_3_epee.anim -Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[7].next4 = 9 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].filename = fy_hof_ab_idle1_0.anim -Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].next1 = 5 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].next2 = 6 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[8].next3 = 7 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].filename = fy_hof_ab_idle_to_idle1.anim -Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next1 = 1 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next2 = 2 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next3 = 3 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].next4 = 0 -Mon May 10 17:38:08 2004 (beaume) .idle.animations[9].reverse = true -Mon May 10 17:38:08 2004 (beaume) formName Resized = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[0].next2 weight = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[0].next3 weight = 25 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[1].next1 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[1].next2 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[1].next3 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[2].next1 weight = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[2].next2 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[2].next3 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next1 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next3 weight = 40 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[3].next4 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next2 weight = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next3 weight = 25 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[4].next4 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].filename = FY_HOF_AB_idle1_4.anim -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next3 weight = 40 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[5].next4 weight = 40 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next1 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next2 weight = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next3 weight = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[6].next4 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].filename = FY_HOF_AB_idle1_5.anim -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next2 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next3 weight = 10 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[7].next4 weight = 35 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[8].next1 weight = 20 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[8].next2 weight = 50 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[8].next3 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next1 weight = 15 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next2 weight = 30 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next3 weight = 5 -Tue Jul 20 18:30:28 2004 (beaume) .idle.animations[9].next4 weight = 50 -Fri Sep 24 18:30:38 2004 (beaume) Form Parents = -Thu Oct 07 16:05:18 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 16:05:18 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2h_.animation_set deleted file mode 100644 index 4d6dc173a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2h_.animation_set +++ /dev/null @@ -1,573 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim -Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim -Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim -Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim -Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim -Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 -Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_A_idle_attente2.anim -Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_attente.anim -Tue Feb 18 14:25:15 2003 (arnaudb) formName Resized = 3 -Fri Feb 21 14:21:23 2003 (arnaudb) .attack1.animations[0].filename = FY_HOF_Co_L2m_coup1.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_L2m_coup2.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_L2m_marche_arriere.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_L2m_idle_regardeD.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_L2m_idle_regardeG.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .run.animations[0].filename = FY_HOF_L2m_course.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOF_L2m_strafegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOF_L2m_strafedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOF_L2m_tournegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOF_L2m_demitourgauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOF_L2m_tournegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOF_L2m_demitourgauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOF_L2m_tournegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOF_L2m_demitourgauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOF_L2m_tournedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOF_L2m_demitourdroite.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOF_L2m_tournedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOF_L2m_demitourdroite.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOF_L2m_tournedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOF_L2m_demitourdroite.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .walk.animations[0].filename = FY_HOF_L2m_marche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) formName Resized = 1 -Wed Mar 19 15:16:25 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_L2m_impact.anim -Wed Mar 19 15:16:25 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) formName Pasted = -Fri Apr 18 18:39:51 2003 (arnaudb) Form Parents = -Tue Jun 10 14:05:10 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim -Tue Jun 10 14:05:10 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim -Tue Jun 10 14:05:10 2003 (beaume) formName Resized = 1 -Tue Jun 10 14:13:42 2003 (beaume) .death.animations[0].filename = FY_HOF_L2m_Mort.anim -Tue Jun 10 14:13:42 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_L2m_mort_idle.anim -Tue Jun 10 14:13:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_L2m_Mort.anim -Tue Jun 10 14:13:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_L2m_Mort.anim -Thu Jul 10 12:13:17 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_L2m_stun_init.anim -Thu Jul 10 12:13:17 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_L2m_stun_end.anim -Thu Jul 10 12:13:17 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_L2m_stun_loop.anim -Thu Jul 10 12:13:17 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) Form Parents = -Fri Nov 28 14:56:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Nov 28 14:56:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Nov 28 14:56:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Nov 28 14:56:31 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:25:50 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:25:50 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:33:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:33:03 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:38:46 2004 (beaume) Form Parents = -Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].filename = fy_hof_l2m_idle_to_idle1.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].filename = fy_hof_l2m_idle1_1.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].filename = fy_hof_l2m_idle1_2.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].filename = fy_hof_l2m_idle1_3.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].filename = fy_hof_l2m_idle_to_idle1.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 18:09:16 2004 (beaume) formName Resized = 8 -Mon May 17 12:02:39 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_Co_A2mAM_mort.anim -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[1].next1 weight = 30 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[1].next2 weight = 25 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[1].next3 weight = 15 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[2].next1 weight = 10 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[2].next2 weight = 40 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[3].next1 weight = 30 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[3].next3 weight = 40 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[4].next1 weight = 10 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[4].next2 weight = 30 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[4].next3 = 35 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[5].next1 weight = 20 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[5].next3 weight = 15 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[6].next2 weight = 10 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[7].next2 weight = 30 -Tue Jul 20 15:08:13 2004 (beaume) .idle.animations[7].next3 weight = 40 -Tue Jan 23 17:07:07 2007 (nouveau) .idle.animations[0].head controlable = true -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[3].next2 = 5 -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[3].next3 = 6 -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next1 = 7 -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next1 weight = 1 -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next2 = -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next2 weight = -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next3 = -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next4 = -Tue Jan 23 18:28:30 2007 (nouveau) .idle.animations[4].next5 = -Tue Jan 23 18:28:57 2007 (nouveau) .idle.animations[5].next1 = 7 -Tue Jan 23 18:28:57 2007 (nouveau) .idle.animations[6].next1 = 7 -Thu Oct 07 14:54:27 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 14:54:27 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2hsw_.animation_set deleted file mode 100644 index 3fef5e0af..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_2hsw_.animation_set +++ /dev/null @@ -1,594 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:22 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Tue Jul 30 23:47:00 2002 (puzin) Form Parents = -Thu Aug 29 11:32:54 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_A_demitour_go.anim -Thu Aug 29 11:32:54 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_A_demitour_dr.anim -Thu Aug 29 11:32:54 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Aug 29 11:32:54 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim -Thu Aug 29 11:32:54 2002 (beaume) .backward.animations[0].filename = FY_HOF_A_marche_arriere.anim -Thu Aug 29 11:32:54 2002 (beaume) .death.animations[0].filename = FY_HOF_A_mort.anim -Thu Aug 29 11:32:54 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_A_mort_idle.anim -Thu Aug 29 11:32:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_A_idle.anim -Thu Aug 29 11:32:54 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_A_strafgauche.anim -Thu Aug 29 11:32:54 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_A_strafdroite.anim -Thu Aug 29 11:32:54 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_A_tourne_gauche.anim -Thu Aug 29 11:32:54 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_A_tourne_droite.anim -Thu Aug 29 11:32:54 2002 (beaume) .walk.animations[0].filename = FY_HOF_A_marche.anim -Thu Aug 29 11:32:54 2002 (beaume) formName Resized = 1 -Thu Aug 29 11:33:52 2002 (beaume) formName Resized = 1 - -Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_A_demitour_go.anim -Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_A_demitour_go.anim -Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_A_demitour_dr.anim -Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_A_demitour_dr.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_A_tourne_gauche.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_A_tourne_gauche.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_A_tourne_droite.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_A_tourne_droite.anim -Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[1].filename = FY_HOF_A_idle_attente.anim -Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[2].filename = FY_HOF_A_idle_attente2.anim -Thu Aug 29 12:04:18 2002 (beaume) formName Resized = 3 -Thu Aug 29 12:16:18 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A2m_coup1.anim -Thu Aug 29 12:16:18 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A2m_coup2.anim -Tue Jan 07 11:52:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_A_demitour_go.anim -Tue Jan 07 11:52:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_A_demitour_go.anim -Tue Jan 07 11:52:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_A_demitour_go.anim -Tue Jan 07 11:52:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_A_demitour_dr.anim -Tue Jan 07 11:52:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_A_demitour_dr.anim -Tue Jan 07 11:52:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_A_demitour_dr.anim -Tue Jan 07 11:52:42 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:07:14 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_A_idle_attente3.anim -Fri Feb 21 14:07:14 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_A_idle_attente4.anim -Wed Mar 19 15:12:20 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_A_impact.anim -Wed Mar 19 15:12:20 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:05 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:05 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:05 2003 (puzin) formName Pasted = -Fri Apr 18 18:31:56 2003 (arnaudb) Form Parents = -Tue Jun 10 13:58:13 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_A_mort.anim -Tue Jun 10 13:58:13 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_A_mort.anim -Tue Jun 10 13:58:13 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:48:03 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_A_stun_init.anim -Thu Jul 10 11:48:03 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_A_stun_end.anim -Thu Jul 10 11:48:03 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_A_stun_loop.anim -Thu Jul 10 11:48:03 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:03:52 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_A_preinit.anim -Tue Oct 28 11:03:52 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:03:52 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_A_preinit.anim -Tue Oct 28 11:03:52 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_A_preinit.anim -Tue Oct 28 11:03:52 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:03:52 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_A_preinit.anim -Tue Oct 28 11:03:52 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_A_preinit.anim -Tue Oct 28 11:03:52 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:03:52 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_A_preinit.anim -Tue Oct 28 11:03:52 2003 (beaume) Form Parents = -Fri Nov 28 14:51:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_A_idle.anim -Fri Nov 28 14:51:56 2003 (beaume) .use_end.animations[0].filename = FY_HOF_A_idle.anim -Fri Nov 28 14:51:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_A_idle.anim -Fri Nov 28 14:51:56 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:10:23 2003 (beaume) .use_init.animations[0].filename = FY_HOF_A_preinit.anim -Thu Dec 04 14:10:23 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_A_preinit.anim -Thu Dec 04 14:10:23 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:10:23 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:19:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:19:55 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:19:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Tue Jan 20 10:59:23 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_A_preinit.anim -Tue Jan 20 10:59:23 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_A_preinit.anim -Tue Jan 20 10:59:23 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 10:59:23 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:37:24 2004 (beaume) Form Parents = -Mon May 10 17:50:00 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].filename = fy_hof_a2m_idle_to_idle1.anim -Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].filename = fy_hof_a2m_idle1_1.anim -Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].filename = fy_hof_a2m_idle1_2.anim -Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[6].filename = fy_hof_a2m_idle1_3.anim -Mon May 10 17:50:00 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].filename = fy_hof_a2m_idle_to_idle1.anim -Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 17:50:00 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 17:50:00 2004 (beaume) formName Resized = 8 -Tue May 11 18:13:28 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_A2m_mort.anim -Thu Jul 08 18:37:54 2004 (coutelas) .idle.animations[0].next3 = 0 -Thu Jul 08 18:37:54 2004 (coutelas) .idle.animations[0].next3 weight = 10 -Thu Jul 08 18:38:53 2004 (coutelas) .idle.animations[3].next2 = -1 -Thu Jul 08 18:38:53 2004 (coutelas) .idle.animations[3].next3 = -1 -Thu Jul 08 18:39:23 2004 (coutelas) .idle.animations[4].next4 = 4 -Thu Jul 08 18:39:23 2004 (coutelas) .idle.animations[4].next4 weight = 5 -Thu Jul 08 18:40:22 2004 (coutelas) .idle.animations[7].next1 = 0 -Thu Jul 08 18:40:22 2004 (coutelas) .idle.animations[7].next2 = -1 -Thu Jul 08 18:40:22 2004 (coutelas) .idle.animations[7].next3 = -1 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[1].next1 weight = 20 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[1].next2 weight = 15 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[1].next3 weight = 10 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 15:12:37 2004 (beaume) .idle.animations[2].next2 weight = 50 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next1 weight = 50 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next2 = 5 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next3 = 6 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[3].next3 weight = 30 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[4].next1 weight = 20 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[4].next2 weight = 40 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[4].next3 weight = 30 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[5].next3 weight = 30 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next2 weight = 50 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next3 = 6 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[6].next3 weight = 20 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[7].next1 weight = 50 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[7].next2 = 2 -Tue Jul 20 15:16:24 2004 (beaume) .idle.animations[7].next2 weight = 30 -Mon Sep 13 19:17:02 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Mon Sep 13 19:17:02 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Mon Sep 13 19:17:38 2004 (coutelas) .idle.animations[1].next1 weight = 4 -Mon Sep 13 19:17:38 2004 (coutelas) .idle.animations[1].next2 weight = 4 -Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next1 weight = 3 -Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next2 weight = 10 -Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next3 = 0 -Mon Sep 13 19:18:11 2004 (coutelas) .idle.animations[2].next3 weight = 10 -Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next2 = -Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next2 weight = -Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next3 = -Mon Sep 13 19:18:37 2004 (coutelas) .idle.animations[3].next3 weight = -Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next1 weight = 1 -Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next2 weight = 3 -Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next3 weight = 5 -Mon Sep 13 19:19:11 2004 (coutelas) .idle.animations[4].next4 weight = 10 -Mon Sep 13 19:19:37 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Mon Sep 13 19:19:37 2004 (coutelas) .idle.animations[5].next2 weight = 3 -Mon Sep 13 19:19:37 2004 (coutelas) .idle.animations[5].next3 weight = 8 -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next1 weight = 2 -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next2 weight = 4 -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next3 = -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[6].next3 weight = -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[7].next2 = -Mon Sep 13 19:20:18 2004 (coutelas) .idle.animations[7].next2 weight = -Thu Oct 07 12:40:51 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 12:40:51 2010 (sywindt) .bow.Essential = true -Thu Oct 07 12:40:51 2010 (sywindt) .wave.Display Objects = false -Thu Oct 07 12:40:51 2010 (sywindt) .wave.Essential = true -Thu Oct 07 13:19:11 2010 (sywindt) .bow.Display Objects = true -Thu Oct 07 13:19:11 2010 (sywindt) .wave.Display Objects = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__.animation_set deleted file mode 100644 index 10ccb8a4c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__.animation_set +++ /dev/null @@ -1,504 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__d.animation_set deleted file mode 100644 index 86603aed6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__d.animation_set +++ /dev/null @@ -1,518 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:00 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 12:13:42 2002 (gomes) .about_face_left.animations[0].filename = FY_HOF_demitour_go.anim -Tue Jul 16 12:13:42 2002 (gomes) .about_face_right.animations[0].filename = FY_HOF_demitour_dr.anim -Tue Jul 16 12:13:42 2002 (gomes) .death.animations[0].filename = FY_HOF_mort_gauche.anim -Tue Jul 16 12:13:42 2002 (gomes) .death_idle.animations[0].filename = FY_HOF_mort_idle.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[0].filename = FY_HOF_A_idle.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[1].filename = FY_HOF_dandiner_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[2].filename = FY_HOF_salut_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].filename = FY_HOF_surprise_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].max_speed_factor = 1.1 -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].min_speed_factor = 0.9 -Tue Jul 16 12:13:42 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 12:13:42 2002 (gomes) .turn_left.animations[0].filename = FY_HOF_tourne_gauche.anim -Tue Jul 16 12:13:42 2002 (gomes) .turn_right.animations[0].filename = FY_HOF_tourne_droite.anim -Tue Jul 16 12:13:42 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim -Tue Jul 16 12:13:42 2002 (gomes) formName Resized = 4 -Wed Jul 31 00:05:47 2002 (puzin) formName Deleted = - -Wed Jul 31 00:05:47 2002 (puzin) formName Resized = 1 -Wed Jul 31 00:06:15 2002 (puzin) Form Parents = -Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_demitour_go.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_demitour_go.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_demitour_dr.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_demitour_dr.anim -Thu Aug 29 14:32:21 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tourne_gauche.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tourne_gauche.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tourne_droite.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tourne_droite.anim -Thu Aug 29 14:32:21 2002 (beaume) formName Resized = 1 -Fri Dec 20 19:23:53 2002 (puzin) .idle.animations[0].head controlable = true -Tue Jan 07 11:55:34 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:55:34 2003 (beaume) formName Resized = 2 -Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[0].filename = FY_HOF_idle.anim -Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[1].filename = FY_HOF_regarde_dr_go.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .agree.animations[0].filename = FY_HOF_oui.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .angry.animations[0].filename = FY_HOF_levee_poing.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .applaud.animations[0].filename = FY_HOF_applaudire.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .bow.animations[0].filename = FY_HOF_salut_incline.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .bye.animations[0].filename = FY_HOF_salut.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .disagree.animations[0].filename = FY_HOF_non.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .kneel.animations[0].filename = FY_HOF_salut2.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .laugh.animations[0].filename = FY_HOF_rire.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .sad.animations[0].filename = FY_HOF_shoote_poussiere.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .thank.animations[0].filename = FY_HOF_salut_incline.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOF_poing_contre_poing.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .wave.animations[0].filename = FY_HOF_salut.anim -Tue Feb 18 11:37:58 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_idle_RegardeD.anim -Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_idle_RegardeG.anim -Wed Mar 19 15:13:28 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_impact.anim -Wed Mar 19 15:13:28 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:46:17 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:46:17 2003 (puzin) .turn_right_to_backward.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:46:17 2003 (puzin) formName Pasted = -Fri Apr 18 18:32:20 2003 (arnaudb) Form Parents = -Tue Jun 10 14:00:08 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_mort_gauche.anim -Tue Jun 10 14:00:08 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_gauche.anim -Tue Jun 10 14:00:08 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:51:28 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init.anim -Thu Jul 10 11:51:28 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end.anim -Thu Jul 10 11:51:28 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop.anim -Thu Jul 10 11:51:28 2003 (beaume) formName Resized = 1 -Tue Sep 16 14:21:22 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim -Tue Sep 16 14:21:22 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim -Tue Sep 16 14:21:22 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:32:48 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:32:48 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:32:48 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:32:48 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:32:48 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:32:48 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:32:48 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:32:48 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:32:48 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:32:48 2003 (beaume) Form Parents = -Fri Nov 28 14:52:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_idle.anim -Fri Nov 28 14:52:43 2003 (beaume) .use_end.animations[0].filename = FY_HOF_idle.anim -Fri Nov 28 14:52:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_idle.anim -Fri Nov 28 14:52:43 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:42:22 2003 (beaume) .use_init.animations[0].filename = FY_HOF_mn_preinit.anim -Thu Dec 04 14:42:22 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_mn_preinit.anim -Thu Dec 04 14:42:22 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:42:22 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:53:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:53:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:53:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 14:53:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 14:53:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 11:01:45 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 11:01:45 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 11:01:45 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 11:01:45 2004 (beaume) formName Resized = 0 -Fri Sep 03 16:45:37 2004 (beaume) Form Parents = -Fri Sep 03 16:47:34 2004 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__s.animation_set deleted file mode 100644 index 7cc44c77c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default__s.animation_set +++ /dev/null @@ -1,546 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:00 2002 (beaume) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 12:13:42 2002 (gomes) .about_face_left.animations[0].filename = FY_HOF_demitour_go.anim -Tue Jul 16 12:13:42 2002 (gomes) .about_face_right.animations[0].filename = FY_HOF_demitour_dr.anim -Tue Jul 16 12:13:42 2002 (gomes) .death.animations[0].filename = FY_HOF_mort_gauche.anim -Tue Jul 16 12:13:42 2002 (gomes) .death_idle.animations[0].filename = FY_HOF_mort_idle.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[0].filename = FY_HOF_A_idle.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[1].filename = FY_HOF_dandiner_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[2].filename = FY_HOF_salut_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].filename = FY_HOF_surprise_sex.anim -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].max_speed_factor = 1.1 -Tue Jul 16 12:13:42 2002 (gomes) .idle.animations[3].min_speed_factor = 0.9 -Tue Jul 16 12:13:42 2002 (gomes) .run.animations[0].filename = FY_HOF_course.anim -Tue Jul 16 12:13:42 2002 (gomes) .turn_left.animations[0].filename = FY_HOF_tourne_gauche.anim -Tue Jul 16 12:13:42 2002 (gomes) .turn_right.animations[0].filename = FY_HOF_tourne_droite.anim -Tue Jul 16 12:13:42 2002 (gomes) .walk.animations[0].filename = FY_HOF_marche.anim - -Tue Jul 16 12:13:42 2002 (gomes) formName Resized = 4 -Wed Jul 31 00:05:47 2002 (puzin) formName Deleted = - -Wed Jul 31 00:05:47 2002 (puzin) formName Resized = 1 -Wed Jul 31 00:06:15 2002 (puzin) Form Parents = -Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_demitour_go.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_demitour_go.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_demitour_dr.anim -Thu Aug 29 14:32:21 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_demitour_dr.anim -Thu Aug 29 14:32:21 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tourne_gauche.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tourne_gauche.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tourne_droite.anim -Thu Aug 29 14:32:21 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tourne_droite.anim -Thu Aug 29 14:32:21 2002 (beaume) formName Resized = 1 -Fri Dec 20 19:23:53 2002 (puzin) .idle.animations[0].head controlable = true -Tue Jan 07 11:55:34 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_go.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:55:34 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_dr.anim -Tue Jan 07 11:55:34 2003 (beaume) formName Resized = 2 -Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[0].filename = FY_HOF_idle.anim -Tue Jan 21 16:58:08 2003 (oldbeaume) .idle.animations[1].filename = FY_HOF_regarde_dr_go.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .agree.animations[0].filename = FY_HOF_oui.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .angry.animations[0].filename = FY_HOF_levee_poing.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .applaud.animations[0].filename = FY_HOF_applaudire.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .bow.animations[0].filename = FY_HOF_salut_incline.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .bye.animations[0].filename = FY_HOF_salut.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .disagree.animations[0].filename = FY_HOF_non.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .kneel.animations[0].filename = FY_HOF_salut2.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .laugh.animations[0].filename = FY_HOF_rire.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .sad.animations[0].filename = FY_HOF_shoote_poussiere.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .thank.animations[0].filename = FY_HOF_salut_incline.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOF_poing_contre_poing.anim -Tue Feb 18 11:37:58 2003 (arnaudb) .wave.animations[0].filename = FY_HOF_salut.anim -Tue Feb 18 11:37:58 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_idle_RegardeD.anim -Fri Feb 21 14:00:19 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_idle_RegardeG.anim -Wed Mar 19 15:13:55 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_impact.anim -Wed Mar 19 15:13:55 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:45:40 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:45:40 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:45:40 2003 (puzin) formName Pasted = -Fri Apr 18 18:32:36 2003 (arnaudb) Form Parents = -Tue Jun 10 14:00:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_mort_gauche.anim -Tue Jun 10 14:00:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_gauche.anim -Tue Jun 10 14:00:41 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:52:31 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init.anim -Thu Jul 10 11:52:31 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end.anim -Thu Jul 10 11:52:31 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop.anim -Thu Jul 10 11:52:31 2003 (beaume) formName Resized = 1 -Tue Sep 16 14:22:08 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim -Tue Sep 16 14:22:08 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim -Tue Sep 16 14:22:08 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:35:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:35:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:35:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:35:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:35:39 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:35:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:35:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:35:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:35:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:35:39 2003 (beaume) Form Parents = -Fri Nov 28 14:53:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_idle.anim -Fri Nov 28 14:53:12 2003 (beaume) .use_end.animations[0].filename = FY_HOF_idle.anim -Fri Nov 28 14:53:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_idle.anim -Fri Nov 28 14:53:12 2003 (beaume) formName Resized = 1 -Thu Dec 04 14:59:32 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:59:32 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:59:32 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 14:59:32 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 14:59:32 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 14:59:32 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 14:59:32 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:17:42 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 14:17:42 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 14:17:42 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:17:42 2004 (beaume) formName Resized = 0 -Fri Sep 03 16:47:50 2004 (beaume) Form Parents = -Fri Sep 24 18:31:41 2004 (beaume) Form Parents = -Wed Jan 24 12:27:11 2007 (nouveau) .idle.animations[0].next1 = 0 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next1 weight = 15 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next2 = 1 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next3 = 2 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[0].next4 = 3 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[1].next1 = 0 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[1].next2 = 2 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[1].next3 = 3 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[2].next1 = 0 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[2].next2 = 1 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[2].next3 = 3 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[3].next1 = 0 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[3].next2 = 1 -Wed Jan 24 12:27:12 2007 (nouveau) .idle.animations[3].next3 = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set deleted file mode 100644 index 2ce079242..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_br_.animation_set +++ /dev/null @@ -1,553 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:24 2002 (puzin) Form Parents = -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 -Tue Jan 07 10:37:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fus_tir.anim -Tue Jan 07 10:37:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fus_marche_arriere.anim -Tue Jan 07 10:37:39 2003 (beaume) .death.animations[0].filename = FY_HOM_fus_mort.anim - -Tue Jan 07 10:37:39 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_fus_mort_idle.anim -Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim -Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[1].filename = FY_HOM_fus_idle_attente.anim -Tue Jan 07 10:37:39 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim -Tue Jan 07 10:37:39 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_fus_strafe_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_fus_strafe_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_fus_tourne_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fus_demitour_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fus_tourne_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fus_demitour_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fus_tourne_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fus_demitour_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_fus_tourne_droite.anim - -Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fus_demitour_droit.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fus_tourne_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fus_demitour_droit.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fus_tourne_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fus_demitour_droit.anim -Tue Jan 07 10:37:39 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim -Tue Jan 07 10:37:39 2003 (beaume) formName Resized = 1 -Fri Feb 21 14:26:33 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fus_idle_attente3.anim -Fri Feb 21 14:26:33 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fus_idle_attente4.anim -Fri Feb 21 14:26:33 2003 (arnaudb) formName Resized = 3 -Wed Feb 26 12:13:47 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_fus_idle_mort.anim -Wed Mar 19 15:14:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fus_impact.anim -Wed Mar 19 15:14:37 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:45:02 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:45:02 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:45:02 2003 (puzin) formName Pasted = -Fri Apr 18 18:32:59 2003 (arnaudb) Form Parents = -Tue Jun 10 14:01:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fus_mort.anim -Tue Jun 10 14:01:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fus_mort.anim -Tue Jun 10 14:01:44 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:53:42 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_fus_stun_init.anim -Thu Jul 10 11:53:42 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_fus_stun_end.anim -Thu Jul 10 11:53:42 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_fus_stun_loop.anim -Thu Jul 10 11:53:42 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:39:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:39:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:39:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Oct 28 11:39:11 2003 (beaume) Form Parents = -Fri Nov 28 12:02:28 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fus_marche_arriere.anim -Fri Nov 28 12:02:28 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_fus_mort.anim -Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[0].filename = FY_HOF_fus_idle.anim -Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[1].filename = FY_HOF_Fus_Regarde_Droite.anim -Fri Nov 28 12:02:28 2003 (beaume) .idle.animations[2].filename = FY_HOF_Fus_Regarde_Gauche.anim -Fri Nov 28 12:02:28 2003 (beaume) .impact.animations[0].filename = FY_HOF_fus_Impact.anim -Fri Nov 28 12:02:28 2003 (beaume) .run.animations[0].filename = FY_HOF_fus_course.anim -Fri Nov 28 12:02:28 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_fus_straf_Gauche.anim -Fri Nov 28 12:02:28 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_fus_straf_Droit.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Fus_tournegauche.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_fus_demitour_go.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fus_tournegauche.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_fus_demitour_go.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fus_tournegauche.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_fus_demitour_go.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Fus_tournedroite.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_fus_demitour_dr.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fus_tournedroite.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_fus_demitour_dr.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fus_tournedroite.anim -Fri Nov 28 12:02:28 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_fus_demitour_dr.anim -Fri Nov 28 12:02:28 2003 (beaume) .walk.animations[0].filename = FY_HOF_fus_marche.anim -Fri Nov 28 14:53:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_fus_idle.anim -Fri Nov 28 14:53:55 2003 (beaume) .use_end.animations[0].filename = FY_HOF_fus_idle.anim -Fri Nov 28 14:53:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_fus_idle.anim -Fri Nov 28 14:53:55 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:05:36 2003 (beaume) .use_init.animations[0].filename = FY_HOF_fus_preinit.anim -Thu Dec 04 15:05:36 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_fus_preinit.anim -Thu Dec 04 15:05:36 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:05:36 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:08:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:08:07 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:08:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Tue Jan 20 14:23:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Jan 20 14:23:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_fus_preinit.anim -Tue Jan 20 14:23:41 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:23:41 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:37:45 2004 (beaume) Form Parents = -Mon May 10 17:52:18 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].filename = fy_hof_fus_idle_to_idle1.anim -Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].filename = fy_hof_fus_idle1_1.anim -Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].filename = fy_hof_fus_idle1_2.anim -Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].filename = fy_hof_fus_idle1_3.anim -Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].filename = fy_hof_fus_idle_to_idle1.anim -Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].next3 = 0 - -Mon May 10 17:52:18 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 17:52:18 2004 (beaume) formName Resized = 8 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[0].next2 weight = 10 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next1 weight = 30 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next2 weight = 15 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[1].next3 weight = 10 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[2].next1 weight = 10 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[2].next2 weight = 40 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next2 weight = 10 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[4].next3 weight = 25 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[5].next3 weight = 40 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[6].next2 weight = 10 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next2 weight = 10 -Tue Jul 20 15:31:33 2004 (beaume) .idle.animations[7].next3 weight = 30 -Fri Sep 03 19:42:01 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fus_straf_droit.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_bu_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_bu_.animation_set deleted file mode 100644 index 2f137e8e2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_bu_.animation_set +++ /dev/null @@ -1,233 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim -Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim -Thu Mar 27 19:07:20 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Marteau_end.anim -Thu Mar 27 19:07:20 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_loop.anim -Fri Mar 28 17:50:05 2003 (arnaudb) Form Parents = -Fri Nov 28 11:30:53 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_co_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_co_.animation_set deleted file mode 100644 index aa29655d6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_co_.animation_set +++ /dev/null @@ -1,229 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Fri Mar 28 17:50:41 2003 (arnaudb) Form Parents = -Fri Nov 28 11:31:19 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu1_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu1_.animation_set deleted file mode 100644 index 549a806cb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu1_.animation_set +++ /dev/null @@ -1,220 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Fri Mar 28 17:50:57 2003 (arnaudb) Form Parents = -Fri Nov 28 11:46:30 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu2_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu2_.animation_set deleted file mode 100644 index 6aad7414a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_cu2_.animation_set +++ /dev/null @@ -1,229 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = - -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:51:11 2003 (arnaudb) Form Parents = -Fri Nov 28 11:46:50 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_.animation_set deleted file mode 100644 index 685b28e00..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_.animation_set +++ /dev/null @@ -1,389 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_d.animation_set deleted file mode 100644 index aee120549..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_d.animation_set +++ /dev/null @@ -1,561 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:43 2002 (beaume) .run.animations[0].filename = FY_HOF_Ad_course.anim -Tue Jul 30 23:46:45 2002 (puzin) Form Parents = -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Go.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AD_Demitour_Dr.anim -Thu Aug 29 11:53:34 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1mD_coup1.anim -Thu Aug 29 11:53:34 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1mD_coup2.anim -Thu Aug 29 11:53:34 2002 (beaume) .backward.animations[0].filename = FY_HOF_AD_Marche_Arriere.anim -Thu Aug 29 11:53:34 2002 (beaume) .death.animations[0].filename = FY_HOF_AD_Mort.anim -Thu Aug 29 11:53:34 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AD_Mort_Idle.anim -Thu Aug 29 11:53:34 2002 (beaume) .idle.animations[0].filename = FY_HOF_AD_Idle.anim -Thu Aug 29 11:53:34 2002 (beaume) .run.animations[0].filename = FY_HOF_AD_Course.anim -Thu Aug 29 11:53:34 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AD_Strafe_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AD_Strafe_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Gauche.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AD_Tourne_Droite.anim -Thu Aug 29 11:53:34 2002 (beaume) .walk.animations[0].filename = FY_HOF_AD_Marche.anim -Thu Aug 29 11:53:34 2002 (beaume) formName Resized = 1 -Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[1].filename = FY_HOF_AD_Idle_Jongle.anim -Thu Aug 29 12:05:02 2002 (beaume) .idle.animations[2].filename = FY_HOF_AD_Idle_Pause.anim -Thu Aug 29 12:05:02 2002 (beaume) formName Resized = 3 -Tue Jan 07 11:34:01 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Go.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AD_Demitour_Dr.anim -Tue Jan 07 11:34:01 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AD_Idle_attente3.anim -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AD_Idle_attente4.anim -Fri Feb 21 14:04:25 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AD_Idle_Jongle.anim -Fri Feb 21 14:04:25 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:11:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AD_Idle_Impact.anim -Wed Mar 19 15:11:17 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:48:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 - -Tue Apr 15 23:48:23 2003 (puzin) formName Pasted = -Fri Apr 18 18:30:59 2003 (arnaudb) Form Parents = -Tue Jun 10 13:55:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AD_Mort.anim -Tue Jun 10 13:55:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AD_Mort.anim -Tue Jun 10 13:55:38 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:56:35 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AD_stun_init.anim -Thu Jul 10 11:56:35 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AD_stun_end.anim -Thu Jul 10 11:56:35 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AD_stun_loop.anim -Thu Jul 10 11:56:35 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:47:09 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:47:09 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:47:09 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:47:09 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:47:09 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:47:09 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:47:09 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:47:09 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:47:09 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Oct 28 11:47:09 2003 (beaume) Form Parents = -Fri Nov 28 14:54:57 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:54:57 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:54:57 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AD_Idle.anim -Fri Nov 28 14:54:57 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:19:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:19:59 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:19:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:19:59 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:20:36 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 15:20:36 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Thu Dec 04 15:20:36 2003 (beaume) .use_post_end.animations[0].reverse = true -Tue Jan 20 14:26:47 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 14:26:47 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AD_preinit.anim -Tue Jan 20 14:26:47 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:26:47 2004 (beaume) formName Resized = 0 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[1].next4 = 0 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].filename = fy_hof_ad_idle_idle1.anim -Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].filename = fy_hof_ad_idle_idle1_1.anim -Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].filename = fy_hof_ad_idle_idle1_2.anim -Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[7].filename = fy_hof_ad_idle_idle1_3.anim -Mon May 10 18:15:02 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].filename = fy_hof_ad_idle_idle1.anim -Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 18:15:02 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 18:15:02 2004 (beaume) formName Resized = 9 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[0].next1 weight = 40 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[0].next2 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[0].next3 weight = 5 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[1].next1 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[1].next2 weight = 5 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[1].next3 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[2].next3 weight = 25 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[3].next1 weight = 20 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[3].next2 weight = 10 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[3].next3 weight = 40 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[4].next2 weight = 10 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[4].next3 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[5].next2 weight = 10 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[5].next3 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[6].next2 weight = 10 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[6].next3 weight = 30 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 16:06:26 2004 (beaume) .idle.animations[7].next2 weight = 30 -Fri Sep 24 18:32:15 2004 (beaume) Form Parents = -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[4].next2 = 6 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[4].next3 = 7 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next1 = 6 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next1 weight = -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next2 = 7 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next3 = 8 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[5].next4 = -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[6].next2 = 7 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[6].next3 = 8 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[7].next2 = 6 -Wed Jan 24 11:28:10 2007 (nouveau) .idle.animations[7].next3 = 8 -Wed Jan 24 11:29:03 2007 (nouveau) .idle.animations[5].next3 weight = 2 -Wed Jan 24 11:29:03 2007 (nouveau) .idle.animations[6].next3 weight = 2 -Wed Jan 24 11:29:03 2007 (nouveau) .idle.animations[7].next3 weight = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_s.animation_set deleted file mode 100644 index f7bfcb3fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_d_s.animation_set +++ /dev/null @@ -1,675 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 30 23:46:39 2002 (puzin) Form Parents = -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim -Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim -Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim -Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim - -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim -Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim - -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim -Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 -Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim -Fri Feb 21 14:05:47 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim -Fri Feb 21 14:05:47 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:11:43 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim -Wed Mar 19 15:11:43 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:47:43 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:47:43 2003 (puzin) formName Pasted = - -Fri Apr 18 18:31:25 2003 (arnaudb) Form Parents = -Tue Jun 10 13:57:41 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim -Tue Jun 10 13:57:41 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim -Tue Jun 10 13:57:41 2003 (beaume) formName Resized = 1 -Thu Jul 10 11:58:46 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim -Thu Jul 10 11:58:46 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim -Thu Jul 10 11:58:46 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim -Thu Jul 10 11:58:46 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:49:07 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:49:07 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:49:07 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:49:07 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:49:07 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:49:07 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:49:07 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:49:07 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:49:07 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Oct 28 11:49:07 2003 (beaume) Form Parents = -Fri Nov 28 14:55:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:55:25 2003 (beaume) .use_end.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:55:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_AB_idle.anim -Fri Nov 28 14:55:25 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:22:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:22:30 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:22:30 2003 (beaume) .use_init.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 15:22:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:22:30 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Thu Dec 04 15:22:30 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:22:30 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:27:52 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 14:27:52 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_AB_preinit.anim -Tue Jan 20 14:27:52 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:27:52 2004 (beaume) formName Resized = 0 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[1].next4 = 0 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].filename = fy_hof_ab_idle_to_idle1.anim -Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[4].next4 = 8 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].filename = fy_hof_ab_idle1_1_dague.anim -Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[5].next4 = 9 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].filename = fy_hof_ab_idle1_2.anim -Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[6].next4 = 9 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].filename = fy_hof_ab_idle1_3_dague.anim -Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[7].next4 = 9 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].filename = fy_hof_ab_idle1_0.anim -Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].next1 = 5 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].next2 = 6 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[8].next3 = 7 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].filename = fy_hof_ab_idle_to_idle1.anim -Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next1 = 1 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next2 = 2 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next3 = 3 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].next4 = 0 -Mon May 10 18:02:53 2004 (beaume) .idle.animations[9].reverse = true -Mon May 10 18:02:53 2004 (beaume) formName Resized = 10 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[0].next1 weight = 40 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[0].next3 weight = 30 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next1 weight = 10 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next2 weight = 30 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next3 weight = 15 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[1].next4 weight = 10 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[2].next1 weight = 10 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[2].next3 weight = 30 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[3].next1 weight = 30 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[3].next2 weight = 10 -Tue Jul 20 16:10:42 2004 (beaume) .idle.animations[3].next3 weight = 35 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next1 weight = 20 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next2 weight = 40 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next3 weight = 15 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[4].next4 weight = 10 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[5].filename = FY_HOF_AB_idle1_4.anim -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].filename = FY_HOF_AB_idle1_5.anim -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next1 weight = 30 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next2 weight = 20 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next3 weight = 20 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[7].next4 weight = 40 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[8].next1 weight = 10 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[8].next2 weight = 20 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[8].next3 weight = 40 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next1 weight = 20 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next2 weight = 30 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next3 weight = 10 -Tue Jul 20 17:05:04 2004 (beaume) .idle.animations[9].next4 weight = 50 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next3 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next4 = 0 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next1 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next3 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[1].next4 weight = 2 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next1 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next3 weight = 1 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next4 = 0 -Mon Sep 13 18:13:36 2004 (coutelas) .idle.animations[2].next4 weight = 2 -Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next4 = 0 -Mon Sep 13 18:14:06 2004 (coutelas) .idle.animations[3].next4 weight = 2 -Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[4].next1 weight = 1 -Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Mon Sep 13 18:14:44 2004 (coutelas) .idle.animations[5].next3 weight = 2 -Mon Sep 13 18:14:58 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next3 weight = 2 -Mon Sep 13 18:15:23 2004 (coutelas) .idle.animations[7].next4 weight = 1 -Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next1 weight = 1 -Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next2 weight = 1 -Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next3 weight = 1 -Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next4 = 8 -Mon Sep 13 18:15:50 2004 (coutelas) .idle.animations[8].next4 weight = 10 -Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next1 weight = 1 -Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next2 weight = 1 -Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next3 weight = 1 -Mon Sep 13 18:16:12 2004 (coutelas) .idle.animations[9].next4 weight = 10 -Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next1 weight = 2 -Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next3 weight = 2 -Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next5 = 9 -Mon Sep 13 18:35:55 2004 (coutelas) .idle.animations[8].next5 weight = 3 -Mon Sep 13 18:36:24 2004 (coutelas) .idle.animations[1].next4 weight = 3 -Mon Sep 13 18:36:24 2004 (coutelas) .idle.animations[2].next4 weight = 3 -Mon Sep 13 18:36:24 2004 (coutelas) .idle.animations[3].next4 weight = 3 -Fri Sep 24 18:32:40 2004 (beaume) Form Parents = -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next1 = 0 -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next1 weight = 20 -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next2 = 1 -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next2 weight = -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next3 = 2 -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next3 weight = -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next4 = 3 -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next4 weight = -Wed Jan 24 11:41:31 2007 (nouveau) .idle.animations[0].next5 = 4 -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next1 = 0 -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next1 weight = -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next2 = 2 -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next2 weight = -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next3 = -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next3 weight = -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next4 = -Wed Jan 24 11:42:20 2007 (nouveau) .idle.animations[1].next4 weight = -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next1 = 0 -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next1 weight = -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next2 = 1 -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next2 weight = -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next3 = -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next3 weight = -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next4 = -Wed Jan 24 11:43:23 2007 (nouveau) .idle.animations[2].next4 weight = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next1 = 0 -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next1 weight = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next2 = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next2 weight = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next3 = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next3 weight = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next4 = -Wed Jan 24 11:44:12 2007 (nouveau) .idle.animations[3].next4 weight = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next1 = 8 -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next1 weight = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next2 = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next2 weight = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next3 = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next3 weight = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next4 = -Wed Jan 24 11:45:04 2007 (nouveau) .idle.animations[4].next4 weight = -Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next1 = 8 -Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next2 = -Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next2 weight = -Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next3 = -Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next3 weight = -Wed Jan 24 11:45:49 2007 (nouveau) .idle.animations[5].next4 = -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next1 = 8 -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next1 weight = -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next2 = -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next2 weight = -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next3 = -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next3 weight = -Wed Jan 24 11:46:24 2007 (nouveau) .idle.animations[6].next4 = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next1 = 8 -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next2 = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next2 weight = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next3 = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next3 weight = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[7].next4 = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next1 = 8 -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next1 weight = 20 -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next2 = 5 -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next3 = 6 -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next3 weight = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next4 = 7 -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next4 weight = -Wed Jan 24 11:47:56 2007 (nouveau) .idle.animations[8].next5 weight = -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next1 = 0 -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next2 = -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next2 weight = -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next3 = -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next3 weight = -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next4 = -Wed Jan 24 11:48:26 2007 (nouveau) .idle.animations[9].next4 weight = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dig_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dig_.animation_set deleted file mode 100644 index 4df9dc756..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dig_.animation_set +++ /dev/null @@ -1,272 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:41:33 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end.anim -Thu Mar 27 18:41:33 2003 (arnaudb) formName Resized = 0 -Fri Mar 28 17:51:25 2003 (arnaudb) Form Parents = -Fri Nov 28 11:47:17 2003 (beaume) formName Resized = 1 -Wed Dec 17 16:27:07 2003 (gatto) formName Pasted = -Wed Dec 17 16:38:43 2003 (gatto) formName Pasted = -Wed Dec 17 16:39:15 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Loop -Wed Dec 17 17:06:00 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Respawn -Wed Dec 17 17:06:00 2003 (gatto) .use_loop.animations[0].head controlable = false -Wed Dec 17 17:06:00 2003 (gatto) .use_loop.animations[1].head controlable = false -Wed Dec 17 17:16:24 2003 (gatto) .use_loop.animations[1].fx_set.FX0.ScaleFX = true -Fri Jan 16 14:25:57 2004 (beaume) formName Resized = 0 -Mon Jan 19 15:09:26 2004 (beaume) .use_begin.animations[0].filename = FY_HOF_Pioche_Init.anim -Mon Jan 19 15:09:26 2004 (beaume) .use_end.animations[0].filename = FY_HOF_Pioche_end.anim -Mon Jan 19 15:09:26 2004 (beaume) .use_loop.animations[0].filename = FY_HOF_Pioche_loop.anim -Mon Jan 19 15:09:26 2004 (beaume) .use_loop.animations[1].filename = FY_HOF_Pioche_ramasse.anim -Wed Feb 18 14:10:28 2004 (beaume) .harmful_ext_begin.animations[0].filename = FY_HOF_Pioche_Init.anim -Wed Feb 18 14:10:28 2004 (beaume) .harmful_ext_end.animations[0].filename = FY_HOF_Pioche_end.anim -Wed Feb 18 14:10:28 2004 (beaume) .harmful_ext_loop.animations[0].filename = FY_HOF_Pioche_Loop_hard.anim -Wed Feb 18 14:10:28 2004 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dis_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dis_.animation_set deleted file mode 100644 index 949ce856e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_dis_.animation_set +++ /dev/null @@ -1,199 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Fri Mar 28 17:51:40 2003 (arnaudb) Form Parents = -Fri Nov 28 11:47:53 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_fi_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_fi_.animation_set deleted file mode 100644 index 19629d30e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_fi_.animation_set +++ /dev/null @@ -1,210 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:55:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Peche_occupation.anim -Thu Mar 27 18:55:42 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:51:58 2003 (arnaudb) Form Parents = -Fri Nov 28 11:48:19 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_g_.animation_set deleted file mode 100644 index fde32e91e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_g_.animation_set +++ /dev/null @@ -1,667 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jul 01 15:13:35 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jul 01 15:13:35 2002 (beaume) formName Resized = 0 -Tue Jul 30 23:44:31 2002 (puzin) Form Parents = -Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim - - -Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:57:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:57:52 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:24 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:35:02 2003 (arnaudb) formName Resized = 4 -Mon Mar 03 18:56:20 2003 (arnaudb) .death.animations[0].filename = FY_HOM_Pa_mort.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_Pa_mort_idle.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pa_idle.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_Pa_idle_attente1.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_Pa_idle_attente3.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_Pa_idle_attente4.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOM_Pa_strafe_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOM_Pa_strafe_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .backward.animations[0].filename = FY_HOM_Pa_marche_arriere.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .run.animations[0].filename = FY_HOM_Pa_course.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .walk.animations[0].filename = FY_HOM_Pa_marche.anim -Wed Mar 19 15:10:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Pa_impact.anim -Wed Mar 19 15:10:09 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:43:45 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:43:45 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:43:45 2003 (puzin) formName Pasted = -Fri Apr 18 18:39:00 2003 (arnaudb) Form Parents = -Tue Jun 10 14:03:06 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Pa_mort.anim -Tue Jun 10 14:03:06 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Pa_mort.anim -Tue Jun 10 14:03:06 2003 (beaume) formName Resized = 1 -Thu Jul 10 12:09:28 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Pa_stun_init.anim -Thu Jul 10 12:09:28 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Pa_stun_end.anim -Thu Jul 10 12:09:28 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Pa_stun_loop.anim -Thu Jul 10 12:09:28 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:51:38 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:51:38 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:51:38 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:51:38 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:51:38 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:51:38 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:51:38 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:51:38 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:51:38 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:51:38 2003 (beaume) Form Parents = -Fri Nov 28 14:55:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:55:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:55:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:55:59 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:24:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:24:15 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:24:15 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Thu Dec 04 15:24:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:24:15 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Thu Dec 04 15:24:15 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:24:15 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:30:55 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Jan 20 14:30:55 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Jan 20 14:30:55 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:30:55 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:38:23 2004 (beaume) Form Parents = -Mon May 10 18:05:50 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[1].next4 = 0 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].filename = fy_hof_pa_idle_idle1.anim -Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].filename = fy_hof_pa_idle_idle1_1.anim -Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].filename = fy_hof_pa_idle_idle1_2.anim -Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[7].filename = fy_hof_pa_idle_idle1_3.anim -Mon May 10 18:05:50 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].filename = fy_hof_pa_idle_idle1.anim -Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 18:05:50 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 18:05:50 2004 (beaume) formName Resized = 9 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[0].next3 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[1].next1 weight = 40 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[1].next2 weight = 10 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[1].next3 weight = 30 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[2].next1 weight = 10 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[2].next2 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[2].next3 weight = 40 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[3].next1 weight = 30 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[3].next3 weight = 10 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[4].next2 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[4].next3 weight = 10 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[5].next3 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].filename = fy_hof_pa_idle_idle1_5.anim -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].next2 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[6].next3 weight = 50 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[7].filename = fy_hof_pa_idle_idle1_4.anim -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[7].next1 weight = 30 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[7].next2 weight = 10 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next1 weight = 20 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next2 weight = 10 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next3 weight = 5 -Tue Jul 20 17:26:48 2004 (beaume) .idle.animations[8].next4 weight = 50 -Fri Aug 20 15:25:36 2004 (beaume) .backward.animations[0].filename = FY_HOF_Pa_marche_arriere.anim -Fri Aug 20 15:25:36 2004 (beaume) .death_mode.animations[0].filename = fy_hof_pa_mort.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[0].filename = FY_HOF_Pa_idle.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[1].filename = FY_HOF_Pa_idle_attente1.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[2].filename = FY_HOF_Pa_idle_attente3.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[3].filename = FY_HOF_Pa_idle_attente4.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[5].filename = FY_HOF_PA_idle_idle1_1.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[6].filename = FY_HOF_PA_idle_idle1_3.anim -Fri Aug 20 15:25:36 2004 (beaume) .idle.animations[7].filename = FY_HOF_PA_idle_idle1_2.anim -Fri Aug 20 15:25:36 2004 (beaume) .impact.animations[0].filename = fy_hof_pa_impact.anim -Fri Aug 20 15:25:36 2004 (beaume) .run.animations[0].filename = FY_HOF_Pa_course.anim -Fri Aug 20 15:25:36 2004 (beaume) .strafe_left.animations[0].filename = fy_hof_pa_strafe_gauche.anim -Fri Aug 20 15:25:36 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_pa_strafe_droite.anim.anim -Fri Aug 20 15:25:36 2004 (beaume) .stun_begin.animations[0].filename = fy_hof_pa_stun_init.anim -Fri Aug 20 15:25:36 2004 (beaume) .stun_end.animations[0].filename = fy_hof_pa_stun_end.anim -Fri Aug 20 15:25:36 2004 (beaume) .stun_loop.animations[0].filename = fy_hof_pa_stun_loop.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_left.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_left.animations[1].filename = FY_HOF_Pa_demitour_go.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Pa_demitour_go.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Pa_demitour_go.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_right.animations[0].filename = FY_HOF_Pa_tourne_droite.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_right.animations[1].filename = fy_hof_pa_demitour_dr.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Pa_tourne_droite.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_backward.animations[1].filename = fy_hof_pa_demitour_dr.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Pa_tourne_droite.anim -Fri Aug 20 15:25:36 2004 (beaume) .turn_right_to_walk.animations[1].filename = fy_hof_pa_demitour_dr.anim -Fri Aug 20 15:25:36 2004 (beaume) .walk.animations[0].filename = FY_HOF_Pa_marche.anim -Fri Sep 03 19:44:30 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_pa_strafe_droite.anim -Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next1 weight = 2 -Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next3 weight = 1 -Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next4 = 0 -Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 12:17:26 2004 (coutelas) .idle.animations[0].next5 = 4 -Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next3 weight = 3 -Fri Sep 10 12:17:58 2004 (coutelas) .idle.animations[1].next4 weight = 10 -Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next1 weight = 1 -Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next3 weight = 2 -Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next4 = 0 -Fri Sep 10 12:18:30 2004 (coutelas) .idle.animations[2].next4 weight = 10 -Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next3 weight = 2 -Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next4 = 0 -Fri Sep 10 12:18:59 2004 (coutelas) .idle.animations[3].next4 weight = 10 -Fri Sep 10 12:19:22 2004 (coutelas) .idle.animations[4].next1 weight = 5 -Fri Sep 10 12:19:22 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 12:19:22 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Fri Sep 10 12:19:44 2004 (coutelas) .idle.animations[4].next1 weight = 3 -Fri Sep 10 12:19:44 2004 (coutelas) .idle.animations[4].next2 weight = 2 -Fri Sep 10 12:19:44 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Fri Sep 10 12:20:26 2004 (coutelas) .idle.animations[5].next1 weight = 3 -Fri Sep 10 12:20:26 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 12:20:26 2004 (coutelas) .idle.animations[5].next3 weight = 2 -Fri Sep 10 12:20:59 2004 (coutelas) .idle.animations[5].next4 = 5 -Fri Sep 10 12:20:59 2004 (coutelas) .idle.animations[5].next4 weight = 10 -Fri Sep 10 12:21:43 2004 (coutelas) .idle.animations[6].next1 weight = 5 -Fri Sep 10 12:21:43 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Fri Sep 10 12:21:43 2004 (coutelas) .idle.animations[6].next3 weight = 1 -Fri Sep 10 12:22:10 2004 (coutelas) .idle.animations[7].next1 weight = 5 -Fri Sep 10 12:22:10 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next1 weight = 2 -Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next2 weight = 1 -Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next3 weight = 1 -Fri Sep 10 12:24:14 2004 (coutelas) .idle.animations[8].next4 weight = 10 -Fri Sep 10 14:41:45 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Sep 10 14:41:45 2004 (coutelas) .idle.animations[5].next4 weight = 15 -Fri Sep 10 14:45:45 2004 (coutelas) .idle.animations[7].next2 = 8 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ga_.animation_set deleted file mode 100644 index 3e100f7c2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ga_.animation_set +++ /dev/null @@ -1,202 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Fri Mar 28 17:52:10 2003 (arnaudb) Form Parents = -Fri Nov 28 11:48:45 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_.animation_set deleted file mode 100644 index 4ef4ee92f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_.animation_set +++ /dev/null @@ -1,346 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:17:22 2002 (beaume) .run.animations[0].filename = FY_HOF_A_course.anim -Tue Jul 30 23:47:00 2002 (puzin) Form Parents = -Thu Aug 29 11:32:54 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_A_demitour_go.anim -Thu Aug 29 11:32:54 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_A_demitour_dr.anim -Thu Aug 29 11:32:54 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_A1m_coup1.anim -Thu Aug 29 11:32:54 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_A1m_coup2.anim -Thu Aug 29 11:32:54 2002 (beaume) .backward.animations[0].filename = FY_HOF_A_marche_arriere.anim -Thu Aug 29 11:32:54 2002 (beaume) .death.animations[0].filename = FY_HOF_A_mort.anim -Thu Aug 29 11:32:54 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_A_mort_idle.anim -Thu Aug 29 11:32:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_A_idle.anim -Thu Aug 29 11:32:54 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_A_strafgauche.anim - -Thu Aug 29 11:32:54 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_A_strafdroite.anim -Thu Aug 29 11:32:54 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_A_tourne_gauche.anim -Thu Aug 29 11:32:54 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_A_tourne_droite.anim -Thu Aug 29 11:32:54 2002 (beaume) .walk.animations[0].filename = FY_HOF_A_marche.anim -Thu Aug 29 11:32:54 2002 (beaume) formName Resized = 1 -Thu Aug 29 11:33:52 2002 (beaume) formName Resized = 1 -Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_A_demitour_go.anim -Thu Aug 29 11:45:53 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_A_demitour_go.anim -Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_A_demitour_dr.anim -Thu Aug 29 11:45:53 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_A_demitour_dr.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_A_tourne_gauche.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_A_tourne_gauche.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_A_tourne_droite.anim -Thu Aug 29 11:45:53 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_A_tourne_droite.anim -Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[1].filename = FY_HOF_A_idle_attente.anim -Thu Aug 29 12:04:18 2002 (beaume) .idle.animations[2].filename = FY_HOF_A_idle_attente2.anim -Thu Aug 29 12:04:18 2002 (beaume) formName Resized = 3 -Tue Jan 07 11:32:19 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_A_demitour_go.anim -Tue Jan 07 11:32:19 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_A_demitour_go.anim -Tue Jan 07 11:32:19 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_A_demitour_go.anim -Tue Jan 07 11:32:19 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_A_demitour_dr.anim -Tue Jan 07 11:32:19 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_A_demitour_dr.anim -Tue Jan 07 11:32:19 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_A_demitour_dr.anim -Tue Jan 07 11:32:19 2003 (beaume) formName Resized = 2 -Tue Jan 07 12:07:02 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Gr_lancegrenade.anim -Tue Jan 07 12:07:02 2003 (beaume) formName Resized = 0 -Fri Feb 21 14:11:10 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_A_idle_attente3.anim -Fri Feb 21 14:11:10 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_A_idle_attente4.anim -Wed Mar 19 15:15:30 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_A_impact.anim -Wed Mar 19 15:15:30 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:42:50 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:42:50 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:42:50 2003 (puzin) formName Pasted = -Fri Apr 18 18:39:25 2003 (arnaudb) Form Parents = -Tue Jun 10 14:03:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_A_mort.anim -Tue Jun 10 14:03:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_A_mort.anim -Tue Jun 10 14:03:35 2003 (beaume) formName Resized = 1 -Thu Jul 10 12:10:36 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_A_stun_init.anim -Thu Jul 10 12:10:36 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_A_stun_end.anim -Thu Jul 10 12:10:36 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_A_stun_loop.anim -Thu Jul 10 12:10:36 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_s.animation_set deleted file mode 100644 index 3d3092aa6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_gr_s.animation_set +++ /dev/null @@ -1,350 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Thu Jul 11 19:18:28 2002 (beaume) .run.animations[0].filename = FY_HOF_Ab_course.anim -Tue Jul 30 23:46:39 2002 (puzin) Form Parents = -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_AB_demitour_go.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_AB_demitour_dr.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_AB_coup1.anim -Thu Aug 29 12:12:59 2002 (beaume) .attack2.animations[0].filename = FY_HOF_Co_AB_coup2.anim -Thu Aug 29 12:12:59 2002 (beaume) .backward.animations[0].filename = FY_HOF_AB_marche_arriere.anim -Thu Aug 29 12:12:59 2002 (beaume) .death.animations[0].filename = FY_HOF_AB_mort.anim -Thu Aug 29 12:12:59 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_AB_mort_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[0].filename = FY_HOF_AB_idle.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[1].filename = FY_HOF_AB_idle_attente1.anim -Thu Aug 29 12:12:59 2002 (beaume) .idle.animations[2].filename = FY_HOF_AB_idle_attente2.anim -Thu Aug 29 12:12:59 2002 (beaume) .run.animations[0].filename = FY_HOF_AB_course.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_AB_strafe_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_AB_strafe_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_AB_tourne_gauche.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_AB_tourne_gauche.anim - -Thu Aug 29 12:12:59 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_AB_tourne_droite.anim -Thu Aug 29 12:12:59 2002 (beaume) .walk.animations[0].filename = FY_HOF_AB_marche.anim -Thu Aug 29 12:12:59 2002 (beaume) formName Resized = 1 -Tue Jan 07 11:35:33 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_AB_demitour_go.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_AB_demitour_dr.anim -Tue Jan 07 11:35:33 2003 (beaume) formName Resized = 2 -Tue Jan 07 12:06:05 2003 (beaume) .attack1.animations[0].filename = FY_HOF_Co_GrS_lancegrenade.anim -Tue Jan 07 12:06:05 2003 (beaume) formName Resized = 0 -Fri Feb 21 14:12:37 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_AB_idle_attente3.anim -Fri Feb 21 14:12:37 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_AB_idle_attente4.anim -Fri Feb 21 14:12:37 2003 (arnaudb) .idle.animations[3].filename = FY_HOF_AB_idle_attente2.anim -Fri Feb 21 14:12:37 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 15:15:58 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_AB_idle_Impact.anim -Wed Mar 19 15:15:58 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:42:11 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:42:11 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:42:11 2003 (puzin) formName Pasted = -Fri Apr 18 18:39:34 2003 (arnaudb) Form Parents = -Tue Jun 10 14:04:30 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_AB_mort.anim -Tue Jun 10 14:04:30 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_AB_mort.anim -Tue Jun 10 14:04:30 2003 (beaume) formName Resized = 1 -Thu Jul 10 12:11:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_AB_stun_init.anim -Thu Jul 10 12:11:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_AB_stun_end.anim -Thu Jul 10 12:11:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_AB_stun_loop.anim -Thu Jul 10 12:11:40 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ho_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ho_.animation_set deleted file mode 100644 index f4ff9f201..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_ho_.animation_set +++ /dev/null @@ -1,215 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim - -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Fri Mar 28 17:52:25 2003 (arnaudb) Form Parents = -Fri Nov 28 11:49:06 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_l2m_.animation_set deleted file mode 100644 index 1e9f10894..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_l2m_.animation_set +++ /dev/null @@ -1,595 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim -Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim -Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim -Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim -Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim -Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 -Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_A_idle_attente2.anim -Tue Feb 18 14:25:15 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_attente.anim -Tue Feb 18 14:25:15 2003 (arnaudb) formName Resized = 3 -Fri Feb 21 14:21:23 2003 (arnaudb) .attack1.animations[0].filename = FY_HOF_Co_L2m_coup1.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .attack2.animations[0].filename = FY_HOF_Co_L2m_coup2.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_L2m_marche_arriere.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_L2m_idle_regardeD.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_L2m_idle_regardeG.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .run.animations[0].filename = FY_HOF_L2m_course.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOF_L2m_strafegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOF_L2m_strafedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOF_L2m_tournegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOF_L2m_demitourgauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOF_L2m_tournegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOF_L2m_demitourgauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOF_L2m_tournegauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOF_L2m_demitourgauche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOF_L2m_tournedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOF_L2m_demitourdroite.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOF_L2m_tournedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOF_L2m_demitourdroite.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOF_L2m_tournedroit.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOF_L2m_demitourdroite.anim -Fri Feb 21 14:21:23 2003 (arnaudb) .walk.animations[0].filename = FY_HOF_L2m_marche.anim -Fri Feb 21 14:21:23 2003 (arnaudb) formName Resized = 1 -Wed Mar 19 15:16:25 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_L2m_impact.anim -Wed Mar 19 15:16:25 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:41:32 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:41:32 2003 (puzin) formName Pasted = -Fri Apr 18 18:39:51 2003 (arnaudb) Form Parents = -Tue Jun 10 14:05:10 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim -Tue Jun 10 14:05:10 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim -Tue Jun 10 14:05:10 2003 (beaume) formName Resized = 1 -Tue Jun 10 14:13:42 2003 (beaume) .death.animations[0].filename = FY_HOF_L2m_Mort.anim -Tue Jun 10 14:13:42 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_L2m_mort_idle.anim -Tue Jun 10 14:13:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_L2m_Mort.anim -Tue Jun 10 14:13:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_L2m_Mort.anim -Thu Jul 10 12:13:17 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_L2m_stun_init.anim -Thu Jul 10 12:13:17 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_L2m_stun_end.anim -Thu Jul 10 12:13:17 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_L2m_stun_loop.anim -Thu Jul 10 12:13:17 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:53:23 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:53:23 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:53:23 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Oct 28 11:53:23 2003 (beaume) Form Parents = -Fri Nov 28 14:56:31 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Nov 28 14:56:31 2003 (beaume) .use_end.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Nov 28 14:56:31 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_L2m_idle.anim -Fri Nov 28 14:56:31 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:25:50 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Thu Dec 04 15:25:50 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:25:50 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:33:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_L2m_preinit.anim -Tue Jan 20 14:33:03 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 14:33:03 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:38:46 2004 (beaume) Form Parents = -Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].filename = fy_hof_l2m_idle_to_idle1.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].filename = fy_hof_l2m_idle1_1.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].filename = fy_hof_l2m_idle1_2.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].filename = fy_hof_l2m_idle1_3.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].filename = fy_hof_l2m_idle_to_idle1.anim -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 18:09:16 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 18:09:16 2004 (beaume) formName Resized = 8 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[0].next1 weight = 30 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[0].next2 weight = 15 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[1].next1 weight = 40 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[1].next2 weight = 30 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[1].next3 weight = 20 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[2].next2 weight = 50 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[3].next1 weight = 30 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[3].next3 weight = 50 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[4].next1 weight = 40 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[4].next2 weight = 10 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[4].next3 weight = 30 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[5].next2 weight = 15 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[5].next3 weight = 50 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[6].next2 weight = 40 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[7].next1 weight = 30 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[7].next2 weight = 10 -Tue Jul 20 17:41:07 2004 (beaume) .idle.animations[7].next3 weight = 50 -Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next3 = 3 -Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next4 = 0 -Fri Sep 10 18:15:08 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 18:15:34 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 18:15:34 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 18:15:34 2004 (coutelas) .idle.animations[1].next3 weight = 7 -Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next1 weight = 2 -Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next3 = 0 -Fri Sep 10 18:16:53 2004 (coutelas) .idle.animations[2].next3 weight = 7 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[3].next1 weight = 5 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next1 weight = 2 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next4 = 4 -Fri Sep 10 18:17:49 2004 (coutelas) .idle.animations[4].next4 weight = 10 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[5].next1 weight = 10 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[5].next3 weight = 1 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[6].next1 weight = 10 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[6].next2 weight = 2 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[6].next3 = 7 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 18:18:47 2004 (coutelas) .idle.animations[7].next3 weight = 10 -Fri Sep 10 18:40:33 2004 (coutelas) .idle.animations[5].next2 weight = 1 -Fri Sep 10 18:40:33 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Thu Oct 07 12:39:56 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 12:39:56 2010 (sywindt) .bow.Essential = true -Thu Oct 07 12:39:56 2010 (sywindt) .wave.Display Objects = false -Thu Oct 07 12:39:56 2010 (sywindt) .wave.Essential = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mclo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mclo_.animation_set deleted file mode 100644 index 9373d2342..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mclo_.animation_set +++ /dev/null @@ -1,226 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Fri Mar 28 17:50:57 2003 (arnaudb) Form Parents = -Mon Apr 07 15:04:36 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_meca_init.anim -Mon Apr 07 15:04:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_meca_end.anim -Mon Apr 07 15:04:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_meca_loop.anim -Mon Apr 07 15:05:33 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_couture_init.anim -Mon Apr 07 15:05:33 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_couture_End.anim -Mon Apr 07 15:05:33 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_couture_Loop.anim -Fri Nov 28 11:49:26 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mix_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mix_.animation_set deleted file mode 100644 index e74fd139e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mix_.animation_set +++ /dev/null @@ -1,239 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim -Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pilon_Init.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pilon_end.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pilon_Loop.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pilon_occupation.anim -Thu Mar 27 19:06:15 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:52:39 2003 (arnaudb) Form Parents = -Fri Nov 28 11:49:44 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mtoo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mtoo_.animation_set deleted file mode 100644 index 5ca0d8d14..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_mtoo_.animation_set +++ /dev/null @@ -1,223 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Fri Mar 28 17:50:57 2003 (arnaudb) Form Parents = -Mon Apr 07 15:04:36 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_meca_init.anim -Mon Apr 07 15:04:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_meca_end.anim -Mon Apr 07 15:04:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_meca_loop.anim -Fri Nov 28 11:50:05 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_pa_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_pa_.animation_set deleted file mode 100644 index 25d8d6dcb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_pa_.animation_set +++ /dev/null @@ -1,466 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Fri Apr 18 18:40:18 2003 (arnaudb) Form Parents = -Tue Jun 10 17:11:09 2003 (beaume) .backward.animations[0].filename = FY_HOF_Pa_marche_arriere.anim -Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[0].filename = FY_HOF_Pa_idle.anim -Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[1].filename = FY_HOF_Pa_idle_attente1.anim -Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[2].filename = FY_HOF_Pa_idle_attente3.anim -Tue Jun 10 17:11:09 2003 (beaume) .idle.animations[3].filename = FY_HOF_Pa_idle_attente4.anim -Tue Jun 10 17:11:09 2003 (beaume) .idle_to_walk.animations[0].filename = FY_HOF_Pa_to_walk.anim -Tue Jun 10 17:11:09 2003 (beaume) .run.animations[0].filename = FY_HOF_Pa_course.anim - -Tue Jun 10 17:11:09 2003 (beaume) .turn_left.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Pa_demitour_go.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Pa_demitour_go.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Pa_tourne_gauche.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Pa_demitour_go.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_right.animations[0].filename = FY_HOF_Pa_tourne_droite.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Pa_demitour_dr.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Pa_tourne_droite.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Pa_demitour_dr.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Pa_tourne_droite.anim -Tue Jun 10 17:11:09 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Pa_demitour_dr.anim -Tue Jun 10 17:11:09 2003 (beaume) .walk.animations[0].filename = FY_HOF_Pa_marche.anim -Tue Jun 10 17:11:09 2003 (beaume) .walk_to_run.animations[0].filename = FY_HOF_PA_walk_to_run.anim -Tue Jun 10 17:11:09 2003 (beaume) formName Resized = 2 -Tue Jun 10 17:15:24 2003 (beaume) .combat_mode.animations[0].filename = FY_HOF_Pa_to_engarde.anim -Tue Jun 10 17:15:24 2003 (beaume) .death.LodCharacterAnimation = FY_HOF_Pa_mort.anim -Tue Jun 10 17:15:24 2003 (beaume) .death.animations[0].filename = FY_HOF_Pa_mort.anim -Tue Jun 10 17:15:24 2003 (beaume) .death_idle.LodCharacterAnimation = FY_HOF_Pa_mort_idle.anim -Tue Jun 10 17:15:24 2003 (beaume) .death_idle.animations[0].filename = FY_HOF_Pa_mort_idle.anim -Tue Jun 10 17:15:24 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Pa_mort.anim -Tue Jun 10 17:15:24 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Pa_mort.anim -Tue Jun 10 17:15:24 2003 (beaume) .idle.LodCharacterAnimation = FY_HOF_Pa_idle.anim -Tue Jun 10 17:15:24 2003 (beaume) .impact.animations[0].filename = FY_HOF_Pa_impact.anim -Tue Jun 10 17:15:24 2003 (beaume) .run.LodCharacterAnimation = FY_HOF_Pa_course.anim -Tue Jun 10 17:15:24 2003 (beaume) .walk.LodCharacterAnimation = FY_HOF_Pa_marche.anim -Tue Jun 10 17:15:24 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:55:13 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:55:13 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:55:13 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:55:13 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:55:13 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:55:13 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:55:13 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:55:13 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:55:13 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Pa_preinit.anim -Tue Oct 28 11:55:13 2003 (beaume) Form Parents = -Thu Feb 19 14:39:30 2004 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sg_.animation_set deleted file mode 100644 index a8d2e94c7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sg_.animation_set +++ /dev/null @@ -1,584 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 30 23:46:16 2002 (puzin) Form Parents = -Thu Aug 29 14:07:37 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Fu_demitour_go.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Fu_demitour_go.anim - -Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Fu_demitour_go.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Fu_demitour_dr.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Fu_demitour_dr.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Fu_demitour_dr.anim -Thu Aug 29 14:07:37 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir.anim -Thu Aug 29 14:07:37 2002 (beaume) .death.animations[0].filename = FY_HOF_Fu_mort.anim -Thu Aug 29 14:07:37 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Fu_mort_idle.anim -Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[0].filename = FY_HOF_Fu_idle.anim - -Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[1].filename = FY_HOF_Fu_idle_attente.anim -Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[2].filename = FY_HOF_Fu_idle_attente2.anim -Thu Aug 29 14:07:37 2002 (beaume) .run.animations[0].filename = FY_HOF_Fu_course.anim -Thu Aug 29 14:07:37 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Fu_strafe_gauche.anim -Thu Aug 29 14:07:37 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Fu_strafe_droit.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Fu_tournegauche.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fu_tournegauche.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fu_tournegauche.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Fu_tournedroite.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fu_tournedroite.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fu_tournedroite.anim -Thu Aug 29 14:07:38 2002 (beaume) .walk.animations[0].filename = FY_HOF_Fu_marche.anim -Thu Aug 29 14:07:38 2002 (beaume) formName Resized = 1 -Tue Jan 07 12:01:32 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Fu_demitour_go.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Fu_demitour_go.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Fu_demitour_go.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Fu_demitour_dr.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Fu_demitour_dr.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Fu_demitour_dr.anim -Tue Jan 07 12:01:32 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_Fu_idle_attente4.anim -Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_Fu_idle_attente3.anim -Wed Mar 19 15:17:02 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Fu_impact.anim -Wed Mar 19 15:17:02 2003 (arnaudb) formName Resized = 1 -Wed Mar 26 14:26:17 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim -Wed Mar 26 14:26:17 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) formName Pasted = -Fri Apr 18 18:40:32 2003 (arnaudb) Form Parents = -Tue Jun 10 14:06:37 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Fu_mort.anim -Tue Jun 10 14:06:37 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Fu_mort.anim -Tue Jun 10 14:06:37 2003 (beaume) formName Resized = 1 -Thu Jul 10 12:23:19 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Fu_stun_init.anim -Thu Jul 10 12:23:19 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Fu_stun_end.anim -Thu Jul 10 12:23:19 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Fu_stun_loop.anim -Thu Jul 10 12:23:19 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) Form Parents = -Fri Nov 28 12:03:59 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim -Fri Nov 28 14:57:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Fu_idle.anim -Fri Nov 28 14:57:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Fu_idle.anim -Fri Nov 28 14:57:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Fu_idle.anim -Fri Nov 28 14:57:03 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:28:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:28:03 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:40:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Jan 20 14:40:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Jan 20 14:40:22 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:39:50 2004 (beaume) Form Parents = -Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].filename = fy_hof_fu_idle_to_idle1.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].filename = fy_hof_fu_idle1_1.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].filename = fy_hof_fu_idle1_2.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].filename = fy_hof_fu_idle1_3.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].filename = fy_hof_fu_idle_to_idle1.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 18:12:03 2004 (beaume) formName Resized = 8 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[0].next1 weight = 40 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[1].next1 weight = 20 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[1].next2 weight = 30 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[1].next3 weight = 15 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[2].next2 weight = 50 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[3].next1 weight = 50 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[3].next2 weight = 30 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[3].next3 weight = 40 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[4].next1 weight = 20 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[4].next2 weight = 30 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[4].next3 weight = 30 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[5].next1 weight = 30 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[5].next2 weight = 10 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[5].next3 weight = 40 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[6].next2 weight = 50 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[7].next1 weight = 30 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[7].next2 weight = 20 -Tue Jul 20 17:45:03 2004 (beaume) .idle.animations[7].next3 weight = 50 -Fri Sep 03 19:42:49 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fu_strafe_droit.anim -Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next3 = 3 -Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next4 = 0 -Fri Sep 10 15:17:40 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[1].next1 weight = 1 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[1].next3 weight = 10 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next1 weight = 1 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next3 = 0 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[2].next3 weight = 10 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 15:19:02 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[4].next1 weight = 2 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[4].next3 weight = 3 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[5].next3 weight = 5 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next1 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next3 = 7 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 15:20:22 2004 (coutelas) .idle.animations[7].next3 weight = 10 -Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next3 = 0 -Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next3 weight = 10 -Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next4 = -1 -Fri Sep 10 15:34:59 2004 (coutelas) .idle.animations[0].next4 weight = 1 -Fri Sep 10 15:38:33 2004 (coutelas) .idle.animations[0].next4 = 3 -Fri Sep 10 15:52:07 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 17:05:29 2004 (coutelas) .idle.animations[1].next1 weight = 3 -Fri Sep 10 17:05:29 2004 (coutelas) .idle.animations[2].next1 weight = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sgga_.animation_set deleted file mode 100644 index 58f78c1ae..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sgga_.animation_set +++ /dev/null @@ -1,589 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 30 23:46:16 2002 (puzin) Form Parents = -Thu Aug 29 14:07:37 2002 (beaume) .about_face_left.animations[0].filename = FY_HOF_Fu_demitour_go.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOF_Fu_demitour_go.anim - -Thu Aug 29 14:07:37 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOF_Fu_demitour_go.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_right.animations[0].filename = FY_HOF_Fu_demitour_dr.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOF_Fu_demitour_dr.anim -Thu Aug 29 14:07:37 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOF_Fu_demitour_dr.anim -Thu Aug 29 14:07:37 2002 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir.anim -Thu Aug 29 14:07:37 2002 (beaume) .death.animations[0].filename = FY_HOF_Fu_mort.anim -Thu Aug 29 14:07:37 2002 (beaume) .death_idle.animations[0].filename = FY_HOF_Fu_mort_idle.anim -Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[0].filename = FY_HOF_Fu_idle.anim - - -Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[1].filename = FY_HOF_Fu_idle_attente.anim -Thu Aug 29 14:07:37 2002 (beaume) .idle.animations[2].filename = FY_HOF_Fu_idle_attente2.anim -Thu Aug 29 14:07:37 2002 (beaume) .run.animations[0].filename = FY_HOF_Fu_course.anim -Thu Aug 29 14:07:37 2002 (beaume) .strafe_left.animations[0].filename = FY_HOF_Fu_strafe_gauche.anim -Thu Aug 29 14:07:37 2002 (beaume) .strafe_right.animations[0].filename = FY_HOF_Fu_strafe_droit.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_Fu_tournegauche.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_Fu_tournegauche.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_Fu_tournegauche.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_Fu_tournedroite.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_Fu_tournedroite.anim -Thu Aug 29 14:07:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_Fu_tournedroite.anim -Thu Aug 29 14:07:38 2002 (beaume) .walk.animations[0].filename = FY_HOF_Fu_marche.anim -Thu Aug 29 14:07:38 2002 (beaume) formName Resized = 1 -Tue Jan 07 12:01:32 2003 (beaume) .turn_left.animations[1].filename = FY_HOF_Fu_demitour_go.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_Fu_demitour_go.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_Fu_demitour_go.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_right.animations[1].filename = FY_HOF_Fu_demitour_dr.anim - -Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_Fu_demitour_dr.anim -Tue Jan 07 12:01:32 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_Fu_demitour_dr.anim -Tue Jan 07 12:01:32 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[1].filename = FY_HOF_Fu_idle_attente4.anim -Fri Feb 21 14:22:13 2003 (arnaudb) .idle.animations[2].filename = FY_HOF_Fu_idle_attente3.anim -Wed Mar 19 15:17:02 2003 (arnaudb) .impact.animations[0].filename = FY_HOF_Fu_impact.anim -Wed Mar 19 15:17:02 2003 (arnaudb) formName Resized = 1 -Wed Mar 26 14:26:17 2003 (arnaudb) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim -Wed Mar 26 14:26:17 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:40:24 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:40:24 2003 (puzin) formName Pasted = -Fri Apr 18 18:40:32 2003 (arnaudb) Form Parents = -Tue Jun 10 14:06:37 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOF_Fu_mort.anim -Tue Jun 10 14:06:37 2003 (beaume) .death_mode.animations[0].filename = FY_HOF_Fu_mort.anim -Tue Jun 10 14:06:37 2003 (beaume) formName Resized = 1 -Thu Jul 10 12:23:19 2003 (beaume) .stun_begin.animations[0].filename = FY_HOF_Fu_stun_init.anim -Thu Jul 10 12:23:19 2003 (beaume) .stun_end.animations[0].filename = FY_HOF_Fu_stun_end.anim -Thu Jul 10 12:23:19 2003 (beaume) .stun_loop.animations[0].filename = FY_HOF_Fu_stun_loop.anim -Thu Jul 10 12:23:19 2003 (beaume) formName Resized = 1 -Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 11:56:36 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 11:56:36 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 11:56:36 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Oct 28 11:56:36 2003 (beaume) Form Parents = -Fri Nov 28 12:03:59 2003 (beaume) .backward.animations[0].filename = FY_HOF_Fu_marche_arriere.anim -Fri Nov 28 14:57:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_Fu_idle.anim -Fri Nov 28 14:57:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_Fu_idle.anim -Fri Nov 28 14:57:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_Fu_idle.anim -Fri Nov 28 14:57:03 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:28:03 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Thu Dec 04 15:28:03 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:28:03 2003 (beaume) formName Resized = 1 -Tue Jan 20 14:40:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Jan 20 14:40:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOF_Fu_preinit.anim -Tue Jan 20 14:40:22 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:39:50 2004 (beaume) Form Parents = -Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].filename = fy_hof_fu_idle_to_idle1.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].filename = fy_hof_fu_idle1_1.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].filename = fy_hof_fu_idle1_2.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].filename = fy_hof_fu_idle1_3.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].filename = fy_hof_fu_idle_to_idle1.anim -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 18:12:03 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 18:12:03 2004 (beaume) formName Resized = 8 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[0].next1 weight = 40 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[0].next2 weight = 20 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[1].next1 weight = 40 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[1].next2 weight = 30 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[1].next3 weight = 15 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[2].next1 weight = 20 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[2].next2 weight = 50 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[3].next1 weight = 30 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[3].next2 weight = 20 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[3].next3 weight = 30 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[4].next1 weight = 10 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[4].next2 weight = 40 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[4].next3 weight = 35 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[5].next1 weight = 20 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[5].next2 weight = 30 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[5].next3 weight = 50 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[6].next2 weight = 40 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[7].next1 weight = 20 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[7].next2 weight = 30 -Tue Jul 20 17:48:52 2004 (beaume) .idle.animations[7].next3 weight = 50 -Fri Sep 03 19:43:25 2004 (beaume) .strafe_right.animations[0].filename = fy_hof_fu_strafe_droit.anim -Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next3 = 0 -Fri Sep 10 16:08:35 2004 (coutelas) .idle.animations[0].next3 weight = 10 -Fri Sep 10 16:08:55 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 16:08:55 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 16:08:55 2004 (coutelas) .idle.animations[1].next3 weight = 10 -Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next1 weight = 2 -Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next3 = 0 -Fri Sep 10 16:09:16 2004 (coutelas) .idle.animations[2].next3 weight = 10 -Fri Sep 10 16:09:39 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Sep 10 16:09:39 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 16:09:39 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Fri Sep 10 16:09:59 2004 (coutelas) .idle.animations[4].next1 weight = 2 -Fri Sep 10 16:09:59 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 16:09:59 2004 (coutelas) .idle.animations[4].next3 weight = 3 -Fri Sep 10 16:10:18 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Sep 10 16:10:18 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 16:10:18 2004 (coutelas) .idle.animations[5].next3 weight = 5 -Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next1 weight = 1 -Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next3 = 7 -Fri Sep 10 16:10:44 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Fri Sep 10 16:11:06 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Fri Sep 10 16:11:06 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 16:11:06 2004 (coutelas) .idle.animations[7].next3 weight = 10 -Fri Sep 10 17:00:31 2004 (coutelas) .idle.animations[0].next4 = 3 -Fri Sep 10 17:05:52 2004 (coutelas) .idle.animations[1].next1 weight = 3 -Fri Sep 10 17:05:52 2004 (coutelas) .idle.animations[2].next1 weight = 3 -Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next1 = 0 -Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next1 weight = 15 -Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next2 = 1 -Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next2 weight = -Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next3 = 2 -Wed Jan 24 13:54:21 2007 (nouveau) .idle.animations[0].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next1 = 0 -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next2 = 2 -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next3 = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[1].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next1 = 0 -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next2 = 1 -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next3 = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[2].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[3].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[3].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[3].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[4].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[4].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[4].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[5].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[5].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[5].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[6].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[6].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[6].next3 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next1 = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next1 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next2 = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next2 weight = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next3 = -Wed Jan 24 13:57:09 2007 (nouveau) .idle.animations[7].next3 weight = -Wed Jan 24 13:58:59 2007 (nouveau) .idle.animations[7].next1 = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sh_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sh_.animation_set deleted file mode 100644 index a6b79b141..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_sh_.animation_set +++ /dev/null @@ -1,213 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:52:57 2003 (arnaudb) Form Parents = -Fri Nov 28 11:50:38 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_tr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_tr_.animation_set deleted file mode 100644 index 668515455..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_tr_.animation_set +++ /dev/null @@ -1,235 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim -Fri Mar 28 17:53:11 2003 (arnaudb) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_trstr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_trstr_.animation_set deleted file mode 100644 index 82093eef2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_default_trstr_.animation_set +++ /dev/null @@ -1,241 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim - -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim -Thu Mar 27 19:11:03 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_init_alt貥.anim -Thu Mar 27 19:11:03 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_end_alt貥.anim -Thu Mar 27 19:11:03 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_loop_alt貥.anim -Fri Mar 28 17:53:22 2003 (arnaudb) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_death__.animation_set deleted file mode 100644 index 39cdec307..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_death__.animation_set +++ /dev/null @@ -1,225 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim - -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim -Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim -Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 -Wed Mar 03 17:59:33 2004 (beaume) .idle.animations[0].filename = FY_HOF_mort_idle_monture_in0.anim -Wed Mar 03 17:59:33 2004 (beaume) formName Resized = 0 -Thu Sep 30 16:50:12 2004 (beaume) .idle.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .backward.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .impact.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .run.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .turn_left.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .turn_left_to_backward.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .turn_left_to_walk.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .turn_right.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .turn_right_to_backward.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .turn_right_to_walk.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .walk.Display Objects = false -Mon Jan 10 18:58:53 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_default__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_default__.animation_set deleted file mode 100644 index a87e49eff..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_default__.animation_set +++ /dev/null @@ -1,341 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim -Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim -Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 -Wed Mar 03 18:03:23 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_monture_in0.anim -Wed Mar 03 18:03:23 2004 (beaume) formName Resized = 1 -Wed Mar 03 18:36:07 2004 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init_monture_in0.anim -Wed Mar 03 18:36:07 2004 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end_monture_in0.anim -Wed Mar 03 18:36:07 2004 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop_monture_in0.anim -Wed Mar 03 18:36:07 2004 (beaume) formName Resized = 1 -Thu Sep 30 16:52:10 2004 (beaume) .backward.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .death_mode.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .idle.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .run.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .stun_begin.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .stun_end.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .stun_loop.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .turn_left.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .turn_left_to_backward.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .turn_left_to_walk.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .turn_right.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .turn_right_to_backward.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .turn_right_to_walk.Display Objects = false -Thu Sep 30 16:52:10 2004 (beaume) .walk.Display Objects = false -Mon Jan 10 18:59:32 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:59:32 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:59:32 2005 (nouveau) .impact.Display Objects = false -Mon Jan 10 18:59:32 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:59:32 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:59:32 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim__.animation_set deleted file mode 100644 index 829f23bef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim__.animation_set +++ /dev/null @@ -1,353 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim - -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim -Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim -Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 -Wed Mar 03 18:03:23 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_mort_monture_in0.anim -Wed Mar 03 18:03:23 2004 (beaume) formName Resized = 1 -Wed Mar 03 18:36:07 2004 (beaume) .stun_begin.animations[0].filename = FY_HOF_stun_init_monture_in0.anim -Wed Mar 03 18:36:07 2004 (beaume) .stun_end.animations[0].filename = FY_HOF_stun_end_monture_in0.anim -Wed Mar 03 18:36:07 2004 (beaume) .stun_loop.animations[0].filename = FY_HOF_stun_loop_monture_in0.anim -Wed Mar 03 18:36:07 2004 (beaume) formName Resized = 1 -Thu Mar 04 11:10:57 2004 (beaume) .death_mode.animations[0].filename = FY_HOF_nage_mort_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .idle.animations[0].filename = FY_HOF_nage_idle_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .impact.animations[0].filename = FY_HOF_nage_impact_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .stun_begin.animations[0].filename = FY_HOF_nage_stun_init_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .stun_end.animations[0].filename = FY_HOF_nage_stun_end_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .stun_loop.animations[0].filename = FY_HOF_nage_stun_loop_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_left.animations[0].filename = FY_HOF_nage_tournegauche_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_left.animations[1].filename = FY_HOF_nage_tournegauche_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_nage_tournegauche_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_nage_tournegauche_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_nage_tournegauche_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_nage_tournegauche_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_right.animations[0].filename = FY_HOF_nage_tournedroite_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_right.animations[1].filename = FY_HOF_nage_tournedroite_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_nage_tournedroite_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_nage_tournedroite_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_nage_tournedroite_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_nage_tournedroite_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) .walk.animations[0].filename = FY_HOF_nage_nage_monture_in0.anim -Thu Mar 04 11:10:57 2004 (beaume) formName Resized = 1 -Thu Sep 30 16:54:52 2004 (beaume) .death_mode.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .idle.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .impact.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .stun_begin.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .stun_end.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .stun_loop.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .turn_left.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .turn_left_to_backward.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .turn_left_to_walk.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .turn_right.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .turn_right_to_backward.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .turn_right_to_walk.Display Objects = false -Thu Sep 30 16:54:52 2004 (beaume) .walk.Display Objects = false -Fri Dec 10 18:26:07 2004 (nouveau) formName Pasted = -Mon Jan 10 18:57:54 2005 (nouveau) .backward.Display Objects = false -Mon Jan 10 18:57:54 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:57:54 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:57:54 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:57:54 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:57:54 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim_death__.animation_set deleted file mode 100644 index 0b26887db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_mount_swim_death__.animation_set +++ /dev/null @@ -1,221 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Nov 29 16:33:54 2002 (beaume) .idle.animations[0].filename = FY_HOF_idle_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .run.animations[0].filename = FY_HOF_course_monture_in0.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOF_tournegauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOF_demitour_gauche_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOF_tournedroite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOF_demitour_droite_monture.anim -Fri Nov 29 16:39:30 2002 (beaume) .walk.animations[0].filename = FY_HOF_marche_monture_in0.anim -Fri Nov 29 17:21:14 2002 (beaume) .backward.animations[0].filename = FY_HOF_marche_arriere_monture_in0.anim -Fri Apr 18 18:41:08 2003 (arnaudb) Form Parents = -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[1].filename = FY_HOF_idle3_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[2].filename = FY_HOF_idle2_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) .idle.animations[3].filename = FY_HOF_idle4_monture_in0.anim -Wed Mar 03 17:55:01 2004 (beaume) formName Resized = 4 -Wed Mar 03 17:59:33 2004 (beaume) .idle.animations[0].filename = FY_HOF_mort_idle_monture_in0.anim -Wed Mar 03 17:59:33 2004 (beaume) formName Resized = 0 -Thu Mar 04 10:48:13 2004 (beaume) .idle.animations[0].filename = FY_HOF_nage_mort_idle_monture_in0.anim -Thu Sep 30 16:52:35 2004 (beaume) .idle.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .backward.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .impact.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .run.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .turn_left.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .turn_left_to_backward.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .turn_left_to_walk.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .turn_right.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .turn_right_to_backward.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .turn_right_to_walk.Display Objects = false -Mon Jan 10 18:57:07 2005 (nouveau) .walk.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_rest__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_rest__.animation_set deleted file mode 100644 index fabe9bfd0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_rest__.animation_set +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = -Fri Nov 07 11:52:08 2003 (puzin) .idle.Display Objects = false -Tue Feb 15 14:00:30 2005 (besson) .default_mode.animations[0].filename = FY_HOF_Emot_AFK.anim -Tue Feb 15 14:00:30 2005 (besson) .default_mode.animations[0].reverse = true -Tue Feb 15 14:00:30 2005 (besson) .idle.animations[0].filename = FY_HOF_Emot_AFK_loop.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_d.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_s.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1h_s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_d.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_s.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_1hsw_s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_2h_.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_2h_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__.animation_set deleted file mode 100644 index 1d4726551..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__.animation_set +++ /dev/null @@ -1,56 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = -Fri Nov 07 11:52:08 2003 (puzin) .idle.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__d.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__s.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit__s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_d.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_s.animation_set deleted file mode 100644 index dadde685b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_sit_d_s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 20 17:15:08 2003 (beaume) .default_mode.animations[0].filename = FY_HOF_sit_end.anim -Wed Aug 20 17:15:08 2003 (beaume) .idle.animations[0].filename = FY_HOF_sit_loop.anim -Wed Aug 20 17:15:08 2003 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim__.animation_set deleted file mode 100644 index 93f48a620..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim__.animation_set +++ /dev/null @@ -1,429 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 13 12:00:00 2003 (puzin) -Wed Aug 20 17:15:47 2003 (beaume) .sit_mode.animations[0].filename = FY_HOF_sit_init.anim -Wed Aug 20 17:15:47 2003 (beaume) formName Resized = 1 -Tue Sep 16 14:20:10 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim -Tue Sep 16 14:20:10 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim -Tue Sep 16 14:20:10 2003 (beaume) formName Resized = 1 -Fri Feb 27 15:01:39 2004 (beaume) formName Resized = 0 -Mon Mar 08 15:38:30 2004 (beaume) .impact.animations[0].filename = FY_HOM_Swim_idle_impactD.anim -Mon Mar 08 15:38:30 2004 (beaume) .impact.animations[1].filename = FY_HOM_Swim_idle_impactG.anim -Mon Mar 08 15:38:30 2004 (beaume) .run.animations[0].filename = FY_HOF_Swim_front_Speed.anim -Mon Mar 08 15:38:30 2004 (beaume) .walk.animations[0].filename = FY_HOF_Swim_front.anim -Mon Mar 08 15:38:30 2004 (beaume) formName Resized = 2 -Tue Mar 09 19:25:02 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_Swim_stun_init.anim -Tue Mar 09 19:25:02 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_Swim_stun_end.anim -Tue Mar 09 19:25:02 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_Swim_stun_loop.anim -Tue Mar 09 19:25:02 2004 (beaume) formName Resized = 1 -Wed Jun 30 11:37:37 2004 (beaume) .idle.LodCharacterAnimation = fy_hom_swim_idle.anim -Wed Jun 30 11:37:37 2004 (beaume) .run.LodCharacterAnimation = FY_HOF_Swim_front_Speed.anim -Wed Jun 30 11:37:37 2004 (beaume) .walk.LodCharacterAnimation = FY_HOF_Swim_front.anim -Wed Jun 30 11:58:41 2004 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Swim_idle_death -Wed Jun 30 11:58:41 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_Swim_idle_death.anim -Thu Sep 30 16:56:52 2004 (beaume) .backward.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .death_mode.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .idle.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .idle_to_backward.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .idle_to_walk.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .impact.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .run.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .stun_begin.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .stun_end.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .stun_loop.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .turn_left.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .turn_left_to_backward.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .turn_left_to_walk.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .turn_right.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .turn_right_to_backward.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .turn_right_to_walk.Display Objects = false -Thu Sep 30 16:56:52 2004 (beaume) .walk.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim_death__.animation_set deleted file mode 100644 index 1cf719ee4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_swim_death__.animation_set +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (puzin) -Mon Mar 08 15:46:13 2004 (beaume) .idle.animations[0].filename = FY_HOM_Swim_FloatingDead.anim -Wed Jun 30 11:58:59 2004 (beaume) .idle.LodCharacterAnimation = FY_HOM_Swim_FloatingDead.anim -Fri Aug 13 00:18:59 2004 (puzin) .defaultHeadControl = false -Thu Sep 30 16:57:11 2004 (beaume) .idle.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof_emots_a__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof_emots_a__.animation_set deleted file mode 100644 index 09f251ffd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof_emots_a__.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof_lod__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof_lod__.animation_set deleted file mode 100644 index efbbeb173..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof_lod__.animation_set +++ /dev/null @@ -1,951 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Dec 19 10:24:18 2002 (beaume) formName Resized = 0 -Thu Dec 19 10:32:24 2002 (beaume) .backward.animations[0].filename = CA_HOF_marche_arriere.anim -Thu Dec 19 10:32:24 2002 (beaume) .death.animations[0].filename = CA_HOF_mort.anim -Thu Dec 19 10:32:24 2002 (beaume) .death_idle.animations[0].filename = CA_HOF_mort_idle.anim -Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[0].filename = CA_HOF_idle.anim -Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[1].filename = CA_HOF_idle_regarde_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[2].filename = CA_HOF_idle_regarde_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .run.animations[0].filename = CA_HOF_course.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[0].filename = CA_HOF_tourne_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[1].filename = CA_HOF_demitour_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[0].filename = CA_HOF_tourne_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[1].filename = CA_HOF_demitour_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[0].filename = CA_HOF_tourne_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[1].filename = CA_HOF_demitour_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[0].filename = CA_HOF_tourne_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[1].filename = CA_HOF_demitour_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[0].filename = CA_HOF_tourne_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[1].filename = CA_HOF_demitour_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[0].filename = CA_HOF_tourne_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[1].filename = CA_HOF_demitour_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .walk.animations[0].filename = CA_HOF_marche.anim -Thu Dec 19 10:32:24 2002 (beaume) formName Resized = 1 -Fri Apr 18 18:18:17 2003 (arnaudb) formName Resized = 0 -Fri Apr 18 18:24:32 2003 (arnaudb) .death.LodCharacterAnimation = FY_HOF_A_mort.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .death_idle.LodCharacterAnimation = FY_HOF_A_mort_idle.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .idle.LodCharacterAnimation = FY_HOF_A_idle.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .run.LodCharacterAnimation = FY_HOF_A_course.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .walk.LodCharacterAnimation = FY_HOF_A_marche.anim -Fri Apr 18 20:00:36 2003 (berenguier) .walk_to_run.LodCharacterAnimation = FY_HOF_A_marche.anim -Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim -Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim -Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim -Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim -Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim -Mon Sep 15 14:52:30 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim -Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim -Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim -Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim -Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim -Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim -Mon Sep 15 14:52:30 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim -Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim -Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim -Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim -Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim -Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim -Mon Sep 15 14:52:30 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim -Mon Sep 15 14:52:30 2003 (beaume) formName Resized = 1 -Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_off_init.anim -Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_off_end_echec.anim -Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_off_end_fumble.anim -Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_off_end_ok_link.anim -Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Wed Sep 24 17:52:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_off_end_ok.anim -Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_cur_Init.anim -Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_cur_End_Echec.anim -Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_cur_End_Fumble.anim -Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_cur_end_ok_link.anim -Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Wed Sep 24 18:10:10 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_cur_End_Ok.anim -Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mix_init.anim -Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_mix_end_echec.anim -Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_mix_end_fumble.anim -Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_mix_end_ok_link.anim -Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Wed Sep 24 18:12:22 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mix_end_ok.anim -Mon Oct 27 12:10:47 2003 (beaume) formName Resized = 1 -Mon Oct 27 12:19:58 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_maoff_Init.anim -Mon Oct 27 12:19:58 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_maoff_Loop.anim -Mon Oct 27 12:19:58 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_maoff_End.anim -Mon Oct 27 13:58:56 2003 (beaume) formName Resized = 1 -Mon Oct 27 14:12:50 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_macur_init.anim -Mon Oct 27 14:12:50 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_macur_loop.anim -Mon Oct 27 14:12:50 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_macur_end.anim -Mon Oct 27 14:12:50 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_mamix_init.anim -Mon Oct 27 14:12:50 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_mamix_loop.anim -Mon Oct 27 14:12:50 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_mamix_end.anim -Thu Dec 04 14:06:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOF_quartering_init.anim -Thu Dec 04 14:06:02 2003 (beaume) .use_end.animations[0].filename = FY_HOF_quartering_end.anim -Thu Dec 04 14:06:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOF_quartering_loop.anim - - -Thu Dec 04 14:06:02 2003 (beaume) formName Resized = 1 -Thu Dec 18 15:43:56 2003 (beaume) .defaultHeadControl = false -Wed Dec 31 14:09:27 2003 (beaume) .care_begin.animations[0].filename = FY_HOF_Pioche_Init.anim -Wed Dec 31 14:09:27 2003 (beaume) .care_end.animations[0].filename = FY_HOF_Pioche_end.anim -Wed Dec 31 14:09:27 2003 (beaume) .care_loop.animations[0].filename = FY_HOF_Pioche_Soins_loop.anim -Wed Dec 31 14:09:27 2003 (beaume) .prospecting_begin.animations[0].filename = FY_HOF_Pioche_Prospection_Init.anim -Wed Dec 31 14:09:27 2003 (beaume) .prospecting_end.animations[0].filename = FY_HOF_Pioche_Prospection_End.anim -Wed Dec 31 14:09:27 2003 (beaume) .prospecting_loop.animations[0].filename = FY_HOF_Pioche_Prospection_Loop.anim -Wed Dec 31 14:09:27 2003 (beaume) formName Resized = 1 -Wed Dec 31 14:27:09 2003 (gatto) .care_loop.animations[0].fx_set.FX0.PSName = FOR_cure.ps -Wed Dec 31 14:27:09 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone -Wed Dec 31 14:27:09 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.UserBone = box_arme -Wed Jan 07 17:41:11 2004 (vizerie) .offensive_cast_fail.animations[0].filename = fy_hof_off_end_echec.anim -Wed Jan 07 17:41:11 2004 (vizerie) formName Resized = 1 -Wed Jan 07 17:42:18 2004 (vizerie) .curative_cast_fail.animations[0].filename = fy_hof_cur_end_echec.anim -Wed Jan 07 17:42:18 2004 (vizerie) .mixed_cast_fail.animations[0].filename = fy_hof_mix_end_echec.anim -Wed Jan 07 17:42:18 2004 (vizerie) formName Resized = 1 -Mon Jan 12 17:02:26 2004 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_macur_fail.anim -Mon Jan 12 17:02:26 2004 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_maoff_fail.anim -Fri Jan 16 14:23:10 2004 (beaume) .care_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Fri Jan 16 14:23:10 2004 (beaume) .care_end.animations[0].filename = FY_HOM_Pioche_end.anim -Fri Jan 16 14:23:10 2004 (beaume) .care_loop.animations[0].filename = FY_HOM_Pioche_Soins_loop.anim -Fri Jan 16 14:23:10 2004 (beaume) .prospecting_begin.animations[0].filename = FY_HOM_Pioche_Prospection_Init.anim -Fri Jan 16 14:23:10 2004 (beaume) .prospecting_end.animations[0].filename = FY_HOM_Pioche_Prospection_End.anim -Fri Jan 16 14:23:10 2004 (beaume) .prospecting_loop.animations[0].filename = FY_HOM_Pioche_Prospection_Loop.anim -Mon Jan 19 14:47:06 2004 (beaume) .loot_begin.animations[0].filename = FY_HOF_quartering_init.anim -Mon Jan 19 14:47:06 2004 (beaume) .loot_end.animations[0].filename = FY_HOF_quartering_end.anim -Mon Jan 19 14:47:06 2004 (beaume) .loot_loop.animations[0].filename = FY_HOF_quartering_loop.anim -Mon Jan 19 14:47:06 2004 (beaume) formName Resized = 0 -Mon Jan 19 15:10:48 2004 (beaume) .care_begin.animations[0].filename = FY_HOF_Pioche_Init.anim -Mon Jan 19 15:10:48 2004 (beaume) .care_end.animations[0].filename = FY_HOF_Pioche_end.anim -Mon Jan 19 15:10:48 2004 (beaume) .care_loop.animations[0].filename = FY_HOF_Pioche_Soins_loop.anim -Mon Jan 19 15:10:48 2004 (beaume) .prospecting_begin.animations[0].filename = FY_HOF_Pioche_Prospection_Init.anim -Mon Jan 19 15:10:48 2004 (beaume) .prospecting_end.animations[0].filename = FY_HOF_Pioche_Prospection_End.anim -Mon Jan 19 15:10:48 2004 (beaume) .prospecting_loop.animations[0].filename = FY_HOF_Pioche_Prospection_Loop.anim -Fri Feb 20 15:14:17 2004 (gatto) formName Pasted = -Fri Feb 20 15:15:11 2004 (gatto) formName Pasted = -Fri Feb 20 15:16:41 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.RepeatMode = Respawn -Fri Feb 20 15:16:41 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.RepeatMode = Respawn -Fri Feb 20 15:16:41 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.RepeatMode = Respawn -Fri Feb 20 15:17:03 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX1.RepeatMode = Respawn -Tue Mar 02 11:04:49 2004 (beaume) .sit_mode.animations[0].filename = FY_HOF_sit_init.anim -Tue Mar 02 11:04:49 2004 (beaume) formName Resized = 1 -Mon Jul 19 16:11:31 2004 (beaume) .cast_acid_end.animations[0].filename = FY_HOF_dam_acid_end.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_acid_init.animations[0].filename = FY_HOF_dam_acid_init.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_acid_loop.animations[0].filename = FY_HOF_dam_acid_loop.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_blind_end.animations[0].filename = FY_HOF_deb_blind_end.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_blind_init.animations[0].filename = FY_HOF_deb_blind_init.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_blind_loop.animations[0].filename = FY_HOF_deb_blind_loop.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_cold_end.animations[0].filename = FY_HOF_Dam_Cold_end.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_cold_init.animations[0].filename = FY_HOF_Dam_Cold_init.anim -Mon Jul 19 16:11:31 2004 (beaume) .cast_cold_loop.animations[0].filename = FY_HOF_Dam_Cold_Loop.anim -Mon Jul 19 16:11:31 2004 (beaume) formName Resized = 1 -Mon Jul 19 16:14:28 2004 (beaume) .cast_elec_end.animations[0].filename = FY_HOF_dam_elec_end.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_elec_init.animations[0].filename = FY_HOF_dam_elec_init.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_elec_loop.animations[0].filename = FY_HOF_dam_elec_loop.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_fear_end.animations[0].filename = FY_HOF_inc_fear_end.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_fear_init.animations[0].filename = FY_HOF_inc_fear_init.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_fear_loop.animations[0].filename = FY_HOF_inc_fear_loop.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_fire_end.animations[0].filename = FY_HOF_inc_Fire_end.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_fire_init.animations[0].filename = FY_HOF_inc_Fire_init.anim -Mon Jul 19 16:14:28 2004 (beaume) .cast_fire_loop.animations[0].filename = FY_HOF_inc_Fire_loop.anim -Mon Jul 19 16:14:28 2004 (beaume) formName Resized = 1 -Mon Jul 19 16:20:43 2004 (beaume) .cast_healhp_end.animations[0].filename = FY_HOF_cur_heal_hp_end.anim -Mon Jul 19 16:20:43 2004 (beaume) .cast_healhp_init.animations[0].filename = FY_HOF_cur_heal_hp_init.anim -Mon Jul 19 16:20:43 2004 (beaume) .cast_healhp_loop.animations[0].filename = FY_HOF_cur_heal_hp_loop.anim -Mon Jul 19 16:20:43 2004 (beaume) formName Resized = 1 -Mon Jul 19 16:43:58 2004 (beaume) .cast_mad_end.animations[0].filename = FY_HOF_deb_mad_end.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_mad_init.animations[0].filename = FY_HOF_deb_mad_init.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_mad_loop.animations[0].filename = FY_HOF_deb_mad_loop.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_root_end.animations[0].filename = FY_HOF_deb_root_end.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_root_init.animations[0].filename = FY_HOF_deb_root_init.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_root_loop.animations[0].filename = FY_HOF_deb_root_loop.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_rot_end.animations[0].filename = FY_HOF_dam_rot_end.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_rot_init.animations[0].filename = FY_HOF_dam_rot_init.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_rot_loop.animations[0].filename = FY_HOF_dam_rot_loop.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_shock_end.animations[0].filename = FY_HOF_DAM_shok_end.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_shock_init.animations[0].filename = FY_HOF_DAM_shok_init.anim -Mon Jul 19 16:43:58 2004 (beaume) .cast_shock_loop.animations[0].filename = FY_HOF_DAM_shok_loop.anim -Mon Jul 19 16:43:58 2004 (beaume) formName Resized = 1 -Mon Jul 19 16:49:53 2004 (beaume) .cast_sleep_end.animations[0].filename = FY_HOF_inc_sleep_end.anim - - -Mon Jul 19 16:49:53 2004 (beaume) .cast_sleep_init.animations[0].filename = FY_HOF_inc_sleep_init.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_sleep_loop.animations[0].filename = FY_HOF_inc_sleep_loop.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_slow_end.animations[0].filename = FY_HOF_deb_slow_end.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_slow_init.animations[0].filename = FY_HOF_deb_slow_init.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_slow_loop.animations[0].filename = FY_HOF_deb_slow_loop.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_stun_end.animations[0].filename = FY_HOF_inc_stun_End.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_stun_init.animations[0].filename = FY_HOF_inc_stun_init.anim -Mon Jul 19 16:49:53 2004 (beaume) .cast_stun_loop.animations[0].filename = FY_HOF_inc_stun_Loop.anim -Mon Jul 19 16:49:53 2004 (beaume) formName Resized = 1 -Mon Jul 19 18:08:31 2004 (beaume) .cast_poison_end.animations[0].filename = FY_HOF_dam_poison_end.anim -Mon Jul 19 18:08:31 2004 (beaume) .cast_poison_init.animations[0].filename = FY_HOF_dam_poison_init.anim -Mon Jul 19 18:08:31 2004 (beaume) .cast_poison_loop.animations[0].filename = FY_HOF_dam_poison_loop.anim -Mon Jul 19 18:08:31 2004 (beaume) formName Resized = 1 -Tue Jul 27 14:24:04 2004 (beaume) .cast_acid_fail.animations[0].filename = fy_hof_dam_acid_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_blind_fail.animations[0].filename = fy_hof_deb_blind_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_cold_fail.animations[0].filename = fy_hof_dam_cold_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_elec_fail.animations[0].filename = fy_hof_dam_elec_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_fear_fail.animations[0].filename = fy_hof_inc_fear_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_fire_fail.animations[0].filename = FY_HOF_inc_Fire_Fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_healhp_fail.animations[0].filename = fy_hof_cur_heal_hp_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_mad_fail.animations[0].filename = fy_hof_deb_mad_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_poison_fail.animations[0].filename = fy_hof_dam_poison_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_root_fail.animations[0].filename = fy_hof_deb_root_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_rot_fail.animations[0].filename = fy_hof_dam_rot_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_shock_fail.animations[0].filename = fy_hof_dam_shok_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_sleep_fail.animations[0].filename = fy_hof_inc_sleep_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_slow_fail.animations[0].filename = fy_hof_deb_slow_fizz.anim -Tue Jul 27 14:24:04 2004 (beaume) .cast_stun_fail.animations[0].filename = fy_hof_inc_stun_fizz.anim.anim -Tue Jul 27 14:24:04 2004 (beaume) formName Resized = 1 -Fri Oct 01 12:31:14 2004 (coutelas) .sit_mode.Display Objects = false -Fri Oct 01 12:31:19 2004 (coutelas) .sit_end.Display Objects = false -Fri Oct 01 17:46:26 2004 (coutelas) .default_mode.Display Objects = false -Mon Oct 04 15:48:49 2004 (beaume) .prospecting_begin.animations[0].filename = fy_hof_pioche_prospection_init.anim -Mon Oct 04 16:03:46 2004 (beaume) .prospecting_begin.Display Objects = false -Mon Oct 04 16:03:46 2004 (beaume) .prospecting_end.Display Objects = false -Mon Oct 04 16:03:46 2004 (beaume) .prospecting_loop.Display Objects = false -Tue Oct 05 17:15:11 2004 (beaume) .loot_begin.Display Objects = false -Tue Oct 05 17:15:11 2004 (beaume) .loot_end.Display Objects = false -Tue Oct 05 17:15:11 2004 (beaume) .loot_init.Display Objects = false -Tue Oct 05 17:15:11 2004 (beaume) .loot_loop.Display Objects = false -Tue Oct 05 17:15:11 2004 (beaume) .loot_post_end.Display Objects = false -Tue Feb 15 14:01:23 2005 (besson) .rest_mode.animations[0].filename = FY_HOF_Emot_AFK.anim -Tue Feb 15 14:01:23 2005 (besson) formName Resized = 1 -Thu Dec 07 15:58:42 2006 (nouveau) .rest_mode.animations[0].head controlable = false -Sun Dec 28 11:55:26 2008 (kervala) .cast_stun_fail.animations[0].filename = fy_hof_inc_stun_fizz.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom.animset_mode deleted file mode 100644 index 4035fe77a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom.animset_mode +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - Tue Jul 08 11:10:37 2003 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_.animation_set deleted file mode 100644 index 936506a5e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_.animation_set +++ /dev/null @@ -1,766 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:57 2002 (puzin) Form Parents = -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = -Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_A1m_attente1.anim - -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_A1m_attente2.anim -Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 -Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Fri Dec 20 11:20:53 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:10:06 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) formName Resized = 2 -Mon Jan 06 16:56:03 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim -Mon Jan 06 16:56:03 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim -Mon Jan 06 16:56:03 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim -Mon Jan 06 16:56:03 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:26:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim -Tue Mar 18 11:26:37 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:38:18 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:38:18 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:50:29 2003 (arnaudb) Form Parents = -Tue Jun 10 17:40:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:40:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:40:16 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:06:08 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1m_coup2.anim -Thu Jul 10 14:06:08 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim -Thu Jul 10 14:06:08 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim -Thu Jul 10 14:06:08 2003 (beaume) formName Resized = 2 -Thu Jul 10 14:06:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim -Thu Jul 10 14:06:39 2003 (beaume) formName Resized = 1 -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim -Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) Form Parents = -Mon Oct 27 16:46:17 2003 (beaume) formName Resized = 0 -Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 16:53:27 2003 (beaume) Form Parents = -Fri Nov 28 15:21:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:21:15 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:21:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:21:15 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:10:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:10:59 2003 (beaume) formName Resized = 1 -Fri Jan 09 16:41:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1m_toupie_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1m_toupie_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1m_toupie_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1m_coup1_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1m_coup2_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1m_coup3_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1m_coup1_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1m_coup2_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1m_coup3_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1m_coup1_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1m_coup2_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1m_coup3_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim -Fri Jan 09 16:41:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim -Fri Jan 09 16:41:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim -Fri Jan 09 16:41:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim -Fri Jan 09 16:41:49 2004 (beaume) formName Resized = 1 -Tue Jan 20 15:43:13 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Tue Jan 20 15:43:13 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Tue Jan 20 15:43:13 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 15:43:13 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim -Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim -Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim -Wed Feb 11 15:16:50 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim -Wed Feb 11 15:16:50 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:21:21 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:03:12 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:59:41 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 11:50:59 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1m_couplourd_2.anim -Tue Jan 04 11:50:59 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1m_couplourd_3.anim -Tue Jan 04 11:50:59 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1m_couplourd_2.anim -Tue Jan 04 11:50:59 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1m_couplourd_3.anim -Tue Jan 04 11:50:59 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1m_couplourd_2.anim -Tue Jan 04 11:50:59 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1m_couplourd_3.anim -Tue Jan 04 11:50:59 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_d.animation_set deleted file mode 100644 index 0b577e531..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_d.animation_set +++ /dev/null @@ -1,747 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:50 2002 (puzin) Form Parents = -Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim -Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim -Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim -Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim -Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim - -Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 -Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim -Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim -Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = -Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim -Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim -Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:08:55 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim -Thu Jul 10 14:08:55 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.anim -Thu Jul 10 14:08:55 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim -Thu Jul 10 14:08:55 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim -Thu Jul 10 14:08:55 2003 (beaume) formName Resized = 2 -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim -Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:00:22 2003 (beaume) Form Parents = -Mon Oct 27 17:00:22 2003 (beaume) formName Resized = 0 -Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Fri Nov 28 15:21:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:21:41 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:21:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:21:41 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:12:08 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:12:08 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:12:08 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:12:08 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:12:35 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Jan 09 16:58:16 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim -Fri Jan 09 16:58:16 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim -Fri Jan 09 16:58:16 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup2_haut.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup2_bas.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup2_milieu.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim -Fri Jan 09 16:58:16 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_haut.anim -Fri Jan 09 16:58:16 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_bas.anim -Fri Jan 09 16:58:16 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_milieu.anim -Fri Jan 09 16:58:16 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:14:05 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim - -Tue Jan 20 16:14:05 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:14:05 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:14:05 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim -Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim -Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim -Wed Feb 11 15:17:59 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim -Wed Feb 11 15:17:59 2004 (beaume) formName Resized = 4 -Mon Jun 21 10:56:31 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:04:31 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:59:00 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 11:53:46 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 11:53:46 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 11:53:46 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 11:53:46 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 11:53:46 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 11:53:46 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 11:53:46 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_s.animation_set deleted file mode 100644 index e1d26cf4a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1h_s.animation_set +++ /dev/null @@ -1,763 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:44 2002 (puzin) Form Parents = -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim -Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim -Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 - -Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 -Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:28:05 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim -Tue Mar 18 11:28:05 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:39:11 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:39:11 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:01 2003 (arnaudb) Form Parents = -Tue Jun 10 17:41:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:41:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:41:44 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:11:36 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_AB_coup2.anim -Thu Jul 10 14:11:36 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim -Thu Jul 10 14:11:36 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim -Thu Jul 10 14:11:36 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim -Thu Jul 10 14:11:36 2003 (beaume) formName Resized = 1 -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_mix_init.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_mix_end_echec.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_mix_end_fumble.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_off_init.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_off_end_echec.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_off_end_fumble.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:40:18 2003 (beaume) Form Parents = -Mon Oct 27 17:40:18 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:22:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:22:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:22:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:22:09 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:14:28 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:14:28 2003 (beaume) formName Resized = 1 -Fri Jan 09 17:12:32 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_AB_toupie_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_AB_toupie_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_AB_toupie_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_AB_coup1_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_AB_coup2_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_AB_coup3_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_AB_coup1_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_AB_coup2_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_AB_coup3_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_AB_coup1_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_AB_coup2_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_AB_coup3_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Fri Jan 09 17:12:32 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Fri Jan 09 17:12:32 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Fri Jan 09 17:12:32 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Fri Jan 09 17:12:32 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:17:32 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:17:32 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:17:32 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:17:32 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[0].filename = fy_hom_co_ab_engarde_attente4.anim -Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[1].filename = fy_hom_co_ab_engarde_attente2.anim -Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[2].filename = fy_hom_co_ab_engarde_attente1.anim -Wed Feb 11 15:19:56 2004 (beaume) .idle.animations[3].filename = fy_hom_co_ab_engarde_attente3.anim -Wed Feb 11 15:19:56 2004 (beaume) formName Resized = 4 -Mon Jun 21 10:57:14 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:07:44 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:58:00 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 15:54:02 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 15:54:02 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 15:54:02 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 15:54:02 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 15:54:02 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 15:54:02 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 15:54:02 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_.animation_set deleted file mode 100644 index e74cdcc2e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_.animation_set +++ /dev/null @@ -1,776 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:57 2002 (puzin) Form Parents = -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = -Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_A1m_attente1.anim - -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_A1m_attente2.anim -Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 -Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Fri Dec 20 11:20:53 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:10:06 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) formName Resized = 2 -Mon Jan 06 16:56:03 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim -Mon Jan 06 16:56:03 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim -Mon Jan 06 16:56:03 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim -Mon Jan 06 16:56:03 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:26:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim -Tue Mar 18 11:26:37 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:38:18 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:38:18 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:50:29 2003 (arnaudb) Form Parents = -Tue Jun 10 17:40:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:40:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:40:16 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:06:08 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1m_coup2.anim -Thu Jul 10 14:06:08 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim -Thu Jul 10 14:06:08 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim -Thu Jul 10 14:06:08 2003 (beaume) formName Resized = 2 -Thu Jul 10 14:06:39 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim -Thu Jul 10 14:06:39 2003 (beaume) formName Resized = 1 -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:02:12 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:02:12 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:02:12 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim -Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 16:46:17 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 16:46:17 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 16:46:17 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Mon Oct 27 16:46:17 2003 (beaume) Form Parents = -Mon Oct 27 16:46:17 2003 (beaume) formName Resized = 0 -Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 16:48:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 16:48:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 16:48:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 16:53:27 2003 (beaume) Form Parents = -Fri Nov 28 15:21:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:21:15 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:21:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:21:15 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:10:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Thu Dec 04 17:10:59 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:10:59 2003 (beaume) formName Resized = 1 -Fri Jan 09 16:41:49 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1m_toupie_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1m_toupie_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1m_toupie_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1m_coup1_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1m_coup2_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1m_coup3_haut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1m_coup1_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1m_coup2_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1m_coup3_bas.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1m_coup1_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1m_coup2_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1m_coup3_milieu.anim -Fri Jan 09 16:41:49 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1m_coup4_bashaut.anim -Fri Jan 09 16:41:49 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim -Fri Jan 09 16:41:49 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim -Fri Jan 09 16:41:49 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1m_couplourd.anim -Fri Jan 09 16:41:49 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:20:03 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Tue Jan 20 16:20:03 2004 (beaume) .prospecting_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Tue Jan 20 16:20:03 2004 (beaume) .prospecting_post_end.animations[0].reverse = true -Tue Jan 20 16:20:03 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim -Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim -Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim -Wed Feb 11 15:20:53 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim -Wed Feb 11 15:20:53 2004 (beaume) formName Resized = 4 -Thu May 06 15:51:28 2004 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1m_coup1.anim -Thu May 06 15:51:28 2004 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1m_coup2.anim -Thu May 06 15:51:28 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A1m_coup3_milieu.anim -Thu May 06 16:16:02 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1m_coup1.anim -Thu May 06 16:16:02 2004 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1m_coup3_milieu.anim -Thu May 06 16:16:02 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente6.anim -Wed May 12 14:42:15 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim -Wed May 12 14:42:15 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim -Wed May 12 14:42:15 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim -Wed May 12 14:42:15 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim -Wed Jul 28 11:21:50 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:08:25 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:56:07 2004 (beaume) .idle.animations[2].next2 weight = 10 -Tue Jan 04 15:56:01 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1m_couplourd_sw2.anim -Tue Jan 04 15:56:01 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1m_couplourd_sw3.anim -Tue Jan 04 15:56:01 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1m_couplourd_sw2.anim -Tue Jan 04 15:56:01 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1m_couplourd_sw3.anim -Tue Jan 04 15:56:01 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1m_couplourd_sw2.anim -Tue Jan 04 15:56:01 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1m_couplourd_sw3.anim -Tue Jan 04 15:56:01 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_d.animation_set deleted file mode 100644 index fa7e8c23b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_d.animation_set +++ /dev/null @@ -1,764 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:50 2002 (puzin) Form Parents = -Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim -Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim -Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim -Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim -Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim - -Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 -Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim -Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim -Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = -Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim -Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim -Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:08:55 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim -Thu Jul 10 14:08:55 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.anim -Thu Jul 10 14:08:55 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim -Thu Jul 10 14:08:55 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim -Thu Jul 10 14:08:55 2003 (beaume) formName Resized = 2 -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:13:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:13:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:13:52 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim -Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:00:22 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:00:22 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 17:00:22 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:00:22 2003 (beaume) Form Parents = -Mon Oct 27 17:00:22 2003 (beaume) formName Resized = 0 -Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:29:52 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:29:52 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Fri Nov 28 15:21:41 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:21:41 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:21:41 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:21:41 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:12:08 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:12:08 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim - -Thu Dec 04 17:12:08 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:12:08 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:12:35 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 17:12:35 2003 (beaume) .use_post_end.animations[0].reverse = true -Fri Jan 09 16:58:16 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim -Fri Jan 09 16:58:16 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim -Fri Jan 09 16:58:16 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup2_haut.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup2_bas.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup2_milieu.anim - -Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_coup1.anim -Fri Jan 09 16:58:16 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_couprotatif.anim -Fri Jan 09 16:58:16 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_haut.anim -Fri Jan 09 16:58:16 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_bas.anim -Fri Jan 09 16:58:16 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_coupLourd_milieu.anim -Fri Jan 09 16:58:16 2004 (beaume) formName Resized = 1 -Mon Jan 12 12:03:39 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1mD_coupElegant_haut.anim -Mon Jan 12 12:03:39 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1mD_coupElegant_bas.anim -Mon Jan 12 12:03:39 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1mD_coupElegant.anim -Mon Jan 12 12:03:39 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_haut.anim -Mon Jan 12 12:03:39 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_bas.anim -Mon Jan 12 12:03:39 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd.anim -Mon Jan 12 12:03:39 2004 (beaume) formName Resized = 4 -Tue Jan 20 16:22:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:22:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:22:41 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:22:41 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim -Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim -Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim -Wed Feb 11 15:21:57 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim -Wed Feb 11 15:21:57 2004 (beaume) formName Resized = 4 -Mon Jun 21 10:57:32 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:09:35 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:55:20 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:07:46 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:07:46 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:07:46 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:07:46 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:07:46 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:07:46 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:07:46 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_s.animation_set deleted file mode 100644 index 3704a079e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_1hsw_s.animation_set +++ /dev/null @@ -1,771 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:44 2002 (puzin) Form Parents = -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim -Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim -Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 - -Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 -Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:28:05 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim -Tue Mar 18 11:28:05 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:39:11 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:39:11 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:01 2003 (arnaudb) Form Parents = -Tue Jun 10 17:41:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:41:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:41:44 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:11:36 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_AB_coup2.anim -Thu Jul 10 14:11:36 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim -Thu Jul 10 14:11:36 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim -Thu Jul 10 14:11:36 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim -Thu Jul 10 14:11:36 2003 (beaume) formName Resized = 1 -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:45:57 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_mix_init.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_mix_end_echec.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_mix_end_fumble.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:45:57 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_AB_mag_mix_end_ok.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_AB_mag_off_init.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_AB_mag_off_end_echec.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_AB_mag_off_end_fumble.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:45:57 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:40:18 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:40:18 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 17:40:18 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:40:18 2003 (beaume) Form Parents = -Mon Oct 27 17:40:18 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:22:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:22:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:22:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:22:09 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:14:28 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 17:14:28 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:14:28 2003 (beaume) formName Resized = 1 -Fri Jan 09 17:12:32 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_AB_toupie_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_AB_toupie_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_AB_toupie_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_AB_coup1_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_AB_coup2_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_AB_coup3_haut.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_AB_coup1_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_AB_coup2_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_AB_coup3_bas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_AB_coup1_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_AB_coup2_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_AB_coup3_milieu.anim -Fri Jan 09 17:12:32 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Fri Jan 09 17:12:32 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Fri Jan 09 17:12:32 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Fri Jan 09 17:12:32 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Fri Jan 09 17:12:32 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:23:41 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:23:41 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:23:41 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:23:41 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[0].filename = fy_hom_co_ab_engarde_attente4.anim -Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[1].filename = fy_hom_co_ab_engarde_attente2.anim -Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[2].filename = fy_hom_co_ab_engarde_attente1.anim -Wed Feb 11 15:22:56 2004 (beaume) .idle.animations[3].filename = fy_hom_co_ab_engarde_attente3.anim -Wed Feb 11 15:22:56 2004 (beaume) formName Resized = 4 -Mon Jun 21 10:57:47 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:10:04 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:44:45 2004 (beaume) .idle.animations[2].next2 weight = 5 -Tue Jan 04 16:09:43 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 16:09:43 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 16:09:43 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 16:09:43 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 16:09:43 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 16:09:43 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 16:09:43 2005 (beaume) formName Resized = 3 -Thu Oct 07 13:33:57 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 13:33:57 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set deleted file mode 100644 index 54fa685f7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2h_.animation_set +++ /dev/null @@ -1,755 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:38 2002 (puzin) Form Parents = -Thu Aug 29 15:00:23 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A2m_pasarriere.anim -Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A2m_engarde_provoc.anim -Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A2m_engarde_preparation.anim -Thu Aug 29 15:00:23 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A2m_course.anim -Thu Aug 29 15:00:23 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A2m_marche.anim -Thu Aug 29 15:00:23 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim -Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim -Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim -Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim -Thu Aug 29 15:06:09 2002 (beaume) formName Resized = 1 - -Fri Dec 20 11:20:46 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:20:05 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim -Mon Jan 06 16:20:05 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:08:53 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A2m_marche_arriere_coup.anim -Mon Jan 06 17:08:53 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A2m_course_coup.anim -Mon Jan 06 17:08:53 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A2m_marche_coup.anim -Mon Jan 06 17:08:53 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:28:51 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A2m_impact.anim -Tue Mar 18 11:28:51 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:40:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim -Tue Mar 18 15:40:08 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:15 2003 (arnaudb) Form Parents = -Tue Jun 10 17:42:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A2m_mort.anim -Tue Jun 10 17:42:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2m_mort.anim -Tue Jun 10 17:42:38 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:14:05 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A2m_coup2.anim -Thu Jul 10 14:14:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A2m_STUN_Init.anim -Thu Jul 10 14:14:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A2m_STUN_End.anim -Thu Jul 10 14:14:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A2m_STUN_Loop.anim -Thu Jul 10 14:14:05 2003 (beaume) formName Resized = 1 -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A2m_magie_cur_init.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Echec.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Fumble.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok_Link.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_mix_init.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_echec.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_fumble.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok_link.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_off_init.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_off_end_echec.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_off_end_fumble.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok_link.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:47:24 2003 (beaume) Form Parents = -Mon Oct 27 17:47:24 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:22:45 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A2m_engarde.anim -Fri Nov 28 15:22:45 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A2m_engarde.anim -Fri Nov 28 15:22:45 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A2m_engarde.anim -Fri Nov 28 15:22:45 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:18:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:18:02 2003 (beaume) formName Resized = 1 -Mon Jan 12 10:40:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A2m_toupie_haut.anim -Mon Jan 12 10:40:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A2m_toupie_Bas.anim -Mon Jan 12 10:40:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A2m_toupie.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A2m_coup1.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A2m_coup_haut.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A2m_coup1.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A2m_coup_bas.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A2m_coup1.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A2m_coup_medium.anim -Mon Jan 12 10:40:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim -Mon Jan 12 10:40:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim -Mon Jan 12 10:40:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim -Mon Jan 12 10:40:27 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:24:43 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:24:43 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a2m_engarde_attente3.anim -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a2m_engarde_attente2.anim -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a2m_engarde_attente1.anim -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A2m_engarde.anim -Wed Feb 11 15:24:01 2004 (beaume) formName Resized = 4 -Wed Apr 14 16:43:53 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coup_medium.anim -Mon May 10 18:47:00 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim -Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:10:56 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[0].next4 = 3 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[0].next4 weight = 40 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next2 = 3 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[1].next2 weight = 30 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next2 = 3 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[2].next2 weight = 30 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next1 weight = 100 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next2 = 3 -Mon Sep 27 11:40:09 2004 (beaume) .idle.animations[3].next2 weight = 30 -Tue Jan 04 16:11:27 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim -Tue Jan 04 16:11:27 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim -Tue Jan 04 16:11:27 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim -Tue Jan 04 16:11:27 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim -Tue Jan 04 16:11:27 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A2m_coupLourd_2.anim -Tue Jan 04 16:11:27 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A2m_coupLourd_3.anim -Tue Jan 04 16:11:27 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2hsw_.animation_set deleted file mode 100644 index c21de0335..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_2hsw_.animation_set +++ /dev/null @@ -1,755 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:38 2002 (puzin) Form Parents = -Thu Aug 29 15:00:23 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A2m_pasarriere.anim -Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A2m_engarde_provoc.anim -Thu Aug 29 15:00:23 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A2m_engarde_preparation.anim -Thu Aug 29 15:00:23 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A2m_course.anim -Thu Aug 29 15:00:23 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A2m_marche.anim -Thu Aug 29 15:00:23 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim -Thu Aug 29 15:06:09 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_go.anim -Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim -Thu Aug 29 15:06:09 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_demitour_dr.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournegauche.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim -Thu Aug 29 15:06:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A2m_tournedroite.anim -Thu Aug 29 15:06:09 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:46 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:20:05 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_go.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim -Mon Jan 06 16:20:05 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A2m_demitour_dr.anim -Mon Jan 06 16:20:05 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:08:53 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A2m_marche_arriere_coup.anim -Mon Jan 06 17:08:53 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A2m_course_coup.anim -Mon Jan 06 17:08:53 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A2m_marche_coup.anim -Mon Jan 06 17:08:53 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:28:51 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A2m_impact.anim -Tue Mar 18 11:28:51 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:40:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A2m_coup_1stperson.anim -Tue Mar 18 15:40:08 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:15 2003 (arnaudb) Form Parents = -Tue Jun 10 17:42:38 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A2m_mort.anim -Tue Jun 10 17:42:38 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2m_mort.anim -Tue Jun 10 17:42:38 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:14:05 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A2m_coup2.anim -Thu Jul 10 14:14:05 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A2m_STUN_Init.anim -Thu Jul 10 14:14:05 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A2m_STUN_End.anim -Thu Jul 10 14:14:05 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A2m_STUN_Loop.anim -Thu Jul 10 14:14:05 2003 (beaume) formName Resized = 1 -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A2m_magie_cur_init.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Echec.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_Fumble.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok_Link.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 11:56:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A2m_magie_cur_end_ok.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_mix_init.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_echec.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_fumble.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok_link.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 11:56:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_mix_end_ok.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A2m_mag_off_init.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A2m_mag_off_end_echec.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A2m_mag_off_end_fumble.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok_link.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 11:56:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A2m_mag_off_end_ok.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:47:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:47:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim - -Mon Oct 27 17:47:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:47:24 2003 (beaume) Form Parents = -Mon Oct 27 17:47:24 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:22:45 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A2m_engarde.anim -Fri Nov 28 15:22:45 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A2m_engarde.anim -Fri Nov 28 15:22:45 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A2m_engarde.anim -Fri Nov 28 15:22:45 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:18:02 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Thu Dec 04 17:18:02 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:18:02 2003 (beaume) formName Resized = 1 -Mon Jan 12 10:40:27 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A2m_toupie_haut.anim -Mon Jan 12 10:40:27 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A2m_toupie_Bas.anim -Mon Jan 12 10:40:27 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A2m_toupie.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A2m_coup1.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A2m_coup_haut.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A2m_coup1.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A2m_coup_bas.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A2m_coup1.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim -Mon Jan 12 10:40:27 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A2m_coup_medium.anim -Mon Jan 12 10:40:27 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim -Mon Jan 12 10:40:27 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim -Mon Jan 12 10:40:27 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A2m_coupLourd.anim -Mon Jan 12 10:40:27 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:24:43 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a2m_maoff_preinit.anim -Tue Jan 20 16:24:43 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:24:43 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a2m_engarde_attente3.anim -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a2m_engarde_attente2.anim -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a2m_engarde_attente1.anim -Wed Feb 11 15:24:01 2004 (beaume) .idle.animations[3].filename = FY_HOM_Co_A2m_engarde.anim -Wed Feb 11 15:24:01 2004 (beaume) formName Resized = 4 -Wed Apr 14 16:43:53 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coup_medium.anim -Mon May 10 18:47:00 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A2m_coupElegant.anim -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:11:53 2004 (beaume) .idle.animations[0].next4 weight = 50 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next2 = 3 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[1].next2 weight = 40 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next2 = 3 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[2].next2 weight = 20 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next1 weight = 100 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next2 = 3 -Mon Sep 27 11:38:47 2004 (beaume) .idle.animations[3].next2 weight = 40 -Tue Jan 04 16:13:15 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A2m_coupLourd_sw2.anim -Tue Jan 04 16:13:15 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A2m_coupLourd_sw3.anim -Tue Jan 04 16:13:15 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A2m_coupLourd_sw2.anim -Tue Jan 04 16:13:15 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A2m_coupLourd_sw3.anim -Tue Jan 04 16:13:15 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A2m_coupLourd_sw2.anim -Tue Jan 04 16:13:15 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A2m_coupLourd_sw3.anim -Tue Jan 04 16:13:15 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__.animation_set deleted file mode 100644 index dd5f10cb6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__.animation_set +++ /dev/null @@ -1,725 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Tue Dec 17 17:16:27 2002 (puzin) -Fri Dec 20 11:20:44 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:19:43 2002 (puzin) .idle.animations[1].head controlable = true -Fri Dec 20 19:20:00 2002 (puzin) formName Pasted = -Fri Dec 20 19:20:00 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:20:26 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Mon Jan 06 16:41:20 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) formName Resized = 2 -Tue Mar 11 14:13:43 2003 (puzin) .impact.animations[0].filename = fy_hom_co_mn_impact.anim -Tue Mar 11 14:13:43 2003 (puzin) formName Resized = 1 -Tue Mar 11 16:36:04 2003 (arnaudb) .attack2.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim -Tue Mar 18 11:30:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_mn_impact.anim -Tue Mar 18 15:40:33 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim -Tue Mar 18 15:40:33 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:36 2003 (arnaudb) Form Parents = -Tue Jun 10 17:43:09 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_mn_mort.anim -Tue Jun 10 17:43:09 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_mn_mort.anim -Tue Jun 10 17:43:09 2003 (beaume) formName Resized = 1 -Thu Jul 10 14:17:02 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_mn_coupdepoing2.anim -Thu Jul 10 14:17:02 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_mn_STUN_Init.anim -Thu Jul 10 14:17:02 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_mn_STUN_End.anim -Thu Jul 10 14:17:02 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_mn_STUN_Loop.anim -Thu Jul 10 14:17:02 2003 (beaume) formName Resized = 1 -Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_mn_magie_cur_init.anim -Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_Echec.anim -Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_Fumble.anim -Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_ok_Link.anim -Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 12:08:23 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_mn_magie_cur_End_ok.anim -Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_mn_mag_mix_init.anim -Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_mn_mag_mix_end_echec.anim -Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_mn_mag_mix_end_fumble.anim -Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_mn_mag_mix_end_ok_link.anim -Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 12:08:23 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_mn_mag_mix_end_ok.anim -Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_mn_mag_off_init.anim -Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_mn_mag_off_end_echec.anim -Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_mn_mag_off_end_fumble.anim -Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_mn_mag_off_end_ok_link.anim -Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 12:08:23 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_mn_mag_off_end_ok.anim -Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Mon Oct 27 17:55:02 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim - -Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Mon Oct 27 17:55:02 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Mon Oct 27 17:55:02 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Mon Oct 27 17:55:02 2003 (beaume) Form Parents = -Mon Oct 27 17:55:02 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:23:14 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:23:14 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:23:14 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:23:14 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:27:58 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:27:58 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:27:58 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Thu Dec 04 17:27:58 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:27:58 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Thu Dec 04 17:27:58 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:27:58 2003 (beaume) formName Resized = 1 -Mon Jan 12 10:55:05 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_mn_toupie_haut.anim -Mon Jan 12 10:55:05 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_mn_toupie_bas.anim -Mon Jan 12 10:55:05 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_mn_toupie_milieu.anim -Mon Jan 12 10:55:05 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim -Mon Jan 12 10:55:05 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 10:55:05 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_mn_coupied1_bas.anim -Mon Jan 12 10:55:05 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 10:55:05 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_mn_coupdepoing.anim -Mon Jan 12 10:55:05 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 10:55:05 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_mn_couptranchant_haut.anim -Mon Jan 12 10:55:05 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_mn_couptranchant_bas.anim -Mon Jan 12 10:55:05 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_mn_coupmains_jointes.anim -Mon Jan 12 10:55:05 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:25:35 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Tue Jan 20 16:25:35 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_mn_maoff_preinit.anim -Tue Jan 20 16:25:35 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:25:35 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[0].filename = fy_hom_co_mn_idle_attente4.anim -Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[1].filename = fy_hom_co_mn_idle_attente2.anim -Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[2].filename = fy_hom_co_mn_idle_attente1.anim -Wed Feb 11 15:25:05 2004 (beaume) .idle.animations[3].filename = fy_hom_co_mn_idle_attente3.anim -Wed Feb 11 15:25:05 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:13:35 2004 (beaume) .idle.animations[0].next4 weight = 10 -Tue Jan 04 16:14:25 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 16:14:25 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 16:14:25 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 16:14:25 2005 (beaume) formName Resized = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__d.animation_set deleted file mode 100644 index f7dd50cc7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__d.animation_set +++ /dev/null @@ -1,586 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Tue Dec 17 17:16:27 2002 (puzin) -Fri Dec 20 11:20:44 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:19:43 2002 (puzin) .idle.animations[1].head controlable = true -Fri Dec 20 19:20:00 2002 (puzin) formName Pasted = -Fri Dec 20 19:20:00 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:20:26 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Mon Jan 06 16:41:20 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) formName Resized = 2 -Tue Mar 11 14:13:43 2003 (puzin) .impact.animations[0].filename = fy_hom_co_mn_impact.anim -Tue Mar 11 14:13:43 2003 (puzin) formName Resized = 1 -Tue Mar 11 16:36:04 2003 (arnaudb) .attack2.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim -Tue Mar 18 11:30:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_mn_impact.anim -Tue Mar 18 15:40:33 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim -Tue Mar 18 15:40:33 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:54 2003 (arnaudb) Form Parents = -Tue Jun 10 17:43:50 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_mn_mort.anim -Tue Jun 10 17:43:50 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_mn_mort.anim -Tue Jun 10 17:43:50 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:40:45 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_mn_coupdepoing2.anim -Fri Jul 11 10:40:45 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_mn_STUN_Init.anim -Fri Jul 11 10:40:45 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_mn_STUN_End.anim -Fri Jul 11 10:40:45 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_mn_STUN_Loop.anim -Fri Jul 11 10:40:45 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:17:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 11:17:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:17:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 11:17:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 11:17:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:17:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 11:17:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 11:17:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:17:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Fri Nov 28 15:23:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:23:55 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:23:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:23:55 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:38:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:38:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim - -Thu Dec 04 17:38:51 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 17:38:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 17:38:51 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 17:38:51 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:38:51 2003 (beaume) formName Resized = 1 -Mon Jan 12 11:11:44 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_mn_toupie_haut.anim -Mon Jan 12 11:11:44 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_mn_toupie_bas.anim -Mon Jan 12 11:11:44 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_mn_toupie_milieu.anim -Mon Jan 12 11:11:44 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim -Mon Jan 12 11:11:44 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 11:11:44 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_mn_coupied1_bas.anim -Mon Jan 12 11:11:44 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 11:11:44 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_mn_coupdepoing.anim -Mon Jan 12 11:11:44 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 11:11:44 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_mn_couptranchant_haut.anim -Mon Jan 12 11:11:44 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_mn_couptranchant_bas.anim -Mon Jan 12 11:11:44 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_mn_coupmains_jointes.anim -Mon Jan 12 11:11:44 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:26:40 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:26:40 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:26:40 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:26:40 2004 (beaume) formName Resized = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__s.animation_set deleted file mode 100644 index 9c7f1ff5c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat__s.animation_set +++ /dev/null @@ -1,624 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Tue Dec 17 17:16:27 2002 (puzin) -Fri Dec 20 11:20:44 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:19:43 2002 (puzin) .idle.animations[1].head controlable = true -Fri Dec 20 19:20:00 2002 (puzin) formName Pasted = -Fri Dec 20 19:20:00 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:20:26 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:20:26 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Mon Jan 06 16:41:20 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_go.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_mn_demitour_dr.anim -Mon Jan 06 16:41:20 2003 (beaume) formName Resized = 2 -Tue Mar 11 14:13:43 2003 (puzin) .impact.animations[0].filename = fy_hom_co_mn_impact.anim -Tue Mar 11 14:13:43 2003 (puzin) formName Resized = 1 -Tue Mar 11 16:36:04 2003 (arnaudb) .attack2.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim -Tue Mar 18 11:30:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_mn_impact.anim -Tue Mar 18 15:40:33 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_mn_coup_1stperson.anim -Tue Mar 18 15:40:33 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:52:06 2003 (arnaudb) Form Parents = -Tue Jun 10 17:44:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_mn_mort.anim -Tue Jun 10 17:44:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_mn_mort.anim -Tue Jun 10 17:44:16 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:43:26 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_mn_coupdepoing2.anim -Fri Jul 11 10:43:26 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_mn_STUN_Init.anim -Fri Jul 11 10:43:26 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_mn_STUN_End.anim -Fri Jul 11 10:43:26 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_mn_STUN_Loop.anim -Fri Jul 11 10:43:26 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:36:33 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 11:36:33 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:36:33 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 11:36:33 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 11:36:33 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:36:33 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 11:36:33 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim - -Wed Oct 29 11:36:33 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:36:33 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 11:36:33 2003 (beaume) Form Parents = -Fri Nov 28 15:24:23 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:24:23 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:24:23 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_mn_engarde.anim -Fri Nov 28 15:24:23 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:39:50 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 17:39:50 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 17:39:50 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:39:50 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:40:29 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:40:29 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:40:29 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Mon Jan 12 11:15:41 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_mn_toupie_haut.anim -Mon Jan 12 11:15:41 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_mn_toupie_bas.anim -Mon Jan 12 11:15:41 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_mn_toupie_milieu.anim -Mon Jan 12 11:15:41 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_mn_coupdepoing2.anim -Mon Jan 12 11:15:41 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 11:15:41 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_mn_coupied1_bas.anim -Mon Jan 12 11:15:41 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 11:15:41 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_mn_coupdepoing.anim -Mon Jan 12 11:15:41 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_mn_couptranchant_haut_diagonale.anim -Mon Jan 12 11:15:41 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_mn_couptranchant_haut.anim -Mon Jan 12 11:15:41 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_mn_couptranchant_bas.anim -Mon Jan 12 11:15:41 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_mn_coupmains_jointes.anim -Mon Jan 12 11:15:41 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:28:36 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:28:36 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:28:36 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:28:36 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[0].filename = fy_hom_co_mn_idle_attente4.anim -Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[1].filename = fy_hom_co_mn_idle_attente2.anim -Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[2].filename = fy_hom_co_mn_idle_attente1.anim -Wed Feb 11 15:25:48 2004 (beaume) .idle.animations[3].filename = fy_hom_co_mn_idle_attente3.anim -Wed Feb 11 15:25:48 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:14:21 2004 (beaume) .idle.animations[0].next4 weight = 10 -Tue Jan 04 16:15:19 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 16:15:19 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 16:15:19 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_mn_coupdepoing_Lourd.anim -Tue Jan 04 16:15:19 2005 (beaume) formName Resized = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set deleted file mode 100644 index 586ec8175..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_br_.animation_set +++ /dev/null @@ -1,572 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim -Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim -Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim -Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim -Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jul 30 23:45:18 2002 (puzin) Form Parents = -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 -Tue Jan 07 10:21:37 2003 (beaume) .attack1.animations[0].filename = FY_HOM_co_fus_tir.anim -Tue Jan 07 10:21:37 2003 (beaume) .death.animations[0].filename = FY_HOM_co_fus_mort.anim -Tue Jan 07 10:21:37 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fus_mort_idle.anim -Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[0].filename = FY_HOM_co_fus_idle.anim -Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_fus_idle_attente1.anim -Tue Jan 07 10:21:37 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_fus_idle_attente2.anim -Tue Jan 07 10:21:37 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim -Tue Jan 07 10:21:37 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_co_fus_strafe_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_co_fus_strafe_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_gauche.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_go.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fus_tourne_droite.anim -Tue Jan 07 10:21:37 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fus_demitour_dr.anim -Tue Jan 07 10:21:37 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim -Tue Mar 18 11:34:47 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fus_impact.anim -Tue Mar 18 11:34:47 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:41:08 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:41:08 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:52:21 2003 (arnaudb) Form Parents = -Tue Jun 10 17:45:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_co_fus_mort.anim -Tue Jun 10 17:45:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_co_fus_mort.anim -Tue Jun 10 17:45:16 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:45:13 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim -Fri Jul 11 10:45:13 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim -Fri Jul 11 10:45:13 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim -Fri Jul 11 10:45:13 2003 (beaume) formName Resized = 1 -Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fus_magie_cur_init.anim -Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_echec.anim -Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_Fumble.anim -Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_Link.anim -Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 12:23:30 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fus_magie_cur_End_ok.anim -Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_fus_mag_mix_init.anim -Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_fus_mag_mix_end_echec.anim -Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_fus_mag_mix_end_fumble.anim -Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_fus_mag_mix_end_ok_link.anim -Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 12:23:30 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_fus_mag_mix_end_ok.anim -Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_fus_mag_off_init.anim -Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_fus_mag_off_end_echec.anim -Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_fus_mag_off_end_fumble.anim -Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_fus_mag_off_end_ok_link.anim -Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim - -Tue Sep 30 12:23:30 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_fus_mag_off_end_ok.anim -Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 12:09:13 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 12:09:13 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 12:09:13 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Wed Oct 29 12:09:13 2003 (beaume) Form Parents = -Wed Oct 29 12:09:13 2003 (beaume) formName Resized = 0 -Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 12:16:48 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 12:16:48 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 12:16:48 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Fri Nov 28 15:24:53 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_co_fus_idle.anim -Fri Nov 28 15:24:53 2003 (beaume) .use_end.animations[0].filename = FY_HOM_co_fus_idle.anim -Fri Nov 28 15:24:53 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_co_fus_idle.anim -Fri Nov 28 15:24:53 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:56:52 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Thu Dec 04 17:56:52 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Thu Dec 04 17:56:52 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 17:56:52 2003 (beaume) formName Resized = 1 -Thu Dec 04 17:57:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 17:57:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 17:57:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Tue Jan 20 16:29:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Tue Jan 20 16:29:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fus_maoff_preinit.anim -Tue Jan 20 16:29:33 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:29:33 2004 (beaume) formName Resized = 0 -Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next1 weight = 100 -Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next2 weight = 10 -Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 12:12:48 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Oct 08 18:42:40 2004 (beaume) .backward.animations[0].filename = FY_HOM_co_fus_marche_arriere.anim -Fri Oct 08 18:42:40 2004 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_.animation_set deleted file mode 100644 index 1452daec7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_.animation_set +++ /dev/null @@ -1,723 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:57 2002 (puzin) Form Parents = -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Thu Aug 29 15:13:59 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_D_coup1.anim -Thu Aug 29 15:13:59 2002 (beaume) .attack2.animations[0].filename = FY_HOM_Co_D_coup2.anim -Fri Dec 20 11:20:41 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:46:18 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:46:18 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:46:18 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:46:18 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:46:18 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:46:18 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:46:18 2003 (beaume) formName Resized = 2 -Mon Jan 06 16:47:59 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim -Mon Jan 06 16:47:59 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim -Mon Jan 06 16:47:59 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim -Mon Jan 06 16:47:59 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:36:12 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim -Tue Mar 18 11:36:12 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:39:30 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:39:30 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:52:32 2003 (arnaudb) Form Parents = -Tue Jun 10 17:45:53 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:45:53 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:45:53 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:47:54 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_D_coup2.anim -Fri Jul 11 10:47:54 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim -Fri Jul 11 10:47:54 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim -Fri Jul 11 10:47:54 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim -Fri Jul 11 10:47:54 2003 (beaume) formName Resized = 1 -Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim -Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 14:06:18 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim -Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 14:06:18 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim -Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim -Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 14:06:18 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim -Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 13:59:55 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 13:59:55 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim - -Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 13:59:55 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 13:59:55 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:25:19 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:25:19 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:25:19 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1m_engarde.anim -Fri Nov 28 15:25:19 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:01:54 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:01:54 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:01:54 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Thu Dec 04 18:01:54 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:01:54 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Thu Dec 04 18:01:54 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 18:01:54 2003 (beaume) formName Resized = 1 -Mon Jan 12 11:21:13 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_D_toupie_haut.anim -Mon Jan 12 11:21:13 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_D_toupie_bas.anim -Mon Jan 12 11:21:13 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_D_toupie_milieu.anim -Mon Jan 12 11:21:13 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_D_coup1_haut.anim -Mon Jan 12 11:21:13 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_D_coup2_haut.anim -Mon Jan 12 11:21:13 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_D_coup1_bas.anim -Mon Jan 12 11:21:13 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_D_coup2_bas.anim -Mon Jan 12 11:21:13 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_D_coup1_milieu.anim -Mon Jan 12 11:21:13 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_D_coup2_milieu.anim -Mon Jan 12 11:21:13 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_D_coup_lourd_haut.anim -Mon Jan 12 11:21:13 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_D_coup_lourd_bas.anim -Mon Jan 12 11:21:13 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_D_coup_lourd_milieu.anim -Mon Jan 12 11:21:13 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:30:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Tue Jan 20 16:30:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1m_maoff_preinit.anim -Tue Jan 20 16:30:33 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:30:33 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1m_attente6.anim -Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1m_attente4.anim -Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1m_attente3.anim -Wed Feb 11 15:27:26 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1m_attente5.anim -Wed Feb 11 15:27:26 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:22:10 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:12:29 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next2 = 1 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next2 weight = 5 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next3 = 2 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[1].next3 weight = 5 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:25:13 2004 (beaume) .idle.animations[2].next1 weight = 100 -Tue Jan 04 16:17:06 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_D_coup_lourd2.anim -Tue Jan 04 16:17:06 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_D_coup_lourd2.anim -Tue Jan 04 16:17:06 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_D_coup_lourd2.anim -Tue Jan 04 16:17:06 2005 (beaume) formName Resized = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set deleted file mode 100644 index a701a2cb6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_d.animation_set +++ /dev/null @@ -1,759 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:50 2002 (puzin) Form Parents = -Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_go.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Thu Aug 29 14:51:54 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Thu Aug 29 14:51:54 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1mD_pasarriere.anim -Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:51:54 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournegauche.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim -Thu Aug 29 14:51:54 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1mD_tournedroite.anim -Thu Aug 29 14:51:54 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:02:58 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1mD_course.anim -Thu Aug 29 15:02:58 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1mD_marche.anim -Fri Dec 20 11:20:51 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:17:00 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim - -Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_go.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1mD_demitour_dr.anim -Mon Jan 06 16:17:00 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:03:04 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1mD_marche_arriere_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1mD_course_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1mD_marche_coup.anim -Mon Jan 06 17:03:04 2003 (beaume) formName Resized = 1 -Mon Mar 17 10:49:44 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1mD_coup_1stperson.anim -Mon Mar 17 10:49:44 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 11:27:14 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1mD_impact.anim -Tue Mar 18 11:27:14 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:50:51 2003 (arnaudb) Form Parents = -Tue Jun 10 17:41:16 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1mD_mort.anim -Tue Jun 10 17:41:16 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1mD_mort.anim -Tue Jun 10 17:41:16 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:50:25 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_A1mD_coup2.anim -Fri Jul 11 10:50:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1mD_STUN_Init.com -Fri Jul 11 10:50:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1mD_STUN_End.anim -Fri Jul 11 10:50:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1mD_STUN_Loop.anim -Fri Jul 11 10:50:25 2003 (beaume) formName Resized = 1 -Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_init.anim -Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_echec.anim -Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Fumble.anim -Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_Link.anim -Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 14:21:39 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1mD_magie_cur_End_ok.anim -Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_mix_init.anim -Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_echec.anim -Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_fumble.anim -Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok_link.anim -Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 14:21:39 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_mix_end_ok.anim -Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1mD_mag_off_init.anim -Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_echec.anim -Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_fumble.anim -Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok_link.anim -Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 14:21:39 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1mD_mag_off_end_ok.anim -Tue Sep 30 14:47:01 2003 (beaume) .impact.animations[0].filename = FY_HOF_Co_A1mD_mag_off_init.anim -Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 14:04:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 14:04:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 14:04:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 14:04:26 2003 (beaume) Form Parents = -Wed Oct 29 14:04:26 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:25:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:25:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:25:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_A1mD_engarde.anim -Fri Nov 28 15:25:51 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:04:07 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:04:07 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:04:07 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:04:07 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:12:04 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 18:12:04 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Thu Dec 04 18:12:04 2003 (beaume) .use_post_end.animations[0].reverse = true -Mon Jan 12 11:29:30 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_A1mD_toupie_haut.anim -Mon Jan 12 11:29:30 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_A1mD_toupie_bas.anim -Mon Jan 12 11:29:30 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_A1mD_toupie.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_A1mD_coupElegant_haut.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_A1mD_coup2_haut.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_A1mD_coupElegant_bas.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_A1mD_coup2_bas.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_A1mD_coup1.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_A1mD_couprotatif.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupElegant.anim -Mon Jan 12 11:29:30 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_A1mD_coup2_milieu.anim -Mon Jan 12 11:29:30 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_haut.anim -Mon Jan 12 11:29:30 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd_bas.anim -Mon Jan 12 11:29:30 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_A1mD_epee_coupLourd.anim -Mon Jan 12 11:29:30 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:31:30 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:31:30 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_a1mD_maoff_preinit.anim -Tue Jan 20 16:31:30 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:31:30 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[0].filename = fy_hom_co_a1md_idle_attente6.anim -Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[1].filename = fy_hom_co_a1md_idle_attente4.anim -Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[2].filename = fy_hom_co_a1md_idle_attente3.anim -Wed Feb 11 15:34:59 2004 (beaume) .idle.animations[3].filename = fy_hom_co_a1md_idle_attente5.anim -Wed Feb 11 15:34:59 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:25:17 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:14:59 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:28:19 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:28:19 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:28:20 2004 (beaume) .idle.animations[2].next2 weight = 10 -Tue Jan 04 16:19:39 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:19:39 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:19:39 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:19:39 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:19:39 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_A1mD_coupLourd2.anim -Tue Jan 04 16:19:39 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_A1mD_coupLourd3.anim -Tue Jan 04 16:19:39 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_s.animation_set deleted file mode 100644 index 4cc9a6b25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_d_s.animation_set +++ /dev/null @@ -1,781 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:44 2002 (puzin) Form Parents = -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim -Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim -Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 -Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 -Tue Mar 18 11:28:05 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim -Tue Mar 18 11:28:05 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:39:11 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_A1m_coup_1stperson.anim -Tue Mar 18 15:39:11 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:51:01 2003 (arnaudb) Form Parents = - -Tue Jun 10 17:41:44 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:41:44 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:41:44 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:51:52 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_AB_coup2.anim -Fri Jul 11 10:51:52 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim -Fri Jul 11 10:51:52 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim -Fri Jul 11 10:51:52 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim -Fri Jul 11 10:51:52 2003 (beaume) formName Resized = 1 -Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim -Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 14:54:54 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim -Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim -Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim -Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 14:54:54 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim -Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim -Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim -Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim -Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 14:54:54 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim -Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim -Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:30:40 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_mix_init.anim -Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_echec.anim -Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_fumble.anim -Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:30:40 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok.anim -Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_off_init.anim -Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_off_end_echec.anim -Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_off_end_fumble.anim -Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:30:40 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim -Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 14:10:32 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 14:10:32 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 14:10:32 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 14:10:32 2003 (beaume) Form Parents = -Wed Oct 29 14:10:32 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:26:19 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:26:19 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:26:19 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_AB_engarde.anim -Fri Nov 28 15:26:19 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:15:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:15:12 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:15:12 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 18:15:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:15:12 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Thu Dec 04 18:15:12 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 18:15:12 2003 (beaume) formName Resized = 1 -Mon Jan 12 11:43:26 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_AB_toupie_haut.anim -Mon Jan 12 11:43:26 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_AB_toupie_bas.anim -Mon Jan 12 11:43:26 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_AB_toupie_milieu.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_AB_coup1_haut.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_AB_coup2_haut.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[2].filename = FY_HOM_Co_AB_coup3_haut.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk high.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_AB_coup1_bas.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_AB_coup2_bas.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[2].filename = FY_HOM_Co_AB_coup3_bas.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk low.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_AB_coup1_milieu.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_AB_coup2_milieu.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_AB_coup3_milieu.anim -Mon Jan 12 11:43:26 2004 (beaume) .default atk middle.animations[3].filename = FY_HOM_Co_AB_coup4_hautbas.anim -Mon Jan 12 11:43:26 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Mon Jan 12 11:43:26 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Mon Jan 12 11:43:26 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_AB_couplourd.anim -Mon Jan 12 11:43:26 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:32:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:32:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_AB_maoff_preinit.anim -Tue Jan 20 16:32:21 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:32:21 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[0].filename = fy_hom_co_ab_engarde_attente4.anim -Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[1].filename = fy_hom_co_ab_engarde_attente2.anim -Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[2].filename = fy_hom_co_ab_engarde_attente1.anim -Wed Feb 11 15:38:05 2004 (beaume) .idle.animations[3].filename = fy_hom_co_ab_engarde_attente3.anim -Wed Feb 11 15:38:05 2004 (beaume) formName Resized = 4 -Wed Jul 28 11:28:16 2004 (beaume) formName Resized = 3 -Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:15:30 2004 (beaume) .idle.animations[0].next3 weight = 10 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[1].next2 weight = 10 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 11:32:01 2004 (beaume) .idle.animations[2].next2 weight = 10 -Tue Jan 04 16:21:35 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 16:21:35 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 16:21:35 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 16:21:35 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 16:21:35 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_AB_couplourd_2.anim -Tue Jan 04 16:21:35 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_AB_couplourd_3.anim -Tue Jan 04 16:21:35 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_g_.animation_set deleted file mode 100644 index cd34f1c0f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_g_.animation_set +++ /dev/null @@ -1,548 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Tue Jul 30 23:45:24 2002 (puzin) Form Parents = -Thu Aug 29 15:42:45 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Aug 29 15:42:45 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Aug 29 15:42:45 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Aug 29 15:42:45 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Aug 29 15:42:45 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 15:42:45 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_p_idle_attente.anim -Thu Aug 29 15:42:45 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_p_idle_attente2.anim -Thu Aug 29 15:42:45 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Aug 29 15:42:45 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Aug 29 15:42:45 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Thu Aug 29 15:42:45 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Thu Aug 29 15:42:45 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:39 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:17:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_p_demitour_go.anim -Mon Jan 06 17:17:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_p_demitour_go.anim -Mon Jan 06 17:17:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_p_demitour_go.anim -Mon Jan 06 17:17:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_p_demitour_dr.anim -Mon Jan 06 17:17:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_p_demitour_dr.anim -Mon Jan 06 17:17:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_p_demitour_dr.anim -Mon Jan 06 17:17:53 2003 (beaume) formName Resized = 2 -Tue Mar 18 11:36:48 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_p_impact.anim -Tue Mar 18 11:36:48 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:41:31 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:41:31 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:52:44 2003 (arnaudb) Form Parents = -Tue Jun 10 17:46:27 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_p_mort.anim -Tue Jun 10 17:46:27 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_p_mort.anim -Tue Jun 10 17:46:27 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:53:33 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_p_STUN_Init.anim -Fri Jul 11 10:53:33 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_p_STUN_End.anim - -Fri Jul 11 10:53:33 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_p_STUN_Loop.anim -Fri Jul 11 10:53:33 2003 (beaume) formName Resized = 1 -Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_p_magie_cur_init.anim -Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Echec.anim -Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Fumble.anim -Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_p_magie_cur_End_Link.anim -Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 15:07:55 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_p_magie_cur_End_ok.anim -Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_mix_init.anim -Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_mix_end_echec.anim -Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_mix_end_fumble.anim -Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok_link.anim -Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 15:07:55 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_p_mag_mix_end_ok.anim -Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_p_mag_off_init.anim -Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_p_mag_off_end_echec.anim -Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_p_mag_off_end_fumble.anim -Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok_link.anim -Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 15:07:55 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_p_mag_off_end_ok.anim -Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_p_magie_cur_init.anim -Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_p_magie_cur_End_Echec.anim -Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_p_magie_cur_End_Fumble.anim -Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_p_magie_cur_End_Link.anim -Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:33:00 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_p_magie_cur_End_ok.anim -Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_p_mag_mix_init.anim -Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_p_mag_mix_end_echec.anim -Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_p_mag_mix_end_fumble.anim -Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_p_mag_mix_end_ok_link.anim -Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:33:00 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_p_mag_mix_end_ok.anim -Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_p_mag_off_init.anim -Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_p_mag_off_end_echec.anim -Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_p_mag_off_end_fumble.anim -Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Co_p_mag_off_end_ok_link.anim -Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:33:00 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Co_p_mag_off_end_ok.anim -Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_pa_mag_off_init.anim -Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_pa_mag_off_end_echec.anim -Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_pa_mag_off_end_fumble.anim -Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_pa_mag_off_end_ok_link.anim -Fri Oct 03 17:26:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_pa_mag_off_end_ok.anim -Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 14:14:36 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init..anim -Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 14:14:36 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 14:14:36 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 14:14:36 2003 (beaume) Form Parents = -Wed Oct 29 14:14:36 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:27:04 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_p_engarde.anim -Fri Nov 28 15:27:04 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_p_engarde.anim -Fri Nov 28 15:27:04 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_p_engarde.anim -Fri Nov 28 15:27:04 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:21:49 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:21:49 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:21:49 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Thu Dec 04 18:21:49 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:21:49 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Thu Dec 04 18:21:49 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 18:21:49 2003 (beaume) formName Resized = 1 -Tue Jan 20 16:33:11 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Tue Jan 20 16:33:11 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_P_maoff_preinit.anim -Tue Jan 20 16:33:11 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:33:11 2004 (beaume) formName Resized = 0 -Fri Mar 12 17:06:04 2004 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_.animation_set deleted file mode 100644 index 71fe2c351..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_.animation_set +++ /dev/null @@ -1,505 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:57 2002 (puzin) Form Parents = -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_A1m_pasarriere.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_A1mD_idle_attente1.anim -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_A1mD_idle_attente2.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim - -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_A1m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = -Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_marche.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_A1m_attente1.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_A1m_attente2.anim -Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 -Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_A1m_course.anim -Fri Dec 20 11:20:53 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 16:10:06 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_go.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim - -Mon Jan 06 16:10:06 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_A1m_demitour_dr.anim -Mon Jan 06 16:10:06 2003 (beaume) formName Resized = 2 -Mon Jan 06 16:56:03 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_A1m_marche_arriere_coup.anim -Mon Jan 06 16:56:03 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_A1m_course_frappe.anim -Mon Jan 06 16:56:03 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_A1m_marche_frappe.anim -Mon Jan 06 16:56:03 2003 (beaume) formName Resized = 1 -Mon Jan 06 17:25:53 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_Gr_lancegrenade.anim -Mon Jan 06 17:25:53 2003 (beaume) formName Resized = 0 -Tue Mar 18 11:37:19 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_A1m_impact.anim -Tue Mar 18 11:37:19 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:52:56 2003 (arnaudb) Form Parents = -Tue Jun 10 17:47:05 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:47:05 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A1m_mort.anim -Tue Jun 10 17:47:05 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:55:02 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_A1m_STUN_Init.anim -Fri Jul 11 10:55:02 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_A1m_STUN_End.anim -Fri Jul 11 10:55:02 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_A1m_STUN_Loop.anim -Fri Jul 11 10:55:02 2003 (beaume) formName Resized = 1 -Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_A1m_magie_cur_init.anim -Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 15:25:46 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_mix_init.anim -Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 15:25:46 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_co_A1m_mag_off_init.anim -Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_A1m_mag_off_end_echec.anim -Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 15:25:46 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_A1m_mag_off_end_ok.anim -Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_A1m_magie_cur_init.anim -Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_echec.anim -Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_Fumble.anim -Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok_Link.anim -Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:36:55 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_A1m_magie_cur_End_ok.anim -Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_mix_init.anim -Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_echec.anim -Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_fumble.anim -Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok_link.anim -Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:36:55 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_mix_end_ok.anim -Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_co_A1m_mag_off_init.anim -Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_A1m_mag_off_end_echec.anim -Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_A1m_mag_off_end_fumble.anim -Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok_link.anim -Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:36:55 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_A1m_mag_off_end_ok.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set deleted file mode 100644 index 8956328ee..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_gr_s.animation_set +++ /dev/null @@ -1,557 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:44 2002 (puzin) Form Parents = -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_go.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_AB_demitour_dr.anim -Thu Aug 29 14:56:19 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_AB_pasarriere.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_AB_engarde_provoc.anim -Thu Aug 29 14:56:19 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_AB_engarde_preparation.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_AB_tournegauche.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_AB_tournedroite.anim -Thu Aug 29 14:56:19 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:03:36 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_AB_course.anim -Thu Aug 29 15:03:36 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_AB_marche.anim -Mon Sep 16 19:27:16 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:16 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:27:26 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:26 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:27:47 2002 (puzin) formName Pasted = -Mon Sep 16 19:27:47 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:03 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:03 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:17 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:17 2002 (puzin) formName Resized = 2 -Mon Sep 16 19:28:31 2002 (puzin) formName Pasted = -Mon Sep 16 19:28:31 2002 (puzin) formName Resized = 2 -Fri Dec 20 11:20:48 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:06:06 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_AB_marche_arriere_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_AB_course_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_AB_marche_coup.anim -Mon Jan 06 17:06:06 2003 (beaume) formName Resized = 1 -Mon Jan 06 17:37:31 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_GrS_lancegrenade.anim -Mon Jan 06 17:37:31 2003 (beaume) formName Resized = 0 -Tue Mar 18 11:38:23 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_AB_impact.anim -Tue Mar 18 11:38:23 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:52:23 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:52:23 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:52:23 2003 (puzin) formName Pasted = -Fri Apr 18 18:53:11 2003 (arnaudb) Form Parents = -Tue Jun 10 17:47:42 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:47:42 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_AB_mort.anim -Tue Jun 10 17:47:42 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:56:49 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_AB_STUN_Init.anim -Fri Jul 11 10:56:49 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_AB_STUN_End.anim -Fri Jul 11 10:56:49 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_AB_STUN_Loop.anim -Fri Jul 11 10:56:49 2003 (beaume) formName Resized = 1 -Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_AB_magie_cur_init.anim -Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 15:35:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_mix_init.anim -Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_echec.anim -Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_fumble.anim -Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 15:35:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_AB_mag_mix_end_ok.anim -Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_AB_mag_off_init.anim -Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_AB_mag_off_end_echec.anim -Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_AB_mag_off_end_fumble.anim -Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 15:35:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_AB_mag_off_end_ok.anim -Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_AB_magie_cur_init.anim -Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_echec.anim -Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_Fumble.anim -Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok_Link.anim -Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:45:24 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_AB_magie_cur_end_ok.anim -Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_mix_init.anim -Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_echec.anim -Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_fumble.anim -Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok_link.anim -Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:45:24 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_AB_mag_mix_end_ok.anim -Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_AB_mag_off_init.anim -Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_AB_mag_off_end_echec.anim -Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_AB_mag_off_end_fumble.anim -Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok_link.anim -Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:45:24 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_AB_mag_off_end_ok.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_l2m_.animation_set deleted file mode 100644 index a857216b2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_l2m_.animation_set +++ /dev/null @@ -1,781 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:57 2002 (puzin) Form Parents = -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_go.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_demitour_dr.anim -Thu Aug 29 14:41:40 2002 (beaume) .backward.animations[0].filename = FY_HOM_Co_L2m_pasarriere.anim - -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2mD_idle_attente1.anim - -Thu Aug 29 14:41:40 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2mD_idle_attente2.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournegauche.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_L2m_tournedroite.anim -Thu Aug 29 14:41:40 2002 (beaume) formName Resized = 1 -Thu Aug 29 15:01:16 2002 (beaume) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim -Thu Aug 29 15:01:16 2002 (beaume) .walk.animations[0].filename = FY_HOM_Co_L2m_marche.anim -Thu Aug 29 19:36:38 2002 (puzin) formName Deleted = -Thu Aug 29 19:49:06 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_marche.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[1].filename = FY_HOM_Co_L2m_attente1.anim -Fri Aug 30 11:00:52 2002 (puzin) .idle.animations[2].filename = FY_HOM_Co_L2m_attente2.anim -Fri Aug 30 11:00:52 2002 (puzin) formName Resized = 3 -Fri Aug 30 11:01:19 2002 (puzin) .run.animations[0].filename = FY_HOM_Co_L2m_course.anim -Fri Dec 20 11:20:37 2002 (miller) .idle.animations[0].head controlable = true -Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[1].filename = FY_HOM_Co_L2m_idle_attente1.anim -Fri Jan 03 18:25:12 2003 (beaume) .idle.animations[2].filename = FY_HOM_Co_L2m_idle_attente2.anim -Mon Jan 06 11:43:51 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_L2m_marche_arriere_coup.anim -Mon Jan 06 11:43:51 2003 (beaume) .run atk.animations[0].filename = FY_HOM_Co_L2m_course_coup.anim -Mon Jan 06 11:43:51 2003 (beaume) .walk atk.animations[0].filename = FY_HOM_Co_L2m_marche_coup.anim -Mon Jan 06 11:43:51 2003 (beaume) formName Resized = 1 -Mon Jan 06 17:20:56 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim -Mon Jan 06 17:20:56 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim -Mon Jan 06 17:20:56 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_go.anim -Mon Jan 06 17:20:56 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim -Mon Jan 06 17:20:56 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim -Mon Jan 06 17:20:56 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_L2m_demitour_dr.anim -Mon Jan 06 17:20:56 2003 (beaume) formName Resized = 2 -Tue Mar 18 11:39:15 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_L2m_impact.anim -Tue Mar 18 11:39:15 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:41:56 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_L2m_coup_1stperson.anim -Tue Mar 18 15:41:56 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:51:40 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:51:40 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:51:40 2003 (puzin) formName Pasted = -Fri Apr 18 18:54:07 2003 (arnaudb) Form Parents = -Tue Jun 10 17:48:15 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_L2m_mort.anim -Tue Jun 10 17:48:15 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_L2m_mort.anim -Tue Jun 10 17:48:15 2003 (beaume) formName Resized = 1 -Fri Jul 11 10:58:17 2003 (beaume) .attack1.animations[1].filename = FY_HOM_Co_L2m_coup2.anim -Fri Jul 11 10:58:17 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Co_L2m_STUN_Init.anim -Fri Jul 11 10:58:17 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Co_L2m_STUN_End.anim -Fri Jul 11 10:58:17 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Co_L2m_STUN_Loop.anim -Fri Jul 11 10:58:17 2003 (beaume) formName Resized = 1 -Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_L2m_magie_cur_init.anim -Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Echec.anim -Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Fumble.anim -Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_Link.anim -Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 15:45:05 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_L2m_magie_cur_End_ok.anim -Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_mix_init.anim -Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_echec.anim -Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_fumble.anim -Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok_link.anim -Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 15:45:05 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_L2m_mag_mix_end_ok.anim -Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_L2m_mag_off_init.anim -Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_co_L2m_mag_off_end_echec.anim -Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_co_L2m_mag_off_end_fumble.anim -Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok_link.anim -Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 15:45:05 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_co_L2m_mag_off_end_ok.anim -Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_L2m_magie_cur_init.anim -Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_Echec.anim -Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_Fumble.anim -Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_Link.anim -Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:48:14 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_L2m_magie_cur_End_ok.anim -Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_L2m_mag_mix_init.anim -Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_echec.anim -Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_fumble.anim -Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_ok_link.anim -Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:48:14 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_L2m_mag_mix_end_ok.anim -Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_L2m_mag_off_init.anim -Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_co_L2m_mag_off_end_echec.anim -Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_co_L2m_mag_off_end_fumble.anim -Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_co_L2m_mag_off_end_ok_link.anim -Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:48:14 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_co_L2m_mag_off_end_ok.anim -Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 14:18:39 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 14:18:39 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 14:18:39 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 14:18:39 2003 (beaume) Form Parents = -Wed Oct 29 14:18:39 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:27:36 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_L2m_engarde.anim -Fri Nov 28 15:27:36 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_L2m_engarde.anim -Fri Nov 28 15:27:36 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_L2m_engarde.anim -Fri Nov 28 15:27:36 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:24:35 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:24:35 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:24:35 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Thu Dec 04 18:24:35 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:24:35 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Thu Dec 04 18:24:35 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 18:24:35 2003 (beaume) formName Resized = 1 -Fri Dec 05 11:56:25 2003 (beaume) .backward atk.animations[0].filename = FY_HOM_Co_L2m_marche_arriere_coup.anim -Fri Dec 05 11:56:25 2003 (beaume) .backward.animations[0].filename = FY_HOM_Co_L2m_marche_arriere.anim -Mon Jan 12 11:48:02 2004 (beaume) .area atk high.animations[0].filename = FY_HOM_Co_L2m_toupie_haut.anim -Mon Jan 12 11:48:02 2004 (beaume) .area atk low.animations[0].filename = FY_HOM_Co_L2m_toupie_bas.anim -Mon Jan 12 11:48:02 2004 (beaume) .area atk middle.animations[0].filename = FY_HOM_Co_L2m_toupie_milieu.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk high.animations[0].filename = FY_HOM_Co_L2m_coup1_haut.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk high.animations[1].filename = FY_HOM_Co_L2m_coup2.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk low.animations[0].filename = FY_HOM_Co_L2m_coup1_bas.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk low.animations[1].filename = FY_HOM_Co_L2m_coup2.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk middle.animations[0].filename = FY_HOM_Co_L2m_coup1_milieu.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk middle.animations[1].filename = FY_HOM_Co_L2m_coup2.anim -Mon Jan 12 11:48:02 2004 (beaume) .default atk middle.animations[2].filename = FY_HOM_Co_L2m_coup_rapide.anim -Mon Jan 12 11:48:02 2004 (beaume) .powerful atk high.animations[0].filename = FY_HOM_Co_L2m_coup_fort.anim -Mon Jan 12 11:48:02 2004 (beaume) .powerful atk low.animations[0].filename = FY_HOM_Co_L2m_coup_fort.anim -Mon Jan 12 11:48:02 2004 (beaume) .powerful atk middle.animations[0].filename = FY_HOM_Co_L2m_coup_fort.anim -Mon Jan 12 11:48:02 2004 (beaume) formName Resized = 1 -Tue Jan 20 16:34:19 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Tue Jan 20 16:34:19 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_L2m_maoff_preinit.anim -Tue Jan 20 16:34:19 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:34:19 2004 (beaume) formName Resized = 0 -Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[0].filename = fy_hom_co_l2m_idle_attente6.anim -Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[1].filename = fy_hom_co_l2m_idle_attente4.anim -Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[2].filename = fy_hom_co_l2m_idle_attente3.anim -Wed Feb 11 15:39:38 2004 (beaume) .idle.animations[3].filename = fy_hom_co_l2m_idle_attente5.anim -Wed Feb 11 15:39:38 2004 (beaume) formName Resized = 4 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next1 = 0 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next1 weight = 100 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next2 = 1 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next3 = 2 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next4 = 3 -Fri Sep 03 18:16:47 2004 (beaume) .idle.animations[0].next4 weight = 10 -Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[1].next1 weight = 100 -Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[2].next1 weight = 100 -Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[3].next1 = 0 -Mon Sep 27 11:07:02 2004 (beaume) .idle.animations[3].next1 weight = 100 -Mon Sep 27 11:08:11 2004 (beaume) .idle.animations[0].next2 weight = 2 -Mon Sep 27 11:08:11 2004 (beaume) .idle.animations[0].next3 weight = 2 -Mon Sep 27 11:08:11 2004 (beaume) .idle.animations[0].next4 weight = 2 -Tue Jan 04 16:23:13 2005 (beaume) .powerful atk high.animations[1].filename = FY_HOM_Co_L2m_coup_fort_02.anim -Tue Jan 04 16:23:13 2005 (beaume) .powerful atk high.animations[2].filename = FY_HOM_Co_L2m_coup_fort_03.anim -Tue Jan 04 16:23:13 2005 (beaume) .powerful atk low.animations[1].filename = FY_HOM_Co_L2m_coup_fort_02.anim -Tue Jan 04 16:23:13 2005 (beaume) .powerful atk low.animations[2].filename = FY_HOM_Co_L2m_coup_fort_03.anim -Tue Jan 04 16:23:13 2005 (beaume) .powerful atk middle.animations[1].filename = FY_HOM_Co_L2m_coup_fort_02.anim -Tue Jan 04 16:23:13 2005 (beaume) .powerful atk middle.animations[2].filename = FY_HOM_Co_L2m_coup_fort_03.anim -Tue Jan 04 16:23:13 2005 (beaume) formName Resized = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sg_.animation_set deleted file mode 100644 index 4dda3a752..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sg_.animation_set +++ /dev/null @@ -1,590 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim -Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim -Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim -Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim -Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jul 30 23:45:18 2002 (puzin) Form Parents = -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 -Tue Mar 18 11:40:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fu_impact.anim -Tue Mar 18 11:40:11 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:42:23 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:42:23 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) formName Pasted = -Fri Apr 18 18:54:19 2003 (arnaudb) Form Parents = -Tue Jun 10 17:49:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_fu_mort.anim -Tue Jun 10 17:49:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jun 10 17:49:31 2003 (beaume) formName Resized = 1 -Thu Jul 03 11:46:26 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim -Thu Jul 03 11:46:26 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:01:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim -Fri Jul 11 11:01:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim -Fri Jul 11 11:01:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim -Fri Jul 11 11:01:11 2003 (beaume) formName Resized = 1 -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fu_magie_cur_init.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_echec.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Fumble.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Link.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_ok.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_mix_init.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_echec.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_fumble.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok_link.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_off_init.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_echec.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_fumble.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok_link.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 14:22:01 2003 (beaume) Form Parents = -Wed Oct 29 14:22:01 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:28:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Fri Nov 28 15:28:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Fri Nov 28 15:28:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Fri Nov 28 15:28:09 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:26:01 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 18:26:01 2003 (beaume) formName Resized = 1 -Tue Jan 20 16:35:28 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:35:28 2004 (beaume) formName Resized = 0 -Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next1 weight = 20 -Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 10:58:03 2004 (beaume) .idle.animations[0].next3 weight = 2 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next1 weight = 20 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[1].next2 weight = 2 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[2].next1 weight = 20 -Mon Sep 27 10:59:42 2004 (beaume) .idle.animations[2].next2 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sgga_.animation_set deleted file mode 100644 index f83048d82..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_combat_sgga_.animation_set +++ /dev/null @@ -1,592 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jun 24 11:16:45 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jun 24 11:16:45 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_engarde.anim -Mon Jun 24 11:16:45 2002 (beaume) formName Resized = 0 -Thu Jun 27 15:31:07 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_p_demitour_go.anim -Thu Jun 27 15:31:07 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_p_demitour_dr.anim -Thu Jun 27 15:31:07 2002 (beaume) .death.animations[0].filename = FY_HOM_Co_p_mort.anim -Thu Jun 27 15:31:07 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_p_strafe_gauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_p_strafe_droit.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_p_tournegauche.anim -Thu Jun 27 15:31:07 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_p_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_left.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jul 01 15:08:44 2002 (beaume) .about_face_right.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jul 01 15:08:44 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir.anim -Mon Jul 01 15:08:44 2002 (beaume) .death.animations[0].filename = fuFY_HOM_Co_fu_mort.anim -Mon Jul 01 15:08:44 2002 (beaume) .death_idle.animations[0].filename = FY_HOM_Co_fu_mort_idle.anim -Mon Jul 01 15:08:44 2002 (beaume) .idle.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Mon Jul 01 15:08:44 2002 (beaume) .run.animations[0].filename = FY_HOM_fu_course.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_left.animations[0].filename = FY_HOM_Co_fu_strafgauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .strafe_right.animations[0].filename = FY_HOM_Co_fu_strafdroit.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Mon Jul 01 15:08:44 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Mon Jul 01 15:08:44 2002 (beaume) .walk.animations[0].filename = FY_HOM_fu_marche.anim -Tue Jul 23 12:19:19 2002 (gomes) .death.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jul 30 23:45:18 2002 (puzin) Form Parents = -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_go.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Co_fu_demitour_dr.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[1].filename = FY_HOM_Co_fu_idle_attente1.anim -Thu Aug 29 15:51:12 2002 (beaume) .idle.animations[2].filename = FY_HOM_Co_fu_idle_attente2.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Co_fu_tournegauche.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Co_fu_tournedroite.anim -Thu Aug 29 15:51:12 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:36 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 17:46:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_go.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Co_fu_demitour_dr.anim -Mon Jan 06 17:46:42 2003 (beaume) formName Resized = 2 -Tue Mar 18 11:40:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Co_fu_impact.anim -Tue Mar 18 11:40:11 2003 (arnaudb) formName Resized = 1 -Tue Mar 18 15:42:23 2003 (arnaudb) .1st_person atk.animations[0].filename = FY_HOM_Co_tir_1stperson.anim -Tue Mar 18 15:42:23 2003 (arnaudb) formName Resized = 1 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_left.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[0].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].max_speed_factor = 4.0 -Tue Apr 15 23:50:53 2003 (puzin) .turn_right.animations[1].min_speed_factor = 0.5 -Tue Apr 15 23:50:53 2003 (puzin) formName Pasted = -Fri Apr 18 18:54:19 2003 (arnaudb) Form Parents = -Tue Jun 10 17:49:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Co_fu_mort.anim -Tue Jun 10 17:49:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_fu_mort.anim -Tue Jun 10 17:49:31 2003 (beaume) formName Resized = 1 -Thu Jul 03 11:46:26 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim -Thu Jul 03 11:46:26 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:01:11 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_co_fus_STUN_Init.anim -Fri Jul 11 11:01:11 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_co_fus_STUN_End.anim -Fri Jul 11 11:01:11 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_co_fus_STUN_Loop.anim -Fri Jul 11 11:01:11 2003 (beaume) formName Resized = 1 -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOF_Co_fu_magie_cur_init.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_echec.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Fumble.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_Link.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOF_Co_magie_cur_Loop.anim -Tue Sep 30 15:54:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOF_Co_fu_magie_cur_End_ok.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_mix_init.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_echec.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_fumble.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok_link.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOF_co_mag_mix_loop.anim -Tue Sep 30 15:54:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_mix_end_ok.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOF_Co_Fu_mag_off_init.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_echec.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_fumble.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok_link.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOF_co_mag_off_loop.anim -Tue Sep 30 15:54:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOF_Co_Fu_mag_off_end_ok.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Co_fu_magie_cur_init.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_echec.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Fumble.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_Link.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Co_magie_cur_Loop.anim -Tue Sep 30 16:27:26 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Co_fu_magie_cur_End_ok.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_mix_init.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_echec.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_fumble.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok_link.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_co_mag_mix_loop.anim -Tue Sep 30 16:27:26 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_mix_end_ok.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Co_Fu_mag_off_init.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_echec.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_fumble.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok_link.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_co_mag_off_loop.anim -Tue Sep 30 16:27:26 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Co_Fu_mag_off_end_ok.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Wed Oct 29 14:22:01 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Wed Oct 29 14:22:01 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Wed Oct 29 14:22:01 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Wed Oct 29 14:22:01 2003 (beaume) Form Parents = -Wed Oct 29 14:22:01 2003 (beaume) formName Resized = 0 -Fri Nov 28 15:28:09 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Fri Nov 28 15:28:09 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Fri Nov 28 15:28:09 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Co_fu_engarde.anim -Fri Nov 28 15:28:09 2003 (beaume) formName Resized = 1 -Thu Dec 04 18:26:01 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Thu Dec 04 18:26:01 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 18:26:01 2003 (beaume) formName Resized = 1 -Tue Jan 20 16:35:28 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_co_fu_maoff_preinit.anim -Tue Jan 20 16:35:28 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:35:28 2004 (beaume) formName Resized = 0 -Wed May 19 14:56:25 2004 (beaume) .attack1.animations[0].filename = FY_HOF_Co_Fu_tir2.anim -Wed May 19 15:01:35 2004 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fu_tir2.anim -Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next1 = 0 -Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next1 weight = 20 -Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next2 = 1 -Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next2 weight = 5 -Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next3 = 2 -Mon Sep 27 10:58:37 2004 (beaume) .idle.animations[0].next3 weight = 2 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[1].next1 = 0 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[1].next1 weight = 20 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[1].next2 = 2 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next1 = 0 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next1 weight = 20 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next2 = 1 -Mon Sep 27 10:59:08 2004 (beaume) .idle.animations[2].next2 weight = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_.animation_set deleted file mode 100644 index 5e0d801fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:23:43 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_d.animation_set deleted file mode 100644 index 97edd7a86..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_d.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:07:21 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1mD_mort_idle.anim -Fri Aug 13 00:25:51 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_s.animation_set deleted file mode 100644 index 6eb0fbd09..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1h_s.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:08:07 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_AB_mort_idle.anim -Fri Aug 13 00:25:49 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_.animation_set deleted file mode 100644 index c54a17896..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:47 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_d.animation_set deleted file mode 100644 index 722796df4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_d.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:21:14 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1mD_mort_idle.anim -Fri Aug 13 00:25:44 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_s.animation_set deleted file mode 100644 index e33bb4990..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_1hsw_s.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:21:58 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_AB_mort_idle.anim -Fri Aug 13 00:25:42 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2h_.animation_set deleted file mode 100644 index 65b106aa7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2h_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:40 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2hsw_.animation_set deleted file mode 100644 index 1e3e01d51..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_2hsw_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:37 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__.animation_set deleted file mode 100644 index 38da8d0ce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__.animation_set +++ /dev/null @@ -1,25 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Mon Mar 08 15:32:45 2004 (beaume) .idle.animations[0].filename = FY_HOM_Swim_FloatingDead.anim -Mon Mar 08 15:35:07 2004 (beaume) .idle.animations[0].filename = FY_HOM_mort_devant_idle.anim -Tue May 11 17:25:52 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_mn_mort_idle.anim -Thu Aug 12 23:43:56 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__d.animation_set deleted file mode 100644 index 836d742f8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__d.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:30 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__s.animation_set deleted file mode 100644 index be8e3ff96..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death__s.animation_set +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:26:15 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_mn_mort_idle.anim -Tue May 11 17:32:42 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_AB_mort_idle.anim -Fri Aug 13 00:25:28 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_br_.animation_set deleted file mode 100644 index 4262f766c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_br_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:25 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_bu_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_bu_.animation_set deleted file mode 100644 index 2db070e9f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_bu_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:23 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_co_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_co_.animation_set deleted file mode 100644 index a3c6e4ef9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_co_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:20 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu1_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu1_.animation_set deleted file mode 100644 index 2c295833b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu1_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:17 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu2_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu2_.animation_set deleted file mode 100644 index b4ab3f586..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_cu2_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:14 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_.animation_set deleted file mode 100644 index d5d06ee98..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:12 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_d.animation_set deleted file mode 100644 index 733a8fc99..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_d.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:32:00 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_A1mD_mort_idle.anim -Fri Aug 13 00:25:09 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_s.animation_set deleted file mode 100644 index 073877b4b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_d_s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:05 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dig_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dig_.animation_set deleted file mode 100644 index ce11db5de..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dig_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:25:01 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dis_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dis_.animation_set deleted file mode 100644 index 563cec220..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_dis_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:58 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_fi_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_fi_.animation_set deleted file mode 100644 index 7861d0887..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_fi_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:55 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_g_.animation_set deleted file mode 100644 index 46ca5d42b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_g_.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:33:32 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_p_mort_idle.anim -Fri Aug 13 00:24:53 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ga_.animation_set deleted file mode 100644 index c729b47a4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ga_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:49 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_.animation_set deleted file mode 100644 index 8cb09abce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:47 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_s.animation_set deleted file mode 100644 index 0f0acca81..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_gr_s.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:44 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ho_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ho_.animation_set deleted file mode 100644 index c0e79faa0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_ho_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:39 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_l2m_.animation_set deleted file mode 100644 index 1a6e02efd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_l2m_.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Tue May 11 17:34:11 2004 (beaume) .idle.animations[0].filename = FY_HOM_Co_L2m_mort_idle.anim -Fri Aug 13 00:24:36 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mclo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mclo_.animation_set deleted file mode 100644 index c72fb76a7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mclo_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:32 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mix_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mix_.animation_set deleted file mode 100644 index 04192be69..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mix_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:29 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mtoo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mtoo_.animation_set deleted file mode 100644 index c51547f5b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_mtoo_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:22 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_pa_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_pa_.animation_set deleted file mode 100644 index ad6381a5d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_pa_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri Oct 03 15:24:35 2002 (puzin) -Fri Aug 13 00:24:18 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sg_.animation_set deleted file mode 100644 index 41f9ab0c1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sg_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) -Fri Aug 13 00:24:13 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sgga_.animation_set deleted file mode 100644 index 8550b27de..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sgga_.animation_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) -Fri Aug 13 00:24:08 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sh_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sh_.animation_set deleted file mode 100644 index d9cac82ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_sh_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:24:03 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_tr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_tr_.animation_set deleted file mode 100644 index f7d947116..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_tr_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:23:58 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_trstr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_trstr_.animation_set deleted file mode 100644 index a21f793a0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_death_trstr_.animation_set +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Fri Aug 13 00:23:52 2004 (puzin) .defaultHeadControl = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set deleted file mode 100644 index 19be3dbd3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_.animation_set +++ /dev/null @@ -1,612 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 -Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim - -Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Fri Feb 21 14:27:43 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:37:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim -Wed Mar 19 14:37:09 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:33:26 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim -Thu Apr 17 11:33:26 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim -Thu Apr 17 11:33:26 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim -Thu Apr 17 11:33:26 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:29 2003 (arnaudb) Form Parents = -Tue Jun 10 17:50:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim -Tue Jun 10 17:50:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim -Tue Jun 10 17:50:35 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:04:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim -Fri Jul 11 11:04:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim -Fri Jul 11 11:04:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim -Fri Jul 11 11:04:18 2003 (beaume) formName Resized = 1 -Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) Form Parents = -Fri Nov 28 14:27:37 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:27:37 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:27:37 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:27:37 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:34:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:34:38 2003 (beaume) formName Resized = 1 -Thu Dec 18 15:43:12 2003 (beaume) .defaultHeadControl = false -Tue Jan 20 16:43:20 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:43:20 2004 (beaume) formName Resized = 0 -Wed Feb 18 16:31:45 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim -Wed Feb 18 16:31:45 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim -Wed Feb 18 16:31:45 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim -Wed Feb 18 16:31:45 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim -Wed Feb 18 16:31:45 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Wed Feb 18 16:31:45 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim -Wed Feb 18 16:31:45 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim -Wed Feb 18 16:31:45 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim -Wed Feb 18 16:31:45 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim -Wed Feb 18 16:31:45 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim -Wed Feb 18 16:31:45 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim -Wed Feb 18 16:31:45 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim -Wed Feb 18 16:31:45 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim -Wed Feb 18 16:31:45 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim -Wed Feb 18 16:31:45 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim -Wed Feb 18 16:31:45 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim -Wed Feb 18 16:31:45 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim -Wed Feb 18 16:31:45 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_Rofl.anim -Wed Feb 18 16:31:45 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim -Wed Feb 18 16:31:45 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim -Wed Feb 18 16:31:45 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim -Wed Feb 18 16:31:45 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Wed Feb 18 16:31:45 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim -Wed Feb 18 16:31:45 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim -Wed Feb 18 16:31:45 2004 (beaume) formName Resized = 0 -Wed Feb 18 16:44:24 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_Bow.anim -Wed Feb 18 16:44:24 2004 (beaume) formName Resized = 0 -Wed Feb 18 17:40:32 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim -Wed Feb 18 17:40:32 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim -Wed Feb 18 17:40:32 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim -Wed Feb 18 17:40:32 2004 (beaume) formName Resized = 1 -Thu Feb 19 14:40:36 2004 (beaume) Form Parents = -Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next3 = 7 - -Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 14:14:45 2004 (beaume) formName Resized = 9 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next1 weight = 50 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next2 weight = 20 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next3 weight = 10 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next1 weight = 10 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next2 weight = 20 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next3 weight = 50 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next1 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next2 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next3 weight = 60 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next1 weight = 20 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next2 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next3 weight = 60 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next1 weight = 30 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next2 weight = 60 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next1 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next2 weight = 20 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next3 = 50 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next1 weight = 30 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next2 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next3 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next4 weight = 30 -Thu Jun 17 14:08:53 2004 (beaume) .idle.animations[3].next1 = 4 -Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[4].next2 weight = 1 -Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[5].next1 weight = 2 -Fri Sep 03 17:57:40 2004 (beaume) .idle.animations[7].next2 weight = 2 -Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[5].next1 weight = 1 -Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[7].next1 weight = 20 -Fri Sep 10 18:56:55 2004 (beaume) .idle.animations[7].next2 weight = 1 -Thu Jan 01 01:26:00 2009 (kervala) .afk.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .angry.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .apologize.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .blush.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .bow.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .bye.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .calm.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .cheer.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .cry.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .dance.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .follow.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .gesture.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .giggle.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .go_away.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .impatient.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .kiss.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .kneel.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .laugh.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .lol.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .point.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .roar.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .sad.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .smile.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .thank.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .unhappy.Display Objects = true -Thu Jan 01 01:26:00 2009 (kervala) .victory.Display Objects = true -Thu Feb 05 14:56:27 2009 (kervala) .wave.Display Objects = true -Thu Feb 05 14:56:27 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 05 15:04:31 2009 (kervala) .agree.Display Objects = true -Thu Feb 05 15:04:31 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim -Thu Feb 05 15:04:31 2009 (kervala) .disagree.Display Objects = true -Thu Feb 05 15:04:31 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim -Thu Oct 07 12:27:55 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim -Thu Oct 07 12:33:52 2010 (sywindt) .wave.Display Objects = false -Thu Oct 07 12:33:52 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_d.animation_set deleted file mode 100644 index 2b9428a57..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_d.animation_set +++ /dev/null @@ -1,576 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:00 2002 (puzin) Form Parents = -Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Ad_demitour_go.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Ad_demitour_go.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Ad_demitour_dr.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Ad_demitour_dr.anim -Thu Aug 29 16:05:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_Ad_marche_arriere.anim -Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente1.anim -Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente2.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Ad_tourne_droite.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Ad_tourne_droite.anim -Thu Aug 29 16:05:52 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:25:44 2002 (puzin) formName Deleted = -Fri Dec 20 11:20:32 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente3.anim -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[3].filename = FY_HOM_Ad_idle_attente4.anim -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente2.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) formName Resized = 5 -Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente2.anim -Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente1.anim -Fri Feb 21 14:41:59 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:39:04 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Ad_idle_Impact.anim -Wed Mar 19 14:39:04 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:37:34 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Ad_to_engarde.anim -Thu Apr 17 11:37:34 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Ad_idle_to_walk.anim -Thu Apr 17 11:37:34 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AD_walk_to_run.anim -Thu Apr 17 11:37:34 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:45 2003 (arnaudb) Form Parents = -Tue Jun 10 17:51:12 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Ad_mort.anim -Tue Jun 10 17:51:12 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Ad_mort.anim -Tue Jun 10 17:51:12 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:06:07 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Ad_stun_init.anim -Fri Jul 11 11:06:07 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Ad_stun_end.anim -Fri Jul 11 11:06:07 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Ad_stun_loop.anim -Fri Jul 11 11:06:07 2003 (beaume) formName Resized = 0 -Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) Form Parents = -Fri Nov 28 14:28:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:28:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:28:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:28:33 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:36:10 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:36:10 2003 (beaume) formName Resized = 1 -Thu Dec 18 15:43:25 2003 (beaume) .defaultHeadControl = false -Tue Jan 20 16:55:17 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 16:55:17 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 16:55:17 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:55:17 2004 (beaume) formName Resized = 0 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[2].next1 = 0 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].filename = fy_hom_ad_idle_to_idle1.anim -Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].filename = fy_hom_ad_idle_idle1_1.anim -Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].filename = fy_hom_ad_idle_idle1_2.anim -Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].filename = fy_hom_ad_idle_idle1_3.anim -Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim -Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 14:41:31 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 14:41:31 2004 (beaume) formName Resized = 9 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[4].next1 weight = 50 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[4].next2 weight = 5 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[4].next3 weight = 50 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[5].next1 weight = 5 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[5].next2 weight = 50 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[5].next3 weight = 30 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[6].next3 weight = 50 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[7].next1 weight = 30 -Thu Jun 17 14:19:34 2004 (beaume) .idle.animations[7].next3 weight = 50 -Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next1 weight = 30 -Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next2 weight = 5 -Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next3 weight = 10 -Thu Jun 17 14:20:14 2004 (beaume) .idle.animations[8].next4 weight = 30 -Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[0].next1 weight = 20 -Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[0].next2 weight = 10 -Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[0].next3 weight = 5 -Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[1].next1 weight = 5 -Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[1].next2 weight = 10 -Thu Jun 17 14:21:01 2004 (beaume) .idle.animations[1].next3 weight = 30 -Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[2].next1 weight = 5 -Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[2].next2 weight = 10 -Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[2].next3 weight = 30 -Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[3].next1 weight = 15 -Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[3].next2 weight = 10 -Thu Jun 17 14:21:41 2004 (beaume) .idle.animations[3].next3 weight = 30 -Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[4].next2 weight = 1 -Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[4].next3 weight = 35 -Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[5].next1 weight = 1 -Tue Jul 06 12:13:21 2004 (beaume) .idle.animations[5].next3 weight = 20 -Fri Sep 24 17:34:14 2004 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_s.animation_set deleted file mode 100644 index 1747fc5eb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1h_s.animation_set +++ /dev/null @@ -1,562 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:54 2002 (puzin) Form Parents = -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:29:41 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:39:31 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim -Wed Mar 19 14:39:31 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:44:47 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim -Thu Apr 17 11:44:47 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim -Thu Apr 17 11:44:47 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim -Thu Apr 17 11:44:47 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:58 2003 (arnaudb) Form Parents = -Tue Jun 10 17:51:46 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim -Tue Jun 10 17:51:46 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim -Tue Jun 10 17:51:46 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:07:15 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim -Fri Jul 11 11:07:15 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim -Fri Jul 11 11:07:15 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim -Fri Jul 11 11:07:15 2003 (beaume) formName Resized = 1 -Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) Form Parents = -Fri Nov 28 14:34:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:34:30 2003 (beaume) .use_end.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:34:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:34:30 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:36:55 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:36:55 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:37:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:37:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:37:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Tue Jan 20 16:59:16 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 16:59:16 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 16:59:16 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:59:16 2004 (beaume) formName Resized = 0 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].filename = fy_hom_ab_idle_to_idle1.anim -Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[4].next4 = 8 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].filename = fy_hom_ab_idle1_1_epee.anim -Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].filename = fy_hom_ab_idle1_2.anim -Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[6].next4 = 9 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].filename = fy_hom_ab_idle1_3_epee.anim -Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].next1 = 5 - -Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].filename = fy_hom_ab_idle1_0.anim -Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next1 = 5 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next2 = 6 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next3 = 7 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].next4 = 9 -Mon May 10 15:07:19 2004 (beaume) .idle.animations[8].reverse = false -Mon May 10 15:07:19 2004 (beaume) .idle.animations[9].filename = fy_hom_ab_idle_to_idle1.anim -Mon May 10 15:07:19 2004 (beaume) .idle.animations[9].reverse = true -Mon May 10 15:07:19 2004 (beaume) formName Resized = 10 -Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next1 = 1 -Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next2 = 2 -Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next3 = 3 -Mon May 10 15:07:45 2004 (beaume) .idle.animations[9].next4 = 0 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[0].next1 weight = 50 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[0].next2 weight = 15 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[0].next3 weight = 10 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[1].next1 weight = 10 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[1].next2 weight = 10 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[1].next3 weight = 30 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[2].next1 weight = 15 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[2].next2 weight = 10 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[2].next3 weight = 30 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next1 weight = 10 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next2 weight = 5 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next3 = 4 -Thu Jun 17 14:40:02 2004 (beaume) .idle.animations[3].next3 weight = 50 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[4].next1 weight = 20 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[4].next3 weight = 20 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[4].next4 weight = 35 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[5].filename = FY_HOM_AB_idle1_4.anim -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[5].next2 weight = 20 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[5].next3 weight = 30 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next1 weight = 20 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next2 weight = 40 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next3 weight = 20 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[6].next4 weight = 30 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[7].filename = FY_HOM_AB_idle1_5.anim -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[8].next1 weight = 20 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[8].next3 weight = 15 -Tue Jul 06 14:02:59 2004 (beaume) .idle.animations[8].next4 weight = 40 -Fri Sep 24 17:34:57 2004 (beaume) Form Parents = -Fri Nov 26 16:54:55 2010 (sywindt) .bow.Display Objects = false -Fri Nov 26 16:54:55 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_.animation_set deleted file mode 100644 index 58a88e538..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_.animation_set +++ /dev/null @@ -1,648 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 -Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim - -Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Fri Feb 21 14:27:43 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:37:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim -Wed Mar 19 14:37:09 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:33:26 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim -Thu Apr 17 11:33:26 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim -Thu Apr 17 11:33:26 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim -Thu Apr 17 11:33:26 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:29 2003 (arnaudb) Form Parents = -Tue Jun 10 17:50:35 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim -Tue Jun 10 17:50:35 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim -Tue Jun 10 17:50:35 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:04:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim -Fri Jul 11 11:04:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim -Fri Jul 11 11:04:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim -Fri Jul 11 11:04:18 2003 (beaume) formName Resized = 1 -Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 16:24:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 16:24:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 16:24:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 16:24:24 2003 (beaume) Form Parents = -Fri Nov 28 14:27:37 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:27:37 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:27:37 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:27:37 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:34:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 15:34:38 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:34:38 2003 (beaume) formName Resized = 1 -Thu Dec 18 15:43:12 2003 (beaume) .defaultHeadControl = false -Tue Jan 20 16:43:20 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 16:43:20 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 16:43:20 2004 (beaume) formName Resized = 0 -Wed Feb 18 16:31:45 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim -Wed Feb 18 16:31:45 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim -Wed Feb 18 16:31:45 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim -Wed Feb 18 16:31:45 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim -Wed Feb 18 16:31:45 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Wed Feb 18 16:31:45 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim -Wed Feb 18 16:31:45 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim -Wed Feb 18 16:31:45 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim -Wed Feb 18 16:31:45 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim -Wed Feb 18 16:31:45 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim -Wed Feb 18 16:31:45 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim -Wed Feb 18 16:31:45 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim -Wed Feb 18 16:31:45 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim -Wed Feb 18 16:31:45 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim -Wed Feb 18 16:31:45 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim -Wed Feb 18 16:31:45 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim -Wed Feb 18 16:31:45 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim -Wed Feb 18 16:31:45 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_Rofl.anim -Wed Feb 18 16:31:45 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim -Wed Feb 18 16:31:45 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim -Wed Feb 18 16:31:45 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim -Wed Feb 18 16:31:45 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Wed Feb 18 16:31:45 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim -Wed Feb 18 16:31:45 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim -Wed Feb 18 16:31:45 2004 (beaume) formName Resized = 0 -Wed Feb 18 16:44:24 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_Bow.anim -Wed Feb 18 16:44:24 2004 (beaume) formName Resized = 0 -Wed Feb 18 17:40:32 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim -Wed Feb 18 17:40:32 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim -Wed Feb 18 17:40:32 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim -Wed Feb 18 17:40:32 2004 (beaume) formName Resized = 1 -Thu Feb 19 14:40:36 2004 (beaume) Form Parents = -Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[4].next3 = 7 - -Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 14:14:45 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 14:14:45 2004 (beaume) formName Resized = 9 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next1 weight = 50 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next2 weight = 20 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[0].next3 weight = 10 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next1 weight = 10 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next2 weight = 20 -Thu Jun 17 14:00:14 2004 (beaume) .idle.animations[1].next3 weight = 50 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next1 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next2 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[2].next3 weight = 60 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next1 weight = 20 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next2 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[4].next3 weight = 60 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next1 weight = 30 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[5].next2 weight = 60 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next1 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next2 weight = 20 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[7].next3 = 50 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next1 weight = 30 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next2 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next3 weight = 10 -Thu Jun 17 14:06:35 2004 (beaume) .idle.animations[8].next4 weight = 30 -Thu Jun 17 14:08:53 2004 (beaume) .idle.animations[3].next1 = 4 -Fri Sep 03 18:00:59 2004 (beaume) .idle.animations[4].next2 weight = 1 -Fri Sep 03 18:00:59 2004 (beaume) .idle.animations[5].next1 weight = 5 -Fri Sep 03 18:00:59 2004 (beaume) .idle.animations[7].next2 weight = 2 -Thu Sep 09 18:43:45 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Thu Sep 09 18:43:55 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Thu Feb 05 11:22:26 2009 (kervala) .afk.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .angry.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .apologize.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .blush.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .bow.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .bye.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .calm.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .cheer.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .cry.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .dance.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .follow.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .gesture.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .giggle.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .go_away.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .impatient.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .kiss.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .kneel.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .laugh.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .lol.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .point.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .roar.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .sad.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .smile.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .thank.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .unhappy.Display Objects = true -Thu Feb 05 11:22:26 2009 (kervala) .victory.Display Objects = true -Thu Feb 05 11:33:31 2009 (kervala) .wave.Display Objects = true -Thu Feb 05 11:33:31 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 05 15:04:31 2009 (kervala) .agree.Display Objects = true -Thu Feb 05 15:04:31 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim -Thu Feb 05 15:04:31 2009 (kervala) .disagree.Display Objects = true -Thu Feb 05 15:04:31 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim -Thu Oct 07 12:34:01 2010 (sywindt) .wave.Display Objects = false -Thu Oct 07 12:34:01 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim -Thu Oct 07 13:33:58 2010 (sywindt) .wave.Display Objects = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_d.animation_set deleted file mode 100644 index 7028d61f9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_d.animation_set +++ /dev/null @@ -1,582 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:00 2002 (puzin) Form Parents = -Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Ad_demitour_go.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Ad_demitour_go.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Ad_demitour_dr.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Ad_demitour_dr.anim -Thu Aug 29 16:05:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_Ad_marche_arriere.anim -Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente1.anim -Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente2.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Ad_tourne_droite.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Ad_tourne_droite.anim -Thu Aug 29 16:05:52 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:25:44 2002 (puzin) formName Deleted = -Fri Dec 20 11:20:32 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente3.anim -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[3].filename = FY_HOM_Ad_idle_attente4.anim -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente2.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) formName Resized = 5 -Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente2.anim -Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente1.anim -Fri Feb 21 14:41:59 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:39:04 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Ad_idle_Impact.anim -Wed Mar 19 14:39:04 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:37:34 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Ad_to_engarde.anim -Thu Apr 17 11:37:34 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Ad_idle_to_walk.anim -Thu Apr 17 11:37:34 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AD_walk_to_run.anim -Thu Apr 17 11:37:34 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:45 2003 (arnaudb) Form Parents = -Tue Jun 10 17:51:12 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Ad_mort.anim -Tue Jun 10 17:51:12 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Ad_mort.anim -Tue Jun 10 17:51:12 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:06:07 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Ad_stun_init.anim -Fri Jul 11 11:06:07 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Ad_stun_end.anim -Fri Jul 11 11:06:07 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Ad_stun_loop.anim -Fri Jul 11 11:06:07 2003 (beaume) formName Resized = 0 -Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 17:48:24 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 17:48:24 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 17:48:24 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Oct 28 17:48:24 2003 (beaume) Form Parents = -Fri Nov 28 14:28:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:28:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:28:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:28:33 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:36:10 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 15:36:10 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:36:10 2003 (beaume) formName Resized = 1 -Thu Dec 18 15:43:25 2003 (beaume) .defaultHeadControl = false -Tue Jan 20 17:01:07 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 17:01:07 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 17:01:07 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:01:07 2004 (beaume) formName Resized = 0 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[3].next4 = 0 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].filename = fy_hom_ad_idle_to_idle1.anim -Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].filename = fy_hom_ad_idle_idle1_1.anim -Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].filename = fy_hom_ad_idle_idle1_2.anim -Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[7].filename = fy_hom_ad_idle_idle1_3.anim -Mon May 10 16:02:56 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim -Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 16:02:56 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 16:02:56 2004 (beaume) formName Resized = 9 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[4].next1 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[4].next3 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[5].next2 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[5].next3 weight = 10 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[6].next1 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[6].next2 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[6].next3 weight = 10 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[7].next1 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next1 weight = 50 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next2 weight = 20 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next3 weight = 30 -Tue Jul 06 14:37:27 2004 (beaume) .idle.animations[8].next4 weight = 50 -Fri Sep 24 17:35:31 2004 (beaume) Form Parents = -Tue Jan 23 18:48:59 2007 (nouveau) .idle.animations[0].head controlable = true -Thu Jan 25 14:32:28 2007 (nouveau) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim -Thu Jan 25 14:32:28 2007 (nouveau) .idle.animations[8].reverse = true -Thu Jan 25 14:32:28 2007 (nouveau) formName Resized = 9 -Thu Jan 25 14:34:33 2007 (nouveau) .idle.animations[0].next1 weight = 10 -Thu Jan 25 14:34:33 2007 (nouveau) .idle.animations[0].next5 weight = 2 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[1].next2 = -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[1].next2 weight = -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[2].next1 weight = 10 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[2].next2 = 3 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[3].next1 weight = 10 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[3].next2 = 2 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[4].next1 weight = 2 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[4].next3 = 7 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[4].next3 weight = 2 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[5].next3 = 8 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[5].next3 weight = 5 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[6].next2 weight = 1 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[6].next3 = 8 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[6].next3 weight = 5 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next1 = 5 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next1 weight = 2 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next2 = 6 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next3 = 8 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[7].next3 weight = 5 -Thu Jan 25 14:39:51 2007 (nouveau) .idle.animations[8].next1 = 0 -Thu Oct 07 13:33:51 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 13:33:51 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_s.animation_set deleted file mode 100644 index 72786920a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_1hsw_s.animation_set +++ /dev/null @@ -1,536 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:54 2002 (puzin) Form Parents = -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:29:41 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:39:31 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim -Wed Mar 19 14:39:31 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:44:47 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim -Thu Apr 17 11:44:47 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim -Thu Apr 17 11:44:47 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim -Thu Apr 17 11:44:47 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:58 2003 (arnaudb) Form Parents = -Tue Jun 10 17:51:46 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim -Tue Jun 10 17:51:46 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim -Tue Jun 10 17:51:46 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:07:15 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim -Fri Jul 11 11:07:15 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim -Fri Jul 11 11:07:15 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim -Fri Jul 11 11:07:15 2003 (beaume) formName Resized = 1 -Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 18:11:42 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 18:11:42 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 18:11:42 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Oct 28 18:11:42 2003 (beaume) Form Parents = -Fri Nov 28 14:34:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:34:30 2003 (beaume) .use_end.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:34:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:34:30 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:36:55 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 15:36:55 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:36:55 2003 (beaume) formName Resized = 1 -Thu Dec 04 15:37:33 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:37:33 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:37:33 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Tue Jan 20 17:02:46 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 17:02:46 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 17:02:46 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:02:46 2004 (beaume) formName Resized = 0 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[3].next4 = 0 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].filename = fy_hom_ab_idle_to_idle1.anim -Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[4].next4 = 8 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].filename = fy_hom_ab_idle1_1_epee.anim -Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[5].next4 = 9 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].filename = fy_hom_ab_idle1_2.anim -Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[6].next4 = 9 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].filename = fy_hom_ab_idle1_3_epee.anim -Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[7].next4 = 9 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].filename = fy_hom_ab_idle1_0.anim -Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].next1 = 5 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].next2 = 6 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[8].next3 = 7 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].filename = fy_hom_ab_idle_to_idle1.anim -Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next1 = 1 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next2 = 2 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next3 = 3 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].next4 = 0 -Mon May 10 16:07:46 2004 (beaume) .idle.animations[9].reverse = true -Mon May 10 16:07:46 2004 (beaume) formName Resized = 10 -Fri Sep 24 17:37:47 2004 (beaume) Form Parents = -Thu Oct 07 16:05:15 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 16:05:15 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2h_.animation_set deleted file mode 100644 index dfe66cdd0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2h_.animation_set +++ /dev/null @@ -1,554 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim -Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim -Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim -Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim -Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim - -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim -Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_L2m_idle_regardeD.anim -Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_regardeG.anim -Fri Feb 21 14:38:25 2003 (arnaudb) formName Resized = 3 -Wed Mar 19 14:54:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_L2m_impact.anim -Wed Mar 19 14:54:11 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 12:12:15 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_L2m_to_engarde.anim -Thu Apr 17 12:12:15 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_L2m_idle_to_walk.anim -Thu Apr 17 12:12:15 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_L2m_walk_to_run.anim -Thu Apr 17 12:12:15 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:57:27 2003 (arnaudb) Form Parents = -Tue Jun 10 17:59:49 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim -Tue Jun 10 17:59:49 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim -Tue Jun 10 17:59:49 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:38:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_L2m_stun_init.anim -Fri Jul 11 11:38:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_L2m_stun_end.anim -Fri Jul 11 11:38:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_L2m_stun_loop.anim -Fri Jul 11 11:38:25 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) Form Parents = -Fri Nov 28 14:44:40 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Nov 28 14:44:40 2003 (beaume) .use_end.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Nov 28 14:44:40 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Nov 28 14:44:40 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:37:24 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:37:24 2003 (beaume) formName Resized = 1 -Fri Dec 05 11:57:25 2003 (beaume) .backward.animations[0].filename = FY_HOM_L2m_marche_arriere.anim -Fri Dec 05 11:57:25 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:17:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:17:22 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:42:35 2004 (beaume) Form Parents = -Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].filename = fy_hom_l2m_idle_to_idle1.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].filename = fy_hom_l2m_idle1_1.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].filename = fy_hom_l2m_idle1_2.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].filename = fy_hom_l2m_idle1_3.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].filename = fy_hom_l2m_idle_to_idle1.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 16:43:33 2004 (beaume) formName Resized = 8 -Mon May 17 11:44:21 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_Co_A2mAM_mort.anim -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[0].next1 weight = 30 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[0].next2 weight = 10 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[0].next3 weight = 10 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[1].next1 weight = 15 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[1].next2 weight = 40 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[1].next3 weight = 5 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[2].next1 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[2].next2 weight = 40 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[3].next1 weight = 50 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[3].next2 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[3].next3 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[4].next1 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[4].next2 weight = 5 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[4].next3 weight = 35 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[5].next1 weight = 5 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[5].next2 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[5].next3 weight = 40 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[6].next1 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[6].next2 weight = 10 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[7].next1 weight = 20 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[7].next2 weight = 5 -Thu Jun 17 16:24:14 2004 (beaume) .idle.animations[7].next3 weight = 10 -Thu Oct 07 14:54:23 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 14:54:23 2010 (sywindt) .wave.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2hsw_.animation_set deleted file mode 100644 index f7e25c892..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_2hsw_.animation_set +++ /dev/null @@ -1,653 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:46 2002 (puzin) Form Parents = -Thu Aug 29 16:12:03 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:12:03 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:12:03 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:12:03 2002 (beaume) formName Resized = 1 -Thu Aug 29 16:25:59 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:25:59 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:25:59 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:25:59 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:25:59 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:25:59 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:25:59 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:25:59 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:25:59 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:28 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:22:21 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 18:22:21 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 18:22:21 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 18:22:21 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:22:21 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:22:21 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:22:21 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:22:21 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim - -Mon Jan 06 18:22:21 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:22:21 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:30:30 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:40:19 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim -Wed Mar 19 14:40:19 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:48:40 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim -Thu Apr 17 11:48:40 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim -Thu Apr 17 11:48:40 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 13:48:32 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde_2m.anim -Thu Apr 17 13:48:32 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:55:10 2003 (arnaudb) Form Parents = -Tue Jun 10 17:52:30 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim -Tue Jun 10 17:52:30 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim -Tue Jun 10 17:52:30 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:16:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim -Fri Jul 11 11:16:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim -Fri Jul 11 11:16:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim -Fri Jul 11 11:16:40 2003 (beaume) formName Resized = 1 -Tue Oct 28 18:20:44 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 18:20:44 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Tue Oct 28 18:20:44 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 18:20:44 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 18:20:44 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Tue Oct 28 18:20:44 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 18:20:44 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Oct 28 18:20:44 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Tue Oct 28 18:20:44 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Wed Oct 29 10:41:30 2003 (beaume) Form Parents = -Fri Nov 28 14:35:18 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:35:18 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:35:18 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:35:18 2003 (beaume) formName Resized = 1 - -Thu Dec 04 15:40:19 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 15:40:19 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 15:40:19 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 15:40:19 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 15:40:19 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 15:40:19 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 15:40:19 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:03:54 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 17:03:54 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 17:03:54 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:03:54 2004 (beaume) formName Resized = 0 -Thu Feb 19 12:10:43 2004 (beaume) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim -Thu Feb 19 12:10:43 2004 (beaume) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim -Thu Feb 19 12:10:43 2004 (beaume) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim -Thu Feb 19 12:10:43 2004 (beaume) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim -Thu Feb 19 12:10:43 2004 (beaume) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim -Thu Feb 19 12:10:43 2004 (beaume) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 19 12:10:43 2004 (beaume) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim -Thu Feb 19 12:10:43 2004 (beaume) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim -Thu Feb 19 12:10:43 2004 (beaume) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim -Thu Feb 19 12:10:43 2004 (beaume) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim -Thu Feb 19 12:10:43 2004 (beaume) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim -Thu Feb 19 12:10:43 2004 (beaume) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim -Thu Feb 19 12:10:43 2004 (beaume) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim -Thu Feb 19 12:10:43 2004 (beaume) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim -Thu Feb 19 12:10:43 2004 (beaume) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim -Thu Feb 19 12:10:43 2004 (beaume) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim -Thu Feb 19 12:10:43 2004 (beaume) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim -Thu Feb 19 12:10:43 2004 (beaume) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim -Thu Feb 19 12:10:43 2004 (beaume) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim -Thu Feb 19 12:10:43 2004 (beaume) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim -Thu Feb 19 12:10:43 2004 (beaume) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim -Thu Feb 19 12:10:43 2004 (beaume) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim -Thu Feb 19 12:10:43 2004 (beaume) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim -Thu Feb 19 12:10:43 2004 (beaume) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim -Thu Feb 19 12:10:43 2004 (beaume) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim -Thu Feb 19 12:10:43 2004 (beaume) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 19 12:10:43 2004 (beaume) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim -Thu Feb 19 12:10:43 2004 (beaume) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim -Thu Feb 19 12:10:43 2004 (beaume) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 19 12:10:43 2004 (beaume) formName Resized = 1 -Thu Feb 19 14:41:14 2004 (beaume) Form Parents = -Mon May 10 16:19:51 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].filename = fy_hom_a2m_idle_to_idle1.anim -Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].filename = fy_hom_a2m_idle1_1.anim -Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].filename = fy_hom_a2m_idle1_2.anim -Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[7].filename = fy_hom_a2m_idle1_3.anim -Mon May 10 16:19:51 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].filename = fy_hom_a2m_idle_to_idle1.anim -Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 16:19:51 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 16:19:51 2004 (beaume) formName Resized = 9 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[0].next1 weight = 40 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[0].next2 weight = 20 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[0].next3 weight = 10 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[1].next1 weight = 20 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[1].next2 weight = 5 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[1].next3 weight = 20 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[2].next1 weight = 15 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[2].next2 weight = 5 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[2].next3 weight = 50 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[3].next1 weight = 10 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[3].next2 weight = 5 -Thu Jun 17 16:52:50 2004 (beaume) .idle.animations[3].next3 weight = 50 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[4].next1 weight = 20 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[4].next2 weight = 30 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[4].next3 weight = 50 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[5].next1 weight = 5 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[5].next2 weight = 20 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[5].next3 weight = 30 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[6].next1 weight = 5 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[6].next2 weight = 15 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[6].next3 weight = 40 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[7].next1 weight = 10 -Thu Jun 17 17:10:58 2004 (beaume) .idle.animations[7].next2 weight = 20 -Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next3 weight = 1 -Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next4 = 0 -Thu Jul 08 17:59:37 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next1 weight = 1 -Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next3 weight = 1 -Thu Jul 08 18:00:56 2004 (coutelas) .idle.animations[1].next4 = 0 -Thu Jul 08 18:01:18 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next1 weight = 4 -Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next3 weight = 4 -Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next4 = 0 -Thu Jul 08 18:01:59 2004 (coutelas) .idle.animations[1].next4 weight = 20 -Thu Jul 08 18:02:24 2004 (coutelas) .idle.animations[1].next4 weight = 10 -Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next1 weight = 3 -Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next3 weight = 10 -Thu Jul 08 18:02:45 2004 (coutelas) .idle.animations[2].next4 weight = 10 -Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next1 weight = 2 -Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next3 weight = 10 -Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next4 = 0 -Thu Jul 08 18:03:40 2004 (coutelas) .idle.animations[3].next4 weight = 10 -Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next1 weight = 1 -Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next2 = -1 -Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next3 = -1 -Thu Jul 08 18:04:19 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next2 weight = 4 -Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next3 weight = 6 -Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next4 = 5 -Thu Jul 08 18:04:58 2004 (coutelas) .idle.animations[5].next4 weight = 10 -Thu Jul 08 18:05:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 -Thu Jul 08 18:05:17 2004 (coutelas) .idle.animations[6].next2 weight = 3 -Thu Jul 08 18:05:17 2004 (coutelas) .idle.animations[6].next3 weight = 8 -Thu Jul 08 18:05:35 2004 (coutelas) .idle.animations[7].next1 weight = 2 -Thu Jul 08 18:05:35 2004 (coutelas) .idle.animations[7].next2 weight = 4 -Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next1 = 0 -Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next2 = -1 -Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next3 = -1 -Thu Jul 08 18:06:16 2004 (coutelas) .idle.animations[8].next4 = -1 -Thu Oct 07 12:00:23 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim -Thu Oct 07 13:34:03 2010 (sywindt) .bow.Display Objects = true -Thu Oct 07 13:34:03 2010 (sywindt) .wave.Display Objects = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__.animation_set deleted file mode 100644 index 13d8ed694..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__.animation_set +++ /dev/null @@ -1,506 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__d.animation_set deleted file mode 100644 index 34a2e1f57..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__d.animation_set +++ /dev/null @@ -1,525 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:20 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Apr 17 11:52:20 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_idle_to_walk.anim -Thu Apr 17 11:52:20 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_walk_to_run.anim -Thu Apr 17 11:52:20 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:55:39 2003 (arnaudb) Form Parents = -Tue Jun 10 17:53:50 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_mort_devant.anim -Tue Jun 10 17:53:50 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_devant.anim -Tue Jun 10 17:53:50 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:19:24 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init.anim -Fri Jul 11 11:19:24 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end.anim -Fri Jul 11 11:19:24 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop.anim -Fri Jul 11 11:19:24 2003 (beaume) formName Resized = 1 -Wed Oct 29 10:48:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:48:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 10:48:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:48:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:48:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 10:48:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:48:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:48:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 10:48:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Fri Nov 28 14:38:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_idle.anim -Fri Nov 28 14:38:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_idle.anim -Fri Nov 28 14:38:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_idle.anim -Fri Nov 28 14:38:43 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:20:17 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:20:17 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:20:17 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 16:20:17 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:20:17 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 16:20:17 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:20:17 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:06:57 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 17:06:57 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 17:06:57 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:06:57 2004 (beaume) formName Resized = 0 -Fri Sep 03 17:52:14 2004 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__s.animation_set deleted file mode 100644 index 31eed2745..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default__s.animation_set +++ /dev/null @@ -1,551 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:37 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Apr 17 11:53:27 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_idle_to_walk.anim -Thu Apr 17 11:53:27 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_walk_to_run.anim -Thu Apr 17 11:53:27 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:55:53 2003 (arnaudb) Form Parents = -Tue Jun 10 17:54:56 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_mort_devant.anim -Tue Jun 10 17:54:56 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_devant.anim -Tue Jun 10 17:54:56 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:22:18 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init.anim -Fri Jul 11 11:22:18 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end.anim -Fri Jul 11 11:22:18 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop.anim -Fri Jul 11 11:22:18 2003 (beaume) formName Resized = 1 -Wed Oct 29 10:50:03 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:50:03 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 10:50:03 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:50:03 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:50:03 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 10:50:03 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:50:03 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:50:03 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 10:50:03 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:50:03 2003 (beaume) Form Parents = -Fri Nov 28 14:40:34 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_idle.anim -Fri Nov 28 14:40:34 2003 (beaume) .use_end.animations[0].filename = FY_HOM_idle.anim -Fri Nov 28 14:40:34 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_idle.anim -Fri Nov 28 14:40:34 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:21:55 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:21:55 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:21:55 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 16:21:55 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:21:55 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 16:21:55 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:21:55 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:07:51 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 17:07:51 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 17:07:51 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:07:51 2004 (beaume) formName Resized = 0 -Fri Sep 03 17:52:55 2004 (beaume) Form Parents = -Wed Sep 22 16:10:45 2004 (beaume) .strafe_left.animations[0].filename = fy_hom_strafe_gauche.anim -Wed Sep 22 16:10:45 2004 (beaume) .strafe_right.animations[0].filename = fy_hom_strafe_droite.anim -Wed Sep 22 16:10:45 2004 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set deleted file mode 100644 index 5b882391c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_br_.animation_set +++ /dev/null @@ -1,558 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:24 2002 (puzin) Form Parents = -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 -Tue Jan 07 10:37:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_fus_tir.anim -Tue Jan 07 10:37:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fus_marche_arriere.anim -Tue Jan 07 10:37:39 2003 (beaume) .death.animations[0].filename = FY_HOM_fus_mort.anim - -Tue Jan 07 10:37:39 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_fus_mort_idle.anim -Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim -Tue Jan 07 10:37:39 2003 (beaume) .idle.animations[1].filename = FY_HOM_fus_idle_attente.anim -Tue Jan 07 10:37:39 2003 (beaume) .run.animations[0].filename = FY_HOM_fus_course.anim -Tue Jan 07 10:37:39 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_fus_strafe_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_fus_strafe_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_fus_tourne_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fus_demitour_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fus_tourne_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fus_demitour_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fus_tourne_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fus_demitour_gauche.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_fus_tourne_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fus_demitour_droit.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fus_tourne_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fus_demitour_droit.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fus_tourne_droite.anim -Tue Jan 07 10:37:39 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fus_demitour_droit.anim -Tue Jan 07 10:37:39 2003 (beaume) .walk.animations[0].filename = FY_HOM_fus_marche.anim -Tue Jan 07 10:37:39 2003 (beaume) formName Resized = 1 -Fri Feb 21 14:34:16 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fus_idle_attente3.anim -Fri Feb 21 14:34:16 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fus_idle_attente4.anim -Fri Feb 21 14:34:16 2003 (arnaudb) formName Resized = 3 -Wed Feb 26 12:13:57 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_fus_idle_mort.anim -Wed Mar 19 14:49:23 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fus_impact.anim -Wed Mar 19 14:49:23 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:55:35 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Fus_to_engarde.anim -Thu Apr 17 11:55:35 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Fus_idle_to_walk.anim -Thu Apr 17 11:55:35 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Fus_walk_to_run.anim -Thu Apr 17 11:55:35 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:56:06 2003 (arnaudb) Form Parents = -Tue Jun 10 17:55:31 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fus_mort.anim -Tue Jun 10 17:55:31 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fus_mort.anim -Tue Jun 10 17:55:31 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:23:41 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fus_stun_init.anim -Fri Jul 11 11:23:41 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fus_stun_end.anim -Fri Jul 11 11:23:41 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fus_stun_loop.anim -Fri Jul 11 11:23:41 2003 (beaume) formName Resized = 1 -Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 10:54:06 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 10:54:06 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 10:54:06 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Wed Oct 29 10:54:06 2003 (beaume) Form Parents = -Fri Nov 28 12:05:25 2003 (beaume) .idle.animations[0].filename = FY_HOM_fus_idle.anim -Fri Nov 28 14:41:12 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fus_idle.anim -Fri Nov 28 14:41:12 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fus_idle.anim -Fri Nov 28 14:41:12 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fus_idle.anim -Fri Nov 28 14:41:12 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:24:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:24:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:24:59 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Thu Dec 04 16:24:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:24:59 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Thu Dec 04 16:24:59 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:24:59 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:08:59 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Tue Jan 20 17:08:59 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fus_maoff_preinit.anim -Tue Jan 20 17:08:59 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:08:59 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:41:45 2004 (beaume) Form Parents = -Mon May 10 16:25:52 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[2].next3 = 0 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].filename = fy_hom_fus_idle_to_idle1.anim -Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim -Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim -Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim -Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].filename = fy_hom_fus_idle_to_idle1.anim -Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 16:25:52 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 16:25:52 2004 (beaume) formName Resized = 8 -Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[4].filename = fy_hom_fus_idle1_1.anim -Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[5].filename = fy_hom_fus_idle1_2.anim -Wed Jun 16 16:45:31 2004 (beaume) .idle.animations[6].filename = fy_hom_fus_idle1_3.anim -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[0].next1 weight = 30 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[0].next2 weight = 20 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[1].next1 weight = 10 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[1].next2 weight = 40 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[2].next1 weight = 5 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[2].next2 weight = 30 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next1 weight = 30 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next2 weight = 10 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[3].next3 weight = 40 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next1 weight = 20 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next2 weight = 5 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[4].next3 weight = 30 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next1 weight = 10 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next2 weight = 50 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[5].next3 weight = 40 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[6].next1 weight = 20 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[6].next2 weight = 5 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next1 weight = 10 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next2 weight = 15 -Thu Jun 17 18:15:00 2004 (beaume) .idle.animations[7].next3 = 30 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_bu_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_bu_.animation_set deleted file mode 100644 index e83e2351f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_bu_.animation_set +++ /dev/null @@ -1,233 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim -Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim -Thu Mar 27 19:07:20 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Marteau_end.anim -Thu Mar 27 19:07:20 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_loop.anim -Fri Mar 28 17:35:41 2003 (arnaudb) Form Parents = -Fri Nov 28 11:21:03 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_co_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_co_.animation_set deleted file mode 100644 index bb616464c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_co_.animation_set +++ /dev/null @@ -1,229 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Fri Mar 28 17:36:12 2003 (arnaudb) Form Parents = -Fri Nov 28 11:22:04 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu1_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu1_.animation_set deleted file mode 100644 index 743b3a03a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu1_.animation_set +++ /dev/null @@ -1,220 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Fri Mar 28 17:36:26 2003 (arnaudb) Form Parents = -Fri Nov 28 11:22:27 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu2_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu2_.animation_set deleted file mode 100644 index 6b6f07294..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_cu2_.animation_set +++ /dev/null @@ -1,229 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = - -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:36:40 2003 (arnaudb) Form Parents = -Fri Nov 28 11:22:56 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_.animation_set deleted file mode 100644 index 3e9eae4cd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_.animation_set +++ /dev/null @@ -1,649 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:40 2002 (puzin) Form Parents = -Thu Aug 29 16:48:48 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:48:48 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:48:48 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:48:48 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:48:48 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:48:48 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:48:48 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:48:48 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:48:48 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:48:48 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:48:48 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:48:48 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:26 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:32:17 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 18:32:17 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 18:32:17 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 18:32:17 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:32:17 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:32:17 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:32:17 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:32:17 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:32:17 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:32:17 2003 (beaume) formName Resized = 5 -Fri Feb 21 14:34:47 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:50:09 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim -Wed Mar 19 14:50:09 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:57:05 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim -Thu Apr 17 11:57:05 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim -Thu Apr 17 11:57:05 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim -Thu Apr 17 11:57:05 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:56:25 2003 (arnaudb) Form Parents = -Tue Jun 10 17:56:48 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim -Tue Jun 10 17:56:48 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim -Tue Jun 10 17:56:48 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:25:13 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim -Fri Jul 11 11:25:13 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim -Fri Jul 11 11:25:13 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim -Fri Jul 11 11:25:13 2003 (beaume) formName Resized = 1 -Wed Oct 29 10:56:27 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Wed Oct 29 10:56:27 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 10:56:27 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Wed Oct 29 10:56:27 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Wed Oct 29 10:56:27 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 10:56:27 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Wed Oct 29 10:56:27 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Wed Oct 29 10:56:27 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 10:56:27 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Fri Nov 28 14:41:51 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:41:51 2003 (beaume) .use_end.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:41:51 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_A_idle.anim -Fri Nov 28 14:41:51 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:28:38 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:28:38 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:28:38 2003 (beaume) .use_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 16:28:38 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:28:38 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Thu Dec 04 16:28:38 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:28:38 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:10:37 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 17:10:37 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_A_maoff_preinit.anim -Tue Jan 20 17:10:37 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:10:37 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:42:02 2004 (beaume) Form Parents = -Mon May 10 16:30:05 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].filename = fy_hom_a_idle_to_idle1.anim -Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].filename = fy_hom_a_idle_idle1_1.anim -Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].filename = fy_hom_a_idle_idle1_2.anim -Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[7].filename = fy_hom_a_idle_idle1_3.anim -Mon May 10 16:30:05 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].filename = fy_hom_a_idle_to_idle1.anim -Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 16:30:05 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 16:30:05 2004 (beaume) formName Resized = 9 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[0].next1 weight = 30 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[0].next3 weight = 10 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[1].next1 weight = 10 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[1].next2 weight = 20 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[1].next3 weight = 50 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[2].next1 weight = 10 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[2].next2 weight = 10 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[2].next3 weight = 30 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[3].next1 weight = 10 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[3].next2 weight = 15 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[3].next3 weight = 30 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[4].next1 weight = 40 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[4].next2 weight = 5 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[4].next3 weight = 20 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[5].next1 weight = 5 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[5].next2 weight = 20 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[5].next3 weight = 40 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[6].next1 weight = 20 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[6].next2 weight = 20 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[6].next3 weight = 40 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[7].next1 weight = 30 -Fri Jun 18 11:19:05 2004 (beaume) .idle.animations[7].next2 weight = 5 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next3 weight = 1 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next4 = 4 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next4 weight = 2 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next5 = 0 -Fri Jul 09 11:02:27 2004 (coutelas) .idle.animations[0].next5 weight = 10 -Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next1 weight = 1 -Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next3 weight = 2 -Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next4 = 0 -Fri Jul 09 11:03:21 2004 (coutelas) .idle.animations[1].next4 weight = 5 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next1 weight = 1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next3 weight = 2 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[2].next4 weight = 5 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next3 weight = 2 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next4 = 0 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[3].next4 weight = 5 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next1 weight = 1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next2 = -1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next3 = -1 -Fri Jul 09 11:04:25 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[6].next1 weight = 5 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next1 weight = 5 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next3 = 8 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[7].next3 weight = 2 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next1 = 0 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next2 = -1 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next3 = -1 -Fri Jul 09 11:05:40 2004 (coutelas) .idle.animations[8].next4 = -1 -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next1 weight = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next2 = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next2 weight = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next3 = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[4].next3 weight = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[6].next2 weight = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[7].next2 weight = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[8].next2 = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[8].next3 = -Fri Jul 09 11:27:36 2004 (coutelas) .idle.animations[8].next4 = -Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next2 weight = 1 -Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next3 weight = 1 -Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next4 = 5 -Fri Jul 09 12:08:38 2004 (coutelas) .idle.animations[5].next4 weight = 5 -Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[5].next2 weight = 50 -Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[5].next3 weight = 25 -Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[7].next1 weight = 50 -Fri Sep 10 19:00:29 2004 (beaume) .idle.animations[7].next3 weight = 50 -Thu Feb 05 11:31:33 2009 (kervala) .afk.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .agree.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .angry.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .apologize.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .blush.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .bow.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .bye.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .calm.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .cheer.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .cry.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .dance.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .disagree.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .follow.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .gesture.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .giggle.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .go_away.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .impatient.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .kiss.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .kneel.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .laugh.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .lol.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .point.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .roar.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .sad.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .smile.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .thank.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .unhappy.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .victory.Display Objects = true -Thu Feb 05 11:31:33 2009 (kervala) .wave.Display Objects = true -Thu Feb 05 12:41:29 2009 (kervala) .afk.animations[0].filename = FY_HOM_Emot_A_AFK.anim -Thu Feb 05 12:41:29 2009 (kervala) .agree.animations[0].filename = FY_HOM_Emot_A_oui.anim -Thu Feb 05 12:41:29 2009 (kervala) .angry.animations[0].filename = FY_HOM_Emot_A_Angry.anim -Thu Feb 05 12:41:29 2009 (kervala) .apologize.animations[0].filename = FY_HOM_Emot_A_Sorry.anim -Thu Feb 05 12:41:29 2009 (kervala) .blush.animations[0].filename = FY_HOM_Emot_A_Blush.anim -Thu Feb 05 12:41:29 2009 (kervala) .bow.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 05 12:41:29 2009 (kervala) .bye.animations[0].filename = FY_HOM_Emot_A_BYE.anim -Thu Feb 05 12:41:29 2009 (kervala) .calm.animations[0].filename = FY_HOM_Emot_A_Calm.anim -Thu Feb 05 12:41:29 2009 (kervala) .cheer.animations[0].filename = FY_HOM_Emot_A_Cheer.anim -Thu Feb 05 12:41:29 2009 (kervala) .cry.animations[0].filename = FY_HOM_Emot_A_Cry.anim -Thu Feb 05 12:41:29 2009 (kervala) .dance.animations[0].filename = FY_HOM_Emot_A_dance.anim -Thu Feb 05 12:41:29 2009 (kervala) .disagree.animations[0].filename = FY_HOM_Emot_A_non.anim -Thu Feb 05 12:41:29 2009 (kervala) .follow.animations[0].filename = FY_HOM_Emot_A_follow.anim -Thu Feb 05 12:41:29 2009 (kervala) .gesture.animations[0].filename = FY_HOM_Emot_A_gesture.anim -Thu Feb 05 12:41:29 2009 (kervala) .giggle.animations[0].filename = FY_HOM_Emot_A_Gigle.anim -Thu Feb 05 12:41:29 2009 (kervala) .go_away.animations[0].filename = FY_HOM_Emot_A_laisse_moi.anim -Thu Feb 05 12:41:29 2009 (kervala) .impatient.animations[0].filename = FY_HOM_Emot_A_Impatient.anim -Thu Feb 05 12:41:29 2009 (kervala) .kiss.animations[0].filename = FY_HOM_Emot_A_kiss.anim -Thu Feb 05 12:41:29 2009 (kervala) .kneel.animations[0].filename = FY_HOM_Emot_A_kneel.anim -Thu Feb 05 12:41:29 2009 (kervala) .laugh.animations[0].filename = FY_HOM_Emot_A_rire.anim -Thu Feb 05 12:41:29 2009 (kervala) .lol.animations[0].filename = FY_HOM_Emot_A_rire.anim -Thu Feb 05 12:41:29 2009 (kervala) .point.animations[0].filename = FY_HOM_Emot_A_Pointer.anim -Thu Feb 05 12:41:29 2009 (kervala) .roar.animations[0].filename = FY_HOM_Emot_A_Roar.anim -Thu Feb 05 12:41:29 2009 (kervala) .sad.animations[0].filename = FY_HOM_Emot_A_shootpoussiere.anim -Thu Feb 05 12:41:29 2009 (kervala) .smile.animations[0].filename = FY_HOM_Emot_A_Smile.anim -Thu Feb 05 12:41:29 2009 (kervala) .thank.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Feb 05 12:41:29 2009 (kervala) .unhappy.animations[0].filename = FY_HOM_Emot_A_Veto.anim -Thu Feb 05 12:41:29 2009 (kervala) .victory.animations[0].filename = FY_HOM_Emot_A_victory.anim -Thu Feb 05 12:41:29 2009 (kervala) .wave.animations[0].filename = FY_HOM_Emot_A_Bow.anim -Thu Oct 07 12:00:22 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_d.animation_set deleted file mode 100644 index 7e350caa1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_d.animation_set +++ /dev/null @@ -1,530 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:00 2002 (puzin) Form Parents = -Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_Ad_demitour_go.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_Ad_demitour_go.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_Ad_demitour_dr.anim -Thu Aug 29 16:05:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_Ad_demitour_dr.anim -Thu Aug 29 16:05:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_Ad_marche_arriere.anim -Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente1.anim -Thu Aug 29 16:05:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente2.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_Ad_tourne_gauche.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_Ad_tourne_droite.anim -Thu Aug 29 16:05:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_Ad_tourne_droite.anim -Thu Aug 29 16:05:52 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:25:44 2002 (puzin) formName Deleted = -Fri Dec 20 11:20:32 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[2].filename = FY_HOM_Ad_idle_attente3.anim -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[3].filename = FY_HOM_Ad_idle_attente4.anim -Mon Jan 06 18:05:53 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente2.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_Ad_demitour_go.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_Ad_demitour_dr.anim -Mon Jan 06 18:05:53 2003 (beaume) formName Resized = 5 -Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[1].filename = FY_HOM_Ad_idle_attente2.anim -Mon Jan 06 18:07:02 2003 (beaume) .idle.animations[4].filename = FY_HOM_Ad_idle_attente1.anim -Fri Feb 21 14:41:59 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:39:04 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Ad_idle_Impact.anim -Wed Mar 19 14:39:04 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:37:34 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Ad_to_engarde.anim -Thu Apr 17 11:37:34 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Ad_idle_to_walk.anim -Thu Apr 17 11:37:34 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AD_walk_to_run.anim -Thu Apr 17 11:37:34 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:45 2003 (arnaudb) Form Parents = -Tue Jun 10 17:51:12 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Ad_mort.anim -Tue Jun 10 17:51:12 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Ad_mort.anim -Tue Jun 10 17:51:12 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:27:03 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Ad_stun_init.anim -Fri Jul 11 11:27:03 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Ad_stun_end.anim -Fri Jul 11 11:27:03 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Ad_stun_loop.anim -Fri Jul 11 11:27:03 2003 (beaume) formName Resized = 1 -Wed Oct 29 10:57:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:57:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 10:57:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:57:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:57:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 10:57:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:57:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:57:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 10:57:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Wed Oct 29 10:57:54 2003 (beaume) Form Parents = -Fri Nov 28 14:42:26 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:42:26 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:42:26 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Ad_idle.anim -Fri Nov 28 14:42:26 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:30:43 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:30:43 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:30:43 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 16:30:43 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:30:43 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Thu Dec 04 16:30:43 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:30:43 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:11:30 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 17:11:30 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Ad_maoff_preinit.anim -Tue Jan 20 17:11:30 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:11:30 2004 (beaume) formName Resized = 0 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[1].next4 = 0 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].filename = fy_hom_ad_idle_to_idle1.anim -Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].filename = fy_hom_ad_idle_idle1_1.anim -Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].filename = fy_hom_ad_idle_idle1_2.anim -Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[7].filename = fy_hom_ad_idle_idle1_3.anim -Mon May 10 18:17:56 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].filename = fy_hom_ad_idle_to_idle1.anim -Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 18:17:56 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 18:17:56 2004 (beaume) formName Resized = 9 -Fri Sep 24 18:35:56 2004 (beaume) Form Parents = -Wed Jan 24 11:09:36 2007 (nouveau) .idle.animations[0].head controlable = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_s.animation_set deleted file mode 100644 index 624a8fb95..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_d_s.animation_set +++ /dev/null @@ -1,548 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:54 2002 (puzin) Form Parents = -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:29:41 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:39:31 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim -Wed Mar 19 14:39:31 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:44:47 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim -Thu Apr 17 11:44:47 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim -Thu Apr 17 11:44:47 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim -Thu Apr 17 11:44:47 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:54:58 2003 (arnaudb) Form Parents = -Tue Jun 10 17:51:46 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim -Tue Jun 10 17:51:46 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim -Tue Jun 10 17:51:46 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:28:29 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim -Fri Jul 11 11:28:29 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim -Fri Jul 11 11:28:29 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim -Fri Jul 11 11:28:29 2003 (beaume) formName Resized = 1 -Wed Oct 29 10:58:59 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:58:59 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 10:58:59 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:58:59 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:58:59 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 10:58:59 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:58:59 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:58:59 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 10:58:59 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Wed Oct 29 10:58:59 2003 (beaume) Form Parents = -Fri Nov 28 14:43:05 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:43:05 2003 (beaume) .use_end.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:43:05 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_AB_idle.anim -Fri Nov 28 14:43:05 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:32:15 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:32:15 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:32:15 2003 (beaume) .use_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 16:32:15 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:32:15 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Thu Dec 04 16:32:15 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:32:15 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:12:33 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 17:12:33 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_AB_maoff_preinit.anim -Tue Jan 20 17:12:33 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:12:33 2004 (beaume) formName Resized = 0 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].filename = fy_hom_ab_idle_to_idle1.anim -Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[4].next4 = 8 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].filename = fy_hom_ab_idle1_1_dague.anim -Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[5].next4 = 9 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].filename = fy_hom_ab_idle1_2.anim -Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[6].next4 = 9 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].filename = fy_hom_ab_idle1_3_dague.anim -Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next3 = 8 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[7].next4 = 9 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].filename = fy_hom_ab_idle1_0.anim -Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].next1 = 5 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].next2 = 6 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[8].next3 = 7 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].filename = fy_hom_ab_idle_to_idle1.anim -Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next1 = 1 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next2 = 2 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next3 = 3 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].next4 = 0 -Mon May 10 16:34:26 2004 (beaume) .idle.animations[9].reverse = true -Mon May 10 16:34:26 2004 (beaume) formName Resized = 10 -Mon Sep 13 18:00:41 2004 (coutelas) .idle.animations[0].next4 = 4 -Mon Sep 13 18:00:41 2004 (coutelas) .idle.animations[0].next5 = 0 -Mon Sep 13 18:00:41 2004 (coutelas) .idle.animations[0].next5 weight = 10 -Mon Sep 13 18:01:20 2004 (coutelas) .idle.animations[1].next4 = 0 -Mon Sep 13 18:01:20 2004 (coutelas) .idle.animations[1].next4 weight = 2 -Mon Sep 13 18:01:47 2004 (coutelas) .idle.animations[2].next4 weight = 2 -Mon Sep 13 18:02:05 2004 (coutelas) .idle.animations[3].next4 = 0 -Mon Sep 13 18:02:05 2004 (coutelas) .idle.animations[3].next4 weight = 2 -Mon Sep 13 18:03:22 2004 (coutelas) .idle.animations[4].next4 weight = 10 -Mon Sep 13 18:03:36 2004 (coutelas) .idle.animations[8].next4 = 8 -Mon Sep 13 18:03:36 2004 (coutelas) .idle.animations[8].next4 weight = 10 -Mon Sep 13 18:03:50 2004 (coutelas) .idle.animations[5].next3 weight = 2 -Mon Sep 13 18:04:11 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Mon Sep 13 18:04:43 2004 (coutelas) .idle.animations[7].next3 weight = 2 -Mon Sep 13 18:04:43 2004 (coutelas) .idle.animations[9].next4 weight = 10 -Mon Sep 13 18:33:10 2004 (coutelas) .idle.animations[8].next5 = 9 -Mon Sep 13 18:33:10 2004 (coutelas) .idle.animations[8].next5 weight = 2 -Mon Sep 13 18:33:43 2004 (coutelas) .idle.animations[8].next2 weight = 2 -Mon Sep 13 18:33:43 2004 (coutelas) .idle.animations[8].next3 weight = 2 -Mon Sep 13 18:33:43 2004 (coutelas) .idle.animations[8].next5 weight = 3 -Mon Sep 13 18:36:41 2004 (coutelas) .idle.animations[1].next4 weight = 3 -Mon Sep 13 18:36:41 2004 (coutelas) .idle.animations[2].next4 weight = 3 -Mon Sep 13 18:36:41 2004 (coutelas) .idle.animations[3].next4 weight = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dig_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dig_.animation_set deleted file mode 100644 index 1319f5a69..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dig_.animation_set +++ /dev/null @@ -1,260 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:41:33 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end.anim -Thu Mar 27 18:41:33 2003 (arnaudb) formName Resized = 0 -Fri Mar 28 17:36:58 2003 (arnaudb) Form Parents = -Fri Nov 28 11:23:18 2003 (beaume) formName Resized = 1 -Tue Dec 16 15:34:14 2003 (gatto) .use_loop.animations[0].fx_set.FX0.PSName = FOR_forage.ps -Tue Dec 16 15:34:14 2003 (gatto) .use_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone -Tue Dec 16 15:34:14 2003 (gatto) .use_loop.animations[0].fx_set.FX0.StickMode.UserBone = box_arme -Tue Dec 16 15:45:06 2003 (gatto) .use_loop.animations[0].fx_set.FX0.ScaleFX = true -Wed Dec 17 15:52:15 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = RespwanAndCut -Wed Dec 17 16:17:18 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Respawn -Wed Dec 17 16:26:57 2003 (gatto) .use_loop.animations[0].fx_set.FX0.PSName = FOR_forage.ps -Wed Dec 17 16:38:54 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Loop -Wed Dec 17 17:15:22 2003 (gatto) .use_loop.animations[0].head controlable = false -Wed Dec 17 17:16:25 2003 (gatto) .use_loop.animations[0].fx_set.FX0.ScaleFX = true -Wed Dec 17 17:16:43 2003 (gatto) .use_loop.animations[0].fx_set.FX0.RepeatMode = Respawn -Wed Dec 17 17:35:31 2003 (beaume) .defaultHeadControl = false -Wed Feb 18 14:04:53 2004 (beaume) .harmful_ext_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Wed Feb 18 14:04:53 2004 (beaume) .harmful_ext_end.animations[0].filename = FY_HOM_Pioche_end.anim -Wed Feb 18 14:04:53 2004 (beaume) .harmful_ext_loop.animations[0].filename = FY_HOM_Pioche_loop_hard.anim -Wed Feb 18 14:04:53 2004 (beaume) formName Resized = 1 -Thu Oct 07 13:33:56 2010 (sywindt) .wave.Display Objects = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dis_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dis_.animation_set deleted file mode 100644 index 77ef325a0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_dis_.animation_set +++ /dev/null @@ -1,199 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Fri Mar 28 17:37:09 2003 (arnaudb) Form Parents = -Fri Nov 28 11:26:37 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_fi_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_fi_.animation_set deleted file mode 100644 index 91acc5803..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_fi_.animation_set +++ /dev/null @@ -1,210 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:55:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Peche_occupation.anim -Thu Mar 27 18:55:42 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:37:24 2003 (arnaudb) Form Parents = -Fri Nov 28 11:27:00 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_g_.animation_set deleted file mode 100644 index 7f1b56eca..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_g_.animation_set +++ /dev/null @@ -1,621 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jul 01 15:13:35 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jul 01 15:13:35 2002 (beaume) formName Resized = 0 -Tue Jul 30 23:44:31 2002 (puzin) Form Parents = -Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:57:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:57:52 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:24 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:35:02 2003 (arnaudb) formName Resized = 4 -Mon Mar 03 18:56:20 2003 (arnaudb) .death.animations[0].filename = FY_HOM_Pa_mort.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_Pa_mort_idle.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pa_idle.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_Pa_idle_attente1.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_Pa_idle_attente3.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_Pa_idle_attente4.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOM_Pa_strafe_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOM_Pa_strafe_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .backward.animations[0].filename = FY_HOM_Pa_marche_arriere.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .run.animations[0].filename = FY_HOM_Pa_course.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .walk.animations[0].filename = FY_HOM_Pa_marche.anim -Wed Mar 19 15:10:15 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Pa_impact.anim -Wed Mar 19 15:10:15 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:58:46 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Pa_to_engarde.anim -Thu Apr 17 11:58:46 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Pa_idle_to_walk.anim -Thu Apr 17 11:58:46 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Pa_walk_to_run.anim -Thu Apr 17 11:58:46 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:56:51 2003 (arnaudb) Form Parents = -Tue Jun 10 17:57:53 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Pa_mort.anim -Tue Jun 10 17:57:53 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Pa_mort.anim -Tue Jun 10 17:57:53 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:30:19 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_Pa_stun_init.anim -Fri Jul 11 11:30:19 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_Pa_stun_end.anim -Fri Jul 11 11:30:19 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_Pa_stun_loop.anim -Fri Jul 11 11:30:19 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:00:39 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:00:39 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:00:39 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:00:39 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:00:39 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:00:39 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:00:39 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:00:39 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:00:39 2003 (beaume) Form Parents = -Fri Nov 28 14:43:58 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:43:58 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:43:58 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:43:58 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:34:16 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:34:16 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:34:16 2003 (beaume) .use_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Thu Dec 04 16:34:16 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:34:16 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Thu Dec 04 16:34:16 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:34:16 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:16:26 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim - -Tue Jan 20 17:16:26 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Tue Jan 20 17:16:26 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:16:26 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:42:18 2004 (beaume) Form Parents = -Mon May 10 16:39:18 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[0].next3 = 3 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[1].next3 = 4 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next3 = 4 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[2].next4 = 0 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[3].next1 = 1 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[3].next2 = 2 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[3].next3 = 4 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].filename = fy_hom_pa_idle_idle1.anim -Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].filename = fy_hom_pa_idle_idle1_1.anim -Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].next1 = 6 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].next2 = 7 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[5].next3 = 8 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].filename = fy_hom_pa_idle_idle1_2.anim -Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].next1 = 5 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].next2 = 7 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[6].next3 = 8 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[7].filename = fy_hom_pa_idle_idle1_3.anim -Mon May 10 16:39:18 2004 (beaume) .idle.animations[7].next1 = 5 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[7].next2 = 6 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].filename = fy_hom_pa_idle_idle1.anim -Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next1 = 1 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next2 = 2 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next3 = 3 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].next4 = 0 -Mon May 10 16:39:18 2004 (beaume) .idle.animations[8].reverse = true -Mon May 10 16:39:18 2004 (beaume) formName Resized = 9 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[0].next1 weight = 30 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[0].next2 weight = 15 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[0].next3 weight = 5 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[1].next1 weight = 20 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[1].next2 weight = 15 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[1].next3 weight = 30 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[2].next1 weight = 15 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[2].next2 weight = 5 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[2].next3 weight = 30 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[3].next1 weight = 5 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[3].next2 weight = 10 -Fri Jun 18 11:44:10 2004 (beaume) .idle.animations[3].next3 weight = 30 -Fri Aug 20 15:33:01 2004 (beaume) .idle.animations[7].filename = fy_hom_pa_idle_idle1_5.anim -Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next1 weight = 2 -Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next3 weight = 1 -Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next4 = 0 -Fri Sep 10 12:07:52 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 12:09:20 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next3 weight = 3 -Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next4 = 0 -Fri Sep 10 12:09:49 2004 (coutelas) .idle.animations[1].next4 weight = 10 -Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next1 weight = 1 -Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next3 weight = 2 -Fri Sep 10 12:10:40 2004 (coutelas) .idle.animations[2].next4 weight = 10 -Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next3 weight = 2 -Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next4 = 0 -Fri Sep 10 12:11:13 2004 (coutelas) .idle.animations[3].next4 weight = 10 -Fri Sep 10 12:12:20 2004 (coutelas) .idle.animations[0].next5 = 4 -Fri Sep 10 12:13:00 2004 (coutelas) .idle.animations[4].next1 weight = 5 -Fri Sep 10 12:13:37 2004 (coutelas) .idle.animations[5].next4 = 5 -Fri Sep 10 12:13:37 2004 (coutelas) .idle.animations[5].next4 weight = 10 -Fri Sep 10 12:14:32 2004 (coutelas) .idle.animations[6].next1 weight = 5 -Fri Sep 10 12:15:46 2004 (coutelas) .idle.animations[7].next1 weight = 5 -Fri Sep 10 12:20:02 2004 (coutelas) .idle.animations[4].next1 weight = 3 -Fri Sep 10 12:20:02 2004 (coutelas) .idle.animations[4].next2 weight = 2 -Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[5].next1 weight = 3 -Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[5].next3 weight = 2 -Fri Sep 10 12:23:31 2004 (coutelas) .idle.animations[8].next4 weight = 10 -Fri Sep 10 12:24:37 2004 (coutelas) .idle.animations[8].next1 weight = 2 -Fri Sep 10 14:41:36 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Sep 10 14:41:36 2004 (coutelas) .idle.animations[5].next4 weight = 15 -Fri Sep 10 14:45:51 2004 (coutelas) .idle.animations[7].next2 = 8 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ga_.animation_set deleted file mode 100644 index a313d6754..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ga_.animation_set +++ /dev/null @@ -1,202 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Fri Mar 28 17:37:43 2003 (arnaudb) Form Parents = -Fri Nov 28 11:27:28 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_.animation_set deleted file mode 100644 index 710a2aac3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_.animation_set +++ /dev/null @@ -1,360 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 12:06:01 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 12:06:01 2003 (beaume) formName Resized = 5 -Mon Jan 06 17:55:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 17:55:42 2003 (beaume) formName Resized = 2 -Mon Jan 06 17:58:51 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 17:58:51 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:02:28 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_Gr_lancegrenade.anim -Mon Jan 06 18:02:28 2003 (beaume) formName Resized = 0 -Fri Feb 21 14:35:34 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:51:17 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_A_impact.anim -Wed Mar 19 14:51:17 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 12:00:32 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_A_to_engarde.anim -Thu Apr 17 12:00:32 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_A_idle_to_walk.anim -Thu Apr 17 12:00:32 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_A_walk_to_run.anim -Thu Apr 17 12:00:32 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:57:02 2003 (arnaudb) Form Parents = -Tue Jun 10 17:58:21 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_A_mort.anim -Tue Jun 10 17:58:21 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_A_mort.anim -Tue Jun 10 17:58:21 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:31:46 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_A_stun_init.anim -Fri Jul 11 11:31:46 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_A_stun_end.anim -Fri Jul 11 11:31:46 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_A_stun_loop.anim -Fri Jul 11 11:31:46 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_s.animation_set deleted file mode 100644 index dc2e45bd6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_gr_s.animation_set +++ /dev/null @@ -1,353 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:54 2002 (puzin) Form Parents = -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_AB_demitour_go.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_AB_demitour_dr.anim -Thu Aug 29 16:09:13 2002 (beaume) .backward.animations[0].filename = FY_HOM_AB_marche_arriere.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[1].filename = FY_HOM_AB_idle_attente1.anim -Thu Aug 29 16:09:13 2002 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente2.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_AB_tourne_gauche.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_AB_tourne_droite.anim -Thu Aug 29 16:09:13 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:30 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[2].filename = FY_HOM_AB_idle_attente3.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[3].filename = FY_HOM_AB_idle_attente4.anim -Mon Jan 06 18:16:42 2003 (beaume) .idle.animations[4].filename = FY_HOM_AB_idle_attente2.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_AB_demitour_go.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_AB_demitour_dr.anim -Mon Jan 06 18:16:42 2003 (beaume) formName Resized = 2 -Mon Jan 06 18:17:39 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_GrS_lancegrenade.anim -Mon Jan 06 18:17:39 2003 (beaume) formName Resized = 0 -Fri Feb 21 14:36:53 2003 (arnaudb) formName Resized = 4 -Wed Mar 19 14:52:26 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_AB_impact.anim -Wed Mar 19 14:52:26 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 12:11:00 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_AB_to_engarde.anim -Thu Apr 17 12:11:00 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_AB_idle_to_walk.anim -Thu Apr 17 12:11:00 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_AB_walk_to_run.anim -Thu Apr 17 12:11:00 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:57:16 2003 (arnaudb) Form Parents = -Tue Jun 10 17:58:56 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_AB_mort.anim -Tue Jun 10 17:58:56 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_AB_mort.anim -Tue Jun 10 17:58:56 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:36:53 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_AB_stun_init.anim -Fri Jul 11 11:36:53 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_AB_stun_end.anim -Fri Jul 11 11:36:53 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_AB_stun_loop.anim -Fri Jul 11 11:36:53 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ho_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ho_.animation_set deleted file mode 100644 index 1274e33f0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_ho_.animation_set +++ /dev/null @@ -1,215 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim - -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Fri Mar 28 17:38:45 2003 (arnaudb) Form Parents = -Fri Nov 28 11:27:58 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_l2m_.animation_set deleted file mode 100644 index 04f278660..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_l2m_.animation_set +++ /dev/null @@ -1,597 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Tue Jul 30 23:45:06 2002 (puzin) Form Parents = -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:02:38 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:02:38 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:02:38 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:34 2002 (miller) .idle.animations[0].head controlable = true -Fri Jan 03 18:45:14 2003 (beaume) .attack1.animations[0].filename = FY_HOM_Co_L2m_coup1.anim -Fri Jan 03 18:45:14 2003 (beaume) .attack2.animations[0].filename = FY_HOM_Co_L2m_coup2.anim -Fri Jan 03 18:45:14 2003 (beaume) .death.animations[0].filename = FY_HOM_L2m_Mort.anim -Fri Jan 03 18:45:14 2003 (beaume) .death_idle.animations[0].filename = FY_HOM_L2m_mort_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[1].filename = FY_HOM_L2m_idle_attente_ecoutes.anim -Fri Jan 03 18:45:14 2003 (beaume) .idle.animations[3].filename = FY_HOM_L2m_idle_attente.anim -Fri Jan 03 18:45:14 2003 (beaume) .run.animations[0].filename = FY_HOM_L2m_course.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_left.animations[0].filename = FY_HOM_L2m_strafegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .strafe_right.animations[0].filename = FY_HOM_L2m_strafedroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_L2m_tournegauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[0].filename = FY_HOM_L2m_tournedroite.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_L2m_demitourgauche.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_L2m_tournedroite.anim - -Fri Jan 03 18:45:14 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_L2m_demitourdroit.anim -Fri Jan 03 18:45:14 2003 (beaume) .walk.animations[0].filename = FY_HOM_L2m_marche.anim -Fri Jan 03 18:45:14 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_L2m_idle_regardeD.anim -Fri Feb 21 14:38:25 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_L2m_idle_regardeG.anim -Fri Feb 21 14:38:25 2003 (arnaudb) formName Resized = 3 -Wed Mar 19 14:54:11 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_L2m_impact.anim -Wed Mar 19 14:54:11 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 12:12:15 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_L2m_to_engarde.anim -Thu Apr 17 12:12:15 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_L2m_idle_to_walk.anim -Thu Apr 17 12:12:15 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_L2m_walk_to_run.anim -Thu Apr 17 12:12:15 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:57:27 2003 (arnaudb) Form Parents = -Tue Jun 10 17:59:49 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_L2m_Mort.anim -Tue Jun 10 17:59:49 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_L2m_Mort.anim -Tue Jun 10 17:59:49 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:38:25 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_L2m_stun_init.anim -Fri Jul 11 11:38:25 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_L2m_stun_end.anim -Fri Jul 11 11:38:25 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_L2m_stun_loop.anim -Fri Jul 11 11:38:25 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:02:11 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:02:11 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:02:11 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Wed Oct 29 11:02:11 2003 (beaume) Form Parents = -Fri Nov 28 14:44:40 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Nov 28 14:44:40 2003 (beaume) .use_end.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Nov 28 14:44:40 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_L2m_idle.anim -Fri Nov 28 14:44:40 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:37:24 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Thu Dec 04 16:37:24 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:37:24 2003 (beaume) formName Resized = 1 -Fri Dec 05 11:57:25 2003 (beaume) .backward.animations[0].filename = FY_HOM_L2m_marche_arriere.anim -Fri Dec 05 11:57:25 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:17:22 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_L2m_maoff_preinit.anim -Tue Jan 20 17:17:22 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:17:22 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:42:35 2004 (beaume) Form Parents = -Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].filename = fy_hom_l2m_idle_to_idle1.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].filename = fy_hom_l2m_idle1_1.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].filename = fy_hom_l2m_idle1_2.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].filename = fy_hom_l2m_idle1_3.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].filename = fy_hom_l2m_idle_to_idle1.anim -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 16:43:33 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 16:43:33 2004 (beaume) formName Resized = 8 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[0].next1 weight = 30 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[1].next1 weight = 15 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[1].next2 weight = 40 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[1].next3 weight = 5 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[2].next1 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[2].next2 weight = 40 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[3].next1 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[3].next2 weight = 20 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[3].next3 weight = 40 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[4].next1 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[4].next2 weight = 20 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[4].next3 weight = 40 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[5].next1 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[5].next2 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[5].next3 weight = 30 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[6].next1 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[6].next2 weight = 30 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[7].next1 weight = 10 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[7].next2 weight = 5 -Fri Jun 18 11:32:48 2004 (beaume) .idle.animations[7].next3 weight = 30 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next3 = 3 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next4 = 0 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 18:10:47 2004 (coutelas) .idle.animations[1].next3 weight = 7 -Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next1 weight = 2 -Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next3 = 0 -Fri Sep 10 18:11:04 2004 (coutelas) .idle.animations[2].next3 weight = 7 -Fri Sep 10 18:11:50 2004 (coutelas) .idle.animations[3].next1 weight = 5 -Fri Sep 10 18:11:50 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 18:11:50 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next1 weight = 2 -Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next3 weight = 1 -Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next4 = 4 -Fri Sep 10 18:12:29 2004 (coutelas) .idle.animations[4].next4 weight = 10 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[5].next3 weight = 1 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[6].next2 weight = 2 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[6].next3 = 7 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 18:13:45 2004 (coutelas) .idle.animations[7].next3 weight = 10 -Fri Sep 10 18:40:10 2004 (coutelas) .idle.animations[5].next2 weight = 1 -Fri Sep 10 18:40:10 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Thu Oct 07 12:40:02 2010 (sywindt) .bow.Display Objects = false -Thu Oct 07 12:40:02 2010 (sywindt) .bow.Essential = true -Thu Oct 07 12:40:02 2010 (sywindt) .wave.Display Objects = false -Thu Oct 07 12:40:02 2010 (sywindt) .wave.Essential = true -Thu Oct 07 12:58:06 2010 (sywindt) .bow.animations[0].filename = fy_hom_salut_incline.anim -Thu Oct 07 12:58:39 2010 (sywindt) .wave.animations[0].filename = FY_HOM_salut.anim - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mclo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mclo_.animation_set deleted file mode 100644 index 413cb1342..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mclo_.animation_set +++ /dev/null @@ -1,227 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Fri Mar 28 17:36:26 2003 (arnaudb) Form Parents = -Mon Apr 07 15:00:45 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_couture_init.anim -Mon Apr 07 15:00:45 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_couture_End.anim -Mon Apr 07 15:00:45 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_couture_Loop.anim -Fri Nov 28 11:28:22 2003 (beaume) formName Resized = 1 -Thu Oct 07 13:33:52 2010 (sywindt) .wave.Display Objects = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mix_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mix_.animation_set deleted file mode 100644 index e8d55138c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mix_.animation_set +++ /dev/null @@ -1,239 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:03:23 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Marteau_Init.anim -Thu Mar 27 19:03:23 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Marteau_end.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pilon_Init.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pilon_end.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pilon_Loop.anim -Thu Mar 27 19:06:15 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pilon_occupation.anim -Thu Mar 27 19:06:15 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:38:27 2003 (arnaudb) Form Parents = -Fri Nov 28 11:28:53 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mtoo_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mtoo_.animation_set deleted file mode 100644 index cb61af294..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_mtoo_.animation_set +++ /dev/null @@ -1,226 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Fri Mar 28 17:36:26 2003 (arnaudb) Form Parents = -Mon Apr 07 15:00:45 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_couture_init.anim -Mon Apr 07 15:00:45 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_couture_End.anim -Mon Apr 07 15:00:45 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_couture_Loop.anim -Mon Apr 07 15:02:18 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_meca_init.anim -Mon Apr 07 15:02:18 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_meca_end.anim -Mon Apr 07 15:02:18 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_meca_loop.anim -Fri Nov 28 11:29:17 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_pa_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_pa_.animation_set deleted file mode 100644 index 19789880f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_pa_.animation_set +++ /dev/null @@ -1,434 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (corvazier) File converted from old format -Mon Jul 01 15:13:35 2002 (beaume) .attack1.animations[0].filename = FY_HOM_Co_p_tir.anim -Mon Jul 01 15:13:35 2002 (beaume) formName Resized = 0 -Tue Jul 30 23:44:31 2002 (puzin) Form Parents = -Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_A_demitour_go.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:57:52 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_A_demitour_dr.anim -Thu Aug 29 16:57:52 2002 (beaume) .backward.animations[0].filename = FY_HOM_A_marche_arriere.anim -Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[1].filename = FY_HOM_A_idle_attente1.anim -Thu Aug 29 16:57:52 2002 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente2.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_A_tourne_gauche.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:57:52 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_A_tourne_droite.anim -Thu Aug 29 16:57:52 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:24 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[2].filename = FY_HOM_A_idle_attente3.anim -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[3].filename = FY_HOM_A_idle_attente4.anim -Mon Jan 06 18:35:04 2003 (beaume) .idle.animations[4].filename = FY_HOM_A_idle_attente2.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_A_demitour_go.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_A_demitour_dr.anim -Mon Jan 06 18:35:04 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:35:02 2003 (arnaudb) formName Resized = 4 -Mon Mar 03 18:56:20 2003 (arnaudb) .death.animations[0].filename = FY_HOM_Pa_mort.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .death_idle.animations[0].filename = FY_HOM_Pa_mort_idle.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pa_idle.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_Pa_idle_attente1.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_Pa_idle_attente3.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_Pa_idle_attente4.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_left.animations[0].filename = FY_HOM_Pa_strafe_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .strafe_right.animations[0].filename = FY_HOM_Pa_strafe_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = FY_HOM_Pa_tourne_gauche.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = FY_HOM_Pa_demitour_go.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = FY_HOM_Pa_tourne_droite.anim -Mon Mar 03 18:56:20 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = FY_HOM_Pa_demitour_dr.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .backward.animations[0].filename = FY_HOM_Pa_marche_arriere.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .run.animations[0].filename = FY_HOM_Pa_course.anim -Tue Mar 04 10:59:31 2003 (arnaudb) .walk.animations[0].filename = FY_HOM_Pa_marche.anim -Wed Mar 19 15:10:15 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_Pa_impact.anim -Wed Mar 19 15:10:15 2003 (arnaudb) formName Resized = 1 -Thu Apr 17 11:58:46 2003 (arnaudb) .combat_mode.animations[0].filename = FY_HOM_Pa_to_engarde.anim -Thu Apr 17 11:58:46 2003 (arnaudb) .idle_to_walk.animations[0].filename = FY_HOM_Pa_idle_to_walk.anim -Thu Apr 17 11:58:46 2003 (arnaudb) .walk_to_run.animations[0].filename = FY_HOM_Pa_walk_to_run.anim -Thu Apr 17 11:58:46 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:56:51 2003 (arnaudb) Form Parents = -Tue Jun 10 17:57:53 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Pa_mort.anim -Tue Jun 10 17:57:53 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_Pa_mort.anim -Tue Jun 10 17:57:53 2003 (beaume) formName Resized = 1 -Tue Jun 10 18:06:59 2003 (beaume) formName Resized = 0 -Wed Oct 29 11:07:02 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:07:02 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:07:02 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:07:02 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:07:02 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:07:02 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:07:02 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:07:02 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:07:02 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_Pa_maoff_preinit.anim -Wed Oct 29 11:07:02 2003 (beaume) Form Parents = -Fri Nov 28 14:45:30 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:45:30 2003 (beaume) .use_end.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:45:30 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_Pa_idle.anim -Fri Nov 28 14:45:30 2003 (beaume) formName Resized = 1 -Thu Feb 19 14:42:47 2004 (beaume) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set deleted file mode 100644 index a5c0090ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sg_.animation_set +++ /dev/null @@ -1,567 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:24 2002 (puzin) Form Parents = -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fu_idle_attente3.anim -Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fu_idle_attente4.anim -Fri Feb 21 14:39:28 2003 (arnaudb) formName Resized = 3 -Wed Mar 19 14:54:42 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fu_impact.anim -Wed Mar 19 14:54:42 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:57:46 2003 (arnaudb) Form Parents = -Tue Jun 10 18:00:26 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fu_mort.anim -Tue Jun 10 18:00:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fu_mort.anim -Tue Jun 10 18:00:26 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:39:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fu_stun_init.anim -Fri Jul 11 11:39:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fu_stun_end.anim -Fri Jul 11 11:39:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fu_stun_loop.anim -Fri Jul 11 11:39:40 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) Form Parents = -Fri Nov 28 11:11:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim -Fri Nov 28 11:11:39 2003 (beaume) formName Resized = 1 -Fri Nov 28 12:05:50 2003 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:39:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:39:56 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:18:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:18:21 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:43:03 2004 (beaume) Form Parents = -Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].filename = fy_hom_fu_idle_to_idle1.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].filename = fy_hom_fu_idle_to_idle1.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 16:47:29 2004 (beaume) formName Resized = 8 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].next1 weight = 30 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next1 weight = 10 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next2 weight = 30 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[1].next3 weight = 10 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[2].next1 weight = 5 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[2].next2 weight = 30 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next1 weight = 20 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next2 weight = 5 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[3].next3 weight = 20 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next1 weight = 51 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next2 weight = 15 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[4].next3 weight = 45 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next1 weight = 10 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next2 weight = 20 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[5].next3 weight = 50 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[6].next1 weight = 20 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[6].next2 weight = 5 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next1 weight = 30 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next2 weight = 5 -Fri Jun 18 15:14:50 2004 (beaume) .idle.animations[7].next3 weight = 15 -Fri Jun 18 15:39:30 2004 (beaume) .idle.animations[4].next1 weight = 50 -Fri Jun 18 15:39:30 2004 (beaume) .idle.animations[4].next3 weight = 40 -Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next3 = 3 -Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next4 = 0 -Fri Sep 10 14:57:03 2004 (coutelas) .idle.animations[0].next4 weight = 10 -Fri Sep 10 15:08:37 2004 (coutelas) .idle.animations[1].next1 weight = 1 -Fri Sep 10 15:08:37 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next1 weight = 1 -Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next3 = 0 -Fri Sep 10 15:09:15 2004 (coutelas) .idle.animations[2].next3 weight = 10 -Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 15:12:25 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next1 weight = 2 -Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 15:13:56 2004 (coutelas) .idle.animations[4].next3 weight = 3 -Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 15:14:36 2004 (coutelas) .idle.animations[5].next3 weight = 5 -Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 -Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next3 = 7 -Fri Sep 10 15:15:16 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 15:15:51 2004 (coutelas) .idle.animations[7].next3 weight = 10 -Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next3 = 0 -Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next3 weight = 10 -Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next4 = -1 -Fri Sep 10 15:35:20 2004 (coutelas) .idle.animations[0].next4 weight = 1 -Fri Sep 10 15:51:18 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 15:51:27 2004 (coutelas) .idle.animations[2].next1 weight = 2 -Fri Sep 10 15:51:49 2004 (coutelas) .idle.animations[0].next4 = 3 -Fri Sep 10 17:04:35 2004 (coutelas) .idle.animations[1].next1 weight = 3 -Fri Sep 10 17:04:43 2004 (coutelas) .idle.animations[2].next1 weight = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sgga_.animation_set deleted file mode 100644 index 461bbce2a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sgga_.animation_set +++ /dev/null @@ -1,530 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 30 23:44:24 2002 (puzin) Form Parents = -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_fu_demitour_go.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_fu_demitour_dr.anim -Thu Aug 29 17:04:01 2002 (beaume) .idle.animations[1].filename = FY_HOM_fu_idle_attente.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_fu_tourne_gauche.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_fu_tourne_droite.anim -Thu Aug 29 17:04:01 2002 (beaume) formName Resized = 1 -Fri Dec 20 11:20:20 2002 (miller) .idle.animations[0].head controlable = true -Mon Jan 06 18:39:22 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_fu_demitour_go.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_fu_demitour_dr.anim -Mon Jan 06 18:39:22 2003 (beaume) formName Resized = 2 -Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_fu_idle_attente3.anim -Fri Feb 21 14:39:28 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_fu_idle_attente4.anim -Fri Feb 21 14:39:28 2003 (arnaudb) formName Resized = 3 -Wed Mar 19 14:54:42 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_fu_impact.anim -Wed Mar 19 14:54:42 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 18:57:46 2003 (arnaudb) Form Parents = -Tue Jun 10 18:00:26 2003 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_fu_mort.anim -Tue Jun 10 18:00:26 2003 (beaume) .death_mode.animations[0].filename = FY_HOM_fu_mort.anim -Tue Jun 10 18:00:26 2003 (beaume) formName Resized = 1 -Fri Jul 11 11:39:40 2003 (beaume) .stun_begin.animations[0].filename = FY_HOM_fu_stun_init.anim -Fri Jul 11 11:39:40 2003 (beaume) .stun_end.animations[0].filename = FY_HOM_fu_stun_end.anim -Fri Jul 11 11:39:40 2003 (beaume) .stun_loop.animations[0].filename = FY_HOM_fu_stun_loop.anim -Fri Jul 11 11:39:40 2003 (beaume) formName Resized = 1 -Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_end.animations[0].reverse = true -Wed Oct 29 11:08:54 2003 (beaume) .curative_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_end.animations[0].reverse = true -Wed Oct 29 11:08:54 2003 (beaume) .mixed_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_end.animations[0].reverse = true -Wed Oct 29 11:08:54 2003 (beaume) .offensive_cast_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Wed Oct 29 11:08:54 2003 (beaume) Form Parents = -Fri Nov 28 11:11:39 2003 (beaume) .backward.animations[0].filename = FY_HOM_fu_marche_arriere.anim -Fri Nov 28 11:11:39 2003 (beaume) formName Resized = 1 -Fri Nov 28 12:05:50 2003 (beaume) .idle.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) .use_end.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_fu_idle.anim -Fri Nov 28 14:45:59 2003 (beaume) formName Resized = 1 -Thu Dec 04 16:39:56 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Thu Dec 04 16:39:56 2003 (beaume) .use_post_end.animations[0].reverse = true -Thu Dec 04 16:39:56 2003 (beaume) formName Resized = 1 -Tue Jan 20 17:18:21 2004 (beaume) .loot_init.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].filename = FY_HOM_fu_maoff_preinit.anim -Tue Jan 20 17:18:21 2004 (beaume) .loot_post_end.animations[0].reverse = true -Tue Jan 20 17:18:21 2004 (beaume) formName Resized = 0 -Thu Feb 19 14:43:03 2004 (beaume) Form Parents = -Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next1 = 1 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[0].next2 = 2 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next1 = 2 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next2 = 3 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[1].next3 = 0 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next1 = 1 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[2].next2 = 3 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].filename = fy_hom_fu_idle_to_idle1.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next1 = 4 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next2 = 5 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[3].next3 = 6 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].filename = fy_hom_fu_idle1_1.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next1 = 5 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next2 = 6 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[4].next3 = 7 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].filename = fy_hom_fu_idle1_2.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next1 = 4 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next2 = 6 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[5].next3 = 7 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].filename = fy_hom_fu_idle1_3.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next1 = 4 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[6].next2 = 5 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].filename = fy_hom_fu_idle_to_idle1.anim -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next1 = 1 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next2 = 2 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].next3 = 0 -Mon May 10 16:47:29 2004 (beaume) .idle.animations[7].reverse = true -Mon May 10 16:47:29 2004 (beaume) formName Resized = 8 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[0].next1 weight = 30 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[0].next2 weight = 10 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[1].next1 weight = 10 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[1].next2 weight = 30 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[1].next3 = 10 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[2].next1 weight = 5 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[2].next2 weight = 30 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[3].next1 weight = 20 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[3].next2 weight = 5 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[3].next3 weight = 20 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[4].next1 weight = 50 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[4].next2 weight = 15 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[4].next3 weight = 40 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[5].next1 weight = 10 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[5].next2 weight = 20 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[5].next3 weight = 50 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[6].next1 weight = 20 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[6].next2 weight = 5 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[7].next1 weight = 30 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[7].next2 weight = 5 -Fri Jun 18 15:39:28 2004 (beaume) .idle.animations[7].next3 weight = 15 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next1 weight = 1 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next2 weight = 1 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next3 = 0 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next3 weight = 10 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[0].next4 = 3 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next1 weight = 2 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next2 weight = 1 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next3 = 0 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[1].next3 weight = 10 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next1 weight = 2 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next2 weight = 1 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next3 = 0 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[2].next3 weight = 10 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[3].next1 weight = 1 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[3].next2 weight = 1 -Fri Sep 10 16:06:03 2004 (coutelas) .idle.animations[3].next3 weight = 1 -Fri Sep 10 16:06:27 2004 (coutelas) .idle.animations[4].next1 weight = 2 -Fri Sep 10 16:06:27 2004 (coutelas) .idle.animations[4].next2 weight = 1 -Fri Sep 10 16:06:27 2004 (coutelas) .idle.animations[4].next3 weight = 3 -Fri Sep 10 16:06:47 2004 (coutelas) .idle.animations[5].next1 weight = 1 -Fri Sep 10 16:06:47 2004 (coutelas) .idle.animations[5].next2 weight = 2 -Fri Sep 10 16:06:47 2004 (coutelas) .idle.animations[5].next3 weight = 5 -Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next1 weight = 1 -Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next2 weight = 1 -Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next3 = 7 -Fri Sep 10 16:07:16 2004 (coutelas) .idle.animations[6].next3 weight = 2 -Fri Sep 10 16:07:36 2004 (coutelas) .idle.animations[7].next1 weight = 1 -Fri Sep 10 16:07:36 2004 (coutelas) .idle.animations[7].next2 weight = 1 -Fri Sep 10 16:07:36 2004 (coutelas) .idle.animations[7].next3 weight = 10 -Fri Sep 10 17:04:21 2004 (coutelas) .idle.animations[1].next1 weight = 3 -Fri Sep 10 17:04:29 2004 (coutelas) .idle.animations[2].next1 weight = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sh_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sh_.animation_set deleted file mode 100644 index e6520d6bd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_sh_.animation_set +++ /dev/null @@ -1,213 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Fri Mar 28 17:39:09 2003 (arnaudb) Form Parents = -Fri Nov 28 11:29:43 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_tr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_tr_.animation_set deleted file mode 100644 index 657f99e39..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_tr_.animation_set +++ /dev/null @@ -1,235 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim -Fri Mar 28 17:39:25 2003 (arnaudb) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_trstr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_trstr_.animation_set deleted file mode 100644 index 464610d4d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_default_trstr_.animation_set +++ /dev/null @@ -1,241 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Fri Dec 20 11:17:40 2002 (miller) .idle.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .backward.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].head controlable = true -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].max_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) .walk_to_run.animations[0].min_speed_factor = -Fri Dec 20 19:22:19 2002 (puzin) formName Pasted = -Fri Dec 20 19:22:19 2002 (puzin) formName Resized = 1 -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].max_speed_factor = -Fri Dec 20 19:22:31 2002 (puzin) .idle.animations[0].min_speed_factor = -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[3].filename = FY_HOM_idle_regardeD.anim -Mon Jan 06 18:26:49 2003 (beaume) .idle.animations[4].filename = FY_HOM_idle_regardeG.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_go.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_dr.anim -Mon Jan 06 18:26:49 2003 (beaume) formName Resized = 2 -Thu Feb 13 11:56:07 2003 (puzin) formName Pasted = -Tue Feb 18 11:22:13 2003 (arnaudb) .agree.animations[0].filename = FY_HOM_oui.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .angry.animations[0].filename = FY_HOM_levee_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bow.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .bye.animations[0].filename = FY_HOM_salut.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .disagree.animations[0].filename = FY_HOM_non.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .kneel.animations[0].filename = FY_HOM_salut2.anim - -Tue Feb 18 11:22:13 2003 (arnaudb) .laugh.animations[0].filename = FY_HOM_rire.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .sad.animations[0].filename = FY_HOM_shoot_poussiere.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .thank.animations[0].filename = FY_HOM_salut_incline.anim -Tue Feb 18 11:22:13 2003 (arnaudb) .unhappy.animations[0].filename = FY_HOM_poing_contre_poing.anim -Tue Feb 18 11:22:13 2003 (arnaudb) formName Resized = 1 -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[1].filename = FY_HOM_idle_regardeG.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[2].filename = FY_HOM_idle_regardeD.anim -Fri Feb 21 14:32:36 2003 (arnaudb) .idle.animations[3].filename = FY_HOM_regard_hb.anim -Fri Feb 21 14:32:36 2003 (arnaudb) formName Resized = 4 -Tue Mar 11 12:02:34 2003 (puzin) .impact.animations[0].filename = fy_hom_impact.anim -Tue Mar 11 12:02:34 2003 (puzin) formName Resized = 1 -Wed Mar 19 14:41:00 2003 (arnaudb) .impact.animations[0].filename = FY_HOM_impact.anim -Thu Mar 27 18:34:03 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:38:42 2003 (arnaudb) .cast_neutral_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .idle.animations[0].filename = FY_HOM_Pioche_ramasse.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pioche_end -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pioche_loop.anim -Thu Mar 27 18:38:42 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pioche_ramasse.anim - -Thu Mar 27 18:38:42 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:40:59 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_fouraille_init.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_fouraille_end.anim -Thu Mar 27 18:40:59 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_fouraille_loop.anim -Thu Mar 27 18:40:59 2003 (arnaudb) formName Resized = 0 -Thu Mar 27 18:43:28 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Ceuillette_Init.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Ceuillette_end.anim -Thu Mar 27 18:43:28 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Ceuillette_loop.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Peche_Init.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Peche_End.anim -Thu Mar 27 18:47:01 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Peche_loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Pieux_Init.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Pieux_End.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Pieux_Loop.anim -Thu Mar 27 18:49:55 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Pieux_occupation.anim -Thu Mar 27 18:49:55 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 18:51:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_CiseauAbois_Init.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_CiseauAbois_End.anim -Thu Mar 27 18:51:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_CiseauAbois_loop.anim -Thu Mar 27 18:51:34 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 18:53:34 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_peinture_init.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_peinture_end.anim -Thu Mar 27 18:53:34 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_peinture_loop.anim -Thu Mar 27 18:56:54 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_decoupe_init.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_decoupe_end.anim -Thu Mar 27 18:57:36 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_decoupe_loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Bijoutier_Init.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Bijoutier_End.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Bijoutier_Loop.anim -Thu Mar 27 18:59:10 2003 (arnaudb) .use_loop.animations[1].filename = FY_HOM_Bijoutier_occupation.anim -Thu Mar 27 18:59:10 2003 (arnaudb) formName Resized = 2 -Thu Mar 27 19:01:24 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Cuisine_Init.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Cuisine_end.anim -Thu Mar 27 19:01:24 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Cuisine_loop.anim -Thu Mar 27 19:01:24 2003 (arnaudb) formName Resized = 1 -Thu Mar 27 19:08:56 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_Dressage_init.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_Dressage_end.anim -Thu Mar 27 19:08:56 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_Dressage_Loop.anim -Thu Mar 27 19:11:03 2003 (arnaudb) .use_begin.animations[0].filename = FY_HOM_init_alt貥.anim -Thu Mar 27 19:11:03 2003 (arnaudb) .use_end.animations[0].filename = FY_HOM_end_alt貥.anim -Thu Mar 27 19:11:03 2003 (arnaudb) .use_loop.animations[0].filename = FY_HOM_loop_alt貥.anim -Fri Mar 28 17:39:37 2003 (arnaudb) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_death__.animation_set deleted file mode 100644 index 7446223c1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_death__.animation_set +++ /dev/null @@ -1,216 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true -Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim - -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 -Wed Mar 03 18:01:26 2004 (beaume) .idle.animations[0].filename = FY_HOM_mort_idle_in0_monture.anim -Wed Mar 03 18:01:26 2004 (beaume) formName Resized = 0 -Thu Sep 30 16:27:51 2004 (beaume) .idle.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .backward.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .impact.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .run.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .turn_left.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .turn_left_to_backward.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .turn_left_to_walk.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .turn_right.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .turn_right_to_backward.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .turn_right_to_walk.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .walk.Display Objects = false -Mon Jan 10 18:54:46 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_default__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_default__.animation_set deleted file mode 100644 index 6949c9b67..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_default__.animation_set +++ /dev/null @@ -1,331 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true -Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 -Wed Mar 03 18:02:26 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_in0_monture.anim -Wed Mar 03 18:02:26 2004 (beaume) formName Resized = 1 -Wed Mar 03 18:35:00 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init_in0_monture.anim -Wed Mar 03 18:35:00 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end_in0_monture.anim -Wed Mar 03 18:35:00 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop_in0_monture.anim -Wed Mar 03 18:35:00 2004 (beaume) formName Resized = 1 -Thu Sep 30 16:31:57 2004 (beaume) .backward.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .death_mode.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .idle.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .run.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .sit_mode.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .stun_begin.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .stun_end.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .stun_loop.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .turn_left.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .turn_left_to_backward.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .turn_left_to_walk.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .turn_right.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .turn_right_to_backward.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .turn_right_to_walk.Display Objects = false -Thu Sep 30 16:31:57 2004 (beaume) .walk.Display Objects = false -Mon Jan 10 18:55:42 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:55:42 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:55:42 2005 (nouveau) .impact.Display Objects = false -Mon Jan 10 18:55:42 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:55:42 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:55:42 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim__.animation_set deleted file mode 100644 index e239476b8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim__.animation_set +++ /dev/null @@ -1,343 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true -Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 -Wed Mar 03 18:02:26 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_mort_in0_monture.anim -Wed Mar 03 18:02:26 2004 (beaume) formName Resized = 1 -Wed Mar 03 18:35:00 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_stun_init_in0_monture.anim -Wed Mar 03 18:35:00 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_stun_end_in0_monture.anim -Wed Mar 03 18:35:00 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_stun_loop_in0_monture.anim -Wed Mar 03 18:35:00 2004 (beaume) formName Resized = 1 -Thu Mar 04 13:57:54 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_nage_mort_in0_monture.anim -Thu Mar 04 13:57:54 2004 (beaume) formName Resized = 1 -Thu Mar 04 14:18:18 2004 (beaume) .idle.animations[0].filename = FY_HOM_nage_idle_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .impact.animations[0].filename = FY_HOM_nage_impact_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_nage_stun_init_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_nage_stun_end_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_nage_stun_loop_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_left.animations[0].filename = FY_HOM_nage_tournegauche_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_left.animations[1].filename = FY_HOM_nage_tournegauche_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_nage_tournegauche_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_nage_tournegauche_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_nage_tournegauche_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_nage_tournegauche_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_right.animations[0].filename = FY_HOM_nage_tournedroite_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_right.animations[1].filename = FY_HOM_nage_tournedroite_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_nage_tournedroite_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_nage_tournedroite_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_nage_tournedroite_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_nage_tournedroite_in0_monture.anim -Thu Mar 04 14:18:18 2004 (beaume) .walk.animations[0].filename = FY_HOM_nage_nage_in0_monture.anim -Thu Sep 30 16:35:55 2004 (beaume) .death_mode.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .idle.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .impact.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .stun_begin.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .stun_end.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .stun_loop.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .turn_left.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .turn_left_to_backward.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .turn_left_to_walk.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .turn_right.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .turn_right_to_backward.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .turn_right_to_walk.Display Objects = false -Thu Sep 30 16:35:55 2004 (beaume) .walk.Display Objects = false -Fri Dec 10 18:24:19 2004 (nouveau) .run.animations[0].filename = FY_HOM_nage_nage_in0_monture.anim -Fri Dec 10 18:24:19 2004 (nouveau) formName Resized = 1 -Fri Dec 10 18:25:17 2004 (nouveau) .run.LodCharacterAnimation = FY_HOM_A_marche.anim -Mon Jan 10 18:53:41 2005 (nouveau) .backward.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .run.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .walk.Display Objects = false -Mon Jan 10 18:53:41 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim_death__.animation_set deleted file mode 100644 index ba00379ce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_mount_swim_death__.animation_set +++ /dev/null @@ -1,216 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:36 2002 (corvazier) File converted from old format -Tue Jul 16 22:21:16 2002 (puzin) .about_face_left.animations[0].filename = FY_HOM_demitour_go.anim -Tue Jul 16 22:21:31 2002 (puzin) .about_face_right.animations[0].filename = FY_HOM_demitour_dr.anim -Tue Jul 30 23:44:12 2002 (puzin) Form Parents = -Tue Jul 30 23:57:16 2002 (puzin) formName Deleted = -Wed Jul 31 00:02:00 2002 (puzin) formName Resized = 1 -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_backward.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_left_to_walk.animations[0].filename = FY_HOM_demitour_go.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_backward.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .about_face_right_to_walk.animations[0].filename = FY_HOM_demitour_dr.anim -Thu Aug 29 17:12:35 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere.anim -Thu Aug 29 17:12:35 2002 (beaume) .idle.animations[3].filename = FY_HOM_regard_pied.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tourne_gauche.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tourne_droite.anim -Thu Aug 29 17:12:35 2002 (beaume) formName Resized = 1 -Fri Aug 30 11:24:26 2002 (puzin) formName Deleted = -Thu Nov 21 18:33:56 2002 (puzin) .idle.animations[0].filename = FY_HOM_marche_in0_monture.anim -Thu Nov 21 18:33:56 2002 (puzin) formName Deleted = -Thu Nov 21 19:29:17 2002 (puzin) .idle.animations[0].filename = FY_HOM_idle_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .run.animations[0].filename = FY_HOM_course_in0_monture.anim -Mon Nov 25 16:44:20 2002 (puzin) .walk.animations[0].filename = FY_HOM_marche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:08 2002 (puzin) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Mon Nov 25 19:35:36 2002 (puzin) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .backward.animations[0].filename = FY_HOM_marche_arriere_in0_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_backward.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_left_to_walk.animations[0].filename = FY_HOM_tournegauche_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_backward.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:09:09 2002 (beaume) .turn_right_to_walk.animations[0].filename = FY_HOM_tournedroite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_backward.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_left_to_walk.animations[1].filename = FY_HOM_demitour_gauche_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_backward.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) .turn_right_to_walk.animations[1].filename = FY_HOM_demitour_droite_monture.anim -Fri Nov 29 16:32:22 2002 (beaume) formName Resized = 2 -Fri Dec 20 11:20:22 2002 (miller) .idle.animations[0].head controlable = true -Fri Apr 18 18:58:09 2003 (arnaudb) Form Parents = -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[1].filename = FY_HOM_idle3_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[2].filename = FY_HOM_idle2_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) .idle.animations[3].filename = FY_HOM_idle4_in0_monture.anim -Wed Mar 03 17:45:17 2004 (beaume) formName Resized = 4 -Wed Mar 03 18:01:26 2004 (beaume) .idle.animations[0].filename = FY_HOM_mort_idle_in0_monture.anim -Wed Mar 03 18:01:26 2004 (beaume) formName Resized = 0 -Thu Mar 04 13:56:18 2004 (beaume) .idle.animations[0].filename = FY_HOM_nage_mort_idle_in0_monture.anim -Thu Sep 30 16:32:25 2004 (beaume) .idle.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .backward.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .idle_to_backward.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .idle_to_walk.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .impact.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .run.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .strafe_left.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .strafe_right.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .turn_left.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .turn_left_to_backward.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .turn_left_to_walk.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .turn_right.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .turn_right_to_backward.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .turn_right_to_walk.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .walk.Display Objects = false -Mon Jan 10 18:52:56 2005 (nouveau) .walk_to_run.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_rest__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_rest__.animation_set deleted file mode 100644 index 60b76ef0e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_rest__.animation_set +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Mon Feb 14 12:15:41 2005 (besson) .default_mode.animations[0].filename = fy_hom_emot_afk.anim -Mon Feb 14 12:15:41 2005 (besson) .idle.animations[0].filename = fy_hom_emot_afk_loop.anim -Mon Feb 14 17:02:20 2005 (besson) .idle.animations[0].filename = fy_hom_emot_afk_loop.ANIM -Tue Feb 15 11:55:09 2005 (besson) .rest_mode.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_d.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_s.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1h_s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_.animation_set deleted file mode 100644 index 2ca6f9488..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_.animation_set +++ /dev/null @@ -1,52 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_d.animation_set deleted file mode 100644 index 2ca6f9488..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_d.animation_set +++ /dev/null @@ -1,52 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_s.animation_set deleted file mode 100644 index 2ca6f9488..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_1hsw_s.animation_set +++ /dev/null @@ -1,52 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_2h_.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_2h_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set deleted file mode 100644 index 89de23a07..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set deleted file mode 100644 index b918ee941..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set +++ /dev/null @@ -1,408 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Wed Aug 13 12:00:00 2003 (puzin) -Wed Aug 20 17:15:47 2003 (beaume) .sit_mode.animations[0].filename = FY_HOF_sit_init.anim -Wed Aug 20 17:15:47 2003 (beaume) formName Resized = 1 -Tue Sep 16 14:20:10 2003 (beaume) .strafe_left.animations[0].filename = FY_HOF_strafgauche.anim -Tue Sep 16 14:20:10 2003 (beaume) .strafe_right.animations[0].filename = FY_HOF_strafdroite.anim -Tue Sep 16 14:20:10 2003 (beaume) formName Resized = 1 -Fri Feb 27 15:02:22 2004 (beaume) formName Resized = 0 -Mon Mar 08 15:30:35 2004 (beaume) .death_mode.animations[0].filename = FY_HOM_Swim_idle_death.anim -Mon Mar 08 15:30:35 2004 (beaume) formName Resized = 0 -Mon Mar 08 15:32:22 2004 (beaume) .impact.animations[0].filename = FY_HOM_Swim_idle_impactD.anim -Mon Mar 08 15:32:22 2004 (beaume) .impact.animations[1].filename = FY_HOM_Swim_idle_impactG.anim -Mon Mar 08 15:32:22 2004 (beaume) formName Resized = 2 -Tue Mar 09 19:23:59 2004 (beaume) .stun_begin.animations[0].filename = FY_HOM_Swim_stun_init.anim -Tue Mar 09 19:23:59 2004 (beaume) .stun_end.animations[0].filename = FY_HOM_Swim_stun_end.anim -Tue Mar 09 19:23:59 2004 (beaume) .stun_loop.animations[0].filename = FY_HOM_Swim_stun_loop.anim -Tue Mar 09 19:23:59 2004 (beaume) formName Resized = 1 -Wed Jun 30 11:40:01 2004 (beaume) .idle.LodCharacterAnimation = fy_hom_swim_idle.anim -Wed Jun 30 11:40:01 2004 (beaume) .run.LodCharacterAnimation = fy_hom_swim_front_speed.anim -Wed Jun 30 11:40:01 2004 (beaume) .walk.LodCharacterAnimation = fy_hom_swim_front.anim -Wed Jun 30 11:59:31 2004 (beaume) .death_mode.LodCharacterAnimation = FY_HOM_Swim_idle_death.anim -Thu Sep 30 16:41:05 2004 (beaume) .backward.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .death_mode.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .idle.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .idle_to_backward.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .idle_to_walk.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .impact.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .run.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .stun_begin.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .stun_end.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .stun_loop.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .turn_left.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .turn_left_to_backward.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .turn_left_to_walk.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .turn_right.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .turn_right_to_backward.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .turn_right_to_walk.Display Objects = false -Thu Sep 30 16:41:05 2004 (beaume) .walk.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set deleted file mode 100644 index b49b1acdd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:24:35 2002 (puzin) -Mon Mar 08 15:32:45 2004 (beaume) .idle.animations[0].filename = FY_HOM_Swim_FloatingDead.anim -Wed Jun 30 11:59:45 2004 (beaume) .idle.LodCharacterAnimation = FY_HOM_Swim_FloatingDead.anim -Thu Aug 12 23:43:59 2004 (puzin) .defaultHeadControl = false -Thu Sep 30 16:41:18 2004 (beaume) .idle.Display Objects = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set deleted file mode 100644 index 09a06d305..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set deleted file mode 100644 index f2e1a50aa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set +++ /dev/null @@ -1,958 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Dec 19 10:24:18 2002 (beaume) formName Resized = 0 -Thu Dec 19 10:32:24 2002 (beaume) .backward.animations[0].filename = CA_HOF_marche_arriere.anim -Thu Dec 19 10:32:24 2002 (beaume) .death.animations[0].filename = CA_HOF_mort.anim -Thu Dec 19 10:32:24 2002 (beaume) .death_idle.animations[0].filename = CA_HOF_mort_idle.anim -Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[0].filename = CA_HOF_idle.anim -Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[1].filename = CA_HOF_idle_regarde_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .idle.animations[2].filename = CA_HOF_idle_regarde_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .run.animations[0].filename = CA_HOF_course.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[0].filename = CA_HOF_tourne_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left.animations[1].filename = CA_HOF_demitour_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[0].filename = CA_HOF_tourne_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_backward.animations[1].filename = CA_HOF_demitour_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[0].filename = CA_HOF_tourne_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_left_to_walk.animations[1].filename = CA_HOF_demitour_go.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[0].filename = CA_HOF_tourne_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right.animations[1].filename = CA_HOF_demitour_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[0].filename = CA_HOF_tourne_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_backward.animations[1].filename = CA_HOF_demitour_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[0].filename = CA_HOF_tourne_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .turn_right_to_walk.animations[1].filename = CA_HOF_demitour_dr.anim -Thu Dec 19 10:32:24 2002 (beaume) .walk.animations[0].filename = CA_HOF_marche.anim -Thu Dec 19 10:32:24 2002 (beaume) formName Resized = 1 -Fri Apr 18 18:18:17 2003 (arnaudb) formName Resized = 0 -Fri Apr 18 18:24:32 2003 (arnaudb) .death.LodCharacterAnimation = FY_HOF_A_mort.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .death_idle.LodCharacterAnimation = FY_HOF_A_mort_idle.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .idle.LodCharacterAnimation = FY_HOF_A_idle.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .run.LodCharacterAnimation = FY_HOF_A_course.anim -Fri Apr 18 18:24:32 2003 (arnaudb) .walk.LodCharacterAnimation = FY_HOF_A_marche.anim -Fri Apr 18 18:45:09 2003 (arnaudb) .death.LodCharacterAnimation = FY_HOM_A_mort.anim -Fri Apr 18 18:45:09 2003 (arnaudb) .death_idle.LodCharacterAnimation = FY_HOM_A_mort_idle.anim -Fri Apr 18 18:45:09 2003 (arnaudb) .idle.LodCharacterAnimation = FY_HOM_A_idle.anim - -Fri Apr 18 18:45:09 2003 (arnaudb) .run.LodCharacterAnimation = FY_HOM_A_course.anim -Fri Apr 18 18:45:09 2003 (arnaudb) .walk.LodCharacterAnimation = FY_HOM_A_marche.anim -Fri Apr 18 20:00:16 2003 (berenguier) .walk_to_run.LodCharacterAnimation = FY_HOM_A_marche.anim -Wed May 21 16:07:18 2003 (puzin) .stun_begin.LodCharacterAnimation = -Wed May 21 16:07:18 2003 (puzin) .stun_begin.animations[0].filename = fy_hom_co_mn_stun_init.anim -Wed May 21 16:07:18 2003 (puzin) .stun_end.LodCharacterAnimation = -Wed May 21 16:07:18 2003 (puzin) .stun_end.animations[0].filename = fy_hom_co_mn_stun_end.anim -Wed May 21 16:07:18 2003 (puzin) .stun_loop.LodCharacterAnimation = -Wed May 21 16:07:18 2003 (puzin) .stun_loop.animations[0].filename = fy_hom_co_mn_stun_loop.anim -Wed May 21 16:07:18 2003 (puzin) formName Resized = 1 -Thu Jul 10 14:05:39 2003 (beaume) formName Resized = 0 -Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim -Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim -Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim -Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim -Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim -Mon Sep 15 14:41:03 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim -Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim -Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim -Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim -Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim -Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim -Mon Sep 15 14:41:03 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim -Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_Offensive_Init.anim -Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_Offensive_End_Echec.anim -Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_fumble.animations[0].filename = FY_HOM_Offensive_End_Fumble.anim -Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_link.animations[0].filename = FY_HOM_Offensive_End_Ok_link.anim -Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_Offensive_Loop.anim -Mon Sep 15 14:41:03 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_Offensive_End_Ok.anim -Mon Sep 15 14:41:03 2003 (beaume) formName Resized = 1 -Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_cur_Init.anim -Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_cur_End_Echec.anim -Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_fumble.animations[0].filename = FY_HOM_cur_End_Fumble.anim -Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_link.animations[0].filename = FY_HOM_cur_End_ok_Link.anim -Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_cur_loop.anim -Wed Sep 24 17:42:28 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_cur_End_OK.anim -Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mix_Init.anim -Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_fail.animations[0].filename = FY_HOM_mix_End_Echec.anim -Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_fumble.animations[0].filename = FY_HOM_mix_End_Fumble.anim -Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_link.animations[0].filename = FY_HOM_mix_end_ok_link.anim -Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mix_Loop.anim -Wed Sep 24 17:47:21 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mix_End_Ok.anim -Mon Oct 27 16:05:51 2003 (beaume) formName Resized = 1 -Tue Oct 28 16:15:29 2003 (beaume) .curative_cast_begin.animations[0].filename = FY_HOM_macur_init.anim -Tue Oct 28 16:15:29 2003 (beaume) .curative_cast_loop.animations[0].filename = FY_HOM_macur_loop.anim -Tue Oct 28 16:15:29 2003 (beaume) .curative_cast_success.animations[0].filename = FY_HOM_macur_end.anim -Tue Oct 28 16:15:29 2003 (beaume) .mixed_cast_begin.animations[0].filename = FY_HOM_mamix_init.anim -Tue Oct 28 16:15:29 2003 (beaume) .mixed_cast_loop.animations[0].filename = FY_HOM_mamix_loop.anim -Tue Oct 28 16:15:29 2003 (beaume) .mixed_cast_success.animations[0].filename = FY_HOM_mamix_end.anim -Tue Oct 28 16:15:29 2003 (beaume) .offensive_cast_begin.animations[0].filename = FY_HOM_maoff_init.anim -Tue Oct 28 16:15:29 2003 (beaume) .offensive_cast_loop.animations[0].filename = FY_HOM_maoff_loop.anim -Tue Oct 28 16:15:29 2003 (beaume) .offensive_cast_success.animations[0].filename = FY_HOM_maoff_end.anim -Thu Dec 04 14:07:25 2003 (beaume) .use_begin.animations[0].filename = FY_HOM_quartering_init.anim -Thu Dec 04 14:07:25 2003 (beaume) .use_end.animations[0].filename = FY_HOM_quartering_end.anim -Thu Dec 04 14:07:25 2003 (beaume) .use_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Thu Dec 04 14:07:25 2003 (beaume) formName Resized = 1 -Thu Dec 18 15:43:33 2003 (beaume) .defaultHeadControl = false -Wed Dec 31 14:05:06 2003 (beaume) .care_begin.animations[0].filename = FY_HOM_Pioche_Init.anim -Wed Dec 31 14:05:06 2003 (beaume) .care_end.animations[0].filename = FY_HOM_Pioche_end.anim -Wed Dec 31 14:05:06 2003 (beaume) .care_loop.animations[0].filename = FY_HOM_Pioche_Soins_loop.anim -Wed Dec 31 14:05:06 2003 (beaume) .prospecting_begin.animations[0].filename = FY_HOM_Pioche_Prospection_Init.anim -Wed Dec 31 14:05:06 2003 (beaume) .prospecting_end.animations[0].filename = FY_HOM_Pioche_Prospection_End.anim -Wed Dec 31 14:05:06 2003 (beaume) .prospecting_loop.animations[0].filename = FY_HOM_Pioche_Prospection_Loop.anim -Wed Dec 31 14:05:06 2003 (beaume) formName Resized = 1 -Wed Dec 31 14:25:42 2003 (gatto) .care_loop.animations[0].fx_set.FX0.PSName = FOR_cure.ps -Wed Dec 31 14:25:42 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone -Wed Dec 31 14:25:42 2003 (gatto) .care_loop.animations[0].fx_set.FX0.StickMode.UserBone = box_arme -Wed Jan 07 17:39:37 2004 (vizerie) .offensive_cast_fail.animations[0].filename = fy_hom_offensive_end_echec.anim -Wed Jan 07 17:39:37 2004 (vizerie) formName Resized = 1 -Wed Jan 07 17:40:08 2004 (vizerie) .curative_cast_fail.animations[0].filename = fy_hom_cur_end_echec.anim -Wed Jan 07 17:40:08 2004 (vizerie) formName Resized = 1 -Wed Jan 07 17:40:38 2004 (vizerie) .mixed_cast_fail.animations[0].filename = fy_hom_cur_end_echec.anim -Wed Jan 07 17:40:38 2004 (vizerie) formName Resized = 1 -Thu Jan 08 17:42:44 2004 (gatto) .curative_cast_fail.animations[0].filename = FY_HOM_maoff_end.anim -Thu Jan 08 17:44:15 2004 (gatto) .offensive_cast_fail.animations[0].filename = FY_HOM_maoff_end.anim -Mon Jan 12 17:03:21 2004 (beaume) .curative_cast_fail.animations[0].filename = FY_HOM_macur_fail.anim -Mon Jan 12 17:03:21 2004 (beaume) .offensive_cast_fail.animations[0].filename = FY_HOM_maoff_fail.anim -Mon Jan 19 14:50:12 2004 (beaume) formName Resized = 1 -Mon Jan 19 14:50:53 2004 (beaume) .loot_begin.animations[0].filename = FY_HOM_quartering_init.anim -Mon Jan 19 14:50:53 2004 (beaume) .loot_end.animations[0].filename = FY_HOM_quartering_end.anim - -Mon Jan 19 14:50:53 2004 (beaume) .loot_loop.animations[0].filename = FY_HOM_quartering_loop.anim -Mon Jan 19 14:51:05 2004 (beaume) formName Resized = 0 -Fri Feb 20 15:12:25 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.PSName = for_prospection_init.ps -Fri Feb 20 15:12:25 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.StickMode.StickMode = UserBone -Fri Feb 20 15:12:25 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.StickMode.UserBone = Bip01 L Hand -Fri Feb 20 15:12:35 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX1.PSName = for_prospection_level.ps -Fri Feb 20 15:12:35 2004 (gatto) formName Pasted = -Fri Feb 20 15:12:59 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.PSName = for_prospection_loop.ps -Fri Feb 20 15:12:59 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.StickMode.UserBone = Bip01 L Hand -Fri Feb 20 15:13:02 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.StickMode.StickMode = UserBone -Fri Feb 20 15:13:19 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.PSName = for_prospection_end.ps -Fri Feb 20 15:13:19 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.StickMode.StickMode = UserBone - -Fri Feb 20 15:13:19 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.StickMode.UserBone = Bip01 L Hand -Fri Feb 20 15:17:08 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX0.RepeatMode = Respawn -Fri Feb 20 15:17:08 2004 (gatto) .prospecting_begin.animations[0].fx_set.FX1.RepeatMode = Respawn -Fri Feb 20 15:17:08 2004 (gatto) .prospecting_end.animations[0].fx_set.FX0.RepeatMode = Respawn -Fri Feb 20 15:17:08 2004 (gatto) .prospecting_loop.animations[0].fx_set.FX0.RepeatMode = Respawn -Tue Mar 02 11:00:21 2004 (beaume) .sit_mode.animations[0].filename = TR_HOM_assi_init.anim -Tue Mar 02 11:00:21 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:25:10 2004 (beaume) .cast_acid_end.animations[0].filename = FY_HOM_dam_acid_end.anim -Mon Jul 19 14:25:10 2004 (beaume) .cast_acid_init.animations[0].filename = FY_HOM_dam_acid_init.anim -Mon Jul 19 14:25:10 2004 (beaume) .cast_acid_loop.animations[0].filename = FY_HOM_dam_acid_loop.anim -Mon Jul 19 14:25:10 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:36:23 2004 (beaume) .cast_blind_end.animations[0].filename = FY_HOM_deb_blind_end.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_blind_init.animations[0].filename = FY_HOM_deb_blind_init.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_blind_loop.animations[0].filename = FY_HOM_deb_blind_Loop.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_cold_end.animations[0].filename = FY_HOM_Dam_Cold_End.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_cold_init.animations[0].filename = FY_HOM_Dam_Cold_init.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_cold_loop.animations[0].filename = FY_HOM_Dam_Cold_Loop.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_elec_end.animations[0].filename = FY_HOM_dam_elec_end.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_elec_init.animations[0].filename = FY_HOM_dam_elec_init.anim -Mon Jul 19 14:36:23 2004 (beaume) .cast_elec_loop.animations[0].filename = FY_HOM_dam_elec_loop.anim -Mon Jul 19 14:36:23 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:42:29 2004 (beaume) .cast_fear_end.animations[0].filename = FY_HOM_inc_fear_end.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_fear_init.animations[0].filename = FY_HOM_inc_fear_init.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_fear_loop.animations[0].filename = FY_HOM_inc_fear_loop.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_fire_end.animations[0].filename = FY_HOM_inc_Fire_end.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_fire_init.animations[0].filename = FY_HOM_inc_Fire_init.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_fire_loop.animations[0].filename = FY_HOM_inc_Fire_loop.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_healhp_end.animations[0].filename = FY_HOM_cur_heal_hp_end.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_healhp_init.animations[0].filename = FY_HOM_cur_heal_hp_init.anim -Mon Jul 19 14:42:29 2004 (beaume) .cast_healhp_loop.animations[0].filename = FY_HOM_cur_heal_hp_loop.anim -Mon Jul 19 14:42:29 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:46:46 2004 (beaume) .cast_mad_end.animations[0].filename = FY_HOM_deb_mad_end.anim -Mon Jul 19 14:46:46 2004 (beaume) .cast_mad_init.animations[0].filename = FY_HOM_deb_mad_init.anim -Mon Jul 19 14:46:46 2004 (beaume) .cast_mad_loop.animations[0].filename = FY_HOM_deb_mad_loop.anim -Mon Jul 19 14:46:46 2004 (beaume) .cast_root_end.animations[0].filename = FY_HOM_deb_root_end.anim -Mon Jul 19 14:46:46 2004 (beaume) .cast_root_init.animations[0].filename = FY_HOM_deb_root_init.anim -Mon Jul 19 14:46:46 2004 (beaume) .cast_root_loop.animations[0].filename = FY_HOM_deb_root_loop.anim -Mon Jul 19 14:46:46 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:48:10 2004 (beaume) .cast_rot_end.animations[0].filename = FY_HOM_dam_rot_end.anim -Mon Jul 19 14:48:10 2004 (beaume) .cast_rot_init.animations[0].filename = FY_HOM_dam_rot_init.anim -Mon Jul 19 14:48:10 2004 (beaume) .cast_rot_loop.animations[0].filename = FY_HOM_dam_rot_loop.anim - -Mon Jul 19 14:48:10 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:59:15 2004 (beaume) .cast_shock_end.animations[0].filename = FY_HOM_DAM_shok_end.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_shock_init.animations[0].filename = FY_HOM_DAM_shok_init.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_shock_loop.animations[0].filename = FY_HOM_DAM_shok_loop.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_sleep_end.animations[0].filename = FY_HOM_inc_sleep_end.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_sleep_init.animations[0].filename = FY_HOM_inc_sleep_init.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_sleep_loop.animations[0].filename = FY_HOM_inc_sleep_loop.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_slow_init.animations[0].filename = FY_HOM_deb_slow_init.anim -Mon Jul 19 14:59:15 2004 (beaume) .cast_slow_loop.animations[0].filename = FY_HOM_deb_slow_loop.anim -Mon Jul 19 14:59:15 2004 (beaume) formName Resized = 1 -Mon Jul 19 14:59:31 2004 (beaume) .cast_slow_end.animations[0].filename = FY_HOM_deb_slow_end.anim -Mon Jul 19 15:00:46 2004 (beaume) .cast_stun_end.animations[0].filename = FY_HOM_inc_stun_End.anim -Mon Jul 19 15:00:46 2004 (beaume) .cast_stun_init.animations[0].filename = FY_HOM_inc_stun_init.anim -Mon Jul 19 15:00:46 2004 (beaume) .cast_stun_loop.animations[0].filename = FY_HOM_inc_stun_Loop.anim -Mon Jul 19 15:00:46 2004 (beaume) formName Resized = 1 -Mon Jul 19 18:07:37 2004 (beaume) .cast_poison_end.animations[0].filename = FY_HOM_dam_poison_end.anim -Mon Jul 19 18:07:37 2004 (beaume) .cast_poison_init.animations[0].filename = FY_HOM_dam_poison_init.anim -Mon Jul 19 18:07:38 2004 (beaume) .cast_poison_loop.animations[0].filename = FY_HOM_dam_poison_loop.anim -Mon Jul 19 18:07:38 2004 (beaume) formName Resized = 1 -Tue Jul 27 14:43:34 2004 (beaume) .cast_acid_fail.animations[0].filename = fy_hom_dam_acid_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_blind_fail.animations[0].filename = fy_hom_deb_blind_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_cold_fail.animations[0].filename = fy_hom_dam_cold_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_elec_fail.animations[0].filename = fy_hom_dam_elec_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_fear_fail.animations[0].filename = fy_hom_inc_fear_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_fire_fail.animations[0].filename = FY_HOM_inc_Fire_Fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_healhp_fail.animations[0].filename = fy_hom_cur_heal_hp_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_mad_fail.animations[0].filename = fy_hom_deb_mad_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_poison_fail.animations[0].filename = fy_hom_dam_poison_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_root_fail.animations[0].filename = fy_hom_deb_root_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_rot_fail.animations[0].filename = fy_hom_dam_rot_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_shock_fail.animations[0].filename = fy_hom_dam_shok_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_sleep_fail.animations[0].filename = fy_hom_inc_sleep_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_slow_fail.animations[0].filename = fy_hom_deb_slow_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) .cast_stun_fail.animations[0].filename = fy_hom_inc_stun_fizz.anim -Tue Jul 27 14:43:34 2004 (beaume) formName Resized = 1 -Fri Oct 01 12:31:34 2004 (coutelas) .sit_mode.Display Objects = false -Fri Oct 01 12:31:40 2004 (coutelas) .sit_end.Display Objects = false -Fri Oct 01 17:46:57 2004 (coutelas) .default_mode.Display Objects = false -Mon Oct 04 16:04:28 2004 (beaume) .prospecting_begin.Display Objects = false -Mon Oct 04 16:04:28 2004 (beaume) .prospecting_end.Display Objects = false -Mon Oct 04 16:04:28 2004 (beaume) .prospecting_loop.Display Objects = false -Tue Oct 05 17:04:03 2004 (beaume) .loot_begin.Display Objects = false -Tue Oct 05 17:04:03 2004 (beaume) .loot_end.Display Objects = false -Tue Oct 05 17:04:03 2004 (beaume) .loot_loop.Display Objects = false -Tue Oct 05 17:05:30 2004 (beaume) .loot_init.Display Objects = false -Tue Oct 05 17:05:42 2004 (beaume) .loot_post_end.Display Objects = false -Mon Feb 14 12:16:49 2005 (besson) .rest_mode.animations[0].filename = fy_hom_emot_afk.anim -Mon Feb 14 12:16:49 2005 (besson) formName Resized = 1 -Thu Dec 07 15:59:09 2006 (nouveau) .rest_mode.animations[0].head controlable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode deleted file mode 100644 index ad431459b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - Tue Jul 08 13:35:26 2003 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode deleted file mode 100644 index 26f63c053..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - Tue Jul 08 13:36:34 2003 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode deleted file mode 100644 index 339d27781..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - Tue Jul 08 11:10:37 2003 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set deleted file mode 100644 index ec1982683..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set +++ /dev/null @@ -1,218 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim -Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 -Fri Jun 06 16:54:13 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim -Fri Jun 06 16:54:13 2003 (beaume) formName Resized = 1 -Mon Dec 01 14:24:23 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim -Mon Dec 01 14:24:23 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim -Mon Dec 01 14:24:23 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim -Mon Dec 01 14:24:23 2003 (beaume) formName Resized = 1 -Mon Jun 07 17:34:51 2004 (beaume) .idle.animations[3].filename = TR_MO_dag_faire_beau.anim -Mon Jun 07 17:34:51 2004 (beaume) formName Resized = 4 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set deleted file mode 100644 index aa07b8d6d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set +++ /dev/null @@ -1,293 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .attack1.animations[0].filename = TR_MO_dag_morsure_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .attack2.animations[0].filename = TR_MO_dag_coupdepatte_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .backward atk.animations[0].filename = TR_MO_dag_reculer_mosure_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_reculer_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_idle_mort_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .run atk.animations[0].filename = TR_MO_dag_course_morsure_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .strafe_left.animations[0].filename = TR_MO_dag_straff_gauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .strafe_right.animations[0].filename = TR_MO_dag_straff_droit_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .walk atk.animations[0].filename = TR_MO_dag_marche_morsure_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche_attack.anim -Fri Apr 18 13:55:16 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 14:51:32 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim -Fri Apr 18 14:51:32 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim -Fri Apr 18 14:51:32 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim -Fri Apr 18 14:51:32 2003 (arnaudb) formName Resized = 1 -Fri Jun 06 16:53:33 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort_attack.anim -Fri Jun 06 16:53:33 2003 (beaume) formName Resized = 1 -Mon Dec 01 14:25:46 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_attack_stun_init.anim -Mon Dec 01 14:25:46 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_attack_stun_end.anim -Mon Dec 01 14:25:46 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_attack_stun_loop.anim -Mon Dec 01 14:25:46 2003 (beaume) formName Resized = 1 -Fri May 28 16:34:33 2004 (beaume) .attack1.animations[1].filename = TR_MO_dag_coupdepatte_attack.anim -Fri May 28 16:34:33 2004 (beaume) formName Resized = 2 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set deleted file mode 100644 index 930d4c843..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set +++ /dev/null @@ -1,85 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim -Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_dormir_end.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_dormir_end_to_attack.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_dormir_end.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_dormir_end.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_dormir_loop.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_dormir_loop.anim -Fri Apr 18 12:11:20 2003 (arnaudb) formName Resized = 1 -Fri Jun 06 16:39:17 2003 (beaume) .idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Jun 06 16:39:17 2003 (beaume) formName Resized = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set deleted file mode 100644 index 3734fa77e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set +++ /dev/null @@ -1,231 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim -Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1 -Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim -Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1 -Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim -Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim -Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim -Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1 -Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim -Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim -Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7 -Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set deleted file mode 100644 index e699d1498..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set +++ /dev/null @@ -1,214 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim -Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim -Fri Jun 06 16:54:57 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim -Fri Jun 06 16:54:57 2003 (beaume) formName Resized = 1 -Tue Jun 24 15:09:58 2003 (beaume) .idle.animations[1].filename = TR_MO_dag_idle.anim -Tue Jun 24 15:09:58 2003 (beaume) formName Resized = 2 -Mon Dec 01 14:27:54 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim -Mon Dec 01 14:27:54 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim -Mon Dec 01 14:27:54 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim -Mon Dec 01 14:27:54 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set deleted file mode 100644 index 74bea8565..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set +++ /dev/null @@ -1,215 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim -Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim -Fri Jun 06 16:54:57 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim -Fri Jun 06 16:54:57 2003 (beaume) formName Resized = 1 -Tue Jun 24 15:08:25 2003 (beaume) .idle.animations[0].filename = TR_MO_dag_renifle.anim -Tue Jun 24 15:08:25 2003 (beaume) .idle.animations[1].filename = TR_MO_dag_idle.anim -Tue Jun 24 15:08:25 2003 (beaume) formName Resized = 2 -Mon Dec 01 14:28:38 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim -Mon Dec 01 14:28:38 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim -Mon Dec 01 14:28:38 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim -Mon Dec 01 14:28:38 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set deleted file mode 100644 index f208d0051..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set +++ /dev/null @@ -1,130 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim -Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim -Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim -Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_dormir_end.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_dormir_end_to_attack.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_dormir_end.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_dormir_end.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_dormir_loop.anim -Fri Apr 18 12:11:20 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_dormir_loop.anim -Fri Apr 18 12:11:20 2003 (arnaudb) formName Resized = 1 -Fri Jun 06 16:55:16 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim -Fri Jun 06 16:55:16 2003 (beaume) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_alert.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_alert.automaton deleted file mode 100644 index 9f1c4a15b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_alert.automaton +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_combat.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_combat.automaton deleted file mode 100644 index 5e5c3a7ae..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_combat.automaton +++ /dev/null @@ -1,59 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_combat_float.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_combat_float.automaton deleted file mode 100644 index fcf16237f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_combat_float.automaton +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton deleted file mode 100644 index a1cb7173a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton +++ /dev/null @@ -1,336 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_death.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_death.automaton deleted file mode 100644 index aaa4147bb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_death.automaton +++ /dev/null @@ -1,53 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_eat.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_eat.automaton deleted file mode 100644 index fd5460331..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_eat.automaton +++ /dev/null @@ -1,19 +0,0 @@ - -
- - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_homin.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_homin.automaton deleted file mode 100644 index c1bf39c54..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_homin.automaton +++ /dev/null @@ -1,396 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_hungry.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_hungry.automaton deleted file mode 100644 index 251ebe273..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_hungry.automaton +++ /dev/null @@ -1,19 +0,0 @@ - -
- - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_mount_normal.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_mount_normal.automaton deleted file mode 100644 index ac6fa8ef0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_mount_normal.automaton +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_mount_swim.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_mount_swim.automaton deleted file mode 100644 index b0780a561..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_mount_swim.automaton +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) -Thu Dec 09 12:18:52 2004 (fleury) .mode = mount_swim -Thu Dec 09 12:19:56 2004 (fleury) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_normal.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_normal.automaton deleted file mode 100644 index cae58bb72..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_normal.automaton +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_parent.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_parent.automaton deleted file mode 100644 index 4f4a5d96d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_parent.automaton +++ /dev/null @@ -1,1084 +0,0 @@ - -
- - move dist: -If the value is <0, the value used is auto-computed, else the value is this one. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri May 30 18:01:03 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_rest.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_rest.automaton deleted file mode 100644 index cc71a8689..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_rest.automaton +++ /dev/null @@ -1,54 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) -Tue Dec 05 15:16:41 2006 (nouveau) .mode states.rest_mode.default next = rest_mode - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_sit.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_sit.automaton deleted file mode 100644 index 0d247affd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_sit.automaton +++ /dev/null @@ -1,74 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) -Fri Oct 01 12:04:09 2004 (coutelas) .other states.sit_end.next automaton = normal - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_swim.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_swim.automaton deleted file mode 100644 index f41ae3ddc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_swim.automaton +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - Thu Aug 21 11:23:16 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/automaton.automaton_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/automaton.automaton_list deleted file mode 100644 index fb2005b52..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/automaton.automaton_list +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_alert.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_alert.automaton deleted file mode 100644 index 7cd8df7a3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_alert.automaton +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) -Wed Feb 18 15:27:25 2004 (puzin) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_combat.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_combat.automaton deleted file mode 100644 index 4ea6771c7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_combat.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_combat_float.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_combat_float.automaton deleted file mode 100644 index 773701443..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_combat_float.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_death.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_death.automaton deleted file mode 100644 index eefd8fecb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_death.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_eat.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_eat.automaton deleted file mode 100644 index f5a694168..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_eat.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_hungry.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_hungry.automaton deleted file mode 100644 index af07368f9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_hungry.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_mount_normal.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_mount_normal.automaton deleted file mode 100644 index f950af74c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_mount_normal.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_mount_swim.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_mount_swim.automaton deleted file mode 100644 index 70a828fa4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_mount_swim.automaton +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) -Thu Dec 09 12:21:26 2004 (fleury) Form Parents = -Thu Dec 09 12:21:41 2004 (fleury) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_normal.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_normal.automaton deleted file mode 100644 index 3e20c4a91..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_normal.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_rest.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_rest.automaton deleted file mode 100644 index 27155ea52..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_rest.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_sit.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_sit.automaton deleted file mode 100644 index 92284b60c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_sit.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_swim.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_swim.automaton deleted file mode 100644 index 5501f3a6f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/creature_swim.automaton +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_alert.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_alert.automaton deleted file mode 100644 index f35d3bed3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_alert.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_combat.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_combat.automaton deleted file mode 100644 index f8147d431..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_combat.automaton +++ /dev/null @@ -1,125 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_combat_float.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_combat_float.automaton deleted file mode 100644 index 9929778cb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_combat_float.automaton +++ /dev/null @@ -1,125 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_death.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_death.automaton deleted file mode 100644 index a27b097dc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_death.automaton +++ /dev/null @@ -1,15 +0,0 @@ - -
- - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_eat.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_eat.automaton deleted file mode 100644 index c4b448b46..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_eat.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_hungry.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_hungry.automaton deleted file mode 100644 index 3faa55277..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_hungry.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_mount_normal.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_mount_normal.automaton deleted file mode 100644 index e1a85dde4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_mount_normal.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_mount_swim.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_mount_swim.automaton deleted file mode 100644 index 307031b90..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_mount_swim.automaton +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) -Thu Dec 09 12:21:00 2004 (fleury) Form Parents = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_normal.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_normal.automaton deleted file mode 100644 index 91183dcc9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_normal.automaton +++ /dev/null @@ -1,143 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_rest.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_rest.automaton deleted file mode 100644 index 97f429283..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_rest.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_sit.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_sit.automaton deleted file mode 100644 index 42f347403..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_sit.automaton +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_swim.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_swim.automaton deleted file mode 100644 index 6ef93d24f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_swim.automaton +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_swim_death.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_swim_death.automaton deleted file mode 100644 index db617ef8c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/homin_swim_death.automaton +++ /dev/null @@ -1,17 +0,0 @@ - -
- - - - - - - - - - - - - Tue Aug 19 19:13:43 2003 (puzin) -Thu Aug 12 23:40:40 2004 (puzin) .mode = swim_death - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/auras.id_to_string_array b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/auras.id_to_string_array deleted file mode 100644 index f1639ce18..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/auras.id_to_string_array +++ /dev/null @@ -1,9 +0,0 @@ - -
- - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/auras/_aura.animation_fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/auras/_aura.animation_fx deleted file mode 100644 index a509e1207..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/auras/_aura.animation_fx +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_damage_shield/damage_shield.attack_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_damage_shield/damage_shield.attack_list deleted file mode 100644 index ab547e781..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_damage_shield/damage_shield.attack_list +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_cur_homin.attack_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_cur_homin.attack_list deleted file mode 100644 index e12e37af7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_cur_homin.attack_list +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_off_homin.attack_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_off_homin.attack_list deleted file mode 100644 index 0d328d7eb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_magic/homin/magic_off_homin.attack_list +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_melee/melee.attack_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_melee/melee.attack_list deleted file mode 100644 index 0e1bca9e9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_melee/melee.attack_list +++ /dev/null @@ -1,41 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_range/range.attack_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_range/range.attack_list deleted file mode 100644 index 303af5eaa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/attack_range/range.attack_list +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/_cast_base.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/_cast_base.animation_fx_set deleted file mode 100644 index 9cfb9cb44..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/_cast_base.animation_fx_set +++ /dev/null @@ -1,9 +0,0 @@ - -
- - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_begin.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_begin.animation_fx_set deleted file mode 100644 index 714ff935e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_begin.animation_fx_set +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:24:15 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:45:42 2004 (gatto) .FX0.ScaleFX = true -Wed Jul 21 10:45:42 2004 (gatto) .FX1.RepeatMode = Respawn -Wed Jul 21 10:45:42 2004 (gatto) .FX1.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_end.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_end.animation_fx_set deleted file mode 100644 index b032a83e5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_end.animation_fx_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:24:23 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:45:31 2004 (gatto) .FX0.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_fail.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_fail.animation_fx_set deleted file mode 100644 index d72c0a0ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_fail.animation_fx_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:24:07 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:45:20 2004 (gatto) .FX0.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_loop.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_loop.animation_fx_set deleted file mode 100644 index aecddc3f3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_cur_healhp_loop.animation_fx_set +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:23:47 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:45:12 2004 (gatto) .FX0.ScaleFX = true -Wed Jul 21 10:45:12 2004 (gatto) .FX1.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_begin.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_begin.animation_fx_set deleted file mode 100644 index c8323d2ba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_begin.animation_fx_set +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:25:38 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:43:23 2004 (gatto) .FX0.ScaleFX = true -Wed Jul 21 10:43:23 2004 (gatto) .FX1.RepeatMode = Respawn -Wed Jul 21 10:43:23 2004 (gatto) .FX1.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_end.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_end.animation_fx_set deleted file mode 100644 index c07d41023..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_end.animation_fx_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:32:01 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:43:10 2004 (gatto) .FX0.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_fail.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_fail.animation_fx_set deleted file mode 100644 index 19d8e8e1d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_fail.animation_fx_set +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:31:50 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:43:03 2004 (gatto) .FX0.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_loop.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_loop.animation_fx_set deleted file mode 100644 index af4ac7c13..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_cast/homin/new_casts/cast_off_acid_loop.animation_fx_set +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Thu Feb 05 19:15:32 2004 (vizerie) .FX0.PSName = fdsfdsf -Wed Jul 21 10:30:11 2004 (gatto) .FX0.RepeatMode = Respawn -Wed Jul 21 10:42:56 2004 (gatto) .FX0.ScaleFX = true -Wed Jul 21 10:42:56 2004 (gatto) .FX1.ScaleFX = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_impact/acid_impact.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_impact/acid_impact.animation_fx_set deleted file mode 100644 index 041374f16..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_impact/acid_impact.animation_fx_set +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_impact/healhp_impact.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_impact/healhp_impact.animation_fx_set deleted file mode 100644 index 2dad4d39f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_impact/healhp_impact.animation_fx_set +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_cur_chain.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_cur_chain.animation_fx_set deleted file mode 100644 index 2d6e50e37..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_cur_chain.animation_fx_set +++ /dev/null @@ -1,17 +0,0 @@ - -
- - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_off_chain.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_off_chain.animation_fx_set deleted file mode 100644 index 0a1bf25e2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base/_magic_projectile_off_chain.animation_fx_set +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_acid.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_acid.animation_fx_set deleted file mode 100644 index 0b2dbd524..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_acid.animation_fx_set +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_healhp.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_healhp.animation_fx_set deleted file mode 100644 index 126a0afb0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/base_per_spell/_magic_projectile_healhp.animation_fx_set +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_acid_chain.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_acid_chain.animation_fx_set deleted file mode 100644 index d50382993..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_acid_chain.animation_fx_set +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_healhp_chain.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_healhp_chain.animation_fx_set deleted file mode 100644 index 40bb6c5f0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_magic_projectile/magic_projectile_healhp_chain.animation_fx_set +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_range_impact/range_impact_generic.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_range_impact/range_impact_generic.animation_fx_set deleted file mode 100644 index 45de25fc5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_range_impact/range_impact_generic.animation_fx_set +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_range_projectile/range_projectile_missile.animation_fx_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_range_projectile/range_projectile_missile.animation_fx_set deleted file mode 100644 index 4a54c42fa..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/combat/fx_range_projectile/range_projectile_missile.animation_fx_set +++ /dev/null @@ -1,17 +0,0 @@ - -
- - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/links.id_to_string_array b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/links.id_to_string_array deleted file mode 100644 index f1639ce18..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/links.id_to_string_array +++ /dev/null @@ -1,9 +0,0 @@ - -
- - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/links/_link.animation_fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/links/_link.animation_fx deleted file mode 100644 index d47ad132f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/links/_link.animation_fx +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/misc/_range_impact_generic_base.animation_fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/misc/_range_impact_generic_base.animation_fx deleted file mode 100644 index 068b23f78..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/misc/_range_impact_generic_base.animation_fx +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/misc/anim_fx_misc.id_to_string_array b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/misc/anim_fx_misc.id_to_string_array deleted file mode 100644 index f1639ce18..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/misc/anim_fx_misc.id_to_string_array +++ /dev/null @@ -1,9 +0,0 @@ - -
- - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/static/object_street_lamp.animation_fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/static/object_street_lamp.animation_fx deleted file mode 100644 index 30b916944..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/fx/static/object_street_lamp.animation_fx +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/mode2animset.string_array b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/mode2animset.string_array deleted file mode 100644 index b4600ce12..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/mode2animset.string_array +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot b/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot deleted file mode 100644 index 5088d4a41..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.text_emotes b/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.text_emotes deleted file mode 100644 index 8dc793bab..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.text_emotes +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/encyclopedia/album_00.encyclo_album b/code/ryzom/common/data_leveldesign/leveldesign/game_element/encyclopedia/album_00.encyclo_album deleted file mode 100644 index 39640beba..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/encyclopedia/album_00.encyclo_album +++ /dev/null @@ -1,17 +0,0 @@ - -
- - - - - - - - - - - Tue Nov 16 11:01:51 2004 (besson) .Title = ENCY_ALB_00 -Tue Nov 16 18:43:44 2004 (besson) formName Resized = 2 -Fri Nov 19 10:17:40 2004 (besson) .Themas[0] = thema_00_01.encyclo_thema -Fri Nov 19 10:17:40 2004 (besson) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/encyclopedia/thema_00_01.encyclo_thema b/code/ryzom/common/data_leveldesign/leveldesign/game_element/encyclopedia/thema_00_01.encyclo_thema deleted file mode 100644 index c4482192c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/encyclopedia/thema_00_01.encyclo_thema +++ /dev/null @@ -1,9 +0,0 @@ - -
- - - - - - -
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/forage_source/0_0.forage_source b/code/ryzom/common/data_leveldesign/leveldesign/game_element/forage_source/0_0.forage_source deleted file mode 100644 index 7f17235b8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/forage_source/0_0.forage_source +++ /dev/null @@ -1,6 +0,0 @@ - -
- - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/forage_source/_fx0.forage_source b/code/ryzom/common/data_leveldesign/leveldesign/game_element/forage_source/_fx0.forage_source deleted file mode 100644 index 43393bcf0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/forage_source/_fx0.forage_source +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_0.fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_0.fx deleted file mode 100644 index c5917c2cc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_0.fx +++ /dev/null @@ -1,19 +0,0 @@ - -
- - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_1.fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_1.fx deleted file mode 100644 index bb84bf339..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_1.fx +++ /dev/null @@ -1,19 +0,0 @@ - -
- - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_2.fx b/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_2.fx deleted file mode 100644 index d506fb5ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/fx/toxic_cloud_2.fx +++ /dev/null @@ -1,19 +0,0 @@ - -
- - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/building/empty.outpost_building b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/building/empty.outpost_building deleted file mode 100644 index 59acb953d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/building/empty.outpost_building +++ /dev/null @@ -1,14 +0,0 @@ - -
- - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/outpost/_outpost.outpost b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/outpost/_outpost.outpost deleted file mode 100644 index 297c4c418..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/outpost/_outpost.outpost +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/outpost/example_outpost_01.outpost b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/outpost/example_outpost_01.outpost deleted file mode 100644 index 674a882d5..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/outpost/example_outpost_01.outpost +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/_free_squad_parent.outpost_squad b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/_free_squad_parent.outpost_squad deleted file mode 100644 index 391d5da75..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/_free_squad_parent.outpost_squad +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_b.outpost_squad b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_b.outpost_squad deleted file mode 100644 index 14fa58ac6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_b.outpost_squad +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_c.outpost_squad b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_c.outpost_squad deleted file mode 100644 index 14fa58ac6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_c.outpost_squad +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_d.outpost_squad b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_d.outpost_squad deleted file mode 100644 index 14fa58ac6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_d.outpost_squad +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_e.outpost_squad b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_e.outpost_squad deleted file mode 100644 index 14fa58ac6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_e.outpost_squad +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_f.outpost_squad b/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_f.outpost_squad deleted file mode 100644 index 14fa58ac6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/outpost/squad/free_squad_light_melee_fighter_f.outpost_squad +++ /dev/null @@ -1,10 +0,0 @@ - -
- - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick deleted file mode 100644 index fd4e6fd67..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/credit/recommended/bczaca01.sbrick +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick deleted file mode 100644 index 10184a754..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/fyros/bcfpea17.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Nb built items = 40 -Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Quantity 1 = 2 -Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Quantity 2 = 1 -Thu Sep 09 10:36:32 2004 (peloille) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick deleted file mode 100644 index 8b4dfea67..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/matis/bcmpea17.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Nb built items = 40 -Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Quantity 1 = 2 -Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Quantity 2 = 1 -Thu Sep 09 10:37:18 2004 (peloille) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick deleted file mode 100644 index a4fa82c3d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/tryker/bctpea17.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Nb built items = 40 -Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Quantity 1 = 2 -Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Quantity 2 = 1 -Thu Sep 09 10:37:57 2004 (peloille) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick deleted file mode 100644 index 21bd8bf80..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/ammo/zorai/bczpea17.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Nb built items = 40 -Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 1 = 2 -Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 2 = 1 -Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick deleted file mode 100644 index c0401dbdc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/common/heavy_armor/bccaea07.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Oct 13 14:43:05 2003 (coutelas) .faber.Tool type = Needle -Wed May 12 15:55:25 2004 (coutelas) .faber.Create.MP 1 = Raw Material for Clothes -Wed Apr 27 18:30:12 2005 (nouveau) .Basics.IndexInFamily = $filename - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armor/bcfaea07.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armor/bcfaea07.sbrick deleted file mode 100644 index 02e49a130..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/fyros/light_armor/bcfaea07.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea39.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea39.sbrick deleted file mode 100644 index f2f1621ce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea39.sbrick +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea40.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea40.sbrick deleted file mode 100644 index 66dff277a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/refugee/bcraea40.sbrick +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/tryker/light_armor/bctaea07.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/tryker/light_armor/bctaea07.sbrick deleted file mode 100644 index 8168f7d5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/tryker/light_armor/bctaea07.sbrick +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/zorai/light_armor/bczaea07.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/zorai/light_armor/bczaea07.sbrick deleted file mode 100644 index 06689d0a2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/armor/zorai/light_armor/bczaea07.sbrick +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/fyros/bcfjea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/fyros/bcfjea04.sbrick deleted file mode 100644 index db0f050f0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/fyros/bcfjea04.sbrick +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 06 15:28:02 2005 (peloille) .Basics.IndexInFamily = 10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/matis/bcmjea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/matis/bcmjea04.sbrick deleted file mode 100644 index 2c7a0cfe9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/matis/bcmjea04.sbrick +++ /dev/null @@ -1,56 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jan 13 17:43:55 2004 (coutelas) .faber.Create.Nb built items = 1 -Tue Sep 06 15:31:52 2005 (peloille) .Basics.IndexInFamily = 10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/tryker/bctjea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/tryker/bctjea04.sbrick deleted file mode 100644 index 042b61945..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/tryker/bctjea04.sbrick +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 06 15:33:44 2005 (peloille) .Basics.IndexInFamily = 10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/zorai/bczjea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/zorai/bczjea04.sbrick deleted file mode 100644 index 22bc12d31..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/jewel/zorai/bczjea04.sbrick +++ /dev/null @@ -1,55 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Sep 06 15:35:36 2005 (peloille) .Basics.IndexInFamily = 10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/fyros/bcfmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/fyros/bcfmea06.sbrick deleted file mode 100644 index e389b4510..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/fyros/bcfmea06.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 21 16:11:25 2003 (coutelas) .faber.Create.MP 1 Group = Wood -Tue Aug 17 21:38:37 2004 (puzin) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick deleted file mode 100644 index c23c5984a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/matis/bcmmea06.sbrick +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 21 16:10:13 2003 (coutelas) .faber.Create.MP 1 Group = Plant -Tue Aug 17 21:39:06 2004 (puzin) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick deleted file mode 100644 index 287c7e530..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea06.sbrick +++ /dev/null @@ -1,48 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 17 21:38:20 2004 (puzin) .faber.Create.Quantity 3 = 1 -Fri Sep 03 10:09:00 2004 (coutelas) .Basics.CivRestriction = common -Fri Sep 03 10:09:28 2004 (coutelas) .faber.Create.Crafted Item = icrm1pd.sitem -Mon Sep 06 13:06:24 2004 (coutelas) .Basics.IndexInFamily = 106 -Mon Sep 06 13:06:37 2004 (coutelas) .Basics.IndexInFamily = 16 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick deleted file mode 100644 index afa27f3be..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/refugee/bcrmea15.sbrick +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 11:24:51 2004 (coutelas) .faber.Create.MP 3 = Raw Material for Magic Focus -Fri Jun 18 11:24:51 2004 (coutelas) .faber.Create.Quantity 3 = 2 -Wed Jun 30 17:21:22 2004 (coutelas) .Basics.Skill = SCM2 -Tue Aug 17 18:54:21 2004 (puzin) .faber.Create.Quantity 2 = 2 -Tue Aug 17 18:54:21 2004 (puzin) .faber.Create.Quantity 3 = 10 -Tue Sep 07 16:32:43 2004 (coutelas) .Basics.IndexInFamily = 60 -Tue Sep 07 16:33:07 2004 (coutelas) .faber.Create.Crafted Item = icrm2ms.sitem - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick deleted file mode 100644 index ff47a196a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/tryker/bctmea06.sbrick +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 17 21:39:49 2004 (puzin) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick deleted file mode 100644 index 9c15a1ddb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea01_3.sbrick +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 1 = 8 -Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 2 = 4 -Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 3 = 4 -Tue Aug 17 19:32:31 2004 (puzin) .faber.Create.Quantity 4 = 4 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea06.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea06.sbrick deleted file mode 100644 index 7ccee1ba7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/melee_weapon/zorai/bczmea06.sbrick +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 17 21:40:10 2004 (puzin) .faber.Create.Quantity 3 = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick deleted file mode 100644 index 1af60a8f4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcfrea04.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick deleted file mode 100644 index b3a463135..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bcmrea04.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick deleted file mode 100644 index d0bb6495d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bctrea04.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick deleted file mode 100644 index 25d078750..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/range_weapon/bczrea04.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick deleted file mode 100644 index a4409805a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/fyros/bcfsea01.sbrick +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 08 17:02:38 2003 (coutelas) .faber.Tool type = Blacksmith tools -Fri Jan 07 10:38:11 2005 (peloille) .faber.Create.Quantity 1 = 4 -Fri Jan 07 10:38:11 2005 (peloille) .faber.Create.Quantity 2 = 3 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/matis/bcmsea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/matis/bcmsea01.sbrick deleted file mode 100644 index b23f89b93..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/matis/bcmsea01.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 08 17:02:59 2003 (coutelas) .faber.Tool type = Blacksmith tools - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/tryker/bctsea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/tryker/bctsea01.sbrick deleted file mode 100644 index 4b9e87bed..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/tryker/bctsea01.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 08 17:03:07 2003 (coutelas) .faber.Tool type = Blacksmith tools - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/zorai/bczsea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/zorai/bczsea01.sbrick deleted file mode 100644 index 6fae8fc8d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/effect/shield/zorai/bczsea01.sbrick +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Oct 08 17:03:16 2003 (coutelas) .faber.Tool type = Blacksmith tools - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/recommended/bcmaca01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/recommended/bcmaca01.sbrick deleted file mode 100644 index b8d05facf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/recommended/bcmaca01.sbrick +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa01.sbrick deleted file mode 100644 index 5cc93932f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa01.sbrick +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Dec 08 11:41:39 2004 (peloille) .Basics.Property 1 = FPLAN: BCCMEA -Tue Dec 14 15:55:25 2004 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA -Tue Dec 14 15:55:25 2004 (peloille) .Basics.Property 1 = -Thu Mar 24 11:06:13 2005 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA BCBMEA -Wed Oct 05 10:36:26 2005 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA BCBMEA BCOKAMM01 BCOKAMM02 BCOKARM01 BCOKARM02 -Wed Oct 05 10:37:07 2005 (peloille) .Basics.Property 0 = FPLAN: BCFMEA BCCMEA BCBMEA BCOKAMM01 BCOKAMM02 BCOKARM01 BCOKARM02 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa10.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa10.sbrick deleted file mode 100644 index 313023465..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa10.sbrick +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Mar 18 17:23:31 2009 (kervala) .Basics.Property 0 = FPLAN: BCMAEA BCMAEB BCMAEC BCMAED BCCAEA BCCAEB BCCAEC BCCAED BCRAEA - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa22.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa22.sbrick deleted file mode 100644 index 1ac25526c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa22.sbrick +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Mar 18 17:24:09 2009 (kervala) .Basics.Property 0 = FPLAN: BCZAEA BCZAEB BCZAEC BCZAED BCCAEA BCCAEB BCCAEC BCCAED BCRAEA - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa25.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa25.sbrick deleted file mode 100644 index 4a3607428..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/craft/root/bcpa25.sbrick +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/enchantment/bepa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/enchantment/bepa01.sbrick deleted file mode 100644 index 3ad8b2990..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/enchantment/bepa01.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - Mon Jan 19 17:44:31 2004 (nouveau) .Basics.FamilyId = BEPA -Mon Jan 19 17:46:22 2004 (nouveau) .Client.Icon = ICO_Use_Enchantement.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/credit/bfca01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/credit/bfca01.sbrick deleted file mode 100644 index 094efb004..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/credit/bfca01.sbrick +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/credit/bfca02.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/credit/bfca02.sbrick deleted file mode 100644 index a9ac59336..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/credit/bfca02.sbrick +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/modifier/bfma01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/modifier/bfma01.sbrick deleted file mode 100644 index 2f3dc8b32..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/modifier/bfma01.sbrick +++ /dev/null @@ -1,27 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Thu Dec 04 15:18:01 2003 (fleury) .Basics.Property 0 = INC_DMG:1.0:2.0 -Thu Dec 04 20:20:27 2003 (fleury) .Client.Icon = ICO_Power.tga -Thu Dec 18 10:56:54 2003 (fleury) .Basics.Property 1 = SET_BEHAVIOUR:POWERFUL_ATTACK - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/modifier/bfmc01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/modifier/bfmc01.sbrick deleted file mode 100644 index 1948d490f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/modifier/bfmc01.sbrick +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Wed Sep 22 11:58:03 2004 (peloille) .Basics.SabrinaCost = 5 -Wed Nov 24 10:24:29 2004 (peloille) .Basics.LearnRequiresOneOfSkills = SF 5 -Wed Nov 24 10:24:29 2004 (peloille) .Basics.PowerValue = 15 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/optional/bfoa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/optional/bfoa01.sbrick deleted file mode 100644 index da3a30d5e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/optional/bfoa01.sbrick +++ /dev/null @@ -1,29 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - Thu Dec 04 20:36:17 2003 (fleury) .Client.Icon = ICO_Power.tga -Thu Dec 18 17:42:12 2003 (fleury) .Basics.Level = 0 -Mon Jan 05 12:17:29 2004 (fleury) .Basics.Property 0 = SPECIAL_HIT - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/optional/bfoa03.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/optional/bfoa03.sbrick deleted file mode 100644 index da33e1b3e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/optional/bfoa03.sbrick +++ /dev/null @@ -1,27 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Dec 05 16:19:17 2003 (fleury) .Basics.Skill = SFM -Thu Dec 18 17:41:59 2003 (fleury) .Basics.Level = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/root/bfpa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/root/bfpa01.sbrick deleted file mode 100644 index a014676ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/fight/root/bfpa01.sbrick +++ /dev/null @@ -1,39 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Nov 27 14:01:47 2003 (saffray) .Basics.Action Nature = FIGHT -Thu May 06 16:26:51 2004 (fleury) .Credit.f5 = BFCF -Thu May 06 16:26:51 2004 (fleury) .Credit.f6 = BFCG - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeca01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeca01.sbrick deleted file mode 100644 index 8a3ff1ade..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeca01.sbrick +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeea01.sbrick deleted file mode 100644 index e60dc0112..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeea01.sbrick +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeeb01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeeb01.sbrick deleted file mode 100644 index f11b7dcb3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeeb01.sbrick +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeec01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeec01.sbrick deleted file mode 100644 index e478a572c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfeec01.sbrick +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick deleted file mode 100644 index 9e2e2186c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/forage/extraction/bhfepa01.sbrick +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mon Jun 21 11:39:36 2004 (coutelas) .Basics.LearnRequiresOneOfSkills = SH 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/harvest/bhq01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/harvest/bhq01.sbrick deleted file mode 100644 index d20f783e0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/harvest/bhq01.sbrick +++ /dev/null @@ -1,95 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Mon Aug 04 14:44:58 2003 (fleury) .Basics.FamilyId = root combat -Mon Aug 04 14:44:58 2003 (fleury) .Basics.IndexInFamily = 1 -Mon Aug 04 14:44:58 2003 (fleury) .Basics.SabrinaCost = 10 -Mon Aug 04 14:44:58 2003 (fleury) .Client.BrickName = Test Default Attack -Mon Aug 04 14:44:58 2003 (fleury) .Client.InGameDescription = -Mon Aug 04 14:45:13 2003 (fleury) .Alias = tda -Mon Aug 04 14:45:52 2003 (fleury) .Basics.Property 0 = STA:5 -Fri Aug 08 11:32:58 2003 (fleury) .Basics.IndexInFamily = 2 -Fri Aug 08 11:32:58 2003 (fleury) .Basics.Property 0 = DMG_MOD:6 -Fri Aug 08 11:32:58 2003 (fleury) .Client.BrickName = Coup Puissant 1 -Fri Aug 08 11:33:19 2003 (fleury) .Alias = dmg_mod1 -Fri Aug 08 11:38:34 2003 (fleury) .Basics.FamilyId = root combat -Fri Aug 08 11:38:34 2003 (fleury) .Basics.IndexInFamily = 3 -Fri Aug 08 11:38:34 2003 (fleury) .Basics.Property 0 = LATENCY_MODIFIER:2 -Fri Aug 08 11:38:34 2003 (fleury) .Basics.SabrinaCost = -20 -Fri Aug 08 11:39:01 2003 (fleury) .Basics.IndexInFamily = 4 -Fri Aug 08 11:39:01 2003 (fleury) .Basics.Property 0 = LATENCY_MODIFIER:1 -Fri Aug 08 11:39:01 2003 (fleury) .Basics.SabrinaCost = +15 -Fri Aug 08 11:42:08 2003 (fleury) .Alias = red_lat1 -Fri Aug 08 12:12:16 2003 (fleury) .Basics.SabrinaCost = 15 -Fri Aug 08 14:24:33 2003 (fleury) .Basics.IndexInFamily = 1 -Fri Aug 08 14:24:33 2003 (fleury) .Basics.Property 0 = -Fri Aug 08 14:24:33 2003 (fleury) .Basics.SabrinaCost = 5 -Thu Aug 14 15:54:28 2003 (fleury) .Basics.FamilyId = CMPowerStrike -Mon Aug 18 10:50:41 2003 (fleury) .Alias = inc_aggro1 -Mon Aug 18 10:52:11 2003 (fleury) .Basics.FamilyId = CMIncreaseAggro -Mon Aug 18 10:52:11 2003 (fleury) .Basics.Property 0 = aggro_mul:1.2 -Mon Aug 18 10:52:11 2003 (fleury) .Basics.SabrinaCost = 8 -Mon Aug 18 10:52:21 2003 (fleury) .Client.BrickName = Increase Aggro 1 -Mon Aug 18 10:53:56 2003 (fleury) .Alias = dec_aggro1 -Mon Aug 18 10:53:56 2003 (fleury) .Basics.FamilyId = CMDecreaseAggro -Mon Aug 18 10:53:56 2003 (fleury) .Basics.Property 0 = aggro_mul:0.8 -Mon Aug 18 10:53:56 2003 (fleury) .Client.BrickName = Decrease Aggro 1 -Mon Aug 18 10:55:53 2003 (fleury) .Alias = precise_attack1 -Mon Aug 18 10:55:53 2003 (fleury) .Basics.FamilyId = CMPreciseAttack -Mon Aug 18 10:55:53 2003 (fleury) .Basics.Property 0 = att_skill_mod:10 -Mon Aug 18 10:55:53 2003 (fleury) .Client.BrickName = Precise attack 1 -Mon Aug 18 11:01:42 2003 (fleury) .Basics.FamilyId = CMCrReUseTime -Mon Aug 18 11:01:42 2003 (fleury) .Basics.Property 0 = re_use_delay:5 -Mon Aug 18 11:01:42 2003 (fleury) .Basics.SabrinaCost = -10 -Mon Aug 18 11:01:42 2003 (fleury) .Client.BrickName = Re use delay 1 -Mon Aug 18 11:01:50 2003 (fleury) .Alias = re_use_delay1 -Mon Aug 18 11:02:55 2003 (fleury) .Client.BrickName = Re-use delay 1 -Mon Aug 18 11:06:33 2003 (fleury) .Alias = sap_loss1 -Mon Aug 18 11:06:33 2003 (fleury) .Basics.FamilyId = CMSapLoss -Mon Aug 18 11:06:33 2003 (fleury) .Basics.Property 0 = sap_loss:0.2:0 -Mon Aug 18 11:06:33 2003 (fleury) .Basics.SabrinaCost = 10 -Mon Aug 18 11:06:33 2003 (fleury) .Client.BrickName = Sap loss 1 -Mon Aug 18 11:07:12 2003 (fleury) .Alias = sta_loss1 -Mon Aug 18 11:07:12 2003 (fleury) .Basics.FamilyId = CMBreathlessStrike -Mon Aug 18 11:07:12 2003 (fleury) .Basics.Property 0 = sta_loss:0.2:0 -Mon Aug 18 11:07:12 2003 (fleury) .Client.BrickName = Stamina loss 1 -Mon Aug 18 11:07:28 2003 (fleury) .Client.BrickName = Breathless strike 1 -Mon Aug 18 11:08:41 2003 (fleury) .Basics.FamilyId = CMCrPreparationTime -Mon Aug 18 11:08:41 2003 (fleury) .Basics.Property 0 = execution_length:1 -Mon Aug 18 11:08:41 2003 (fleury) .Basics.SabrinaCost = -10 -Mon Aug 18 11:08:41 2003 (fleury) .Client.BrickName = Preparation time 1 -Mon Aug 18 11:08:48 2003 (fleury) .Alias = prep_time1 -Mon Aug 18 11:32:56 2003 (fleury) .Basics.FamilyId = CMSlowCast -Mon Aug 18 11:32:56 2003 (fleury) .Basics.Property 0 = slow_cast:1 -Mon Aug 18 11:32:56 2003 (fleury) .Basics.SabrinaCost = 10 -Mon Aug 18 11:33:11 2003 (fleury) .Alias = slow_cast_1 -Mon Aug 18 11:33:11 2003 (fleury) .Client.BrickName = Slow cast 1 -Tue Sep 16 11:10:31 2003 (fleury) .Basics.FamilyId = RootHarvest -Tue Sep 16 11:10:31 2003 (fleury) .Basics.Property 0 = -Tue Sep 16 11:10:31 2003 (fleury) .Basics.SabrinaCost = 0 -Tue Sep 16 11:10:42 2003 (fleury) .Basics.Action Nature = NEUTRAL -Wed Sep 17 15:43:35 2003 (fleury) .Alias = harvest -Fri Sep 26 18:47:14 2003 (fleury) .Basics.IndexInFamily = 2 -Fri Sep 26 18:48:04 2003 (fleury) .Basics.IndexInFamily = 1 -Fri Sep 26 18:48:20 2003 (fleury) .Basics.IndexInFamily = 2 -Fri Sep 26 19:27:57 2003 (fleury) .Client.Icon = BK_Quartering.tga -Tue Oct 28 21:34:46 2003 (fleury) .Basics.Skill = SH - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick deleted file mode 100644 index 7b3720e87..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/range/bmcr00001.sbrick +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick deleted file mode 100644 index 21c39b82f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick deleted file mode 100644 index 2132695a2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/effect/offensive/bmoetea01.sbrick +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick deleted file mode 100644 index 870151425..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetma00003.sbrick +++ /dev/null @@ -1,26 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick deleted file mode 100644 index e633aa1a8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/magic/root/bmpa01.sbrick +++ /dev/null @@ -1,39 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Jun 17 15:52:43 2004 (coutelas) .Basics.MinCastTime = 20 -Tue Jul 13 15:53:17 2004 (coutelas) .Basics.MinCastTime = 27 -Tue Jul 13 15:53:59 2004 (coutelas) .Basics.MinCastTime = 28 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick deleted file mode 100644 index 3d04e29a6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa01.sbrick +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga -Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = -Mon Apr 04 14:49:17 2005 (fleury) .Basics.Level = 0 -Mon Apr 04 14:49:31 2005 (fleury) .Client.IconBack = BK_generic.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick deleted file mode 100644 index c10d0be25..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa02.sbrick +++ /dev/null @@ -1,23 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga -Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = -Mon Apr 04 14:48:11 2005 (fleury) .Basics.Level = 0 -Mon Apr 04 14:49:27 2005 (fleury) .Client.IconBack = BK_generic.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick deleted file mode 100644 index d583cd245..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa03.sbrick +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga -Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = -Tue Dec 07 16:23:33 2004 (fleury) .Client.Icon = mektoub_steed.tga -Tue Dec 07 16:23:33 2004 (fleury) .Client.IconBack = BK_generic.tga -Mon Apr 04 14:49:06 2005 (fleury) .Basics.Level = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick deleted file mode 100644 index a431a5c48..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa04.sbrick +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga -Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = -Tue Dec 07 16:23:33 2004 (fleury) .Client.Icon = mektoub_steed.tga -Tue Dec 07 16:23:33 2004 (fleury) .Client.IconBack = BK_generic.tga -Mon Apr 04 14:48:51 2005 (fleury) .Basics.Level = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick deleted file mode 100644 index 725adc171..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/timed_action/bapa05.sbrick +++ /dev/null @@ -1,24 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Fri Oct 01 17:46:09 2004 (fleury) .Client.Icon = TP_caravane.tga -Fri Oct 01 17:46:09 2004 (fleury) .Client.IconBack = -Tue Dec 07 16:23:33 2004 (fleury) .Client.Icon = mektoub_steed.tga -Tue Dec 07 16:23:33 2004 (fleury) .Client.IconBack = BK_generic.tga -Mon Apr 04 14:48:27 2005 (fleury) .Basics.Level = 0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/_c_al.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/_c_al.sitem deleted file mode 100644 index afde83a5b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/_c_al.sitem +++ /dev/null @@ -1,68 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jul 30 15:27:43 2002 (receveur) .basics.family = armor -Tue Jul 30 15:27:43 2002 (receveur) .basics.name = light armor -Tue Jul 30 15:27:43 2002 (receveur) .basics.quality level = $filename -Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] = Piercing -Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Tue Jul 30 15:28:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 15:30:35 2002 (receveur) .armor.Armor category = light -Tue Jul 30 15:30:35 2002 (receveur) .armor.max protection = light -Tue Jul 30 15:30:35 2002 (receveur) .armor.protection = light -Tue Jul 30 15:30:35 2002 (receveur) .armor.skill = light armour wear -Tue Aug 27 12:07:07 2002 (wuibout) .3d.icon overlay = PW_light.tga -Fri Feb 21 13:58:13 2003 (favre) .faber.Career = faber -Wed Feb 26 17:30:59 2003 (favre) .faber.Tool type = Needle -Wed Feb 26 17:31:02 2003 (favre) .crafting tool.type = Needle -Thu Feb 27 15:16:37 2003 (receveur) .faber.Create.Quantity 1 = 1 -Thu Feb 27 15:24:43 2003 (receveur) .faber.Create.MP 1 = desert_fiber.item -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor interior coating -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 Property = Supple -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Armor interior stuffing -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Armor clip -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 Property = Stiff -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 2 = 1 -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 3 = 1 -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 4 = 1 -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Skill = -Thu Sep 18 10:46:16 2003 (coutelas) .faber.Create.MP 3 Property = Cushion -Thu Sep 18 18:48:06 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber -Fri Sep 19 11:38:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga -Fri Jan 30 11:05:39 2004 (coutelas) .basics.Bulk = 7 -Fri Feb 06 17:26:16 2004 (coutelas) .basics.Time to Equip In Ticks = 5 -Thu Apr 21 14:28:08 2005 (peloille) .basics.RequiredCharacQualityFactor = 0.5 -Thu Apr 21 14:35:24 2005 (peloille) .basics.RequiredCharac = Constitution -Thu Jul 21 15:02:49 2005 (peloille) .basics.RequiredSkill = none -Thu Jul 21 15:02:49 2005 (peloille) .basics.RequiredSkillQualityFactor = 1 -Thu Jul 21 15:02:49 2005 (peloille) .basics.RequiredSkillQualityOffset = -25 -Fri Jul 22 15:48:12 2005 (peloille) .basics.RequiredCharac = -Fri Jul 22 15:48:12 2005 (peloille) .basics.RequiredCharacQualityFactor = 0.0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/_c_ar.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/_c_ar.sitem deleted file mode 100644 index e634edc80..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/_c_ar.sitem +++ /dev/null @@ -1,68 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - Tue Jul 30 15:27:43 2002 (receveur) .basics.family = armor -Tue Jul 30 15:27:43 2002 (receveur) .basics.name = light armor -Tue Jul 30 15:27:43 2002 (receveur) .basics.quality level = $filename -Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] = Piercing -Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Tue Jul 30 15:28:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 15:30:35 2002 (receveur) .armor.Armor category = light -Tue Jul 30 15:30:35 2002 (receveur) .armor.max protection = light -Tue Jul 30 15:30:35 2002 (receveur) .armor.protection = light -Tue Jul 30 15:30:35 2002 (receveur) .armor.skill = light armour wear -Tue Aug 27 12:07:07 2002 (wuibout) .3d.icon overlay = PW_light.tga -Fri Feb 21 13:58:13 2003 (favre) .faber.Career = faber -Wed Feb 26 17:30:59 2003 (favre) .faber.Tool type = Needle -Wed Feb 26 17:31:02 2003 (favre) .crafting tool.type = Needle -Thu Feb 27 15:16:37 2003 (receveur) .faber.Create.Quantity 1 = 1 -Thu Feb 27 15:24:43 2003 (receveur) .faber.Create.MP 1 = desert_fiber.item -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor interior coating -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 Property = Supple -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Armor interior stuffing -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Armor clip -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 Property = Stiff -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 2 = 1 -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 3 = 1 -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 4 = 1 -Wed Sep 17 15:56:01 2003 (coutelas) .faber.Skill = -Thu Sep 18 10:46:16 2003 (coutelas) .faber.Create.MP 3 Property = Cushion -Thu Sep 18 18:48:06 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber -Fri Sep 19 11:38:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga -Tue Sep 23 16:06:52 2003 (coutelas) .basics.name = refugee cloth -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor clip -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 3 = -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 3 Property = -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 4 = -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 4 Property = -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.Quantity 3 = 0 -Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.Quantity 4 = 0 -Wed Sep 24 12:13:08 2003 (coutelas) .basics.origin = refugee -Fri Jan 30 11:05:12 2004 (coutelas) .basics.Bulk = 7 -Fri Feb 06 17:25:57 2004 (coutelas) .basics.Time to Equip In Ticks = 5 -Wed Sep 01 11:17:19 2004 (peloille) .basics.Drop or Sell = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/common/_gca_l.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/common/_gca_l.sitem deleted file mode 100644 index 563c46ce2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/common/_gca_l.sitem +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - Fri Feb 11 15:36:06 2005 (besson) Form Parents = -Tue Feb 03 11:15:59 2009 (kervala) .3d.icon background = BK_generic.tga -Tue Feb 03 11:15:59 2009 (kervala) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/fyros/_gfa_l.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/fyros/_gfa_l.sitem deleted file mode 100644 index c414dc1d6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/fyros/_gfa_l.sitem +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality -Tue Aug 06 16:36:36 2002 (mauduit) Form Parents = -Thu Jun 05 17:17:11 2003 (receveur) Form Parents = -Wed Sep 17 16:25:38 2003 (coutelas) .armor.Skill = fyros light armor craft -Wed Sep 17 16:25:38 2003 (coutelas) .basics.ItemType = -Wed Sep 17 16:25:38 2003 (coutelas) .basics.origin = fyros -Wed Sep 17 16:26:24 2003 (coutelas) .armor.Skill = light armor wear fyros -Wed Sep 17 16:26:24 2003 (coutelas) .faber.Skill = fyros light armor craft -Wed Sep 17 16:26:42 2003 (coutelas) .faber.Create.MP 1 Family = Wood -Thu Sep 18 10:39:03 2003 (coutelas) .faber.Create.MP 3 Property = Cushion -Fri Sep 19 12:03:40 2003 (coutelas) .AsBrick.Client.IconBack = BK_fyros_brick.tga -Tue Sep 23 12:13:11 2003 (coutelas) .basics.name = fyros light armor -Wed May 26 16:42:03 2004 (fleury) .armor.Skill = SDALFAE - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/matis/_gma_l.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/matis/_gma_l.sitem deleted file mode 100644 index 4ff04027e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/matis/_gma_l.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality -Tue Aug 06 16:35:47 2002 (mauduit) Form Parents = -Wed Feb 12 11:30:27 2003 (receveur) formName Pasted = -Wed Feb 26 13:40:34 2003 (favre) .faber.Race = Matis -Wed Feb 26 13:40:34 2003 (favre) .faber.Skill = make floral pattern living clothes -Thu Feb 27 15:25:38 2003 (receveur) .faber.Create.MP 1 = forest_fiber.item -Fri Mar 07 14:53:11 2003 (receveur) formName Pasted = -Thu Jun 05 17:14:12 2003 (receveur) Form Parents = -Wed Sep 17 16:50:17 2003 (coutelas) .armor.Skill = light armor wear matis -Wed Sep 17 16:50:17 2003 (coutelas) .basics.origin = matis -Wed Sep 17 16:50:17 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell -Wed Sep 17 16:50:17 2003 (coutelas) .faber.Create.MP 1 Family = Plant -Wed Sep 17 16:50:17 2003 (coutelas) .faber.Skill = matis light armor craft -Thu Sep 18 10:13:12 2003 (coutelas) .faber.Create.MP 3 Property = Cushion -Fri Sep 19 12:11:53 2003 (coutelas) .AsBrick.Client.IconBack = BK_matis_brick.tga -Tue Sep 23 12:12:55 2003 (coutelas) .basics.name = matis light armor -Tue Feb 10 15:13:36 2004 (fleury) .armor.Skill = SDALMAE -Tue Feb 10 15:17:18 2004 (fleury) .armor.Skill = SDALFAE - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem deleted file mode 100644 index 3d54ffc3a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/tryker/_gta_l.sitem +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality -Tue Aug 06 16:36:03 2002 (mauduit) Form Parents = -Thu Feb 27 15:29:01 2003 (receveur) .faber.Create.MP 1 = lake_fiber.item -Thu Jun 05 17:11:01 2003 (receveur) Form Parents = -Thu Sep 18 10:03:17 2003 (coutelas) .armor.Skill = light armor wear tryker -Thu Sep 18 10:03:17 2003 (coutelas) .basics.origin = tryker -Thu Sep 18 10:03:17 2003 (coutelas) .faber.Create.MP 1 Family = Shell -Thu Sep 18 10:03:17 2003 (coutelas) .faber.Skill = tryker light armor craft -Thu Sep 18 10:12:20 2003 (coutelas) .faber.Create.MP 3 Property = Cushion -Fri Sep 19 14:06:35 2003 (coutelas) .AsBrick.Client.IconBack = BK_tryker_brick.tga -Tue Sep 23 12:12:34 2003 (coutelas) .basics.name = tryker light armor -Thu Oct 02 15:00:40 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell -Thu Oct 02 15:02:13 2003 (coutelas) .faber.Create.MP 1 = -Tue Feb 10 15:18:42 2004 (fleury) .armor.Skill = SDALTAE - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/zorai/_gza_l.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/zorai/_gza_l.sitem deleted file mode 100644 index c6d663084..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/_parent/zorai/_gza_l.sitem +++ /dev/null @@ -1,37 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - Tue Aug 06 12:08:42 2002 (mauduit) .3d.map_variant = Low Quality -Tue Aug 06 16:37:01 2002 (mauduit) Form Parents = -Wed Feb 12 14:59:14 2003 (receveur) formName Pasted = -Wed Feb 26 13:44:01 2003 (favre) .faber.Race = Zorai -Wed Feb 26 13:44:01 2003 (favre) .faber.Skill = make kamic clothes -Thu Feb 27 15:30:42 2003 (receveur) .faber.Create.MP 1 = jungle_fiber.item -Fri Mar 07 14:54:12 2003 (receveur) formName Pasted = -Thu Jun 05 17:08:26 2003 (receveur) Form Parents = -Thu Sep 18 10:28:33 2003 (coutelas) .armor.Skill = light armor wear zorai -Thu Sep 18 10:28:33 2003 (coutelas) .basics.name = zorai light armor -Thu Sep 18 10:28:33 2003 (coutelas) .basics.origin = zorai -Thu Sep 18 10:28:33 2003 (coutelas) .faber.Skill = zorai light armor craft -Thu Sep 18 10:31:10 2003 (coutelas) .faber.Create.MP 1 Family = Resin -Thu Sep 18 10:31:10 2003 (coutelas) .faber.Create.MP 3 Property = Cushion -Fri Sep 19 14:18:14 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga -Thu Oct 02 15:01:37 2003 (coutelas) .faber.Create.MP 1 = -Tue Feb 10 15:19:27 2004 (fleury) .armor.Skill = SDALZAE - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/common/light_armor/iccalb.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/common/light_armor/iccalb.sitem deleted file mode 100644 index f9e665c1d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/common/light_armor/iccalb.sitem +++ /dev/null @@ -1,41 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - Mon Nov 22 16:00:32 2004 (coutelas) .basics.Saleable = false -Mon Nov 22 16:02:12 2004 (coutelas) .basics.origin = tribe -Tue Nov 23 18:20:10 2004 (gatto) .3d.shape = GE_HOM_armor04_bottes.shape -Tue Nov 23 18:20:10 2004 (gatto) .3d.shape_female = GE_HOF_armor04_bottes.shape -Tue Nov 23 18:21:51 2004 (gatto) .3d.shape_female = GE_HOF_armor04_botte.shape -Fri Dec 10 15:38:05 2004 (peloille) .basics.Bulk = 20 -Fri Dec 10 15:38:05 2004 (peloille) .basics.EquipmentInfo.WearEquipmentMalus = 0.16 -Mon Feb 14 16:52:01 2005 (tran) .3d.shape = GE_HOM_armor02_bottes.shape -Mon Feb 14 16:52:01 2005 (tran) .3d.shape_female = GE_HOF_armor02_bottes.shape -Sun Dec 21 21:49:22 2008 (kervala) .basics.ItemType = Light boots -Tue Feb 03 11:40:11 2009 (kervala) .basics.Bulk = -Tue Feb 03 11:40:11 2009 (kervala) .basics.EquipmentInfo.WearEquipmentMalus = -Tue Feb 03 11:40:11 2009 (kervala) .basics.Saleable = -Tue Feb 03 11:40:11 2009 (kervala) .basics.name = tribe boss light boots -Tue Feb 03 11:42:46 2009 (kervala) .3d.map_variant = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/fyros/light_armor/icfalb.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/fyros/light_armor/icfalb.sitem deleted file mode 100644 index d3630012f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/fyros/light_armor/icfalb.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 06 18:41:49 2002 (mauduit) Form Parents = -Fri Sep 27 10:52:37 2002 (favre) .basics.name = fyros light boots -Wed Oct 02 17:05:31 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:05:31 2002 (favre) .basics.weight = middle -Wed Sep 17 16:33:59 2003 (coutelas) .faber.Skill = fyros light boots craft -Thu Sep 18 19:14:39 2003 (coutelas) .basics.family = armor -Fri Sep 19 11:49:21 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Fri Sep 19 11:49:21 2003 (coutelas) .AsBrick.Client.IconBack = BK_fyros_brick.tga -Tue Sep 23 12:18:06 2003 (coutelas) .basics.ItemType = Light boots - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/matis/light_armor/icmalb.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/matis/light_armor/icmalb.sitem deleted file mode 100644 index 3d5941aa0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/matis/light_armor/icmalb.sitem +++ /dev/null @@ -1,37 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 06 14:20:53 2002 (mauduit) Form Parents = -Fri Sep 27 11:31:44 2002 (favre) .basics.name = matis light boots -Wed Oct 02 17:48:55 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:48:55 2002 (favre) .basics.weight = middle -Wed Sep 17 17:37:22 2003 (coutelas) .basics.ItemType = Light boots -Wed Sep 17 17:37:22 2003 (coutelas) .faber.Skill = matis light boots craft -Wed Sep 17 17:39:21 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icraba.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icraba.sitem deleted file mode 100644 index 7c3f14c50..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icraba.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:22:10 2003 (coutelas) .basics.origin = -Fri Sep 26 17:44:15 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:44:15 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabe.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabe.sitem deleted file mode 100644 index 3870b7b0f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabe.sitem +++ /dev/null @@ -1,48 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:50:56 2003 (coutelas) .3d.color = Beige -Wed Sep 24 12:20:26 2003 (coutelas) .basics.origin = -Fri Sep 26 17:28:25 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:28:25 2003 (saffray) formName Resized = 1 -Fri Sep 26 17:28:49 2003 (saffray) formName Resized = 0 -Fri Sep 26 17:44:27 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:44:27 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabg.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabg.sitem deleted file mode 100644 index 3eaa0aa48..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabg.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:22:00 2003 (coutelas) .basics.origin = -Fri Sep 26 17:43:53 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:43:53 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabr.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabr.sitem deleted file mode 100644 index b5b5149ec..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabr.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:21:52 2003 (coutelas) .basics.origin = -Fri Sep 26 17:43:45 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:43:45 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabt.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabt.sitem deleted file mode 100644 index 468a5844a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabt.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:21:45 2003 (coutelas) .basics.origin = -Fri Sep 26 17:43:38 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:43:38 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabu.sitem deleted file mode 100644 index 611f2c1fc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabu.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:22:06 2003 (coutelas) .basics.origin = -Fri Sep 26 17:44:05 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:44:05 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabv.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabv.sitem deleted file mode 100644 index 81c465ce1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabv.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:21:40 2003 (coutelas) .basics.origin = -Fri Sep 26 17:43:26 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:43:26 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabw.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabw.sitem deleted file mode 100644 index e0f05cb39..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrabw.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Tue Sep 23 16:47:07 2003 (coutelas) .basics.name = zorai refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.name = refugee boots -Wed Sep 24 11:44:58 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:32 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:32 2003 (coutelas) .basics.name = refugee red boots -Wed Sep 24 12:21:35 2003 (coutelas) .basics.origin = -Fri Sep 26 17:43:15 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Fri Sep 26 17:43:15 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icraga.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icraga.sitem deleted file mode 100644 index ee380d3fe..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icraga.sitem +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves -Wed Sep 24 12:21:24 2003 (coutelas) .basics.origin = -Fri Sep 26 17:42:37 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:42:37 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrage.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrage.sitem deleted file mode 100644 index 01fca72b2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrage.sitem +++ /dev/null @@ -1,49 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:51:11 2003 (coutelas) .3d.color = Beige -Wed Sep 24 12:21:30 2003 (coutelas) .basics.origin = -Fri Sep 26 17:42:44 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:42:44 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragg.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragg.sitem deleted file mode 100644 index f2f1fa240..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragg.sitem +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves -Wed Sep 24 12:21:15 2003 (coutelas) .basics.origin = -Fri Sep 26 17:42:16 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:42:16 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragr.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragr.sitem deleted file mode 100644 index 8511df2cc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragr.sitem +++ /dev/null @@ -1,51 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves -Wed Sep 24 12:21:10 2003 (coutelas) .basics.origin = -Fri Sep 26 17:41:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:41:18 2003 (saffray) formName Resized = 1 -Fri Sep 26 17:47:07 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Feet - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragt.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragt.sitem deleted file mode 100644 index 706912d6d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragt.sitem +++ /dev/null @@ -1,51 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves - -Wed Sep 24 12:21:06 2003 (coutelas) .basics.origin = -Fri Sep 26 17:41:08 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:41:08 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragu.sitem deleted file mode 100644 index 0966a3516..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragu.sitem +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves -Wed Sep 24 12:21:19 2003 (coutelas) .basics.origin = -Fri Sep 26 17:42:25 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:42:25 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragv.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragv.sitem deleted file mode 100644 index 9f37d6e81..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragv.sitem +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves -Wed Sep 24 12:21:01 2003 (coutelas) .basics.origin = -Fri Sep 26 17:40:57 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:40:57 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragw.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragw.sitem deleted file mode 100644 index 22cc2ed8f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icragw.sitem +++ /dev/null @@ -1,50 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Tue Sep 23 16:47:18 2003 (coutelas) .basics.name = zorai refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.name = refugee gloves -Wed Sep 24 11:45:20 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:43 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:43 2003 (coutelas) .basics.name = refugee red gloves -Wed Sep 24 12:20:55 2003 (coutelas) .basics.origin = -Fri Sep 26 17:40:44 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Fri Sep 26 17:40:44 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icralb.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icralb.sitem deleted file mode 100644 index 5b9122b66..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icralb.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots - -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft -Thu Oct 30 18:34:12 2003 (coutelas) .basics.origin = common -Fri Oct 31 11:36:58 2003 (coutelas) .3d.icon background = BK_generic.tga -Tue Nov 04 11:40:16 2003 (coutelas) .basics.origin = refugee - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icralg.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icralg.sitem deleted file mode 100644 index 1a22858c7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icralg.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:51 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:43 2002 (favre) .basics.name = zorai light gloves -Wed Oct 02 17:53:00 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:53:00 2002 (favre) .basics.weight = very light -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon = AR_hand.tga -Wed Feb 26 21:47:34 2003 (receveur) .3d.icon background = BK_zorai.tga -Tue Apr 01 14:06:30 2003 (mauduit) Form Parents = -Thu Jul 03 14:56:25 2003 (receveur) .basics.origin = zorai -Thu Sep 18 10:34:46 2003 (coutelas) .AsBrick.Client.Icon = AR_hand.tga -Thu Sep 18 10:34:46 2003 (coutelas) .basics.ItemType = Light gloves -Thu Sep 18 10:34:46 2003 (coutelas) .faber.Skill = zorai light gloves craft -Thu Oct 30 18:34:20 2003 (coutelas) .basics.origin = common -Fri Oct 31 11:37:10 2003 (coutelas) .3d.icon background = BK_generic.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrals.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrals.sitem deleted file mode 100644 index 7d0156fe3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrals.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Thu Oct 30 18:34:05 2003 (coutelas) .basics.origin = common -Fri Oct 31 11:36:45 2003 (coutelas) .3d.icon background = BK_generic.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapa.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapa.sitem deleted file mode 100644 index 3d3205045..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapa.sitem +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:20:42 2003 (coutelas) .basics.origin = -Fri Sep 26 17:40:06 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:40:06 2003 (saffray) formName Resized = 1 -Wed Dec 03 17:05:04 2003 (tran) .3d.shape = TR_HOM_refugee_pantabottes.shape -Wed Dec 03 17:05:04 2003 (tran) .3d.shape_female = TR_HOF_refugee_pantabottes.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrape.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrape.sitem deleted file mode 100644 index 634333b77..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrape.sitem +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:51:02 2003 (coutelas) .3d.color = Beige -Wed Sep 24 12:20:50 2003 (coutelas) .basics.origin = -Fri Sep 26 17:40:28 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:40:28 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapg.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapg.sitem deleted file mode 100644 index b4fbe2c55..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapg.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:20:31 2003 (coutelas) .basics.origin = -Fri Sep 26 17:39:38 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:39:38 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapr.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapr.sitem deleted file mode 100644 index e00f8f5d2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapr.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:22:15 2003 (coutelas) .basics.origin = -Fri Sep 26 17:39:04 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:39:04 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapt.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapt.sitem deleted file mode 100644 index 28d97e02e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapt.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:20:19 2003 (coutelas) .basics.origin = -Fri Sep 26 17:38:13 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:38:13 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapu.sitem deleted file mode 100644 index d8cf6eae0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapu.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:20:36 2003 (coutelas) .basics.origin = -Fri Sep 26 17:39:56 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:39:56 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapv.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapv.sitem deleted file mode 100644 index f130ea2c9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapv.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:20:14 2003 (coutelas) .basics.origin = -Fri Sep 26 17:38:04 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:38:04 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapw.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapw.sitem deleted file mode 100644 index 43220dcd8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrapw.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:32 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants -Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low -Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle -Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga -Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants -Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft -Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants -Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:59 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:59 2003 (coutelas) .basics.name = refugee red pants -Wed Sep 24 12:20:09 2003 (coutelas) .basics.origin = -Fri Sep 26 17:37:54 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Fri Sep 26 17:37:54 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasa.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasa.sitem deleted file mode 100644 index c463c56ee..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasa.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:58 2003 (coutelas) .basics.origin = -Fri Sep 26 17:36:51 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:36:51 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrase.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrase.sitem deleted file mode 100644 index b61be93d2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrase.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:50:50 2003 (coutelas) .3d.color = Beige -Wed Sep 24 12:20:04 2003 (coutelas) .basics.origin = -Fri Sep 26 17:37:32 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:37:32 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasg.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasg.sitem deleted file mode 100644 index 29b6073ac..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasg.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:47 2003 (coutelas) .basics.origin = -Fri Sep 26 17:36:31 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:36:31 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasr.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasr.sitem deleted file mode 100644 index 1256c60d8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasr.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:41 2003 (coutelas) .basics.origin = -Fri Sep 26 17:36:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:36:18 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrast.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrast.sitem deleted file mode 100644 index 599c52ad2..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrast.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:34 2003 (coutelas) .basics.origin = -Fri Sep 26 17:36:08 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:36:08 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasu.sitem deleted file mode 100644 index 23a73c4a0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasu.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:53 2003 (coutelas) .basics.origin = -Fri Sep 26 17:36:41 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:36:41 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasv.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasv.sitem deleted file mode 100644 index 664eeca56..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasv.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:27 2003 (coutelas) .basics.origin = -Fri Sep 26 17:35:08 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:35:08 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasw.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasw.sitem deleted file mode 100644 index bdad93a6a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrasw.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:55:14 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:31 2002 (favre) .basics.name = zorai light sleeves -Wed Oct 02 17:58:05 2002 (favre) .basics.hit points = low -Wed Oct 02 17:58:05 2002 (favre) .basics.weight = light -Thu Sep 18 10:36:52 2003 (coutelas) .AsBrick.Client.Icon = AR_armpad.tga -Thu Sep 18 10:36:52 2003 (coutelas) .basics.ItemType = Light Sleeves -Thu Sep 18 10:36:52 2003 (coutelas) .faber.Skill = zorai light sleeves craft -Tue Sep 23 16:46:48 2003 (coutelas) .basics.name = zorai refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.name = refugee sleeves -Wed Sep 24 11:45:36 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:45:57 2003 (coutelas) .3d.color = -Wed Sep 24 11:53:21 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:21 2003 (coutelas) .basics.name = refugee red sleeves -Wed Sep 24 12:19:22 2003 (coutelas) .basics.origin = -Fri Sep 26 17:35:00 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Fri Sep 26 17:35:00 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrava.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrava.sitem deleted file mode 100644 index b02f48742..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrava.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:19:11 2003 (coutelas) .basics.origin = -Fri Sep 26 17:34:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:34:18 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrave.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrave.sitem deleted file mode 100644 index 6db9fd591..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icrave.sitem +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:51:22 2003 (coutelas) .3d.color = Beige -Wed Sep 24 12:19:16 2003 (coutelas) .basics.origin = -Fri Sep 26 17:34:27 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:34:27 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravg.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravg.sitem deleted file mode 100644 index 191a4643c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravg.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:18:58 2003 (coutelas) .basics.origin = -Fri Sep 26 17:33:56 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:33:56 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravr.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravr.sitem deleted file mode 100644 index 9cbce8045..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravr.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:18:53 2003 (coutelas) .basics.origin = -Fri Sep 26 17:33:45 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:33:45 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravt.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravt.sitem deleted file mode 100644 index ab8ba8d3d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravt.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:18:48 2003 (coutelas) .basics.origin = -Fri Sep 26 17:33:34 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:33:34 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravu.sitem deleted file mode 100644 index e7ece39fb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravu.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:19:03 2003 (coutelas) .basics.origin = -Fri Sep 26 17:34:06 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:34:06 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravv.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravv.sitem deleted file mode 100644 index a725e22e4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravv.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:18:42 2003 (coutelas) .basics.origin = -Fri Sep 26 17:32:18 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:32:18 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravw.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravw.sitem deleted file mode 100644 index 4a330b3f8..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/refugee/icravw.sitem +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:54:58 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:25 2002 (favre) .basics.name = zorai light vest -Wed Oct 02 18:00:15 2002 (favre) .basics.weight = heavy -Thu Sep 18 10:37:50 2003 (coutelas) .AsBrick.Client.Icon = AR_gilet.tga -Thu Sep 18 10:37:50 2003 (coutelas) .basics.ItemType = Light vest -Thu Sep 18 10:37:50 2003 (coutelas) .faber.Skill = zorai light vest craft -Tue Sep 23 16:46:37 2003 (coutelas) .basics.name = zorai refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.name = refugee vest -Wed Sep 24 11:43:21 2003 (coutelas) .basics.origin = -Wed Sep 24 11:44:46 2003 (coutelas) .basics.origin = refugee -Wed Sep 24 11:53:07 2003 (coutelas) .3d.color = Red -Wed Sep 24 11:53:07 2003 (coutelas) .basics.name = refugee red vest -Wed Sep 24 12:18:14 2003 (coutelas) .basics.origin = -Wed Sep 24 12:18:37 2003 (coutelas) .basics.origin = -Fri Sep 26 17:32:07 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Fri Sep 26 17:32:07 2003 (saffray) formName Resized = 1 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/tryker/light_armor/ictalb.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/tryker/light_armor/ictalb.sitem deleted file mode 100644 index 6f396ee6b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/tryker/light_armor/ictalb.sitem +++ /dev/null @@ -1,37 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Aug 06 17:10:38 2002 (mauduit) Form Parents = -Fri Sep 27 11:58:45 2002 (favre) .basics.name = tryker light boots -Wed Oct 02 17:48:19 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:48:19 2002 (favre) .basics.weight = middle -Thu Sep 18 10:18:40 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:18:40 2003 (coutelas) .basics.ItemType = Light boots -Thu Sep 18 10:18:40 2003 (coutelas) .faber.Skill = tryker light boots craft - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfau.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfau.sitem deleted file mode 100644 index 6b84294b0..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfau.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:10:14 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:03:14 2002 (mauduit) .3d.shape = fy_HOM_underwear_armpad.shape -Thu Jul 25 17:03:14 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_armpad.shape -Thu Jul 25 17:03:14 2002 (mauduit) .basics.origin = fyros -Tue Aug 27 12:05:17 2002 (wuibout) .3d.icon = AR_armpad.tga -Tue Aug 27 12:05:17 2002 (wuibout) .3d.icon background = BK_fyros.tga -Tue Aug 27 12:19:22 2002 (wuibout) .3d.icon = -Tue Aug 27 12:19:22 2002 (wuibout) .3d.icon background = -Wed Oct 02 17:25:03 2002 (mauduit) .3d.shape = tr_HOM_underwear_armpad.shape -Wed Oct 02 17:25:03 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_armpad.shape -Fri Oct 04 17:00:05 2002 (mauduit) .3d.color = None -Mon Feb 23 20:06:19 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfbu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfbu.sitem deleted file mode 100644 index de7d3477d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfbu.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Mon Jul 15 14:10:38 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:03:04 2002 (mauduit) .3d.shape = fy_HOM_underwear_bottes.shape -Thu Jul 25 17:03:04 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_bottes.shape -Thu Jul 25 17:03:04 2002 (mauduit) .basics.origin = fyros -Tue Aug 27 12:05:08 2002 (wuibout) .3d.icon = AR_botte.tga -Tue Aug 27 12:05:08 2002 (wuibout) .3d.icon background = BK_fyros.tga -Tue Aug 27 12:19:16 2002 (wuibout) .3d.icon = -Tue Aug 27 12:19:16 2002 (wuibout) .3d.icon background = -Fri Oct 04 17:00:19 2002 (mauduit) .3d.color = None -Tue Jan 28 11:34:10 2003 (mauduit) .3d.shape = tr_HOM_underwear_bottes.shape -Tue Jan 28 11:34:10 2003 (mauduit) .3d.shape_female = tr_HOF_underwear_bottes.shape -Mon Feb 23 20:06:23 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfgu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfgu.sitem deleted file mode 100644 index ebb0c07d7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfgu.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker -Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:02:45 2002 (mauduit) .3d.shape = fy_HOM_underwear_hand.shape -Thu Jul 25 17:02:45 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_hand.shape -Thu Jul 25 17:02:45 2002 (mauduit) .basics.origin = fyros -Thu Jul 25 17:12:49 2002 (mauduit) .3d.shape = tr_HOM_underwear_hand.shape -Thu Jul 25 17:12:49 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_hand.shape -Tue Aug 27 12:04:47 2002 (wuibout) .3d.icon = AR_hand.tga -Tue Aug 27 12:04:47 2002 (wuibout) .3d.icon background = BK_fyros.tga -Tue Aug 27 12:19:01 2002 (wuibout) .3d.icon = -Tue Aug 27 12:19:01 2002 (wuibout) .3d.icon background = -Wed Oct 02 16:31:29 2002 (favre) .basics.hit points = very low -Wed Oct 02 16:31:29 2002 (favre) .basics.weight = very light -Wed Oct 02 16:47:17 2002 (favre) .basics.hit points = -Wed Oct 02 16:47:17 2002 (favre) .basics.weight = -Fri Oct 04 17:04:33 2002 (mauduit) .3d.color = None -Mon Feb 23 20:06:14 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfpu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfpu.sitem deleted file mode 100644 index cf0b5bd9a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfpu.sitem +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape -Mon Jul 15 14:10:21 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:02:30 2002 (mauduit) .3d.shape = fy_HOM_underwear_pantabottes.shape -Thu Jul 25 17:02:30 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_pantabottes.shape -Thu Jul 25 17:02:30 2002 (mauduit) .basics.origin = fyros -Tue Aug 27 12:04:35 2002 (wuibout) .3d.icon = AR_pantabotte.tga -Tue Aug 27 12:04:35 2002 (wuibout) .3d.icon background = BK_fyros.tga -Tue Aug 27 12:18:54 2002 (wuibout) .3d.icon = -Tue Aug 27 12:18:54 2002 (wuibout) .3d.icon background = -Mon Feb 23 20:06:08 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfvu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfvu.sitem deleted file mode 100644 index c2da8803e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igfvu.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape -Mon Jul 15 14:10:32 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:02:54 2002 (mauduit) .3d.shape = fy_HOM_underwear_gilet.shape -Thu Jul 25 17:02:54 2002 (mauduit) .3d.shape_female = fy_HOF_underwear_gilet.shape -Thu Jul 25 17:02:54 2002 (mauduit) .basics.origin = fyros -Tue Aug 27 12:04:58 2002 (wuibout) .3d.icon = AR_gilet.tga -Tue Aug 27 12:04:58 2002 (wuibout) .3d.icon background = BK_fyros.tga -Tue Aug 27 12:19:09 2002 (wuibout) .3d.icon = -Tue Aug 27 12:19:09 2002 (wuibout) .3d.icon background = -Wed Jul 09 09:58:10 2003 (mauduit) .3d.shape = tr_HOM_underwear_gilet.shape -Mon Feb 23 20:06:03 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmau.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmau.sitem deleted file mode 100644 index d10e4ee29..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmau.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 -Fri Jul 12 09:33:10 2002 (mauduit) .basics.origin = matis -Fri Jul 12 09:33:47 2002 (mauduit) .3d.shape = MA_HOM_underwear_armpad.shape -Fri Jul 12 09:33:47 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_armpad.shape -Mon Jul 15 14:12:35 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 16:02:02 2002 (mauduit) .3d.shape = tr_HOM_underwear_armpad.shape -Thu Jul 25 16:02:02 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_armpad.shape -Tue Aug 27 12:15:26 2002 (wuibout) .3d.icon = AR_armpad.tga -Tue Aug 27 12:15:26 2002 (wuibout) .3d.icon background = BK_matis.tga -Tue Aug 27 12:18:33 2002 (wuibout) .3d.icon = -Tue Aug 27 12:18:33 2002 (wuibout) .3d.icon background = -Fri Oct 04 17:00:50 2002 (mauduit) .3d.color = None -Mon Feb 23 20:05:58 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmbu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmbu.sitem deleted file mode 100644 index 253c5ccdd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmbu.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Fri Jul 12 09:33:28 2002 (mauduit) .basics.origin = matis -Fri Jul 12 09:34:07 2002 (mauduit) .3d.shape = MA_HOM_underwear_bottes.shape -Fri Jul 12 09:34:07 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_bottes.shape -Mon Jul 15 14:12:29 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 16:02:49 2002 (mauduit) .3d.shape = tr_HOM_underwear_bottes.shape -Thu Jul 25 16:02:49 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_bottes.shape -Tue Aug 27 12:15:17 2002 (wuibout) .3d.icon = AR_botte.tga -Tue Aug 27 12:15:17 2002 (wuibout) .3d.icon background = BK_matis.tga -Tue Aug 27 12:18:27 2002 (wuibout) .3d.icon = -Tue Aug 27 12:18:27 2002 (wuibout) .3d.icon background = -Fri Oct 04 17:01:08 2002 (mauduit) .3d.color = None -Mon Feb 23 20:05:52 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmgu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmgu.sitem deleted file mode 100644 index c6104157b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmgu.sitem +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker -Fri Jul 12 09:33:19 2002 (mauduit) .basics.origin = matis -Fri Jul 12 09:34:42 2002 (mauduit) .3d.shape = MA_HOM_underwear_hand.shape -Fri Jul 12 09:34:42 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_hand.shape -Mon Jul 15 14:12:46 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 16:02:28 2002 (mauduit) .3d.shape = tr_HOM_underwear_hand.shape -Thu Jul 25 16:02:28 2002 (mauduit) .3d.shape_female = tr_HOF_underwear_hand.shape -Wed Jul 31 10:19:09 2002 (mauduit) .3d.map_variant = Low Quality -Tue Aug 27 12:14:52 2002 (wuibout) .3d.icon = AR_hand.tga -Tue Aug 27 12:14:52 2002 (wuibout) .3d.icon background = BK_matis.tga -Tue Aug 27 12:18:09 2002 (wuibout) .3d.icon = -Tue Aug 27 12:18:09 2002 (wuibout) .3d.icon background = -Fri Oct 04 17:00:58 2002 (mauduit) .3d.color = None -Mon Feb 23 20:05:47 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmpu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmpu.sitem deleted file mode 100644 index ad8d63e65..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmpu.sitem +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape -Fri Jul 12 09:33:15 2002 (mauduit) .basics.origin = matis -Fri Jul 12 09:34:59 2002 (mauduit) .3d.shape = MA_HOM_underwear_pantabottes.shape -Fri Jul 12 09:34:59 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_pantabottes.shape -Mon Jul 15 14:12:41 2002 (mauduit) .3d.color = UserColor -Tue Aug 27 12:14:40 2002 (wuibout) .3d.icon = AR_pantabotte.tga -Tue Aug 27 12:14:40 2002 (wuibout) .3d.icon background = BK_matis.tga -Tue Aug 27 12:17:59 2002 (wuibout) .3d.icon = -Tue Aug 27 12:17:59 2002 (wuibout) .3d.icon background = -Mon Feb 23 20:05:42 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmvu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmvu.sitem deleted file mode 100644 index dec2a87b9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igmvu.sitem +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape -Fri Jul 12 09:33:23 2002 (mauduit) .basics.origin = matis -Fri Jul 12 09:34:26 2002 (mauduit) .3d.shape = MA_HOM_underwear_gilet.shape -Fri Jul 12 09:34:26 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_gilet.shape -Mon Jul 15 14:12:51 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 16:19:07 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Thu Jul 25 16:19:07 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape -Tue Aug 06 12:15:23 2002 (mauduit) .3d.shape = MA_HOM_underwear_gilet.shape -Tue Aug 06 12:15:23 2002 (mauduit) .3d.shape_female = MA_HOF_underwear_gilet.shape -Tue Aug 27 12:15:08 2002 (wuibout) .3d.icon = AR_gilet.tga -Tue Aug 27 12:15:08 2002 (wuibout) .3d.icon background = BK_matis.tga -Tue Aug 27 12:18:20 2002 (wuibout) .3d.icon = -Tue Aug 27 12:18:20 2002 (wuibout) .3d.icon background = -Wed Jul 09 09:58:16 2003 (mauduit) .3d.shape = tr_HOM_underwear_gilet.shape -Mon Feb 23 20:05:34 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtau.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtau.sitem deleted file mode 100644 index 2728e4590..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtau.sitem +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:10:14 2002 (mauduit) .3d.color = UserColor -Fri Oct 04 17:01:27 2002 (mauduit) .3d.color = None -Mon Feb 23 20:05:29 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtbu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtbu.sitem deleted file mode 100644 index d8f1c1aa9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtbu.sitem +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Mon Jul 15 14:10:38 2002 (mauduit) .3d.color = UserColor -Fri Oct 04 17:01:42 2002 (mauduit) .3d.color = None -Mon Feb 23 20:05:25 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtgu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtgu.sitem deleted file mode 100644 index 604a4bbcd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtgu.sitem +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker -Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor -Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality -Fri Oct 04 17:01:34 2002 (mauduit) .3d.color = None -Mon Feb 23 20:05:20 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtpu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtpu.sitem deleted file mode 100644 index c19827fce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtpu.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape -Mon Jul 15 14:10:21 2002 (mauduit) .3d.color = UserColor -Mon Feb 23 20:05:14 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtvu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtvu.sitem deleted file mode 100644 index 3c59bf84f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igtvu.sitem +++ /dev/null @@ -1,32 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape -Mon Jul 15 14:10:32 2002 (mauduit) .3d.color = UserColor -Mon Feb 23 20:00:32 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzau.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzau.sitem deleted file mode 100644 index 94a42f4da..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzau.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:37 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape -Tue Jul 09 14:05:36 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms -Tue Jul 09 14:05:36 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:05:36 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:05:36 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:10:14 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:23:32 2002 (mauduit) .3d.shape = ZO_HOM_underwear_armpad.shape -Wed Aug 07 09:23:32 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_armpad.shape -Mon Aug 26 17:15:13 2002 (receveur) .basics.origin = zorai -Wed Sep 18 10:59:04 2002 (mauduit) .3d.shape = TR_HOM_underwear_armpad.shape -Wed Sep 18 10:59:04 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_armpad.shape -Fri Oct 04 16:40:54 2002 (mauduit) .3d.color = None -Mon Feb 23 20:00:27 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzbu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzbu.sitem deleted file mode 100644 index ae8503aab..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzbu.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Mon Jul 15 14:10:38 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:24:18 2002 (mauduit) .3d.shape = ZO_HOM_underwear_bottes.shape -Wed Aug 07 09:24:18 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_bottes.shape -Mon Aug 26 17:15:07 2002 (receveur) .basics.origin = zorai -Wed Sep 18 10:58:17 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Wed Sep 18 10:58:17 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Fri Oct 04 17:02:17 2002 (mauduit) .3d.color = None -Mon Feb 23 20:00:21 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzgu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzgu.sitem deleted file mode 100644 index 8d11cf77d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzgu.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape -Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands -Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker -Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor -Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality -Wed Aug 07 09:23:57 2002 (mauduit) .3d.shape = ZO_HOM_underwear_hand.shape -Wed Aug 07 09:23:57 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_hand.shape -Mon Aug 26 17:14:49 2002 (receveur) .basics.origin = zorai -Mon Sep 09 15:56:45 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape -Mon Sep 09 15:56:45 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape -Fri Oct 04 17:02:10 2002 (mauduit) .3d.color = None -Mon Feb 23 19:59:57 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzpu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzpu.sitem deleted file mode 100644 index 6d6f811e1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzpu.sitem +++ /dev/null @@ -1,43 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:50 2002 (mauduit) .3d.shape = TR_HOM_underwear_bottes.shape -Tue Jul 09 14:07:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet -Tue Jul 09 14:07:14 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:14 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:14 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:24 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_bottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape -Tue Jul 09 17:20:28 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs -Tue Jul 09 17:48:46 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape -Mon Jul 15 14:10:21 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:23:47 2002 (mauduit) .3d.shape = ZO_HOM_underwear_pantabottes.shape -Wed Aug 07 09:23:47 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_pantabottes.shape -Mon Aug 26 17:14:43 2002 (receveur) .basics.origin = zorai -Wed Sep 18 10:58:03 2002 (mauduit) .3d.shape = TR_HOM_underwear_pantabottes.shape -Wed Sep 18 10:58:03 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_pantabottes.shape -Wed Sep 18 11:22:59 2002 (mauduit) .3d.shape = ZO_HOM_underwear_pantabottes.shape -Wed Sep 18 11:22:59 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_pantabottes.shape -Mon Feb 23 19:59:50 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzvu.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzvu.sitem deleted file mode 100644 index 9a1bd03b6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/underwear/igzvu.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:16:01 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Tue Jul 09 14:07:43 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 09 14:07:43 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:07:43 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:07:43 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:07:54 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape -Mon Jul 15 14:10:32 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:24:08 2002 (mauduit) .3d.shape = ZO_HOM_underwear_gilet.shape -Wed Aug 07 09:24:08 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_gilet.shape -Mon Aug 26 17:14:55 2002 (receveur) .basics.origin = zorai -Wed Sep 18 11:22:42 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Wed Sep 18 11:22:42 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_gilet.shape -Fri Oct 04 11:46:04 2002 (mauduit) .3d.shape = ZO_HOM_underwear_gilet.shape -Fri Oct 04 11:46:04 2002 (mauduit) .3d.shape_female = ZO_HOF_underwear_gilet.shape -Fri Oct 04 12:14:14 2002 (mauduit) .3d.shape = TR_HOM_underwear_gilet.shape -Mon Feb 23 19:59:43 2004 (puzin) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/zorai/light_armor/iczalb.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/zorai/light_armor/iczalb.sitem deleted file mode 100644 index b70b6d69b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/armor/zorai/light_armor/iczalb.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - Wed Aug 07 10:56:04 2002 (mauduit) Form Parents = -Fri Sep 27 14:21:50 2002 (favre) .basics.name = zorai light boots -Wed Oct 02 17:47:39 2002 (favre) .basics.hit points = very low -Wed Oct 02 17:47:39 2002 (favre) .basics.weight = middle -Thu Sep 18 10:33:31 2003 (coutelas) .AsBrick.Client.Icon = AR_botte.tga -Thu Sep 18 10:33:31 2003 (coutelas) .basics.ItemType = Light boots - -Thu Sep 18 10:33:31 2003 (coutelas) .faber.Skill = zorai light boots craft - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem deleted file mode 100644 index 9a5db76dc..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem +++ /dev/null @@ -1,102 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 01 17:00:14 2002 (favre) .basics.family = crafting tool -Tue Oct 01 17:00:14 2002 (favre) .basics.name = blacksmith tools -Tue Oct 01 17:00:14 2002 (favre) .basics.quality level = $filename -Tue Oct 01 17:00:36 2002 (favre) .crafting tool.skill = Blacksmithing -Wed Oct 02 15:35:47 2002 (favre) .basics.weight = very heavy -Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon = TO_blacksmith.tga -Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon background = BK_generic.tga -Wed Oct 16 20:08:26 2002 (fleury) .crafting tool.skill = Blacksmithing -Tue Dec 10 11:53:50 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand -Tue Dec 10 11:53:50 2002 (receveur) formName Resized = 1 -Thu Dec 12 11:31:09 2002 (favre) formName Pasted = -Fri Jan 03 16:20:12 2003 (receveur) .crafting tool.skill = black smithing -Fri Feb 21 14:05:23 2003 (favre) .faber.Career = faber -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 1 = wood.item -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 2 = fodder.item -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 1 = 3 -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 2 = 3 -Wed Feb 26 12:08:12 2003 (favre) .faber.Skill = make tools -Wed Feb 26 15:48:27 2003 (favre) .faber.Tool Skill = black smithing -Wed Feb 26 17:48:47 2003 (favre) .faber.Tool type = Wrench -Wed Feb 26 17:48:51 2003 (favre) .crafting tool.type = Wrench -Thu Feb 27 12:11:18 2003 (favre) .crafting tool.type = Blacksmith tools -Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Cost weight = 1.1 -Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Difficulty weight = 1.1 -Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Cost weight = 1.1 -Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Difficulty weight = 1.1 -Thu Feb 27 12:51:28 2003 (favre) .faber.Component.Execution length = 3 -Thu Feb 27 12:51:32 2003 (favre) .faber.Create.Execution length = 5 -Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Cost = (STA Default/4)*("basics.quality level")*0.6 -Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Difficulty = ("basics.quality level")*10*0.6 -Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Cost = (STA Default/4)*("basics.quality level"-4)*0.8 -Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)+(1)*10*0.7 -Thu Feb 27 14:15:55 2003 (favre) .faber.Create.Cost = (Item STA Default/4)*("basics.quality level"-4)*0.8 -Thu Feb 27 14:24:39 2003 (favre) .faber.Component.Cost = ("Item STA Default"/4)*("basics.quality level")*0.6 -Thu Feb 27 14:24:39 2003 (favre) .faber.Create.Cost = "Item STA Default"/4*("basics.quality level"-4)*0.8 -Thu Feb 27 14:28:19 2003 (favre) .faber.Component.Cost = "Item STA Default"/4*("basics.quality level")*0.6 -Thu Feb 27 15:52:26 2003 (favre) .faber.Component.Cost = int ("Item STA Default"*0.6) -Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Cost = int (("Item STA High"*0.6)/3) -Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Difficulty = -Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Execution length = 10 -Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Cost weight = 1.2 -Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Difficulty weight = 1.2 -Thu Feb 27 18:03:52 2003 (favre) .faber.Create.Difficulty = "basics.quality level"*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) -Thu Feb 27 18:05:53 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) -Wed Mar 12 15:36:19 2003 (receveur) .3d.icon = TO_blacksmith_tools.tga -Fri Mar 21 19:04:08 2003 (fleury) .faber.Component.Cost = int ("Item STA Default"*0.15) -Fri Mar 28 11:27:37 2003 (tran) .3d.anim_set = Cut -Fri Mar 28 11:27:37 2003 (tran) .3d.shape = GE_Kbij_Marteau_A.shape -Fri Mar 28 11:27:37 2003 (tran) .3d.shape_female = GE_Kbij_Marteau_A.shape -Fri Mar 28 11:38:22 2003 (tran) .3d.anim_set = Paint -Fri Mar 28 11:38:22 2003 (tran) .3d.shape = GE_Acc_Pinceau.shape -Fri Mar 28 11:38:22 2003 (tran) .3d.shape_female = GE_Acc_Pinceau.shape -Thu Oct 02 19:48:13 2003 (saffray) .basics.ItemType = Blacksmthtools -Fri Oct 03 15:36:31 2003 (coutelas) .3d.icon = TO_Armor.tga -Fri Oct 03 15:55:39 2003 (coutelas) .3d.anim_set = Make Clothes -Wed Dec 03 17:02:34 2003 (tran) .3d.anim_set = Make Clothes -Wed Dec 03 17:02:34 2003 (tran) .3d.shape = GE_Kcou_aiguille_A.shape -Wed Dec 03 17:02:34 2003 (tran) .3d.shape_female = GE_Kcou_aiguille_A.shape -Fri Jan 30 11:07:51 2004 (coutelas) .basics.Bulk = 10 -Fri Feb 06 17:27:03 2004 (coutelas) .basics.Time to Equip In Ticks = 2 -Fri Aug 13 19:06:46 2004 (puzin) .basics.Price = 1000 -Thu Sep 02 13:45:36 2004 (coutelas) .basics.Drop or Sell = false -Fri Sep 03 10:12:45 2004 (coutelas) .basics.Drop or Sell = true -Fri Sep 03 10:50:06 2004 (coutelas) .basics.Drop or Sell = false -Fri Sep 03 10:50:06 2004 (coutelas) .basics.Saleable = false -Fri Sep 03 10:50:06 2004 (coutelas) .basics.origin = refugee -Tue May 24 14:38:33 2005 (saffray) .basics.Saleable = true -Tue May 24 15:18:23 2005 (saffray) .basics.Saleable = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/guild_option/guild_main_building.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/guild_option/guild_main_building.sitem deleted file mode 100644 index 123c33daf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/guild_option/guild_main_building.sitem +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Mon Mar 15 17:08:49 2004 (nouveau) .basics.family = guild option -Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Money cost = 10 -Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Type = Main Building -Mon Mar 15 17:57:46 2004 (nouveau) .guild option.Money cost = 10 -Mon Mar 15 18:00:40 2004 (nouveau) .guild option.Money Cost = 10 -Thu Aug 05 14:20:15 2004 (puzin) .3d.icon = construction.tga -Wed Aug 18 19:27:36 2004 (puzin) .guild option.Money Cost = 1000000 -Wed Aug 18 19:32:00 2004 (puzin) .guild option.Money Cost = 10000000 -Fri Aug 20 22:15:31 2004 (puzin) .bag.bulk_max = 5000.0 -Fri Aug 20 22:15:31 2004 (puzin) .bag.weight_max = 1000000.0 -Fri Aug 20 22:16:01 2004 (puzin) .bag.weight_max = 100000.0 -Fri Aug 20 22:16:09 2004 (puzin) .bag.weight_max = 1000000.0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/guild_option/player_building.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/guild_option/player_building.sitem deleted file mode 100644 index bbc515204..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/guild_option/player_building.sitem +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Mon Mar 15 17:08:49 2004 (nouveau) .basics.family = guild option -Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Money cost = 10 -Mon Mar 15 17:08:49 2004 (nouveau) .guild option.Type = Main Building -Mon Mar 15 17:57:46 2004 (nouveau) .guild option.Money cost = 10 -Mon Mar 15 18:00:40 2004 (nouveau) .guild option.Money Cost = 10 -Thu May 06 16:48:35 2004 (nouveau) .guild option.Type = Player Room -Thu Aug 05 14:20:11 2004 (puzin) .3d.icon = construction.tga -Wed Aug 18 20:10:37 2004 (puzin) .guild option.Money Cost = 1000000 -Fri Aug 20 22:14:17 2004 (puzin) .bag.bulk_max = 500.0 -Fri Aug 20 22:14:17 2004 (puzin) .bag.weight_max = 100000.0 -Fri Aug 20 22:16:14 2004 (puzin) .bag.weight_max = 1000000.0 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_long01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_long01.sitem deleted file mode 100644 index 2cd410eb7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_long01.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape = fy_HOM_cheveux_shave01.shape -Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_shave01.shape -Thu Jul 25 17:01:44 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:58 2002 (besson) .basics.family = undefined -Wed Jan 29 15:04:04 2003 (mauduit) .3d.shape = fy_HOM_cheveux_long01.shape -Wed Jan 29 15:04:04 2003 (mauduit) .3d.shape_female = fy_HOF_cheveux_long01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium01.sitem deleted file mode 100644 index 36344d55f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium01.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium02.sitem deleted file mode 100644 index 09d68adb3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium02.sitem +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined -Thu Oct 02 17:47:19 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape -Thu Oct 02 17:47:19 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape -Thu Oct 02 17:54:02 2003 (tran) .3d.shape = fy_HOM_cheveux_short02.shape -Thu Oct 02 17:54:02 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape -Thu Oct 02 17:55:46 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape -Thu Oct 02 17:55:46 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium03.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium03.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium03.sitem deleted file mode 100644 index e940524f4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_medium03.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined -Thu Oct 02 17:47:19 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape -Thu Oct 02 17:47:19 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape -Thu Oct 02 17:54:02 2003 (tran) .3d.shape = fy_HOM_cheveux_short02.shape -Thu Oct 02 17:54:02 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape -Thu Oct 02 17:55:46 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape -Thu Oct 02 17:55:46 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium03.shape -Thu Oct 02 17:56:28 2003 (tran) .3d.shape = fy_HOM_cheveux_long02.shape -Thu Oct 02 17:56:28 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium04.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_shave01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_shave01.sitem deleted file mode 100644 index bc9d10f9f..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_shave01.sitem +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape = fy_HOM_cheveux_shave01.shape -Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_shave01.shape -Thu Jul 25 17:01:44 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:58 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short01.sitem deleted file mode 100644 index 52e64e0db..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short01.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape = fy_HOM_cheveux_shave01.shape -Thu Jul 25 17:01:44 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_shave01.shape -Thu Jul 25 17:01:44 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:58 2002 (besson) .basics.family = undefined -Wed Jan 29 15:57:46 2003 (mauduit) .3d.shape = fy_HOM_cheveux_short01.shape -Wed Jan 29 15:57:46 2003 (mauduit) .3d.shape_female = fy_HOF_cheveux_short01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short02.sitem deleted file mode 100644 index 92a1573b6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_cheveux_short02.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape = fy_HOM_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .3d.shape_female = fy_HOF_cheveux_medium01.shape -Thu Jul 25 17:01:09 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:16:51 2002 (besson) .basics.family = undefined -Thu Oct 02 17:47:19 2003 (tran) .3d.shape = fy_HOM_cheveux_medium02.shape -Thu Oct 02 17:47:19 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape -Thu Oct 02 17:54:02 2003 (tran) .3d.shape = fy_HOM_cheveux_short02.shape -Thu Oct 02 17:54:02 2003 (tran) .3d.shape_female = fy_HOF_cheveux_medium02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_visage.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_visage.sitem deleted file mode 100644 index 685268565..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/fy_visage.sitem +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face -Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face -Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 17:01:23 2002 (mauduit) .3d.shape = fy_HOM_VISAGE.shape -Thu Jul 25 17:01:23 2002 (mauduit) .3d.shape_female = fy_HOF_VISAGE.shape -Thu Jul 25 17:01:23 2002 (mauduit) .basics.origin = fyros -Wed Sep 04 10:17:09 2002 (besson) .basics.family = undefined -Fri Oct 04 16:59:51 2002 (mauduit) .3d.color = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long01.sitem deleted file mode 100644 index 31b44c3f4..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long01.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape -Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined -Wed Jan 29 16:00:48 2003 (mauduit) .3d.shape = MA_HOM_cheveux_long01.shape -Wed Jan 29 16:00:48 2003 (mauduit) .3d.shape_female = MA_HOF_cheveux_long01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long02.sitem deleted file mode 100644 index 92e79501a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_long02.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape -Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined -Thu Oct 02 18:05:36 2003 (tran) .3d.shape = MA_HOM_cheveux_medium02.shape -Thu Oct 02 18:05:36 2003 (tran) .3d.shape_female = MA_HOF_cheveux_short02.shape -Thu Oct 02 18:06:24 2003 (tran) .3d.shape = MA_HOM_cheveux_medium03.shape -Thu Oct 02 18:06:24 2003 (tran) .3d.shape_female = MA_HOF_cheveux_medium02.shape -Thu Oct 02 18:07:14 2003 (tran) .3d.shape = MA_HOM_cheveux_long02.shape -Thu Oct 02 18:07:14 2003 (tran) .3d.shape_female = MA_HOF_cheveux_long02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium01.sitem deleted file mode 100644 index ea5c47f86..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium01.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape -Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined -Wed Jan 29 16:00:35 2003 (mauduit) .3d.shape = MA_HOM_cheveux_medium01.shape -Wed Jan 29 16:00:35 2003 (mauduit) .3d.shape_female = MA_HOF_cheveux_medium01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium02.sitem deleted file mode 100644 index f38349533..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_medium02.sitem +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape -Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined -Thu Oct 02 18:05:36 2003 (tran) .3d.shape = MA_HOM_cheveux_medium02.shape -Thu Oct 02 18:05:36 2003 (tran) .3d.shape_female = MA_HOF_cheveux_short02.shape -Thu Oct 02 18:06:24 2003 (tran) .3d.shape = MA_HOM_cheveux_medium03.shape -Thu Oct 02 18:06:24 2003 (tran) .3d.shape_female = MA_HOF_cheveux_medium02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_shave01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_shave01.sitem deleted file mode 100644 index ebec7a99c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_shave01.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Fri Jul 12 09:31:51 2002 (mauduit) .3d.shape = MA_HOM_cheveux02.shape -Fri Jul 12 09:31:51 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux02.shape -Fri Jul 12 09:31:51 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:01 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 10:17:37 2002 (besson) .basics.family = undefined -Wed Sep 04 11:56:41 2002 (besson) .3d.shape = MA_HOM_cheveux_shave01.shape -Wed Sep 04 11:56:41 2002 (besson) .3d.shape_female = MA_HOF_cheveux_shave01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short01.sitem deleted file mode 100644 index a76d74588..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short01.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape -Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short02.sitem deleted file mode 100644 index 3bf33aaa3..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_cheveux_short02.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape = MA_HOM_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux01.shape -Fri Jul 12 09:31:24 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:07 2002 (mauduit) .3d.color = UserColor -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape = MA_HOM_cheveux_short01.shape -Thu Jul 25 15:21:40 2002 (mauduit) .3d.shape_female = MA_HOF_cheveux_short01.shape -Wed Sep 04 10:17:30 2002 (besson) .basics.family = undefined -Thu Oct 02 18:05:36 2003 (tran) .3d.shape = MA_HOM_cheveux_medium02.shape -Thu Oct 02 18:05:36 2003 (tran) .3d.shape_female = MA_HOF_cheveux_short02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_visage.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_visage.sitem deleted file mode 100644 index e2b747507..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/ma_visage.sitem +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face -Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face -Fri Jul 12 09:30:19 2002 (mauduit) .3d.shape = MA_HOM_visage.shape -Fri Jul 12 09:30:19 2002 (mauduit) .3d.shape_female = MA_HOF_visage.shape -Fri Jul 12 09:30:19 2002 (mauduit) .basics.origin = matis -Mon Jul 15 14:12:15 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 10:17:45 2002 (besson) .basics.family = undefined -Fri Oct 04 17:00:41 2002 (mauduit) .3d.color = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_long01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_long01.sitem deleted file mode 100644 index 172472fbf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_long01.sitem +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined -Wed Jan 29 15:59:47 2003 (mauduit) .3d.shape = TR_HOM_cheveux_long01.shape -Wed Jan 29 15:59:47 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_long01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium01.sitem deleted file mode 100644 index 79aaad00d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium01.sitem +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:17:56 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium02.sitem deleted file mode 100644 index b2c070a19..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_medium02.sitem +++ /dev/null @@ -1,39 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape -Thu Oct 02 18:20:46 2003 (tran) .3d.shape = TR_HOM_cheveux_medium02.shape -Thu Oct 02 18:20:46 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short02.shape -Thu Oct 02 18:21:08 2003 (tran) .3d.shape = TR_HOM_cheveux_medium03.shape -Thu Oct 02 18:21:08 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short03.shape -Thu Oct 02 18:23:14 2003 (tran) .3d.shape = TR_HOM_cheveux_medium04.shape -Thu Oct 02 18:23:14 2003 (tran) .3d.shape_female = TR_HOF_cheveux_medium02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_shave01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_shave01.sitem deleted file mode 100644 index 4e0fc885c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_shave01.sitem +++ /dev/null @@ -1,31 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short01.sitem deleted file mode 100644 index dce1de341..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short01.sitem +++ /dev/null @@ -1,33 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short02.sitem deleted file mode 100644 index 49b98d87b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short02.sitem +++ /dev/null @@ -1,35 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape -Thu Oct 02 18:20:46 2003 (tran) .3d.shape = TR_HOM_cheveux_medium02.shape -Thu Oct 02 18:20:46 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short03.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short03.sitem deleted file mode 100644 index f7622c48b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_cheveux_short03.sitem +++ /dev/null @@ -1,37 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:05 2002 (besson) .basics.family = undefined -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape = TR_HOM_cheveux_short01.shape -Wed Jan 29 15:58:30 2003 (mauduit) .3d.shape_female = TR_HOF_cheveux_short01.shape -Thu Oct 02 18:20:46 2003 (tran) .3d.shape = TR_HOM_cheveux_medium02.shape -Thu Oct 02 18:20:46 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short02.shape -Thu Oct 02 18:21:08 2003 (tran) .3d.shape = TR_HOM_cheveux_medium03.shape -Thu Oct 02 18:21:08 2003 (tran) .3d.shape_female = TR_HOF_cheveux_short03.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_visage.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_visage.sitem deleted file mode 100644 index 88e97bb03..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/tr_visage.sitem +++ /dev/null @@ -1,32 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face -Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face -Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor -Wed Sep 04 16:18:20 2002 (besson) .basics.family = undefined -Fri Oct 04 17:01:20 2002 (mauduit) .3d.color = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long01.sitem deleted file mode 100644 index cf7b55506..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long01.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape -Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined -Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_long01.shape -Wed Jan 29 16:01:40 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_long01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long02.sitem deleted file mode 100644 index 00c78d8ef..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_long02.sitem +++ /dev/null @@ -1,44 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape -Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined -Thu Oct 02 17:59:30 2003 (tran) .3d.shape = ZO_HOM_cheveux_medium02.shape -Thu Oct 02 17:59:30 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_short02.shape -Thu Oct 02 18:01:15 2003 (tran) .3d.shape = ZO_HOM_cheveux_long02.shape -Thu Oct 02 18:01:15 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_medium02.shape -Thu Oct 02 18:01:57 2003 (tran) .3d.shape = ZO_HOM_cheveux_long03.shape -Thu Oct 02 18:01:57 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_long02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium01.sitem deleted file mode 100644 index 0ef0f69e7..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium01.sitem +++ /dev/null @@ -1,38 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape -Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium02.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium02.sitem deleted file mode 100644 index 39227e2bb..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium02.sitem +++ /dev/null @@ -1,40 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape -Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined -Thu Oct 02 17:59:30 2003 (tran) .3d.shape = ZO_HOM_cheveux_medium02.shape -Thu Oct 02 17:59:30 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_short02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium03.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium03.sitem deleted file mode 100644 index 3c1f75388..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_medium03.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape = TR_HOM_ cheveux_medium01.shape -Tue Jul 09 14:19:06 2002 (mauduit) .3d.shape_female = TR_HOF_ cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape = TR_HOM_cheveux_medium01.shape -Tue Jul 09 19:19:25 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_medium01.shape -Mon Jul 15 14:09:44 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_medium01.shape -Wed Aug 07 09:22:07 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_medium01.shape -Mon Aug 26 17:13:38 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:47 2002 (besson) .basics.family = undefined -Thu Oct 02 17:59:30 2003 (tran) .3d.shape = ZO_HOM_cheveux_medium02.shape -Thu Oct 02 17:59:30 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_short02.shape -Thu Oct 02 18:01:15 2003 (tran) .3d.shape = ZO_HOM_cheveux_long02.shape -Thu Oct 02 18:01:15 2003 (tran) .3d.shape_female = ZO_HOF_cheveux_medium02.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_shave01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_shave01.sitem deleted file mode 100644 index fbb8c1058..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_shave01.sitem +++ /dev/null @@ -1,34 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape -Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_short01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_short01.sitem deleted file mode 100644 index c50a3e541..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_cheveux_short01.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape -Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 -Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape -Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape -Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai -Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined -Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_short01.shape -Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_short01.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_visage.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_visage.sitem deleted file mode 100644 index c5c12add9..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/hair_and_face/zo_visage.sitem +++ /dev/null @@ -1,36 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape -Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor -Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker -Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face -Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face -Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor -Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape = ZO_HOM_VISAGE.shape -Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape_female = ZO_HOF_VISAGE.shape -Mon Aug 26 17:13:47 2002 (receveur) .basics.origin = matis -Wed Sep 04 16:19:04 2002 (besson) .basics.family = undefined -Fri Oct 04 12:16:57 2002 (mauduit) .basics.origin = zorai -Fri Oct 04 17:01:57 2002 (mauduit) .3d.color = None - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/harvesting_tool/itrtfo.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/harvesting_tool/itrtfo.sitem deleted file mode 100644 index 9ebd68320..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/harvesting_tool/itrtfo.sitem +++ /dev/null @@ -1,114 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Oct 01 17:00:14 2002 (favre) .basics.family = crafting tool -Tue Oct 01 17:00:14 2002 (favre) .basics.name = blacksmith tools -Tue Oct 01 17:00:14 2002 (favre) .basics.quality level = $filename -Tue Oct 01 17:00:36 2002 (favre) .crafting tool.skill = Blacksmithing -Wed Oct 02 15:35:47 2002 (favre) .basics.weight = very heavy -Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon = TO_blacksmith.tga -Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon background = BK_generic.tga -Wed Oct 16 20:08:26 2002 (fleury) .crafting tool.skill = Blacksmithing -Tue Dec 10 11:53:50 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand -Tue Dec 10 11:53:50 2002 (receveur) formName Resized = 1 -Thu Dec 12 11:31:09 2002 (favre) formName Pasted = -Fri Jan 03 16:20:12 2003 (receveur) .crafting tool.skill = black smithing -Fri Feb 21 14:05:23 2003 (favre) .faber.Career = faber -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 1 = wood.item -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 2 = fodder.item -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 1 = 3 -Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 2 = 3 -Wed Feb 26 12:08:12 2003 (favre) .faber.Skill = make tools -Wed Feb 26 15:48:27 2003 (favre) .faber.Tool Skill = black smithing -Wed Feb 26 17:48:47 2003 (favre) .faber.Tool type = Wrench -Wed Feb 26 17:48:51 2003 (favre) .crafting tool.type = Wrench -Thu Feb 27 12:11:18 2003 (favre) .crafting tool.type = Blacksmith tools -Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Cost weight = 1.1 -Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Difficulty weight = 1.1 -Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Cost weight = 1.1 -Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Difficulty weight = 1.1 -Thu Feb 27 12:51:28 2003 (favre) .faber.Component.Execution length = 3 -Thu Feb 27 12:51:32 2003 (favre) .faber.Create.Execution length = 5 -Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Cost = (STA Default/4)*("basics.quality level")*0.6 -Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Difficulty = ("basics.quality level")*10*0.6 -Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Cost = (STA Default/4)*("basics.quality level"-4)*0.8 -Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)+(1)*10*0.7 -Thu Feb 27 14:15:55 2003 (favre) .faber.Create.Cost = (Item STA Default/4)*("basics.quality level"-4)*0.8 -Thu Feb 27 14:24:39 2003 (favre) .faber.Component.Cost = ("Item STA Default"/4)*("basics.quality level")*0.6 -Thu Feb 27 14:24:39 2003 (favre) .faber.Create.Cost = "Item STA Default"/4*("basics.quality level"-4)*0.8 -Thu Feb 27 14:28:19 2003 (favre) .faber.Component.Cost = "Item STA Default"/4*("basics.quality level")*0.6 -Thu Feb 27 15:52:26 2003 (favre) .faber.Component.Cost = int ("Item STA Default"*0.6) -Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Cost = int (("Item STA High"*0.6)/3) -Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Difficulty = -Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Execution length = 10 -Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Cost weight = 1.2 -Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Difficulty weight = 1.2 -Thu Feb 27 18:03:52 2003 (favre) .faber.Create.Difficulty = "basics.quality level"*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) -Thu Feb 27 18:05:53 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5")) -Wed Mar 12 15:36:19 2003 (receveur) .3d.icon = TO_blacksmith_tools.tga -Fri Mar 21 19:04:08 2003 (fleury) .faber.Component.Cost = int ("Item STA Default"*0.15) -Fri Mar 28 11:27:37 2003 (tran) .3d.anim_set = Cut -Fri Mar 28 11:27:37 2003 (tran) .3d.shape = GE_Kbij_Marteau_A.shape -Fri Mar 28 11:27:37 2003 (tran) .3d.shape_female = GE_Kbij_Marteau_A.shape -Fri Mar 28 11:38:22 2003 (tran) .3d.anim_set = Paint -Fri Mar 28 11:38:22 2003 (tran) .3d.shape = GE_Acc_Pinceau.shape -Fri Mar 28 11:38:22 2003 (tran) .3d.shape_female = GE_Acc_Pinceau.shape -Thu Oct 02 19:48:13 2003 (saffray) .basics.ItemType = Blacksmthtools -Fri Oct 03 15:36:31 2003 (coutelas) .3d.icon = TO_Armor.tga -Fri Oct 03 15:55:39 2003 (coutelas) .3d.anim_set = Make Clothes -Tue Oct 28 20:00:47 2003 (fleury) .basics.ItemType = Shears -Tue Oct 28 20:00:47 2003 (fleury) .basics.family = harvest tool -Tue Oct 28 20:00:47 2003 (fleury) .basics.name = Forage Tool -Tue Oct 28 20:02:11 2003 (fleury) .crafting tool.type = -Tue Oct 28 20:02:11 2003 (fleury) .harvest tool.skill = -Tue Oct 28 20:35:13 2003 (fleury) .harvest tool.skill = shield -Tue Oct 28 20:43:00 2003 (fleury) .harvest tool.skill = SH -Tue Oct 28 20:46:59 2003 (fleury) .taming tool.command range = 0 -Wed Dec 03 16:58:53 2003 (tran) .3d.anim_set = Pickaxe -Wed Dec 03 16:58:53 2003 (tran) .3d.shape = GE_Kmec_stick_A.shape -Wed Dec 03 16:58:53 2003 (tran) .3d.shape_female = GE_Kmec_stick_A.shape -Wed Dec 03 17:01:57 2003 (tran) .3d.shape = GE_Acc_Pick_A.shape -Wed Dec 03 17:01:57 2003 (tran) .3d.shape_female = GE_Acc_Pick_A.shape -Fri Jan 30 11:08:24 2004 (coutelas) .basics.Bulk = 10 -Fri Feb 06 17:27:19 2004 (coutelas) .basics.Time to Equip In Ticks = 2 -Tue Feb 17 12:20:10 2004 (gatto) .3d.fx.Trail = GE_Acc_Pick_A_trail_00.shape -Fri Aug 13 19:05:36 2004 (puzin) .basics.Price = 1000 -Tue Sep 07 15:45:12 2004 (coutelas) .basics.Drop or Sell = false -Tue Sep 07 15:45:12 2004 (coutelas) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/inventory/bag.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/inventory/bag.sitem deleted file mode 100644 index ed55d464a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/inventory/bag.sitem +++ /dev/null @@ -1,30 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - Tue Nov 12 14:29:45 2002 (mauduit) .3d.shape = FY_Acc_Skull_A_1.shape -Tue Jan 21 14:18:47 2003 (saffray) .bag.slot_count = 32 -Tue Jan 21 14:19:15 2003 (saffray) .bag.slot_count = 8 -Tue Mar 25 13:48:37 2003 (tran) .3d.shape = FY_Acc_GrosPot_A_01.shape -Tue Jun 10 14:28:19 2003 (saffray) .3d.shape = FY_Acc_GrosPot_A_1.shape -Fri Feb 06 16:34:52 2004 (saffray) .bag.bulk_max = 999999999999999 -Fri Feb 06 16:34:52 2004 (saffray) .bag.weight_max = 999999999999999 -Fri Feb 06 16:34:52 2004 (saffray) .basics.Drop or Sell = true - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m1pd.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m1pd.sitem deleted file mode 100644 index 51792ef8b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m1pd.sitem +++ /dev/null @@ -1,97 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tue Jul 30 12:41:31 2002 (receveur) .basics.family = melee weapon -Tue Jul 30 12:41:31 2002 (receveur) .basics.name = daguer -Tue Jul 30 12:41:31 2002 (receveur) formName Pasted = -Tue Jul 30 12:43:37 2002 (receveur) .basics.quality level = &amp;quot;Basics.Level&amp;quot;*10 -Tue Jul 30 12:43:37 2002 (receveur) .basics.weight = 0 -Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.category = light -Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.latency = 6 -Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.rate of fire = 2 -Tue Jul 30 12:43:37 2002 (receveur) .melee weapon.skill = Dagger -Tue Jul 30 12:43:43 2002 (receveur) .melee weapon.damage type = Piercing -Tue Jul 30 14:26:21 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right hand -Tue Jul 30 14:27:48 2002 (receveur) .basics.sack_type = 1 -Tue Jul 30 14:39:17 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right_hand -Tue Jul 30 15:16:19 2002 (receveur) .basics.quality level = $filename -Tue Jul 30 15:32:22 2002 (receveur) .basics.name = dagger -Tue Aug 27 14:55:35 2002 (wuibout) .3d.icon = MW_dagger.tga -Thu Oct 03 15:18:42 2002 (receveur) .basics.hit points = low -Thu Oct 03 15:18:42 2002 (receveur) .basics.weight = middle -Thu Dec 12 11:56:18 2002 (favre) .basics.EquipmentInfo.EquipmentSlots[0] = Right or left hand -Thu Dec 12 11:56:18 2002 (favre) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right_or_left_hand -Fri Jan 03 15:54:58 2003 (receveur) .melee weapon.skill = dagger -Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand -Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right_hand -Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[1] = Left Hand -Wed Jan 08 14:48:13 2003 (receveur) .basics.EquipmentInfo.EquipmentSlots[1] Renamed = left_hand -Wed Jan 08 14:48:13 2003 (receveur) formName Resized = 2 -Thu Feb 20 18:00:38 2003 (favre) .faber.Career = faber -Thu Feb 20 18:00:38 2003 (favre) .faber.Skill = make melee weapons -Thu Feb 20 18:00:38 2003 (favre) .faber.Specialization = make dagger -Wed Feb 26 17:38:05 2003 (favre) .faber.Tool type = Sharpener -Wed Feb 26 17:38:09 2003 (favre) .crafting tool.type = Sharpener -Thu Feb 27 17:17:41 2003 (receveur) .faber.Create.MP 1 = poisonous_roots.item -Mon Mar 03 15:28:50 2003 (receveur) .melee weapon.latency = -Mon Mar 03 15:28:50 2003 (receveur) .melee weapon.rate of fire = -Tue Sep 16 19:28:21 2003 (coutelas) .basics.ItemType = Dagger -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Blade -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Shaft -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 2 Property = Stiff -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Grip -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 3 Property = Grip -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Counterweight -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.MP 4 Property = Dense -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.Quantity 2 = 1 -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.Quantity 3 = 1 -Tue Sep 16 19:28:21 2003 (coutelas) .faber.Create.Quantity 4 = 1 -Tue Sep 16 19:31:18 2003 (coutelas) .AsBrick.Client.Icon = MW_dagger.tga -Thu Sep 18 18:57:38 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber -Fri Sep 19 11:39:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga -Tue Sep 23 17:18:33 2003 (coutelas) .faber.Skill = craft -Thu Sep 25 11:14:38 2003 (coutelas) .3d.anim_set = Dagger -Fri Jan 30 11:10:58 2004 (coutelas) .basics.Bulk = 10 -Fri Feb 06 17:29:42 2004 (coutelas) .basics.Time to Equip In Ticks = 20 -Fri Feb 06 17:29:45 2004 (coutelas) .basics.Time to Equip In Ticks = 10 -Mon May 10 17:23:40 2004 (coutelas) .melee weapon.melee range = 0 -Thu Apr 21 14:33:14 2005 (peloille) .basics.RequiredCharac = Strength -Thu Apr 21 14:33:14 2005 (peloille) .basics.RequiredCharacQualityFactor = 1 -Thu Apr 21 14:33:14 2005 (peloille) .basics.RequiredCharacQualityOffset = -10 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m2ms.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m2ms.sitem deleted file mode 100644 index 0a2fedcf6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/_parent/_c_m2ms.sitem +++ /dev/null @@ -1,94 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 22 19:09:44 2002 (receveur) .basics.family = melee weapon -Thu Aug 22 19:09:44 2002 (receveur) .basics.name = staff -Thu Aug 22 19:09:44 2002 (receveur) .basics.quality level = $filename -Thu Aug 22 19:56:36 2002 (receveur) .melee weapon.damage type = Blunt -Thu Aug 22 19:56:36 2002 (receveur) .melee weapon.latency = 6 - -Thu Aug 22 19:56:36 2002 (receveur) .melee weapon.rate of fire = 2 -Thu Aug 22 19:57:03 2002 (receveur) .melee weapon.category = light -Thu Aug 22 19:59:30 2002 (receveur) .melee weapon.skill = Stick -Tue Aug 27 14:55:05 2002 (wuibout) .3d.icon = MW_staff.tga -Thu Oct 03 15:15:09 2002 (receveur) .basics.weight = light -Thu Oct 03 15:15:39 2002 (receveur) .basics.hit points = very low -Tue Dec 10 11:22:28 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand -Tue Dec 10 11:22:28 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = right hand -Tue Dec 10 11:22:28 2002 (receveur) formName Pasted = -Tue Dec 10 11:22:28 2002 (receveur) formName Resized = 1 -Fri Jan 03 15:54:10 2003 (receveur) .melee weapon.skill = stick -Thu Feb 20 18:02:56 2003 (favre) .faber.Career = faber -Thu Feb 20 18:02:56 2003 (favre) .faber.Skill = make melee weapons -Thu Feb 20 18:02:56 2003 (favre) .faber.Specialization = make lance -Wed Feb 26 17:37:08 2003 (favre) .faber.Tool type = Sharpener -Wed Feb 26 17:37:16 2003 (favre) .crafting tool.type = Sharpener -Thu Feb 27 17:15:00 2003 (receveur) .faber.Create.MP 1 = bones.item -Mon Mar 03 15:28:15 2003 (receveur) .melee weapon.latency = -Mon Mar 03 15:28:15 2003 (receveur) .melee weapon.rate of fire = -Thu Sep 18 11:41:19 2003 (coutelas) .AsBrick.Client.Icon = MW_staff.tga -Thu Sep 18 11:41:19 2003 (coutelas) .basics.ItemType = Staff -Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Shaft -Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 1 Property = Stiff -Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Grip -Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.MP 2 Property = Grip -Thu Sep 18 11:41:19 2003 (coutelas) .faber.Create.Quantity 2 = 1 -Thu Sep 18 11:41:19 2003 (coutelas) .melee weapon.skill = staff -Thu Sep 18 18:57:22 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber -Fri Sep 19 11:39:15 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga -Tue Sep 23 17:18:10 2003 (coutelas) .faber.Skill = craft -Fri Jan 30 11:11:04 2004 (coutelas) .basics.Bulk = 20 -Fri Feb 06 17:29:55 2004 (coutelas) .basics.Time to Equip In Ticks = 20 -Wed Jun 16 15:40:36 2004 (coutelas) .basics.EquipmentInfo.EquipmentSlots[0] = Two Hands -Wed Jun 16 15:40:36 2004 (coutelas) .basics.name = magic staff -Wed Jun 16 15:41:13 2004 (coutelas) .melee weapon.skill = SFM2 -Wed Jun 16 15:41:37 2004 (coutelas) .3d.anim_set = 2HLance -Fri Jun 18 11:04:42 2004 (fleury) .basics.ItemType = Magician Staff -Fri Jun 18 15:52:00 2004 (coutelas) .basics.EquipmentInfo.EquipmentSlots[0] = Two Hands -Fri Jun 18 15:55:15 2004 (coutelas) .3d.anim_set = 1H -Mon Jun 21 17:09:31 2004 (coutelas) .basics.EquipmentInfo.WearEquipmentMalus = 0.0 -Wed Aug 25 10:21:37 2004 (coutelas) .3d.icon = MG_Glove.tga -Mon Aug 30 14:58:50 2004 (coutelas) .3d.anim_set = -Mon Aug 30 17:31:48 2004 (coutelas) .3d.shape = GE_HOF_Acc_Gauntlet.shape -Mon Aug 30 17:31:48 2004 (coutelas) .3d.shape_female = GE_HOM_Acc_Gauntlet.shape -Thu Sep 23 16:24:21 2004 (coutelas) .3d.never hide when equiped = true -Thu Apr 21 14:32:10 2005 (peloille) .basics.RequiredCharac = Strength -Thu Apr 21 14:32:10 2005 (peloille) .basics.RequiredCharacQualityFactor = 1 -Thu Apr 21 14:32:10 2005 (peloille) .basics.RequiredCharacQualityOffset = -10 -Thu Apr 21 14:45:55 2005 (peloille) .basics.RequiredCharac = Intelligence - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem deleted file mode 100644 index b36b7b636..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem +++ /dev/null @@ -1,42 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - Thu Aug 08 09:26:59 2002 (mauduit) .3d.map_variant = Low Quality -Tue Sep 16 22:09:39 2003 (coutelas) .basics.origin = zorai -Tue Sep 16 22:09:39 2003 (coutelas) .faber.Create.MP 1 Family = Resin -Tue Sep 16 22:09:39 2003 (coutelas) .faber.Skill = zorai dagger craft -Tue Sep 16 22:09:39 2003 (coutelas) .melee weapon.skill = dagger zorai -Fri Sep 19 14:29:32 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga -Fri Sep 19 14:29:32 2003 (coutelas) .basics.name = zorai dagger -Mon Dec 22 11:08:53 2003 (gatto) .3d.fx.Trail = Zo_Wea_Dague_trail_00.shape -Mon Mar 15 16:19:21 2004 (tran) .3d.shape = GE_Wea_Dague.shape -Mon Mar 15 16:19:21 2004 (tran) .3d.shape_female = GE_Wea_Dague.shape -Mon Mar 15 16:22:26 2004 (tran) .3d.fx.Trail = GE_Wea_Dague_trail_00.shape -Fri Sep 03 10:05:11 2004 (coutelas) .basics.CraftPlan = bcrmea06.sbrick -Fri Sep 03 10:05:11 2004 (coutelas) .basics.name = refugee dagger -Fri Sep 03 10:05:11 2004 (coutelas) .basics.origin = refugee -Tue Sep 07 15:43:06 2004 (coutelas) .basics.Drop or Sell = false -Tue Sep 07 15:43:06 2004 (coutelas) .basics.Saleable = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm2ms.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm2ms.sitem deleted file mode 100644 index f54511957..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm2ms.sitem +++ /dev/null @@ -1,46 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - Thu Aug 08 09:25:43 2002 (mauduit) .3d.map_variant = Low Quality -Fri Sep 27 15:19:00 2002 (favre) .basics.name = zorai staff -Thu Sep 18 11:42:54 2003 (coutelas) .basics.ItemType = Staff -Thu Sep 18 11:42:54 2003 (coutelas) .basics.origin = zorai -Thu Sep 18 11:42:54 2003 (coutelas) .faber.Skill = zorai staff craft -Thu Sep 18 11:42:54 2003 (coutelas) .melee weapon.skill = staff zorai -Thu Sep 18 11:46:10 2003 (coutelas) .faber.Skill = zorai staff craft -Thu Sep 18 11:46:35 2003 (coutelas) .faber.Skill = electrical staff craft -Fri Sep 19 14:29:01 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga -Mon Dec 22 11:08:26 2003 (gatto) .3d.fx.Trail = Zo_Wea_Baton_trail_00.shape -Mon Mar 15 16:18:57 2004 (tran) .3d.shape = GE_Wea_Baton.shape -Mon Mar 15 16:18:57 2004 (tran) .3d.shape_female = GE_Wea_Baton.shape -Mon Mar 15 16:22:09 2004 (tran) .3d.fx.Trail = GE_Wea_Baton_trail_00.shape -Mon Aug 30 17:33:29 2004 (coutelas) .3d.shape = -Mon Aug 30 17:33:29 2004 (coutelas) .3d.shape_female = -Wed Sep 01 10:37:27 2004 (coutelas) .3d.fx.Trail = -Tue Sep 07 16:29:25 2004 (coutelas) .basics.origin = refugee -Tue Sep 07 16:29:43 2004 (coutelas) .basics.CraftPlan = bcrmea15.sbrick -Tue Sep 07 16:29:43 2004 (coutelas) .basics.Drop or Sell = false -Tue Sep 07 16:29:43 2004 (coutelas) .basics.Saleable = false -Tue Sep 07 16:30:03 2004 (coutelas) .3d.icon background = BK_refugee.tga -Wed Sep 08 16:02:00 2004 (coutelas) .3d.shape = GE_HOM_Acc_Gauntlet_gen.shape -Wed Sep 08 16:02:00 2004 (coutelas) .3d.shape_female = GE_HOF_Acc_Gauntlet_gen.shape - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_m0001.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_m0001.sitem deleted file mode 100644 index 8ae30e0a1..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_m0001.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_m0692.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_m0692.sitem deleted file mode 100644 index 1109e85fd..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_m0692.sitem +++ /dev/null @@ -1,20 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mc.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mc.sitem deleted file mode 100644 index 12e1b4143..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mc.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mchd.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mchd.sitem deleted file mode 100644 index c13e7b38d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mchd.sitem +++ /dev/null @@ -1,12 +0,0 @@ - -
- - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mf.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mf.sitem deleted file mode 100644 index d82c1465e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/_parent/_mf.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/common/m0001dxacb01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/common/m0001dxacb01.sitem deleted file mode 100644 index b11e6e0ab..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/common/m0001dxacb01.sitem +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/common/m0692chdca01.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/common/m0692chdca01.sitem deleted file mode 100644 index fb4636015..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/common/m0692chdca01.sitem +++ /dev/null @@ -1,37 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp.sitem deleted file mode 100644 index 5eba1d7f6..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp.sitem +++ /dev/null @@ -1,852 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem deleted file mode 100644 index 235314910..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem +++ /dev/null @@ -1,1237 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 -Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 20 -Wed Nov 17 17:29:29 2004 (peloille) formName Pasted = -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Thu Nov 18 11:03:01 2004 (peloille) formName Pasted = -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 20 -Thu Nov 18 11:09:09 2004 (peloille) formName Pasted = -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 20 -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 20 -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 20 -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 20 -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 20 -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 20 -Thu Jul 28 19:42:44 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 20 -Thu Jul 28 19:43:09 2005 (puzin) formName Pasted = -Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 20 -Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 20 -Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 20 -Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 20 -Thu Aug 04 19:31:52 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 20 -Thu Aug 04 19:31:52 2005 (puzin) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem deleted file mode 100644 index a2f4889ce..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem +++ /dev/null @@ -1,1211 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 50 -Wed Nov 17 17:24:57 2004 (peloille) formName Pasted = -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Thu Nov 18 11:04:28 2004 (peloille) formName Pasted = -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50 - - -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50 -Thu Nov 18 11:10:45 2004 (peloille) formName Pasted = -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 50 -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 50 -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 50 -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 50 -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 50 -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 50 -Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 50 -Thu Jul 28 19:43:55 2005 (puzin) formName Pasted = -Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 50 -Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 50 -Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 50 -Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 50 -Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 50 -Thu Aug 04 19:32:35 2005 (puzin) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_black.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_black.sitem deleted file mode 100644 index 649aea58c..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_black.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_blue.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_blue.sitem deleted file mode 100644 index dc3e42614..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_blue.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_green.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_green.sitem deleted file mode 100644 index 786e41713..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_green.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_purple.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_purple.sitem deleted file mode 100644 index caa14c656..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_purple.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_red.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_red.sitem deleted file mode 100644 index 09b281e06..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_red.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_turquoise.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_turquoise.sitem deleted file mode 100644 index 9f063b317..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_turquoise.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_white.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_white.sitem deleted file mode 100644 index 42ee31f2a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_choice_white.sitem +++ /dev/null @@ -1,13 +0,0 @@ - -
- - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem deleted file mode 100644 index c8c8fcdaf..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem +++ /dev/null @@ -1,1184 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 65 -Wed Nov 17 17:26:01 2004 (peloille) formName Pasted = -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) formName Pasted = -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 65 -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 65 -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 65 -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 65 -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 65 -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 65 -Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 65 -Thu Jul 28 19:44:54 2005 (puzin) formName Pasted = -Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 65 -Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 65 -Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 65 -Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 65 -Thu Aug 04 19:33:06 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 65 -Thu Aug 04 19:33:24 2005 (puzin) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem deleted file mode 100644 index cbe665609..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem +++ /dev/null @@ -1,1187 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly - -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 - -Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) formName Pasted = -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 100 -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 100 -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 100 -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 100 -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 100 -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 100 -Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 100 -Thu Jul 28 19:45:37 2005 (puzin) formName Pasted = -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 100 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 100 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 100 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 100 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 100 -Thu Aug 04 19:34:11 2005 (puzin) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_black.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_black.sitem deleted file mode 100644 index 3ae6e750b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_black.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:39:03 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:39:03 2010 (ulukyn) .3d.IconColor = 97,97,97 -Tue Apr 13 02:39:03 2010 (ulukyn) .3d.icon = mp_generic_colorize.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_blue.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_blue.sitem deleted file mode 100644 index a34df9109..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_blue.sitem +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:38:14 2010 (ulukyn) .3d.IconBackColor = 34,100,255 -Tue Apr 13 02:38:14 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga -Tue Apr 13 02:38:26 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:38:26 2010 (ulukyn) .3d.IconColor = 0,128,255 - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_green.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_green.sitem deleted file mode 100644 index 470dda28d..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_green.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:37:46 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:37:46 2010 (ulukyn) .3d.IconColor = 17,234,28 -Tue Apr 13 02:37:46 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_purple.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_purple.sitem deleted file mode 100644 index ec1c1a844..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_purple.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:37:26 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:37:26 2010 (ulukyn) .3d.IconColor = 197,24,239 -Tue Apr 13 02:37:26 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_red.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_red.sitem deleted file mode 100644 index 9e6bbab5a..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_red.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:36:59 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:36:59 2010 (ulukyn) .3d.IconColor = 255,34,34 -Tue Apr 13 02:36:59 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_turquoise.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_turquoise.sitem deleted file mode 100644 index 34338aa75..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_turquoise.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:36:06 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:36:06 2010 (ulukyn) .3d.IconColor = 36,225,197 -Tue Apr 13 02:36:06 2010 (ulukyn) .3d.icon = MP_generic_colorize.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_white.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_white.sitem deleted file mode 100644 index d944b71af..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_extra_white.sitem +++ /dev/null @@ -1,21 +0,0 @@ - -
- - - - - - - - - - - - - - - - Tue Apr 13 02:35:20 2010 (ulukyn) .3d.IconBackColor = 0,0,0 -Tue Apr 13 02:35:20 2010 (ulukyn) .3d.IconColor = 255,255,255 -Tue Apr 13 02:35:20 2010 (ulukyn) .3d.icon = mP_generic_colorize.tga - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem deleted file mode 100644 index 680e4b37b..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem +++ /dev/null @@ -1,1733 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DMG = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DodgeModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DMG = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 -Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 35 -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 35 -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 35 -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 35 -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 35 -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 35 -Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 35 -Thu Jul 28 19:46:11 2005 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 -Thu Jul 28 19:46:43 2005 (puzin) formName Pasted = -Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 35 -Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 35 -Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 35 -Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 35 -Thu Aug 04 19:34:31 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 35 -Thu Aug 04 19:34:47 2005 (puzin) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem deleted file mode 100644 index cd7af2121..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem +++ /dev/null @@ -1,1755 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50 -Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50 -Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50 -Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = -Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DMG = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DMG = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DodgeModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DMG = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DodgeModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DMG = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DMG = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionCastingTimeFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 -Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 80 -Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 80 -Thu Nov 18 11:19:50 2004 (peloille) formName Pasted = -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 80 -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 80 -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 80 -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 80 -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 80 -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 80 -Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 80 -Thu Jul 28 19:47:27 2005 (puzin) formName Pasted = -Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 80 -Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 80 -Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 80 -Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 80 -Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 80 -Thu Aug 04 19:35:23 2005 (puzin) formName Pasted = - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase deleted file mode 100644 index c6fa01a76..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcfpea17.sphrase +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase deleted file mode 100644 index 6f61c2092..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abcmpea17.sphrase +++ /dev/null @@ -1,11 +0,0 @@ - -
- - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase b/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase deleted file mode 100644 index 4151fbe44..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/sphrase/craft/ammo/abctpea17.sphrase +++ /dev/null @@ -1,11 +0,0 @@ - -
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/action_success_for_difficulty_table.succes_chances_table b/code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/action_success_for_difficulty_table.succes_chances_table deleted file mode 100644 index 44ea0ea0e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/action_success_for_difficulty_table.succes_chances_table +++ /dev/null @@ -1,618 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/break_cast_resist.succes_chances_table b/code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/break_cast_resist.succes_chances_table deleted file mode 100644 index 44ea0ea0e..000000000 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/break_cast_resist.succes_chances_table +++ /dev/null @@ -1,618 +0,0 @@ - -
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml index e9697b421..de424f76f 100644 --- a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml +++ b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml @@ -98,7 +98,7 @@ - + @@ -128,7 +128,7 @@ @@ -147,7 +147,7 @@ - + @@ -159,7 +159,7 @@ - + @@ -175,7 +175,7 @@ - + @@ -2513,10 +2513,10 @@ --> - + - + @@ -2720,10 +2720,10 @@ --> - + - + @@ -2761,10 +2761,10 @@ --> - + - + @@ -2802,10 +2802,10 @@ --> - + - + @@ -2828,10 +2828,10 @@ - + - + @@ -2869,7 +2869,7 @@ - + @@ -2888,7 +2888,7 @@ - + @@ -2907,7 +2907,7 @@ - + @@ -2924,7 +2924,7 @@ - + @@ -3662,7 +3662,7 @@ - + @@ -3751,7 +3751,7 @@ - + @@ -3765,7 +3765,7 @@ - + @@ -3866,7 +3866,7 @@ --> - + @@ -3991,7 +3991,7 @@ --> - + - + - + @@ -4052,7 +4052,7 @@ --> - + @@ -4098,7 +4098,7 @@ - + @@ -4493,7 +4493,7 @@ --> - + @@ -4635,7 +4635,7 @@ - + @@ -4670,7 +4670,7 @@ - + @@ -4704,7 +4704,7 @@ --> - + @@ -4738,7 +4738,7 @@ --> - + diff --git a/code/ryzom/common/data_leveldesign/primitives/file_index.cfg b/code/ryzom/common/data_leveldesign/primitives/file_index.cfg deleted file mode 100644 index 3ee10a077..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/file_index.cfg +++ /dev/null @@ -1,15 +0,0 @@ -// This file defines file part of primitive aliases. Each file must have a -// unique and temporaly constant number associated to it. Update the following -// last used number each time you add a primitive. -// - -Files = { - - "botobjects_newbieland.primitive", "762", - "fauna_newbieland.primitive", "763", - "region_newbieland.primitive", "764", - "urban_newbieland.primitive", "765", - "deposit_newbieland.primitive", "766", - "deposit_ecotype_newbie.primitive", "767", - -}; diff --git a/code/ryzom/common/data_leveldesign/primitives/global_world_map.primitive b/code/ryzom/common/data_leveldesign/primitives/global_world_map.primitive deleted file mode 100644 index e3397990a..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/global_world_map.primitive +++ /dev/null @@ -1,306 +0,0 @@ - - - - - - name - global_world_map - - - - - - - - - - - - - - - - class - region - - - name - continent_fyros - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - - - - class - region - - - name - continent_matis - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - - - - class - region - - - name - continent_tryker - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - - - - class - region - - - name - continent_zorai - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - class - region - - - name - continent_bagne - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - - - - - - class - region - - - name - continent_route_gouffre - - - - - class - alias - - - name - alias - - - - - - - - - - - - - class - region - - - name - continent_sources - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - class - region - - - name - continent_terre - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - class - region - - - name - continent_nexus - - - - - class - alias - - - name - alias - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/mission_validation.cfg b/code/ryzom/common/data_leveldesign/primitives/mission_validation.cfg deleted file mode 100644 index 045e35790..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/mission_validation.cfg +++ /dev/null @@ -1,1673 +0,0 @@ -// AuthorizedStates contains the list of authorized states. EGS mission -// manager can accept any number of states. Default state is the first one. -AuthorizedStates = { - "disabled", - "daily", - "ATS", - "valid", -}; - -// MissionStatesFields contains the number of fields in MissionStates, for -// future compatibility purpose. -MissionStatesFields = 3; - -// MissionStates contains a list of mission with for each the state of the -// mission and its hash key. The tool will add new missions with the default -// state. It will flag missions with a modified hash key with default state to -// prevent untested modified missions to be published. -// :NOTE: You can add a field to this structure without the need to modify EGS -// code. Simply update MissionStatesFields. -MissionStates = { - "AVALAE_CITY_WELCOMER_1", "disabled", "0x4D5C0F03", - "AVENDALE_CITY_WELCOMER_1", "disabled", "0x4BBB3233", - "CRYSTABELL_CITY_WELCOMER_1", "disabled", "0x999D03F2", - "DAVAE_CITY_WELCOMER_1", "disabled", "0x0EFAE223", - "DYRON_CITY_WELCOMER_1", "disabled", "0x689DFAD4", - "EP2_FYROS_CRAFT_KAMI_1", "disabled", "0x2FD0FB46", - "EP2_FYROS_CRAFT_KAMI_2", "disabled", "0x7778EC9D", - "EP2_FYROS_CRAFT_KAMI_3", "disabled", "0x4D2E7469", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_1_ACTE_1", "disabled", "0x0BF811E5", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_1_ACTE_2", "disabled", "0xC57B37AB", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_1_ACTE_3", "disabled", "0xAE1F9486", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_2_ACTE_1", "disabled", "0xA68A8661", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_2_ACTE_2", "disabled", "0xC7D19CE6", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_2_ACTE_3", "disabled", "0x8DE7D40E", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_3_ACTE_1", "disabled", "0x2C173D70", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_3_ACTE_2", "disabled", "0x4A8915C4", - "EP2_FYROS_CRAFT_KAMI_ITEM_1_3_ACTE_3", "disabled", "0x5CBB5B73", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_1_ACTE_1", "disabled", "0x50BAB3FA", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_1_ACTE_2", "disabled", "0xB9976885", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_1_ACTE_3", "disabled", "0x62A644DA", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_2_ACTE_1", "disabled", "0x8996659C", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_2_ACTE_2", "disabled", "0x90AABDCB", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_2_ACTE_3", "disabled", "0x9098B194", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_3_ACTE_1", "disabled", "0xE1BBE3BA", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_3_ACTE_2", "disabled", "0x6DCAD17D", - "EP2_FYROS_CRAFT_KAMI_ITEM_2_3_ACTE_3", "disabled", "0x44FE2877", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_1_ACTE_1", "disabled", "0x061EEF1D", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_1_ACTE_2", "disabled", "0xE2F6CA13", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_1_ACTE_3", "disabled", "0xEA6DD544", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_2_ACTE_1", "disabled", "0xB39BD0C2", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_2_ACTE_2", "disabled", "0x091B31DB", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_2_ACTE_3", "disabled", "0x5F2F752C", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_3_ACTE_1", "disabled", "0xC5BAE12F", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_3_ACTE_2", "disabled", "0x092A23C7", - "EP2_FYROS_CRAFT_KAMI_ITEM_3_3_ACTE_3", "disabled", "0xDA8C3E6A", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_1_ACTE_1", "disabled", "0x128EF477", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_1_ACTE_2", "disabled", "0x8558EF1F", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_1_ACTE_3", "disabled", "0x9B3DCEDD", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_2_ACTE_1", "disabled", "0x503C69FB", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_2_ACTE_2", "disabled", "0x36FB6D8E", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_2_ACTE_3", "disabled", "0x90AA75A4", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_3_ACTE_1", "disabled", "0x5A187EAF", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_3_ACTE_2", "disabled", "0x9F4291C8", - "EP2_FYROS_CRAFT_KAMI_ITEM_4_3_ACTE_3", "disabled", "0x5F613413", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_1_ACTE_1", "disabled", "0x740D3644", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_1_ACTE_2", "disabled", "0x65015C8A", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_1_ACTE_3", "disabled", "0x1619F2B4", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_2_ACTE_1", "disabled", "0xF238EF70", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_2_ACTE_2", "disabled", "0xB70F2139", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_2_ACTE_3", "disabled", "0x41CC15E2", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_3_ACTE_1", "disabled", "0xC23C9B85", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_3_ACTE_2", "disabled", "0xC4BCE088", - "EP2_FYROS_CRAFT_KAMI_ITEM_5_3_ACTE_3", "disabled", "0x112960D6", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_1_ACTE_1", "disabled", "0x44249AEA", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_1_ACTE_2", "disabled", "0xBD42E507", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_1_ACTE_3", "disabled", "0xEB5A4093", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_2_ACTE_1", "disabled", "0xF97CAB69", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_2_ACTE_2", "disabled", "0x44F9B8C0", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_2_ACTE_3", "disabled", "0x7E0550DB", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_3_ACTE_1", "disabled", "0x567BF1B7", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_3_ACTE_2", "disabled", "0x6A15961B", - "EP2_FYROS_CRAFT_KAMI_ITEM_6_3_ACTE_3", "disabled", "0x540C5794", - "EP2_FYROS_CRAFT_KAMI_ITEM_7_1_ACTE_3", "disabled", "0x0BCFC3F0", - "EP2_FYROS_CRAFT_KAMI_ITEM_7_2_ACTE_3", "disabled", "0x70FFD79B", - "EP2_FYROS_CRAFT_KAMI_ITEM_7_3_ACTE_3", "disabled", "0x72527BE5", - "EP2_FYROS_CRAFT_KAMI_ITEM_8_1_ACTE_3", "disabled", "0x63416330", - "EP2_FYROS_CRAFT_KAMI_ITEM_8_2_ACTE_3", "disabled", "0x2A9EA3A4", - "EP2_FYROS_CRAFT_KAMI_ITEM_8_3_ACTE_3", "disabled", "0xCE9867EA", - "EP2_FYROS_CRAFT_KARAVAN_1", "disabled", "0x53B42B65", - "EP2_FYROS_CRAFT_KARAVAN_2", "disabled", "0xFC634B69", - "EP2_FYROS_CRAFT_KARAVAN_3", "disabled", "0x8D847B71", - "EP2_FYROS_CRAFT_KARAVAN_ITEM_1_1_ACTE_1", "disabled", "0x84D7F87B", - "EP2_FYROS_CRAFT_KARAVAN_ITEM_1_1_ACTE_2", "disabled", "0xA644D3C5", - "EP2_FYROS_CRAFT_KARAVAN_ITEM_1_1_ACTE_3", "disabled", "0xAF1F9F3F", - "EP2_FYROS_CRAFT_KARAVAN_ITEM_1_2_ACTE_1", "disabled", "0xE918CBE2", - "EP2_FYROS_CRAFT_KARAVAN_ITEM_1_2_ACTE_2", "disabled", "0x55399FAA", - 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"EPISODE2_TP_KARAVAN_ACTE1_PYR", "disabled", "0x4EC997C9", - "EPISODE2_TP_KARAVAN_ACTE1_YRKANIS", "disabled", "0x5E32352D", - "EPISODE2_TP_KARAVAN_ACTE1_ZORA", "disabled", "0xCE9B60AE", - "EPISODE2_TP_KARAVAN_ACTE2_FAIRHAVEN", "disabled", "0xD610F1A0", - "EPISODE2_TP_KARAVAN_ACTE2_PYR", "disabled", "0x69E55DAB", - "EPISODE2_TP_KARAVAN_ACTE2_YRKANIS", "disabled", "0x0EF65ACA", - "EPISODE2_TP_KARAVAN_ACTE2_ZORA", "disabled", "0x39FA3D85", - "EPISODE2_TP_KARAVAN_ACTE3_FAIRHAVEN", "disabled", "0x46499611", - "EPISODE2_TP_KARAVAN_ACTE3_PYR", "disabled", "0xBD285460", - "EPISODE2_TP_KARAVAN_ACTE3_YRKANIS", "disabled", "0x368F8BCD", - "EPISODE2_TP_KARAVAN_ACTE3_ZORA", "disabled", "0xDF476F86", - "FAIRHAVEN_CITY_WELCOMER_1", "disabled", "0x140E91AD", - "FAIRHEAVEN_CITY_WELCOMER_2", "disabled", "0x866C7C1A", - "FYROS_ACTE1_KAMI_TP", "disabled", "0x43F69D5D", - "FYROS_ACTE1_KARAVAN_TP", "disabled", "0x53874E5D", - "FYROS_ACTE2_KAMI_TP", "disabled", "0x8A37DBF9", - "FYROS_ACTE2_KARAVAN_TP", "disabled", "0x4EE0AEE7", - "FYROS_ACTE3_KAMI_TP", "disabled", "0xF4A6D3A5", - "FYROS_ACTE3_KARAVAN_TP", "disabled", "0x0E99FFFD", - "FYROS_ENDING_KAMI_TP", "disabled", "0x89CC3F91", - "FYROS_ENDING_KARAVAN_TP", "disabled", "0x4C82CA5C", - "FYROS_ISLAND_KAMI_FURETEUR", "disabled", "0x49262702", - "FYROS_ISLAND_KARAVAN_ECLAIREUR", "disabled", "0xEEA5EA1E", - "FYROS_KAMI_BONZE", "disabled", "0x2996DD0D", - "FYROS_KAMI_HIGH_PREACHER_LORD", "disabled", "0xC314B9D0", - "FYROS_KAMI_PREACHER_LORD", "disabled", "0x222FF637", - "FYROS_KAMI_REPRESENTANT_ACTEI", "disabled", "0x4B8E57CB", - "FYROS_KAMI_REPRESENTANT_ACTEII", "disabled", "0x45DA2A23", - "FYROS_KAMI_REPRESENTANT_ACTEIII", "disabled", "0x40F2DB5B", - "FYROS_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0xE1217FD6", - "FYROS_KARAVAN_EMISSARY_ACTEI", "disabled", "0x1FBE1030", - "FYROS_KARAVAN_EMISSARY_ACTEII", "disabled", "0x37E476F5", - "FYROS_KARAVAN_EMISSARY_ACTEIII", "disabled", "0x901D92FC", - "FYROS_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xDEC3BEF9", - "FYROS_KARAVAN_GUIDE", "disabled", "0xCB36361B", - "FYROS_KARAVAN_HIGH_GUIDE", "disabled", "0x75658BF0", - "FYROS_KARAVAN_PRETRE", "disabled", "0x6C9E4E52", - "HOI_CHO_CITY_WELCOMER_1", "disabled", "0x47F15A7D", - "JEN_LAI_CITY_WELCOMER_1", "disabled", "0xFAAF7C6D", - "MATIS_ACTE1_KAMI_TP", "disabled", "0x92E96D95", - "MATIS_ACTE1_KARAVAN_TP", "disabled", "0xB7199E41", - "MATIS_ACTE2_KAMI_TP", "disabled", "0x9218A5AF", - "MATIS_ACTE2_KARAVAN_TP", "disabled", "0x8B66461F", - "MATIS_ACTE3_KAMI_TP", "disabled", "0x8794B99A", - "MATIS_ACTE3_KARAVAN_TP", "disabled", "0xF832EEB7", - "MATIS_ENDING_KAMI_TP", "disabled", "0x19F4D43A", - "MATIS_ENDING_KARAVAN_TP", "disabled", "0xAEE70EDD", - "MATIS_ISLAND_KAMI_FURETEUR", "disabled", "0x41BC2C4E", - "MATIS_ISLAND_KARAVAN_ECLAIREUR", "disabled", "0x55E35C09", - "MATIS_KAMI_BONZE", "disabled", "0xAB80CD71", - "MATIS_KAMI_HIGH_PREACHER_LORD", "disabled", "0x7BD8037F", - "MATIS_KAMI_PREACHER_LORD", "disabled", "0x39C1E4B0", - "MATIS_KAMI_REPRESENTANT_ACTEI", "disabled", "0x5878735D", - "MATIS_KAMI_REPRESENTANT_ACTEII", "disabled", "0x636E07D6", - "MATIS_KAMI_REPRESENTANT_ACTEIII", "disabled", "0xF44266B6", - "MATIS_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0xE6A547C4", - "MATIS_KARAVAN_EMISSARY_ACTEI", "disabled", "0xF52B2A31", - "MATIS_KARAVAN_EMISSARY_ACTEII", "disabled", "0xE6168FA5", - "MATIS_KARAVAN_EMISSARY_ACTEIII", "disabled", "0x23F85D6F", - "MATIS_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xECB4313E", - "MATIS_KARAVAN_GUIDE", "disabled", "0xC43189DA", - "MATIS_KARAVAN_HIGH_GUIDE", "disabled", "0x4FAB6037", - "MATIS_KARAVAN_PRETRE", "disabled", "0x8D0F2983", - "MIN_CHO_CITY_WELCOMER_1", "disabled", "0xC6777AFF", - "NATAE_CITY_WELCOMER_1", "disabled", "0x0BC9FEA2", - "PYR_CITY_WELCOMER_1", "disabled", "0x4C3A8769", - "PYR_CITY_WELCOMER_2", "disabled", "0x67658778", - "R_01_06", "valid", "0x4B0AD06D", - "R_01_06_UNLOCK", "valid", "0xF424BB98", - "R_01_07", "disabled", "0x0BA7BFA5", - "R_01_07_UNLOCK", "disabled", "0x847C58D7", - "R_01_13", "valid", "0x9D08888D", - "R_01_13_UNLOCK", "valid", "0x306DCCA1", - "R_01_19", "disabled", "0xF9BC5763", - "R_01_19_UNLOCK", "disabled", "0xC5F729F0", - "R_01_27", "disabled", "0x667BFCF1", - "R_01_27_UNLOCK", "disabled", "0xDE6F7137", - "R_01_28", "valid", "0x712B6935", - "R_01_28_UNLOCK", "valid", "0xC4EE4122", - "R_02_01", "valid", "0xCE547774", - "R_02_01_UNLOCK", "valid", "0x66C3D573", - "R_02_02", "valid", "0x9E8146E7", - "R_02_02_UNLOCK", "valid", "0xBE65A9DA", - "R_02_03", "valid", "0xC840E6CF", - "R_02_03_UNLOCK", "valid", "0x89BBAAFD", - "R_02_04", "valid", "0x2A9B4DEB", - "R_02_04_UNLOCK", "valid", "0x28F224FF", - "R_02_05", "disabled", "0x7EF00F2A", - "R_02_05_UNLOCK", "disabled", "0x935DE55E", - "R_02_08", "disabled", "0x2EE869C6", - "R_02_08_UNLOCK", "disabled", "0xF45938A5", - "R_02_12", "disabled", "0x09EA6C06", - "R_02_12_UNLOCK", "disabled", "0x13C422A7", - "R_04_06", "disabled", "0x806233EB", - "R_04_06_UNLOCK", "disabled", "0x9991E693", - "R_04_10", "disabled", "0xFF5E7DC7", - "R_04_10_UNLOCK", "disabled", "0x00707E62", - "R_04_12", "valid", "0x346B4A3B", - "R_04_12_UNLOCK", "valid", "0xF0525435", - "R_04_20", "valid", "0x381BD50D", - "R_04_20_UNLOCK", "valid", "0x5C04420D", - "R_04_22", "valid", "0xF7898E1B", - "R_04_22_UNLOCK", "valid", "0x33645067", - "R_05_01", "disabled", "0x61204579", - "R_05_01_UNLOCK", "disabled", "0x301D42DC", - "R_05_02", "disabled", "0x5CB039EA", - "R_05_02_UNLOCK", "disabled", "0xF8CC97EF", - "R_05_12", "valid", "0x97DAB468", - "R_05_12_UNLOCK", "valid", "0xEBA02007", - "R_05_21", "disabled", "0x5B260DDA", - "R_05_21_UNLOCK", "disabled", "0xBFB9284A", - "R_05_24", "disabled", "0x89F2D20E", - "R_05_24_UNLOCK", "disabled", "0x2319F523", - "R_05_29", "disabled", "0x5444BCA4", - "R_05_29_UNLOCK", "disabled", "0x1C86020C", - "R_05_34", "disabled", "0x6E6F9668", - "R_05_34_UNLOCK", "disabled", "0x5DB7D11A", - "R_05_36", "disabled", "0x16C93A80", - "R_05_36_UNLOCK", "disabled", "0xBC2185AD", - "R_05_44", "disabled", "0x4B484962", - "R_05_44_UNLOCK", "disabled", "0x54821891", - "R_06_06", "disabled", "0xF81B0AEC", - "R_06_06_UNLOCK", "disabled", "0x7FAF83B1", - "R_06_08", "disabled", "0xE55D1F0A", - "R_06_08_UNLOCK", "disabled", "0x3ECCEBA1", - "R_06_13", "disabled", "0x310979C4", - "R_06_13_UNLOCK", "disabled", "0x3DB7B5C4", - "R_06_14", "disabled", "0x31DCDE0B", - "R_06_14_UNLOCK", "disabled", "0x870D5D87", - "R_06_18", "disabled", "0x88F47C61", - "R_06_18_UNLOCK", "disabled", "0x120352E0", - "R_07_04", "disabled", "0x16A0B486", - "R_07_04_LOOT", "disabled", "0x119B5CE5", - "R_07_04_UNLOCK", "disabled", "0x43AAAAA8", - "R_07_05", "disabled", "0x498C5D8F", - "R_07_05_UNLOCK", "disabled", "0xB368EA1F", - "R_08_16", "disabled", "0x359C45EA", - "R_08_16_UNLOCK", "disabled", "0x1A84EFC8", - "R_09_19", "disabled", "0xC7A8D2D4", - "R_09_19_UNLOCK", "disabled", "0x18356F90", - "R_10_10", "disabled", "0x947C40EA", - "R_10_10_UNLOCK", "disabled", "0x8A65CAAF", - "R_10_11", "disabled", "0x7F48FA05", - "R_10_11_UNLOCK", "disabled", "0x613D4F1F", - "R_11_10", "disabled", "0x1935C0D3", - "R_11_10_UNLOCK", "disabled", "0xFBBDAEA8", - "R_11_17", "valid", "0x26C501F9", - "R_11_17_UNLOCK", "valid", "0x6DCE62F5", - "R_11_18", "disabled", "0x2BD675F3", - "THESOS_CITY_WELCOMER_1", "disabled", "0x0C3A99A6", - "TRYKER_ACTE1_KAMI_TP", "disabled", "0xFB2F7D11", - "TRYKER_ACTE1_KARAVAN_TP", "disabled", "0x815B6895", - "TRYKER_ACTE2_KAMI_TP", "disabled", "0x835EE33B", - "TRYKER_ACTE2_KARAVAN_TP", "disabled", "0xB11FC994", - "TRYKER_ACTE3_KAMI_TP", "disabled", "0x3B1D26B6", - "TRYKER_ACTE3_KARAVAN_TP", "disabled", "0xFB412BD2", - "TRYKER_ENDING_KAMI_TP", "disabled", "0x70D9A916", - "TRYKER_ENDING_KARAVAN_TP", "disabled", "0x4F1948DB", - "TRYKER_ISLAND_KAMI_FURETEUR", "disabled", "0xF69ECFA6", - "TRYKER_ISLAND_KARAVAN_ECLAIREUR", "disabled", "0xB79AC16A", - "TRYKER_KAMI_BONZE", "disabled", "0x6792ABFE", - "TRYKER_KAMI_HIGH_PREACHER_LORD", "disabled", "0x8FDB3AB3", - "TRYKER_KAMI_PREACHER_LORD", "disabled", "0x881ED143", - "TRYKER_KAMI_REPRESENTANT_ACTEI", "disabled", "0x5E6D6E37", - "TRYKER_KAMI_REPRESENTANT_ACTEII", "disabled", "0x72B1F86C", - "TRYKER_KAMI_REPRESENTANT_ACTEIII", "disabled", "0x76EA070E", - "TRYKER_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0x77A974F2", - "TRYKER_KARAVAN_EMISSARY_ACTEI", "disabled", "0xB4A3C7CC", - "TRYKER_KARAVAN_EMISSARY_ACTEII", "disabled", "0x3B89AFBB", - "TRYKER_KARAVAN_EMISSARY_ACTEIII", "disabled", "0xEDB5FBE8", - "TRYKER_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xDA59FB01", - "TRYKER_KARAVAN_GUIDE", "disabled", "0x4851FA22", - "TRYKER_KARAVAN_HIGH_GUIDE", "disabled", "0x48CFF7D6", - "TRYKER_KARAVAN_PRETRE", "disabled", "0x70D6D8A8", - "WINDERMEER_CITY_WELCOMER_1", "disabled", "0xA6969622", - "YRKANIS_CITY_WELCOMER_1", "disabled", "0x1F4F6A84", - "YRKANIS_CITY_WELCOMER_2", "disabled", "0x91ED158D", - "ZORAI_ACTE1_KAMI_TP", "disabled", "0x8D271934", - "ZORAI_ACTE1_KARAVAN_TP", "disabled", "0x3C87602D", - "ZORAI_ACTE2_KAMI_TP", "disabled", "0x1C7E89D1", - "ZORAI_ACTE2_KARAVAN_TP", "disabled", "0xCA7B522A", - "ZORAI_ACTE3_KAMI_TP", "disabled", "0xE8B546B9", - "ZORAI_ACTE3_KARAVAN_TP", "disabled", "0x0F451422", - "ZORAI_ENDING_KAMI_TP", "disabled", "0x2CB8D259", - "ZORAI_ENDING_KARAVAN_TP", "disabled", "0xB9ABD786", - "ZORAI_KAMI_BONZE", "disabled", "0x9E0B2C03", - "ZORAI_KAMI_HIGH_PREACHER_LORD", "disabled", "0x209C96FB", - "ZORAI_KAMI_PREACHER_LORD", "disabled", "0x8B1E7B92", - "ZORAI_KAMI_REPRESENTANT_ACTEI", "disabled", "0xC21795AC", - "ZORAI_KAMI_REPRESENTANT_ACTEII", "disabled", "0xE5ABF1D4", - "ZORAI_KAMI_REPRESENTANT_ACTEIII", "disabled", "0xB81408BF", - "ZORAI_KAMI_REPRESENTANT_PROLOGUE", "disabled", "0x9897C3AC", - "ZORAI_KARAVAN_EMISSARY_ACTEI", "disabled", "0xF2A6FA77", - "ZORAI_KARAVAN_EMISSARY_ACTEII", "disabled", "0xF06E42BD", - "ZORAI_KARAVAN_EMISSARY_ACTEIII", "disabled", "0x191D82FA", - "ZORAI_KARAVAN_EMISSARY_PROLOGUE", "disabled", "0xDAAA7B78", - "ZORAI_KARAVAN_GUIDE", "disabled", "0x4CF52296", - "ZORAI_KARAVAN_HIGH_GUIDE", "disabled", "0x6D9ACFED", - "ZORAI_KARAVAN_PRETRE", "disabled", "0x928726FE", - "ZORA_CITY_WELCOMER_1", "disabled", "0xA9F30DD4", - "ZORA_CITY_WELCOMER_2", "disabled", "0xB80A32B8", - "fyros_kami_fight_acte_1", "disabled", "0xFABD7645", - "fyros_kami_fight_acte_2", "disabled", "0x99AE6D2E", - "fyros_kami_fight_acte_3", "disabled", "0x8D444001", - "fyros_kami_npc_t10_t13_craft_main", "disabled", "0xB3695849", - "fyros_kami_npc_t10_t13_harvest_main", "disabled", "0xB7B0C326", - "fyros_kami_npc_t2_t7_craft_main", "disabled", "0x8A49549C", - "fyros_kami_npc_t2_t7_harvest_main", "disabled", "0x6B9913A3", - "fyros_kami_npc_t7_t10_craft_main", "disabled", "0xA64D0236", - "fyros_kami_npc_t7_t10_harvest_main", "disabled", "0xC577854C", - "fyros_karavan_fight_acte_1", "disabled", "0xF5B1FC7B", - "fyros_karavan_fight_acte_2", "disabled", "0x2AC7AC45", - "fyros_karavan_fight_acte_3", "disabled", "0xCC48E2F8", - "fyros_karavan_npc_t10_t13_craft_main", "disabled", "0x5EBDA9E7", - "fyros_karavan_npc_t10_t13_harvest_main", "disabled", "0x9DC7F83C", - "fyros_karavan_npc_t2_t7_craft_main", "disabled", "0x76C95121", - "fyros_karavan_npc_t2_t7_harvest_main", "disabled", "0x0C287861", - "fyros_karavan_npc_t7_t10_craft_main", "disabled", "0x683A1809", - "fyros_karavan_npc_t7_t10_harvest_main", "disabled", "0x479C6114", - "matis_kami_fight_acte_1", "disabled", "0x0E9C73C9", - "matis_kami_fight_acte_2", "disabled", "0x63377C2E", - "matis_kami_fight_acte_3", "disabled", "0xD6D7DBDD", - "matis_kami_npc_t10_t13_craft_main", "disabled", "0x0D5A7A73", - "matis_kami_npc_t10_t13_harvest_main", "disabled", "0x81156972", - "matis_kami_npc_t2_t7_craft_main", "disabled", "0xB28A2EF9", - "matis_kami_npc_t2_t7_harvest_main", "disabled", "0xACBAC3F5", - "matis_kami_npc_t7_t10_craft_main", "disabled", "0x5E219652", - "matis_kami_npc_t7_t10_harvest_main", "disabled", "0x26A58C58", - "matis_karavan_fight_acte_1", "disabled", "0x70471E73", - "matis_karavan_fight_acte_2", "disabled", "0xB7F79E48", - "matis_karavan_fight_acte_3", "disabled", "0xB8B8C088", - "matis_karavan_npc_t10_t13_craft_main", "disabled", "0xB4C3AAFC", - "matis_karavan_npc_t10_t13_harvest_main", "disabled", "0x371BD3E0", - "matis_karavan_npc_t2_t7_craft_main", "disabled", "0x1574010D", - "matis_karavan_npc_t2_t7_harvest_main", "disabled", "0xF4D92E20", - "matis_karavan_npc_t7_t10_craft_main", "disabled", "0x290E76C8", - "matis_karavan_npc_t7_t10_harvest_main", "disabled", "0x8DFDCB66", - "tryker_kami_fight_acte_1", "disabled", "0x688C56B0", - "tryker_kami_fight_acte_2", "disabled", "0xF60B926F", - "tryker_kami_fight_acte_3", "disabled", "0xF96B5D26", - "tryker_kami_npc_t10_t13_craft_main", "disabled", "0xEBF363BF", - "tryker_kami_npc_t10_t13_harvest_main", "disabled", "0xFD9A2F74", - "tryker_kami_npc_t2_t7_craft_main", "disabled", "0x0BD80061", - "tryker_kami_npc_t2_t7_harvest_main", "disabled", "0xF145429E", - "tryker_kami_npc_t7_t10_craft_main", "disabled", "0xBCA4B76B", - "tryker_kami_npc_t7_t10_harvest_main", "disabled", "0x9C4323E8", - "tryker_karavan_fight_acte_1", "disabled", "0x7A5EB5C7", - "tryker_karavan_fight_acte_2", "disabled", "0xB42C2B5F", - "tryker_karavan_fight_acte_3", "disabled", "0x65831DFF", - "tryker_karavan_npc_t10_t13_craft_main", "disabled", "0xB295C507", - "tryker_karavan_npc_t10_t13_harvest_main", "disabled", "0xBA403B87", - "tryker_karavan_npc_t2_t7_craft_main", "disabled", "0x6B33F905", - "tryker_karavan_npc_t2_t7_harvest_main", "disabled", "0x1814023F", - "tryker_karavan_npc_t7_t10_craft_main", "disabled", "0xA7F11772", - "tryker_karavan_npc_t7_t10_harvest_main", "disabled", "0x030F1D6B", - "zorai_kami_fight_acte_1", "disabled", "0xB7B227F9", - "zorai_kami_fight_acte_2", "disabled", "0x9258DE8A", - "zorai_kami_fight_acte_3", "disabled", "0xC1CF800B", - "zorai_kami_npc_t10_t13_craft_main", "disabled", "0x975B6B32", - "zorai_kami_npc_t10_t13_harvest_main", "disabled", "0xF563FF82", - "zorai_kami_npc_t2_t7_craft_main", "disabled", "0x7CFB8601", - "zorai_kami_npc_t2_t7_harvest_main", "disabled", "0x1EC0C0FE", - "zorai_kami_npc_t7_t10_craft_main", "disabled", "0xC51E0427", - "zorai_kami_npc_t7_t10_harvest_main", "disabled", "0xB4B7A3C3", - "zorai_karavan_fight_acte_1", "disabled", "0xAEFB1EBF", - "zorai_karavan_fight_acte_2", "disabled", "0xE546A5D9", - "zorai_karavan_fight_acte_3", "disabled", "0x55C93B8F", - "zorai_karavan_npc_t10_t13_craft_main", "disabled", "0xC6B54310", - "zorai_karavan_npc_t10_t13_harvest_main", "disabled", "0x68A0ED38", - "zorai_karavan_npc_t2_t7_craft_main", "disabled", "0xC7874C30", - "zorai_karavan_npc_t2_t7_harvest_main", "disabled", "0x8793B9B9", - "zorai_karavan_npc_t7_t10_craft_main", "disabled", "0xFEB75256", - "zorai_karavan_npc_t7_t10_harvest_main", "disabled", "0x33089ED1", -}; - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/botobjects_newbieland.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/botobjects_newbieland.primitive deleted file mode 100644 index 4e5aec045..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/botobjects_newbieland.primitive +++ /dev/null @@ -1,106 +0,0 @@ - - - - - - - class - npc_manager - - - name - camp_starting_city - - - - - class - alias - - - name - alias - - - - - class - npc_zone - - - name - camp - - - - - class - alias - - - name - alias - - - - - class - npc_group - - - name - camp_objects - - - - class - npc_group_parameters - - - name - parameters - - - - - - class - alias - - - name - alias - - - - - - - class - npc_bot - - - name - watchtower - - - sheet_client - object_watch_tower - - - - - class - alias - - - name - alias - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/deposit_ecotype_newbie.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/deposit_ecotype_newbie.primitive deleted file mode 100644 index 6d720cde9..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/deposit_ecotype_newbie.primitive +++ /dev/null @@ -1,49 +0,0 @@ - - - - - - name - - - - - class - ecotypezone_list - - - name - ecotypezone_list_1 - - - - - - - - class - ecotypezone - - - ecotype - forest - - - name - newbieland_ecotype - - - - - class - alias - - - name - alias - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/deposit_newbieland.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/deposit_newbieland.primitive deleted file mode 100644 index 2b3b5b843..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/deposit_newbieland.primitive +++ /dev/null @@ -1,83 +0,0 @@ - - - - - - name - - - - - class - depositzone_list - - - name - starting_city - - - - - - - - - - - - - - - - - - - - - - - - - - auto_spawn_sources - true - - - can_have_depletion_risk - false - - - class - depositzone - - - deposit_max_quality_250 - 10 - - - deposit_statquality_max - 20 - - - exact_mp_item - m0001dxacb01 - - - name - depositzone_1 - - - - - class - alias - - - name - alias - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/fauna_newbieland.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/fauna_newbieland.primitive deleted file mode 100644 index 925a2d930..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/fauna_newbieland.primitive +++ /dev/null @@ -1,493 +0,0 @@ - - - - - - - class - dynamic_system - - - continent_name - matis - - - name - dyn_fauna_starting_city - - - - - class - alias - - - name - alias - - - - - class - dynamic_region - - - name - starting_zone - - - - class - group_descriptions - - - name - group descriptions - - - - - class - alias - - - name - alias - - - - - class - fauna_dyn_comp - - - energy_0_25 - 1.2 - - - energy_25_50 - 1.2 - - - energy_50_75 - 1.2 - - - energy_75_100 - 1.2 - - - food - activity_food_herb - - - name - fauna_herbivore - - - rest - activity_rest_herb - - - - - class - alias - - - name - alias - - - - - class - group_template_fauna - - - count - 0 - - - count_multiplied_by_sheet - true - - - creature_code - chdfa1 - - - name - yubo - - - total_energy_value - 0.03 - - - weight_0_25 - 2 - - - weight_25_50 - 1 - - - weight_50_75 - 1 - - - weight_75_100 - 1 - - - - - class - alias - - - name - alias - - - - - class - people - - - count - 10 - - - creature_code - chdfa1 - - - name - yubo - - - - - - - - class - cell_zones - - - name - cell zones - - - - - class - alias - - - name - alias - - - - - class - cell_zone - - - name - cell_zone - - - - - class - alias - - - name - alias - - - - - - - - - - - - class - cell - - - name - cell - - - - class - geom_items - - - name - geom items - - - - - class - alias - - - name - alias - - - - - - class - dyn_fauna_zone - - - name - dyn_fauna_zone - - - properties - activity_food_herb - activity_rest_herb - - - radius - 60 - - - - - class - alias - - - name - alias - - - - - - - - class - alias - - - name - alias - - - - - - - - - class - alias - - - name - alias - - - - - - - class - fauna - - - name - fauna_starting_city - - - - - class - alias - - - name - alias - - - - - class - group_fauna - - - fauna_type - HERBIVORE - - - name - yubos_static - - - solidarity - disabled - - - spawn_times - 120 30 120 - - - times - 30 30 - - - - - - class - rest - - - name - rest - - - radius - 30 - - - - - class - alias - - - name - alias - - - - - - - - class - food - - - name - food - - - radius - 30 - - - - - class - alias - - - name - alias - - - - - - - - class - spawn - - - name - spawn - - - radius - 30 - - - - - class - alias - - - name - alias - - - - - - - class - alias - - - name - alias - - - - - class - population - - - name - yubos - - - spawn_type - always - - - - - class - alias - - - name - alias - - - - - class - people - - - count - 10 - - - creature_code - chdfa1 - - - name - yubos - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/guild_missions.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/guild_missions.primitive deleted file mode 100644 index 568d89398..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/guild_missions.primitive +++ /dev/null @@ -1,448 +0,0 @@ - - - - - - - class - missions_editor - - - name - guild_missions - - - - audience - guild - - - auto_remove_from_journal - false - - - automatic - false - - - class - mission_tree - - - fail_if_inventory_is_full - false - - - giver_primitive - urban_newbieland.primitive - - - mission_category - Killing - - - mission_description - GUILD_MISSION_DESC - - - mission_giver - $givervar@fullname$ - - - mission_title - GUILD_MISSION_TITLE - - - mono_instance - false - - - name - GUILD_MISSION - - - need_validation - false - - - non_abandonnable - false - - - not_in_journal - false - - - not_proposed - false - - - replayable - true - - - run_only_once - false - - - - class - variables - - - name - variables - - - - class - var_npc - - - npc_function - fct_ranger_leader - - - npc_name - chiang_the_strong - - - var_name - givervar - - - - - - class - pre_requisite - - - name - pre_requisite - - - require_guild_grade - Leader - - - require_guild_membership - true - - - - - - class - alias - - - name - alias - - - - - class - step - - - name - step - - - - class - actions - - - name - pre_actions - - - - class - spawn_mission - - - giver_name - chiang_the_strong - - - guild - true - - - mission_name - SOLO_GUILD_MISSION - - - - - - class - mission_objectives - - - name - objectives - - - - class - do_mission - - - mission_names - SOLO_GUILD_MISSION 2 - - - overload_objective - MIS_DO_MISSION - - - - - class - kill - - - fauna/quantity - chdfa1 2 - - - name - kill chdfa1 2 - - - - - - class - actions - - - name - post_actions - - - - amount - 100 - - - class - recv_money - - - guild - true - - - name - recv_money 100 guild - - - - - amount - 50 - - - class - recv_money - - - - - - - - audience - solo - - - auto_remove_from_journal - false - - - automatic - false - - - class - mission_tree - - - fail_if_inventory_is_full - false - - - giver_primitive - urban_newbieland.primitive - - - mission_category - Killing - - - mission_description - SOLO_GUILD_MISSION_DESC - - - mission_giver - $givervar@fullname$ - - - mission_title - SOLO_GUILD_MISSION_TITLE - - - mono_instance - false - - - name - SOLO_GUILD_MISSION - - - need_validation - false - - - non_abandonnable - false - - - not_in_journal - false - - - not_proposed - true - - - replayable - true - - - run_only_once - false - - - - class - variables - - - name - variables - - - - class - var_npc - - - npc_function - fct_ranger_leader - - - npc_name - chiang_the_strong - - - var_name - givervar - - - - - - class - pre_requisite - - - name - pre_requisite - - - - - - class - alias - - - name - alias - - - - - class - step - - - name - step - - - - class - actions - - - name - pre_actions - - - - - class - mission_objectives - - - name - objectives - - - - class - kill - - - fauna/quantity - chdfa1 1 - - - name - kill chdfa1 1 - - - - - - class - actions - - - name - post_actions - - - - amount - 20 - - - class - recv_money - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/region_newbieland.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/region_newbieland.primitive deleted file mode 100644 index 3110cf877..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/region_newbieland.primitive +++ /dev/null @@ -1,488 +0,0 @@ - - - - - - - - - - - class - continent - - - id - newbieland - - - name - newbieland - - - sheet - newbieland - - - - class - start_villages - - - name - start_villages - - - - class - start_village - - - name - starting_city - - - - class - start_point - - - mission - NEWBIELAND_START - - - name - starting_city_start_point - - - spawn_zone - newbie_start_point - - - welcomer - chiang_the_strong - - - - - - - - class - alias - - - name - alias - - - - - class - safe_zones - - - name - safe_zones_10 - - - - - class - safe_zone - - - name - safe_zone_kami_shining_lake - - - radius - 30 - - - - - class - alias - - - name - alias - - - - - - - class - safe_zone - - - name - safe_zone_karavan_shattered_ruins - - - radius - 20 - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - - - - class - place - - - main place - false - - - name - region_newbieland_the_shattered_ruins - - - - - class - alias - - - name - alias - - - - - - - class - teleport_spawn_zone - - - name - karavan_respawn_shattered_ruins - - - type - karavan - - - - - - - - - - - - - - - - - - - - - - - - - class - place - - - name - place_starting_zone_starting_city - - - place_type - Capital - - - - - class - alias - - - name - alias - - - - - - - class - teleport_spawn_zone - - - name - kami_respawn_starting_city - - - radius - 6.687500 - - - type - kami - - - - - - - class - teleport_spawn_zone - - - name - karavan_respawn_starting_city - - - radius - 6.937500 - - - type - karavan - - - - - - - class - teleport_spawn_zone - - - name - newbie_start_point - - - radius - 5 - - - type - normal - - - - - - - - - - - - - - - - - - - - - - - - class - place - - - name - place_starting_zone_arena - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - - - - - class - pvp_zone - - - name - newbieland_pvp_arena - - - - - class - alias - - - name - alias - - - - - - - - - - - - - - - - - - class - place - - - main place - false - - - name - region_newbieland_shining_lake - - - - - class - alias - - - name - alias - - - - - - class - teleport_spawn_zone - - - name - kami_respawn_shining_lake - - - type - kami - - - - - - - - - - - - class - region - - - name - region_newbieland - - - newbie_region - true - - - - - class - alias - - - name - alias - - - - - - - - - - - class - goo_border - - - name - goo_border_newbieland - - - - - class - alias - - - name - alias - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/newbieland/urban_newbieland.primitive b/code/ryzom/common/data_leveldesign/primitives/newbieland/urban_newbieland.primitive deleted file mode 100644 index 0aa00b3bb..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/newbieland/urban_newbieland.primitive +++ /dev/null @@ -1,602 +0,0 @@ - - - - - - - class - npc_manager - - - name - rangers_starting_city - - - - - class - alias - - - name - alias - - - - - class - npc_zone - - - name - important_npcs - - - - - class - alias - - - name - alias - - - - - class - npc_group - - - name - ranger_leader - - - - class - npc_group_parameters - - - name - parameters - - - - - - class - alias - - - name - alias - - - - - - - chat_parameters - menu: MENU_WHOAMI CHIANG_WELCOME - - - class - npc_bot - - - equipment - CHANDS : 1 - CBODY : 3 - CLEGS : 3 - CFEETS : 3 - CARMS : 1 - - - name - chiang_the_strong$fct_ranger_leader$ - - - sheet_client - company_of_the_drill_loge_master_z_h_b1 - - - - - class - alias - - - name - alias - - - - - class - mission - - - name - WELCOME_RYZOM_CORE - - - script - # script generated from 'urban_newbieland.primitive' - - #mission tags and pre-requisites - replayable - solo - - #Variables declaration - decl : bot : giver - decl : bot : player - decl : bot : chiang_the_strong - - #pre-requisites - - #script - mission_title : WELCOME_RYZOM_CORE_TITLE - mission_desc : WELCOME_RYZOM_CORE_DESC - # step_4 - kill_fauna : chdfa1 3 - recv_money : 10000 - - - - - - class - alias - - - name - alias - - - - - - - class - npc_group_event_handler - - - event - timer_t0_triggered - - - - - class - alias - - - name - alias - - - - - action - multi_actions - - - class - npc_event_handler_action - - - - action - set_timer_t0 - - - class - npc_event_handler_action - - - parameters - 1500 - - - - - action - random_select - - - class - npc_event_handler_action - - - - action - say - - - class - npc_event_handler_action - - - name - say_CHIANG_1 - - - parameters - say: CHIANG_1 - - - - - action - say - - - class - npc_event_handler_action - - - name - say_CHIANG_2 - - - parameters - say: CHIANG_2 - - - - - action - say - - - class - npc_event_handler_action - - - name - say_CHIANG_3 - - - parameters - say: CHIANG_3 - - - - - action - say - - - class - npc_event_handler_action - - - name - say_CHIANG_4 - - - parameters - say: CHIANG_4 - - - - - - - - class - npc_group_event_handler - - - event - start_of_state - - - - - class - alias - - - name - alias - - - - - action - set_timer_t0 - - - class - npc_event_handler_action - - - parameters - 1000 - - - - - - - class - npc_group - - - name - nb_marchands - - - - class - npc_group_parameters - - - name - parameters - - - - - - class - alias - - - name - alias - - - - - - - chat_parameters - shop : RM_ITEM_PART_SOLD:RM_NEWBIELAND_LEVEL - - - class - npc_bot - - - equipment - CHANDS : 1 - CBODY : 3 - CLEGS : 3 - CFEETS : 3 - CARMS : 1 - - - is_stuck - true - - - name - bland_marchand_rm$fct_rm_merchant$ - - - sheet_client - company_of_the_drill_loge_master_z_h_b1 - - - - - class - alias - - - name - alias - - - - - - - - chat_parameters - shop : NEWBIELAND_LARMOR_ALL - item : icmalb.sitem 10 - item : icmalb.sitem 20 - item : icmalb.sitem 50 - item : icfalb.sitem 10 - item : icfalb.sitem 20 - item : icfalb.sitem 50 - item : ictalb.sitem 10 - item : ictalb.sitem 20 - item : ictalb.sitem 50 - item : iczalb.sitem 10 - item : iczalb.sitem 20 - item : iczalb.sitem 50 - - - class - npc_bot - - - equipment - CHANDS : 1 - CBODY : 3 - CLEGS : 3 - CFEETS : 3 - CARMS : 1 - - - name - nbland_marchand_larmor$fct_larmor_merchant$ - - - sheet_client - company_of_the_drill_loge_master_z_h_b1 - - - - - class - alias - - - name - alias - - - - - - - - - class - missions_editor - - - name - missions_editor - - - - class - mission_tree - - - giver_primitive - urban_newbieland.primitive - - - mission_description - WELCOME_RYZOM_CORE_DESC - - - mission_giver - $givervar@fullname$ - - - mission_title - WELCOME_RYZOM_CORE_TITLE - - - name - WELCOME_RYZOM_CORE - - - need_validation - false - - - replayable - true - - - - class - variables - - - name - variables - - - - class - var_npc - - - npc_function - fct_ranger_leader - - - npc_name - chiang_the_strong - - - var_name - givervar - - - - - - class - pre_requisite - - - name - pre_requisite - - - - - - class - alias - - - name - alias - - - - - class - step - - - name - step_4 - - - - class - actions - - - name - pre_actions - - - - - class - mission_objectives - - - name - objectives - - - - class - kill - - - fauna/quantity - chdfa1 3 - - - - - - class - actions - - - name - post_actions - - - - amount - 10000 - - - class - recv_money - - - - - - - - diff --git a/code/ryzom/common/data_leveldesign/primitives/primitives.cfg b/code/ryzom/common/data_leveldesign/primitives/primitives.cfg deleted file mode 100644 index e765fe9ab..000000000 --- a/code/ryzom/common/data_leveldesign/primitives/primitives.cfg +++ /dev/null @@ -1,23 +0,0 @@ -PrimitiveFiles = { - -// "MAP common_map", -// "FILE squad_templates.primitive", -// "MAPEND", - - //////////////////////// - // NEWBIE LAND - //////////////////////// - "CONTINENT newbieland", - "MAP newbieland", - "MAP newbieland_all", -// "include common_map", - "FILE botobjects_newbieland.primitive", - "FILE fauna_newbieland.primitive", - "FILE region_newbieland.primitive", - "FILE urban_newbieland.primitive", - "FILE deposit_newbieland.primitive", - "FILE deposit_ecotype_newbie.primitive", - "MAPEND", - "MAPEND", - -}; diff --git a/code/ryzom/common/src/game_share/mirror.cpp b/code/ryzom/common/src/game_share/mirror.cpp index cdf353143..ff0ed0b2c 100644 --- a/code/ryzom/common/src/game_share/mirror.cpp +++ b/code/ryzom/common/src/game_share/mirror.cpp @@ -2315,7 +2315,17 @@ void CMirror::init( std::vector& dataSetsToLoad, CUnifiedNetwork::getInstance()->addCallbackArray( MirrorCbArray, NB_MIRROR_CALLBACKS ); // Load the sheets of the datasets - loadForm( "dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", _SDataSetSheets ); + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm("dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", _SDataSetSheets, false, false); + } + + // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan + if (_SDataSetSheets.empty()) + { + loadForm("dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", _SDataSetSheets, true); + } // Set the tag nlassert( (tag >= AllTag) && (tag != ExcludedTag) ); diff --git a/code/ryzom/common/src/game_share/send_chat.cpp b/code/ryzom/common/src/game_share/send_chat.cpp new file mode 100644 index 000000000..f5b2353fb --- /dev/null +++ b/code/ryzom/common/src/game_share/send_chat.cpp @@ -0,0 +1,184 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include "stdpch.h" +#include "send_chat.h" + +/** + * Send a chat line from system to a player that will be displayed as a normal chat sentence + * Sentence will be formated using "" as prefix of chat string + */ +void chatToPlayer(const NLMISC::CEntityId &id, const std::string &chatString) +{ + NLNET::CMessage msgout("CHAT"); + bool talkToPlayer = true; + msgout.serial(talkToPlayer, const_cast(id), const_cast(chatString)); + sendMessageViaMirror("IOS", msgout); +} + +/** + * Send a chat line from system to a group of player that will be displayed as a normal chat sentence + * Sentence will be formated using "" as prefix of chat string + */ +void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatString) +{ + NLNET::CMessage msgout("CHAT"); + bool talkToPlayer = false; + msgout.serial(talkToPlayer, const_cast(id), const_cast(chatString)); + sendMessageViaMirror("IOS", msgout); +} + +/** + * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). + * Chat group can be constructed from CChatGroup class. + * phraseId is a phrase identifier in the phrase translation file. + * param are the parameter of the phrase + */ +void npcChatParamToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId, const std::vector ¶ms) +{ + NLNET::CMessage msgout("NPC_CHAT_PARAM"); + msgout.serial(const_cast(senderId)); + msgout.serialEnum(groupType); + msgout.serial(const_cast(phraseId)); + + uint32 size = (uint32)params.size(); + msgout.serial(size); +// params.resize(size); + for ( uint i = 0; i < size; i++ ) + { + uint8 type8 = params[i].Type; + msgout.serial( type8 ); + const_cast(params[i]).serialParam( false, msgout, (STRING_MANAGER::TParamType) type8 ); + } + + sendMessageViaMirror("IOS", msgout); +} + +/** + * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). + * Chat group can be constructed from CChatGroup class. + * phraseId is a phrase identifier in the phrase translation file. + */ +void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId) +{ + NLNET::CMessage msgout("NPC_CHAT"); + msgout.serial(const_cast(senderId)); + msgout.serialEnum(groupType); + msgout.serial(const_cast(phraseId)); + sendMessageViaMirror("IOS", msgout); +} + +/** + * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). + * Chat group can be constructed from CChatGroup class. + * phraseId is a phrase identifier in the phrase translation file. + */ +void npcChatToChannelEx(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, uint32 phraseId) +{ + NLNET::CMessage msgout("NPC_CHAT_EX"); + msgout.serial(const_cast(senderId)); + msgout.serialEnum(groupType); + msgout.serial(phraseId); + sendMessageViaMirror("IOS", msgout); +} + +/** + * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). + * Chat group can be constructed from CChatGroup class. + * sentence is the sentence to be sent. + */ +void npcChatToChannelSentence(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, ucstring& sentence) +{ + NLNET::CMessage msgout("NPC_CHAT_SENTENCE"); + msgout.serial(const_cast(senderId)); + msgout.serialEnum(groupType); + msgout.serial(sentence); + sendMessageViaMirror("IOS", msgout); +} + +/** + * Request to the DSS to send a chat line from a bot in a chat channel + * Chat group can be constructed from CChatGroup class. + * sentenceId is the id of the sentence that must be sent by the DSS + */ +void forwardToDss(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId) +{ + nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str()); + NLNET::CMessage msgout("translateAndForward"); + msgout.serial(const_cast(senderId)); + msgout.serialEnum(groupType); + msgout.serial(sentenceId); + msgout.serial(scenarioId); + NLNET::CUnifiedNetwork::getInstance()->send("DSS",msgout); +} + +/** + * Request to the DSS to send a chat line from a bot in a chat channel + * Chat group can be constructed from CChatGroup class. + * sentenceId is the id of the sentence that must be sent by the DSS + */ +void forwardToDssArg(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId,std::vector& argValues) +{ + nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str()); + NLNET::CMessage msgout("translateAndForwardArg"); + msgout.serial(const_cast(senderId)); + msgout.serialEnum(groupType); + msgout.serial(sentenceId); + msgout.serial(scenarioId); + uint32 size=(uint32)argValues.size(),i=0; + msgout.serial(size); + for(;isend("DSS",msgout); +} + +/** + * Send a tell line from a bot (mainly NPC) to a player + * phraseId is a phrase identifier in the phrase translation file. + */ +void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, const std::string &phraseId, bool needSenderNpc) +{ + NLNET::CMessage msgout; + if ( needSenderNpc ) + { + msgout.setType("NPC_TELL"); + msgout.serial(const_cast(senderId)); + } + else + { + msgout.setType("GHOST_TELL"); + } + msgout.serial(const_cast(receiverId)); + msgout.serial(const_cast(phraseId)); + sendMessageViaMirror("IOS", msgout); +} + +/** + * Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings + * phraseId is a phrase id obtained through the string manager + */ +void npcTellToPlayerEx(const TDataSetRow &senderId, const TDataSetRow &receiverId, uint32 phraseId) +{ + NLNET::CMessage msgout("NPC_TELL_EX"); + msgout.serial(const_cast(senderId)); + msgout.serial(const_cast(receiverId)); + msgout.serial(phraseId); + sendMessageViaMirror("IOS", msgout); +} + +/* End of send_chat.cpp */ diff --git a/code/ryzom/common/src/game_share/send_chat.h b/code/ryzom/common/src/game_share/send_chat.h index a6b8bd364..1acc9799e 100644 --- a/code/ryzom/common/src/game_share/send_chat.h +++ b/code/ryzom/common/src/game_share/send_chat.h @@ -35,25 +35,13 @@ * Send a chat line from system to a player that will be displayed as a normal chat sentence * Sentence will be formated using "" as prefix of chat string */ -inline void chatToPlayer(const NLMISC::CEntityId &id, const std::string &chatString) -{ - NLNET::CMessage msgout("CHAT"); - bool talkToPlayer = true; - msgout.serial(talkToPlayer, const_cast(id), const_cast(chatString)); - sendMessageViaMirror("IOS", msgout); -} +void chatToPlayer(const NLMISC::CEntityId &id, const std::string &chatString); /** * Send a chat line from system to a group of player that will be displayed as a normal chat sentence * Sentence will be formated using "" as prefix of chat string */ -inline void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatString) -{ - NLNET::CMessage msgout("CHAT"); - bool talkToPlayer = false; - msgout.serial(talkToPlayer, const_cast(id), const_cast(chatString)); - sendMessageViaMirror("IOS", msgout); -} +void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatString); /** * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). @@ -61,39 +49,14 @@ inline void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatStri * phraseId is a phrase identifier in the phrase translation file. * param are the parameter of the phrase */ -inline void npcChatParamToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId, const std::vector ¶ms) -{ - NLNET::CMessage msgout("NPC_CHAT_PARAM"); - msgout.serial(const_cast(senderId)); - msgout.serialEnum(groupType); - msgout.serial(const_cast(phraseId)); - - uint32 size = (uint32)params.size(); - msgout.serial(size); -// params.resize(size); - for ( uint i = 0; i < size; i++ ) - { - uint8 type8 = params[i].Type; - msgout.serial( type8 ); - const_cast(params[i]).serialParam( false, msgout, (STRING_MANAGER::TParamType) type8 ); - } - - sendMessageViaMirror("IOS", msgout); -} +void npcChatParamToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId, const std::vector ¶ms); /** * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). * Chat group can be constructed from CChatGroup class. * phraseId is a phrase identifier in the phrase translation file. */ -inline void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId) -{ - NLNET::CMessage msgout("NPC_CHAT"); - msgout.serial(const_cast(senderId)); - msgout.serialEnum(groupType); - msgout.serial(const_cast(phraseId)); - sendMessageViaMirror("IOS", msgout); -} +void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId); /** @@ -101,101 +64,41 @@ inline void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType * Chat group can be constructed from CChatGroup class. * phraseId is a phrase identifier in the phrase translation file. */ -inline void npcChatToChannelEx(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, uint32 phraseId) -{ - NLNET::CMessage msgout("NPC_CHAT_EX"); - msgout.serial(const_cast(senderId)); - msgout.serialEnum(groupType); - msgout.serial(phraseId); - sendMessageViaMirror("IOS", msgout); -} +void npcChatToChannelEx(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, uint32 phraseId); /** * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). * Chat group can be constructed from CChatGroup class. * sentence is the sentence to be sent. */ -inline void npcChatToChannelSentence(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, ucstring& sentence) -{ - NLNET::CMessage msgout("NPC_CHAT_SENTENCE"); - msgout.serial(const_cast(senderId)); - msgout.serialEnum(groupType); - msgout.serial(sentence); - sendMessageViaMirror("IOS", msgout); -} +void npcChatToChannelSentence(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, ucstring& sentence); /** * Request to the DSS to send a chat line from a bot in a chat channel * Chat group can be constructed from CChatGroup class. * sentenceId is the id of the sentence that must be sent by the DSS */ -inline void forwardToDss(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId) -{ - nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str()); - NLNET::CMessage msgout("translateAndForward"); - msgout.serial(const_cast(senderId)); - msgout.serialEnum(groupType); - msgout.serial(sentenceId); - msgout.serial(scenarioId); - NLNET::CUnifiedNetwork::getInstance()->send("DSS",msgout); -} +void forwardToDss(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId); /** * Request to the DSS to send a chat line from a bot in a chat channel * Chat group can be constructed from CChatGroup class. * sentenceId is the id of the sentence that must be sent by the DSS */ -inline void forwardToDssArg(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId,std::vector& argValues) -{ - nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str()); - NLNET::CMessage msgout("translateAndForwardArg"); - msgout.serial(const_cast(senderId)); - msgout.serialEnum(groupType); - msgout.serial(sentenceId); - msgout.serial(scenarioId); - uint32 size=(uint32)argValues.size(),i=0; - msgout.serial(size); - for(;isend("DSS",msgout); -} +void forwardToDssArg(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId,std::vector& argValues); /** * Send a tell line from a bot (mainly NPC) to a player * phraseId is a phrase identifier in the phrase translation file. */ -inline void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, const std::string &phraseId, bool needSenderNpc=true) -{ - NLNET::CMessage msgout; - if ( needSenderNpc ) - { - msgout.setType("NPC_TELL"); - msgout.serial(const_cast(senderId)); - } - else - { - msgout.setType("GHOST_TELL"); - } - msgout.serial(const_cast(receiverId)); - msgout.serial(const_cast(phraseId)); - sendMessageViaMirror("IOS", msgout); -} +void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, const std::string &phraseId, bool needSenderNpc=true); /** * Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings * phraseId is a phrase id obtained through the string manager */ -inline void npcTellToPlayerEx(const TDataSetRow &senderId, const TDataSetRow &receiverId, uint32 phraseId) -{ - NLNET::CMessage msgout("NPC_TELL_EX"); - msgout.serial(const_cast(senderId)); - msgout.serial(const_cast(receiverId)); - msgout.serial(phraseId); - sendMessageViaMirror("IOS", msgout); -} +void npcTellToPlayerEx(const TDataSetRow &senderId, const TDataSetRow &receiverId, uint32 phraseId); #endif // SEND_CHAT_H diff --git a/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.cpp b/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.cpp index 5ce57fced..dbd4fc0ad 100644 --- a/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.cpp +++ b/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.cpp @@ -42,9 +42,22 @@ std::map< NLMISC::CSheetId, CStaticLightCycle > CTimeDateSeasonManager::_StaticL void CTimeDateSeasonManager::init( uint32 /* startDay */, float /* startTime */) { // load light cycle sheet - string lightCycleFile = IService::getInstance()->WriteFilesDirectory; - lightCycleFile = lightCycleFile + string("light_cycles.packed_sheets"); - loadForm( "light_cycle", lightCycleFile, _StaticLightCyclesHours ); + packSheets(IService::getInstance()->WriteFilesDirectory); +} + +void CTimeDateSeasonManager::packSheets(const std::string &writeDirectory) +{ + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm("light_cycle", writeDirectory + "light_cycles.packed_sheets", _StaticLightCyclesHours, false, false); + } + + // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan + if ( _StaticLightCyclesHours.empty() ) + { + loadForm("light_cycle", writeDirectory + "light_cycles.packed_sheets", _StaticLightCyclesHours, true); + } } diff --git a/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.h b/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.h index 1a0bd32bc..62b988ad7 100644 --- a/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.h +++ b/code/ryzom/common/src/game_share/time_weather_season/time_date_season_manager.h @@ -36,6 +36,7 @@ class CTimeDateSeasonManager public: // init RyzomTime, date, weather static void init( uint32 startDay = RYZOM_START_DAY, float startTime = RYZOM_START_HOUR ); + static void packSheets(const std::string &writeDirectory); // tick update => update ryzom time static void tickUpdate(); diff --git a/code/ryzom/server/data_shard/__read_me.txt b/code/ryzom/server/data_shard/__read_me.txt deleted file mode 100644 index b0bc97dfe..000000000 --- a/code/ryzom/server/data_shard/__read_me.txt +++ /dev/null @@ -1,3 +0,0 @@ -Ce repertoire ne doit contenir *que* des fichiers qui sont identiques s'il y a plusieurs instance de shard. -C'est le cas par exemple des fichiers packet_sheet, presque tout quoi. - diff --git a/code/ryzom/server/data_shard/brick_sheets/combat_strategies.brick_level_adjustment_table b/code/ryzom/server/data_shard/brick_sheets/combat_strategies.brick_level_adjustment_table deleted file mode 100644 index 31dd481bc..000000000 --- a/code/ryzom/server/data_shard/brick_sheets/combat_strategies.brick_level_adjustment_table +++ /dev/null @@ -1,45 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Fri May 17 15:17:25 2002 (corvazier) File converted from old format -
diff --git a/code/ryzom/server/data_shard/dev_gm_names.xml b/code/ryzom/server/data_shard/dev_gm_names.xml deleted file mode 100644 index ae1c1731f..000000000 --- a/code/ryzom/server/data_shard/dev_gm_names.xml +++ /dev/null @@ -1,3 +0,0 @@ - - - diff --git a/code/ryzom/server/data_shard/client_commands_privileges.txt b/code/ryzom/server/data_shard/egs/client_commands_privileges.txt similarity index 100% rename from code/ryzom/server/data_shard/client_commands_privileges.txt rename to code/ryzom/server/data_shard/egs/client_commands_privileges.txt diff --git a/code/ryzom/server/data_shard/shop_category.cfg b/code/ryzom/server/data_shard/egs/shop_category.cfg similarity index 100% rename from code/ryzom/server/data_shard/shop_category.cfg rename to code/ryzom/server/data_shard/egs/shop_category.cfg diff --git a/code/ryzom/server/data_shard/game_event.txt b/code/ryzom/server/data_shard/game_event.txt deleted file mode 100644 index c26f2d1f1..000000000 --- a/code/ryzom/server/data_shard/game_event.txt +++ /dev/null @@ -1,8 +0,0 @@ - - - <_Name type="STRING" value=""/> - <_EventFaction1Name type="STRING" value=""/> - <_EventFaction2Name type="STRING" value=""/> - <_EventFaction1ChannelName type="STRING" value=""/> - <_EventFaction2ChannelName type="STRING" value=""/> - diff --git a/code/ryzom/server/data_shard/language/bodypart_words_en.txt b/code/ryzom/server/data_shard/language/bodypart_words_en.txt deleted file mode 100644 index 17fe6ee4a..000000000 Binary files a/code/ryzom/server/data_shard/language/bodypart_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/bot_names.txt b/code/ryzom/server/data_shard/language/bot_names.txt deleted file mode 100644 index 7d6a9a8e8..000000000 Binary files a/code/ryzom/server/data_shard/language/bot_names.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/career_words_en.txt b/code/ryzom/server/data_shard/language/career_words_en.txt deleted file mode 100644 index f4fbe75ac..000000000 Binary files a/code/ryzom/server/data_shard/language/career_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/characteristic_words_en.txt b/code/ryzom/server/data_shard/language/characteristic_words_en.txt deleted file mode 100644 index 001e98814..000000000 Binary files a/code/ryzom/server/data_shard/language/characteristic_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/classificationtype_words_en.txt b/code/ryzom/server/data_shard/language/classificationtype_words_en.txt deleted file mode 100644 index 5afe9ce53..000000000 Binary files a/code/ryzom/server/data_shard/language/classificationtype_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/creature_words_en.txt b/code/ryzom/server/data_shard/language/creature_words_en.txt deleted file mode 100644 index 5653fc4e7..000000000 Binary files a/code/ryzom/server/data_shard/language/creature_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/damage_words_en.txt b/code/ryzom/server/data_shard/language/damage_words_en.txt deleted file mode 100644 index 0a3970817..000000000 Binary files a/code/ryzom/server/data_shard/language/damage_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/damagetype_words_en.txt b/code/ryzom/server/data_shard/language/damagetype_words_en.txt deleted file mode 100644 index 0d4ad9dfe..000000000 Binary files a/code/ryzom/server/data_shard/language/damagetype_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/ecosystem_words_en.txt b/code/ryzom/server/data_shard/language/ecosystem_words_en.txt deleted file mode 100644 index 2c203b331..000000000 Binary files a/code/ryzom/server/data_shard/language/ecosystem_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/event_faction_en.txt b/code/ryzom/server/data_shard/language/event_faction_en.txt deleted file mode 100644 index 010ac1e6c..000000000 --- a/code/ryzom/server/data_shard/language/event_faction_en.txt +++ /dev/null @@ -1,2 +0,0 @@ -event_faction_1 Sample faction 1 -event_faction_2 Sample faction 2 diff --git a/code/ryzom/server/data_shard/language/faction_words_en.txt b/code/ryzom/server/data_shard/language/faction_words_en.txt deleted file mode 100644 index f2e04fe04..000000000 Binary files a/code/ryzom/server/data_shard/language/faction_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/item_words_en.txt b/code/ryzom/server/data_shard/language/item_words_en.txt deleted file mode 100644 index dd288ec3f..000000000 Binary files a/code/ryzom/server/data_shard/language/item_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/job_words_en.txt b/code/ryzom/server/data_shard/language/job_words_en.txt deleted file mode 100644 index f67eb482a..000000000 Binary files a/code/ryzom/server/data_shard/language/job_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/outpost_words_en.txt b/code/ryzom/server/data_shard/language/outpost_words_en.txt deleted file mode 100644 index fdeb26f8e..000000000 Binary files a/code/ryzom/server/data_shard/language/outpost_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/phrase_en.txt b/code/ryzom/server/data_shard/language/phrase_en.txt deleted file mode 100644 index be6a3170c..000000000 --- a/code/ryzom/server/data_shard/language/phrase_en.txt +++ /dev/null @@ -1,21233 +0,0 @@ -// HASH_VALUE 8857DE7C383C5498 -ABANDON_GROUP_MISSION () -{ - [&SYS&The leader of your team has abandoned a team mission.] - -} - -// HASH_VALUE 4E34C9C7A3251E27 -ABANDON_MISSION () -{ - abandon_mission [&TSK&You have abandoned a mission.] - -} - -// HASH_VALUE A88E3FF35D2C1D1B -ABANDON_TEAM_MISSION_REFUSED () -{ - abandon_team_mission_refused [&CHK&Only leaders can abandon team missions.] - -} - -// HASH_VALUE 9A3F22E1C8901028 -ALREADY_TELEPORTING () -{ - [&CHK&You are already using a Teleporter Pact.] - -} - -// HASH_VALUE EEE6C84E35875489 -AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) -{ - [&CHK&This type of ammunition can only be purchased in magazines of $magazineSize$ rounds.] - -} - -// HASH_VALUE 97CBAF417EF45542 -AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) -{ - [&CHK&This type of ammunition can only be sold in magazines of $magazineSize$ rounds.] - -} - -// HASH_VALUE 7F8B0EA6B683A510 -ANIMAL_DEAD (int number) -{ - [&SYS&Your animal #$number$ has just died. In three days its corpse will have decomposed and any items still in its inventory will be lost.] - -} - -// HASH_VALUE 12A4849428B576B1 -ANIMAL_DISEAPER (int number) -{ - [&SYS&Your animal #$number$ died over three days ago. Its corpse has decomposed and any items still in its inventory have been lost.] - -} - -// HASH_VALUE 39F66466A4E64E98 -ANIMAL_FOLLOW_TOO_FAR () -{ - [&CHK&Your mektoub is too far away from you and cannot follow any longer.] - -} - -// HASH_VALUE 12D1997374047D93 -ANIMAL_HAS_EATEN () -{ - [&ITM&Your mektoub has eaten some food from its inventory and can now run again.] - -} - -// HASH_VALUE 5E15D565252DCAD8 -ANIMAL_HUNGRY () -{ - [&CHK&Your mektoub is hungry and can no longer run.] - -} - -// HASH_VALUE A7075D90686E6731 -ANIMAL_INTERLOCUTOR_HAVE_MAX () -{ - [&CHK&This homin has the maximum number of animals, you cannot give them any more.] - -} - -// HASH_VALUE EBB7EBE03A73EE7E -ANIMAL_INVENTORY_INACCESSIBLE (int number) -{ - [&SYS&Your animal #$number$ is too far away from you to be able to access its inventory.] - -} - -// HASH_VALUE 9FBE84C0B7AF8BC3 -ANIMAL_MOUNTED () -{ - [&CHK&You cannot exchange the animal you are currently riding.] - -} - -// HASH_VALUE 3B34A8E429F9828F -ANIMAL_PACKER_TOO_ENCUMBERED () -{ - [&CHK&Your mektoub is too encumbered.] - -} - -// HASH_VALUE 87EE18BF6610FF51 -ANIMAL_PLAYER_HAVE_MAX () -{ - [&CHK&You have the maximum number of animals, you cannot accept any more.] - -} - -// HASH_VALUE 1F07108F69D98F8A -ANSWER_BYE () -{ - answer_bye [Bye!] - -} - -// HASH_VALUE FAE14CCCA7370449 -ANSWER_GROUP_NO () -{ - answer_group_no [We're not interested.] - -} - -// HASH_VALUE 85F87362EA02CCA7 -ANSWER_KAMI_TEMP_NO () -{ - answer_kami_no [No, I'll stay here] - -} - -// HASH_VALUE 882735B562B031F8 -ANSWER_KAMI_TEMP_YES () -{ - answer_kami_temp_yes [Yes, I want to leave] - -} - -// HASH_VALUE A2D00402AA5E8C47 -ANSWER_KARAVAN_TEMP_NO () -{ - answer_karavan_no [No, I'll stay here] - -} - -// HASH_VALUE 766EAE5BFE5E17F7 -ANSWER_KARAVAN_TEMP_YES () -{ - answer_karavan_temp_yes [Yes, I want to leave] - -} - -// HASH_VALUE 2AB7E894C9060C9E -ANSWER_NEXT () -{ - answer_next [Tell me more.] - -} - -// HASH_VALUE E0D518647178044B -ANSWER_NO () -{ - answer_no [I'm not interested.] - -} - -// HASH_VALUE AB3950B1A2380081 -ANSWER_OK () -{ - answer_ok [Ok] - -} - -// HASH_VALUE 96167C59DD749C6A -ANSWER_SKIP () -{ - answer_skip [Don't bother me...] - -} - -// HASH_VALUE 6E96B8A5E7D46CB9 -ANSWER_THANKS () -{ - answer_thanks [Thank you!] - -} - -// HASH_VALUE BB33F0D6DF6EA3FF -AURA_EFFECT_BEGIN (powertype p) -{ - aura_effect_begin [&SPL&You begin to feel the effects of the $p$.] - -} - -// HASH_VALUE AA907DF135B0C6C5 -AURA_EFFECT_END (powertype p) -{ - aura_effect_end [&SPL&$p$ effects have ended.] - -} - -// HASH_VALUE 9CDA5E29A34BBBD4 -AUTO_LOOT_LEVEL_TOO_LOW () -{ - auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] - -} - -// HASH_VALUE 1247E993BCD91664 -AUTO_LOOT_SUCCESS (int nb, item i, int level) -{ - (nb > 1) - auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission.] - - (nb = 1) - auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission.] - -} - -// HASH_VALUE E4E9840CF6872B8D -BAG_FULL (int qty) -{ - bag_full [&CHK&Your inventory is full, you have $qty$ items in it.] - -} - -// HASH_VALUE 52D67ABE22FA2A30 -BROADCAST (literal s) -{ - // broadcast message - [&BC&$s$] - -} - -// HASH_VALUE D8E5F9ECA7E80B67 -BS_ITEM_INCOMPATIBLE () -{ - [&CHKCB&This stanza or action is incompatible with the item you are holding.] - -} - -// HASH_VALUE D093F01DDD20EB8E -BS_NO_AMMO () -{ - [&CHKCB&Your weapon needs ammunition.] - -} - -// HASH_VALUE 67F06870FDE6FF2B -BS_TARGET_NOT_ATTACKABLE () -{ - [&CHKCB&You cannot attack this target.] - -} - -// HASH_VALUE 8CF518CAE7E68E9C -BS_TARGET_TOO_FAR () -{ - [&CHKCB&Your target is too far away.] - -} - -// HASH_VALUE E6D8BDD3764933D6 -BS_TARGET_TOO_FAR_OR () -{ - [&CHKCB&Your target is too far away or you are not facing it.] - -} - -// HASH_VALUE 6A6C97F1AC07DFDB -CANT_ACCESS_GUILD_INVENTORY () -{ - [&SYS&You must be in your guildhall or near one of your guild's outposts to have access to your guild inventory.] - -} - -// HASH_VALUE 26C2B7C39325480C -CANT_BE_ENCHANTED () -{ - [&CHK&This item cannot be enchanted.] - -} - -// HASH_VALUE 74E1A23314ED2C3F -CANT_CRAFT_ENGAGED_IN_MELEE () -{ - cant_craft_engaged_melee [&CHK&You cannot craft when engaged in melee combat. Crafting action aborted!] - -} - -// HASH_VALUE 959B0703F4BD2B7C -CANT_CRAFT_NOT_ENOUGHT_FOCUS () -{ - [&CHK&You do not have enough focus to craft this item!] - -} - -// HASH_VALUE E0F326FC9C8370FA -CANT_CRAFT_WHEN_DEAD () -{ - cant_craft_when_dead [&CHKCB&You died during crafting. Crafting action aborted!] - -} - -// HASH_VALUE 4A8EC93DA32766E3 -CANT_FORAGE_ENGAGED_IN_MELEE () -{ - cant_forage_engaged_in_melee [&CHKCB&You cannot forage when engaged in melee combat. Forage action aborted!] - -} - -// HASH_VALUE A5ED79249FE48CCD -CANT_FOUND_ITEM (int i) -{ - cant_found_item [&CHK&Item in slot $i$ was not found.] - -} - -// HASH_VALUE 81453D09818E56D7 -CANT_FOUND_RM () -{ - cant_found_rm [&CHK&Not all of the selected raw materials were found in your inventory. Your crafting action has failed!] - -} - -// HASH_VALUE 7F6D125DBBBDACD4 -CANT_LOCK_RM () -{ - cant_lock_rm [&CHK&Cannot reserve all raw materials you chose for crafting, some are already reserved for other usage. Crafting action aborted!] - -} - -// HASH_VALUE 3CA83C5D62F68884 -CHAIN_MISSION_DESC (bot dummy) -{ - [CHAINED mission] - -} - -// HASH_VALUE 3CA83C5D62F68884 -CHAIN_MISSION_TITLE (bot dummy) -{ - [CHAINED mission] - -} - -// HASH_VALUE 1ED9E3083AD44C53 -CHALLENGE_ABANDON_NOT_LEADER () -{ - [&CHK&You must be team leader to abandon the challenge.] - -} - -// HASH_VALUE 2B62CBA7F6CECC40 -CHALLENGE_ACCEPTED ( player p ) -{ - [&CHK&$p$ and you are now in a PvP challenge.] - -} - -// HASH_VALUE 7E9CA7429D7C78E8 -CHALLENGE_HE_ABANDON ( player p ) -{ - [&CHK&$p$ abandoned the challenge.] - -} - -// HASH_VALUE 5306DB19A287A321 -CHALLENGE_LOST () -{ - [&CHK&You lost the challenge.] - -} - -// HASH_VALUE A1600138F0392462 -CHALLENGE_OTHER_TEAM_AGGRO () -{ - [&CHK&You cannot propose a challenge because a member of the opposing team is being attacked by a creature.] - -} - -// HASH_VALUE BBF41E7ED5643673 -CHALLENGE_SAME_TEAM ( player p ) -{ - [&CHK&$p$ is your teammate, you cannot challenge teammates.] - -} - -// HASH_VALUE 93542B1DF5F3FBEB -CHALLENGE_STARTS () -{ - [&CHK&You are now in a challenge against other players. You will be teleported back when the challenge is over.] - -} - -// HASH_VALUE 7CDBA9DA9C394D6B -CHALLENGE_TARGET_AGGRO (player p) -{ - [&CHK&You cannot challenge $p$, because this player is being attacked by a creature.] - -} - -// HASH_VALUE 011004544A752B4E -CHALLENGE_TEAM_AGGRO (player p) -{ - [&CHK&You cannot propose a challenge because your team mate $p$ is under attack by a creature.] - -} - -// HASH_VALUE E7CD1DD7A10EC5E9 -CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) -{ - [&CHK&Your teammate $p$ is already engaged in combat against other players.] - -} - -// HASH_VALUE 4EE20CCDDA8608F5 -CHALLENGE_WON () -{ - [&CHK&You won the challenge.] - -} - -// HASH_VALUE 7E9CA7429D7C78E8 -CHALLENGE_YOU_ABANDON ( player p ) -{ - [&CHK&$p$ abandoned the challenge.] - -} - -// HASH_VALUE 532374535D325BDD -CHALLENGE_YOU_AGGRO () -{ - [&CHK&You cannot propose a challenge if you are being attacked by a creature.] - -} - -// HASH_VALUE F26B2F08D6437E1F -CHARACTER_MADE_THE_FINAL_BLOW (player p) -{ - [You have struck the fatal blow to $p$.] - -} - -// HASH_VALUE 5493D38329ADA35F -CHARACTER_SAVED (player p) -{ - [&SYS&"$p$" has been saved.] - -} - -// HASH_VALUE F879AFAC81326EC1 -CHARGE_APPLY (dyn_string_id str) -{ - [&SYS&Your guild applied for the charge of "$str$".] - -} - -// HASH_VALUE CF07EDF533CCECA1 -CHARGE_BAD_GRADE () -{ - [&CHK&You don't have a sufficient guild grade to perform this operation.] - -} - -// HASH_VALUE C16B07168457460D -CHARGE_END (dyn_string_id id) -{ - [&SYS&Your guild lost control of charge $id$.] - -} - -// HASH_VALUE 18DD5D5CC8504B1A -CHARGE_GOT (dyn_string_id id) -{ - [&SYS&Your guild was selected for the charge: $id$.] - -} - -// HASH_VALUE 33D79D4BEE7B08C2 -CHIANG_1 () -{ - [&bbl&The freedom to run the program, for any purpose (freedom 0).] - -} - -// HASH_VALUE C97C7B71676AE4D0 -CHIANG_2 () -{ - [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] - -} - -// HASH_VALUE 2833B6EA9CE5A5B2 -CHIANG_3 () -{ - [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] - -} - -// HASH_VALUE 215F5FB7770FB1DE -CHIANG_4 () -{ - [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] - -} - -CHIANG_WELCOME () -{ - [Greetings Freesoftware Fellow,\nI'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] - -} - -// HASH_VALUE AAB0EDFE15B088FD -COMBAT_ACTOR_CRITICAL_HIT (entity e) -{ - combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] - -} - -// HASH_VALUE A56E55B061D8282D -COMBAT_ACTOR_FUMBLE () -{ - combat_actor_fumble [&MISM&You fumble.] - -} - -// HASH_VALUE 528454A7D92FA548 -COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) -{ - (maxDamage = 0 & damage > 1) - combat_actor_hit_p [&DGM&You inflict $damage$ points of damage on $e$.] - - (maxDamage = 0 & damage=1) - combat_actor_hit_1 [&DGM&You inflict one point of damage on $e$.] - - (maxDamage = 0 & damage=0) - combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] - - (damage>1) - combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) points of damage on $e$.] - - (damage=1) - combat_actor_hit_1m [&DGM&You inflict one ($maxDamage$) point of damage on $e$.] - - (damage=0) - combat_actor_hit_0m [&DGM&You hit $e$ but do no damage ($maxDamage$).] - -} - -// HASH_VALUE 390D61C280B446D6 -COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) -{ - (maxDamage = 0 & damage > 1) - combat_actor_hit_test_loc_p [&DGM&You hit $e$'s $b$ for $damage$ points of damage.] - - (maxDamage = 0 & damage = 1) - combat_actor_hit_test_loc_1 [&DGM&You hit $e$'s $b$ for 1 point of damage.] - - (maxDamage = 0 & damage = 0) - combat_actor_hit_test_loc_0 [&DGM&You hit $e$'s $b$ but inflict no damage.] - - (damage>1) - combat_actor_hit_test_loc_pm [&DGM&You hit $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] - - (damage=1) - combat_actor_hit_test_loc_1m [&DGM&You hit $e$'s $b$ for 1 ($maxDamage$) point of damage.] - - (damage=0) - combat_actor_hit_test_loc_0m [&DGM&You hit $e$'s $b$ but inflict no damage ($maxDamage$).] - -} - -// HASH_VALUE 4483BC1F6EBA2BB8 -COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) -{ - (maxDamage = 0 & damage > 1) - combat_actor_hit_self_p [&DG&You hit yourself for $damage$ points of damage.] - - (maxDamage = 0 & damage = 1) - combat_actor_hit_self_1 [&DG&You hit yourself for 1 point of damage.] - - (maxDamage = 0 & damage = 0) - combat_actor_hit_self_0 [&DG&You hit yourself but do no damage.] - - (damage>1) - combat_actor_hit_self_pm [&DG&You hit yourself for $damage$ ($maxDamage$) points of damage.] - - (damage=1) - combat_actor_hit_self_1m [&DG&You hit yourself for 1 ($maxDamage$) point of damage.] - - (damage=0) - combat_actor_hit_self_0m [&DG&You hit yourself but do no damage ($maxDamage$).] - -} - -// HASH_VALUE C62B4931EB266DF0 -COMBAT_ACTOR_MISS (entity e) -{ - combat_actor_miss [&MISM&You miss $e$.] - -} - -// HASH_VALUE 64B36E6C6A6BF959 -COMBAT_ATTACK_ACTOR (entity e) -{ - combat_attack_actor [&SYS&You attack $e$.] - -} - -// HASH_VALUE C473CFDE94A35975 -COMBAT_ATTACK_DEFENDER (entity e) -{ - combat_attack_defender [&SYS&$e$ attacks you.] - -} - -// HASH_VALUE D5E159922E791564 -COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) -{ - combat_attack_spectator [&SYS&$actor$ attacks $defender$.] - -} - -// HASH_VALUE 2BB734366437B3E6 -COMBAT_CANNOT_USE_ACTION_YET () -{ - combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] - -} - -// HASH_VALUE 42FB156D3EF3759C -COMBAT_DEFENDER_CRITICAL_HIT (entity e) -{ - combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] - -} - -// HASH_VALUE 49D1E65135643D6F -COMBAT_DEFENDER_FUMBLE (entity e) -{ - combat_defender_fumble [&MIS&$e$ fumbles.] - -} - -// HASH_VALUE 74E47942B114AE92 -COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) -{ - (maxDamage = 0 & damage > 0) - combat_defender_hit [&DG&$e$ hits you for $damage$ points of damage.] - - (maxDamage = 0 & damage = 0) - combat_defender_hit_0 [&DG&$e$ hits you but does no damage.] - - (damage>0) - combat_defender_hit_m [&DG&$e$ hits you for $damage$ ($maxDamage$) points of damage.] - - (damage=0) - combat_defender_hit_0m [&DG&$e$ hits you but does no damage ($maxDamage$).] - -} - -// HASH_VALUE 4AB149DD5265EB40 -COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) -{ - (maxDamage = 0 & damage>0) - combat_defender_hit_loc [&DG&$e$ hits your $b$ for $damage$ points of damage.] - - (maxDamage = 0 & damage=0) - combat_defender_hit_loc_0 [&DG&$e$ hits your $b$ but does no damage.] - - (damage>0) - combat_defender_hit_loc_m [&DG&$e$ hits your $b$ for $damage$ ($maxDamage$) points of damage.] - - (damage=0) - combat_defender_hit_loc_0m [&DG& $e$ hits your $b$ but does no damage ($maxDamage$).] - -} - -// HASH_VALUE 7A37D933849FF2F8 -COMBAT_DEFENDER_MISS (entity e) -{ - combat_defender_miss [&MIS&$e$ misses you.] - -} - -// HASH_VALUE A749F7ED269EAE75 -COMBAT_DISARM_ATTACKER (player p) -{ - combat_disarm_attacker [&SPLM&You have disarmed $p$.] - -} - -// HASH_VALUE 64C6E3EDAFEEC595 -COMBAT_DISARM_DEFENDER (entity e) -{ - combat_disarm_defender [&SPL&$e$ disarmed you.] - -} - -//Disarm -// HASH_VALUE 3F72FFF304A8F5B9 -COMBAT_DISARM_NO_ITEM (player p) -{ - (p.gender = male) - combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equipped, so you cannot disarm him.] - - (p.gender = female) - combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equipped, so you cannot disarm her.] - -} - -// damage shield related -// HASH_VALUE 1B9EC03C7F23463D -COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) -{ - (drain > 0) - combat_dmg_shield_attacker [&DMG&$defender$'s damage shield inflicts $damage$ points of damage on you and $defender$ gains $drain$ hit points.] - - combat_dmg_shield_attacker_0 [&DMG&$defender$'s damage shield inflicts $damage$ points of damage on you.] - -} - -// HASH_VALUE 711A4D81D4F66CF0 -COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) -{ - (drain > 0) - combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ points of damage to $attacker$ and you gain $drain$ hit points.] - - combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ points of damage to $attacker$.] - -} - -// HASH_VALUE B9AC49FEE516537B -COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) -{ - (drain > 0) - combat_dmg_shield_spectators [&SYS&$defender$'s damage shield inflicts $damage$ points of damage to $attacker$ and $defender$ gains $drain$ hit points.] - - combat_dmg_shield_spectators_0 [&SYS&$defender$'s damage shield inflicts $damage$ points of damage to $attacker$.] - -} - -// HASH_VALUE 185F3316C74A2833 -COMBAT_DODGE_ATTACKER (entity e) -{ - combat_dodge_attacker [&MISM&$e$ has dodged your attack.] - -} - -// HASH_VALUE BD1CFA58663509D3 -COMBAT_DODGE_DEFENDER (entity e) -{ - combat_dodge_defender [&MIS&You dodged $e$'s attack.] - -} - -// HASH_VALUE EB7D9A4EC26BC3B3 -COMBAT_DODGE_SPECTATOR (entity actor, entity defender) -{ - combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] - -} - -// Feint -// HASH_VALUE 3DB409C0162DC0BC -COMBAT_FEINT_ACTOR (entity e) -{ - combat_feint_actor [&SPLM&You feint $e$'s attack.] - -} - -// HASH_VALUE 23CF007AA28B8D58 -COMBAT_FEINT_INVALID (entity e) -{ - combat_feint_invalid [&CHKCB&$e$ is not using a melee attack so you cannot feint.] - -} - -// HASH_VALUE 5524AD8793326C04 -COMBAT_FEINT_TARGET (entity e) -{ - combat_feint_target [&SPL&$e$ feints your attack.] - -} - -// HASH_VALUE 9DAEE24EBAAC38FB -COMBAT_INVALID_TARGET () -{ - combat_invalid_target [&CHKCB&Invalid target.] - -} - -// HASH_VALUE AC71EAD38A2CAA88 -COMBAT_LEAVE_ACTOR (entity e) -{ - combat_leave_actor [&SYS&You stop attacking $e$.] - -} - -// HASH_VALUE 64A9AAA8173EECEA -COMBAT_LEAVE_DEFENDER (entity e) -{ - combat_leave_defender [&SYS&$e$ leaves combat.] - -} - -// HASH_VALUE D509A37DEB4AC506 -COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) -{ - combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] - -} - -// HASH_VALUE 27CB0FF9FB22DDB9 -COMBAT_LOSE_SAP_ACTOR (entity e, int i) -{ - combat_lose_sap_actor [&SPLM&You make $e$ lose $i$ sap.] - -} - -// HASH_VALUE 435A536E730C4690 -COMBAT_LOSE_SAP_SELF (int i) -{ - combat_lose_sap_self [&SPL&You make yourself lose $i$ sap.] - -} - -// HASH_VALUE ABF3A41C25478A2F -COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) -{ - combat_lose_sap_self_spectators_c [&SPLM&$c$ makes itself lose $i$ sap.] - -} - -// HASH_VALUE A76429504107D1CA -COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) -{ - (b.gender = male) - combat_lose_sap_self_spectators_bm [&SPLM&$b$ makes himself lose $i$ sap.] - - (b.gender = female) - combat_lose_sap_self_spectators_bf [&SPLM&$b$ makes herself lose $i$ sap.] - -} - -// HASH_VALUE 66EE2D384F845AA6 -COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) -{ - (p.gender = male) - combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap.] - - (p.gender = female) - combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap.] - -} - -// HASH_VALUE D42C529D8222BDCF -COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) -{ - combat_lose_sap_spectators [&SYS&$actor$ makes $target$ lose $i$ sap.] - -} - -// HASH_VALUE 524760FBDE8EB882 -COMBAT_LOSE_SAP_TARGET (entity e, int i) -{ - combat_lose_sap_target [&SPL&$e$ makes you lose $i$ sap.] - -} - -// HASH_VALUE 8285C008FA3E393E -COMBAT_LOSE_STA_ACTOR (entity e, int i) -{ - combat_lose_sta_actor [&SPLM&You make $e$ lose $i$ stamina.] - -} - -// HASH_VALUE 8A7B4320FC33FB4B -COMBAT_LOSE_STA_SELF (int i) -{ - combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina.] - -} - -// HASH_VALUE B6E394CEEA9F3FEA -COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) -{ - combat_lose_sta_self_spectators_c [&SPLM&$c$ makes itself lose $i$ stamina.] - -} - -// HASH_VALUE A16BC05FFB3CA895 -COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) -{ - (b.gender = male) - combat_lose_sta_self_spectators_bm [&SPLM&$b$ makes himself lose $i$ stamina.] - - (b.gender = female) - combat_lose_sta_self_spectators_bf [&SPLM&$b$ makes herself lose $i$ stamina.] - -} - -// HASH_VALUE 31FEA32A7B606282 -COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) -{ - (p.gender = male) - combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina.] - - (p.gender = female) - combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina.] - -} - -// HASH_VALUE C2EF8E8AB484863C -COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) -{ - combat_lose_sta_spectators [&SYS&$actor$ makes $target$ lose $i$ stamina.] - -} - -// HASH_VALUE 400A9CF74BF04502 -COMBAT_LOSE_STA_TARGET (entity e, int i) -{ - combat_lose_sta_target [&SPL&$e$ makes you lose $i$ stamina.] - -} - -// HASH_VALUE FA9A714B0E35EB47 -COMBAT_MISS_ATTACKER (entity e) -{ - combat_miss_attacker [&MISM&You miss $e$.] - -} - -// HASH_VALUE 94447E095028939A -COMBAT_MISS_DEFENDER (entity e) -{ - combat_miss_defender [&MIS&$e$ misses you.] - -} - -// HASH_VALUE 29BAC69453042BD5 -COMBAT_MISS_SPECTATOR (entity actor, entity defender) -{ - combat_miss_spectator [&SYS&$actor.ia$ $actor$ misses $defender.ia$ $defender$.] - -} - -// HASH_VALUE 49164B3CC7CA3E6F -COMBAT_NOT_AN_ENEMY () -{ - combat_not_an_enemy [&CHKCB&You can only engage in combat with enemies.] - -} - -// HASH_VALUE 1DF00EADB270D4AF -COMBAT_NOT_A_WEAPON () -{ - combat_not_a_weapon [&CHKCB&You cannot fight with this item equipped.] - -} - -// HASH_VALUE B79B32F6D6EE48A1 -COMBAT_NOT_ENOUGH_STA () -{ - combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] - -} - -// HASH_VALUE 1652524C45765581 -COMBAT_PARRY_ATTACKER (entity e) -{ - combat_parry_attacker [&MISM&$e$ parries your attack.] - -} - -// HASH_VALUE B2FF6ED438321105 -COMBAT_PARRY_DEFENDER (entity e) -{ - combat_parry_defender [&MIS&You parry $e$'s attack.] - -} - -// HASH_VALUE 6F9091B6FEDCECD3 -COMBAT_PARRY_SPECTATOR (entity actor, entity defender) -{ - combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] - -} - -// HASH_VALUE 4FED99E7C79F0168 -COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) -{ - combat_proc_vampirism_attacker [&ISE&Life stealer! Your weapon gives you $drain$ hit points from $defender$.] - -} - -// HASH_VALUE FFD0EBA6DFA6BCE5 -COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) -{ - combat_proc_vampirism_defender [&ISE&The weapon of $attacker$ gives them $drain$ of your hit points.] - -} - -// HASH_VALUE B903724B089AB96A -COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) -{ - combat_proc_vampirism_spectators_n [&ISE&The weapon of $attacker$ gives them $drain$ of the hit points of $defender$.] - -} - -// HASH_VALUE ED11309C3874F717 -COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) -{ - combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] - -} - -// HASH_VALUE AC8A3776841353CE -COMBAT_SPECTATOR_FUMBLE (entity actor) -{ - combat_spectator_fumble [&MIS&$actor$ fumbles.] - -} - -// HASH_VALUE 59B3FC6E01163B69 -COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) -{ - (maxDamage = 0 & damage>0) - combat_spectator_hit [&SYS&$actor$ hits $defender$ for $damage$ points of damage.] - - (maxDamage = 0 & damage=0) - combat_spectator_hit_0 [&SYS&$actor$ hits $defender$ but does no damage.] - - (damage>0) - combat_spectator_hit_m [&SYS&$actor$ hits $defender$ for $damage$ ($maxDamage$) points of damage.] - - (damage=0) - combat_spectator_hit_0m [&SYS&$actor$ hits $defender$ but does no damage ($maxDamage$).] - -} - -// HASH_VALUE AB59E1280BBB56A7 -COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) -{ - (damage>0) - combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ points of damage.] - - (damage=0) - combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] - -} - -// HASH_VALUE 5FD8BE83285E9BE6 -COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) -{ - (damage>0 & p.gender = male) - combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ points of damage.] - - (damage>0 & p.gender = female) - combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ points of damage.] - - (damage=0 & p.gender = male) - combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] - - (damage=0 & p.gender = female) - combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] - -} - -// HASH_VALUE DF692A4C3AA13652 -COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) -{ - (damage>0 & p.gender = male) - combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ points of damage.] - - (damage>0 & p.gender = female) - combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ points of damage.] - - (damage=0 & p.gender = male) - combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] - - (damage=0 & p.gender = female) - combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] - -} - -// HASH_VALUE 028EB2479F9DB3B9 -COMBAT_SPECTATOR_MISS (entity actor, entity defender) -{ - combat_spectator_miss [&SYS&$actor$ misses $defender$.] - -} - -// HASH_VALUE 9F9E9F8EE7851087 -COMBAT_TARGET_DEAD () -{ - [&CHKCB&You cannot attack a corpse.] - -} - -// HASH_VALUE 201CF48824984088 -COMPASS_BOT (bot b) -{ - [$b$] - -} - -// HASH_VALUE 052B51B5047A4EA6 -COMPASS_PLACE (place p) -{ - [$p$] - -} - -// HASH_VALUE 7B2651A645127210 -CONSUMABLE_CANCEL () -{ - [&SYS&The action was canceled and the item was not consumed.] - -} - -// HASH_VALUE 784B611330369E18 -CONSUMABLE_CONSUME_ITEM_BEGIN (item item) -{ - [You are using your $item$.] - -} - -// HASH_VALUE CC28DBDFF0633E11 -CONSUMABLE_NOT_STAND_UP () -{ - [&CHK&You cannot use this item while standing.] - -} - -// HASH_VALUE 5B54AF5F00B7D4C2 -CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) -{ - (m>0) - [&CHK&You cannot use your $item$ for $m$ minutes and $s$ seconds.] - - [&CHK&You cannot use your $item$ for $s$ seconds.] - -} - -// HASH_VALUE 9AE3E86B14B279EC -CRAFT_NEED_CRAFTING_TOOL () -{ - [&CHK&You need the appropriate tool to craft this item.] - -} - -// HASH_VALUE AE804008862C02E2 -CRAFT_SENTENCE_INCORRECT () -{ - craft_sentence_incorrect [&CHK&Craft stanza is incorrect. Crafting action aborted!] - -} - -// HASH_VALUE 7E67AF6B12BEB8C7 -CSR_ALREADY_ROOTED ( player p ) -{ - [&CHK& $p$ is already rooted by a GM command.] - -} - -// HASH_VALUE 3049CFFC0FE5A492 -CSR_BAD_GUILD () -{ - [&CHK& Invalid guild.] - -} - -// HASH_VALUE 502CA55AC7300868 -CSR_BAD_MISSION () -{ - [&CHK& The chosen mission is invalid.] - -} - -// HASH_VALUE CDA96B1DD5B75465 -CSR_BAD_NAME () -{ - [&CHK& The name you are trying to assign to this player is invalid or already taken.] - -} - -// HASH_VALUE B8F932E45A5A5836 -CSR_BAD_RIGHTS () -{ - [&CHK& You do not have the rights to affect this player.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// CSR related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE CDFE901CB3302DFA -CSR_BAD_TARGET () -{ - [&CHK& Invalid command target.] - -} - -// HASH_VALUE 0F3BD82CB9678C2A -CSR_CLEAR_EVENT_FACTION (player p) -{ - [&SYS& $p$ is not a member of an event faction anymore.] - -} - -// HASH_VALUE C6AE0B1A9DF20A55 -CSR_GET_EVENT_FACTION (player p, event_faction ef) -{ - [&SYS& $p$ is a member of event faction '$ef$'.] - -} - -// HASH_VALUE 3464B11208EF6892 -CSR_GUILD_ALREADY_HAS_GRADE (literal p) -{ - [&CHK& $p$ already has this grade.] - -} - -// HASH_VALUE 9E5BA0E8AC04F336 -CSR_GUILD_ALREADY_MEMBER (player p) -{ - [&CHK& $p$ is already member of a guild.] - -} - -// HASH_VALUE 3CC43C0CC2AE07E0 -CSR_GUILD_MAX_GRADE_COUNT (int i) -{ - [&CHK& Maximum count for this grade ($i$) has been reached.] - -} - -// HASH_VALUE 8209E8D9647BF047 -CSR_GUILD_MEMBER_LIST (literal p, literal grade) -{ - [&SYS& $p$: $grade$.] - -} - -// HASH_VALUE AE83720AEB63315C -CSR_GUILD_NEW_GRADE (literal p, literal grade) -{ - [&SPL&$p$ now has grade $grade$.] - -} - -// HASH_VALUE F8EA15ED152A4AD8 -CSR_GUILD_NEW_MEMBER (player p, string_id guild) -{ - [&SPL&$p$ is now a member of guild '$guild$'.] - -} - -// HASH_VALUE D53BD89D29143FD2 -CSR_GUILD_NOT_MEMBER (literal p, string_id guild) -{ - [&CHK& $p$ is not a member of the guild '$guild$'.] - -} - -// HASH_VALUE 6B19FFFC91C6B497 -CSR_GUILD_UNKNOWN_GRADE () -{ - [&CHK& Unknown grade.] - -} - -// HASH_VALUE 2FEE7CA9312C0B75 -CSR_HAS_MISSION () -{ - [&CHK& Cannot monitor another player mission if you have a mission.] - -} - -// HASH_VALUE A09E8E9E26F51582 -CSR_IS_MUTED_BY (player p) -{ - [&SYS&CSR $p$ has muted you.] - -} - -// HASH_VALUE 7A5BF028D6511EFA -CSR_IS_ROOTED_BY ( player p ) -{ - [&SPL&CSR $p$ has rooted you.] - -} - -// HASH_VALUE B0DCE9DDB784AAC6 -CSR_IS_UNIVERSE_MUTED_BY (player p) -{ - [&SYS&CSR $p$ has muted you on the universe channel.] - -} - -// HASH_VALUE 633E5250BE9D0486 -CSR_IS_UNIVERSE_UNMUTED_BY (player p) -{ - [&SYS&CSR $p$ has unmuted you on the universe channel.] - -} - -// HASH_VALUE 26E43F0DC229053D -CSR_IS_UNMUTED_BY (player p) -{ - [&SYS&CSR $p$ has unmuted you.] - -} - -// HASH_VALUE C04DE07E820EFE32 -CSR_IS_UNROOTED_BY ( player p ) -{ - [&SPL&CSR $p$ has unrooted you.] - -} - -// HASH_VALUE 83235F1E1F570FD6 -CSR_MUTE_ENDS () -{ - [&SYS&You are no longer muted.] - -} - -// HASH_VALUE 8DF48C4756892A54 -CSR_MUTE_OK (player p) -{ - [&SYS&You have muted player $p$.] - -} - -// HASH_VALUE F4E75ED417B16BBB -CSR_NAME_EXISTS () -{ - [&CHK& New name already taken. Please try another one.] - -} - -// HASH_VALUE 22601C21C34BD887 -CSR_NOT_ATTACKABLE () -{ - [&CHK& Cannot kill a non-attackable bot.] - -} - -// HASH_VALUE E9C218D29FA61ADC -CSR_NOT_MUTED (player p) -{ - [&SYS&Player $p$ is not muted, so you cannot unmute him.] - -} - -// HASH_VALUE FC0F0DFAF40E918D -CSR_NOT_ROOTED ( player p ) -{ - [&CHK& $p$ is not rooted.] - -} - -// HASH_VALUE 3CED33BDD60EABE5 -CSR_NOT_SUMMONED () -{ - [&CHK& Command target was not previously summoned.] - -} - -// HASH_VALUE F865FA77EFE9E832 -CSR_NOT_UNIVERSE_MUTED (player p) -{ - [&SYS&Player $p$ is not muted on the universe channel, so you cannot unmute him.] - -} - -// HASH_VALUE 4127D409F1CDC0EE -CSR_OFFLINE_PLAYER (literal p) -{ - [&CHK& $p$ is offline.] - -} - -// HASH_VALUE D96ED33C2BE89DD6 -CSR_PENDING_CHARACTER_LOG () -{ - [&SYS& Target not found, your command is forwarded, pending later execution when your target next logs in.] - -} - -// HASH_VALUE 1EB2CF2A88BC5067 -CSR_ROOT_ENDS () -{ - [&SPL&You are no longer rooted.] - -} - -// HASH_VALUE 615151A505C533B4 -CSR_ROOT_OK ( player p ) -{ - [&SYS&You have rooted player $p$.] - -} - -// HASH_VALUE 204F584E2FFDEC63 -CSR_START_EVENT (literal e) -{ - [&SYS& Event '$e$' has started.] - -} - -// HASH_VALUE A34F5820A1EDB061 -CSR_STOP_EVENT (literal e) -{ - [&SYS& Event '$e$' has stopped.] - -} - -// HASH_VALUE 8BB2F462A66005C2 -CSR_UNIVERSE_MUTE_ENDS () -{ - [&SYS&You are no longer muted on the universe channel.] - -} - -// HASH_VALUE 89688B9093E33D97 -CSR_UNIVERSE_MUTE_OK (player p) -{ - [&SYS&You have muted player $p$ on the universe channel.] - -} - -// HASH_VALUE 542EDB66E56C0D17 -CSR_UNIVERSE_UNMUTE_OK (player p) -{ - [&SYS&You have unmuted player $p$ on the universe channel.] - -} - -// HASH_VALUE 5E1D1763359DF14E -CSR_UNKNOWN_PLAYER (literal p) -{ - [&CHK& Unknown player: $p$.] - -} - -// HASH_VALUE DF8A779424070F68 -CSR_UNKNOWN_RESPAWN_POINT () -{ - [&CHK& Unknown respawn point.] - -} - -// HASH_VALUE EBDBCC731169E61F -CSR_UNMUTE_OK (player p) -{ - [&SYS&You have unmuted player $p$.] - -} - -// HASH_VALUE 834DE05025183549 -CSR_UNROOT_OK ( player p ) -{ - [&SYS&You have unrooted player $p$.] - -} - -// HASH_VALUE E0F7090445FB86F2 -DEATH_KILLER (entity e) -{ - death_killer [&SYS&You have killed $e$.] - -} - -// HASH_VALUE 772D0DFDD3BC2DF4 -DEATH_SELF_KILL () -{ - death_self_kill [&SYS&You killed yourself.] - -} - -// HASH_VALUE C7205424052F4A9F -DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) -{ - death_self_kill_spectators_c [&SYS&$c$ killed itself.] - -} - -// HASH_VALUE D1FDED38ADE4DF7F -DEATH_SELF_KILL_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - death_self_kill_spectators_bm [&SYS&$b$ killed himself.] - - death_self_kill_spectators_bf [&SYS&$b$ killed herself.] - -} - -// HASH_VALUE EC54EA523A009C8A -DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - death_self_kill_spectators_pm [&SYS&$p$ killed himself.] - - death_self_kill_spectators_pf [&SYS&$p$ killed herself.] - -} - -// HASH_VALUE 1FC05B67B6B24CBE -DEATH_SPECTATORS (entity killer, entity victim) -{ - death_spectators [&SYS&$victim$ have been killed by $killer$.] - -} - -// HASH_VALUE 3769A82DDA770A73 -DEATH_VICTIM (entity e) -{ - (e = 0) - death_victim_0 [&SYS&You have been killed.] - - death_victim [&SYS&You have been killed by $e$.] - -} - -// HASH_VALUE 068671B52B935835 -DEATH_XP_DEATH ( int i, int j ) -{ - [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] - -} - -// HASH_VALUE 35D3C225F7BF06D3 -DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) -{ - default_crafted_items_talkmenu [I crafted the items] - -} - -// HASH_VALUE 266CA321DAE7CE21 -DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) -{ - default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$] - -} - -// HASH_VALUE 7ACDB983066CCD12 -DEFAULT_DID_IT_TALKMENU (bot target) -{ - default_did_it_talkmenu [I did it...] - -} - -// HASH_VALUE 9BE33873E18DA660 -DEFAULT_FOUND_RMS_TALKMENU (bot target) -{ - default_found_rms_talkmenu [I found the raw materials] - -} - -// HASH_VALUE 06E69D728A1811B6 -DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) -{ - default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$] - -} - -// HASH_VALUE 89B743F0C98FCEA1 -DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) -{ - default_give_1_item_menu [Give $i$] - -} - -// HASH_VALUE 4AE3B9D82FF601CC -DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) -{ - default_killed_creatures_group_talkmenu [We killed the creatures] - -} - -// HASH_VALUE E35234A680F46010 -DEFAULT_KILLED_CREATURES_TALKMENU (bot target) -{ - default_killed_creatures_talkmenu [I killed the creatures] - -} - -// HASH_VALUE A0BABBBB705B1BD4 -DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) -{ - default_killed_creature_group_talkmenu [We killed $target.ia$ $target$] - -} - -// HASH_VALUE CF2AFACB17721AA5 -DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) -{ - default_killed_creature_talkmenu [I killed $killed.ia$ $killed$] - -} - -// HASH_VALUE 6771738C3915F94F -DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) -{ - default_killed_species_talkmenu [I killed $species.da$ $species.p$] - -} - -// HASH_VALUE DA5F830007AE2712 -DEFAULT_PROGRESS_TALKMENU (bot target, skill s) -{ - default_progress_talkmenu [I progressed in $s$] - -} - -// HASH_VALUE 1207B136E6CCE153 -DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) -{ - default_sent_me_name_talkmenu [$previous$ sent me...] - -} - -// HASH_VALUE BC7CEC862D855889 -DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) -{ - default_sent_me_talkmenu [$previous$ sent me...] - -} - -// HASH_VALUE BC7C248E2D667889 -DEFAULT_SENT_US_TALKMENU (bot target, bot previous) -{ - default_sent_us_talkmenu [$previous$ sent us...] - -} - -// HASH_VALUE 1F7656F24D8C51E3 -DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) -{ - default_talk_to_bot_name [Talk to $bn$.] - -} - -// HASH_VALUE CEB2186418C7782F -DISCONNECT_CANCELED () -{ - [&CHK&Disconnection canceled.] - -} - -// HASH_VALUE A80CDE149349D32F -DUEL_ABANDON () -{ - [&SYS&Your opponent has abandoned the duel, making you the winner.] - -} - -// HASH_VALUE B04EBD1A8D86BC77 -DUEL_ACCEPTED (player p) -{ - [&SYS&You are now in duel with $p$.] - -} - -// HASH_VALUE 1BB36EE8BA9AA919 -DUEL_ALREADY_INVITED (player p) -{ - [&CHK&You have already received a duel proposal.] - -} - -// HASH_VALUE 20F47DAB361CF8EB -DUEL_CANCEL_INVITATION (player p) -{ - [&SYS&$p$ cancels the duel proposal.] - -} - -// HASH_VALUE 2DEECC0D31CC45B7 -DUEL_DISCONNECT () -{ - [&SYS&Your duel opponent has disconnected.] - -} - -// HASH_VALUE E45D4B9F1B4B41A1 -DUEL_ENTER_PVP_ZONE () -{ - [&SYS&You have won the duel because your opponent has entered a PvP zone.] - -} - -// HASH_VALUE C1F95DD244DEE63E -DUEL_FORBIDDEN_PLACE () -{ - [&CHK&You are not allowed to fight here.] - -} - -// HASH_VALUE AFA9FC9CCFB5E539 -DUEL_INVITATION (player p) -{ - [$p$ proposes a duel. Do you accept?] - -} - -// HASH_VALUE 5639CDE0E866740C -DUEL_INVITATION_EXPIRE () -{ - [&SYS&The duel proposal expired.] - -} - -// HASH_VALUE 1973542E2553C719 -DUEL_LOST () -{ - [&SYS&You have lost the duel.] - -} - -// HASH_VALUE 28D95D3B5EA5A672 -DUEL_REFUSE_INVITATION (player p) -{ - [&SYS&$p$ refuses your duel proposal.] - -} - -// HASH_VALUE B620A0DB269DFA99 -DUEL_TARGET_ALREADY_INVITED (player p) -{ - [&CHK&Someone else already proposed a duel to $p$.] - -} - -// HASH_VALUE D4C5B343118BD8E5 -DUEL_TARGET_ALREADY_IN_PVP (player p) -{ - [&CHK& You cannot duel $p$ as this player is already engaged with other players.] - -} - -// HASH_VALUE 923EE180E4978FDB -DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) -{ - [&CHK& You cannot start a challenge because $p$, a member of the opposing team, is already in combat against other players.] - -} - -// HASH_VALUE 782E8920AB97B8D2 -DUEL_TELEPORT () -{ - [&SYS&You have won the duel because your opponent has teleported.] - -} - -// HASH_VALUE CFF606E22E585242 -DUEL_WON () -{ - [&SYS&You have won the duel.] - -} - -// HASH_VALUE 5F2A83C36B243370 -DUEL_YOU_ABANDON () -{ - [&SYS&You have abandoned the duel.] - -} - -// HASH_VALUE 873A59BBB8162B79 -DUEL_YOU_ALREADY_IN_PVP (player p) -{ - [&CHK&You cannot duel $p$ as you are already engaged with other players.] - -} - -// HASH_VALUE 8E2A136F49058F5A -DUEL_YOU_CANCEL_INVITATION (player p) -{ - [&SYS&By proposing another duel, you have canceled the duel proposed to $p$.] - -} - -// HASH_VALUE 7151FAF29406C6E1 -DUEL_YOU_ENTER_PVP_ZONE () -{ - [&SYS&Your have lost the duel because you entered a PVP zone.] - -} - -// HASH_VALUE DDEC99C8BE5515CB -DUEL_YOU_TELEPORT () -{ - [&SYS&Your have lost the duel because you teleported.] - -} - -// HASH_VALUE C4BC03B6A28CB173 -DYRON_CITY_WELCOMER_1_P_T2_WELCOMER (bot givervar) -{ - dyron_city_welcomer_1_p_t2_welcomer [I'm looking for somebody in the city] - -} - -// HASH_VALUE B0B3921639B479C1 -EFFECT_BLEED_BEGIN () -{ - effect_bleed_begin [&DG&Your wounds are bleeding massively.] - -} - -// HASH_VALUE 56F456E4466AD499 -EFFECT_BLEED_BEGIN_ACTOR (entity e) -{ - effect_bleed_begin_actor [&SYS&$e$ wounds are bleeding massively.] - -} - -// HASH_VALUE 1380A15B4863B839 -EFFECT_BLEED_ENDED () -{ - effect_bleed_ended [&DG&You are no longer bleeding.] - -} - -// HASH_VALUE D2BD45616DF702D9 -EFFECT_BLEED_ENDED_ACTOR (entity e) -{ - effect_bleed_ended_actor [&SYS&$e$ is no longer bleeding.] - -} - -// HASH_VALUE 910326638287673A -EFFECT_BLEED_LOSE_HP (int i) -{ - effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] - -} - -// HASH_VALUE CEC661D7FA14E05F -EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) -{ - effect_bleed_lose_hp_actor [&SYS&$e$ is bleeding and loses $i$ hit points.] - -} - -// HASH_VALUE C0143FF02EBD1A14 -EFFECT_BLIND_BEGIN_CREATOR (entity e) -{ - (e.gender = male) - effect_blind_begin_creator_m [&SYS&$e$ is blinded and has a greater chance of failing in his actions.] - - (e.gender = female) - effect_blind_begin_creator_f [&SYS&$e$ is blinded and has a greater chance of failing in her actions.] - -} - -// HASH_VALUE 50EB922022904A0A -EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) -{ - (actor.gender = male) - effect_blind_begin_spectators_m [&SYS&$actor$ has blinded $target$ who now has a greater chance of failing actions.] - - (actor.gender = female) - effect_blind_begin_spectators_f [&SYS&$actor$ has blinded $target$ who now has a greater chance of failing actions.] - -} - -// HASH_VALUE 5836C3899FC88696 -EFFECT_BLIND_BEGIN_TARGET (entity e) -{ - effect_blind_begin_target [&SPL&$e$ has blinded you, you now have a greater chance of failing in your actions.] - -} - -// HASH_VALUE 513F51646EF74A9E -EFFECT_BLIND_END_CREATOR (entity e) -{ - effect_blind_end_creator [&SYS&$e$ is no longer blinded.] - -} - -// HASH_VALUE 5741140F277DBB8B -EFFECT_BLIND_END_SPECTATORS (entity e) -{ - effect_blind_end_spectators [&SYS&$e$ is no longer blinded.] - -} - -// HASH_VALUE 51388BBC78A1ADC6 -EFFECT_BLIND_END_TARGET () -{ - effect_blind_end_target [&SPL&You are no longer blinded.] - -} - -// HASH_VALUE F959433C14DC8874 -EFFECT_BLIND_SELF_BEGIN_CREATOR () -{ - effect_blind_self_begin_actor [&SPLM&You have blinded yourself and have a greater chance of failing in your actions.] - -} - -// HASH_VALUE E3589F14D0301F6A -EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_blind_self_begin_spectators_creature [&SYS&$c$ has blinded itself and has a greater chance of failing in its actions.] - -} - -// HASH_VALUE 123C5C377AC64F6C -EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_blind_self_begin_spectators_npc_m [&SYS&$b$ has blinded himself and has a greater chance of failing in his actions.] - - (b.gender = female) - effect_blind_self_begin_spectators_npc_f [&SYS&$b$ has blinded herself and has a greater chance of failing in her actions.] - -} - -// HASH_VALUE FECC03B562AC4782 -EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and has a greater chance of failing in his actions.] - - (p.gender = female) - effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and has a greater chance of failing in her actions.] - -} - -// HASH_VALUE A79EC26AD166F9E1 -EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) -{ - effect_debuff_combat_begin_creator [&SYS&$e$ gets a penalty on their combat skills.] - -} - -// HASH_VALUE A413A778696CDCBA -EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) -{ - effect_debuff_combat_begin_spectators [&SYS&$target$ is now getting a penalty on their combat skills.] - -} - -// HASH_VALUE 31008796F507B1AD -EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) -{ - effect_debuff_combat_begin_target [&SPL&You get a penalty on your combat skills.] - -} - -// HASH_VALUE A77CFC982CB566D5 -EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) -{ - effect_debuff_combat_end_creator [&SYS&$e$'s combat skills are no longer subject to penalty.] - -} - -// HASH_VALUE A69F60DC37602400 -EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) -{ - effect_debuff_combat_end_spectators [&SYS&$e$'s combat skills are no longer subject to penalty.] - -} - -// HASH_VALUE 56AD533698A276D1 -EFFECT_DEBUFF_COMBAT_END_TARGET () -{ - effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] - -} - -// HASH_VALUE B5AF0A70702B64DA -EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () -{ - effect_debuff_combat_self_begin_actor [&SPL&You are now getting a penalty on your combat sills.] - -} - -// HASH_VALUE 41777F280B66EDFF -EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_debuff_combat_self_begin_spectators_creature [&SYS&$c$ is now getting a penalty on its combat skills.] - -} - -// HASH_VALUE 2775C40D0B8E328A -EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b$ is now getting a penalty on his combat skills.] - - (b.gender = female) - effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b$ is now getting a penalty on her combat skills.] - -} - -// HASH_VALUE BE1E069A373D311B -EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his combat skills.] - - (p.gender = female) - effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her combat skills.] - -} - -// HASH_VALUE 49FC67A913F5356C -EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) -{ - effect_debuff_defense_begin_creator [&SYS&$e$ is now getting a penalty on their defense.] - -} - -// HASH_VALUE 66416AF7912F278B -EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) -{ - effect_debuff_defense_begin_spectators [&SYS&$target$ is now getting a penalty on their defense.] - -} - -// HASH_VALUE D837AD14A50DD616 -EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) -{ - effect_debuff_defense_begin_target [&SPL&$e$ is now getting a penalty on their defense.] - -} - -// HASH_VALUE 39A22E42A84C868F -EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) -{ - effect_debuff_defense_end_creator [&SYS&$e$'s defense is no longer subject to penalty.] - -} - -// HASH_VALUE 6A863C735AE18D32 -EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) -{ - effect_debuff_defense_end_spectators [&SYS&$e$'s defense is no longer subject to penalty.] - -} - -// HASH_VALUE F95EFF5A7D833A82 -EFFECT_DEBUFF_DEFENSE_END_TARGET () -{ - effect_debuff_defense_end_target [&SPL&Your defense is no longer subject to penalty.] - -} - -// HASH_VALUE 021CE2B4E51F8417 -EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () -{ - effect_debuff_defense_self_begin_actor [&SPL&You are now getting a penalty on your defense.] - -} - -// HASH_VALUE 1CE40F48A922DB94 -EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_debuff_defense_self_begin_spectators_creature [&SYS&$c$ is now getting a penalty on its defense.] - -} - -// HASH_VALUE 9C87365382BA7A25 -EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b$ is now getting a penalty on his defense.] - - (b.gender = female) - effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b$ is now getting a penalty on her defense.] - -} - -// HASH_VALUE EF943FCBB78C9A9B -EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his defense.] - - (p.gender = female) - effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her defense.] - -} - -/** - * Debuff dodge skill - */ -// HASH_VALUE 39C4B6F2895BBFD8 -EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) -{ - effect_debuff_dodge_begin_creator [&SYS&$e$ is now getting a penalty on their dodge.] - -} - -// HASH_VALUE 84F2FD5E56D6B04D -EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) -{ - effect_debuff_dodge_begin_spectators [&SYS&$target$ is now getting a penalty on their dodge.] - -} - -// HASH_VALUE FA2B32812797A600 -EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) -{ - effect_debuff_dodge_begin_target [&SPL&You are now getting a penalty on your dodge.] - -} - -// HASH_VALUE D10CF5676EAF465A -EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) -{ - effect_debuff_dodge_end_creator [&SYS&$e$ is now getting a penalty on their dodge.] - -} - -// HASH_VALUE 3DAF0285E6288FA8 -EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) -{ - effect_debuff_dodge_end_spectators [&SYS&$e$'s dodge is no longer subject to penalty.] - -} - -// HASH_VALUE 7D56C607B52A5586 -EFFECT_DEBUFF_DODGE_END_TARGET () -{ - effect_debuff_dodge_end_target [&SPL&Your dodge is no longer subject to penalty.] - -} - -// HASH_VALUE A1ED5ADF2510D925 -EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () -{ - effect_debuff_dodge_self_begin_actor [&SYS&You are now getting a penalty on your dodge.] - -} - -// HASH_VALUE A102B55029D9810E -EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c$ is now getting a penalty on its dodge.] - -} - -// HASH_VALUE 21A114A068901FE3 -EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b$ is now getting a penalty on his dodge.] - - (b.gender = female) - effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b$ is now getting a penalty on her dodge.] - -} - -// HASH_VALUE 3DCDE7265A2BF9EA -EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his dodge.] - - (p.gender = female) - effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her dodge.] - -} - -/** - * DoT effects - */ -// HASH_VALUE 61726977E97CD789 -EFFECT_DOT_BEGIN_CREATOR (entity e) -{ - (e.gender = male) - effect_dot_begin_creator_m [&SYS& TODO.] - - effect_dot_begin_creator_f [&SYS& TODO.] - -} - -// HASH_VALUE FDD400EC78C87F0D -EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) -{ - (actor.gender = male) - effect_dot_begin_spectators_m [&SYS&$actor$ makes $target$ stink horribly; any living beings nearby will suffer from the stench.] - - effect_dot_begin_spectators_f [&SYS&$actor$ makes $target$ stink horribly; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 70ED113AA7C839C3 -EFFECT_DOT_BEGIN_TARGET (entity e) -{ - effect_dot_begin_target [&SYS& TODO.] - -} - -// HASH_VALUE C1E807BB5983AA0F -EFFECT_DOT_END_CREATOR (entity e) -{ - effect_dot_end_creator [&SYS&$e$ no longer stinks.] - -} - -// HASH_VALUE 6C1B1B42FF46A2F9 -EFFECT_DOT_END_SPECTATORS (entity e) -{ - effect_dot_end_spectators [&SYS&$e$ no longer stinks.] - -} - -// HASH_VALUE 1CF24D142D2CC78C -EFFECT_DOT_END_TARGET () -{ - effect_dot_end_target [&SPL&You no longer stink.] - -} - -// HASH_VALUE 587A28DE8E2F31AC -EFFECT_DOT_LOSE_HP (entity e, int i) -{ - effect_dot_lose_hp [&SPL&$e$ stinks so much that you feel sick and lose $i$ hit points.] - -} - -// HASH_VALUE 2425700CCB8FB463 -EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) -{ - effect_dot_lose_hp_actor [&SPL&You stink so much that $e$ feels sick and loses $i$ hit points.] - -} - -// HASH_VALUE 692A0856D18BD153 -EFFECT_DOT_SELF_BEGIN_CREATOR () -{ - effect_dot_self_begin_actor [&SPLM&You make yourself stink; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 4C6C0CC0797E8824 -EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_dot_self_begin_spectators_creature [&SYS&$c$ has made itself stink; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 4049DE6D27D0961A -EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_dot_self_begin_spectators_npc_m [&SYS&$b$ has made himself stink; any living beings nearby will suffer from the stench.] - - effect_dot_self_begin_spectators_npc_f [&SYS&$b$ has made herself stink; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 77AC0CA4EAF857F2 -EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink; any living beings nearby will suffer from the stench.] - - effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink; any living beings nearby will suffer from the stench.] - -} - -/** - * FEAR - */ -// HASH_VALUE 7A239E7EA46D7890 -EFFECT_FEAR_BEGIN_CREATOR (entity e) -{ - effect_fear_begin_creator [&SYS&$e$ is paralyzed with fear and can no longer act.] - -} - -// HASH_VALUE B46FF6A692A034E7 -EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_fear_begin_spectators [&SYS&$actor$ paralyzes $target$ with fear.] - -} - -// HASH_VALUE 0C4D3FB3F1F32D27 -EFFECT_FEAR_BEGIN_TARGET (entity e) -{ - effect_fear_begin_target [&SPL&$e$ has paralyzed you with fear; you can no longer act.] - -} - -// HASH_VALUE DD60979E15070B1A -EFFECT_FEAR_END_CREATOR (entity e) -{ - (e.gender = male) - effect_fear_end_creator_m [&SYS&$e$ recovers his composure and can act again.] - - (e.gender = female) - effect_fear_end_creator_f [&SYS&$e$ recovers her composure and can act again.] - -} - -// HASH_VALUE F83470DF2F592765 -EFFECT_FEAR_END_SPECTATORS (entity e) -{ - effect_fear_end_spectators [&SYS&$e$ recovers its composure and can act again.] - -} - -// HASH_VALUE C99052A156C34194 -EFFECT_FEAR_END_TARGET () -{ - effect_fear_end_target [&SPL&You recover your composure and can act again.] - -} - -// HASH_VALUE 07C739924B61A438 -EFFECT_FEAR_SELF_BEGIN_CREATOR () -{ - effect_fear_self_begin_actor [&SPL&You are paralyzed with fear and can no longer act.] - -} - -// HASH_VALUE 561E6E78AF8920C1 -EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_fear_self_begin_spectators_creature [&SYS&$c$ is paralyzed with fear and can no longer act.] - -} - -// HASH_VALUE EA956C5B3AC8A7CC -EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_fear_self_begin_spectators_npc_m [&SYS&$b$ is paralyzed with fear and can no longer act.] - - (b.gender = female) - effect_fear_self_begin_spectators_npc_f [&SYS&$b$ is paralyzed with fear and can no longer act.] - -} - -// HASH_VALUE B2182552885AB756 -EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_fear_self_begin_spectator_player_m [&SYS&$p$ is paralyzed with fear and can no longer act.] - - (p.gender = female) - effect_fear_self_begin_spectator_player_f [&SYS&$p$ is paralyzed with fear and can no longer act.] - -} - -/** - * INVULNERABILITY - */ -// HASH_VALUE EA03FCAA3C96289C -EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) -{ - effect_invulnerability_begin_creator [&SYS&$e$ is invulnerable but cannot perform any actions.] - -} - -// HASH_VALUE C8E29457DE9859A1 -EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_invulnerability_begin_spectators [&SYS&$actor$ has made $target$ invulnerable, which prevents any actions.] - -} - -// HASH_VALUE 1052C1C8D4899A06 -EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) -{ - effect_invulnerability_begin_target [&SPLM&$e$ has made you invulnerable but you cannot perform any actions.] - -} - -// HASH_VALUE 668CCB00AD79A7CB -EFFECT_INVULNERABILITY_END_CREATOR (entity e) -{ - effect_invulnerability_end_creator [&SYS&$e$ is no longer invulnerable and can act again.] - -} - -// HASH_VALUE 60DCC3DCAA81EFED -EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) -{ - effect_invulnerability_end_spectators [&SYS&$e$ is no longer invulnerable and can act again.] - -} - -// HASH_VALUE 1BCDBF5F4839D17B -EFFECT_INVULNERABILITY_END_TARGET () -{ - effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] - -} - -// HASH_VALUE C60F20A91C0205A7 -EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () -{ - effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable but you cannot perform any actions.] - -} - -// HASH_VALUE E6A59EA7D0976E3D -EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_invulnerability_self_begin_spectators_creature [&SYS&$c$ is invulnerable but cannot perform actions.] - -} - -// HASH_VALUE 16CD7ED4EBC730FC -EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b$ is invulnerable but cannot perform actions.] - - (b.gender = female) - effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b$ is invulnerable but cannot perform actions.] - -} - -// HASH_VALUE B8B65FBC2CD59BDF -EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable but cannot perform actions.] - - (p.gender = female) - effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable but cannot perform actions.] - -} - -/** - * MADNESS - */ -// HASH_VALUE B175D164F83C4C67 -EFFECT_MADNESS_BEGIN_CREATOR (entity e) -{ - (e.gender = male) - effect_madness_begin_creator_m [&SYS&$e$ is stricken mad and may now attack himself instead of his opponent.] - - (e.gender = female) - effect_madness_begin_creator_f [&SYS&$e$ is stricken mad and may now attack herself instead of her opponent.] - -} - -// HASH_VALUE 52B025631782511B -EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_madness_begin_spectators [&SYS&$target$ is stricken mad by $actor$.] - -} - -// HASH_VALUE 5E667E624A080159 -EFFECT_MADNESS_BEGIN_TARGET (entity e) -{ - effect_madness_begin_target [&SPL&$e$ strikes you mad. You may now attack yourself instead of your opponent.] - -} - -// HASH_VALUE B619B0BFAAFB7C97 -EFFECT_MADNESS_END_CREATOR (entity e) -{ - effect_madness_end_creator [&SYS&$e$ is no longer stricken mad.] - -} - -// HASH_VALUE B11D00D25F96F9C9 -EFFECT_MADNESS_END_SPECTATORS (entity e) -{ - effect_madness_end_spectators [&SYS&$e$ is no longer stricken mad.] - -} - -// HASH_VALUE CF7F8D9C3F5A7A16 -EFFECT_MADNESS_END_TARGET () -{ - effect_madness_end_target [&SPL&You are no longer stricken mad.] - -} - -// HASH_VALUE ED0A80D536C02F43 -EFFECT_MADNESS_SELF_BEGIN_CREATOR () -{ - effect_madness_self_begin_actor [&SPL&You strike yourself mad.] - -} - -// HASH_VALUE 6EEBC90D512CE8C4 -EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_madness_self_begin_spectators_creature [&SYS&$c$ strikes itself mad and may now attack itself.] - -} - -// HASH_VALUE 93E398AE003CA8CD -EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_madness_self_begin_spectators_npc_m [&SYS&$b$ strikes himself mad and may now attack himself.] - - (b.gender = female) - effect_madness_self_begin_spectators_npc_f [&SYS&$b$ strikes herself mad and may now attack herself.] - -} - -// HASH_VALUE 91B12068A21E03C1 -EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_madness_self_begin_spectator_player_m [&SYS&$p$ strikes himself mad and may now attack himself.] - - (p.gender = female) - effect_madness_self_begin_spectator_player_f [&SYS&$p$ strikes herself mad and may now attack herself.] - -} - -/** - * MEZZ - */ -// HASH_VALUE B7219D693E6744E6 -EFFECT_MEZZ_BEGIN_CREATOR (entity e) -{ - effect_mezz_begin_creator [&SYS&$e$ is now mesmerized and cannot act or move.] - -} - -// HASH_VALUE 79DA3CC8A867A94A -EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_mezz_begin_spectators [&SYS&$target$ is mesmerized by $actor$ and cannot act or move.] - -} - -// HASH_VALUE E5A644CE1415D752 -EFFECT_MEZZ_BEGIN_TARGET (entity e) -{ - effect_mezz_begin_target [&SYS&$e$ mesmerizes you and you cannot act or move.] - -} - -// HASH_VALUE F584D7857D57282B -EFFECT_MEZZ_END_CREATOR (entity e) -{ - effect_mezz_end_creator [&SYS&$e$ is no longer mesmerized.] - -} - -// HASH_VALUE 9CA443D284C7E824 -EFFECT_MEZZ_END_SPECTATORS (entity e) -{ - effect_mezz_end_spectators [&SYS&$e$ is no longer mesmerized.] - -} - -// HASH_VALUE F015FFDBA001FAA5 -EFFECT_MEZZ_END_TARGET () -{ - effect_mezz_end_target [&SPL&You are no longer mesmerized.] - -} - -// HASH_VALUE 525F6C1672003909 -EFFECT_MEZZ_SELF_BEGIN_CREATOR () -{ - effect_mezz_self_begin_actor [&SPLM&You mesmerize yourself and cannot act or move.] - -} - -// HASH_VALUE 8289590749CB7485 -EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_mezz_self_begin_spectators_creature [&SYS&$c$ mesmerizes itself and cannot act or move.] - -} - -// HASH_VALUE 5F24C5DE0DBDDD0D -EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_mezz_self_begin_spectators_npc_m [&SYS&$b$ mesmerizes himself and cannot act or move.] - - (b.gender = female) - effect_mezz_self_begin_spectators_npc_f [&SYS&$b$ mesmerizes herself and cannot act or move.] - -} - -// HASH_VALUE 54A8AA00E20FBE8B -EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerizes himself and cannot act or move.] - - (p.gender = female) - effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerizes herself and cannot act or move.] - -} - -/** - * DOT POISON - */ -// HASH_VALUE A1705D321F8B11F4 -EFFECT_POISON_BEGIN () -{ - effect_poison_begin [&SPL&You are poisoned.] - -} - -// HASH_VALUE C6EE5A01A7EEFEA9 -EFFECT_POISON_BEGIN_CASTER (entity e) -{ - effect_poison_begin_caster [&SYS&$e$ is poisoned.] - -} - -// HASH_VALUE 95BDD99A9DEB6E74 -EFFECT_POISON_ENDS () -{ - effect_poison_ends [&SPL&You are no longer poisoned.] - -} - -// HASH_VALUE C1C71835C117F65E -EFFECT_POISON_ENDS_CASTER (entity e) -{ - effect_poison_ends_caster [&SYS&$e$ is no longer poisoned.] - -} - -// HASH_VALUE 6AF3CE336E8BDDA8 -EFFECT_POISON_LOSE_HP (int i) -{ - effect_poison_lose_hp [&DG&You suffer from the poison's effects and lose $i$ hit points.] - -} - -// HASH_VALUE 4E8AA7AC71B6138A -EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) -{ - effect_poison_lose_hp_caster [&SYS&$e$ suffers from the poison's effects and loses $i$ hit points.] - -} - -/** - * ROOT - */ -// HASH_VALUE 5D7A28BBC78D94BB -EFFECT_ROOT_BEGIN_CREATOR (entity e) -{ - effect_root_begin_creator [&SYS&$e$ is now rooted and cannot move.] - -} - -// HASH_VALUE F3EB4038B5D42E0C -EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_root_begin_spectators [&SYS&$target$ is rooted by $actor$ and cannot move.] - -} - -// HASH_VALUE F81513A0C411A9D4 -EFFECT_ROOT_BEGIN_TARGET (entity e) -{ - effect_root_begin_target [&SPL&$e$ roots you and you cannot move.] - -} - -// HASH_VALUE 5770738F8034BFCB -EFFECT_ROOT_END_CREATOR (entity e) -{ - effect_root_end_creator [&SYS&$e$ is no longer rooted.] - -} - -// HASH_VALUE 9CB54F82AD20FB16 -EFFECT_ROOT_END_SPECTATORS (entity e) -{ - effect_root_end_spectators [&SYS&$e$ is no longer rooted.] - -} - -// HASH_VALUE 21D4D3EC555B792B -EFFECT_ROOT_END_TARGET () -{ - effect_root_end_target [&SPL&You are no longer rooted.] - -} - -// HASH_VALUE 00CDD4B556F56663 -EFFECT_ROOT_SELF_BEGIN_CREATOR () -{ - effect_root_self_begin_actor [&SPLM&You root yourself and cannot move.] - -} - -// HASH_VALUE 589966A83F4C68DA -EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_root_self_begin_spectators_creature [&SYS&$c$ roots itself and cannot move.] - -} - -// HASH_VALUE 11064EA5663843ED -EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_root_self_begin_spectators_npc_m [&SYS&$b$ roots himself and cannot move.] - - (b.gender = female) - effect_root_self_begin_spectators_npc_f [&SYS&$b$ roots herself and cannot move.] - -} - -// HASH_VALUE 4DBBB06D53DBB438 -EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_root_self_begin_spectator_player_m [&SYS&$p$ roots himself and cannot move.] - - (p.gender = female) - effect_root_self_begin_spectator_player_f [&SYS&$p$ roots herself and cannot move.] - -} - -/** - * SLOW attacks (combat) - */ -// HASH_VALUE F3725847DA3E9196 -EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) -{ - effect_slow_attacks_begin_creator [&SPLM&You slow down $e$'s attacks.] - -} - -// HASH_VALUE 9C698E5E007DD78B -EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_slow_attacks_begin_spectators [&SYS&$actor$ slows down $target$'s attacks.] - -} - -// HASH_VALUE 9269F2BF07F6119B -EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) -{ - effect_slow_attacks_begin_target [&SPL&$e$ slows down your attacks.] - -} - -// HASH_VALUE F3B3FEC8A2ADE9E4 -EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) -{ - effect_slow_attacks_end_creator [&SYS&$e$'s attacks are no longer slowed down.] - -} - -// HASH_VALUE AB00887873D8C22E -EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) -{ - effect_slow_attacks_end_spectators [&SYS&$e$'s attacks are no longer slowed down.] - -} - -// HASH_VALUE 0806E998257BEB6E -EFFECT_SLOW_ATTACKS_END_TARGET () -{ - effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed down.] - -} - -// HASH_VALUE 29951479D246E42B -EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () -{ - effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] - -} - -// HASH_VALUE E8D8E7A9675F5D45 -EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_slow_attacks_self_begin_spectators_creature [&SYS&$c$ slows down its own attacks.] - -} - -// HASH_VALUE 1349D8730B300841 -EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b$ slows down his own attacks.] - - (b.gender = female) - effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b$ slows down her own attacks.] - -} - -// HASH_VALUE DC7B641571C2BBAB -EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] - - (p.gender = female) - effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] - -} - -/** - * SLOW MOVE - */ -// HASH_VALUE 189FA63FB36B4710 -EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) -{ - effect_slow_move_begin_actor [&SPLM&You slow down $e$.] - -} - -// HASH_VALUE 53018FC49BD45719 -EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_slow_move_begin_spectator [&SYS&$actor$ slows down $target$.] - -} - -// HASH_VALUE 84A513FBACFA8BE6 -EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) -{ - effect_slow_move_begin_target [&SPL&$e$ slows you down.] - -} - -// HASH_VALUE DDA51F65F130FF09 -EFFECT_SLOW_MOVE_END_CREATOR (entity e) -{ - effect_slow_move_end_actor [&SYS&$e$ is no longer slowed down.] - -} - -// HASH_VALUE 06BC7C5E2100BB73 -EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) -{ - effect_slow_move_end_spectator [&SYS&$e$ is no longer slowed down.] - -} - -// HASH_VALUE 109A7AFED458FFC1 -EFFECT_SLOW_MOVE_END_TARGET () -{ - effect_slow_move_end_target [&SPL&You are no longer slowed down.] - -} - -// HASH_VALUE FCCF0314F87F88F0 -EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () -{ - effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] - -} - -// HASH_VALUE D179EF09D0CA314F -EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_slow_move_self_begin_spectators_creature [&SYS&$c$ slows himself down.] - -} - -// HASH_VALUE B5579932BC5937F8 -EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_slow_move_self_begin_spectators_npc_m [&SYS&$b$ slows himself down.] - - (b.gender = female) - effect_slow_move_self_begin_spectators_npc_f [&SYS&$b$ slows herself down.] - -} - -// HASH_VALUE FA982A3ABAB43DF9 -EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] - - (p.gender = female) - effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] - -} - -/** - * STINK/STENCH - */ -// HASH_VALUE 27D86CF2B393DF45 -EFFECT_STENCH_BEGIN_CREATOR (entity e) -{ - (e.gender = male) - effect_stench_begin_creator_m [&SYS&$e$ stinks so much that it makes any nearby living beings sick.] - - (e.gender = female) - effect_stench_begin_creator_f [&SYS&$e$ stinks so much that it makes any nearby living beings sick.] - -} - -// HASH_VALUE E489304FAA1014BA -EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) -{ - (actor.gender = male) - effect_stench_begin_spectators_m [&SYS&$actor$ makes $target$ stink horribly; any living beings nearby will suffer from the stench.] - - (actor.gender = female) - effect_stench_begin_spectators_f [&SYS&$actor$ makes $target$ stink horribly; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE B79E6334E8331D11 -EFFECT_STENCH_BEGIN_TARGET (entity e) -{ - effect_stench_begin_target [&SPL&$e$ makes you stink horribly; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 6A0CC73AC0F842F7 -EFFECT_STENCH_END_CREATOR (entity e) -{ - effect_stench_end_creator [&SYS&$e$ no longer stinks.] - -} - -// HASH_VALUE 4BB5B8383CA4CF3C -EFFECT_STENCH_END_SPECTATORS (entity e) -{ - effect_stench_end_spectators [&SYS&$e$ no longer stinks.] - -} - -// HASH_VALUE 80907A16A463B243 -EFFECT_STENCH_END_TARGET () -{ - effect_stench_end_target [&SPL&You no longer stink.] - -} - -// HASH_VALUE 8126DAAEA12F6EAF -EFFECT_STENCH_LOSE_HP (entity e, int i) -{ - effect_stench_lose_hp [&SPL&$e$ stinks so much that you feel sick and lose $i$ hit points.] - -} - -// HASH_VALUE 0CF5F18F8DA259C1 -EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) -{ - effect_stench_lose_hp_actor [&SPL&You stink so much that $e$ feels sick and loses $i$ hit points.] - -} - -// HASH_VALUE CFF50DD614F63B30 -EFFECT_STENCH_SELF_BEGIN_CREATOR () -{ - effect_stench_self_begin_actor [&SPLM&You make yourself stink; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 3B2EE3E6832FE20E -EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_stench_self_begin_spectators_creature [&SYS&$c$ has made itself stink; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE FDC836AB715ED25C -EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_stench_self_begin_spectators_npc_m [&SYS&$b$ has made himself stink; any living beings nearby will suffer from the stench.] - - (b.gender = female) - effect_stench_self_begin_spectators_npc_f [&SYS&$b$ has made herself stink; any living beings nearby will suffer from the stench.] - -} - -// HASH_VALUE 2B4CD9D1D9350697 -EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink; any living beings nearby will suffer from the stench.] - - (p.gender = female) - effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink; any living beings nearby will suffer from the stench.] - -} - -/** - * STUN - */ -// HASH_VALUE 1BCA437BD7227D61 -EFFECT_STUN_BEGIN_CREATOR (entity e) -{ - effect_stun_begin_actor [&SPLM&You stun $e$.] - -} - -// HASH_VALUE 6A8106B986B13D80 -EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) -{ - effect_stun_begin_spectator [&SYS&$actor$ stuns $target$.] - -} - -// HASH_VALUE 0D9E900C65099BE1 -EFFECT_STUN_BEGIN_TARGET (entity e) -{ - effect_stun_begin_target [&SPL&$e$ stuns you.] - -} - -// HASH_VALUE FFABD156251BAFE0 -EFFECT_STUN_END_CREATOR (entity e) -{ - effect_stun_end_actor [&SYS&$e$ is no longer stunned.] - -} - -// HASH_VALUE 7BC7285581551167 -EFFECT_STUN_END_SPECTATORS (entity e) -{ - effect_stun_end_spectator [&SYS&$e$ is no longer stunned.] - -} - -// HASH_VALUE AF830FEB17AC7D59 -EFFECT_STUN_END_TARGET () -{ - effect_stun_end_target [&SPL&You are no longer stunned.] - -} - -// HASH_VALUE 45973728AF4896BD -EFFECT_STUN_SELF_BEGIN_CREATOR () -{ - effect_stun_self_begin_actor [&SPLM&You stun yourself.] - -} - -// HASH_VALUE 895ADA006C91F562 -EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) -{ - effect_stun_self_begin_spectator_creature [&SYS&$c$ stuns itself.] - -} - -// HASH_VALUE 4A75A401841AC8CE -EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) -{ - (b.gender = male) - effect_stun_self_begin_spectator_npc_m [&SYS&$b$ stuns himself.] - - (b.gender = female) - effect_stun_self_begin_spectator_npc_f [&SYS&$b$ stuns herself.] - -} - -// HASH_VALUE 89B1CDECCA877510 -EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) -{ - (p.gender = male) - effect_stun_self_begin_spectator_player_m [&SYS&$p$ stuns himself.] - - (p.gender = female) - effect_stun_self_begin_spectator_player_f [&SYS&$p$ stuns herself.] - -} - -// HASH_VALUE 0832D9E3845AA267 -EGS_ACTOR_CASTING_INTERUPT () -{ - [&MISM&The incantation of your spell is interrupted.] - -} - -// HASH_VALUE DBC0073B1640EF95 -EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) -{ - [&SPLM&You vampirise $vampirise$ from $target$.] - -} - -// HASH_VALUE 7B2438D04B0B3990 -EGS_ALREADY_HAVE_MOUNT () -{ - [&CHK&You can only have one mektoub mount.] - -} - -// HASH_VALUE B30DB38D1A52889A -EGS_ANSWER_WHERE (place c, place r, place p) -{ - egs_answer_where [&ZON&You are on the continent $c$, in the region $r$, in place $p$.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// zone management messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 9875BF0F840CAF45 -EGS_ANSWER_WHERE_NO_PLACE (place c, place r) -{ - egs_answer_where_no_place [&ZON&You are on the continent $c$, in the region $r$.] - -} - -// HASH_VALUE 814B516F5DC9F66D -EGS_CANNOT_ATTACK_IN_WATER () -{ - [&CHKCB&You cannot attack while in the water.] - -} - -// HASH_VALUE 3CA08907433C2D81 -EGS_CANT_BUY_ANOTHER_PACKER () -{ - [&CHK&You cannot buy another mektoub packer.] - -} - -// HASH_VALUE 28EEB8CBCAA0F099 -EGS_CANT_CONSTRUCT_ANYTHING () -{ - [&CHK&You cannot construct any more here.] - -} - -// HASH_VALUE 9FF3ACF2F41A84A8 -EGS_CANT_SELL_ANYTHING () -{ - [&SYS&I have nothing of interest for you to buy; come back later.] - -} - -// HASH_VALUE D45E7F9C33DC3607 -EGS_COSMETIC_SAME_HAIR () -{ - [&CHK&You cannot buy this haircut; it is your current one.] - -} - -// HASH_VALUE E47434806AF0A10A -EGS_COSMETIC_SAME_HAIR_COLOR () -{ - [&CHK&You cannot buy this hair color; it is your current one.] - -} - -// HASH_VALUE E41977DFA39700D0 -EGS_COSMETIC_SAME_TATOO () -{ - [&CHK&You cannot buy this tattoo; it is your current one.] - -} - -// HASH_VALUE 60EE2B9CB4419D69 -EGS_ENTER_CONTINENT (place p) -{ - egs_enter_continent [&ZON&You have entered $p.da$ $p$.] - -} - -// HASH_VALUE 583226BB492927F9 -EGS_ENTER_FACTION_REGION (place region_name, faction f) -{ - [&ZON&You are in $region_name.da$ $region_name$. This region is dominated by the $f$ faction.] - -} - -// HASH_VALUE 062CB50A9010D642 -EGS_ENTER_NEUTRAL_REGION (place region_name) -{ - [&ZON&You are in $region_name.da$ $region_name$. This region is neutral.] - -} - -// HASH_VALUE EFCFE658894A352E -EGS_ENTER_PLACE (place p) -{ - egs_enter_place [&ZON&You have entered $p.da$ $p$.] - -} - -// HASH_VALUE D47B384B87609D41 -EGS_FORAGE_INTERRUPTED () -{ - [&CHK&Your foraging action was interrupted.] - -} - -// HASH_VALUE 6A25FE531C545301 -EGS_HARVEST_CORPSE_TOO_FAR () -{ - [&CHK&You are too far away from the corpse you are trying to quarter; move closer.] - -} - -// HASH_VALUE DCAAA1CD668C5866 -EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) -{ - [&CHK&This item is already being looted by $e$.] - -} - -// HASH_VALUE 5BCB46AD72134C0E -EGS_LEAVE_CONTINENT (place p) -{ - egs_leave_continent [&ZON&You have left $p.da$ $p$.] - -} - -// HASH_VALUE 427D6097F85C45AF -EGS_LEAVE_FACTION_REGION (place region_name, faction f) -{ - [&ZON&You are leaving $region_name.da$ $region_name$. That region is dominated by the $f$ faction.] - -} - -// HASH_VALUE 38A93BEBDA0F2A4E -EGS_LEAVE_NEUTRAL_REGION (place region_name) -{ - [&ZON&You are leaving $region_name.da$ $region_name$. You are leaving a neutral region.] - -} - -// HASH_VALUE B290E1067F380436 -EGS_LEAVE_PLACE (place p) -{ - egs_leave_place [&ZON&You have left $p.da$ $p$.] - -} - -// HASH_VALUE 1BC65C70762A6262 -EGS_LOOT_MONEY (money m) -{ - [&ITM&You loot $m$ dappers.] - -} - -// HASH_VALUE 6376484824C4BA7F -EGS_MAGIC_BAD_TARGET () -{ - [&CHKCB&Target missing or invalid.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// Magic related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE ECD65F258FE7756D -EGS_MAGIC_LACK_HP () -{ - egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] - -} - -// HASH_VALUE 8389AC9A5F44E970 -EGS_MAGIC_LACK_MONEY () -{ - egs_magic_lack_money [&CHKCB&You do not have enough dappers to cast this spell.] - -} - -// HASH_VALUE 9CE376AA2A85ACC8 -EGS_MAGIC_LACK_SAP () -{ - egs_magic_lack_sap [&CHKCB&You do not have enough sap to cast this spell.] - -} - -// HASH_VALUE 6ECC55B0A0ED612C -EGS_MAGIC_TARGET_OUT_OF_RANGE () -{ - [&CHKCB&Your target is out of range of your spell.] - -} - -// HASH_VALUE BE5F19F4AA54D3D3 -EGS_MISSION_STEP_SUCCESS () -{ - [&TSK&You have finished a mission step.] - -} - -// Mission message -// HASH_VALUE 22E7EB821B084772 -EGS_MISSION_SUCCESS () -{ - [&TSK&You have completed a mission.] - -} - -// HASH_VALUE FAFAB2233F97F220 -EGS_NOT_ENOUGHT_SP () -{ - [&CHK&You do not have enough skill points to buy this skill.] - -} - -// HASH_VALUE F0EB8236287C01B3 -EGS_NOT_ENOUGH_AMMO () -{ - [&CHKCB&You are out of ammunition.] - -} - -// HASH_VALUE 2E3FD4DE67B964F9 -EGS_OPENING_SUCCESS () -{ - [&SPLM&You successfully take the opening.] - -} - -// HASH_VALUE D32F48677AD5DB68 -EGS_PVP_NOT_ALLOWED () -{ - [&CHKCB&You cannot use attack against this character.] - -} - -// HASH_VALUE 08E44D6811E6AE9F -EGS_QUARTER_INTERRUPTED () -{ - [&CHK&Your quartering action was interrupted.] - -} - -// HASH_VALUE 84A521F949BD9848 -EGS_TASK_ENCYCLO_SUCCESS () -{ - [&TSK&Task successful. Check your encyclopedia.] - -} - -// HASH_VALUE 262A330B61EBB9DB -EGS_TOO_EXPENSIVE_FOCUS () -{ - [&CHKCB&You do not have enough focus to perform this action.] - -} - -// HASH_VALUE 08D54EA2E8D46583 -EGS_TOO_EXPENSIVE_HP () -{ - [&CHKCB&You do not have enough hit points to perform this action.] - -} - -// HASH_VALUE ACD625ADDAE9A3C8 -EGS_TOO_EXPENSIVE_STAMINA () -{ - [&CHKCB&You do not have enough stamina to perform this action.] - -} - -// HASH_VALUE 672B204B2F73EB01 -EGS_TRADE_BAD_FAME ( bot b ) -{ - // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) - [I don't want to trade with you because your reputation is too low.] - -} - -// HASH_VALUE F8C11D3BBBDB29B8 -EGS_UNLOCK_ENCYCLO () -{ - [&TSK&Theme unlocked. Check your encyclopedia.] - -} - -// HASH_VALUE E898E4E913B09837 -EGS_USE_LAST_AMMO () -{ - [&CHKCB&You used your last ammunition.] - -} - -// HASH_VALUE E421F81C59A4F7B8 -EMOTE_ABSENTMINDED_NOBODY (player a) -{ - (a.gender = male) - emote_absentminded_nobody_m [&EMT&$a$ looks like he forgot something, but doesn't know what.] - - (a.gender = female) - emote_absentminded_nobody_f [&EMT&$a$ looks like she forgot something, but doesn't know what.] - -} - -// HASH_VALUE EF2C0DF55FA8F6B7 -EMOTE_ABSENTMINDED_SELF (entity a) -{ - emote_absentminded_self [&EMT&$a$ forgot something, but doesn't know what.] - -} - -/** Emotes */ -// HASH_VALUE 5BCB0F7A7039C0F3 -EMOTE_ABSENTMINDED_TARGET (entity a, entity t) -{ - emote_absentminded_target [&EMT&$a$ looks glazedly at $t$.] - -} - -// HASH_VALUE D9F54C6D659B1495 -EMOTE_ADVENTUROUS_NOBODY (entity a) -{ - emote_adventurous_nobody [&EMT&$a$ looks for someone with whom to search for adventure!] - -} - -// HASH_VALUE 07F0F0250D052E5A -EMOTE_ADVENTUROUS_SELF (entity a) -{ - emote_adventurous_self [&EMT&$a$ is off on another adventure!] - -} - -// HASH_VALUE B985E95DA1751E2B -EMOTE_ADVENTUROUS_TARGET (entity a, entity t) -{ - emote_adventurous_target [&EMT&$a$ wants to search for adventure with $t$.] - -} - -// HASH_VALUE CD08C97BAB59C454 -EMOTE_AGGRESSIVE_NOBODY (entity a) -{ - emote_aggressive_nobody [&EMT&$a$ looks about ready to start something.] - -} - -// HASH_VALUE 5CED4792E667223D -EMOTE_AGGRESSIVE_SELF (entity a) -{ - emote_aggressive_self [&EMT&$a$ isn't about to back down.] - -} - -// HASH_VALUE 2BA059F4FAC7F237 -EMOTE_AGGRESSIVE_TARGET (entity a, entity t) -{ - emote_aggressive_target [&EMT&$a$ stares at $t$ aggressively.] - -} - -// HASH_VALUE B0515FFF5E3246D8 -EMOTE_AGREE_NOBODY (entity a) -{ - emote_agree_nobody [&EMT&$a$ seems to agree.] - -} - -// HASH_VALUE D9EFF72C79113E44 -EMOTE_AGREE_SELF (player a) -{ - (a.gender = male) - emote_agree_self_m [&EMT&$a$ knows he's right, so why argue?] - - (a.gender = female) - emote_agree_self_f [&EMT&$a$ knows she's right, so why argue?] - -} - -// HASH_VALUE E004F92FB07717A7 -EMOTE_AGREE_TARGET (entity a, entity t) -{ - emote_agree_target [&EMT&$a$ agrees with $t$.] - -} - -// HASH_VALUE 5F24FAED5413AFE3 -EMOTE_ALERT_NOBODY (entity a) -{ - emote_alert_nobody [&EMT&$a$ warns everybody.] - -} - -// HASH_VALUE 91FCEFAF2B1BDFA9 -EMOTE_ALERT_SELF (player a) -{ - (a.gender = male) - emote_alert_self_m [&EMT&$a$ remembers something important.] - - (a.gender = female) - emote_alert_self_f [&EMT&$a$ remembers something important.] - -} - -// HASH_VALUE 1AECB91CDEC24335 -EMOTE_ALERT_TARGET (entity a, entity t) -{ - emote_alert_target [&EMT&$a$ alerts $t$.] - -} - -// HASH_VALUE 3FBAB34EF491ADC4 -EMOTE_ALTRUIST_NOBODY (entity a) -{ - emote_altruist_nobody [&EMT&$a$ has plenty for everyone.] - -} - -// HASH_VALUE C09B3EC57A2A53DF -EMOTE_ALTRUIST_SELF (player a) -{ - (a.gender = male) - emote_altruist_self_m [&EMT&$a$ shares freely without keeping anything for himself.] - - (a.gender = female) - emote_altruist_self_f [&EMT&$a$ shares freely without keeping anything for herself.] - -} - -// HASH_VALUE C4AD928590456531 -EMOTE_ALTRUIST_TARGET (entity a, entity t) -{ - emote_altruist_target [&EMT&$a$ is impressed by $t$'s generous nature.] - -} - -// HASH_VALUE 18986D8BE085CBB9 -EMOTE_AMAZED_NOBODY (entity a) -{ - emote_amazed_nobody [&EMT&$a$ looks around, amazed.] - -} - -// HASH_VALUE 9C1E3EAA7928BA3E -EMOTE_AMAZED_SELF (player a) -{ - (a.gender = male ) - emote_amazed_self_m [&EMT&$a$ amazes himself.] - - (a.gender = female ) - emote_amazed_self_f [&EMT&$a$ amazes herself.] - -} - -// HASH_VALUE 613D7C790FF8128C -EMOTE_AMAZED_TARGET (entity a, entity t) -{ - emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] - -} - -// HASH_VALUE 7E0290735D06C3D8 -EMOTE_AMBIVALENT_NOBODY (entity a) -{ - emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] - -} - -// HASH_VALUE A308B236AF014CA8 -EMOTE_AMBIVALENT_SELF (entity a) -{ - emote_ambivalent_self [&EMT&$a$ can go either way.] - -} - -// HASH_VALUE C904E03A49D85862 -EMOTE_AMBIVALENT_TARGET (entity a, entity t) -{ - emote_ambivalent_target [&EMT&$a$ tells $t$ that it doesn't really matter.] - -} - -// HASH_VALUE 7AA3263F2C55D54A -EMOTE_AMUSED_NOBODY (entity a) -{ - emote_amused_nobody [&EMT&$a$ is amused.] - -} - -// HASH_VALUE F72D9DB3E9C47D36 -EMOTE_AMUSED_SELF (player a) -{ - (a.gender = male) - emote_amused_self_m [&EMT&$a$ amuses himself.] - - (a.gender = female) - emote_amused_self_f [&EMT&$a$ amuses herself.] - -} - -// HASH_VALUE C1906696EA068EE1 -EMOTE_AMUSED_TARGET (entity a, entity t) -{ - emote_amused_target [&EMT&$a$ finds $t$ amusing.] - -} - -// HASH_VALUE 683C41036C545FE0 -EMOTE_ANGRY_NOBODY (entity a) -{ - emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] - -} - -// HASH_VALUE 57F3525CA6C6DE36 -EMOTE_ANGRY_SELF (player a) -{ - (a.gender = male) - emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] - - (a.gender = female) - emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] - -} - -// HASH_VALUE 37E41EF6A609E3DC -EMOTE_ANGRY_TARGET (entity a, entity t) -{ - emote_angry_target [&EMT&$a$ is quite angry at $t$.] - -} - -// HASH_VALUE 12163121764F2EFC -EMOTE_ANNOYED_NOBODY (entity a) -{ - emote_annoyed_nobody [&EMT&$a$ is annoyed.] - -} - -// HASH_VALUE 30EB649E357BD460 -EMOTE_ANNOYED_SELF (player a) -{ - (a.gender = male) - emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] - - (a.gender = female) - emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] - -} - -// HASH_VALUE C58E99D871279E24 -EMOTE_ANNOYED_TARGET (entity a, entity t) -{ - emote_annoyed_target [&EMT&$a$ is annoyed by $t$.] - -} - -// HASH_VALUE DAD8ABB68DB44D39 -EMOTE_APATHETIC_NOBODY (entity a) -{ - emote_apathetic_nobody [&EMT&$a$ doesn't care.] - -} - -// HASH_VALUE 14B4FB12667C3EE5 -EMOTE_APATHETIC_SELF (entity a) -{ - emote_apathetic_self [&EMT&$a$ tries really hard to care, but fails.] - -} - -// HASH_VALUE 810EB00AC85FEDD1 -EMOTE_APATHETIC_TARGET (entity a, entity t) -{ - emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] - -} - -// HASH_VALUE 6CCC16BDB132B16A -EMOTE_APPROVE_NOBODY (entity a) -{ - emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] - -} - -// HASH_VALUE 98E7DA8C37B6228A -EMOTE_APPROVE_SELF (player a) -{ - (a.gender = male ) - emote_approve_self_m [&EMT&$a$ looks around for something to approve of. There is only himself, but that will do!] - - (a.gender = female ) - emote_approve_self_f [&EMT&$a$ looks around for something to approve of. There is only herself, but that will do!] - -} - -// HASH_VALUE 19A6783C043F1466 -EMOTE_APPROVE_TARGET (player a, entity t) -{ - (a.gender = male) - emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] - - (a.gender = female) - emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] - -} - -// HASH_VALUE 9ED77312E47C6BAB -EMOTE_ARROGANT_NOBODY (entity a) -{ - emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] - -} - -// HASH_VALUE 3B84C39F4E6AF665 -EMOTE_ARROGANT_SELF (entity a) -{ - emote_arrogant_self [&EMT&$a$'s scorn cannot be channeled.] - -} - -// HASH_VALUE 15008592EC193162 -EMOTE_ARROGANT_TARGET (entity a, entity t) -{ - emote_arrogant_target [&EMT&$a$ detects a bit of arrogance on $t$'s part, perhaps?] - -} - -// HASH_VALUE C28E26F00F5163D1 -EMOTE_ASHAMED_NOBODY (entity a) -{ - emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] - -} - -// HASH_VALUE 28741E1693397A7B -EMOTE_ASHAMED_SELF (player a) -{ - (a.gender = male) - emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] - - (a.gender = female) - emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] - -} - -// HASH_VALUE FF0EADD871666612 -EMOTE_ASHAMED_TARGET (entity a, entity t) -{ - emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] - -} - -// HASH_VALUE 12CB6CA308587BBA -EMOTE_BELLIGERENT_NOBODY (entity a) -{ - emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] - -} - -// HASH_VALUE 88E30DB79400F13E -EMOTE_BELLIGERENT_SELF (player a) -{ - (a.gender = male) - emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] - - (a.gender = female) - emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] - -} - -// HASH_VALUE 7FBDE9B893782F4F -EMOTE_BELLIGERENT_TARGET (entity a, entity t) -{ - emote_belligerent_target [&EMT&$a$ thinks $t$ has a belligerent temperament.] - -} - -// HASH_VALUE FDB3263A6B65D558 -EMOTE_BITTER_NOBODY (entity a) -{ - emote_bitter_nobody [&EMT&$a$ is bitter.] - -} - -// HASH_VALUE DEB498611C3D0D69 -EMOTE_BITTER_SELF (entity a) -{ - emote_bitter_self [&EMT&$a$ smiles bitterly.] - -} - -// HASH_VALUE 94D80F34D8B3105B -EMOTE_BITTER_TARGET (entity a, entity t) -{ - emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] - -} - -// HASH_VALUE 9C02E0BD19FDF165 -EMOTE_BLOODTHIRSTY_NOBODY (entity a) -{ - emote_bloodthirsty_nobody [&EMT&$a$ charges.] - -} - -// HASH_VALUE 8D35BFF7C969FE08 -EMOTE_BLOODTHIRSTY_SELF (entity a) -{ - emote_bloodthirsty_self [&EMT&$a$ isn't frightened by the sight of blood and actually likes it.] - -} - -// HASH_VALUE 23344D1EF7F97655 -EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) -{ - emote_bloodthirsty_target [&EMT&$a$ wonders since when $t$ is so bloodthirsty.] - -} - -// HASH_VALUE F92D0D73F2D6F007 -EMOTE_BORED_NOBODY (entity a) -{ - emote_bored_nobody [&EMT&$a$ is bored.] - -} - -// HASH_VALUE FEF4189563D9C738 -EMOTE_BORED_SELF (player a) -{ - (a.gender = male) - emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] - - (a.gender = female) - emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] - -} - -// HASH_VALUE C0CEE1F9394810E2 -EMOTE_BORED_TARGET (entity a, entity t) -{ - emote_bored_target [&EMT&$a$ thinks $t$ is boring.] - -} - -// HASH_VALUE 1C252F660E02C848 -EMOTE_BOW_NOBODY (entity a) -{ - emote_bow_nobody [&EMT&$a$ bows respectfully.] - -} - -// HASH_VALUE C0FCC13121F4F634 -EMOTE_BOW_SELF (player a) -{ - (a.gender = male) - emote_bow_self_m [&EMT&$a$ bows to no one in particular, but ends up touching his toes.] - - (a.gender = female) - emote_bow_self_f [&EMT&$a$ bows to no one in particular, but ends up touching her toes.] - -} - -// HASH_VALUE 19D0E54D77419EFB -EMOTE_BOW_TARGET (entity a, entity t) -{ - emote_bow_target [&EMT&$a$ bows to $t$.] - -} - -// HASH_VALUE ADA47151EC5BB742 -EMOTE_BRAVE_NOBODY (entity a) -{ - emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] - -} - -// HASH_VALUE 91EDB126658339DE -EMOTE_BRAVE_SELF (player a) -{ - (a.gender = male) - emote_brave_self_m [&EMT&$a$ gathers up all his courage.] - - (a.gender = female) - emote_brave_self_f [&EMT&$a$ gathers up all her courage.] - -} - -// HASH_VALUE 55C443E4641910F0 -EMOTE_BRAVE_TARGET (entity a, entity t) -{ - emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] - -} - -// HASH_VALUE 3653C2D2600AAD69 -EMOTE_BUBBLY_NOBODY (entity a) -{ - emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems infectious.] - -} - -// HASH_VALUE 97A7C4928CA41342 -EMOTE_BUBBLY_SELF (player a) -{ - (a.gender = male) - emote_bubbly_self_m [&EMT&$a$ is bubbly.] - - (a.gender = female) - emote_bubbly_self_f [&EMT&$a$ is bubbly.] - -} - -// HASH_VALUE 07659FE296084AE4 -EMOTE_BUBBLY_TARGET (entity a, entity t) -{ - emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] - -} - -// HASH_VALUE DB0304452E79297A -EMOTE_BURP_NOBODY (entity a) -{ - emote_burp_nobody [&EMT&$a$ burps loudly.] - -} - -// HASH_VALUE F89E39E346D050D5 -EMOTE_BURP_SELF (entity a) -{ - emote_burp_self [&EMT&$a$ burps.] - -} - -// HASH_VALUE BE5C1CC40B405085 -EMOTE_BURP_TARGET (entity a, entity t) -{ - emote_burp_target [&EMT&$a$ apologizes to $t$ for burping. That was a loud one!] - -} - -// HASH_VALUE 3065ABB639F16E6A -EMOTE_CALMDOWN_NOBODY (entity a) -{ - emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] - -} - -// HASH_VALUE 53A1D135B27D81B3 -EMOTE_CALMDOWN_SELF (entity a) -{ - emote_calmdown_self [&EMT&$a$ calms down. There's nothing to be annoyed by.] - -} - -// HASH_VALUE E0E25818867088DA -EMOTE_CALMDOWN_TARGET (entity a, entity t) -{ - emote_calmdown_target [&EMT&$a$ worries about $t$ and tells them to calm down.] - -} - -// HASH_VALUE 2446D9A1D9DCF165 -EMOTE_CALM_NOBODY (entity a) -{ - emote_calm_nobody [&EMT&$a$ radiates serenity.] - -} - -// HASH_VALUE 08CC3B198D6567BF -EMOTE_CALM_SELF (entity a) -{ - emote_calm_self [&EMT&$a$ is perfectly calm and peaceful.] - -} - -// HASH_VALUE 34CBA97F26A66FB3 -EMOTE_CALM_TARGET (entity a, entity t) -{ - emote_calm_target [&EMT&$a$ tries to calm $t$ down.] - -} - -// HASH_VALUE A444E4720B5797BB -EMOTE_CAREFUL_NOBODY (entity a) -{ - emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] - -} - -// HASH_VALUE 679556D307FF5F90 -EMOTE_CAREFUL_SELF (entity a) -{ - emote_careful_self [&EMT&$a$ carries on, but is more careful this time.] - -} - -// HASH_VALUE 08D5C8B773F4677A -EMOTE_CAREFUL_TARGET (entity a, entity t) -{ - emote_careful_target [&EMT&$a$ asks $t$ to be careful.] - -} - -// HASH_VALUE CFD701AFD918B191 -EMOTE_CARELESS_NOBODY (entity a) -{ - emote_careless_nobody [&EMT&$a$ thinks somebody is being careless, but doesn't name names.] - -} - -// HASH_VALUE 54E4D3918DEF86DE -EMOTE_CARELESS_SELF (entity a) -{ - emote_careless_self [&EMT&$a$ shrugs carelessly.] - -} - -// HASH_VALUE 43E1451DC02AB430 -EMOTE_CARELESS_TARGET (entity a, entity t) -{ - emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] - -} - -// HASH_VALUE 9B581EDCDF1567CD -EMOTE_CASUAL_NOBODY (entity a) -{ - emote_casual_nobody [&EMT&$a$ looks around nonchalantly.] - -} - -// HASH_VALUE C87430362B0764FA -EMOTE_CASUAL_SELF (entity a) -{ - emote_casual_self [&EMT&$a$ is just hanging about.] - -} - -// HASH_VALUE 302B42CAD2573437 -EMOTE_CASUAL_TARGET (entity a, entity t) -{ - emote_casual_target [&EMT&$a$ asks $t$ if there's anything new.] - -} - -// HASH_VALUE 5DF6533F8EC2432C -EMOTE_CHAOTIC_NOBODY (entity a) -{ - emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] - -} - -// HASH_VALUE C7CAEA7D48472D20 -EMOTE_CHAOTIC_SELF (player a) -{ - (a.gender = male) - emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has created.] - - (a.gender = female) - emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has created.] - -} - -// HASH_VALUE ED6932DF53021781 -EMOTE_CHAOTIC_TARGET (player a, entity t) -{ - (a.gender = male) - emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things as chaotic as he does.] - - (a.gender = female) - emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things as chaotic as she does.] - -} - -// HASH_VALUE EF208DD5CDAD86CF -EMOTE_CHEER_NOBODY (entity a) -{ - emote_cheer_nobody [&EMT&$a$ cheers everyone on.] - -} - -// HASH_VALUE 1AD40A959F4B50F8 -EMOTE_CHEER_SELF (entity a) -{ - emote_cheer_self [&EMT&$a$ cheers. Yay!] - -} - -// HASH_VALUE DFE0EAF46484087A -EMOTE_CHEER_TARGET (entity a, entity t) -{ - emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] - -} - -// HASH_VALUE F5EC9011C01D6E32 -EMOTE_CLINICAL_NOBODY (entity a) -{ - emote_clinical_nobody [&EMT&$a$ clinically examines the scene.] - -} - -// HASH_VALUE 9F280E1D83CB1D28 -EMOTE_CLINICAL_SELF (player a) -{ - (a.gender = male) - emote_clinical_self_m [&EMT&$a$ examines himself.] - - (a.gender = female) - emote_clinical_self_f [&EMT&$a$ examines herself.] - -} - -// HASH_VALUE 7AD84B2348F1694B -EMOTE_CLINICAL_TARGET (entity a, entity t) -{ - emote_clinical_target [&EMT&$a$ observes $t$ while taking notes.] - -} - -// HASH_VALUE 9DB3A4F30B5DFD61 -EMOTE_COLD_NOBODY (entity a) -{ - emote_cold_nobody [&EMT&$a$ stares coldly.] - -} - -// HASH_VALUE 0E7BCE45CC08DE34 -EMOTE_COLD_SELF (entity a) -{ - emote_cold_self [&EMT&$a$ is as cold as ice.] - -} - -// HASH_VALUE 8E202223A946D380 -EMOTE_COLD_TARGET (entity a, entity t) -{ - emote_cold_target [&EMT&$a$ looks at $t$ coldly.] - -} - -// HASH_VALUE 0F8B42B143580044 -EMOTE_COMPASSIONATE_NOBODY (entity a) -{ - emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] - -} - -// HASH_VALUE DBC62350AC4A6CD3 -EMOTE_COMPASSIONATE_SELF (player a) -{ - (a.gender = male) - emote_compassionate_self_m [&EMT&$a$ takes care of himself.] - - (a.gender = female) - emote_compassionate_self_f [&EMT&$a$ takes care of herself.] - -} - -// HASH_VALUE EB0B548F31C65EB9 -EMOTE_COMPASSIONATE_TARGET (entity a, entity t) -{ - emote_compassionate_target [&EMT&$a$ shows great compassion towards $t$.] - -} - -// HASH_VALUE AC9A040699FF9DAF -EMOTE_CONDESCENDING_NOBODY (entity a) -{ - emote_condescending_nobody [&EMT&$a$ casts a superior glance around.] - -} - -// HASH_VALUE 5617EE4A1B7E7F80 -EMOTE_CONDESCENDING_SELF (entity a) -{ - emote_condescending_self [&EMT&$a$ doesn't like patronizing people.] - -} - -// HASH_VALUE 16DAD0FC12975DCA -EMOTE_CONDESCENDING_TARGET (entity a, entity t) -{ - emote_condescending_target [&EMT&$a$ speaks disdainfully to $t$.] - -} - -// HASH_VALUE 344F443FF3767E4D -EMOTE_CONFIDENT_NOBODY (entity a) -{ - emote_confident_nobody [&EMT&$a$ struts about confidently.] - -} - -// HASH_VALUE CDDB0F200D159049 -EMOTE_CONFIDENT_SELF (player a) -{ - (a.gender = male) - emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] - - (a.gender = female) - emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] - -} - -// HASH_VALUE F1B804C38A34F006 -EMOTE_CONFIDENT_TARGET (entity a, entity t) -{ - emote_confident_target [&EMT&$a$ fully trusts $t$.] - -} - -// HASH_VALUE 426EEC7E2BB03883 -EMOTE_CONFUSED_NOBODY (entity a) -{ - emote_confused_nobody [&EMT&$a$ thinks for a moment, but ends up confused anyway.] - -} - -// HASH_VALUE 5BB07CFC205B1CB7 -EMOTE_CONFUSED_SELF (player a) -{ - (a.gender = male) - emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] - - (a.gender = female) - emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] - -} - -// HASH_VALUE 5CD88CDEBEE15B5F -EMOTE_CONFUSED_TARGET (player a, entity t) -{ - (a.gender = male) - emote_confused_target_m [&EMT&$a$ admits that $t$ confused him.] - - (a.gender = female) - emote_confused_target_f [&EMT&$a$ admits that $t$ confused her.] - -} - -// HASH_VALUE 90FF86DE02FA7762 -EMOTE_CONTEMPTUOUS_NOBODY (entity a) -{ - emote_contemptuous_nobody [&EMT&$a$ scowls scornfully.] - -} - -// HASH_VALUE 9217214432594B3E -EMOTE_CONTEMPTUOUS_SELF (entity a) -{ - emote_contemptuous_self [&EMT&$a$ despises everything.] - -} - -// HASH_VALUE 31776438A88B9DC5 -EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) -{ - emote_contemptuous_target [&EMT&$a$ despises $t$ profoundly.] - -} - -// HASH_VALUE 96D54923B67052F8 -EMOTE_CONTENT_NOBODY (entity a) -{ - emote_content_nobody [&EMT&$a$ is happy.] - -} - -// HASH_VALUE 94DDFF626B6BA99B -EMOTE_CONTENT_SELF (entity a) -{ - emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing for all the water in Tryker.] - -} - -// HASH_VALUE 501554D21548642B -EMOTE_CONTENT_TARGET (entity a, entity t) -{ - emote_content_target [&EMT&$a$ smiles contentedly at $t$.] - -} - -// HASH_VALUE 656838020CFDDD01 -EMOTE_COURAGEOUS_NOBODY (entity a) -{ - emote_courageous_nobody [&EMT&$a$ goes first, to display courage.] - -} - -// HASH_VALUE 1E7A7C59797B1DFF -EMOTE_COURAGEOUS_SELF (player a) -{ - (a.gender = male) - emote_courageous_self_m [&EMT&$a$ summons up all his courage.] - - (a.gender = female) - emote_courageous_self_f [&EMT&$a$ summons up all her courage.] - -} - -// HASH_VALUE 4B6504FC54E879EF -EMOTE_COURAGEOUS_TARGET (entity a, entity t) -{ - emote_courageous_target [&EMT&$a$ is inspired by $t$'s courage.] - -} - -// HASH_VALUE 522604685EAE3EFD -EMOTE_COURTLY_NOBODY (entity a) -{ - emote_courtly_nobody [&EMT&$a$ bows in a courtly manner.] - -} - -// HASH_VALUE 3AFB87F2DFED104A -EMOTE_COURTLY_SELF (entity a) -{ - emote_courtly_self [&EMT&$a$ proceeds in a courtly manner.] - -} - -// HASH_VALUE FF2A35B3A846FC59 -EMOTE_COURTLY_TARGET (entity a, entity t) -{ - emote_courtly_target [&EMT&$a$ bows to $t$ in a most courtly manner.] - -} - -// HASH_VALUE 29351ABA75D0DA49 -EMOTE_COWARD_NOBODY (entity a) -{ - emote_coward_nobody [&EMT&$a$ isn't a coward.] - -} - -// HASH_VALUE 4C9CF04E32719C08 -EMOTE_COWARD_SELF (entity a) -{ - emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] - -} - -// HASH_VALUE 3C8F59C476875AFC -EMOTE_COWARD_TARGET (entity a, entity t) -{ - emote_coward_target [&EMT&$a$ calls $t$ a coward.] - -} - -// HASH_VALUE 164E9553E0F7BD7C -EMOTE_CRAZY_NOBODY (entity a) -{ - emote_crazy_nobody [&EMT&$a$ goes crazy.] - -} - -// HASH_VALUE 3EFE0FF9B2185A2C -EMOTE_CRAZY_SELF (entity a) -{ - emote_crazy_self [&EMT&$a$ is crazy, and everyone knows it.] - -} - -// HASH_VALUE 4954FAB38A7983A9 -EMOTE_CRAZY_TARGET (entity a, entity t) -{ - emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] - -} - -// HASH_VALUE 0F2B24DD02D9A06E -EMOTE_CRUDE_NOBODY (entity a) -{ - emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] - -} - -// HASH_VALUE F9629CCDA8334D74 -EMOTE_CRUDE_SELF (player a) -{ - (a.gender = male) - emote_crude_self_m [&EMT&$a$ makes a few crude comments about himself.] - - (a.gender = female) - emote_crude_self_f [&EMT&$a$ makes a few crude comments about herself.] - -} - -// HASH_VALUE 18BCAF0BAB807CFB -EMOTE_CRUDE_TARGET (entity a, entity t) -{ - emote_crude_target [&EMT&$a$ makes a crude gesture to $t$.] - -} - -// HASH_VALUE 89257883E648E7AC -EMOTE_CRUEL_NOBODY (player a) -{ - (a.gender = male) - emote_cruel_nobody_m [&EMT&$a$ screws up his eyes, revealing an unusual expression of cruelty.] - - (a.gender = female) - emote_cruel_nobody_f [&EMT&$a$ screws up her eyes, revealing an unusual expression of cruelty.] - -} - -// HASH_VALUE A40D1C09088BCFA5 -EMOTE_CRUEL_SELF (entity a) -{ - emote_cruel_self [&EMT&$a$ teases, torments, and provokes. How cruel!] - -} - -// HASH_VALUE 30449A7DEAA94099 -EMOTE_CRUEL_TARGET (entity a, entity t) -{ - emote_cruel_target [&EMT&$a$ cruelly provokes $t$.] - -} - -// HASH_VALUE 95B6352738606E01 -EMOTE_CURIOUS_NOBODY (entity a) -{ - emote_curious_nobody [&EMT&$a$ is curious.] - -} - -// HASH_VALUE 764E549F424C1ACB -EMOTE_CURIOUS_SELF (player a) -{ - (a.gender = male) - emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] - - (a.gender = female) - emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] - -} - -// HASH_VALUE 82CFB5E97577C61E -EMOTE_CURIOUS_TARGET (entity a, entity t) -{ - emote_curious_target [&EMT&$a$ is intrigued by $t$.] - -} - -// HASH_VALUE 432175C89274A7D8 -EMOTE_CYNICAL_NOBODY (entity a) -{ - emote_cynical_nobody [&EMT&$a$ is cynical.] - -} - -// HASH_VALUE 0DC6275CC2959F38 -EMOTE_CYNICAL_SELF (entity a) -{ - emote_cynical_self [&EMT&$a$ is proud to reach new levels of cynicism.] - -} - -// HASH_VALUE 89E2D02C87D4733B -EMOTE_CYNICAL_TARGET (entity a, entity t) -{ - emote_cynical_target [&EMT&$a$ doesn't really trust $t$.] - -} - -// HASH_VALUE 203D0CEAA6B58295 -EMOTE_DAINTY_NOBODY (player a) -{ - (a.gender = male) - emote_dainty_nobody_m [&EMT&$a$ looks dainty and trustworthy.] - - (a.gender = female) - emote_dainty_nobody_f [&EMT&$a$ looks dainty and trustworthy.] - -} - -// HASH_VALUE 015EE22E4E54B739 -EMOTE_DAINTY_SELF (entity a) -{ - emote_dainty_self [&EMT&$a$ bustles in a delicate manner.] - -} - -// HASH_VALUE F62B3EB842ECFA76 -EMOTE_DAINTY_TARGET (entity a, entity t) -{ - emote_dainty_target [&EMT&$a$ wonders how such a dainty creature as $t$ can kill something so big.] - -} - -// HASH_VALUE 30A1874A5544878D -EMOTE_DANCE_NOBODY (entity a) -{ - emote_dance_nobody [&EMT&$a$ gets the party started!] - -} - -// HASH_VALUE 60963F644A50C47E -EMOTE_DANCE_SELF (entity a) -{ - emote_dance_self [&EMT&$a$ is poetry in motion.] - -} - -// HASH_VALUE 1F5F25A9C23DB169 -EMOTE_DANCE_TARGET (entity a, entity t) -{ - emote_dance_target [&EMT&$a$ bashfully asks $t$ dance?] - -} - -// HASH_VALUE 476F1BE367305611 -EMOTE_DEFENSIVE_NOBODY (entity a) -{ - emote_defensive_nobody [&EMT&$a$ is on the defensive.] - -} - -// HASH_VALUE 0F8D279A1AA1A4FA -EMOTE_DEFENSIVE_SELF (player a) -{ - (a.gender = male) - emote_defensive_self_m [&EMT&$a$ defends himself.] - - (a.gender = female) - emote_defensive_self_f [&EMT&$a$ defends herself.] - -} - -// HASH_VALUE 18B23487B11F3EAD -EMOTE_DEFENSIVE_TARGET (entity a, entity t) -{ - emote_defensive_target [&EMT&$a$ gets defensive towards $t$.] - -} - -// HASH_VALUE 1BA75ADB0F483581 -EMOTE_DEPRESSED_NOBODY (entity a) -{ - emote_depressed_nobody [&EMT&$a$ is depressed.] - -} - -// HASH_VALUE C8BD5BD2AC0277CE -EMOTE_DEPRESSED_SELF (entity a) -{ - emote_depressed_self [&EMT&$a$ could use a good listener.] - -} - -// HASH_VALUE 78C3A1C8F878B00F -EMOTE_DEPRESSED_TARGET (entity a, player t) -{ - (t.gender = male) - emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] - - (t.gender = female) - emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] - -} - -// HASH_VALUE 7F6BF10B584D2E2A -EMOTE_DESIRE_NOBODY (player a) -{ - (a.gender = male) - emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] - - (a.gender = female) - emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] - -} - -// HASH_VALUE A03E6BFD199AB379 -EMOTE_DESIRE_SELF (player a) -{ - (a.gender = male) - emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] - - (a.gender = female) - emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] - -} - -// HASH_VALUE B9030B1773458B3C -EMOTE_DESIRE_TARGET (player a, entity t) -{ - (a.gender = male) - emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] - - (a.gender = female) - emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] - -} - -// HASH_VALUE 86ED5BFEA58E5556 -EMOTE_DESPAIRED_NOBODY (entity a) -{ - emote_despaired_nobody [&EMT&$a$ is filled with despair.] - -} - -// HASH_VALUE 60F300B6A329A30D -EMOTE_DESPAIRED_SELF (entity a) -{ - emote_despaired_self [&EMT&$a$ gives up hope, could things get any worse.] - -} - -// HASH_VALUE 459F54233B529F15 -EMOTE_DESPAIRED_TARGET (entity a, entity t) -{ - emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] - -} - -// HASH_VALUE 7367118BFC5F7C35 -EMOTE_DESTRUCTIVE_NOBODY (entity a) -{ - emote_destructive_nobody [&EMT&$a$ looks ready to destroy everything.] - -} - -// HASH_VALUE 8937E57FAEB475CB -EMOTE_DESTRUCTIVE_SELF (entity a) -{ - emote_destructive_self [&EMT&$a$ throws things around, becomes agitated, and is in a destructive mood.] - -} - -// HASH_VALUE D941F2424850292B -EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) -{ - emote_destructive_target [&EMT&$a$ warns $t$ with a destructive attitude.] - -} - -// HASH_VALUE CAC26CB6A59CB57E -EMOTE_DIE_NOBODY (entity a) -{ - emote_die_nobody [&EMT&$a$ faces certain death. Forward!] - -} - -// HASH_VALUE 1D530C28AA078B4B -EMOTE_DIE_SELF (player a) -{ - (a.gender = male) - emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] - - (a.gender = female) - emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] - -} - -// HASH_VALUE E0F82A223632B877 -EMOTE_DIE_TARGET (entity a, entity t) -{ - emote_die_target [&EMT&$a$ informs $t$ of their inevitable death.] - -} - -// HASH_VALUE 6C19FCDF6E0FCED8 -EMOTE_DIGNIFIED_NOBODY (entity a) -{ - emote_dignified_nobody [&EMT&$a$ stays calm.] - -} - -// HASH_VALUE AF21192DC5999FB8 -EMOTE_DIGNIFIED_SELF (entity a) -{ - emote_dignified_self [&EMT&$a$ acts with dignity, regardless of the situation.] - -} - -// HASH_VALUE CB4032504C27A43C -EMOTE_DIGNIFIED_TARGET (entity a, player t) -{ - (t.gender = male) - emote_dignified_target_m [&EMT&$a$ notices the dignified attitude of $t$.] - - (t.gender = female) - emote_dignified_target_f [&EMT&$a$ notices the dignified attitude of $t$.] - -} - -// HASH_VALUE 38799EB33DC678C1 -EMOTE_DIPLOMATIC_NOBODY (entity a) -{ - emote_diplomatic_nobody [&EMT&$a$ wouldn't say no to a little diplomacy.] - -} - -// HASH_VALUE 8EAA204EC1C938B9 -EMOTE_DIPLOMATIC_SELF (player a) -{ - (a.gender = male) - emote_diplomatic_self_m [&EMT&$a$ embarks on a diplomatic discussion with himself. Surprisingly, all parties come to an agreement.] - - (a.gender = female) - emote_diplomatic_self_f [&EMT&$a$ embarks on a diplomatic discussion with herself. Surprisingly, all parties come to an agreement.] - -} - -// HASH_VALUE 1B24364E7CA7725E -EMOTE_DIPLOMATIC_TARGET (entity a, entity t) -{ - emote_diplomatic_target [&EMT&$a$ starts diplomatic relations with $t$.] - -} - -// HASH_VALUE 96F0DE65CE09FFB4 -EMOTE_DISAPPOINTED_NOBODY (entity a) -{ - emote_disappointed_nobody [&EMT&$a$ is really disappointed.] - -} - -// HASH_VALUE 9FC7651EA5E7CDE1 -EMOTE_DISAPPOINTED_SELF (player a) -{ - (a.gender = male) - emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] - - (a.gender = female) - emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] - -} - -// HASH_VALUE E4FA625CEC63DCBE -EMOTE_DISAPPOINTED_TARGET (player a, entity t) -{ - (a.gender = male) - emote_disappointed_target_m [&EMT&$a$ bows his head, disappointed in $t$.] - - (a.gender = female) - emote_disappointed_target_f [&EMT&$a$ bows her head, disappointed in $t$.] - -} - -// HASH_VALUE 01DF1A48317461DD -EMOTE_DISCREET_NOBODY (entity a) -{ - emote_discreet_nobody [&EMT&$a$ looks about discreetly.] - -} - -// HASH_VALUE F17EE1749EC850E3 -EMOTE_DISCREET_SELF (entity a) -{ - emote_discreet_self [&EMT&$a$ is the very soul of discretion.] - -} - -// HASH_VALUE CD6720A3E80EC43B -EMOTE_DISCREET_TARGET (entity a, entity t) -{ - emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] - -} - -// HASH_VALUE 5208C73EDABB05BA -EMOTE_DISDAINFUL_NOBODY (player a) -{ - (a.gender = male) - emote_disdainful_nobody_m [&EMT&$a$ is disappointed with the audience.] - - (a.gender = female) - emote_disdainful_nobody_f [&EMT&$a$ is disappointed with the audience.] - -} - -// HASH_VALUE 18D9FAFA13265D4E -EMOTE_DISDAINFUL_SELF (player a) -{ - (a.gender = male) - emote_disdainful_self_m [&EMT&$a$ believes you are all unworthy of him.] - - (a.gender = female) - emote_disdainful_self_f [&EMT&$a$ believes you are all unworthy of her.] - -} - -// HASH_VALUE 772D531B54BBA081 -EMOTE_DISDAINFUL_TARGET (entity a, entity t) -{ - emote_disdainful_target [&EMT&$a$ stares at $t$ disdainfully.] - -} - -// HASH_VALUE C07361D5C3EAC717 -EMOTE_DISGRUNTLED_NOBODY (entity a) -{ - emote_disgruntled_nobody [&EMT&$a$ is in a stinker of a bad mood.] - -} - -// HASH_VALUE 50D2909B2EE15E66 -EMOTE_DISGRUNTLED_SELF (entity a) -{ - emote_disgruntled_self [&EMT&$a$ grouches while shuffling along.] - -} - -// HASH_VALUE 2511C24C4861E78B -EMOTE_DISGRUNTLED_TARGET (entity a, entity t) -{ - emote_disgruntled_target [&EMT&$a$ is mad at $t$.] - -} - -// HASH_VALUE 1CA82EDF10490985 -EMOTE_DISGUSTED_NOBODY (entity a) -{ - emote_disgusted_nobody [&EMT&$a$ is disgusted.] - -} - -// HASH_VALUE 74FB05298B6B4DE0 -EMOTE_DISGUSTED_SELF (player a) -{ - (a.gender = male) - emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] - - (a.gender = female) - emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] - -} - -// HASH_VALUE 000A4354029F7A5A -EMOTE_DISGUSTED_TARGET (entity a, entity t) -{ - emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] - -} - -// HASH_VALUE 9B18AFF914DEB7D5 -EMOTE_DISILLUSIONED_NOBODY (player a) -{ - (a.gender = male) - emote_disillusioned_nobody_m [&EMT&$a$ lost all his illusions.] - - (a.gender = female) - emote_disillusioned_nobody_f [&EMT&$a$ lost all her illusions.] - -} - -// HASH_VALUE 13877D35BEC9CB50 -EMOTE_DISILLUSIONED_SELF (entity a) -{ - emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] - -} - -// HASH_VALUE F9E7D7F07B2082E3 -EMOTE_DISILLUSIONED_TARGET (player a, entity t) -{ - (a.gender = male) - emote_disillusioned_target_m [&EMT&$a$ is disillusioned by $t$.] - - (a.gender = female) - emote_disillusioned_target_f [&EMT&$a$ is disillusioned by $t$.] - -} - -// HASH_VALUE FCDCEDC6B4258D93 -EMOTE_DISMAYED_NOBODY (entity a) -{ - emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't supposed to go like this.] - -} - -// HASH_VALUE AB6CE21944AAC00D -EMOTE_DISMAYED_SELF (player a) -{ - (a.gender = male) - emote_dismayed_self_m [&EMT&$a$ is dismayed by his own behavior. This was not what he was expecting.] - - (a.gender = female) - emote_dismayed_self_f [&EMT&$a$ is dismayed by her own behavior. This was not what she was expecting.] - -} - -// HASH_VALUE 25D3A70CE9C6233F -EMOTE_DISMAYED_TARGET (entity a, entity t) -{ - emote_dismayed_target [&EMT&$a$ seems dismayed by $t$'s behavior.] - -} - -// HASH_VALUE 5E33BDE47FD54BC2 -EMOTE_DISORIENTED_NOBODY (entity a) -{ - emote_disoriented_nobody [&EMT&$a$ spins round in circles.] - -} - -// HASH_VALUE 02CD6AC0EC3CCB5B -EMOTE_DISORIENTED_SELF (entity a) -{ - emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] - -} - -// HASH_VALUE 4D26F4254E3CC3D1 -EMOTE_DISORIENTED_TARGET (entity a, entity t) -{ - emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] - -} - -// HASH_VALUE 9906DCDEC8CBE892 -EMOTE_DISTRACTED_NOBODY (entity a) -{ - emote_distracted_nobody [&EMT&$a$ gazes vacantly into the blue.] - -} - -// HASH_VALUE 91BF15D97F612246 -EMOTE_DISTRACTED_SELF (entity a) -{ - emote_distracted_self [&EMT&$a$ isn't thinking clearly right now, can you come back later?] - -} - -// HASH_VALUE 9A2106E83F4BF786 -EMOTE_DISTRACTED_TARGET (entity a, entity t) -{ - emote_distracted_target [&EMT&$a$ is distracted by $t$.] - -} - -// HASH_VALUE 5D03A177871ED00B -EMOTE_DOUBTFUL_NOBODY (entity a) -{ - emote_doubtful_nobody [&EMT&$a$ doubts it.] - -} - -// HASH_VALUE 746C0B971DCA10ED -EMOTE_DOUBTFUL_SELF (entity a) -{ - emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] - -} - -// HASH_VALUE CE03F0A3491C8329 -EMOTE_DOUBTFUL_TARGET (entity a, entity t) -{ - emote_doubtful_target [&EMT&$a$ questions $t$'s words.] - -} - -// HASH_VALUE B778A6D007DE8780 -EMOTE_DRAMATIC_NOBODY (entity a) -{ - emote_dramatic_nobody [&EMT&$a$ starts posing.] - -} - -// HASH_VALUE 2D1E4679050F6789 -EMOTE_DRAMATIC_SELF (player a) -{ - (a.gender = male) - emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] - - (a.gender = female) - emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] - -} - -// HASH_VALUE CFE4F7F997887046 -EMOTE_DRAMATIC_TARGET (entity a, entity t) -{ - emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] - -} - -// HASH_VALUE 661B4C276C27142B -EMOTE_DREAMY_NOBODY (entity a) -{ - emote_dreamy_nobody [&EMT&$a$ gazes vacantly into the blue.] - -} - -// HASH_VALUE 7153DC7C78E3304F -EMOTE_DREAMY_SELF (player a) -{ - (a.gender = male) - emote_dreamy_self_m [&EMT&$a$ dreamily looks at himself.] - - (a.gender = female) - emote_dreamy_self_f [&EMT&$a$ dreamily looks at herself.] - -} - -// HASH_VALUE 4A403FD5B5FBA6E0 -EMOTE_DREAMY_TARGET (entity a, entity t) -{ - emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] - -} - -// HASH_VALUE 21B787ACC6941030 -EMOTE_DRUNK_NOBODY (entity a) -{ - emote_drunk_nobody [&EMT&$a$ knows they have reached their limit, so gets another drink.] - -} - -// HASH_VALUE 4B2DEEBEBDDC9B2D -EMOTE_DRUNK_SELF (entity a) -{ - emote_drunk_self [&EMT&$a$ staggers along, possibly drunk.] - -} - -// HASH_VALUE 0EE52FF106D4E70F -EMOTE_DRUNK_TARGET (entity a, entity t) -{ - emote_drunk_target [&EMT&$a$ offers another drink to $t$.] - -} - -// HASH_VALUE DCC159A06411AD67 -EMOTE_DUTIFUL_NOBODY (player a) -{ - (a.gender = male) - emote_dutiful_nobody_m [&EMT&$a$ will fulfill his obligations.] - - (a.gender = female) - emote_dutiful_nobody_f [&EMT&$a$ will fulfill her obligations.] - -} - -// HASH_VALUE EECE5F02DF4D4FFF -EMOTE_DUTIFUL_SELF (player a) -{ - (a.gender = male) - emote_dutiful_self_m [&EMT&$a$ will carry out his duty to the best of his ability.] - - (a.gender = female) - emote_dutiful_self_f [&EMT&$a$ will carry out her duty to the best of her ability.] - -} - -// HASH_VALUE 08B2E09CBB5AFC33 -EMOTE_DUTIFUL_TARGET (player a, entity t) -{ - (a.gender = male) - emote_dutiful_target_m [&EMT&$a$ follows $t$, as if it were his duty.] - - (a.gender = female) - emote_dutiful_target_f [&EMT&$a$ follows $t$, as if it were her duty.] - -} - -// HASH_VALUE 1A05A2CFF47C2DE1 -EMOTE_EAGER_NOBODY (entity a) -{ - emote_eager_nobody [&EMT&$a$ is enthusiastic and ready!] - -} - -// HASH_VALUE 884703FC0810F54E -EMOTE_EAGER_SELF (entity a) -{ - emote_eager_self [&EMT&$a$ is very motivated.] - -} - -// HASH_VALUE 4441BCC8371ECB96 -EMOTE_EAGER_TARGET (entity a, entity t) -{ - emote_eager_target [&EMT&$a$ shows enthusiasm to $t$.] - -} - -// HASH_VALUE 14F1F9A3165E7601 -EMOTE_EARNEST_NOBODY (entity a) -{ - emote_earnest_nobody [&EMT&$a$ seems attentive.] - -} - -// HASH_VALUE F39689DD50FDB95E -EMOTE_EARNEST_SELF (entity a) -{ - emote_earnest_self [&EMT&$a$ stresses the importance of being attentive.] - -} - -// HASH_VALUE 2F01473C31C32F15 -EMOTE_EARNEST_TARGET (entity a, entity t) -{ - emote_earnest_target [&EMT&$a$ stares earnestly at $t$.] - -} - -// HASH_VALUE F857494CEA6F9976 -EMOTE_ECSTATIC_NOBODY (entity a) -{ - emote_ecstatic_nobody [&EMT&$a$ is having a wicked time.] - -} - -// HASH_VALUE 052194B23286D5FF -EMOTE_ECSTATIC_SELF (player a) -{ - (a.gender = male) - emote_ecstatic_self_m [&EMT&$a$ doubles up with laughter!] - - (a.gender = female) - emote_ecstatic_self_f [&EMT&$a$ doubles up with laughter!] - -} - -// HASH_VALUE 247FE8D6B6731733 -EMOTE_ECSTATIC_TARGET (entity a, entity t) -{ - emote_ecstatic_target [&EMT&$a$ and $t$ kill themselves laughing!] - -} - -// HASH_VALUE 91D3B99EF392A5B1 -EMOTE_EGOISTIC_NOBODY (player a) -{ - (a.gender = male) - emote_egoistic_nobody_m [&EMT&$a$ hopes his ego isn't writing cheques his talent can't cash.] - - (a.gender = female) - emote_egoistic_nobody_f [&EMT&$a$ hopes her ego isn't writing cheques her talent can't cash.] - -} - -// HASH_VALUE 1201928046EB4120 -EMOTE_EGOISTIC_SELF (player a) -{ - (a.gender = male) - emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] - - (a.gender = female) - emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] - -} - -// HASH_VALUE D7167D18C2E9238B -EMOTE_EGOISTIC_TARGET (player a, entity t) -{ - (a.gender = male) - emote_egoistic_target_m [&EMT&$a$ indulges $t$'s ego, not that he needs it.] - - (a.gender = female) - emote_egoistic_target_f [&EMT&$a$ indulges $t$'s ego, not that she needs it.] - -} - -// HASH_VALUE D4905B75A768A2C5 -EMOTE_EMBARRASSED_NOBODY (entity a) -{ - emote_embarrassed_nobody [&EMT&$a$ blushes, embarrassed.] - -} - -// HASH_VALUE 83ED099858DDA3D6 -EMOTE_EMBARRASSED_SELF (player a) -{ - (a.gender = male) - emote_embarrassed_self_m [&EMT&$a$ is embarrassed.] - - (a.gender = female) - emote_embarrassed_self_f [&EMT&$a$ is embarrassed.] - -} - -// HASH_VALUE 2410BA430812D77E -EMOTE_EMBARRASSED_TARGET (entity a, entity t) -{ - emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] - -} - -// HASH_VALUE CD491739A324B343 -EMOTE_EMOTIONAL_NOBODY (entity a) -{ - emote_emotional_nobody [&EMT&$a$ is seized with emotion.] - -} - -// HASH_VALUE E44E731C71C0DB63 -EMOTE_EMOTIONAL_SELF (entity a) -{ - emote_emotional_self [&EMT&$a$ could use some comfort.] - -} - -// HASH_VALUE 2CA322ABC4E9634E -EMOTE_EMOTIONAL_TARGET (entity a, entity t) -{ - emote_emotional_target [&EMT&$a$ tries to comfort $t$.] - -} - -// HASH_VALUE 7869D6CF6CA2FEB5 -EMOTE_EMOTIONLESS_NOBODY (entity a) -{ - emote_emotionless_nobody [&EMT&$a$ shows no emotion.] - -} - -// HASH_VALUE B3D5A1E3575D03FE -EMOTE_EMOTIONLESS_SELF (entity a) -{ - emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done anymore.] - -} - -// HASH_VALUE A5B046088A52F471 -EMOTE_EMOTIONLESS_TARGET (entity a, entity t) -{ - emote_emotionless_target [&EMT&$a$ stares at $t$ absentmindedly.] - -} - -// HASH_VALUE 73EFF25971134D71 -EMOTE_EMPHATIC_NOBODY (entity a) -{ - emote_emphatic_nobody [&EMT&$a$ is ready to listen.] - -} - -// HASH_VALUE 4C4582DD03216BA4 -EMOTE_EMPHATIC_SELF (entity a) -{ - emote_emphatic_self [&EMT&$a$ is willing to lend a sympathetic ear, knowing how you feel.] - -} - -// HASH_VALUE 6082D1FCE33E1A3C -EMOTE_EMPHATIC_TARGET (entity a, entity t) -{ - emote_emphatic_target [&EMT&$a$ sympathizes with $t$. "I know just how you feel."] - -} - -// HASH_VALUE 6D0365531B6F2416 -EMOTE_ENCOURAGING_NOBODY (entity a) -{ - emote_encouraging_nobody [&EMT&$a$ thinks the situation is encouraging.] - -} - -// HASH_VALUE 29D916B5D5A9E598 -EMOTE_ENCOURAGING_SELF (entity a) -{ - emote_encouraging_self [&EMT&$a$ is encouraged.] - -} - -// HASH_VALUE 05791ADBC276076E -EMOTE_ENCOURAGING_TARGET (entity a, entity t) -{ - emote_encouraging_target [&EMT&$a$ encourages $t$.] - -} - -// HASH_VALUE AE2EC3BFD1820F55 -EMOTE_ENRAGED_NOBODY (entity a) -{ - emote_enraged_nobody [&EMT&$a$ is furious, watch out.] - -} - -// HASH_VALUE 556D54998ABD6A71 -EMOTE_ENRAGED_SELF (entity a) -{ - emote_enraged_self [&EMT&$a$ steams with rage.] - -} - -// HASH_VALUE B4B784C55203747F -EMOTE_ENRAGED_TARGET (entity a, entity t) -{ - emote_enraged_target [&EMT&$a$ steams with rage at $t$.] - -} - -// HASH_VALUE 0E803E1CE1948217 -EMOTE_ENTHUSIASTIC_NOBODY (entity a) -{ - emote_enthusiastic_nobody [&EMT&$a$ seems enthusiastic.] - -} - -// HASH_VALUE EDE643C889F393AD -EMOTE_ENTHUSIASTIC_SELF (entity a) -{ - emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] - -} - -// HASH_VALUE 194F617832BAE658 -EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) -{ - emote_enthusiastic_target [&EMT&$a$ is very enthusiastic listening to $t$.] - -} - -// HASH_VALUE B23B81A459E08328 -EMOTE_ENVIOUS_NOBODY (entity a) -{ - emote_envious_nobody [&EMT&$a$ is eaten away with envy.] - -} - -// HASH_VALUE ACED2C368E2E6045 -EMOTE_ENVIOUS_SELF (entity a) -{ - emote_envious_self [&EMT&$a$ is certainly envied by everyone right now.] - -} - -// HASH_VALUE 78240C32FF6DCC65 -EMOTE_ENVIOUS_TARGET (entity a, entity t) -{ - emote_envious_target [&EMT&$a$ would like to be just like $t$.] - -} - -// HASH_VALUE E1B18054C93AE3B3 -EMOTE_EVIL_NOBODY (player a) -{ - (a.gender = male) - emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] - - (a.gender = female) - emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] - -} - -// HASH_VALUE 03AA431D51055059 -EMOTE_EVIL_SELF (player a) -{ - (a.gender = male) - emote_evil_self_m [&EMT&$a$ thinks he is evil.] - - (a.gender = female) - emote_evil_self_f [&EMT&$a$ thinks she is evil.] - -} - -// HASH_VALUE A1AF02343698ACEF -EMOTE_EVIL_TARGET (entity a, entity t) -{ - emote_evil_target [&EMT&$a$ smiles evilly at $t$.] - -} - -// HASH_VALUE 5B6DC68A986F56D1 -EMOTE_EXCITED_NOBODY (entity a) -{ - emote_excited_nobody [&EMT&$a$ smiles, excited.] - -} - -// HASH_VALUE 536FD13BCC7E8166 -EMOTE_EXCITED_SELF (entity a) -{ - emote_excited_self [&EMT&$a$ is too excited!] - -} - -// HASH_VALUE 9C11B724F1810357 -EMOTE_EXCITED_TARGET (entity a, entity t) -{ - emote_excited_target [&EMT&$a$ is excited by $t$.] - -} - -// HASH_VALUE F5A916E6EA752488 -EMOTE_EXERCISE_NOBODY (entity a) -{ - emote_exercise_nobody [&EMT&$a$ exercises. One, two..] - -} - -// HASH_VALUE A0BFC7180556FC41 -EMOTE_EXERCISE_SELF (entity a) -{ - emote_exercise_self [&EMT&$a$ starts a complete training session.] - -} - -// HASH_VALUE 13148C66C7AD3C93 -EMOTE_EXERCISE_TARGET (entity a, entity t) -{ - emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] - -} - -// HASH_VALUE 7D95798ACF315143 -EMOTE_EXHAUSTED_NOBODY (entity a) -{ - emote_exhausted_nobody [&EMT&$a$ should probably take a break.] - -} - -// HASH_VALUE ACFF6CAB44E3DCA8 -EMOTE_EXHAUSTED_SELF (entity a) -{ - emote_exhausted_self [&EMT&$a$ is exhausted and needs to rest.] - -} - -// HASH_VALUE 8DA07B3F943387B4 -EMOTE_EXHAUSTED_TARGET (entity a, entity t) -{ - emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] - -} - -// HASH_VALUE 88ABA88FF2D67BE4 -EMOTE_EXUBERANT_NOBODY (entity a) -{ - emote_exuberant_nobody [&EMT&$a$ is bubbling with happiness.] - -} - -// HASH_VALUE 2A83F580A01F03AF -EMOTE_EXUBERANT_SELF (entity a) -{ - emote_exuberant_self [&EMT&$a$ dances, unrestrained and enthusiastic.] - -} - -// HASH_VALUE BBF5794B124BF0BB -EMOTE_EXUBERANT_TARGET (entity a, entity t) -{ - emote_exuberant_target [&EMT&$a$ dances with $t$, very satisfied.] - -} - -// HASH_VALUE 41AE32F1DFA3857F -EMOTE_FAITHFUL_NOBODY (entity a) -{ - emote_faithful_nobody [&EMT&$a$ is faithful to no one.] - -} - -// HASH_VALUE 73484F44C200A98C -EMOTE_FAITHFUL_SELF (player a) -{ - (a.gender = male) - emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] - - (a.gender = female) - emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] - -} - -// HASH_VALUE 43B05087FF04DAE1 -EMOTE_FAITHFUL_TARGET (entity a, entity t) -{ - emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] - -} - -// HASH_VALUE CF296E0BC3605C54 -EMOTE_FANATICAL_NOBODY (player a) -{ - (a.gender = male) - emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] - - (a.gender = female) - emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] - -} - -// HASH_VALUE 1AFC849EB7BCDC5D -EMOTE_FANATICAL_SELF (entity a) -{ - emote_fanatical_self [&EMT&$a$ is a homin with a cause. 'Till death!] - -} - -// HASH_VALUE 653AC7049EFE5612 -EMOTE_FANATICAL_TARGET (entity a, entity t) -{ - emote_fanatical_target [&EMT&$a$ shows an unswerving devotion to $t$, and $t$ alone.] - -} - -// HASH_VALUE DA8EFC77277C56DF -EMOTE_FASTIDIOUS_NOBODY (entity a) -{ - emote_fastidious_nobody [&EMT&$a$ meticulously makes sure everything is in its place.] - -} - -// HASH_VALUE 9E77A74A6D5D1BBF -EMOTE_FASTIDIOUS_SELF (player a) -{ - (a.gender = male) - emote_fastidious_self_m [&EMT&$a$ brushes himself off.] - - (a.gender = female) - emote_fastidious_self_f [&EMT&$a$ brushes herself off.] - -} - -// HASH_VALUE 6E6BC4A3C3534A27 -EMOTE_FASTIDIOUS_TARGET (entity a, entity t) -{ - emote_fastidious_target [&EMT&$a$ meticulously brushes a bit of dirt off $t$.] - -} - -// HASH_VALUE A39E155490001646 -EMOTE_FBT_NOBODY (entity a) -{ - emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] - -} - -// HASH_VALUE CD5280E83983D88E -EMOTE_FBT_SELF (entity a) -{ - emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] - -} - -// HASH_VALUE 5D46447C22E5AD6B -EMOTE_FBT_TARGET (entity a, entity t) -{ - emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] - -} - -// HASH_VALUE 9EAF26613C1E9DF7 -EMOTE_FEARFUL_NOBODY (entity a) -{ - emote_fearful_nobody [&EMT&$a$ looks around, the eyes filled with fear.] - -} - -// HASH_VALUE C2BCB5CE96CFEF95 -EMOTE_FEARFUL_SELF (player a) -{ - (a.gender = male) - emote_fearful_self_m [&EMT&$a$ fears no one but himself.] - - (a.gender = female) - emote_fearful_self_f [&EMT&$a$ fears no one but herself.] - -} - -// HASH_VALUE AAB9FA6B571021A3 -EMOTE_FEARFUL_TARGET (entity a, entity t) -{ - emote_fearful_target [&EMT&$a$ fears $t$.] - -} - -// HASH_VALUE 1E53D4F9FFE6F46A -EMOTE_FIRM_NOBODY (entity a) -{ - emote_firm_nobody [&EMT&$a$ stays firm.] - -} - -// HASH_VALUE 125FCA4EDE6621FE -EMOTE_FIRM_SELF (entity a) -{ - emote_firm_self [&EMT&$a$ is inflexible.] - -} - -// HASH_VALUE 4FB037A1714577F3 -EMOTE_FIRM_TARGET (entity a, entity t) -{ - emote_firm_target [&EMT&$a$ is firm as concerns this point, $t$.] - -} - -// HASH_VALUE B8DE73032251CF12 -EMOTE_FORGIVE_NOBODY (entity a) -{ - emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] - -} - -// HASH_VALUE 20F8F5A9E33A86E4 -EMOTE_FORGIVE_SELF (entity a) -{ - emote_forgive_self [&EMT&$a$ decides to act first and ask for forgiveness later.] - -} - -// HASH_VALUE F05B376B56902AFC -EMOTE_FORGIVE_TARGET (entity a, entity t) -{ - emote_forgive_target [&EMT&$a$ forgives $t$.] - -} - -// HASH_VALUE 1ED5D03B04B123CD -EMOTE_FRATERNAL_NOBODY (entity a) -{ - emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] - -} - -// HASH_VALUE EBB589BD2F9D99F4 -EMOTE_FRATERNAL_SELF (entity a) -{ - emote_fraternal_self [&EMT&$a$ is glad to be treated like a member of the family.] - -} - -// HASH_VALUE DFF83D131B5FBE0E -EMOTE_FRATERNAL_TARGET (entity a, entity t) -{ - emote_fraternal_target [&EMT&$a$ considers $t$ to be family.] - -} - -// HASH_VALUE D1BF220132F465CC -EMOTE_FRIENDLY_NOBODY (entity a) -{ - emote_friendly_nobody [&EMT&$a$ is everybody's friend.] - -} - -// HASH_VALUE 174A57FBA3B173C0 -EMOTE_FRIENDLY_SELF (entity a) -{ - emote_friendly_self [&EMT&$a$ is friendly.] - -} - -// HASH_VALUE 6F5FE7FC20466836 -EMOTE_FRIENDLY_TARGET (entity a, entity t) -{ - emote_friendly_target [&EMT&$a$ is $t$'s friend.] - -} - -// HASH_VALUE C30A602A5364A30C -EMOTE_FRUSTRATED_NOBODY (entity a) -{ - emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] - -} - -// HASH_VALUE 1E18CDF13A5A0526 -EMOTE_FRUSTRATED_SELF (player a) -{ - (a.gender = male) - emote_frustrated_self_m [&EMT&$a$ frustrated himself.] - - (a.gender = female) - emote_frustrated_self_f [&EMT&$a$ frustrated herself.] - -} - -// HASH_VALUE 860B722CC9030CA6 -EMOTE_FRUSTRATED_TARGET (entity a, entity t) -{ - emote_frustrated_target [&EMT&$a$ is frustrated by $t$. Grrr.] - -} - -// HASH_VALUE 563A211D000CCE68 -EMOTE_FUNNY_NOBODY (entity a) -{ - emote_funny_nobody [&EMT&$a$ tells a joke.] - -} - -// HASH_VALUE C7A6EED6FAD8BBEF -EMOTE_FUNNY_SELF (player a) -{ - (a.gender = male) - emote_funny_self_m [&EMT&$a$ laughs at himself.] - - (a.gender = female) - emote_funny_self_f [&EMT&$a$ laughs at herself.] - -} - -// HASH_VALUE 0558BD95AFC783F3 -EMOTE_FUNNY_TARGET (entity a, player t) -{ - (a.gender = male) - emote_funny_target_m [&EMT&$a$ says $t$ is really funny.] - - (a.gender = female) - emote_funny_target_f [&EMT&$a$ says $t$ is really funny.] - -} - -// HASH_VALUE 3C5A0232B125ED70 -EMOTE_GENEROUS_NOBODY (entity a) -{ - emote_generous_nobody [&EMT&$a$ shares with everyone!] - -} - -// HASH_VALUE 2D5B1AEAA45537E0 -EMOTE_GENEROUS_SELF (entity a) -{ - emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me...] - -} - -// HASH_VALUE 60F90F81F7BA759C -EMOTE_GENEROUS_TARGET (entity a, entity t) -{ - emote_generous_target [&EMT&$a$ shares generously with $t$.] - -} - -// HASH_VALUE AEA08D1608208A59 -EMOTE_GIMME5_NOBODY (entity a) -{ - emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] - -} - -// HASH_VALUE AA21014F3741278A -EMOTE_GIMME5_SELF (player a) -{ - (a.gender = male) - emote_gimme5_self_m [&EMT&$a$ gives himself a high five as no one else will.] - - (a.gender = female) - emote_gimme5_self_f [&EMT&$a$ gives herself a high five as no one else will.] - -} - -// HASH_VALUE 4994FE0DF872B9DF -EMOTE_GIMME5_TARGET (entity a, entity t) -{ - emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] - -} - -// HASH_VALUE 8162C16DCC7FCA58 -EMOTE_GLOOMY_NOBODY (entity a) -{ - emote_gloomy_nobody [&EMT&$a$ looks gloomy.] - -} - -// HASH_VALUE 697184C64DD76AE3 -EMOTE_GLOOMY_SELF (entity a) -{ - emote_gloomy_self [&EMT&$a$ mutters something about ruin, darkness, and destruction.] - -} - -// HASH_VALUE E4BA41B1E1C029BD -EMOTE_GLOOMY_TARGET (entity a, entity t) -{ - emote_gloomy_target [&EMT&$a$ is in the doldrums when thinking of $t$.] - -} - -// HASH_VALUE CA16A244D30446C6 -EMOTE_GOOFY_NOBODY (entity a) -{ - emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] - -} - -// HASH_VALUE A677EE22D5BEDF9E -EMOTE_GOOFY_SELF (entity a) -{ - emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes, like right now.] - -} - -// HASH_VALUE 1F05CAF9F68848DE -EMOTE_GOOFY_TARGET (entity a, entity t) -{ - emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] - -} - -// HASH_VALUE 2EA36895562F67D4 -EMOTE_GREAT_NOBODY (entity a) -{ - emote_great_nobody [&EMT&$a$ grins. This is great!] - -} - -// HASH_VALUE C19165E9EE9D2548 -EMOTE_GREAT_SELF (entity a) -{ - emote_great_self [&EMT&$a$ is great. You?] - -} - -// HASH_VALUE 07A88585ADF71FF4 -EMOTE_GREAT_TARGET (entity a, player t) -{ - (t.gender = male) - emote_great_target_m [&EMT&$a$ says $t$ is a great person.] - - (t.gender = female) - emote_great_target_f [&EMT&$a$ says $t$ is a great person.] - -} - -// HASH_VALUE 5A42E4476DC92171 -EMOTE_GRIN_NOBODY (entity a) -{ - emote_grin_nobody [&EMT&$a$ broadly smiles.] - -} - -// HASH_VALUE 274D22FFCA8FE87E -EMOTE_GRIN_SELF (entity a) -{ - emote_grin_self [&EMT&The slightest thing makes $a$ laugh, which worries everybody.] - -} - -// HASH_VALUE 99286D4456D7BA82 -EMOTE_GRIN_TARGET (entity a, entity t) -{ - emote_grin_target [&EMT&$a$ grins at $t$.] - -} - -// HASH_VALUE 6EC1EBAE4D00A657 -EMOTE_GRUMPY_NOBODY (entity a) -{ - emote_grumpy_nobody [&EMT&$a$ grouches, grumpily.] - -} - -// HASH_VALUE A02E931B01A980EB -EMOTE_GRUMPY_SELF (entity a) -{ - emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] - -} - -// HASH_VALUE C34BBA66A1A5DD7F -EMOTE_GRUMPY_TARGET (entity a, entity t) -{ - emote_grumpy_target [&EMT&$a$ is grumpy to $t$.] - -} - -// HASH_VALUE 663F062FDEF9F5E1 -EMOTE_GUILTY_NOBODY (entity a) -{ - emote_guilty_nobody [&EMT&$a$ owns up to being guilty.] - -} - -// HASH_VALUE 968B719494DCB983 -EMOTE_GUILTY_SELF (entity a) -{ - emote_guilty_self [&EMT&$a$ confesses. "I did it."] - -} - -// HASH_VALUE 7C7A8AD41086AD3E -EMOTE_GUILTY_TARGET (entity a, entity t) -{ - emote_guilty_target [&EMT&$a$ looks at $t$ with a guilty expression.] - -} - -// HASH_VALUE 84CF656FEC96F007 -EMOTE_HAPPY_NOBODY (entity a) -{ - emote_happy_nobody [&EMT&$a$ is happy.] - -} - -// HASH_VALUE 28327F68321B2307 -EMOTE_HAPPY_SELF (player a) -{ - (a.gender = male) - emote_happy_self_m [&EMT&$a$ seems very pleased with himself.] - - (a.gender = female) - emote_happy_self_f [&EMT&$a$ seems very pleased with herself.] - -} - -// HASH_VALUE CBAFC18BDD57CAB3 -EMOTE_HAPPY_TARGET (entity a, entity t) -{ - emote_happy_target [&EMT&$a$ is happy for $t$.] - -} - -// HASH_VALUE 703869E2BE460B67 -EMOTE_HARDSILENCE_NOBODY (entity a) -{ - emote_hardsilence_nobody [&EMT&$a$ looks around in stony silence.] - -} - -// HASH_VALUE DE16F29F72B6AC2E -EMOTE_HARDSILENCE_SELF (entity a) -{ - emote_hardsilence_self [&EMT&$a$ is finding it hard to keep quiet.] - -} - -// HASH_VALUE C0DD61BC9E973426 -EMOTE_HARDSILENCE_TARGET (entity a, entity t) -{ - emote_hardsilence_target [&EMT&$a$ stares at $t$ without answering, the tension is palpable.] - -} - -// HASH_VALUE F45C3114B645DBD8 -EMOTE_HAUGHTY_NOBODY (entity a) -{ - emote_haughty_nobody [&EMT&$a$ puts on an haughty air.] - -} - -// HASH_VALUE 41D4B332471333F9 -EMOTE_HAUGHTY_SELF (player a) -{ - (a.gender = male) - emote_haughty_self_m [&EMT&$a$ would never stoop so low as you.] - - (a.gender = female) - emote_haughty_self_f [&EMT&$a$ would never stoop so low as you.] - -} - -// HASH_VALUE 741560DF5A1E464D -EMOTE_HAUGHTY_TARGET (player a, entity t) -{ - (a.gender = male) - emote_haughty_target_m [&EMT&$a$ looks $t$ up and down haughtily.] - - (a.gender = female) - emote_haughty_target_f [&EMT&$a$ looks $t$ up and down haughtily.] - -} - -// HASH_VALUE AE0A57FD4A761B10 -EMOTE_HELPFUL_NOBODY (entity a) -{ - emote_helpful_nobody [&EMT&$a$ is here to be helpful.] - -} - -// HASH_VALUE 773A26C9207DA0BB -EMOTE_HELPFUL_SELF (player a) -{ - (a.gender = male) - emote_helpful_self_m [&EMT&$a$ lends himself a hand as no one else will.] - - (a.gender = female) - emote_helpful_self_f [&EMT&$a$ lends herself a hand as no one else will.] - -} - -// HASH_VALUE 619C184790089377 -EMOTE_HELPFUL_TARGET (entity a, entity t) -{ - emote_helpful_target [&EMT&$a$ tries to help $t$.] - -} - -// HASH_VALUE C0794B1161666271 -EMOTE_HEROIC_NOBODY (entity a) -{ - emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] - -} - -// HASH_VALUE 332DC678E2226026 -EMOTE_HEROIC_SELF (player a) -{ - (a.gender = male) - emote_heroic_self_m [&EMT&$a$ thinks he is a genuine hero.] - - (a.gender = female) - emote_heroic_self_f [&EMT&$a$ thinks she is a genuine heroine.] - -} - -// HASH_VALUE C0C107C17AEB10D9 -EMOTE_HEROIC_TARGET (entity a, entity t) -{ - emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] - -} - -// HASH_VALUE BDBDC3383DC25015 -EMOTE_HIHA_NOBODY (entity a) -{ - emote_hiha_nobody [&EMT&$a$ says hi.] - -} - -// HASH_VALUE 7DF49257553250D5 -EMOTE_HIHA_SELF (entity a) -{ - emote_hiha_self [&EMT&$a$ waves. "Hi!"] - -} - -// HASH_VALUE 37B49ED04FEEB718 -EMOTE_HIHA_TARGET (entity a, entity t) -{ - emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] - -} - -// HASH_VALUE 01326186C5F01B3F -EMOTE_HONEST_NOBODY (entity a) -{ - emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] - -} - -// HASH_VALUE 3B0B447A802E2C63 -EMOTE_HONEST_SELF (player a) -{ - (a.gender = male) - emote_honest_self_m [&EMT&$a$ is always honest with himself.] - - (a.gender = female) - emote_honest_self_f [&EMT&$a$ is always honest with herself.] - -} - -// HASH_VALUE 81985A0D6DCAF418 -EMOTE_HONEST_TARGET (entity a, entity t) -{ - emote_honest_target [&EMT&$a$ was simply honest with $t$.] - -} - -// HASH_VALUE 94060D2AB63F6EF1 -EMOTE_HOPEFUL_NOBODY (entity a) -{ - emote_hopeful_nobody [&EMT&$a$ is full of hope.] - -} - -// HASH_VALUE D243AA968B699E75 -EMOTE_HOPEFUL_SELF (entity a) -{ - emote_hopeful_self [&EMT&$a$ holds on to hope.] - -} - -// HASH_VALUE 9FD2732244C1CF33 -EMOTE_HOPEFUL_TARGET (entity a, entity t) -{ - emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] - -} - -// HASH_VALUE 1C215CD5954DE809 -EMOTE_HOPELESS_NOBODY (entity a) -{ - emote_hopeless_nobody [&EMT&$a$ feels pathetic.] - -} - -// HASH_VALUE 8D52C0A49F704F70 -EMOTE_HOPELESS_SELF (entity a) -{ - emote_hopeless_self [&EMT&$a$ screams. We are doomed, it's hopeless!] - -} - -// HASH_VALUE 1CB39315DEC9249F -EMOTE_HOPELESS_TARGET (entity a, entity t) -{ - emote_hopeless_target [&EMT&$a$ thinks $t$ is useless.] - -} - -// HASH_VALUE 52384AD816C6B3CB -EMOTE_HUMBLE_NOBODY (entity a) -{ - emote_humble_nobody [&EMT&$a$ looks about modestly.] - -} - -// HASH_VALUE 5762F7AF7816FEBA -EMOTE_HUMBLE_SELF (player a) -{ - (a.gender = male) - emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] - - (a.gender = female) - emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] - -} - -// HASH_VALUE C83123AA48B2923E -EMOTE_HUMBLE_TARGET (entity a, entity t) -{ - emote_humble_target [&EMT&$a$ was taught a lesson in humility by $t$.] - -} - -// HASH_VALUE DB96369C57974AB4 -EMOTE_HUNGRY_NOBODY (entity a) -{ - emote_hungry_nobody [&EMT&$a$ could use some food.] - -} - -// HASH_VALUE AE5A996A109CE549 -EMOTE_HUNGRY_SELF (player a) -{ - (a.gender = male) - emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] - - (a.gender = female) - emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] - -} - -// HASH_VALUE D5B0521DE9068E93 -EMOTE_HUNGRY_TARGET (entity a, entity t) -{ - emote_hungry_target [&EMT&$a$ looks at $t$ with a starved expression.] - -} - -// HASH_VALUE DD351F76D3937CA8 -EMOTE_HURRIED_NOBODY (entity a) -{ - emote_hurried_nobody [&EMT&$a$ runs all over the place.] - -} - -// HASH_VALUE EEE4BEED8F9FCDE4 -EMOTE_HURRIED_SELF (entity a) -{ - emote_hurried_self [&EMT&$a$ is already bustling about.] - -} - -// HASH_VALUE 55D92CB18E278CCA -EMOTE_HURRIED_TARGET (entity a, entity t) -{ - emote_hurried_target [&EMT&$a$ is in as much of a hurry as is $t$.] - -} - -// HASH_VALUE 4847A713449367E9 -EMOTE_HURRY_NOBODY (entity a) -{ - emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] - -} - -// HASH_VALUE 5DB4A8D341CEEE35 -EMOTE_HURRY_SELF (entity a) -{ - emote_hurry_self [&EMT&$a$ hurries up, for people are waiting.] - -} - -// HASH_VALUE CB1FE5B40C3AD7AC -EMOTE_HURRY_TARGET (entity a, entity t) -{ - emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] - -} - -// HASH_VALUE F1033032D4AF77AF -EMOTE_HYSTERICAL_NOBODY (entity a) -{ - emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] - -} - -// HASH_VALUE FD640E30DFF4A19F -EMOTE_HYSTERICAL_SELF (entity a) -{ - emote_hysterical_self [&EMT&$a$ goes hysterical.] - -} - -// HASH_VALUE BFEEA82AEE1942DB -EMOTE_HYSTERICAL_TARGET (entity a, entity t) -{ - emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] - -} - -// HASH_VALUE 50E165CFD0082D6E -EMOTE_IMPLORING_NOBODY (entity a) -{ - emote_imploring_nobody [&EMT&$a$ adopts an imploring attitude.] - -} - -// HASH_VALUE 76DE67CE5E116317 -EMOTE_IMPLORING_SELF (entity a) -{ - emote_imploring_self [&EMT&$a$ isn't too proud to beg.] - -} - -// HASH_VALUE EC74435A820F465E -EMOTE_IMPLORING_TARGET (entity a, entity t) -{ - emote_imploring_target [&EMT&$a$ begs $t$ to stop.] - -} - -// HASH_VALUE D2AFAC7A59C99310 -EMOTE_INDIFFERENT_NOBODY (entity a) -{ - emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] - -} - -// HASH_VALUE 5898E6CB5679D97B -EMOTE_INDIFFERENT_SELF (entity a) -{ - emote_indifferent_self [&EMT&$a$ is impartial.] - -} - -// HASH_VALUE 4F04E5C8ED3D631A -EMOTE_INDIFFERENT_TARGET (entity a, entity t) -{ - emote_indifferent_target [&EMT&$a$ tells $t$ that things are as they are.] - -} - -// HASH_VALUE C22E50630A058600 -EMOTE_INDIGNANT_NOBODY (entity a) -{ - emote_indignant_nobody [&EMT&$a$ is indignant.] - -} - -// HASH_VALUE B06304184A5BC37D -EMOTE_INDIGNANT_SELF (entity a) -{ - emote_indignant_self [&EMT&$a$ is indignant about the subject.] - -} - -// HASH_VALUE 0418C14069ADCC80 -EMOTE_INDIGNANT_TARGET (entity a, entity t) -{ - emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] - -} - -// HASH_VALUE 66178333AD20C9DB -EMOTE_INDULGENT_NOBODY (entity a) -{ - emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] - -} - -// HASH_VALUE 669BD29D940F0D70 -EMOTE_INDULGENT_SELF (entity a) -{ - emote_indulgent_self [&EMT&$a$ is self indulgent.] - -} - -// HASH_VALUE 4694D42099BDD4DC -EMOTE_INDULGENT_TARGET (entity a, entity t) -{ - emote_indulgent_target [&EMT&$a$ gives in to $t$, because it's funny.] - -} - -// HASH_VALUE DC91A98F58CDD853 -EMOTE_INNOCENT_NOBODY (entity a) -{ - emote_innocent_nobody [&EMT&$a$ is innocent.] - -} - -// HASH_VALUE 2185366B31E8990C -EMOTE_INNOCENT_SELF (player a) -{ - (a.gender = male) - emote_innocent_self_m [&EMT&$a$ adjusts his halo.] - - (a.gender = female) - emote_innocent_self_f [&EMT&$a$ adjusts her halo.] - -} - -// HASH_VALUE CEC7A3B97EA1E04C -EMOTE_INNOCENT_TARGET (entity a, entity t) -{ - emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] - -} - -// HASH_VALUE AA285A3B9C5361CF -EMOTE_INSECURE_NOBODY (entity a) -{ - emote_insecure_nobody [&EMT&$a$ could use a reassuring hug.] - -} - -// HASH_VALUE 88331229A8D2EC23 -EMOTE_INSECURE_SELF (player a) -{ - (a.gender = male) - emote_insecure_self_m [&EMT&$a$ is not really self-confident.] - - (a.gender = female) - emote_insecure_self_f [&EMT&$a$ is not really self-confident.] - -} - -// HASH_VALUE 6A1E13C907C32CBA -EMOTE_INSECURE_TARGET (entity a, entity t) -{ - emote_insecure_target [&EMT&$a$ feels insecure by $t$'s side.] - -} - -// HASH_VALUE 7532B327D5047773 -EMOTE_INTERESTED_NOBODY (entity a) -{ - emote_interested_nobody [&EMT&$a$ is very attentive.] - -} - -// HASH_VALUE 1CC54B7F81234340 -EMOTE_INTERESTED_SELF (player a) -{ - (a.gender = male) - emote_interested_self_m [&EMT&$a$ is only interested in himself.] - - (a.gender = female) - emote_interested_self_f [&EMT&$a$ is only interested in herself.] - -} - -// HASH_VALUE 92B57C7D901A7A43 -EMOTE_INTERESTED_TARGET (entity a, entity t) -{ - emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] - -} - -// HASH_VALUE 4FFD4F14687DDC8A -EMOTE_JEALOUS_NOBODY (entity a) -{ - emote_jealous_nobody [&EMT&$a$ is green with envy.] - -} - -// HASH_VALUE 3723D67948AF5EE9 -EMOTE_JEALOUS_SELF (entity a) -{ - emote_jealous_self [&EMT&$a$ is burning with jealousy.] - -} - -// HASH_VALUE 3F2E75F07577D20D -EMOTE_JEALOUS_TARGET (entity a, entity t) -{ - emote_jealous_target [&EMT&$a$ is jealous of $t$.] - -} - -// HASH_VALUE C6854EEC9F6737C3 -EMOTE_JOYFUL_NOBODY (entity a) -{ - emote_joyful_nobody [&EMT&$a$ jumps for joy.] - -} - -// HASH_VALUE B6764DB35900E980 -EMOTE_JOYFUL_SELF (entity a) -{ - emote_joyful_self [&EMT&$a$ is overjoyed.] - -} - -// HASH_VALUE 8C8D06C940769645 -EMOTE_JOYFUL_TARGET (entity a, entity t) -{ - emote_joyful_target [&EMT&$a$ is happy for $t$.] - -} - -// HASH_VALUE 525B6113ECE24EB0 -EMOTE_KIND_NOBODY (entity a) -{ - emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] - -} - -// HASH_VALUE 94FF8883E55122CB -EMOTE_KIND_SELF (entity a) -{ - emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to oneself.] - -} - -// HASH_VALUE F17A16B3F11D5FF7 -EMOTE_KIND_TARGET (entity a, entity t) -{ - emote_kind_target [&EMT&$a$ smiles kindly at $t$.] - -} - -// HASH_VALUE D862EB5405BD1180 -EMOTE_LAZY_NOBODY (entity a) -{ - emote_lazy_nobody [&EMT&$a$ loafs about.] - -} - -// HASH_VALUE 937241B7F06B0CE5 -EMOTE_LAZY_SELF (entity a) -{ - emote_lazy_self [&EMT&$a$ is loafing about right now, try later.] - -} - -// HASH_VALUE 5C470E9525866682 -EMOTE_LAZY_TARGET (entity a, entity t) -{ - emote_lazy_target [&EMT&$a$ calls $t$ lazy.] - -} - -// HASH_VALUE D5F8A6C381EED45D -EMOTE_LOATHING_NOBODY (entity a) -{ - emote_loathing_nobody [&EMT&$a$ hates everybody.] - -} - -// HASH_VALUE 6F71D5EE45670EBC -EMOTE_LOATHING_SELF (player a) -{ - (a.gender = male) - emote_loathing_self_m [&EMT&$a$ can't stand himself.] - - (a.gender = female) - emote_loathing_self_f [&EMT&$a$ can't stand herself.] - -} - -// HASH_VALUE 49D61FAF16EB979F -EMOTE_LOATHING_TARGET (entity a, entity t) -{ - emote_loathing_target [&EMT&$a$ looks at $t$ with scorn and disgust.] - -} - -// HASH_VALUE 862963ACF310C3CE -EMOTE_LOGICAL_NOBODY (entity a) -{ - emote_logical_nobody [&EMT&$a$ looks for the logic here.] - -} - -// HASH_VALUE 78B69F2C7D460FEE -EMOTE_LOGICAL_SELF (player a) -{ - (a.gender = male) - emote_logical_self_m [&EMT&$a$ seems logical to himself.] - - (a.gender = female) - emote_logical_self_f [&EMT&$a$ seems logical to herself.] - -} - -// HASH_VALUE 038B752F4E88236E -EMOTE_LOGICAL_TARGET (entity a, entity t) -{ - emote_logical_target [&EMT&$a$ thinks $t$ is very logical.] - -} - -// HASH_VALUE 1A17130AA29842B4 -EMOTE_LONELY_NOBODY (entity a) -{ - emote_lonely_nobody [&EMT&$a$ is looking for some company.] - -} - -// HASH_VALUE D78F0394E1CFFE1B -EMOTE_LONELY_SELF (player a) -{ - (a.gender = male) - emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] - - (a.gender = female) - emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] - -} - -// HASH_VALUE D8C00784D38C6B0E -EMOTE_LONELY_TARGET (entity a, entity t) -{ - emote_lonely_target [&EMT&$a$ keeps $t$ company.] - -} - -// HASH_VALUE 2338B5BBC748C1D5 -EMOTE_LOUD_NOBODY (entity a) -{ - emote_loud_nobody [&EMT&$a$ gets loud and proud.] - -} - -// HASH_VALUE DC298F89FBBDF1F5 -EMOTE_LOUD_SELF (entity a) -{ - emote_loud_self [&EMT&$a$ pumps up the volume.] - -} - -// HASH_VALUE 0B102E6AAF1F48FA -EMOTE_LOUD_TARGET (entity a, entity t) -{ - emote_loud_target [&EMT&$a$ complains that $t$ is too loud.] - -} - -// HASH_VALUE 9A83D849ACE628EA -EMOTE_LOVE_NOBODY (entity a) -{ - emote_love_nobody [&EMT&$a$ is in love.] - -} - -// HASH_VALUE 921165F61C259014 -EMOTE_LOVE_SELF (entity a) -{ - emote_love_self [&EMT&$a$ checks the mirror; yup, still perfectly adorable.] - -} - -// HASH_VALUE 5725611B0B61D68B -EMOTE_LOVE_TARGET (entity a, entity t) -{ - emote_love_target [&EMT&$a$ loves $t$.] - -} - -// HASH_VALUE E7855769673F0A95 -EMOTE_LOYAL_NOBODY (entity a) -{ - emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] - -} - -// HASH_VALUE 957B06AF6A927484 -EMOTE_LOYAL_SELF (player a) -{ - (a.gender = male) - emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] - - (a.gender = female) - emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] - -} - -// HASH_VALUE 34FB1D6B7D29C398 -EMOTE_LOYAL_TARGET (entity a, entity t) -{ - emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] - -} - -// HASH_VALUE 66B54595E35ED8DF -EMOTE_LUSTFUL_NOBODY (player a) -{ - (a.gender = male) - emote_lustful_nobody_m [&EMT&$a$ thinks he is attractive.] - - (a.gender = female) - emote_lustful_nobody_f [&EMT&$a$ thinks she is attractive.] - -} - -// HASH_VALUE DEDFCAB6D55C2B6C -EMOTE_LUSTFUL_SELF (player a) -{ - (a.gender = male) - emote_lustful_self_m [&EMT&$a$ thinks he is attractive, which reinforces his ego.] - - (a.gender = female) - emote_lustful_self_f [&EMT&$a$ thinks she is attractive, which reinforces her ego.] - -} - -// HASH_VALUE AE497AEEF101DD5B -EMOTE_LUSTFUL_TARGET (entity a, entity t) -{ - emote_lustful_target [&EMT&$a$ mentally undresses $t$.] - -} - -// HASH_VALUE 7D9A42513C6831FE -EMOTE_MALEVOLENT_NOBODY (entity a) -{ - emote_malevolent_nobody [&EMT&$a$'s face displays an expression of profound hatred.] - -} - -// HASH_VALUE 54FF6ED0AF8EEA18 -EMOTE_MALEVOLENT_SELF (entity a) -{ - emote_malevolent_self [&EMT&$a$ is capable of doing very bad things.] - -} - -// HASH_VALUE 2EC4726F656F1F87 -EMOTE_MALEVOLENT_TARGET (entity a, entity t) -{ - emote_malevolent_target [&EMT&$a$ observes $t$ malevolently.] - -} - -// HASH_VALUE 882E102858B0B5F7 -EMOTE_MALICIOUS_NOBODY (entity a) -{ - emote_malicious_nobody [&EMT&$a$ tries to sow the seeds of discord.] - -} - -// HASH_VALUE 4ED9978BB29DB5B0 -EMOTE_MALICIOUS_SELF (entity a) -{ - emote_malicious_self [&EMT&$a$ really meant to be malicious.] - -} - -// HASH_VALUE D922685EFD9534A0 -EMOTE_MALICIOUS_TARGET (entity a, entity t) -{ - emote_malicious_target [&EMT&$a$ provokes $t$ maliciously.] - -} - -// HASH_VALUE DC32D4352A0650EA -EMOTE_MEAN_NOBODY (entity a) -{ - emote_mean_nobody [&EMT&$a$ is really mean.] - -} - -// HASH_VALUE 783B1C2292AB835D -EMOTE_MEAN_SELF (entity a) -{ - emote_mean_self [&EMT&$a$ is the meanest homin around.] - -} - -// HASH_VALUE 845ACE8216FEEBD8 -EMOTE_MEAN_TARGET (entity a, entity t) -{ - emote_mean_target [&EMT&$a$ is mean to $t$.] - -} - -// HASH_VALUE F0E4C727CB805A40 -EMOTE_MEGALOMANIAC_NOBODY (entity a) -{ - emote_megalomaniac_nobody [&EMT&$a$ is the best, no doubt about that.] - -} - -// HASH_VALUE F35986958D534D76 -EMOTE_MEGALOMANIAC_SELF (entity a) -{ - emote_megalomaniac_self [&EMT&$a$ says, "I'm the best. No doubt about it."] - -} - -// HASH_VALUE 7AF66891EE749919 -EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) -{ - emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] - -} - -// HASH_VALUE 1D61898BD81DD04E -EMOTE_MERCIFUL_NOBODY (entity a) -{ - emote_merciful_nobody [&EMT&$a$ is merciful.] - -} - -// HASH_VALUE 39B55A5707FF5106 -EMOTE_MERCIFUL_SELF (player a) -{ - (a.gender = male) - emote_merciful_self_m [&EMT&$a$ takes pity on himself.] - - (a.gender = female) - emote_merciful_self_f [&EMT&$a$ takes pity on herself.] - -} - -// HASH_VALUE 63D88FBEB1C32359 -EMOTE_MERCIFUL_TARGET (entity a, entity t) -{ - emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] - -} - -// HASH_VALUE 2F616BCEAD73DEA8 -EMOTE_MISCHIEVOUS_NOBODY (entity a) -{ - emote_mischievous_nobody [&EMT&$a$ is up to something.] - -} - -// HASH_VALUE 25AFBC0DCC89A41B -EMOTE_MISCHIEVOUS_SELF (entity a) -{ - emote_mischievous_self [&EMT&$a$ has a dirty trick in mind and a plan at hand.] - -} - -// HASH_VALUE 6978C34BA8D2A6F9 -EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) -{ - emote_mischievous_target [&EMT&$a$ smiles mischievously at $t$.] - -} - -// HASH_VALUE 338395659327ADA2 -EMOTE_MOCKING_NOBODY (player a) -{ - (a.gender = male) - emote_mocking_nobody_m [&EMT&$a$ imitates the people around him.] - - (a.gender = female) - emote_mocking_nobody_f [&EMT&$a$ imitates the people around her.] - -} - -// HASH_VALUE 3C8504AEF107D182 -EMOTE_MOCKING_SELF (player a) -{ - (a.gender = male) - emote_mocking_self_m [&EMT&$a$ plays the fool with a perfect impression of himself.] - - (a.gender = female) - emote_mocking_self_f [&EMT&$a$ plays the fool with a perfect impression of herself.] - -} - -// HASH_VALUE 42B4C61E1FED87F4 -EMOTE_MOCKING_TARGET (entity a, player t) -{ - (t.gender = male) - emote_mocking_target_m [&EMT&$a$ ridicules $t$, imitating all his gestures.] - - (t.gender = female) - emote_mocking_target_f [&EMT&$a$ ridicules $t$, imitating all her gestures.] - -} - -// HASH_VALUE 34572E9E541F7E25 -EMOTE_NERVOUS_NOBODY (entity a) -{ - emote_nervous_nobody [&EMT&$a$ looks around nervously.] - -} - -// HASH_VALUE 1ED8A0AF1ABB0A52 -EMOTE_NERVOUS_SELF (player a) -{ - (a.gender = male) - emote_nervous_self_m [&EMT&$a$ is naturally nervous.] - - (a.gender = female) - emote_nervous_self_f [&EMT&$a$ is naturally nervous.] - -} - -// HASH_VALUE D90479576A965979 -EMOTE_NERVOUS_TARGET (player a, player t) -{ - (a.gender = male & t.gender = male) - emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] - - (a.gender = male & t.gender = female) - emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] - - (a.gender = female & t.gender = male) - emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] - - (a.gender = female & t.gender = female) - emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] - -} - -// HASH_VALUE 53172135349F1EFD -EMOTE_NEUTRAL_NOBODY (entity a) -{ - emote_neutral_nobody [&EMT&$a$ is neutral.] - -} - -// HASH_VALUE B5CCCA0A2375DACF -EMOTE_NEUTRAL_SELF (entity a) -{ - emote_neutral_self [&EMT&$a$ refuses to take a stand.] - -} - -// HASH_VALUE B867755E5DCC6CBC -EMOTE_NEUTRAL_TARGET (entity a, entity t) -{ - emote_neutral_target [&EMT&$a$ is neutral on this matter, $t$.] - -} - -// HASH_VALUE 411CD32FFBB63CBC -EMOTE_NICE_NOBODY (entity a) -{ - emote_nice_nobody [&EMT&$a$ is nice.] - -} - -// HASH_VALUE 03166582F15D36A6 -EMOTE_NICE_SELF (player a) -{ - (a.gender = male) - emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] - - (a.gender = female) - emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] - -} - -// HASH_VALUE D8975DEF7912AFD8 -EMOTE_NICE_TARGET (entity a, player t) -{ - (t.gender = male) - emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] - - (t.gender = female) - emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] - -} - -// HASH_VALUE B96FBE4C4C206205 -EMOTE_NOCLUE_NOBODY (entity a) -{ - emote_noclue_nobody [&EMT&$a$ hasn't a clue.] - -} - -// HASH_VALUE DBD4E81C03460C1F -EMOTE_NOCLUE_SELF (entity a) -{ - emote_noclue_self [&EMT&$a$ is clueless.] - -} - -// HASH_VALUE 130A92B1EC15A15A -EMOTE_NOCLUE_TARGET (player a, entity t) -{ - (a.gender = male) - emote_noclue_target_m [&EMT&$a$ looks at $t$ and shrugs his shoulders, because he has no clue.] - - (a.gender = female) - emote_noclue_target_f [&EMT&$a$ looks at $t$ and shrugs her shoulders, because she has no clue.] - -} - -// HASH_VALUE 015CAE8A7AF1425F -EMOTE_NONE_NOBODY (entity a) -{ - emote_none_nobody [&EMT&$a$ is in an idling mood.] - -} - -// HASH_VALUE 988B8721D396B762 -EMOTE_NONE_SELF (entity a) -{ - emote_none_self [&EMT&$a$ doesn't know what to do yet.] - -} - -// HASH_VALUE F8C74A035E7B1C57 -EMOTE_NONE_TARGET (entity a, entity t) -{ - emote_none_target [&EMT&$a$ won't do anything for $t$, let this be known.] - -} - -// HASH_VALUE 6A388CF787630418 -EMOTE_NOSTALGIC_NOBODY (entity a) -{ - emote_nostalgic_nobody [&EMT&$a$ feels nostalgic about the past.] - -} - -// HASH_VALUE AEE1EA0257AF53D2 -EMOTE_NOSTALGIC_SELF (player a) -{ - (a.gender = male) - emote_nostalgic_self_m [&EMT&$a$ recollects memories.] - - (a.gender = female) - emote_nostalgic_self_f [&EMT&$a$ recollects memories.] - -} - -// HASH_VALUE 4619474B035E975E -EMOTE_NOSTALGIC_TARGET (entity a, entity t) -{ - emote_nostalgic_target [&EMT&$a$ evokes memories with $t$.] - -} - -// HASH_VALUE 1A79AFD0CC7935EF -EMOTE_OBNOXIOUS_NOBODY (entity a) -{ - emote_obnoxious_nobody [&EMT&$a$ is obnoxious.] - -} - -// HASH_VALUE 955202266CF008B2 -EMOTE_OBNOXIOUS_SELF (player a) -{ - (a.gender = male) - emote_obnoxious_self_m [&EMT&$a$ is so obnoxious he can barely stand himself.] - - (a.gender = female) - emote_obnoxious_self_f [&EMT&$a$ is so obnoxious she can barely stand herself.] - -} - -// HASH_VALUE EAE30BB637F9B35B -EMOTE_OBNOXIOUS_TARGET (entity a, entity t) -{ - emote_obnoxious_target [&EMT&$a$ thinks $t$ is obnoxious.] - -} - -// HASH_VALUE B55013BA57BAB8D6 -EMOTE_OBSCURE_NOBODY (entity a) -{ - emote_obscure_nobody [&EMT&$a$ knows a lot of obscure things.] - -} - -// HASH_VALUE 50BD1054C09CF79E -EMOTE_OBSCURE_SELF (entity a) -{ - emote_obscure_self [&EMT&$a$ knows some pretty obscure things.] - -} - -// HASH_VALUE 5C7DBA3B2FD38DFB -EMOTE_OBSCURE_TARGET (entity a, entity t) -{ - emote_obscure_target [&EMT&$a$ tells $t$ lots of tediously obscure facts.] - -} - -// HASH_VALUE F3730A61EAC9EFF9 -EMOTE_OBSESSED_NOBODY (entity a) -{ - emote_obsessed_nobody [&EMT&$a$ gets obsessed by something... or someone.] - -} - -// HASH_VALUE 9CF5FBB9C350AAD2 -EMOTE_OBSESSED_SELF (entity a) -{ - emote_obsessed_self [&EMT&$a$ seems preoccupied, probably obsessed by something.] - -} - -// HASH_VALUE BA148BC02D1BB45C -EMOTE_OBSESSED_TARGET (entity a, entity t) -{ - emote_obsessed_target [&EMT&$a$ is obsessed by $t$.] - -} - -// HASH_VALUE 9ED8FA332D361FA8 -EMOTE_OFFENDED_NOBODY (entity a) -{ - emote_offended_nobody [&EMT&$a$ is definitely shocked by what's happening around here.] - -} - -// HASH_VALUE AE5E33B72584C7E0 -EMOTE_OFFENDED_SELF (entity a) -{ - emote_offended_self [&EMT&$a$ will probably be shocked.] - -} - -// HASH_VALUE 3DF4185E437864BB -EMOTE_OFFENDED_TARGET (entity a, entity t) -{ - emote_offended_target [&EMT&$a$ is really shocked by $t$.] - -} - -// HASH_VALUE A44DE42C02D5A7B5 -EMOTE_OPTIMISTIC_NOBODY (entity a) -{ - emote_optimistic_nobody [&EMT&$a$ remains optimistic.] - -} - -// HASH_VALUE C48EABE82E7579D8 -EMOTE_OPTIMISTIC_SELF (entity a) -{ - emote_optimistic_self [&EMT&$a$ thinks everything will be OK.] - -} - -// HASH_VALUE 0DD6285C788F3698 -EMOTE_OPTIMISTIC_TARGET (entity a, entity t) -{ - emote_optimistic_target [&EMT&$a$ tells $t$ "Don't worry, everything will be OK."] - -} - -// HASH_VALUE F7A9EC60C7599563 -EMOTE_OVER_NOBODY (entity a) -{ - emote_over_nobody [&EMT&$a$ says to get over it.] - -} - -// HASH_VALUE FE68E3ACC9462549 -EMOTE_OVER_SELF (player a) -{ - (a.gender = male) - emote_over_self_m [&EMT&$a$ tells himself he is going to get over it.] - - (a.gender = female) - emote_over_self_f [&EMT&$a$ tells herself she is going to get over it.] - -} - -// HASH_VALUE 85F99221183EFF88 -EMOTE_OVER_TARGET (entity a, entity t) -{ - emote_over_target [&EMT&$a$ got over $t$.] - -} - -// HASH_VALUE 00284B433EF498AA -EMOTE_PACIFIC_NOBODY (entity a) -{ - emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dude!] - -} - -// HASH_VALUE F3335A7F865A7246 -EMOTE_PACIFIC_SELF (entity a) -{ - emote_pacific_self [&EMT&$a$ looks for a beach.] - -} - -// HASH_VALUE 2CE517761828D660 -EMOTE_PACIFIC_TARGET (entity a, entity t) -{ - emote_pacific_target [&EMT&$a$ tells $t$, "Relax, dude. Life's a beach."] - -} - -// HASH_VALUE C6360923781AB18B -EMOTE_PAINFUL_NOBODY (entity a) -{ - emote_painful_nobody [&EMT&$a$ cries in pain.] - -} - -// HASH_VALUE 8C2930B8947C9B68 -EMOTE_PAINFUL_SELF (entity a) -{ - emote_painful_self [&EMT&$a$ is injured, and yes, it hurts.] - -} - -// HASH_VALUE A74BA04B6CFDA0B1 -EMOTE_PAINFUL_TARGET (entity a, entity t) -{ - emote_painful_target [&EMT&$a$ sees $t$ suffering.] - -} - -// HASH_VALUE BBD740706C2729F5 -EMOTE_PANIC_NOBODY (entity a) -{ - emote_panic_nobody [&EMT&$a$ panics.] - -} - -// HASH_VALUE 0FCFC2711FA51E34 -EMOTE_PANIC_SELF (entity a) -{ - emote_panic_self [&EMT&$a$ is panic-stricken.] - -} - -// HASH_VALUE 3DA7636D13CE90FD -EMOTE_PANIC_TARGET (entity a, entity t) -{ - emote_panic_target [&EMT&$a$ panics, right in front of $t$.] - -} - -// HASH_VALUE F3B7FEA8536FA222 -EMOTE_PATIENT_NOBODY (entity a) -{ - emote_patient_nobody [&EMT&$a$ waits patiently.] - -} - -// HASH_VALUE 03A5B0CFF6625477 -EMOTE_PATIENT_SELF (entity a) -{ - emote_patient_self [&EMT&$a$ shows patience worthy of a noble homin.] - -} - -// HASH_VALUE 3E23F53DB3A2BB6A -EMOTE_PATIENT_TARGET (entity a, entity t) -{ - emote_patient_target [&EMT&$a$ is patient with $t$.] - -} - -// HASH_VALUE 52D0ED13FFBE7C22 -EMOTE_PATRIOTIC_NOBODY (player a) -{ - (a.gender = male) - emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his city.] - - (a.gender = female) - emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her city.] - -} - -// HASH_VALUE 4CB1E1A391EF92B3 -EMOTE_PATRIOTIC_SELF (entity a) -{ - emote_patriotic_self [&EMT&$a$ waves a flag.] - -} - -// HASH_VALUE 960DB293DD3E0243 -EMOTE_PATRIOTIC_TARGET (entity a, entity t) -{ - emote_patriotic_target [&EMT&$a$ wonders if $t$ displays any patriotism these days.] - -} - -// HASH_VALUE 46E737AF2DB8D4A2 -EMOTE_PEDANTIC_NOBODY (player a) -{ - (a.gender = male) - emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] - - (a.gender = female) - emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] - -} - -// HASH_VALUE 1ACDA97FCDF6E9BE -EMOTE_PEDANTIC_SELF (entity a) -{ - emote_pedantic_self [&EMT&$a$ stays narrow-minded, and likes it that way.] - -} - -// HASH_VALUE 4D583B2B06305548 -EMOTE_PEDANTIC_TARGET (entity a, entity t) -{ - emote_pedantic_target [&EMT&$a$ lectures $t$ nitpickingly.] - -} - -// HASH_VALUE 330AC03CE840AD84 -EMOTE_PERTURBED_NOBODY (entity a) -{ - emote_perturbed_nobody [&EMT&$a$ is sulky and perturbed.] - -} - -// HASH_VALUE 2B6DFA8DDBA63702 -EMOTE_PERTURBED_SELF (entity a) -{ - emote_perturbed_self [&EMT&$a$ is feeling a bit out of sorts.] - -} - -// HASH_VALUE 44D92F60466E6666 -EMOTE_PERTURBED_TARGET (entity a, entity t) -{ - emote_perturbed_target [&EMT&$a$ is perturbed by $t$.] - -} - -// HASH_VALUE 5993E13D019A7B70 -EMOTE_PESSIMISTIC_NOBODY (entity a) -{ - emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] - -} - -// HASH_VALUE 6CF5159CF6733A17 -EMOTE_PESSIMISTIC_SELF (entity a) -{ - emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] - -} - -// HASH_VALUE 5EC3E43FA62461E4 -EMOTE_PESSIMISTIC_TARGET (entity a, entity t) -{ - emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] - -} - -// HASH_VALUE 2584EADA13BE1852 -EMOTE_PETULANT_NOBODY (entity a) -{ - emote_petulant_nobody [&EMT&$a$ gets quarrelsome.] - -} - -// HASH_VALUE 8AA637C937F30128 -EMOTE_PETULANT_SELF (player a) -{ - (a.gender = male) - emote_petulant_self_m [&EMT&$a$ is known for his mood swings.] - - (a.gender = female) - emote_petulant_self_f [&EMT&$a$ is known for her mood swings.] - -} - -// HASH_VALUE 43F2417762393D32 -EMOTE_PETULANT_TARGET (entity a, entity t) -{ - emote_petulant_target [&EMT&$a$ carries on the discussion with $t$ peevishly.] - -} - -// HASH_VALUE C368BA6DA2434E36 -EMOTE_PHILOSOPHICAL_NOBODY (entity a) -{ - emote_philosophical_nobody [&EMT&$a$ meditates on the world.] - -} - -// HASH_VALUE 2A2628DB7CF53F4D -EMOTE_PHILOSOPHICAL_SELF (entity a) -{ - emote_philosophical_self [&EMT&$a$ has a few theories.] - -} - -// HASH_VALUE 3CCA9C3D47E449B1 -EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) -{ - emote_philosophical_target [&EMT&$a$ becomes philosophical when with $t$.] - -} - -// HASH_VALUE 0C2CE690C7B072FF -EMOTE_PITYING_NOBODY (entity a) -{ - emote_pitying_nobody [&EMT&$a$ pities everybody.] - -} - -// HASH_VALUE 6BADA86513A1FCA6 -EMOTE_PITYING_SELF (player a) -{ - (a.gender = male) - emote_pitying_self_m [&EMT&$a$ feels sorry for himself; don't mind him.] - - (a.gender = female) - emote_pitying_self_f [&EMT&$a$ feels sorry for herself; don't mind her.] - -} - -// HASH_VALUE A31D80D97C0D937E -EMOTE_PITYING_TARGET (entity a, entity t) -{ - emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] - -} - -// HASH_VALUE AE58AAF99EB60FCB -EMOTE_PLAYFUL_NOBODY (entity a) -{ - emote_playful_nobody [&EMT&$a$ is in a playful mood.] - -} - -// HASH_VALUE 6C5BAF642F5BF8F9 -EMOTE_PLAYFUL_SELF (entity a) -{ - emote_playful_self [&EMT&$a$ is so happy he jumps all over the place.] - -} - -// HASH_VALUE F6DF8F4431D1370D -EMOTE_PLAYFUL_TARGET (entity a, entity t) -{ - emote_playful_target [&EMT&$a$ looks at $t$ playfully.] - -} - -// HASH_VALUE 5B5DA284165F82D1 -EMOTE_PLEASED_NOBODY (entity a) -{ - emote_pleased_nobody [&EMT&$a$ smiles, pleased.] - -} - -// HASH_VALUE 7292EDA7C0197454 -EMOTE_PLEASED_SELF (player a) -{ - (a.gender = male) - emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] - - (a.gender = female) - emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] - -} - -// HASH_VALUE FF32212D71827769 -EMOTE_PLEASED_TARGET (entity a, entity t) -{ - emote_pleased_target [&EMT&$a$ is pleased with $t$.] - -} - -// HASH_VALUE 2DF487EE287079DA -EMOTE_POINTBACK_NOBODY (entity a) -{ - emote_pointback_nobody [&EMT&$a$ points back.] - -} - -// HASH_VALUE 36A3BBD6AE2033D5 -EMOTE_POINTBACK_SELF (player a) -{ - (a.gender = male) - emote_pointback_self_m [&EMT&$a$ points back.] - - (a.gender = female) - emote_pointback_self_f [&EMT&$a$ points back.] - -} - -// HASH_VALUE 1C417488AAA976CF -EMOTE_POINTBACK_TARGET (player a, entity t) -{ - (a.gender = male) - emote_pointback_target_m [&EMT&$a$ points back, "Back there, $t$."] - - (a.gender = female) - emote_pointback_target_f [&EMT&$a$ points back, "Back there, $t$."] - -} - -// HASH_VALUE 7EC13C1CC5115B1D -EMOTE_POINTFRONT_NOBODY (entity a) -{ - emote_pointfront_nobody [&EMT&$a$ points straight ahead.] - -} - -// HASH_VALUE 7BEB90F605D37D57 -EMOTE_POINTFRONT_SELF (entity a) -{ - emote_pointfront_self [&EMT&$a$ points ahead, "I'm going there."] - -} - -// HASH_VALUE 86BF964B06392611 -EMOTE_POINTFRONT_TARGET (player a, entity t) -{ - (a.gender = male) - emote_pointfront_target_m [&EMT&$a$ points, "Straight ahead, $t$."] - - (a.gender = female) - emote_pointfront_target_f [&EMT&$a$ points, "Straight ahead, $t$."] - -} - -// HASH_VALUE F9EA88E3ED9091F8 -EMOTE_POINTLEFT_NOBODY (entity a) -{ - emote_pointleft_nobody [&EMT&$a$ points left. That way.] - -} - -// HASH_VALUE BF16C24BC72AA4B0 -EMOTE_POINTLEFT_SELF (entity a) -{ - emote_pointleft_self [&EMT&$a$ points left, "I'm going that way."] - -} - -// HASH_VALUE E08EC4CF745197A4 -EMOTE_POINTLEFT_TARGET (entity a, entity t) -{ - emote_pointleft_target [&EMT&$a$ points left, "That way, $t$."] - -} - -// HASH_VALUE C9DD3C19979147D8 -EMOTE_POINTRIGHT_NOBODY (entity a) -{ - emote_pointright_nobody [&EMT&$a$ points right. This way.] - -} - -// HASH_VALUE CC7258615A8B27F3 -EMOTE_POINTRIGHT_SELF (entity a) -{ - emote_pointright_self [&EMT&$a$ points right, "I'm going this way."] - -} - -// HASH_VALUE 72F77ADCDB6F1F38 -EMOTE_POINTRIGHT_TARGET (entity a, entity t) -{ - emote_pointright_target [&EMT&$a$ points right, "This way, $t$."] - -} - -// HASH_VALUE BBE8546B34771503 -EMOTE_POINT_NOBODY (entity a) -{ - emote_point_nobody [&EMT&$a$ seems to be pointing at something.] - -} - -// HASH_VALUE 7D6070012B653B77 -EMOTE_POINT_SELF (player a) -{ - (a.gender = male) - emote_point_self_m [&EMT&$a$ points at himself. "Me."] - - (a.gender = female) - emote_point_self_f [&EMT&$a$ points at herself, "Me."] - -} - -// HASH_VALUE 190E559B5DB27F72 -EMOTE_POINT_TARGET (entity a, entity t) -{ - emote_point_target [&EMT&$a$ points at $t$.] - -} - -// HASH_VALUE 3C468EA8CA217A60 -EMOTE_POLITE_NOBODY (entity a) -{ - emote_polite_nobody [&EMT&$a$ waits politely.] - -} - -// HASH_VALUE 2E6AABCFD33E2782 -EMOTE_POLITE_SELF (entity a) -{ - emote_polite_self [&EMT&$a$ is too polite to do any harm to anyone.] - -} - -// HASH_VALUE 5B643AC8902B492A -EMOTE_POLITE_TARGET (entity a, entity t) -{ - emote_polite_target [&EMT&$a$ politely smiles at $t$.] - -} - -// HASH_VALUE A9647E1B79F60B60 -EMOTE_POMPOUS_NOBODY (entity a) -{ - emote_pompous_nobody [&EMT&$a$ struts about pompously.] - -} - -// HASH_VALUE 5DB033EE8952F687 -EMOTE_POMPOUS_SELF (player a) -{ - (a.gender = male) - emote_pompous_self_m [&EMT&$a$ is full of pride. He thinks he is the best.] - - (a.gender = female) - emote_pompous_self_f [&EMT&$a$ is full of pride. She thinks she is the best.] - -} - -// HASH_VALUE 22FE393E4CFF9383 -EMOTE_POMPOUS_TARGET (entity a, entity t) -{ - emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] - -} - -// HASH_VALUE 3A08A6D7957BF87E -EMOTE_POWERFUL_NOBODY (entity a) -{ - emote_powerful_nobody [&EMT&$a$ radiates power.] - -} - -// HASH_VALUE B5C1F923E0391C72 -EMOTE_POWERFUL_SELF (entity a) -{ - emote_powerful_self [&EMT&$a$ is the most powerful in the area!] - -} - -// HASH_VALUE E4B7CFB933B70753 -EMOTE_POWERFUL_TARGET (entity a, entity t) -{ - emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] - -} - -// HASH_VALUE CDC002584F7C36D7 -EMOTE_PRAYING_NOBODY (entity a) -{ - emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] - -} - -// HASH_VALUE E61813993F7D98B8 -EMOTE_PRAYING_SELF (entity a) -{ - emote_praying_self [&EMT&It seems $a$ needs a divine intervention.] - -} - -// HASH_VALUE 22B23C920E378C7A -EMOTE_PRAYING_TARGET (entity a, entity t) -{ - emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] - -} - -// HASH_VALUE 1F34A94554D35FD9 -EMOTE_PROUD_NOBODY (entity a) -{ - emote_proud_nobody [&EMT&$a$ is proud and strong.] - -} - -// HASH_VALUE 4F595D70181695AB -EMOTE_PROUD_SELF (player a) -{ - (a.gender = male) - emote_proud_self_m [&EMT&$a$ seems proud of himself.] - - (a.gender = female) - emote_proud_self_f [&EMT&$a$ seems proud of herself.] - -} - -// HASH_VALUE F7BD7A4CA68A2097 -EMOTE_PROUD_TARGET (entity a, entity t) -{ - emote_proud_target [&EMT&$a$ is so proud of $t$.] - -} - -// HASH_VALUE DCD37DD6CBBA7F13 -EMOTE_PROVOCATIVE_NOBODY (entity a) -{ - emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] - -} - -// HASH_VALUE 218C2D2BD6FED441 -EMOTE_PROVOCATIVE_SELF (entity a) -{ - emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] - -} - -// HASH_VALUE 50232BA60C98E1DA -EMOTE_PROVOCATIVE_TARGET (entity a, entity t) -{ - emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] - -} - -// HASH_VALUE 2154573D7D8BAD32 -EMOTE_PUZZLED_NOBODY (entity a) -{ - emote_puzzled_nobody [&EMT&$a$ is trying to understand something.] - -} - -// HASH_VALUE 64CFBE66318A6453 -EMOTE_PUZZLED_SELF (player a) -{ - (a.gender = male) - emote_puzzled_self_m [&EMT&$a$ occasionally puzzles himself.] - - (a.gender = female) - emote_puzzled_self_f [&EMT&$a$ occasionally puzzles herself.] - -} - -// HASH_VALUE 98FE95B64D8F3832 -EMOTE_PUZZLED_TARGET (entity a, entity t) -{ - emote_puzzled_target [&EMT&$a$ looks at $t$ with a puzzled look.] - -} - -// HASH_VALUE D17E4D69A1D8F96D -EMOTE_QUIET_NOBODY (entity a) -{ - emote_quiet_nobody [&EMT&$a$ is calm.] - -} - -// HASH_VALUE D8F58AEEB3F75419 -EMOTE_QUIET_SELF (entity a) -{ - emote_quiet_self [&EMT&$a$ stays calm.] - -} - -// HASH_VALUE 31FF2AF2CA69FBA5 -EMOTE_QUIET_TARGET (entity a, entity t) -{ - emote_quiet_target [&EMT&$a$ recovers peace when with $t$.] - -} - -// HASH_VALUE 1E66BEE0CFE552D5 -EMOTE_READY_NOBODY (entity a) -{ - emote_ready_nobody [&EMT&$a$ is ready to do something.] - -} - -// HASH_VALUE D7F4D7805F3AF54B -EMOTE_READY_SELF (player a) -{ - (a.gender = male) - emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] - - (a.gender = female) - emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] - -} - -// HASH_VALUE 349B4DC6CC69D3D7 -EMOTE_READY_TARGET (entity a, entity t) -{ - emote_ready_target [&EMT&$a$ turns to $t$, "Ready?"] - -} - -// HASH_VALUE E870515301D7FF71 -EMOTE_REASSURED_NOBODY (entity a) -{ - emote_reassured_nobody [&EMT&$a$ finds the situation to be reassuring.] - -} - -// HASH_VALUE EADB28E00A7C3CFE -EMOTE_REASSURED_SELF (entity a) -{ - emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] - -} - -// HASH_VALUE 1898474ECBE6F273 -EMOTE_REASSURED_TARGET (entity a, entity t) -{ - emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] - -} - -// HASH_VALUE 492790261CBC1B13 -EMOTE_REBELLIOUS_NOBODY (entity a) -{ - emote_rebellious_nobody [&EMT&$a$ seems to prompt a rebellion.] - -} - -// HASH_VALUE 24A139660B9ABE45 -EMOTE_REBELLIOUS_SELF (entity a) -{ - emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] - -} - -// HASH_VALUE 3673667A834D53B5 -EMOTE_REBELLIOUS_TARGET (entity a, entity t) -{ - emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] - -} - -// HASH_VALUE 8F2E3B33B78B41EF -EMOTE_RECKLESS_NOBODY (entity a) -{ - emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] - -} - -// HASH_VALUE 92A3BD7C5EB0C904 -EMOTE_RECKLESS_SELF (entity a) -{ - emote_reckless_self [&EMT&$a$ charges without thinking.] - -} - -// HASH_VALUE E20E3FF7D70496B2 -EMOTE_RECKLESS_TARGET (entity a, entity t) -{ - emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] - -} - -// HASH_VALUE B5931024A7E3CE43 -EMOTE_REGRETFUL_NOBODY (player a) -{ - (a.gender = male) - emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] - - (a.gender = female) - emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] - -} - -// HASH_VALUE 805710674A7BBC26 -EMOTE_REGRETFUL_SELF (player a) -{ - (a.gender = male) - emote_regretful_self_m [&EMT&$a$ is already sorry about what he did.] - - (a.gender = female) - emote_regretful_self_f [&EMT&$a$ is already sorry about what she did.] - -} - -// HASH_VALUE EF09C445AD81E326 -EMOTE_REGRETFUL_TARGET (entity a, entity t) -{ - emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] - -} - -// HASH_VALUE 296E0D0B1DE8AB54 -EMOTE_RELAXED_NOBODY (entity a) -{ - emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] - -} - -// HASH_VALUE 465BE5F75438FF3E -EMOTE_RELAXED_SELF (entity a) -{ - emote_relaxed_self [&EMT&$a$ always finds a way to relax.] - -} - -// HASH_VALUE E7A838D3B3E73883 -EMOTE_RELAXED_TARGET (entity a, entity t) -{ - emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] - -} - -// HASH_VALUE A021B57DD46FA044 -EMOTE_RELIEVED_NOBODY (entity a) -{ - emote_relieved_nobody [&EMT&$a$ is relieved.] - -} - -// HASH_VALUE B6CC99EB6E550205 -EMOTE_RELIEVED_SELF (player a) -{ - (a.gender = male) - emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] - - (a.gender = female) - emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] - -} - -// HASH_VALUE 4B22CC00DBA823A4 -EMOTE_RELIEVED_TARGET (entity a, entity t) -{ - emote_relieved_target [&EMT&$a$ sighs, relieved thanks to $t$.] - -} - -// HASH_VALUE 391A1B3B2503D731 -EMOTE_RELUCTANT_NOBODY (entity a) -{ - emote_reluctant_nobody [&EMT&$a$ accepts, reluctantly.] - -} - -// HASH_VALUE 2591B6CF40E5D53C -EMOTE_RELUCTANT_SELF (entity a) -{ - emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] - -} - -// HASH_VALUE 9658E7A0A3B4B04C -EMOTE_RELUCTANT_TARGET (entity a, entity t) -{ - emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] - -} - -// HASH_VALUE EFAD5C301357D72B -EMOTE_REMORSEFUL_NOBODY (entity a) -{ - emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] - -} - -// HASH_VALUE C060B63B2FD78189 -EMOTE_REMORSEFUL_SELF (entity a) -{ - emote_remorseful_self [&EMT&$a$ shows signs of remorse.] - -} - -// HASH_VALUE 8700BEB6E70BF749 -EMOTE_REMORSEFUL_TARGET (entity a, entity t) -{ - emote_remorseful_target [&EMT&$a$ feels bad in front of $t$.] - -} - -// HASH_VALUE 1E61D973F899C34E -EMOTE_RESIGNED_NOBODY (entity a) -{ - emote_resigned_nobody [&EMT&$a$ resigns.] - -} - -// HASH_VALUE F35A20722FD3A436 -EMOTE_RESIGNED_SELF (entity a) -{ - emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] - -} - -// HASH_VALUE 30E21B4E5D567FE0 -EMOTE_RESIGNED_TARGET (entity a, entity t) -{ - emote_resigned_target [&EMT&$a$ gives in to $t$.] - -} - -// HASH_VALUE E89F41FA76C29034 -EMOTE_RESPECTFUL_NOBODY (entity a) -{ - emote_respectful_nobody [&EMT&$a$ stays calm and respectful.] - -} - -// HASH_VALUE D97F281B9084C27C -EMOTE_RESPECTFUL_SELF (entity a) -{ - emote_respectful_self [&EMT&$a$ stays calm and respectful.] - -} - -// HASH_VALUE 3E9C35A4AFD69A58 -EMOTE_RESPECTFUL_TARGET (entity a, entity t) -{ - emote_respectful_target [&EMT&$a$ respects $t$.] - -} - -// HASH_VALUE A3FA0BCEB68049A9 -EMOTE_REVENGEFUL_NOBODY (entity a) -{ - emote_revengeful_nobody [&EMT&$a$ takes revenge.] - -} - -// HASH_VALUE 2E306596A6C62513 -EMOTE_REVENGEFUL_SELF (player a) -{ - (a.gender = male) - emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] - - (a.gender = female) - emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] - -} - -// HASH_VALUE 428EF41ECC1195CC -EMOTE_REVENGEFUL_TARGET (player a, entity t) -{ - (a.gender = male) - emote_revengeful_target_m [&EMT&$a$ is preparing his revenge on $t$.] - - (a.gender = female) - emote_revengeful_target_f [&EMT&$a$ is preparing her revenge on $t$.] - -} - -// HASH_VALUE CEAF167EF2745907 -EMOTE_RICE_NOBODY (entity a) -{ - emote_rice_nobody [&EMT&$a$ tosses rice to party.] - -} - -// HASH_VALUE CE31CA2389113065 -EMOTE_RICE_SELF (player a) -{ - (a.gender = male) - emote_rice_self_m [&EMT&$a$ sprinkles rice on himself to party.] - - (a.gender = female) - emote_rice_self_f [&EMT&$a$ sprinkles rice on herself to party.] - -} - -// HASH_VALUE DFB6677496693B4C -EMOTE_RICE_TARGET (entity a, entity t) -{ - emote_rice_target [&EMT&$a$ tosses rice at $t$.] - -} - -// HASH_VALUE A0079116FFD1372F -EMOTE_RIDICULE_NOBODY (entity a) -{ - emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] - -} - -// HASH_VALUE CD1D7B8B8CF311BC -EMOTE_RIDICULE_SELF (player a) -{ - (a.gender = male) - emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] - - (a.gender = female) - emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] - -} - -// HASH_VALUE C140BAD0DD9B5AD8 -EMOTE_RIDICULE_TARGET (entity a, entity t) -{ - emote_ridicule_target [&EMT&$a$ makes fun of $t$.] - -} - -// HASH_VALUE 5CF289FEE11C88E2 -EMOTE_RIGHTEOUS_NOBODY (entity a) -{ - emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] - -} - -// HASH_VALUE 042E460C89BBF480 -EMOTE_RIGHTEOUS_SELF (entity a) -{ - emote_righteous_self [&EMT&$a$ is free from any guilt or sin.] - -} - -// HASH_VALUE 99BAB9B9154D51EB -EMOTE_RIGHTEOUS_TARGET (entity a, entity t) -{ - emote_righteous_target [&EMT&$a$ releases a moralizing anger on $t$.] - -} - -// HASH_VALUE CD454132C3C44627 -EMOTE_ROMANTIC_NOBODY (entity a) -{ - emote_romantic_nobody [&EMT&$a$ takes out the candles, flowers and wine.] - -} - -// HASH_VALUE B94C11DB9929C3D5 -EMOTE_ROMANTIC_SELF (player a) -{ - (a.gender = male) - emote_romantic_self_m [&EMT&$a$ is in for something special.] - - (a.gender = female) - emote_romantic_self_f [&EMT&$a$ is in for something special.] - -} - -// HASH_VALUE C44B9C4EE492A619 -EMOTE_ROMANTIC_TARGET (entity a, entity t) -{ - emote_romantic_target [&EMT&$a$ composes an epic and romantic ode to $t$.] - -} - -// HASH_VALUE 1914E4EB8D3FFD70 -EMOTE_RUDE_NOBODY (entity a) -{ - emote_rude_nobody [&EMT&$a$ laughs rudely.] - -} - -// HASH_VALUE 4F23C09875799F4F -EMOTE_RUDE_SELF (entity a) -{ - emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] - -} - -// HASH_VALUE 26759B61485F6172 -EMOTE_RUDE_TARGET (entity a, entity t) -{ - emote_rude_target [&EMT&$a$ aims a rude gesture at $t$.] - -} - -// HASH_VALUE 68DB1F4AC7CEFC30 -EMOTE_SAD_NOBODY (entity a) -{ - emote_sad_nobody [&EMT&$a$ looks around sadly.] - -} - -// HASH_VALUE 84316C8E70931A15 -EMOTE_SAD_SELF (entity a) -{ - emote_sad_self [&EMT&$a$ could use a hug.] - -} - -// HASH_VALUE 0A663D588B5F044A -EMOTE_SAD_TARGET (player a, entity t) -{ - (a.gender = male) - emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] - - (a.gender = female) - emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] - -} - -// HASH_VALUE F74EEC426440A1F9 -EMOTE_SARCASTIC_NOBODY (entity a) -{ - emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] - -} - -// HASH_VALUE A7BB72842CF16774 -EMOTE_SARCASTIC_SELF (entity a) -{ - emote_sarcastic_self [&EMT&$a$ was being sarcastic.] - -} - -// HASH_VALUE 23354D3F6867DDAC -EMOTE_SARCASTIC_TARGET (entity a, entity t) -{ - emote_sarcastic_target [&EMT&$a$ wonders if $t$ is being sarcastic.] - -} - -// HASH_VALUE ADFA9CB3B14CB7AF -EMOTE_SCARED_NOBODY (entity a) -{ - emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] - -} - -// HASH_VALUE E8BAA31FAD8AF7ED -EMOTE_SCARED_SELF (player a) -{ - (a.gender = male) - emote_scared_self_m [&EMT&$a$ scares himself. Boo!] - - (a.gender = female) - emote_scared_self_f [&EMT&$a$ scares herself. Boo!] - -} - -// HASH_VALUE FEF95E68E1A6293A -EMOTE_SCARED_TARGET (entity a, entity t) -{ - emote_scared_target [&EMT&$a$ is scared of $t$.] - -} - -// HASH_VALUE 5D666DC006DA8657 -EMOTE_SCOLDING_NOBODY (entity a) -{ - emote_scolding_nobody [&EMT&$a$ looks ready to scold someone.] - -} - -// HASH_VALUE 84C4A262BDA50856 -EMOTE_SCOLDING_SELF (player a) -{ - (a.gender = male) - emote_scolding_self_m [&EMT&$a$ scolds himself, "I'm not a nice person."] - - (a.gender = female) - emote_scolding_self_f [&EMT&$a$ scolds herself. "I'm not a nice person."] - -} - -// HASH_VALUE FB5E8BD308566CEC -EMOTE_SCOLDING_TARGET (entity a, entity t) -{ - emote_scolding_target [&EMT&$a$ scolds $t$ harshly.] - -} - -// HASH_VALUE 45FA7F9747CCEA06 -EMOTE_SEDATE_NOBODY (entity a) -{ - emote_sedate_nobody [&EMT&$a$ is quite sedate.] - -} - -// HASH_VALUE 6D074D90853F90BA -EMOTE_SEDATE_SELF (entity a) -{ - emote_sedate_self [&EMT&$a$ needs to be sedated.] - -} - -// HASH_VALUE B2383D61736188D6 -EMOTE_SEDATE_TARGET (entity a, entity t) -{ - emote_sedate_target [&EMT&$a$ sedates $t$.] - -} - -// HASH_VALUE A6336FFCF135FB9C -EMOTE_SELFISH_NOBODY (entity a) -{ - emote_selfish_nobody [&EMT&$a$ has selfish thoughts.] - -} - -// HASH_VALUE E91936491F34A25D -EMOTE_SELFISH_SELF (entity a) -{ - emote_selfish_self [&EMT&$a$ is being selfish right now.] - -} - -// HASH_VALUE 48F763DA8406EB38 -EMOTE_SELFISH_TARGET (entity a, entity t) -{ - emote_selfish_target [&EMT&$a$ considers $t$ to be selfish.] - -} - -// HASH_VALUE 94C698AA1B3F3604 -EMOTE_SERIOUS_NOBODY (entity a) -{ - emote_serious_nobody [&EMT&$a$ gets serious.] - -} - -// HASH_VALUE D1D8F7C97D960F44 -EMOTE_SERIOUS_SELF (entity a) -{ - emote_serious_self [&EMT&$a$ straightens up and acts serious.] - -} - -// HASH_VALUE 4BF5C0CFB7658383 -EMOTE_SERIOUS_TARGET (entity a, entity t) -{ - emote_serious_target [&EMT&$a$ tells $t$ to be serious.] - -} - -// HASH_VALUE 9C73B3A8CE0B2472 -EMOTE_SHAMELESS_NOBODY (entity a) -{ - emote_shameless_nobody [&EMT&$a$ is not ashamed.] - -} - -// HASH_VALUE 18FCCA9EE038636A -EMOTE_SHAMELESS_SELF (entity a) -{ - emote_shameless_self [&EMT&$a$ struts shamelessly.] - -} - -// HASH_VALUE F904B667312EB107 -EMOTE_SHAMELESS_TARGET (entity a, entity t) -{ - emote_shameless_target [&EMT&$a$ wonders if $t$ ever felt ashamed.] - -} - -// HASH_VALUE 840F4B2BAD1475E4 -EMOTE_SHEEPISH_NOBODY (entity a) -{ - emote_sheepish_nobody [&EMT&$a$ suddenly looks sheepish.] - -} - -// HASH_VALUE F70EB4C397E127E8 -EMOTE_SHEEPISH_SELF (player a) -{ - (a.gender = male) - emote_sheepish_self_m [&EMT&$a$ moves his feet sheepishly.] - - (a.gender = female) - emote_sheepish_self_f [&EMT&$a$ moves her feet sheepishly.] - -} - -// HASH_VALUE 0AE888B93B9E0C5C -EMOTE_SHEEPISH_TARGET (entity a, entity t) -{ - emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] - -} - -// HASH_VALUE 23CFB2854FA03FEB -EMOTE_SHIFTY_NOBODY (entity a) -{ - emote_shifty_nobody [&EMT&$a$ shifts herself, either out of suspicion or perhaps out of calculated self-interest.] - -} - -// HASH_VALUE C631E664BE3752EA -EMOTE_SHIFTY_SELF (entity a) -{ - emote_shifty_self [&EMT&$a$ looks around shiftily.] - -} - -// HASH_VALUE 1A15E2CACDD7A5F6 -EMOTE_SHIFTY_TARGET (entity a, entity t) -{ - emote_shifty_target [&EMT&$a$ looks shiftily at $t$.] - -} - -// HASH_VALUE 0F45E96243103EEE -EMOTE_SHOCKED_NOBODY (entity a) -{ - emote_shocked_nobody [&EMT&$a$ is shocked.] - -} - -// HASH_VALUE 89BBE149E42506BA -EMOTE_SHOCKED_SELF (entity a) -{ - emote_shocked_self [&EMT&$a$ is too shocked to answer.] - -} - -// HASH_VALUE 8AC0BCDBB316A3C8 -EMOTE_SHOCKED_TARGET (entity a, entity t) -{ - emote_shocked_target [&EMT&$a$ seems shocked by $t$.] - -} - -// HASH_VALUE 65BF35DB36D97458 -EMOTE_SHUTUP_NOBODY (entity a) -{ - emote_shutup_nobody [&EMT&$a$ has trouble concentrating. Could everyone please shut up?] - -} - -// HASH_VALUE 529EA4503F4493D0 -EMOTE_SHUTUP_SELF (player a) -{ - (a.gender = male) - emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] - - (a.gender = female) - emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] - -} - -// HASH_VALUE 021D5B3065E8DAF0 -EMOTE_SHUTUP_TARGET (entity a, entity t) -{ - emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] - -} - -// HASH_VALUE 544BB7713CDE093D -EMOTE_SHY_NOBODY (entity a) -{ - emote_shy_nobody [&EMT&$a$ is not saying much.] - -} - -// HASH_VALUE 564291BD348E8FFC -EMOTE_SHY_SELF (entity a) -{ - emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] - -} - -// HASH_VALUE 35375E6FA5166C10 -EMOTE_SHY_TARGET (entity a, entity t) -{ - emote_shy_target [&EMT&$a$ glances shyly at $t$.] - -} - -// HASH_VALUE BFBD27CEAEA82403 -EMOTE_SIGH_NOBODY (entity a) -{ - emote_sigh_nobody [&EMT&$a$ sighs.] - -} - -// HASH_VALUE 80C090918BC6A8F4 -EMOTE_SIGH_SELF (player a) -{ - (a.gender = male) - emote_sigh_self_m [&EMT&$a$ softly sighs.] - - (a.gender = female) - emote_sigh_self_f [&EMT&$a$ softly sighs.] - -} - -// HASH_VALUE DEFFCE42B5786807 -EMOTE_SIGH_TARGET (entity a, entity t) -{ - emote_sigh_target [&EMT&$a$ sighs loudly when facing $t$.] - -} - -// HASH_VALUE EAD7CE9399EDDF56 -EMOTE_SILENCE_NOBODY (entity a) -{ - emote_silence_nobody [&EMT&$a$ calls for silence.] - -} - -// HASH_VALUE 2C0591E5C03047BE -EMOTE_SILENCE_SELF (entity a) -{ - emote_silence_self [&EMT&$a$ did not say anything.] - -} - -// HASH_VALUE 83FC77303C5DCE1D -EMOTE_SILENCE_TARGET (entity a, entity t) -{ - emote_silence_target [&EMT&$a$ signals to $t$. Hush.] - -} - -// HASH_VALUE 1D551687CC3EA970 -EMOTE_SILLY_NOBODY (entity a) -{ - emote_silly_nobody [&EMT&$a$ thinks it's silly.] - -} - -// HASH_VALUE 9F584663D4246273 -EMOTE_SILLY_SELF (entity a) -{ - emote_silly_self [&EMT&$a$ is silly, and knows it.] - -} - -// HASH_VALUE F8ED5A91F1D20AB8 -EMOTE_SILLY_TARGET (entity a, entity t) -{ - emote_silly_target [&EMT&$a$ says $t$ is silly.] - -} - -// HASH_VALUE 0DEC8CE4A09000AC -EMOTE_SINCERELY_NOBODY (player a) -{ - (a.gender = male) - emote_sincerely_nobody_m [&EMT&$a$ means what he says.] - - (a.gender = female) - emote_sincerely_nobody_f [&EMT&$a$ means what she says.] - -} - -// HASH_VALUE 8D55C544313196E9 -EMOTE_SINCERELY_SELF (entity a) -{ - emote_sincerely_self [&EMT&$a$ is sincere.] - -} - -// HASH_VALUE 534244C5301112A0 -EMOTE_SINCERELY_TARGET (entity a, entity t) -{ - emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] - -} - -// HASH_VALUE 1A69579A34CEBBBF -EMOTE_SLEEPY_NOBODY (entity a) -{ - emote_sleepy_nobody [&EMT&$a$ is falling asleep.] - -} - -// HASH_VALUE DDAE5FB5275F04ED -EMOTE_SLEEPY_SELF (entity a) -{ - emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] - -} - -// HASH_VALUE 58F4EEDA790E6262 -EMOTE_SLEEPY_TARGET (entity a, entity t) -{ - emote_sleepy_target [&EMT&$a$ wonders if $t$ is asleep.] - -} - -// HASH_VALUE 79CAEA61FC8099A5 -EMOTE_SLY_NOBODY (entity a) -{ - emote_sly_nobody [&EMT&$a$ discreetly eyes the area.] - -} - -// HASH_VALUE 18047094573E6219 -EMOTE_SLY_SELF (player a) -{ - (a.gender = male) - emote_sly_self_m [&EMT&$a$ wears a mocking little smile. What is he up to?] - - (a.gender = female) - emote_sly_self_f [&EMT&$a$ wears a mocking little smile. What is she up to?] - -} - -// HASH_VALUE 333749DBFF66140D -EMOTE_SLY_TARGET (entity a, entity t) -{ - emote_sly_target [&EMT&$a$ casts a sly glance at $t$.] - -} - -// HASH_VALUE C49987F156230343 -EMOTE_SMACK_NOBODY (entity a) -{ - emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] - -} - -// HASH_VALUE BDA0D2C28748152B -EMOTE_SMACK_SELF (player a) -{ - (a.gender = male) - emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that it hurts and stops.] - - (a.gender = female) - emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that it hurts and stops.] - -} - -// HASH_VALUE B3A262805AB41C9A -EMOTE_SMACK_TARGET (entity a, entity t) -{ - emote_smack_target [&EMT&$a$ smacks $t$.] - -} - -// HASH_VALUE 19A3D84F2CA83039 -EMOTE_SMUG_NOBODY (entity a) -{ - emote_smug_nobody [&EMT&$a$ looks smug.] - -} - -// HASH_VALUE 780DF5F744C365CD -EMOTE_SMUG_SELF (entity a) -{ - emote_smug_self [&EMT&$a$ smirks.] - -} - -// HASH_VALUE B3EB26C1724D7BFB -EMOTE_SMUG_TARGET (entity a, entity t) -{ - emote_smug_target [&EMT&$a$ smirks at $t$.] - -} - -// HASH_VALUE 50DF5168F287E577 -EMOTE_SORRY_NOBODY (entity a) -{ - emote_sorry_nobody [&EMT&$a$ is sorry.] - -} - -// HASH_VALUE 920C8B078819254D -EMOTE_SORRY_SELF (entity a) -{ - emote_sorry_self [&EMT&$a$ is sincerely sorry.] - -} - -// HASH_VALUE 5B3632F393357746 -EMOTE_SORRY_TARGET (player a, entity t) -{ - (a.gender = male) - emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Can you forgive him?] - - (a.gender = female) - emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Can you forgive her?] - -} - -// HASH_VALUE FDE8288F77762A2F -EMOTE_SPITEFUL_NOBODY (entity a) -{ - emote_spiteful_nobody [&EMT&$a$ needs to take it out on someone.] - -} - -// HASH_VALUE C59B730DA7617BC7 -EMOTE_SPITEFUL_SELF (entity a) -{ - emote_spiteful_self [&EMT&$a$ is simply spiteful.] - -} - -// HASH_VALUE 5383DBC09A0D5805 -EMOTE_SPITEFUL_TARGET (entity a, entity t) -{ - emote_spiteful_target [&EMT&$a$ will do everything to hurt $t$'s feelings.] - -} - -// HASH_VALUE B81E1F482A6C06E1 -EMOTE_SQUEAMISH_NOBODY (entity a) -{ - emote_squeamish_nobody [&EMT&$a$ is feeling dizzy.] - -} - -// HASH_VALUE CD86A5B384609EE9 -EMOTE_SQUEAMISH_SELF (entity a) -{ - emote_squeamish_self [&EMT&$a$ keels over.] - -} - -// HASH_VALUE 7BC3B3F2F6B9D7DD -EMOTE_SQUEAMISH_TARGET (entity a, entity t) -{ - emote_squeamish_target [&EMT&$t$ makes $a$ sick.] - -} - -// HASH_VALUE 996494F8EECAB878 -EMOTE_STOP_NOBODY (entity a) -{ - emote_stop_nobody [&EMT&$a$ yells, "Stop!"] - -} - -// HASH_VALUE 15F0F736FB6C26A0 -EMOTE_STOP_SELF (player a) -{ - (a.gender = male) - emote_stop_self_m [&EMT&$a$ restrains himself from doing what he desires.] - - (a.gender = female) - emote_stop_self_f [&EMT&$a$ restrains herself from doing what she desires.] - -} - -// HASH_VALUE F5FB4242AA271E06 -EMOTE_STOP_TARGET (entity a, entity t) -{ - emote_stop_target [&EMT&$a$ wants $t$ to stop.] - -} - -// HASH_VALUE E28B0C33AEA854DB -EMOTE_STRONG_NOBODY (entity a) -{ - emote_strong_nobody [&EMT&$a$ is the strongest in the area!] - -} - -// HASH_VALUE BEDD43F4C427A8F1 -EMOTE_STRONG_SELF (entity a) -{ - emote_strong_self [&EMT&$a$ flexes and poses.] - -} - -// HASH_VALUE DA4256E0994C0AA1 -EMOTE_STRONG_TARGET (entity a, entity t) -{ - emote_strong_target [&EMT&$a$ bets $t$ is really strong.] - -} - -// HASH_VALUE 425E573AF1586EE7 -EMOTE_STUBBORN_NOBODY (entity a) -{ - emote_stubborn_nobody [&EMT&$a$ looks around stubbornly.] - -} - -// HASH_VALUE E1599DCFE9137B02 -EMOTE_STUBBORN_SELF (player a) -{ - (a.gender = male) - emote_stubborn_self_m [&EMT&$a$ is stubborn, and there's nothing you can do about it.] - - (a.gender = female) - emote_stubborn_self_f [&EMT&$a$ is stubborn, and there's nothing you can do about it.] - -} - -// HASH_VALUE 5EF7E74AB97E5838 -EMOTE_STUBBORN_TARGET (entity a, entity t) -{ - emote_stubborn_target [&EMT&$a$ stubbornly looks at $t$.] - -} - -// HASH_VALUE 69D86BCCC1B742E5 -EMOTE_SUFFERING_NOBODY (entity a) -{ - emote_suffering_nobody [&EMT&$a$ screams with pain.] - -} - -// HASH_VALUE A9C0073B8306A130 -EMOTE_SUFFERING_SELF (player a) -{ - (a.gender = male) - emote_suffering_self_m [&EMT&$a$ lets everyone know he is in pain.] - - (a.gender = female) - emote_suffering_self_f [&EMT&$a$ lets everyone know she is in pain.] - -} - -// HASH_VALUE 530EBB39E03950F8 -EMOTE_SUFFERING_TARGET (player a, player t) -{ - (a.gender = male & t.gender = male) - emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] - - (a.gender = male & t.gender = female) - emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] - - (a.gender = female & t.gender = male) - emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] - - (a.gender = female & t.gender = female) - emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] - -} - -// HASH_VALUE 6D38C3D6941CCA96 -EMOTE_SURPRISED_NOBODY (entity a) -{ - emote_surprised_nobody [&EMT&$a$ looks surprised.] - -} - -// HASH_VALUE 8F67E1AC02C15604 -EMOTE_SURPRISED_SELF (entity a) -{ - emote_surprised_self [&EMT&$a$ is surprised.] - -} - -// HASH_VALUE 43EA4B60868F8266 -EMOTE_SURPRISED_TARGET (entity a, entity t) -{ - emote_surprised_target [&EMT&$a$ is surprised by $t$.] - -} - -// HASH_VALUE DCF9AC3BB2ED4099 -EMOTE_SUSPICIOUS_NOBODY (entity a) -{ - emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] - -} - -// HASH_VALUE C26B94F0E4E437CC -EMOTE_SUSPICIOUS_SELF (entity a) -{ - emote_suspicious_self [&EMT&$a$ looks at everyone suspiciously.] - -} - -// HASH_VALUE 231A137A5A1C47B1 -EMOTE_SUSPICIOUS_TARGET (entity a, entity t) -{ - emote_suspicious_target [&EMT&$a$ looks at $t$ suspiciously.] - -} - -// HASH_VALUE F92A8E974F41797B -EMOTE_TAUNTING_NOBODY (entity a) -{ - emote_taunting_nobody [&EMT&$a$ provokes the crowd.] - -} - -// HASH_VALUE 2D34900AFD683207 -EMOTE_TAUNTING_SELF (entity a) -{ - (a.gender = male) - emote_taunting_self_m [&EMT&$a$ provokes himself and as a result he is intimidated.] - - (a.gender = female) - emote_taunting_self_f [&EMT&$a$ provokes herself and as a result she is intimidated.] - -} - -// HASH_VALUE ABDEAAB10010E7CA -EMOTE_TAUNTING_TARGET (entity a, entity t) -{ - emote_taunting_target [&EMT&$a$ provokes $t$.] - -} - -// HASH_VALUE 0D64675F0481CB57 -EMOTE_TERRIFIED_NOBODY (entity a) -{ - emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] - -} - -// HASH_VALUE 99B1C3516D01552E -EMOTE_TERRIFIED_SELF (player a) -{ - (a.gender = male) - emote_terrified_self_m [&EMT&$a$ tries to terrify himself, and fails.] - - (a.gender = female) - emote_terrified_self_f [&EMT&$a$ tries to terrify herself, and fails.] - -} - -// HASH_VALUE BCCF2C16F55ABCE5 -EMOTE_TERRIFIED_TARGET (player a, entity t) -{ - (a.gender = male) - emote_terrified_target_m [&EMT&$a$ looks at $t$ with his eyes wide open, visibly terrified.] - - (a.gender = female) - emote_terrified_target_f [&EMT&$a$ looks at $t$ with her eyes wide open, visibly terrified.] - -} - -// HASH_VALUE D9B1D17A998ED859 -EMOTE_THANKFUL_NOBODY (entity a) -{ - emote_thankful_nobody [&EMT&$a$ is thankful.] - -} - -// HASH_VALUE DC2E1FE997C31436 -EMOTE_THANKFUL_SELF (entity a) -{ - emote_thankful_self [&EMT&$a$ is thankful for being here.] - -} - -// HASH_VALUE C06E24BC1B8C501B -EMOTE_THANKFUL_TARGET (entity a, entity t) -{ - emote_thankful_target [&EMT&$a$ is thankful to $t$.] - -} - -// HASH_VALUE 4F73BB6FCF5ED0E8 -EMOTE_THIRSTY_NOBODY (entity a) -{ - emote_thirsty_nobody [&EMT&$a$ is thirsty. Does anybody want a drink?] - -} - -// HASH_VALUE 3964BA84B86E0DEF -EMOTE_THIRSTY_SELF (entity a) -{ - emote_thirsty_self [&EMT&$a$ swills his drink down.] - -} - -// HASH_VALUE D32D1D5349DB48FC -EMOTE_THIRSTY_TARGET (entity a, entity t) -{ - emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] - -} - -// HASH_VALUE 261BC36A3B0F49C5 -EMOTE_THOUGHTFUL_NOBODY (entity a) -{ - emote_thoughtful_nobody [&EMT&$a$ turns it over in his mind.] - -} - -// HASH_VALUE 3FEBB7365D64FD22 -EMOTE_THOUGHTFUL_SELF (entity a) -{ - emote_thoughtful_self [&EMT&$a$ thinks about it a lot.] - -} - -// HASH_VALUE 3EF6973F80633069 -EMOTE_THOUGHTFUL_TARGET (entity a, entity t) -{ - emote_thoughtful_target [&EMT&$a$ looks at $t$ thoughtfully.] - -} - -// HASH_VALUE 8C64B2DB0D1A8976 -EMOTE_TIRED_NOBODY (entity a) -{ - emote_tired_nobody [&EMT&$a$ is tired of all this.] - -} - -// HASH_VALUE 6B8E75E6AD4C2CE6 -EMOTE_TIRED_SELF (entity a) -{ - emote_tired_self [&EMT&$a$ is tired.] - -} - -// HASH_VALUE 8E340BBC2759348D -EMOTE_TIRED_TARGET (entity a, entity t) -{ - emote_tired_target [&EMT&$a$ is really tired of $t$.] - -} - -// HASH_VALUE 056C57E6F25491C5 -EMOTE_TOLERANT_NOBODY (entity a) -{ - emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] - -} - -// HASH_VALUE 4E89B1BE3036BC48 -EMOTE_TOLERANT_SELF (player a) -{ - (a.gender = male) - emote_tolerant_self_m [&EMT&$a$ puts up with himself.] - - (a.gender = female) - emote_tolerant_self_f [&EMT&$a$ puts up with herself.] - -} - -// HASH_VALUE 4C3242934CEDEC5A -EMOTE_TOLERANT_TARGET (entity a, entity t) -{ - emote_tolerant_target [&EMT&$a$ tolerates $t$, as far as possible.] - -} - -// HASH_VALUE BAD7CEDB9AD11CB3 -EMOTE_TROUBLED_NOBODY (entity a) -{ - emote_troubled_nobody [&EMT&$a$ looks worried.] - -} - -// HASH_VALUE 5938E3960EAE06CA -EMOTE_TROUBLED_SELF (entity a) -{ - emote_troubled_self [&EMT&$a$ is deeply preoccupied.] - -} - -// HASH_VALUE F76ECB12D8D7C818 -EMOTE_TROUBLED_TARGET (entity a, entity t) -{ - emote_troubled_target [&EMT&$a$ worries about $t$.] - -} - -// HASH_VALUE 887A7AF96EEFF2CE -EMOTE_UNCERTAIN_NOBODY (entity a) -{ - emote_uncertain_nobody [&EMT&$a$ does not really know.] - -} - -// HASH_VALUE A3D5D320A4DE2E40 -EMOTE_UNCERTAIN_SELF (entity a) -{ - emote_uncertain_self [&EMT&$a$ was sure, but is not so sure now.] - -} - -// HASH_VALUE 13791C31787098A9 -EMOTE_UNCERTAIN_TARGET (entity a, entity t) -{ - emote_uncertain_target [&EMT&$a$ aims an uncertain shrug at $t$.] - -} - -// HASH_VALUE 5784F295DA1F4606 -EMOTE_UNHAPPY_NOBODY (entity a) -{ - emote_unhappy_nobody [&EMT&$a$ looks unhappy.] - -} - -// HASH_VALUE 01FAF8E751AE8685 -EMOTE_UNHAPPY_SELF (player a) -{ - (a.gender = male) - emote_unhappy_self_m [&EMT&$a$ is displeased with himself.] - - (a.gender = female) - emote_unhappy_self_f [&EMT&$a$ is displeased with herself.] - -} - -// HASH_VALUE 426F990134E89215 -EMOTE_UNHAPPY_TARGET (entity a, entity t) -{ - emote_unhappy_target [&EMT&$a$ is displeased with $t$.] - -} - -// HASH_VALUE 78EFDF052F50F69E -EMOTE_UNWILLING_NOBODY (entity a) -{ - emote_unwilling_nobody [&EMT&$a$ does not move, and shows reluctance.] - -} - -// HASH_VALUE 09042B91B77400D4 -EMOTE_UNWILLING_SELF (entity a) -{ - emote_unwilling_self [&EMT&$a$ is unwilling. Try something else.] - -} - -// HASH_VALUE 2F8FDD04943DB3C7 -EMOTE_UNWILLING_TARGET (entity a, entity t) -{ - emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] - -} - -// HASH_VALUE F6C51FF1AFA0CDB5 -EMOTE_VENGEFUL_NOBODY (entity a) -{ - emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] - -} - -// HASH_VALUE A1EB61F18D59397F -EMOTE_VENGEFUL_SELF (player a) -{ - (a.gender = male) - emote_vengeful_self_m [&EMT&$a$ tries to avenge himself.] - - (a.gender = female) - emote_vengeful_self_f [&EMT&$a$ tries to avenge herself.] - -} - -// HASH_VALUE CCE2A01B2BCAB391 -EMOTE_VENGEFUL_TARGET (entity a, entity t) -{ - emote_vengeful_target [&EMT&$a$ is vengeful towards $t$.] - -} - -// HASH_VALUE 1AF3203129CAE573 -EMOTE_WAIT_NOBODY (entity a) -{ - emote_wait_nobody [&EMT&$a$ is waiting.] - -} - -// HASH_VALUE 5C2943686519E117 -EMOTE_WAIT_SELF (entity a) -{ - emote_wait_self [&EMT&$a$ yells, "Wait for me!"] - -} - -// HASH_VALUE B4BF61BE46384304 -EMOTE_WAIT_TARGET (entity a, entity t) -{ - emote_wait_target [&EMT&$a$ wants to wait for $t$.] - -} - -// HASH_VALUE 71858CBB231FDE99 -EMOTE_WARM_NOBODY (entity a) -{ - emote_warm_nobody [&EMT&$a$ warmly smiles.] - -} - -// HASH_VALUE 379EDD265D7818D5 -EMOTE_WARM_SELF (entity a) -{ - emote_warm_self [&EMT&$a$ becomes animated.] - -} - -// HASH_VALUE 0DE26B002ECD63D4 -EMOTE_WARM_TARGET (entity a, entity t) -{ - emote_warm_target [&EMT&$a$ warmly welcomes $t$.] - -} - -// HASH_VALUE 794999AC815FCCA3 -EMOTE_WARY_NOBODY (entity a) -{ - emote_wary_nobody [&EMT&$a$ looks around warily.] - -} - -// HASH_VALUE 99F8A5F5420BB44F -EMOTE_WARY_SELF (player a) -{ - (a.gender = male) - emote_wary_self_m [&EMT&$a$ looks at himself warily.] - - (a.gender = female) - emote_wary_self_f [&EMT&$a$ looks at herself warily.] - -} - -// HASH_VALUE BA0C6608EE6D37A6 -EMOTE_WARY_TARGET (entity a, entity t) -{ - emote_wary_target [&EMT&$a$ looks at $t$ warily.] - -} - -// HASH_VALUE C8BD53182971719E -EMOTE_WAVE_NOBODY (entity a) -{ - emote_wave_nobody [&EMT&$a$ waves at no one in particular.] - -} - -// HASH_VALUE B3C65F81CD39E962 -EMOTE_WAVE_SELF (player a) -{ - (a.gender = male) - emote_wave_self_m [&EMT&$a$ casually puts his hands up in the air.] - - (a.gender = female) - emote_wave_self_f [&EMT&$a$ casually puts her hands up in the air.] - -} - -// HASH_VALUE 57F9295414A87692 -EMOTE_WAVE_TARGET (entity a, entity t) -{ - emote_wave_target [&EMT&$a$ waves to $t$.] - -} - -// HASH_VALUE 948D55617078A86E -EMOTE_WHINE_NOBODY (entity a) -{ - emote_whine_nobody [&EMT&$a$ is complaining.] - -} - -// HASH_VALUE 7C9C4BABCD0495FB -EMOTE_WHINE_SELF (entity a) -{ - emote_whine_self [&EMT&$a$ complains to no one in particular, but knows it won't help.] - -} - -// HASH_VALUE 190EFDA25D429B63 -EMOTE_WHINE_TARGET (entity a, entity t) -{ - emote_whine_target [&EMT&$a$ complains to $t$.] - -} - -// HASH_VALUE 56D96241F4413AB3 -EMOTE_WICKED_NOBODY (entity a) -{ - emote_wicked_nobody [&EMT&$a$ has a wicked appearance.] - -} - -// HASH_VALUE 7C2C8676D23DD799 -EMOTE_WICKED_SELF (player a) -{ - (a.gender = male) - emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] - - (a.gender = female) - emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] - -} - -// HASH_VALUE 71EBA04357AFEEB4 -EMOTE_WICKED_TARGET (entity a, entity t) -{ - emote_wicked_target [&EMT&$a$ thinks $t$ is really wicked.] - -} - -// HASH_VALUE 50979612301496F5 -EMOTE_WISE_NOBODY (entity a) -{ - emote_wise_nobody [&EMT&$a$ considers things wisely.] - -} - -// HASH_VALUE 10A47E5C4B3A1241 -EMOTE_WISE_SELF (entity a) -{ - emote_wise_self [&EMT&$a$ chooses wisely.] - -} - -// HASH_VALUE 3080DA40AB043344 -EMOTE_WISE_TARGET (entity a, entity t) -{ - emote_wise_target [&EMT&$a$ thinks $t$ is wise.] - -} - -// HASH_VALUE 2B245B878D7E2CDC -EMOTE_WISTFUL_NOBODY (entity a) -{ - emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] - -} - -// HASH_VALUE 788C701D851CC44F -EMOTE_WISTFUL_SELF (entity a) -{ - emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] - -} - -// HASH_VALUE 63025B4004610B33 -EMOTE_WISTFUL_TARGET (entity a, entity t) -{ - emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] - -} - -// HASH_VALUE 6DAC761D3365D612 -EMOTE_WORRIED_NOBODY (entity a) -{ - emote_worried_nobody [&EMT&$a$ is a natural-born worrier.] - -} - -// HASH_VALUE 3C0F9CB37F5A8EC5 -EMOTE_WORRIED_SELF (player a) -{ - (a.gender = male) - emote_worried_self_m [&EMT&$a$ worries sometimes.] - - (a.gender = female) - emote_worried_self_f [&EMT&$a$ worries sometimes.] - -} - -// HASH_VALUE 452123E8F392AE0B -EMOTE_WORRIED_TARGET (entity a, entity t) -{ - emote_worried_target [&EMT&$a$ worries about $t$.] - -} - -// HASH_VALUE EC1BE69D585E025B -EMOTE_WOUNDED_NOBODY (entity a) -{ - emote_wounded_nobody [&EMT&A wound is making $a$ reel.] - -} - -// HASH_VALUE 9CC93532A208B5F9 -EMOTE_WOUNDED_SELF (player a) -{ - (a.gender = male) - emote_wounded_self_m [&EMT&$a$ hurt himself. Heal?] - - (a.gender = female) - emote_wounded_self_f [&EMT&$a$ hurt herself. Heal?] - -} - -// HASH_VALUE B3D7FBAFE811B664 -EMOTE_WOUNDED_TARGET (entity a, entity t) -{ - emote_wounded_target [&EMT&$a$ has wounded $t$.] - -} - -// HASH_VALUE 1746E1B8C11ED176 -EMOTE_YAWN_NOBODY (entity a) -{ - emote_yawn_nobody [&EMT&$a$ yawns their head off.] - -} - -// HASH_VALUE 5BC8EDB3F9F1CADD -EMOTE_YAWN_SELF (entity a) -{ - emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] - -} - -// HASH_VALUE F12CB2B44349EB5A -EMOTE_YAWN_TARGET (entity a, entity t) -{ - emote_yawn_target [&EMT&$a$ yawns in front of $t$.] - -} - -// HASH_VALUE 9ED3DF2437DD8F44 -EMOTE_YOUANDME_NOBODY (player a) -{ - (a.gender = male) - emote_youandme_nobody_m [&EMT&$a$ knows this is just going to be the two of them out there.] - - (a.gender = female) - emote_youandme_nobody_f [&EMT&$a$ knows this is just going to be the two of them out there.] - -} - -// HASH_VALUE 2DE00EB63F0870A7 -EMOTE_YOUANDME_SELF (entity a) -{ - emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", and where everyone went.] - -} - -// HASH_VALUE 19BF102308847026 -EMOTE_YOUANDME_TARGET (entity a, entity t) -{ - emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] - -} - -// HASH_VALUE AFB48AD038DFC5D0 -EXCHANGE_ACCEPTED () -{ - exchange_accepted [&ITM&Exchange accepted by both sides.] - -} - -// HASH_VALUE 8E1171D5E148915F -EXCHANGE_ACCEPT_TOO_FAR (player p) -{ - exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far away.] - -} - -// HASH_VALUE C004F70B4CAF3B50 -EXCHANGE_ALREADY_TRADING () -{ - exchange_already_trading [&CHK&You cannot exchange with someone if you are already trading.] - -} - -// HASH_VALUE A61A803A2AE424D1 -EXCHANGE_BUSY (player p) -{ - exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] - -} - -// HASH_VALUE 4A23C88E0606161B -EXCHANGE_DECLINE (player p) -{ - exchange_decline [&SYS&$p$ doesn't want to exchange with you.] - -} - -// HASH_VALUE 7E91E52DBA79F184 -EXCHANGE_END (player p) -{ - exchange_end [&SYS&$p$ ended exchange.] - -} - -// HASH_VALUE FB4C1446D0C06A42 -EXCHANGE_INVITATION (player p) -{ - (p.gender = male) - exchange_invitation_m [$p$ invites you to exchange with him.] - - (p.gender = female) - exchange_invitation_f [$p$ invites you to exchange with her.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// exchange related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE FE8FBF2348CE9040 -EXCHANGE_MONEY_ERROR () -{ - [&SYS&Money was spent during this exchange. Please retry the operation.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// exchange related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 74BFEC6A8D05EF53 -EXCHANGE_SEND_PROPOSAL (player p) -{ - exchange_send_proposal [&SYS&You ask $p$ to exchange with you.] - -} - -// HASH_VALUE 2F5C0F4368A878AC -EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () -{ - exchange_temp_inventory_must_empty [&CHK&You cannot validate the exchange if your temporary inventory is not empty!] - -} - -// HASH_VALUE 8793324DFF4DD45C -EXCHANGE_TITLE_BOT ( bot b ) -{ - [Gift to $b$.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// exchange related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE DE5E971B0389C865 -EXCHANGE_TITLE_PLAYER ( player p ) -{ - [Exchange with $p$] - -} - -// HASH_VALUE 4C0F7D150C5C2929 -EXCHANGE_TOO_FAR (player p) -{ - exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] - -} - -// HASH_VALUE FF4DD72BC9323BBC -FABER_CANCEL () -{ - faber_cancel [&ITMF&Your crafting action was interrupted!] - -} - -// HASH_VALUE 1B8C1EB5812251CD -FABER_CREATE_ITEM_FAIL () -{ - faber_item_fail [&CHK&Craft system failure: Cannot create crafted item. Please report this bug with exact recipe used. Thanks!] - -} - -// HASH_VALUE 204D112D69830D8B -FABER_CREATE_STACK_ITEM_FAIL () -{ - faber_stack_fail [&CHK&Craft system failure: Cannot create stack item. Please report this bug with exact recipe used. Thanks!] - -} - -// HASH_VALUE 5083D64571980797 -FABER_CRITICAL_SUCCESS () -{ - faber_critical_sucess [&ITM&Your crafting action is a critical success! The crafted item is exceptional for this action and the selected materials!] - -} - -// HASH_VALUE 7B01CB1D4B9B4045 -FABER_FUMBLE () -{ - faber_fumble [&ITMF&Your crafting action is a complete failure! You may have lost some of the raw materials used for crafting.] - -} - -// HASH_VALUE 9BD79C665B6039CB -FABER_MISS () -{ - faber_miss [&CHK&Your crafting action is a failure! You may have lost some of the raw materials used for crafting.] - -} - -// HASH_VALUE 857A3DDAC11E7BF8 -FABER_PARTIAL_SUCCESS () -{ - faber_partial_sucess [&ITMF&Your crafting action is a partial success! The crafted item's quality is degraded!] - -} - -// HASH_VALUE 6A07118772A0E305 -FABER_SUCCESS () -{ - faber_sucess [&ITM&Your crafting action is a success!] - -} - -// HASH_VALUE FA5DD68E479A38CA -FABER_TEMP_INVENTORY_FULL () -{ - [&CHK&Cannot create crafted item. Your temporary inventory is full!] - -} - -// HASH_VALUE EBB7DC6F5729C05F -FACTION_FYROS () -{ - [Fyros] - -} - -// HASH_VALUE 9C284C4087D88463 -FACTION_KAMI () -{ - [Kami] - -} - -// HASH_VALUE 6CBA6053C332B4AF -FACTION_KARAVAN () -{ - [Karavan] - -} - -// HASH_VALUE 6AD77C70D8A8DC5F -FACTION_MATIS () -{ - [Matis] - -} - -// HASH_VALUE 18C26630D84ED4B1 -FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) -{ - (m = 1) - faction_points_cannot_gain_yet_1m [&XP&1 minute left before you can again earn faction points by fighting $victim$.] - - (m > 1) - faction_points_cannot_gain_yet_xm [&XP&$m$ minutes left before you can again earn faction points by fighting $victim$.] - - (s = 1) - faction_points_cannot_gain_yet_1s [&XP&1 second left before you can again earn faction points by fighting $victim$.] - - faction_points_cannot_gain_yet_xs [&XP&$s$ seconds left before you can again earn faction points by fighting $victim$.] - -} - -// HASH_VALUE 6337E071F21A222C -FACTION_POINT_GAIN (faction faction, int fp) -{ - (fp > 1) - faction_points_gain_p [&XP&You gain $fp$ faction points with $faction.mda$ $faction$.] - - (fp = 1) - faction_points_gain_1 [&XP&You gain 1 faction point with $faction.mda$ $faction$.] - - faction_points_gain_0 [&XP&You don't gain any faction points.] - -} - -// HASH_VALUE 708D0B96D4512554 -FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) -{ - (fp > 1) - [&XP&You defeated $victim$, an enemy of your faction $faction.da$ $faction$! You gain $fp$ faction points.] - - (fp = 1) - [&XP&You defeated $victim$, an enemy of your faction $faction.da$ $faction$! You gain one faction point.] - - [&XP&You do not gain any faction points for the death of $victim$.] - -} - -// HASH_VALUE 21A81C9E37DD5A31 -FACTION_POINT_LOSE (faction faction, int fp) -{ - (fp > 1) - faction_points_lose_p [&XP&You lose $fp$ faction points with $faction.mda$ $faction$.] - - (fp = 1) - faction_points_lose_1 [&XP&You lose 1 faction point with $faction.mda$ $faction$.] - - faction_points_lose_0 [&XP&You don't lose any faction points.] - -} - -// HASH_VALUE 6EB9CC7619C58B82 -FACTION_TRYKER () -{ - [Tryker] - -} - -// HASH_VALUE 68B78C7557881055 -FACTION_ZORAI () -{ - [Zoraï] - -} - -// HASH_VALUE 6BC242E4155C97AF -FAIRHAVEN_CITY_WELCOMER_1_P_T2_WELCOMER (bot givervar) -{ - fairhaven_city_welcomer_1_p_t2_welcomer [I'm looking for somebody in the city] - -} - -// HASH_VALUE 7C0AACBA3A9DC022 -FAIRHAVEN_CITY_WELCOMER_2_FAIRHAVEN_CITY_WELCOMER_2_P_AUTO_GUIDE1 () -{ - fairhaven_city_welcomer_2_fairhaven_city_welcomer_2_p_auto_guide1 [I'm looking for a Fairhaven official.] - -} - -// HASH_VALUE AD042A59BBF439CF -FAIRHEAVEN_CITY_WELCOMER_2_FAIRHEAVEN_CITY_WELCOMER_2_P_AUTO_GUIDE2 (bot givervar) -{ - fairheaven_city_welcomer_2_fairheaven_city_welcomer_2_p_auto_guide2 [I'm looking for other Fairhaven officials.] - -} - -// HASH_VALUE CEF7D042BA49E433 -FAME_CIV_NOT_GOOD_FOR_GUILD () -{ - [&CHK&You cannot join a civilisation opposed to your guild's allegiance.] - -} - -// HASH_VALUE C39090E8FC1C2936 -FAME_CULT_NOT_GOOD_FOR_GUILD () -{ - [&CHK&You cannot join a religion opposed to your guild's allegiances.] - -} - -// HASH_VALUE EC4E05CF09EE8C44 -FAME_GAIN_CHAR (faction faction, int propagation_type) -{ - (propagation_type = 0) - fame_gain_char [You gain fame with $faction.da$ $faction$] - - (propagation_type = 1) - fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] - - (propagation_type = 2) - fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] - -} - -// HASH_VALUE A57E401B7F529371 -FAME_GAIN_GUILD (faction faction, int propagation_type) -{ - (propagation_type = 0) - fame_gain_guild [Your guild gains fame with $faction.da$ $faction$] - - (propagation_type = 1) - fame_gain_guild_ally [Your guild gains fame with their allies $faction.da$ $faction$] - - (propagation_type = 2) - fame_gain_guild_enemy [Your guild gains fame with their enemies $faction.da$ $faction$] - -} - -// HASH_VALUE 732095F5103EA45A -FAME_LOST_CHAR (faction faction, int propagation_type) -{ - (propagation_type = 0) - fame_lost_char [You lost fame with $faction.da$ $faction$] - - (propagation_type = 1) - fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] - - (propagation_type = 2) - fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] - -} - -// HASH_VALUE 2C50D04186A2AB87 -FAME_LOST_GUILD (faction faction, int propagation_type) -{ - (propagation_type = 0) - fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] - - (propagation_type = 1) - fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] - - (propagation_type = 2) - fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] - -} - -// HASH_VALUE 52F1E5A4412451F2 -FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) -{ - [&CHK&Your fame is almost too low for membership with $faction.da$ $faction$. You may be removed if your fame continues to drop.] - -} - -// HASH_VALUE E78B54AE441D84D7 -FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) -{ - [&SYS&The $faction$ no longer accept you due to your low fame.] - -} - -// HASH_VALUE 56F53E3E945FF36C -FORAGE_ABSORB_DMG (int damage) -{ - forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] - -} - -// HASH_VALUE A0E7280F57C7FCA7 -FORAGE_CANT_ADD_SOURCE () -{ - forage_cant_add_source [&ITMF&No more forage sources can be shown at the moment.] - -} - -// HASH_VALUE 8A5FDB0F47E20F56 -FORAGE_CARE_XP_NEEDS_TEAM () -{ - forage_care_xp_needs_team [&XP&You must be in a team with the extractor to earn XP from care actions.] - -} - -// HASH_VALUE 96C0F328F314D17B -FORAGE_DEPOSIT_DEPLETED () -{ - forage_deposit_depleted [&ITMF&This raw material deposit is currently depleted.] - -} - -// Clause list changed. -// HASH_VALUE 00D2AB8D24C5AF31 -FORAGE_DEPOSIT_DISTANCE (int distance) -{ - (distance=0) - forage_deposit_distance_0 [&FORLD&A deposit has been detected at less than 1m.] - - forage_deposit_distance [&FORLD&A deposit has been detected at $distance$m.] - -} - -// HASH_VALUE 831331154C9DB919 -FORAGE_DEPOSIT_IS_EMPTY () -{ - forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] - -} - -// HASH_VALUE 46AD52CA9377EEE8 -FORAGE_DEPOSIT_LOCATED () -{ - forage_deposit_located [&FORLD&A deposit is very close; raw materials are in the surrounding area.] - -} - -// HASH_VALUE 8916C2BC4BBF326E -FORAGE_DEP_TRACKG_STOPPED () -{ - forage_dep_trackg_stopped [&FORLD&Prospection ended.] - -} - -// HASH_VALUE E715689E7A1F44B3 -FORAGE_DROP_QUALITY () -{ - forage_drop_quality [&ITMF&You have spoiled the quality of the material!] - -} - -// HASH_VALUE B18F1E24DB1AF56F -FORAGE_DROP_QUANTITY () -{ - forage_drop_quantity [&ITMF&You have failed to gather the material!] - -} - -// HASH_VALUE 4B75F6A2AE3326E5 -FORAGE_ECOTYPE_SPEC_NOT_MATCHING () -{ - forage_ecotype_spec_not_matching [&CHK&This terrain specialization cannot be used here.] - -} - -// HASH_VALUE 33471B39DF935B64 -FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () -{ - forage_extraction_needs_target_source [&CHK&You need to target a raw material source to begin extraction.] - -} - -// HASH_VALUE 395227E298D6B66F -FORAGE_FAIL () -{ - forage_fail [&ITMF&You failed to extract one complete piece of raw material.] - -} - -// HASH_VALUE 39A8763CFDBBC704 -FORAGE_FOUND_SOURCES (int n) -{ - (n=0) - forage_nothing_found [&ITMF&You have found no raw material sources.] - - (n=1) - forage_found_source [&ITM&You have found a raw material source.] - - forage_found_sources [&ITM&You have found $n$ raw material sources.] - -} - -// HASH_VALUE 05155F9763000844 -FORAGE_INVALID_PLACE () -{ - forage_invalid_place [&CHK&You cannot forage for raw materials here.] - -} - -// HASH_VALUE 1716237185EA7F40 -FORAGE_KAMI_ANGER_PUNISH () -{ - forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] - -} - -// HASH_VALUE 1AC6B752209F7C99 -FORAGE_KAMI_ANGER_WARNING () -{ - forage_kami_anger_warning [&SYS&A Kami warns you to not steal resources of the land. Its anger is growing! Beware!] - -} - -// HASH_VALUE 4CD7A8412C8B0C97 -FORAGE_KAMI_OFFERING_ITEM (item i) -{ - forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kamis' wrath.] - -} - -// HASH_VALUE F05DD46350670747 -FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () -{ - forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] - -} - -// HASH_VALUE 0D2532FE4004DAA2 -FORAGE_MATERIAL_SPEC_NOT_MATCHING () -{ - forage_material_spec_not_matching [&CHK&The material specialization does not match the material of the source.] - -} - -// HASH_VALUE DC9FE05AA3658231 -FORAGE_MISS () -{ - forage_miss [&ITMF&Your forage action has partially failed!] - -} - -// HASH_VALUE 84416955E82F4C1C -FORAGE_NO_CARE_FIRST () -{ - forage_no_care_first [&CHK&You cannot begin an extraction with a care action.] - -} - -// HASH_VALUE 515DD509B099A659 -FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () -{ - forage_no_deposit_exact_statquality [&ITMF&You have detected raw materials, but of a different class than specified in your prospecting action.] - -} - -// HASH_VALUE D5692C9ADDCFFC6C -FORAGE_NO_DEPOSIT_HERE () -{ - forage_no_deposit_here [&ITMF&You have detected no raw materials in this area.] - -} - -// HASH_VALUE 96378CB3534630D6 -FORAGE_NO_DEPOSIT_IN_CONTEXT () -{ - forage_no_deposit_in_context [&ITMF&The specified raw materials are not present in this area at this time.] - -} - -// HASH_VALUE 9F09EC45C9B1ABD4 -FORAGE_NO_DEPOSIT_IN_SEASON () -{ - forage_no_deposit_in_season [&ITMF&The specified raw materials are not present in this area during this season.] - -} - -// HASH_VALUE 5F402942C702A0A9 -FORAGE_NO_DEPOSIT_IN_WEATHER () -{ - forage_no_deposit_in_weather [&ITMF&The specified raw materials are not present in this area in this weather.] - -} - -// HASH_VALUE C48270BA87E3ED43 -FORAGE_NO_DEPOSIT_MATERIAL_FILTER () -{ - forage_no_deposit_material_filter [&ITMF&The specified raw materials are not present in this area.] - -} - -// HASH_VALUE 97585DFAEC8A0638 -FORAGE_NO_DEPOSIT_STATQUALITY () -{ - forage_no_deposit_statquality [&ITMF&You have detected raw materials, but of a higher class than specified in your prospecting action.] - -} - -// HASH_VALUE AE6403726C470FCE -FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () -{ - forage_no_local_rm_exact_statquality [&ITMF&You have detected raw materials, but of a different class than specified in your prospecting action; however, some matching materials were detected nearby.] - -} - -// HASH_VALUE 9DFA982863438C38 -FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () -{ - forage_no_local_rm_material_filter [&ITMF&Some matching materials were detected nearby.] - -} - -// HASH_VALUE FB7B54F4F7937453 -FORAGE_NO_LOCAL_RM_STATQUALITY () -{ - forage_no_local_rm_statquality [&ITMF&You have detected raw materials, but of a higher class than specified in your prospecting action; however, some lower class materials were detected nearby.] - -} - -// HASH_VALUE 09A58D0962B25C53 -FORAGE_ONLY_ONE_EXTRACTOR () -{ - forage_only_one_extractor [&CHK&Someone is already extracting this forage source; you may only apply care actions.] - -} - -// HASH_VALUE 325CED987A66B96A -FORAGE_QUALITY_TOO_LOW () -{ - forage_too_low [&CHK&Your quality stanza is too low to be used on this raw material source.] - -} - -// HASH_VALUE E559552DDB4612D8 -FORAGE_SITE_DEPLETED () -{ - forage_site_depleted [&ITMF&Raw materials used to be present here, but the site has been depleted.] - -} - -// HASH_VALUE 98DA24C9C40E23A8 -FORAGE_SOURCE_DEPLETED () -{ - forage_source_depleted [&ITMF&The raw material source was prematurely destroyed.] - -} - -// HASH_VALUE 412CAB4305C0AFD1 -FORAGE_SOURCE_IMPACT_MODE (int m) -{ - forage_source_impact_mode0 [&SYS&The source mode is $m$.] - -} - -// HASH_VALUE 342F47F267BFB0CC -FORAGE_SOURCE_MAXLEVEL (int l) -{ - forage_source_maxlevel [&SYS&The maximum quality of the material in this source is $l$.] - -} - -// HASH_VALUE 6BD1EB8612DB061A -FORAGE_SOURCE_OBSTACLE () -{ - forage_source_obstacle [&ITMF&You couldn't find a raw material source due to an obstacle.] - -} - -// HASH_VALUE ECE8C4D6F529190C -FORAGE_SOURCE_SITE_DEPLETED () -{ - forage_source_site_depleted [&ITMF&The raw material source was prematurely destroyed and the area is depleted.] - -} - -// HASH_VALUE 08EB580ADC75619F -FORAGE_TOO_FAR_FROM_SOURCE () -{ - forage_too_far_from_source [&CHK&You are too far from the source to forage.] - -} - -// HASH_VALUE EA25143F674CB6E6 -FORAGE_XP_PROSPECTION (int i) -{ - (i=0) - forage_xp_prospection_0 [&XP&This includes the XP earned for prospecting.] - - forage_xp_prospection_1 [&XP&This XP was earned because somebody else extracted one of your sources.] - -} - -// HASH_VALUE 97FBED35661630F3 -GMOTD (literal s) -{ - [&MTD&Guild message of the day: $s$] - -} - -// HASH_VALUE 7AF5DE1D3A433E5B -GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) -{ - [&CHK&$p$ already has an invitation to join a guild.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// guild related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE E667970C8CE840CF -GUILD_ALREADY_IN_A_GUILD () -{ - [&CHK&You are already in a guild.] - -} - -// HASH_VALUE 360092E31E1CD723 -GUILD_ALREADY_MEMBER (player p) -{ - [&CHK&$p$ is already member of a guild.] - -} - -// HASH_VALUE E38C0D72C828B266 -GUILD_BAD_SESSION () -{ - [&CHK&Please retry this operation: Guild parameters have just been modified by someone.] - -} - -// HASH_VALUE EA9E74CACADBC4BF -GUILD_BUILDING_ALREADY_BOUGHT () -{ - [&CHK&Your guild already has a building.] - -} - -// HASH_VALUE 46EC2FACEF4848CE -GUILD_BUILDING_BAD_FAME ( int i, race r ) -{ - [&CHK&To buy a building here, your guild must have a fame of $i$ for the $r$ people.] - -} - -// HASH_VALUE 5287B3CCC5EF43B5 -GUILD_BUILDING_BAD_GRADE () -{ - [&CHK&Your guild grade is not sufficient to perform this action.] - -} - -// HASH_VALUE D660F772C1F54D04 -GUILD_BUILDING_BAD_MONEY ( int i ) -{ - [&CHK&To buy a building here, you need $i$ dappers.] - -} - -// HASH_VALUE EE9A1D55D32C20A5 -GUILD_BUILDING_NEEDED () -{ - [&CHK&You need a guild building to perform this action.] - -} - -// HASH_VALUE 3FAFE205FEC81501 -GUILD_CANT_INVITE_OUTPOST_ENEMY () -{ - [&CHK&You cannot invite an outpost enemy into your guild.] - -} - -// HASH_VALUE 1CBF80670260FDE0 -GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () -{ - [&CHK&The outpost is already under attack.] - -} - -// HASH_VALUE E5E12BA2328FCF7C -GUILD_CREATED () -{ - [&AROUND&You successfully create a guild.] - -} - -// HASH_VALUE EF3BC61D0BC86F60 -GUILD_DESCRIPTION_BAD_WORD () -{ - [&CHK&The description you chose contains disallowed words.] - -} - -// HASH_VALUE C9279C9CE5325FCF -GUILD_DESC_BAD_CHAR () -{ - [&CHK&Guild descriptions may contain only alphabetic characters and spaces. Descriptions may not start or end with a space and you may not have two consecutive spaces.] - -} - -// HASH_VALUE F867856A17D0D8D5 -GUILD_DESC_BAD_SIZE () -{ - [&CHK&Guild description length may not exceed two hundred characters.] - -} - -// HASH_VALUE 94E3D252C3944E94 -GUILD_DESTROYED () -{ - [&SYS& You were the last member of your guild so it has been destroyed.] - -} - -// HASH_VALUE 8B79AC14E5D8EBD1 -GUILD_GAIN_CHARGE_POINT (int points) -{ - [&SYS&Your guild gained $points$ charge points.] - -} - -// HASH_VALUE 2A8EAD4F9B1A4BA4 -GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () -{ - [&CHK&The outpost is not under attack.] - -} - -// HASH_VALUE 8C9D4BE034196541 -GUILD_GRADE_FULL (string_id p) -{ - [&CHK&There are not enough members in your guild to change $p$ to that grade.] - -} - -// HASH_VALUE 73251C3920E7B253 -GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) -{ - [&CHK&Player $p$ has a $b$ allegiance, which is incompatible with the allegiances of your guild.] - -} - -// HASH_VALUE 200437124E266BF6 -GUILD_INSUFFICIENT_GRADE () -{ - [&CHK&You don't have sufficient grade in your guild.] - -} - -// HASH_VALUE 5E63105C1C55481A -GUILD_INVALID_DESCRIPTION () -{ - [&CHK&Invalid guild description.] - -} - -// HASH_VALUE 58A05C191F799CCD -GUILD_INVALID_NAME () -{ - [&CHK&Invalid guild name.] - -} - -// HASH_VALUE ABEDE1E42B70C872 -GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () -{ - [&CHK&The player you wish to invite must be connected.] - -} - -// HASH_VALUE 3B62CEE91A44BA35 -GUILD_INVITE_ONLY_LOCAL_GUILD () -{ - [&CHK&You must be on the mainland to someone into your guild.] - -} - -// HASH_VALUE C6164693CCD9BB10 -GUILD_IS_PROXY () -{ - [&CHK&You can execute this action just on the game territory, you are in process.] - -} - -// HASH_VALUE 42BA6A190F2699DA -GUILD_ITEM_BAD_SESSION () -{ - [&CHK&Someone is handling this item. Please retry.] - -} - -// HASH_VALUE 15DAF161CB1095FC -GUILD_ITEM_CANT_BE_PUT () -{ - [&CHK&This item cannot be put in the guild inventory.] - -} - -// HASH_VALUE 7373361549656E02 -GUILD_ITEM_DONT_HAVE_RIGHTS () -{ - [&CHK&You are not allowed to perform that action.] - -} - -// HASH_VALUE 4E6818F5AA858C67 -GUILD_ITEM_MAX_BULK () -{ - [&CHK&Your guild inventory is full.] - -} - -// HASH_VALUE 9E3A74B6B179050B -GUILD_JOIN (player a) -{ - [&AROUND&$a$ joins your guild.] - -} - -// Clause 0 : text changed. -// HASH_VALUE 723E4A2C44C30253 -GUILD_JOIN_PROPOSAL (player p, string_id g) -{ - [$p$ invites you to join the guild $g$.] - -} - -// HASH_VALUE 3A77AEE8DC91E8C2 -GUILD_KICK_MEMBER (player a, string_id b) -{ - [&AROUND&$a$ kicked $b$ out of your guild.] - -} - -// HASH_VALUE CBFEFFC1E16EF793 -GUILD_MAX_MEMBER_COUNT ( int i ) -{ - [&CHK&Your guild has already reached the maximum number of members ($i$).] - -} - -// HASH_VALUE 9DAF9E0D3C782458 -GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) -{ - [&CHK&This guild has already reached the maximum number of members ($i$).] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// guild related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE AEA7CC11E38CA1B4 -GUILD_NAME_ALREADY_EXISTS () -{ - [&CHK&This guild name is already used. Please choose another one.] - -} - -// HASH_VALUE A87F8445B6A18DBB -GUILD_NAME_BAD_CHAR () -{ - [&CHK&Guild names may contain only alphabetic characters and spaces. Names may not start or end with a space.] - -} - -// HASH_VALUE 037691B3D2A317F6 -GUILD_NAME_BAD_SIZE () -{ - [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] - -} - -// HASH_VALUE DDAE55A30DE5B12C -GUILD_NAME_BAD_WORD () -{ - [&CHK&The guild name you chose contains disallowed words.] - -} - -// HASH_VALUE 19EF90B35AB07F80 -GUILD_NEW_LEADER (string_id a) -{ - [&SYS&$a$ is now the new leader of your guild.] - -} - -// HASH_VALUE BA1DA837132B9F9B -GUILD_NOT_ENOUGH_MONEY (int m) -{ - [&CHK&You need $m$ dappers to create a guild.] - -} - -// HASH_VALUE 7B0B74F831DAE937 -GUILD_NOT_MEMBER () -{ - [&SYS&You are not a member of any guild.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// guild related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE A1FB620219A9C353 -GUILD_PLAYER_BAG_FULL () -{ - [You cannot take this item from your guild: Your bag is full] - -} - -// HASH_VALUE 8CC659FA741900B0 -GUILD_QUIT (player a) -{ - [&AROUND&$a$ left your guild.] - -} - -// HASH_VALUE E2A2FB76FC9F6088 -GUILD_REFUSE_JOIN (player a) -{ - [&AROUND&$a$ declines to join your guild.] - -} - -// HASH_VALUE 86E62530E37DFE2F -GUILD_RM_ALREADY_BOUGHT () -{ - [&CHK&Your guild already bought this rolemaster.] - -} - -// HASH_VALUE 9C01C33984D5570D -GUILD_ROOM ( string_id i ) -{ - [To the guildhall of "$i$".] - -} - -// HASH_VALUE C09E14B9CD6D0101 -GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) -{ - [&SYS&$a$ named $b$ high officer of your guild $str$.] - -} - -// HASH_VALUE E472EB80CADDE5B4 -GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) -{ - [&SYS&$a$ demoted $b$ as member of your guild $str$.] - -} - -// HASH_VALUE 985DDBCD01685342 -GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) -{ - [&SYS&$a$ named $b$ officer of your guild $str$.] - -} - -// HASH_VALUE 8A0A602C02E0FE50 -GUILD_SET_LEADER (player a, string_id b, string_id str) -{ - [&SYS&$a$ named $b$ leader of your guild $str$.] - -} - -// HASH_VALUE 26808247326D4098 -GUILD_USER_DELETED ( player a ) -{ - [&SYS&$a$ was deleted.] - -} - -// HASH_VALUE F05FF937771C58FC -GUILD_XP_GAIN () -{ - [&XP&Your guild gained experience points.] - -} - -// HASH_VALUE 8D1829F0D9D95041 -GUILD_YOU_JOIN (string_id str) -{ - [&AROUND&You join the guild $str$.] - -} - -// HASH_VALUE 4575EFA39AE4C9B3 -GUILD_YOU_QUIT (string_id str) -{ - [&AROUND&You quit the guild $str$.] - -} - -// HASH_VALUE F3B7496C5A7BE762 -HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) -{ - harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] - -} - -// HASH_VALUE A3A4154242F17E89 -HARVEST_NOTHING_TO_LOOT (entity e) -{ - harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e$.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// these sentences are used during harvest/loot -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE E0BBB1A5602058DC -HARVEST_NOTHING_TO_QUARTER (entity e) -{ - harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e$.] - -} - -// HASH_VALUE 3B93BE92D7717450 -HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) -{ - harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] - -} - -// HASH_VALUE 1DE2571375CE22C3 -HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) -{ - harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e$.] - -} - -// HASH_VALUE A0451ADA4C74B0C2 -HARVEST_SUCCESS (int nb, item item, int quality) -{ - (nb > 1) - harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] - - (nb = 1) - harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] - -} - -// HASH_VALUE 602170E63AE66603 -HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) -{ - (nb > 1) - harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] - - (nb = 1) - harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] - -} - -// HASH_VALUE A8432116597BB0FD -INVALID_EXCHANGE_IN_RING () -{ - [&CHK&EXCHANGE REFUSED: Some of these items cannot be traded with players from a different server.] - -} - -// HASH_VALUE 69034B07AE13EF9F -INVALID_FORAGE_TOOL () -{ - invalid_forage_tool [&CHK&You don't have a forage tool in hand.] - -} - -// HASH_VALUE 13477814241634CD -INVALID_TARGET () -{ - [&CHK&Invalid Target.] - -} - -// HASH_VALUE 16C2EDAC8CE40FF2 -INVALID_TEAM_TARGET () -{ - [&CHK&Your target cannot be invited into a team.] - -} - -// HASH_VALUE 947D8085472FD062 -INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) -{ - (qty=1 & fp=0) - inventory_buy_item_1 [&ITM&You bought $item.ia$ $item$ for $cost$ dappers.] - - (qty>1 & fp=0) - inventory_buy_item_p [&ITM&You bought $qty$ $item.p$ for $cost$ dappers.] - - (qty=1 & fp>0 & cost>0) - inventory_buy_item_1fc [&ITM&You bought $item.ia$ $item$ for $cost$ dappers and $fp$ faction points.] - - (qty>1 & fp>0 & cost>0) - inventory_buy_item_pfc [&ITM&You bought $qty$ $item.p$ for $cost$ dappers and $fp$ faction points.] - - (qty=1 & fp>0 & cost=0) - inventory_buy_item_1f [&ITM&You bought $item.ia$ $item$ for $fp$ faction points.] - - (qty>1 & fp>0 & cost=0) - inventory_buy_item_pf [&ITM&You bought $qty$ $item.p$ for $fp$ faction points.] - -} - -// HASH_VALUE 3BB0C78E27A1AE96 -INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) -{ - (qty=1) - [&ITM&You bought $item.ia$ $item$ for $cost$ seeds.] - - (qty>1) - [&ITM&You bought $qty$ $item.p$ for $cost$ seeds.] - -} - -// HASH_VALUE AB16739C8E77D070 -INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) -{ - (qty=1) - [&ITM&You bought $item.ia$ $item$ for $fp$ faction points.] - - (qty>1) - [&ITM&You bought $qty$ $item.p$ for $fp$ faction points.] - -} - -// HASH_VALUE FF51CA5A61710379 -INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) -{ - (qty=1) - [&ITM&You bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] - - (qty>1) - [&ITM&You bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// sentences related to Inventory/items management -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE F80AFD68F52F609C -INVENTORY_DESTROY_ITEM (item item, int qty) -{ - (qty=1) - inventory_destroy_item_1 [&ITM&You destroyed $item.ia$ $item$.] - - (qty>1) - inventory_destroy_item_p [&ITM&You destroyed $qty$ $item.p$.] - -} - -// HASH_VALUE 00C636A2FC54BC91 -INVENTORY_DROP_ITEM (item item, int qty) -{ - (qty=1) - inventory_drop_item_1 [&ITM&You dropped $item.ia$ $item$ on the ground.] - - (qty>1) - inventory_drop_item_p [&ITM&You dropped $qty$ $item.p$ on the ground.] - -} - -// HASH_VALUE 0CA4AE2F7EAC3961 -INVENTORY_EQUIP (item item, int qty) -{ - (qty=1) - inventory_equip_item_1 [&SYS&You equip your $item$.] - - (qty>1) - inventory_equip_item_p [&SYS&You equip your $item.p$.] - -} - -// HASH_VALUE BB9907F524EA1E8E -INVENTORY_UNEQUIP (item item, int qty) -{ - (qty=1) - inventory_unequip_item_1 [&SYS&You unequip your $item$.] - - (qty>1) - inventory_unequip_item_p [&SYS&You unequip your $item.p$.] - -} - -// HASH_VALUE 1535738A695B8BF0 -ISE_CRAFT_ADD_LIMIT (int param) -{ - [&ISE2&All Stats Bonus! The item you have crafted gets a $param$% bonus on all stats.] - -} - -// HASH_VALUE 6E2D927068A24C47 -ISE_CRAFT_ADD_STAT_BONUS (score s, int param) -{ - [&ISE2&Bonus stats! The crafted item gets a bonus of $s$ $param$ on one stat.] - -} - -// HASH_VALUE 937A95A77E46E9B6 -ISE_FORAGE_ADD_RM (int param) -{ - [&ISE&Forage bonus! $param$% additional material extracted in this action.] - -} - -// HASH_VALUE 1320BAF4749C1F27 -ISE_FORAGE_NO_RISK () -{ - [&ISE&No-risk source! One of your prospected sources cannot explode.] - -} - -// HASH_VALUE 76401D73C249D235 -ISE_MAGIC_DIVINE_INTERVENTION () -{ - [&ISE&Divine intervention! This spell did not cost any credits.] - -} - -// HASH_VALUE 4D3A548A847BC2B4 -ISE_MAGIC_SHOOT_AGAIN () -{ - [&ISE&Instant cast! Your next spell will be cast in minimal time.] - -} - -// HASH_VALUE 66CDFB40CAFE54A7 -ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) -{ - (qty=1) - item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ cannot be sold.] - - (qty>1) - item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ cannot be sold.] - -} - -// HASH_VALUE 3CC1E4D9C1202FD6 -ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () -{ - item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand does not have enough sap.] - -} - -// HASH_VALUE 6F076F1697A19B3A -ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) -{ - item_is_not_crystallized_action [&CHK&$i$ is not a crystallized action.] - -} - -// HASH_VALUE 7541F61AE59BEAD6 -ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) -{ - item_is_not_crystallized_sapload_recharge [&CHK&$i$ is not a sap recharge crystal.] - -} - -// HASH_VALUE E20FA2D879D81763 -ITEM_IS_NOW_ENCHANTED (item i) -{ - item_is_now_enchanted [&SPLM&You have enchanted $i$.] - -} - -// HASH_VALUE C4844F2DA6A049DC -ITEM_IS_RECHARGED (item it, int current, int max ) -{ - item_is_recharged [&ITM&You have recharged your $it$. The sap load is now $current$ of $max$.] - -} - -// HASH_VALUE D38EF81A22342BDD -ITEM_NOT_AVAILABLE () -{ - item_not_available [&CHK&The item you want buy is no longer available.] - -} - -// HASH_VALUE ABCE158EFFCECDD9 -ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) -{ - (qty=1) - [&ITM&You place $item.ia$ $item$ with a merchant for $basePrice$ dappers. You will receive $sellPrice$ additional dapper(s) if the item is bought.] - - (qty>1) - [&ITM&You place $qty$ $item.p$ with a merchant for $basePrice$ dappers. You will receive $sellPrice$ additional dapper(s) if the item is bought.] - -} - -// HASH_VALUE 3704D49E86CD0795 -ITEM_SERVICE_CONSUMED (item service) -{ - [&ITM&$service.da$ $service$ has been consumed.] - -} - -// HASH_VALUE 17EBE29E39ADA321 -ITEM_SERVICE_NOT_AVAILABLE (item service) -{ - [&CHK&Purchase refused, $service.da$ $service$ is no longer available.] - -} - -// HASH_VALUE 1A6AD9B7EDC20493 -ITEM_SHOP_LIMIT_REACHED ( int qty ) -{ - [&CHK&You reached the maximum of $qty$ items you can have for sale at once.] - -} - -// HASH_VALUE A4228BA504341BDB -ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) -{ - (qty=1) - item_sold_1 [&ITM&You sell $item.ia$ $item$ for $moneyNow$ dapper(s).] - - (qty>1) - item_sold_2 [&ITM&You sell $qty$ $item.p$ for $moneyNow$ dapper(s).] - -} - -// HASH_VALUE 95EDDEBE774AEC8A -ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) -{ - (qty=1) - [&ITM&You sold $item$ to the merchant for $price$ dappers.] - - (qty>1) - [&ITM&You sold $qty$ $item.p$ to the merchant for $price$ dappers.] - -} - -// HASH_VALUE F1B43527D4F36ADA -ITEM_SOLD_TO_MARKET (item item, int qty ) -{ - (qty=1) - item_sold_market_1 [&ITM&Your $item$ was sold and the merchant has given you the dappers.] - - (qty>1) - item_sold_market_2 [&ITM&Your $qty$ $item.p$ were sold and the merchant has given you the dappers.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// item decay messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 2C098F252E8D7870 -ITEM_UNSPOILED (item item) -{ - [&ITMF&Your $item$ is unspoiled.] - -} - -// HASH_VALUE 035A7279A495FDB8 -ITEM_WORNED (item item) -{ - [&ITMF&Your $item$ is completely worn out and unusable.] - -} - -// HASH_VALUE ED0AEDB27C730CA4 -ITEM_WORNED_DESTROYED (item item) -{ - [&ITMF&Your $item$ was so worn out that it was destroyed.] - -} - -// HASH_VALUE F77F348A8B709DDF -ITEM_WORN_STATE_1 (item item) -{ - [&ITMF&Your $item$ is slightly worn out.] - -} - -// HASH_VALUE C630F8AA9E82F8E6 -ITEM_WORN_STATE_2 (item item) -{ - [&ITMF&Your $item$ is moderately worn out.] - -} - -// HASH_VALUE D63D14AAFC5F6945 -ITEM_WORN_STATE_3 (item item) -{ - [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] - -} - -// HASH_VALUE B8412A2781AB563C -ITEM_WORN_STATE_4 (item item) -{ - [&ITMF&Your $item$ is almost completely worn out. You should replace it as soon as possible.] - -} - -// HASH_VALUE D7684C4DFF0386F3 -JEN_LAI_CITY_WELCOMER_1_P_T2_WELCOMER (bot givervar) -{ - jen_lai_city_welcomer_1_p_t2_welcomer [I'm looking for somebody in the city] - -} - -// HASH_VALUE 192B79D91038E3DD -KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) -{ - kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] - -} - -// HASH_VALUE D7319B2D94A30283 -KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) -{ - kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] - -} - -// HASH_VALUE D72449B24A507454 -KILLED_BY_GOO () -{ - [&CHKCB&You have been killed by the Goo!] - -} - -// HASH_VALUE 08D1BA05D0A39E37 -LIFT_BOT_CRAFT (bot_name b) -{ - lift_bot_craft [$b$$$fct_guild_rm_craft$$] - -} - -// HASH_VALUE 8701BA05D0C3BE34 -LIFT_BOT_FIGHT (bot_name b) -{ - lift_bot_fight [$b$$$fct_guild_rm_fight$$] - -} - -// HASH_VALUE 4771BA058BC2C22C -LIFT_BOT_MAGIC (bot_name b) -{ - lift_bot_magic [$b$$$fct_guild_rm_magic$$] - -} - -// HASH_VALUE 9E8ADCCC6AB3A760 -LIFT_EXIT () -{ - lift_exit [Exit $$exit$$] - -} - -// HASH_VALUE 7030A3151A34FB57 -LITERAL ( literal lit ) -{ - [$lit$] - -} - -// HASH_VALUE 995F88DA5206A916 -LOOT_SUCCESS (int nb, item item, int quality) -{ - (nb > 1) - loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] - - (nb = 1) - loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] - -} - -// HASH_VALUE D03F023CF31DC7BC -LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) -{ - (nb > 1) - loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] - - (nb = 1) - loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] - -} - -// HASH_VALUE 15334A199940D454 -MAGIC_BAD_TARGET () -{ - magic_bad_target [&CHKCB&Target missing or invalid.] - -} - -// HASH_VALUE 1C921D6B617C47DD -MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) -{ - magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] - -} - -// HASH_VALUE B8926218E80365E0 -MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) -{ - magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] - -} - -// HASH_VALUE 8D182EE613733B2C -MAGIC_BEGIN_CAST_BAD_TARGET (entity e) -{ - magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] - -} - -///////////////////////////////////////////////////////////////////////// -// sentences related to magic -///////////////////////////////////////////////////////////////////////// -// HASH_VALUE 526865AF085DB98D -MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) -{ - magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] - -} - -// HASH_VALUE 84A1E2172FD41694 -MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) -{ - magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] - -} - -// HASH_VALUE ACC2B9BB6C927D3B -MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) -{ - magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] - -} - -// HASH_VALUE 83B4DF3828630D85 -MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) -{ - magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] - -} - -// HASH_VALUE BBF620764114D9DA -MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) -{ - magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] - -} - -// HASH_VALUE 81BF1DC775BA6958 -MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) -{ - magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] - -} - -// HASH_VALUE B135E27DE5D0C4F4 -MAGIC_BEGIN_SELFCAST_BAD_ACTOR () -{ - magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] - -} - -// HASH_VALUE 2BEE6B2A13459E2A -MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) -{ - magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] - -} - -// HASH_VALUE DD4E7C642D4F2CCD -MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) -{ - (actor.gender = male) - magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] - - (actor.gender = female) - magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] - -} - -// HASH_VALUE A1AFEC6F51C3C84D -MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) -{ - (actor.gender = male) - magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] - - (actor.gender = female) - magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] - -} - -// HASH_VALUE E33C81BE0644B5CB -MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () -{ - magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] - -} - -// HASH_VALUE BC38AA8216B2C408 -MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) -{ - magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] - -} - -// HASH_VALUE DA85939418EB35FF -MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) -{ - (actor.gender = male) - magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] - - (actor.gender = female) - magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] - -} - -// HASH_VALUE C6AF90F398892934 -MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) -{ - (actor.gender = male) - magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] - - (actor.gender = female) - magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] - -} - -// HASH_VALUE 5D35683E31734DB9 -MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () -{ - magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] - -} - -// HASH_VALUE EE1F8CDAA1D4BB32 -MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) -{ - magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] - -} - -// HASH_VALUE 3B17A1375EC9ED97 -MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) -{ - (actor.gender = male) - magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] - - (actor.gender = female) - magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] - -} - -// HASH_VALUE 1C77648F02C311FC -MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) -{ - (actor.gender = male) - magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] - - (actor.gender = female) - magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] - -} - -// HASH_VALUE 10FAD949C7B1B67F -MAGIC_CANNOT_CAST_ON_ENEMY () -{ - magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] - -} - -// HASH_VALUE 80F0487A8E6C6E18 -MAGIC_CANNOT_CAST_ON_PVP () -{ - [&CHKCB&You cannot cast this spell on an opponent.] - -} - -// HASH_VALUE FC541A5EB120C577 -MAGIC_CANNOT_CAST_YET () -{ - magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] - -} - -// HASH_VALUE B353104A75E88B53 -MAGIC_CANNOT_SELFCAST () -{ - magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] - -} - -// HASH_VALUE E865930E87FB9837 -MAGIC_CAN_ONLY_CAST_ON_ENEMY () -{ - magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] - -} - -// HASH_VALUE 2BDA50F7BE47D59B -MAGIC_CAN_ONLY_CAST_ON_PLAYERS () -{ - magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] - -} - -// HASH_VALUE B4C0BF28BDB25910 -MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) -{ - magic_damage_hp_caster [&DGM&You inflict $n$ ($m$) points of magic damage on $e$.] - -} - -// HASH_VALUE C6A4788B96B21796 -MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) -{ - magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ points of damage.] - -} - -// HASH_VALUE 1128A12E4205F74F -MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) -{ - magic_damage_hp_target [&DMG&$e$ inflicts $n$($m$) points of magic damage on you.] - -} - -// HASH_VALUE 9A93A96635C558D7 -MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) -{ - magic_damage_sap_caster [&SPLM&You inflict $n$($m$) points of magic sap damage on $e$.] - -} - -// HASH_VALUE 68143A03720AFCE9 -MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) -{ - magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ points of magic sap damage.] - -} - -// HASH_VALUE 3AE23CD2503F7CA7 -MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) -{ - magic_damage_sap_target [&SPL&$e$ inflicts $n$ ($m$) points of magic sap damage on you.] - -} - -// HASH_VALUE 3E2527CCF1C953D6 -MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) -{ - magic_damage_sta_caster [&SPLM&You inflict $n$ ($m$) points of magic stamina damage on $e$.] - -} - -// HASH_VALUE DC551A1E5E6E1D20 -MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) -{ - magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ points of magic stamina damage.] - -} - -// HASH_VALUE 46D33091D865F168 -MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) -{ - magic_damage_sta_target [&SPL&$e$ inflicts $n$ ($m$) points of magic stamina damage on you.] - -} - -// HASH_VALUE 5F818A8BDFAA9B2C -MAGIC_DESTROY_LINK_CASTER (entity e) -{ - magic_destroy_link_caster [&SPLM&The link you created with $e$ has broken.] - -} - -// HASH_VALUE 5390DCD284F2E4A5 -MAGIC_DESTROY_LINK_TARGET (entity e) -{ - magic_destroy_link_target [&SPL&The link created with you by $e$ has broken.] - -} - -// HASH_VALUE 6CB1A8CCAD4AFFAF -MAGIC_END_CAST_FAILED_ACTOR () -{ - magic_end_cast_failed_actor [&MISM&You failed your incantation.] - -} - -// HASH_VALUE 2859C1C34E8F976B -MAGIC_END_CAST_FAILED_SPECTATORS (entity e) -{ - magic_end_cast_failed_spectators [&SYS&$e$'s incantation failed.] - -} - -// HASH_VALUE 4BF3275250EC6C75 -MAGIC_END_CAST_FAILED_TARGET (entity e) -{ - magic_end_cast_failed_target [&MIS&$e$'s incantation failed.] - -} - -// HASH_VALUE 462CEEA91303560A -MAGIC_END_CAST_FUMBLE_ACTOR () -{ - magic_end_cast_fumble_actor [&MISM&You made a blunder.] - -} - -// HASH_VALUE 2A29A9DB538F4FA2 -MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) -{ - magic_end_cast_fumble_spectators [&SYS&$e$'s incantation fumbled.] - -} - -// HASH_VALUE 1253EF9C905C447A -MAGIC_END_CAST_FUMBLE_TARGET (entity e) -{ - magic_end_cast_fumble_target [&MIS&$e$'s incantation fumbled.] - -} - -// HASH_VALUE BE2092ADD39A4F30 -MAGIC_END_CAST_SUCCESS_ACTOR () -{ - magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] - -} - -// HASH_VALUE A1FC1750D32694B2 -MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) -{ - magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] - -} - -// HASH_VALUE C922A88973AEDD49 -MAGIC_END_CAST_SUCCESS_TARGET (entity e) -{ - magic_end_cast_success_target [&SPL&$e$ succesfully casts a spell on you.] - -} - -// HASH_VALUE FE28B48A9D1A092D -MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) -{ - magic_end_selfcast_success_spectators_c [&SYS&$c$ succesfully casts a spell on itself.] - -} - -// HASH_VALUE 0278D1B1C40BE971 -MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) -{ - (caster.gender = male) - magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] - - (caster.gender = female) - magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] - -} - -// HASH_VALUE 0F448B233230B762 -MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) -{ - (caster.gender = male) - magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] - - (caster.gender = female) - magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] - -} - -// HASH_VALUE F48D21E9C32E0BC1 -MAGIC_HEAL_FOCUS_CASTER (entity e, int i) -{ - magic_heal_focus_caster [&SPLM&You restore $i$ points of focus to $e$.] - -} - -// HASH_VALUE A2459A37645E3362 -MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) -{ - magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $i$ points of focus to $target.da$ $target$.] - -} - -// HASH_VALUE EF2A8D05B9EE0286 -MAGIC_HEAL_FOCUS_TARGET (entity e, int i) -{ - magic_heal_focus_target [&SPL&$e$ restores $i$ points of focus to you.] - -} - -// HASH_VALUE 45C80D68F2E0B3D1 -MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) -{ - magic_heal_full_score_actor [&SYS&$e$ is now at full $s$ and no longer needs $s$ recovery spells.] - -} - -// HASH_VALUE E9D66E5F10744C47 -MAGIC_HEAL_FULL_SCORE_TARGET (score s) -{ - (s.score_ID = hit_points) - magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] - - magic_heal_full_score_target [&SYS&You are now at full $s$.] - -} - -// HASH_VALUE D97BCF12FFC05787 -MAGIC_HEAL_HP_CASTER (entity e, int i) -{ - magic_heal_hp_caster [&SPLM&You heal $e$ for $i$ hit points.] - -} - -// HASH_VALUE 0D06D71C6F6F00DC -MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) -{ - magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] - -} - -// HASH_VALUE AAE764FC791C7EFF -MAGIC_HEAL_HP_TARGET (entity e, int i) -{ - magic_heal_hp_target [&SPL&$e$ heals you for $i$ hit points.] - -} - -// HASH_VALUE A42D6FFFD935FE65 -MAGIC_HEAL_SAP_CASTER (entity e, int i) -{ - magic_heal_sap_caster [&SPLM&You restore $i$ sap to $e$.] - -} - -// HASH_VALUE 23B04AB86B20EF6C -MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) -{ - magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $i$ sap to $target.da$ $target$.] - -} - -// HASH_VALUE 147A2FC9A0F66D61 -MAGIC_HEAL_SAP_TARGET (entity e, int i) -{ - magic_heal_sap_target [&SPL&$e$ restores $i$ sap to you.] - -} - -// HASH_VALUE C2E13B1FAF2E8C04 -MAGIC_HEAL_STA_CASTER (entity e, int i) -{ - magic_heal_stamina_caster [&SPLM&You restore $i$ stamina to $e$.] - -} - -// HASH_VALUE 117386A59D82B8D9 -MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) -{ - magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $i$ stamina to $target.da$ $target$.] - -} - -// HASH_VALUE 89A2AA1B1F7B4CCE -MAGIC_HEAL_STA_TARGET (entity e, int i) -{ - magic_heal_stamina_target [&SPL&$e$ restores $i$ stamina to you.] - -} - -// HASH_VALUE 8FE7756D159FC2C0 -MAGIC_LACK_HP () -{ - magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] - -} - -// HASH_VALUE 2A85ACC8C5ACD945 -MAGIC_LACK_SAP () -{ - magic_lack_sap [&CHKCB&You do not have enough sap to cast this spell.] - -} - -// HASH_VALUE 3B984298B9F17EDE -MAGIC_MAGICIAN_STAFF_LOW_REQ () -{ - magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to for the level of your spell; you won't benefit from your amplifier bonuses.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -/// sentences used as error codes in magic system -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 1D393D9AC9437EF5 -MAGIC_NEED_TARGET () -{ - magic_need_target [&CHKCB&This spell needs a target.] - -} - -// HASH_VALUE 611C60369732D8CD -MAGIC_NEW_LINK_CASTER (entity e) -{ - magic_new_link_caster [&SPLM&You have created a new magic link with $e$.] - -} - -// HASH_VALUE EFA9B091352ED961 -MAGIC_NEW_LINK_TARGET (entity e) -{ - magic_new_link_target [&SPL&$e$ has created a new magic link with you.] - -} - -// HASH_VALUE C7A861BD5BA12D0B -MAGIC_RESIST_CASTER (entity e) -{ - magic_resist_caster [&MISM&$e$ resists your spell.] - -} - -// HASH_VALUE C33F8119D361BC20 -MAGIC_RESIST_SPECTATORS (entity caster, entity target) -{ - magic_resist_spectators [&SYS&$target.da$ $target$ resists the spell invoked by $caster.da$ $caster$.] - -} - -// HASH_VALUE D983D59DBE91ED25 -MAGIC_RESIST_TARGET (entity e) -{ - magic_resist_target [&MIS&You resist the spell invoked by $e$.] - -} - -// HASH_VALUE 773982806319A5B9 -MAGIC_SELF_DAMAGE_HP (int n, int m) -{ - magic_self_damage_hp [&DMG&You inflict $n$ ($m$) points of magic damage on yourself.] - -} - -// HASH_VALUE A91C5E554C9C7349 -MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) -{ - magic_self_damage_hp_spectators_c [&SYS&$c$'s spell hits itself for $n$ points of damage.] - -} - -// HASH_VALUE 7424D269D009B4E3 -MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) -{ - (b.gender = male) - magic_self_damage_hp_spectators_bm [&SYS&$b$'s spell hits himself for $n$ points of damage.] - - (b.gender = female) - magic_self_damage_hp_spectators_bf [&SYS&$b$'s spell hits herself for $n$ points of damage.] - -} - -// HASH_VALUE 7670BD3F5BCE54BA -MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) -{ - (p.gender = male) - magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ points of damage.] - - (p.gender = female) - magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ points of damage.] - -} - -// HASH_VALUE EF6053FACA1B833E -MAGIC_SELF_DAMAGE_SAP (int n, int m) -{ - magic_self_damage_sap [&SPL&You inflict $n$ ($m$) points of magic sap damage on yourself.] - -} - -// HASH_VALUE 43D2A9A0ED992412 -MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) -{ - magic_self_damage_sap_spectators_c [&SYS&$c$'s spell hits itself for $n$ points of magic sap damage.] - -} - -// HASH_VALUE 84199DC0A4E266D9 -MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) -{ - (b.gender = male) - magic_self_damage_sap_spectators_bm [&SYS&$b$'s spell hits himself for $n$ points of magic sap damage.] - - (b.gender = female) - magic_self_damage_sap_spectators_bf [&SYS&$b$'s spell hits herself for $n$ points of magic sap damage.] - -} - -// HASH_VALUE F487975932750A44 -MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) -{ - (p.gender = male) - magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ points of magic sap damage.] - - (p.gender = female) - magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ points of magic sap damage.] - -} - -// HASH_VALUE 83E00EA25B317DD9 -MAGIC_SELF_DAMAGE_STA (int n, int m) -{ - magic_self_damage_sta [&SPL&You inflict $n$ ($m$) points of magic stamina damage on yourself.] - -} - -// HASH_VALUE D556866EB5EB54D8 -MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) -{ - magic_self_damage_sta_spectators_c [&SYS&$c$'s spell hits itself for $n$ points of stamina damage.] - -} - -// HASH_VALUE 92FE8D3F8CA9C02D -MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) -{ - (b.gender = male) - magic_self_damage_sta_spectators_bm [&SYS&$b$'s spell hits himself for $n$ points of magic stamina damage.] - - (b.gender = female) - magic_self_damage_sta_spectators_bf [&SYS&$b$'s spell hits herself for $n$ points of magic stamina damage.] - -} - -// HASH_VALUE 6CCC9963B11C8608 -MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) -{ - (p.gender = male) - magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ points of magic stamina damage.] - - (p.gender = female) - magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ points of magic stamina damage.] - -} - -// HASH_VALUE 71030179EF6C9770 -MAGIC_SELF_HEAL_FOCUS (int i) -{ - magic_self_heal_focus [&SPLM&You restore $i$ focus to yourself.] - -} - -// HASH_VALUE BBA110D58911328F -MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) -{ - magic_self_heal_focus_spectators_c [&SYS&$c$ restores $i$ focus to itself.] - -} - -// HASH_VALUE E63753ACBCB1E424 -MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) -{ - (b.gender = male) - magic_self_heal_focus_spectators_bm [&SYS&$b$ restores $i$ focus to himself.] - - (b.gender = female) - magic_self_heal_focus_spectators_bf [&SYS&$b$ restores $i$ focus to herself.] - -} - -// HASH_VALUE 746F7DFC8B79A637 -MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) -{ - (p.gender = male) - magic_self_heal_focus_spectators_pm [&SYS&$p$ restores $i$ focus to himself.] - - (p.gender = female) - magic_self_heal_focus_spectators_pf [&SYS&$p$ restores $i$ focus to himself.] - -} - -// HASH_VALUE 3A8BBBFA96140E07 -MAGIC_SELF_HEAL_HP (int i) -{ - magic_self_heal_hp [&SPLM&You heal yourself for $i$ hit points.] - -} - -// HASH_VALUE FA6250171B5E2C90 -MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) -{ - magic_self_heal_hp_spectators_c [&SYS&$c$ heals itself for $i$ hit points.] - -} - -// HASH_VALUE C5FF64EDFE03FF9C -MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) -{ - (b.gender = male) - magic_self_heal_hp_spectators_bm [&SYS&$b$ heals himself for $i$ hit points.] - - (b.gender = female) - magic_self_heal_hp_spectators_bf [&SYS&$b$ heals herself for $i$ hit points.] - -} - -// HASH_VALUE 36DAE5290AF6418B -MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) -{ - (p.gender = male) - magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself for $i$ hit points.] - - (p.gender = female) - magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself for $i$ hit points.] - -} - -// HASH_VALUE 6B193A7A953C9A3A -MAGIC_SELF_HEAL_SAP (int i) -{ - magic_self_heal_sap [&SPLM&You restore $i$ sap to yourself.] - -} - -// HASH_VALUE 04831D7702695E64 -MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) -{ - magic_self_heal_sap_spectators_c [&SYS&$c$ restores $i$ sap to itself.] - -} - -// HASH_VALUE D05D0AA594745DC4 -MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) -{ - (b.gender = male) - magic_self_heal_sap_spectators_bm [&SYS&$b$ restores $i$ sap to itself.] - - (b.gender = female) - magic_self_heal_sap_spectators_bf [&SYS&$b$ restores $i$ sap to herself.] - -} - -// HASH_VALUE C6E3462A41E89732 -MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) -{ - (p.gender = male) - magic_self_heal_sap_spectators_pm [&SYS&$p$ restores $i$ sap to himself.] - - (p.gender = female) - magic_self_heal_sap_spectators_pf [&SYS&$p$ restores $i$ sap to herself.] - -} - -// HASH_VALUE C6D3EB89D08932AC -MAGIC_SELF_HEAL_STA (int i) -{ - magic_self_heal_sta [&SPLM&You restore $i$ stamina to yourself.] - -} - -// HASH_VALUE C9DBD2320D594E16 -MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) -{ - magic_self_heal_sta_spectators_c [&SYS&$c$ restores $i$ stamina to itself.] - -} - -// HASH_VALUE 7F57A24599B633FE -MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) -{ - (b.gender = male) - magic_self_heal_sta_spectators_bm [&SYS&$b$ restores $i$ stamina to itself.] - - (b.gender = female) - magic_self_heal_sta_spectators_bf [&SYS&$b$ restores $i$ stamina to itself.] - -} - -// HASH_VALUE B76EF464474967C6 -MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) -{ - (p.gender = male) - magic_self_heal_sta_spectators_pm [&SYS&$p$ restores $i$ stamina to himself.] - - (p.gender = female) - magic_self_heal_sta_spectators_pf [&SYS&$p$ restores $i$ stamina to herself.] - -} - -// HASH_VALUE 61AD072EFFB21738 -MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) -{ - magic_special_damage_actor [&DGM&Your spell hits $e$ for $i$ points of $d$ damage.] - -} - -// HASH_VALUE 90C0BDF578D3FB11 -MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) -{ - magic_special_damage_self [&DMG&You inflict $i$ points of $d$ damage on yourself.] - -} - -// HASH_VALUE 9D29F01833533890 -MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) -{ - magic_special_damage_self_spectators_c [&SYS&$c$ inflicts $n$ points of $d$ damage on itself.] - -} - -// HASH_VALUE A17F6CFD4E953438 -MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) -{ - (b.gender = male) - magic_special_damage_self_spectators_bm [&SYS&$b$ inflicts $n$ points of $d$ damage on itself.] - - (b.gender = female) - magic_special_damage_self_spectators_bf [&SYS&$b$ inflicts $n$ points of $d$ damage on itself.] - -} - -// HASH_VALUE 930FD3A8C93D301D -MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) -{ - (p.gender = male) - magic_special_damage_self_spectators_pm [&SYS&$p$ inflicts $n$ points of $d$ damage on himself.] - - (p.gender = female) - magic_special_damage_self_spectators_pf [&SYS&$p$ inflict $n$ points of $d$ damage on herself.] - -} - -// HASH_VALUE 88762FC0CB79D5B9 -MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) -{ - magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ points of $d$ damage.] - -} - -// HASH_VALUE 4038E07172C4DE0D -MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) -{ - magic_special_damage_target [&DMG&$e$'s spell hits you for $i$ points of $d$ damage.] - -} - -// HASH_VALUE 4CB1CEEA78E4FAF1 -MAGIC_TARGET_DEAD () -{ - magic_target_dead [&CHKCB&You cannot cast on a corpse.] - -} - -// HASH_VALUE 13FA47BD3F26593B -MAGIC_TARGET_IMMUNE (entity e) -{ - magic_target_immune [&CHKCB&$e$ is immune to this kind of magic.] - -} - -// HASH_VALUE EC2BC52817387584 -MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) -{ - magic_target_invulnerable_all_magic [&CHKCB&$e$ is unaffected by magic.] - -} - -// HASH_VALUE D9A765B543E480FE -MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) -{ - magic_target_invulnerable_offensive [&CHKCB&$e$ is invulnerable to offensive spells.] - -} - -// HASH_VALUE 67B0F747AA1014C9 -MAGIC_TARGET_OUT_OF_RANGE (entity e) -{ - magic_target_out_of_range [&CHKCB&$e$ is out of range of your spell.] - -} - -// HASH_VALUE 2B8FCCC9B4B7E3A8 -MAGIC_YOU_BREAK_ENEMY_CAST (entity e) -{ - [&SYS&You interrupt $e$.] - -} - -// HASH_VALUE 8BB24071ED24576B -MAX_CHARGE_REACHED () -{ - [&CHK&your guild has already applied for the maximum number of charges.] - -} - -// HASH_VALUE 81FB6F7A8833D4A0 -MENU_RING_ENTRY () -{ - [Enter the Ring] - -} - -// HASH_VALUE 2B07D050EB51D05E -MENU_STELE () -{ - [Read the inscription] - -} - -/************************************************************************************************************************** -MENUS PHRASES -**************************************************************************************************************************/ -// HASH_VALUE 72DE68C3256B4820 -MENU_WHOAMI (player p, bot b) -{ - menu_who_am_i [Who are you?] - -} - -// HASH_VALUE B05785F4910D106D -MENU_WHOISKARAVAN (player p, bot b) -{ - (b.race = karavan) - menu_who_is_karavan [What is the Karavan?] - -} - -// HASH_VALUE CF0BAC5D4564E2D4 -MISSION_MAX_GROUP_REACHED () -{ - [&CHK&You have already picked the maximum number of team missions.] - -} - -// HASH_VALUE D2AC9C3772F3EEC7 -MISSION_MAX_SOLO_REACHED () -{ - [&CHK&You have already picked the maximum number of solo missions.] - -} - -// HASH_VALUE 923525270019F64B -MISSION_PREREQ_ACTION (sbrick s) -{ - [This mission requires you to know stanza '$s$'.] - -} - -// HASH_VALUE 55C5DF440C5D5E93 -MISSION_PREREQ_ALREADY_DONE () -{ - [This mission can only be taken once.] - -} - -// HASH_VALUE E3115069B78BCDCB -MISSION_PREREQ_CAN_NO_LONGER_TAKE () -{ - [You can no longer take this mission.] - -} - -// HASH_VALUE 7E5B5144EEF618DF -MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id album, dyn_string_id thema) -{ - [All ritual tasks for theme "$thema$" in album "$album$" must have been completed.] - -} - -// HASH_VALUE AA972AC236D15732 -MISSION_PREREQ_EVENT_FACTION (event_faction ef) -{ - [You must be in event faction '$ef$'.] - -} - -// HASH_VALUE 0DFCF30ED9F115FD -MISSION_PREREQ_FAME_FACTION (faction f, int level) -{ - [Your fame with faction "$f$" must be at least $level$.] - -} - -// HASH_VALUE 94DD0E9B083FF5F4 -MISSION_PREREQ_KAMI () -{ - [Your fame with the Kamis must be greater than your fame with the Karavan.] - -} - -// HASH_VALUE 9D95C86D2895AE00 -MISSION_PREREQ_KARAVAN () -{ - [Your fame with the Karavan must be greater than your fame with the Kamis.] - -} - -// HASH_VALUE 09011928A0D4164C -MISSION_PREREQ_MISSION_DONE (dyn_string_id str) -{ - [This mission requires the mission '$str$' to be completed.] - -} - -// HASH_VALUE 1482BE95C1942C5D -MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) -{ - [This mission requires mission '$str$' to not be completed.] - -} - -// HASH_VALUE 96E3D297BE60A02A -MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) -{ - [This mission requires mission '$str$' to not be in progress.] - -} - -// HASH_VALUE DE884FAF3DAD0B98 -MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) -{ - [This mission requires taking mission '$str$'.] - -} - -// HASH_VALUE 231F493A834B9768 -MISSION_PREREQ_MONO () -{ - [This mission cannot be taken for the moment, come back later.] - -} - -// HASH_VALUE 8699709165C95345 -MISSION_PREREQ_NEED_ITEM_BAG (item item) -{ - [You must have $item.da$ $item$ in your bag.] - -} - -// HASH_VALUE AA98C59B39EA8F8B -MISSION_PREREQ_NEED_ITEM_WORN (item item) -{ - [You must have $item.da$ $item$ equipped.] - -} - -// HASH_VALUE 8CF6396EB84CBFF1 -MISSION_PREREQ_SEASON_AUTUMN () -{ - [This mission is only available in autumn.] - -} - -// HASH_VALUE 5026556DF5FEC833 -MISSION_PREREQ_SEASON_SPRING () -{ - [This mission is only available in spring.] - -} - -// HASH_VALUE 3310842D153CE1C3 -MISSION_PREREQ_SEASON_SUMMER () -{ - [This mission is only available in summer.] - -} - -// HASH_VALUE 33F24D64388BDBC3 -MISSION_PREREQ_SEASON_WINTER () -{ - [This mission is only available in winter.] - -} - -// HASH_VALUE 63705C6A9D3C64DD -MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) -{ - (max >= 250) - [Your skill level in '$skill$' must be above $min$.] - - (min = 0) - [Your skill level in '$skill$' must be below $max$.] - - [Your skill level in '$skill$' must be above $min$ and below $max$.] - -} - -// HASH_VALUE 126BD1B81BC59626 -MISSION_PREREQ_TEAM () -{ - [You must be a in a team.] - -} - -// HASH_VALUE 687477AB918F81D4 -MISSION_PREREQ_TEAM_LEADER () -{ - [You must be the leader of your team.] - -} - -// HASH_VALUE 345611AFA150C5BE -MISSION_PREREQ_TEAM_SIZE (int n) -{ - [Your team must have at least $n$ members.] - -} - -// HASH_VALUE 54045059ABC0533C -MISSION_PREREQ_TIMER (int days, int h, int m) -{ - (days > 0 ) - mission_prereq_timer_dhm [This mission will be available in $days$ days, $h$ hours and $m$ minutes.] - - (days = 0 & h > 0 ) - mission_prereq_timer_hm [This mission will be available in $h$ hours and $m$ minutes.] - - mission_prereq_timer_m [This mission will be available in $m$ minutes.] - -} - -// HASH_VALUE D7C8585B2742189B -MISSION_PREREQ_TITLE (title title) -{ - [You must display the title "$title$".] - -} - -// HASH_VALUE 59E5493B4604882F -MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) -{ - (nbWaiters = 0 & days > 0) - [You are first in line for this mission. Estimated wait time: $days$ days $hours$ hours et $m$ minutes.] - - (nbWaiters = 0 & hours > 0) - [You are first line for this mission. Estimated wait time: $hours$ hours and $m$ minutes.] - - (nbWaiters = 0) - [You are first line for this mission. Estimated wait time: $m$ minutes.] - - (days>0) - [There are $nbWaiters$ people (of whom $onlineWaiters$ are online) in line for this mission. Estimated wait time: $days$ days $hours$ hours and $m$ minutes.] - - (hours > 0) - [There are $nbWaiters$ people (of whom $onlineWaiters$ are online) in line for this mission. Estimated wait time: $hours$ hours and $m$ minutes.] - - [There are $nbWaiters$ people (of whom $onlineWaiters$ are online) in line for this mission. Estimated wait time: $m$ minutes.] - -} - -//buy item-------------------------------------------------------------------------------- -// HASH_VALUE A60C7FB81BCB0B19 -MIS_BUY_1 (item i1, int q1, int ql1) -{ - mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] - -} - -// HASH_VALUE 0552543A0737769E -MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) -{ - mis_buy_2 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$] - -} - -// HASH_VALUE 5C29E9BD1F370B62 -MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) -{ - mis_buy_3 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$] - -} - -// HASH_VALUE 95D5DE44C0024FD8 -MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) -{ - mis_buy_4 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$] - -} - -// HASH_VALUE 939DDC31163664E6 -MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) -{ - mis_buy_5 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$] - -} - -// HASH_VALUE 563DC89A40E48005 -MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) -{ - mis_buy_6 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$] - -} - -// HASH_VALUE 42239D6C4535DD80 -MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) -{ - mis_buy_7 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$] - -} - -//buy item from specific NPC------------------------------------------------------------------ -// HASH_VALUE 004FD44FC8CA471E -MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) -{ - mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] - -} - -// HASH_VALUE 41AA6425433532B7 -MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) -{ - mis_buy_npc_2 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - from $b$] - -} - -// HASH_VALUE E99759BDBF25367C -MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) -{ - mis_buy_npc_3 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - from $b$] - -} - -// HASH_VALUE 40EE2231F4E54D92 -MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) -{ - mis_buy_npc_4 [Buy:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - from $b$] - -} - -//cast spell----------------------------------------------------------------------------- -// HASH_VALUE 0FE3603C98869096 -MIS_CAST_1 (sbrick i1) -{ - mis_cast_1 [Cast $i1$] - -} - -// HASH_VALUE 7F2E592D71A7E3A5 -MIS_CAST_2 (sbrick i1, sbrick i2) -{ - mis_cast_2 [Cast:\n - - $i1$\n - - $i2$] - -} - -// HASH_VALUE 6B06547D82B24021 -MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) -{ - mis_cast_3 [Cast:\n - - $i1$\n - - $i2$\n - - $i3$] - -} - -// HASH_VALUE BF66F467BA2D2AE4 -MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) -{ - mis_cast_4 [Cast:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$] - -} - -//cast spell at a specific place------------------------------------------------------------------ -// HASH_VALUE AC0ED915CB1D00ED -MIS_CAST_LOC_1 (sbrick i1, place p) -{ - mis_cast_loc_1 [Go to $p$ and cast $i1$] - -} - -// HASH_VALUE 6E6FD5B2FC4F39AA -MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) -{ - mis_cast_loc_2 [Go to $p$ and cast:\n - - $i1$\n - - $i2$] - -} - -// HASH_VALUE 8E355643FD3F246B -MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) -{ - mis_cast_loc_3 [Go to $p$ and cast:\n - - $i1$\n - - $i2$\n - - $i3$] - -} - -// HASH_VALUE 8BC202557105516B -MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) -{ - mis_cast_loc_4 [Go to $p$ and cast:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$] - -} - -// HASH_VALUE FAAF9F5B68502758 -MIS_CHARGE_POINT (int point_needed, int percent_realized) -{ - mis_charge_point [You need $point_needed$ charge points.\n - You have $percent_realized$% of the total required.] - -} - -//craft items--------------------------------------------------------------------------------- -// HASH_VALUE 231EED8E21871FF1 -MIS_CRAFT_1 (item i, int qt,int ql ) -{ - mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] - -} - -// HASH_VALUE F021D9EAA117F9C0 -MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) -{ - mis_craft_2 [Craft:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$] - -} - -// HASH_VALUE 0463BBDC498BC4BA -MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) -{ - mis_craft_3 [Craft:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$] - -} - -// HASH_VALUE 873DBAD4B03D5FB1 -MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) -{ - mis_craft_4 [Craft:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$\n - - $qt4$ $i4$ of at least quality $ql4$] - -} - -// HASH_VALUE EE982B2A8CBD340E -MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) -{ - mis_craft_5 [Craft:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$\n - - $qt4$ $i4$ of at least quality $ql4$\n - - $qt5$ $i5$ of at least quality $ql5$] - -} - -// HASH_VALUE C0102ED49F4D3796 -MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) -{ - mis_craft_6 [Craft:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$\n - - $qt4$ $i4$ of at least quality $ql4$\n - - $qt5$ $i5$ of at least quality $ql5$\n - - $qt6$ $i6$ of at least quality $ql6$] - -} - -// HASH_VALUE 9B7F3F04E980346F -MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) -{ - (qt = 1) - mis_destroy_item_1 [$b$ has taken $i.ia$ $i$ of quality $ql$ or better from you] - - mis_destroy_item_some [$b$ has taken $qt$ $i.p$ of quality $ql$ or better from you] - -} - -//escort npc group------------------------------------------------------------------ -// HASH_VALUE 4393047225788E0A -MIS_ESCORT () -{ - mis_escort [!!! TO DO!!!] - -} - -//mission failed----------------------------------------------------------------------------------- -// HASH_VALUE 8171423C5040FB47 -MIS_FAIL () -{ - mis_fail [!!! TO DO !!!] - -} - -// HASH_VALUE 789B0B2A60377F70 -MIS_FAME_GAIN (faction faction) -{ - [&TSK&You gain fame with $faction.da$ $faction$.] - -} - -/** this file contains all generic mission texts */ -/******************************************************************************************** - HARD CODED - -********************************************************************************************/ -/////////////////////////////////STEPS////////////////////////////////////////////////////// -//forage raw materials------------------------------------------------------------------------- -// HASH_VALUE 2422828F89280512 -MIS_FORAGE_1 (item i, int qt,int ql ) -{ - mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] - -} - -// HASH_VALUE DF1AFF6B19DF0A70 -MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) -{ - mis_forage_2 [Forage:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$] - -} - -// HASH_VALUE 7D1689CC747BE6EE -MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) -{ - mis_forage_3 [Forage:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$] - -} - -// HASH_VALUE C19BAFFF01B027A8 -MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) -{ - mis_forage_4 [Forage:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$\n - - $qt4$ $i4$ of at least quality $ql4$] - -} - -// HASH_VALUE 56CC7755ECF82809 -MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) -{ - mis_forage_5 [Forage:\n - - $qt1$ $i1$ of at least quality $ql1$\n - - $qt2$ $i2$ of at least quality $ql2$\n - - $qt3$ $i3$ of at least quality $ql3$\n - - $qt4$ $i4$ of at least quality $ql4$\n - - $qt5$ $i5$ of at least quality $ql5$] - -} - -/////////////////////////////// Charge & outpost related /////////////////////////////// -// HASH_VALUE 50C97B9F40FA2369 -MIS_GAIN_CONTROL (place outpost_name) -{ - mis_gain_control [Gain control of $outpost_name$.] - -} - -// HASH_VALUE 31776A30E5DA490D -MIS_GIVE_CONTROL (place outpost_name) -{ - mis_give_control [Your guild has gained control of $outpost_name$.] - -} - -//give item------------------------------------------------------------------------------------ -// HASH_VALUE 2A02E5C0798BF2AC -MIS_GIVE_ITEM_1 (item i1, int q1, bot b) -{ - mis_give_item_1 [Give $q1$ $i1$ to $b$] - -} - -// HASH_VALUE C5434440FB8D22E7 -MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) -{ - mis_give_item_10 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - - $q7$ $i7$\n - - $q8$ $i8$\n - - $q9$ $i9$\n - - $q10$ $i10$\n - to $b$] - -} - -// HASH_VALUE 8BEC0FB6C22A5A28 -MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) -{ - mis_give_item_11 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - - $q7$ $i7$\n - - $q8$ $i8$\n - - $q9$ $i9$\n - - $q10$ $i10$\n - - $q11$ $i11$\n - to $b$] - -} - -// HASH_VALUE 7F495D3C7229ACDD -MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) -{ - mis_give_item_12 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - - $q7$ $i7$\n - - $q8$ $i8$\n - - $q9$ $i9$\n - - $q10$ $i10$\n - - $q11$ $i11$\n - - $q12$ $i12$\n - to $b$] - -} - -// HASH_VALUE C0E57829A2E24B3B -MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) -{ - mis_give_item_2 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - to $b$] - -} - -// HASH_VALUE 2B9B37830CC41FA6 -MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) -{ - mis_give_item_3 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - to $b$] - -} - -// HASH_VALUE 6EAFBE368006486C -MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) -{ - mis_give_item_4 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - to $b$] - -} - -// HASH_VALUE 35C72A0DD0F33C4C -MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) -{ - mis_give_item_5 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - to $b$] - -} - -// HASH_VALUE C379F9717BBCD56F -MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) -{ - mis_give_item_6 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - to $b$] - -} - -// HASH_VALUE 0E3063F685FD06B9 -MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) -{ - mis_give_item_7 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - - $q7$ $i7$\n - to $b$] - -} - -// HASH_VALUE 98A0922434C39F06 -MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) -{ - mis_give_item_8 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - - $q7$ $i7$\n - - $q8$ $i8$\n - to $b$] - -} - -// HASH_VALUE 8538F8EADCD0B1FD -MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) -{ - mis_give_item_9 [Give:\n - - $q1$ $i1$\n - - $q2$ $i2$\n - - $q3$ $i3$\n - - $q4$ $i4$\n - - $q5$ $i5$\n - - $q6$ $i6$\n - - $q7$ $i7$\n - - $q8$ $i8$\n - - $q9$ $i9$\n - to $b$] - -} - -//generic give item menu-------------------------------------------------------------------- -// HASH_VALUE E47B327FA683E6AE -MIS_GIVE_ITEM_MENU (int item_count) -{ - mis_give_item_menu [Give $item_count$ item] - -} - -//give item of specific quality------------------------------------------------------------------- -// HASH_VALUE 189D95F60A4DF8A6 -MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) -{ - mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] - -} - -// HASH_VALUE EAC2071B036E2C21 -MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) -{ - mis_give_item_qual_10 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$\n - - $q8$ $i8$ of at least quality $ql8$\n - - $q9$ $i9$ of at least quality $ql9$\n - - $q10$ $i10$ of at least quality $ql10$\n - to $b$] - -} - -// HASH_VALUE ED1E096F5A9E4F00 -MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) -{ - mis_give_item_qual_11 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$\n - - $q8$ $i8$ of at least quality $ql8$\n - - $q9$ $i9$ of at least quality $ql9$\n - - $q10$ $i10$ of at least quality $ql10$\n - - $q11$ $i11$ of at least quality $ql11$\n - to $b$] - -} - -// HASH_VALUE EF52905C9FB2B5FA -MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) -{ - mis_give_item_qual_12 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$\n - - $q8$ $i8$ of at least quality $ql8$\n - - $q9$ $i9$ of at least quality $ql9$\n - - $q10$ $i10$ of at least quality $ql10$\n - - $q11$ $i11$ of at least quality $ql11$\n - - $q12$ $i12$ of at least quality $ql12$\n - to $b$] - -} - -// HASH_VALUE E1BD248CAE4713EC -MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) -{ - mis_give_item_qual_2 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - to $b$] - -} - -// HASH_VALUE 74E816790EC5EBEF -MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) -{ - mis_give_item_qual_3 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - to $b$] - -} - -// HASH_VALUE 839441223D09CED5 -MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) -{ - mis_give_item_qual_4 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - to $b$] - -} - -// HASH_VALUE C475F23ADCA139C8 -MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) -{ - mis_give_item_qual_5 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - to $b$] - -} - -// HASH_VALUE C0FE3951992E80F3 -MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) -{ - mis_give_item_qual_6 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - to $b$] - -} - -// HASH_VALUE 6E4755F760AE363B -MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) -{ - mis_give_item_qual_7 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$\n - to $b$] - -} - -// HASH_VALUE F08667429D3F4A8D -MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) -{ - mis_give_item_qual_8 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$\n - - $q8$ $i8$ of at least quality $ql8$\n - to $b$] - -} - -// HASH_VALUE 41539692AECB3F4A -MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) -{ - mis_give_item_qual_9 [Give:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - - $q5$ $i5$ of at least quality $ql5$\n - - $q6$ $i6$ of at least quality $ql6$\n - - $q7$ $i7$ of at least quality $ql7$\n - - $q8$ $i8$ of at least quality $ql8$\n - - $q9$ $i9$ of at least quality $ql9$\n - to $b$] - -} - -/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// -// HASH_VALUE 5A86F6F804CA3AAB -MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) -{ - mis_give_mission_item [Give $i$ to $b$] - -} - -//give money--------------------------------------------------------------------------------------- -// HASH_VALUE 7A7B635BE7585E6B -MIS_GIVE_MONEY (int amount, bot b) -{ - mis_give_money [Give $amount$ dapper(s) to $b$] - -} - -//generic give money menu-------------------------------------------------------------------- -// HASH_VALUE 9C6AD07E984818AE -MIS_GIVE_MONEY_MENU () -{ - mis_give_money_menu [Give Money] - -} - -/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// -//place constraints------------------------------------------------------------------------ -//generic inside place constraint 3d message -// HASH_VALUE A2D563964CC7A89C -MIS_INSIDE (place p) -{ - mis_inside [You must go back quickly to $p$] - -} - -/** this file contains all generic mission texts */ -/******************************************************************************************** - HARD CODED - -********************************************************************************************/ -// HASH_VALUE A94F1DB5C568E9E3 -MIS_INSIDE_WARN ( place p, int i) -{ - [Warning! You've just left $p$, you must be back in $i$ seconds or you will fail the mission.] - -} - -// HASH_VALUE 6B22ADFB0F2CFC8F -MIS_KILL_FACTION (faction f, int qt) -{ - mis_kill_faction [Kill $qt$ $f$.] - -} - -// HASH_VALUE 5FE0A2614879B0CA -MIS_KILL_FACTION_LOC (faction f, int qt, place p) -{ - mis_kill_faction_loc [Kill $qt$ $f$ in $p$.] - -} - -//kill fauna------------------------------------------------------------------------------------ -// HASH_VALUE 69FCE141621DCC18 -MIS_KILL_FAUNA_1 (creature_model c1,int q1) -{ - (q1 = 1) - mis_kill_fauna_1 [Kill $q1$ $c1$.] - - mis_kill_fauna_1_p [Kill $q1$ $c1.p$.] - -} - -// HASH_VALUE 3BCE416969194536 -MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) -{ - mis_kill_fauna_2 [Kill:\n - - $q1$ $c1$\n - - $q2$ $c2$] - -} - -// HASH_VALUE 26E7462512E702C1 -MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) -{ - mis_kill_fauna_3 [Kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$] - -} - -// HASH_VALUE E5D1F9595BF9F76C -MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) -{ - mis_kill_fauna_4 [Kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$\n - - $q4$ $c4$] - -} - -//kill fauna in specific place----------------------------------------------------------------------- -// HASH_VALUE 1E32B0912B36E7AC -MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) -{ - mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$.] - -} - -// HASH_VALUE 359F9FE75A7E98F8 -MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) -{ - mis_kill_fauna_loc_2 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$] - -} - -// HASH_VALUE E4E0E0771B4D7C34 -MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) -{ - mis_kill_fauna_loc_3 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$] - -} - -// HASH_VALUE 6F5828CE0F9C2CFA -MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) -{ - mis_kill_fauna_loc_4 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$\n - - $q4$ $c4$] - -} - -// HASH_VALUE 135E44D78EAB2A71 -MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) -{ - mis_kill_fauna_loc_5 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$\n - - $q4$ $c4$\n - - $q5$ $c5$] - -} - -// HASH_VALUE C066D2AA0C06E9F5 -MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) -{ - mis_kill_fauna_loc_6 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$\n - - $q4$ $c4$\n - - $q5$ $c5$\n - - $q6$ $c6$] - -} - -// HASH_VALUE 8A83FE98B4B9F2DF -MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) -{ - mis_kill_fauna_loc_7 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$\n - - $q4$ $c4$\n - - $q5$ $c5$\n - - $q6$ $c6$\n - - $q7$ $c7$] - -} - -// HASH_VALUE 00F139A8BD92BFEC -MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) -{ - mis_kill_fauna_loc_8 [Go to $p$ and kill:\n - - $q1$ $c1$\n - - $q2$ $c2$\n - - $q3$ $c3$\n - - $q4$ $c4$\n - - $q5$ $c5$\n - - $q6$ $c6$\n - - $q7$ $c7$\n - - $q8$ $c8$] - -} - -// HASH_VALUE 72A80E95A0F3CEF7 -MIS_KILL_GROUP (bot_name group_name) -{ - mis_kill_group [Kill $group_name$.] - -} - -//kill npc----------------------------------------------------------------------------------------- -// HASH_VALUE FA1857652D87A33D -MIS_KILL_NPC_1 (bot b1) -{ - mis_kill_npc_1 [Kill $b1$.] - -} - -// HASH_VALUE 06798C2A48D7E2D5 -MIS_KILL_NPC_2 (bot b1, bot b2) -{ - mis_kill_npc_2 [Kill:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE 5660D9BFE8DB2E64 -MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) -{ - mis_kill_npc_3 [Kill:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE A747265588DF7EF3 -MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) -{ - mis_kill_npc_4 [Kill:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -//kill npc by name------------------------------------------------------------------------------------- -// HASH_VALUE 4D7A16E92B0483EE -MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) -{ - [Kill $qt$ $b$.] - -} - -// HASH_VALUE 3BB0763C41A60DB8 -MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) -{ - [Go to $p$ and kill $qt$ $b$.] - -} - -//kill npc in specific place----------------------------------------------------------------------- -// HASH_VALUE F9465AB3FDDC89A2 -MIS_KILL_NPC_LOC_1 (bot b1, place p) -{ - mis_kill_npc_loc_1 [Go to $p$ and kill $b1$.] - -} - -// HASH_VALUE D9D93756928F1862 -MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) -{ - mis_kill_npc_loc_2 [Go to $p$ and kill:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE AD4684D9E5530CE8 -MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) -{ - mis_kill_npc_loc_3 [Go to $p$ and kill:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE C2B3D15C3817046E -MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) -{ - mis_kill_npc_loc_4 [Go to $p$ and kill:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -// HASH_VALUE C08A50DA1A8737A5 -MIS_KILL_RACE_1 (race c1,int q1) -{ - (q1 = 1) - mis_kill_race_1 [Kill $q1$ of any type of $c1$.] - - mis_kill_race_1_p [Kill $q1$ of any type of $c1$.] - -} - -// HASH_VALUE 0C8B1EAF483B9C79 -MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) -{ - mis_kill_race_2 [Kill:\n - - $q1$ of any type of $c1$\n - - $q2$ of any type of $c2$] - -} - -// HASH_VALUE 1D4EA6D8C4CCCF76 -MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) -{ - mis_kill_race_3 [Kill:\n - - $q1$ of any type of $c1$\n - - $q2$ of any type of $c2$\n - - $q3$ of any type of $c3$] - -} - -// HASH_VALUE E767C21E87177A56 -MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) -{ - mis_kill_race_4 [Kill:\n - - $q1$ of any type of $c1$\n - - $q2$ of any type of $c2$\n - - $q3$ of any type of $c3$\n - - $q4$ of any type of $c4$] - -} - -// kill species in specific place------------------------------------------------------------------- -// HASH_VALUE 6BFD4C7870C75208 -MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) -{ - mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$.] - -} - -// HASH_VALUE B63C62342B3EAF35 -MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) -{ - mis_kill_race_loc_2 [Go to $p$ and kill:\n - - $q1$ of any type of $c1$\n - - $q2$ of any type of $c2$] - -} - -// HASH_VALUE E913C945575E98D8 -MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) -{ - mis_kill_race_loc_3 [Go to $p$ and kill:\n - - $q1$ of any type of $c1$\n - - $q2$ of any type of $c2$\n - - $q3$ of any type of $c3$] - -} - -// HASH_VALUE 63BB9B333CBD1AA0 -MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) -{ - mis_kill_race_loc_4 [Go to $p$ and kill:\n - - $q1$ of any type of $c1$\n - - $q2$ of any type of $c2$\n - - $q3$ of any type of $c3$\n - - $q4$ of any type of $c4$] - -} - -// HASH_VALUE 93EE090CE4EEDC52 -MIS_LOOT_ITEM_1 (item i1) -{ - mis_loot_item_1 [Loot $i1.ia$ $i1$ from a corpse.] - -} - -// HASH_VALUE 40E60ED2EE514B0F -MIS_LOOT_ITEM_2 (item i1, item i2) -{ - mis_loot_item_2 [Loot:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - from a corpse.] - -} - -// HASH_VALUE B32A1E9C35842E94 -MIS_LOOT_ITEM_3 (item i1, item i2, item i3) -{ - mis_loot_item_3 [Loot:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - from a corpse.] - -} - -// HASH_VALUE 27EE8EED4F0C9ACB -MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) -{ - mis_loot_item_4 [Loot:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - - $i4.ia$ $i4$\n - from a corpse.] - -} - -//loot items--------------------------------------------------------------------------------- -// HASH_VALUE 1590DC3B80BFD0C5 -MIS_LOOT_MP_1 (item i1, int qt1, int ql1) -{ - mis_loot_mp_1 [Loot $qt1$ $i1.p$ of at least quality $ql1$ from a corpse.] - -} - -// HASH_VALUE DB199B0E7FAF8660 -MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) -{ - mis_loot_mp_2 [Loot:\n - - $qt1$ $i1.p$ of at least quality $ql1$\n - - $qt2$ $i2.p$ of at least quality $ql2$\n - from a corpse.] - -} - -// HASH_VALUE 27438C5C3AD7B3CB -MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) -{ - mis_loot_mp_3 [Loot:\n - - $qt1$ $i1.p$ of at least quality $ql1$\n - - $qt2$ $i2.p$ of at least quality $ql2$\n - - $qt3$ $i3.p$ of at least quality $ql3$\n - from a corpse.] - -} - -// HASH_VALUE 4BE40B211DB89F64 -MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) -{ - mis_loot_mp_4 [Loot:\n - - $qt1$ $i1.p$ of at least quality $ql1$\n - - $qt2$ $i2.p$ of at least quality $ql2$\n - - $qt3$ $i3.p$ of at least quality $ql3$\n - - $qt4$ $i4.p$ of at least quality $ql4$\n - from a corpse.] - -} - -//generic outside place constraint 3d message -// HASH_VALUE F27B563FF2F14B35 -MIS_OUTSIDE (place p) -{ - mis_outside [You must leave $p$ quickly.] - -} - -// HASH_VALUE A94F1DB5C568E9E3 -MIS_OUTSIDE_WARN ( place p, int i) -{ - [Warning! You've just left $p$, you must be back in $i$ seconds or you will fail the mission.] - -} - -//generic receive action--------------------------------------------------------------------------- -// HASH_VALUE 3F8B602EA32B80C6 -MIS_RECV_ACTION_1 (sphrase a1) -{ - mis_recv_action_1 [You learn $a1$.] - -} - -// HASH_VALUE 0B9D7DFDF77531C5 -MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) -{ - mis_recv_action_2 [You learn:\n - - $a1$\n - - $a2$] - -} - -// HASH_VALUE F30F3AC61B93DE91 -MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) -{ - mis_recv_action_3 [You learn:\n - - $a1$\n - - $a2$\n - - $a3$] - -} - -// HASH_VALUE C77BF79953B78F54 -MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) -{ - mis_recv_action_4 [You learn:\n - - $a1$\n - - $a2$\n - - $a3$\n - - $a4$] - -} - -//generic receive action from specific NPC------------------------------------------------------------- -// HASH_VALUE 64D900D3CCF3C9CB -MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) -{ - mis_recv_action_npc_1 [$b$ teaches you $a1$.] - -} - -// HASH_VALUE 1C20DE617E33A943 -MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) -{ - mis_recv_action_npc_2 [$b$ teaches you:\n - - $a1$\n - - $a2$] - -} - -// HASH_VALUE 2B7DE637A6B87F23 -MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) -{ - mis_recv_action_npc_3 [$b$ teaches you:\n - - $a1$\n - - $a2$\n - - $a3$] - -} - -// HASH_VALUE CC42DC583CD56FB8 -MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) -{ - mis_recv_action_npc_4 [$b$ teaches you:\n - - $a1$\n - - $a2$\n - - $a3$\n - - $a4$] - -} - -//generic receive brick--------------------------------------------------------------------------- -// HASH_VALUE 38DBD9BD2AA678AD -MIS_RECV_BRICK_1 (sbrick b1) -{ - mis_recv_brick_1 [You learn $b1$.] - -} - -// HASH_VALUE 9994F890AD746D1C -MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) -{ - mis_recv_brick_2 [You learn:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE 43F26171F3898ECD -MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) -{ - mis_recv_brick_3 [You learn:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE BE89ADA6D3E34E9E -MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) -{ - mis_recv_brick_4 [You learn:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -//generic receive action from specific NPC------------------------------------------------------------- -// HASH_VALUE 4FE946FB81BB6757 -MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) -{ - mis_recv_brick_npc_1 [$b$ teaches you $b1$.] - -} - -// HASH_VALUE 9B6AA02E82DA753B -MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) -{ - mis_recv_brick_npc_2 [$b$ teaches you:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE 63093AE12CB8B6EA -MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) -{ - mis_recv_brick_npc_3 [$b$ teaches you:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE A4B3A43DD7077825 -MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) -{ - mis_recv_brick_npc_4 [$b$ teaches you:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -// HASH_VALUE 98B5551961B02510 -MIS_RECV_CHARGE_POINT (int nb_point) -{ - mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] - -} - -//generic receive fame----------------------------------------------------------------------------- -// HASH_VALUE 9417130D8671D38E -MIS_RECV_FAME () -{ - mis_recv_fame [!!! TO DO !!!] - -} - -/////////////////////////////////ACTIONS////////////////////////////////////////////////////// -//generic receive item------------------------------------------------------------------------ -// HASH_VALUE 355DBF670F249822 -MIS_RECV_ITEM (item i, int qt, int ql) -{ - (qt = 1) - mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$.] - - mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$.] - -} - -//generic receive item from specific NPC---------------------------------------------------------- -// HASH_VALUE 6F8472C60AFEBB21 -MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) -{ - (qt = 1) - mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$.] - - mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$.] - -} - -//generic receive money----------------------------------------------------------------------------- -// HASH_VALUE 4BCF8D77DA653A7A -MIS_RECV_MONEY (int money) -{ - mis_recv_money [You gained $money$ dapper(s).] - -} - -// HASH_VALUE 93E4786A5164C60D -MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) -{ - (qt = 1) - mis_recv_named_item_1 [You received '$id$'.] - - mis_recv_named_item_some [You received $qt$ '$id$'.] - -} - -//generic receive xp-------------------------------------------------------------------------------- -// HASH_VALUE 3D46A249F7EAC9FE -MIS_RECV_XP (int xp) -{ - mis_recv_xp [You gained $xp$ skill points.] - -} - -//generic remove brick--------------------------------------------------------------------------- -// HASH_VALUE CA00A5D4311A686B -MIS_REMV_BRICK_1 (sbrick b1) -{ - mis_remv_brick_1 [You unlearn $b1$] - -} - -// HASH_VALUE DAE404DB897F4A8B -MIS_REMV_BRICK_2 (sbrick b1, sbrick b2) -{ - mis_remv_brick_2 [You unlearn:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE 167D1D990068E26D -MIS_REMV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) -{ - mis_remv_brick_3 [You unlearn:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE C52909BBF11756CA -MIS_REMV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) -{ - mis_remv_brick_4 [You unlearn:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -//generic remove brick from specific NPC------------------------------------------------------------- -// HASH_VALUE 25389299981DA24C -MIS_REMV_BRICK_NPC_1 (sbrick b1, bot b) -{ - mis_remv_brick_npc_1 [$b$ has you unlearn $b1$] - -} - -// HASH_VALUE 0BFF04A900659746 -MIS_REMV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) -{ - mis_remv_brick_npc_2 [$b$ has you unlearn:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE C99BDA2CEEA367AD -MIS_REMV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) -{ - mis_remv_brick_npc_3 [$b$ has you unlearn:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE A9E4135C0103DC3A -MIS_REMV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) -{ - mis_remv_brick_npc_4 [$b$ has you unlearn:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -//sell item-------------------------------------------------------------------------------- -// HASH_VALUE 50B4BF081D374004 -MIS_SELL_1 (item i1, int q1, int ql1) -{ - mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$.] - -} - -// HASH_VALUE EC6701302E6DFD5E -MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) -{ - mis_sell_2 [Sell:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$] - -} - -// HASH_VALUE 1A118D8992438CD1 -MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) -{ - mis_sell_3 [Sell:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$] - -} - -// HASH_VALUE C4685E1A1616A3F1 -MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) -{ - mis_sell_4 [Sell:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$] - -} - -//sell item to specific NPC------------------------------------------------------------------ -// HASH_VALUE 50BF17AAFB57F4F8 -MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) -{ - mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$.] - -} - -// HASH_VALUE 6D5189D4EF0ED1C7 -MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) -{ - mis_sell_npc_2 [Sell:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - to $b$.] - -} - -// HASH_VALUE 0C25E80E1F558F56 -MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) -{ - mis_sell_npc_3 [Sell:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - to $b$.] - -} - -// HASH_VALUE F2032C3F02ABC09F -MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) -{ - mis_sell_npc_4 [Sell:\n - - $q1$ $i1$ of at least quality $ql1$\n - - $q2$ $i2$ of at least quality $ql2$\n - - $q3$ $i3$ of at least quality $ql3$\n - - $q4$ $i4$ of at least quality $ql4$\n - to $b$.] - -} - -//reach a specific level in specific skill----------------------------------------------------- -// HASH_VALUE 28EB66933DE01A16 -MIS_SKILL_1 (skill s1, int l1) -{ - mis_skill_1 [Reach level $l1$ in your $s1$ skill.] - -} - -// HASH_VALUE 353945169BAD8478 -MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) -{ - mis_skill_2 [Reach:\n - - level $l1$ in your $s1$ skill\n - - level $l2$ in your $s2$ skill] - -} - -// HASH_VALUE 2BC4E2A533DE3556 -MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) -{ - mis_skill_3 [Reach:\n - - level $l1$ in your $s1$ skill\n - - level $l2$ in your $s2$ skill\n - - level $l3$ in your $s3$ skill] - -} - -// HASH_VALUE 4ED1BAA9168AE64A -MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) -{ - mis_skill_4 [Reach:\n - - level $l1$ in your $s1$ skill\n - - level $l2$ in your $s2$ skill\n - - level $l3$ in your $s3$ skill\n - - level $l4$ in your $s4$ skill] - -} - -//talk to specific bot--------------------------------------------------------------------------- -// HASH_VALUE 95659C3957D5D45C -MIS_TALK_TO (bot b) -{ - mis_talk_to [Talk to $b$.] - -} - -// HASH_VALUE 99FAC3B9DB191362 -MIS_TALK_TO_MENU (bot b) -{ - mis_talk_to_menu [Talk to $b$.] - -} - -//target fauna------------------------------------------------------------------------------------ -// HASH_VALUE CF865FE2A327A241 -MIS_TARGET_FAUNA_1 (creature_model c1) -{ - mis_target_fauna_1 [Find and target $c1.ia$ $c1$.] - -} - -// HASH_VALUE B267B37A46023F57 -MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) -{ - mis_target_fauna_2 [Find and target:\n - - $c1.ia$ $c1$\n - - $c2.ia$ $c2$] - -} - -// HASH_VALUE AC513068F1671915 -MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) -{ - mis_target_fauna_3 [Find and target:\n - - $c1.ia$ $c1$\n - - $c2.ia$ $c2$\n - - $c3.ia$ $c3$] - -} - -// HASH_VALUE 5F7223F707B9A0F5 -MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) -{ - mis_target_fauna_4 [Find and target:\n - - $c1.ia$ $c1$\n - - $c2.ia$ $c2$\n - - $c3.ia$ $c3$\n - - $c4.ia$ $c4$] - -} - -// HASH_VALUE 639BE6C6FB0248D8 -MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) -{ - mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$.] - -} - -// HASH_VALUE F6A984419D5930BC -MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) -{ - mis_target_fauna_place_2 [Find and target:\n - - $c1.ia$ $c1$\n - - $c2.ia$ $c2$\n - in $p$.] - -} - -// HASH_VALUE 90098A8F345F0878 -MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) -{ - mis_target_fauna_place_3 [Find and target:\n - - $c1.ia$ $c1$\n - - $c2.ia$ $c2$\n - - $c3.ia$ $c3$\n - in $p$.] - -} - -// HASH_VALUE 62EE993A9B2A83AB -MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) -{ - mis_target_fauna_place_4 [Find and target:\n - - $c1.ia$ $c1$\n - - $c2.ia$ $c2$\n - - $c3.ia$ $c3$\n - - $c4.ia$ $c4$\n - in $p$.] - -} - -//target npc------------------------------------------------------------------------------------ -// HASH_VALUE E90DDD3486D43615 -MIS_TARGET_NPC_1 (bot b1) -{ - mis_target_npc_1 [Find and target $b1$.] - -} - -// HASH_VALUE 035872A5FA7B8E3B -MIS_TARGET_NPC_2 (bot b1, bot b2) -{ - mis_target_npc_2 [Find and target:\n - - $b1$\n - - $b2$] - -} - -// HASH_VALUE 14A1E327847F2AFF -MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) -{ - mis_target_npc_3 [Find and target:\n - - $b1$\n - - $b2$\n - - $b3$] - -} - -// HASH_VALUE 25EA54A90E83CEC3 -MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) -{ - mis_target_npc_4 [Find and target:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$] - -} - -// HASH_VALUE 4390E20A1F504360 -MIS_TARGET_NPC_PLACE_1 (bot b1, place p) -{ - mis_target_npc_place_1 [Find and target $b1$ in $p$.] - -} - -// HASH_VALUE FC079F103CC5F32A -MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) -{ - mis_target_npc_place_2 [Find and target:\n - - $b1$\n - - $b2$\n - in $p$.] - -} - -// HASH_VALUE 9C90DC9F4C274FC0 -MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) -{ - mis_target_npc_place_3 [Find and target:\n - - $b1$\n - - $b2$\n - - $b3$\n - in $p$.] - -} - -// HASH_VALUE 3C19192E5C89AF57 -MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) -{ - mis_target_npc_place_4 [Find and target:\n - - $b1$\n - - $b2$\n - - $b3$\n - - $b4$\n - in $p$.] - -} - -//target species-------------------------------------------------------------------------------- -// HASH_VALUE 3DBF66E948B0E5A7 -MIS_TARGET_SPECIES_1 (race r1) -{ - mis_target_species_1 [Find and target $r1.ia$ $r1$.] - -} - -// HASH_VALUE 4136EBD027C373AD -MIS_TARGET_SPECIES_2 (race r1, race r2) -{ - mis_target_species_2 [Find and target:\n - - $r1.ia$ $r1$\n - - $r2.ia$ $r2$] - -} - -// HASH_VALUE 737FCA8ABA27C99D -MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) -{ - mis_target_species_3 [Find and target:\n - - $r1.ia$ $r1$\n - - $r2.ia$ $r2$\n - - $r3.ia$ $r3$] - -} - -// HASH_VALUE 717FFA0BD379E6EC -MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) -{ - mis_target_species_4 [Find and target:\n - - $r1.ia$ $r1$\n - - $r2.ia$ $r2$\n - - $r3.ia$ $r3$\n - - $r4.ia$ $r4$] - -} - -// HASH_VALUE 4B495E9C16B89F28 -MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) -{ - mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$.] - -} - -// HASH_VALUE 258099DDF48D06F5 -MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) -{ - mis_target_species_place_2 [Find and target:\n - - $r1.ia$ $r1$\n - - $r2.ia$ $r2$\n - in $p$.] - -} - -// HASH_VALUE 360A20B0E160731B -MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) -{ - mis_target_species_place_3 [Find and target:\n - - $r1.ia$ $r1$\n - - $r2.ia$ $r2$\n - - $r3.ia$ $r3$\n - in $p$.] - -} - -// HASH_VALUE C55E4E7734308479 -MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) -{ - mis_target_species_place_4 [Find and target:\n - - $r1.ia$ $r1$\n - - $r2.ia$ $r2$\n - - $r3.ia$ $r3$\n - - $r4.ia$ $r4$\n - in $p$.] - -} - -//teach action------------------------------------------------------------------------------------ -// HASH_VALUE 4244972CFF4277D8 -MIS_TEACH_ACTION (sphrase action, bot b) -{ - mis_teach_action [Teach $action$ to $b$.] - -} - -//generic teach action menu----------------------------------------------------------------- -// HASH_VALUE A2A57805A6F85CC0 -MIS_TEACH_ACTION_MENU () -{ - mis_teach_action_menu [Teach action] - -} - -/////////////////////////////////MENUS////////////////////////////////////////////////////// -//generic mission teleport menu------------------------------------------------------------ -// HASH_VALUE 1299A0279CB59FA3 -MIS_TELEPORT (place p) -{ - mis_teleport [Teleport to $p$.] - -} - -//use item----------------------------------------------------------------------------- -// HASH_VALUE C8E3F0903B2E84DB -MIS_USE_1 (item i1) -{ - mis_use_1 [Use $i1.ia$ $i1$.] - -} - -// HASH_VALUE 4C1370CA2E6B6AE8 -MIS_USE_2 (item i1, item i2) -{ - mis_use_2 [Use:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$] - -} - -// HASH_VALUE BF2A43CADEF1DF2C -MIS_USE_3 (item i1, item i2, item i3) -{ - mis_use_3 [Use:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$] - -} - -// HASH_VALUE 1A9E0782B332A96C -MIS_USE_4 (item i1, item i2, item i3, item i4) -{ - mis_use_4 [Use:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - - $i4.ia$ $i4$] - -} - -//use item at a specific place------------------------------------------------------------------ -// HASH_VALUE 21B1CA167067D96D -MIS_USE_LOC_1 (item i1, place p) -{ - mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$.] - -} - -// HASH_VALUE 3B9C80E3939A1DC5 -MIS_USE_LOC_2 (item i1, item i2, place p) -{ - mis_use_loc_2 [Go to $p$ and use:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$] - -} - -// HASH_VALUE 36A0A9487535BE67 -MIS_USE_LOC_3 (item i1, item i2, item i3, place p) -{ - mis_use_loc_3 [Go to $p$ and use:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$] - -} - -// HASH_VALUE D13E98417B2A8A85 -MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) -{ - mis_use_loc_4 [Go to $p$ and use:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - - $i4.ia$ $i4$] - -} - -//visit place----------------------------------------------------------------------- -// HASH_VALUE EAD3FC44B0E162A0 -MIS_VISIT (place p) -{ - mis_visit [Go to $p$.] - -} - -//visit place wearing items---------------------------------------------------------- -// HASH_VALUE 4641058793568FCB -MIS_VISIT_WEAR_1 (place p, item i1) -{ - mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$.] - -} - -// HASH_VALUE 27C9CC99F582A97C -MIS_VISIT_WEAR_2 (place p, item i1, item i2) -{ - mis_visit_wear_2 [Equip:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - and go to $p$.] - -} - -// HASH_VALUE 64F7D2C8E1868258 -MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) -{ - mis_visit_wear_3 [Equip:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - and go to $p$.] - -} - -// HASH_VALUE 1E4D06911944D361 -MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) -{ - mis_visit_wear_4 [Equip:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - - $i4.ia$ $i4$\n - and go to $p$.] - -} - -//wait season-------------------------------------------------------------------------------------- -// HASH_VALUE 8CA17A0D0FF767A6 -MIS_WAIT_SEASON () -{ - mis_wait_season [!!! TO DO !!!] - -} - -//wait time---------------------------------------------------------------------------------------- -// HASH_VALUE 94974B0D0521C393 -MIS_WAIT_TIME () -{ - mis_wait_time [!!! TO DO !!!] - -} - -//wear------------------------------------------------------------------------------------ -// HASH_VALUE 48DC0B4920953867 -MIS_WEAR_1 (item i1) -{ - mis_wear_1 [You must wear $i1.ia$ $i1$.] - -} - -// HASH_VALUE EB9B4EA64814FF5E -MIS_WEAR_2 (item i1, item i2) -{ - mis_wear_2 [You must wear:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$] - -} - -// HASH_VALUE 2BE5B51B5CA5212A -MIS_WEAR_3 (item i1, item i2, item i3) -{ - mis_wear_3 [You must wear:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$] - -} - -// HASH_VALUE 1F6AE4D9FAB59656 -MIS_WEAR_4 (item i1, item i2, item i3, item i4) -{ - mis_wear_4 [You must wear:\n - - $i1.ia$ $i1$\n - - $i2.ia$ $i2$\n - - $i3.ia$ $i3$\n - - $i4.ia$ $i4$] - -} - -// HASH_VALUE 12141F9CD2DE9B3B -MOTD (literal s) -{ - // Message Of The Day - [&MTD&MOTD: $s$] - -} - -// HASH_VALUE 18036DA9E23EE9F6 -MOUNT_CANT_WHILE_TP () -{ - [&CHK&You cannot mount while teleporting.] - -} - -// HASH_VALUE C2BEA5F0B87E0434 -NEED_MORE_GUILD_MONEY () -{ - [&CHK&Your guild does not have enough money.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// compass related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE E4F356052A15A663 -NEW_COMPASS () -{ - new_compass [&SYS&New target added to the compass.] - -} - -// HASH_VALUE 2C98F4382C98F438 -NO () -{ - [No.] - -} - -// HASH_VALUE A626E31D48A5A819 -NON_DROPABLE_ITEM () -{ - [&CHK&You cannot drop this item.] - -} - -// HASH_VALUE D4B59F9ECB407760 -NO_ACTION_WHEN_SITTING () -{ - no_action_when_sitting [&CHK&You cannot use actions while sitting down.] - -} - -// HASH_VALUE D291E551EB952E3F -NO_ACTION_WHILE_EQUIPPING () -{ - [&CHK&You cannot perform an action while equipping.] - -} - -// HASH_VALUE FB360842EDB9CBE4 -NO_ACTION_WHILE_INTANGIBLE () -{ - no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] - -} - -// HASH_VALUE 204D993E46647161 -NO_ACTION_WHILE_MOUNTED () -{ - no_action_while_mounted [&CHK&You cannot use actions while mounted.] - -} - -// HASH_VALUE 1AFC08A4DE04C0A9 -NO_ACTION_WHILE_SWIMMING () -{ - no_action_while_swimming [&CHK&You cannot use actions while in the water.] - -} - -// HASH_VALUE 3CF9148F32C760C0 -NO_ACTION_WHILE_TRANSACTION () -{ - no_action_while_transaction [&CHK&You cannot use actions while you have a chat or transaction in progress.] - -} - -// HASH_VALUE 0C43F59AC5FB8503 -ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () -{ - one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in a craft action! Crafting action aborted!] - -} - -// HASH_VALUE A58EFC0B439FB4C8 -ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () -{ - [&CHK&Only enchanted items can be recharged.] - -} - -// HASH_VALUE 7F3D0CF4CD6CE680 -ONLY_ONE_ROOT_FABER () -{ - only_one_root_faber [&CHK&Only one root stanza is permitted in a craft action, crafting action aborted!] - -} - -// HASH_VALUE 3AB26C4118A41DFA -OPERATION_OFFLINE () -{ - [&CHK&That character does not exist or is currently offline.] - -} - - -// HASH_VALUE 5F66CBB6FC23EF64 -OPS_DEATH_CARAVAN_RESURECT () -{ - [&SYS&The Karavan works its craft and you exist once more.] - -} - -// death messages -// HASH_VALUE 5D0CE06CA096D0C2 -OPS_DEATH_KAMI_RESURECT () -{ - [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] - -} - -// HASH_VALUE F64346B13E7EBFA1 -OPS_DEATH_PERMANENT_KILLED () -{ - [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] - -} - -// HASH_VALUE 2696CC8F973FF60D -OPS_EXCHANGE_IMPOSSIBLE () -{ - [&CHK&You cannot invite someone to exchange if you are already trading.] - -} - -// HASH_VALUE B447A170CCBA450F -OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) -{ - [&CHK&You are already harvesting raw material on $entity$.] - -} - -// HASH_VALUE 254E0565F9CE1042 -OPS_NOT_ENOUGHT_SEED () -{ - [&CHK&You are not rich enough to buy this.] - -} - -// HASH_VALUE 9844584841ECDC9C -OPS_PACT_GAIN_U (int i) -{ - [&SYS&You have won a survival pact of level $i$.] - -} - -// HASH_VALUE 50ACE879A918172B -OPS_TEAM_MAX_SIZE_REACHED () -{ - [&CHK&The team is at its size limit and cannot accept more players.] - -} - -// HASH_VALUE 8F4FDB117FE5148F -OPS_WELCOME () -{ - [&AROUND&Welcome to Ryzom!] - -} - -// HASH_VALUE F53C2BFC6F3960DC -PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () -{ - [&CHK&You cannot exchange an animal that has anything in its inventory.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// phrases management -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE E8C54111C0A6BB77 -PHRASE_BUY (sphrase s, int cost) -{ - (cost>1) - phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] - - phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] - -} - -// HASH_VALUE BF6CAD29640A0BE7 -PHRASE_BUY_COMBAT (sphrase s, int cost) -{ - (cost>1) - phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] - - phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] - -} - -// HASH_VALUE 22910CE971F703B0 -PHRASE_BUY_FABER (sphrase s, int cost) -{ - (cost>1) - phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] - - phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] - -} - -// HASH_VALUE 5F3808AB2EF5C147 -PHRASE_BUY_MAGIC (sphrase s, int cost) -{ - (cost>1) - phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] - - phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] - -} - -// HASH_VALUE E01DAB85118E442A -PHRASE_CHARAC_BUY (characteristic c, int value, int cost) -{ - phrase_characteristic_buy [&ITM&You increase your $c$ to $value$ for $cost$ skill points.] - -} - -// HASH_VALUE 1C575C66F5DAB97A -PHRASE_NOT_ENOUGH_CREDIT () -{ - phrase_missing_credit [&CHKCB&Not enough credit to carry out the action.] - -} - -// HASH_VALUE 1F810F64BF2753AC -PHRASE_NOT_ENOUGH_FOCUS () -{ - phrase_not_enough_focus [&CHKCB&Not enough focus to carry out the action.] - -} - -// HASH_VALUE 765D723D892C61F7 -PHRASE_USE_PREDEF (sphrase s) -{ - phrase_use_predef [&SPLM&You use $s$.] - -} - -// HASH_VALUE 2C53A8209B21C7C0 -PLAN_FABER_NOT_SECOND () -{ - plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in the action! Please report this bug with exact action used. Thanks!] - -} - -// HASH_VALUE AB26E808171C2D66 -PLAYER_BUILDING_BAD_FAME ( int i, race r ) -{ - [&CHK&To buy a building here, your fame with the $r$ people must be $i$.] - -} - -// HASH_VALUE 0463BB1906777777 -PLAYER_ROOM ( player p ) -{ - [Apartment of "$p$".] - -} - -// HASH_VALUE B16F525B279C3F67 -POWER_AURA_ACTIVATE (powertype p) -{ - power_aura_activate [&SPLM&You activate your $p$ power.] - -} - -// HASH_VALUE 3A5A64DA87F7854F -POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) -{ - power_aura_activate_spectators [&SYS&$e$ activates $p$ power.] - -} - -// HASH_VALUE 07FD8C1EDB4AD4F2 -POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) -{ - power_balance_actor [&SPLM&You use your $p$ power and the affected teammembers now have $newVal$% of their max $s.points$.] - -} - -// HASH_VALUE ADBA4C5DF1864187 -POWER_BALANCE_NO_TEAM () -{ - power_balance_no_team [&CHK&You must be in a team to use Balance power.] - -} - -// HASH_VALUE 21CAD1F91DDA92CB -POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) -{ - power_balance_others [&SYS&$e$ uses the $p$ power and you now have $newVal$% of your $s.points$.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// Powers related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 369D4529D3AD5C1E -POWER_DISABLED (powertype p, int m, int s) -{ - (s > 0 & m > 0) - power_still_disabled_ms [&CHKCB&Your "$p$" power will be available in $m$ minutes and $s$ seconds.] - - (s = 0 & m > 0) - power_still_disabled_m [&CHKCB&Your "$p$" power will be available in $m$ minutes.] - - (s > 0 & m = 0) - power_still_disabled_s [&CHKCB&Your "$p$" power will be available in $s$ seconds.] - -} - -// HASH_VALUE 69F92D20DE0718C1 -POWER_EFFECT_ENDS (powertype p) -{ - power_effect_ends [&SPLM&"$p$" power effects end.] - -} - -// HASH_VALUE FB3FE502B969E4E2 -POWER_TAUNT (entity e) -{ - power_taunt [&SPLM&You taunt $e$.] - -} - -// HASH_VALUE 13095743E1545EF3 -POWER_TAUNT_FAILED (entity e) -{ - power_taunt_failed [&MISM&You failed to taunt $e$.] - -} - -// HASH_VALUE 51D264AA0D1D9C63 -POWER_TAUNT_LEVEL_TOO_HIGH (entity e) -{ - power_taunt_level_too_high [&CHKCB&$e$ is too powerful to be impressed by your taunt.] - -} - -// HASH_VALUE 868BCA9899632E49 -POWER_TAUNT_TARGET_NOT_ATTACKABLE () -{ - power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or characters.] - -} - -// HASH_VALUE 61FA30377E1E4748 -POWER_TAUNT_TARGET_TOO_FAR (entity e) -{ - power_taunt_target_too_far [&CHKCB&$e$ is too far away to be taunted.] - -} - -// HASH_VALUE 0BE3E756AF6BC35E -POWER_USE (powertype p) -{ - power_use [&SPLM&You use $p$.] - -} - -// HASH_VALUE A8CCA79B6DF0A0D7 -POWER_USE_ON_TARGET (entity e, powertype p) -{ - power_use_on_target [&SPLM&You use your $p$ power on $e$.] - -} - -// HASH_VALUE 3C37B8BD8CF84567 -POWER_USE_ON_TARGET_FAILED (entity e, powertype p) -{ - power_use_on_target_failed [&MISM&Your $p$ power had no effect on $e$.] - -} - -// HASH_VALUE BCA4B5A82FFD5107 -POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) -{ - power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] - -} - -// HASH_VALUE DAB6262C0437D73D -POWER_USE_ON_TARGET_TARGET (entity user, powertype p) -{ - power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] - -} - -// HASH_VALUE 77739E828F3B0685 -POWER_USE_SPECTATORS (entity e, powertype p) -{ - power_use_spectators [&SYS&$e$ uses $p$ power.] - -} - -// HASH_VALUE 473A999E6DB8C82F -PROGRESS_DEATH_PENALTY_COMPLETE () -{ - progress_death_penalty_complete [&XP&You no longer have a death penalty on XP!] - -} - -// HASH_VALUE 2D8FC1C2C0C89F8C -PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) -{ - progress_death_penalty_payback [&XP&Your death penalty is now $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty.] - -} - -// HASH_VALUE 7FF5E1CEA5CB9590 -PROGRESS_FREE_TRIAL_LIMIT (skill s) -{ - progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] - -} - -// HASH_VALUE 5F4165FAC157DDFA -PROGRESS_HP () -{ - progress_hp [&XP&Your life force increases.] - -} - -// HASH_VALUE 199E08D95F47E5EB -PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) -{ - [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience.] - -} - -// HASH_VALUE DD283493C0E876AD -PROGRESS_MISSION_GAIN (skill s) -{ - progress_mission_gain [&TSK&Completing the mission gave you experience in the '$s$' skill.] - -} - -// HASH_VALUE DD7B619330B95657 -PROGRESS_NORMAL_GAIN (skill s, int i) -{ - (i > 1) - progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] - - (i = 1) - progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] - - progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// these sentences are used in the xp gain system -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 2C430A38E09E2BEA -PROGRESS_NO_GAIN (skill s) -{ - progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] - -} - -// HASH_VALUE 692BC5AD5D68582A -PROGRESS_SAP () -{ - progress_sap [&XP&Your sap increases.] - -} - -// HASH_VALUE 75D5D39DF074B2B0 -PROGRESS_SKILL (skill s, int i) -{ - progress_skill [&XP&Your '$s$' skill is now at level $i$.] - -} - -// HASH_VALUE C1D1A939B47AED7C -PROGRESS_STA () -{ - progress_sta [&XP&Your endurance increases.] - -} - -//PROGRESS_RESIST(??) -//{ -// progress_resist [&JA&] -//} -// HASH_VALUE 462B0C10CF8762B0 -PROGRESS_UNLOCK_SKILL (skill s, int i) -{ - progress_unlock_skill [&XP&Well done! You have obtained the advanced skill of '$s$' which starts at level $i$.] - -} - -// HASH_VALUE 080085FCBF8B1B77 -PVP_CANT_ATTACK_ALLY () -{ - [&CHKCB&You cannot attack an ally.] - -} - -// HASH_VALUE A586866EA35571EF -PVP_CANT_ATTACK_NEUTRAL () -{ - [&CHKCB&You cannot attack a neutral character.] - -} - -// HASH_VALUE E63AA8516B6848FD -PVP_CANT_HELP_ENEMY () -{ - [&CHKCB&You cannot help an enemy.] - -} - -// HASH_VALUE A5029176553B7BAE -PVP_CANT_HELP_NEUTRAL_PVP () -{ - [&CHKCB&You cannot help characters involved in a PvP conflict which doesn't concern you.] - -} - -// HASH_VALUE 24C6714EACE83322 -PVP_CANT_HELP_UNKNOWN () -{ - [&CHKCB&You cannot help this entity.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// PVP -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 654875749FF66485 -PVP_CHALLENGE_DISABLED () -{ - [&CHK&PvP challenge has been disabled.] - -} - -// HASH_VALUE 7133344CD1189919 -PVP_CHALLENGE_INVITATION ( player p ) -{ - [$p$ and his team challenge you and your team.] - -} - -// HASH_VALUE 1C17EB2210350F63 -PVP_DUEL_DISABLED () -{ - [&CHK&PvP duel has been disabled.] - -} - -// HASH_VALUE 0E806A4D3681F739 -PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) -{ - (i = 0) - [&CHK&You have already deactivated your PvP tag.] - - (i != 0) - [&CHK&You have already activated your pvp tag.] - -} - -// HASH_VALUE 6F3E3746CE442268 -PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) -{ - [&CHK&You cannot remove your PvP Tag as you performed a faction PvP action less than $totalTimer$ seconds ago. You will be able to remove your Tag in $timerLeft$ seconds.] - -} - -// HASH_VALUE 5A474B944FCAD6D5 -PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) -{ - [&CHK&You cannot remove your PvP Tag as it was activated less than $totalTimer$ seconds ago. You will be able to remove your Tag in $timerLeft$ seconds.] - -} - -// HASH_VALUE 4E8D7A0549676282 -PVP_FLAG_WAIT_FOR_TIMER ( int i ) -{ - (i = 0) - [&CHK&You have already asked to deactivate your pvp tag. You must wait for the timer to end.] - - (i != 0) - [&CHK&You have already asked to activate your pvp tag. You must wait for the timer to end.] - -} - -// HASH_VALUE 1B9DE79359A2793C -PVP_FREE_ZONE_ENTER () -{ - [&CHK&You are now in a Free PvP Zone: No rules here... be careful!] - -} - -// HASH_VALUE F13EB2E858803E74 -PVP_GUILD_ZONE_ENTER () -{ - [&CHK&You are now in a Guild PvP Zone: Here guilds can confront each other.] - -} - -// HASH_VALUE A63AFD02B6E83493 -PVP_SAFE_ZONE () -{ - [&CHK&You are in a Protected PvP zone: As long as you remain here or as long as you do not perform any PvP action after leaving it, you will be safe in this zone.] - -} - -// HASH_VALUE 3901F2143931F58B -PVP_TAG_PVP_NEED_ALLEGIANCE () -{ - [&CHK&You cannot be tagged PvP without having sworn allegiance.] - -} - -// HASH_VALUE C8432B378FB55A7F -PVP_TP_ENEMY_REGION_FORBIDEN () -{ - [&CHK&You cannot teleport in a region controlled by an enemy faction.] - -} - -// HASH_VALUE C147C6495A9BA864 -PVP_TP_FORBIDEN () -{ - [&CHK&You cannot teleport if you have recently been involved in PvP actions.] - -} - -// HASH_VALUE F7D9DD3A10C8A4B2 -PVP_VERSUS_ZONE_ENTER () -{ - [&CHK&You are now in a Versus PvP Zone: Your clan is determined by your factions.] - -} - -// HASH_VALUE 82846C31A1FC4EE8 -PVP_ZONE_CANNOT_ENTER () -{ - [&CHK&You cannot fight in this PvP Zone: You are in another PvP mode.] - -} - -// HASH_VALUE DAA60B3629882886 -PVP_ZONE_ENTER_BACK () -{ - [&CHK&You are back in the PvP Zone.] - -} - -// HASH_VALUE 8CBA3B08C9E10867 -PVP_ZONE_ENTER_TIME (int time) -{ - [&CHK&You will be attackable in $time$ seconds.] - -} - -// HASH_VALUE F02DB51602506438 -PVP_ZONE_ENTER_TIMEOUT () -{ - [&CHK&You are now attackable.] - -} - -// HASH_VALUE A1530E5EBD2302E5 -PVP_ZONE_ENTER_TIME_REPEAT (int time) -{ - [&PVPTM&You will be attackable in $time$ seconds.] - -} - -// HASH_VALUE 688279C285D2059D -PVP_ZONE_LEAVE_BEFORE_TIMEOUT () -{ - [&CHK&You left the PvP Zone before the timeout. You are not attackable.] - -} - -// HASH_VALUE C3B78343D74ADC99 -PVP_ZONE_LEAVE_TIME (int time) -{ - [&CHK&You left the PvP Zone. You are still attackable for $time$ seconds.] - -} - -// HASH_VALUE 5BF2ECAE6481531A -PVP_ZONE_LEAVE_TIMEOUT () -{ - [&CHK&Now you are safe.] - -} - -// HASH_VALUE CB351B02A6630345 -PVP_ZONE_LEAVE_TIME_REPEAT (int time) -{ - [&PVPTM&You are still attackable for $time$ seconds.] - -} - -// HASH_VALUE E449771A47801CA1 -REQUIRED_EQUIP () -{ - [&CHK&Your characteristics are not high enough to use this item.] - -} - -// Mission message -// HASH_VALUE 845DAFAE3E3E7ACC -REQ_LEADER_TO_ABANDON_MISSION () -{ - [&CHK&You must be the leader of your team to abandon or finish a team mission.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// enchantment related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 494CABD2F58B6CB6 -RIGHT_HAND_EMPTY () -{ - right_hand_empty [&CHK&You can only enchant when you have an item equipped in your right hand.] - -} - -// HASH_VALUE E8B8604F67B69213 -RING_ANI () -{ - [Ring Channel ani.] - -} - -// HASH_VALUE E8B8604F68F79213 -RING_ARI () -{ - [Ring Channel ari.] - -} - -// HASH_VALUE E8B8604F67769A13 -RING_CHO () -{ - [Ring Channel cho.] - -} - -// HASH_VALUE E878BC80D8763480 -RING_CSR () -{ - [Ring Channel CSR] - -} - -// HASH_VALUE E8B8604F23D6BE13 -RING_LEA () -{ - [Ring Channel lea.] - -} - -// HASH_VALUE E8B8604F2347DA13 -RING_SEA () -{ - [Ring Channel sea.] - -} - -// HASH_VALUE E878BC8066F8BC80 -RING_TOO () -{ - [Ring Channel too] - -} - -// HASH_VALUE E8B8604F6728DE13 -RING_TRE () -{ - [Ring Channel tre.] - -} - -// HASH_VALUE F445DBDD5430488D -ROLL_DICE (entity e, int min, int max, int roll) -{ - [$e$ pulled $roll$ in a draw between $min$ and $max$.] - -} - -// HASH_VALUE F9F811A4B66DEB9C -ROOM_TOO_ENCUMBERED () -{ - [&CHK&Your apartment is too full.] - -} - -// HASH_VALUE 7945736000AE8D4F -ROOT_FABER_NOT_FIRST () -{ - root_faber_not_first [&CHK&Root craft stanzas must be in first position in the action! Please report this bug with exact sentence used. Thanks!] - -} - -// HASH_VALUE 3F8482784D02DD86 -RRP_BAD_ACTION (int xpValue) -{ - rrp_bad_action [&XP&Action ignored because it is too easy (equivalent to $xpValue$ xp).] - -} - -// HASH_VALUE 8CCD16409B0B73CD -RRP_BAD_SKILL (int sessionType) -{ - (sessionType = 0) - rrp_bad_skill_novice [&XP&Action below Novice level ignored.] - - (sessionType = 1) - rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored.] - - (sessionType = 2) - rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored.] - - (sessionType = 3) - rrp_bad_skill_advanced [&XP&Action below Advanced level ignored.] - - (sessionType = 4) - rrp_bad_skill_expert [&XP&Action below Expert level ignored.] - - (sessionType = 5) - rrp_bad_skill_master [&XP&Action below Master level ignored.] - -} - -// HASH_VALUE CFFFD13132F0E0D9 -RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) -{ - (sessionType = 0) - rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP.] - - (sessionType = 1) - rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP.] - - (sessionType = 2) - rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP.] - - (sessionType = 3) - rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP.] - - (sessionType = 4) - rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP.] - - (sessionType = 5) - rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP.] - -} - -// HASH_VALUE 083AF60E74562A93 -RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) -{ - (sessionType = 0) - rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP.] - - (sessionType = 1) - rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP.] - - (sessionType = 2) - rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP.] - - (sessionType = 3) - rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP.] - - (sessionType = 4) - rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP.] - - (sessionType = 5) - rrp_gain_master [&XP&You earn $ptsNow$ Master RRP.] - -} - -// HASH_VALUE B7B0DCC083B1E395 -RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) -{ - (sessionType = 0) - rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity.)] - - (sessionType = 1) - rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity.)] - - (sessionType = 2) - rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity.)] - - (sessionType = 3) - rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity.)] - - (sessionType = 4) - rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity.)] - - (sessionType = 5) - rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity.)] - -} - -// HASH_VALUE 3F71DCA165BB7EC9 -RRP_GENERATE_IGNORED () -{ - rrp_generate_ignored [&ITM&You cannot generate ring rewards at this time.] - -} - -// HASH_VALUE B0306A71ED1F9F85 -RRP_GENERATE_INVENTORY_FULL () -{ - rrp_generate_inventory_full [&ITM&Your inventory is too full to add any more ring rewards.] - -} - -// HASH_VALUE FD2B97DDFDDADBAA -RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) -{ - (sessionType = 0) - rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$.] - - (sessionType = 1) - rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$.] - - (sessionType = 2) - rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$.] - - (sessionType = 3) - rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$.] - - (sessionType = 4) - rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$.] - - (sessionType = 5) - rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$.] - -} - -// HASH_VALUE 08D5855985CC62C3 -RRP_GENERATE_REWARD (int nb, item i, int level) -{ - (nb > 1) - rrp_generate_reward_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ as a Ring Reward.] - - (nb = 1) - rrp_generate_reward_1 [&ITM&You obtain one $i$ of quality $level$ as a Ring Reward.] - -} - -// HASH_VALUE 651EAFCF9A82642C -RRP_NO_PROGRESS (int time) -{ - rrp_no_progress [&XP&Next ring reward point not yet available ($time$ seconds to go.)] - -} - -// HASH_VALUE 93862216DD5A4E11 -RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) -{ - rrp_progress [&XP&Ring progress $xpSoFar$/$xpRequired$ of next reward points (equivalent to $xpValue$ xp.)] - -} - -// HASH_VALUE F044631EB19657D6 -RRP_SESSION_LIMIT_REACHED () -{ - rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit.] - -} - -// HASH_VALUE 75CFEB928F4BEFE2 -RRP_TOO_FEW_ACTIVE_PLAYERS () -{ - rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points.] - -} - -//Reward 1SP -//------------------- -// Karavan guard -//------------------- -//MENUS -// HASH_VALUE 07C11DF91C48206F -SHOPKEEPER_NO_SELL (bot b) -{ - shopkeeper_no_sell [I've got nothing to sell right now, come back later.] - -} - -// HASH_VALUE B770BD4394A9991A -SHUTDOWN_WARNING (int delay) -{ - [&SYS&This shard will shut down in $delay$ seconds, please disconnect ASAP!] - -} - -// HASH_VALUE D4B8C021AB0037AF -SOLE_PLACE ( place p ) -{ - place_lonely_param [$p$] - -} - -// HASH_VALUE EC92BC12C0189212 -SOLE_STRING_ID ( string_id i ) -{ - [$i$] - -} - -// HASH_VALUE 3BCDABD9E009D0FC -SOURCE_DMG_REDUX_MISSED () -{ - source_dmg_redux_early [&CHK&Damage reduction was done too early.] - -} - -// HASH_VALUE CAE6B610EDDB7E35 -SOURCE_EXPLOSION () -{ - source_explosion [&SPL&The forage source blew up!] - -} - -// HASH_VALUE 194D15708141E44D -SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) -{ - (reduction=0) - source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] - - source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] - -} - -// HASH_VALUE 2C1E64EECC26A186 -SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) -{ - source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -/// sentences related to natural events (forage risks) -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE FA2A0D0B3A6DFC3E -SOURCE_TOXIC_CLOUD () -{ - source_toxic_cloud [&SPL&The forage source released a toxic cloud!] - -} - -// HASH_VALUE D1E4B4785AF84F5F -SPAWN_MISSION_DESC (bot b) -{ - [SPAWN mission] - -} - -// HASH_VALUE D1E4B4785AF84F5F -SPAWN_MISSION_TITLE (bot b) -{ - [SPAWN mission] - -} - -//FYROS arrive au Kami Preacher -// HASH_VALUE E6CD1B7761006953 -SPONTANEOUS_ATDEST_FYROS_KAMI () -{ - spontaneous_ardest_fyros_kami [We're there. There's the mighty Kami who can teleport you.] - -} - -//zorai arrive au kami priest -// HASH_VALUE A24885F6EAAA095D -SPONTANEOUS_ATDEST_KAMI () -{ - spontaneous_ardest_kami [Here we are, there is the mighty Kami who can teleport you.] - -} - -// HASH_VALUE F09F4907C000490D -SPONTANEOUS_ATDEST_KGUARD () -{ - spontaneous_adtest_kguard [We have arrived.] - -} - -// HASH_VALUE 5BF64A527EDEBC75 -SPONTANEOUS_ATDEST_NEWB_KGUARD () -{ - spontaneous_adtest_newb_kguard [We have arrived.] - -} - -// HASH_VALUE 823AF5D729BBAC18 -SPONTANEOUS_LETSGO_NEWB_KGUARD () -{ - spontaneous_letsgo_newb_guard [Let's go!!] - -} - -// HASH_VALUE 456D34C1326C82E4 -SPONTANEOUS_NEWB_KGUARD () -{ - spontaneous_newb_kguard [Who wants to meet the teleport master?] - -} - -// Location place -// HASH_VALUE DC64D3C9B3940676 -START_LOCATION ( place cont, place region ) -{ - start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] - -} - -// HASH_VALUE DA70E774D770DA28 -SUFFER_GOO_DAMAGE () -{ - [&CHKCB&You suffer Goo damage!] - -} - -// HASH_VALUE 0EA7A00700820869 -SYSINFO_GIVE_ITEM (int q1, item i1, bot b) -{ - sysinfo_give_item [&AMB&Give $q1$ $i1$ to $b$.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// sentences related to target slection -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 866A0041ACE571EF -TARGET_NEW (entity e) -{ - target_new [&SYS&You target $e.ia$ $e$.] - -} - -// HASH_VALUE 9C620518BF997DAB -TARGET_NONE () -{ - target_none [&SYS&You now have no target.] - -} - -// HASH_VALUE 534C75FC1A78909B -TARGET_SELF () -{ - target_self [&SYS&You target yourself.] - -} - -// HASH_VALUE 80023D784006C1F6 -TEAM_ACCEPT (player p) -{ - team_accept [&AROUND&$p$ joins your team.] - -} - -// HASH_VALUE CE5CE3F6304C9030 -TEAM_ALREADY_HAS_PROPOSAL (player p) -{ - team_already_has_proposal [&CHK&$p$ already has another team invitation.] - -} - -// HASH_VALUE 9A080BF1806B8C05 -TEAM_ALREADY_HAS_TEAM (player p) -{ - team_already_has_team [&CHK&$p$ is already in a team.] - -} - -// HASH_VALUE F8687A1D7AB981C4 -TEAM_ALREADY_INVITED () -{ - [&CHK&Your target already has a team invitation.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// team related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 0D41835410509929 -TEAM_ALREADY_IN_TEAM () -{ - team_already_in_team [&CHK&You already belong to a team, leave your team before joining another one.] - -} - -// HASH_VALUE FAB6F75A18276BF4 -TEAM_CANT_INVITE () -{ - [&CHK&You must be a team leader or not in a team to invite someone.] - -} - -// HASH_VALUE 275D20F3EDBBE6CE -TEAM_CANT_INVITE_ENEMIE () -{ - [&CHK& You cannot invite an enemy into your team.] - -} - -// HASH_VALUE 6BC2BAD3711B25E0 -TEAM_CREATE () -{ - team_create [&SYS&You have created a new team.] - -} - -// HASH_VALUE 7BE5A91E7A648B43 -TEAM_DECLINE (player p) -{ - team_decline [&AROUND&$p$ declines your team invitation.] - -} - -// HASH_VALUE 792CF3AE80FEA723 -TEAM_DISOLVED () -{ - team_disolved [&SYS&Your were the last member of your team so it has been disbanded.] - -} - -// HASH_VALUE D404CDBC3D87555E -TEAM_GOD_FORBIDDEN () -{ - [&CHK&You or your target have unusual rights that forbid you to join a team.] - -} - -// HASH_VALUE 99082CA2E6C25970 -TEAM_INVITE (player p) -{ - team_invite [&AROUND&You invite $p$ to join your team.] - -} - -// HASH_VALUE ABEDE1E42B70C872 -TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () -{ - [&CHK&Invited character must be online.] - -} - -// HASH_VALUE B510F853ACE37A0A -TEAM_KICKED (player p) -{ - team_kicked [&AROUND&$p$ is kicked out of your team.] - -} - -// HASH_VALUE C7BED110E188CD52 -TEAM_KICKED_YOU (player p) -{ - team_kicked_you [&AROUND&You are kicked out of the team of $p$.] - -} - -// HASH_VALUE DEE8D978689A0CD7 -TEAM_LEAVE (player p) -{ - team_leave [&AROUND&$p$ left your team.] - -} - -// HASH_VALUE BFA0A27A33F21DD7 -TEAM_MAX_SIZE_REACHED () -{ - team_max_size_reached [&CHK&The team is at its size limit and cannot accept more players.] - -} - -// HASH_VALUE E41A00390F31065E -TEAM_NEW_LEADER (player former, player new) -{ - team_new_leader [&SYS&Team leader $former$ left the team. $new$ is now the leader.] - -} - -//////////////////////////////////////////////////////////////////////////////////// -// team related messages -//////////////////////////////////////////////////////////////////////////////////// -// HASH_VALUE 386C7DE8AB1A1905 -TEAM_NEW_SUCCESSOR ( player p) -{ - [&SYS&$p$ is now the team leader successor.] - -} - -// HASH_VALUE 0C11B974DFC54FBB -TEAM_NOT_A_PLAYER (entity e) -{ - team_not_a_player [&CHK&$e$ isn't a player. Only players can be in your team.] - -} - -// HASH_VALUE B8C8535A15BECF01 -TEAM_PROPOSAL (player p) -{ - (p.gender = male) - team_proposal_m [$p$ invites you into his team.] - - team_proposal_f [$p$ invites you into her team.] - -} - -// HASH_VALUE 050E440249A9BBEC -TEAM_PVP_ATTACKER_KICKED (player a, player v) -{ - [&SYS&$a$ attacked $v$, a faction enemy. $a$ cannot be in the same team as $v$.] - -} - -// HASH_VALUE CD03C5BDD1C35D99 -TEAM_PVP_ATTACKER_KICKED_YOU (player v) -{ - [&SYS&You attacked $v$ from your team, faction enemy. You cannot be in this team.] - -} - -// HASH_VALUE A86F4A0ABE9D962A -TEAM_PVP_HELPER_KICKED (player a, player v) -{ - [&SYS&$a$ helped $v$, a faction ally. $a$ cannot be in this team.] - -} - -// HASH_VALUE 9DE5D5CA9FEF2655 -TEAM_PVP_HELPER_KICKED_YOU (player v) -{ - [&SYS&You helped $v$, a faction ally not in your team. You cannot be in this team.] - -} - -// HASH_VALUE 82A95BD5D8992828 -TEAM_TARGET_ALREADY_IN_TEAM () -{ - [&CHK&Your target is already teamed.] - -} - -// HASH_VALUE A82B0891256880D2 -TEAM_YOU_DECLINE (player p) -{ - team_you_decline [&SYS&You decline the team invitation of $p$.] - -} - -// HASH_VALUE F385ED7D5F4B984B -TEAM_YOU_JOIN (player p) -{ - team_you_join [&AROUND&You join the team of $p$.] - -} - -// HASH_VALUE 23A1E2E1C9A9C1B9 -TEAM_YOU_LEAVE (player p) -{ - team_you_leave [&AROUND&You left the team of $p$.] - -} - -// HASH_VALUE 1D6DA9EE7200C1BF -TEAM_YOU_LEAVE_DISOLVE (player p) -{ - team_you_leave_disolve [&AROUND&You left your team and it has been disbanded.] - -} - -// HASH_VALUE 5B77118C7BF4489E -TEAM_YOU_LEAVE_LEADER (player p) -{ - team_you_leave_leader [&AROUND&You left your team. $p$ is the new leader.] - -} - -// HASH_VALUE A1043FA45CE0952F -TEAM_YOU_NEW_LEADER (player p) -{ - team_you_new_leader [&SYS&Team leader $p$ left the team. You are the new leader.] - -} - -// HASH_VALUE 3FD647AB20739F55 -TELEPORT_BAD_SESSION () -{ - [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] - -} - -// HASH_VALUE ABC90DC4E585288C -TELEPORT_CANCELED () -{ - [&SYS&Teleportation has been canceled.] - -} - -// HASH_VALUE 5DF46170E165018C -TELEPORT_NO_PET () -{ - [&CHK&You must put all your animals in a stable before using this teleporter.] - -} - -// HASH_VALUE C031AAF47F0C91DF -TELEPORT_USED ( int i ) -{ - [&SYS&You will be teleported in $i$ seconds.] - -} - -// HASH_VALUE EC17BBB9DDC8E80D -TELL_PLAYER_AFK ( player p ) -{ - [&SYS&$p$ is away from keyboard.] - -} - -// HASH_VALUE B108E60E1ECBC9B4 -TELL_PLAYER_UNKNOWN ( literal name ) -{ - [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] - -} - -// HASH_VALUE 82294C8F9163EDED -TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) -{ - //default text - (random = 1) - template_task_craft_0_title_1 [Create items] - - (random = 2) - template_task_craft_0_title_2 [Craft items] - - (random = 3) - template_task_craft_0_title_3 [$giver$ needs items] - - (random = 4) - template_task_craft_0_title_4 [$giver$ has asked for a crafter] - - (random = 5) - template_task_craft_0_title_5 [Special order] - - (random = 6) - template_task_craft_0_title_6 [Craft equipment] - - (random = 7) - template_task_craft_0_title_7 [$giver$ needs equipment] - - (random = 8) - template_task_craft_0_title_8 [$giver$ needs a crafter] - - (random = 9) - template_task_craft_0_title_9 [An order for $giver$] - - template_task_craft_0_title_10 [$giver$ wants some made-to-order items] - -} - -// HASH_VALUE 7D3FD2BDAA3441C3 -TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / jewels - (random = 1) - template_task_craft_10_title_1 [Create jewels for $f.da$ $f$] - - (random = 2) - template_task_craft_10_title_2 [Craft jewels for $f.da$ $f$] - - (random = 3) - template_task_craft_10_title_3 [$f.da$ $f$ need jewels] - - (random = 4) - template_task_craft_10_title_4 [$f.da$ $f$ have asked for a jeweler] - - (random = 5) - template_task_craft_10_title_5 [Special order for jewels for $f.da$ $f$] - - (random = 6) - template_task_craft_10_title_6 [Jewels for $f.da$ $f$] - - (random = 7) - template_task_craft_10_title_7 [$f.da$ $f$ want new jewels] - - (random = 8) - template_task_craft_10_title_8 [$f.da$ $f$ need a jeweler] - - (random = 9) - template_task_craft_10_title_9 [An order for jewels for $f.da$ $f$] - - template_task_craft_10_title_10 [$f.da$ $f$ want made-to-order jewels] - -} - -// HASH_VALUE EB581A2E1689A135 -TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) -{ - //double fame journeyman / Matis - (random = 1) - template_task_craft_11_title_1 [Create Matis items for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_11_title_2 [Craft Matis items for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_11_title_3 [$giver$'s $f.member$ friends need Matis items] - - (random = 4) - template_task_craft_11_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Matis items] - - (random = 5) - template_task_craft_11_title_5 [Special order for Matis items for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_11_title_6 [Craft Matis equipment for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_11_title_7 [$giver$'s $f.member$ friends need Matis equipment] - - (random = 8) - template_task_craft_11_title_8 [$giver$'s $f.member$ friends need a crafter to craft Matis equipment] - - (random = 9) - template_task_craft_11_title_9 [An order for Matis equipment for $giver$'s $f.member$ friends] - - template_task_craft_11_title_10 [$giver$'s $f.member$ friends want made-to-order Matis items] - -} - -// HASH_VALUE 2D08E21A9299895E -TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) -{ - //double fame journeyman / Zoraï - (random = 1) - template_task_craft_12_title_1 [Create Zoraï items for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_12_title_2 [Craft Zoraï items for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_12_title_3 [$giver$'s $f.member$ friends need Zoraï items] - - (random = 4) - template_task_craft_12_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Zoraï items] - - (random = 5) - template_task_craft_12_title_5 [Special order for Zoraï items for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_12_title_6 [Craft Zoraï equipment for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_12_title_7 [$giver$'s $f.member$ friends need Zoraï equipment] - - (random = 8) - template_task_craft_12_title_8 [$giver$'s $f.member$ friends need a crafter to craft Zoraï equipment] - - (random = 9) - template_task_craft_12_title_9 [An order for Zoraï equipment for $giver$'s $f.member$ friends] - - template_task_craft_12_title_10 [$giver$'s $f.member$ friends want made-to-order Zoraï items] - -} - -// HASH_VALUE B0689A4B5B1B9936 -TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) -{ - //double fame journeyman / fyros - (random = 1) - template_task_craft_13_title_1 [Create Fyros items for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_13_title_2 [Craft Fyros items for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_13_title_3 [$giver$'s $f.member$ friends need Fyros items] - - (random = 4) - template_task_craft_13_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Fyros items] - - (random = 5) - template_task_craft_13_title_5 [Special order for Fyros items for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_13_title_6 [Craft Fyros equipment for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_13_title_7 [$giver$'s $f.member$ friends need a crafter to craft Fyros equipment] - - (random = 8) - template_task_craft_13_title_8 [$giver$'s $f.member$ friends need a crafter to craft Fyros equipment] - - (random = 9) - template_task_craft_13_title_9 [An order for Fyros equipment for $giver$'s $f.member$ friends] - - template_task_craft_13_title_10 [$giver$'s $f.member$ friends want made-to-order Fyros items] - -} - -// HASH_VALUE 55023D298503AF0B -TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) -{ - //double fame journeyman / tryker - (random = 1) - template_task_craft_14_title_1 [Create Tryker items for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_14_title_2 [Craft Tryker items for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_14_title_3 [$giver$'s $f.member$ friends need Tryker items] - - (random = 4) - template_task_craft_14_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Tryker items] - - (random = 5) - template_task_craft_14_title_5 [Special order for Tryker items for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_14_title_6 [Craft Tryker equipment for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_14_title_7 [$giver$'s $f.member$ friends need a crafter to craft Tryker equipment] - - (random = 8) - template_task_craft_14_title_8 [$giver$'s $f.member$ friends need a crafter to craft Tryker equipment] - - (random = 9) - template_task_craft_14_title_9 [An order for Tryker equipment for $giver$'s $f.member$ friends] - - template_task_craft_14_title_10 [$giver$'s $f.member$ friends want made-to-order Fyros items] - -} - -// HASH_VALUE B9908D6A7CD213C3 -TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) -{ - //double fame foreman / armor - (random = 1) - template_task_craft_15_title_1 [Create armor for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_15_title_2 [Craft armor for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_15_title_3 [$giver$'s $f.member$ friends need armor] - - (random = 4) - template_task_craft_15_title_4 [$giver$'s $f.member$ friends have asked for an armor crafter] - - (random = 5) - template_task_craft_15_title_5 [Special order of armor for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_15_title_6 [Armor for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_15_title_7 [$giver$'s $f.member$ friends want new armor] - - (random = 8) - template_task_craft_15_title_8 [$giver$'s $f.member$ friends need an armor crafter] - - (random = 9) - template_task_craft_15_title_9 [An order for armor for $giver$'s $f.member$ friends] - - template_task_craft_15_title_10 [$giver$'s $f.member$ friends want made-to-order armor] - -} - -// HASH_VALUE 9ED24D6A10DC30B3 -TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) -{ - //double fame foreman / weapons - (random = 1) - template_task_craft_16_title_1 [Create weapons for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_16_title_2 [Craft weapons for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_16_title_3 [$giver$'s $f.member$ friends need weapons] - - (random = 4) - template_task_craft_16_title_4 [$giver$'s $f.member$ friends have asked for a weapons crafter] - - (random = 5) - template_task_craft_16_title_5 [Special order of weapons for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_16_title_6 [Weapons for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_16_title_7 [$giver$'s $f.member$ friends want new weapons] - - (random = 8) - template_task_craft_16_title_8 [$giver$'s $f.member$ friends need a weapons crafter] - - (random = 9) - template_task_craft_16_title_9 [An order for weapons for $giver$'s $f.member$ friends] - - template_task_craft_16_title_10 [$giver$'s $f.member$ friends want made-to-order weapons] - -} - -// HASH_VALUE 9E4DD33DD6C5FC9B -TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) -{ - //double fame foreman / jewel - (random = 1) - template_task_craft_17_title_1 [Create jewels for $giver$'s $f.member$ friends] - - (random = 2) - template_task_craft_17_title_2 [Craft jewels for $giver$'s $f.member$ friends] - - (random = 3) - template_task_craft_17_title_3 [$giver$'s $f.member$ friends need jewels] - - (random = 4) - template_task_craft_17_title_4 [$giver$'s $f.member$ friends have asked for a jeweler] - - (random = 5) - template_task_craft_17_title_5 [Special order of jewels for $giver$'s $f.member$ friends] - - (random = 6) - template_task_craft_17_title_6 [Jewels for $giver$'s $f.member$ friends] - - (random = 7) - template_task_craft_17_title_7 [$giver$'s $f.member$ friends want new jewels] - - (random = 8) - template_task_craft_17_title_8 [$giver$'s $f.member$ friends need a jeweler] - - (random = 9) - template_task_craft_17_title_9 [An order for jewels for $giver$'s $f.member$ friends] - - template_task_craft_17_title_10 [$giver$'s $f.member$ friends want made-to-order jewels] - -} - -// HASH_VALUE 17F1A7B1016546F9 -TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) -{ - //journeyman / Matis, foreman / Matis, ambassador / on Matis land, welcomer / Matis, Kami / on Matis land, Karavan / on Matis land - (random = 1) - template_task_craft_1_title_1 [Create Matis items] - - (random = 2) - template_task_craft_1_title_2 [Craft Matis items] - - (random = 3) - template_task_craft_1_title_3 [$giver$ needs Matis items] - - (random = 4) - template_task_craft_1_title_4 [$giver$ has asked for a crafter of Matis items] - - (random = 5) - template_task_craft_1_title_5 [Special order for Matis items] - - (random = 6) - template_task_craft_1_title_6 [Craft Matis equipment] - - (random = 7) - template_task_craft_1_title_7 [$giver$ needs Matis equipment] - - (random = 8) - template_task_craft_1_title_8 [$giver$ needs a crafter to craft Matis equipment] - - (random = 9) - template_task_craft_1_title_9 [An order for Matis equipment] - - template_task_craft_1_title_10 [$giver$ wants made-to-order Matis items] - -} - -// HASH_VALUE D1815BEF0055AAFA -TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) -{ - //journeyman / Zoraï, foreman / Zoraï, ambassador / on Zoraï land, welcomer / Zoraï, Kami / on Zoraï land, Karavan / on Zoraï land - (random = 1) - template_task_craft_2_title_1 [Create Zoraï items] - - (random = 2) - template_task_craft_2_title_2 [Craft Zoraï items] - - (random = 3) - template_task_craft_2_title_3 [$giver$ needs Zoraï items] - - (random = 4) - template_task_craft_2_title_4 [$giver$ has asked for a crafter of Zoraï items] - - (random = 5) - template_task_craft_2_title_5 [Special order for Zoraï items] - - (random = 6) - template_task_craft_2_title_6 [Craft Zoraï equipment] - - (random = 7) - template_task_craft_2_title_7 [$giver$ needs Zoraï equipment] - - (random = 8) - template_task_craft_2_title_8 [$giver$ needs a crafter to craft Zoraï equipment] - - (random = 9) - template_task_craft_2_title_9 [An order for Zoraï equipment] - - template_task_craft_2_title_10 [$giver$ wants made-to-order Zoraï items] - -} - -// HASH_VALUE 17512FCB7DE68A22 -TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) -{ - //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land - (random = 1) - template_task_craft_3_title_1 [Create Fyros items] - - (random = 2) - template_task_craft_3_title_2 [Craft Fyros items] - - (random = 3) - template_task_craft_3_title_3 [$giver$ needs Fyros items] - - (random = 4) - template_task_craft_3_title_4 [$giver$ has asked for a crafter of Fyros items] - - (random = 5) - template_task_craft_3_title_5 [Special order for Fyros items] - - (random = 6) - template_task_craft_3_title_6 [Craft Fyros equipment] - - (random = 7) - template_task_craft_3_title_7 [$giver$ needs Fyros equipment] - - (random = 8) - template_task_craft_3_title_8 [$giver$ needs a crafter to craft Fyros equipment] - - (random = 9) - template_task_craft_3_title_9 [An order for Fyros equipment] - - template_task_craft_3_title_10 [$giver$ wants made-to-order Fyros items] - -} - -// HASH_VALUE 27FDBC87A09F4E81 -TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) -{ - //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land - (random = 1) - template_task_craft_4_title_1 [Create Tryker items] - - (random = 2) - template_task_craft_4_title_2 [Craft Tryker items] - - (random = 3) - template_task_craft_4_title_3 [$giver$ needs Tryker items] - - (random = 4) - template_task_craft_4_title_4 [$giver$ has asked for a crafter of Tryker items] - - (random = 5) - template_task_craft_4_title_5 [Special order for Tryker items] - - (random = 6) - template_task_craft_4_title_6 [Craft Tryker equipment] - - (random = 7) - template_task_craft_4_title_7 [$giver$ needs Tryker equipment] - - (random = 8) - template_task_craft_4_title_8 [$giver$ needs a crafter to craft Tryker equipment] - - (random = 9) - template_task_craft_4_title_9 [An order for Tryker equipment] - - template_task_craft_4_title_10 [$giver$ wants made-to-order Tryker items] - -} - -// HASH_VALUE 8F3E47D3DEBAF450 -TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) -{ - //foreman / armor - (random = 1) - template_task_craft_5_title_1 [Create armor] - - (random = 2) - template_task_craft_5_title_2 [Craft armor] - - (random = 3) - template_task_craft_5_title_3 [$giver$ needs armor] - - (random = 4) - template_task_craft_5_title_4 [$giver$ has asked for an armor crafter] - - (random = 5) - template_task_craft_5_title_5 [Special order for armor] - - (random = 6) - template_task_craft_5_title_6 [Armor for $giver$] - - (random = 7) - template_task_craft_5_title_7 [$giver$ wants new armor] - - (random = 8) - template_task_craft_5_title_8 [$giver$ needs an armor crafter] - - (random = 9) - template_task_craft_5_title_9 [An order for armor] - - template_task_craft_5_title_10 [$giver$ wants made-to-order armor] - -} - -// HASH_VALUE 46C719DDA1B26BD4 -TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) -{ - //foreman / weapons - (random = 1) - template_task_craft_6_title_1 [Create weapons] - - (random = 2) - template_task_craft_6_title_2 [Craft weapons] - - (random = 3) - template_task_craft_6_title_3 [$giver$ needs weapons] - - (random = 4) - template_task_craft_6_title_4 [$giver$ has asked for a weapons crafter] - - (random = 5) - template_task_craft_6_title_5 [Special order for weapons] - - (random = 6) - template_task_craft_6_title_6 [Weapons for $giver$] - - (random = 7) - template_task_craft_6_title_7 [$giver$ wants new weapons] - - (random = 8) - template_task_craft_6_title_8 [$giver$ needs a weapons crafter] - - (random = 9) - template_task_craft_6_title_9 [An order for weapons] - - template_task_craft_6_title_10 [$giver$ wants made-to-order weapons] - -} - -// HASH_VALUE F9AC1E89878CD118 -TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) -{ - //foreman / jewel - (random = 1) - template_task_craft_7_title_1 [Create jewels] - - (random = 2) - template_task_craft_7_title_2 [Craft jewels] - - (random = 3) - template_task_craft_7_title_3 [$giver$ needs jewels] - - (random = 4) - template_task_craft_7_title_4 [$giver$ has asked for a jeweler] - - (random = 5) - template_task_craft_7_title_5 [Special order for jewels] - - (random = 6) - template_task_craft_7_title_6 [Jewels for $giver$] - - (random = 7) - template_task_craft_7_title_7 [$giver$ wants new jewels] - - (random = 8) - template_task_craft_7_title_8 [$giver$ needs a jeweler] - - (random = 9) - template_task_craft_7_title_9 [An order for jewels] - - template_task_craft_7_title_10 [$giver$ wants made-to-order jewels] - -} - -// HASH_VALUE 436EFB0BEC741E77 -TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / weapons - (random = 1) - template_task_craft_8_title_1 [Create weapons for $f$] - - (random = 2) - template_task_craft_8_title_2 [Craft weapons for $f.da$ $f$] - - (random = 3) - template_task_craft_8_title_3 [$f.da$ $f$ need weapons] - - (random = 4) - template_task_craft_8_title_4 [$f.da$ $f$ have asked for a weapons crafter] - - (random = 5) - template_task_craft_8_title_5 [Special order for weapons for $f.da$ $f$] - - (random = 6) - template_task_craft_8_title_6 [Weapons for $f.da$ $f$] - - (random = 7) - template_task_craft_8_title_7 [$f.da$ $f$ want new weapons] - - (random = 8) - template_task_craft_8_title_8 [$f.da$ $f$ need a weapons crafter] - - (random = 9) - template_task_craft_8_title_9 [An order for weapons for $f.da$ $f$] - - template_task_craft_8_title_10 [$f.da$ $f$ want made-to-order weapons] - -} - -// HASH_VALUE 0106FD6EA649D5E8 -TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / armors - (random = 1) - template_task_craft_9_title_1 [Create armor for $f.da$ $f$] - - (random = 2) - template_task_craft_9_title_2 [Craft armor for $f.da$ $f$] - - (random = 3) - template_task_craft_9_title_3 [$f.da$ $f$ need armor] - - (random = 4) - template_task_craft_9_title_4 [$f.da$ $f$ have asked for an armor crafter] - - (random = 5) - template_task_craft_9_title_5 [Special order for armor for $f.da$ $f$] - - (random = 6) - template_task_craft_9_title_6 [Armor for $f.da$ $f$] - - (random = 7) - template_task_craft_9_title_7 [$f.da$ $f$ want new armor] - - (random = 8) - template_task_craft_9_title_8 [$f.da$ $f$ need an armor crafter] - - (random = 9) - template_task_craft_9_title_9 [An order for armor for $f.da$ $f$] - - template_task_craft_9_title_10 [$f.da$ $f$ want made-to-order armor] - -} - -// HASH_VALUE E5457D73BA2C7288 -TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_craft_intro_1_money [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_craft_intro_1_money_timed [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_craft_intro_1_fame_timed [Make $qt1$ $i1$ of level $ql1$, $f.da$ $f$ will be very grateful to you.\n - But be quick, it's very urgent!] - - template_task_craft_intro_1_fame [Make $qt1$ $i1$ of level $ql1$, $f.da$ $f$ will be very grateful to you] - -} - -// HASH_VALUE 13E9FC1EB9A7B065 -TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_craft_intro_2_money [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_craft_intro_2_money_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_craft_intro_2_fame_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_craft_intro_2_fame [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE A33B82ED02449E0F -TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_craft_intro_3_money [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_craft_intro_3_money_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_craft_intro_3_fame_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_craft_intro_3_fame [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE 14FE1B69E5B50F0C -TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) -{ - //default text - (random = 1) - template_task_forage_0_title_1 [Clean the ground] - - (random = 2) - template_task_forage_0_title_2 [Clean the fields] - - (random = 3) - template_task_forage_0_title_3 [Purify the ground] - - (random = 4) - template_task_forage_0_title_4 [$giver$ needs someone to clean the fields] - - (random = 5) - template_task_forage_0_title_5 [$giver$ needs someone to clean the ground] - - (random = 6) - template_task_forage_0_title_6 [Work the land] - - (random = 7) - template_task_forage_0_title_7 [Prepare the fields] - - (random = 8) - template_task_forage_0_title_8 [$giver$ needs someone to prepare the fields] - - (random = 9) - template_task_forage_0_title_9 [Maintain the land] - - template_task_forage_0_title_10 [$giver$ needs someone to maintain the fields] - -} - -// HASH_VALUE 34371E24BC22E29F -TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) -{ - //Kami / nocive - (random = 1) - template_task_forage_10_title_1 [Clean the ground for the Kamis] - - (random = 2) - template_task_forage_10_title_2 [Clean the fields for the Kamis] - - (random = 3) - template_task_forage_10_title_3 [Purify the ground for the Kamis] - - (random = 4) - template_task_forage_10_title_4 [The Kamis need someone to clean their fields] - - (random = 5) - template_task_forage_10_title_5 [The Kamis need someone to clean their lands] - - (random = 6) - template_task_forage_10_title_6 [Work the land for the Kamis] - - (random = 7) - template_task_forage_10_title_7 [Prepare the fields for the Kamis] - - (random = 8) - template_task_forage_10_title_8 [The Kamis need someone to prepare their fields] - - (random = 9) - template_task_forage_10_title_9 [Maintain the land for the Kamis] - - template_task_forage_10_title_10 [The Kamis need someone to maintain the fields] - -} - -// HASH_VALUE FC56B8DC697C0733 -TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) -{ - //Kami / kitin - (random = 1) - template_task_forage_11_title_1 [Clean away the Kitin traces for the Kamis] - - (random = 2) - template_task_forage_11_title_2 [Clean the fields that have been polluted by the Kitins for the Kamis] - - (random = 3) - template_task_forage_11_title_3 [Purify the ground of the Kitin traces for the Kamis] - - (random = 4) - template_task_forage_11_title_4 [The Kamis need someone to clean the Kitin traces from the fields] - - (random = 5) - template_task_forage_11_title_5 [Eliminate the Kitin traces for the Kamis] - - (random = 6) - template_task_forage_11_title_6 [Clean away the Kitin traces from the fields for the Kamis] - - (random = 7) - template_task_forage_11_title_7 [The Kamis need someone to eliminate the Kitin traces from the fields] - - (random = 8) - template_task_forage_11_title_8 [The Kamis need someone to clear away the Kitin traces from the fields] - - (random = 9) - template_task_forage_11_title_9 [The Kamis are asking for the Kitin traces to be cleaned from the fields] - - template_task_forage_11_title_10 [The Kamis are asking for someone to eliminate the Kitin traces from the fields] - -} - -// HASH_VALUE 5C4DC98C1FD4CF84 -TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) -{ - //Kami / goo - (random = 1) - template_task_forage_12_title_1 [Clean the Goo traces for the Kamis] - - (random = 2) - template_task_forage_12_title_2 [Clean up the fields polluted by the Goo for the Kamis] - - (random = 3) - template_task_forage_12_title_3 [Purify the ground infested by the Goo for the Kamis] - - (random = 4) - template_task_forage_12_title_4 [The Kamis need someone to clean the Goo traces from the fields] - - (random = 5) - template_task_forage_12_title_5 [Eliminate the goo traces for the Kamis] - - (random = 6) - template_task_forage_12_title_6 [Clean up the fields that have been infested by the Goo for the Kamis] - - (random = 7) - template_task_forage_12_title_7 [The Kamis need someone to eliminate the Goo traces from the fields] - - (random = 8) - template_task_forage_12_title_8 [The Kamis need someone to clean up the fields that have been infested by the Goo] - - (random = 9) - template_task_forage_12_title_9 [The Kamis are asking for the goo traces to be cleaned from the fields] - - template_task_forage_12_title_10 [The Kamis are asking for someone to eliminate the Goo traces from the fields] - -} - -// HASH_VALUE E436F5538EF16741 -TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) -{ - //Karavan / nocive - (random = 1) - template_task_forage_13_title_1 [Clean the ground so the Karavan can exploit it] - - (random = 2) - template_task_forage_13_title_2 [Clean the fields so the Karavan can exploit them] - - (random = 3) - template_task_forage_13_title_3 [Purify the ground so the Karavan can exploit it] - - (random = 4) - template_task_forage_13_title_4 [The Karavan need someone to clean the fields so they can exploit them] - - (random = 5) - template_task_forage_13_title_5 [The Karavan need the ground to be cleaned so they can exploit it] - - (random = 6) - template_task_forage_13_title_6 [Work the land so the Karavan can exploit it] - - (random = 7) - template_task_forage_13_title_7 [Prepare the fields so that the Karavan can exploit it] - - (random = 8) - template_task_forage_13_title_8 [The Karavan need someone to prepare the fields to they can be exploited] - - (random = 9) - template_task_forage_13_title_9 [Maintain the land so the Karavan can exploit it] - - template_task_forage_13_title_10 [The Karavan need someone to maintain the fields so they can be exploited] - -} - -// HASH_VALUE 4A755A9B65D74719 -TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) -{ - //Karavan / kitin - (random = 1) - template_task_forage_14_title_1 [Clean away the Kitin traces so the Karavan can exploit the resources] - - (random = 2) - template_task_forage_14_title_2 [Clean the fields that have been polluted by the Kitins so the Karavan can exploit them] - - (random = 3) - template_task_forage_14_title_3 [Purify the ground of Kitin traces so the Karavan can exploit it] - - (random = 4) - template_task_forage_14_title_4 [The Karavan need someone to clean the Kitin traces from the fields so they can exploit them] - - (random = 5) - template_task_forage_14_title_5 [Eliminate the Kitin traces so the Karavan can exploit the resources] - - (random = 6) - template_task_forage_14_title_6 [Clear away the Kitin traces from the fields so the Karavan can exploit them] - - (random = 7) - template_task_forage_14_title_7 [The Karavan need someone to eliminate the Kitin traces from the fields so they can exploit them] - - (random = 8) - template_task_forage_14_title_8 [The Karavan need someone to clear away the Kitin traces from the fields so they can exploit them] - - (random = 9) - template_task_forage_14_title_9 [The Karavan are asking for someone to clean the Kitin traces from the fields so they can exploit them] - - template_task_forage_14_title_10 [The Karavan are asking for someone to eliminate the Kitin traces from the fields so they can exploit them] - -} - -// HASH_VALUE 6427058ACDEA1BC4 -TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) -{ - //Karavan / goo - (random = 1) - template_task_forage_15_title_1 [Clean away the Goo traces so the Karavan can exploit the resources] - - (random = 2) - template_task_forage_15_title_2 [Clean up the fields polluted by the Goo so the Karavan can exploit them] - - (random = 3) - template_task_forage_15_title_3 [Purify the ground that has been infested by the Goo so the Karavan can exploit it] - - (random = 4) - template_task_forage_15_title_4 [The Karavan need someone to clean the Goo traces from the fields so they can exploit them] - - (random = 5) - template_task_forage_15_title_5 [Eliminate the Goo traces so the Karavan can exploit the resources] - - (random = 6) - template_task_forage_15_title_6 [Clean up the fields that have been infested by the Goo so the Karavan can exploit them] - - (random = 7) - template_task_forage_15_title_7 [The Karavan need someone to eliminate the Goo traces from the fields so they can exploit them] - - (random = 8) - template_task_forage_15_title_8 [The Karavan need someone to clean up the fields infested by Goo so they can exploit them] - - (random = 9) - template_task_forage_15_title_9 [The Karavan are asking for the Goo traces to be cleaned from the fields so they can exploit them] - - template_task_forage_15_title_10 [The Karavan are asking for someone to eliminate the Goo traces from the fields so they can exploit them] - -} - -// HASH_VALUE 7AC4F993B7056C3A -TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / nocive - (random = 1) - template_task_forage_16_title_1 [Clean up the ground of $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_16_title_2 [Clean up the fields of $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_16_title_3 [Purify the ground belonging to $giver$'s $f.member$ friends] - - (random = 4) - template_task_forage_16_title_4 [$giver$'s $f.member$ friends need someone to clean their fields] - - (random = 5) - template_task_forage_16_title_5 [$giver$'s $f.member$ friends need someone to clean up their land] - - (random = 6) - template_task_forage_16_title_6 [Work the land for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_16_title_7 [Prepare the ground for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_16_title_8 [$giver$'s $f.member$ friends need someone to prepare their fields] - - (random = 9) - template_task_forage_16_title_9 [Maintain the land for $giver$'s $f.member$ friends] - - template_task_forage_16_title_10 [$giver$'s $f.member$ friends need someone to maintain their fields] - -} - -// HASH_VALUE D0804689AD9D27D0 -TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / kitin - (random = 1) - template_task_forage_17_title_1 [Clean up the Kitin traces for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_17_title_2 [Clean up the fields of $giver$'s $f.member$ friends that have been polluted by the Kitins] - - (random = 3) - template_task_forage_17_title_3 [Purify the ground of Kitin traces for $giver$'s $f.member$ friends] - - (random = 4) - template_task_forage_17_title_4 [$giver$'s $f.member$ friends need someone to clean the Kitin traces from their fields] - - (random = 5) - template_task_forage_17_title_5 [Eliminate the Kitin traces for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_17_title_6 [Clear away the Kitin traces from the fields belonging to $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_17_title_7 [$giver$'s $f.member$ friends need someone to eliminate the Kitin traces from their fields] - - (random = 8) - template_task_forage_17_title_8 [$giver$'s $f.member$ friends need someone to clear away the Kitin traces from their fields] - - (random = 9) - template_task_forage_17_title_9 [$giver$'s $f.member$ friends are asking for the Kitin traces to be cleaned from their fields] - - template_task_forage_17_title_10 [$giver$'s $f.member$ friends are asking for someone to eliminate the Kitin traces from their fields] - -} - -// HASH_VALUE C82F1BC8886B2F5F -TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / goo - (random = 1) - template_task_forage_18_title_1 [Clean up the Goo traces for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_18_title_2 [Clean up the fields belonging to $giver$'s $f.member$ friends that have been polluted by the Goo] - - (random = 3) - template_task_forage_18_title_3 [Purify the land belonging to $giver$'s $f.member$ friends that has been infested by the Goo] - - (random = 4) - template_task_forage_18_title_4 [$giver$'s $f.member$ friends need someone to clean up the Goo traces from their fields] - - (random = 5) - template_task_forage_18_title_5 [Eliminate the Goo traces for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_18_title_6 [Clean up the fields belonging to $giver$'s $f.member$ friends that have been infested by the Goo] - - (random = 7) - template_task_forage_18_title_7 [$giver$'s $f.member$ friends need someone to eliminate the goo traces from their fields] - - (random = 8) - template_task_forage_18_title_8 [$giver$'s $f.member$ friends need someone to clean up their fields that have been infested by the Goo] - - (random = 9) - template_task_forage_18_title_9 [$giver$'s $f.member$ friends are asking for their fields to be cleaned of the Goo traces] - - template_task_forage_18_title_10 [$giver$'s $f.member$ friends are asking for someone to eliminate the Goo traces from their fields] - -} - -// HASH_VALUE 01F2E3161207B6FA -TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) -{ - //prospector / nocive - (random = 1) - template_task_forage_1_title_1 [Clean $giver$'s ground] - - (random = 2) - template_task_forage_1_title_2 [Clean $giver$'s fields] - - (random = 3) - template_task_forage_1_title_3 [Purify $giver$'s ground] - - (random = 4) - template_task_forage_1_title_4 [$giver$ needs someone to clean their fields] - - (random = 5) - template_task_forage_1_title_5 [$giver$ needs someone to clean their grounds] - - (random = 6) - template_task_forage_1_title_6 [Work $giver$'s land] - - (random = 7) - template_task_forage_1_title_7 [Prepare $giver$'s fields] - - (random = 8) - template_task_forage_1_title_8 [$giver$ needs someone to prepare their fields] - - (random = 9) - template_task_forage_1_title_9 [Maintain $giver$'s fields] - - template_task_forage_1_title_10 [$giver$ needs someone to maintain their fields] - -} - -// HASH_VALUE 03FB0947B54630D1 -TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) -{ - //prospector / kitin - (random = 1) - template_task_forage_2_title_1 [Clean away the Kitin traces in $giver$'s fields] - - (random = 2) - template_task_forage_2_title_2 [Clean $giver$'s fields that have been polluted by the Kitins] - - (random = 3) - template_task_forage_2_title_3 [Purify $giver$'s fields of the Kitin traces] - - (random = 4) - template_task_forage_2_title_4 [$giver$ needs someone to clean away the Kitin traces in their fields] - - (random = 5) - template_task_forage_2_title_5 [Eliminate the Kitin traces from $giver$'s fields] - - (random = 6) - template_task_forage_2_title_6 [Clear away the Kitin traces from $giver$'s fields] - - (random = 7) - template_task_forage_2_title_7 [$giver$ needs someone to eliminate the Kitin traces from their fields] - - (random = 8) - template_task_forage_2_title_8 [$giver$ needs someone to clear away the Kitin traces from their fields] - - (random = 9) - template_task_forage_2_title_9 [$giver$ is asking for his fields to be cleaned of Kitin traces] - - template_task_forage_2_title_10 [$giver$ is asking for someone to eliminate the Kitin traces from their fields] - -} - -// HASH_VALUE CB511626984F12B0 -TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) -{ - //prospector / goo - (random = 1) - template_task_forage_3_title_1 [Clean away the Goo traces from $giver$'s fields] - - (random = 2) - template_task_forage_3_title_2 [Clean $giver$'s fields that have been polluted by the Goo] - - (random = 3) - template_task_forage_3_title_3 [Purify the $giver$'s ground that has been infested by the Goo] - - (random = 4) - template_task_forage_3_title_4 [$giver$ needs someone to clean away the Goo traces from their fields] - - (random = 5) - template_task_forage_3_title_5 [Eliminate the Goo trace from $giver$'s fields] - - (random = 6) - template_task_forage_3_title_6 [Clean up $giver$'s fields that have been infested by the Goo] - - (random = 7) - template_task_forage_3_title_7 [$giver$ needs someone to eliminate the traces of Goo from their fields] - - (random = 8) - template_task_forage_3_title_8 [$giver$ needs someone to clean up their fields that have been infested by the Goo] - - (random = 9) - template_task_forage_3_title_9 [$giver$ is asking for the traces of Goo to be cleared from their fields] - - template_task_forage_3_title_10 [$giver$ is asking for someone to eliminate the Goo traces from their fields] - -} - -// HASH_VALUE 157E1B6DE5350F1C -TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) -{ - //scout / nocive, welcomer / nocive - (random = 1) - template_task_forage_4_title_1 [Clean the ground] - - (random = 2) - template_task_forage_4_title_2 [Clean the fields] - - (random = 3) - template_task_forage_4_title_3 [Purify the ground] - - (random = 4) - template_task_forage_4_title_4 [$giver$ needs someone to clean their fields] - - (random = 5) - template_task_forage_4_title_5 [$giver$ needs someone to clean their ground] - - (random = 6) - template_task_forage_4_title_6 [Work the land] - - (random = 7) - template_task_forage_4_title_7 [Prepare the fields] - - (random = 8) - template_task_forage_4_title_8 [$giver$ needs someone to prepare the fields] - - (random = 9) - template_task_forage_4_title_9 [Maintain the land] - - template_task_forage_4_title_10 [$giver$ needs someone to maintain their fields] - -} - -// HASH_VALUE 69810F909AF9CB61 -TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) -{ - //scout / kitin, welcomer / kitin - (random = 1) - template_task_forage_5_title_1 [Clean away the Kitin traces from the fields] - - (random = 2) - template_task_forage_5_title_2 [Clean the fields that have been polluted by the Kitins] - - (random = 3) - template_task_forage_5_title_3 [Purify the ground of Kitin traces] - - (random = 4) - template_task_forage_5_title_4 [$giver$ needs someone to clean the fields of Kitin traces] - - (random = 5) - template_task_forage_5_title_5 [Eliminate Kitin traces from the fields] - - (random = 6) - template_task_forage_5_title_6 [Clear away the Kitin traces from the fields] - - (random = 7) - template_task_forage_5_title_7 [$giver$ needs someone to eliminate the Kitin traces from the fields] - - (random = 8) - template_task_forage_5_title_8 [$giver$ needs someone to clear away the Kitin traces from the fields] - - (random = 9) - template_task_forage_5_title_9 [$giver$ is asking for the Kitin traces to be cleared from the fields] - - template_task_forage_5_title_10 [$giver$ is asking for someone to eliminate the Kitin traces from the fields] - -} - -// HASH_VALUE 6B0A9EE3ABD868EB -TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) -{ - //scout / goo, welcomer / goo - (random = 1) - template_task_forage_6_title_1 [Clean the traces of Goo from the fields] - - (random = 2) - template_task_forage_6_title_2 [Clean the fields that have been polluted by the Goo] - - (random = 3) - template_task_forage_6_title_3 [Purify the land that has been infested by the Goo] - - (random = 4) - template_task_forage_6_title_4 [$giver$ needs someone to clear away the traces of Goo from the fields] - - (random = 5) - template_task_forage_6_title_5 [Eliminate the traces of Goo] - - (random = 6) - template_task_forage_6_title_6 [Clean up the fields that have been infested by the Goo] - - (random = 7) - template_task_forage_6_title_7 [$giver$ needs someone to eliminate the Goo traces from the fields] - - (random = 8) - template_task_forage_6_title_8 [$giver$ needs someone to clean up the fields that have been infested by the Goo] - - (random = 9) - template_task_forage_6_title_9 [$giver$ is asking for the fields to be cleaned of the traces of Goo] - - template_task_forage_6_title_10 [$giver$ is asking for someone to eliminate the traces of Goo from the fields] - -} - -// HASH_VALUE D66B48B62DAB4801 -TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / nocive - (random = 1) - template_task_forage_7_title_1 [Clean up $f.da$ $f$'s ground] - - (random = 2) - template_task_forage_7_title_2 [Clean up $f.da$ $f$'s fields] - - (random = 3) - template_task_forage_7_title_3 [Purify $f.da$ $f$'s ground] - - (random = 4) - template_task_forage_7_title_4 [$f.da$ $f$ need someone to clean their fields] - - (random = 5) - template_task_forage_7_title_5 [$f.da$ $f$ need someone to clean their lands] - - (random = 6) - template_task_forage_7_title_6 [Work the land for $f.da$ $f$] - - (random = 7) - template_task_forage_7_title_7 [Prepare the fields for $f.da$ $f$] - - (random = 8) - template_task_forage_7_title_8 [$f.da$ $f$ need someone to prepare their fields] - - (random = 9) - template_task_forage_7_title_9 [Maintain $f.da$ $f$'s lands] - - template_task_forage_7_title_10 [$f.da$ $f$ need someone to maintain their fields] - -} - -// HASH_VALUE 4FE2C587C682711B -TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / kitin - (random = 1) - template_task_forage_8_title_1 [Clean the Kitin traces for $f.da$ $f$] - - (random = 2) - template_task_forage_8_title_2 [Clean the $f$'s fields that have been polluted by the Kitins] - - (random = 3) - template_task_forage_8_title_3 [Purify $f.da$ $f$'s ground of Kitin traces] - - (random = 4) - template_task_forage_8_title_4 [$f.da$ $f$ need someone to clean away the Kitin traces from their fields] - - (random = 5) - template_task_forage_8_title_5 [Eliminate the Kitin traces for $f.da$ $f$] - - (random = 6) - template_task_forage_8_title_6 [Clear away the Kitin traces from $f.da$ $f$'s fields] - - (random = 7) - template_task_forage_8_title_7 [$f.da$ $f$ need someone to eliminate the Kitin traces from their fields] - - (random = 8) - template_task_forage_8_title_8 [$f.da$ $f$ need someone to clear away the Kitin traces from their fields] - - (random = 9) - template_task_forage_8_title_9 [$f.da$ $f$ are asking for the Kitin traces to be cleaned from their fields] - - template_task_forage_8_title_10 [$f.da$ $f$ are asking for someone to eliminate the Kitin traces from their fields] - -} - -// HASH_VALUE D3EA20BC658B1296 -TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / goo - (random = 1) - template_task_forage_9_title_1 [Clean the Goo traces for $f.da$ $f$] - - (random = 2) - template_task_forage_9_title_2 [Clean $f.da$ $f$'s fields that have been polluted by the Goo] - - (random = 3) - template_task_forage_9_title_3 [Purify $f.da$ $f$'s lands infested by the Goo] - - (random = 4) - template_task_forage_9_title_4 [$f.da$ $f$ need someone to clean the Goo traces from their fields] - - (random = 5) - template_task_forage_9_title_5 [Eliminate the Goo traces for $f.da$ $f$] - - (random = 6) - template_task_forage_9_title_6 [Clean up $f.da$ $f$'s fields that have been infested by the Goo] - - (random = 7) - template_task_forage_9_title_7 [$f.da$ $f$ need someone to eliminate the Goo traces from their fields] - - (random = 8) - template_task_forage_9_title_8 [$f.da$ $f$ need someone to clean up their fields that have been infested by the Goo] - - (random = 9) - template_task_forage_9_title_9 [$f.da$ $f$ are asking for someone to clean the Goo traces from their fields] - - template_task_forage_9_title_10 [$f.da$ $f$ are asking for someone to eliminate the Goo traces from their fields] - -} - -// HASH_VALUE 589EEF7A486ECE4A -TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) -{ - //default text - (random = 1) - template_task_forage_give_0_title_1 [Forage some raw materials] - - (random = 2) - template_task_forage_give_0_title_2 [Gather some raw materials] - - (random = 3) - template_task_forage_give_0_title_3 [$giver$ needs some raw materials] - - (random = 4) - template_task_forage_give_0_title_4 [Supply $giver$ with some raw materials] - - (random = 5) - template_task_forage_give_0_title_5 [Special order for raw materials] - - (random = 6) - template_task_forage_give_0_title_6 [An order for raw materials] - - (random = 7) - template_task_forage_give_0_title_7 [Forage materials] - - (random = 8) - template_task_forage_give_0_title_8 [Gather materials] - - (random = 9) - template_task_forage_give_0_title_9 [$giver$ needs materials] - - template_task_forage_give_0_title_10 [Supply $giver$ with materials] - -} - -// HASH_VALUE FFA3425674699389 -TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / kitin - (random = 1) - template_task_forage_give_10_title_1 [Forage Kitin remains for study for $f.da$ $f$] - - (random = 2) - template_task_forage_give_10_title_2 [Gather Kitin remains for study for $f.da$ $f$] - - (random = 3) - template_task_forage_give_10_title_3 [$f.da$ $f$ need Kitin remains for study] - - (random = 4) - template_task_forage_give_10_title_4 [Provide $f.da$ $f$ with Kitin remains for study] - - (random = 5) - template_task_forage_give_10_title_5 [Special order for Kitin remains for study for $f.da$ $f$] - - (random = 6) - template_task_forage_give_10_title_6 [An order for Kitin remains for study for $f.da$ $f$] - - (random = 7) - template_task_forage_give_10_title_7 [Collect some Kitin remains for study for $f.da$ $f$] - - (random = 8) - template_task_forage_give_10_title_8 [$f.da$ $f$ need someone to assemble some Kitin remains for study] - - (random = 9) - template_task_forage_give_10_title_9 [Provide $f.da$ $f$ with some Kitin remains for study] - - template_task_forage_give_10_title_10 [$f.da$ $f$ need someone to gather some Kitin remains for study] - -} - -// HASH_VALUE 770376A8136A8109 -TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / goo - (random = 1) - template_task_forage_give_11_title_1 [Forage Goo remains for study for $f.da$ $f$] - - (random = 2) - template_task_forage_give_11_title_2 [Gather Goo remains for study for $f.da$ $f$] - - (random = 3) - template_task_forage_give_11_title_3 [$f.da$ $f$ need some Goo remains for study] - - (random = 4) - template_task_forage_give_11_title_4 [Supply $f.da$ $f$ with some Goo remains for study] - - (random = 5) - template_task_forage_give_11_title_5 [Special order for Goo remains for study for $f.da$ $f$] - - (random = 6) - template_task_forage_give_11_title_6 [An order for Goo remains for study for $f.da$ $f$] - - (random = 7) - template_task_forage_give_11_title_7 [Collect some Goo remains for study for $f.da$ $f$] - - (random = 8) - template_task_forage_give_11_title_8 [$f.da$ $f$ need someone to assemble some Goo remains for study] - - (random = 9) - template_task_forage_give_11_title_9 [Provide $f.da$ $f$ with Goo remains for study] - - template_task_forage_give_11_title_10 [$f.da$ $f$ need someone to gather some Goo remains for study] - -} - -// HASH_VALUE 91516F4B46A6EA8D -TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / conservateur - (random = 1) - template_task_forage_give_12_title_1 [Forage some preservatives for $f.da$ $f$] - - (random = 2) - template_task_forage_give_12_title_2 [Gather some preservatives for $f.da$ $f$] - - (random = 3) - template_task_forage_give_12_title_3 [$f.da$ $f$ are short of preservatives] - - (random = 4) - template_task_forage_give_12_title_4 [Supply $f.da$ $f$ with some preservatives] - - (random = 5) - template_task_forage_give_12_title_5 [Special order for preservatives for $f.da$ $f$] - - (random = 6) - template_task_forage_give_12_title_6 [An order for preservatives for $f.da$ $f$] - - (random = 7) - template_task_forage_give_12_title_7 [Collect some preservatives for $f.da$ $f$] - - (random = 8) - template_task_forage_give_12_title_8 [$f.da$ $f$ need someone to collect some preservatives] - - (random = 9) - template_task_forage_give_12_title_9 [Provide $f.da$ $f$ with some preservatives] - - template_task_forage_give_12_title_10 [$f.da$ $f$ need someone to gather some preservatives] - -} - -// HASH_VALUE 01D4921DECA17D50 -TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) -{ - //Kami / construction - (random = 1) - template_task_forage_give_13_title_1 [Forage some building raw materials for the Kamis] - - (random = 2) - template_task_forage_give_13_title_2 [Gather some building raw materials for the Kamis] - - (random = 3) - template_task_forage_give_13_title_3 [The Kamis need some building raw materials] - - (random = 4) - template_task_forage_give_13_title_4 [Supply the Kamis with some building raw materials] - - (random = 5) - template_task_forage_give_13_title_5 [Special order for building raw materials for the Kamis] - - (random = 6) - template_task_forage_give_13_title_6 [An order for building raw materials for the Kamis] - - (random = 7) - template_task_forage_give_13_title_7 [Forage building materials for the Kamis] - - (random = 8) - template_task_forage_give_13_title_8 [Gather building materials for the Kamis] - - (random = 9) - template_task_forage_give_13_title_9 [The Kamis need some building materials] - - template_task_forage_give_13_title_10 [Provide the Kamis with some building materials] - -} - -// HASH_VALUE 77D63CCD40979A64 -TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) -{ - //Kami / insects - (random = 1) - template_task_forage_give_14_title_1 [Forage some insects for the Kamis] - - (random = 2) - template_task_forage_give_14_title_2 [Gather some insects for the Kamis] - - (random = 3) - template_task_forage_give_14_title_3 [The Kamis want to get hold of some insects] - - (random = 4) - template_task_forage_give_14_title_4 [Supply the Kamis with some insects] - - (random = 5) - template_task_forage_give_14_title_5 [Special order for insects for the Kamis] - - (random = 6) - template_task_forage_give_14_title_6 [An order for insects for the Kamis] - - (random = 7) - template_task_forage_give_14_title_7 [Collect some insects for the Kamis] - - (random = 8) - template_task_forage_give_14_title_8 [The Kamis need someone to collect some insects] - - (random = 9) - template_task_forage_give_14_title_9 [Provide the Kamis with some insects] - - template_task_forage_give_14_title_10 [The Kamis need someone to gather some insects] - -} - -// HASH_VALUE D8116ABC4AE396E2 -TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) -{ - //Kami / food - (random = 1) - template_task_forage_give_15_title_1 [Forage some food for the Kamis] - - (random = 2) - template_task_forage_give_15_title_2 [Gather some food for the Kamis] - - (random = 3) - template_task_forage_give_15_title_3 [The Kamis need some food] - - (random = 4) - template_task_forage_give_15_title_4 [Supply the Kamis with some food] - - (random = 5) - template_task_forage_give_15_title_5 [Special order for food for the Kamis] - - (random = 6) - template_task_forage_give_15_title_6 [An order for food for the Kamis] - - (random = 7) - template_task_forage_give_15_title_7 [Collect some food for the Kamis] - - (random = 8) - template_task_forage_give_15_title_8 [The Kamis need someone to collect some food] - - (random = 9) - template_task_forage_give_15_title_9 [Fetch some food for the Kamis] - - template_task_forage_give_15_title_10 [The Kamis need someone to gather some food] - -} - -// HASH_VALUE 4A837A5CB77C8895 -TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) -{ - //Kami / kitin - (random = 1) - template_task_forage_give_16_title_1 [Forage some Kitin remains for the Kamis] - - (random = 2) - template_task_forage_give_16_title_2 [Gather some Kitin remains for the Kamis] - - (random = 3) - template_task_forage_give_16_title_3 [The Kamis need some Kitin remains] - - (random = 4) - template_task_forage_give_16_title_4 [Supply the Kamis with some Kitin remains] - - (random = 5) - template_task_forage_give_16_title_5 [Special order for Kitin remains for the Kamis] - - (random = 6) - template_task_forage_give_16_title_6 [An order for Kitin remains for the Kamis] - - (random = 7) - template_task_forage_give_16_title_7 [Collect some Kitin remains for the Kamis] - - (random = 8) - template_task_forage_give_16_title_8 [The Kamis need someone to gather some Kitin remains] - - (random = 9) - template_task_forage_give_16_title_9 [Provide the Kamis with Kitin remains] - - template_task_forage_give_16_title_10 [The Kamis need someone to gather some Kitin remains] - -} - -// HASH_VALUE 083DA423AE6F701A -TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) -{ - //Kami / goo - (random = 1) - template_task_forage_give_17_title_1 [Forage Goo remains for study for the Kamis] - - (random = 2) - template_task_forage_give_17_title_2 [Gather Goo remains for study for the Kamis] - - (random = 3) - template_task_forage_give_17_title_3 [The Kamis need some Goo remains for study] - - (random = 4) - template_task_forage_give_17_title_4 [Supply the Kamis with some Goo remains] - - (random = 5) - template_task_forage_give_17_title_5 [Special order for Goo remains for study for the Kamis] - - (random = 6) - template_task_forage_give_17_title_6 [An order for Goo remains for study for the Kamis] - - (random = 7) - template_task_forage_give_17_title_7 [Collect some Goo remains for study for the Kamis] - - (random = 8) - template_task_forage_give_17_title_8 [The Kamis need someone to gather Goo remains for study] - - (random = 9) - template_task_forage_give_17_title_9 [Provide the Kamis with Goo remains for study] - - template_task_forage_give_17_title_10 [The Kamis need someone to gather some Goo remains for study] - -} - -// HASH_VALUE D702E8DB0C94670D -TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) -{ - //Kami / conservateur - (random = 1) - template_task_forage_give_18_title_1 [Forage some preservatives for the Kamis] - - (random = 2) - template_task_forage_give_18_title_2 [Gather some preservatives for the Kamis] - - (random = 3) - template_task_forage_give_18_title_3 [The Kamis are short of preservatives] - - (random = 4) - template_task_forage_give_18_title_4 [Supply the Kamis with some preservatives] - - (random = 5) - template_task_forage_give_18_title_5 [Special order for preservatives for the Kamis] - - (random = 6) - template_task_forage_give_18_title_6 [An order for preservatives for the Kamis] - - (random = 7) - template_task_forage_give_18_title_7 [Collect some preservatives for the Kamis] - - (random = 8) - template_task_forage_give_18_title_8 [The Kamis need someone to collect some preservatives] - - (random = 9) - template_task_forage_give_18_title_9 [Provide the Kamis with preservatives] - - template_task_forage_give_18_title_10 [The Kamis need someone to gather some preservatives] - -} - -// HASH_VALUE AC8894FABC296A95 -TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) -{ - //Karavan / construction - (random = 1) - template_task_forage_give_19_title_1 [Forage some building raw materials for the Karavan] - - (random = 2) - template_task_forage_give_19_title_2 [Gather some building raw materials for the Karavan] - - (random = 3) - template_task_forage_give_19_title_3 [The Karavan need some building raw materials] - - (random = 4) - template_task_forage_give_19_title_4 [Supply the Karavan with some building raw materials] - - (random = 5) - template_task_forage_give_19_title_5 [Special order for building raw materials for the Karavan] - - (random = 6) - template_task_forage_give_19_title_6 [An order for building raw materials for the Karavan] - - (random = 7) - template_task_forage_give_19_title_7 [Forage building materials for the Karavan] - - (random = 8) - template_task_forage_give_19_title_8 [Gather building materials for the Karavan] - - (random = 9) - template_task_forage_give_19_title_9 [The Karavan need some building materials] - - template_task_forage_give_19_title_10 [Supply the Karavan with some building materials] - -} - -// HASH_VALUE 868CED7A56DC088A -TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) -{ - //prospector / construction, welcomer / construction, scout / construction - (random = 1) - template_task_forage_give_1_title_1 [Forage some building raw materials] - - (random = 2) - template_task_forage_give_1_title_2 [Gather some building raw materials] - - (random = 3) - template_task_forage_give_1_title_3 [$giver$ needs some building raw materials] - - (random = 4) - template_task_forage_give_1_title_4 [Supply $giver$ with some building raw materials] - - (random = 5) - template_task_forage_give_1_title_5 [Special order for building raw materials] - - (random = 6) - template_task_forage_give_1_title_6 [An order for building raw materials] - - (random = 7) - template_task_forage_give_1_title_7 [Forage building materials] - - (random = 8) - template_task_forage_give_1_title_8 [Gather building materials] - - (random = 9) - template_task_forage_give_1_title_9 [$giver$ needs some building materials] - - template_task_forage_give_1_title_10 [Supply $giver$ with some building materials] - -} - -// HASH_VALUE CB916A704A1EF478 -TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) -{ - //Karavan / insects - (random = 1) - template_task_forage_give_20_title_1 [Forage some insects for the Karavan] - - (random = 2) - template_task_forage_give_20_title_2 [Gather some insects for the Karavan] - - (random = 3) - template_task_forage_give_20_title_3 [The Karavan want to get hold of some insects] - - (random = 4) - template_task_forage_give_20_title_4 [Supply the Karavan with some insects] - - (random = 5) - template_task_forage_give_20_title_5 [Special order for insects for the Karavan] - - (random = 6) - template_task_forage_give_20_title_6 [An order for insects for the Karavan] - - (random = 7) - template_task_forage_give_20_title_7 [Collect insects for the Karavan] - - (random = 8) - template_task_forage_give_20_title_8 [The Karavan need someone to collect insects] - - (random = 9) - template_task_forage_give_20_title_9 [Provide the Karavan with insects] - - template_task_forage_give_20_title_10 [The Karavan need someone to forage for insects] - -} - -// HASH_VALUE C6D225EDE6EA2210 -TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) -{ - //Karavan / food - (random = 1) - template_task_forage_give_21_title_1 [Forage food for the Karavan] - - (random = 2) - template_task_forage_give_21_title_2 [Gather food for the Karavan] - - (random = 3) - template_task_forage_give_21_title_3 [The Karavan are short of food] - - (random = 4) - template_task_forage_give_21_title_4 [Supply the Karavan with food] - - (random = 5) - template_task_forage_give_21_title_5 [Special order for food for the Karavan] - - (random = 6) - template_task_forage_give_21_title_6 [An order for food for the Karavan] - - (random = 7) - template_task_forage_give_21_title_7 [Collect food for the Karavan] - - (random = 8) - template_task_forage_give_21_title_8 [The Karavan need someone to collect food] - - (random = 9) - template_task_forage_give_21_title_9 [Provide the Karavan with food] - - template_task_forage_give_21_title_10 [The Karavan need someone to forage for food] - -} - -// HASH_VALUE C1D1833D542A889F -TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) -{ - //Karavan / kitin - (random = 1) - template_task_forage_give_22_title_1 [Forage Kitin remains for the Karavan] - - (random = 2) - template_task_forage_give_22_title_2 [Gather Kitin remains for study for the Karavan] - - (random = 3) - template_task_forage_give_22_title_3 [The Karavan need Kitin remains for study] - - (random = 4) - template_task_forage_give_22_title_4 [Supply the Karavan with Kitin remains for study] - - (random = 5) - template_task_forage_give_22_title_5 [Special order for Kitin remains for study for the Karavan] - - (random = 6) - template_task_forage_give_22_title_6 [An order for Kitin remains for study for the Karavan] - - (random = 7) - template_task_forage_give_22_title_7 [Collect Kitin remains for study for the Karavan] - - (random = 8) - template_task_forage_give_22_title_8 [The Karavan need someone to assemble Kitin remains for study] - - (random = 9) - template_task_forage_give_22_title_9 [Provide the Karavan with Kitin remains for study] - - template_task_forage_give_22_title_10 [The Karavan need someone to forage for Kitin remains for study] - -} - -// HASH_VALUE BD3210A4FE3FABCF -TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) -{ - //Karavan / goo - (random = 1) - template_task_forage_give_23_title_1 [Forage for Goo remains for study for the Karavan] - - (random = 2) - template_task_forage_give_23_title_2 [Gather Goo remains for study for the Karavan] - - (random = 3) - template_task_forage_give_23_title_3 [The Karavan need Goo remains for study] - - (random = 4) - template_task_forage_give_23_title_4 [Supply the Karavan with Goo remains for study] - - (random = 5) - template_task_forage_give_23_title_5 [Special order for Goo remains for study for the Karavan] - - (random = 6) - template_task_forage_give_23_title_6 [An order for Goo remains for study for the Karavan] - - (random = 7) - template_task_forage_give_23_title_7 [Collect Goo remains for study for the Karavan] - - (random = 8) - template_task_forage_give_23_title_8 [The Karavan need someone to assemble Goo remains for study] - - (random = 9) - template_task_forage_give_23_title_9 [Provide the Karavan with Goo remains for study] - - template_task_forage_give_23_title_10 [The Karavan need someone to forage for Goo remains for study] - -} - -// HASH_VALUE 5A8D0D1105DC540D -TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) -{ - //Karavan / conservateur - (random = 1) - template_task_forage_give_24_title_1 [Forage some preservatives for the Karavan] - - (random = 2) - template_task_forage_give_24_title_2 [Gather some preservatives for the Karavan] - - (random = 3) - template_task_forage_give_24_title_3 [The Karavan are short of preservatives] - - (random = 4) - template_task_forage_give_24_title_4 [Supply the Karavan with preservatives] - - (random = 5) - template_task_forage_give_24_title_5 [Special order for preservatives for the Karavan] - - (random = 6) - template_task_forage_give_24_title_6 [An order for preservatives for the Karavan] - - (random = 7) - template_task_forage_give_24_title_7 [Collect some preservatives for the Karavan] - - (random = 8) - template_task_forage_give_24_title_8 [The Karavan need someone to collect some preservatives] - - (random = 9) - template_task_forage_give_24_title_9 [Provide the Karavan with preservatives] - - template_task_forage_give_24_title_10 [The Karavan need someone to forage for preservatives] - -} - -// HASH_VALUE 90993D0262DA9EF4 -TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / construction - (random = 1) - template_task_forage_give_25_title_1 [Forage building raw materials for $giver$'s $f.member$ friends ] - - (random = 2) - template_task_forage_give_25_title_2 [Gather building raw materials for $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_give_25_title_3 [$giver$'s $f.member$ friends need building raw materials] - - (random = 4) - template_task_forage_give_25_title_4 [Supply $giver$'s $f.member$ friends with building raw materials] - - (random = 5) - template_task_forage_give_25_title_5 [Special order for building raw materials for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_give_25_title_6 [An order for building raw materials for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_give_25_title_7 [Forage building materials for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_give_25_title_8 [Gather building materials for $giver$'s $f.member$ friends] - - (random = 9) - template_task_forage_give_25_title_9 [$giver$'s $f.member$ friends need building materials] - - template_task_forage_give_25_title_10 [Provide $giver$'s $f.member$ friends with building materials] - -} - -// HASH_VALUE 7952B2435FC87FED -TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / insects - (random = 1) - template_task_forage_give_26_title_1 [Forage insects for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_give_26_title_2 [Gather insects for $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_give_26_title_3 [$giver$'s $f.member$ friends want to get hold of some insects] - - (random = 4) - template_task_forage_give_26_title_4 [Supply $giver$'s $f.member$ friends with insects] - - (random = 5) - template_task_forage_give_26_title_5 [Special order for insects for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_give_26_title_6 [An order for insects for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_give_26_title_7 [Collect insects for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_give_26_title_8 [$giver$'s $f.member$ friends need someone to collect insects] - - (random = 9) - template_task_forage_give_26_title_9 [Provide $giver$'s $f.member$ friends with insects] - - template_task_forage_give_26_title_10 [$giver$'s $f.member$ friends need someone to forage for insects] - -} - -// HASH_VALUE 48EA586EC4BBCCC1 -TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / food - (random = 1) - template_task_forage_give_27_title_1 [Forage for food for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_give_27_title_2 [Gather food for $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_give_27_title_3 [$giver$'s $f.member$ friends are short of food] - - (random = 4) - template_task_forage_give_27_title_4 [Supply $giver$'s $f.member$ friends with food] - - (random = 5) - template_task_forage_give_27_title_5 [Special order for food for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_give_27_title_6 [An order for food for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_give_27_title_7 [Collect some food for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_give_27_title_8 [$giver$'s $f.member$ friends need someone to collect food] - - (random = 9) - template_task_forage_give_27_title_9 [Provide $giver$'s $f.member$ friends with food] - - template_task_forage_give_27_title_10 [$giver$'s $f.member$ friends need someone to forage for food] - -} - -// HASH_VALUE 26E8F2583D21E811 -TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / kitin - (random = 1) - template_task_forage_give_28_title_1 [Forage for Kitin remains for study for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_give_28_title_2 [Gather Kitin remains for study for $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_give_28_title_3 [$giver$'s $f.member$ friends need Kitin remains for study] - - (random = 4) - template_task_forage_give_28_title_4 [Supply $giver$'s $f.member$ friends with Kitin remains for study] - - (random = 5) - template_task_forage_give_28_title_5 [Special order for Kitin remains for study for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_give_28_title_6 [An order for Kitin remains for study for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_give_28_title_7 [Collect Kitin remains for study for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_give_28_title_8 [$giver$'s $f.member$ friends need someone to assemble some Kitin remains for study] - - (random = 9) - template_task_forage_give_28_title_9 [Provide $giver$'s $f.member$ friends with Kitin remains for study] - - template_task_forage_give_28_title_10 [$giver$'s $f.member$ friends need someone to forage for Kitin remains for study] - -} - -// HASH_VALUE 84965349C11B73EE -TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / goo - (random = 1) - template_task_forage_give_29_title_1 [Forage for Goo remains for study for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_give_29_title_2 [Gather Goo remains for study for $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_give_29_title_3 [$giver$'s $f.member$ friends need Goo remains for study] - - (random = 4) - template_task_forage_give_29_title_4 [Supply $giver$'s $f.member$ friends with Goo remains for study] - - (random = 5) - template_task_forage_give_29_title_5 [Special order for Goo remains for study for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_give_29_title_6 [An order for Goo remains for study for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_give_29_title_7 [Collect Goo remains for study for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_give_29_title_8 [$giver$'s $f.member$ friends need someone to assemble Goo remains for study] - - (random = 9) - template_task_forage_give_29_title_9 [Provide $giver$'s $f.member$ friends with Goo remains for study] - - template_task_forage_give_29_title_10 [$giver$'s $f.member$ friends need someone to forage for Goo remains for study] - -} - -// HASH_VALUE 7EE2112A718B4F31 -TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) -{ - //prospector / insects, welcomer / insects, scout / insects - (random = 1) - template_task_forage_give_2_title_1 [Forage some insects] - - (random = 2) - template_task_forage_give_2_title_2 [Gather some insects] - - (random = 3) - template_task_forage_give_2_title_3 [$giver$ wants to get hold of some insects] - - (random = 4) - template_task_forage_give_2_title_4 [Supply $giver$ with some insects] - - (random = 5) - template_task_forage_give_2_title_5 [Special order for insects] - - (random = 6) - template_task_forage_give_2_title_6 [An order for insects] - - (random = 7) - template_task_forage_give_2_title_7 [Collect some insects] - - (random = 8) - template_task_forage_give_2_title_8 [$giver$ needs someone to collect some insects] - - (random = 9) - template_task_forage_give_2_title_9 [Provide $giver$ with insects] - - template_task_forage_give_2_title_10 [$giver$ needs someone to forage for insects] - -} - -// HASH_VALUE 65B52A465446E8C0 -TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) -{ - //double fame prospector / conservateur - (random = 1) - template_task_forage_give_30_title_1 [Forage preservatives for $giver$'s $f.member$ friends] - - (random = 2) - template_task_forage_give_30_title_2 [Gather preservatives for $giver$'s $f.member$ friends] - - (random = 3) - template_task_forage_give_30_title_3 [$giver$'s $f.member$ friends are short of preservatives] - - (random = 4) - template_task_forage_give_30_title_4 [Supply $giver$'s $f.member$ friends with preservatives] - - (random = 5) - template_task_forage_give_30_title_5 [Special order for preservatives for $giver$'s $f.member$ friends] - - (random = 6) - template_task_forage_give_30_title_6 [An order for preservatives for $giver$'s $f.member$ friends] - - (random = 7) - template_task_forage_give_30_title_7 [Collect preservatives for $giver$'s $f.member$ friends] - - (random = 8) - template_task_forage_give_30_title_8 [$giver$'s $f.member$ friends need someone to collect preservatives] - - (random = 9) - template_task_forage_give_30_title_9 [Provide $giver$'s $f.member$ friends with preservatives] - - template_task_forage_give_30_title_10 [$giver$'s $f.member$ friends need someone to forage for preservatives] - -} - -// HASH_VALUE 3E0A3D87C3089E66 -TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) -{ - //prospector / food, welcomer / food, scout / food - (random = 1) - template_task_forage_give_3_title_1 [Forage some food] - - (random = 2) - template_task_forage_give_3_title_2 [Gather some food] - - (random = 3) - template_task_forage_give_3_title_3 [$giver$ is short of food] - - (random = 4) - template_task_forage_give_3_title_4 [Supply $giver$ with some food] - - (random = 5) - template_task_forage_give_3_title_5 [Special order for food] - - (random = 6) - template_task_forage_give_3_title_6 [An order for food] - - (random = 7) - template_task_forage_give_3_title_7 [Collect some food] - - (random = 8) - template_task_forage_give_3_title_8 [$giver$ needs someone to collect some food] - - (random = 9) - template_task_forage_give_3_title_9 [Provide $giver$ with food] - - template_task_forage_give_3_title_10 [$giver$ needs someone to forage for food] - -} - -// HASH_VALUE 5E45DCC661C1EBF0 -TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) -{ - //prospector / kitin, welcomer / kitin, scout / kitin - (random = 1) - template_task_forage_give_4_title_1 [Collect some Kitin remains for study] - - (random = 2) - template_task_forage_give_4_title_2 [Gather some Kitin remains for study] - - (random = 3) - template_task_forage_give_4_title_3 [$giver$ needs some Kitin remains for study] - - (random = 4) - template_task_forage_give_4_title_4 [Supply $giver$ with some Kitin remains for study] - - (random = 5) - template_task_forage_give_4_title_5 [Special order for Kitin remains for study] - - (random = 6) - template_task_forage_give_4_title_6 [An order for Kitin remains for study] - - (random = 7) - template_task_forage_give_4_title_7 [Collect Kitin remains for study] - - (random = 8) - template_task_forage_give_4_title_8 [$giver$ needs someone to assemble some Kitin remains for study] - - (random = 9) - template_task_forage_give_4_title_9 [Provide $giver$ with some Kitin remains for study] - - template_task_forage_give_4_title_10 [$giver$ needs someone to forage for Kitin remains for study] - -} - -// HASH_VALUE FF9C2002BBD6EE8E -TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) -{ - //prospector / goo, welcomer / goo, scout / goo - (random = 1) - template_task_forage_give_5_title_1 [Forage some Goo remains for study] - - (random = 2) - template_task_forage_give_5_title_2 [Gather some Goo remains for study] - - (random = 3) - template_task_forage_give_5_title_3 [$giver$ needs some Goo remains for study] - - (random = 4) - template_task_forage_give_5_title_4 [Supply $giver$ with some Goo remains for study] - - (random = 5) - template_task_forage_give_5_title_5 [Special order for Goo remains for study] - - (random = 6) - template_task_forage_give_5_title_6 [An order for Goo remains for study] - - (random = 7) - template_task_forage_give_5_title_7 [Collect some Goo remains for study] - - (random = 8) - template_task_forage_give_5_title_8 [$giver$ needs someone to assemble some Goo remains for study] - - (random = 9) - template_task_forage_give_5_title_9 [Provide $giver$ with some Goo remains for study] - - template_task_forage_give_5_title_10 [$giver$ needs someone to forage for Goo remains for study] - -} - -// HASH_VALUE C64701A96095FBED -TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) -{ - //prospector / conservateur, welcomer / conservateur, scout / conservateur - (random = 1) - template_task_forage_give_6_title_1 [Forage some preservatives] - - (random = 2) - template_task_forage_give_6_title_2 [Gather some preservatives] - - (random = 3) - template_task_forage_give_6_title_3 [$giver$ is short of preservatives] - - (random = 4) - template_task_forage_give_6_title_4 [Supply $giver$ with some preservatives] - - (random = 5) - template_task_forage_give_6_title_5 [Special order for preservatives] - - (random = 6) - template_task_forage_give_6_title_6 [An order for preservatives] - - (random = 7) - template_task_forage_give_6_title_7 [Collect some preservatives] - - (random = 8) - template_task_forage_give_6_title_8 [$giver$ needs someone to collect some preservatives] - - (random = 9) - template_task_forage_give_6_title_9 [Provide $giver$ with some preservatives] - - template_task_forage_give_6_title_10 [$giver$ needs someone to forage for preservatives] - -} - -// HASH_VALUE 8D7284F93CD932EA -TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / construction - (random = 1) - template_task_forage_give_7_title_1 [Forage some building raw materials for $f.da$ $f$] - - (random = 2) - template_task_forage_give_7_title_2 [Gather some building raw materials for $f.da$ $f$] - - (random = 3) - template_task_forage_give_7_title_3 [$f.da$ $f$ need some building raw materials] - - (random = 4) - template_task_forage_give_7_title_4 [Supply $f.da$ $f$ with some building raw materials] - - (random = 5) - template_task_forage_give_7_title_5 [Special order for building raw materials for $f.da$ $f$] - - (random = 6) - template_task_forage_give_7_title_6 [An order for building raw materials for $f.da$ $f$] - - (random = 7) - template_task_forage_give_7_title_7 [Forage building materials for $f.da$ $f$] - - (random = 8) - template_task_forage_give_7_title_8 [Gather building materials for $f.da$ $f$] - - (random = 9) - template_task_forage_give_7_title_9 [$f.da$ $f$ need building materials] - - template_task_forage_give_7_title_10 [Provide $f.da$ $f$ with building materials] - -} - -// HASH_VALUE 77992A660F6EAC3B -TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / insects - (random = 1) - template_task_forage_give_8_title_1 [Forage some insects for $f.da$ $f$] - - (random = 2) - template_task_forage_give_8_title_2 [Gather some insects for $f.da$ $f$] - - (random = 3) - template_task_forage_give_8_title_3 [$f.da$ $f$ want to get hold of some insects] - - (random = 4) - template_task_forage_give_8_title_4 [Provide $f.da$ $f$ with some insects] - - (random = 5) - template_task_forage_give_8_title_5 [Special order for insects for $f.da$ $f$] - - (random = 6) - template_task_forage_give_8_title_6 [An order for insects for $f.da$ $f$] - - (random = 7) - template_task_forage_give_8_title_7 [Collect some insects for $f.da$ $f$] - - (random = 8) - template_task_forage_give_8_title_8 [$f.da$ $f$ need someone to gather some insects] - - (random = 9) - template_task_forage_give_8_title_9 [Provide $f.da$ $f$ with some insects] - - template_task_forage_give_8_title_10 [$f.da$ $f$ need someone to gather some insects] - -} - -// HASH_VALUE BBB8393BE4E532C2 -TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) -{ - //tribe welcomer / food - (random = 1) - template_task_forage_give_9_title_1 [Forage some food for $f.da$ $f$] - - (random = 2) - template_task_forage_give_9_title_2 [Gather some food for $f.da$ $f$] - - (random = 3) - template_task_forage_give_9_title_3 [$f.da$ $f$ are short of food] - - (random = 4) - template_task_forage_give_9_title_4 [Supply $f.da$ $f$ with some food] - - (random = 5) - template_task_forage_give_9_title_5 [Special order for food for $f.da$ $f$] - - (random = 6) - template_task_forage_give_9_title_6 [An order for food for $f.da$ $f$] - - (random = 7) - template_task_forage_give_9_title_7 [Collect some food for $f.da$ $f$] - - (random = 8) - template_task_forage_give_9_title_8 [$f.da$ $f$ need someone to collect some food] - - (random = 9) - template_task_forage_give_9_title_9 [Provide $f.da$ $f$ with food] - - template_task_forage_give_9_title_10 [$f.da$ $f$ need someone to gather some food] - -} - -// HASH_VALUE 70ECBCAC181FDC49 -TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_forage_give_intro_1_money [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_forage_give_intro_1_money_timed [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_forage_give_intro_1_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_forage_give_intro_1_fame [Forage $qt1$ $i1$ of level $ql1$ and $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE BAB6F9D687FEE00B -TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_forage_give_intro_2_money [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_forage_give_intro_2_money_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_forage_give_intro_2_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_forage_give_intro_2_fame [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE BEB93B8C988EEF43 -TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_forage_give_intro_3_money [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_forage_give_intro_3_money_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_forage_give_intro_3_fame_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_forage_give_intro_3_fame [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE BA9D902DB85D66AB -TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_forage_intro_1_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_forage_intro_1_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_forage_intro_1_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_forage_intro_1_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE 648F9ECFAFD01459 -TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_forage_intro_2_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_forage_intro_2_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_forage_intro_2_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_forage_intro_2_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE AB04C2DBBCFD84DE -TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_forage_intro_3_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_forage_intro_3_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_forage_intro_3_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_forage_intro_3_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE 84E1ADA27F5C520C -TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) -{ - //default_text - (random = 1) - template_task_give_item_0_title_1 [Take something to $region$] - - (random = 2) - template_task_give_item_0_title_2 [Deliver something to $region$] - - (random = 3) - template_task_give_item_0_title_3 [Bring something to $region$] - - (random = 4) - template_task_give_item_0_title_4 [Transport something to $region$] - - (random = 5) - template_task_give_item_0_title_5 [A delivery for $giver$ to $region$] - - (random = 6) - template_task_give_item_0_title_6 [$giver$ needs someone to make a delivery to $region$] - - (random = 7) - template_task_give_item_0_title_7 [$giver$ needs a carrier for a delivery to $region$] - - (random = 8) - template_task_give_item_0_title_8 [$giver$ is looking for a carrier who is going to $region$] - - (random = 9) - template_task_give_item_0_title_9 [$giver$ wants something taken to $region$] - - template_task_give_item_0_title_10 [$giver$ wants something delivered to $region$] - -} - -// HASH_VALUE CB1EA979DBD93B17 -TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) -{ - //double fame supplier / heavy package - (random = 1) - template_task_give_item_10_title_1 [Take a heavy parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 2) - template_task_give_item_10_title_2 [Deliver a heavy parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 3) - template_task_give_item_10_title_3 [Bring a heavy parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 4) - template_task_give_item_10_title_4 [Transport a heavy parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 5) - template_task_give_item_10_title_5 [A heavy parcel to be delivered to $region$ for $giver$'s $f.member$ friends] - - (random = 6) - template_task_give_item_10_title_6 [$giver$'s $f.member$ friends need someone to deliver a heavy parcel to $region$] - - (random = 7) - template_task_give_item_10_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a heavy parcel to $region$] - - (random = 8) - template_task_give_item_10_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take a heavy parcel] - - (random = 9) - template_task_give_item_10_title_9 [$giver$'s $f.member$ friends want a heavy parcel taken to $region$] - - template_task_give_item_10_title_10 [$giver$'s $f.member$ friends want a heavy parcel brought to $region$] - -} - -// HASH_VALUE 6F5F4D4E84AC8D0C -TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) -{ - //double fame supplier / medicine - (random = 1) - template_task_give_item_11_title_1 [Take some medicine to $region$ for $giver$'s $f.member$ friends] - - (random = 2) - template_task_give_item_11_title_2 [Deliver some medicine to $region$ for $giver$'s $f.member$ friends] - - (random = 3) - template_task_give_item_11_title_3 [Bring some medicine to $region$ for $giver$'s $f.member$ friends] - - (random = 4) - template_task_give_item_11_title_4 [Transport some medicine to $region$ for $giver$'s $f.member$ friends] - - (random = 5) - template_task_give_item_11_title_5 [Some medicine to be delivered to $region$ for $giver$'s $f.member$ friends] - - (random = 6) - template_task_give_item_11_title_6 [$giver$'s $f.member$ friends need someone to deliver some medicine to $region$] - - (random = 7) - template_task_give_item_11_title_7 [$giver$'s $f.member$ friends need a carrier to deliver some medicine to $region$] - - (random = 8) - template_task_give_item_11_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take some medicine] - - (random = 9) - template_task_give_item_11_title_9 [$giver$'s $f.member$ friends want some medicine brought to $region$] - - template_task_give_item_11_title_10 [$giver$'s $f.member$ friends want some medicine delivered to $region$] - -} - -// HASH_VALUE 16EE2A826D9BABBE -TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) -{ - //double fame messenger / report, patrolman / report - (random = 1) - template_task_give_item_12_title_1 [Take a report to $region$ for $giver$'s $f.member$ friends] - - (random = 2) - template_task_give_item_12_title_2 [Deliver a report to $region$ for $giver$'s $f.member$ friends] - - (random = 3) - template_task_give_item_12_title_3 [Bring a report to $region$ for $giver$'s $f.member$ friends] - - (random = 4) - template_task_give_item_12_title_4 [Transport a report to $region$ for $giver$'s $f.member$ friends] - - (random = 5) - template_task_give_item_12_title_5 [A report to be delivered to $region$ for $giver$'s $f.member$ friends] - - (random = 6) - template_task_give_item_12_title_6 [$giver$'s $f.member$ friends need someone to dispatch a report to $region$] - - (random = 7) - template_task_give_item_12_title_7 [$giver$'s $f.member$ friends need a messenger to dispatch a report to $region$] - - (random = 8) - template_task_give_item_12_title_8 [$giver$'s $f.member$ friends are looking for a messenger who is going to $region$ to take a report] - - (random = 9) - template_task_give_item_12_title_9 [$giver$'s $f.member$ friends want a report sent to $region$] - - template_task_give_item_12_title_10 [$giver$'s $f.member$ friends want a report delivered to $region$] - -} - -// HASH_VALUE BB5A5D18500462E7 -TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) -{ - //double fame messenger / order, patrolman / order - (random = 1) - template_task_give_item_13_title_1 [Take an order to $region$ for $giver$'s $f.member$ friends] - - (random = 2) - template_task_give_item_13_title_2 [Deliver an order to $region$ for $giver$'s $f.member$ friends] - - (random = 3) - template_task_give_item_13_title_3 [Bring an order to $region$ for $giver$'s $f.member$ friends] - - (random = 4) - template_task_give_item_13_title_4 [Transport an order to $region$ for $giver$'s $f.member$ friends] - - (random = 5) - template_task_give_item_13_title_5 [An order to be delivered to $region$ for $giver$'s $f.member$ friends] - - (random = 6) - template_task_give_item_13_title_6 [$giver$'s $f.member$ friends need someone to take an order to $region$] - - (random = 7) - template_task_give_item_13_title_7 [$giver$'s $f.member$ friends need a messenger to deliver an order to $region$] - - (random = 8) - template_task_give_item_13_title_8 [$giver$'s $f.member$ friends are looking for a messenger who is going to $region$ to deliver an order for them] - - (random = 9) - template_task_give_item_13_title_9 [$giver$ wants an order of his $f.member$ friends to be taken to $region$] - - template_task_give_item_13_title_10 [$giver$ wants an order of his $f.member$ friends to be delivered to $region$] - -} - -// HASH_VALUE 65BECC6CE95AAD1E -TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) -{ - //double fame messenger / message, patrolman / message - template_task_give_item_18_title [Deliver a message to $region$ for $giver$'s $f.member$ friends] - -} - -// HASH_VALUE 30047BC64EB5A276 -TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) -{ - //supplier / light package - (random = 1) - template_task_give_item_1_title_1 [Take a light parcel to $region$] - - (random = 2) - template_task_give_item_1_title_2 [Deliver a light parcel to $region$] - - (random = 3) - template_task_give_item_1_title_3 [Bring a light parcel to $region$] - - (random = 4) - template_task_give_item_1_title_4 [Transport a light parcel to $region$] - - (random = 5) - template_task_give_item_1_title_5 [A light parcel to deliver to $region$ for $giver$] - - (random = 6) - template_task_give_item_1_title_6 [$giver$ needs someone to deliver a light parcel to $region$] - - (random = 7) - template_task_give_item_1_title_7 [$giver$ needs a carrier to deliver a light parcel to $region$] - - (random = 8) - template_task_give_item_1_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry a light parcel] - - (random = 9) - template_task_give_item_1_title_9 [$giver$ wants a light parcel taken to $region$] - - template_task_give_item_1_title_10 [$giver$ wants a light parcel delivered to $region$] - -} - -// HASH_VALUE DFA52CD103B4D087 -TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) -{ - //supplier / medium package - (random = 1) - template_task_give_item_2_title_1 [Take a medium-sized parcel to $region$] - - (random = 2) - template_task_give_item_2_title_2 [Deliver a medium-sized parcel to $region$] - - (random = 3) - template_task_give_item_2_title_3 [Bring a medium-sized parcel to $region$] - - (random = 4) - template_task_give_item_2_title_4 [Transport a medium-sized parcel to $region$] - - (random = 5) - template_task_give_item_2_title_5 [A medium-sized parcel to deliver to $region$ for $giver$] - - (random = 6) - template_task_give_item_2_title_6 [$giver$ needs someone to deliver a medium-sized parcel to $region$] - - (random = 7) - template_task_give_item_2_title_7 [$giver$ needs a carrier to deliver a medium-sized parcel to $region$] - - (random = 8) - template_task_give_item_2_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry a medium-sized parcel] - - (random = 9) - template_task_give_item_2_title_9 [$giver$ wants a medium-sized parcel taken to $region$] - - template_task_give_item_2_title_10 [$giver$ wants a medium-sized parcel delivered to $region$] - -} - -// HASH_VALUE B3B1F533D02B70B5 -TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) -{ - //supplier / heavy package - (random = 1) - template_task_give_item_3_title_1 [Take a heavy parcel to $region$] - - (random = 2) - template_task_give_item_3_title_2 [Deliver a heavy parcel to $region$] - - (random = 3) - template_task_give_item_3_title_3 [Bring a heavy parcel to $region$] - - (random = 4) - template_task_give_item_3_title_4 [Transport a heavy parcel to $region$] - - (random = 5) - template_task_give_item_3_title_5 [A heavy parcel to deliver to $region$ for $giver$] - - (random = 6) - template_task_give_item_3_title_6 [$giver$ needs someone to deliver a heavy parcel to $region$] - - (random = 7) - template_task_give_item_3_title_7 [$giver$ needs a carrier to deliver a heavy parcel to $region$] - - (random = 8) - template_task_give_item_3_title_8 [$giver$ is looking for carrier who is going to $region$ to carry a heavy parcel] - - (random = 9) - template_task_give_item_3_title_9 [$giver$ wants a heavy parcel taken to $region$] - - template_task_give_item_3_title_10 [$giver$ wants a heavy parcel delivered to $region$] - -} - -// HASH_VALUE EDBA26A10BECF543 -TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) -{ - //supplier / medicine - (random = 1) - template_task_give_item_4_title_1 [Take some medicine to $region$] - - (random = 2) - template_task_give_item_4_title_2 [Deliver some medicine to $region$] - - (random = 3) - template_task_give_item_4_title_3 [Bring some medicine to $region$] - - (random = 4) - template_task_give_item_4_title_4 [Transport some medicine to $region$] - - (random = 5) - template_task_give_item_4_title_5 [Some medicine to deliver to $region$ for $giver$] - - (random = 6) - template_task_give_item_4_title_6 [$giver$ needs someone to deliver some medicine to $region$] - - (random = 7) - template_task_give_item_4_title_7 [$giver$ needs a carrier to deliver some medicine to $region$] - - (random = 8) - template_task_give_item_4_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry some medicine] - - (random = 9) - template_task_give_item_4_title_9 [$giver$ wants some medicine taken to $region$] - - template_task_give_item_4_title_10 [$giver$ wants some medicine delivered to $region$] - -} - -// HASH_VALUE 1503B01A3DA3C9AF -TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) -{ - //messenger / report, patrolman / report - (random = 1) - template_task_give_item_5_title_1 [Take $giver$'s report to $region$] - - (random = 2) - template_task_give_item_5_title_2 [Deliver $giver$'s report to $region$] - - (random = 3) - template_task_give_item_5_title_3 [Bring $giver$'s report to $region$] - - (random = 4) - template_task_give_item_5_title_4 [Transport $giver$'s report to $region$] - - (random = 5) - template_task_give_item_5_title_5 [$giver$'s report to deliver to $region$] - - (random = 6) - template_task_give_item_5_title_6 [$giver$ needs someone to dispatch a report to $region$] - - (random = 7) - template_task_give_item_5_title_7 [$giver$ needs a messenger to dispatch a report to $region$] - - (random = 8) - template_task_give_item_5_title_8 [$giver$ is looking for a messenger who is going to $region$ to carry a report] - - (random = 9) - template_task_give_item_5_title_9 [$giver$ wants a report taken to $region$] - - template_task_give_item_5_title_10 [$giver$ wants a report delivered to $region$] - -} - -// HASH_VALUE AE27687A96DC02BF -TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) -{ - //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order - (random = 1) - template_task_give_item_6_title_1 [Take an order to $region$ for $giver$] - - (random = 2) - template_task_give_item_6_title_2 [Deliver an order to $region$ for $giver$] - - (random = 3) - template_task_give_item_6_title_3 [Bring an order to $region$ for $giver$] - - (random = 4) - template_task_give_item_6_title_4 [Transport an order to $region$ for $giver$] - - (random = 5) - template_task_give_item_6_title_5 [An order to be delivered to $region$ for $giver$] - - (random = 6) - template_task_give_item_6_title_6 [$giver$ needs someone to take an order to $region$] - - (random = 7) - template_task_give_item_6_title_7 [$giver$ needs a messenger to take an order to $region$] - - (random = 8) - template_task_give_item_6_title_8 [$giver$ is looking for a messenger who is going to $region$ to deliver an order] - - (random = 9) - template_task_give_item_6_title_9 [$giver$ wants an order sent to $region$] - - template_task_give_item_6_title_10 [$giver$ wants an order delivered to $region$] - -} - -// HASH_VALUE 18287398290CC240 -TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) -{ - //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message - (random = 1) - template_task_give_item_7_title_1 [Take a message to $region$ for $giver$] - - (random = 2) - template_task_give_item_7_title_2 [Deliver a message to $region$ for $giver$] - - (random = 3) - template_task_give_item_7_title_3 [Bring a message to $region$ for $giver$] - - (random = 4) - template_task_give_item_7_title_4 [Transport a message to $region$ for $giver$] - - (random = 5) - template_task_give_item_7_title_5 [A message to be delivered to $region$ for $giver$] - - (random = 6) - template_task_give_item_7_title_6 [$giver$ needs someone to dispatch a message to $region$] - - (random = 7) - template_task_give_item_7_title_7 [$giver$ needs a messenger to dispatch a message to $region$] - - (random = 8) - template_task_give_item_7_title_8 [$giver$ is looking for a messenger who is going to $region$ to deliver a message] - - (random = 9) - template_task_give_item_7_title_9 [$giver$ wants a message sent to $region$] - - template_task_give_item_7_title_10 [$giver$ wants a message taken to $region$] - -} - -// HASH_VALUE 03AD22B697D7C91A -TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) -{ - //double fame supplier / light package - (random = 1) - template_task_give_item_8_title_1 [Take a light parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 2) - template_task_give_item_8_title_2 [Deliver a light parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 3) - template_task_give_item_8_title_3 [Bring a light parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 4) - template_task_give_item_8_title_4 [Transport a light parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 5) - template_task_give_item_8_title_5 [A light parcel to be delivered to $region$ for $giver$'s $f.member$ friends] - - (random = 6) - template_task_give_item_8_title_6 [$giver$'s $f.member$ friends need someone to deliver a light parcel to $region$] - - (random = 7) - template_task_give_item_8_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a light parcel to $region$] - - (random = 8) - template_task_give_item_8_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to deliver a light parcel] - - (random = 9) - template_task_give_item_8_title_9 [$giver$'s $f.member$ friends want a light parcel taken to $region$] - - template_task_give_item_8_title_10 [$giver$'s $f.member$ friends want a light parcel delivered to $region$] - -} - -// HASH_VALUE 2097D020FA96B450 -TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) -{ - //double fame supplier / medium package - (random = 1) - template_task_give_item_9_title_1 [Take a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 2) - template_task_give_item_9_title_2 [Deliver a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 3) - template_task_give_item_9_title_3 [Bring a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 4) - template_task_give_item_9_title_4 [Transport a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] - - (random = 5) - template_task_give_item_9_title_5 [A medium-sized parcel to be delivered to $region$ for $giver$'s $f.member$ friends] - - (random = 6) - template_task_give_item_9_title_6 [$giver$'s $f.member$ friends need someone to deliver a medium-sized parcel to $region$] - - (random = 7) - template_task_give_item_9_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a medium-sized parcel to $region$] - - (random = 8) - template_task_give_item_9_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take a medium-sized parcel] - - (random = 9) - template_task_give_item_9_title_9 [$giver$'s $f.member$ friends want a medium-sized parcel taken to $region$] - - template_task_give_item_9_title_10 [$giver$'s $f.member$ friends want a medium-sized parcel delivered to $region$] - -} - -// HASH_VALUE A3ACEE8FB8BA06F4 -TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_give_item_intro_1_money [Take $qt1$ $i1$ to $dest1$ in $region$ for me, and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_give_item_intro_1_money_timed [Take $qt1$ $i1$ to $dest1$ in $region$ for me, and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_give_item_intro_1_fame_timed [Take $qt1$ $i1$ to $dest1$ in $region$ for me, and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_give_item_intro_1_fame [Take $qt1$ $i1$ to $dest1$ in $region$ for me, and $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE 4212DB20F40FC070 -TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) -{ - //default text with bandits - (random = 1) - template_task_kill_npc_0_title_bandit_1 [Kill some $target$ in $region$ for $giver$] - - (random = 2) - template_task_kill_npc_0_title_bandit_2 [Eliminate some $target$ in $region$ for $giver$] - - (random = 3) - template_task_kill_npc_0_title_bandit_3 [Fight the $target$ in $region$ for $giver$] - - (random = 4) - template_task_kill_npc_0_title_bandit_4 [Wipe out some $target$ in $region$ for $giver$] - - (random = 5) - template_task_kill_npc_0_title_bandit_5 [$giver$ needs some help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_0_title_bandit_6 [$giver$ needs some help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_0_title_bandit_7 [$giver$ needs some help to fight the $target$ in $region$] - - (random = 8) - template_task_kill_npc_0_title_bandit_8 [$giver$ needs some help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_0_title_bandit_9 [$giver$ needs someone to kill some $target$ in $region$] - - template_task_kill_npc_0_title_bandit_10 [$giver$ needs someone to fight the $target$ in $region$] - -} - -// HASH_VALUE CFE119913415E483 -TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) -{ - //default text with tribe - (random = 1) - template_task_kill_npc_0_title_tribe_1 [Kill some $target$ in $region$ for $giver$] - - (random = 2) - template_task_kill_npc_0_title_tribe_2 [Eliminate some $target$ in $region$ for $giver$] - - (random = 3) - template_task_kill_npc_0_title_tribe_3 [Fight $target.da$ $target$ in $region$ for $giver$] - - (random = 4) - template_task_kill_npc_0_title_tribe_4 [Wipe out some $target$ in $region$ for $giver$] - - (random = 5) - template_task_kill_npc_0_title_tribe_5 [$giver$ needs some help to wipe out some $target$ in $region$] - - (random = 6) - template_task_kill_npc_0_title_tribe_6 [$giver$ needs some help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_0_title_tribe_7 [$giver$ needs some help to fight $target.da$ $target$ in $region$] - - (random = 8) - template_task_kill_npc_0_title_tribe_8 [$giver$ needs some help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_0_title_tribe_9 [$giver$ needs someone to kill some $target$ in $region$] - - template_task_kill_npc_0_title_tribe_10 [$giver$ needs someone to fight $target.da$ $target$ in $region$] - -} - -// HASH_VALUE 68A05E95F5C05696 -TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) -{ - //Karavan - (random = 1) - template_task_kill_npc_1_title_bandit_1 [Kill some $target$ for the Karavan in $region$] - - (random = 2) - template_task_kill_npc_1_title_bandit_2 [Eliminate some $target$ for the Karavan in $region$] - - (random = 3) - template_task_kill_npc_1_title_bandit_3 [Fight the $target$ for the Karavan in $region$] - - (random = 4) - template_task_kill_npc_1_title_bandit_4 [Wipe out some $target$ for the Karavan in $region$] - - (random = 5) - template_task_kill_npc_1_title_bandit_5 [The Karavan need some help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_1_title_bandit_6 [The Karavan need some help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_1_title_bandit_7 [The Karavan need some help to fight the $target$ in $region$] - - (random = 8) - template_task_kill_npc_1_title_bandit_8 [The Karavan need some help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_1_title_bandit_9 [The Karavan need someone to kill some $target$ in $region$] - - template_task_kill_npc_1_title_bandit_10 [The Karavan need someone to fight the $target$ in $region$] - -} - -// HASH_VALUE 371800AA8091EA31 -TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) -{ - //Karavan - (random = 1) - template_task_kill_npc_1_title_tribe_1 [Kill some $target$ for the Karavan in $region$] - - (random = 2) - template_task_kill_npc_1_title_tribe_2 [Eliminate some $target$ for the Karavan in $region$] - - (random = 3) - template_task_kill_npc_1_title_tribe_3 [Fight $target.da$ $target$ for the Karavan in $region$] - - (random = 4) - template_task_kill_npc_1_title_tribe_4 [Wipe out some $target$ for the Karavan in $region$] - - (random = 5) - template_task_kill_npc_1_title_tribe_5 [The Karavan need some help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_1_title_tribe_6 [The Karavan need some help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_1_title_tribe_7 [The Karavan need some help to fight $target.da$ $target$ in $region$] - - (random = 8) - template_task_kill_npc_1_title_tribe_8 [The Karavan need some help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_1_title_tribe_9 [The Karavan need someone to kill some $target$ in $region$] - - template_task_kill_npc_1_title_tribe_10 [The Karavan need someone to fight $target.da$ $target$ in $region$] - -} - -// HASH_VALUE B4068C050E81D925 -TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) -{ - //Kami - (random = 1) - template_task_kill_npc_2_title_bandit_1 [Kill some $target$ for the Kamis in $region$] - - (random = 2) - template_task_kill_npc_2_title_bandit_2 [Eliminate some $target$ for the Kamis in $region$] - - (random = 3) - template_task_kill_npc_2_title_bandit_3 [Fight the $target$ for the Kamis in $region$] - - (random = 4) - template_task_kill_npc_2_title_bandit_4 [Wipe out some $target$ for the Kamis in $region$] - - (random = 5) - template_task_kill_npc_2_title_bandit_5 [The Kamis need help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_2_title_bandit_6 [The Kamis need help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_2_title_bandit_7 [The Kamis need help to fight the $target$ in $region$] - - (random = 8) - template_task_kill_npc_2_title_bandit_8 [The Kamis need help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_2_title_bandit_9 [The Kamis need someone to kill some $target$ in $region$] - - template_task_kill_npc_2_title_bandit_10 [The Kamis need someone to fight the $target$ in $region$] - -} - -// HASH_VALUE 285C9D81FFB6F0CF -TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) -{ - //Kami - (random = 1) - template_task_kill_npc_2_title_tribe_1 [Kill some $target$ for the Kamis in $region$] - - (random = 2) - template_task_kill_npc_2_title_tribe_2 [Eliminate some $target$ for the Kamis in $region$] - - (random = 3) - template_task_kill_npc_2_title_tribe_3 [Fight $target.da$ $target$ for the Kamis in $region$] - - (random = 4) - template_task_kill_npc_2_title_tribe_4 [Wipe out some $target$ for the Kamis in $region$] - - (random = 5) - template_task_kill_npc_2_title_tribe_5 [The Kamis need help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_2_title_tribe_6 [The Kamis need help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_2_title_tribe_7 [The Kamis need help to fight $target.da$ $target$ in $region$] - - (random = 8) - template_task_kill_npc_2_title_tribe_8 [The Kamis need help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_2_title_tribe_9 [The Kamis need someone to kill some $target$ in $region$] - - template_task_kill_npc_2_title_tribe_10 [The Kamis need someone to fight the $target$ in $region$] - -} - -// HASH_VALUE 9E093D0FD1AEFD6B -TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) -{ - //double fame - (random = 1) - template_task_kill_npc_3_title_bandit_1 [Kill some $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 2) - template_task_kill_npc_3_title_bandit_2 [Eliminate some $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 3) - template_task_kill_npc_3_title_bandit_3 [Fight the $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 4) - template_task_kill_npc_3_title_bandit_4 [Wipe out some $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 5) - template_task_kill_npc_3_title_bandit_5 [$giver$'s $f.member$ friends need help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_3_title_bandit_6 [$giver$'s $f.member$ friends need help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_3_title_bandit_7 [$giver$'s $f.member$ friends need help to fight the $target$ in $region$] - - (random = 8) - template_task_kill_npc_3_title_bandit_8 [$giver$'s $f.member$ friends need help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_3_title_bandit_9 [$giver$'s $f.member$ friends need someone to kill some $target$ in $region$] - - template_task_kill_npc_3_title_bandit_10 [$giver$'s $f.member$ friends need someone to fight the $target$ in $region$] - -} - -// HASH_VALUE 28FF758CDC15D899 -TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) -{ - //double fame - (random = 1) - template_task_kill_npc_3_title_tribe_1 [Kill some $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 2) - template_task_kill_npc_3_title_tribe_2 [Eliminate some $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 3) - template_task_kill_npc_3_title_tribe_3 [Fight $target.da$ $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 4) - template_task_kill_npc_3_title_tribe_4 [Wipe out some $target$ for $giver$'s $f.member$ friends in $region$] - - (random = 5) - template_task_kill_npc_3_title_tribe_5 [$giver$'s $f.member$ friends need help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_3_title_tribe_6 [$giver$'s $f.member$ friends need help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_3_title_tribe_7 [$giver$'s $f.member$ friends need help to fight $target.da$ $target$ in $region$] - - (random = 8) - template_task_kill_npc_3_title_tribe_8 [$giver$'s $f.member$ friends need help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_3_title_tribe_9 [$giver$'s $f.member$ friends need someone to kill some $target$ in $region$] - - template_task_kill_npc_3_title_tribe_10 [$giver$'s $f.member$ friends need someone to fight $target.da$ $target$ in $region$] - -} - -// HASH_VALUE 0CC6EC9CD0BC505A -TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) -{ - //tribe - (random = 1) - template_task_kill_npc_4_title_bandit_1 [Kill some $target$ for $f.da$ $f$ in $region$] - - (random = 2) - template_task_kill_npc_4_title_bandit_2 [Eliminate some $target$ for $f.da$ $f$ in $region$] - - (random = 3) - template_task_kill_npc_4_title_bandit_3 [Fight the $target$ for $f.da$ $f$ in $region$] - - (random = 4) - template_task_kill_npc_4_title_bandit_4 [Wipe out some $target$ for $f.da$ $f$ in $region$] - - (random = 5) - template_task_kill_npc_4_title_bandit_5 [$f.da$ $f$ need help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_4_title_bandit_6 [$f.da$ $f$ need help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_4_title_bandit_7 [$f.da$ $f$ need help to fight the $target$ in $region$] - - (random = 8) - template_task_kill_npc_4_title_bandit_8 [$f.da$ $f$ need help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_4_title_bandit_9 [$f.da$ $f$ need someone to kill some $target$ in $region$] - - template_task_kill_npc_4_title_bandit_10 [$f.da$ $f$ need someone to fight the $target$ in $region$] - -} - -// HASH_VALUE 1FEA22798537440E -TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) -{ - //tribe - (random = 1) - template_task_kill_npc_4_title_tribe_1 [Kill some $target$ for $f.da$ $f$ in $region$] - - (random = 2) - template_task_kill_npc_4_title_tribe_2 [Eliminate some $target$ for $f.da$ $f$ in $region$] - - (random = 3) - template_task_kill_npc_4_title_tribe_3 [Fight $target.da$ $target$ for $f.da$ $f$ in $region$] - - (random = 4) - template_task_kill_npc_4_title_tribe_4 [Wipe out some $target$ for $f.da$ $f$ in $region$] - - (random = 5) - template_task_kill_npc_4_title_tribe_5 [$f.da$ $f$ need help to eliminate some $target$ in $region$] - - (random = 6) - template_task_kill_npc_4_title_tribe_6 [$f.da$ $f$ need help to kill some $target$ in $region$] - - (random = 7) - template_task_kill_npc_4_title_tribe_7 [$f.da$ $f$ need help to fight $target.da$ $target$ in $region$] - - (random = 8) - template_task_kill_npc_4_title_tribe_8 [$f.da$ $f$ need help to wipe out some $target$ in $region$] - - (random = 9) - template_task_kill_npc_4_title_tribe_9 [$f.da$ $f$ need someone to kill some $target$ in $region$] - - template_task_kill_npc_4_title_tribe_10 [$f.da$ $f$ need someone to fight the $target$ in $region$] - -} - -// HASH_VALUE 058A6102BD3FB6D2 -TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_kill_npc_intro_bandit_money [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$.] - - (reward > 0 & timelimit > 0) - template_task_kill_npc_intro_bandit_money_timed [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$ dappers.\n - But do it quickly, because it's really urgent!] - - (timelimit > 0) - template_task_kill_npc_intro_bandit_fame_timed [Kill $qt$ members of $target$, notorious bandits, $f.da$ $f$ will be very grateful to you.\n - But do it quickly, because it's really urgent!] - - template_task_kill_npc_intro_bandit_fame [Kill $qt$ members of $target$, notorious bandits, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE F730B7D9F4F97ED5 -TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_kill_npc_intro_tribe_money [Kill $qt$ of $target.da$ $target$, an enemy tribe, and I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_kill_npc_intro_tribe_money_timed [Kill $qt$ $target.da$ $target$, an enemy tribe, I will pay you $reward$ dappers.\n - But don't waste any time, because it's very urgent!] - - (timelimit > 0) - template_task_kill_npc_intro_tribe_fame_timed [Kill $qt$ $target.da$ $target$, an enemy tribe, $f.da$ $f$ will be very grateful to you.\n - But don't waste any time, because it's very urgent!] - - template_task_kill_npc_intro_tribe_fame [Kill $qt$ $target.da$ $target$, an enemy tribe, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE 6E12C03A9D5D4513 -TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) -{ - template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] - -} - -// HASH_VALUE 9B0B64369686EEAB -TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) -{ - //default text - (random = 1) - template_task_kill_species_0_title_1 [Kill some animals in $region$] - - (random = 2) - template_task_kill_species_0_title_2 [Hunt down some animals in $region$] - - (random = 3) - template_task_kill_species_0_title_3 [Slaughter some animals in $region$] - - (random = 4) - template_task_kill_species_0_title_4 [Regulate the species in $region$] - - (random = 5) - template_task_kill_species_0_title_5 [$giver$ needs someone to kill some animals in $region$] - - (random = 6) - template_task_kill_species_0_title_6 [$giver$ needs someone to hunt down some animals in $region$] - - (random = 7) - template_task_kill_species_0_title_7 [$giver$ needs someone to wipe out some animals in $region$] - - (random = 8) - template_task_kill_species_0_title_8 [$giver$ needs someone to regulate the species in $region$] - - (random = 9) - template_task_kill_species_0_title_9 [$giver$ wants to wipe out some animals in $region$] - - template_task_kill_species_0_title_10 [$giver$ wants to regulate the species in $region$] - -} - -// HASH_VALUE 06C0F36321FFF76D -TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) -{ - //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore - (random = 1) - template_task_kill_species_1_title_1 [Kill the carnivores that are decimating herds in $region$] - - (random = 2) - template_task_kill_species_1_title_2 [Hunt down the carnivores that are decimating herds in $region$] - - (random = 3) - template_task_kill_species_1_title_3 [Slaughter the carnivores that are decimating herds in $region$] - - (random = 4) - template_task_kill_species_1_title_4 [Eliminate the carnivores that are decimating herds in $region$] - - (random = 5) - template_task_kill_species_1_title_5 [$giver$ needs someone to kill carnivores that are decimating herds in $region$] - - (random = 6) - template_task_kill_species_1_title_6 [$giver$ needs someone to hunt down the carnivores that are decimating herds in $region$] - - (random = 7) - template_task_kill_species_1_title_7 [$giver$ needs someone to wipe out the carnivores that are decimating herds in $region$] - - (random = 8) - template_task_kill_species_1_title_8 [$giver$ needs someone to get rid of the carnivores that are decimating herds in $region$] - - (random = 9) - template_task_kill_species_1_title_9 [$giver$ wants to wipe out the carnivores that are decimating herds in $region$] - - template_task_kill_species_1_title_10 [$giver$ wants to get rid of the carnivores that are decimating herds in $region$] - -} - -// HASH_VALUE BB7F0053FBF6C7FF -TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) -{ - //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore - (random = 1) - template_task_kill_species_2_title_1 [Kill the species of herbivores that are devouring all the plants in $region$] - - (random = 2) - template_task_kill_species_2_title_2 [Hunt down the species of herbivores that are devouring all the plants in $region$] - - (random = 3) - template_task_kill_species_2_title_3 [Wipe out the species of herbivores that are devouring all the plants in $region$] - - (random = 4) - template_task_kill_species_2_title_4 [Eliminate the species of herbivores that are devouring all the plants in $region$] - - (random = 5) - template_task_kill_species_2_title_5 [$giver$ needs someone to kill the species of herbivores that are devouring all the plants in $region$] - - (random = 6) - template_task_kill_species_2_title_6 [$giver$ needs someone to hunt down the species of herbivores that are devouring all the plants in $region$] - - (random = 7) - template_task_kill_species_2_title_7 [$giver$ needs someone to wipe out the species of herbivores that are devouring all the plants in $region$] - - (random = 8) - template_task_kill_species_2_title_8 [$giver$ needs someone to get rid of the species of herbivores that are devouring all the plants in $region$] - - (random = 9) - template_task_kill_species_2_title_9 [$giver$ wants to wipe out the species of herbivores that are devouring all the plants in $region$] - - template_task_kill_species_2_title_10 [$giver$ wants to get rid of the species of herbivores that are devouring all the plants in $region$] - -} - -// HASH_VALUE 223CCAEE2CAACEBB -TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) -{ - (random = 1) - template_task_kill_species_3_title_1 [Kill the intelligent plants that are flourishing in $region$] - - (random = 2) - template_task_kill_species_3_title_2 [Destroy the intelligent plants that are flourishing in $region$] - - (random = 3) - template_task_kill_species_3_title_3 [Cut down the intelligent plants that are invading $region$] - - (random = 4) - template_task_kill_species_3_title_4 [Eliminate the intelligent plants that are invading $region.da$ $region$] - - (random = 5) - template_task_kill_species_3_title_5 [$giver$ needs someone to kill the intelligent plants that are invading $region.da$ $region$] - - (random = 6) - template_task_kill_species_3_title_6 [$giver$ needs someone to destroy the intelligent plants that are invading $region.da$ $region$] - - (random = 7) - template_task_kill_species_3_title_7 [$giver$ needs someone to destroy the intelligent plants that are flourishing in $region$] - - (random = 8) - template_task_kill_species_3_title_8 [$giver$ needs someone to get rid of the intelligent plants that are flourishing in $region$] - - (random = 9) - template_task_kill_species_3_title_9 [$giver$ wants to cut down the intelligent plants that are flourishing in $region$] - - template_task_kill_species_3_title_10 [$giver$ wants to get rid of the intelligent plants that are invading $region.da$ $region$] - -} - -// HASH_VALUE CA8E078D527743B7 -TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) -{ - //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin - (random = 1) - template_task_kill_species_4_title_1 [Kill the Kitins that are attacking anything that moves in $region$] - - (random = 2) - template_task_kill_species_4_title_2 [Hunt down the Kitins that are attacking anything that moves in $region$] - - (random = 3) - template_task_kill_species_4_title_3 [Wipe out the Kitins that are attacking anything that moves in $region$] - - (random = 4) - template_task_kill_species_4_title_4 [Eliminate the Kitins that are attacking anything that moves in $region$] - - (random = 5) - template_task_kill_species_4_title_5 [$giver$ needs someone to kill the Kitins that are attacking anything that moves in $region$] - - (random = 6) - template_task_kill_species_4_title_6 [$giver$ needs someone to hunt down the Kitins that are attacking anything that moves in $region$] - - (random = 7) - template_task_kill_species_4_title_7 [$giver$ needs someone to wipe out the Kitins that are attacking anything that moves in $region$] - - (random = 8) - template_task_kill_species_4_title_8 [$giver$ needs someone to get rid of the Kitins that are attacking anything that moves in $region$] - - (random = 9) - template_task_kill_species_4_title_9 [$giver$ wants to wipe out the Kitins that are attacking anything that moves in $region$] - - template_task_kill_species_4_title_10 [$giver$ wants to get rid of the Kitins that are attacking anything that moves in $region$] - -} - -// HASH_VALUE 26BE0A0D2073956E -TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) -{ - //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo - (random = 1) - template_task_kill_species_5_title_1 [Kill the animals infected by the Goo before the plague spreads all over $region$] - - (random = 2) - template_task_kill_species_5_title_2 [Hunt down the animals infected by the Goo before the plague spreads all over $region$] - - (random = 3) - template_task_kill_species_5_title_3 [Wipe out the animals infected by the Goo before the plague spreads all over $region$] - - (random = 4) - template_task_kill_species_5_title_4 [Eliminate the animals infected by the Goo before the plague spreads all over $region$] - - (random = 5) - template_task_kill_species_5_title_5 [$giver$ needs someone to kill the animals infected by the Goo before the plague spreads all over $region$] - - (random = 6) - template_task_kill_species_5_title_6 [$giver$ needs someone to hunt down the animals infected by the Goo before the plague spreads all over $region$] - - (random = 7) - template_task_kill_species_5_title_7 [$giver$ needs someone to wipe out the animals infected by the Goo before the plague spreads all over $region$] - - (random = 8) - template_task_kill_species_5_title_8 [$giver$ needs someone to get rid of some animals infected by the Goo before the plague spreads all over $region$] - - (random = 9) - template_task_kill_species_5_title_9 [$giver$ wants to wipe out the animals infected by the Goo before the plague spreads all over $region$] - - template_task_kill_species_5_title_10 [$giver$ wants to get rid of some animals infected by the Goo before the plague spreads all over $region$] - -} - -// HASH_VALUE 2B0AAE7F55781C45 -TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) -{ - //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen - (random = 1) - template_task_kill_species_6_title_1 [Kill the primitive beings in $region$ who keep attacking travelers] - - (random = 2) - template_task_kill_species_6_title_2 [Hunt down the primitive beings in $region$ who keep attacking travelers] - - (random = 3) - template_task_kill_species_6_title_3 [Wipe out the primitive beings in $region$ who keep attacking travelers] - - (random = 4) - template_task_kill_species_6_title_4 [Eliminate the primitive beings in $region$ who keep attacking travelers] - - (random = 5) - template_task_kill_species_6_title_5 [$giver$ needs someone to kill the primitive beings in $region$ who keep attacking travelers] - - (random = 6) - template_task_kill_species_6_title_6 [$giver$ needs someone to hunt down the primitive beings in $region$ who keep attacking travelers] - - (random = 7) - template_task_kill_species_6_title_7 [$giver$ needs someone to wipe out the primitive beings in $region$ who keep attacking travelers] - - (random = 8) - template_task_kill_species_6_title_8 [$giver$ needs someone to get rid of the primitive beings in $region$ who keep attacking travelers] - - (random = 9) - template_task_kill_species_6_title_9 [$giver$ wants to wipe out the primitive beings in $region$ who keep attacking travelers] - - template_task_kill_species_6_title_10 [$giver$ wants to get rid of the primitive beings in $region$ who keep attacking travelers] - -} - -// HASH_VALUE 4F07662CEA44D6CF -TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_kill_species_intro_1_money [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_kill_species_intro_1_money_timed [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_kill_species_intro_1_fame_timed [Kill $qt1$ $r1$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_kill_species_intro_1_fame [Kill $qt1$ $r1$ and $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE 6DC75657B68DAC58 -TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_kill_species_intro_2_money [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_kill_species_intro_2_money_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_kill_species_intro_2_fame_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_kill_species_intro_2_fame [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE A0073D0017BD59B6 -TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_kill_species_intro_3_money [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_kill_species_intro_3_money_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_kill_species_intro_3_fame_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_kill_species_intro_3_fame [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.da$ $f$ will be grateful to you] - -} - -// HASH_VALUE B73FE99A91834BFE -TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) -{ - //default text - (random = 1) - template_task_loot_give_0_title_1 [Collect some animal raw materials] - - (random = 2) - template_task_loot_give_0_title_2 [Head off on the hunt to gather some raw materials] - - (random = 3) - template_task_loot_give_0_title_3 [Provide $giver$ with some animal raw materials] - - (random = 4) - template_task_loot_give_0_title_4 [Special order for animal raw materials] - - (random = 5) - template_task_loot_give_0_title_5 [An order for animal raw materials] - - (random = 6) - template_task_loot_give_0_title_6 [Forage some animal raw materials] - - (random = 7) - template_task_loot_give_0_title_7 [$giver$ needs some animal raw materials] - - (random = 8) - template_task_loot_give_0_title_8 [$giver$ is looking for someone to supply animal raw materials] - - (random = 9) - template_task_loot_give_0_title_9 [$giver$ needs a hunter to replenish the stock of raw materials] - - template_task_loot_give_0_title_10 [$giver$ wants to build up the stock of animal raw materials] - -} - -// HASH_VALUE 06CCAA0F55E593D4 -TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) -{ - //Karavan / kitin - (random = 1) - template_task_loot_give_10_title_1 [Collect some Kitin raw materials for the Karavan] - - (random = 2) - template_task_loot_give_10_title_2 [Head off on the hunt and collect some Kitin morsels for the Karavan] - - (random = 3) - template_task_loot_give_10_title_3 [Supply the Karavan with some Kitin raw materials] - - (random = 4) - template_task_loot_give_10_title_4 [Special order for Kitin morsels for the Karavan] - - (random = 5) - template_task_loot_give_10_title_5 [An order for Kitin raw materials for the Karavan] - - (random = 6) - template_task_loot_give_10_title_6 [Collect up some Kitin raw materials for the Karavan] - - (random = 7) - template_task_loot_give_10_title_7 [The Karavan need some Kitin morsels] - - (random = 8) - template_task_loot_give_10_title_8 [The Karavan are looking for someone to supply Kitin raw materials] - - (random = 9) - template_task_loot_give_10_title_9 [The Karavan need a hunter to replenish the stock of Kitin morsels] - - template_task_loot_give_10_title_10 [The Karavan want to build up the stock of Kitin raw materials] - -} - -// HASH_VALUE 3AB322873B2B8B3E -TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) -{ - //ambassador / bone, welcomer / bone, scout / bone - (random = 1) - template_task_loot_give_11_title_1 [Collect some bones] - - (random = 2) - template_task_loot_give_11_title_2 [Head off on the hunt and collect some bones] - - (random = 3) - template_task_loot_give_11_title_3 [Supply $giver$ with some bones] - - (random = 4) - template_task_loot_give_11_title_4 [Special order for bones] - - (random = 5) - template_task_loot_give_11_title_5 [An order for bones] - - (random = 6) - template_task_loot_give_11_title_6 [Collect up some bones] - - (random = 7) - template_task_loot_give_11_title_7 [$giver$ needs bones] - - (random = 8) - template_task_loot_give_11_title_8 [$giver$ is looking for a supplier of bones] - - (random = 9) - template_task_loot_give_11_title_9 [$giver$ needs a hunter to replenish the stock of bones] - - template_task_loot_give_11_title_10 [$giver$ wants to build up the stock of bones] - -} - -// HASH_VALUE F93A3A1D78CF678F -TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) -{ - //hunter / bone - (random = 1) - template_task_loot_give_12_title_1 [Help $giver$ to collect some bones] - - (random = 2) - template_task_loot_give_12_title_2 [Head off on the hunt to help $giver$ gather some bones] - - (random = 3) - template_task_loot_give_12_title_3 [Lend a hand to $giver$ in collecting up some bones] - - (random = 4) - template_task_loot_give_12_title_4 [Help $giver$ complete a special order for bones] - - (random = 5) - template_task_loot_give_12_title_5 [$giver$ is asking for a hand in gathering some bones] - - (random = 6) - template_task_loot_give_12_title_6 [Help $giver$ forage for some bones] - - (random = 7) - template_task_loot_give_12_title_7 [$giver$ needs some help to collect some bones] - - (random = 8) - template_task_loot_give_12_title_8 [$giver$ needs a hand in gathering up some bones] - - (random = 9) - template_task_loot_give_12_title_9 [$giver$ is asking for help in collecting up some bones] - - template_task_loot_give_12_title_10 [$giver$ needs some help to build up the stock of bones] - -} - -// HASH_VALUE F329CB95CF43F777 -TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) -{ - //tribe / bone - (random = 1) - template_task_loot_give_13_title_1 [Collect some bones for $f.da$ $f$] - - (random = 2) - template_task_loot_give_13_title_2 [Head off on the hunt and collect some bones for $f.da$ $f$] - - (random = 3) - template_task_loot_give_13_title_3 [Supply $f.da$ $f$ with some bones] - - (random = 4) - template_task_loot_give_13_title_4 [Special order for bones for $f.da$ $f$] - - (random = 5) - template_task_loot_give_13_title_5 [An order for bones for $f.da$ $f$] - - (random = 6) - template_task_loot_give_13_title_6 [Collect up some bones for $f.da$ $f$] - - (random = 7) - template_task_loot_give_13_title_7 [$f.da$ $f$ need bones] - - (random = 8) - template_task_loot_give_13_title_8 [$f.da$ $f$ are looking for a supplier of bones] - - (random = 9) - template_task_loot_give_13_title_9 [$f.da$ $f$ need a hunter to replenish their stock of bones] - - template_task_loot_give_13_title_10 [$f.da$ $f$ want to build up their stock of bones] - -} - -// HASH_VALUE AB21EF1C8A6DF646 -TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) -{ - //tribe / blood - (random = 1) - template_task_loot_give_18_title_1 [Collect some blood for $f.da$ $f$] - - (random = 2) - template_task_loot_give_18_title_2 [Head off on the hunt and collect some blood for $f.da$ $f$] - - (random = 3) - template_task_loot_give_18_title_3 [Supply $f.da$ $f$ with some blood] - - (random = 4) - template_task_loot_give_18_title_4 [Special order for blood for $f.da$ $f$] - - (random = 5) - template_task_loot_give_18_title_5 [An order for blood for $f.da$ $f$] - - (random = 6) - template_task_loot_give_18_title_6 [Collect up some blood for $f.da$ $f$] - - (random = 7) - template_task_loot_give_18_title_7 [$f.da$ $f$ need some blood] - - (random = 8) - template_task_loot_give_18_title_8 [$f.da$ $f$ are looking for a supplier of blood] - - (random = 9) - template_task_loot_give_18_title_9 [$f.da$ $f$ need a hunter to replenish their stock of blood] - - template_task_loot_give_18_title_10 [$f.da$ $f$ want to build up their stock of blood] - -} - -// HASH_VALUE EB6316601EF62798 -TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) -{ - //ambassador / meat, welcomer / meat, scout / meat - (random = 1) - template_task_loot_give_1_title_1 [Collect some meat] - - (random = 2) - template_task_loot_give_1_title_2 [Head off on the hunt to gather some meat] - - (random = 3) - template_task_loot_give_1_title_3 [Supply $giver$ with some meat] - - (random = 4) - template_task_loot_give_1_title_4 [Special order for meat] - - (random = 5) - template_task_loot_give_1_title_5 [An order for meat] - - (random = 6) - template_task_loot_give_1_title_6 [Fetch some meat] - - (random = 7) - template_task_loot_give_1_title_7 [$giver$ needs some meat] - - (random = 8) - template_task_loot_give_1_title_8 [$giver$ is looking for someone to supply meat] - - (random = 9) - template_task_loot_give_1_title_9 [$giver$ needs a hunter to replenish the meat stocks] - - template_task_loot_give_1_title_10 [$giver$ wants to build up the meat stocks] - -} - -// HASH_VALUE DC824ABEB4300ED5 -TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) -{ - //Karavan / blood - (random = 1) - template_task_loot_give_20_title_1 [Collect some blood for the Karavan] - - (random = 2) - template_task_loot_give_20_title_2 [Head off on the hunt and collect some blood for the Karavan] - - (random = 3) - template_task_loot_give_20_title_3 [Supply the Karavan with some blood] - - (random = 4) - template_task_loot_give_20_title_4 [Special order for blood for the Karavan] - - (random = 5) - template_task_loot_give_20_title_5 [An order for blood for the Karavan] - - (random = 6) - template_task_loot_give_20_title_6 [Collect up some blood for the Karavan] - - (random = 7) - template_task_loot_give_20_title_7 [The Karavan need blood] - - (random = 8) - template_task_loot_give_20_title_8 [The Karavan are looking for someone to supply blood] - - (random = 9) - template_task_loot_give_20_title_9 [The Karavan need a hunter to replenish their stock of blood] - - template_task_loot_give_20_title_10 [The Karavan want to build up their stock of blood] - -} - -// HASH_VALUE 84F08CF6722BC633 -TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) -{ - //ambassador / fur, welcomer / fur, scout / fur - (random = 1) - template_task_loot_give_21_title_1 [Collect some fur] - - (random = 2) - template_task_loot_give_21_title_2 [Head off on the hunt and collect some fur] - - (random = 3) - template_task_loot_give_21_title_3 [Supply $giver$ with some fur] - - (random = 4) - template_task_loot_give_21_title_4 [Special order for fur] - - (random = 5) - template_task_loot_give_21_title_5 [An order for fur] - - (random = 6) - template_task_loot_give_21_title_6 [Collect up some fur] - - (random = 7) - template_task_loot_give_21_title_7 [$giver$ needs fur] - - (random = 8) - template_task_loot_give_21_title_8 [$giver$ is looking for someone to supply fur] - - (random = 9) - template_task_loot_give_21_title_9 [$giver$ needs a hunter to replenish the stock of fur] - - template_task_loot_give_21_title_10 [$giver$ wants to build up the stock of fur] - -} - -// HASH_VALUE 7BFCEFFF5489C2EF -TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) -{ - //hunter / fur - (random = 1) - template_task_loot_give_22_title_1 [Help $giver$ to collect some fur] - - (random = 2) - template_task_loot_give_22_title_2 [Head off on the hunt to help $giver$ collect some fur] - - (random = 3) - template_task_loot_give_22_title_3 [Lend a hand to $giver$ in collecting up some fur] - - (random = 4) - template_task_loot_give_22_title_4 [Help $giver$ to complete a special order for fur] - - (random = 5) - template_task_loot_give_22_title_5 [$giver$ is asking for a hand in gathering some fur] - - (random = 6) - template_task_loot_give_22_title_6 [Help $giver$ to gather some fur] - - (random = 7) - template_task_loot_give_22_title_7 [$giver$ needs some help in gathering some fur] - - (random = 8) - template_task_loot_give_22_title_8 [$giver$ needs a hand to gather some fur] - - (random = 9) - template_task_loot_give_22_title_9 [$giver$ is asking for help to gather some fur] - - template_task_loot_give_22_title_10 [$giver$ needs some help to build up the stock of fur] - -} - -// HASH_VALUE BD6F62FD68BBDE6A -TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) -{ - //tribe / fur - (random = 1) - template_task_loot_give_23_title_1 [Collect some fur for $f.da$ $f$] - - (random = 2) - template_task_loot_give_23_title_2 [Head off on the hunt and collect some fur for $f.da$ $f$] - - (random = 3) - template_task_loot_give_23_title_3 [Supply $f.da$ $f.ember$ with some fur] - - (random = 4) - template_task_loot_give_23_title_4 [Special order for fur for $f.da$ $f$] - - (random = 5) - template_task_loot_give_23_title_5 [An order for fur for $f.da$ $f$] - - (random = 6) - template_task_loot_give_23_title_6 [Collect up some fur for $f.da$ $f$] - - (random = 7) - template_task_loot_give_23_title_7 [$f.da$ $f$ need fur] - - (random = 8) - template_task_loot_give_23_title_8 [$f.da$ $f$ are looking for a supplier of fur] - - (random = 9) - template_task_loot_give_23_title_9 [$f.da$ $f$ need a hunter to replenish their stock of fur] - - template_task_loot_give_23_title_10 [$f.da$ $f$ want to build up the stock of fur] - -} - -// HASH_VALUE 1DCFE5B8D1EF27C9 -TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) -{ - //hunter / plant - (random = 1) - template_task_loot_give_27_title_1 [Help $giver$ to collect some pieces of intelligent plants] - - (random = 2) - template_task_loot_give_27_title_2 [Head off on the hunt to help $giver$ to collect some pieces of intelligent plants] - - (random = 3) - template_task_loot_give_27_title_3 [Lend a hand to $giver$ in collecting up some pieces of intelligent plants] - - (random = 4) - template_task_loot_give_27_title_4 [Help $giver$ to complete a special order for pieces of intelligent plants] - - (random = 5) - template_task_loot_give_27_title_5 [$giver$ is asking for a hand in gathering some pieces of intelligent plants] - - (random = 6) - template_task_loot_give_27_title_6 [Help $giver$ collect some pieces of intelligent plants] - - (random = 7) - template_task_loot_give_27_title_7 [$giver$ needs some help to gather some pieces of intelligent plants] - - (random = 8) - template_task_loot_give_27_title_8 [$giver$ needs a hand to gather some pieces of intelligent plants] - - (random = 9) - template_task_loot_give_27_title_9 [$giver$ is asking for help to gather some pieces of intelligent plants] - - template_task_loot_give_27_title_10 [$giver$ needs some help to rebuild the stock of pieces of intelligent plants] - -} - -// HASH_VALUE 1DAC94228793A756 -TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) -{ - //tribe / plant - (random = 1) - template_task_loot_give_28_title_1 [Collect some pieces of intelligent plants for $f.da$ $f$] - - (random = 2) - template_task_loot_give_28_title_2 [Head off on the hunt and collect some pieces of intelligent plants for $f.da$ $f$] - - (random = 3) - template_task_loot_give_28_title_3 [Supply $f.da$ $f$ with some pieces of intelligent plants] - - (random = 4) - template_task_loot_give_28_title_4 [Special order for pieces of intelligent plants for $f.da$ $f$] - - (random = 5) - template_task_loot_give_28_title_5 [An order for pieces of intelligent plants for $f.da$ $f$] - - (random = 6) - template_task_loot_give_28_title_6 [Collect up some pieces of intelligent plants for $f.da$ $f$] - - (random = 7) - template_task_loot_give_28_title_7 [$f.da$ $f$ need some pieces of intelligent plants] - - (random = 8) - template_task_loot_give_28_title_8 [$f.da$ $f$ are looking for a supplier of pieces of intelligent plants] - - (random = 9) - template_task_loot_give_28_title_9 [$f.da$ $f$ need a hunter to replenish their stock of pieces of intelligent plants] - - template_task_loot_give_28_title_10 [$f.da$ $f$ want to rebuild their stock of pieces of intelligent plants] - -} - -// HASH_VALUE 5F63CE3345DAB393 -TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) -{ - //hunter / meat - (random = 1) - template_task_loot_give_2_title_1 [Help $giver$ to collect some meat] - - (random = 2) - template_task_loot_give_2_title_2 [Head off on the hunt to help $giver$ gather some meat] - - (random = 3) - template_task_loot_give_2_title_3 [Lend a hand to $giver$ in fetching some meat] - - (random = 4) - template_task_loot_give_2_title_4 [Help $giver$ to complete a special order for meat] - - (random = 5) - template_task_loot_give_2_title_5 [$giver$ is asking for a hand in gathering some meat] - - (random = 6) - template_task_loot_give_2_title_6 [Help $giver$ gather up some meat] - - (random = 7) - template_task_loot_give_2_title_7 [$giver$ needs some help in collecting some meat] - - (random = 8) - template_task_loot_give_2_title_8 [$giver$ needs a hand to gather some meat] - - (random = 9) - template_task_loot_give_2_title_9 [$giver$ is asking for help to gather some meat] - - template_task_loot_give_2_title_10 [$giver$ needs some help to rebuild the meat stocks] - -} - -// HASH_VALUE C43CB87B56722C70 -TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) -{ - //double fame hunter / meat - (random = 1) - template_task_loot_give_31_title_1 [Help collect some meat for $giver$'s $f.member$ friends] - - (random = 2) - template_task_loot_give_31_title_2 [Head off on the hunt to help collect some meat for $giver$'s $f.member$ friends] - - (random = 3) - template_task_loot_give_31_title_3 [Lend a hand to collect up some meat for $giver$'s $f.member$ friends] - - (random = 4) - template_task_loot_give_31_title_4 [Help to complete a special order for meat for $giver$'s $f.member$ friends] - - (random = 5) - template_task_loot_give_31_title_5 [$giver$ is asking for a hand in gathering some meat for some $f.member$ friends] - - (random = 6) - template_task_loot_give_31_title_6 [Help gather some meat for $giver$'s $f.member$ friends] - - (random = 7) - template_task_loot_give_31_title_7 [$giver$ needs some help to gather some meat for some $f.member$ friends] - - (random = 8) - template_task_loot_give_31_title_8 [$giver$ needs a hand to collect up some meat for some $f.member$ friends] - - (random = 9) - template_task_loot_give_31_title_9 [$giver$ is asking for help to gather some meat for some $f.member$ friends] - - template_task_loot_give_31_title_10 [$giver$'s $f.member$ friends need help to rebuild their stock of meat] - -} - -// HASH_VALUE A2FF7F5445EC3656 -TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) -{ - //double fame hunter / kitin - (random = 1) - template_task_loot_give_32_title_1 [Help $giver$'s $f.member$ friends to collect some Kitin morsels] - - (random = 2) - template_task_loot_give_32_title_2 [Head off on the hunt to help $giver$'s $f.member$ friends to collect some Kitin morsels] - - (random = 3) - template_task_loot_give_32_title_3 [Lend a hand to $giver$'s $f.member$ friends in collecting up some Kitin morsels] - - (random = 4) - template_task_loot_give_32_title_4 [Help complete a special order for Kitin raw materials for $giver$'s $f.member$ friends] - - (random = 5) - template_task_loot_give_32_title_5 [$giver$'s $f.member$ friends are looking for a hand in gathering some Kitin raw materials] - - (random = 6) - template_task_loot_give_32_title_6 [Help collect some Kitin raw materials for $giver$'s $f.member$ friends] - - (random = 7) - template_task_loot_give_32_title_7 [$giver$ needs some help to gather some Kitin raw materials for some $f.member$ friends] - - (random = 8) - template_task_loot_give_32_title_8 [$giver$ needs a hand to gather some Kitin morsels for some $f.member$ friends] - - (random = 9) - template_task_loot_give_32_title_9 [$giver$ is asking for some help to gather some Kitin raw materials for some $f.member$ friends] - - template_task_loot_give_32_title_10 [$giver$'s $f.member$ friends need some help to rebuild their stock of Kitin morsels] - -} - -// HASH_VALUE 18382BFE40099A3D -TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) -{ - //double fame hunter / bone - (random = 1) - template_task_loot_give_33_title_1 [Help to collect some bones for $giver$'s $f.member$ friends] - - (random = 2) - template_task_loot_give_33_title_2 [Head off on the hunt to help collect some bones for $giver$'s $f.member$ friends] - - (random = 3) - template_task_loot_give_33_title_3 [Lend a hand to $giver$'s $f.member$ friends in collecting up some bones] - - (random = 4) - template_task_loot_give_33_title_4 [Help complete a special order for bones for $giver$'s $f.member$ friends] - - (random = 5) - template_task_loot_give_33_title_5 [$giver$ is asking for a hand in gathering some bones for some $f.member$ friends] - - (random = 6) - template_task_loot_give_33_title_6 [Help gather up some bones for $giver$'s $f.member$ friends] - - (random = 7) - template_task_loot_give_33_title_7 [$giver$ needs some help to gather some bones for some $f.member$ friends] - - (random = 8) - template_task_loot_give_33_title_8 [$giver$ needs a hand to gather some bones for some $f.member$ friends] - - (random = 9) - template_task_loot_give_33_title_9 [$giver$ is asking for help in collecting up some bones for some $f.member$ friends] - - template_task_loot_give_33_title_10 [$giver$'s $f.member$ friends need help to rebuild their stock of bones] - -} - -// HASH_VALUE 7A9A302C43A3DFF8 -TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) -{ - //double fame hunter / blood - (random = 1) - template_task_loot_give_34_title_1 [Help collect some blood for $giver$'s $f.member$ friends] - - (random = 2) - template_task_loot_give_34_title_2 [Head off on the hunt to help collect some blood for $giver$'s $f.member$ friends] - - (random = 3) - template_task_loot_give_34_title_3 [Lend a hand to collect up some blood for $giver$'s $f.member$ friends] - - (random = 4) - template_task_loot_give_34_title_4 [Help complete a special order for blood for $giver$'s $f.member$ friends] - - (random = 5) - template_task_loot_give_34_title_5 [$giver$ is asking for a hand in gathering some blood for some $f.member$ friends] - - (random = 6) - template_task_loot_give_34_title_6 [Help collect up some blood for $giver$'s $f.member$ friends] - - (random = 7) - template_task_loot_give_34_title_7 [$giver$ needs some help to gather some blood for some $f.member$ friends] - - (random = 8) - template_task_loot_give_34_title_8 [$giver$ needs a hand to gather some blood for some $f.member$ friends] - - (random = 9) - template_task_loot_give_34_title_9 [$giver$ is asking for help to gather some blood for some $f.member$ friends] - - template_task_loot_give_34_title_10 [$giver$'s $f.member$ friends need help to rebuild their stock of blood] - -} - -// HASH_VALUE 0FDCE9090702D59A -TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) -{ - //double fame hunter / fur - (random = 1) - template_task_loot_give_35_title_1 [Help collect some fur for $giver$'s $f.member$ friends] - - (random = 2) - template_task_loot_give_35_title_2 [Head off on the hunt to help to collect some fur for $giver$'s $f.member$ friends] - - (random = 3) - template_task_loot_give_35_title_3 [Lend a hand in collecting up some fur for $giver$'s $f.member$ friends] - - (random = 4) - template_task_loot_give_35_title_4 [Help complete a special order for fur for $giver$'s $f.member$ friends] - - (random = 5) - template_task_loot_give_35_title_5 [$giver$ is asking for a hand in gathering some fur for some $f.member$ friends] - - (random = 6) - template_task_loot_give_35_title_6 [Help $giver$ to collect up some fur for some $f.member$ friends] - - (random = 7) - template_task_loot_give_35_title_7 [$giver$ needs some help to gather some fur for some $f.member$ friends] - - (random = 8) - template_task_loot_give_35_title_8 [$giver$ needs a hand to gather some fur for some $f.member$ friends] - - (random = 9) - template_task_loot_give_35_title_9 [$giver$ is asking for help in collecting up some fur for some $f.member$ friends] - - template_task_loot_give_35_title_10 [$giver$'s $f.member$ friends need help to rebuild their stock of fur] - -} - -// HASH_VALUE 21B9D72B95F0C7C2 -TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) -{ - //tribe / meat - (random = 1) - template_task_loot_give_3_title_1 [Collect some meat for $f.da$ $f$] - - (random = 2) - template_task_loot_give_3_title_2 [Head off on the hunt and gather some meat for $f.da$ $f$] - - (random = 3) - template_task_loot_give_3_title_3 [Supply $f.da$ $f$ with some meat] - - (random = 4) - template_task_loot_give_3_title_4 [Special order for meat for $f.da$ $f$] - - (random = 5) - template_task_loot_give_3_title_5 [An order for meat for $f.da$ $f$] - - (random = 6) - template_task_loot_give_3_title_6 [Collect up some meat for $f.da$ $f$] - - (random = 7) - template_task_loot_give_3_title_7 [$f.da$ $f$ need some meat] - - (random = 8) - template_task_loot_give_3_title_8 [$f.da$ $f$ are looking for someone to provide meat] - - (random = 9) - template_task_loot_give_3_title_9 [$f.da$ $f$ need a hunter to replenish the meat stocks] - - template_task_loot_give_3_title_10 [$f.da$ $f$ want someone to build up the meat stocks] - -} - -// HASH_VALUE B4F2017FA2EE60E5 -TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) -{ - //ambassador / kitin, welcomer / kitin, scout / kitin - (random = 1) - template_task_loot_give_6_title_1 [Collect some Kitin raw materials] - - (random = 2) - template_task_loot_give_6_title_2 [Head off on the hunt and collect some Kitin morsels] - - (random = 3) - template_task_loot_give_6_title_3 [Supply $giver$ with some Kitin raw materials] - - (random = 4) - template_task_loot_give_6_title_4 [Special order for Kitin morsels] - - (random = 5) - template_task_loot_give_6_title_5 [An order for Kitin raw materials] - - (random = 6) - template_task_loot_give_6_title_6 [Collect up some Kitin raw materials] - - (random = 7) - template_task_loot_give_6_title_7 [$giver$ needs some Kitin morsels] - - (random = 8) - template_task_loot_give_6_title_8 [$giver$ is looking for someone to supply Kitin raw materials] - - (random = 9) - template_task_loot_give_6_title_9 [$giver$ needs a hunter to replenish the stock of Kitin morsels] - - template_task_loot_give_6_title_10 [$giver$ wants to build up the stock of Kitin raw materials] - -} - -// HASH_VALUE 3B1E99FA886216FC -TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) -{ - //tribe / kitin - (random = 1) - template_task_loot_give_8_title_1 [Collect some Kitin raw materials for $f.da$ $f$] - - (random = 2) - template_task_loot_give_8_title_2 [Head off on the hunt and collect some Kitin morsels for $f.da$ $f$] - - (random = 3) - template_task_loot_give_8_title_3 [Supply $f.da$ $f$ with some Kitin raw materials] - - (random = 4) - template_task_loot_give_8_title_4 [Special order for Kitin morsels for $f.da$ $f$] - - (random = 5) - template_task_loot_give_8_title_5 [An order for Kitin raw materials for $f.da$ $f$] - - (random = 6) - template_task_loot_give_8_title_6 [Collect up some Kitin raw materials for $f.da$ $f$] - - (random = 7) - template_task_loot_give_8_title_7 [$f.da$ $f$ need some Kitin morsels] - - (random = 8) - template_task_loot_give_8_title_8 [$f.da$ $f$ are looking for a supplier of Kitin raw materials] - - (random = 9) - template_task_loot_give_8_title_9 [$f.da$ $f$ need a hunter to replenish their stock of Kitin morsels] - - template_task_loot_give_8_title_10 [$f.da$ $f$ want to build up their stock of Kitin raw materials] - -} - -// HASH_VALUE C081A506500A546F -TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) -{ - //Kami / kitin - (random = 1) - template_task_loot_give_9_title_1 [Collect some Kitin raw materials for the Kamis] - - (random = 2) - template_task_loot_give_9_title_2 [Head off on the hunt and collect some Kitin morsels for the Kamis] - - (random = 3) - template_task_loot_give_9_title_3 [Supply the Kamis with some Kitin raw materials] - - (random = 4) - template_task_loot_give_9_title_4 [Special order for Kitin morsels for the Kamis] - - (random = 5) - template_task_loot_give_9_title_5 [An order for Kitin raw materials for the Kamis] - - (random = 6) - template_task_loot_give_9_title_6 [Collect up some Kitin raw materials for the Kamis] - - (random = 7) - template_task_loot_give_9_title_7 [The Kamis need some Kitin morsels] - - (random = 8) - template_task_loot_give_9_title_8 [The Kamis are looking for a supplier of Kitin raw materials] - - (random = 9) - template_task_loot_give_9_title_9 [The Kamis need a hunter to provide them with some Kitin morsels] - - template_task_loot_give_9_title_10 [The Kamis are asking for some Kitin raw materials] - -} - -// HASH_VALUE 7EDFDCBEE449EE95 -TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_loot_give_intro_1_money [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_loot_give_intro_1_money_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_loot_give_intro_1_fame_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_loot_give_intro_1_fame [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE ECA1B750D9C1F6EB -TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_loot_give_intro_2_money [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_loot_give_intro_2_money_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_loot_give_intro_2_fame_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_loot_give_intro_2_fame [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE A12BF480DB7DD45A -TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_loot_give_intro_3_money [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_loot_give_intro_3_money_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_loot_give_intro_3_fame_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_loot_give_intro_3_fame [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE E043557B5B561DC0 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) -{ - template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] - -} - -//-------------------------------------- Intro texts-------------------------------------------------- -// HASH_VALUE F32C7C7F766BA3DB -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) -{ - template_task_supply_buy_item_botchat_10 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - - $i8$\n - - $i9$\n - - $i10$\n - ] - -} - -// HASH_VALUE 1D5DC409AD239291 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) -{ - template_task_supply_buy_item_botchat_2 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - ] - -} - -// HASH_VALUE EA53FE572BA395C4 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) -{ - template_task_supply_buy_item_botchat_3 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - ] - -} - -// HASH_VALUE BF3A3955EFC664F3 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) -{ - template_task_supply_buy_item_botchat_4 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - ] - -} - -// HASH_VALUE 633E376B831A2052 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) -{ - template_task_supply_buy_item_botchat_5 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - ] - -} - -// HASH_VALUE B64E8CADCF1B9CE0 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) -{ - template_task_supply_buy_item_botchat_6 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - ] - -} - -// HASH_VALUE 358E93E1DC21D632 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) -{ - template_task_supply_buy_item_botchat_7 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - ] - -} - -// HASH_VALUE F8B16611F1182134 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) -{ - template_task_supply_buy_item_botchat_8 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - - $i8$\n - ] - -} - -// HASH_VALUE 8C052671D66C2F46 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) -{ - template_task_supply_buy_item_botchat_9 [For a good price I'll buy:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - - $i8$\n - - $i9$\n - ] - -} - -/************************************************************************************************************************** -TEMPLATE_TASK_SUPPLY_BUY_ITEM -**************************************************************************************************************************/ -//-------------------- Titles corresponding to function / constraint-------------------------------------- -// HASH_VALUE 40BA0589F9F06418 -TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) -{ - //any - template_task_supply_buy_item_title [What do you want to buy?] - -} - -// HASH_VALUE 356AE1A2C499689C -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) -{ - template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] - -} - -//-------------------------------------- Intro texts-------------------------------------------------- -// HASH_VALUE 96A088D2697CF105 -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) -{ - template_task_supply_sell_item_botchat_10 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - - $i8$\n - - $i9$\n - - $i10$\n - ] - -} - -// HASH_VALUE 4FDE6E7E2A788841 -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) -{ - template_task_supply_sell_item_botchat_2 [I sell these imported items:\n - - $i1$\n - - $i2$\n - ] - -} - -// HASH_VALUE ADC263608A4CDA8C -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) -{ - template_task_supply_sell_item_botchat_3 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - ] - -} - -// HASH_VALUE 7F96F1E8D798090D -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) -{ - template_task_supply_sell_item_botchat_4 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - ] - -} - -// HASH_VALUE 1DF60E150B5D0E4C -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) -{ - template_task_supply_sell_item_botchat_5 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - ] - -} - -// HASH_VALUE 575BC2E91E740ACA -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) -{ - template_task_supply_sell_item_botchat_6 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - ] - -} - -// HASH_VALUE F62F14347C6803B5 -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) -{ - template_task_supply_sell_item_botchat_7 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - ] - -} - -// HASH_VALUE 847B43B54E4CB53A -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) -{ - template_task_supply_sell_item_botchat_8 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - - $i8$\n - ] - -} - -// HASH_VALUE F84048F4EC3CC668 -TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) -{ - template_task_supply_sell_item_botchat_9 [I sell these imported items:\n - - $i1$\n - - $i2$\n - - $i3$\n - - $i4$\n - - $i5$\n - - $i6$\n - - $i7$\n - - $i8$\n - - $i9$\n - ] - -} - -/************************************************************************************************************************** -TEMPLATE_TASK_SUPPLY_SELL_ITEM -**************************************************************************************************************************/ -//-------------------- Titles corresponding to function / constraint-------------------------------------- -// HASH_VALUE 41C36F2237EED728 -TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) -{ - //any - template_task_supply_sell_item_title [What do you sell?] - -} - -// HASH_VALUE 8DCA4E38ED991F75 -TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) -{ - //default text - (random = 1) - template_task_target_species_0_title_1 [Locate the animal population of $region$] - - (random = 2) - template_task_target_species_0_title_2 [Make an inventory of the animal population of $region$] - - (random = 3) - template_task_target_species_0_title_3 [Study the animal population of $region$] - - (random = 4) - template_task_target_species_0_title_4 [Track down the animals of $region$] - - (random = 5) - template_task_target_species_0_title_5 [Trail the animals of $region$] - - (random = 6) - template_task_target_species_0_title_6 [$giver$ needs someone to locate the animal population of $region$] - - (random = 7) - template_task_target_species_0_title_7 [$giver$ needs someone to make an inventory of the animal population of $region$] - - (random = 8) - template_task_target_species_0_title_8 [$giver$ needs someone to study the animal population of $region$] - - (random = 9) - template_task_target_species_0_title_9 [$giver$ needs someone to track down the animals of $region$] - - template_task_target_species_0_title_10 [$giver$ needs someone to trail the animals of $region$] - -} - -// HASH_VALUE 5377AEF92650F21E -TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) -{ - //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore - (random = 1) - template_task_target_species_1_title_1 [Locate the predators of $region$] - - (random = 2) - template_task_target_species_1_title_2 [Make an inventory of the predators of $region$] - - (random = 3) - template_task_target_species_1_title_3 [Study the predators of $region$] - - (random = 4) - template_task_target_species_1_title_4 [Track down the predators of $region$] - - (random = 5) - template_task_target_species_1_title_5 [Trail the predators of $region$] - - (random = 6) - template_task_target_species_1_title_6 [$giver$ needs someone to locate the predators of $region$] - - (random = 7) - template_task_target_species_1_title_7 [$giver$ needs someone to make an inventory of the predators of $region$] - - (random = 8) - template_task_target_species_1_title_8 [$giver$ needs someone to study the predators of $region$] - - (random = 9) - template_task_target_species_1_title_9 [$giver$ needs someone to track down the predators of $region$] - - template_task_target_species_1_title_10 [$giver$ needs someone to trail the predators of $region$] - -} - -// HASH_VALUE F679599164EDE890 -TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) -{ - //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore - (random = 1) - template_task_target_species_2_title_1 [Locate the herbivores of $region$] - - (random = 2) - template_task_target_species_2_title_2 [Make an inventory of the herbivores of $region$] - - (random = 3) - template_task_target_species_2_title_3 [Study the herbivores of $region$] - - (random = 4) - template_task_target_species_2_title_4 [Track down the herbivores of $region$] - - (random = 5) - template_task_target_species_2_title_5 [Trail the herbivores of $region$] - - (random = 6) - template_task_target_species_2_title_6 [$giver$ needs someone to locate the herbivores of $region$] - - (random = 7) - template_task_target_species_2_title_7 [$giver$ needs someone to make an inventory of the herbivores of $region$] - - (random = 8) - template_task_target_species_2_title_8 [$giver$ needs someone to study the herbivores of $region$] - - (random = 9) - template_task_target_species_2_title_9 [$giver$ needs someone to track down the herbivores of $region$] - - template_task_target_species_2_title_10 [$giver$ needs someone to trail the herbivores of $region$] - -} - -// HASH_VALUE 2BED1EB86C36BABE -TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) -{ - //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin - (random = 1) - template_task_target_species_3_title_1 [Locate the Kitins of $region$] - - (random = 2) - template_task_target_species_3_title_2 [Make an inventory of the Kitins of $region$] - - (random = 3) - template_task_target_species_3_title_3 [Study the Kitins of $region$] - - (random = 4) - template_task_target_species_3_title_4 [Track down the Kitins of $region$] - - (random = 5) - template_task_target_species_3_title_5 [Trail the Kitins of $region$] - - (random = 6) - template_task_target_species_3_title_6 [$giver$ needs someone to locate the Kitins of $region$] - - (random = 7) - template_task_target_species_3_title_7 [$giver$ needs someone to make an inventory of the Kitins of $region$] - - (random = 8) - template_task_target_species_3_title_8 [$giver$ needs someone to study the Kitins of $region$] - - (random = 9) - template_task_target_species_3_title_9 [$giver$ needs someone to track down the Kitins of $region$] - - template_task_target_species_3_title_10 [$giver$ needs someone to trail the Kitins of $region$] - -} - -// HASH_VALUE C4624FCB1ABA09C7 -TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) -{ - //captain / goo, patrolman / goo, hunter / goo, scout / goo - (random = 1) - template_task_target_species_4_title_1 [Locate the animal population infected by the Goo in $region$] - - (random = 2) - template_task_target_species_4_title_2 [Make an inventory of the animal population infected by the Goo in $region$] - - (random = 3) - template_task_target_species_4_title_3 [Study the animal population infected by the Goo in $region$] - - (random = 4) - template_task_target_species_4_title_4 [Track down the animal population infected by the Goo in $region$] - - (random = 5) - template_task_target_species_4_title_5 [Trail the animal population infected by the Goo in $region$] - - (random = 6) - template_task_target_species_4_title_6 [$giver$ needs someone to locate the animal population infected by the Goo in $region$] - - (random = 7) - template_task_target_species_4_title_7 [$giver$ needs someone to make an inventory of the animal population infected by the Goo in $region$] - - (random = 8) - template_task_target_species_4_title_8 [$giver$ needs someone to study the animal population infected by the Goo in $region$] - - (random = 9) - template_task_target_species_4_title_9 [$giver$ needs someone to track down the animal population infected by the Goo in $region$] - - template_task_target_species_4_title_10 [$giver$ needs someone to trail the animal population infected by the Goo in $region$] - -} - -// HASH_VALUE 06D504152FF45316 -TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) -{ - //captain / degen, patrolman / degen, hunter / degen, scout / degen - (random = 1) - template_task_target_species_5_title_1 [Locate the primitive beings in $region$] - - (random = 2) - template_task_target_species_5_title_2 [Make an inventory of the primitive beings in $region$] - - (random = 3) - template_task_target_species_5_title_3 [Study the primitive beings in $region$] - - (random = 4) - template_task_target_species_5_title_4 [Track down the primitive beings in $region$] - - (random = 5) - template_task_target_species_5_title_5 [Trail the primitive beings in $region$] - - (random = 6) - template_task_target_species_5_title_6 [$giver$ needs someone to locate the primitive beings in $region$] - - (random = 7) - template_task_target_species_5_title_7 [$giver$ needs someone to make an inventory of the primitive beings in $region$] - - (random = 8) - template_task_target_species_5_title_8 [$giver$ needs someone to study the primitive beings in $region$] - - (random = 9) - template_task_target_species_5_title_9 [$giver$ needs someone to track down the primitive beings in $region$] - - template_task_target_species_5_title_10 [$giver$ needs someone to trail the primitive beings in $region$] - -} - -// HASH_VALUE F6E161F6D9437C15 -TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) -{ - //captain / plant, patrolman / plant, hunter / plant, scout / plant - (random = 1) - template_task_target_species_6_title_1 [Locate the intelligent plants in $region$] - - (random = 2) - template_task_target_species_6_title_2 [Make an inventory of the intelligent plants in $region$] - - (random = 3) - template_task_target_species_6_title_3 [Study the intelligent plants in $region$] - - (random = 4) - template_task_target_species_6_title_4 [Track the intelligent plants in $region$] - - (random = 5) - template_task_target_species_6_title_5 [Trail intelligent plants in $region$] - - (random = 6) - template_task_target_species_6_title_6 [$giver$ needs someone to locate the intelligent plants in $region$] - - (random = 7) - template_task_target_species_6_title_7 [$giver$ needs someone to make an inventory of the intelligent plants in $region$] - - (random = 8) - template_task_target_species_6_title_8 [$giver$ needs someone to study the intelligent plants in $region$] - - (random = 9) - template_task_target_species_6_title_9 [$giver$ needs someone to track the intelligent plants in $region$] - - template_task_target_species_6_title_10 [$giver$ needs someone to trail the intelligent plants in $region$] - -} - -// HASH_VALUE 9273F07E6406DC71 -TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_target_species_intro_1_money [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_target_species_intro_1_money_timed [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_target_species_intro_1_fame_timed [I need to know if there are any $r1.p$ in $region$. If you find any, $f.da$ $f$ will be very grateful to you.\n - But be quick, it's very urgent!] - - template_task_target_species_intro_1_fame [I need to know if there are any $r1.p$ in $region$. If you find any, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE AA9853CC245BF164 -TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_target_species_intro_2_money [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_target_species_intro_2_money_timed [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_target_species_intro_2_fame_timed [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.da$ $f$ will be very grateful to you.\n - But be quick, it's very urgent!] - - template_task_target_species_intro_2_fame [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE F3ED540A664C9D9E -TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_target_species_intro_3_money [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_target_species_intro_3_money_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_target_species_intro_3_fame_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.da$ $f$ will be very grateful to you.\n - But be quick, it's very urgent!] - - template_task_target_species_intro_3_fame [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE 793E6B6C8374B0B5 -TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_target_species_intro_4_money [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.] - - (reward > 0 & timelimit > 0) - template_task_target_species_intro_4_money_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_target_species_intro_4_fame_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.da$ $f$ will be very grateful to you.\n - But be quick, it's very urgent!] - - template_task_target_species_intro_4_fame [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE 8B94412B51E615DC -TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) -{ - //default text - (random = 1) - template_task_visit_place_0_title_1 [Go on a tour of inspection for $giver$] - - (random = 2) - template_task_visit_place_0_title_2 [Explore the territory for $giver$] - - (random = 3) - template_task_visit_place_0_title_3 [Carry out some reconnaissance of the area for $giver$] - - (random = 4) - template_task_visit_place_0_title_4 [Carry out explorations for $giver$] - - (random = 5) - template_task_visit_place_0_title_5 [Head off on reconnaissance for $giver$] - - (random = 6) - template_task_visit_place_0_title_6 [$giver$ needs someone to head off on reconnaissance] - - (random = 7) - template_task_visit_place_0_title_7 [$giver$ needs someone for a tour of inspection] - - (random = 8) - template_task_visit_place_0_title_8 [$giver$ needs someone to carry out some reconnaissance of the area] - - (random = 9) - template_task_visit_place_0_title_9 [$giver$ needs someone to carry out explorations] - - template_task_visit_place_0_title_10 [$giver$ needs more information about the area] - -} - -// HASH_VALUE 8BA4452D11E619DE -TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) -{ - //patrolman, scout, welcomer - (random = 1) - template_task_visit_place_1_title_1 [Go on a tour of inspection for $giver$] - - (random = 2) - template_task_visit_place_1_title_2 [Explore the territory for $giver$] - - (random = 3) - template_task_visit_place_1_title_3 [Carry out some reconnaissance of the area for $giver$] - - (random = 4) - template_task_visit_place_1_title_4 [Carry out explorations for $giver$] - - (random = 5) - template_task_visit_place_1_title_5 [Head off on reconnaissance for $giver$] - - (random = 6) - template_task_visit_place_1_title_6 [$giver$ needs someone to head off on reconnaissance] - - (random = 7) - template_task_visit_place_1_title_7 [$giver$ needs someone for a tour of inspection] - - (random = 8) - template_task_visit_place_1_title_8 [$giver$ needs someone to carry out some reconnaissance of the area] - - (random = 9) - template_task_visit_place_1_title_9 [$giver$ needs someone to carry out explorations] - - template_task_visit_place_1_title_10 [$giver$ needs more information about the area] - -} - -// HASH_VALUE F49D23B939831424 -TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) -{ - //Kami - (random = 1) - template_task_visit_place_2_title_1 [Go on a tour of inspection for the Kamis] - - (random = 2) - template_task_visit_place_2_title_2 [Explore the territory for the Kamis] - - (random = 3) - template_task_visit_place_2_title_3 [Carry out some reconnaissance of the area for the Kamis] - - (random = 4) - template_task_visit_place_2_title_4 [Carry out explorations for the Kamis] - - (random = 5) - template_task_visit_place_2_title_5 [Head off on reconnaissance for the Kamis] - - (random = 6) - template_task_visit_place_2_title_6 [The Kamis need someone to head off on reconnaissance] - - (random = 7) - template_task_visit_place_2_title_7 [The Kamis need someone for a tour of inspection] - - (random = 8) - template_task_visit_place_2_title_8 [The Kamis need someone to carry out some reconnaissance of the area] - - (random = 9) - template_task_visit_place_2_title_9 [The Kamis need someone to carry out some explorations] - - template_task_visit_place_2_title_10 [The Kamis need more information about the area] - -} - -// HASH_VALUE A6A7F72C31DD0B2A -TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) -{ - //Karavan - (random = 1) - template_task_visit_place_3_title_1 [Go on a tour of inspection for the Karavan] - - (random = 2) - template_task_visit_place_3_title_2 [Explore the territory for the Karavan] - - (random = 3) - template_task_visit_place_3_title_3 [Carry out some reconnaissance of the area for the Karavan] - - (random = 4) - template_task_visit_place_3_title_4 [Carry out explorations for the Karavan] - - (random = 5) - template_task_visit_place_3_title_5 [Head off on reconnaissance for the Karavan] - - (random = 6) - template_task_visit_place_3_title_6 [The Karavan need someone to head off on reconnaissance] - - (random = 7) - template_task_visit_place_3_title_7 [The Karavan need someone to go on a tour of inspection] - - (random = 8) - template_task_visit_place_3_title_8 [The Karavan need someone to carry out some reconnaissance of the area] - - (random = 9) - template_task_visit_place_3_title_9 [The Karavan need someone to carry out some explorations] - - template_task_visit_place_3_title_10 [The Karavan need more information about the area] - -} - -// HASH_VALUE 92C0D2A6A00EEF66 -TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) -{ - //tribe - (random = 1) - template_task_visit_place_4_title_1 [Go on a tour of inspection for $f.da$ $f$] - - (random = 2) - template_task_visit_place_4_title_2 [Explore the territory for $f.da$ $f$] - - (random = 3) - template_task_visit_place_4_title_3 [Carry out some reconnaissance of the area for $f.da$ $f$] - - (random = 4) - template_task_visit_place_4_title_4 [Carry out explorations for $f.da$ $f$] - - (random = 5) - template_task_visit_place_4_title_5 [Head off on reconnaissance for $f.da$ $f$] - - (random = 6) - template_task_visit_place_4_title_6 [$f.da$ $f$ need someone to head off on reconnaissance] - - (random = 7) - template_task_visit_place_4_title_7 [$f.da$ $f$ need someone to go on a tour of inspection] - - (random = 8) - template_task_visit_place_4_title_8 [$f.da$ $f$ need someone to carry out some reconnaissance of the area] - - (random = 9) - template_task_visit_place_4_title_9 [$f.da$ $f$ need someone to carry out some explorations] - - template_task_visit_place_4_title_10 [$f.da$ $f$ need more information about the area] - -} - -// HASH_VALUE 3BA50E298B9995FE -TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_visit_place_intro_1_money [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_visit_place_intro_1_money_timed [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_visit_place_intro_1_fame_timed [I need to find out what's going on in $op1$. If you go there, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_visit_place_intro_1_fame [I need to find out what's going on in $op1$. If you go there, $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE BDA1A814C08ADDFD -TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_visit_place_intro_2_money [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_visit_place_intro_2_money_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_visit_place_intro_2_fame_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.da$ $f$ will be grateful to you.\n - But be quick, it's very urgent!] - - template_task_visit_place_intro_2_fame [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.da$ $f$ will be grateful to you.] - -} - -// HASH_VALUE C9A1D6AF3866B944 -TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) -{ - (reward > 0 & timelimit = 0) - template_task_visit_place_intro_3_money [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s).] - - (reward > 0 & timelimit > 0) - template_task_visit_place_intro_3_money_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you $reward$ dapper(s).\n - But be quick, it's very urgent!] - - (timelimit > 0) - template_task_visit_place_intro_3_fame_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.da$ $f$ will be very grateful to you.\n - But be quick, it's very urgent!] - - template_task_visit_place_intro_3_fame [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.da$ $f$ will be very grateful to you.] - -} - -// HASH_VALUE E01C8654D93B4D04 -TOO_ENCUMBERED () -{ - too_encumbered [&CHK&You are too encumbered.] - -} - -// HASH_VALUE 8255561F8ED51AA4 -TOO_ENCUMBERED_FOR_EXCHANGE () -{ - [&CHK&You are too encumbered to make this exchange.] - -} - -// HASH_VALUE 4A7E9BC32E9EC3D6 -TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) -{ - toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] - -} - -// HASH_VALUE AED666CA77F138A5 -TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) -{ - toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ points of damage.] - -} - -// HASH_VALUE 04875A8F88CF9E04 -TP_FORBIDEN_IN_RING_INSTANCE () -{ - [&CHK&You cannot use a Teleporter Pact during a Ring Adventure or a Ring session.] - -} - -// HASH_VALUE 713204439861DA9B -TRADE_FAME_TOO_LOW (bot b) -{ - [&CHK&$b$ refuses to trade with you because of your bad reputation.] - -} - -// HASH_VALUE 7794DB943B2ADE0F -UNEFFICENT_RANGE () -{ - [&SYS&Your target is out of range.] - -} - -// Clause 0 : text changed. -// HASH_VALUE 724F1943EFA67F4E -UNIVERSE_NOT_AVAILABLE_ON_RING () -{ - [The universe chat channel is reserved for Ring animators and editors only.] - -} - -// HASH_VALUE 96648583383B79D4 -UNKNOWN_CRAFTED_ITEM () -{ - unknown_crafted_item [&CHK&Item crafted by action is unknown by server! Crafting action aborted! Please report this bug with exact action used. Thanks!] - -} - -// HASH_VALUE E08519CFD3BE3303 -WANT_ABANDON_MISSION () -{ - want_abandon_mission [Do you really want to abandon this mission?] - -} - -// HASH_VALUE 049E74F4313210F0 -WEAPONS_ONLY_CAN_BEEN_ENCHANTED () -{ - weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] - -} - -// HASH_VALUE 059E5001EF3220E3 -WEAPONS_ONLY_CAN_BEEN_RECHARGED () -{ - weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] - -} - -WELCOME_RYZOM_CORE_TITLE () -{ - [Need Money?] -} - -WELCOME_RYZOM_CORE_DESC () -{ - [Kill yubo and earn money!] -} - -// HASH_VALUE 5B155AAA53840B51 -WHO_GM_INTRO () -{ - [&SYS&Display online CSRs: ] - -} - -// HASH_VALUE 932127473B6D3BA7 -WHO_GM_LIST ( player p ) -{ - [&SYS& $p$.] - -} - -// HASH_VALUE 61C0CEFB8C625FA3 -WHO_G_LIST ( player p ) -{ - [&SYS& $p$.] - -} - -// HASH_VALUE B89CBE52554BE357 -WHO_INVISIBLE_GM_INTRO () -{ - [&SYS&Display invisible online CSRs: ] - -} - -// HASH_VALUE 1FA6BB21F479B822 -WHO_NO_ANSWER () -{ - [&SYS&No character found.] - -} - -// HASH_VALUE 5F0CB2DD67C80907 -WHO_REGION_INTRO (place pl) -{ - [&SYS&Online characters in region "$pl$":] - -} - -// HASH_VALUE 500C9A65C5D42B62 -WHO_REGION_LIST ( player p ) -{ - [&SYS&$p$.] - -} - -// HASH_VALUE A250CE50048D6365 -WHO_SGM_LIST ( player p ) -{ - [&SYS& $p$.] - -} - -// HASH_VALUE DF547BA6F1923B7F -WHO_SG_LIST ( player p ) -{ - [&SYS& $p$.] - -} - -// HASH_VALUE 9E0563713BB15FA9 -WHO_VG_LIST ( player p ) -{ - [&SYS& $p$.] - -} - -// HASH_VALUE B838AF63A879480F -WOS_HARVEST_FAILED () -{ - [&CHK&You failed to take the ressources you were trying to harvest.] - -} - -// HASH_VALUE E4B64BD9B0E31B59 -WOS_HARVEST_FOUND_MP () -{ - [&SYS&You found resources.] - -} - -// HASH_VALUE 23E5805A7D908A1C -WOS_HARVEST_FOUND_MP_S (item i) -{ - [&ITM&You found $i$.] - -} - -// harvest messages -// HASH_VALUE 12B498F88931505B -WOS_HARVEST_FOUND_NOTHING () -{ - [&CHK&You found nothing.] - -} - -// HASH_VALUE 14D38816237557E3 -WOS_HARVEST_SEARCHING () -{ - [&SYS&Looking for resources...] - -} - -// HASH_VALUE 710AFD42C22F5784 -XP_CATALYSER_ACTIVE (int i) -{ - [&SYS&You activate experience catalyzers of quality $i$.] - -} - -// HASH_VALUE 8B83C49CDC716D38 -XP_CATALYSER_CONSUME (int i, int j) -{ - [&SYS&You consume $i$ experience catalyzers of quality $j$.] - -} - -// HASH_VALUE 96DB1CCEA797518D -XP_CATALYSER_NO_MORE_ACTIVE () -{ - [&SYS&You have deactivated your experience catalyzers.] - -} - -// HASH_VALUE 0D6172AD9A19985E -XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) -{ - [&XP&You gain $i$ ($j$) experience points in '$s$'.] - -} - -// HASH_VALUE 2C58543C2C58543C -YES () -{ - [Yes.] - -} - -// HASH_VALUE 79724D9B0C96A545 -YOU_NOT_HAVE_LOOT_RIGHT () -{ - you_not_have_loot_right [&CHK&You do not have the rights to loot this corpe now.] - -} - -// HASH_VALUE 6568C3BD05AE41DD -YOU_NOT_HAVE_QUARTER_RIGHT () -{ - you_not_have_quarter_right [&CHK&You do not have the rights to quarter this carcass now.] - -} diff --git a/code/ryzom/server/data_shard/language/place_words_en.txt b/code/ryzom/server/data_shard/language/place_words_en.txt deleted file mode 100644 index 9e7e87804..000000000 Binary files a/code/ryzom/server/data_shard/language/place_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/powertype_words_en.txt b/code/ryzom/server/data_shard/language/powertype_words_en.txt deleted file mode 100644 index f1a056a32..000000000 Binary files a/code/ryzom/server/data_shard/language/powertype_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/race_words_en.txt b/code/ryzom/server/data_shard/language/race_words_en.txt deleted file mode 100644 index 843fb16c0..000000000 Binary files a/code/ryzom/server/data_shard/language/race_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/sbrick_words_en.txt b/code/ryzom/server/data_shard/language/sbrick_words_en.txt deleted file mode 100644 index e056bc972..000000000 Binary files a/code/ryzom/server/data_shard/language/sbrick_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/score_words_en.txt b/code/ryzom/server/data_shard/language/score_words_en.txt deleted file mode 100644 index a53cd61e0..000000000 Binary files a/code/ryzom/server/data_shard/language/score_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/skill_words_en.txt b/code/ryzom/server/data_shard/language/skill_words_en.txt deleted file mode 100644 index e2660a532..000000000 Binary files a/code/ryzom/server/data_shard/language/skill_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/sphrase_words_en.txt b/code/ryzom/server/data_shard/language/sphrase_words_en.txt deleted file mode 100644 index 943918a9a..000000000 Binary files a/code/ryzom/server/data_shard/language/sphrase_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/language/title_words_en.txt b/code/ryzom/server/data_shard/language/title_words_en.txt deleted file mode 100644 index abfd43e7e..000000000 Binary files a/code/ryzom/server/data_shard/language/title_words_en.txt and /dev/null differ diff --git a/code/ryzom/server/data_shard/mirror_sheets/fame.dataset b/code/ryzom/server/data_shard/mirror_sheets/fame.dataset index e4128b28f..d24691d63 100644 --- a/code/ryzom/server/data_shard/mirror_sheets/fame.dataset +++ b/code/ryzom/server/data_shard/mirror_sheets/fame.dataset @@ -1,5 +1,5 @@ -
+ @@ -724,7 +724,7 @@ - + diff --git a/code/ryzom/server/data_shard/mirror_sheets/fe_temp.dataset b/code/ryzom/server/data_shard/mirror_sheets/fe_temp.dataset index 4caf2d0b2..f88263c27 100644 --- a/code/ryzom/server/data_shard/mirror_sheets/fe_temp.dataset +++ b/code/ryzom/server/data_shard/mirror_sheets/fe_temp.dataset @@ -292,14 +292,14 @@ - + - + @@ -347,7 +347,7 @@ - + @@ -361,14 +361,5 @@ - Fri Dec 12 14:33:57 2003 (saffray) .entity types[1] = 6 -Fri Dec 12 14:33:57 2003 (saffray) .entity types[2] = 1 -Fri Dec 12 14:33:57 2003 (saffray) .entity types[3] = 2 -Fri Dec 12 14:33:57 2003 (saffray) formName Resized = 4 -Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].mirror = true -Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].name = OutpostInfos -Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].type = uint16 -Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].weight = 16 -Fri Sep 09 15:08:36 2005 (coutelas) formName Resized = 48 -Tue Sep 13 16:26:47 2005 (coutelas) .properties[47].persistant = false + diff --git a/code/ryzom/server/data_shard/mirror_sheets/pet.dataset b/code/ryzom/server/data_shard/mirror_sheets/pet.dataset index ac7574497..238a38dbd 100644 --- a/code/ryzom/server/data_shard/mirror_sheets/pet.dataset +++ b/code/ryzom/server/data_shard/mirror_sheets/pet.dataset @@ -1,5 +1,5 @@ -
+ diff --git a/code/ryzom/server/data_shard/mission_queues.txt b/code/ryzom/server/data_shard/mission_queues.txt deleted file mode 100644 index 7c740ca8c..000000000 --- a/code/ryzom/server/data_shard/mission_queues.txt +++ /dev/null @@ -1,9 +0,0 @@ - - <_QueueIdCounter type="UINT32" value="0"/> - <_QueueNamesToIds> - - <_Queues> - - <_PlayerQueues> - - diff --git a/code/ryzom/server/data_shard/named_items.txt b/code/ryzom/server/data_shard/named_items.txt deleted file mode 100644 index e69de29bb..000000000 diff --git a/code/ryzom/server/data_shard/newbie_guilds.xml b/code/ryzom/server/data_shard/newbie_guilds.xml deleted file mode 100644 index bd08a4c68..000000000 --- a/code/ryzom/server/data_shard/newbie_guilds.xml +++ /dev/null @@ -1,34 +0,0 @@ - - - 5 - - - stalli - - 1 - - - - borea - - 2 - - - - nistia - - 3 - - - - rosilio - - 4 - - - - miami - - 5 - - diff --git a/code/ryzom/server/data_shard/reserved_names.xml b/code/ryzom/server/data_shard/reserved_names.xml deleted file mode 100644 index ae1c1731f..000000000 --- a/code/ryzom/server/data_shard/reserved_names.xml +++ /dev/null @@ -1,3 +0,0 @@ - - - diff --git a/code/ryzom/server/data_shard/single.property_array b/code/ryzom/server/data_shard/single.property_array deleted file mode 100644 index 194f6eecb..000000000 --- a/code/ryzom/server/data_shard/single.property_array +++ /dev/null @@ -1,196 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fri Jan 24 14:13:14 2003 (saffray) formName Resized = 19 -Fri Jan 24 14:17:14 2003 (saffray) formName Deleted = - diff --git a/code/ryzom/server/frontend_service.cfg b/code/ryzom/server/frontend_service.cfg index 36a4103c5..2e3fb7601 100644 --- a/code/ryzom/server/frontend_service.cfg +++ b/code/ryzom/server/frontend_service.cfg @@ -6,7 +6,7 @@ BandwidthRatio = 1; FSUDPPort = 47851; -FSListenHost = "open.ryzom.com"; +FSListenHost = "shard.ryzomcore.org"; #include "frontend_service_default.cfg" diff --git a/code/ryzom/server/patchman_cfg/README.md b/code/ryzom/server/patchman_cfg/README.md new file mode 100644 index 000000000..632ea7473 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/README.md @@ -0,0 +1,16 @@ + +shard_ctrl_definitions.txt: Contains all macros for various shard services and shard configurations. + +shard_ctrl_mini01.txt: Example configuration for a development domain with a single mainland and a single ring shard running on one machine. + +terminal_mini01: Contains the terminal to control the patch managers of the mini01 domain. To deploy the shard configuration, install the patchman services on all services, run the terminal and hit Deploy. You may need to hit Deploy a second time if it gives an error. To install the patch version 1, run 'terminal.install mini01 1', this can be done while a previous version is still running. To launch the new version, stop the shard, then run 'terminal.launch mini01 1', this will swap the live version with the next version, and launch the shard immediately. + +shard_ctrl_std01.txt: Example configuration for a full blown domain with multiple shards. + +terminal_std01: Contains the terminal to control the patch managers of the mini01 domain. + +default: Contains base configuration files of the services containing per-service non-domain non-shard specific values. + +cfg: Contains base configuration files with domain and shard type specific values. + +admin_install: Contains the scripts to launch the patch manager and the shard. This directory is built into admin_install.tgz by the build pipeline. Subdirectory patchman requires addition of the ryzom_patchman_service executable on the server, the build pipeline adds this file into the tgz archive automatically, do not add it manually. The patchman_service_local.cfg file must be installed manually per server to contain the hostname of the server. The contents of the admin_install.tgz must be installed manually to the server the first time a server is deployed. The working directory is assumed to be /srv/core, which will contain /srv/core/bin and /srv/core/patchman. The configurations under patchman must be modified to match your own domains. Launch /srv/core/bin/startup to launch the patchman services. Run '/srv/core/bin/admin stop' to stop the patchman services. There is one bridge server, which is tied to one domain, but is used by the other domains as well. The bridge server has a folder /srv/core/bridge_server, which is generated by the build pipeline when creating a new server patch. \ No newline at end of file diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/admin b/code/ryzom/server/patchman_cfg/admin_install/bin/admin new file mode 100644 index 000000000..c7cfa2fb6 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/admin @@ -0,0 +1,129 @@ +#!/bin/sh + +CMD=$* + +if [ "$CMD" = "" ] +then + + echo + echo Screen sessions currently running: + screen -list + echo + echo "Commands:" + echo " 'start' to start the admin" + echo " 'stop' to stop the admin" + echo " 'join' to join the admin's screen session" + echo " 'share' to join the admin if session is shared mode" + echo + printf "Enter a command: " + read CMD +fi + +if [ "$CMD" = "stop" ] +then + for s in $(screen -list | grep "\.admin.*" | awk '{ print $1 }'); do screen -drR $s -X quit; done +fi + +if [ "$CMD" = "start" ] +then + # force the ulimit just in case (so that we can generate cores) + ulimit -c unlimited + + # stop any admin sessions that were already up + for s in $(screen -list | grep "\.admin.*" | awk '{ print $1 }'); do screen -drR $s -X quit; done + + # start the main admin session + screen -d -m -S admin -c /srv/core/bin/admin.screen.rc + + # decide which hostname to use... + HOSTNAME=$(hostname) + if [ $(grep $HOSTNAME /srv/core/patchman/special_patchman_list | wc -w) = 0 ] + then + HOSTNAME=$(hostname -s) + fi + + # if this machine has associated special admin functins then start the appropriate admin sessions + echo Looking for sessions for host: $HOSTNAME + for ROLE in $(grep $HOSTNAME /srv/core/patchman/special_patchman_list | awk '{ print $1 }') + do + ROLE_DIR=/srv/core/$ROLE + SRC_CFG_FILE=/srv/core/patchman/patchman_service.$ROLE.cfg + + # make sure the cfg file exists for the patchman we're to launch + if [ -e $SRC_CFG_FILE ] + then + # preliminary setup prior to launching special admin patchman + CFG_FILE=$ROLE_DIR/patchman_service.cfg + SCREEN_NAME=admin_$ROLE + mkdir -p $ROLE_DIR + cp -v $SRC_CFG_FILE $CFG_FILE + + # wait 2 seconds before launching the next admin to reduce system conflict + sleep 2 + + # start the next patchman in its own screen session + pushd $ROLE_DIR > /dev/null + echo STARTING $SCREEN_NAME \($ROLE\) + screen -d -m -S $SCREEN_NAME /bin/sh /srv/core/patchman/loop_special_patchman.sh /srv/core/patchman/ryzom_patchman_service -L. -C. + popd > /dev/null + + else + # the patchman\'s cfg couln\'t be found so complain and ignore + echo FILE NOT FOUND: $SRC_CFG_FILE + fi + done + + + # try launching the screen sessions that correspond to the machine type that we have... + + # get the domain list + cd /srv/core/patchman/ + if [ $(grep $(hostname) auto_start_domain_list |wc -l) -gt 0 ] + then + DOMAIN_LIST=$(grep $(hostname) auto_start_domain_list | cut -d\ -f2-) + elif [ $(grep $(hostname -s) auto_start_domain_list |wc -l) -gt 0 ] + then + DOMAIN_LIST=$(grep $(hostname -s) auto_start_domain_list | cut -d\ -f2-) + elif [ $(grep $(hostname -d) auto_start_domain_list |wc -l) -gt 0 ] + then + DOMAIN_LIST=$(grep $(hostname -d) auto_start_domain_list | cut -d\ -f2-) + else + echo "There are no domains to be autostarted here" + DOMAIN_LIST=none + fi + + # if we have a domain list for this machine then deal with it... + if [ "$DOMAIN_LIST" != none ] + then + # iterate over the domain list... + for f in $DOMAIN_LIST + do + # see if we're setup to run this domain + if [ -e /srv/core/${f}.screen.rc ] && [ -e /srv/core/bin/${f} ] + then + # see whether the domain is alredy running + if [ $( screen -list | grep \( | cut -f2 | cut -d. -f2| grep \^$f\$ | wc -l) == 0 ] + then + # the domain isn't running yet so start it + echo '****' starting domain: $f '****' + /srv/core/bin/$f batchstart + else + echo '****' Domain is already running: $f '****' + fi + else + echo skipping domain: $f + fi + done + fi +fi + +if [ "$CMD" = "join" ] +then + screen -r -S admin +fi + +if [ "$CMD" = "share" ] +then + screen -r -x -S admin +fi + diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/admin.screen.rc b/code/ryzom/server/patchman_cfg/admin_install/bin/admin.screen.rc new file mode 100644 index 000000000..9438c1fde --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/admin.screen.rc @@ -0,0 +1,19 @@ + +# ------------------------------------------------------------------------------ +# SCREEN KEYBINDINGS +# ------------------------------------------------------------------------------ + +# Remove some stupid / dangerous key bindings +bind ^k +#bind L +bind ^\ +# Make them better +bind \\ quit +bind K kill +bind I login on +bind O login off + +# patchman +chdir "/srv/core/patchman/" +screen -t patchman /bin/sh ./loop_patchman.sh + diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/ps_services b/code/ryzom/server/patchman_cfg/admin_install/bin/ps_services new file mode 100644 index 000000000..7f084cbc3 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/ps_services @@ -0,0 +1,7 @@ + +if [ -z $1 ] +then + ps -edf | grep _service | grep -v grep +else + ps -edf | grep _service | grep -v grep | grep $* +fi diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/run_forever b/code/ryzom/server/patchman_cfg/admin_install/bin/run_forever new file mode 100644 index 000000000..c6f14b074 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/run_forever @@ -0,0 +1,30 @@ +#!/bin/sh + +while true +do + +if [ "$2" == "" ] +then + echo + echo USAGE: $0 sleep_time command_line + echo + echo example: + echo $0 3 echo hello world + echo waits 3 seconds then displays 'hello world' repeatedly, asking player to hit enter between each line + echo + break +fi + +sleep $1 +shift +CMD=$* + +while [ "$CMD" != "" ] +do + eval $CMD + echo "press enter" + read toto +done + +break +done \ No newline at end of file diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/ryzom_domain_screen_wrapper.sh b/code/ryzom/server/patchman_cfg/admin_install/bin/ryzom_domain_screen_wrapper.sh new file mode 100644 index 000000000..bf264eb69 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/ryzom_domain_screen_wrapper.sh @@ -0,0 +1,88 @@ +#!/bin/sh + +CMD=$1 +DOMAIN=$(pwd|sed s%/srv/core/%%) + +if [ "$CMD" = "" ] +then + + echo + echo Screen sessions currently running: + screen -list + echo + echo "Commands:" + echo " 'start' to start the shard" + echo " 'stop' to stop the ${DOMAIN}" + echo " 'join' to join the ${DOMAIN}'s screen session" + echo " 'share' to join the screen session in shared mode" + echo " 'state' to view state information for the ${DOMAIN}" + echo + printf "Enter a command: " + read CMD +fi + +if [ "$CMD" = "stop" ] +then + if [ $(screen -list | grep \\\.${DOMAIN} | wc -l) != 1 ] + then + echo Cannot stop domain \'${DOMAIN}\' because no screen by that name appears to be running + screen -list + else + screen -d -r $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') -X quit> /dev/null + rm -v */*.state + rm -v */*launch_ctrl ./global.launch_ctrl + fi +fi + +STARTARGS= +if [ "$CMD" = "batchstart" ] +then + STARTARGS='-d -m' + CMD='start' +fi + +if [ "$CMD" = "start" ] +then + ulimit -c unlimited + screen -wipe > /dev/null + if [ $( screen -list | grep \\\.${DOMAIN} | wc -w ) != 0 ] + then + echo Cannot start domain \'${DOMAIN}\' because this domain is already started + screen -list | grep $DOMAIN + else + screen $STARTARGS -S ${DOMAIN} -c /srv/core/${DOMAIN}.screen.rc + fi +fi + +if [ "$CMD" = "join" ] +then + if [ $(screen -list | grep \\\.${DOMAIN} | wc -l) != 1 ] + then + echo Cannot join domain \'${DOMAIN}\' because no screen by that name appears to be running + screen -list + else + screen -r $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') + fi +fi + +if [ "$CMD" = "share" ] +then + if [ $(screen -list | grep \\\.${DOMAIN} | wc -l) != 1 ] + then + echo Cannot join domain \'${DOMAIN}\' because no screen by that name appears to be running + screen -list + else + screen -r -x $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') + fi +fi + +if [ "$CMD" = "state" ] +then + echo State of domain ${DOMAIN}: + if [ $(echo */*.state) = "*/*.state" ] + then + echo - No state files found + else + grep RUNNING *state + fi +fi diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/shard b/code/ryzom/server/patchman_cfg/admin_install/bin/shard new file mode 100644 index 000000000..eba12a75e --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/shard @@ -0,0 +1,4 @@ +#!/bin/sh + +cd /srv/core/mini01 +/bin/sh /srv/core/bin/ryzom_domain_screen_wrapper.sh $* diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/startup b/code/ryzom/server/patchman_cfg/admin_install/bin/startup new file mode 100644 index 000000000..16bf59fd3 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/startup @@ -0,0 +1,11 @@ +#!/bin/sh + +cd /srv/core +rm */*.state */*/*.launch_ctrl */*/*.state +/bin/bash /srv/core/bin/admin start + +# special case for the "ep1.std01.ryzomcore.org" machine - start the admin tool graph sync script +if [ $(hostname) = "ep1.std01.ryzomcore.org" ] + then + nohup /bin/sh /srv/core/bin/sync_rrd_graphs.sh & +fi diff --git a/code/ryzom/server/patchman_cfg/admin_install/bin/sync_rrd_graphs.sh b/code/ryzom/server/patchman_cfg/admin_install/bin/sync_rrd_graphs.sh new file mode 100644 index 000000000..b23fc285b --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/bin/sync_rrd_graphs.sh @@ -0,0 +1,22 @@ +#!/bin/sh + +echo Launched: $(date) +while true +do + # retrieve ATS files from ATS admin tool machine + rsync -t ep1.std01.ryzomcore.org:ats/graph_datas/* /srv/core/mini01/rrd_graphs/ + + # deal with live files - duplicate files that correspond to unique services to aid with graphing of su & co + cd /srv/core/std01/rrd_graphs/ + for f in $(ls *rrd | awk '/^[^_]*\./'); do cp $f $(cut -d. -f1)_unifier.$(cut -d. -f2-); done + rsync -t /srv/core/std01/rrd_graphs/* csr:std01_rrd_graphs/ + + # deal with test files files - see comment regarding live files above + cd /srv/core/mini01/rrd_graphs/ + for f in $(ls *rrd | awk '/^[^_]*\./'); do cp $f $(echo $f|cut -d. -f1)_unifier.$(echo $f|cut -d. -f2-); done + rsync -t /srv/core/mini01/rrd_graphs/* csr:mini01_rrd_graphs/ + + # display a groovy message + echo Finished rsync: $(date) + sleep 60 +done diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/admin_executor_service_default.mini01.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/admin_executor_service_default.mini01.cfg new file mode 100644 index 000000000..bc7be84e9 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/admin_executor_service_default.mini01.cfg @@ -0,0 +1,99 @@ +// I'm the AES, I'll not connect to myself! +DontUseAES = 1; +// I don't need a connection to a naming service +DontUseNS = 1; +DontLog = 1; + +AESAliasName= "aes"; + +// +DontUseStdIn = 0; + +// Adress ofthe admin service (default port is 49996) +ASHost = "ep1.mini01.ryzomcore.org"; + +// Config for AES +AESPort = "46712"; +AESHost = "localhost"; +ASPort = "46711"; + + +// in second, -1 for not restarting +RestartDelay = 60; + +// how many second before aborting the request if not finished +RequestTimeout = 5; + +// log path for advanced log report +LogPath = "/."; + +// setup for deployment environment with external configuration system responsible for launching apps and +// for configuring AES services +DontLaunchServicesDirectly = 1; +UseExplicitAESRegistration = 1; +KillServicesOnDisconnect = 1; + +// If the update loop is too slow, a thread will produce an assertion. +// By default, the value is set to 10 minutes. +// Set to 0 for no assertion. +UpdateAssertionThreadTimeout = 0; + +DefaultMaxExpectedBlockSize = 200000000; // 200 M ! +DefaultMaxSentBlockSize = 200000000; // 200 M ! + +// how to sleep between to network update +// 0 = pipe +// 1 = usleep +// 2 = nanosleep +// 3 = sched_yield +// 4 = nothing +UseYieldMethod = 0; + +NegFiltersDebug = { "REQUEST", "GRAPH", "ADMIN", "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF" }; +NegFiltersInfo = { "REQUEST", "GRAPH", "ADMIN", "NET", "ADMIN", "MIRROR", "NC", "CF", " ping", " pong" }; +NegFiltersWarning = { "CT_LRC" }; + +#include "./aes_alias_name.cfg" + +StartCommands= +{ + // Create a gateway module + "moduleManager.createModule StandardGateway gw", + // add a layer 5 transport + "gw.transportAdd L5Transport l5", + // open the transport + "gw.transportCmd l5(open)", + + /// Create default connection with admin executor service + // Create a gateway module + "moduleManager.createModule StandardGateway gw_aes", + // create the admin executor service module + "moduleManager.createModule AdminExecutorServiceClient aes_client", + "aes_client.plug gw_aes", + + // create a layer 3 client to connect to aes gateway + "gw_aes.transportAdd L3Client aes_l3c", + "gw_aes.transportCmd aes_l3c(connect addr="+AESHost+":"+AESPort+")", + + + // create the admin executor service module + "moduleManager.createModule AdminExecutorService aes", + + // create a gateway to connect to as + "moduleManager.createModule StandardGateway asc_gw", + // create a layer 3 client + "asc_gw.transportAdd L3Client l3c", + "asc_gw.transportCmd l3c(connect addr="+ASHost+":"+ASPort+")", + + // create a gateway for services to connect + "moduleManager.createModule StandardGateway aes_gw", + // create a layer 3 server + "aes_gw.transportAdd L3Server l3s", + "aes_gw.transportOptions l3s(PeerInvisible)", + "aes_gw.transportCmd l3s(open port="+AESPort+")", + + // plug the as + "aes.plug asc_gw", + "aes.plug aes_gw", + +}; diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/admin_executor_service_default.std01.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/admin_executor_service_default.std01.cfg new file mode 100644 index 000000000..7bfb80b27 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/admin_executor_service_default.std01.cfg @@ -0,0 +1,99 @@ +// I'm the AES, I'll not connect to myself! +DontUseAES = 1; +// I don't need a connection to a naming service +DontUseNS = 1; +DontLog = 1; + +AESAliasName= "aes"; + +// +DontUseStdIn = 0; + +// Adress ofthe admin service (default port is 49996) +ASHost = "ep1.std01.ryzomcore.org"; + +// Config for AES +AESPort = "46702"; +AESHost = "localhost"; +ASPort = "46701"; + + +// in second, -1 for not restarting +RestartDelay = 60; + +// how many second before aborting the request if not finished +RequestTimeout = 5; + +// log path for advanced log report +LogPath = "/."; + +// setup for deployment environment with external configuration system responsible for launching apps and +// for configuring AES services +DontLaunchServicesDirectly = 1; +UseExplicitAESRegistration = 1; +KillServicesOnDisconnect = 1; + +// If the update loop is too slow, a thread will produce an assertion. +// By default, the value is set to 10 minutes. +// Set to 0 for no assertion. +UpdateAssertionThreadTimeout = 0; + +DefaultMaxExpectedBlockSize = 200000000; // 200 M ! +DefaultMaxSentBlockSize = 200000000; // 200 M ! + +// how to sleep between to network update +// 0 = pipe +// 1 = usleep +// 2 = nanosleep +// 3 = sched_yield +// 4 = nothing +UseYieldMethod = 0; + +NegFiltersDebug = { "REQUEST", "GRAPH", "ADMIN", "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF" }; +NegFiltersInfo = { "REQUEST", "GRAPH", "ADMIN", "NET", "ADMIN", "MIRROR", "NC", "CF", " ping", " pong" }; +NegFiltersWarning = { "CT_LRC" }; + +#include "./aes_alias_name.cfg" + +StartCommands= +{ + // Create a gateway module + "moduleManager.createModule StandardGateway gw", + // add a layer 5 transport + "gw.transportAdd L5Transport l5", + // open the transport + "gw.transportCmd l5(open)", + + /// Create default connection with admin executor service + // Create a gateway module + "moduleManager.createModule StandardGateway gw_aes", + // create the admin executor service module + "moduleManager.createModule AdminExecutorServiceClient aes_client", + "aes_client.plug gw_aes", + + // create a layer 3 client to connect to aes gateway + "gw_aes.transportAdd L3Client aes_l3c", + "gw_aes.transportCmd aes_l3c(connect addr="+AESHost+":"+AESPort+")", + + + // create the admin executor service module + "moduleManager.createModule AdminExecutorService aes", + + // create a gateway to connect to as + "moduleManager.createModule StandardGateway asc_gw", + // create a layer 3 client + "asc_gw.transportAdd L3Client l3c", + "asc_gw.transportCmd l3c(connect addr="+ASHost+":"+ASPort+")", + + // create a gateway for services to connect + "moduleManager.createModule StandardGateway aes_gw", + // create a layer 3 server + "aes_gw.transportAdd L3Server l3s", + "aes_gw.transportOptions l3s(PeerInvisible)", + "aes_gw.transportCmd l3s(open port="+AESPort+")", + + // plug the as + "aes.plug asc_gw", + "aes.plug aes_gw", + +}; diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/dont_keep_cores b/code/ryzom/server/patchman_cfg/admin_install/patchman/dont_keep_cores new file mode 100644 index 000000000..0519ecba6 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/dont_keep_cores @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_aes.sh b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_aes.sh new file mode 100644 index 000000000..27279677c --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_aes.sh @@ -0,0 +1,18 @@ +#!/bin/sh - + +DOMAIN=$(pwd |sed "s%/srv/core/%%") + +while(true) +do + echo AESAliasName= \"aes_$(hostname -s)\"\; > ./aes_alias_name.cfg + + if [ $(grep "AESPort[ \t]*=" */*cfg | grep -v debug | sed "s/.*=[ \t]*//" | sort -u | wc -l) != 1 ] ; then echo - FIXME: services don\'t agree on AESPort ; read ; fi + echo AESPort=$(grep "AESPort[ \t]*=" */*cfg| grep -v debug | sed "s/.*=[ \t]*//" | sort -u) >> ./aes_alias_name.cfg + + if [ $(grep "ASPort[ \t]*=" */*cfg | grep -v debug | sed "s/.*=[ \t]*//" | sort -u | wc -l) != 1 ] ; then echo - FIXME: services don\'t agree on ASPort ; read ; fi + echo ASPort=$(grep "ASPort[ \t]*=" */*cfg| grep -v debug | sed "s/.*=[ \t]*//" | sort -u) >> ./aes_alias_name.cfg + + ./live/service_ryzom_admin_service/ryzom_admin_service -A. -C. -L. --nobreak --fulladminname=admin_executor_service --shortadminname=AES + sleep 2 +done + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_patchman.sh b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_patchman.sh new file mode 100644 index 000000000..73b151c43 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_patchman.sh @@ -0,0 +1,55 @@ +#!/bin/sh + +while true +do + cd /srv/core/ + if [ -e /srv/core/admin_install.tgz ] + then + tar xvzf admin_install.tgz + chmod 775 bin/admin 2> /dev/null + chmod 775 bin/ps_services 2> /dev/null + chmod 775 bin/run_forever 2> /dev/null + chmod 775 bin/shard 2> /dev/null + chmod 775 bin/startup 2> /dev/null + chmod 775 bin/*.sh 2> /dev/null + chmod 775 patchman/*_service 2> /dev/null + chmod 775 patchman/*.sh 2> /dev/null + fi + + cd /srv/core/patchman/ + if [ $(grep $(hostname) patchman_list |wc -l) -gt 0 ] + then + export SERVER_TYPE=$(grep $(hostname) patchman_list | awk '{ print $1 }') + elif [ $(grep $(hostname -s) patchman_list |wc -l) -gt 0 ] + then + export SERVER_TYPE=$(grep $(hostname -s) patchman_list | awk '{ print $1 }') + elif [ $(grep $(hostname -d) patchman_list |wc -l) -gt 0 ] + then + export SERVER_TYPE=$(grep $(hostname -d) patchman_list | awk '{ print $1 }') + else + export SERVER_TYPE=default + echo "ERROR: Neither \'hostname\' \($(hostname)\) nor \'hostname -s\' \($(hostname -s)\) nor \'hostname -d\' \($(hostname -d)\) found in $(pwd)/patchman_list" + fi + CFGFILENAME=patchman_service.${SERVER_TYPE}.cfg + + if [ ! -e $CFGFILENAME ] + then + echo ERROR: Failed to locate the following file: $CFGFILENAME + echo using default files + export SERVER_TYPE=default + CFGFILENAME=patchman_service.${SERVER_TYPE}.cfg + + if [ ! -e $CFGFILENAME ] + then + echo ERROR: Failed to locate the following DEFAULT file: $CFGFILENAME + echo "press enter" + read toto + exit + fi + fi + + echo ssh keys file: $KEYSFILENAME + echo cfg file: $CFGFILENAME + + /bin/sh loop_patchman_once.sh +done diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_patchman_once.sh b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_patchman_once.sh new file mode 100644 index 000000000..0dd697aa4 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_patchman_once.sh @@ -0,0 +1,39 @@ +#!/bin/sh + +CFGFILENAME=patchman_service.${SERVER_TYPE}.cfg +echo cfg file: $CFGFILENAME + +AESCFGFILENAME=admin_executor_service_default.${SERVER_TYPE}.cfg +echo aes cfg file: $AESCFGFILENAME + +cd /srv/core/patchman +if [ -e $CFGFILENAME ] + then + + # setup the config file for the patchman + echo Using configuration file: $CFGFILENAME + cp $CFGFILENAME patchman_service.cfg + + # setup the config file for the admin executor service + echo Using aes configuration file: $AESCFGFILENAME + if [ -e $AESCFGFILENAME ] ; then cp $AESCFGFILENAME admin_executor_service_default.cfg ; fi + + # start the patchman service + echo Launching patchman... + ./ryzom_patchman_service -C. -L. + + sleep 2 + if [ -e core* ] + then + if [ -e dont_keep_cores ] + then + rm core* + fi + fi + +else + echo ERROR: Failed to locate config file: $CFGFILENAME + echo trying again in a few seconds... + sleep 10 +fi +cd - diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_special_patchman.sh b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_special_patchman.sh new file mode 100644 index 000000000..af1f5b599 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/loop_special_patchman.sh @@ -0,0 +1,19 @@ +#!/bin/sh + +if [ "$1" == "" ] +then + echo + echo USAGE: $0 command_line + echo + echo example: + echo $0 echo hello world + echo displays 'hello world' repeatedly, delaying 3 seconds between repeats + echo + exit +fi + +while true +do + sleep 3 + eval $* +done diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/make_next_live.sh b/code/ryzom/server/patchman_cfg/admin_install/patchman/make_next_live.sh new file mode 100644 index 000000000..fbaca4ac4 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/make_next_live.sh @@ -0,0 +1,110 @@ +#! /bin/sh - + +# note: this script should be run from a domain directory such as /srv/core/std01 or /srv/core/mini01 +DOMAIN=$(pwd |sed 's/\/srv\/core\///') +if [ "patchman" = "$DOMAIN" ]; then DOMAIN= ; fi +if [ "bin" = "$DOMAIN" ]; then DOMAIN= ; fi +if [ "$DOMAIN" != $(echo $DOMAIN|sed 's/\///g') ]; then DOMAIN= ; fi +if [ _"${DOMAIN}"_ = __ ] +then + echo This is not a valid directory for running this script + exit +fi + +# tell the aes to shut everybody down +printf "0" > ./global.launch_ctrl + +# before entering the 'Waiting for Services' loop, get rid of the ras/ras.state file because the ras doesn't stop properly otherwise +if [ -f ras/ras.state ] +then + rm ras/ras.state +fi + +# while there are still services running, wait +while [ $(grep -i RUNNING . */*.state|wc -l) != 0 ] +do + echo $DOMAIN: Waiting for $(grep -i RUNNING . */*.state|wc -l) Services to stop + sleep 2 +done + +# stop the screen for the shard (if there is one) +screen -drR -S $DOMAIN -X quit> /dev/null +sleep 1 + +# rename any old core files +for COREFILE in */core* +do + mv $COREFILE $(echo $COREFILE|sed "s%/.*%%")/v$(cat live/version)_$(echo $COREFILE|sed "s%.*/%%") +done + +# rename any old log files +for LOGFILE in */log*.log +do + mv $LOGFILE $(echo $LOGFILE|sed "s%/.*%%")/v$(cat live/version)_$(echo $LOGFILE|sed "s%.*/%%") +done + +# swap the live and next directories +rm -r old_live/* 2> /dev/null +echo next=$(cat next/version) live=$(cat live/version) +mv live old_live +echo next=$(cat next/version) old_live=$(cat old_live/version) +mv next live +echo old_live=$(cat old_live/version) live=$(cat live/version) +mv old_live next +echo next=$(cat next/version) live=$(cat live/version) + +# restore any old log files in case of return to previous version +for LOGFILE in */v$(cat live/version)_log*.log +do + mv $LOGFILE $(echo $LOGFILE|sed "s%/.*%%")/$(echo $LOGFILE|sed "s%.*/.*_%%") +done + +# make the ryzom services executable +chmod 775 live/service_*/*_service 2> /dev/null +chmod 775 live/service_*/*_server 2> /dev/null + +# make directory for rrd_graphs +mkdir -p rrd_graphs + +# special case to deal with www files that need a local cfg file to be properly setup +if [ -e ./live/data_www/config.php ] + then + echo \./live/data_www/config.php + echo >>./live/data_www/config.php + echo \$USERS_DIR = \'$(pwd)/www\'\; >>./live/data_www/config.php + echo \$TEMPLATE_DIR = \'./template\'\; >>./live/data_www/config.php + echo >>./live/data_www/config.php + echo \?\> >>./live/data_www/config.php + mkdir -p $(pwd)/save_shard/www +fi + +# remove any launch ctrl files that are floating about +rm -v */*.*launch_ctrl *.*launch_ctrl 2> /dev/null + +# initialise the state files for the new services to "xxxxx" and remove directories that are no longer of interest +for D in $(ls */log.log | sed "s%/.*%%" | sort -u) +do + if [ $(grep \"$D\" admin_executor_service.cfg | wc -l) == 1 ] + then + printf "xxxxx" > $D/$D.state + else + mkdir -p old + mv $D old/ + fi +done + +# tell the aes to launch everybody... +printf "1" > ./global.launch_ctrl + +# create a script for accessing the screen for this shard +SCRIPT_FILE=/srv/core/bin/${DOMAIN} +echo "#!/bin/sh" > $SCRIPT_FILE +echo "cd "$(pwd) >> $SCRIPT_FILE +echo '/bin/sh /srv/core/bin/ryzom_domain_screen_wrapper.sh $*' >> $SCRIPT_FILE +chmod +x $SCRIPT_FILE + +# launch the screen again now that were all done (aes will launch everybody when he comes online) +cp /srv/core/$DOMAIN/${DOMAIN}.screen.rc /srv/core/${DOMAIN}.screen.rc +#screen -S $DOMAIN -d -m -c /srv/core/${DOMAIN}.screen.rc +$SCRIPT_FILE batchstart + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_list b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_list new file mode 100644 index 000000000..e90230704 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_list @@ -0,0 +1,23 @@ +// default values for different sites + +mini01 ep1.mini01.ryzomcore.org +std01 ep1.std01.ryzomcore.org +std01 su1.std01.ryzomcore.org +std01 pd1.std01.ryzomcore.org +std01 pd2.std01.ryzomcore.org +std01 pd3.std01.ryzomcore.org +std01 pd4.std01.ryzomcore.org +std01 mla1.std01.ryzomcore.org +std01 mla2.std01.ryzomcore.org +std01 mla3.std01.ryzomcore.org +std01 mla4.std01.ryzomcore.org +std01 mla5.std01.ryzomcore.org +std01 mlb1.std01.ryzomcore.org +std01 mlb2.std01.ryzomcore.org +std01 mlb3.std01.ryzomcore.org +std01 mlb4.std01.ryzomcore.org +std01 mlb5.std01.ryzomcore.org +std01 rra1.std01.ryzomcore.org +std01 rra2.std01.ryzomcore.org +std01 rrb1.std01.ryzomcore.org +std01 rrb2.std01.ryzomcore.org diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.default.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.default.cfg new file mode 100644 index 000000000..981654046 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.default.cfg @@ -0,0 +1,37 @@ + +#include "/srv/core/patchman/patchman_service_base_linux.cfg" +#include "/srv/core/patchman_service_local.cfg" + +StartCommands = +{ + //------------------------------------------------------------------------------ + // Setup Bridge Gateway (for retrieving files) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway bridge_gw", + "bridge_gw.transportAdd L3Client l3client", + "bridge_gw.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44749)", + + + //------------------------------------------------------------------------------ + // Setup Manager Gateway (for deployment commands) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway spm_gw", + "spm_gw.transportAdd L3Client l3client", + "spm_gw.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44752)", + + + //------------------------------------------------------------------------------ + // Setup the PAM module + "moduleManager.createModule PatchmanAdminModule pam", + "pam.plug spm_gw", + "pam.plug bridge_gw", +}; + +SpaPreCmdLineText="/bin/sh /srv/core/patchman/service_launcher.sh"; +DeploymentRootDirectory="/srv/core/patchman/"; +MakeInstalledVersionLiveCmdLine="/bin/sh /srv/core/patchman/make_next_live.sh"; +SpaLaunchAESCmdLine="/bin/sh /srv/core/patchman/loop_aes.sh"; +InstallArchiveDirectory="/srv/core/"; +InstallArchiveFileName="admin_install.tgz"; diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01.cfg new file mode 100644 index 000000000..41c283b63 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01.cfg @@ -0,0 +1,45 @@ + +#include "/srv/core/patchman/patchman_service_base_linux.cfg" +#include "/srv/core/patchman_service_local.cfg" + +StartCommands = +{ + //------------------------------------------------------------------------------ + // Setup Bridge Gateway (for retrieving files) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway bridge_gw", + "bridge_gw.transportAdd L3Client l3client", + "bridge_gw.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44749)", + + + //------------------------------------------------------------------------------ + // Setup Manager Gateway (for deployment commands) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway spm_gw", + "spm_gw.transportAdd L3Client l3client", + "spm_gw.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44751)", + + + //------------------------------------------------------------------------------ + // Setup patch applier + + // setup an 'spa' module for applying patches as required + "moduleManager.createModule ServerPatchApplier spa path=/srv/core host=" + SPAHost, + "spa.plug bridge_gw", + "spa.plug spm_gw", + + //------------------------------------------------------------------------------ + // Setup the PAM module + "moduleManager.createModule PatchmanAdminModule pam", + "pam.plug spm_gw", + "pam.plug bridge_gw", +}; + +SpaPreCmdLineText="/bin/sh /srv/core/patchman/service_launcher.sh"; +DeploymentRootDirectory="/srv/core/patchman/"; +MakeInstalledVersionLiveCmdLine="/bin/sh /srv/core/patchman/make_next_live.sh"; +SpaLaunchAESCmdLine="/bin/sh /srv/core/patchman/loop_aes.sh"; +InstallArchiveDirectory="/srv/core/"; +InstallArchiveFileName="admin_install.tgz"; diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01_bridge.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01_bridge.cfg new file mode 100644 index 000000000..32166d6bf --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01_bridge.cfg @@ -0,0 +1,65 @@ +// ***************************************************************************** +// *** Setup for the mini01 entry point Machine +// ***************************************************************************** + +#include "/srv/core/patchman/patchman_service_base_linux.cfg" +#include "/srv/core/patchman_service_local.cfg" + + +//-------------------------------------------------------------------------------- +// Displayed Variables... + +DisplayedVariables += +{ +}; + + +//-------------------------------------------------------------------------------- +// Start Commands for configuring modules + +StartCommands += +{ + //------------------------------------------------------------------------------ + // Setup the mini01 hub + + // Create a gateway modul on layer 3 transport and open it + "moduleManager.createModule StandardGateway hub_mini01", + "hub_mini01.transportAdd L3Server l3server", + "hub_mini01.transportCmd l3server(open port=44749)", + + + //------------------------------------------------------------------------------ + // Setup the bridge hub + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway hub_bridge", + "hub_bridge.transportAdd L3Server l3server", + "hub_bridge.transportCmd l3server(open port=44745)", + + + //------------------------------------------------------------------------------ + // Setup Manager Gateway (for deployment commands) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway spm_gw", + "spm_gw.transportAdd L3Client l3client", + "spm_gw.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44751)", + + + //------------------------------------------------------------------------------ + // Setup mini01 Bridge module + + // setup a bridge module to relay files from internal to mini01 networks andd plug it in + "moduleManager.createModule ServerPatchBridge bridge path=/srv/core/bridge_server/", + "bridge.plug hub_mini01", + "bridge.plug hub_bridge", + "bridge.plug spm_gw", + + + //------------------------------------------------------------------------------ + // Setup the PAM module + "moduleManager.createModule PatchmanAdminModule pam", + "pam.plug hub_mini01", + "pam.plug spm_gw", +}; + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01_spm.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01_spm.cfg new file mode 100644 index 000000000..8e6923a2b --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.mini01_spm.cfg @@ -0,0 +1,41 @@ +// ***************************************************************************** +// *** Setup for the mini01 entry point Machine +// ***************************************************************************** + +#include "/srv/core/patchman/patchman_service_base_linux.cfg" +#include "/srv/core/patchman_service_local.cfg" + + +//-------------------------------------------------------------------------------- +// Displayed Variables... + +DisplayedVariables += +{ +}; + + +//-------------------------------------------------------------------------------- +// Start Commands for configuring modules + +StartCommands += +{ + //------------------------------------------------------------------------------ + // Setup the mini01 spm hub + + "moduleManager.createModule StandardGateway hub", + "hub.transportAdd L3Server l3server", + "hub.transportCmd l3server(open port=44751)", + + + //------------------------------------------------------------------------------ + // Setup manager module for mini01 version numbers etc and plug it in + + "moduleManager.createModule ServerPatchManager spm_mini01 name=spm_mini01", + "spm_mini01.plug hub", + + //------------------------------------------------------------------------------ + // Setup the PAM module + "moduleManager.createModule PatchmanAdminModule pam", + "pam.plug hub", +}; + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.std01.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.std01.cfg new file mode 100644 index 000000000..e8c2d5787 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.std01.cfg @@ -0,0 +1,45 @@ + +#include "/srv/core/patchman/patchman_service_base_linux.cfg" +#include "/srv/core/patchman_service_local.cfg" + +StartCommands = +{ + //------------------------------------------------------------------------------ + // Setup Bridge Gateway (for retrieving files) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway bridge_gw", + "bridge_gw.transportAdd L3Client l3client", + "bridge_gw.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44749)", + + + //------------------------------------------------------------------------------ + // Setup Manager Gateway (for deployment commands) + + // Create a gateway module on layer 3 transport and open it + "moduleManager.createModule StandardGateway spm_gw", + "spm_gw.transportAdd L3Client l3client", + "spm_gw.transportCmd l3client(connect addr=ep1.std01.ryzomcore.org:44752)", + + + //------------------------------------------------------------------------------ + // Setup patch applier + + // setup an 'spa' module for applying patches as required + "moduleManager.createModule ServerPatchApplier spa path=/srv/core host=" + SPAHost, + "spa.plug bridge_gw", + "spa.plug spm_gw", + + //------------------------------------------------------------------------------ + // Setup the PAM module + "moduleManager.createModule PatchmanAdminModule pam", + "pam.plug spm_gw", + "pam.plug bridge_gw", +}; + +SpaPreCmdLineText="/bin/sh /srv/core/patchman/service_launcher.sh"; +DeploymentRootDirectory="/srv/core/patchman/"; +MakeInstalledVersionLiveCmdLine="/bin/sh /srv/core/patchman/make_next_live.sh"; +SpaLaunchAESCmdLine="/bin/sh /srv/core/patchman/loop_aes.sh"; +InstallArchiveDirectory="/srv/core/"; +InstallArchiveFileName="admin_install.tgz"; diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.std01_spm.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.std01_spm.cfg new file mode 100644 index 000000000..79d259e4e --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service.std01_spm.cfg @@ -0,0 +1,41 @@ +// ***************************************************************************** +// *** Setup for the std01 entry point Machine +// ***************************************************************************** + +#include "/srv/core/patchman/patchman_service_base_linux.cfg" +#include "/srv/core/patchman_service_local.cfg" + + +//-------------------------------------------------------------------------------- +// Displayed Variables... + +DisplayedVariables += +{ +}; + + +//-------------------------------------------------------------------------------- +// Start Commands for configuring modules + +StartCommands += +{ + //------------------------------------------------------------------------------ + // Setup the std01 spm hub + + "moduleManager.createModule StandardGateway hub", + "hub.transportAdd L3Server l3server", + "hub.transportCmd l3server(open port=44752)", + + + //------------------------------------------------------------------------------ + // Setup manager module for std01 version numbers etc and plug it in + + "moduleManager.createModule ServerPatchManager spm_std01 name=spm_std01", + "spm_std01.plug hub", + + //------------------------------------------------------------------------------ + // Setup the PAM module + "moduleManager.createModule PatchmanAdminModule pam", + "pam.plug hub", +}; + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service_base.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service_base.cfg new file mode 100644 index 000000000..082dcd6eb --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service_base.cfg @@ -0,0 +1,17 @@ +//-------------------------------------------------------------------------------- +// Stuff common to all patchman services +DontUseAES = 1; +DontUseTS = 1; +DontUseNS = 1; +UpdateAssertionThreadTimeout = 0; + +//-------------------------------------------------------------------------------- +// Common Filters + +// where to save specific shard data (ie: player backup) +NegFiltersDebug = { "NET", "VERBOSE", "GUSREP" }; +NegFiltersInfo = { "LNET" }; +NegFiltersWarning = { "LNETL", "CT_LRC", "VAR:" }; + +FileReceiverDataBlockSize = 1000000; +FileReceiverMaxMessageCount = 10; diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service_base_linux.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service_base_linux.cfg new file mode 100644 index 000000000..8aea88a5f --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/patchman_service_base_linux.cfg @@ -0,0 +1,17 @@ +//-------------------------------------------------------------------------------- +// Stuff for Linux (as opposed to Windows) + +#include "patchman_service_base.cfg" + +// For windows boxes we dissable out stdin thread +DontUseStdIn = 0; + +// how to sleep between to network update +// 0 = pipe +// 1 = usleep +// 2 = nanosleep +// 3 = sched_yield +// 4 = nothing +UseYieldMethod = 0; + + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/screen.rc.default b/code/ryzom/server/patchman_cfg/admin_install/patchman/screen.rc.default new file mode 100644 index 000000000..ac2202aab --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/screen.rc.default @@ -0,0 +1,16 @@ +# ------------------------------------------------------------------------------ +# SCREEN KEYBINDINGS +# ------------------------------------------------------------------------------ + +# Remove some stupid / dangerous key bindings +bind ^k +#bind L +bind ^\ +# Make them better +bind \\ quit +bind K kill +bind I login on +bind O login off + +screen -t aes /bin/sh /srv/core/patchman/loop_aes.sh + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/service_launcher.sh b/code/ryzom/server/patchman_cfg/admin_install/patchman/service_launcher.sh new file mode 100644 index 000000000..091892af7 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/service_launcher.sh @@ -0,0 +1,97 @@ +#!/bin/sh + +# the object is to make a launcher script that works with a command file to determine when to launch the application that it is responsible for + +DOMAIN=$(pwd |sed "s%/srv/core/%%" | sed "s%/.*%%") +NAME_BASE=$(pwd | sed 's/\/srv\/core\///' | sed 's/^.*\///') + +#if [ _$DOMAIN == _pre_live ] +# then + CTRL_FILE=${NAME_BASE}.launch_ctrl + NEXT_CTRL_FILE=${NAME_BASE}.deferred_launch_ctrl +#elif [ _$DOMAIN == _pre_pre_live ] +# then +# CTRL_FILE=${NAME_BASE}.launch_ctrl +# NEXT_CTRL_FILE=${NAME_BASE}.deferred_launch_ctrl +#else +# CTRL_FILE=${NAME_BASE}_immediate.launch_ctrl +# NEXT_CTRL_FILE=${NAME_BASE}_waiting.launch_ctrl +#fi +STATE_FILE=${NAME_BASE}.state +START_COUNTER_FILE=${NAME_BASE}.start_count +CTRL_CMDLINE=$* + +echo +echo --------------------------------------------------------------------------------- +echo Starting service launcher +echo --------------------------------------------------------------------------------- +printf "%-16s = " CMDLINE ; echo $CTRL_CMDLINE +printf "%-16s = " CTRL_FILE ; echo $CTRL_FILE +printf "%-16s = " NEXT_CTRL_FILE ; echo $NEXT_CTRL_FILE +printf "%-16s = " STATE_FILE ; echo $STATE_FILE +echo --------------------------------------------------------------------------------- +echo + +# reinit the start counter +echo 0 > $START_COUNTER_FILE +START_COUNTER=0 + +echo Press ENTER to launch program +while true +do + + # see if the conditions are right to launch the app + if [ -e $CTRL_FILE ] + then + + # a control file exists so read it's contents + CTRL_COMMAND=_$(cat $CTRL_FILE)_ + + # do we have a 'launch' command? + if [ $CTRL_COMMAND = _LAUNCH_ ] + then + + # update the start counter + START_COUNTER=$(( $START_COUNTER + 1 )) + echo $START_COUNTER > $START_COUNTER_FILE + + # big nasty hack to deal with the special cases of ryzom_naming_service and ryzom_admin_service who have badly names cfg files + for f in ryzom_*cfg + do + cp $f $(echo $f | sed "s/ryzom_//") + done + + # we have a launch command so prepare, launch, wait for exit and do the housekeeping + echo ----------------------------------------------------------------------- + echo Launching ... + echo + printf RUNNING > $STATE_FILE + + $CTRL_CMDLINE + + echo ----------------------------------------------------------------------- + printf STOPPED > $STATE_FILE + + # consume (remove) the control file to allow start once + rm $CTRL_FILE + + echo Press ENTER to relaunch + fi + fi + + # either we haven't launched the app yet or we have launched and it has exitted + if [ -e $NEXT_CTRL_FILE ] + then + # we have some kind of relaunch directive lined up so deal with it + mv $NEXT_CTRL_FILE $CTRL_FILE + else + # give the terminal user a chance to press enter to provoke a re-launch + HOLD=`sh -ic '{ read a; echo "ENTER" 1>&3; kill 0; } | { sleep 2; kill 0; }' 3>&1 2>/dev/null` + if [ _${HOLD}_ != _HOLD_ ] + then + printf LAUNCH > $CTRL_FILE + fi + fi + +done + diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman/special_patchman_list b/code/ryzom/server/patchman_cfg/admin_install/patchman/special_patchman_list new file mode 100644 index 000000000..b42636e55 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman/special_patchman_list @@ -0,0 +1,10 @@ + +// mini01 - mini manager + +mini01_spm ep1.mini01.ryzomcore.org +mini01_bridge ep1.mini01.ryzomcore.org + + +// std01 - std manager + +std01_spm ep1.std01.ryzomcore.org diff --git a/code/ryzom/server/patchman_cfg/admin_install/patchman_service_local.cfg b/code/ryzom/server/patchman_cfg/admin_install/patchman_service_local.cfg new file mode 100644 index 000000000..45f2afe3f --- /dev/null +++ b/code/ryzom/server/patchman_cfg/admin_install/patchman_service_local.cfg @@ -0,0 +1 @@ +SPAHost = "ep1.mini01.ryzomcore.org"; diff --git a/code/ryzom/server/patchman_cfg/cfg/00_base.cfg b/code/ryzom/server/patchman_cfg/cfg/00_base.cfg new file mode 100644 index 000000000..5dba5a53b --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/00_base.cfg @@ -0,0 +1,125 @@ +// Configure module gateway for layer 5 module comm +StartCommands += +{ + // Create a gateway module + "moduleManager.createModule StandardGateway gw", + // add a layer 5 transport + "gw.transportAdd L5Transport l5", + // open the transport + "gw.transportCmd l5(open)", + + /// Create default connection with admin executor service + // Create a gateway module + "moduleManager.createModule StandardGateway gw_aes", + // create the admin executor service module + "moduleManager.createModule AdminExecutorServiceClient aes_client", + "aes_client.plug gw_aes", + + // create a layer 3 client to connect to aes gateway + "gw_aes.transportAdd L3Client aes_l3c", + "gw_aes.transportCmd aes_l3c(connect addr="+AESHost+":"+AESPort+")", +}; + +/// A list of vars to graph for any service +GraphVars = +{ + "ProcessUsedMemory", "60000", // every minute +}; + + +/* Force default value for PDLib directory (e.g. SaveFilesDirectory...) + * PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO "" + * Only log analyser must have the $shard parameter to find all shards root directory + */ +PDRootDirectory = ""; + +// Log PD updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log +PDEnableLog = 1; + +// Log PD StringManager updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log +PDEnableStringLog = 0; + +// Number of seconds between 2 logs to file +PDLogUpdate = 10; + +// MySGL wrapper strict mode - controls use of asserts if SQL requests fail +MSWStrictMode=0; + +// This is the mapping for logical continent to physical one +ContinentNameTranslator = +{ + "matis_newbie", "matis", + "zorai_newbie", "zorai", + "terre", "terre_oubliee", + "sources", "sources_interdites" +}; + +NegFiltersDebug = { "ZZZZZZZZZZZ" }; +NegFiltersInfo = { "ZZZZZZZZZZZ" }; +NegFiltersWarning = { "ZZZZZZZZZZZ" }; +//NegFiltersDebug = { "NET", "ADMIN", "MIRROR", "NC", "PATH" }; +//NegFiltersInfo = { "NET", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate" }; +// NegFiltersWarning = { "CT_LRC", "AnimalSpawned" }; + +// Block the system in the tick service that provokes stalls when overloaded +WaitForBSThreshold=0; + +// Only produce log*.log files and not *.log +DontLog=1; + +IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" }; + +// If the update loop is too slow, a thread will produce an assertion. +// By default, the value is set to 10 minutes. +// Set to 0 for no assertion. +UpdateAssertionThreadTimeout = 6000000; + +DefaultMaxExpectedBlockSize = 200000000; // 200 M ! +DefaultMaxSentBlockSize = 200000000; // 200 M ! + +// MS Packet size limit in bytes, PER DATASET (warning: depending on the weights, limits per property may be very small) +MaxOutBandwidth = 100000000; + +// how to sleep between 2 network updates +// 0 = pipe +// 1 = usleep +// 2 = nanosleep +// 3 = sched_yield +// 4 = nothing +UseYieldMethod = 0; + +// The privileges needed to access any ring session +PrivilegeForSessionAccess = ":DEV:SGM:GM:SG:"; + +// The max number of ring points (aka ring access) for each ecosystem +MaxRingPoints = "A1:D7:F7:J8:L6:R13"; + +// Level limit for newb scenarios +FreeTrialSkillLimit=21; + +// Level limit for newb scenarios +DefaultInterShardExchangeLevelCap=0; + +// Configuration for DSS +MaxNpcs = 300; +MaxStaticObjects = 200; + +// the following variable must be defined but should be empty - it's presence is used to change the behaviour +// of the packed sheet reader +GeorgePaths = { "" }; + +// Disable nel net verbose logging +VerboseNETTC = 0; +VerboseLNETL0 = 0; +VerboseLNETL1 = 0; +VerboseLNETL2 = 0; +VerboseLNETL3 = 0; +VerboseLNETL4 = 0; +VerboseLNETL5 = 0; +VerboseLNETL6 = 0; + +// Disable ryzom verbose logging +VerboseMIRROR = 0; +VerboseRingRPLog = 0; +VerboseCDBGroup = 0; + diff --git a/code/ryzom/server/patchman_cfg/cfg/01_domain_mini01.cfg b/code/ryzom/server/patchman_cfg/cfg/01_domain_mini01.cfg new file mode 100644 index 000000000..3a07c8612 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/01_domain_mini01.cfg @@ -0,0 +1,80 @@ +// What to do with characters coming from another mainland shard? +// 0: teleport to the stored session id +// 1: let the character play anyway, but leave the stored session id unchanged +// 2: assign the stored session id with FixedSessionId and let play +AllowCharsFromAllSessions = 0; + +// Use Shard Unifier or not +DontUseSU = 0; + +// the domain's set of useful addresses +LSHost = SUHost; +RSMHost = SUHost; + +// MFS config +WebSrvUsersDirectory = ""; +HoFHDTDirectory = "/srv/core/www/hof/hdt"; + +// BS Specifics -------------------------------------------------------------------------- +// BS - set to 1 if a BS is not part of a naming service group (then BS not disclosed +// to other services by the Layer 5, i.e. the services sending requests to BS have +// to know its/their address(es) by another mean) +BSDontUseNS = 1; +// BS - set the host of the naming service where the BS register +BSNSHost = "localhost"; +UseBS = 1; +XMLSave = 0; + +// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot +SaveFilesDirectory = ""; + +// where to save generic shard data (ie: packed_sheet) +WriteFilesDirectory = "r2_shard/data_shard"; + +// Will SaveFilesDirectory will be converted to a full path? +ConvertSaveFilesDirectoryToFullPath = 0; + +// BS - Root directory where data are backuped to +IncrementalBackupDirectory = "../incremental_backup"; + +// IOS - Directory to store ios.string_cache file +StringManagerCacheDirectory = "../data_shard_local"; + +// IOS - Directory to log chat into +LogChatDirectory = "../data_shard_local"; + +// MFS - Directories +WebRootDirectory = "../www"; + +// Root directory where data from shards are stored into +SaveShardRoot = "../save_shard/"; + +// SU Specifics -------------------------------------------------------------------------- +// SU - set to 1 if SU didn't use a naming service +SUDontUseNS = 1; +// SU - host for the NS used by SU +SUNSHost = "localhost"; +// SU - listen address of the SU service (for L5 connections) +SUAddress = SUHost+":"+SUPort; +// SU - nel and ring database names +DBNelName = "nel"; +DBRingName = "ring_mini01"; +// Nel DB user +DBNelUser = "su_agent"; +// Ring DB user +DBRingUser = "su_agent"; +// SU - password to access to the nel database with DBNelUseruser (default is no password) +DBNelPass = "p4ssw0rd"; +// SU - password to access to the ring database with DBRingUser (default is no password) +DBRingPass = "p4ssw0rd"; + +// WS Specifics -------------------------------------------------------------------------- +// WS - use or not the legacy WelcomeService from nel ns (only for backward compatibility during transition to ring) +DontUseLSService = 1; + +// Global config -------------------------------------------------------------------------- +// set to 0 if you want to use the admin system +DontUseAES = 1; + +// Dissable generation / display of nldebug messages +DissableNLDebug = 1; diff --git a/code/ryzom/server/patchman_cfg/cfg/01_domain_std01.cfg b/code/ryzom/server/patchman_cfg/cfg/01_domain_std01.cfg new file mode 100644 index 000000000..f40ffdd97 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/01_domain_std01.cfg @@ -0,0 +1,80 @@ +// What to do with characters coming from another mainland shard? +// 0: teleport to the stored session id +// 1: let the character play anyway, but leave the stored session id unchanged +// 2: assign the stored session id with FixedSessionId and let play +AllowCharsFromAllSessions = 0; + +// Use Shard Unifier or not +DontUseSU = 0; + +// the domain's set of useful addresses +LSHost = SUHost; +RSMHost = SUHost; + +// MFS config +WebSrvUsersDirectory = ""; +HoFHDTDirectory = "/srv/core/www/hof/hdt"; + +// BS Specifics -------------------------------------------------------------------------- +// BS - set to 1 if a BS is not part of a naming service group (then BS not disclosed +// to other services by the Layer 5, i.e. the services sending requests to BS have +// to know its/their address(es) by another mean) +BSDontUseNS = 1; +// BS - set the host of the naming service where the BS register +BSNSHost = "localhost"; +UseBS = 1; +XMLSave = 0; + +// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot +SaveFilesDirectory = ""; + +// where to save generic shard data (ie: packed_sheet) +WriteFilesDirectory = "r2_shard/data_shard"; + +// Will SaveFilesDirectory will be converted to a full path? +ConvertSaveFilesDirectoryToFullPath = 0; + +// BS - Root directory where data are backuped to +IncrementalBackupDirectory = "../incremental_backup"; + +// IOS - Directory to store ios.string_cache file +StringManagerCacheDirectory = "../data_shard_local"; + +// IOS - Directory to log chat into +LogChatDirectory = "../data_shard_local"; + +// MFS - Directories +WebRootDirectory = "../www"; + +// Root directory where data from shards are stored into +SaveShardRoot = "../save_shard/"; + +// SU Specifics -------------------------------------------------------------------------- +// SU - set to 1 if SU didn't use a naming service +SUDontUseNS = 1; +// SU - host for the NS used by SU +SUNSHost = "localhost"; +// SU - listen address of the SU service (for L5 connections) +SUAddress = SUHost+":"+SUPort; +// SU - nel and ring database names +DBNelName = "nel"; +DBRingName = "ring_std01"; +// Nel DB user +DBNelUser = "su_agent"; +// Ring DB user +DBRingUser = "su_agent"; +// SU - password to access to the nel database with DBNelUseruser (default is no password) +DBNelPass = "p4ssw0rd"; +// SU - password to access to the ring database with DBRingUser (default is no password) +DBRingPass = "p4ssw0rd"; + +// WS Specifics -------------------------------------------------------------------------- +// WS - use or not the legacy WelcomeService from nel ns (only for backward compatibility during transition to ring) +DontUseLSService = 1; + +// Global config -------------------------------------------------------------------------- +// set to 0 if you want to use the admin system +DontUseAES = 1; + +// Dissable generation / display of nldebug messages +DissableNLDebug = 1; diff --git a/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_mainland.cfg b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_mainland.cfg new file mode 100644 index 000000000..88cd8e2b3 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_mainland.cfg @@ -0,0 +1,50 @@ +// Player limits (AIS, EGS, WS, FS) +NbPlayersLimit = 1000; +NbGuildLimit = 15000; +PlayerLimit = NbPlayersLimit; +ClientLimit = 1000; + +// Set this shard as a ring (1) or mainland (0) shard (main behavior switch) +IsRingShard = 0; + +// Set a mainland SessionId. +// Live: Must be 0 for ring shards, non-zero (usually ShardId) for mainland shards +// Dev: Can be non-zero to initially connect a client to a ring shard +NoWSShardId = ShardId; +FixedSessionId = ShardId; + +// Mirror limits +DatasetSizefe_temp = 300000; +DatasetSizefame = 26000; + +// FS Specifics -------------------------------------------------------------------------- +// Client bandwidth ratio, set to 1 for standard opration, more than one allocate more bandwidth +BandwidthRatio = 1; + +// EGS Specifics -------------------------------------------------------------------------- +// Entity Limits (EGS) +NbObjectsLimit = 2000; +NbNpcSpawnedByEGSLimit = 5; +NbForageSourcesLimit = 1000; +NbToxicCloudsLimit = 200; + +// AIS Specifics -------------------------------------------------------------------------- +// Entity Limits (AIS) +NbPetLimit = NbPlayersLimit*4; +NbFaunaLimit = 50000; +NbNpcLimit = 20000; +NbFxLimit = 500; + +// This is the list of continent to use with their unique instance number +UsedContinents = +{ + "indoors", "4", // NB : this is for uninstanciated indoors building. + "newbieland", "20" +}; + +// define the primitives configuration used. +UsedPrimitives = +{ + "newbieland_all", +// "newbieland", +}; diff --git a/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_ring.cfg b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_ring.cfg new file mode 100644 index 000000000..ffa3ad2fb --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_ring.cfg @@ -0,0 +1,51 @@ +// Player limits (AIS, EGS, WS, FS) +NbPlayersLimit = 1000; +NbGuildLimit = 15000; +PlayerLimit = NbPlayersLimit; +ClientLimit = 1000; + +// Set this shard as a ring (1) or mainland (0) shard (main behavior switch) +IsRingShard = 1; + +// Set a mainland SessionId. +// Live: Must be 0 for ring shards, non-zero (usually ShardId) for mainland shards +// Dev: Can be non-zero to initially connect a client to a ring shard +NoWSShardId = ShardId; +FixedSessionId = 0; + +// Mirror limits +DatasetSizefe_temp = 200000; +DatasetSizefame = 26000; + +// FS Specifics -------------------------------------------------------------------------- +// Client bandwidth ratio, set to 1 for standard operation, more than one allocate more bandwidth +BandwidthRatio = 2; + +// EGS Specifics -------------------------------------------------------------------------- +// Entity Limits (EGS) +NbObjectsLimit = 2000; +NbNpcSpawnedByEGSLimit = 5; +NbForageSourcesLimit = 100; +NbToxicCloudsLimit = 20; + +// AIS Specifics -------------------------------------------------------------------------- +// Entity Limits (AIS) +NbPetLimit = NbPlayersLimit*4; +NbFaunaLimit = 5000; +NbNpcLimit = 35000; +NbFxLimit = 500; + +// This is the list of continent to use with their unique instance number +UsedContinents = +{ + "r2_desert", "10000", + "r2_forest", "10001", + "r2_jungle", "10002", + "r2_lakes", "10003", + "r2_roots", "10004", +}; + +// define the primitives configuration used. +UsedPrimitives = +{ +}; diff --git a/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_unifier.cfg b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_unifier.cfg new file mode 100644 index 000000000..1141fa198 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_mini_unifier.cfg @@ -0,0 +1 @@ +// This cfg file defines stuff that's common to all mini unifier shards diff --git a/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_mainland.cfg b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_mainland.cfg new file mode 100644 index 000000000..832ac4452 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_mainland.cfg @@ -0,0 +1,50 @@ +// Player limits (AIS, EGS, WS, FS) +NbPlayersLimit = 5000; +NbGuildLimit = 15000; +PlayerLimit = NbPlayersLimit; +ClientLimit = 1000; + +// Set this shard as a ring (1) or mainland (0) shard (main behavior switch) +IsRingShard = 0; + +// Set a mainland SessionId. +// Live: Must be 0 for ring shards, non-zero (usually ShardId) for mainland shards +// Dev: Can be non-zero to initially connect a client to a ring shard +NoWSShardId = ShardId; +FixedSessionId = ShardId; + +// Mirror limits +DatasetSizefe_temp = 600000; +DatasetSizefame = 26000; + +// FS Specifics -------------------------------------------------------------------------- +// Client bandwidth ratio, set to 1 for standard opration, more than one allocate more bandwidth +BandwidthRatio = 1; + +// EGS Specifics -------------------------------------------------------------------------- +// Entity Limits (EGS) +NbObjectsLimit = 2000; +NbNpcSpawnedByEGSLimit = 5000; +NbForageSourcesLimit = 10000; +NbToxicCloudsLimit = 5000; + +// AIS Specifics -------------------------------------------------------------------------- +// Entity Limits (AIS) +NbPetLimit = NbPlayersLimit*4; +NbFaunaLimit = 50000; +NbNpcLimit = 20000; +NbFxLimit = 500; + +// This is the list of continent to use with their unique instance number +UsedContinents = +{ + "indoors", "4", // NB : this is for uninstanciated indoors building. + "newbieland", "20" +}; + +// define the primitives configuration used. +UsedPrimitives = +{ + "newbieland_all", +// "newbieland", +}; diff --git a/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_ring.cfg b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_ring.cfg new file mode 100644 index 000000000..777944200 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_ring.cfg @@ -0,0 +1,51 @@ +// Player limits (AIS, EGS, WS, FS) +NbPlayersLimit = 5000; +NbGuildLimit = 15000; +PlayerLimit = NbPlayersLimit; +ClientLimit = 1000; + +// Set this shard as a ring (1) or mainland (0) shard (main behavior switch) +IsRingShard = 1; + +// Set a mainland SessionId. +// Live: Must be 0 for ring shards, non-zero (usually ShardId) for mainland shards +// Dev: Can be non-zero to initially connect a client to a ring shard +NoWSShardId = ShardId; +FixedSessionId = 0; + +// Mirror limits +DatasetSizefe_temp = 600000; +DatasetSizefame = 26000; + +// FS Specifics -------------------------------------------------------------------------- +// Client bandwidth ratio, set to 1 for standard operation, more than one allocate more bandwidth +BandwidthRatio = 2; + +// EGS Specifics -------------------------------------------------------------------------- +// Entity Limits (EGS) +NbObjectsLimit = 2000; +NbNpcSpawnedByEGSLimit = 5000; +NbForageSourcesLimit = 10000; +NbToxicCloudsLimit = 5000; + +// AIS Specifics -------------------------------------------------------------------------- +// Entity Limits (AIS) +NbPetLimit = NbPlayersLimit*4; +NbFaunaLimit = 50000; +NbNpcLimit = 50000; +NbFxLimit = 500; + +// This is the list of continent to use with their unique instance number +UsedContinents = +{ + "r2_desert", "10000", + "r2_forest", "10001", + "r2_jungle", "10002", + "r2_lakes", "10003", + "r2_roots", "10004", +}; + +// define the primitives configuration used. +UsedPrimitives = +{ +}; diff --git a/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_unifier.cfg b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_unifier.cfg new file mode 100644 index 000000000..444c0ed2e --- /dev/null +++ b/code/ryzom/server/patchman_cfg/cfg/02_shard_type_std_unifier.cfg @@ -0,0 +1 @@ +// This cfg file defines stuff that's common to all standard unifier shards diff --git a/code/ryzom/server/patchman_cfg/default/ai_service.cfg b/code/ryzom/server/patchman_cfg/default/ai_service.cfg new file mode 100644 index 000000000..72b278cc0 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/ai_service.cfg @@ -0,0 +1,353 @@ + +// a list of system command that run at server startup. +SystemCmd = {}; + + +//NegFiltersDebug += { "LNET", "HNET", "FEVIS"}; +//NegFiltersInfo += { "LNET", "HNET", "VISION_DELTA", "FEIMPE", "FEVIS" }; +// NegFiltersWarning += { "LNET", "FEHACK", "FERECV"}; +// NegFiltersWarning += { "positional", "faction", "pet" }; + +////////////////////////////////////////////////////////////////////////////// +//- Basic (specific) heal profile parameters --------------------------------- +// Downtime for normal heal (on other bots of the group) +HealSpecificDowntime = 100; +// Downtime for self heal +HealSpecificDowntimeSelf = 100; +////////////////////////////////////////////////////////////////////////////// + +// Disable caching of ligo primitive in binary files +CachePrims = 0; +CachePrimsLog = 0; + +// do not log the corrected position. +LogAcceptablePos = 0; +// do not log group creation failure +LogGroupCreationFailure = 0; +// do not log aliad tree owner construstion. +LogAliasTreeOwner = 0; +// do not log outpost info +LogOutpostDebug = 0; +// Speed factor, for debug purpose only. Don't set to high speed factor ! +SpeedFactor = 1; +// Speep up the timer triggering. Set a value between 1 (normal) and INT_MAX. +TimerSpeedUp = 1; + +// Default timer for wander behavior +DefaultWanderMinTimer = 50; // 5s +DefaultWanderMaxTimer = 100; // 10s + +// Fame and guard behavior +// Fame value under witch the guard attack the player in sigth +FameForGuardAttack = -450000; +// The minimum of fame for guard to help the player +FameForGuardHelp = -200000; + +// The default aggro distance for NPC +DefaultNpcAggroDist = 15; +// The default escort range for escort behavior +DefaultEscortRange = 10; + +////////////////////////////////////////////////////////////////////////////// +// Aggro // +////////////////////////////////////////////////////////////////////////////// +AggroReturnDistCheck = 15.0; +AggroReturnDistCheckFauna = 15.0; +AggroReturnDistCheckNpc = 1.5; +AggroD1Radius = 250.0; +AggroD2Radius = 150.0; +AggroPrimaryGroupDist = 0.0; +AggroPrimaryGroupCoef = 0.0; +AggroSecondaryGroupDist = 0.0; +AggroSecondaryGroupCoef = 0.0; +AggroPropagationRadius = 60.0; + +BotRepopFx = ""; + +// GROUP KEYWORDS +// used mainly in event handlers to determine to which groups events apply +KeywordsGroupNpc = { + + "patrol", // a group of bots who guard a patrol route or point + "convoy", // a group with pack animals who follow roads from place to place + "with_players", // a group who may travel with players +}; + +// BOT KEYWORDS +// used mainly in npc_state_profile to determine which ai profiles to assign to which bots +KeywordsBotNpc = { + + "team_leader", // a bot who leads the way in front of their team (and acts as leader + // in discussion with players) + "animal_leader", // a bot who leads pack animals + "guard", // a bot who is a guard of some sort (eg karavan guard) + "emissary", // eg karavan emissary + "preacher", // eg kami preacher + "guardian", // typically kami guardians + "vip", // someone who has an escort of players or NPCs (assumed to be harmless) +}; + +// STATE KEYWORDS +// used mainly in event handlers to determine to which state events apply +// eg: when a player goes link dead if the team that this player is escorting +// is in a dangerous area the team may enter a 'protect ourselves and wait for +// players' punctual state +KeywordsStateNpc = { + + "safe", // eg the gathering point at town entrance + "dangerous", // eg a route through the wilds +}; + +ColourNames = +{ + "red : 0", + "beige : 1", + "green : 2", + "turquoise : 3", + "blue : 4", + "violet : 5", + "white : 6", + "black : 7", + + "redHair: 0", + "blackHair: 1", +}; + + +StartCommandsWhenMirrorReady = { +}; + +//--------------------------------------------------------- +// commands for multi IA configuration +// For multi IA config, use the -m command line switch folowed +// by a semicolon separated list of command block to run. +// ex : +// -mCommon:Matis:Post +// will execute the folowing command blocks in order : +// * StartCommandsWhenMirrorReadyCommon +// * StartCommandsWhenMirrorReadyMatis +// * StartCommandsWhenMirrorReadyPost +//--------------------------------------------------------- +// common commands before loading continents +StartCommandsWhenMirrorReadyCommon = +{ + "RandomPosMaxRetry 6400", + "fightRangeRange 4 60", + "LogOutpostDebug 1", + "grpHistoryRecordLog", + + "verboseAIProfiles", + "verboseAliasNodeTreeParserLog", + "verboseCombatLog", + "verboseFaunaMgrLog", + "verboseFaunaParseLog", + "verboseNPCBotProfiles", + "verboseNPCMgrLog", + "verboseNPCParserLog", + "verboseNpcDescriptionMsgLog", + "verbosePrimitiveParserLog", +// "verboseSwitchMultipleChangesOfAProperty", +}; + + +// commands for indoors continent +StartCommandsWhenMirrorReadyIndoors = +{ + "loadContinent indoors", + "createStaticAIInstance indoors", + "loadMapsFromCommon indoors_all", +}; + +// commands for Matis continent +StartCommandsWhenMirrorReadyMatis = +{ + "loadContinent matis", + "createStaticAIInstance matis", + "loadMapsFromCommon matis_all", +}; + +// commands for Matis newbie continent +StartCommandsWhenMirrorReadyMatisNewbie = +{ + "loadContinent matis", + "createStaticAIInstance matis_newbie", + "loadMapsFromCommon matis_newbie_all", +}; + +// commands for Zorai continent +StartCommandsWhenMirrorReadyZorai = +{ + "loadContinent zorai", + "createStaticAIInstance zorai", + "loadMapsFromCommon zorai_all", +}; + +// commands for Zorai newbie continent +StartCommandsWhenMirrorReadyZoraiNewbie = +{ + "loadContinent zorai", + "createStaticAIInstance zorai_newbie", + "loadMapsFromCommon zorai_newbie_all", +}; + +// commands for Fyros continent +StartCommandsWhenMirrorReadyFyros = +{ + "loadContinent fyros", + "createStaticAIInstance fyros", + "loadMapsFromCommon fyros_all", +}; + +// commands for Fyros newbie continent +StartCommandsWhenMirrorReadyFyrosNewbie = +{ + "loadContinent fyros_newbie", + "createStaticAIInstance fyros_newbie", + "loadMapsFromCommon fyros_newbie_all", +}; + +// commands for Tryker continent +StartCommandsWhenMirrorReadyTryker = +{ + "loadContinent tryker", + "createStaticAIInstance tryker", + "loadMapsFromCommon tryker_all", +}; + +// commands for Tryker newbie continent +StartCommandsWhenMirrorReadyTrykerNewbie = +{ + "loadContinent tryker_newbie", + "createStaticAIInstance tryker_newbie", + "loadMapsFromCommon tryker_newbie_all", +}; + +// commands for bagne continents +StartCommandsWhenMirrorReadyBagne = +{ + "loadContinent bagne", + "createStaticAIInstance bagne", + "loadMapsFromCommon bagne_all", +}; + +StartCommandsWhenMirrorReadyNexus = +{ + "loadContinent nexus", + "createStaticAIInstance nexus", + "loadMapsFromCommon nexus_all", +}; + +StartCommandsWhenMirrorReadyRouteGouffre = +{ + "loadContinent route_gouffre", + "createStaticAIInstance route_gouffre", + "loadMapsFromCommon route_gouffre_all", +}; + +StartCommandsWhenMirrorReadySources = +{ + "loadContinent sources_interdites", + "createStaticAIInstance sources", + "loadMapsFromCommon sources_all", +}; + +StartCommandsWhenMirrorReadyTerre = +{ + "loadContinent terre_oubliee", + "createStaticAIInstance terre", + "loadMapsFromCommon terre_all", +}; + +// commands for Fyros Island continent +StartCommandsWhenMirrorReadyFyrosIsland = +{ + "loadContinent fyros_island", + "createStaticAIInstance fyros_island", + "loadMapsFromCommon fyros_island_all", +}; + +// commands for Zorai Island continent +StartCommandsWhenMirrorReadyZoraiIsland = +{ + "loadContinent zorai_island", + "createStaticAIInstance zorai_island", + "loadMapsFromCommon zorai_island_all", +}; + +// commands for Tryker Island continent +StartCommandsWhenMirrorReadyTrykerIsland = +{ + "loadContinent tryker_island", + "createStaticAIInstance tryker_island", + "loadMapsFromCommon tryker_island_all", +}; + +// commands for Matis island continent +StartCommandsWhenMirrorReadyMatisIsland = +{ + "loadContinent matis_island", + "createStaticAIInstance matis_island", + "loadMapsFromCommon matis_island_all", +}; + +// commands for Newbieland continent +StartCommandsWhenMirrorReadyNewbieland = +{ + "loadContinent newbieland", + "createStaticAIInstance newbieland", + "loadMapsFromCommon newbieland_all", +}; + +// commands for Kitiniere continent +StartCommandsWhenMirrorReadyKitiniere = +{ + "loadContinent kitiniere", + "createStaticAIInstance kitiniere", + "loadMapsFromCommon kitiniere_all", +}; + +// commands for post continents loading +StartCommandsWhenMirrorReadyPost = +{ + "spawnInstances", + "updateAI", + "updateAI", +}; + + +// commands for Ring continents +StartCommandsWhenMirrorReadyRing = +{ + "loadContinent r2_desert", + "createDynamicAIInstance 10000", + "loadPrimitiveFile dummy.primitive", + + "loadContinent r2_forest", + "createDynamicAIInstance 10001", + "loadPrimitiveFile dummy.primitive", + + "loadContinent r2_lakes", + "createDynamicAIInstance 10003", + "loadPrimitiveFile dummy.primitive", + + "loadContinent r2_jungle", + "createDynamicAIInstance 10002", + "loadPrimitiveFile dummy.primitive", + + "loadContinent r2_roots", + "createDynamicAIInstance 10004", + "loadPrimitiveFile dummy.primitive", + +// "spawnInstances", + "updateAI", + "updateAI", + + // L5 connect to the shard unifier + "unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )", + + // Create a shard AIS Module + "moduleManager.createModule AisControl ais", + // Connect AIS + "ais.plug gw" +}; + diff --git a/code/ryzom/server/patchman_cfg/default/backup_service.cfg b/code/ryzom/server/patchman_cfg/default/backup_service.cfg new file mode 100644 index 000000000..a0e6b33e1 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/backup_service.cfg @@ -0,0 +1,9 @@ + +DontUseNS = BSDontUseNS; +NSHost = BSNSHost; + +// template path from SaveShardRoot to find character saves +SaveTemplatePath = "$shard/characters/account_$userid_$charid$ext"; + +// character saves possible extension list +SaveExtList = "_pdr.bin _pdr.xml .bin"; diff --git a/code/ryzom/server/sheet_pack_cfg/entities_game_service.cfg b/code/ryzom/server/patchman_cfg/default/entities_game_service.cfg similarity index 57% rename from code/ryzom/server/sheet_pack_cfg/entities_game_service.cfg rename to code/ryzom/server/patchman_cfg/default/entities_game_service.cfg index 765eb289b..67a587ffd 100644 --- a/code/ryzom/server/sheet_pack_cfg/entities_game_service.cfg +++ b/code/ryzom/server/patchman_cfg/default/entities_game_service.cfg @@ -1,132 +1,140 @@ -// by default, use WIN displayer -FixedSessionId = 0; -DontUseStdIn = 0; -DontUseAES = 1; -DontUseNS=1; -// by default, use localhost to find the naming service -//NSHost = "localhost"; // "ld-02"; // "linuxshard0"; // localhost"; // -NSHost = "localhost"; -AESHost = "localhost"; -AESPort = 46702; +#ifndef DONT_USE_LGS_SLAVE -// Use Shard Unifier or not -DontUseSU = 1; - -// AI & EGS -NbPlayersLimit = 5000; -NbGuildsLimit = 15000; - -// EGS -NbObjectsLimit = 50000; -NbNpcSpawnedByEGSLimit = 5000; -NbForageSourcesLimit = 10000; -NbToxicCloudsLimit = 200; - - -Paths = -{ - "../common/data_leveldesign/leveldesign/DFN", - "data_shard", - "../common/data_common", - "../common/data_leveldesign/primitives" -}; - -PathsNoRecurse = +StartCommands += { - "../common/data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin - "../common/data_leveldesign/leveldesign/game_element", // not needed at all - "../common/data_leveldesign/leveldesign/world_editor_files", // for primitive format - "../common/data_leveldesign/leveldesign/World", // static fame and weather ? - "../common/data_leveldesign/leveldesign/DFN/basics" // Needed for outposts + // L5 connect to the shard unifier + "unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )", + + // Create a gateway for global interconnection + // modules from different shard are visible to each other if they connect to + // this gateway. SU Local module have no interest to be plugged here. + "moduleManager.createModule StandardGateway glob_gw", + // add a layer 3 server transport + "glob_gw.transportAdd L3Client l3c", + // open the transport + "glob_gw.transportCmd l3c(connect addr="+SUHost+":"+SUGlobalPort+")", + + + // Create a gateway for logger service connection + "moduleManager.createModule StandardGateway lgs_gw", + + // add a layer 3 server transport for master logger service + "lgs_gw.transportAdd L3Client masterL3c", + // open the transport + "lgs_gw.transportCmd masterL3c(connect addr="+MasterLGSHost+":"+L3MasterLGSPort+")", + + // add a layer 3 server transport for slave logger service + "lgs_gw.transportAdd L3Client slaveL3c", + // open the transport + "lgs_gw.transportCmd slaveL3c(connect addr="+SlaveLGSHost+":"+L3SlaveLGSPort+")", + + // Create a shard unifier client module + "moduleManager.createModule ShardUnifierClient suc", + // Create a client commands forwader module + "moduleManager.createModule ClientCommandForwader ccf", + + // Create a characer control module + "moduleManager.createModule CharacterControl cc", + + // Create a guild unifier module + "moduleManager.createModule GuildUnifier gu", + + //Create a shard unifier name mapper + "moduleManager.createModule CharNameMapperClient cnmc", + + // Create the logger service client module + "moduleManager.createModule LoggerServiceClient lsc", + + "suc.plug gw", + "ccf.plug gw", + "cc.plug gw", + "gu.plug glob_gw", + "cnmc.plug gw", + "lsc.plug lgs_gw", + +// "addNegativeFilterDebug LNETL", +// "addNegativeFilterDebug FG:", }; -GeorgePaths = -{ - "../common/data_leveldesign/leveldesign/Game_elem", - "../common/data_leveldesign/leveldesign/game_element" -}; +#endif -// where to save generic shard data (ie: packed_sheet) -WriteFilesDirectory = "src/entities_game_service/"; +#ifdef DONT_USE_LGS_SLAVE -// Root directory where data from shards are stored into -SaveShardRoot = "save_shard"; +StartCommands += +{ + // L5 connect to the shard unifier + "unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )", -// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot -SaveFilesDirectory = ""; + // Create a gateway for global interconnection + // modules from different shard are visible to each other if they connect to + // this gateway. SU Local module have no interest to be plugged here. + "moduleManager.createModule StandardGateway glob_gw", + // add a layer 3 server transport + "glob_gw.transportAdd L3Client l3c", + // open the transport + "glob_gw.transportCmd l3c(connect addr="+SUHost+":"+SUGlobalPort+")", -// Will SaveFilesDirectory will be converted to a full path? -ConvertSaveFilesDirectoryToFullPath = 0; -/* Force default value for PDLib directory (e.g. SaveFilesDirectory...) - * PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO "" - * Only log analyser must have the $shard parameter to find all shards root directory - */ -PDRootDirectory = ""; + // Create a gateway for logger service connection + "moduleManager.createModule StandardGateway lgs_gw", -// This is the mapping for logical continent to physical one -ContinentNameTranslator = -{ -}; - -// This is the list of continent to use with their unique instance number -UsedContinents = -{ - "newbieland", "20" -}; + // add a layer 3 server transport for master logger service + "lgs_gw.transportAdd L3Client masterL3c", + // open the transport + "lgs_gw.transportCmd masterL3c(connect addr="+MasterLGSHost+":"+L3MasterLGSPort+")", -// define the primitives configuration used. -UsedPrimitives = -{ - "newbieland", -}; + // Create a shard unifier client module + "moduleManager.createModule ShardUnifierClient suc", + // Create a client commands forwader module + "moduleManager.createModule ClientCommandForwader ccf", -NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF", "IOS", "CDB", "FAME" , "PDR:apply", "PDR:store" }; -NegFiltersInfo += { "NET", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate", "Register EId" }; -NegFiltersWarning += { "CT_LRC", "AnimalSpawned" }; + // Create a characer control module + "moduleManager.createModule CharacterControl cc", + // Create a guild unifier module + "moduleManager.createModule GuildUnifier gu", + //Create a shard unifier name mapper + "moduleManager.createModule CharNameMapperClient cnmc", -FontName = "Lucida Console"; -FontSize = 9; + // Create the logger service client module + "moduleManager.createModule LoggerServiceClient lsc", -IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" }; + "suc.plug gw", + "ccf.plug gw", + "cc.plug gw", + "gu.plug glob_gw", + "cnmc.plug gw", + "lsc.plug lgs_gw", -// If the update loop is too slow, a thread will produce an assertion. -// By default, the value is set to 10 minutes. -// Set to 0 for no assertion. -UpdateAssertionThreadTimeout = 600000; +// "addNegativeFilterDebug LNETL", +// "addNegativeFilterDebug FG:", +}; -DefaultMaxExpectedBlockSize = 200000000; // 200 M ! -DefaultMaxSentBlockSize = 200000000; // 200 M ! +#endif -// how to sleep between to network update -// 0 = pipe -// 1 = usleep -// 2 = nanosleep -// 3 = sched_yield -// 4 = nothing -UseYieldMethod = 0; +/// A list of vars to graph for EGS +GraphVars += +{ + "TotalNbItemForSale", "60000", // every minutes + "NbPlayers", "60000", // every minutes +}; -// Set to one to use a full static fame and fame propagation matrix instead of -// a lower left half matrix. Remember to update static_fames.txt before -// activating this feature (which can be turned on/off at run time). -UseAsymmetricStaticFames = 1; -// link the common configuration file //min fraction of the total damage done on a creature that a group/player must do to be attributed a kill KillAttribMinFactor = 0.3; //max bulk the player can transport * 1000 (*1000 to avoid float operations) MaxPlayerBulk = 300000; + //max weight in grammes a player can have on him if his strength is 0 BaseMaxCarriedWeight = 300000; // base bulk of player room BasePlayerRoomBulk = 2000000; -// if true, every player that was saved with an invalid position will be corrected the next times he logs in. +// if true, every player that was saved with an invalid position will be corrected the next time he logs in. CorrectInvalidPlayerPositions = 1; // Create Character Start skills value @@ -181,22 +189,31 @@ SpawnedDeadMektoubDelay = 2592000; // 10 ticks per second * 60 for minutes * 60 //************************************************************************************************************* SkillProgressionFactor = 1.0; -SkillFightValueLimiter = 250; //skill value temporary limited for beta -SkillMagicValueLimiter = 250; //skill value temporary limited for beta -SkillCraftValueLimiter = 250; //skill value temporary limited for beta -SkillHarvestValueLimiter = 250; //skill value temporary limited for beta +SkillFightValueLimiter = 250; +SkillMagicValueLimiter = 250; +SkillCraftValueLimiter = 250; +SkillHarvestValueLimiter = 250; NBMeanCraftRawMaterials = 1; //Mean of raw material used for craft an item, it's used for scale xp win when crafting an item with effective raw material used // when in a team value of each member above one for XP division among team members XPTeamMemberDivisorValue = 0.5; + // distance max for an action to be taken into account when in a team MaxDistanceForXpGain = 110; + // Max XP gain by any one player on any creature (each team member can gain up to this value) MaxXPGainPerPlayer = 30.0; + +//************************************************************************************************************* +// Characteristics parameters +//************************************************************************************************************* //characteristic brick progression step CharacteristicBrickStep = 5; +// Maximum value for characteristics (260 because characters begin with 10) +MaxCharacteristicValue = 260; + //************************************************************************************************************* // Magic parameters @@ -206,17 +223,17 @@ RechargeMoneyFactor = 1.0; CristalMoneyFactor = 1.0; // int in ticks for following values -NoLinkSurvivalAddTime = 100; -NoLinkTimeFear = 100; -NoLinkTimeSleep = 100; -NoLinkTimeStun = 100; -NoLinkTimeRoot = 100; -NoLinkTimeSnare = 100; -NoLinkTimeSlow = 100; -NoLinkTimeBlind = 100; -NoLinkTimeMadness = 100; -NoLinkTimeDot = 100; -PostCastLatency = 100; // in ticks +NoLinkSurvivalAddTime = 50; +NoLinkTimeFear = 10; +NoLinkTimeSleep = 30; +NoLinkTimeStun = 15; +NoLinkTimeRoot = 30; +NoLinkTimeSnare = 30; +NoLinkTimeSlow = 30; +NoLinkTimeBlind = 20; +NoLinkTimeMadness = 35; +NoLinkTimeDot = 20; +PostCastLatency = 10; // in ticks TickFrequencyCompassUpdate = 32; @@ -233,14 +250,14 @@ UpdatePeriodDot = 40; DefaultUpdatePeriod = 40; // bonus on resist for each received spell -ResistIncreaseFear = 10; -ResistIncreaseSleep = 10; -ResistIncreaseStun = 10; -ResistIncreaseRoot = 10; -ResistIncreaseSnare = 10; -ResistIncreaseSlow = 10; -ResistIncreaseBlind = 10; -ResistIncreaseMadness = 10; +ResistIncreaseFear = 6; +ResistIncreaseSleep = 4; +ResistIncreaseStun = 8; +ResistIncreaseRoot = 4; +ResistIncreaseSnare = 3; +ResistIncreaseSlow = 4; +ResistIncreaseBlind = 7; +ResistIncreaseMadness = 5; ResistIncreaseAcid = 0; ResistIncreaseCold = 0; @@ -286,23 +303,23 @@ RifleAmmoDurability = 100.0; HarpoonAmmoDurability = 100.0; // armor and shield ShieldDurability = 100.0; -BucklerDurability = 100.0; +BucklerDurability = 150.0; LightBootsDurability = 100.0; LightGlovesDurability = 100.0; LightPantsDurability = 100.0; LightSleevesDurability = 100.0; LightVestDurability = 100.0; -MediumBootsDurability = 100.0; -MediumGlovesDurability = 100.0; -MediumPantsDurability = 100.0; -MediumSleevesDurability = 100.0; -MediumVestDurability = 100.0; -HeavyBootsDurability = 100.0; -HeavyGlovesDurability = 100.0; -HeavyPantsDurability = 100.0; -HeavySleevesDurability = 100.0; -HeavyVestDurability = 100.0; -HeavyHelmetDurability = 100.0; +MediumBootsDurability = 150.0; +MediumGlovesDurability = 150.0; +MediumPantsDurability = 150.0; +MediumSleevesDurability = 150.0; +MediumVestDurability = 150.0; +HeavyBootsDurability = 200.0; +HeavyGlovesDurability = 200.0; +HeavyPantsDurability = 200.0; +HeavySleevesDurability = 200.0; +HeavyVestDurability = 200.0; +HeavyHelmetDurability = 200.0; // jewel AnkletDurability = 100.0; BraceletDurability = 100.0; @@ -322,63 +339,63 @@ ToolCraftingToolDurability = 100.0; //////////// // WEIGHT // (Max is *2) // melee weapons -DaggerWeight = 1.0; // Dg Type (Pierce) -SwordWeight = 1.0; // 1H Type -MaceWeight = 1.0; // 1H Type -AxeWeight = 1.0; // 1H Type -SpearWeight = 1.0; // 1H Type (pierce) +DaggerWeight = 3.5; // Dg Type (Pierce) +SwordWeight = 4.0; // 1H Type +MaceWeight = 4.0; // 1H Type +AxeWeight = 4.0; // 1H Type +SpearWeight = 4.0; // 1H Type (pierce) StaffWeight = 1.0; // 1H Type -MagicianStaffWeight = 1.0; // 2H type -TwoHandSwordWeight = 1.0; // 2H Type -TwoHandAxeWeight = 1.0; // 2H Type -PikeWeight = 1.0; // 2H Type (pierce) -TwoHandMaceWeight = 1.0; // 2H Type +MagicianStaffWeight = 2.0; // 2H type +TwoHandSwordWeight = 6.0; // 2H Type +TwoHandAxeWeight = 6.0; // 2H Type +PikeWeight = 6.0; // 2H Type (pierce) +TwoHandMaceWeight = 6.0; // 2H Type // range weapon -PistolWeight = 1.0; -BowpistolWeight = 1.0; -RifleWeight = 1.0; -BowrifleWeight = 1.0; -AutolauchWeight = 1.0; -LauncherWeight = 1.0; -HarpoonWeight = 1.0; +PistolWeight = 1.5; +BowpistolWeight = 1.5; +RifleWeight = 2.0; +BowrifleWeight = 2.0; +AutolauchWeight = 8.0; +LauncherWeight = 8.0; +HarpoonWeight = 2.0; // ammo -PistolAmmoWeight = 1.0; -BowpistolAmmoWeight = 1.0; -RifleAmmoWeight = 1.0; -BowrifleAmmoWeight = 1.0; -AutolaunchAmmoWeight = 1.0; -LauncherAmmoWeight = 1.0; -HarpoonAmmoWeight = 1.0; +PistolAmmoWeight = 0.2; +BowpistolAmmoWeight = 0.2; +RifleAmmoWeight = 0.2; +BowrifleAmmoWeight = 0.2; +AutolaunchAmmoWeight = 4.8; +LauncherAmmoWeight = 10.0; +HarpoonAmmoWeight = 0.2; GrenadeAmmoWeight = 1.0; // armor and shield -ShieldWeight = 1.0; -BucklerWeight = 1.0; +ShieldWeight = 3.0; +BucklerWeight = 1.5; // Light LightBootsWeight = 1.0; LightGlovesWeight = 1.0; -LightPantsWeight = 1.0; +LightPantsWeight = 2.5; LightSleevesWeight = 1.0; -LightVestWeight = 1.0; +LightVestWeight = 2.5; // Medium -MediumBootsWeight = 1.0; -MediumGlovesWeight = 1.0; -MediumPantsWeight = 1.0; -MediumSleevesWeight = 1.0; -MediumVestWeight = 1.0; +MediumBootsWeight = 2.0; +MediumGlovesWeight = 2.0; +MediumPantsWeight = 5.0; +MediumSleevesWeight = 2.0; +MediumVestWeight = 5.0; // Heavy -HeavyBootsWeight = 1.0; -HeavyGlovesWeight = 1.0; -HeavyPantsWeight = 1.0; -HeavySleevesWeight = 1.0; -HeavyVestWeight = 1.0; -HeavyHelmetWeight = 1.0; +HeavyBootsWeight = 4.0; +HeavyGlovesWeight = 4.0; +HeavyPantsWeight = 10.0; +HeavySleevesWeight = 4.0; +HeavyVestWeight = 10.0; +HeavyHelmetWeight = 4.0; // jewel -AnkletWeight = 1.0; -BraceletWeight = 1.0; -DiademWeight = 1.0; -EaringWeight = 1.0; -PendantWeight = 1.0; -RingWeight = 1.0; +AnkletWeight = 0.1; +BraceletWeight = 0.1; +DiademWeight = 0.1; +EaringWeight = 0.1; +PendantWeight = 0.1; +RingWeight = 0.1; ////////////// // SAP LOAD // // MIN @@ -439,74 +456,74 @@ PendantSapLoad = 0.0; RingSapLoad = 0.0; // MAX // melee weapons -DaggerSapLoadMax = 1000.0; -SwordSapLoadMax = 1000.0; -MaceSapLoadMax = 1000.0; -AxeSapLoadMax = 1000.0; -SpearSapLoadMax = 1000.0; -StaffSapLoadMax = 1000.0; -MagicianStaffSapLoadMax = 1000.0; -TwoHandSwordSapLoadMax = 1000.0; -TwoHandAxeSapLoadMax = 1000.0; -PikeSapLoadMax = 1000.0; -TwoHandMaceSapLoadMax = 1000.0; +DaggerSapLoadMax = 2500.0; +SwordSapLoadMax = 2500.0; +MaceSapLoadMax = 2500.0; +AxeSapLoadMax = 2500.0; +SpearSapLoadMax = 2500.0; +StaffSapLoadMax = 7000.0; +MagicianStaffSapLoadMax = 2500.0; +TwoHandSwordSapLoadMax = 2500.0; +TwoHandAxeSapLoadMax = 2500.0; +PikeSapLoadMax = 2500.0; +TwoHandMaceSapLoadMax = 2500.0; // range weapon -AutolauchSapLoadMax = 1000.0; -BowrifleSapLoadMax = 1000.0; -LauncherSapLoadMax = 1000.0; -PistolSapLoadMax = 1000.0; -BowpistolSapLoadMax = 1000.0; -RifleSapLoadMax = 1000.0; -HarpoonSapLoadMax = 1000.0; +AutolauchSapLoadMax = 2500.0; +BowrifleSapLoadMax = 2500.0; +LauncherSapLoadMax = 2500.0; +PistolSapLoadMax = 2500.0; +BowpistolSapLoadMax = 2500.0; +RifleSapLoadMax = 2500.0; +HarpoonSapLoadMax = 2500.0; // ammo -AutolaunchAmmoSapLoadMax = 1000.0; -BowrifleAmmoSapLoadMax = 1000.0; -GrenadeAmmoSapLoadMax = 1000.0; -LauncherAmmoSapLoadMax = 1000.0; -PistolAmmoSapLoadMax = 1000.0; -BowpistolAmmoSapLoadMax = 1000.0; -RifleAmmoSapLoadMax = 1000.0; -HarpoonAmmoSapLoadMax = 1000.0; +AutolaunchAmmoSapLoadMax = 2500.0; +BowrifleAmmoSapLoadMax = 2500.0; +GrenadeAmmoSapLoadMax = 2500.0; +LauncherAmmoSapLoadMax = 2500.0; +PistolAmmoSapLoadMax = 2500.0; +BowpistolAmmoSapLoadMax = 2500.0; +RifleAmmoSapLoadMax = 2500.0; +HarpoonAmmoSapLoadMax = 2500.0; // armor and shield -ShieldSapLoadMax = 1000.0; -BucklerSapLoadMax = 1000.0; -LightBootsSapLoadMax = 1000.0; -LightGlovesSapLoadMax = 1000.0; -LightPantsSapLoadMax = 1000.0; -LightSleevesSapLoadMax = 1000.0; -LightVestSapLoadMax = 1000.0; -MediumBootsSapLoadMax = 1000.0; -MediumGlovesSapLoadMax = 1000.0; -MediumPantsSapLoadMax = 1000.0; -MediumSleevesSapLoadMax = 1000.0; -MediumVestSapLoadMax = 1000.0; -HeavyBootsSapLoadMax = 1000.0; -HeavyGlovesSapLoadMax = 1000.0; -HeavyPantsSapLoadMax = 1000.0; -HeavySleevesSapLoadMax = 1000.0; -HeavyVestSapLoadMax = 1000.0; -HeavyHelmetSapLoadMax = 1000.0; +ShieldSapLoadMax = 2500.0; +BucklerSapLoadMax = 2500.0; +LightBootsSapLoadMax = 2500.0; +LightGlovesSapLoadMax = 2500.0; +LightPantsSapLoadMax = 2500.0; +LightSleevesSapLoadMax = 2500.0; +LightVestSapLoadMax = 2500.0; +MediumBootsSapLoadMax = 2500.0; +MediumGlovesSapLoadMax = 2500.0; +MediumPantsSapLoadMax = 2500.0; +MediumSleevesSapLoadMax = 2500.0; +MediumVestSapLoadMax = 2500.0; +HeavyBootsSapLoadMax = 2500.0; +HeavyGlovesSapLoadMax = 2500.0; +HeavyPantsSapLoadMax = 2500.0; +HeavySleevesSapLoadMax = 2500.0; +HeavyVestSapLoadMax = 2500.0; +HeavyHelmetSapLoadMax = 2500.0; // jewel -AnkletSapLoadMax = 1000.0; -BraceletSapLoadMax = 1000.0; -DiademSapLoadMax = 1000.0; -EaringSapLoadMax = 1000.0; -PendantSapLoadMax = 1000.0; -RingSapLoadMax = 1000.0; +AnkletSapLoadMax = 2500.0; +BraceletSapLoadMax = 2500.0; +DiademSapLoadMax = 2500.0; +EaringSapLoadMax = 2500.0; +PendantSapLoadMax = 2500.0; +RingSapLoadMax = 2500.0; //////////// // DAMAGE Min // melee weapons -DaggerDmg = 1.0; // Dg Type (Pierce) -StaffDmg = 1.0; // 1H Type -SwordDmg = 1.0; // 1H Type -MaceDmg = 1.0; // 1H Type -AxeDmg = 1.0; // 1H Type -SpearDmg = 1.0; // 1H Type (pierce) -TwoHandSwordDmg = 1.0; // 2H Type -TwoHandAxeDmg = 1.0; // 2H Type -PikeDmg = 1.0; // 2H Type (pierce) -TwoHandMaceDmg = 1.0; // 2H Type -MagicianStaffDmg = 1.0; // 2H Type +DaggerDmg = 0.250; // Dg Type (Pierce) +StaffDmg = 0.250; // 1H Type +SwordDmg = 0.666; // 1H Type +MaceDmg = 0.800; // 1H Type +AxeDmg = 0.800; // 1H Type +SpearDmg = 0.550; // 1H Type (pierce) +TwoHandSwordDmg = 1.000; // 2H Type +TwoHandAxeDmg = 1.200; // 2H Type +PikeDmg = 0.800; // 2H Type (pierce) +TwoHandMaceDmg = 1.200; // 2H Type +MagicianStaffDmg = 0.350; // 2H Type // range weapon (modifier) PistolDmg = 0.0; BowpistolDmg = 0.0; @@ -516,27 +533,27 @@ AutolauchDmg = 0.0; LauncherDmg = 0.0; HarpoonDmg = 0.0; // ammo -PistolAmmoDmg = 1.0; -BowpistolAmmoDmg = 1.0; -RifleAmmoDmg = 1.0; -BowrifleAmmoDmg = 1.0; -AutolaunchAmmoDmg = 1.0; -LauncherAmmoDmg = 1.0; +PistolAmmoDmg = 0.625; +BowpistolAmmoDmg = 0.625; +RifleAmmoDmg = 0.833; +BowrifleAmmoDmg = 0.833; +AutolaunchAmmoDmg = 2.0; +LauncherAmmoDmg = 3.0; HarpoonAmmoDmg = 1.0; GrenadeAmmoDmg = 1.0; // DAMAGE Max // melee weapons -DaggerDmgMax = 1.0; // Dg Type (Pierce) -StaffDmgMax = 1.0; // 1H Type -SwordDmgMax = 1.0; // 1H Type -MaceDmgMax = 1.0; // 1H Type -AxeDmgMax = 1.0; // 1H Type -SpearDmgMax = 1.0; // 1H Type (pierce) -TwoHandSwordDmgMax = 1.0; // 2H Type -TwoHandAxeDmgMax = 1.0; // 2H Type -PikeDmgMax = 1.0; // 2H Type (pierce) -TwoHandMaceDmgMax = 1.0; // 2H Type -MagicianStaffDmgMax = 1.0; +DaggerDmgMax = 0.500; // Dg Type (Pierce) +StaffDmgMax = 0.500; // 1H Type +SwordDmgMax = 1.333; // 1H Type +MaceDmgMax = 1.600; // 1H Type +AxeDmgMax = 1.600; // 1H Type +SpearDmgMax = 1.100; // 1H Type (pierce) +TwoHandSwordDmgMax = 2.000; // 2H Type +TwoHandAxeDmgMax = 2.400; // 2H Type +PikeDmgMax = 1.600; // 2H Type (pierce) +TwoHandMaceDmgMax = 2.400; // 2H Type +MagicianStaffDmgMax = 0.350; // range weapon (modifier) AutolauchDmgMax = 0.0; BowrifleDmgMax = 0.0; @@ -546,37 +563,37 @@ BowpistolDmgMax = 0.0; RifleDmgMax = 0.0; HarpoonDmgMax = 0.0; // ammo -PistolAmmoDmgMax = 1.0; -BowpistolAmmoDmgMax = 1.0; -RifleAmmoDmgMax = 1.0; -BowrifleAmmoDmgMax = 1.0; -AutolaunchAmmoDmgMax = 1.0; -LauncherAmmoDmgMax = 1.0; -HarpoonAmmoDmgMax = 1.0; -GrenadeAmmoDmgMax = 1.0; +PistolAmmoDmgMax = 1.25; +BowpistolAmmoDmgMax = 1.25; +RifleAmmoDmgMax = 1.666; +BowrifleAmmoDmgMax = 1.666; +AutolaunchAmmoDmgMax = 4.0; +LauncherAmmoDmgMax = 6.0; +HarpoonAmmoDmgMax = 2.0; +GrenadeAmmoDmgMax = 2.0; ////////////// // HIT RATE // Hits for 10 sec // melee weapons -DaggerHitRate = 1.0; // Dg Type (Pierce) -StaffHitRate = 1.0; // 1H Type (blunt) -SwordHitRate = 1.0; // 1H Type -MaceHitRate = 1.0; // 1H Type -AxeHitRate = 1.0; // 1H Type -SpearHitRate = 1.0; // 1H Type (pierce) -TwoHandSwordHitRate = 1.0; // 2H Type -TwoHandAxeHitRate = 1.0; // 2H Type -PikeHitRate = 1.0; // 2H Type (pierce) -TwoHandMaceHitRate = 1.0; // 2H Type -MagicianStaffHitRate = 1.0; // +DaggerHitRate = 5.0; // Dg Type (Pierce) +StaffHitRate = 3.333; // 1H Type (blunt) +SwordHitRate = 3.333; // 1H Type +MaceHitRate = 3.030; // 1H Type +AxeHitRate = 3.030; // 1H Type +SpearHitRate = 3.700; // 1H Type (pierce) +TwoHandSwordHitRate = 2.500; // 2H Type +TwoHandAxeHitRate = 2.272; // 2H Type +PikeHitRate = 2.777; // 2H Type (pierce) +TwoHandMaceHitRate = 2.272; // 2H Type +MagicianStaffHitRate = 2.5; // // range weapon -PistolHitRate = 1.0; -BowpistolHitRate = 1.0; -RifleHitRate = 1.0; -BowrifleHitRate = 1.0; +PistolHitRate = 2.5; +BowpistolHitRate = 2.5; +RifleHitRate = 2.0; +BowrifleHitRate = 2.0; AutolauchHitRate = 1.0; LauncherHitRate = 1.0; -HarpoonHitRate = 1.0; +HarpoonHitRate = 2.0; // ammo (modifier) AutolaunchAmmoHitRate = 0.0; BowrifleAmmoHitRate = 0.0; @@ -591,24 +608,24 @@ HarpoonAmmoHitRate = 0.0; // Maximum hit rate ( after crafted item parameters applications ) // melee weapons DaggerHitRateMax = 10.0; -StaffHitRateMax = 10.0; // 1H Type (blunt) -SwordHitRateMax = 10.0; -MaceHitRateMax = 10.0; -AxeHitRateMax = 10.0; -SpearHitRateMax = 10.0; -TwoHandSwordHitRateMax = 10.0; -TwoHandAxeHitRateMax = 10.0; -PikeHitRateMax = 10.0; -TwoHandMaceHitRateMax = 10.0; -MagicianStaffHitRateMax = 10.0; +StaffHitRateMax = 6.666; // 1H Type (blunt) +SwordHitRateMax = 6.666; +MaceHitRateMax = 6.060; +AxeHitRateMax = 6.060; +SpearHitRateMax = 7.400; +TwoHandSwordHitRateMax = 5.0; +TwoHandAxeHitRateMax = 4.545; +PikeHitRateMax = 5.555; +TwoHandMaceHitRateMax = 4.545; +MagicianStaffHitRateMax = 2.5; // range weapon -PistolHitRateMax = 1.0; -BowpistolHitRateMax = 1.0; -RifleHitRateMax = 1.0; -BowrifleHitRateMax = 1.0; -AutolauchHitRateMax = 1.0; -LauncherHitRateMax = 1.0; -HarpoonHitRateMax = 1.0; +PistolHitRateMax = 5.0; +BowpistolHitRateMax = 5.0; +RifleHitRateMax = 4.0; +BowrifleHitRateMax = 4.0; +AutolauchHitRateMax = 2.0; +LauncherHitRateMax = 2.0; +HarpoonHitRateMax = 4.0; // ammo AutolaunchAmmoHitRateMax = 0.0; BowrifleAmmoHitRateMax = 0.0; @@ -623,13 +640,13 @@ HarpoonAmmoHitRateMax = 0.0; /////////// // Range // for ammo, range weapon (modifier) (max = *2) // range weapon -AutolauchRange = 10000.0; // Gat -BowrifleRange = 10000.0; -LauncherRange = 10000.0; // Rocket Launcher -PistolRange = 10000.0; -BowpistolRange = 10000.0; -RifleRange = 10000.0; -HarpoonRange = 10000.0; +AutolauchRange = 25000.0; // Gat +BowrifleRange = 20000.0; +LauncherRange = 30000.0; // Rocket Launcher +PistolRange = 15000.0; +BowpistolRange = 15000.0; +RifleRange = 20000.0; +HarpoonRange = 15000.0; // ammo AutolaunchAmmoRange = 0.0; BowrifleAmmoRange = 0.0; @@ -643,236 +660,236 @@ HarpoonAmmoRange = 0.0; // DODGE MODIFIER // not for ammo and jewel, but for armor too // melee weapons & armor DaggerDodgeMinModifier = 0.0; -DaggerDodgeMaxModifier = 0.0; -SwordDodgeMinModifier = 0.0; -SwordDodgeMaxModifier = 0.0; -MaceDodgeMinModifier = 0.0; -MaceDodgeMaxModifier = 0.0; -AxeDodgeMinModifier = 0.0; -AxeDodgeMaxModifier = 0.0; -SpearDodgeMinModifier = 0.0; -SpearDodgeMaxModifier = 0.0; -StaffDodgeMinModifier = 0.0; -StaffDodgeMaxModifier = 0.0; -TwoHandSwordDodgeMinModifier = 0.0; +DaggerDodgeMaxModifier = 20.0; +SwordDodgeMinModifier = -10.0; +SwordDodgeMaxModifier = 10.0; +MaceDodgeMinModifier = -10.0; +MaceDodgeMaxModifier = 10.0; +AxeDodgeMinModifier = -10.0; +AxeDodgeMaxModifier = 10.0; +SpearDodgeMinModifier = -5.0; +SpearDodgeMaxModifier = 15.0; +StaffDodgeMinModifier = -10.0; +StaffDodgeMaxModifier = 10.0; +TwoHandSwordDodgeMinModifier = -20.0; TwoHandSwordDodgeMaxModifier = 0.0; -TwoHandAxeDodgeMinModifier = 0.0; +TwoHandAxeDodgeMinModifier = -20.0; TwoHandAxeDodgeMaxModifier = 0.0; -PikeDodgeMinModifier = 0.0; +PikeDodgeMinModifier = -20.0; PikeDodgeMaxModifier = 0.0; -TwoHandMaceDodgeMinModifier = 0.0; +TwoHandMaceDodgeMinModifier = -20.0; TwoHandMaceDodgeMaxModifier = 0.0; MagicianStaffDodgeMinModifier = 0.0; MagicianStaffDodgeMaxModifier = 0.0; // range weapon -AutolauchDodgeMinModifier = 0.0; -AutolauchDodgeMaxModifier = 0.0; -BowrifleDodgeMinModifier = 0.0; -BowrifleDodgeMaxModifier = 0.0; -LauncherDodgeMinModifier = 0.0; +AutolauchDodgeMinModifier = -15.0; +AutolauchDodgeMaxModifier = 5.0; +BowrifleDodgeMinModifier = -10.0; +BowrifleDodgeMaxModifier = 10.0; +LauncherDodgeMinModifier = -20.0; LauncherDodgeMaxModifier = 0.0; PistolDodgeMinModifier = 0.0; -PistolDodgeMaxModifier = 0.0; -BowpistolDodgeMinModifier = 0.0; -BowpistolDodgeMaxModifier = 0.0; -RifleDodgeMinModifier = 0.0; +PistolDodgeMaxModifier = 20.0; +BowpistolDodgeMinModifier = -5.0; +BowpistolDodgeMaxModifier = 15.0; +RifleDodgeMinModifier = -20.0; RifleDodgeMaxModifier = 0.0; HarpoonDodgeMinModifier = 0.0; HarpoonDodgeMaxModifier = 0.0; // armor and shield -ShieldDodgeMinModifier = 0.0; +ShieldDodgeMinModifier = -10.0; ShieldDodgeMaxModifier = 0.0; BucklerDodgeMinModifier = 0.0; -BucklerDodgeMaxModifier = 0.0; -LightBootsDodgeMinModifier = 0.0; -LightBootsDodgeMaxModifier = 0.0; -LightGlovesDodgeMinModifier = 0.0; -LightGlovesDodgeMaxModifier = 0.0; -LightPantsDodgeMinModifier = 0.0; -LightPantsDodgeMaxModifier = 0.0; -LightSleevesDodgeMinModifier = 0.0; -LightSleevesDodgeMaxModifier = 0.0; -LightVestDodgeMinModifier = 0.0; -LightVestDodgeMaxModifier = 0.0; -MediumBootsDodgeMinModifier = 0.0; -MediumBootsDodgeMaxModifier = 0.0; -MediumGlovesDodgeMinModifier = 0.0; -MediumGlovesDodgeMaxModifier = 0.0; -MediumPantsDodgeMinModifier = 0.0; -MediumPantsDodgeMaxModifier = 0.0; -MediumSleevesDodgeMinModifier = 0.0; -MediumSleevesDodgeMaxModifier = 0.0; -MediumVestDodgeMinModifier = 0.0; -MediumVestDodgeMaxModifier = 0.0; -HeavyBootsDodgeMinModifier = 0.0; +BucklerDodgeMaxModifier = 20.0; +LightBootsDodgeMinModifier = 1.0; +LightBootsDodgeMaxModifier = 2.0; +LightGlovesDodgeMinModifier = 1.0; +LightGlovesDodgeMaxModifier = 2.0; +LightPantsDodgeMinModifier = 1.0; +LightPantsDodgeMaxModifier = 2.0; +LightSleevesDodgeMinModifier = 1.0; +LightSleevesDodgeMaxModifier = 2.0; +LightVestDodgeMinModifier = 1.0; +LightVestDodgeMaxModifier = 2.0; +MediumBootsDodgeMinModifier = -2.0; +MediumBootsDodgeMaxModifier = 1.0; +MediumGlovesDodgeMinModifier = -2.0; +MediumGlovesDodgeMaxModifier = 1.0; +MediumPantsDodgeMinModifier = -2.0; +MediumPantsDodgeMaxModifier = 1.0; +MediumSleevesDodgeMinModifier = -2.0; +MediumSleevesDodgeMaxModifier = 1.0; +MediumVestDodgeMinModifier = -2.0; +MediumVestDodgeMaxModifier = 1.0; +HeavyBootsDodgeMinModifier = -4.0; HeavyBootsDodgeMaxModifier = 0.0; -HeavyGlovesDodgeMinModifier = 0.0; +HeavyGlovesDodgeMinModifier = -4.0; HeavyGlovesDodgeMaxModifier = 0.0; -HeavyPantsDodgeMinModifier = 0.0; +HeavyPantsDodgeMinModifier = -4.0; HeavyPantsDodgeMaxModifier = 0.0; -HeavySleevesDodgeMinModifier = 0.0; +HeavySleevesDodgeMinModifier = -4.0; HeavySleevesDodgeMaxModifier = 0.0; -HeavyVestDodgeMinModifier = 0.0; +HeavyVestDodgeMinModifier = -4.0; HeavyVestDodgeMaxModifier = 0.0; -HeavyHelmetDodgeMinModifier = 0.0; +HeavyHelmetDodgeMinModifier = -4.0; HeavyHelmetDodgeMaxModifier = 0.0; //////////////////// // PARRY MODIFIER // not for ammo and jewel, but for armor too // melee weapons -DaggerParryMinModifier = 0.0; +DaggerParryMinModifier = -20.0; DaggerParryMaxModifier = 0.0; -SwordParryMinModifier = 0.0; -SwordParryMaxModifier = 0.0; -MaceParryMinModifier = 0.0; -MaceParryMaxModifier = 0.0; -AxeParryMinModifier = 0.0; -AxeParryMaxModifier = 0.0; -SpearParryMinModifier = 0.0; +SwordParryMinModifier = -10.0; +SwordParryMaxModifier = 10.0; +MaceParryMinModifier = -15.0; +MaceParryMaxModifier = 5.0; +AxeParryMinModifier = -15.0; +AxeParryMaxModifier = 5.0; +SpearParryMinModifier = -20.0; SpearParryMaxModifier = 0.0; StaffParryMinModifier = 0.0; -StaffParryMaxModifier = 0.0; +StaffParryMaxModifier = 20.0; TwoHandSwordParryMinModifier = 0.0; -TwoHandSwordParryMaxModifier = 0.0; -TwoHandAxeParryMinModifier = 0.0; -TwoHandAxeParryMaxModifier = 0.0; -PikeParryMinModifier = 0.0; -PikeParryMaxModifier = 0.0; -TwoHandMaceParryMinModifier = 0.0; -TwoHandMaceParryMaxModifier = 0.0; +TwoHandSwordParryMaxModifier = 20.0; +TwoHandAxeParryMinModifier = -10.0; +TwoHandAxeParryMaxModifier = 10.0; +PikeParryMinModifier = -10.0; +PikeParryMaxModifier = 10.0; +TwoHandMaceParryMinModifier = -10.0; +TwoHandMaceParryMaxModifier = 10.0; MagicianStaffParryMinModifier = 0.0; MagicianStaffParryMaxModifier = 0.0; // range weapon AutolauchParryMinModifier = 0.0; -AutolauchParryMaxModifier = 0.0; -BowrifleParryMinModifier = 0.0; -BowrifleParryMaxModifier = 0.0; +AutolauchParryMaxModifier = 20.0; +BowrifleParryMinModifier = -10.0; +BowrifleParryMaxModifier = 10.0; LauncherParryMinModifier = 0.0; -LauncherParryMaxModifier = 0.0; -PistolParryMinModifier = 0.0; +LauncherParryMaxModifier = 20.0; +PistolParryMinModifier = -20.0; PistolParryMaxModifier = 0.0; -BowpistolParryMinModifier = 0.0; -BowpistolParryMaxModifier = 0.0; +BowpistolParryMinModifier = -5.0; +BowpistolParryMaxModifier = 15.0; RifleParryMinModifier = 0.0; -RifleParryMaxModifier = 0.0; +RifleParryMaxModifier = 20.0; HarpoonParryMinModifier = 0.0; HarpoonParryMaxModifier = 0.0; // armor and shield -ShieldParryMinModifier = 0.0; -ShieldParryMaxModifier = 0.0; +ShieldParryMinModifier = 10.0; +ShieldParryMaxModifier = 30.0; BucklerParryMinModifier = 0.0; -BucklerParryMaxModifier = 0.0; -LightBootsParryMinModifier = 0.0; -LightBootsParryMaxModifier = 0.0; -LightGlovesParryMinModifier = 0.0; -LightGlovesParryMaxModifier = 0.0; -LightPantsParryMinModifier = 0.0; -LightPantsParryMaxModifier = 0.0; -LightSleevesParryMinModifier = 0.0; -LightSleevesParryMaxModifier = 0.0; -LightVestParryMinModifier = 0.0; -LightVestParryMaxModifier = 0.0; -MediumBootsParryMinModifier = 0.0; -MediumBootsParryMaxModifier = 0.0; -MediumGlovesParryMinModifier = 0.0; -MediumGlovesParryMaxModifier = 0.0; -MediumPantsParryMinModifier = 0.0; -MediumPantsParryMaxModifier = 0.0; -MediumSleevesParryMinModifier = 0.0; -MediumSleevesParryMaxModifier = 0.0; -MediumVestParryMinModifier = 0.0; -MediumVestParryMaxModifier = 0.0; -HeavyBootsParryMinModifier = 0.0; -HeavyBootsParryMaxModifier = 0.0; -HeavyGlovesParryMinModifier = 0.0; -HeavyGlovesParryMaxModifier = 0.0; -HeavyPantsParryMinModifier = 0.0; -HeavyPantsParryMaxModifier = 0.0; -HeavySleevesParryMinModifier = 0.0; -HeavySleevesParryMaxModifier = 0.0; -HeavyVestParryMinModifier = 0.0; -HeavyVestParryMaxModifier = 0.0; -HeavyHelmetParryMinModifier = 0.0; -HeavyHelmetParryMaxModifier = 0.0; +BucklerParryMaxModifier = 20.0; +LightBootsParryMinModifier = -1.0; +LightBootsParryMaxModifier = 1.0; +LightGlovesParryMinModifier = -1.0; +LightGlovesParryMaxModifier = 1.0; +LightPantsParryMinModifier = -1.0; +LightPantsParryMaxModifier = 1.0; +LightSleevesParryMinModifier = -1.0; +LightSleevesParryMaxModifier = 1.0; +LightVestParryMinModifier = -1.0; +LightVestParryMaxModifier = 1.0; +MediumBootsParryMinModifier = -1.0; +MediumBootsParryMaxModifier = 2.0; +MediumGlovesParryMinModifier = -1.0; +MediumGlovesParryMaxModifier = 2.0; +MediumPantsParryMinModifier = -1.0; +MediumPantsParryMaxModifier = 2.0; +MediumSleevesParryMinModifier = -1.0; +MediumSleevesParryMaxModifier = 2.0; +MediumVestParryMinModifier = -1.0; +MediumVestParryMaxModifier = 2.0; +HeavyBootsParryMinModifier = -1.0; +HeavyBootsParryMaxModifier = 3.0; +HeavyGlovesParryMinModifier = -1.0; +HeavyGlovesParryMaxModifier = 3.0; +HeavyPantsParryMinModifier = -1.0; +HeavyPantsParryMaxModifier = 3.0; +HeavySleevesParryMinModifier = -1.0; +HeavySleevesParryMaxModifier = 3.0; +HeavyVestParryMinModifier = -1.0; +HeavyVestParryMaxModifier = 3.0; +HeavyHelmetParryMinModifier = -1.0; +HeavyHelmetParryMaxModifier = 3.0; ////////////////////////////// // ADVERSARY DODGE MODIFIER // not for ammo, jewel and armor // melee weapons DaggerAdversaryDodgeMinModifier = 0.0; -DaggerAdversaryDodgeMaxModifier = 0.0; -SwordAdversaryDodgeMinModifier = 0.0; -SwordAdversaryDodgeMaxModifier = 0.0; -MaceAdversaryDodgeMinModifier = 0.0; -MaceAdversaryDodgeMaxModifier = 0.0; -AxeAdversaryDodgeMinModifier = 0.0; -AxeAdversaryDodgeMaxModifier = 0.0; -SpearAdversaryDodgeMinModifier = 0.0; -SpearAdversaryDodgeMaxModifier = 0.0; +DaggerAdversaryDodgeMaxModifier = -20.0; +SwordAdversaryDodgeMinModifier = 5.0; +SwordAdversaryDodgeMaxModifier = -15.0; +MaceAdversaryDodgeMinModifier = 5.0; +MaceAdversaryDodgeMaxModifier = -15.0; +AxeAdversaryDodgeMinModifier = 5.0; +AxeAdversaryDodgeMaxModifier = -15.0; +SpearAdversaryDodgeMinModifier = 15.0; +SpearAdversaryDodgeMaxModifier = -5.0; StaffAdversaryDodgeMinModifier = 0.0; -StaffAdversaryDodgeMaxModifier = 0.0; -TwoHandSwordAdversaryDodgeMinModifier = 0.0; -TwoHandSwordAdversaryDodgeMaxModifier = 0.0; -TwoHandAxeAdversaryDodgeMinModifier = 0.0; -TwoHandAxeAdversaryDodgeMaxModifier = 0.0; -PikeAdversaryDodgeMinModifier = 0.0; -PikeAdversaryDodgeMaxModifier = 0.0; -TwoHandMaceAdversaryDodgeMinModifier = 0.0; -TwoHandMaceAdversaryDodgeMaxModifier = 0.0; +StaffAdversaryDodgeMaxModifier = -20.0; +TwoHandSwordAdversaryDodgeMinModifier = 30.0; +TwoHandSwordAdversaryDodgeMaxModifier = 15.0; +TwoHandAxeAdversaryDodgeMinModifier = 30.0; +TwoHandAxeAdversaryDodgeMaxModifier = 15.0; +PikeAdversaryDodgeMinModifier = 30.0; +PikeAdversaryDodgeMaxModifier = 15.0; +TwoHandMaceAdversaryDodgeMinModifier = 30.0; +TwoHandMaceAdversaryDodgeMaxModifier = 15.0; MagicianStaffAdversaryDodgeMinModifier = 0.0; MagicianStaffAdversaryDodgeMaxModifier = 0.0; // range weapon -AutolauchAdversaryDodgeMinModifier = 0.0; -AutolauchAdversaryDodgeMaxModifier = 0.0; +AutolauchAdversaryDodgeMinModifier = 30.0; +AutolauchAdversaryDodgeMaxModifier = 15.0; BowrifleAdversaryDodgeMinModifier = 0.0; -BowrifleAdversaryDodgeMaxModifier = 0.0; -LauncherAdversaryDodgeMinModifier = 0.0; -LauncherAdversaryDodgeMaxModifier = 0.0; +BowrifleAdversaryDodgeMaxModifier = -20.0; +LauncherAdversaryDodgeMinModifier = 30.0; +LauncherAdversaryDodgeMaxModifier = 20.0; PistolAdversaryDodgeMinModifier = 0.0; -PistolAdversaryDodgeMaxModifier = 0.0; +PistolAdversaryDodgeMaxModifier = -15.0; BowpistolAdversaryDodgeMinModifier = 0.0; -BowpistolAdversaryDodgeMaxModifier = 0.0; +BowpistolAdversaryDodgeMaxModifier = -15.0; RifleAdversaryDodgeMinModifier = 0.0; -RifleAdversaryDodgeMaxModifier = 0.0; +RifleAdversaryDodgeMaxModifier = -20.0; HarpoonAdversaryDodgeMinModifier = 0.0; HarpoonAdversaryDodgeMaxModifier = 0.0; ////////////////////////////// // ADVERSARY PARRY MODIFIER // not for ammo, jewel and armor // melee weapons -DaggerAdversaryParryMinModifier = 0.0; +DaggerAdversaryParryMinModifier = 20.0; DaggerAdversaryParryMaxModifier = 0.0; -SwordAdversaryParryMinModifier = 0.0; -SwordAdversaryParryMaxModifier = 0.0; -MaceAdversaryParryMinModifier = 0.0; -MaceAdversaryParryMaxModifier = 0.0; -AxeAdversaryParryMinModifier = 0.0; -AxeAdversaryParryMaxModifier = 0.0; -SpearAdversaryParryMinModifier = 0.0; -SpearAdversaryParryMaxModifier = 0.0; -StaffAdversaryParryMinModifier = 0.0; -StaffAdversaryParryMaxModifier = 0.0; +SwordAdversaryParryMinModifier = 10.0; +SwordAdversaryParryMaxModifier = -10.0; +MaceAdversaryParryMinModifier = 15.0; +MaceAdversaryParryMaxModifier = -5.0; +AxeAdversaryParryMinModifier = 15.0; +AxeAdversaryParryMaxModifier = -5.0; +SpearAdversaryParryMinModifier = 5.0; +SpearAdversaryParryMaxModifier = -5.0; +StaffAdversaryParryMinModifier = -5.0; +StaffAdversaryParryMaxModifier = -15.0; TwoHandSwordAdversaryParryMinModifier = 0.0; -TwoHandSwordAdversaryParryMaxModifier = 0.0; +TwoHandSwordAdversaryParryMaxModifier = -30.0; TwoHandAxeAdversaryParryMinModifier = 0.0; -TwoHandAxeAdversaryParryMaxModifier = 0.0; +TwoHandAxeAdversaryParryMaxModifier = -20.0; PikeAdversaryParryMinModifier = 0.0; -PikeAdversaryParryMaxModifier = 0.0; +PikeAdversaryParryMaxModifier = -20.0; TwoHandMaceAdversaryParryMinModifier = 0.0; -TwoHandMaceAdversaryParryMaxModifier = 0.0; +TwoHandMaceAdversaryParryMaxModifier = -20.0; MagicianStaffAdversaryParryMinModifier = 0.0; MagicianStaffAdversaryParryMaxModifier = 0.0; // range weapon -AutolauchAdversaryParryMinModifier = 0.0; -AutolauchAdversaryParryMaxModifier = 0.0; +AutolauchAdversaryParryMinModifier = 10.0; +AutolauchAdversaryParryMaxModifier = -10.0; BowrifleAdversaryParryMinModifier = 0.0; -BowrifleAdversaryParryMaxModifier = 0.0; -LauncherAdversaryParryMinModifier = 0.0; +BowrifleAdversaryParryMaxModifier = -20.0; +LauncherAdversaryParryMinModifier = 20.0; LauncherAdversaryParryMaxModifier = 0.0; PistolAdversaryParryMinModifier = 0.0; -PistolAdversaryParryMaxModifier = 0.0; +PistolAdversaryParryMaxModifier = -20.0; BowpistolAdversaryParryMinModifier = 0.0; -BowpistolAdversaryParryMaxModifier = 0.0; +BowpistolAdversaryParryMaxModifier = -20.0; RifleAdversaryParryMinModifier = 0.0; -RifleAdversaryParryMaxModifier = 0.0; +RifleAdversaryParryMaxModifier = -20.0; HarpoonAdversaryParryMinModifier = 0.0; -HarpoonAdversaryParryMaxModifier = 0.0; +HarpoonAdversaryParryMaxModifier = -20.0; ////////////////////////////// // Cast Modifiers // for melee weapons @@ -884,7 +901,7 @@ AxeElementalCastingTimeFactor = 0.0; MaceElementalCastingTimeFactor = 0.0; SpearElementalCastingTimeFactor = 0.0; StaffElementalCastingTimeFactor = 0.0; -MagicianStaffElementalCastingTimeFactor = 0.0; +MagicianStaffElementalCastingTimeFactor = 0.2; TwoHandAxeElementalCastingTimeFactor = 0.0; TwoHandSwordElementalCastingTimeFactor = 0.0; PikeElementalCastingTimeFactor = 0.0; @@ -962,7 +979,7 @@ AxeOffensiveAfflictionPowerFactor = 0.0; MaceOffensiveAfflictionPowerFactor = 0.0; SpearOffensiveAfflictionPowerFactor = 0.0; StaffOffensiveAfflictionPowerFactor = 0.0; -MagicianStaffOffensiveAfflictionPowerFactor = 0.0; +MagicianStaffOffensiveAfflictionPowerFactor = 0.2; TwoHandAxeOffensiveAfflictionPowerFactor = 0.0; TwoHandSwordOffensiveAfflictionPowerFactor = 0.0; PikeOffensiveAfflictionPowerFactor = 0.0; @@ -988,7 +1005,7 @@ AxeHealCastingTimeFactor = 0.0; MaceHealCastingTimeFactor = 0.0; SpearHealCastingTimeFactor = 0.0; StaffHealCastingTimeFactor = 0.0; -MagicianStaffHealCastingTimeFactor = 0.0; +MagicianStaffHealCastingTimeFactor = 0.2; TwoHandAxeHealCastingTimeFactor = 0.0; TwoHandSwordHealCastingTimeFactor = 0.0; PikeHealCastingTimeFactor = 0.0; @@ -1014,7 +1031,7 @@ AxeHealPowerFactor = 0.0; MaceHealPowerFactor = 0.0; SpearHealPowerFactor = 0.0; StaffHealPowerFactor = 0.0; -MagicianStaffHealPowerFactor = 0.0; +MagicianStaffHealPowerFactor = 0.2; TwoHandAxeHealPowerFactor = 0.0; TwoHandSwordHealPowerFactor = 0.0; PikeHealPowerFactor = 0.0; @@ -1040,7 +1057,7 @@ AxeDefensiveAfflictionCastingTimeFactor = 0.0; MaceDefensiveAfflictionCastingTimeFactor = 0.0; SpearDefensiveAfflictionCastingTimeFactor = 0.0; StaffDefensiveAfflictionCastingTimeFactor = 0.0; -MagicianStaffDefensiveAfflictionCastingTimeFactor = 0.0; +MagicianStaffDefensiveAfflictionCastingTimeFactor = 0.2; TwoHandAxeDefensiveAfflictionCastingTimeFactor = 0.0; TwoHandSwordDefensiveAfflictionCastingTimeFactor = 0.0; PikeDefensiveAfflictionCastingTimeFactor = 0.0; @@ -1066,7 +1083,7 @@ AxeDefensiveAfflictionPowerFactor = 0.0; MaceDefensiveAfflictionPowerFactor = 0.0; SpearDefensiveAfflictionPowerFactor = 0.0; StaffDefensiveAfflictionPowerFactor = 0.0; -MagicianStaffDefensiveAfflictionPowerFactor = 0.0; +MagicianStaffDefensiveAfflictionPowerFactor = 0.2; TwoHandAxeDefensiveAfflictionPowerFactor = 0.0; TwoHandSwordDefensiveAfflictionPowerFactor = 0.0; PikeDefensiveAfflictionPowerFactor = 0.0; @@ -1090,142 +1107,142 @@ TwoHandMaceDefensiveAfflictionPowerFactorMax = 1.0; // PROTECTION FACTOR // // armor and shield // Min -BucklerProtectionFactor = 0.10; -ShieldProtectionFactor = 0.10; -LightBootsProtectionFactor = 0.10; -LightGlovesProtectionFactor = 0.10; -LightPantsProtectionFactor = 0.10; -LightSleevesProtectionFactor = 0.10; -LightVestProtectionFactor = 0.10; -MediumBootsProtectionFactor = 0.10; -MediumGlovesProtectionFactor = 0.10; -MediumPantsProtectionFactor = 0.10; -MediumSleevesProtectionFactor = 0.10; -MediumVestProtectionFactor = 0.10; -HeavyBootsProtectionFactor = 0.10; -HeavyGlovesProtectionFactor = 0.10; -HeavyPantsProtectionFactor = 0.10; -HeavySleevesProtectionFactor = 0.10; -HeavyVestProtectionFactor = 0.10; -HeavyHelmetProtectionFactor = 0.10; +BucklerProtectionFactor = 0.08; +ShieldProtectionFactor = 0.16; +LightBootsProtectionFactor = 0.05; +LightGlovesProtectionFactor = 0.05; +LightPantsProtectionFactor = 0.05; +LightSleevesProtectionFactor = 0.05; +LightVestProtectionFactor = 0.05; +MediumBootsProtectionFactor = 0.20; +MediumGlovesProtectionFactor = 0.20; +MediumPantsProtectionFactor = 0.20; +MediumSleevesProtectionFactor = 0.20; +MediumVestProtectionFactor = 0.20; +HeavyBootsProtectionFactor = 0.40; +HeavyGlovesProtectionFactor = 0.40; +HeavyPantsProtectionFactor = 0.40; +HeavySleevesProtectionFactor = 0.40; +HeavyVestProtectionFactor = 0.40; +HeavyHelmetProtectionFactor = 0.40; // Max -BucklerProtectionFactorMax = 0.10; -ShieldProtectionFactorMax = 0.10; -LightBootsProtectionFactorMax = 0.10; -LightGlovesProtectionFactorMax = 0.10; -LightPantsProtectionFactorMax = 0.10; -LightSleevesProtectionFactorMax = 0.10; -LightVestProtectionFactorMax = 0.10; -MediumBootsProtectionFactorMax = 0.10; -MediumGlovesProtectionFactorMax = 0.10; -MediumPantsProtectionFactorMax = 0.10; -MediumSleevesProtectionFactorMax = 0.10; -MediumVestProtectionFactorMax = 0.10; -HeavyBootsProtectionFactorMax = 0.10; -HeavyGlovesProtectionFactorMax = 0.10; -HeavyPantsProtectionFactorMax = 0.10; -HeavySleevesProtectionFactorMax = 0.10; -HeavyVestProtectionFactorMax = 0.10; -HeavyHelmetProtectionFactorMax = 0.10; +BucklerProtectionFactorMax = 0.12; +ShieldProtectionFactorMax = 0.24; +LightBootsProtectionFactorMax = 0.25; +LightGlovesProtectionFactorMax = 0.25; +LightPantsProtectionFactorMax = 0.25; +LightSleevesProtectionFactorMax = 0.25; +LightVestProtectionFactorMax = 0.25; +MediumBootsProtectionFactorMax = 0.40; +MediumGlovesProtectionFactorMax = 0.40; +MediumPantsProtectionFactorMax = 0.40; +MediumSleevesProtectionFactorMax = 0.40; +MediumVestProtectionFactorMax = 0.40; +HeavyBootsProtectionFactorMax = 0.60; +HeavyGlovesProtectionFactorMax = 0.60; +HeavyPantsProtectionFactorMax = 0.60; +HeavySleevesProtectionFactorMax = 0.60; +HeavyVestProtectionFactorMax = 0.60; +HeavyHelmetProtectionFactorMax = 0.60; ///////////////////////////// // MAX SLASHING PROTECTION // value to multiply with the item level. // armor and shield -BucklerMaxSlashingProtection = 0.10; -ShieldMaxSlashingProtection = 0.10; -LightBootsMaxSlashingProtection = 0.10; -LightGlovesMaxSlashingProtection = 0.10; -LightPantsMaxSlashingProtection = 0.10; -LightSleevesMaxSlashingProtection = 0.10; -LightVestMaxSlashingProtection = 0.10; -MediumBootsMaxSlashingProtection = 0.10; -MediumGlovesMaxSlashingProtection = 0.10; -MediumPantsMaxSlashingProtection = 0.10; -MediumSleevesMaxSlashingProtection = 0.10; -MediumVestMaxSlashingProtection = 0.10; -HeavyBootsMaxSlashingProtection = 0.10; -HeavyGlovesMaxSlashingProtection = 0.10; -HeavyPantsMaxSlashingProtection = 0.10; -HeavySleevesMaxSlashingProtection = 0.10; -HeavyVestMaxSlashingProtection = 0.33; -HeavyHelmetMaxSlashingProtection = 0.33; +BucklerMaxSlashingProtection = 0.24; +ShieldMaxSlashingProtection = 0.48; +LightBootsMaxSlashingProtection = 0.56; +LightGlovesMaxSlashingProtection = 0.56; +LightPantsMaxSlashingProtection = 0.56; +LightSleevesMaxSlashingProtection = 0.56; +LightVestMaxSlashingProtection = 0.56; +MediumBootsMaxSlashingProtection = 0.89; +MediumGlovesMaxSlashingProtection = 0.89; +MediumPantsMaxSlashingProtection = 0.89; +MediumSleevesMaxSlashingProtection = 0.89; +MediumVestMaxSlashingProtection = 0.89; +HeavyBootsMaxSlashingProtection = 1.33; +HeavyGlovesMaxSlashingProtection = 1.33; +HeavyPantsMaxSlashingProtection = 1.33; +HeavySleevesMaxSlashingProtection = 1.33; +HeavyVestMaxSlashingProtection = 1.33; +HeavyHelmetMaxSlashingProtection = 1.33; ////////////////////////// // MAX BLUNT PROTECTION // // armor and shield -BucklerMaxBluntProtection = 0.10; -ShieldMaxBluntProtection = 0.10; -LightBootsMaxBluntProtection = 0.10; -LightGlovesMaxBluntProtection = 0.10; -LightPantsMaxBluntProtection = 0.10; -LightSleevesMaxBluntProtection = 0.10; -LightVestMaxBluntProtection = 0.10; -MediumBootsMaxBluntProtection = 0.10; -MediumGlovesMaxBluntProtection = 0.10; -MediumPantsMaxBluntProtection = 0.10; -MediumSleevesMaxBluntProtection = 0.10; -MediumVestMaxBluntProtection = 0.10; -HeavyBootsMaxBluntProtection = 0.10; -HeavyGlovesMaxBluntProtection = 0.10; -HeavyPantsMaxBluntProtection = 0.10; -HeavySleevesMaxBluntProtection = 0.10; -HeavyVestMaxBluntProtection = 0.10; -HeavyHelmetMaxBluntProtection = 0.10; +BucklerMaxBluntProtection = 0.24; +ShieldMaxBluntProtection = 0.48; +LightBootsMaxBluntProtection = 0.56; +LightGlovesMaxBluntProtection = 0.56; +LightPantsMaxBluntProtection = 0.56; +LightSleevesMaxBluntProtection = 0.56; +LightVestMaxBluntProtection = 0.56; +MediumBootsMaxBluntProtection = 0.89; +MediumGlovesMaxBluntProtection = 0.89; +MediumPantsMaxBluntProtection = 0.89; +MediumSleevesMaxBluntProtection = 0.89; +MediumVestMaxBluntProtection = 0.89; +HeavyBootsMaxBluntProtection = 1.33; +HeavyGlovesMaxBluntProtection = 1.33; +HeavyPantsMaxBluntProtection = 1.33; +HeavySleevesMaxBluntProtection = 1.33; +HeavyVestMaxBluntProtection = 1.33; +HeavyHelmetMaxBluntProtection = 1.33; ///////////////////////////// // MAX PIERCING PROTECTION // // armor and shield -BucklerMaxPiercingProtection = 0.10; -ShieldMaxPiercingProtection = 0.10; -LightBootsMaxPiercingProtection = 0.10; -LightGlovesMaxPiercingProtection = 0.10; -LightPantsMaxPiercingProtection = 0.10; -LightSleevesMaxPiercingProtection = 0.10; -LightVestMaxPiercingProtection = 0.10; -MediumBootsMaxPiercingProtection = 0.10; -MediumGlovesMaxPiercingProtection = 0.10; -MediumPantsMaxPiercingProtection = 0.10; -MediumSleevesMaxPiercingProtection = 0.10; -MediumVestMaxPiercingProtection = 0.10; -HeavyBootsMaxPiercingProtection = 0.10; -HeavyGlovesMaxPiercingProtection = 0.10; -HeavyPantsMaxPiercingProtection = 0.10; -HeavySleevesMaxPiercingProtection = 0.10; -HeavyVestMaxPiercingProtection = 0.10; -HeavyHelmetMaxPiercingProtection = 0.10; +BucklerMaxPiercingProtection = 0.24; +ShieldMaxPiercingProtection = 0.48; +LightBootsMaxPiercingProtection = 0.56; +LightGlovesMaxPiercingProtection = 0.56; +LightPantsMaxPiercingProtection = 0.56; +LightSleevesMaxPiercingProtection = 0.56; +LightVestMaxPiercingProtection = 0.56; +MediumBootsMaxPiercingProtection = 0.89; +MediumGlovesMaxPiercingProtection = 0.89; +MediumPantsMaxPiercingProtection = 0.89; +MediumSleevesMaxPiercingProtection = 0.89; +MediumVestMaxPiercingProtection = 0.89; +HeavyBootsMaxPiercingProtection = 1.33; +HeavyGlovesMaxPiercingProtection = 1.33; +HeavyPantsMaxPiercingProtection = 1.33; +HeavySleevesMaxPiercingProtection = 1.33; +HeavyVestMaxPiercingProtection = 1.33; +HeavyHelmetMaxPiercingProtection = 1.33; ////////////////////////////// // JEWEL PROTECTION -AcidJewelProtection = 0.01001; // de 0 à 1.0 (1.0 = 100% de protection) -ColdJewelProtection = 0.01001; -FireJewelProtection = 0.01001; -RotJewelProtection = 0.01001; -ShockWaveJewelProtection = 0.01001; -PoisonJewelProtection = 0.01001; -ElectricityJewelProtection = 0.01001; - -MaxMagicProtection = 10; // Maximum protection can be gived by jewelry (clamp value), de 0 à 100 (pourcentage) +AcidJewelProtection = 0.08001; // de 0 à 1.0 (1.0 = 100% de protection) +ColdJewelProtection = 0.08001; +FireJewelProtection = 0.08001; +RotJewelProtection = 0.08001; +ShockWaveJewelProtection = 0.08001; +PoisonJewelProtection = 0.08001; +ElectricityJewelProtection = 0.08001; + +MaxMagicProtection = 70; // Maximum protection can be gived by jewelry (clamp value), de 0 à 100 (pourcentage) HominBaseProtection = 10; // Homin base protection in generic magic damage type -HominRacialProtection = 10; // Homin base protection in racial magic damage type -MaxAbsorptionFactor = 10; // Factor used for compute maximum absorption gived by all jewel (100 = 1.0 factor (100%)) (Max absorbtion = sum(equipped jewels recommandeds) * factor) +HominRacialProtection = 20; // Homin base protection in racial magic damage type +MaxAbsorptionFactor = 50; // Factor used for compute maximum absorption gived by all jewel (100 = 1.0 factor (100%)) (Max absorbtion = sum(equiped jewels recommandeds) * factor) ////////////////////////////// // JEWEL RESISTANCE -DesertResistance = 1; // In skill points bonus -ForestResistance = 1; -LacustreResistance = 1; -JungleResistance = 1; -PrimaryRootResistance = 1; +DesertResistance = 8; // In skill points bonus +ForestResistance = 8; +LacustreResistance = 8; +JungleResistance = 8; +PrimaryRootResistance = 8; HominRacialResistance = 10;// Homin racial magic resistance to magic racial spell type -MaxMagicResistanceBonus = 10;// clamp value of resistance bonus resistance after all bonus/malus applied +MaxMagicResistanceBonus = 50;// clamp value of resistance bonus resistance after all bonus/malus applied EcosystemResistancePenalty = 10;// ecosystem resistance penalty value //************************************************************************************************************* // regen speed parameters //************************************************************************************************************* -RegenDivisor = 1.0; -RegenReposFactor = 1.0; -RegenOffset = 1.0; +RegenDivisor = 12.5; +RegenReposFactor = 2.0; +RegenOffset = 0.6; //************************************************************************************************************* // weapon damage table config //************************************************************************************************************* -MinDamage = 10; +MinDamage = 27; DamageStep = 1; ExponentialPower = 1; SmoothingFactor = 0; @@ -1233,7 +1250,7 @@ SmoothingFactor = 0; //************************************************************************************************************* // hand to hand combat config //************************************************************************************************************* -HandToHandDamageFactor = 0.10; +HandToHandDamageFactor = 0.35; HandToHandLatency = 25; // 25 ticks = 2.5s //************************************************************************************************************* @@ -1241,30 +1258,30 @@ HandToHandLatency = 25; // 25 ticks = 2.5s //************************************************************************************************************* BotDamageFactor = 1; // factor applied on npc and creature damage // special effects when hit to localisation -HitChestStaLossFactor = 0.1; -HitHeadStunDuration = 1; -HitArmsSlowDuration = 1; -HitArmsSlowFactor = 10; -HitLegsSlowDuration = 1; -HitLegsSlowFactor = -10; -HitHandsDebuffDuration = 1; -HitHandsDebuffValue = -10; -HitFeetDebuffDuration = 1; -HitFeetDebuffValue = -10; +HitChestStaLossFactor = 0.5; +HitHeadStunDuration = 2; +HitArmsSlowDuration = 8; +HitArmsSlowFactor = 30; +HitLegsSlowDuration = 8; +HitLegsSlowFactor = -20; +HitHandsDebuffDuration = 8; +HitHandsDebuffValue = -20; +HitFeetDebuffDuration = 8; +HitFeetDebuffValue = -20; NbOpponentsBeforeMalus = 1; -ModPerSupernumeraryOpponent = -1; +ModPerSupernumeraryOpponent = -5; MinTwoWeaponsLatency = 10; -ShieldingRadius = 1; -CombatFlagLifetime = 10; // (in ticks) used for openings +ShieldingRadius = 5; +CombatFlagLifetime = 50; // (in ticks) used for openings DodgeFactorForMagicSkills = 1.0; -DodgeFactorForForageSkills = 1.0; +DodgeFactorForForageSkills = 0.5; MagicResistFactorForCombatSkills = 1.0; MagicResistFactorForMagicSkills = 1.0; -MagicResistFactorForForageSkills = 1.0; -MagicResistSkillDelta = -10; +MagicResistFactorForForageSkills = 0.5; +MagicResistSkillDelta = -25; //************************************************************************************************************* // Price parameters ( price formula is ItemPriceCoeff2 * x2 + ItemPriceCoeff1 * x + ItemPriceCoeff0 ) @@ -1272,15 +1289,15 @@ MagicResistSkillDelta = -10; // polynom coeff of degree 0 in the price formula ItemPriceCoeff0 = 100.0; // polynom coeff of degree 1 in the price formula -ItemPriceCoeff1 = 0.1; +ItemPriceCoeff1 = 0.6; // polynom coeff of degree 2 in the price formula -ItemPriceCoeff2 = 0.01; +ItemPriceCoeff2 = 0.02; // factor to apply on non raw maetrial items to compute their price -ItemPriceFactor = 1.0; +ItemPriceFactor = 2.0; // factor to apply on animal price to get the price a user can buy them -AnimalSellFactor = 0.1; +AnimalSellFactor = 0.5; // factor to apply on teleport price to get the price a user can buy them -TeleportSellFactor = 0.1; +TeleportSellFactor = 0.5; // this factor is applied to all faction point prices GlobalFactionPointPriceFactor = 1.0; @@ -1315,12 +1332,12 @@ WearMalusCraftFactor = 0.1; // now we base wear factor for weapons on the ration (WeaponLatency / ReferenceWeaponLatencyForWear) // MUST be > 0 -ReferenceWeaponLatencyForWear = 10; +ReferenceWeaponLatencyForWear = 20; -CraftingToolWearPerAction = 0.01; -ForageToolWearPerAction = 0.01; +CraftingToolWearPerAction = 0.2; +ForageToolWearPerAction = 0.2; ArmorWearPerAction = 0.01; -ShieldWearPerAction = 0.01; +ShieldWearPerAction = 0.05; JewelryWearPerAction = 0.01; // melee weapons @@ -1346,22 +1363,24 @@ RifleWearPerAction = 0.01; //************************************************************************************************************* // Fame Variables //************************************************************************************************************* -// Fame memory interpolation periode -FameMemoryInterpolation = 1220000; -// Fame trend reset delay -FameTrendResetDelay = 10000; +// Fame memory interpolation periode (default to 5 days) +FameMemoryInterpolation = 4320000; +// Fame trend reset delay (default to 30 mn) +FameTrendResetDelay = 18000; // Point of fame lost with the faction of a killed bot -FameByKill = -1000; +FameByKill = -5000; // Minimum Fame To Buy a Guild Building MinFameToBuyGuildBuilding = 0; // Minimum Fame To Buy a Player Building MinFameToBuyPlayerBuilding = 0; // maximum price variation ( in absolute value ) that can be due to fame -MaxFamePriceVariation = 0.1; +MaxFamePriceVariation = 0.3; // Maximum fame value taken in account in trade -MaxFameToTrade = 100000; +MaxFameToTrade = 600000; // Minimum fame value taken in account in trade, under this value, the merchant refuse to sell -MinFameToTrade = -100000; +MinFameToTrade = -200000; +// Minimum of positive or negtative fame for PVP +PVPFameRequired = 25; //************************************************************************************************************* // Guild Variables @@ -1380,7 +1399,7 @@ MaxAppliedChargeCount = 3; //************************************************************************************************************* // Animals //************************************************************************************************************* -AnimalHungerFactor = 0.01; +AnimalHungerFactor = 0.026042; AnimalStopFollowingDistance = 100; AllowAnimalInventoryAccessFromAnyStable = 0; @@ -1406,9 +1425,9 @@ PVPActionTimer = 6000; // 10 mn Timer for be able to play in PVE with neutral o TotemBuildTime = 6000; TotemRebuildWait = 72000; -ResPawnPVPInSameRegionForbiden = 1; // 1 is player character can't respawn in same region of there death in faction PvP. +ResPawnPVPInSameRegionForbiden = 0; // 1 is player character can't respawn in same region of there death in faction PvP. -BuildSpireActive = 1; +BuildSpireActive = 0; // max distance from PvP combat to gain PvP points (faction and HoF points) from team PvP kills (in meters) @@ -1467,33 +1486,6 @@ OutpostRangeForCancelOnReset = 60*60*3; // 3 hours GuildMaxOutpostCount = 10; //************************************************************************************************************* -DisplayedVariables += -{ - "NbPlayers", - "Creatures", - "", - "RyzomDate", - "RyzomTime", - "PeopleAutorized", - "CareerAutorized", - "", - "NbEntitiesInPhraseManager", - "", - "@Characters|displayPlayers", - "@Creatures|displayCreatures" -}; - -Paths += -{ - "../common/data_leveldesign/leveldesign/World" -}; - -PathsNoRecurse += -{ - "../common/data_leveldesign/leveldesign/game_element/xp_table", - "../common/data_leveldesign/leveldesign/game_element/emotes" -}; - MonoMissionTimout = 144000; VerboseMissions = 0; MissionLogFile = "egs_missions.log"; @@ -1532,12 +1524,22 @@ TriggerZoneTypes = { "place","region" }; // PeopleAutorized 1:fyros 2:matis 4:tryker 8:zorai + +StartCommandsWhenMirrorReady = +{ + "PeopleAutorized 255", +}; + // set the world instance activity verbosity VerboseWorldInstance = 0; // set the shop category parser verbosity VerboseShopParsing = 0; +//NegFiltersDebug += { "CDB", "FAME" , "PDR:apply", "PDR:store", "BSIF" }; +//NegFiltersInfo += { "Register EId" }; +//NegFiltersWarning += { }; + // Checking coherency between saved players and CEntityIdTranslator map, may be slow, so put to 0 if you want CheckEntityIdTranslatorCoherency = 0; @@ -1545,86 +1547,78 @@ CheckEntityIdTranslatorCoherency = 0; // Filename that contains the list of invalid entity names InvalidEntityNamesFilename = "invalid_entity_names.txt"; -BSHost = "192.168.1.199"; -UseBS = 1; - -// the client uri that the client must enter to get the forum *with* final slash -// ie: http://compilo/websrv/ -WebSrvHost = "http://213.208.119.191/"; - -ForageKamiAngerThreshold1 = 10000; +ForageKamiAngerThreshold1 = 9900; ForageKamiAngerThreshold2 = 10000; -ForageKamiAngerDecreasePerHour = 900.0; -ForageKamiAngerPunishDamage = 5000; +ForageKamiAngerDecreasePerHour = 830.0; +ForageKamiAngerPunishDamage = 6000; ForageValidateSourcesSpawnPos = 1; AutoSpawnForageSourcePeriodOverride = 0; ForageKamiAngerOverride = 0; ForageSiteStock = 100; ForageSiteNbUpdatesToLive = 10; -ForageSiteRadius = 10.0; +ForageSiteRadius = 9.0; ForageExtractionTimeMinGC = 230.0; ForageExtractionTimeSlopeGC = 2.0; ForageQuantityBaseRate = 0; -ForageQuantityBrick1 = 0.5; -ForageQuantityBrick2 = 0.5; -ForageQuantityBrick3 = 0.5; -ForageQuantityBrick4 = 0.5; -ForageQuantityBrick5 = 0.5; -ForageQuantityBrick6 = 0.5; -ForageQuantityBrick7 = 0.5; -ForageQuantityBrick8 = 0.5; -ForageQuantityBrick9 = 0.5; -ForageQuantityBrick10 = 0.5; -ForageQuantityBrick11 = 0.5; -ForageQuantityBrick12 = 0.5; +ForageQuantityBrick1 = 0.34; //0.3; +ForageQuantityBrick2 = 0.386; // 0.32; +ForageQuantityBrick3 = 0.432; // 0.34 +ForageQuantityBrick4 = 0.478; // 0.36; +ForageQuantityBrick5 = 0.524; // 0.38; +ForageQuantityBrick6 = 0.57; // 0.4; +ForageQuantityBrick7 = 0.34; // 0.3; +ForageQuantityBrick8 = 0.386; // 0.32; +ForageQuantityBrick9 = 0.432; // 0.34; +ForageQuantityBrick10 = 0.478; // 0.36; +ForageQuantityBrick11 = 0.524; // 0.38; +ForageQuantityBrick12 = 0.57; // 0.4; ForageQuantitySlowFactor = 0.5; -ForageQualitySlowFactor = 1.50; -ForageQualitySlowFactorQualityLevelRatio = 0.1; -ForageQualitySlowFactorDeltaLevelRatio = 0.1; -ForageQualitySlowFactorMatSpecRatio = 0.1; -ForageQualityCeilingFactor = 1.0; +ForageQualitySlowFactor = 1.69; +ForageQualitySlowFactorQualityLevelRatio = 0.01; +ForageQualitySlowFactorDeltaLevelRatio = 0.08; +ForageQualitySlowFactorMatSpecRatio = 0.8; +ForageQualityCeilingFactor = 1.1; ForageQualityCeilingClamp = 1; ForageQuantityImpactFactor = 20.0; ForageQualityImpactFactor = 1.5; -ForageExtractionAbsorptionMatSpecFactor = 5.0; -ForageExtractionAbsorptionMatSpecMax = 1.0; -ForageExtractionCareMatSpecFactor = 1.0; -ForageExtractionAbsorptionEcoSpecFactor = 5.0; -ForageExtractionAbsorptionEcoSpecMax = 1.0; -ForageExtractionCareEcoSpecFactor = 1.0; +ForageExtractionAbsorptionMatSpecFactor = 4.0; +ForageExtractionAbsorptionMatSpecMax = 0.8; +ForageExtractionCareMatSpecFactor = 1.2; +ForageExtractionAbsorptionEcoSpecFactor = 3.0; +ForageExtractionAbsorptionEcoSpecMax = 0.8; +ForageExtractionCareEcoSpecFactor = 1.1; ForageExtractionNaturalDDeltaPerTick = 0.1; ForageExtractionNaturalEDeltaPerTick = 0.1; -ForageCareFactor = 5.0; +ForageCareFactor = 4.0; ForageCareBeginZone = 5.0; -ForageHPRatioPerSourceLifeImpact = 0.005; -ForageExplosionDamage = 5000.0; -ToxicCloudDamage = 500.0; +ForageHPRatioPerSourceLifeImpact = 0.003937; +ForageExplosionDamage = 3000.0; +ToxicCloudDamage = 600.0; ForageCareSpeed = 0.05; -ForageKamiOfferingSpeed = 0.01; +ForageKamiOfferingSpeed = 0.02; ForageDebug = 0; ForageSourceSpawnDelay = 50; ForageFocusRatioOfLocateDeposit = 10; ForageFocusAutoRegenRatio = 1.0; -ForageReduceDamageTimeWindow = 50; -ForageExtractionXPFactor = 10.0; -ForageQuantityXPDeltaLevelBonusRate = 1.0; -ForageProspectionXPBonusRatio = 0.1; +ForageReduceDamageTimeWindow = 30; +ForageExtractionXPFactor = 9.0; +ForageQuantityXPDeltaLevelBonusRate = 2.0; +ForageProspectionXPBonusRatio = 0.2; ForageExtractionNbParticipantsXPBonusRatio = 0.1; ForageExtractionNastyEventXPMalusRatio = 0.1; -QuarteringQuantityAverageForCraftHerbivore = 2.0; +QuarteringQuantityAverageForCraftHerbivore = 2.5; QuarteringQuantityAverageForCraftCarnivore = 5.0; QuarteringQuantityAverageForMissions = 1.0; QuarteringQuantityAverageForBoss5 = 10; -QuarteringQuantityAverageForBoss7 = 50; -QuarteringQuantityForInvasion5 = 50; -QuarteringQuantityForInvasion7 = 100; - -LootMoneyAmountPerXPLevel = 10.0; +QuarteringQuantityAverageForBoss7 = 60; +QuarteringQuantityForInvasion5 = 40; +QuarteringQuantityForInvasion7 = 80; -XMLSave = 0; +VerboseQuartering = 0; +LootMoneyAmountPerXPLevel = 10.0; // Shutdown handling @@ -1637,23 +1631,10 @@ BroadcastShutdownMessageRate = 30; // Time to shutdown to close access to welcome service, in seconds CloseShardAccessAt = 300; - // Persistent Logging DatabaseId = 0; -// Log PD updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log -PDEnableLog = 1; - -// Log PD StringManager updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log -PDEnableStringLog = 0; - -// Number of seconds between 2 logs to file -PDLogUpdate = 10; - -// Log directory (with/without final slash), pd_logs is added to the path. If value is empty, default is SaveFilesDirectory -PDLogSaveDirectory = ""; - // delay during character stay in game after disconnection TimeBeforeDisconnection = 300; @@ -1674,11 +1655,10 @@ TeleportWithMektoubPriv = ":GM:SGM:DEV:"; // Privilege that forbid action execution NoActionAllowedPriv = ":OBSERVER"; // Privilege that bypass value and score checking -NoValueCheckingPriv = ":GM:SGM:DEV:"; +NoValueCheckingPriv = ":GM:SGM:DEV:EM:EG:"; // Privilege that prevent being disconnected in case of shard closing for technical problem NoForceDisconnectPriv = ":GM:SGM:DEV:"; - // File used to save position flags PositionFlagsFile = "position_flags.xml"; @@ -1702,66 +1682,66 @@ DisablePVPChallenge = 1; // Fame Variables // All values are multiplied by 6000 compared to values displayed on the client. -FameMinToDeclare = 100000; -FameWarningLevel = 10000; +FameMinToDeclare = 180000; +FameWarningLevel = 30000; FameMinToRemain = 0; -FameMinToTrade = -100000; -FameMinToKOS = -100000; -FameMaxDefault = 100000; -FameAbsoluteMin = -100000; -FameAbsoluteMax = 100000; - -FameStartFyrosvFyros = 100000; -FameStartFyrosvMatis = -100000; -FameStartFyrosvTryker = -10000; -FameStartFyrosvZorai = 10000; -FameStartMatisvFyros = -100000; -FameStartMatisvMatis = 100000; -FameStartMatisvTryker = 10000; -FameStartMatisvZorai = -10000; -FameStartTrykervFyros = -10000; -FameStartTrykervMatis = 10000; -FameStartTrykervTryker = 100000; -FameStartTrykervZorai = -100000; -FameStartZoraivFyros = 10000; -FameStartZoraivMatis = -10000; -FameStartZoraivTryker = -100000; -FameStartZoraivZorai = 100000; -FameStartFyrosvKami = 10000; -FameStartFyrosvKaravan = -10000; -FameStartMatisvKami = -100000; -FameStartMatisvKaravan = 100000; -FameStartTrykervKami = -10000; -FameStartTrykervKaravan = 10000; -FameStartZoraivKami = 100000; -FameStartZoraivKaravan = -100000; - -FameMaxNeutralvFyros = 100000; -FameMaxNeutralvMatis = 100000; -FameMaxNeutralvTryker = 100000; -FameMaxNeutralvZorai = 100000; -FameMaxFyrosvFyros = 100000; +FameMinToTrade = -180000; +FameMinToKOS = -300000; +FameMaxDefault = 600000; +FameAbsoluteMin = -600000; +FameAbsoluteMax = 600000; + +FameStartFyrosvFyros = 120000; +FameStartFyrosvMatis = -120000; +FameStartFyrosvTryker = -60000; +FameStartFyrosvZorai = 60000; +FameStartMatisvFyros = -120000; +FameStartMatisvMatis = 120000; +FameStartMatisvTryker = 60000; +FameStartMatisvZorai = -60000; +FameStartTrykervFyros = -60000; +FameStartTrykervMatis = 60000; +FameStartTrykervTryker = 120000; +FameStartTrykervZorai = -120000; +FameStartZoraivFyros = 60000; +FameStartZoraivMatis = -60000; +FameStartZoraivTryker = -120000; +FameStartZoraivZorai = 120000; +FameStartFyrosvKami = 60000; +FameStartFyrosvKaravan = -60000; +FameStartMatisvKami = -120000; +FameStartMatisvKaravan = 120000; +FameStartTrykervKami = -60000; +FameStartTrykervKaravan = 60000; +FameStartZoraivKami = 120000; +FameStartZoraivKaravan = -120000; + +FameMaxNeutralvFyros = 300000; +FameMaxNeutralvMatis = 300000; +FameMaxNeutralvTryker = 300000; +FameMaxNeutralvZorai = 300000; +FameMaxFyrosvFyros = 600000; FameMaxFyrosvMatis = 0; -FameMaxFyrosvTryker = 100000; -FameMaxFyrosvZorai = 100000; +FameMaxFyrosvTryker = 150000; +FameMaxFyrosvZorai = 450000; FameMaxMatisvFyros = 0; -FameMaxMatisvMatis = 100000; -FameMaxMatisvTryker = 100000; -FameMaxMatisvZorai = 100000; -FameMaxTrykervFyros = 100000; -FameMaxTrykervMatis = 100000; -FameMaxTrykervTryker = 100000; +FameMaxMatisvMatis = 600000; +FameMaxMatisvTryker = 450000; +FameMaxMatisvZorai = 150000; +FameMaxTrykervFyros = 150000; +FameMaxTrykervMatis = 450000; +FameMaxTrykervTryker = 600000; FameMaxTrykervZorai = 0; -FameMaxZoraivFyros = 100000; -FameMaxZoraivMatis = 100000; +FameMaxZoraivFyros = 450000; +FameMaxZoraivMatis = 150000; FameMaxZoraivTryker = 0000; -FameMaxZoraivZorai = 100000; -FameMaxNeutralvKami = 100000; -FameMaxNeutralvKaravan = 100000; -FameMaxKamivKami = 100000; -FameMaxKamivKaravan = -100000; -FameMaxKaravanvKami = -100000; -FameMaxKaravanvKaravan = 100000; +FameMaxZoraivZorai = 600000; +FameMaxNeutralvKami = 300000; +FameMaxNeutralvKaravan = 300000; +FameMaxKamivKami = 600000; +FameMaxKamivKaravan = -300000; +FameMaxKaravanvKami = -300000; +FameMaxKaravanvKaravan = 600000; // Log switches, turns nlinfo on/off NameManagerLogEnabled = 1; @@ -1782,9 +1762,6 @@ DailyShutdownBroadcastMessage = "The shard will be shut down in 1 minute"; DailyShutdownCounterMinutes = 1; CheckShutdownPeriodGC = 50; -// Connection towards Mail/Forum service -MFSHost = "192.168.1.191"; - PlayerChannelHistoricSize = 50; FlushSendingQueuesOnExit = 1; @@ -1795,9 +1772,5 @@ StatDBSavePeriod = 20; // New Newbieland UseNewNewbieLandStartingPoint= 1; -// Mainlands shard configuration -Mainlands = { -"200", "Aniro", "(FR)", "fr", -"201", "Leanon", "(DE)", "de", -"202", "Arispotle", "(UK)", "en", -}; + +FreeTrialSkillLimit = 125; diff --git a/code/ryzom/server/patchman_cfg/default/frontend_service.cfg b/code/ryzom/server/patchman_cfg/default/frontend_service.cfg new file mode 100644 index 000000000..3a1a0c349 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/frontend_service.cfg @@ -0,0 +1,106 @@ + +// Configure module gateway for front end operation +StartCommands += +{ + // Add a security plugin (will add player info on player module proxy) + "gw.securityCreate FESecurity", + // create a front end service transport + "gw.transportAdd FEServer fes", + // set the transport option (need PeerInvisible and Firewalled) + "gw.transportOptions fes(PeerInvisible Firewalled)", + // open the transport + "gw.transportCmd fes(open)", +}; + + +// UDP port for client communication +//FrontendPort = 47851; + +ListenAddress = FSListenHost+":"+FSUDPPort; + +// Maximum size that can be read from a client message +DatagramLength = 10000; + +// Time-out before removing a client when it does not send any more data +ClientTimeOut = 600000; // 10 min + +// Time-out before removing a limbo client when it does not send any more data +LimboTimeOut = 60000; // 1 min + +// Maximum bytes per game cycle sent to all clients (currently not used/implemented) +TotalBandwidth = 536870911; // <512 MB : max value for 32 bit bitsize ! + +// Maximum bytes per game cycle sent to a client, including all headers +ClientBandwidth = 332 * BandwidthRatio; // 332 <=> 13 kbit/s at 5 Hz; 202 <=> 16 kbit/s at 10 Hz + +// Maximum bytes for impulsion channels per datagram sent to a client +ImpulsionByteSize0 = 20 * BandwidthRatio; +ImpulsionByteSize1 = 200 * BandwidthRatio; +ImpulsionByteSize2 = 200 * BandwidthRatio; +NbMinimalVisualBytes = 50; + +// Distance/delta ratio that triggers the sending of a position +DistanceDeltaRatioForPos = 100; + +// Number of game cycles per front-end cycle +GameCycleRatio = 1; +// Execution period of distance calculation +CalcDistanceExecutionPeriod = 8; +// Execution period of position prioritization +PositionPrioExecutionPeriod = 2; +// Execution period of orientation prioritization +OrientationPrioExecutionPeriod = 8; +// Execution period of discreet properties prioritization +DiscreetPrioExecutionPeriod = 2; + +SortPrioExecutionPeriod = 1; + +// Display or not the "FE" nlinfos +DisplayInfo = 1; + +// Prioritizer mode (currently the only mode is 1 for DistanceDelta) +PriorityMode = 1; + +// Strategy for selecting pairs to prioritize (Power2WithCeiling=0, Scoring=1) +SelectionStrategy = 1; + +// Minimum number of pairs to select for prioritization +MinNbPairsToSelect = 2000; + +// Index of client to monitor, or 0 for no monitoring +ClientMonitor = 0; + +// Allow or not beeping +AllowBeep = 1; + +//NegFiltersDebug += { "FESEND", "FERECV", "FETIME", "FEMMAN", "TICK", "TOCK" }; +//NegFiltersInfo += { "FESEND", "FERECV", "FETIME", "FEMMAN", "FESTATS" }; + +Lag = 0; // The lag on the simulated network (used by simlag) +PacketLoss = 0; // percentage of lost packet (used by simlag) +PacketDuplication = 0; // percentage of duplicated packet (used by simlag) +PacketDisordering = 0; // percentage of disordered packet (used by simlag) (Lag must be >100 to use disordering) + +// ---------------------------------------- +// Frontend/Patch mode settings + +// If 1, the frontend server is used in Patch/Frontend mode (0 = only frontend mode, old behaviour) +UseWebPatchServer = 1; + +// If 0, the frontend service is in Patch mode at startup, and it won't accept clients unless WS tells it to do so. +AcceptClientsAtStartup = 1; + +// Patch URL footer. PatchURL will look like 'http://223.254.124.23:43435/patch' +PatchingURLFooter = ":80/patch"; + +// System command to be executed when FS tries to start Web Patch server (ideally at FS startup) +StartWebServerSysCommand = ""; + +// System command to be executed when FS tries to stop Web Patch server (ideally when FS turns to frontend mode) +StopWebServerSysCommand = ""; + +// Use Thread for sending +UseSendThread = 1; + +// Unidirectional Mirror mode (FS part) +ExpediteTOCK = 1; diff --git a/code/ryzom/server/patchman_cfg/default/gpm_service.cfg b/code/ryzom/server/patchman_cfg/default/gpm_service.cfg new file mode 100644 index 000000000..adac6e59d --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/gpm_service.cfg @@ -0,0 +1,7 @@ + +CheckPlayerSpeed = 0; +SecuritySpeedFactor = 1.5; + +LoadPacsPrims = 0; +LoadPacsCol = 1; + diff --git a/code/ryzom/server/patchman_cfg/default/input_output_service.cfg b/code/ryzom/server/patchman_cfg/default/input_output_service.cfg new file mode 100644 index 000000000..bbed48699 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/input_output_service.cfg @@ -0,0 +1,119 @@ + +#ifndef DONT_USE_LGS_SLAVE + +StartCommands += +{ + // L5 connect to the shard unifier + "unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )", + + // Create a gateway for global interconnection + // modules from different shard are visible to each other if they connect to + // this gateway. SU Local module have no interest to be plugged here. + "moduleManager.createModule StandardGateway glob_gw", + // add a layer 3 server transport + "glob_gw.transportAdd L3Client l3c", + // open the transport + "glob_gw.transportCmd l3c(connect addr="+SUHost+":"+SUGlobalPort+")", + + // Create a gateway for logger service connection + "moduleManager.createModule StandardGateway lgs_gw", + + // add a layer 3 server transport for master logger service + "lgs_gw.transportAdd L3Client masterL3c", + // open the transport + "lgs_gw.transportCmd masterL3c(connect addr="+MasterLGSHost+":"+L3MasterLGSPort+")", + + // add a layer 3 server transport for slave logger service + "lgs_gw.transportAdd L3Client slaveL3c", + // open the transport + "lgs_gw.transportCmd slaveL3c(connect addr="+SlaveLGSHost+":"+L3SlaveLGSPort+")", + + // Create a chat unifier client + "moduleManager.createModule ChatUnifierClient cuc", + + // and plug it on the gateway to reach the SU ChatUnifierServer + "cuc.plug glob_gw", + "cuc.plug gw", + + // Create the logger service client module + "moduleManager.createModule LoggerServiceClient lsc", + "lsc.plug lgs_gw", +}; + +#endif + +#ifdef DONT_USE_LGS_SLAVE + +StartCommands += +{ + // L5 connect to the shard unifier + "unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )", + + // Create a gateway for global interconnection + // modules from different shard are visible to each other if they connect to + // this gateway. SU Local module have no interest to be plugged here. + "moduleManager.createModule StandardGateway glob_gw", + // add a layer 3 server transport + "glob_gw.transportAdd L3Client l3c", + // open the transport + "glob_gw.transportCmd l3c(connect addr="+SUHost+":"+SUGlobalPort+")", + + // Create a gateway for logger service connection + "moduleManager.createModule StandardGateway lgs_gw", + + // add a layer 3 server transport for master logger service + "lgs_gw.transportAdd L3Client masterL3c", + // open the transport + "lgs_gw.transportCmd masterL3c(connect addr="+MasterLGSHost+":"+L3MasterLGSPort+")", + + // Create a chat unifier client + "moduleManager.createModule ChatUnifierClient cuc", + // and plug it on the gateway to reach the SU ChatUnifierServer + "cuc.plug glob_gw", + "cuc.plug gw", + + // Create the logger service client module + "moduleManager.createModule LoggerServiceClient lsc", + "lsc.plug lgs_gw", + +}; + +#endif + +DisableMonotonicClock = 1; + +// a list of system command that can be run with "sysCmd" service command. +SystemCmd = {}; + +// IOS don't use work directory by default +ReadTranslationWork = 0; + +// Global shard bot name translation file. You sould overide this +// in input_output_service.cfg to specialize the file +// depending on the shard main language. +BotNameTranslationFile = "bot_names.txt"; + +// Global shard event faction translation file. You sould override this +// in input_output_service.cfg to specialize the file +// depending on the shard main language. +EventFactionTranslationFile = "event_factions.txt"; + +// Activate/deactivate debugging of missing paremeter replacement +DebugReplacementParameter = 1; + +// Id of database for PDS Chat Logging +DatabaseId = 1; + +// Default verbose debug flags: +//----------------------------- + +// Log bot name translation from 'BotNameTranslationFile' +VerboseNameTranslation = 1; +// Log chat management operation +VerboseChatManagement = 1; +// Log chat event +VerboseChat = 1; +// Log string manager message +VerboseStringManager = 1; +// Log the string manager parsing message +VerboseStringManagerParser = 0; diff --git a/code/ryzom/server/patchman_cfg/default/logger_service.cfg b/code/ryzom/server/patchman_cfg/default/logger_service.cfg new file mode 100644 index 000000000..588b9ecc3 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/logger_service.cfg @@ -0,0 +1,89 @@ + + +LogQueryLanguageHelp = +{ + "Log Query Language Quick Reference", + "----------------------------------", + "", + "A query is constitued of a series of predicates combined by 'or' and 'and' logical operator.", + "Each predicate is applied on each log, then the result combined to obtain a list of 'selected' log.", + "", + "General query format :", + "", + " (options) predicate (logicalCombiner predicate)*", + "", + "options format :", + " option*", + "", + " Available option :", + " - 'full_context' : extract all the log that are in the context of a ", + " selected log", + " - 'output_prefix=' : set a prefix for the result file of the query", + "", + "logicalCombiner format :", + " Supported logical combiner are 'or' and 'and'.", + " The 'and' combiner have the hightest priority over 'or'.", + " You can also manually force the priority of combiner by", + " grouping predicate with parenthesis.", + " e.g : '(' predicate1 'or' predicate2 ')' 'and' predicate3'", + " In this case, the 'or' between predicate1 and predicate2 is avaluated ", + " before the 'and' with predicated3", + "", + "Predicate format :", + " ", + "", + "ParamName format :", + " Any parameter name that exist in a log. Any log that use this param name will", + " be tested againts the predicate.", + " e.g : userId", + "", + "", + "ParamType format:", + " You can test a predicate against any parameter of a given type, whatever it's name.", + " '{' typeName '}'", + " The available type names are :", + " uint32, uint64, sint32, float, string, entityId, itemId, sheetId.", + " Clearly, the entityId, itemId and sheetId are the most interesting.", + "", + "Operator format :", + " All classicle operators are available:", + " '<', '<=', '>', '>=', '=' (or '=='), '!=' and 'like'.", + " The 'like' operator try to find the constant as a substring of the parameter.", + "", + "Constant format :", + " Right part of a predicate are always constant.", + " You can write constant of different type :", + " uint32 : any decimal or hexacimal (prefixed with '0x')", + " sint32 : any decimal prefixed with the minus sign '-'", + " string : any list of characters surrounded by double quote", + " entityId : an entity id as formated by NeL '(0x1234:12:34:56)'", + " sheeId : any characters that can be considered as a sheet name (e.g 'foo.sitem')", + " itemId : an item id as printed by the ryzom tool : '[123:0x123456:1234]'", + "", + "", + "Special param name :", + " There are threee hardcoded parameter name :", + " 'LogName', 'LogDate' and 'ShardId'.", + "", + " 'LogName' is used to build query based on the name of the log instead of", + " on the value of the parameters. e.g : 'LogName = '''Item_Create''' will select", + " all logs of item creation.", + "", + " 'LogDate' is used to restrict the scope of the query on a limited time frame.", + " LogDate accept date of the following format :", + " - literal date : YYYY-MM-DD", + " - literal date and time: YYYY-MM-DD HH:MM", + " - literal date and time: YYYY-MM-DD HH:MM:SS", + " - yesterday : 'yesterday'", + " - some time ago : secs|mins|hours|days|weeks|months|years", + "", + " e.g : 'LogDate > yesterday' -> any log from yesterday to now", + " 'LogDate > 2 days' -> any log from 2 days ago to now", + " 'LogDate < 3 weeks' -> any log older than 3 weeks", + "", + " 'ShardId' is used to select log from a specific shard. You must", + " give a numeric shard id as predicate parameter. ", + "", + "", + "", +}; \ No newline at end of file diff --git a/code/ryzom/server/patchman_cfg/default/mail_forum_service.cfg b/code/ryzom/server/patchman_cfg/default/mail_forum_service.cfg new file mode 100644 index 000000000..644e3e76c --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/mail_forum_service.cfg @@ -0,0 +1,15 @@ + +DontUseNS = 1; + +// Set if Hall of Fame generator is disabled +HoFDisableGenerator = 0; + +// Directory where HDT files are parsed (in WebRootDirectory) +HoFParsedDirectory = "hof"; + +// HoF generator update period in milliseconds +HoFGeneratorUpdatePeriod = 5000; + +// HoF generator directory update period in seconds +HoFGeneratorDirUpdatePeriod = 60; + diff --git a/code/ryzom/server/patchman_cfg/default/mirror_service.cfg b/code/ryzom/server/patchman_cfg/default/mirror_service.cfg new file mode 100644 index 000000000..66850360d --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/mirror_service.cfg @@ -0,0 +1,6 @@ + +// Linux only +DestroyGhostSegments = 1; + +//NegFiltersDebug += { "MSG:" }; + diff --git a/code/ryzom/server/patchman_cfg/default/naming_service.cfg b/code/ryzom/server/patchman_cfg/default/naming_service.cfg new file mode 100644 index 000000000..28405823d --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/naming_service.cfg @@ -0,0 +1,6 @@ + +SId = 1; +DontUseNS = 1; + +UniqueOnShardServices = {}; // { "EGS", "GPMS", "IOS", "TICKS", "WS", "AIS", "DSS" }; +UniqueByMachineServices = {}; // { "MS" }; diff --git a/code/ryzom/server/patchman_cfg/default/ryzom_as.cfg b/code/ryzom/server/patchman_cfg/default/ryzom_as.cfg new file mode 100644 index 000000000..2755403b7 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/ryzom_as.cfg @@ -0,0 +1,25 @@ +DontUseNS = 1; + +RRDToolPath = "rrdtool"; +RRDVarPath = "../graph_datas"; + +// Variables required to be defined by other cfgs +//AESHost="localhost"; +//ASWebPort="46700"; +//ASPort="46701"; + +StartCommands += +{ + // create the admin service module and open the web interface + "moduleManager.createModule AdminService as webPort="+ASWebPort, + + // create a gateway for aes to connect + "moduleManager.createModule StandardGateway as_gw", + // create a layer 3 server + "as_gw.transportAdd L3Server l3s", + "as_gw.transportOptions l3s(PeerInvisible)", + "as_gw.transportCmd l3s(open port="+ASPort+")", + + // plug the as + "as.plug as_gw", +}; \ No newline at end of file diff --git a/code/ryzom/server/patchman_cfg/default/shard_unifier_service.cfg b/code/ryzom/server/patchman_cfg/default/shard_unifier_service.cfg new file mode 100644 index 000000000..9a28ac706 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/shard_unifier_service.cfg @@ -0,0 +1,37 @@ + +NSHost = SUNSHost; +DontUseNS = SUDontUseNS; + +// SU - listen address of the SU service (for L5 connections) +SUAddress = SUHost+":"+SUPort; + +StartCommands += +{ + // Create a gateway for global interconnection + // modules from different shard are visible to each other if they connect to + // this gateway. SU Local module have no interest to be plugged here. + "moduleManager.createModule StandardGateway glob_gw", + // add a layer 3 server transport + "glob_gw.transportAdd L3Server l3s", + // open the transport + "glob_gw.transportCmd l3s(open port="+SUGlobalPort+")", + // Create a session manager module + "moduleManager.createModule RingSessionManager rsm web(port=49999) ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+") nel_db(host="+DBHost+" user="+DBNelUser+" password="+DBNelPass+" base="+DBNelName+")", + "rsm.plug gw", + // Create a login service module + "moduleManager.createModule LoginService ls ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+") web(port=49998) nel_db(host="+DBHost+" user="+DBNelUser+" password="+DBNelPass+" base="+DBNelName+")", + "ls.plug gw", + // Create a character synchronization module + "moduleManager.createModule CharacterSynchronisation cs fake_edit_char ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+")", + "cs.plug gw", + // Create entity locator module + "moduleManager.createModule EntityLocator el ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+") nel_db(host="+DBHost+" user="+DBNelUser+" password="+DBNelPass+" base="+DBNelName+")", + "el.plug gw", + // Create a mail forum notifier forwarder + "moduleManager.createModule MailForumNotifierFwd mfnfwd ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+") web(port=49897)", + "mfnfwd.plug gw", + // Create a chat unifier server module + "moduleManager.createModule ChatUnifierServer cus ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+")", + "cus.plug gw", +}; + diff --git a/code/ryzom/server/patchman_cfg/default/tick_service.cfg b/code/ryzom/server/patchman_cfg/default/tick_service.cfg new file mode 100644 index 000000000..25eafb8fd --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/tick_service.cfg @@ -0,0 +1,10 @@ + +/// A list of vars to graph for TS +GraphVars += +{ + "TotalSpeedLoop", "60000", // low rez, every minutes + "TotalSpeedLoop", "0", // high rez, every tick +}; + + +//NegFiltersDebug = { "DELTA_", "DEFAULT_CB", }; diff --git a/code/ryzom/server/patchman_cfg/default/welcome_service.cfg b/code/ryzom/server/patchman_cfg/default/welcome_service.cfg new file mode 100644 index 000000000..ce7b47fd0 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/default/welcome_service.cfg @@ -0,0 +1,37 @@ + +// short name of the frontend service +FrontendServiceName = "FS"; + +// in ring architecture, we no more use the legacy LS +DontUseLS = 1; + +// if any of this services is not connected, the WS is closed. +ExpectedServices = { "FS", "MS", "EGS", "GPMS", "IOS", "TICKS" }; + +// Access level to shard +// 0: only dev +// 1: dev + privileged users (see also OpenGroups variable) +// 2: open for all +ShardOpen = 2; + +// File that contains the ShardOpen value (used to override ShardOpen value through AES' command createFile) +// For instance, ShardOpen default value is 0, then AES creates a file to set ShardOpen to 2. If WS crashes, +// ShardOpen is still set to 2 when it relaunches... +// ShardOpenStateFile = "/tmp/shard_open_state"; + +// Privileged Groups +OpenGroups = ":GM:SGM:G:SG:GUEST:"; + +UsePatchMode = 0; + +// create welcome service module +StartCommands += +{ + // create the service + "moduleManager.createModule WelcomeService ws", + // plug it in the gateway + "ws.plug gw", + + // add the SU service + "unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )", +}; diff --git a/code/ryzom/server/patchman_cfg/shard_ctrl_definitions.txt b/code/ryzom/server/patchman_cfg/shard_ctrl_definitions.txt new file mode 100644 index 000000000..87bd0ce4d --- /dev/null +++ b/code/ryzom/server/patchman_cfg/shard_ctrl_definitions.txt @@ -0,0 +1,705 @@ +//----------------------------------------------------------------------------- +// Common Definitions +//----------------------------------------------------------------------------- + +// --------------------------------- +// shard types & exe sets + +// mini ring ----------------------- + +define exe_set_mini_ring + use raes + use ms_mini_ring + use ais_ring + use egs_ring + use dss_ring + use gpms_ring + use ios_ring + use rns_ring + use fes_solo + use ts_std + use rws_std + cfg NSHost="localhost"; + +// mini mainland ------------------- + +define exe_set_mini_mainland + use raes + use ms_mini_mainland + use ais_newbyland + use egs_mainland + use gpms_mainland + use ios_mainland + use rns_mainland + use fes_solo + use ts_std + use rws_std + cfg NSHost="localhost"; + + +// full ring ----------------------- + +define exe_set_std_ring_be + use raes + use ms_std_ring + use ais_ring + use egs_ring + use dss_ring + use gpms_ring + use ios_ring + use rns_ring + use ts_std + use rws_std + +define exe_set_std_ring_fe + use raes + use ms_std_ring + use fes_std_pair01 + use fes_std_pair02 + + +// full mainland ------------------- + +define exe_set_std_mainland_fe + use raes + use ms_std_mainland + use exe_set_std_mainland_fe_basics + +define exe_set_std_mainland_fe_basics + use fes_std_pair01 + use fes_std_pair02 + +define exe_set_std_mainland_be01 + use raes + use ms_std_mainland + use exe_set_std_mainland_be01_basics + +define exe_set_std_mainland_be01_basics + use egs_mainland + use gpms_mainland + use ios_mainland + use rns_mainland + use ts_std + use rws_std + +define exe_set_std_mainland_be02 + use raes + use ms_std_mainland +// use exe_set_std_mainland_be02_basics + +define exe_set_std_mainland_be02_basics +// use ais_fyros +// use ais_zorai +// use ais_roots + +define exe_set_std_mainland_be03 + use raes + use ms_std_mainland + use exe_set_std_mainland_be03_basics + +define exe_set_std_mainland_be03_basics +// use ais_matis +// use ais_tryker + use ais_newbyland + +// unifier and co ------------------ + +define exe_set_mini_unifier + use raes + use su_mini + +define exe_set_std_unifier + use raes + use su_std + use mfs_std + +define exe_set_std_backup_master + use raes + use bms_master + use pdss + +define exe_set_std_backup_slave + use raes + use bms_slave + use pdss + +define exe_set_std_lgs_master + use lgs_master + +define exe_set_std_lgs_slave + use lgs_slave + + +// --------------------------------- +// standard data packs + +define common + cfg DontLog = 1; + data cfg +// data scripts + +define shard_common + use common + data data_common + data data_game_share + data data_leveldesign + + +// --------------------------------- +// executables + +// ais ----------------------------- + +define ais + use shard_common + cfg #include "../live/service_ai_service/ai_service.cfg" + cfg WriteFilesDirectory= "../live/service_ai_service/"; + cfgAfter GraphVars += { "TickSpeedLoop", "0" }; + cfgAfter GraphVars += { "TickSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "0" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "0" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "60000" }; + +define ais_ring + name ais + cmdLine ai_service -C. -L. --nobreak --writepid -mCommon:Ring + use ais + data data_r2_desert + data data_r2_forest + data data_r2_jungle + data data_r2_lakes + data data_r2_roots + +define ais_mainland + use ais + data data_mainland_common_primitives + data data_newbieland_primitives + data data_newbieland + data data_indoors + + +define ais_mini_mainland + name ais + cmdLine ai_service -C. -L. --nobreak --writepid -mCommon:Indoors:Newbieland:Post + use ais_mainland + +define ais_newbyland + name ais_newbyland + cmdLine ai_service -C. -L. --nobreak --writepid -mCommon:Indoors:Newbieland:Post + use ais + data data_mainland_common_primitives + data data_newbieland_primitives + data data_newbieland + data data_indoors + + +// bms ----------------------------- + +define bms + use common + data data_leveldesign +// cmdLine backup_module_service +// cfg #include "../live/cfg/backup_module_service.cfg" + cfg #include "../live/service_backup_service/backup_service.cfg" +// cfg #include "../live/cfg/backup_service.cfg" + cfg WriteFilesDirectory= "../live/service_backup_service/"; + +define bms_master + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49990 + //cfg #include "../live/cfg/backup_module_service_master.cfg" + cfgAfter ListeningPort = 49990; + cfgAfter L3ListeningPort = 49950; + cfgAfter WebPort = 49970; + cfgAfter BSReadState = 1; + cfgAfter SaveShardRoot = "../save_shard/"; + +define bms_master2 + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49994 + //cfg #include "../live/cfg/backup_module_service_master.cfg" + cfgAfter ListeningPort = 49994; + cfgAfter L3ListeningPort = 49954; + cfgAfter WebPort = 49974; + cfgAfter BSReadState = 1; + cfgAfter SaveShardRoot = "../save_shard/"; + +define bms_slave + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49991 + cfg #include "../live/cfg/backup_module_service_slave.cfg" + cfgAfter ListeningPort = 49991; + cfgAfter L3ListeningPort = 49951; + cfgAfter WebPort = 49971; + cfgAfter BSReadState = 0; + cfgAfter SaveShardRoot = "../save_shard/"; + +define bms_pd_master + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49992 + //cfg #include "../live/cfg/backup_module_service_master.cfg" + cfgAfter ListeningPort = 49992; + cfgAfter L3ListeningPort = 49952; + cfgAfter WebPort = 49972; + cfgAfter BSReadState = 1; + cfgAfter SaveShardRoot = "../save_shard_pd/"; + +define bms_pd_slave + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49993 + cfg #include "../live/cfg/backup_module_service_slave.cfg" + cfgAfter ListeningPort = 49993; + cfgAfter L3ListeningPort = 49953; + cfgAfter WebPort = 49973; + cfgAfter BSReadState = 0; + cfgAfter SaveShardRoot = "../save_shard_pd/"; + +define backup_lgs + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49994 + //cfg #include "../live/cfg/backup_module_service_master.cfg" + cfgAfter ListeningPort = 49994; + cfgAfter L3ListeningPort = 49995; + cfgAfter WebPort = 49972; + cfgAfter BSReadState = 1; + cfgAfter SaveShardRoot = "../save_shard_lgs/"; + cfgAfter UseTempFile = 0; + +// lgs ----------------------------- +define lgs + use common + data data_leveldesign + + cmdLine logger_service -C. -L. --nobreak --writepid + cfg #include "../live/cfg/logger_service.cfg" + + cfg LogQueryResultFile = "log_query_result.txt"; + cfg SaveFilesDirectory = "save_shard/"; + cfg BSHost = LGSBSHost+":"+LGSBSPort; + cfg L3BSPort = LGSBSPort; + cfg DontUseNS = 1; + + cfgAfter StartCommands += + cfgAfter { + cfgAfter "moduleManager.createModule LoggerService ls", + cfgAfter "moduleManager.createModule StandardGateway lgs_gw", + cfgAfter "ls.plug lgs_gw", + cfgAfter "lgs_gw.transportAdd L3Server l3s", + cfgAfter "lgs_gw.transportOptions l3s(PeerInvisible)", + cfgAfter "lgs_gw.transportCmd l3s(open port="+ LGSL3Port +")", + cfgAfter }; + cfgAfter SaveShardRoot = "../save_shard_lgs/"; + cfgAfter SaveFilesDirectory = "../save_shard_lgs/"; + +define lgs_master + use lgs + cfg LGSL3Port = L3MasterLGSPort; + + +define lgs_slave + use lgs + cfg LGSL3Port = L3SlaveLGSPort; + + +// dss ----------------------------- + +define dss + use shard_common + cmdLine dynamic_scenario_service -C. -L. --nobreak --writepid + cfg #include "../live/service_dynamic_scenario_service/dynamic_scenario_service.cfg" + cfg WriteFilesDirectory="../live/service_dynamic_scenario_service/"; + +//define dss_mainland +// use dss +// cfg #include "../live/cfg/dynamic_scenario_service_mainland.cfg" + +define dss_ring + use dss + cfg #include "../live/cfg/dynamic_scenario_service_ring.cfg" + + +// egs ----------------------------- + +define egs + use shard_common + cmdLine entities_game_service -C. -L. --nobreak --writepid + data data_language + cfg #include "../live/service_entities_game_service/entities_game_service.cfg" + cfg PathsNoRecurse= {"."}; + cfg WriteFilesDirectory="../live/service_entities_game_service/"; + cfg NeverAggroPriv = ":OBSERVER:G:SG:GM:SGM:EM:"; + cfg AlwaysInvisiblePriv = ":OBSERVER:EM:"; + cfg TimeBeforeDisconnection = 300; + cfg + cfgAfter StartCommands += { + cfgAfter "moduleManager.createModule AnimSessionManager asm", + cfgAfter "asm.plug gw", + cfgAfter }; + cfgAfter GraphVars += { "NbPlayers", "60000" }; + cfgAfter GraphVars += { "CharacterLoadPerTick", "0" }; + cfgAfter GraphVars += { "CharacterLoadPerTick", "60000" }; + cfgAfter GraphVars += { "CharacterSavePerTick", "0" }; + cfgAfter GraphVars += { "CharacterSavePerTick", "60000" }; + cfgAfter GraphVars += { "TickSpeedLoop", "0" }; + cfgAfter GraphVars += { "TickSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "0" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "0" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "60000" }; + cfgAfter RingRPXPRequiredPerAction=700; + cfgAfter RingRPXPRequiredPerTimeSlice=700; + + +define egs_mainland + use egs + data data_mainland_common_primitives + data data_newbieland_primitives + data data_newbieland + data data_indoors + //cfg #include "../live/cfg/entities_game_service_mainland.cfg" + cfgAfter MaxXPGainPerPlayer = 30.0; + cfgAfter DeathXPFactor = 0.1; + cfgAfter CachePrims = 1; + cfgAfter CorrectInvalidPlayerPositions = 1; + +define egs_ring + use egs + data data_mainland_common_primitives + data data_newbieland_primitives + data data_newbieland + data data_indoors + cfg #include "../live/cfg/entities_game_service_ring.cfg" + cfg UsedContinents = + cfg { + cfg "r2_desert", "10000", + cfg "r2_forest", "10001", + cfg "r2_jungle", "10002", + cfg "r2_lakes", "10003", + cfg "r2_roots", "10004", + cfg }; + cfgAfter MaxXPGainPerPlayer = 30.0; + cfgAfter DeathXPFactor = 0.0; + cfgAfter CachePrims = 1; + cfgAfter CorrectInvalidPlayerPositions = 0; + cfgAfter RingRPEnabled = 0; + + +// fes ----------------------------- + +define fes + use shard_common + cmdLine frontend_service -C. -L. --nobreak --writepid + cfg #include "../live/service_frontend_service/frontend_service.cfg" + cfg WriteFilesDirectory="../live/service_frontend_service/"; + cfgAfter GraphVars += { "TickSpeedLoop", "0" }; + cfgAfter GraphVars += { "TickSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "0" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "0" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "60000" }; + +define fes_solo + use fes + use sbs + cfg FSUDPPort = 47860; + +define fes_std_pair01 + use fes + use sbs + cfg FSUDPPort = 47851; + +define fes_std_pair02 + use fes + use sbs + cfg FSUDPPort = 47852; + +define fes_std_pair03 + use fes + use sbs + cfg FSUDPPort = 47853; + +define fes_std_pair04 + use fes + use sbs + cfg FSUDPPort = 47854; + + +// gpms ---------------------------- + +define gpms + use shard_common + cmdLine gpm_service -C. -L. --nobreak --writepid + data data_pacs_prim + cfg #include "../live/service_gpm_service/gpm_service.cfg" + cfg WriteFilesDirectory="../live/service_gpm_service/"; + cfgAfter GraphVars += { "TickSpeedLoop", "0" }; + cfgAfter GraphVars += { "TickSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "0" }; + cfgAfter GraphVars += { "MirrorCallbackCount", "60000" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "0" }; + cfgAfter GraphVars += { "MirrorCallbackTime", "60000" }; + +define gpms_mainland + use gpms + data data_newbieland + data data_indoors + cfg #include "../live/cfg/gpm_service_mainland.cfg" + +define gpms_ring + use gpms + data data_r2_desert + data data_r2_forest + data data_r2_jungle + data data_r2_lakes + data data_r2_roots + cfg #include "../live/cfg/gpm_service_ring.cfg" + + +// pdss ---------------------------- + +define pdss + name pdss + use common + data data_leveldesign + cmdLine pd_support_service -C. -L. --nobreak --writepid + cfg + cfg NSHost="localhost"; + cfg + cfg HourlyCommands = + cfg { + cfg "system /srv/core/bin/hourly_script.sh", + cfg }; + cfg + cfg DailyCommands = + cfg { + cfg "system /srv/core/bin/daily_script.sh", + cfg + cfg "fdcCacheClear", + cfg "fdcCacheAddFileSpecRecurse /srv/core/save_shard_backups/latest/characters/account_*_?_pdr.bin", + cfg + cfg "JobUpdatesPerUpdate 10", + cfg }; + cfg + cfg InputFileDirectory="/srv/core/save_shard_backups/latest/characters/"; + cfg OutputFileDirectory="../stats/"; + cfg ScriptDirectory="../live/service_pd_support_service/scripts/"; + cfg DontUseNS=1; + cfg DontUseTS=1; + cfg DontUseAES=1; + + +// ios ----------------------------- + +define ios + use shard_common + cmdLine input_output_service -C. -L. --nobreak --writepid + data data_language + cfg #include "../live/service_input_output_service/input_output_service.cfg" + cfg WriteFilesDirectory="../live/service_input_output_service/"; + cfgAfter VerboseStringManager = 0; + cfgAfter VerboseStringManagerParser = 0; + cfgAfter VerboseChat = 0; + cfgAfter VerboseChatManagement = 0; + cfgAfter VerboseNameTranslation = 0; + cfgAfter // Create a char name mapper + cfgAfter StartCommands += + cfgAfter { + cfgAfter "moduleManager.createModule CharNameMapper cnm", + cfgAfter "cnm.plug gw", + cfgAfter "moduleManager.createModule IOSRingModule iosrm", + cfgAfter "iosrm.plug gw", + cfgAfter }; + + +define ios_mainland + use ios + //cfg #include "../live/cfg/input_output_service_mainland.cfg" + +define ios_ring + use ios + cfg #include "../live/cfg/input_output_service_ring.cfg" + + +// las ----------------------------- + +define las + use common + cmdLine log_analyser_service -C. -L. --nobreak --writepid + cfg #include "../live/service_log_analyser_service/log_analyser_service.cfg" + cfg WriteFilesDirectory="../"; + + +// mfs ----------------------------- + +define mfs + use common + cmdLine mail_forum_service -C. -L. --nobreak --writepid + data data_www + cfg #include "../live/service_mail_forum_service/mail_forum_service.cfg" + cfg WriteFilesDirectory="../live/service_mail_forum_service/"; + +define mfs_std + use mfs + + +// mos ----------------------------- + +define mos + use shard_common + cmdLine monitor_service -C. -L. --nobreak --writepid + cfg #include "../live/service_monitor_service/monitor_service.cfg" + cfg WriteFilesDirectory="../live/service_monitor_service/"; + + +// ms ------------------------------ + +define ms + use shard_common + cmdLine mirror_service -C. -L. --nobreak --writepid + cfg #include "../live/service_mirror_service/mirror_service.cfg" + cfg WriteFilesDirectory="../live/service_mirror_service/"; + cfgAfter GraphVars += { "UserSpeedLoop", "0" }; + cfgAfter GraphVars += { "UserSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + +define ms_mini_ring + use ms + +define ms_mini_mainland + use ms + +define ms_std_ring + use ms + +define ms_std_mainland + use ms + + +// raes ----------------------------- + +define raes + cmdLine none + data service_ryzom_admin_service + + +// ras ----------------------------- + +define ras + use common + data data_www + cmdLine ryzom_admin_service --fulladminname=ryzom_admin_service --shortadminname=AS -C. -L. --nobreak --writepid + cfg #include "../live/service_ryzom_admin_service/ryzom_as.cfg" + cfg WriteFilesDirectory="../"; + + +// rns ------------------------------ + +define rns + use common + cmdLine ryzom_naming_service -C. -L. --nobreak --writepid + cfg #include "../live/service_ryzom_naming_service/naming_service.cfg" + cfg WriteFilesDirectory="../live/service_ryzom_naming_service/"; + +define rns_ring + use rns + +define rns_mainland + use rns + + +// rws ------------------------------ + +define rws + use common + cmdLine ryzom_welcome_service -C. -L. --nobreak --writepid + cfg #include "../live/service_ryzom_welcome_service/welcome_service.cfg" + cfg WriteFilesDirectory="../live/service_ryzom_welcome_service/"; + +define rws_std + use rws + +// sbs ------------------------------ + +define sbs + use common + cmdLine session_browser_server -C. -L. --nobreak --writepid + cfg SBSPort = FSUDPPort+1000; + cfg WriteFilesDirectory="../live/service_session_browser_server/"; + cfg DontUseNS = 0; + cfg StartCommands += + cfg { + cfg "moduleManager.createModule SessionBrowserServerMod sbs suAddr="+SUHost+":49999 listenPort="+SBSPort+" ring_db(host="+DBHost+" user="+DBRingUser+" password="+DBRingPass+" base="+DBRingName+")", + cfg "sbs.plug gw", + cfg }; + cfgAfter GraphVars += { "NetSpeedLoop", "0" }; + cfgAfter GraphVars += { "NetSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + + +define sbs_std + use sbs + +// su ------------------------------ + +define su + use common + cmdLine shard_unifier_service -C. -L. --nobreak --writepid + data data_www + cfg #include "../live/service_shard_unifier_service/shard_unifier_service.cfg" + cfg WriteFilesDirectory="../live/service_shard_unifier_service/"; + cfgAfter // Create a command executor + cfgAfter StartCommands += + cfgAfter { + cfgAfter "moduleManager.createModule CommandExecutor ce", + cfgAfter "ce.plug gw", +// cfgAfter "addNegativeFilterDebug NOPE", + cfgAfter }; + cfgAfter GraphVars += { "TotalConcurentUser", "60000" }; + cfgAfter GraphVars += { "NetSpeedLoop", "0" }; + cfgAfter GraphVars += { "NetSpeedLoop", "60000" }; + cfgAfter GraphVars += { "L5CallbackCount", "0" }; + cfgAfter GraphVars += { "L5CallbackCount", "60000" }; + cfgAfter GraphVars += { "L5CallbackTime", "0" }; + cfgAfter GraphVars += { "L5CallbackTime", "60000" }; + + +define su_std + use su + +define su_mini + use su + + +// ts ------------------------------ + +define ts + use shard_common + cmdLine tick_service -C. -L. --nobreak --writepid + cfg #include "../live/service_tick_service/tick_service.cfg" + cfg WriteFilesDirectory="../live/service_tick_service/"; + +define ts_std + use ts diff --git a/code/ryzom/server/patchman_cfg/shard_ctrl_mini01.txt b/code/ryzom/server/patchman_cfg/shard_ctrl_mini01.txt new file mode 100644 index 000000000..a17f6f922 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/shard_ctrl_mini01.txt @@ -0,0 +1,116 @@ +//----------------------------------------------------------------------------- +// The set of mini01 domains +//----------------------------------------------------------------------------- + + +//----------------------------------------------------------------------------- +// mini01 Domain +//----------------------------------------------------------------------------- + +// the mini01 domain ----------------- + +define domain_mini01 + domain mini01 + use shard_mini01_unifier + use shard_mini01_mainland01 +// use shard_mini01_ring01 + + // domain ports + cfg ASWebPort="46710"; + cfg ASPort="46711"; + cfg AESPort="46712"; + cfg SUPort = 50505; + cfg SUGlobalPort = 50503; + cfg L3BSPort = "49950"; + cfg L3SlaveBSPort = "49951"; + cfg L3MasterLGSPort = 49992; + cfg L3SlaveLGSPort = 49993; + cfg LGSBSPort = 49994; + cfg L3LGSBSPort = 49995; + + // domain hosts + cfg AESHost = "localhost"; + cfg SUHost = "ep1.mini01.ryzomcore.org"; + cfg MFSHost = "ep1.mini01.ryzomcore.org"; + cfg BSHost = "ep1.mini01.ryzomcore.org:49990"; + cfg SlaveBSHost= "ep1.mini01.ryzomcore.org:49991"; + cfg MasterLGSHost = "ep1.mini01.ryzomcore.org"; + cfg SlaveLGSHost = "ep1.mini01.ryzomcore.org"; + cfg LGSBSHost = "ep1.mini01.ryzomcore.org"; + cfg DBHost = "localhost"; // FIXME "sql.core.ryzomcore.org"; + cfgAfter WebSrvHost = "http://ep1.mini01.ryzomcore.org:50000/"; + + // initial config files + cfgFile ../cfg/00_base.cfg + cfgFile ../cfg/01_domain_mini01.cfg + + // shard names and ids + cfgAfter Mainlands = { + cfgAfter "301", "Mainland 01", "(Mainland 01)", "en", + cfgAfter }; + cfgAfter HomeMainlandNames = + cfgAfter { + cfgAfter "301", "Mainland 01", "mla", + cfgAfter }; + cfgAfter RRDVarPath = "../rrd_graphs"; + + // addition of extra filters for this domain +// cfgAfter NegFiltersDebug+= {"DEFAULT_CB", "NET","ADMIN","MIRROR","CDB_MULTI_IMPULSION"}; +// cfgAfter NegFiltersInfo+= {"FESTATS", "FETIME", "FERECV", "FESEND: sent SYNC message to client 1", "EIT: Register EId"}; +// cfgAfter NegFiltersWarning+= {"PIPO_SESSION1", "casino_session_matis01", "invalid damage type 10", "_log_Item_Delete", +// cfgAfter "_log_Item_Money", "_log_Item_Create", "_log_Item_Move", "botChatMissionAdvance> invalid index 0", +// cfgAfter "_MaxRange(0) < _MinRange(1)", "Can't find craft plan sheet 'unknown.unknown'"}; + cfgAfter DontUseAES=1; +// cfgAfter RingAccessLimits="d3:j2:f2:l2:p2"; + cfgAfter RingRPEnabled=0; + cfgAfter DomainName = "mini01"; + cfgAfter EnableStlAllocatorChecker = 0; + + cfgAfter // start commands for setting up the exchange level caps of different mini01 shards +// cfgAfter StartCommands += { "setShardExchangeLimit 101 250" }; +// cfgAfter StartCommands += { "displayShardExchangeLimits" }; + + +// shard unifier ------------------- + +define shard_mini01_unifier + shard unifier + cfg ShardId = 300; + data data_www + use ras + use exe_set_std_unifier + use bms_master + use exe_set_std_lgs_master + use exe_set_std_lgs_slave + use backup_lgs + cfg DBPass = DBNelPass; + host ep1.mini01.ryzomcore.org + + +// shard mainland01 ---------------- + +define shard_mini01_mainland01 + shard mainland01 + use exe_set_mini_mainland + cfg ShardId = 301; + cfg BasePort = 52000; + cfg SaveFilesDirectory="mini01_mainland01/"; + cfg NSHost = "ep1.mini01.ryzomcore.org"; + cfg FSListenHost = "ep1.mini01.ryzomcore.org"; + cfgFile ../cfg/02_shard_type_mini_mainland.cfg + host ep1.mini01.ryzomcore.org + + +// shard ring01 -------------------- + +define shard_mini01_ring01 + shard ring01 + use exe_set_mini_ring + cfg ShardId = 401; + cfg BasePort = 52400; + cfg SaveFilesDirectory="mini01_ring01/"; + cfg NSPort = 51100; + cfg NSHost = "ep1.mini01.ryzomcore.org" + 51100; + cfgFile ../cfg/02_shard_type_std_ring.cfg + host ep1.mini01.ryzomcore.org + diff --git a/code/ryzom/server/patchman_cfg/shard_ctrl_std01.txt b/code/ryzom/server/patchman_cfg/shard_ctrl_std01.txt new file mode 100644 index 000000000..311261110 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/shard_ctrl_std01.txt @@ -0,0 +1,442 @@ +//----------------------------------------------------------------------------- +// The set of std01 domains +//----------------------------------------------------------------------------- + + +//----------------------------------------------------------------------------- +// std01 Domain +//----------------------------------------------------------------------------- + +// the std01 domain ----------------- + +define domain_std01 + domain std01 + use shard_std01_unifier + use shard_std01_mainland01 + use shard_std01_mainland02 + use shard_std01_ring01 + use shard_std01_ring02 + + // domain ports + cfg ASWebPort="46700"; + cfg ASPort="46701"; + cfg AESPort="46702"; + cfg SUPort = 50505; + cfg SUGlobalPort = 50503; + cfg L3BSPort = "49950"; + cfg L3SlaveBSPort = "49951"; + cfg L3MasterLGSPort = 49992; + cfg L3SlaveLGSPort = 49993; + cfg LGSBSPort = 49994; + cfg L3LGSBSPort = 49995; + + // domain hosts + cfg AESHost = "localhost"; + cfg SUHost = "su1.std01.ryzomcore.org"; + cfg MFSHost = "su1.std01.ryzomcore.org"; + cfg BSHost = "pd1.std01.ryzomcore.org:49990"; // Backup service host for domain + cfg SlaveBSHost= "pd2.std01.ryzomcore.org:49991"; + cfg MasterLGSHost = "pd3.std01.ryzomcore.org"; + cfg SlaveLGSHost = "pd4.std01.ryzomcore.org"; + cfg LGSBSHost = "csr.core.ryzomcore.org"; // Backup service host for log service + cfg DBHost = "sql.core.ryzomcore.org"; + cfgAfter WebSrvHost = "http://su1.std01.ryzomcore.org:50000/"; + + // initial config files + cfgFile ../cfg/00_base.cfg + cfgFile ../cfg/01_domain_std01.cfg + + // shard names and ids + cfgAfter Mainlands = { + cfgAfter "101", "Mainland 01", "(Mainland 01)", "en", + cfgAfter "102", "Mainland 02", "(Mainland 02)", "en", + cfgAfter }; + cfgAfter HomeMainlandNames = + cfgAfter { + cfgAfter "101", "Mainland 01", "mla", + cfgAfter "102", "Mainland 02", "mlb", + cfgAfter }; + cfgAfter RRDVarPath = "../rrd_graphs"; + + // addition of extra filters for this domain +// cfgAfter NegFiltersDebug+= {"DEFAULT_CB", "NET","ADMIN","MIRROR","CDB_MULTI_IMPULSION"}; + cfgAfter NegFiltersInfo+= {"FESTATS", "FETIME", "FERECV", "FESEND: sent SYNC message to client 1", "EIT: Register EId"}; + cfgAfter NegFiltersWarning+= {"PIPO_SESSION1", "casino_session_matis01", "invalid damage type 10", "_log_Item_Delete", + cfgAfter "_log_Item_Money", "_log_Item_Create", "_log_Item_Move", "botChatMissionAdvance> invalid index 0", + cfgAfter "_MaxRange(0) < _MinRange(1)", "Can't find craft plan sheet 'unknown.unknown'"}; + cfgAfter DontUseAES=1; +// cfgAfter RingAccessLimits="d3:j2:f2:l2:p2"; + cfgAfter RingRPEnabled=0; + cfgAfter DomainName = "std01"; + cfgAfter EnableStlAllocatorChecker = 0; + + cfgAfter // start commands for setting up the exchange level caps of different std01 shards + cfgAfter StartCommands += { "setShardExchangeLimit 101 250" }; + cfgAfter StartCommands += { "setShardExchangeLimit 102 250" }; + cfgAfter StartCommands += { "displayShardExchangeLimits" }; + + +// shard unifier ------------------- + +define shard_std01_unifier + shard unifier + cfg ShardId = 100; + use shard_exe_set_std01_ras + use shard_exe_set_std01_unifier + +define shard_exe_set_std01_ras + use ras + host ep1.std01.ryzomcore.org + +define shard_exe_set_std01_unifier + use exe_set_std_unifier + host su1.std01.ryzomcore.org + cfg DBPass = DBNelPass; + + +// shard mainland01 ---------------- + +define shard_std01_mainland01 + shard mainland01 + use shard_exe_set_std01_mainland01_be01 + use shard_exe_set_std01_mainland01_be02 + use shard_exe_set_std01_mainland01_be03 + use shard_exe_set_std01_mainland01_fe01 + use shard_exe_set_std01_mainland01_fe02 + cfg ShardId = 101; + cfg BasePort = 51000; + cfg SaveFilesDirectory="std01_mainland01/"; + cfg NSHost = "mla1.std01.ryzomcore.org"; + cfgFile ../cfg/02_shard_type_std_mainland.cfg + +define shard_exe_set_std01_mainland01_be01 + use exe_set_std_mainland_be01 + host mla1.std01.ryzomcore.org + +define shard_exe_set_std01_mainland01_be02 + use exe_set_std_mainland_be02 + host mla2.std01.ryzomcore.org + +define shard_exe_set_std01_mainland01_be03 + use exe_set_std_mainland_be03 + host mla3.std01.ryzomcore.org + +define shard_exe_set_std01_mainland01_fe01 + use exe_set_std_mainland_fe + host mla4.std01.ryzomcore.org + cfg FSListenHost = "mla4.std01.ryzomcore.org"; + +define shard_exe_set_std01_mainland01_fe02 + use exe_set_std_mainland_fe + host mla5.std01.ryzomcore.org + cfg FSListenHost = "mla5.std01.ryzomcore.org"; + + +// shard mainland02 ---------------- + +define shard_std01_mainland02 + shard mainland02 + use shard_exe_set_std01_mainland02_be01 + use shard_exe_set_std01_mainland02_be02 + use shard_exe_set_std01_mainland02_be03 + use shard_exe_set_std01_mainland02_fe01 + use shard_exe_set_std01_mainland02_fe02 + cfg ShardId = 102; + cfg BasePort = 51100; + cfg SaveFilesDirectory="std01_mainland02/"; + cfg NSHost = "mlb1.std01.ryzomcore.org"; + cfgFile ../cfg/02_shard_type_std_mainland.cfg + +define shard_exe_set_std01_mainland02_be01 + use exe_set_std_mainland_be01 + host mlb1.std01.ryzomcore.org + +define shard_exe_set_std01_mainland02_be02 + use exe_set_std_mainland_be02 + host mlb2.std01.ryzomcore.org + +define shard_exe_set_std01_mainland02_be03 + use exe_set_std_mainland_be03 + host mlb3.std01.ryzomcore.org + +define shard_exe_set_std01_mainland02_fe01 + use exe_set_std_mainland_fe + host mlb4.std01.ryzomcore.org + cfg FSListenHost = "mlb4.std01.ryzomcore.org"; + +define shard_exe_set_std01_mainland02_fe02 + use exe_set_std_mainland_fe + host mlb5.std01.ryzomcore.org + cfg FSListenHost = "mlb5.std01.ryzomcore.org"; + + +// shard ring01 -------------------- + +define shard_std01_ring01 + shard ring01 + use shard_exe_set_std01_ring01_be + use shard_exe_set_std01_ring01_fe + cfg ShardId = 201; + cfg BasePort = 51400; + cfg SaveFilesDirectory="std01_ring01/"; + cfg NSHost = "rra1.std01.ryzomcore.org"; + cfgFile ../cfg/02_shard_type_std_ring.cfg + +define shard_exe_set_std01_ring01_be + use exe_set_std_ring_be + host rra1.std01.ryzomcore.org + +define shard_exe_set_std01_ring01_fe + use exe_set_std_ring_fe + host rra2.std01.ryzomcore.org + cfg FSListenHost = "rra2.std01.ryzomcore.org"; + + +// shard ring02 -------------------- + +define shard_std01_ring02 + shard ring02 + use shard_exe_set_std01_ring02_be + use shard_exe_set_std01_ring02_fe + cfg ShardId = 202; + cfg BasePort = 51500; + cfg SaveFilesDirectory="std01_ring02/"; + cfg NSHost = "rrb1.std01.ryzomcore.org"; + cfgFile ../cfg/02_shard_type_std_ring.cfg + +define shard_exe_set_std01_ring02_be + use exe_set_std_ring_be + host rrb1.std01.ryzomcore.org + +define shard_exe_set_std01_ring02_fe + use exe_set_std_ring_fe + host rrb2.std01.ryzomcore.org + cfg FSListenHost = "rrb2.std01.ryzomcore.org"; + + +// the std01 backup domain ---------- + +define domain_std01_backup + domain backup01 + use shard_std01_backup_ras + use shard_std01_backup + use shard_std01_lgs + + // domain ports + cfg ASWebPort="46710"; + cfg ASPort="46711"; + cfg AESPort="46712"; + + // initial config files + cfgFile ../cfg/00_base.cfg + cfgFile ../cfg/01_domain_std01.cfg + + // addition of extra filters for this domain + cfgAfter NegFiltersDebug+= {"DEFAULT_CB", "NET","ADMIN","MIRROR","CDB_MULTI_IMPULSION"}; + cfgAfter NegFiltersInfo+= {"NET", "FETIME","TimerManagerUpdate"}; + cfgAfter NegFiltersWarning+= {"AES"}; + + // Force all backup services to launch in write only mode + cfgAfter BSReadState = 0; + cfgAfter RRDVarPath = "../rrd_graphs"; + cfgAfter DontUseAES=1; + cfgAfter DontUseNS=1; + + // shard names and ids + cfgAfter Mainlands = { + cfgAfter "101", "Mainland 01", "(Mainland 01)", "en", + cfgAfter "102", "Mainland 02", "(Mainland 02)", "en", + cfgAfter }; + cfgAfter HomeMainlandNames = + cfgAfter { + cfgAfter "101", "Mainland 01", "mla", + cfgAfter "102", "Mainland 02", "mlb", + cfgAfter }; + + +// backup domain ras --------------- + +define shard_std01_backup_ras + shard std01_backup_ras + cfg ShardId = 100; + use ras + host ep1.std01.ryzomcore.org + + +// the main backup pair ------------ + +define shard_std01_backup + shard backup + use shard_exe_set_std01_backup_master + use shard_exe_set_std01_backup_slave + +define shard_exe_set_std01_backup_master + name bs_master + use exe_set_std_backup_master + host pd1.std01.ryzomcore.org + +define shard_exe_set_std01_backup_slave + name bs_slave + // hack to workaround bug in backup service +// use exe_set_std_backup_slave + use exe_set_std01_backup_slave + host pd2.std01.ryzomcore.org + cfgAfter MasterBSHost = "pd1.std01.ryzomcore.org:49990"; + +// hack to workaround bug in backup service +define exe_set_std01_backup_slave + use raes + use std01_backup_slave + use pdss + +// hack to workaround bug in backup service +define std01_backup_slave + use bms + cmdLine backup_service -C. -L. --nobreak --writepid -P49991 + cfg #include "../std01/cfg/backup_module_service_slave.cfg" + cfgAfter ListeningPort = 49991; + cfgAfter L3ListeningPort = 49951; + cfgAfter WebPort = 49971; + cfgAfter BSReadState = 0; + cfgAfter SaveShardRoot = "../save_shard/"; + + +// lgs pair & relates bs ------------ + +define shard_std01_lgs + shard lgs + use shard_exe_set_std01_lgs_primary + use shard_exe_set_std01_lgs_secondary + use shard_exe_set_std01_lgs_bs + cfg L3MasterLGSPort = 49992; + cfg L3SlaveLGSPort = 49993; + cfg LGSBSPort = 49994; + cfg L3LGSBSPort = 49995; + cfg MasterLGSHost = "pd3.std01.ryzomcore.org"; + cfg SlaveLGSHost = "pd4.std01.ryzomcore.org"; + cfg LGSBSHost = "csr.core.ryzomcore.org"; + +define shard_exe_set_std01_lgs_primary + name lgs_primary + use raes + use exe_set_std_lgs_master + host pd3.std01.ryzomcore.org + +define shard_exe_set_std01_lgs_secondary + name lgs_secondary + use raes + use exe_set_std_lgs_slave + host pd4.std01.ryzomcore.org + +define shard_exe_set_std01_lgs_bs + name lgs_bs + use raes + use backup_lgs + host csr.core.ryzomcore.org + + +// the std01 las domain ------------- + +define domain_std01_las + domain las01 + use shard_std01_las_ras + use shard_std01_las_master + use shard_std01_las_slave + + // domain ports + cfg ASWebPort="46720"; + cfg ASPort="46721"; + cfg AESPort="46722"; + + // initial config files + cfgFile ../cfg/00_base.cfg +// cfgFile ../cfg/01_domain_std01.cfg + + // addition of extra filters for this domain + cfgAfter NegFiltersDebug+= {"DEFAULT_CB", "NET","ADMIN","MIRROR","CDB_MULTI_IMPULSION"}; + cfgAfter NegFiltersInfo+= {"NET", "FETIME","TimerManagerUpdate"}; + cfgAfter NegFiltersWarning+= {"AES"}; + cfgAfter DontUseAES=1; + + +// las domain ras ------------------ + +define shard_std01_las_ras + shard std01_las_ras + cfg ShardId = 100; + use ras + host ep1.std01.ryzomcore.org + + +// master las ---------------------- + +define shard_std01_las_master + shard std01_las_master + cfg ShardId = 99; + use raes + use las_mainland01 + use las_mainland02 + use las_ring01 + use las_ring02 + host pd3.std01.ryzomcore.org + +define las_mainland01 + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_mainland01/pds"}; + cfgAfter WebPort = 49899; + name las_mainland01 + use las + +define las_mainland02 + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_mainland02/pds"}; + cfgAfter WebPort = 49898; + name las_mainland02 + use las + +define las_ring01 + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_ring01/pds"}; + cfgAfter WebPort = 49894; + name las_ring01 + use las + +define las_ring02 + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_ring02/pds"}; + cfgAfter WebPort = 49893; + name las_ring02 + use las + + +// slave las ------------------------ + +define shard_std01_las_slave + shard std01_las_slave + cfg ShardId = 98; + use raes + use las_mainland01_slave + use las_mainland02_slave + use las_ring01_slave + use las_ring02_slave + host pd4.std01.ryzomcore.org + +define las_mainland01_slave + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_mainland01/pds"}; + cfgAfter WebPort = 49899; + name las2_mainland01 + use las + +define las_mainland02_slave + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_mainland02/pds"}; + cfgAfter WebPort = 49898; + name las2_mainland02 + use las + +define las_ring01_slave + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_ring01/pds"}; + cfgAfter WebPort = 49894; + name las2_ring01 + use las + +define las_ring02_slave + cfgAfter StartCommands += {"PDRootDirectory /srv/core/backup01/save_shard_pd/std01_ring02/pds"}; + cfgAfter WebPort = 49893; + name las2_ring02 + use las diff --git a/code/ryzom/server/patchman_cfg/terminal_mini01/patchman_service.cfg b/code/ryzom/server/patchman_cfg/terminal_mini01/patchman_service.cfg new file mode 100644 index 000000000..351a8614a --- /dev/null +++ b/code/ryzom/server/patchman_cfg/terminal_mini01/patchman_service.cfg @@ -0,0 +1,93 @@ +//-------------------------------------------------------------------------------- +// Stuff for Windows (as opposed to Linux) + +//-------------------------------------------------------------------------------- +// Stuff common to all patchman services +DontUseAES = 1; +DontUseTS = 1; +DontUseNS = 1; +UpdateAssertionThreadTimeout = 0; + +// Common Filters +NegFiltersDebug = { "NET", "VERBOSE", "GUSREP" }; +NegFiltersInfo = { "NET" }; +NegFiltersWarning = { "NETL", "CT_LRC", "VAR:" }; + +// Setting up WIN displayer +WindowStyle = "WIN"; +FontName = "Courier New"; +FontSize = 9; + +// For windows boxes we dissable out stdin thread +DontUseStdIn = 1; + +// how to sleep between to network update +// 0 = pipe +// 1 = usleep +// 2 = nanosleep +// 3 = sched_yield +// 4 = nothing +UseYieldMethod = 0; + + +//-------------------------------------------------------------------------------- +// Start Commands for configuring modules + +StartCommands += +{ + //------------------------------------------------------------------------------ + // Setup gateways + + // bridge gateway +// "moduleManager.createModule StandardGateway gw1", +// "gw1.transportAdd L3Client l3client", +// "gw1.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44748)", + + // ats spm gateway + "moduleManager.createModule StandardGateway gw2", + "gw2.transportAdd L3Client l3client", + "gw2.transportCmd l3client(connect addr=ep1.mini01.ryzomcore.org:44751)", + + + //------------------------------------------------------------------------------ + // Setup for terminal + + // setup an 'spt' module to act as a terminal for the internal spm module + "moduleManager.createModule ServerPatchTerminal terminal target=spm_mini01", + "terminal.plug gw1", + "terminal.plug gw2", +}; + + +//-------------------------------------------------------------------------------- +// Displayed Variables... + +DisplayedVariables += +{ + "@States|terminal.state *", + "", "@MINI01 Domains (Core Mini)|terminal.dump", + "", "@SPA States|terminal.state *spa", + "@Deploy|terminal.uploadDepCfg", + "@PAM States|terminal.state *pam", + "@Update PAMs|terminal.on *pam installUpdate", + "@Quit PAMs|terminal.on *pam quit", + "", "SPT0", + "", "SPT1", + "", "SPT2", + "", "SPT3", + "", "SPT4", + "", "SPT5", +// "", "SPT6", +// "", "SPT7", +// "", "SPT8", +// "", "SPT9", +// "", "SPTA", +// "", "SPTB", +// "", "SPTC", +// "", "SPTD", +// "", "SPTE", +// "", "SPTF", +// "", "LastMsg|LastSPTMessage", +}; + +NumSPTWatches=5; diff --git a/code/ryzom/server/patchman_cfg/terminal_mini01/server_park_database.txt b/code/ryzom/server/patchman_cfg/terminal_mini01/server_park_database.txt new file mode 100644 index 000000000..6ce239975 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/terminal_mini01/server_park_database.txt @@ -0,0 +1,10 @@ +// --------------------------------- +// common definitions + +include "../shard_ctrl_definitions.txt" + + +// --------------------------------- +// live domain + +include "../shard_ctrl_mini01.txt" diff --git a/code/ryzom/server/patchman_cfg/terminal_mini01/terminal_mini01.bat b/code/ryzom/server/patchman_cfg/terminal_mini01/terminal_mini01.bat new file mode 100644 index 000000000..7f61bfa59 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/terminal_mini01/terminal_mini01.bat @@ -0,0 +1,2 @@ +@echo off +start S:\devw_x86\bin\Release\ryzom_patchman_service.exe --nolog -C. -L. \ No newline at end of file diff --git a/code/ryzom/server/patchman_cfg/terminal_std01/patchman_service.cfg b/code/ryzom/server/patchman_cfg/terminal_std01/patchman_service.cfg new file mode 100644 index 000000000..7f36f47ee --- /dev/null +++ b/code/ryzom/server/patchman_cfg/terminal_std01/patchman_service.cfg @@ -0,0 +1,93 @@ +//-------------------------------------------------------------------------------- +// Stuff for Windows (as opposed to Linux) + +//-------------------------------------------------------------------------------- +// Stuff common to all patchman services +DontUseAES = 1; +DontUseTS = 1; +DontUseNS = 1; +UpdateAssertionThreadTimeout = 0; + +// Common Filters +NegFiltersDebug = { "NET", "VERBOSE", "GUSREP" }; +NegFiltersInfo = { "NET" }; +NegFiltersWarning = { "NETL", "CT_LRC", "VAR:" }; + +// Setting up WIN displayer +WindowStyle = "WIN"; +FontName = "Courier New"; +FontSize = 9; + +// For windows boxes we dissable out stdin thread +DontUseStdIn = 1; + +// how to sleep between to network update +// 0 = pipe +// 1 = usleep +// 2 = nanosleep +// 3 = sched_yield +// 4 = nothing +UseYieldMethod = 0; + + +//-------------------------------------------------------------------------------- +// Start Commands for configuring modules + +StartCommands += +{ + //------------------------------------------------------------------------------ + // Setup gateways + + // bridge gateway +// "moduleManager.createModule StandardGateway gw1", +// "gw1.transportAdd L3Client l3client", +// "gw1.transportCmd l3client(connect addr=localhost:44748)", + + // ats spm gateway + "moduleManager.createModule StandardGateway gw2", + "gw2.transportAdd L3Client l3client", + "gw2.transportCmd l3client(connect addr=localhost:44752)", + + + //------------------------------------------------------------------------------ + // Setup for terminal + + // setup an 'spt' module to act as a terminal for the internal spm module + "moduleManager.createModule ServerPatchTerminal terminal target=spm_std01", + "terminal.plug gw1", + "terminal.plug gw2", +}; + + +//-------------------------------------------------------------------------------- +// Displayed Variables... + +DisplayedVariables += +{ + "@States|terminal.state *", + "", "@STD01 Domains (live,backup,las)|terminal.dump", + "", "@SPA States|terminal.state *spa", + "@Deploy|terminal.uploadDepCfg", + "@PAM States|terminal.state *pam", + "@Update PAMs|terminal.on *pam installUpdate", + "@Quit PAMs|terminal.on *pam quit", + "", "SPT0", + "", "SPT1", + "", "SPT2", + "", "SPT3", + "", "SPT4", + "", "SPT5", +// "", "SPT6", +// "", "SPT7", +// "", "SPT8", +// "", "SPT9", +// "", "SPTA", +// "", "SPTB", +// "", "SPTC", +// "", "SPTD", +// "", "SPTE", +// "", "SPTF", +// "", "LastMsg|LastSPTMessage", +}; + +NumSPTWatches=5; diff --git a/code/ryzom/server/patchman_cfg/terminal_std01/server_park_database.txt b/code/ryzom/server/patchman_cfg/terminal_std01/server_park_database.txt new file mode 100644 index 000000000..da45f44f1 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/terminal_std01/server_park_database.txt @@ -0,0 +1,10 @@ +// --------------------------------- +// common definitions + +include "../shard_ctrl_definitions.txt" + + +// --------------------------------- +// live domain + +include "../shard_ctrl_std01.txt" diff --git a/code/ryzom/server/patchman_cfg/terminal_std01/terminal_std01.bat b/code/ryzom/server/patchman_cfg/terminal_std01/terminal_std01.bat new file mode 100644 index 000000000..7f61bfa59 --- /dev/null +++ b/code/ryzom/server/patchman_cfg/terminal_std01/terminal_std01.bat @@ -0,0 +1,2 @@ +@echo off +start S:\devw_x86\bin\Release\ryzom_patchman_service.exe --nolog -C. -L. \ No newline at end of file diff --git a/code/ryzom/server/shard.screen.rc b/code/ryzom/server/shard.screen.rc index 5d7dab6d1..f58dd1371 100644 --- a/code/ryzom/server/shard.screen.rc +++ b/code/ryzom/server/shard.screen.rc @@ -16,58 +16,62 @@ hardstatus alwayslastline "%w" chdir $RYZOM_PATH/server -screen -t aes /bin/sh service_launcher.sh aes $RYZOM_PATH/../build/bin/ryzom_admin_service -A. -C. -L. --nobreak --fulladminname=admin_executor_service --shortadminname=AES +screen -t aes /bin/sh ../tools/scripts/linux/service_launcher.sh aes $RYZOM_PATH/../build/bin/ryzom_admin_service -A. -C. -L. --nobreak --fulladminname=admin_executor_service --shortadminname=AES # bms_master -screen -t bms_master /bin/sh service_launcher.sh bms_master $RYZOM_PATH/../build/bin/ryzom_backup_service -C. -L. --nobreak --writepid -P49990 +screen -t bms_master /bin/sh ../tools/scripts/linux/service_launcher.sh bms_master $RYZOM_PATH/../build/bin/ryzom_backup_service -C. -L. --nobreak --writepid -P49990 # bms_pd_master -#screen -t bms_pd_master /bin/sh service_launcher.sh bms_pd_master $RYZOM_PATH/../build/bin/ryzom_backup_service -C. -L. --nobreak --writepid -P49992 +#screen -t bms_pd_master /bin/sh ../tools/scripts/linux/service_launcher.sh bms_pd_master $RYZOM_PATH/../build/bin/ryzom_backup_service -C. -L. --nobreak --writepid -P49992 # egs -screen -t egs /bin/sh service_launcher.sh egs $RYZOM_PATH/../build/bin/ryzom_entities_game_service -C. -L. --nobreak --writepid +screen -t egs /bin/sh ../tools/scripts/linux/service_launcher.sh egs $RYZOM_PATH/../build/bin/ryzom_entities_game_service -C. -L. --nobreak --writepid # gpms -screen -t gpms /bin/sh service_launcher.sh gpms $RYZOM_PATH/../build/bin/ryzom_gpm_service -C. -L. --nobreak --writepid +screen -t gpms /bin/sh ../tools/scripts/linux/service_launcher.sh gpms $RYZOM_PATH/../build/bin/ryzom_gpm_service -C. -L. --nobreak --writepid # ios -screen -t ios /bin/sh service_launcher.sh ios $RYZOM_PATH/../build/bin/ryzom_ios_service -C. -L. --nobreak --writepid +screen -t ios /bin/sh ../tools/scripts/linux/service_launcher.sh ios $RYZOM_PATH/../build/bin/ryzom_ios_service -C. -L. --nobreak --writepid # rns -screen -t rns /bin/sh service_launcher.sh rns $RYZOM_PATH/../build/bin/ryzom_naming_service -C. -L. --nobreak --writepid +screen -t rns /bin/sh ../tools/scripts/linux/service_launcher.sh rns $RYZOM_PATH/../build/bin/ryzom_naming_service -C. -L. --nobreak --writepid # rws -screen -t rws /bin/sh service_launcher.sh rws $RYZOM_PATH/../build/bin/ryzom_welcome_service -C. -L. --nobreak --writepid +screen -t rws /bin/sh ../tools/scripts/linux/service_launcher.sh rws $RYZOM_PATH/../build/bin/ryzom_welcome_service -C. -L. --nobreak --writepid # ts -screen -t ts /bin/sh service_launcher.sh ts $RYZOM_PATH/../build/bin/ryzom_tick_service -C. -L. --nobreak --writepid +screen -t ts /bin/sh ../tools/scripts/linux/service_launcher.sh ts $RYZOM_PATH/../build/bin/ryzom_tick_service -C. -L. --nobreak --writepid # ms -screen -t ms /bin/sh service_launcher.sh ms $RYZOM_PATH/../build/bin/ryzom_mirror_service -C. -L. --nobreak --writepid +screen -t ms /bin/sh ../tools/scripts/linux/service_launcher.sh ms $RYZOM_PATH/../build/bin/ryzom_mirror_service -C. -L. --nobreak --writepid # ais_newbyland -screen -t ais_newbyland /bin/sh service_launcher.sh ais_newbyland $RYZOM_PATH/../build/bin/ryzom_ai_service -C. -L. --nobreak --writepid -mCommon:Newbieland:Post +screen -t ais_newbyland /bin/sh ../tools/scripts/linux/service_launcher.sh ais_newbyland $RYZOM_PATH/../build/bin/ryzom_ai_service -C. -L. --nobreak --writepid -mCommon:Newbieland:Post # mfs -screen -t mfs /bin/sh service_launcher.sh mfs $RYZOM_PATH/../build/bin/ryzom_mail_forum_service -C. -L. --nobreak --writepid +screen -t mfs /bin/sh ../tools/scripts/linux/service_launcher.sh mfs $RYZOM_PATH/../build/bin/ryzom_mail_forum_service -C. -L. --nobreak --writepid # su -screen -t su /bin/sh service_launcher.sh su $RYZOM_PATH/../build/bin/ryzom_shard_unifier_service -C. -L. --nobreak --writepid +screen -t su /bin/sh ../tools/scripts/linux/service_launcher.sh su $RYZOM_PATH/../build/bin/ryzom_shard_unifier_service -C. -L. --nobreak --writepid # fes -screen -t fes /bin/sh service_launcher.sh fes $RYZOM_PATH/../build/bin/ryzom_frontend_service -C. -L. --nobreak --writepid +screen -t fes /bin/sh ../tools/scripts/linux/service_launcher.sh fes $RYZOM_PATH/../build/bin/ryzom_frontend_service -C. -L. --nobreak --writepid # sbs -screen -t sbs /bin/sh service_launcher.sh sbs $RYZOM_PATH/../build/bin/ryzom_session_browser_service -C. -L. --nobreak --writepid +screen -t sbs /bin/sh ../tools/scripts/linux/service_launcher.sh sbs $RYZOM_PATH/../build/bin/ryzom_session_browser_service -C. -L. --nobreak --writepid # lgs -screen -t lgs /bin/sh service_launcher.sh lgs $RYZOM_PATH/../build/bin/ryzom_logger_service -C. -L. --nobreak --writepid +screen -t lgs /bin/sh ../tools/scripts/linux/service_launcher.sh lgs $RYZOM_PATH/../build/bin/ryzom_logger_service -C. -L. --nobreak --writepid # mos -#screen -t mos /bin/sh service_launcher.sh mos $RYZOM_PATH/../build/bin/ryzom_monitor_service -C. -L. --nobreak --writepid +#screen -t mos /bin/sh ../tools/scripts/linux/service_launcher.sh mos $RYZOM_PATH/../build/bin/ryzom_monitor_service -C. -L. --nobreak --writepid # pdss -#screen -t pdss /bin/sh service_launcher.sh pdss $RYZOM_PATH/../build/bin/ryzom_pd_support_service -C. -L. --nobreak --writepid +#screen -t pdss /bin/sh ../tools/scripts/linux/service_launcher.sh pdss $RYZOM_PATH/../build/bin/ryzom_pd_support_service -C. -L. --nobreak --writepid # ras -screen -t ras /bin/sh service_launcher.sh ras $RYZOM_PATH/../build/bin/ryzom_admin_service --fulladminname=admin_service --shortadminname=AS -C. -L. --nobreak --writepid +screen -t ras /bin/sh ../tools/scripts/linux/service_launcher.sh ras $RYZOM_PATH/../build/bin/ryzom_admin_service --fulladminname=admin_service --shortadminname=AS -C. -L. --nobreak --writepid + +# switch back to AES screen +select 0 + diff --git a/code/ryzom/server/sheet_pack_cfg/ai_service.cfg b/code/ryzom/server/sheet_pack_cfg/ai_service.cfg deleted file mode 100644 index e5840cfff..000000000 --- a/code/ryzom/server/sheet_pack_cfg/ai_service.cfg +++ /dev/null @@ -1,256 +0,0 @@ -// by default, use WIN displayer -FixedSessionId = 0; -DontUseStdIn = 0; -DontUseAES = 1; -DontUseNS=1; - -// by default, use localhost to find the naming service -//NSHost = "localhost"; // "ld-02"; // "linuxshard0"; // localhost"; // -NSHost = "localhost"; -AESHost = "localhost"; -AESPort = 46702; - -// Use Shard Unifier or not -DontUseSU = 1; - -// AI & EGS -NbPlayersLimit = 5000; -NbGuildsLimit = 15000; - -// EGS -NbObjectsLimit = 50000; -NbNpcSpawnedByEGSLimit = 5000; -NbForageSourcesLimit = 10000; -NbToxicCloudsLimit = 200; - -// AI -NbPetLimit = 20000; // NbPlayersLimit*4 -NbFaunaLimit = 25000; -NbNpcLimit = 15000; - -Paths += -{ - "../common/data_leveldesign/leveldesign/DFN", - "data_shard", - "../common/data_common", - "../common/data_leveldesign/primitives" -}; - -PathsNoRecurse += -{ - "../common/data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin - "../common/data_leveldesign/leveldesign/game_element", // not needed at all - "../common/data_leveldesign/leveldesign/world_editor_files", // for primitive format - "../common/data_leveldesign/leveldesign/World", // static fame and weather ? - "../common/data_leveldesign/leveldesign/DFN/basics" // Needed for outposts -}; - -GeorgePaths = -{ - "../common/data_leveldesign/leveldesign/Game_elem", - "../common/data_leveldesign/leveldesign/game_element" -}; - -// where to save generic shard data (ie: packed_sheet) -WriteFilesDirectory = "src/ai_service/"; - -// Root directory where data from shards are stored into -SaveShardRoot = "save_shard"; - -// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot -SaveFilesDirectory = ""; - -// Will SaveFilesDirectory will be converted to a full path? -ConvertSaveFilesDirectoryToFullPath = 0; - -/* Force default value for PDLib directory (e.g. SaveFilesDirectory...) - * PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO "" - * Only log analyser must have the $shard parameter to find all shards root directory - */ -PDRootDirectory = ""; - -// This is the mapping for logical continent to physical one -ContinentNameTranslator = -{ -}; - -// This is the list of continent to use with their unique instance number -UsedContinents = -{ - "newbieland", "20" -}; - -// define the primitives configuration used. -UsedPrimitives = -{ - "newbieland", -}; - - -FontName = "Lucida Console"; -FontSize = 9; - -IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" }; - -// If the update loop is too slow, a thread will produce an assertion. -// By default, the value is set to 10 minutes. -// Set to 0 for no assertion. -UpdateAssertionThreadTimeout = 600000; - -DefaultMaxExpectedBlockSize = 200000000; // 200 M ! -DefaultMaxSentBlockSize = 200000000; // 200 M ! - -// how to sleep between to network update -// 0 = pipe -// 1 = usleep -// 2 = nanosleep -// 3 = sched_yield -// 4 = nothing -UseYieldMethod = 0; - -// Set to one to use a full static fame and fame propagation matrix instead of -// a lower left half matrix. Remember to update static_fames.txt before -// activating this feature (which can be turned on/off at run time). -UseAsymmetricStaticFames = 1; -// link the common configuration file - -// a list of system command that run at server startup. -SystemCmd = {}; - - -////////////////////////////////////////////////////////////////////////////// -//- Basic (specific) heal profile parameters --------------------------------- -// Downtime for normal heal (on other bots of the group) -HealSpecificDowntime = 100; -// Downtime for self heal -HealSpecificDowntimeSelf = 100; -////////////////////////////////////////////////////////////////////////////// - - -// Enable caching of ligo primitive in binary files -CachePrims = 1; -// Log to see which primitives where loaded from cache -CachePrimsLog = 0; - - -// do not log the corrected position. -LogAcceptablePos = 0; -// do not log group creation failure -LogGroupCreationFailure = 0; -// do not log aliad tree owner construstion. -LogAliasTreeOwner = 0; -// do not log outpost info -LogOutpostDebug = 0; -// Speed factor, for debug purpose only. Don't set to high speed factor ! -SpeedFactor = 1; -// Speep up the timer triggering. Set a value between 1 (normal) and INT_MAX. -TimerSpeedUp = 1; - -// Default timer for wander behavior -DefaultWanderMinTimer = 50; // 5s -DefaultWanderMaxTimer = 100; // 10s - -// Fame and guard behavior -// Fame value under witch the guard attack the player in sigth -FameForGuardAttack = -450000; -// The minimum of fame for guard to help the player -FameForGuardHelp = -200000; - -// The default aggro distance for NPC -DefaultNpcAggroDist = 15; -// The default escort range for escort behavior -DefaultEscortRange = 10; - -// Limits for multi IA test -NbFaunaLimit = 25000; -NbNpcLimit = 10000; -NbFxLimit = 200; - -BotRepopFx = ""; - -PathsNoRecurse += -{ - "data_leveldesign/leveldesign/game_element/emotes" -}; - -TribeNamePath = "data_leveldesign/leveldesign/world_editor_files/families"; - -// GROUP KEYWORDS -// used mainly in event handlers to determine to which groups events apply -KeywordsGroupNpc = { - - "patrol", // a group of bots who guard a patrol route or point - "convoy", // a group with pack animals who follow roads from place to place - "with_players", // a group who may travel with players -}; - -// BOT KEYWORDS -// used mainly in npc_state_profile to determine which ai profiles to assign to which bots -KeywordsBotNpc = { - - "team_leader", // a bot who leads the way in front of their team (and acts as leader - // in discussion with players) - "animal_leader", // a bot who leads pack animals - "guard", // a bot who is a guard of some sort (eg karavan guard) - "emissary", // eg karavan emissary - "preacher", // eg kami preacher - "guardian", // typically kami guardians - "vip", // someone who has an escort of players or NPCs (assumed to be harmless) -}; - -// STATE KEYWORDS -// used mainly in event handlers to determine to which state events apply -// eg: when a player goes link dead if the team that this player is escorting -// is in a dangerous area the team may enter a 'protect ourselves and wait for -// players' punctual state -KeywordsStateNpc = { - - "safe", // eg the gathering point at town entrance - "dangerous", // eg a route through the wilds -}; - - -ColourNames = -{ - "red : 0", - "beige : 1", - "green : 2", - "turquoise : 3", - "blue : 4", - "violet : 5", - "white : 6", - "black : 7", - - "redHair: 0", - "blackHair: 1", - -}; - - -// Any primitive containing one of this word will not be loaded -PrimitiveFilter = -{ -// "dynfauna", -// "staticfauna", -}; - - - -////////////////////////////////////////////////////////////////////////////// -// Aggro // -////////////////////////////////////////////////////////////////////////////// -AggroReturnDistCheck = 15.0; -AggroReturnDistCheckFauna = 15.0; -AggroReturnDistCheckNpc = 1.5; -AggroD1Radius = 250.0; -AggroD2Radius = 150.0; -AggroPrimaryGroupDist = 0.0; -AggroPrimaryGroupCoef = 0.0; -AggroSecondaryGroupDist = 0.0; -AggroSecondaryGroupCoef = 0.0; -AggroPropagationRadius = 60.0; - -NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF", "IOS", "FEVIS" }; -NegFiltersInfo += { "NET", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate", "VISION_DELTA", "FEIMPE", "FEVIS" }; -NegFiltersWarning += { "LNET", "FEHACK", "FERECV", "CT_LRC", "AnimalSpawned" }; - diff --git a/code/ryzom/server/sheet_pack_cfg/gpm_service.cfg b/code/ryzom/server/sheet_pack_cfg/gpm_service.cfg deleted file mode 100644 index 7fd87cca0..000000000 --- a/code/ryzom/server/sheet_pack_cfg/gpm_service.cfg +++ /dev/null @@ -1,128 +0,0 @@ -// by default, use WIN displayer -FixedSessionId = 0; -DontUseStdIn = 0; -DontUseAES=1; -DontUseNS=1; - -// by default, use localhost to find the naming service -//NSHost = "localhost"; // "ld-02"; // "linuxshard0"; // localhost"; // -NSHost = "localhost"; -AESHost = "localhost"; -AESPort = 46702; - -// Use Shard Unifier or not -DontUseSU = 1; - -// AI & EGS -NbPlayersLimit = 5000; -NbGuildsLimit = 15000; - -// EGS -NbObjectsLimit = 50000; -NbNpcSpawnedByEGSLimit = 5000; -NbForageSourcesLimit = 10000; -NbToxicCloudsLimit = 200; - -// AI -NbPetLimit = 20000; // NbPlayersLimit*4 -NbFaunaLimit = 25000; -NbNpcLimit = 15000; - - -Paths += -{ - "../common/data_leveldesign/leveldesign/DFN", - "data_shard", -// "save_shard", - "../common/data_common", - "../common/data_leveldesign/primitives" -}; - -PathsNoRecurse += -{ - "../common/data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin - "../common/data_leveldesign/leveldesign/game_element", // not needed at all - "../common/data_leveldesign/leveldesign/world_editor_files", // for primitive format - "../common/data_leveldesign/leveldesign/World", // static fame and weather ? - "../common/data_leveldesign/leveldesign/DFN/basics" // Needed for outposts -}; - -GeorgePaths = -{ - "../common/data_leveldesign/leveldesign/Game_elem", - "../common/data_leveldesign/leveldesign/game_element" -}; - -// where to save generic shard data (ie: packed_sheet) -WriteFilesDirectory = "src/gpm_service/"; - -// Root directory where data from shards are stored into -SaveShardRoot = "save_shard"; - -// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot -SaveFilesDirectory = ""; - -// Will SaveFilesDirectory will be converted to a full path? -ConvertSaveFilesDirectoryToFullPath = 0; - -/* Force default value for PDLib directory (e.g. SaveFilesDirectory...) - * PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO "" - * Only log analyser must have the $shard parameter to find all shards root directory - */ -PDRootDirectory = ""; - -// This is the mapping for logical continent to physical one -ContinentNameTranslator = -{ -}; - -// This is the list of continent to use with their unique instance number -UsedContinents = -{ -}; - -// define the primitives configuration used. -UsedPrimitives = -{ -}; - -NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF", "IOS" }; -NegFiltersInfo += { "NET", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate" }; -NegFiltersWarning += { "CT_LRC", "AnimalSpawned" }; - - -FontName = "Lucida Console"; -FontSize = 9; - -IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" }; - -// If the update loop is too slow, a thread will produce an assertion. -// By default, the value is set to 10 minutes. -// Set to 0 for no assertion. -UpdateAssertionThreadTimeout = 600000; - -DefaultMaxExpectedBlockSize = 200000000; // 200 M ! -DefaultMaxSentBlockSize = 200000000; // 200 M ! - -// how to sleep between to network update -// 0 = pipe -// 1 = usleep -// 2 = nanosleep -// 3 = sched_yield -// 4 = nothing -UseYieldMethod = 0; - -// Set to one to use a full static fame and fame propagation matrix instead of -// a lower left half matrix. Remember to update static_fames.txt before -// activating this feature (which can be turned on/off at run time). -UseAsymmetricStaticFames = 1; - - - -CheckPlayerSpeed = 1; -SecuritySpeedFactor = 1.5; - -LoadPacsPrims = 0; -LoadPacsCol = 1; - -Paths += { "../common/data_leveldesign/leveldesign/World", "../common/data_leveldesign/leveldesign/world_editor_files" }; diff --git a/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg b/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg deleted file mode 100644 index 8772cf07f..000000000 --- a/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg +++ /dev/null @@ -1,179 +0,0 @@ -// by default, use WIN displayer -FixedSessionId = 0; -DontUseStdIn = 0; -DontUseAES=1; -DontUseNS=1; - -// by default, use localhost to find the naming service -//NSHost = "localhost"; // "ld-02"; // "linuxshard0"; // localhost"; // -NSHost = "localhost"; -AESHost = "localhost"; -AESPort = 46702; - -// Use Shard Unifier or not -DontUseSU = 1; - -// AI & EGS -NbPlayersLimit = 5000; -NbGuildsLimit = 15000; - -// EGS -NbObjectsLimit = 50000; -NbNpcSpawnedByEGSLimit = 5000; -NbForageSourcesLimit = 10000; -NbToxicCloudsLimit = 200; - -// AI -NbPetLimit = 20000; // NbPlayersLimit*4 -NbFaunaLimit = 25000; -NbNpcLimit = 15000; - - -Paths += -{ - "../common/data_leveldesign/leveldesign/DFN", - "data_shard", -// "save_shard", - "../common/data_common", - "../common/data_leveldesign/primitives" -}; - -PathsNoRecurse += -{ - "../common/data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin - "../common/data_leveldesign/leveldesign/game_element", // not needed at all - "../common/data_leveldesign/leveldesign/world_editor_files", // for primitive format - "../common/data_leveldesign/leveldesign/World", // static fame and weather ? - "../common/data_leveldesign/leveldesign/DFN/basics" // Needed for outposts -}; - -GeorgePaths = -{ - "../common/data_leveldesign/leveldesign/Game_elem", - "../common/data_leveldesign/leveldesign/game_element" -}; - -// where to save generic shard data (ie: packed_sheet) -WriteFilesDirectory = "src/input_output_service/"; - -// Root directory where data from shards are stored into -SaveShardRoot = "save_shard"; - -// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot -SaveFilesDirectory = ""; - -// Will SaveFilesDirectory will be converted to a full path? -ConvertSaveFilesDirectoryToFullPath = 0; - -/* Force default value for PDLib directory (e.g. SaveFilesDirectory...) - * PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO "" - * Only log analyser must have the $shard parameter to find all shards root directory - */ -PDRootDirectory = ""; - -// This is the mapping for logical continent to physical one -ContinentNameTranslator = -{ -}; - -// This is the list of continent to use with their unique instance number -UsedContinents = -{ - "newbieland", "20" -}; - -// define the primitives configuration used. -UsedPrimitives = -{ - "newbieland", -}; - -NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF", "IOS" }; -NegFiltersInfo += { "NET", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate" }; -NegFiltersWarning += { "CT_LRC", "AnimalSpawned" }; - - -FontName = "Lucida Console"; -FontSize = 9; - -IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" }; - -// If the update loop is too slow, a thread will produce an assertion. -// By default, the value is set to 10 minutes. -// Set to 0 for no assertion. -UpdateAssertionThreadTimeout = 600000; - -DefaultMaxExpectedBlockSize = 200000000; // 200 M ! -DefaultMaxSentBlockSize = 200000000; // 200 M ! - -// how to sleep between to network update -// 0 = pipe -// 1 = usleep -// 2 = nanosleep -// 3 = sched_yield -// 4 = nothing -UseYieldMethod = 0; - -// Set to one to use a full static fame and fame propagation matrix instead of -// a lower left half matrix. Remember to update static_fames.txt before -// activating this feature (which can be turned on/off at run time). -UseAsymmetricStaticFames = 1; - -// a list of system command that can be run with "sysCmd" service command. -SystemCmd = {}; - -// IOS don't use work directory by default -ReadTranslationWork = 0; -TranslationWorkPath = "translation/work"; - -//Paths += { "data_leveldesign/leveldesign/Game_elem" }; - -// Global shard bot name translation file. You sould overide this -// in input_output_service.cfg to specialize the file -// depending on the shard main language. -BotNameTranslationFile = "bot_names.txt"; - -// Global shard event faction translation file. You sould override this -// in input_output_service.cfg to specialize the file -// depending on the shard main language. -EventFactionTranslationFile = "event_factions.txt"; - -// Activate/deactivate debugging of missing paremeter replacement -DebugReplacementParameter = 1; - -// Id of database for PDS Chat Logging -DatabaseId = 1; - -// Default verbose debug flags: -//----------------------------- - -// Log bot name translation from 'BotNameTranslationFile' -VerboseNameTranslation = 0; -// Log chat management operation -VerboseChatManagement = 0; -// Log chat event -VerboseChat = 0; -// Log string manager message -VerboseStringManager = 0; -// Log the string manager parsing message -VerboseStringManagerParser = 0; - -// Directory to store ios.string_cache file -StringManagerCacheDirectory = "data_shard_local"; -// Directory to log chat into -LogChatDirectory = "data_shard_local"; - -// Persistent Logging - -// Log PD updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log -PDEnableLog = 1; - -// Log PD StringManager updates to log file (1 enabled, 0 disabled), see PDLogSaveDirectory to choose where to log -PDEnableStringLog = 0; - -// Number of seconds between 2 logs to file -PDLogUpdate = 10; - -// Log directory (with/without final slash), pd_logs is added to the path. If value is empty, default is SaveFilesDirectory -PDLogSaveDirectory = ""; - diff --git a/code/ryzom/server/sheet_pack_cfg/mirror_service.cfg b/code/ryzom/server/sheet_pack_cfg/mirror_service.cfg deleted file mode 100644 index da1e7aa15..000000000 --- a/code/ryzom/server/sheet_pack_cfg/mirror_service.cfg +++ /dev/null @@ -1,127 +0,0 @@ -// by default, use WIN displayer -FixedSessionId = 0; -DontUseStdIn = 0; -DontUseAES=1; -DontUseNS=1; - -// by default, use localhost to find the naming service -//NSHost = "localhost"; // "ld-02"; // "linuxshard0"; // localhost"; // -NSHost = "localhost"; -AESHost = "localhost"; -AESPort = 46702; - -// Use Shard Unifier or not -DontUseSU = 1; - -// AI & EGS -NbPlayersLimit = 5000; -NbGuildsLimit = 15000; - -// EGS -NbObjectsLimit = 50000; -NbNpcSpawnedByEGSLimit = 5000; -NbForageSourcesLimit = 10000; -NbToxicCloudsLimit = 200; - -// AI -NbPetLimit = 20000; // NbPlayersLimit*4 -NbFaunaLimit = 25000; -NbNpcLimit = 15000; - -Paths += -{ - "../common/data_leveldesign/leveldesign/DFN", - "data_shard", -// "save_shard", - "../common/data_common", - "../common/data_leveldesign/primitives" -}; - -PathsNoRecurse += -{ - "../common/data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin - "../common/data_leveldesign/leveldesign/game_element", // not needed at all - "../common/data_leveldesign/leveldesign/world_editor_files", // for primitive format - "../common/data_leveldesign/leveldesign/World", // static fame and weather ? - "../common/data_leveldesign/leveldesign/DFN/basics" // Needed for outposts -}; - -GeorgePaths = -{ - "../common/data_leveldesign/leveldesign/Game_elem", - "../common/data_leveldesign/leveldesign/game_element" -}; - -// where to save generic shard data (ie: packed_sheet) -WriteFilesDirectory = "src/mirror_service/"; - -// Root directory where data from shards are stored into -SaveShardRoot = "save_shard"; - -// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot -SaveFilesDirectory = ""; - -// Will SaveFilesDirectory will be converted to a full path? -ConvertSaveFilesDirectoryToFullPath = 0; - -/* Force default value for PDLib directory (e.g. SaveFilesDirectory...) - * PLEASE NOTICE THAT THIS LINE MUST BE LEFT TO "" - * Only log analyser must have the $shard parameter to find all shards root directory - */ -PDRootDirectory = ""; - -// This is the mapping for logical continent to physical one -ContinentNameTranslator = -{ -}; - -// This is the list of continent to use with their unique instance number -UsedContinents = -{ - "newbieland", "20" -}; - -// define the primitives configuration used. -UsedPrimitives = -{ - "newbieland", -}; - -NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH", "BSIF", "IOS" }; -NegFiltersInfo += { "NET", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate" }; -NegFiltersWarning += { "CT_LRC", "AnimalSpawned" }; - - -FontName = "Lucida Console"; -FontSize = 9; - -IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" }; - -// If the update loop is too slow, a thread will produce an assertion. -// By default, the value is set to 10 minutes. -// Set to 0 for no assertion. -UpdateAssertionThreadTimeout = 600000; - -DefaultMaxExpectedBlockSize = 200000000; // 200 M ! -DefaultMaxSentBlockSize = 200000000; // 200 M ! - -// how to sleep between to network update -// 0 = pipe -// 1 = usleep -// 2 = nanosleep -// 3 = sched_yield -// 4 = nothing -UseYieldMethod = 0; - -// Set to one to use a full static fame and fame propagation matrix instead of -// a lower left half matrix. Remember to update static_fames.txt before -// activating this feature (which can be turned on/off at run time). -UseAsymmetricStaticFames = 1; - - -MaxOutBandwidth = 100000000; - -// Linux only -DestroyGhostSegments = 1; - -NegFiltersDebug += { "MSG:" }; diff --git a/code/ryzom/server/src/ai_service/commands.cpp b/code/ryzom/server/src/ai_service/commands.cpp index 07e9023bf..d257d0492 100644 --- a/code/ryzom/server/src/ai_service/commands.cpp +++ b/code/ryzom/server/src/ai_service/commands.cpp @@ -2889,35 +2889,6 @@ NLMISC_COMMAND(unloadPrimitiveFile,"unload a primitive file","") return true; } -////////////////////////////////////////////////////////////////////////////// -// MULTI_LINE_FORMATER // -////////////////////////////////////////////////////////////////////////////// - -static int const MULTI_LINE_FORMATER_maxn = 78; -void MULTI_LINE_FORMATER::pushTitle(std::vector& container, std::string const& text) -{ - const sint maxn = MULTI_LINE_FORMATER_maxn; - sint n = maxn - (sint)text.length() - 4; - container.push_back(" _/"); - container.back() += text; - container.back() += "\\" + std::string(n, '_'); - container.push_back("/"); - container.back() += std::string(maxn - 1, ' '); -} - -void MULTI_LINE_FORMATER::pushEntry(std::vector& container, std::string const& text) -{ - container.push_back("| "); - container.back() += text; -} - -void MULTI_LINE_FORMATER::pushFooter(std::vector& container) -{ - int const maxn = MULTI_LINE_FORMATER_maxn; - container.push_back("\\"); - container.back() += std::string(maxn - 1, '_'); -} - ////////////////////////////////////////////////////////////////////////////// // Bug simulation // ////////////////////////////////////////////////////////////////////////////// diff --git a/code/ryzom/server/src/ai_service/commands_mlf.cpp b/code/ryzom/server/src/ai_service/commands_mlf.cpp new file mode 100644 index 000000000..6437100cf --- /dev/null +++ b/code/ryzom/server/src/ai_service/commands_mlf.cpp @@ -0,0 +1,52 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + + + +#include "stdpch.h" + +using namespace NLMISC; +using namespace NLNET; +using namespace std; + +////////////////////////////////////////////////////////////////////////////// +// MULTI_LINE_FORMATER // +////////////////////////////////////////////////////////////////////////////// + +static int const MULTI_LINE_FORMATER_maxn = 78; +void MULTI_LINE_FORMATER::pushTitle(std::vector& container, std::string const& text) +{ + const sint maxn = MULTI_LINE_FORMATER_maxn; + sint n = maxn - (sint)text.length() - 4; + container.push_back(" _/"); + container.back() += text; + container.back() += "\\" + std::string(n, '_'); + container.push_back("/"); + container.back() += std::string(maxn - 1, ' '); +} + +void MULTI_LINE_FORMATER::pushEntry(std::vector& container, std::string const& text) +{ + container.push_back("| "); + container.back() += text; +} + +void MULTI_LINE_FORMATER::pushFooter(std::vector& container) +{ + int const maxn = MULTI_LINE_FORMATER_maxn; + container.push_back("\\"); + container.back() += std::string(maxn - 1, '_'); +} diff --git a/code/ryzom/server/src/ai_service/script_vm.h b/code/ryzom/server/src/ai_service/script_vm.h index cf57efe77..bc6e56c15 100644 --- a/code/ryzom/server/src/ai_service/script_vm.h +++ b/code/ryzom/server/src/ai_service/script_vm.h @@ -138,7 +138,12 @@ public: float& getFloat(); float const& getFloat() const; - int _val; + union + { + int _vali; + uintptr_t _valp; + }; + TStackTypes _type; }; @@ -346,7 +351,7 @@ inline CScriptStack::CStackEntry& CScriptStack::CStackEntry::operator=(float const& f) { clean(); - _val = *((int*)&f); + _vali = *((int*)&f); _type = EFloat; return *this; } @@ -354,7 +359,7 @@ inline CScriptStack::CStackEntry& CScriptStack::CStackEntry::operator=(int const& i) { clean(); - _val = i; + _vali = i; _type = EOther; return *this; } @@ -363,7 +368,7 @@ CScriptStack::CStackEntry& CScriptStack::CStackEntry::operator=(std::string cons { clean(); std::string* const strPt = new std::string(str); - _val = *((int*)&strPt); + _valp = *((int*)&strPt); _type = EString; return *this; } @@ -371,7 +376,7 @@ inline CScriptStack::CStackEntry& CScriptStack::CStackEntry::operator=(IScriptContext* sc) { clean(); - _val = *((int*)&sc); + _valp = *((int*)&sc); _type = EContext; return *this; } @@ -386,9 +391,11 @@ bool CScriptStack::CStackEntry::operator==(CStackEntry const& other) const return getString()==other.getString(); case EFloat: return getFloat()==other.getFloat(); + case EContext: + return _valp==other._valp; case EOther: default: - return _val==other._val; + return _vali==other._vali; } } @@ -420,9 +427,11 @@ bool CScriptStack::CStackEntry::operator<(CStackEntry const& other) const return getString()(CStackEntry const& other) const return getString()>other.getString(); case EFloat: return getFloat()>other.getFloat(); + case EContext: + return _valp>other._valp; case EOther: default: - return _val>other._val; + return _vali>other._vali; } } @@ -473,43 +484,43 @@ inline std::string& CScriptStack::CStackEntry::getString() { nlassert(_type==EString); - return *(*((std::string**)&_val)); + return *(*((std::string**)&_valp)); } inline std::string const& CScriptStack::CStackEntry::getString() const { nlassert(_type==EString); - return *(*((std::string**)&_val)); + return *(*((std::string**)&_valp)); } inline IScriptContext* CScriptStack::CStackEntry::getIScriptContext() { nlassert(_type==EContext); - return *((IScriptContext**)&_val); + return *((IScriptContext**)&_valp); } inline int& CScriptStack::CStackEntry::getInt() { nlassert(_type==EOther); - return _val; + return _vali; } inline int const& CScriptStack::CStackEntry::getInt() const { nlassert(_type==EOther); - return _val; + return _vali; } inline float& CScriptStack::CStackEntry::getFloat() { nlassert(_type==EFloat); - return *((float*)&_val); + return *((float*)&_vali); } inline float const& CScriptStack::CStackEntry::getFloat() const { nlassert(_type==EFloat); - return *((float const*)&_val); + return *((float const*)&_vali); } inline diff --git a/code/ryzom/server/src/ai_service/sheets.cpp b/code/ryzom/server/src/ai_service/sheets.cpp index aa92fe3d4..bc7ece4fa 100644 --- a/code/ryzom/server/src/ai_service/sheets.cpp +++ b/code/ryzom/server/src/ai_service/sheets.cpp @@ -625,7 +625,7 @@ void AISHEETS::CCreature::readGeorges(NLMISC::CSmartPtr const& { std::string scriptCompStr; scriptCompNode->getArrayValue(scriptCompStr, arrayIndex); - +#ifndef NO_AI_COMP CFightScriptComp* scriptComp; try { @@ -636,6 +636,7 @@ void AISHEETS::CCreature::readGeorges(NLMISC::CSmartPtr const& { nlwarning("script read error (ignored): %s", ex.what()); } +#endif } } // Creature race @@ -763,6 +764,7 @@ void AISHEETS::CCreature::serial(NLMISC::IStream &s) string scriptCompStr; s.serial(scriptCompStr); +#ifndef NO_AI_COMP CFightScriptComp* scriptComp; try { @@ -773,6 +775,7 @@ void AISHEETS::CCreature::serial(NLMISC::IStream &s) { nlwarning("script read error (ignored): %s", ex.what()); } +#endif } } else @@ -881,8 +884,14 @@ void AISHEETS::CSheets::init() nlassert(_PlayerGroupIndex!=~0); #endif - CConfigFile::CVar *varPtr=IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths")); - const std::string writeFilesDirectoryName=IService::getInstance()->WriteFilesDirectory.toString(); + packSheets(IService::getInstance()->WriteFilesDirectory.toString()); + + _Initialised=true; +} + +void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName) +{ + CConfigFile::CVar *varPtr = IService::isServiceInitialized() ? IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths")) : NULL; // if config file variable 'GeorgePaths' exists then only do a minimal loadForms otherwise do the full works if (varPtr!=NULL) @@ -947,8 +956,6 @@ void AISHEETS::CSheets::init() loadForm2("creature", writeFilesDirectoryName+AISPackedSheetsFilename, _Sheets, true); loadForm2("race_stats", writeFilesDirectoryName+AISPackedRaceStatsSheetsFilename, _RaceStatsSheets, true); } - - _Initialised=true; } void AISHEETS::CSheets::release() diff --git a/code/ryzom/server/src/ai_service/sheets.h b/code/ryzom/server/src/ai_service/sheets.h index 77605cae1..efa4d0c10 100644 --- a/code/ryzom/server/src/ai_service/sheets.h +++ b/code/ryzom/server/src/ai_service/sheets.h @@ -689,6 +689,7 @@ public: public: // load the creature data from the george files void init(); + void packSheets(const std::string &writeFilesDirectoryName); // display the creature data for all known creature types void display(NLMISC::CSmartPtr stringWriter, uint infoSelect = 0); diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_sheets.cpp b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_sheets.cpp index 10b59d03b..cdc50a9ac 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_sheets.cpp +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_sheets.cpp @@ -56,6 +56,14 @@ CSheets CSheets::_StaticSheets; // the singleton instance bool CSheets::_Initialised=false; // - set true by constructor bool CSheets::_Destroyed=false; // - set true by destructor +#ifndef NO_EGS_VARS +static std::string writeDirectory() +{ + return IService::getInstance()->WriteFilesDirectory.toString(); +} +#else +extern std::string writeDirectory(); +#endif //--------------------------------------------------- // scanDirectoriesForFiles : utility routine for init() @@ -82,7 +90,7 @@ void scanGeorgePaths(bool forceFullRescan=false) NLMISC::CPath::clearMap(); // rescan 'Paths' directories - if ((var = IService::getInstance()->ConfigFile.getVarPtr ("Paths")) != NULL) + if (IService::isServiceInitialized() && ((var = IService::getInstance()->ConfigFile.getVarPtr ("Paths")) != NULL)) { for (uint i = 0; i < var->size(); i++) { @@ -91,7 +99,7 @@ void scanGeorgePaths(bool forceFullRescan=false) } // rescan 'PathsNoRecurse' directories - if ((var = IService::getInstance()->ConfigFile.getVarPtr ("PathsNoRecurse")) != NULL) + if (IService::isServiceInitialized() && ((var = IService::getInstance()->ConfigFile.getVarPtr ("PathsNoRecurse")) != NULL)) { for (uint i = 0; i < var->size(); i++) { @@ -101,7 +109,7 @@ void scanGeorgePaths(bool forceFullRescan=false) } // add any paths listed in the 'GeorgeFiles' config file variable - if ((var = IService::getInstance()->ConfigFile.getVarPtr ("GeorgePaths")) != NULL) + if (IService::isServiceInitialized() && ((var = IService::getInstance()->ConfigFile.getVarPtr ("GeorgePaths")) != NULL)) { for (uint i = 0; i < var->size(); i++) { @@ -123,9 +131,9 @@ template void loadSheetSet(const char *fileType,const char *sheetFile, sheetMap.clear(); // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files - if (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL) + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) { - loadForm( fileType, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, false, false); + loadForm( fileType, writeDirectory()+sheetFile, sheetMap, false, false); } // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan @@ -133,7 +141,7 @@ template void loadSheetSet(const char *fileType,const char *sheetFile, { // if the 'GeorgePaths' variable exists and hasn't already been treated then add new paths to CPath singleton scanGeorgePaths(); - loadForm( fileType, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, true); + loadForm( fileType, writeDirectory()+sheetFile, sheetMap, true); } } @@ -148,9 +156,9 @@ template void loadSheetSet2(const char *fileType,const char *sheetFile sheetMap.clear(); // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files - if (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL) + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) { - loadForm2( fileType, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, false, false); + loadForm2( fileType, writeDirectory()+sheetFile, sheetMap, false, false); } // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan @@ -158,7 +166,7 @@ template void loadSheetSet2(const char *fileType,const char *sheetFile { // if the 'GeorgePaths' variable exists and hasn't already been treated then add new paths to CPath singleton scanGeorgePaths(); - loadForm2( fileType, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, true); + loadForm2( fileType, writeDirectory()+sheetFile, sheetMap, true); } } @@ -172,9 +180,9 @@ template void loadSheetSet(const vector &fileTypes,const char sheetMap.clear(); // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files - if (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL) + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) { - loadForm( fileTypes, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, false, false); + loadForm( fileTypes, writeDirectory()+sheetFile, sheetMap, false, false); } // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan @@ -182,7 +190,7 @@ template void loadSheetSet(const vector &fileTypes,const char { // if the 'GeorgePaths' variable exists and hasn't already been treated then add new paths to CPath singleton scanGeorgePaths(); - loadForm( fileTypes, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, true); + loadForm( fileTypes, writeDirectory()+sheetFile, sheetMap, true); } } @@ -196,9 +204,9 @@ void loadSheetSetForHashMap(const vector &fileTypes,const char *sheetFil map sheetMap; // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files - if (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL) + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) { - loadForm( fileTypes, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, false, false); + loadForm( fileTypes, writeDirectory()+sheetFile, sheetMap, false, false); } // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan @@ -206,7 +214,7 @@ void loadSheetSetForHashMap(const vector &fileTypes,const char *sheetFil { // if the 'GeorgePaths' variable exists and hasn't already been treated then add new paths to CPath singleton scanGeorgePaths(); - loadForm( fileTypes, IService::getInstance()->WriteFilesDirectory.toString()+sheetFile, sheetMap, true); + loadForm( fileTypes, writeDirectory()+sheetFile, sheetMap, true); } // Convert map to hash_map @@ -705,11 +713,15 @@ template void reloadSheetSet(const vector &fileTypes, T &sheet sheetMap.clear(); // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files - if (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL) + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) { scanGeorgePaths(); loadFormNoPackedSheet( fileTypes, sheetMap, wildcardFilter); } + else + { + nlwarning("No GeorgePaths in EGS config"); + } } // variant with smart pointers, maintain with function above @@ -719,11 +731,15 @@ template void reloadSheetSet2(const vector &fileTypes, T &shee sheetMap.clear(); // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files - if (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL) + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) { scanGeorgePaths(); loadFormNoPackedSheet2( fileTypes, sheetMap, wildcardFilter); } + else + { + nlwarning("No GeorgePaths in EGS config"); + } } template void reloadSheetSet(const string &fileType, T &sheetMap, const string &wildcardFilter) diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.cpp b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.cpp index 94fbdcd11..f36fe91ab 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.cpp +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.cpp @@ -1878,6 +1878,7 @@ void CStaticItem::reloadSheet(const CStaticItem &o) const_cast(o).clearPtrs(false); } +#ifndef NO_EGS_VARS // *************************************************************************** float CStaticItem::getBaseWeight() const { @@ -1990,6 +1991,7 @@ float CStaticItem::getBaseWeight() const return 0; } } +#endif // *************************************************************************** void CStaticItem::clearPtrs(bool doDelete) diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.h b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.h index 6fd990e65..ddea7be9c 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.h +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_item.h @@ -838,11 +838,13 @@ public: /// called to copy from another sheet (operator= + care ptrs) void reloadSheet(const CStaticItem &o); +#ifndef NO_EGS_VARS /** Get the base weigth for an item. * This weight must be multiplied by the craft parameter weight value * to obtain the real item weight. */ float getBaseWeight() const; +#endif std::vector lookForEffects(ITEM_SPECIAL_EFFECT::TItemSpecialEffect effectType) const; diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.cpp b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.cpp index 0ee30916c..0cc44399d 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.cpp +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.cpp @@ -2093,7 +2093,7 @@ void CStaticLootTable::readGeorges( const NLMISC::CSmartPtr &f } // CStaticLootTable::readGeorges // - +#ifndef NO_EGS_VARS /// selectRandomLootSet CSheetId CStaticLootTable::selectRandomLootSet() const { @@ -2173,6 +2173,7 @@ const CStaticLootSet *CStaticLootTable::selectRandomCustomLootSet() const nlwarning("Can't find any lootset rand=%d probabilitySum=%d weightCount=%d",randWeight,probabilitySum,CustomLootSets.size()); return 0; } +#endif /////////////////////////////////////////////////////////////////////////// ///////////////////// Static Race Statistics ////////////////////////////// diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.h b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.h index 9c88d3a91..527f5ee09 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.h +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_game_sheet.h @@ -868,10 +868,12 @@ public: /// read the sheet virtual void readGeorges( const NLMISC::CSmartPtr &form, const NLMISC::CSheetId &sheetId ); +#ifndef NO_EGS_VARS /// select a loot set NLMISC::CSheetId selectRandomLootSet() const; const CStaticLootSet *selectRandomCustomLootSet() const; +#endif // return the version of this class, increments this value when the content of this class changed static uint getVersion () { return 1; } diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.cpp b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.cpp index abd96f45f..4aad89e50 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.cpp +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.cpp @@ -31,6 +31,7 @@ const uint8 NbRawMaterials = 10; const float QuarteringForcedQuantities [6] = { 0, 1.0f, 2.0f, 3.0f, 4.0f, 0.5f }; +#ifndef NO_EGS_VARS const float *QuarteringQuantityByVariable [NBRMQuantityVariables] = { &QuarteringQuantityAverageForCraftHerbivore.get(), @@ -46,7 +47,7 @@ const float *QuarteringQuantityByVariable [NBRMQuantityVariables] = &QuarteringForcedQuantities[4], &QuarteringForcedQuantities[5] }; - +#endif CVariable VerboseQuartering( "egs", "VerboseQuartering", "", false, 0, true ); diff --git a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.h b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.h index b89948f49..f23803bd3 100644 --- a/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.h +++ b/code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_harvestable.h @@ -34,7 +34,9 @@ enum TRMUsage { RMUTotalQuantity, RMUFixedQuantity, NbRMUsages }; enum TRMQuantityVariable { RMQVHerbivore, RMQVCarnivore, RMQVBoss5, RMQVBossBegin=RMQVBoss5, RMQVBoss7, RMQVBossEnd=RMQVBoss7, RMQVInvasion5, RMQVInvasion7, RMQVForceBase, NBRMQuantityVariables=RMQVForceBase+6 }; +#ifndef NO_EGS_VARS extern const float *QuarteringQuantityByVariable [NBRMQuantityVariables]; +#endif /** diff --git a/code/ryzom/server/src/entities_game_service/entity_structure/resists.cpp b/code/ryzom/server/src/entities_game_service/entity_structure/resists.cpp index 89322cc9f..b8f195857 100644 --- a/code/ryzom/server/src/entities_game_service/entity_structure/resists.cpp +++ b/code/ryzom/server/src/entities_game_service/entity_structure/resists.cpp @@ -22,8 +22,6 @@ #include "stdpch.h" // #include "resists.h" -#include "player_manager/character.h" -#include "game_item_manager/game_item.h" ////////////// // USING // diff --git a/code/ryzom/server/src/gpm_service/gpm_service.cpp b/code/ryzom/server/src/gpm_service/gpm_service.cpp index 9f30f2d58..0756f641e 100644 --- a/code/ryzom/server/src/gpm_service/gpm_service.cpp +++ b/code/ryzom/server/src/gpm_service/gpm_service.cpp @@ -298,7 +298,7 @@ void CGlobalPositionManagerService::init() GET_VAR_FROM_CF(LoadPacsPrims, true); - CSheets::init(); + CGpmSheets::init(); // World Position Manager init if (!IsRingShard) @@ -707,7 +707,7 @@ void CGlobalPositionManagerService::release() CWorldPositionManager::release(); } - CSheets::release(); + CGpmSheets::release(); }// release // diff --git a/code/ryzom/server/src/gpm_service/sheets.cpp b/code/ryzom/server/src/gpm_service/sheets.cpp index 6c6048258..72103ad75 100644 --- a/code/ryzom/server/src/gpm_service/sheets.cpp +++ b/code/ryzom/server/src/gpm_service/sheets.cpp @@ -45,14 +45,14 @@ using namespace NLGEORGES; //------------------------------------------------------------------------- // the singleton data -std::map CSheets::_sheets; -bool CSheets::_initialised=false; +std::map CGpmSheets::_sheets; +bool CGpmSheets::_initialised=false; //------------------------------------------------------------------------- // init -void CSheets::init() +void CGpmSheets::init() { if (_initialised) return; @@ -63,7 +63,17 @@ void CSheets::init() filters.push_back("creature"); filters.push_back("player"); - loadForm(filters, IService::getInstance()->WriteFilesDirectory.toString()+"gpms.packed_sheets", _sheets); + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm(filters, IService::getInstance()->WriteFilesDirectory.toString()+"gpms.packed_sheets", _sheets, false, false); + } + + // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan + if (_sheets.empty()) + { + loadForm(filters, IService::getInstance()->WriteFilesDirectory.toString()+"gpms.packed_sheets", _sheets, true); + } _initialised=true; } @@ -72,11 +82,11 @@ void CSheets::init() //------------------------------------------------------------------------- // display -void CSheets::display() +void CGpmSheets::display() { nlassert(_initialised); - std::map::iterator it; + std::map::iterator it; for(it=_sheets.begin();it!=_sheets.end();++it) { nlinfo("SHEET:%s Walk:%f Run:%f Radius:%f Height:%f Bounding:%f Scale:%f",(*it).first.toString().c_str(), @@ -88,12 +98,12 @@ void CSheets::display() //------------------------------------------------------------------------- // lookup -const CSheets::CSheet *CSheets::lookup( CSheetId id ) +const CGpmSheets::CSheet *CGpmSheets::lookup( CSheetId id ) { nlassert(_initialised); // setup an iterator and lookup the sheet id in the map - std::map::iterator it; + std::map::iterator it; it=_sheets.find(id); // if we found a valid entry return a pointer to the creature record otherwise 0 diff --git a/code/ryzom/server/src/gpm_service/sheets.h b/code/ryzom/server/src/gpm_service/sheets.h index 1f711e1a5..78130d970 100644 --- a/code/ryzom/server/src/gpm_service/sheets.h +++ b/code/ryzom/server/src/gpm_service/sheets.h @@ -34,7 +34,7 @@ * \author Nevrax France * \date 2002 */ -class CSheets +class CGpmSheets { public: class CSheet @@ -85,7 +85,7 @@ public: private: // prohibit cnstructor as this is a singleton - CSheets(); + CGpmSheets(); static std::map _sheets; static bool _initialised; diff --git a/code/ryzom/server/src/gpm_service/world_entity.cpp b/code/ryzom/server/src/gpm_service/world_entity.cpp index 99396bfb3..d9976a1c4 100644 --- a/code/ryzom/server/src/gpm_service/world_entity.cpp +++ b/code/ryzom/server/src/gpm_service/world_entity.cpp @@ -309,7 +309,7 @@ void CWorldEntity::createPrimitive(NLPACS::UMoveContainer *pMoveContainer, uint8 Primitive = NULL; MoveContainer = NULL; - const CSheets::CSheet *sheet = CSheets::lookup(CSheetId(Sheet())); + const CGpmSheets::CSheet *sheet = CGpmSheets::lookup(CSheetId(Sheet())); float primRadius = 0.5f; float primHeight = 2.0f; diff --git a/code/ryzom/server/src/input_output_service/string_manager.cpp b/code/ryzom/server/src/input_output_service/string_manager.cpp index 56a351fea..1e1215594 100644 --- a/code/ryzom/server/src/input_output_service/string_manager.cpp +++ b/code/ryzom/server/src/input_output_service/string_manager.cpp @@ -246,60 +246,6 @@ void CStringManager::clearCache(NLMISC::CLog *log) -// load the values using the george sheet -void CStringManager::TSheetInfo::readGeorges (const NLMISC::CSmartPtr &form, const NLMISC::CSheetId &sheetId) -{ - if (form) - { - SheetName = sheetId.toString(); - - std::string ext = NLMISC::CSheetId::fileExtensionFromType(sheetId.getSheetType()); - - SheetName = SheetName.substr(0, SheetName.find(ext)); - // remove ending '.' - if (!SheetName.empty() && *SheetName.rbegin() == '.') - SheetName.resize(SheetName.size()-1); - - std::string gender; - - if (sheetId.getSheetType() == NLMISC::CSheetId::typeFromFileExtension("creature")) - { - form->getRootNode ().getValueByName (gender, "Basics.Gender"); - sint genderId; - NLMISC::fromString(gender, genderId); - Gender = GSGENDER::EGender(genderId); - - form->getRootNode ().getValueByName (Race, "Basics.Race"); - -// form->getRootNode ().getValueByName (DisplayName, "Basics.First Name"); -// std::string s; -// form->getRootNode ().getValueByName (s, "Basics.CharacterName"); -// if (!DisplayName.empty()) -// DisplayName+=' '; -// DisplayName+=s; - - form->getRootNode ().getValueByName (Profile, "Basics.Profile"); - form->getRootNode ().getValueByName (ChatProfile, "Basics.ChatProfile"); - } - else if (sheetId.getSheetType() == NLMISC::CSheetId::typeFromFileExtension("race_stats")) - { - form->getRootNode ().getValueByName (Race, "Race"); - } -/* else if (sheetId.getType() == NLMISC::CSheetId::typeFromFileExtension("sitem")) - { - // read any item specific data - } -*/ else - { - nlwarning("CStringManager::TEntityInfo : Do not know the type of the sheet '%s'.", sheetId.toString().c_str()); - return; - } - } -} - - - - const CStringManager::CEntityWords &CStringManager::getEntityWords(TLanguages lang, STRING_MANAGER::TParamType type) const { nlassert(lang < NB_LANGUAGES); diff --git a/code/ryzom/server/src/input_output_service/string_manager_parser.cpp b/code/ryzom/server/src/input_output_service/string_manager_parser.cpp index dfa8098a3..67ce62f10 100644 --- a/code/ryzom/server/src/input_output_service/string_manager_parser.cpp +++ b/code/ryzom/server/src/input_output_service/string_manager_parser.cpp @@ -1864,14 +1864,19 @@ void CStringManager::init(NLMISC::CLog *log) if (_SheetInfo.empty()) { - std::map container; + // std::map container; // Load the sheet std::vector exts; exts.push_back("creature"); //exts.push_back("item"); //exts.push_back("sitem"); // not more needed ! exts.push_back("race_stats"); - loadForm(exts, NLNET::IService::getInstance()->WriteFilesDirectory.toString() + "ios_sheets.packed_sheets", _SheetInfo, false, false); + + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm(exts, NLNET::IService::getInstance()->WriteFilesDirectory.toString() + "ios_sheets.packed_sheets", _SheetInfo, false, false); + } if (_SheetInfo.empty()) { diff --git a/code/ryzom/server/src/input_output_service/string_manager_sheet.cpp b/code/ryzom/server/src/input_output_service/string_manager_sheet.cpp new file mode 100644 index 000000000..bb51b987e --- /dev/null +++ b/code/ryzom/server/src/input_output_service/string_manager_sheet.cpp @@ -0,0 +1,75 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include "stdpch.h" +#include "string_manager.h" +#include "nel/misc/i18n.h" +#include "nel/misc/path.h" +#include "nel/misc/file.h" +#include "nel/georges/u_form_elm.h" +#include "nel/georges/load_form.h" +#include + +// load the values using the george sheet +void CStringManager::TSheetInfo::readGeorges (const NLMISC::CSmartPtr &form, const NLMISC::CSheetId &sheetId) +{ + if (form) + { + SheetName = sheetId.toString(); + + std::string ext = NLMISC::CSheetId::fileExtensionFromType(sheetId.getSheetType()); + + SheetName = SheetName.substr(0, SheetName.find(ext)); + // remove ending '.' + if (!SheetName.empty() && *SheetName.rbegin() == '.') + SheetName.resize(SheetName.size()-1); + + std::string gender; + + if (sheetId.getSheetType() == NLMISC::CSheetId::typeFromFileExtension("creature")) + { + form->getRootNode ().getValueByName (gender, "Basics.Gender"); + sint genderId; + NLMISC::fromString(gender, genderId); + Gender = GSGENDER::EGender(genderId); + + form->getRootNode ().getValueByName (Race, "Basics.Race"); + +// form->getRootNode ().getValueByName (DisplayName, "Basics.First Name"); +// std::string s; +// form->getRootNode ().getValueByName (s, "Basics.CharacterName"); +// if (!DisplayName.empty()) +// DisplayName+=' '; +// DisplayName+=s; + + form->getRootNode ().getValueByName (Profile, "Basics.Profile"); + form->getRootNode ().getValueByName (ChatProfile, "Basics.ChatProfile"); + } + else if (sheetId.getSheetType() == NLMISC::CSheetId::typeFromFileExtension("race_stats")) + { + form->getRootNode ().getValueByName (Race, "Race"); + } +/* else if (sheetId.getType() == NLMISC::CSheetId::typeFromFileExtension("sitem")) + { + // read any item specific data + } +*/ else + { + nlwarning("CStringManager::TEntityInfo : Do not know the type of the sheet '%s'.", sheetId.toString().c_str()); + return; + } + } +} diff --git a/code/ryzom/server/src/mirror_service/mirror_service.cpp b/code/ryzom/server/src/mirror_service/mirror_service.cpp index 651a509a8..9d1952cc7 100644 --- a/code/ryzom/server/src/mirror_service/mirror_service.cpp +++ b/code/ryzom/server/src/mirror_service/mirror_service.cpp @@ -178,7 +178,19 @@ void CMirrorService::init() // Fill temporary sheet map, loading dataset information TSDataSetSheets sDataSetSheets; - loadForm( "dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", sDataSetSheets ); + + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm( "dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", sDataSetSheets, false, false ); + } + + // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan + if ( sDataSetSheets.empty() ) + { + loadForm( "dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", sDataSetSheets, true ); + } + if ( sDataSetSheets.empty() ) { nlwarning( "No dataset found, check if dataset.packed_sheets and the georges sheets are in the path" ); diff --git a/code/ryzom/server/src/server_share/continent_container.cpp b/code/ryzom/server/src/server_share/continent_container.cpp index d94c0f9e8..90b7b60c7 100644 --- a/code/ryzom/server/src/server_share/continent_container.cpp +++ b/code/ryzom/server/src/server_share/continent_container.cpp @@ -47,7 +47,7 @@ CContinentContainer::CContinentContainer() } // -void CContinentContainer::init(uint gridWidth, uint gridHeight, double primitiveMaxSize, uint nbWorldImages, const string packedSheetsDirectory, double cellSize, bool loadPacsPrims) +void CContinentContainer::init(uint gridWidth, uint gridHeight, double primitiveMaxSize, uint nbWorldImages, const string &packedSheetsDirectory, double cellSize, bool loadPacsPrims) { _GridWidth = gridWidth; _GridHeight = gridHeight; @@ -56,9 +56,26 @@ void CContinentContainer::init(uint gridWidth, uint gridHeight, double primitive _CellSize = cellSize; _LoadPacsPrims = loadPacsPrims; + buildSheets(packedSheetsDirectory); +} + +// +void CContinentContainer::buildSheets(const string &packedSheetsDirectory) +{ std::vector filters; filters.push_back("continent"); - loadForm(filters, packedSheetsDirectory+"continents.packed_sheets", _SheetMap); + + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (NLNET::IService::isServiceInitialized() && (NLNET::IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm(filters, packedSheetsDirectory+"continents.packed_sheets", _SheetMap, false, false); + } + + // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan + if (_SheetMap.empty()) + { + loadForm(filters, packedSheetsDirectory+"continents.packed_sheets", _SheetMap, true); + } } // diff --git a/code/ryzom/server/src/server_share/continent_container.h b/code/ryzom/server/src/server_share/continent_container.h index f6f33f890..7edfb0c96 100644 --- a/code/ryzom/server/src/server_share/continent_container.h +++ b/code/ryzom/server/src/server_share/continent_container.h @@ -161,7 +161,10 @@ public: CContinentContainer(); /// Init whole continent container - void init(uint gridWidth, uint gridHeight, double primitiveMaxSize, uint nbWorldImages, const std::string packedSheetsDirectory, double cellSize=0.0, bool loadPacsPrims = true); + void init(uint gridWidth, uint gridHeight, double primitiveMaxSize, uint nbWorldImages, const std::string &packedSheetsDirectory, double cellSize=0.0, bool loadPacsPrims = true); + + /// Build sheets + void buildSheets(const std::string &packedSheetsDirectory); /// Init pacs prims void initPacsPrim(const std::string &path = std::string("landscape_col_prim_pacs_list.txt")); diff --git a/code/ryzom/server/src/tick_service/range_mirror_manager.cpp b/code/ryzom/server/src/tick_service/range_mirror_manager.cpp index 1d233c8e5..f988ac054 100644 --- a/code/ryzom/server/src/tick_service/range_mirror_manager.cpp +++ b/code/ryzom/server/src/tick_service/range_mirror_manager.cpp @@ -145,7 +145,19 @@ void CRangeMirrorManager::init() // Load datasets into temporary map to get the names TSDataSetSheets sDataSetSheets; - loadForm( "dataset", "data_shard/datasets.packed_sheets", sDataSetSheets ); + + // if the 'GeorgePaths' config file var exists then we try to perform a mini-scan for sheet files + if (IService::isServiceInitialized() && (IService::getInstance()->ConfigFile.getVarPtr(std::string("GeorgePaths"))!=NULL)) + { + loadForm( "dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", sDataSetSheets, false, false ); + } + + // if we haven't succeeded in minimal scan (or 'GeorgePaths' wasn't found in config file) then perform standard scan + if ( sDataSetSheets.empty() ) + { + loadForm( "dataset", IService::getInstance()->WriteFilesDirectory.toString()+"datasets.packed_sheets", sDataSetSheets, true ); + } + TSDataSetSheets::iterator ism; for ( ism=sDataSetSheets.begin(); ism!=sDataSetSheets.end(); ++ism ) { diff --git a/code/ryzom/tools/CMakeLists.txt b/code/ryzom/tools/CMakeLists.txt index 631a3ad28..0bf9fb632 100644 --- a/code/ryzom/tools/CMakeLists.txt +++ b/code/ryzom/tools/CMakeLists.txt @@ -14,6 +14,9 @@ IF(WITH_NET) ADD_SUBDIRECTORY(stats_scan) ADD_SUBDIRECTORY(pdr_util) ADD_SUBDIRECTORY(patch_gen) + IF(WIN32) + ADD_SUBDIRECTORY(sheets_packer_shard) + ENDIF(WIN32) ENDIF(WITH_NET) IF(WITH_LIGO AND WITH_NET) diff --git a/code/ryzom/tools/build_gamedata/workspace/common/cfg/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/cfg/directories.py deleted file mode 100644 index f5bcc766a..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/cfg/directories.py +++ /dev/null @@ -1,82 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -CommonName = "cfg" -CommonPath = "common/" + CommonName - - -# *** DIRECT SOURCE DIRECTORIES *** - -# Copy dir directories -CopyDirectSourceDirectories = [ ] -CopyDirectSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN LEVELDESIGN *** -CopyLeveldesignSourceDirectories = [ ] -CopyLeveldesignSourceFiles = [ ] -CopyLeveldesignWorldSourceDirectories = [ ] -CopyLeveldesignWorldSourceFiles = [ ] -CopyLeveldesignDfnSourceDirectories = [ ] -CopyLeveldesignDfnSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Copy dir directories -CopyDatabaseSourceDirectories = [ ] -CopyDatabaseSourceFiles = [ ] - - -# *** SPECIAL SOURCES *** - -# Copy dir directories -CopyWindowsExeDllCfgSourceFiles = [ ] - -CopyWindowsExeDllCfgSourceFiles += [ "client_cpu_1.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_cpu_2.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_cpu_3.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_cpu_4.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_gpu_1.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_gpu_2.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_gpu_3.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_gpu_4.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_ram_256.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_ram_512.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_sound_buffer.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_vram_32.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_vram_64.cfg" ] -CopyWindowsExeDllCfgSourceFiles += [ "client_vram_128.cfg" ] - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Copy -CopyInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/cfg/process.py b/code/ryzom/tools/build_gamedata/workspace/common/cfg/process.py deleted file mode 100644 index 4e3b52ab0..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/cfg/process.py +++ /dev/null @@ -1,37 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "copy" ] - - -# *** COMMON NAMES AND PATHS *** -CommonName = "cfg" -CommonPath = "common/" + CommonName - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters/anim_builder.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters/anim_builder.cfg deleted file mode 100644 index 08128b23e..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters/anim_builder.cfg +++ /dev/null @@ -1,15 +0,0 @@ - -// *************************** -// Animation Optimizer -// *************************** - -// Tracks which contain one of those name (eg "Bip01 Finger11.rotquat") will be mark as "Low Precision". -// Usefull for memory optimisation. Avoid setting legs or root bones. Warning: case sensitive. -anim_low_precision_tracks= -{ -"Finger", -"Ponytail", -}; - -// The Sample Rate. -anim_sample_rate= 30; diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py deleted file mode 100644 index 0751eb523..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters/directories.py +++ /dev/null @@ -1,190 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "characters" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Skeleton directories -SkelSourceDirectories = [ ] -SkelSourceDirectories += [ "stuff/fyros/agents/actors/male/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/fyros/agents/actors/female/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/actors/male/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/actors/female/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/zorai/agents/actors/male/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/zorai/agents/actors/female/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/matis/agents/actors/male/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/matis/agents/actors/female/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/matis/agents/actors/roadsign/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/caravan/agents/actors/male/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/caravan/agents/actors/female/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/caravan/agents/actors/ship/animation/skeletons" ] - -# Skeleton template weight directories -SwtSourceDirectories = [ ] -SwtSourceDirectories += [ "stuff/fyros/agents/actors/male/animation/swt" ] -SwtSourceDirectories += [ "stuff/fyros/agents/actors/female/animation/swt" ] -SwtSourceDirectories += [ "stuff/tryker/agents/actors/male/animation/swt" ] -SwtSourceDirectories += [ "stuff/tryker/agents/actors/female/animation/swt" ] -SwtSourceDirectories += [ "stuff/matis/agents/actors/male/animation/swt" ] -SwtSourceDirectories += [ "stuff/matis/agents/actors/female/animation/swt" ] -SwtSourceDirectories += [ "stuff/zorai/agents/actors/male/animation/swt" ] -SwtSourceDirectories += [ "stuff/zorai/agents/actors/female/animation/swt" ] -SwtSourceDirectories += [ "stuff/caravan/agents/actors/male/animation/swt" ] -SwtSourceDirectories += [ "stuff/caravan/agents/actors/female/animation/swt" ] - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/fyros/agents/actors/male" ] -ShapeSourceDirectories += [ "stuff/fyros/agents/actors/female" ] -ShapeSourceDirectories += [ "stuff/fyros/agents/actors/visages" ] -ShapeSourceDirectories += [ "stuff/fyros/agents/actors/bots" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/actors/male" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/actors/female" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/actors/visages" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/actors/bots" ] -ShapeSourceDirectories += [ "stuff/matis/agents/actors/male" ] -ShapeSourceDirectories += [ "stuff/matis/agents/actors/female" ] -ShapeSourceDirectories += [ "stuff/matis/agents/actors/visages" ] -ShapeSourceDirectories += [ "stuff/matis/agents/actors/bots" ] -ShapeSourceDirectories += [ "stuff/matis/agents/actors/roadsign" ] -ShapeSourceDirectories += [ "stuff/zorai/agents/actors/male" ] -ShapeSourceDirectories += [ "stuff/zorai/agents/actors/female" ] -ShapeSourceDirectories += [ "stuff/zorai/agents/actors/visages" ] -ShapeSourceDirectories += [ "stuff/zorai/agents/actors/bots" ] -ShapeSourceDirectories += [ "stuff/caravan/agents/actors/female" ] -ShapeSourceDirectories += [ "stuff/caravan/agents/actors/male" ] -ShapeSourceDirectories += [ "stuff/caravan/agents/actors/visages" ] -ShapeSourceDirectories += [ "stuff/caravan/agents/actors/ship" ] -ShapeSourceDirectories += [ "stuff/generique/agents/actors/female" ] -ShapeSourceDirectories += [ "stuff/generique/agents/actors/male" ] -ShapeSourceDirectories += [ "stuff/generique/agents/actors/visages" ] - -# Animation directories -AnimSourceDirectories = [ ] -AnimSourceDirectories += [ "stuff/fyros/agents/actors/male/animation/anims" ] -AnimSourceDirectories += [ "stuff/fyros/agents/actors/female/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/actors/male/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/actors/female/animation/anims" ] -AnimSourceDirectories += [ "stuff/matis/agents/actors/male/animation/anims" ] -AnimSourceDirectories += [ "stuff/matis/agents/actors/female/animation/anims" ] -AnimSourceDirectories += [ "stuff/matis/agents/actors/roadsign/animation/anims" ] -AnimSourceDirectories += [ "stuff/zorai/agents/actors/male/animation/anims" ] -AnimSourceDirectories += [ "stuff/zorai/agents/actors/female/animation/anims" ] -AnimSourceDirectories += [ "stuff/caravan/agents/actors/male/animation/anims" ] -AnimSourceDirectories += [ "stuff/caravan/agents/actors/female/animation/anims" ] -AnimSourceDirectories += [ "stuff/caravan/agents/actors/ship/animation/anims" ] - -# cLoD shape directories -ClodSourceDirectories = [ ] -ClodSourceDirectories += [ "stuff/lod_actors/lod_" + CommonName ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories used by shape -MapLookupDirectories = [ ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Skeleton directories -SkelExportDirectory = CommonPath + "/skel" - -# Skeleton template weight directories -SwtExportDirectory = CommonPath + "/swt" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Animation directories -AnimExportDirectory = CommonPath + "/anim_export" -AnimTagExportDirectory = CommonPath + "/anim_tag" - -# cLoD directories -ClodExportDirectory = CommonPath + "/clod_export" -ClodTagExportDirectory = CommonPath + "/clod_tag_export" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Animation directories -AnimBuildDirectory = CommonPath + "/anim" - -# cLoD directories -ClodBankBuildDirectory = CommonPath + "/clod_bank" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" -LightmapInstallDirectory = ShapeInstallDirectory - -# Animation directory -AnimInstallDirectory = CommonName + "_animations" - -# Skeleton directory -SkelInstallDirectory = CommonName + "_skeletons" - -# Skeleton directory -SwtInstallDirectory = CommonName + "_swt" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters/process.py b/code/ryzom/tools/build_gamedata/workspace/common/characters/process.py deleted file mode 100644 index 1250ae387..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters/process.py +++ /dev/null @@ -1,108 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "skel" ] -ProcessToComplete += [ "swt" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "anim" ] -ProcessToComplete += [ "clodbank" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "characters" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - - -#panoply_file_list = panoply_files.txt ??? -#hls_bank_file_name = characters.hlsbank ??? - - - -# *** CLODBANK OPTIONS *** - -ClodConfigFile = "stuff/lod_actors/lod_" + CommonName + "/clod_char_script.cfg" -ClodBankFileName = CommonName + ".clodbank" - - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - - -# *** SHADOW SKIN OPTIONS *** -# Characters are made of approx 4000 polys with multiple Skins binded (legs, short, torso...). 35% => 1400 polys. -BuildShadowSkin = 1 -BuildShadowSkinRatio = 35 -BuildShadowSkinMaxface = 2000 - - -# *** ANIMATIONS OPTIONS *** - -DoOptimizeAnimations = 1 diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/directories.py deleted file mode 100644 index e58a3e0a6..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/directories.py +++ /dev/null @@ -1,78 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "characters_maps_hr" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/caravan/agents/_textures/actors" ] -MapSourceDirectories += [ "stuff/caravan/agents/_textures/actors/visages" ] - -MapUncompressedSourceDirectories = [ ] - -MapPanoplySourceDirectories = [ ] -MapPanoplySourceDirectories += [ [ "panoply_common.cfg" ] + [ "panoply_matis.cfg" ] + [ "stuff/matis/agents/_textures/actors" ] + [ "stuff/matis/agents/_textures/actors/mask" ] ] -MapPanoplySourceDirectories += [ [ "panoply_common.cfg" ] + [ "panoply_tryker.cfg" ] + [ "stuff/tryker/agents/_textures/actors" ] + [ "stuff/tryker/agents/_textures/actors/mask" ] ] -MapPanoplySourceDirectories += [ [ "panoply_common.cfg" ] + [ "panoply_fyros.cfg" ] + [ "stuff/fyros/agents/_textures/actors" ] + [ "stuff/fyros/agents/_textures/actors/mask" ] ] -MapPanoplySourceDirectories += [ [ "panoply_common.cfg" ] + [ "panoply_zorai.cfg" ] + [ "stuff/zorai/agents/_textures/actors" ] + [ "stuff/zorai/agents/_textures/actors/mask" ] ] -MapPanoplySourceDirectories += [ [ "panoply_common.cfg" ] + [ "panoply_generique.cfg" ] + [ "stuff/generique/agents/_textures/actors" ] + [ "stuff/generique/agents/_textures/actors/mask" ] ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName -BitmapInstallDirectory = MapInstallDirectory diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_common.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_common.cfg deleted file mode 100644 index ad93114b0..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_common.cfg +++ /dev/null @@ -1,64 +0,0 @@ - -// A character that is used to generate output names when a mask is not defined for a texture. -default_col_char = "_"; -// default ascii character for unused masks -default_separator = "_"; - -// output format -output_format = "tga"; - -// the types of bitmaps that must be loaded from the source folder -bitmap_extensions = { "TGA", "tga", "PNG", "png" }; - -// tranform 512*512 to 64*64 by default -// low_def_shift = 3; - -///////////////////////////////////////////// - -// Let's define colors for mask1 -// hues are in the [0, 360] range and are interpreted as an absolute value -// 0 Red -// 60 Yellow -// 120 Green -// 180 Cyan -// 240 Blue -// 300 Magenta - -// lightness are in the [-1, 1] range and are interpreted as a relative value -// brightness are in the [-1, 1] range and are interpreted as a relative value - -// luminosities is interpreted as an added gray level. It usually ranges from -100 to 100 (like with photoshop) -// A luminositie of 0 means it is unmodified -// contrasts modulate the distance between colors components and the avg grey in the bitmap -// If the contrasts is 0 we got unmodified color. -// If the contrast is 100 the colors becomes pure -// If the contrast is -100 the colors becomes grey - -///////////////////////////////////////////// - -//skin_hues = { 30, 40, 35, 220 }; -skin_hues = { 23, 28, 27, 220 }; -skin_lightness = { -0.1, 0.1, 0.0, -0.2 }; -skin_saturations = { 0.05, -0.15, 0.0, -0.3 }; - -skin_luminosities = { 0.0, 0.0, 0.0, 0.0 }; -skin_constrasts = { 0.0, 0.0, 0.0, 0.0 }; - -// the color ids define the letters that are used to build the file -skin_color_id = { "FY", "MA", "TR", "ZO" }; - -///////////////////////////////////////////// - -//user_hues = { 0, 35, 80, 150, 210, 250, 0, 0 }; -user_hues = { 10, 30, 78, 153, 212, 345, 35, 235 }; -user_lightness = { 0.0, 0.0, 0.0, -0.05, 0.0, 0.0, 0.1, -0.1 }; -user_saturations = { 0.3, 0.2, 0.1, 0.25, -0.02, 0.0, -0.2, -0.25 }; - -user_luminosities = { -20, 0, -10, -20, -30, -35, 50, -30 }; -user_constrasts = { 0, 0, 5, 5, 7, 10, 40, -10 }; - -// the color ids define the letters that are used to build the file -//user_color_id = { "_A", "_B", "_C", "_D", "_E", "_F", "blanc", "noir" }; -user_color_id = { "U1", "U2", "U3", "U4", "U5", "U6", "U7", "U8" }; - -///////////////////////////////////////////// diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_fyros.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_fyros.cfg deleted file mode 100644 index 83240b242..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_fyros.cfg +++ /dev/null @@ -1,31 +0,0 @@ - -// the extension for the masks of the texture -// If "mask1" is a extension, and that there's a bitmap name "tex_mask1", it is a "mask1" mask for tex -// Each mask has its own set of colors -mask_extensions = { "skin" , "user" , "hair" ,"eyes" }; - -///////////////////////////////////////////// - -hair_hues = { 18, 42, 25, 10, 20, 240 }; -hair_lightness = { 0.1, 0.1, 0.1, 0.0, -0.1, -0.2 }; -hair_saturations = { -0.3, 0.2, 0.2, 0.4, 0.1, -0.3 }; - -hair_luminosities = { 25.0, 10.0, 10.0, 10.0, 1.0, 20.0 }; -hair_constrasts = {40.0, 65.0, 40.0, 20.0, 20.0, 50.0 }; - -// the color ids define the letters that are used to build the file -hair_color_id = { "H1", "H2", "H3", "H4", "H5", "H6" }; - -///////////////////////////////////////////// - -eyes_hues = { 50, 40, 10, 02, 250, 180, 90, 130 }; -eyes_lightness = { 0.2, 0.0, -0.1, -0.2, -0.1, -0.1, -0.1, -0.2 }; -eyes_saturations = { -0.4, 0.2, 0.2, 0.1, -0.1, -0.2, -0.1, -0.2 }; - -eyes_luminosities = { 10.0, 5.0, 10.0, 00.0, 10.0, 30.0, 10.0, 0.0 }; -eyes_constrasts = { 20.0, 20.0, 20.0, 50.0, 40.0, 50.0, 40.0, 40.0 }; - -// the color ids define the letters that are used to build the file -eyes_color_id = { "E1", "E2", "E3", "E4", "E5", "E6", "E7", "E8" }; - -///////////////////////////////////////////// diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_generique.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_generique.cfg deleted file mode 100644 index 41bd8a2ef..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_generique.cfg +++ /dev/null @@ -1,7 +0,0 @@ - -// the extension for the masks of the texture -// If "mask1" is a extension, and that there's a bitmap name "tex_mask1", it is a "mask1" mask for tex -// Each mask has its own set of colors -mask_extensions = { "skin" , "user" }; - -///////////////////////////////////////////// diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_matis.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_matis.cfg deleted file mode 100644 index c1f394fbc..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_matis.cfg +++ /dev/null @@ -1,31 +0,0 @@ - -// the extension for the masks of the texture -// If "mask1" is a extension, and that there's a bitmap name "tex_mask1", it is a "mask1" mask for tex -// Each mask has its own set of colors -mask_extensions = { "skin" , "user" , "hair" ,"eyes" }; - -///////////////////////////////////////////// - -hair_hues = { 30, 35, 15, 20, 140, 240 }; -hair_lightness = { 0.1, 0.1, 0.1, 0.1, 0.0, -0.1 }; -hair_saturations = { -0.2, 0.2, -0.1, 0.1, -0.2, -0.3 }; - -hair_luminosities = { 25.0, 25.0, 20.0, 0.0, 40.0, 0.0 }; -hair_constrasts = {40.0, 60.0, 60.0, 40.0, 25.0, 10.0 }; - -// the color ids define the letters that are used to build the file -hair_color_id = { "H1", "H2", "H3", "H4", "H5", "H6" }; - -///////////////////////////////////////////// - -eyes_hues = { 20, 30, 20, 200, 70, 130, 320, 200 }; -eyes_lightness = { 0.1, 0.0, -0.1, 0.0, 0.0, -0.1, -0.2, -0.2 }; -eyes_saturations = { -0.4, 0.2, 0.1, -0.2, -0.1, -0.2, -0.1, -0.3 }; - -eyes_luminosities = { 50.0, 5.0, 0.0, 20.0, 10.0, 20.0, 0.0, 0.0 }; -eyes_constrasts = { 40.0, 20.0, 50.0, 50.0, 40.0, 40.0, 20.0, 40.0 }; - -// the color ids define the letters that are used to build the file -eyes_color_id = { "E1", "E2", "E3", "E4", "E5", "E6", "E7", "E8" }; - -///////////////////////////////////////////// diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_tryker.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_tryker.cfg deleted file mode 100644 index 4e87ecd01..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_tryker.cfg +++ /dev/null @@ -1,31 +0,0 @@ - -// the extension for the masks of the texture -// If "mask1" is a extension, and that there's a bitmap name "tex_mask1", it is a "mask1" mask for tex -// Each mask has its own set of colors -mask_extensions = { "skin" , "user" , "hair" ,"eyes" }; - -///////////////////////////////////////////// - -hair_hues = { 140, 40, 20, 330, 300, 175 }; -hair_lightness = { 0.1, 0.1, -0.1, 0.0, -0.1, -0.2 }; -hair_saturations = { -0.3, 0.2, 0.1, 0.3, 0.1, 0.3 }; - -hair_luminosities = { 30.0, 20.0, 0.0, 10.0, 10.0, 0.0 }; -hair_constrasts = {40.0, 60.0, 30.0, 40.0, 40.0, 10.0 }; - -// the color ids define the letters that are used to build the file -hair_color_id = { "H1", "H2", "H3", "H4", "H5", "H6" }; - -///////////////////////////////////////////// - -eyes_hues = { 60, 40, 10, 250, 70, 320, 10, 200 }; -eyes_lightness = { 0.2, 0.0, -0.1, 0.1, -0.1, -0.1, -0.2, -0.2 }; -eyes_saturations = { -0.4, 0.1, 0.1, 0.0, -0.1, 0.0, -0.1, -0.3 }; - -eyes_luminosities = { 10.0, 5.0, 0.0, 20.0, 10.0, 10.0, 0.0, 0.0 }; -eyes_constrasts = { 20.0, 20.0, 20.0, 40.0, 40.0, 40.0, 20.0, 40.0 }; - -// the color ids define the letters that are used to build the file -eyes_color_id = { "E1", "E2", "E3", "E4", "E5", "E6", "E7", "E8" }; - -///////////////////////////////////////////// diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_zorai.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_zorai.cfg deleted file mode 100644 index ec0da6045..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_zorai.cfg +++ /dev/null @@ -1,19 +0,0 @@ - -// the extension for the masks of the texture -// If "mask1" is a extension, and that there's a bitmap name "tex_mask1", it is a "mask1" mask for tex -// Each mask has its own set of colors -mask_extensions = { "skin" , "user" , "hair" }; - -///////////////////////////////////////////// - -hair_hues = { 40, 70, 100, 20, 200, 280 }; -hair_lightness = { 0.1, 0.0, -0.1, 0.0, 0.0, 0.0 }; -hair_saturations = { 0.3, 0.3, 0.3, 0.5, 0.3, 0.3 }; - -hair_luminosities = { 0.0, 0.0, 20.0, 0.0, 20.0, 20.0 }; -hair_constrasts = {50.0, 40.0, 30.0, 40.0, 40.0, 40.0 }; - -// the color ids define the letters that are used to build the file -hair_color_id = { "H1", "H2", "H3", "H4", "H5", "H6" }; - -///////////////////////////////////////////// diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/process.py b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/process.py deleted file mode 100644 index c15ea5d24..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/process.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "map" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "characters_maps_hr" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = "panoply_files.txt" -# name of the .hlsbank to build. -MapHlsBankFileName = "characters.hlsbank" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/construction/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/construction/directories.py deleted file mode 100644 index 8228ac9b4..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/construction/directories.py +++ /dev/null @@ -1,168 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "construction" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = "" # DISABLED - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/Generique/Decors/Constructions" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/Generique/Decors/_Textures/Batiments" ] - -MapUncompressedSourceDirectories = [ ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo" - -# Ig directories -IgLandSourceDirectories = [ ] -IgOtherSourceDirectories = [ ] -IgOtherSourceDirectories += [ "stuff/Generique/Decors/Constructions" ] -IgPrimitiveSourceDirectories = [ ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles" - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/displace" - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] -IgLookupDirectories += [ CommonPath + "/ig_land" ] -IgLookupDirectories += [ CommonPath + "/ig_other" ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -# ShapeLookupDirectories += [ CommonPath + "/ps" ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ CommonPath + "/map_export" ] -MapLookupDirectories += [ CommonPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Ig directories -IgStaticLandExportDirectory = CommonPath + "/ig_static_land" # Landscape IG eported from 3dsmax not elevated by the heightmap -IgStaticOtherExportDirectory = CommonPath + "/ig_static_other" # Village or construction IGs exported from 3dsmax -IgStaticTagExportDirectory = CommonPath + "/ig_static_tag" # Tag for exported 3dsmax files - -# Zone directories -ZoneWeldBuildDirectory = CommonPath + "/zone_weld" -ZoneDependBuildDirectory = CommonPath + "/zone_depend" -ZoneLightWaterShapesLightedExportDirectory = CommonPath + "/zone_lwsl_temp" #fixme -ZoneLightBuildDirectory = CommonPath + "/zone_lighted" #fixme -ZoneLightDependBuildDirectory = CommonPath + "/zone_lighted_depend" #fixme -ZoneLightIgLandBuildDirectory = CommonPath + "/zone_lighted_ig_land" #fixme - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Ig directories -IgElevLandPrimBuildDirectory = CommonPath + "/ig_elev_land_prim" # landscape IG generated by the prim exporter (already elevated by the land exporter) -IgElevLandLigoBuildDirectory = CommonPath + "/ig_elev_land_ligo" # Landscape IG found in ligo bricks from 3dsmax elevated by the heightmap -IgElevLandStaticBuildDirectory = CommonPath + "/ig_elev_land_static" # Landscape IG eported from 3dsmax elevated by the heightmap -IgTempLandMergeBuildDirectory = CommonPath + "/ig_temp_land_merge" -IgTempLandCompareBuildDirectory = CommonPath + "/ig_temp_land_compare" # Tmp final IG directory for landscape IGs before comparison -IgLandBuildDirectory = CommonPath + "/ig_land" # Final IG directory for landscape IGs -IgOtherBuildDirectory = CommonPath + "/ig_other" # Final IG directory for village or construction IGs -IgOtherLightedBuildDirectory = CommonPath + "/ig_other_lighted" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ligo directories -LigoZoneBuildDirectory = CommonPath + "/ligo_zones" -LigoIgLandBuildDirectory = CommonPath + "/ligo_ig_land" # Landscape IG found in ligo bricks not elevated by the heightmap -LigoIgOtherBuildDirectory = CommonPath + "/ligo_ig_other" # Village or construction IGs exported from ligo landscape - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName - -# Lightmap directory -LightmapInstallDirectory = CommonName - -# Animation directory -AnimInstallDirectory = CommonName - -# Ig directory -IgInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/construction/process.py b/code/ryzom/tools/build_gamedata/workspace/common/construction/process.py deleted file mode 100644 index f2259fa4b..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/construction/process.py +++ /dev/null @@ -1,114 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "properties" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "ig" ] -ProcessToComplete += [ "ig_light" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "construction" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# Name of the tilebank to use -BankTileBankName = "" - -# *** LANDSCAPE NAME *** -LandscapeName = "" - -# *** LIGO OPTIONS *** -LigoExportLand = "" -LigoExportOnePass = 0 -LigoExportColormap = "colormap_invalid.png" -LigoExportHeightmap1 = "big_invalid.png" -LigoExportZFactor1 = "1.0" -LigoExportHeightmap2 = "noise_invalid.png" -LigoExportZFactor2 = "0.5" -LigoTileBankFile = "" - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** ANIMATIONS OPTIONS *** - -DoOptimizeAnimations = 0 diff --git a/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_base.cfg b/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_base.cfg deleted file mode 100644 index 9539f7f2f..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_base.cfg +++ /dev/null @@ -1,53 +0,0 @@ - -// Bank file name -bank_name = ""; -bankfar_name = ""; - -// Search pathes -search_pathes = -{ - "%ExportBuildDirectory%/common/sfx/ps", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory - "%ExportBuildDirectory%/common/construction/shape_clodtex_build", // Construction directory - "%ExportBuildDirectory%/common/construction/shape_with_coarse_mesh", // Construction directory - "%ExportBuildDirectory%/common/construction/map_export", // Construction directory - "%ExportBuildDirectory%/common/construction/map_uncompressed", // Construction directory -}; - -// Additional ig file name -additionnal_ig = -{ - -}; - -// Sun direction. -//sun_direction = { -0.095, +1.0, -0.50 }; -sun_direction = { -0.776685, +0.216619, -0.59147 }; - -// Center of the landscape pointed by the sun -sun_center = {9954, -11017, 0}; - -// Distance of the sun -sun_distance = 50000; - -// FOV of the sun in radian -sun_fov = 0.52359877; // Pi / 6 - -// Sun radius, (for softshadow sampling) -sun_radius = 5000; - -// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting -grbank= ""; - -// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting -rbank= ""; - -// The lighter search in rbank any retriever with identifier ---igname*** as substring -// where --- is col_identifier_prefix and *** is col_identifier_suffix -// eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_", -// then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig. -col_identifier_prefix= ""; -col_identifier_suffix= ""; diff --git a/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_draft.cfg b/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_draft.cfg deleted file mode 100644 index 07fad2f60..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_draft.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 0; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 0; - -// Enable shadows. 0 disable, 1 enable -shadow = 0; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 0; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 512; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 1; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_final.cfg b/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_final.cfg deleted file mode 100644 index 522c15d44..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/construction/properties_final.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 1; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 1; - -// Enable shadows. 0 disable, 1 enable -shadow = 1; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 1; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 64; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 2; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/data_common/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/data_common/directories.py deleted file mode 100644 index 5fc0be432..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/data_common/directories.py +++ /dev/null @@ -1,73 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -from buildsite import * - -# *** COMMON NAMES AND PATHS *** -CommonName = "data_common" -CommonPath = "common/" + CommonName - - -# *** DIRECT SOURCE DIRECTORIES *** - -# Copy dir directories -CopyDirectSourceDirectories = [ ] -CopyDirectSourceDirectories += [ DataCommonDirectory ] -CopyDirectSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN LEVELDESIGN *** -CopyLeveldesignSourceDirectories = [ ] -CopyLeveldesignSourceFiles = [ ] -CopyLeveldesignWorldSourceDirectories = [ ] -CopyLeveldesignWorldSourceFiles = [ ] -CopyLeveldesignDfnSourceDirectories = [ ] -CopyLeveldesignDfnSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Copy dir directories -CopyDatabaseSourceDirectories = [ ] -CopyDatabaseSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN THE EXPORT/BUILD *** - -# Pacs prim list source directories -PacsPrimExportSourceDirectories = [ ] -PacsPrimExportSourceDirectories += [ "ecosystems/desert/pacs_prim" ] -PacsPrimExportSourceDirectories += [ "ecosystems/jungle/pacs_prim" ] -PacsPrimExportSourceDirectories += [ "ecosystems/lacustre/pacs_prim" ] -PacsPrimExportSourceDirectories += [ "ecosystems/primes_racines/pacs_prim" ] - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Common data install directory -CopyInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/data_common/process.py b/code/ryzom/tools/build_gamedata/workspace/common/data_common/process.py deleted file mode 100644 index 99ed076e3..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/data_common/process.py +++ /dev/null @@ -1,45 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "pacs_prim_list" ] -ProcessToComplete += [ "copy" ] - - -# *** COMMON NAMES AND PATHS *** -CommonName = "data_common" -CommonPath = "common/" + CommonName - - -# *** PACS PRIM LIST OPTIONS *** - - -# *** COPY DIR OPTIONS *** - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/exedll/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/exedll/directories.py deleted file mode 100644 index 3c5042899..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/exedll/directories.py +++ /dev/null @@ -1,86 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -CommonName = "exedll" -CommonPath = "common/" + CommonName - - -# *** DIRECT SOURCE DIRECTORIES *** - -# Copy dir directories -CopyDirectSourceDirectories = [ ] -CopyDirectSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN LEVELDESIGN *** -CopyLeveldesignSourceDirectories = [ ] -CopyLeveldesignSourceFiles = [ ] -CopyLeveldesignWorldSourceDirectories = [ ] -CopyLeveldesignWorldSourceFiles = [ ] -CopyLeveldesignDfnSourceDirectories = [ ] -CopyLeveldesignDfnSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Copy dir directories -CopyDatabaseSourceDirectories = [ ] -CopyDatabaseSourceFiles = [ ] - - -# *** SPECIAL SOURCES *** - -# Copy dir directories -CopyWindowsExeDllCfgSourceFiles = [ ] - -CopyWindowsExeDllCfgSourceFiles += [ "Microsoft.VC90.CRT.manifest" ] -CopyWindowsExeDllCfgSourceFiles += [ "msvcp90.dll" ] -CopyWindowsExeDllCfgSourceFiles += [ "msvcr90.dll" ] - -CopyWindowsExeDllCfgSourceFiles += [ "fmod.dll" ] - -CopyWindowsExeDllCfgSourceFiles += [ "client_default.cfg" ] - -CopyWindowsExeDllCfgSourceFiles += [ "nel_drv_direct3d_win_r.dll" ] -CopyWindowsExeDllCfgSourceFiles += [ "nel_drv_dsound_win_r.dll" ] -CopyWindowsExeDllCfgSourceFiles += [ "nel_drv_fmod_win_r.dll" ] -CopyWindowsExeDllCfgSourceFiles += [ "nel_drv_openal_win_r.dll" ] -CopyWindowsExeDllCfgSourceFiles += [ "nel_drv_opengl_win_r.dll" ] -CopyWindowsExeDllCfgSourceFiles += [ "nel_drv_xaudio2_win_r.dll" ] - -CopyWindowsExeDllCfgSourceFiles += [ "client_ryzom_r.exe" ] -CopyWindowsExeDllCfgSourceFiles += [ "ryzom_client_r.exe" ] # i blame sfb -CopyWindowsExeDllCfgSourceFiles += [ "ryzom_configuration_r.exe" ] - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Copy -CopyInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/exedll/process.py b/code/ryzom/tools/build_gamedata/workspace/common/exedll/process.py deleted file mode 100644 index 5cc7f4439..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/exedll/process.py +++ /dev/null @@ -1,37 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "copy" ] - - -# *** COMMON NAMES AND PATHS *** -CommonName = "exedll" -CommonPath = "common/" + CommonName - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/fauna/anim_builder.cfg b/code/ryzom/tools/build_gamedata/workspace/common/fauna/anim_builder.cfg deleted file mode 100644 index 08128b23e..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/fauna/anim_builder.cfg +++ /dev/null @@ -1,15 +0,0 @@ - -// *************************** -// Animation Optimizer -// *************************** - -// Tracks which contain one of those name (eg "Bip01 Finger11.rotquat") will be mark as "Low Precision". -// Usefull for memory optimisation. Avoid setting legs or root bones. Warning: case sensitive. -anim_low_precision_tracks= -{ -"Finger", -"Ponytail", -}; - -// The Sample Rate. -anim_sample_rate= 30; diff --git a/code/ryzom/tools/build_gamedata/workspace/common/fauna/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/fauna/directories.py deleted file mode 100644 index 1ece714c3..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/fauna/directories.py +++ /dev/null @@ -1,303 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "fauna" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Skeleton directories -SkelSourceDirectories = [ ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique_monture/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/chien/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/coureur/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/familier/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kamiforet/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kamiguard/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kitin_volant/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/oiseau/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/carnitree/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/electroalg/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/endrobouchea/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/phytopsy/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/sapenslaver/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/swarmplant/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_2/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_3/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_4/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_2/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_3/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_4/animations/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/cute/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/frahar/animation/skeletons" ] -SkelSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/gibbai/animation/skeletons" ] - -# Skeleton template weight directories -SwtSourceDirectories = [ ] - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique/clapclap" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique/ryzetacee" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique_monture/sagass_selle" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/mektoub" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/mektoubselle" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/mektoubpack" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/chien/chorani" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/chien/jungler" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/chien/regus" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/chien/varinx" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/coureur/capryni" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/coureur/filin" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/cococlaw" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/estrasson" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/hachtaha" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/diranak" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/familier/dag" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/ryzerb" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/ryzoholok" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kamiforet" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kamiguard" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_2" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_3" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_4" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_2" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_3" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_4" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitihank" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitinagan" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitinarak" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitinega" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitinokto" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitimandib" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/pucetron" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin_volant/kitifly" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin_volant/kitikil" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/oiseau/kazoar" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/oiseau/lightbird" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/oiseau/yber" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/arma" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/bul" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/vampignon" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/kakty" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/ryzoholo" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/zerx" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/carnitree" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/electroalg" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/endrobouchea" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/phytopsy" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/sapenslaver" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/swarmplant" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/cute" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/frahar" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/gibbai" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/aquatique" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/chiens" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/coureur" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/crustaces" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/grand_ryzomien" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/kitin" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/kitin_volant" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/oiseau" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/pachyderme/vampignon" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/ryzomien/kakty" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/ryzomien/ryzoholo" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/c03" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/h05" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/h12" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/chien/c02" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/chien/c07" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/coureur/h01" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/coureur/h04" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/c05" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/c06" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/h07" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/h11" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/oiseau/c01" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/h08" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/h10" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/c04" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/h02" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/h06" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/h09" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/familier/h03" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/ryzomien/c04" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/familier/h03" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/homins_degeneres/cute" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/homins_degeneres/frahar" ] -ShapeSourceDirectories += [ "stuff/goo/agents/monsters/homins_degeneres/gibbai" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/kitin_queen" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/fyros/agents/_textures/monster" ] -MapSourceDirectories += [ "stuff/tryker/agents/_textures/monster" ] -MapSourceDirectories += [ "stuff/jungle/agents/_textures/monster" ] -MapSourceDirectories += [ "stuff/primes_racines/agents/_textures/monster" ] -MapSourceDirectories += [ "stuff/goo/agents/_textures/monster" ] - -MapUncompressedSourceDirectories = [ ] - -# Animation directories -AnimSourceDirectories = [ ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/aquatique_monture/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/cheval/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/chien/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/coureur/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/crustace/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/familier/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/grand_ryzomien/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kamiforet/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kamiguard/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kitin/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kitin_volant/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/oiseau/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/pachyderme/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/ryzomien/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/carnitree/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/electroalg/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/endrobouchea/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/phytopsy/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/sapenslaver/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/plante_carnivore/swarmplant/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_2/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_3/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_guide_4/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_2/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_3/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/kami/kami_preacher_4/animations/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/cute/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/frahar/animation/anims" ] -AnimSourceDirectories += [ "stuff/tryker/agents/monsters/homins_degeneres/gibbai/animation/anims" ] - -# cLoD shape directories -ClodSourceDirectories = [ ] -ClodSourceDirectories += [ "stuff/lod_actors/lod_fauna" ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -# ShapeLookupDirectories += [ CommonPath + "/ps" ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ CommonPath + "/map_export" ] -MapLookupDirectories += [ CommonPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Skeleton directories -SkelExportDirectory = CommonPath + "/skel" - -# Skeleton template weight directories -SwtExportDirectory = CommonPath + "/swt" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Animation directories -AnimExportDirectory = CommonPath + "/anim_export" -AnimTagExportDirectory = CommonPath + "/anim_tag" - -# cLoD directories -ClodExportDirectory = CommonPath + "/clod_export" -ClodTagExportDirectory = CommonPath + "/clod_tag_export" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Animation directories -AnimBuildDirectory = CommonPath + "/anim" - -# cLoD directories -ClodBankBuildDirectory = CommonPath + "/clod_bank" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" -LightmapInstallDirectory = ShapeInstallDirectory - -# Animation directory -AnimInstallDirectory = CommonName + "_animations" - -# Skeleton directory -SkelInstallDirectory = CommonName + "_skeletons" - -# Skeleton directory -SwtInstallDirectory = CommonName + "_swt" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/fauna/process.py b/code/ryzom/tools/build_gamedata/workspace/common/fauna/process.py deleted file mode 100644 index 9a17071c2..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/fauna/process.py +++ /dev/null @@ -1,113 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "skel" ] -ProcessToComplete += [ "swt" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "anim" ] -ProcessToComplete += [ "clodbank" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "fauna" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - - -# *** CLODBANK OPTIONS *** - -ClodConfigFile = "stuff/lod_actors/lod_" + CommonName + "/clod_" + CommonName + "_script.cfg" -ClodBankFileName = CommonName + ".clodbank" - - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - - -# *** SHADOW SKIN OPTIONS *** -# Fauna are made of a single skin. Allow only 1000 faces for each monster (whatever the original nb faces) -BuildShadowSkin = 1 -BuildShadowSkinRatio = 100 -BuildShadowSkinMaxface = 1000 - - -# *** ANIMATIONS OPTIONS *** - -DoOptimizeAnimations = 1 diff --git a/code/ryzom/tools/build_gamedata/workspace/common/fonts/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/fonts/directories.py deleted file mode 100644 index da99a9d16..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/fonts/directories.py +++ /dev/null @@ -1,59 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "fonts" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Font directories -FontSourceDirectories = [ ] -FontSourceDirectories += [ "fonts" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Font directories -FontExportDirectory = CommonPath + "/font" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Font directory -FontInstallDirectory = CommonName - - -# end of file - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/gamedev/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/gamedev/directories.py deleted file mode 100644 index b16723e76..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/gamedev/directories.py +++ /dev/null @@ -1,63 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -from buildsite import * - -# *** COMMON NAMES AND PATHS *** -CommonName = "gamedev" -CommonPath = "common/" + CommonName - - -# *** DIRECT SOURCE DIRECTORIES *** - -# Copy dir directories -CopyDirectSourceDirectories = [ ] -CopyDirectSourceDirectories += [ GamedevDirectory ] -CopyDirectSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN LEVELDESIGN *** -CopyLeveldesignSourceDirectories = [ ] -CopyLeveldesignSourceFiles = [ ] -CopyLeveldesignWorldSourceDirectories = [ ] -CopyLeveldesignWorldSourceFiles = [ ] -CopyLeveldesignDfnSourceDirectories = [ ] -CopyLeveldesignDfnSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Copy dir directories -CopyDatabaseSourceDirectories = [ ] -CopyDatabaseSourceFiles = [ ] - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Particule system directory -CopyInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/gamedev/process.py b/code/ryzom/tools/build_gamedata/workspace/common/gamedev/process.py deleted file mode 100644 index 7f7d1c363..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/gamedev/process.py +++ /dev/null @@ -1,41 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "copy" ] - - -# *** COMMON NAMES AND PATHS *** -CommonName = "gamedev" -CommonPath = "common/" + CommonName - - -# *** COPY DIR OPTIONS *** - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/interface/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/interface/directories.py deleted file mode 100644 index f8c1226b4..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/interface/directories.py +++ /dev/null @@ -1,94 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "interface" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -#Interface directories -InterfaceSourceDirectories = [ ] -InterfaceSourceDirectories += [ [ "interfaces/v3" ] + [ "interfaces/r2_interface" ] ] -InterfaceSourceDirectories += [ [ "interfaces/v3_outgame/ui" ] ] -InterfaceSourceDirectories += [ [ "interfaces/v3_login" ] ] - -InterfaceDxtcSourceDirectories = [ ] -InterfaceDxtcSourceDirectories += [ "interfaces/v3_bricks" ] -InterfaceDxtcSourceDirectories += [ "interfaces/v3_items" ] -InterfaceDxtcSourceDirectories += [ "interfaces/v3_dxtc_misc" ] - -InterfaceFullscreenSourceDirectories = [ ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_fullscreen" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_outgame/fullscreen" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/buy_sell" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/camera_character" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/create_perso" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/fight" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/MatisTown" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/spell" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/talk_bot" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/v3_quick_help/graph" ] -InterfaceFullscreenSourceDirectories += [ "interfaces/r2_decals" ] - -Interface3DSourceDirectories = [ ] -Interface3DSourceDirectories += [ "interfaces/v3_outgame/3d" ] -Interface3DSourceDirectories += [ "interfaces/v3_doc/htm" ] -Interface3DSourceDirectories += [ "interfaces/v3_doc" ] -Interface3DSourceDirectories += [ "interfaces/v3_quick_help" ] -Interface3DSourceDirectories += [ "interfaces/r2_3d" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Interface directories -InterfaceExportDirectory = CommonPath + "/interface_export" -InterfaceDxtcExportDirectory = CommonPath + "/interface_dxtc_export" -InterfaceFullscreenExportDirectory = CommonPath + "/interface_fullscreen_export" -Interface3DExportDirectory = CommonPath + "/interface_3d_export" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Interface directories -InterfaceBuildDirectory = CommonPath + "/interface_build" -InterfaceDxtcBuildDirectory = CommonPath + "/interface_dxtc_build" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Lightmap directory -InterfaceInstallDirectory = "interfaces" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/interface/process.py b/code/ryzom/tools/build_gamedata/workspace/common/interface/process.py deleted file mode 100644 index 488765891..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/interface/process.py +++ /dev/null @@ -1,49 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "interface" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "interface" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/common/leveldesign/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/leveldesign/directories.py deleted file mode 100644 index 2765af7b1..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/leveldesign/directories.py +++ /dev/null @@ -1,77 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -CommonName = "leveldesign" -CommonPath = "common/" + CommonName - - -# *** DIRECT SOURCE DIRECTORIES *** - -# Copy dir directories -CopyDirectSourceDirectories = [ ] -CopyDirectSourceFiles = [ ] - - -# *** SOURCE DIRECTORIES IN LEVELDESIGN *** -CopyLeveldesignSourceDirectories = [ ] -CopyLeveldesignSourceFiles = [ ] -CopyLeveldesignSourceFiles += [ "game_element/anim/mode2animset.string_array" ] -CopyLeveldesignSourceFiles += [ "game_elem/sheet_id.bin" ] -CopyLeveldesignWorldSourceDirectories = [ ] -CopyLeveldesignWorldSourceFiles = [ ] -CopyLeveldesignWorldSourceFiles += [ "static_fame.txt" ] -CopyLeveldesignDfnSourceDirectories = [ ] -CopyLeveldesignDfnSourceFiles = [ ] -CopyLeveldesignDfnSourceFiles += [ "game_elem/_creature/_creature_3d_eyes_color.typ" ] -CopyLeveldesignDfnSourceFiles += [ "game_elem/_creature/_creature_3d_hair_color.typ" ] -CopyLeveldesignDfnSourceFiles += [ "basics/string.typ" ] -CopyLeveldesignDfnSourceFiles += [ "game_elem/_anim/string_array.dfn" ] - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Copy dir directories -CopyDatabaseSourceDirectories = [ ] -CopyDatabaseSourceFiles = [ ] - - -# *** BUILD DIRECTORIES *** - -# Sheets -SheetsBuildDirectory = CommonPath + "/sheets" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Stuff -CopyInstallDirectory = CommonName - -# Sheets -SheetsInstallDirectory = "packedsheets" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/leveldesign/process.py b/code/ryzom/tools/build_gamedata/workspace/common/leveldesign/process.py deleted file mode 100644 index 529a6c393..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/leveldesign/process.py +++ /dev/null @@ -1,44 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "sheet_id" ] -ProcessToComplete += [ "sheets" ] -ProcessToComplete += [ "copy" ] - - -# *** COMMON NAMES AND PATHS *** -CommonName = "leveldesign" -CommonPath = "common/" + CommonName - - -# *** SHEETS OPTIONS *** -WorldSheet = "ryzom.world" -LigoPrimitiveClass = "world_editor_classes.xml" - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/objects/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/objects/directories.py deleted file mode 100644 index 47527175c..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/objects/directories.py +++ /dev/null @@ -1,119 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON PATH *** - -CommonPath = "common/objects" - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/fyros/agents/accessories" ] -ShapeSourceDirectories += [ "stuff/tryker/agents/accessories" ] -ShapeSourceDirectories += [ "stuff/matis/agents/accessories" ] -ShapeSourceDirectories += [ "stuff/zorai/agents/accessories" ] -ShapeSourceDirectories += [ "stuff/generique/agents/accessories" ] -ShapeSourceDirectories += [ "stuff/caravan/agents/accessories" ] -ShapeSourceDirectories += [ "stuff/animated_light" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/fyros/agents/_textures/accessories" ] -MapSourceDirectories += [ "stuff/tryker/agents/_textures/accessories" ] -MapSourceDirectories += [ "stuff/matis/agents/_textures/accessories" ] -MapSourceDirectories += [ "stuff/zorai/agents/_textures/accessories" ] -MapSourceDirectories += [ "stuff/generique/agents/_textures/accessories" ] -MapSourceDirectories += [ "stuff/caravan/agents/_textures/accessories" ] - -MapUncompressedSourceDirectories = [ ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -# ShapeLookupDirectories += [ CommonPath + "/ps" ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ CommonPath + "/map_export" ] -MapLookupDirectories += [ CommonPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = "objects" - -# Map directory -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = "objects" - -# Lightmap directory -LightmapInstallDirectory = "objects" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/objects/process.py b/code/ryzom/tools/build_gamedata/workspace/common/objects/process.py deleted file mode 100644 index ed38da5a4..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/objects/process.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "shape" ] # not fully implemented, but works for this process -ProcessToComplete += [ "map" ] # not fully implemented, but works for this process - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/common/outgame/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/outgame/directories.py deleted file mode 100644 index ef02c93f6..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/outgame/directories.py +++ /dev/null @@ -1,168 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "outgame" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = "" # DISABLED - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/outgame/appart_crea" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/outgame/_textures" ] - -MapUncompressedSourceDirectories = [ ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo" - -# Ig directories -IgLandSourceDirectories = [ ] -IgOtherSourceDirectories = [ ] -IgOtherSourceDirectories += [ "stuff/outgame/appart_crea" ] -IgPrimitiveSourceDirectories = [ ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles" - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/displace" - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] -IgLookupDirectories += [ CommonPath + "/ig_land" ] -IgLookupDirectories += [ CommonPath + "/ig_other" ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -# ShapeLookupDirectories += [ CommonPath + "/ps" ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ CommonPath + "/map_export" ] -MapLookupDirectories += [ CommonPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Ig directories -IgStaticLandExportDirectory = CommonPath + "/ig_static_land" # Landscape IG eported from 3dsmax not elevated by the heightmap -IgStaticOtherExportDirectory = CommonPath + "/ig_static_other" # Village or construction IGs exported from 3dsmax -IgStaticTagExportDirectory = CommonPath + "/ig_static_tag" # Tag for exported 3dsmax files - -# Zone directories -ZoneWeldBuildDirectory = CommonPath + "/zone_weld" -ZoneDependBuildDirectory = CommonPath + "/zone_depend" -ZoneLightWaterShapesLightedExportDirectory = CommonPath + "/zone_lwsl_temp" #fixme -ZoneLightBuildDirectory = CommonPath + "/zone_lighted" #fixme -ZoneLightDependBuildDirectory = CommonPath + "/zone_lighted_depend" #fixme -ZoneLightIgLandBuildDirectory = CommonPath + "/zone_lighted_ig_land" #fixme - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Ig directories -IgElevLandPrimBuildDirectory = CommonPath + "/ig_elev_land_prim" # landscape IG generated by the prim exporter (already elevated by the land exporter) -IgElevLandLigoBuildDirectory = CommonPath + "/ig_elev_land_ligo" # Landscape IG found in ligo bricks from 3dsmax elevated by the heightmap -IgElevLandStaticBuildDirectory = CommonPath + "/ig_elev_land_static" # Landscape IG eported from 3dsmax elevated by the heightmap -IgTempLandMergeBuildDirectory = CommonPath + "/ig_temp_land_merge" -IgTempLandCompareBuildDirectory = CommonPath + "/ig_temp_land_compare" # Tmp final IG directory for landscape IGs before comparison -IgLandBuildDirectory = CommonPath + "/ig_land" # Final IG directory for landscape IGs -IgOtherBuildDirectory = CommonPath + "/ig_other" # Final IG directory for village or construction IGs -IgOtherLightedBuildDirectory = CommonPath + "/ig_other_lighted" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ligo directories -LigoZoneBuildDirectory = CommonPath + "/ligo_zones" -LigoIgLandBuildDirectory = CommonPath + "/ligo_ig_land" # Landscape IG found in ligo bricks not elevated by the heightmap -LigoIgOtherBuildDirectory = CommonPath + "/ligo_ig_other" # Village or construction IGs exported from ligo landscape - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName - -# Lightmap directory -LightmapInstallDirectory = CommonName - -# Animation directory -AnimInstallDirectory = CommonName - -# Ig directory -IgInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/outgame/process.py b/code/ryzom/tools/build_gamedata/workspace/common/outgame/process.py deleted file mode 100644 index ae6b3f5a0..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/outgame/process.py +++ /dev/null @@ -1,114 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "properties" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "ig" ] -ProcessToComplete += [ "ig_light" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "outgame" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# Name of the tilebank to use -BankTileBankName = "" - -# *** LANDSCAPE NAME *** -LandscapeName = "" - -# *** LIGO OPTIONS *** -LigoExportLand = "" -LigoExportOnePass = 0 -LigoExportColormap = "colormap_invalid.png" -LigoExportHeightmap1 = "big_invalid.png" -LigoExportZFactor1 = "1.0" -LigoExportHeightmap2 = "noise_invalid.png" -LigoExportZFactor2 = "0.5" -LigoTileBankFile = "" - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** ANIMATIONS OPTIONS *** - -DoOptimizeAnimations = 0 diff --git a/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_base.cfg b/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_base.cfg deleted file mode 100644 index 952b18141..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_base.cfg +++ /dev/null @@ -1,53 +0,0 @@ - -// Bank file name -bank_name = ""; -bankfar_name = ""; - -// Search pathes -search_pathes = -{ - "%ExportBuildDirectory%/common/sfx/ps", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory - "%ExportBuildDirectory%/common/outgame/shape_clodtex_build", // Outgame directory - "%ExportBuildDirectory%/common/outgame/shape_with_coarse_mesh", // Outgame directory - "%ExportBuildDirectory%/common/outgame/map_export", // Outgame directory - "%ExportBuildDirectory%/common/outgame/map_uncompressed", // Outgame directory -}; - -// Additional ig file name -additionnal_ig = -{ - -}; - -// Sun direction. -//sun_direction = { -0.095, +1.0, -0.50 }; -sun_direction = { -0.776685, +0.216619, -0.59147 }; - -// Center of the landscape pointed by the sun -sun_center = {9954, -11017, 0}; - -// Distance of the sun -sun_distance = 50000; - -// FOV of the sun in radian -sun_fov = 0.52359877; // Pi / 6 - -// Sun radius, (for softshadow sampling) -sun_radius = 5000; - -// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting -grbank= ""; - -// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting -rbank= ""; - -// The lighter search in rbank any retriever with identifier ---igname*** as substring -// where --- is col_identifier_prefix and *** is col_identifier_suffix -// eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_", -// then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig. -col_identifier_prefix= ""; -col_identifier_suffix= ""; diff --git a/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_draft.cfg b/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_draft.cfg deleted file mode 100644 index 07fad2f60..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_draft.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 0; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 0; - -// Enable shadows. 0 disable, 1 enable -shadow = 0; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 0; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 512; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 1; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_final.cfg b/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_final.cfg deleted file mode 100644 index 522c15d44..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/outgame/properties_final.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 1; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 1; - -// Enable shadows. 0 disable, 1 enable -shadow = 1; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 1; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 64; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 2; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sfx/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/sfx/directories.py deleted file mode 100644 index 82df2c783..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sfx/directories.py +++ /dev/null @@ -1,127 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "sfx" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# PS directories -PsSourceDirectories = [ ] -PsSourceDirectories += [ "sfx/buildings" ] -PsSourceDirectories += [ "sfx/environment" ] -PsSourceDirectories += [ "sfx/fighting" ] -PsSourceDirectories += [ "sfx/magic" ] -PsSourceDirectories += [ "sfx/moving" ] -PsSourceDirectories += [ "sfx/teaser" ] -PsSourceDirectories += [ "sfx/forage" ] -PsSourceDirectories += [ "sfx/monsters" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "sfx/maps" ] - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "sfx/meshtoparticle" ] - -MapUncompressedSourceDirectories = [ ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ CommonPath + "/ps" ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ CommonPath + "/map_export" ] -MapLookupDirectories += [ CommonPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# PS directories -PsExportDirectory = CommonPath + "/ps" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Particule system directory -PsInstallDirectory = "sfx" - -# Map directory -MapInstallDirectory = "sfx" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = "sfx" - -# Lightmap directory -LightmapInstallDirectory = "sfx" diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sfx/process.py b/code/ryzom/tools/build_gamedata/workspace/common/sfx/process.py deleted file mode 100644 index c18ca4534..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sfx/process.py +++ /dev/null @@ -1,91 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "ps" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "shape" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "sfx" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sky/anim_builder.cfg b/code/ryzom/tools/build_gamedata/workspace/common/sky/anim_builder.cfg deleted file mode 100644 index 08128b23e..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sky/anim_builder.cfg +++ /dev/null @@ -1,15 +0,0 @@ - -// *************************** -// Animation Optimizer -// *************************** - -// Tracks which contain one of those name (eg "Bip01 Finger11.rotquat") will be mark as "Low Precision". -// Usefull for memory optimisation. Avoid setting legs or root bones. Warning: case sensitive. -anim_low_precision_tracks= -{ -"Finger", -"Ponytail", -}; - -// The Sample Rate. -anim_sample_rate= 30; diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sky/directories.py b/code/ryzom/tools/build_gamedata/workspace/common/sky/directories.py deleted file mode 100644 index a770548ce..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sky/directories.py +++ /dev/null @@ -1,188 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-08-27 17:13GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "sky" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = "" # DISABLED - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "sky_v2/max" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "sky_v2/textures/textures" ] - -MapUncompressedSourceDirectories = [ ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/textures/desert" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/textures/forest" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/textures/jungle" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/textures/lacustre" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/setup/desert" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/setup/forest" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/setup/jungle" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/setup/lacustre" ] -MapUncompressedSourceDirectories += [ "sky_v2/textures/textures/nodds" ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo" - -# Ig directories -IgLandSourceDirectories = [ ] -IgOtherSourceDirectories = [ ] -IgOtherSourceDirectories += [ "sky_v2/max" ] -IgPrimitiveSourceDirectories = [ ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles" - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/displace" - -# Animation directories -AnimSourceDirectories = [ ] -AnimSourceDirectories += [ "sky_v2/max" ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] -IgLookupDirectories += [ CommonPath + "/ig_land" ] -IgLookupDirectories += [ CommonPath + "/ig_other" ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -# ShapeLookupDirectories += [ CommonPath + "/ps" ] -ShapeLookupDirectories += [ CommonPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ CommonPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ CommonPath + "/map_export" ] -MapLookupDirectories += [ CommonPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Ig directories -IgStaticLandExportDirectory = CommonPath + "/ig_static_land" # Landscape IG eported from 3dsmax not elevated by the heightmap -IgStaticOtherExportDirectory = CommonPath + "/ig_static_other" # Village or construction IGs exported from 3dsmax -IgStaticTagExportDirectory = CommonPath + "/ig_static_tag" # Tag for exported 3dsmax files - -# Zone directories -ZoneWeldBuildDirectory = CommonPath + "/zone_weld" -ZoneDependBuildDirectory = CommonPath + "/zone_depend" -ZoneLightWaterShapesLightedExportDirectory = CommonPath + "/zone_lwsl_temp" #fixme -ZoneLightBuildDirectory = CommonPath + "/zone_lighted" #fixme -ZoneLightDependBuildDirectory = CommonPath + "/zone_lighted_depend" #fixme -ZoneLightIgLandBuildDirectory = CommonPath + "/zone_lighted_ig_land" #fixme - -# Animation directories -AnimExportDirectory = CommonPath + "/anim_export" -AnimTagExportDirectory = CommonPath + "/anim_tag" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Ig directories -IgElevLandPrimBuildDirectory = CommonPath + "/ig_elev_land_prim" # landscape IG generated by the prim exporter (already elevated by the land exporter) -IgElevLandLigoBuildDirectory = CommonPath + "/ig_elev_land_ligo" # Landscape IG found in ligo bricks from 3dsmax elevated by the heightmap -IgElevLandStaticBuildDirectory = CommonPath + "/ig_elev_land_static" # Landscape IG eported from 3dsmax elevated by the heightmap -IgTempLandMergeBuildDirectory = CommonPath + "/ig_temp_land_merge" -IgTempLandCompareBuildDirectory = CommonPath + "/ig_temp_land_compare" # Tmp final IG directory for landscape IGs before comparison -IgLandBuildDirectory = CommonPath + "/ig_land" # Final IG directory for landscape IGs -IgOtherBuildDirectory = CommonPath + "/ig_other" # Final IG directory for village or construction IGs -IgOtherLightedBuildDirectory = CommonPath + "/ig_other_lighted" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ligo directories -LigoZoneBuildDirectory = CommonPath + "/ligo_zones" -LigoIgLandBuildDirectory = CommonPath + "/ligo_ig_land" # Landscape IG found in ligo bricks not elevated by the heightmap -LigoIgOtherBuildDirectory = CommonPath + "/ligo_ig_other" # Village or construction IGs exported from ligo landscape - -# Animation directories -AnimBuildDirectory = CommonPath + "/anim" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName - -# Lightmap directory -LightmapInstallDirectory = CommonName - -# Animation directory -AnimInstallDirectory = CommonName - -# Ig directory -IgInstallDirectory = CommonName diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sky/process.py b/code/ryzom/tools/build_gamedata/workspace/common/sky/process.py deleted file mode 100644 index efa18316b..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sky/process.py +++ /dev/null @@ -1,121 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-08-27 17:02GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "properties" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "anim" ] -ProcessToComplete += [ "ig" ] -ProcessToComplete += [ "ig_light" ] - - -# *** COMMON NAMES AND PATHS *** -EcosystemName = "sky" -EcosystemPath = "common/" + EcosystemName -ContinentName = EcosystemName -ContinentPath = EcosystemPath -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# Name of the tilebank to use -BankTileBankName = "" - - -# *** LANDSCAPE NAME *** -LandscapeName = "" - - -# *** LIGO OPTIONS *** -LigoExportLand = "" -LigoExportOnePass = 0 -LigoExportColormap = "colormap_invalid.png" -LigoExportHeightmap1 = "big_invalid.png" -LigoExportZFactor1 = "1.0" -LigoExportHeightmap2 = "noise_invalid.png" -LigoExportZFactor2 = "0.5" -LigoTileBankFile = "" - - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - - -# *** ANIMATIONS OPTIONS *** - -DoOptimizeAnimations = 0 diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_base.cfg b/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_base.cfg deleted file mode 100644 index 3e48d3784..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_base.cfg +++ /dev/null @@ -1,53 +0,0 @@ - -// Bank file name -bank_name = ""; -bankfar_name = ""; - -// Search pathes -search_pathes = -{ - "%ExportBuildDirectory%/common/sfx/ps", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory - "%ExportBuildDirectory%/common/sky/shape_clodtex_build", // Sky directory - "%ExportBuildDirectory%/common/sky/shape_with_coarse_mesh", // Sky directory - "%ExportBuildDirectory%/common/sky/map_export", // Sky directory - "%ExportBuildDirectory%/common/sky/map_uncompressed", // Sky directory -}; - -// Additional ig file name -additionnal_ig = -{ - -}; - -// Sun direction. -//sun_direction = { -0.095, +1.0, -0.50 }; -sun_direction = { -0.776685, +0.216619, -0.59147 }; - -// Center of the landscape pointed by the sun -sun_center = {9954, -11017, 0}; - -// Distance of the sun -sun_distance = 50000; - -// FOV of the sun in radian -sun_fov = 0.52359877; // Pi / 6 - -// Sun radius, (for softshadow sampling) -sun_radius = 5000; - -// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting -grbank= ""; - -// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting -rbank= ""; - -// The lighter search in rbank any retriever with identifier ---igname*** as substring -// where --- is col_identifier_prefix and *** is col_identifier_suffix -// eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_", -// then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig. -col_identifier_prefix= ""; -col_identifier_suffix= ""; diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_draft.cfg b/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_draft.cfg deleted file mode 100644 index 07fad2f60..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_draft.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 0; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 0; - -// Enable shadows. 0 disable, 1 enable -shadow = 0; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 0; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 512; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 1; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_final.cfg b/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_final.cfg deleted file mode 100644 index 522c15d44..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/common/sky/properties_final.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 1; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 1; - -// Enable shadows. 0 disable, 1 enable -shadow = 1; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 1; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 64; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 2; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/fyros/directories.py b/code/ryzom/tools/build_gamedata/workspace/continents/fyros/directories.py deleted file mode 100644 index 6c9134593..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/fyros/directories.py +++ /dev/null @@ -1,131 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-05-24 06:34GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "desert" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "fyros" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = ContinentName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/fyros/decors/constructions" ] -ShapeSourceDirectories += [ "stuff/fyros/city" ] -ShapeSourceDirectories += [ "stuff/fyros/sky" ] -ShapeSourceDirectories += [ "landscape/water/meshes/desert" ] -ShapeSourceDirectories += [ "stuff/fyros/decors/constructions/fy_cn_mairie" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/fyros/decors/_textures/batiments" ] -MapSourceDirectories += [ "stuff/fyros/city/_textures" ] -MapSourceDirectories += [ "stuff/fyros/sky" ] -MapSourceDirectories += [ "landscape/water/meshes/desert" ] -MapUncompressedSourceDirectories = [ ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ "common/sfx/ps" ] -ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ] -# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh? - -# Map lookup directories used by shape -MapLookupDirectories = [ ] -MapLookupDirectories += [ "common/sfx/map_export" ] -MapLookupDirectories += [ "common/sfx/map_uncompressed" ] -MapLookupDirectories += [ "common/construction/map_export" ] -MapLookupDirectories += [ "common/construction/map_uncompressed" ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] -MapLookupDirectories += [ ContinentPath + "/map_export" ] -MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Shape lightmaps directory -LightmapInstallDirectory = ShapeInstallDirectory diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/fyros/process.py b/code/ryzom/tools/build_gamedata/workspace/continents/fyros/process.py deleted file mode 100644 index 5a31ce7c2..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/fyros/process.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-05-24 06:30GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "shape" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "desert" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "fyros" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 1 -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" -DoBuildShadowSkin = 0 -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/directories.py b/code/ryzom/tools/build_gamedata/workspace/continents/indoors/directories.py deleted file mode 100644 index ae098d437..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/directories.py +++ /dev/null @@ -1,262 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-05-24 06:34GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "desert" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "indoors" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = ContinentName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/fyros/decors/constructions/fy_cn_appart_joueur" ] -ShapeSourceDirectories += [ "stuff/fyros/decors/constructions/fy_cn_hall_conseil" ] -ShapeSourceDirectories += [ "stuff/fyros/decors/constructions/fy_cn_hall_reunion_vitrine" ] -ShapeSourceDirectories += [ "stuff/fyros/decors/constructions/fy_cn_salle_npc" ] -ShapeSourceDirectories += [ "stuff/matis/decors/constructions/appart_joueur" ] -ShapeSourceDirectories += [ "stuff/matis/decors/constructions/hall_du_conseil" ] -ShapeSourceDirectories += [ "stuff/matis/decors/constructions/hall_vitrine_hall_reunion" ] -ShapeSourceDirectories += [ "stuff/matis/decors/constructions/salle_npc" ] -ShapeSourceDirectories += [ "stuff/tryker/decors/constructions/hall_conseil" ] -ShapeSourceDirectories += [ "stuff/tryker/decors/constructions/hall_vitrine_reunion" ] -ShapeSourceDirectories += [ "stuff/tryker/decors/constructions/piece_npc" ] -ShapeSourceDirectories += [ "stuff/tryker/decors/constructions/tr_appart" ] -ShapeSourceDirectories += [ "stuff/zorai/decors/constructions/Appart_joueur" ] -ShapeSourceDirectories += [ "stuff/zorai/decors/constructions/hall_conseil" ] -ShapeSourceDirectories += [ "stuff/zorai/decors/constructions/hall_reunion_vitrine" ] -ShapeSourceDirectories += [ "stuff/zorai/decors/constructions/salle_npc" ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName -LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max" - -# Zone directories -ZoneSourceDirectory = [ "landscape/zones/" + ContinentName ] # For old snowballs style landscape when not using ligo - -# Ig directories -IgLandSourceDirectories = [ ] -IgOtherSourceDirectories = [ ] -for dir in ShapeSourceDirectories: - IgOtherSourceDirectories += [ dir ] -IgPrimitiveSourceDirectories = [ ] - -# RBank directories -RBankCmbSourceDirectories = [ ] -for dir in ShapeSourceDirectories: - RBankCmbSourceDirectories += [ dir ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace" - -# Ligo primitive directory used in the client -PsSourceDirectories = [ ] -PsSourceDirectories += [ "primitive_microlife/" + ContinentName ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] -IgLookupDirectories += [ ContinentPath + "/ig_land" ] -IgLookupDirectories += [ ContinentPath + "/ig_other" ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ "common/sfx/ps" ] -ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "ecosystems/desert/shape_clodtex_build" ] -ShapeLookupDirectories += [ "ecosystems/desert/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "ecosystems/jungle/shape_clodtex_build" ] -ShapeLookupDirectories += [ "ecosystems/jungle/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "ecosystems/lacustre/shape_clodtex_build" ] -ShapeLookupDirectories += [ "ecosystems/lacustre/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "continents/fyros/shape_clodtex_build" ] -ShapeLookupDirectories += [ "continents/fyros/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "continents/matis/shape_clodtex_build" ] -ShapeLookupDirectories += [ "continents/matis/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "continents/zorai/shape_clodtex_build" ] -ShapeLookupDirectories += [ "continents/zorai/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "continents/tryker/shape_clodtex_build" ] -ShapeLookupDirectories += [ "continents/tryker/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ "common/sfx/map_export" ] -MapLookupDirectories += [ "common/sfx/map_uncompressed" ] -MapLookupDirectories += [ "common/construction/map_export" ] -MapLookupDirectories += [ "common/construction/map_uncompressed" ] -MapLookupDirectories += [ "ecosystems/desert/map_export" ] -MapLookupDirectories += [ "ecosystems/desert/map_uncompressed" ] -MapLookupDirectories += [ "ecosystems/jungle/map_export" ] -MapLookupDirectories += [ "ecosystems/jungle/map_uncompressed" ] -MapLookupDirectories += [ "ecosystems/lacustre/map_export" ] -MapLookupDirectories += [ "ecosystems/lacustre/map_uncompressed" ] -MapLookupDirectories += [ ContinentPath + "/map_export" ] -MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ] -MapLookupDirectories += [ "continents/fyros/map_export" ] -MapLookupDirectories += [ "continents/fyros/map_uncompressed" ] -MapLookupDirectories += [ "continents/matis/map_export" ] -MapLookupDirectories += [ "continents/matis/map_uncompressed" ] -MapLookupDirectories += [ "continents/zorai/map_export" ] -MapLookupDirectories += [ "continents/zorai/map_uncompressed" ] -MapLookupDirectories += [ "continents/tryker/map_export" ] -MapLookupDirectories += [ "continents/tryker/map_uncompressed" ] - -# PacsPrim lookup directories used by ai_wmap -PacsPrimLookupDirectories = [ ] -PacsPrimLookupDirectories += [ "ecosystems/desert/pacs_prim" ] -PacsPrimLookupDirectories += [ "ecosystems/jungle/pacs_prim" ] -PacsPrimLookupDirectories += [ "ecosystems/lacustre/pacs_prim" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = "ecosystems/" + EcosystemName + "/ligo_tag" - -# Zone directories -ZoneExportDirectory = ContinentPath + "/zone" -WaterMapSourceDirectories = [ ] - -# RBank directories -RBankCmbExportDirectory = CommonPath + "/rbank_cmb_export" -RBankCmbTagExportDirectory = CommonPath + "/rbank_cmb_tag_export" - -# Smallbank directories -SmallbankExportDirectory = EcosystemPath + "/smallbank" - -# Tiles directories -DisplaceExportDirectory = EcosystemPath + "/diplace" - -# Ig directories -IgStaticLandExportDirectory = ContinentPath + "/ig_static_land" # Landscape IG eported from 3dsmax not elevated by the heightmap -IgStaticOtherExportDirectory = ContinentPath + "/ig_static_other" # Village or construction IGs exported from 3dsmax -IgStaticTagExportDirectory = ContinentPath + "/ig_static_tag" # Tag for exported 3dsmax files - -# PS directories -PsExportDirectory = CommonPath + "/ps" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Ligo directories -LigoZoneBuildDirectory = CommonPath + "/ligo_zones" -LigoIgLandBuildDirectory = CommonPath + "/ligo_ig_land" # Landscape IG found in ligo bricks not elevated by the heightmap -LigoIgOtherBuildDirectory = CommonPath + "/ligo_ig_other" # Village or construction IGs exported from ligo landscape - -# Zone directories -ZoneWeldBuildDirectory = CommonPath + "/zone_weld" -ZoneDependBuildDirectory = CommonPath + "/zone_depend" -ZoneLightWaterShapesLightedExportDirectory = CommonPath + "/zone_lwsl_temp" #fixme -ZoneLightBuildDirectory = CommonPath + "/zone_lighted" #fixme -ZoneLightDependBuildDirectory = CommonPath + "/zone_lighted_depend" #fixme -ZoneLightIgLandBuildDirectory = CommonPath + "/zone_lighted_ig_land" #fixme - -# Farbank directories -FarbankBuildDirectory = EcosystemPath + "/farbank" - -# Ig directories -IgElevLandPrimBuildDirectory = CommonPath + "/ig_elev_land_prim" # landscape IG generated by the prim exporter (already elevated by the land exporter) -IgElevLandLigoBuildDirectory = CommonPath + "/ig_elev_land_ligo" # Landscape IG found in ligo bricks from 3dsmax elevated by the heightmap -IgElevLandStaticBuildDirectory = CommonPath + "/ig_elev_land_static" # Landscape IG eported from 3dsmax elevated by the heightmap -IgTempLandMergeBuildDirectory = CommonPath + "/ig_temp_land_merge" -IgTempLandCompareBuildDirectory = CommonPath + "/ig_temp_land_compare" # Tmp final IG directory for landscape IGs before comparison -IgLandBuildDirectory = CommonPath + "/ig_land" # Final IG directory for landscape IGs -IgOtherBuildDirectory = CommonPath + "/ig_other" # Final IG directory for village or construction IGs -IgOtherLightedBuildDirectory = CommonPath + "/ig_other_lighted" - -# Rbank directories -RbankBboxBuildDirectory = CommonPath + "/rbank_bbox" -RbankTessellationBuildDirectory = CommonPath + "/rbank_tessellation" -RbankSmoothBuildDirectory = CommonPath + "/rbank_smooth" -RbankRawBuildDirectory = CommonPath + "/rbank_raw" -RbankPreprocBuildDirectory = CommonPath + "/rbank_preproc" -RbankRetrieversBuildDirectory = CommonPath + "/rbank_retrievers" -RbankOutputBuildDirectory = CommonPath + "/rbank_output" - -# AI Wmap directories -AiWmapBuildDirectory = CommonPath + "/ai_wmap" -AiWmapBuildTagDirectory = CommonPath + "/ai_wmap_tag" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Shape lightmaps directory -LightmapInstallDirectory = CommonName + "_lightmaps" - -# Ig directory -IgInstallDirectory = CommonName + "_ig" - -# PACS directory -PacsInstallDirectory = CommonName + "_pacs" - -# PS directory -PsInstallDirectory = CommonName + "_ig" - -# AI Wmap directory -AiWmapInstallDirectory = CommonName + "_ai" diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/process.py b/code/ryzom/tools/build_gamedata/workspace/continents/indoors/process.py deleted file mode 100644 index b8c3b7225..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/process.py +++ /dev/null @@ -1,167 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-05-24 06:30GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "properties" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "ig" ] -ProcessToComplete += [ "rbank" ] -ProcessToComplete += [ "ig_light" ] -ProcessToComplete += [ "ps" ] -ProcessToComplete += [ "ai_wmap" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "desert" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "indoors" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** LANDSCAPE NAME *** -LandscapeName = ContinentName - -# *** CONTINENT FILE *** -ContinentFile = ContinentName + "/" + ContinentName + ".continent" - - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** BANK EXPORT OPTIONS *** - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# Name of the tilebank to use -BankTileBankName = EcosystemName - - -# *** LIGO OPTIONS *** -LigoExportLand = "" -LigoExportOnePass = 0 -LigoExportColormap = "colormap_" + ContinentName + ".png" -LigoExportHeightmap1 = "big_" + ContinentName + ".png" -LigoExportZFactor1 = "1.0" -LigoExportHeightmap2 = "noise_" + ContinentName + ".png" -LigoExportZFactor2 = "0.5" -LigoTileBankFile = "landscape/_texture_tiles/" + EcosystemName + "/" + EcosystemName + ".bank" - -# *** ZONE REGIONS ( up-left, down-right ) *** -#ZoneRegions = [ ] -#ZoneRegions += [ [ "1_aa" ] + [ "2_ai" ] ] - -# *** RBANK OPTIONS *** - -# Options -RBankVerbose = 0 -RBankConsistencyCheck = 0 -RbankReduceSurfaces = 1 -RbankSmoothBorders = 1 -RbankComputeElevation = 0 -RbankComputeLevels = 1 -RbankLinkElements = 1 -RbankCutEdges = 1 -RbankUseZoneSquare = 0 - -# Region to compute ( ALPHA UPPER CASE! ) -RbankZoneUl = "1_AA" -RbankZoneDr = "2_AI" - -# Output names -RbankRbankName = LandscapeName - - -# *** AI WMAP OPTIONS *** -AiWmapContinentName = ContinentName -AiWmapVerbose = 0 -AiWmapStartPoints = [ ] - -# matis -AiWmapStartPoints += [ ContinentName + " 20025 -432" ] # player room -AiWmapStartPoints += [ ContinentName + " 20120 -439" ] # hall room -AiWmapStartPoints += [ ContinentName + " 20190 -454" ] # guild room -AiWmapStartPoints += [ ContinentName + " 20281 -439" ] # role master/npc room - -# zorai -AiWmapStartPoints += [ ContinentName + " 20363 -439" ] # player room -AiWmapStartPoints += [ ContinentName + " 20440 -444" ] # hall room -AiWmapStartPoints += [ ContinentName + " 20519 -466" ] # guild room -AiWmapStartPoints += [ ContinentName + " 20591 -442" ] # role master/npc room - -# tryker -AiWmapStartPoints += [ ContinentName + " 20682 -439" ] # player room -AiWmapStartPoints += [ ContinentName + " 20755 -440" ] # hall room -# AiWmapStartPoints += [ ContinentName + " 20833 -439" ] # guild room -AiWmapStartPoints += [ ContinentName + " 20920 -439" ] # role master/npc room - -# fyros -AiWmapStartPoints += [ ContinentName + " 20998 -441" ] # player room -AiWmapStartPoints += [ ContinentName + " 21079 -443" ] # hall room -AiWmapStartPoints += [ ContinentName + " 21162 -443" ] # guild room -AiWmapStartPoints += [ ContinentName + " 21239 -439" ] # role master/npc room diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_base.cfg b/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_base.cfg deleted file mode 100644 index 468e8edc0..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_base.cfg +++ /dev/null @@ -1,98 +0,0 @@ - -// Continent name -continent_name = "%ContinentName%"; - -// Level design directory -level_design_directory = "%LeveldesignDirectory%"; - -// World directory -level_design_world_directory = "%LeveldesignWorldDirectory%"; - -// DFN directory -level_design_dfn_directory = "%LeveldesignDfnDirectory%"; - -// Bank file name -bank_name = "%ExportBuildDirectory%/%SmallbankExportDirectory%/%EcosystemName%.smallbank"; -bankfar_name = "%ExportBuildDirectory%/%FarbankBuildDirectory%/%EcosystemName%.farbank"; - -// Search pathes -search_pathes = -{ - "%ExportBuildDirectory%/common/sfx/ps", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory - "%ExportBuildDirectory%/common/construction/shape_clodtex_build", // Construction directory - "%ExportBuildDirectory%/common/construction/shape_with_coarse_mesh", // Construction directory - "%ExportBuildDirectory%/common/construction/map_export", // Construction directory - "%ExportBuildDirectory%/common/construction/map_uncompressed", // Construction directory - "%ExportBuildDirectory%/ecosystems/desert/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/ecosystems/desert/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/ecosystems/desert/map_export", // Map directory - "%ExportBuildDirectory%/ecosystems/desert/map_uncompressed", // Map directory - "%ExportBuildDirectory%/ecosystems/jungle/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/ecosystems/jungle/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/ecosystems/jungle/map_export", // Map directory - "%ExportBuildDirectory%/ecosystems/jungle/map_uncompressed", // Map directory - "%ExportBuildDirectory%/ecosystems/lacustre/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/ecosystems/lacustre/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/ecosystems/lacustre/map_export", // Map directory - "%ExportBuildDirectory%/ecosystems/lacustre/map_uncompressed", // Map directory - "%ExportBuildDirectory%/continents/%ContinentName%/ig_land", // Instance group directory - "%ExportBuildDirectory%/continents/%ContinentName%/ig_other", // Instance group directory - "%ExportBuildDirectory%/continents/%ContinentName%/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/continents/%ContinentName%/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/continents/%ContinentName%/map_export", // Map directory - "%ExportBuildDirectory%/continents/%ContinentName%/map_uncompressed", // Map directory - "%ExportBuildDirectory%/continents/fyros/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/continents/fyros/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/continents/fyros/map_export", // Map directory - "%ExportBuildDirectory%/continents/fyros/map_uncompressed", // Map directory - "%ExportBuildDirectory%/continents/matis/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/continents/matis/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/continents/matis/map_export", // Map directory - "%ExportBuildDirectory%/continents/matis/map_uncompressed", // Map directory - "%ExportBuildDirectory%/continents/zorai/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/continents/zorai/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/continents/zorai/map_export", // Map directory - "%ExportBuildDirectory%/continents/zorai/map_uncompressed", // Map directory - "%ExportBuildDirectory%/continents/tryker/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/continents/tryker/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/continents/tryker/map_export", // Map directory - "%ExportBuildDirectory%/continents/tryker/map_uncompressed", // Map directory -}; - -// Additional ig file name -additionnal_ig = -{ - -}; - -// Sun direction. -sun_direction = { -0.776685, +0.216619, -0.59147 }; - -// Center of the landscape pointed by the sun -sun_center = {9954, -11017, 0}; - -// Distance of the sun -sun_distance = 50000; - -// FOV of the sun in radian -sun_fov = 0.52359877; // Pi / 6 - -// Sun radius, (for softshadow sampling) -sun_radius = 5000; - -// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting -grbank= "%ExportBuildDirectory%/%RbankOutputBuildDirectory%/%RbankRbankName%.gr"; - -// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting -rbank= "%ExportBuildDirectory%/%RbankOutputBuildDirectory%/%RbankRbankName%.rbank"; - -// The lighter search in rbank any retriever with identifier ---igname*** as substring -// where --- is col_identifier_prefix and *** is col_identifier_suffix -// eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_", -// then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig. -col_identifier_prefix= ""; -col_identifier_suffix= ""; diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_draft.cfg b/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_draft.cfg deleted file mode 100644 index 07fad2f60..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_draft.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 0; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 0; - -// Enable shadows. 0 disable, 1 enable -shadow = 0; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 0; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 512; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 1; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_final.cfg b/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_final.cfg deleted file mode 100644 index 522c15d44..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/indoors/properties_final.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 1; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 1; - -// Enable shadows. 0 disable, 1 enable -shadow = 1; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 1; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 64; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 2; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/matis/directories.py b/code/ryzom/tools/build_gamedata/workspace/continents/matis/directories.py deleted file mode 100644 index 496f4b134..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/matis/directories.py +++ /dev/null @@ -1,124 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-05-24 06:34GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "matis" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = ContinentName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/matis/decors/constructions" ] -ShapeSourceDirectories += [ "stuff/matis/sky" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/matis/decors/_textures/batiments" ] -MapSourceDirectories += [ "stuff/matis/sky" ] -MapUncompressedSourceDirectories = [ ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ "common/sfx/ps" ] -ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ] -# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh? - -# Map lookup directories used by shape -MapLookupDirectories = [ ] -MapLookupDirectories += [ "common/sfx/map_export" ] -MapLookupDirectories += [ "common/sfx/map_uncompressed" ] -MapLookupDirectories += [ "common/construction/map_export" ] -MapLookupDirectories += [ "common/construction/map_uncompressed" ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] -MapLookupDirectories += [ ContinentPath + "/map_export" ] -MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Shape lightmaps directory -LightmapInstallDirectory = ShapeInstallDirectory diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/matis/process.py b/code/ryzom/tools/build_gamedata/workspace/continents/matis/process.py deleted file mode 100644 index 3ac1dc6b2..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/matis/process.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-05-24 06:30GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "shape" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "matis" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" -DoBuildShadowSkin = 0 -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/directories.py b/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/directories.py deleted file mode 100644 index 111acb560..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/directories.py +++ /dev/null @@ -1,251 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-05-24 06:34GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "newbieland" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = ContinentName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/" + ContinentName + "/sky" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/" + ContinentName + "/sky" ] - -MapUncompressedSourceDirectories = [ ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName -LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max" - -# Zone directories -ZoneSourceDirectory = [ "landscape/zones/" + ContinentName ] # For old snowballs style landscape when not using ligo - -# RBank directories -RBankCmbSourceDirectories = [ ] - -# Ig directories -IgLandSourceDirectories = [ ] -# IgLandSourceDirectories += [ "landscape/zones/" + ContinentName ] # For old snowballs style landscape when not using ligo -IgOtherSourceDirectories = [ ] -IgOtherSourceDirectories += [ "stuff/" + ContinentName + "/sky" ] # The canopee in the sky -IgPrimitiveSourceDirectories = [ ] -IgPrimitiveSourceDirectories += [ "primitive/" + ContinentName ] # Contains plants (trees, etc) primitive made with world editor - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace" - -# Ligo primitive directory used in the client -PsSourceDirectories = [ ] -PsSourceDirectories += [ "primitive_microlife/" + ContinentName ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] -IgLookupDirectories += [ ContinentPath + "/ig_land" ] -IgLookupDirectories += [ ContinentPath + "/ig_other" ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ "common/sfx/ps" ] -ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ] -# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh? -ShapeLookupDirectories += [ "ecosystems/lacustre/shape_clodtex_build" ] # additional -ShapeLookupDirectories += [ "ecosystems/lacustre/shape_with_coarse_mesh" ] # additional - -# Map lookup directories used by shape -MapLookupDirectories = [ ] -MapLookupDirectories += [ "common/sfx/map_export" ] -MapLookupDirectories += [ "common/sfx/map_uncompressed" ] -MapLookupDirectories += [ "common/construction/map_export" ] -MapLookupDirectories += [ "common/construction/map_uncompressed" ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] -MapLookupDirectories += [ ContinentPath + "/map_export" ] -MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ] -MapLookupDirectories += [ "ecosystems/lacustre/map_export" ] # additional -MapLookupDirectories += [ "ecosystems/lacustre/map_uncompressed" ] # additional - -# PacsPrim lookup directories used by ai_wmap -PacsPrimLookupDirectories = [ ] -PacsPrimLookupDirectories += [ EcosystemPath + "/pacs_prim" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = "ecosystems/" + EcosystemName + "/ligo_tag" - -# Zone directories -ZoneExportDirectory = ContinentPath + "/zone" -WaterMapSourceDirectories = [ ] - -# RBank directories -RBankCmbExportDirectory = CommonPath + "/rbank_cmb_export" -RBankCmbTagExportDirectory = CommonPath + "/rbank_cmb_tag_export" - -# Smallbank directories -SmallbankExportDirectory = EcosystemPath + "/smallbank" - -# Tiles directories -DisplaceExportDirectory = EcosystemPath + "/diplace" - -# Ig directories -IgStaticLandExportDirectory = ContinentPath + "/ig_static_land" # Landscape IG eported from 3dsmax not elevated by the heightmap -IgStaticOtherExportDirectory = ContinentPath + "/ig_static_other" # Village or construction IGs exported from 3dsmax -IgStaticTagExportDirectory = ContinentPath + "/ig_static_tag" # Tag for exported 3dsmax files - -# PS directories -PsExportDirectory = CommonPath + "/ps" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Ligo directories -LigoZoneBuildDirectory = CommonPath + "/ligo_zones" -LigoIgLandBuildDirectory = CommonPath + "/ligo_ig_land" # Landscape IG found in ligo bricks not elevated by the heightmap -LigoIgOtherBuildDirectory = CommonPath + "/ligo_ig_other" # Village or construction IGs exported from ligo landscape - -# Zone directories -ZoneWeldBuildDirectory = CommonPath + "/zone_weld" -ZoneDependBuildDirectory = CommonPath + "/zone_depend" -ZoneLightWaterShapesLightedExportDirectory = CommonPath + "/zone_lwsl_temp" #fixme -ZoneLightBuildDirectory = CommonPath + "/zone_lighted" #fixme -ZoneLightDependBuildDirectory = CommonPath + "/zone_lighted_depend" #fixme -ZoneLightIgLandBuildDirectory = CommonPath + "/zone_lighted_ig_land" #fixme - -# Farbank directories -FarbankBuildDirectory = EcosystemPath + "/farbank" - -# Ig directories -IgElevLandPrimBuildDirectory = CommonPath + "/ig_elev_land_prim" # landscape IG generated by the prim exporter (already elevated by the land exporter) -IgElevLandLigoBuildDirectory = CommonPath + "/ig_elev_land_ligo" # Landscape IG found in ligo bricks from 3dsmax elevated by the heightmap -IgElevLandStaticBuildDirectory = CommonPath + "/ig_elev_land_static" # Landscape IG eported from 3dsmax elevated by the heightmap -IgTempLandMergeBuildDirectory = CommonPath + "/ig_temp_land_merge" -IgTempLandCompareBuildDirectory = CommonPath + "/ig_temp_land_compare" # Tmp final IG directory for landscape IGs before comparison -IgLandBuildDirectory = CommonPath + "/ig_land" # Final IG directory for landscape IGs -IgOtherBuildDirectory = CommonPath + "/ig_other" # Final IG directory for village or construction IGs -IgOtherLightedBuildDirectory = CommonPath + "/ig_other_lighted" - -# Rbank directories -RbankBboxBuildDirectory = CommonPath + "/rbank_bbox" -RbankTessellationBuildDirectory = CommonPath + "/rbank_tessellation" -RbankSmoothBuildDirectory = CommonPath + "/rbank_smooth" -RbankRawBuildDirectory = CommonPath + "/rbank_raw" -RbankPreprocBuildDirectory = CommonPath + "/rbank_preproc" -RbankRetrieversBuildDirectory = CommonPath + "/rbank_retrievers" -RbankOutputBuildDirectory = CommonPath + "/rbank_output" - -# AI Wmap directories -AiWmapBuildDirectory = CommonPath + "/ai_wmap" -AiWmapBuildTagDirectory = CommonPath + "/ai_wmap_tag" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Shape lightmaps directory -LightmapInstallDirectory = ShapeInstallDirectory - -# Ig directory -IgInstallDirectory = CommonName + "_ig" - -# Zone directory -ZoneInstallDirectory = CommonName + "_zones" -WaterMapsInstallDirectory = ZoneInstallDirectory - -# PACS directory -PacsInstallDirectory = CommonName + "_pacs" - -# PS directory -PsInstallDirectory = CommonName + "_ig" - -# AI Wmap directory -AiWmapInstallDirectory = CommonName + "_ai" diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/process.py b/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/process.py deleted file mode 100644 index 14e7ca8d1..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/process.py +++ /dev/null @@ -1,169 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-05-24 06:30GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "properties" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "ligo" ] -ProcessToComplete += [ "zone" ] -ProcessToComplete += [ "ig" ] # fully implemented -ProcessToComplete += [ "zone_light" ] # works, need to check completeness -ProcessToComplete += [ "rbank" ] -ProcessToComplete += [ "ig_light" ] # fully implemented -ProcessToComplete += [ "ps" ] -ProcessToComplete += [ "ai_wmap" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "newbieland" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** LANDSCAPE NAME *** -LandscapeName = ContinentName - -# *** CONTINENT FILE *** -ContinentFile = ContinentName + "/" + ContinentName + ".continent" - - - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** BANK EXPORT OPTIONS *** - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# Name of the tilebank to use -BankTileBankName = EcosystemName - - -# *** LIGO OPTIONS *** -LigoExportLand = ContinentName + ".land" -LigoExportOnePass = 0 -LigoExportColormap = "colormap_" + ContinentName + ".png" -LigoExportHeightmap1 = "big_" + ContinentName + ".png" -LigoExportZFactor1 = "1.0" -LigoExportHeightmap2 = "noise_" + ContinentName + ".png" -LigoExportZFactor2 = "0.5" -LigoTileBankFile = "landscape/_texture_tiles/" + EcosystemName + "/" + EcosystemName + ".bank" - -# *** ZONE REGIONS ( up-left, down-right ) *** -ZoneRegions = [ ] -ZoneRegions += [ [ "65_bz" ] + [ "77_cs" ] ] - -# *** RBANK OPTIONS *** - -# Options -RBankVerbose = 0 -RBankConsistencyCheck = 0 -RbankReduceSurfaces = 1 -RbankSmoothBorders = 1 -RbankComputeElevation = 0 -RbankComputeLevels = 1 -RbankLinkElements = 1 -RbankCutEdges = 1 -RbankUseZoneSquare = 0 - -# Region to compute ( ALPHA UPPER CASE! ) -RbankZoneUl = "65_BZ" -RbankZoneDr = "77_CS" - -# Output names -RbankRbankName = LandscapeName - -# Import ig pathes -#RbankIgPaths = [ ] # ExportBuildDirectory/... -#RbankIgPaths += [ "continents/" + ContinentName + "/ig_other" ] -#RbankIgPaths += [ "continents/" + ContinentName + "/ig_land" ] - -# Import shape pathes -#RbankShapePaths = [ ] # ExportBuildDirectory/... -#RbankShapePaths += [ "continents/" + ContinentName + "/shape" ] -#RbankShapePaths += [ "continents/" + ContinentName + "/shape_with_coarse_mesh_builded" ] -#RbankShapePaths += [ "ecosystems/" + EcosystemName + "/shape" ] -#RbankShapePaths += [ "ecosystems/" + EcosystemName + "/shape_with_coarse_mesh_builded" ] -#RbankShapePaths += [ "common/sfx/ps" ] -# RbankShapePaths += [ "l:/leveldesign/world_edit_files" ] - -# *** MAPS OPTIONS *** -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** AI WMAP OPTIONS *** -AiWmapContinentName = ContinentName -AiWmapVerbose = 0 -AiWmapStartPoints = [ ] -AiWmapStartPoints += [ ContinentName + " 8523 -10846" ] -AiWmapStartPoints += [ ContinentName + " 10314 -11743" ] diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_base.cfg b/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_base.cfg deleted file mode 100644 index fb71eb185..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_base.cfg +++ /dev/null @@ -1,79 +0,0 @@ - -// Continent name -continent_name = "%ContinentName%"; - -// Level design directory -level_design_directory = "%LeveldesignDirectory%"; - -// World directory -level_design_world_directory = "%LeveldesignWorldDirectory%"; - -// DFN directory -level_design_dfn_directory = "%LeveldesignDfnDirectory%"; - -// Bank file name -bank_name = "%ExportBuildDirectory%/%SmallbankExportDirectory%/%EcosystemName%.smallbank"; -bankfar_name = "%ExportBuildDirectory%/%FarbankBuildDirectory%/%EcosystemName%.farbank"; - -// Search pathes -search_pathes = -{ - "%ExportBuildDirectory%/common/sfx/ps", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory - "%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory - "%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory - "%ExportBuildDirectory%/common/construction/shape_clodtex_build", // Construction directory - "%ExportBuildDirectory%/common/construction/shape_with_coarse_mesh", // Construction directory - "%ExportBuildDirectory%/common/construction/map_export", // Construction directory - "%ExportBuildDirectory%/common/construction/map_uncompressed", // Construction directory - "%ExportBuildDirectory%/ecosystems/%EcosystemName%/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/ecosystems/%EcosystemName%/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/ecosystems/%EcosystemName%/map_export", // Map directory - "%ExportBuildDirectory%/ecosystems/%EcosystemName%/map_uncompressed", // Map directory - "%ExportBuildDirectory%/ecosystems/lacustre/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/ecosystems/lacustre/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/ecosystems/lacustre/map_export", // Map directory - "%ExportBuildDirectory%/ecosystems/lacustre/map_uncompressed", // Map directory - "%ExportBuildDirectory%/continents/%ContinentName%/zone_light/water_shapes_lighted", // Water shape lighted directory - "%ExportBuildDirectory%/continents/%ContinentName%/ig_land", // Instance group directory - "%ExportBuildDirectory%/continents/%ContinentName%/ig_other", // Instance group directory - "%ExportBuildDirectory%/continents/%ContinentName%/shape_clodtex_build", // Shape directory - "%ExportBuildDirectory%/continents/%ContinentName%/shape_with_coarse_mesh", // Shape directory - "%ExportBuildDirectory%/continents/%ContinentName%/map_export", // Map directory - "%ExportBuildDirectory%/continents/%ContinentName%/map_uncompressed", // Map directory -}; - -// Additional ig file name -additionnal_ig = -{ - -}; - -// Sun direction. -sun_direction = { -0.776685, +0.216619, -0.59147 }; - -// Center of the landscape pointed by the sun -sun_center = {9954, -11017, 0}; - -// Distance of the sun -sun_distance = 50000; - -// FOV of the sun in radian -sun_fov = 0.52359877; // Pi / 6 - -// Sun radius, (for softshadow sampling) -sun_radius = 5000; - -// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting -grbank= "%ExportBuildDirectory%/%RbankOutputBuildDirectory%/%RbankRbankName%.gr"; - -// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting -rbank= "%ExportBuildDirectory%/%RbankOutputBuildDirectory%/%RbankRbankName%.rbank"; - -// The lighter search in rbank any retriever with identifier ---igname*** as substring -// where --- is col_identifier_prefix and *** is col_identifier_suffix -// eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_", -// then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig. -col_identifier_prefix= ""; -col_identifier_suffix= ""; diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_draft.cfg b/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_draft.cfg deleted file mode 100644 index 07fad2f60..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_draft.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 0; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 0; - -// Enable shadows. 0 disable, 1 enable -shadow = 0; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 0; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 512; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 1; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_final.cfg b/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_final.cfg deleted file mode 100644 index 522c15d44..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/newbieland/properties_final.cfg +++ /dev/null @@ -1,93 +0,0 @@ - -// Load instance group. 0 disable, 1 enable -load_ig = 1; - -// Use ig to compute dependencies 0 disable, 1 enable -compute_dependencies_with_igs = 1; - -// Enable shadows. 0 disable, 1 enable -shadow = 1; - -// Landscape ZBuffers size for all the landscape. There is one zbuffer like this one per softshadow sample. -zbuffer_landscape_size = 32768; - -// Object ZBuffers size for all the landscape. This zbuffer is typically finer. There is only one zbuffer like this. -zbuffer_object_size = 98304; - -// Square root of the number of soft shadow samples -soft_shadow_samples_sqrt = 4; - -// Soft shadow jitter (0 ~ 1) to smooth softshadow aliasing when sampling number is small -soft_shadow_jitter = 0.4; - -// Enable the sun contribution. 0 disable, 1 enable -sun_contribution = 1; - -// Enable the sky global illumaniation. 0 disable, 1 enable -sky_contribution = 1; - -// The sky global illumaniation intensity . [0 ~ 1] -sky_intensity = 0.20; - -// Accuracy of the sky global illumaniation algorithm in meter -global_illumination_cell_size = 5; - -// shadow bias for water surfaces -water_shadow_bias = 0.8; - -// ambient lighting for water. [0 ~ 1] -water_ambient = 0.3; - -// diffuse lighting for water. [0 ~ 1] -water_diffuse = 1.0; - -// true if the water color should be modulated with the source diffuse map -modulate_water_color = 0; - -// 1 if the water should receive sky lighting contribution -sky_contribution_for_water = 0; - -// Side length of landscape used to compute the sky global illumaniation in meter -global_illumination_length = 600; - -// Size of the quad grid side in meter. Should be a power of 2. (optimisation) -quad_grid_size = 64; - -// Size of a cell of the quad grid in meter. (optimisation) -quad_grid_cell_size = 2; - -// Number of CPU used to calculate the lightmaps. 0 for automatic detection. -cpu_num = 0; - -/// Evaluation the max vegetable height in meters. This is used to decide wether vegetable of a tile -/// are above, below, or intersect a water surface (rough approximation). -/// As a matter of fact, these flags are processed during hte lighting as well. -vegetable_height = 2; - - - - -// *************************** -// Ig Lighting. -// *************************** -// Ig lighting shares also above parameters: sun_direction, shadow, quad_grid_size, quad_grid_cell_size, shapes_path - - -// Oversampling value, must be 0 (disable), 2, 4, 8, 16 -// This apply to surface cells and instances. -ig_oversampling = 16; - - -// IG Surface Lighting (for ig_light process only) - -// If SurfaceLighting enabled, define size of a cell (in meters) in a surface. -cell_surface_light_size = 1.5; - -// If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to skip shadow errors like stairs -cell_raytrace_delta_z = 0.2; - - -// Build debug surface shapes (slows the process) -build_debug_surface_shape= 0; - - diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/tryker/directories.py b/code/ryzom/tools/build_gamedata/workspace/continents/tryker/directories.py deleted file mode 100644 index 5d4024e61..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/tryker/directories.py +++ /dev/null @@ -1,126 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-05-24 06:34GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "lacustre" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "tryker" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = ContinentName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/tryker/decors/constructions" ] -ShapeSourceDirectories += [ "stuff/tryker/sky" ] -ShapeSourceDirectories += [ "landscape/water/Meshes/lacustre" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/tryker/decors/_textures/batiments" ] -MapSourceDirectories += [ "stuff/tryker/sky" ] -MapSourceDirectories += [ "landscape/water/Meshes/lacustre" ] -MapUncompressedSourceDirectories = [ ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ "common/sfx/ps" ] -ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ] -# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh? - -# Map lookup directories used by shape -MapLookupDirectories = [ ] -MapLookupDirectories += [ "common/sfx/map_export" ] -MapLookupDirectories += [ "common/sfx/map_uncompressed" ] -MapLookupDirectories += [ "common/construction/map_export" ] -MapLookupDirectories += [ "common/construction/map_uncompressed" ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] -MapLookupDirectories += [ ContinentPath + "/map_export" ] -MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Shape lightmaps directory -LightmapInstallDirectory = ShapeInstallDirectory diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/tryker/process.py b/code/ryzom/tools/build_gamedata/workspace/continents/tryker/process.py deleted file mode 100644 index d277c2030..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/tryker/process.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-05-24 06:30GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "shape" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "lacustre" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "tryker" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" -DoBuildShadowSkin = 0 -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/zorai/directories.py b/code/ryzom/tools/build_gamedata/workspace/continents/zorai/directories.py deleted file mode 100644 index cc0596f10..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/zorai/directories.py +++ /dev/null @@ -1,124 +0,0 @@ -#!/usr/bin/python -# -# \file directories.py -# \brief Directories configuration -# \date 2010-05-24 06:34GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Directories configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "zorai" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SOURCE DIRECTORIES LEVELDESIGN/WORLD *** -ContinentLeveldesignWorldDirectory = ContinentName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ "stuff/zorai/decors/constructions" ] -ShapeSourceDirectories += [ "stuff/zorai/sky" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ "stuff/zorai/decors/_textures/batiments" ] -MapSourceDirectories += [ "stuff/zorai/sky" ] -MapUncompressedSourceDirectories = [ ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ "common/sfx/ps" ] -ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ] -ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ] -# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh? - -# Map lookup directories used by shape -MapLookupDirectories = [ ] -MapLookupDirectories += [ "common/sfx/map_export" ] -MapLookupDirectories += [ "common/sfx/map_uncompressed" ] -MapLookupDirectories += [ "common/construction/map_export" ] -MapLookupDirectories += [ "common/construction/map_uncompressed" ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] -MapLookupDirectories += [ ContinentPath + "/map_export" ] -MapLookupDirectories += [ ContinentPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Shape lightmaps directory -LightmapInstallDirectory = ShapeInstallDirectory diff --git a/code/ryzom/tools/build_gamedata/workspace/continents/zorai/process.py b/code/ryzom/tools/build_gamedata/workspace/continents/zorai/process.py deleted file mode 100644 index 1c2df1cc6..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/continents/zorai/process.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/python -# -# \file config.py -# \brief Process configuration -# \date 2010-05-24 06:30GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "shape" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -ContinentName = "zorai" -ContinentPath = "continents/" + ContinentName -CommonName = ContinentName -CommonPath = ContinentPath - - -# *** SHAPE EXPORT OPTIONS *** -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" -DoBuildShadowSkin = 0 -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** MAPS OPTIONS *** -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/desert/directories.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/desert/directories.py deleted file mode 100644 index 0a0534f1c..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/desert/directories.py +++ /dev/null @@ -1,269 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file directories.py -# \brief Directories configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration for 'desert' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "desert" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - -DatabaseRootName = "fyros" -DatabaseRootPath = "stuff/" + DatabaseRootName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] -ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures/vegetations" ] -MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ] -MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ] - -MapUncompressedSourceDirectories = [ ] - -# Tiles directories -TilesSourceDirectories = [ ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/1.5-marecage_profond" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/1-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/2-citees" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/3-fond_canyon" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/4.2-boisbandeclair" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/4.5-desert2boisbande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/4-falaise_bois_bande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/5-falaise_normales" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/6.5-desertalternatif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/6-desert" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/7-routes" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/8-foretbrule" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/1.5-marecage_profond" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/1-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/2-citees" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/3-fond_canyon" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/4.2-boisbandeclair" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/4.5-desert2boisbande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/4-falaise_bois_bande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/5-falaise_normales" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/6.5-desertalternatif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/6-desert" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/7-routes" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/8-foretbrule" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/1.5-marecage_profond" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/1-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/2-citees" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/3-fond_canyon" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/4.2-boisbandeclair" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/4.5-desert2boisbande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/4-falaise_bois_bande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/5-falaise_normales" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/6.5-desertalternatif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/6-desert" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/7-routes" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/8-foretbrule" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/1.5-marecage_profond" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/1-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/2-citees" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/3-fond_canyon" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/4.2-boisbandeclair" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/4.5-desert2boisbande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/4-falaise_bois_bande" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/5-falaise_normales" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/6.5-desertalternatif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/6-desert" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/7-routes" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/8-foretbrule" ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace" - -# Do not use, needs to be removed and fixed in processes -DisplaceSourceDirectories = [ ] -DisplaceSourceDirectories += [ DisplaceSourceDirectory ] - -# Bank directory -BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Vegetable set directories -VegetSetSourceDirectories = [ ] -VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Veget directories -VegetSourceDirectories = [ ] -VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName -LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max" - -# Zone directories -ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo - -# Ig landscape directories -IgLandSourceDirectory = "_invalid" - -# Ig other directories -IgOtherSourceDirectory = "_invalid" - -# PACS primitives directories -PacsPrimSourceDirectories = [ ] -PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Smallbank directories -SmallbankExportDirectory = CommonPath + "/smallbank" - -# Tiles directories -TilesExportDirectory = CommonPath + "/tiles" - -# Tiles directories -DisplaceExportDirectory = CommonPath + "/diplace" - -# Veget directories -VegetExportDirectory = CommonPath + "/veget" -VegetTagExportDirectory = CommonPath + "/veget_tag" - -# Veget Set directories -VegetSetExportDirectory = CommonPath + "/veget_set" - -# Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = CommonPath + "/ligo_tag" - -# Zone directories -ZoneExportDirectory = CommonPath + "/zone" - -# PACS primitives directories -PacsPrimExportDirectory = CommonPath + "/pacs_prim" -PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED *********** -IgLandBuildDirectory = "_invalid" -IgOtherBuildDirectory = "_invalid" - -# Rbank directories -RbankOutputBuildDirectory = "_invalid" - -# Ligo directories - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Lightmap directory -LightmapInstallDirectory = CommonName + "_lightmaps" - -# Tile directory -TilesInstallDirectory = CommonName + "_tiles" - -# Displace directory -DisplaceInstallDirectory = CommonName + "_displaces" - -# Bank directory -BankInstallDirectory = CommonName + "_bank" - -# Vegetable set directory -VegetSetInstallDirectory = CommonName + "_vegetable_sets" - -# Vegetable shape directory -VegetInstallDirectory = CommonName + "_vegetables" - -# PACS primitives directories -PacsPrimInstallDirectory = CommonName + "_pacs_prim" diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/desert/process.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/desert/process.py deleted file mode 100644 index 316d4f58e..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/desert/process.py +++ /dev/null @@ -1,132 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file config.py -# \brief Process configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration for 'desert' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "smallbank" ] -ProcessToComplete += [ "farbank" ] -ProcessToComplete += [ "tiles" ] -ProcessToComplete += [ "displace" ] -ProcessToComplete += [ "veget" ] -ProcessToComplete += [ "vegetset" ] -ProcessToComplete += [ "ligo" ] -ProcessToComplete += [ "pacs_prim" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "desert" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - - -# *** MAP EXPORT OPTIONS *** -PanoplyFileList = [ ] -HlsBankFileName = "" - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 1 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "true" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_sp" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_su" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_au" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_wi" ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** BANK EXPORT OPTIONS *** - -# Name of the tilebank to use -BankTileBankName = EcosystemName - -# *** RBANK EXPORT OPTIONS *** - -# Output names -RbankRbankName = "_invalid" - -# *** LIGO OPTIONS *** - -LigoExportLand = "" -LigoExportOnePass = 0 - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** SHAPE BUILD OPTIONS * - -DoBuildShadowSkin = False -ClodConfigFile = "" - -# *** PACS_PRIM OPTIONS *** -WantLandscapeColPrimPacsList = True diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/jungle/directories.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/jungle/directories.py deleted file mode 100644 index 716afc247..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/jungle/directories.py +++ /dev/null @@ -1,273 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file directories.py -# \brief Directories configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration for 'jungle' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - -DatabaseRootName = "jungle" -DatabaseRootPath = "stuff/" + DatabaseRootName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] -ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures/vegetations" ] -MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ] -MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ] - -MapUncompressedSourceDirectories = [ ] - -# Tiles directories -TilesSourceDirectories = [ ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/10-crevassejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/11-paroisjungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/12-vasejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/1-junglemousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/2-junglefeuilles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/3-jungleherbesseche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/4-jungleherbevieille" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/5-jungleterreaux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/6-junglegoo" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/7-sciurejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/8-terrejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/9-falaisejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/Transitions" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/10-crevassejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/11-paroisjungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/12-vasejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/1-junglemousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/2-junglefeuilles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/3-jungleherbesseche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/4-jungleherbevieille" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/5-jungleterreaux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/6-junglegoo" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/7-sciurejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/8-terrejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/9-falaisejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/Transitions" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/10-crevassejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/11-paroisjungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/12-vasejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/1-junglemousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/2-junglefeuilles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/3-jungleherbesseche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/4-jungleherbevieille" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/5-jungleterreaux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/6-junglegoo" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/7-sciurejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/8-terrejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/9-falaisejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/Transitions" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/10-crevassejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/11-paroisjungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/12-vasejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/1-junglemousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/2-junglefeuilles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/3-jungleherbesseche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/4-jungleherbevieille" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/5-jungleterreaux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/6-junglegoo" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/7-sciurejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/8-terrejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/9-falaisejungle" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/Transitions" ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace" - -# Do not use, needs to be removed and fixed in processes -DisplaceSourceDirectories = [ ] -DisplaceSourceDirectories += [ DisplaceSourceDirectory ] - -# Bank directory -BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Vegetable set directories -VegetSetSourceDirectories = [ ] -VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Veget directories -VegetSourceDirectories = [ ] -VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName -LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max" - -# Zone directories -ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo - -# Ig landscape directories -IgLandSourceDirectory = "_invalid" - -# Ig other directories -IgOtherSourceDirectory = "_invalid" - -# PACS primitives directories -PacsPrimSourceDirectories = [ ] -PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Smallbank directories -SmallbankExportDirectory = CommonPath + "/smallbank" - -# Tiles directories -TilesExportDirectory = CommonPath + "/tiles" - -# Tiles directories -DisplaceExportDirectory = CommonPath + "/diplace" - -# Veget directories -VegetExportDirectory = CommonPath + "/veget" -VegetTagExportDirectory = CommonPath + "/veget_tag" - -# Veget Set directories -VegetSetExportDirectory = CommonPath + "/veget_set" - -# Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = CommonPath + "/ligo_tag" - -# Zone directories -ZoneExportDirectory = CommonPath + "/zone" - -# PACS primitives directories -PacsPrimExportDirectory = CommonPath + "/pacs_prim" -PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED *********** -IgLandBuildDirectory = "_invalid" -IgOtherBuildDirectory = "_invalid" - -# Rbank directories -RbankOutputBuildDirectory = "_invalid" - -# Ligo directories - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Lightmap directory -LightmapInstallDirectory = CommonName + "_lightmaps" - -# Tile directory -TilesInstallDirectory = CommonName + "_tiles" - -# Displace directory -DisplaceInstallDirectory = CommonName + "_displaces" - -# Bank directory -BankInstallDirectory = CommonName + "_bank" - -# Vegetable set directory -VegetSetInstallDirectory = CommonName + "_vegetable_sets" - -# Vegetable shape directory -VegetInstallDirectory = CommonName + "_vegetables" - -# PACS primitives directories -PacsPrimInstallDirectory = CommonName + "_pacs_prim" diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/jungle/process.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/jungle/process.py deleted file mode 100644 index 1e3e6c677..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/jungle/process.py +++ /dev/null @@ -1,132 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file config.py -# \brief Process configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration for 'jungle' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "smallbank" ] -ProcessToComplete += [ "farbank" ] -ProcessToComplete += [ "tiles" ] -ProcessToComplete += [ "displace" ] -ProcessToComplete += [ "veget" ] -ProcessToComplete += [ "vegetset" ] -ProcessToComplete += [ "ligo" ] -ProcessToComplete += [ "pacs_prim" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "jungle" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - - -# *** MAP EXPORT OPTIONS *** -PanoplyFileList = [ ] -HlsBankFileName = "" - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 1 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_sp" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_su" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_au" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_wi" ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** BANK EXPORT OPTIONS *** - -# Name of the tilebank to use -BankTileBankName = EcosystemName - -# *** RBANK EXPORT OPTIONS *** - -# Output names -RbankRbankName = "_invalid" - -# *** LIGO OPTIONS *** - -LigoExportLand = "" -LigoExportOnePass = 0 - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** SHAPE BUILD OPTIONS * - -DoBuildShadowSkin = False -ClodConfigFile = "" - -# *** PACS_PRIM OPTIONS *** -WantLandscapeColPrimPacsList = True diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/lacustre/directories.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/lacustre/directories.py deleted file mode 100644 index 37e35b51e..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/lacustre/directories.py +++ /dev/null @@ -1,281 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file directories.py -# \brief Directories configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration for 'lacustre' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "lacustre" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - -DatabaseRootName = "tryker" -DatabaseRootPath = "stuff/" + DatabaseRootName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] -ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures/vegetations" ] -MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ] -MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ] - -MapUncompressedSourceDirectories = [ ] - -# Tiles directories -TilesSourceDirectories = [ ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/1a-sable-marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/1-plages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/2-iles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/2-ilesa" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/2-iles-marines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/3-fondmarin2plage" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/4-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/5-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/5-parois-marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/6-fond_marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/7-bassesiles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/7-mousseter" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/7-racines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/8-mousse_marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/constructible" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/1a-sable-marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/1-plages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/2-iles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/2-ilesa" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/2-iles-marines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/3-fondmarin2plage" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/4-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/5-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/5-parois-marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/6-fond_marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/7-bassesiles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/7-mousseter" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/7-racines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/8-mousse_marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/constructible" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/1a-sable-marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/1-plages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/2-iles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/2-ilesa" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/2-iles-marines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/3-fondmarin2plage" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/4-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/5-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/5-parois-marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/6-fond_marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/7-bassesiles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/7-mousseter" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/7-racines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/8-mousse_marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/constructible" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/1a-sable-marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/1-plages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/2-iles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/2-ilesa" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/2-iles-marines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/3-fondmarin2plage" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/4-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/5-marecages" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/5-parois-marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/6-fond_marin" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/7-bassesiles" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/7-mousseter" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/7-racines" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/8-mousse_marine" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/constructible" ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace" - -# Do not use, needs to be removed and fixed in processes -DisplaceSourceDirectories = [ ] -DisplaceSourceDirectories += [ DisplaceSourceDirectory ] - -# Bank directory -BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Vegetable set directories -VegetSetSourceDirectories = [ ] -VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Veget directories -VegetSourceDirectories = [ ] -VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName -LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max" - -# Zone directories -ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo - -# Ig landscape directories -IgLandSourceDirectory = "_invalid" - -# Ig other directories -IgOtherSourceDirectory = "_invalid" - -# PACS primitives directories -PacsPrimSourceDirectories = [ ] -PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Smallbank directories -SmallbankExportDirectory = CommonPath + "/smallbank" - -# Tiles directories -TilesExportDirectory = CommonPath + "/tiles" - -# Tiles directories -DisplaceExportDirectory = CommonPath + "/diplace" - -# Veget directories -VegetExportDirectory = CommonPath + "/veget" -VegetTagExportDirectory = CommonPath + "/veget_tag" - -# Veget Set directories -VegetSetExportDirectory = CommonPath + "/veget_set" - -# Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = CommonPath + "/ligo_tag" - -# Zone directories -ZoneExportDirectory = CommonPath + "/zone" - -# PACS primitives directories -PacsPrimExportDirectory = CommonPath + "/pacs_prim" -PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED *********** -IgLandBuildDirectory = "_invalid" -IgOtherBuildDirectory = "_invalid" - -# Rbank directories -RbankOutputBuildDirectory = "_invalid" - -# Ligo directories - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Lightmap directory -LightmapInstallDirectory = CommonName + "_lightmaps" - -# Tile directory -TilesInstallDirectory = CommonName + "_tiles" - -# Displace directory -DisplaceInstallDirectory = CommonName + "_displaces" - -# Bank directory -BankInstallDirectory = CommonName + "_bank" - -# Vegetable set directory -VegetSetInstallDirectory = CommonName + "_vegetable_sets" - -# Vegetable shape directory -VegetInstallDirectory = CommonName + "_vegetables" - -# PACS primitives directories -PacsPrimInstallDirectory = CommonName + "_pacs_prim" diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/lacustre/process.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/lacustre/process.py deleted file mode 100644 index 5ff7e22b0..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/lacustre/process.py +++ /dev/null @@ -1,132 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file config.py -# \brief Process configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration for 'lacustre' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "smallbank" ] -ProcessToComplete += [ "farbank" ] -ProcessToComplete += [ "tiles" ] -ProcessToComplete += [ "displace" ] -ProcessToComplete += [ "veget" ] -ProcessToComplete += [ "vegetset" ] -ProcessToComplete += [ "ligo" ] -ProcessToComplete += [ "pacs_prim" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "lacustre" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - - -# *** MAP EXPORT OPTIONS *** -PanoplyFileList = [ ] -HlsBankFileName = "" - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 0 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 8 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_sp" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_su" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_au" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_wi" ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** BANK EXPORT OPTIONS *** - -# Name of the tilebank to use -BankTileBankName = EcosystemName - -# *** RBANK EXPORT OPTIONS *** - -# Output names -RbankRbankName = "_invalid" - -# *** LIGO OPTIONS *** - -LigoExportLand = "" -LigoExportOnePass = 0 - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** SHAPE BUILD OPTIONS * - -DoBuildShadowSkin = False -ClodConfigFile = "" - -# *** PACS_PRIM OPTIONS *** -WantLandscapeColPrimPacsList = True diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/primes_racines/directories.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/primes_racines/directories.py deleted file mode 100644 index c718e90ec..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/primes_racines/directories.py +++ /dev/null @@ -1,266 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file directories.py -# \brief Directories configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# \date 2001-2005 -# \author Nevrax -# Python port of game data build pipeline. -# Directories configuration for 'primes_racines' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "primes_racines" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - -DatabaseRootName = "primes_racines" -DatabaseRootPath = "stuff/" + DatabaseRootName - - -# *** SOURCE DIRECTORIES IN THE DATABASE *** - -# Shape directories -ShapeSourceDirectories = [ ] -ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] -ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ] - -# Maps directories -MapSourceDirectories = [ ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures/vegetations" ] -MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures/batiments" ] -MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ] -MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ] - -MapUncompressedSourceDirectories = [ ] - -# Tiles directories -TilesSourceDirectories = [ ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-creux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-dome-moussu" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-kitiniere" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-mousse-licken" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-mousse-spongieus" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-parois" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-sol-mousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-souche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-stalagmite" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/PR-terre" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_sp/aditif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-creux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-dome-moussu" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-kitiniere" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-mousse-licken" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-mousse-spongieus" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-parois" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-sol-mousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-souche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-stalagmite" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/PR-terre" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_su/aditif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-creux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-dome-moussu" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-kitiniere" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-mousse-licken" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-mousse-spongieus" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-parois" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-sol-mousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-souche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-stalagmite" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/PR-terre" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_au/aditif" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-creux" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-dome-moussu" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-kitiniere" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-mousse-licken" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-mousse-spongieus" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-parois" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-sol-mousse" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-souche" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-stalagmite" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/PR-terre" ] -TilesSourceDirectories += [ "landscape/_texture_tiles/" + EcosystemName + "_wi/aditif" ] - -# Tiles root directory -TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Displace directory -DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace" - -# Do not use, needs to be removed and fixed in processes -DisplaceSourceDirectories = [ ] -DisplaceSourceDirectories += [ DisplaceSourceDirectory ] - -# Bank directory -BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName - -# Vegetable set directories -VegetSetSourceDirectories = [ ] -VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Veget directories -VegetSourceDirectories = [ ] -VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ] - -# Ligo directories -LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName -LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max" - -# Zone directories -ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo - -# Ig landscape directories -IgLandSourceDirectory = "_invalid" - -# Ig other directories -IgOtherSourceDirectory = "_invalid" - -# PACS primitives directories -PacsPrimSourceDirectories = [ ] -PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ] - - -# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg) - -# Ig lookup directories used by rbank -IgLookupDirectories = [ ] - -# Shape lookup directories used by rbank -ShapeLookupDirectories = [ ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ] -ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ] - -# Map lookup directories not yet used -MapLookupDirectories = [ ] -MapLookupDirectories += [ EcosystemPath + "/map_export" ] -MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ] - - -# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapExportDirectory = CommonPath + "/map_export" -MapUncompressedExportDirectory = CommonPath + "/map_uncompressed" - -# Shape directories -ShapeTagExportDirectory = CommonPath + "/shape_tag" -ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized" -ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh" -ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized" -ShapeAnimExportDirectory = CommonPath + "/shape_anim" - -# Smallbank directories -SmallbankExportDirectory = CommonPath + "/smallbank" - -# Tiles directories -TilesExportDirectory = CommonPath + "/tiles" - -# Tiles directories -DisplaceExportDirectory = CommonPath + "/diplace" - -# Veget directories -VegetExportDirectory = CommonPath + "/veget" -VegetTagExportDirectory = CommonPath + "/veget_tag" - -# Veget Set directories -VegetSetExportDirectory = CommonPath + "/veget_set" - -# Ligo directories -LigoDatabaseExportDirectory = "landscape/ligo/" + EcosystemName -LigoDatabaseIgExportDirectory = LigoDatabaseExportDirectory + "/igs" -LigoDatabaseZoneExportDirectory = LigoDatabaseExportDirectory + "/zones" -LigoDatabaseZoneLigoExportDirectory = LigoDatabaseExportDirectory + "/zoneligos" -LigoDatabaseCmbExportDirectory = LigoDatabaseExportDirectory + "/cmb" -LigoTagExportDirectory = CommonPath + "/ligo_tag" - -# Zone directories -ZoneExportDirectory = CommonPath + "/zone" - -# PACS primitives directories -PacsPrimExportDirectory = CommonPath + "/pacs_prim" -PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag" - - -# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** - -# Map directories -MapBuildDirectory = CommonPath + "/map" -MapPanoplyBuildDirectory = CommonPath + "/map_panoply" -MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info" -MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank" -MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache" -MapTagBuildDirectory = CommonPath + "/map_tag" - -# Shape directories -ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build" -ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded" -ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap" -ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits" - -# Farbank directories -FarbankBuildDirectory = CommonPath + "/farbank" - -# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED *********** -IgLandBuildDirectory = "_invalid" -IgOtherBuildDirectory = "_invalid" - -# Rbank directories -RbankOutputBuildDirectory = "_invalid" - -# Ligo directories - - -# *** INSTALL DIRECTORIES IN THE CLIENT DATA *** - -# Map directory -MapInstallDirectory = CommonName + "_maps" -BitmapInstallDirectory = MapInstallDirectory - -# Shape directory -ShapeInstallDirectory = CommonName + "_shapes" - -# Lightmap directory -LightmapInstallDirectory = CommonName + "_lightmaps" - -# Tile directory -TilesInstallDirectory = CommonName + "_tiles" - -# Displace directory -DisplaceInstallDirectory = CommonName + "_displaces" - -# Bank directory -BankInstallDirectory = CommonName + "_bank" - -# Vegetable set directory -VegetSetInstallDirectory = CommonName + "_vegetable_sets" - -# Vegetable shape directory -VegetInstallDirectory = CommonName + "_vegetables" - -# PACS primitives directories -PacsPrimInstallDirectory = CommonName + "_pacs_prim" diff --git a/code/ryzom/tools/build_gamedata/workspace/ecosystems/primes_racines/process.py b/code/ryzom/tools/build_gamedata/workspace/ecosystems/primes_racines/process.py deleted file mode 100644 index 38a7de394..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/ecosystems/primes_racines/process.py +++ /dev/null @@ -1,132 +0,0 @@ -#!/usr/bin/python -# -# ################################################################# -# ## WARNING : this is a generated file, don't change it ! -# ################################################################# -# -# \file config.py -# \brief Process configuration -# \date 2010-09-19-14-19-GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Process configuration for 'primes_racines' ecosystem. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - -# *** PROCESS CONFIGURATION *** - -# *** PROCESS CONFIG *** -ProcessToComplete = [ ] -ProcessToComplete += [ "shape" ] -ProcessToComplete += [ "map" ] -ProcessToComplete += [ "smallbank" ] -ProcessToComplete += [ "farbank" ] -ProcessToComplete += [ "tiles" ] -ProcessToComplete += [ "displace" ] -ProcessToComplete += [ "veget" ] -ProcessToComplete += [ "vegetset" ] -ProcessToComplete += [ "ligo" ] -ProcessToComplete += [ "pacs_prim" ] - - -# *** ECOSYSTEM AND CONTINENT NAMES *** - -EcosystemName = "primes_racines" -EcosystemPath = "ecosystems/" + EcosystemName -CommonName = EcosystemName -CommonPath = EcosystemPath - - -# *** MAP EXPORT OPTIONS *** -PanoplyFileList = [ ] -HlsBankFileName = "" - -# *** SHAPE EXPORT OPTIONS *** - -# Compute lightmaps ? -ShapeExportOptExportLighting = "true" - -# Cast shadow in lightmap ? -ShapeExportOptShadow = "true" - -# Lighting limits. 0 : normal, 1 : soft shadows -ShapeExportOptLightingLimit = 1 - -# Lightmap lumel size -ShapeExportOptLumelSize = "0.25" - -# Oversampling value. Can be 1, 2, 4 or 8 -ShapeExportOptOversampling = 1 - -# Does the lightmap must be generated in 8 bits format ? -ShapeExportOpt8BitsLightmap = "false" - -# Does the lightmaps export must generate logs ? -ShapeExportOptLightmapLog = "true" - -# Coarse mesh texture mul size -TextureMulSizeValue = "1.5" - -DoBuildShadowSkin = 0 - -ClodConfigFile = "" - -# *** COARSE MESH TEXTURE NAME *** -CoarseMeshTextureNames = [ ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_sp" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_su" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_au" ] -CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_wi" ] - -# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM *** -MultipleTilesPostfix = [ ] -MultipleTilesPostfix += [ "_sp" ] -MultipleTilesPostfix += [ "_su" ] -MultipleTilesPostfix += [ "_au" ] -MultipleTilesPostfix += [ "_wi" ] - -# *** BANK EXPORT OPTIONS *** - -# Name of the tilebank to use -BankTileBankName = EcosystemName - -# *** RBANK EXPORT OPTIONS *** - -# Output names -RbankRbankName = "_invalid" - -# *** LIGO OPTIONS *** - -LigoExportLand = "" -LigoExportOnePass = 0 - -# *** MAPS OPTIONS *** - -ReduceBitmapFactor = 0 -# list all panoply files -MapPanoplyFileList = None -# name of the .hlsbank to build. -MapHlsBankFileName = None - -# *** SHAPE BUILD OPTIONS * - -DoBuildShadowSkin = False -ClodConfigFile = "" - -# *** PACS_PRIM OPTIONS *** -WantLandscapeColPrimPacsList = True diff --git a/code/ryzom/tools/build_gamedata/workspace/projects.py b/code/ryzom/tools/build_gamedata/workspace/projects.py deleted file mode 100644 index bb0a835de..000000000 --- a/code/ryzom/tools/build_gamedata/workspace/projects.py +++ /dev/null @@ -1,512 +0,0 @@ -#!/usr/bin/python -# -# \file projects.py -# \brief Projects configuration -# \date 2010-05-24-09-19-GMT -# \author Jan Boon (Kaetemi) -# Python port of game data build pipeline. -# Projects configuration. -# -# NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as -# published by the Free Software Foundation, either version 3 of the -# License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see . -# - - -ProductName = "ryzom" - - -ProjectsToProcess = [ ] - -# Common asset export and build projects -ProjectsToProcess += [ "common/interface" ] -ProjectsToProcess += [ "common/objects" ] -ProjectsToProcess += [ "common/sfx" ] -ProjectsToProcess += [ "common/fauna" ] -ProjectsToProcess += [ "common/construction" ] -ProjectsToProcess += [ "common/outgame" ] -ProjectsToProcess += [ "common/sky" ] -ProjectsToProcess += [ "common/characters" ] -ProjectsToProcess += [ "common/characters_maps_hr" ] - -# Common client data and leveldesign projects -ProjectsToProcess += [ "common/fonts" ] -ProjectsToProcess += [ "common/gamedev" ] -ProjectsToProcess += [ "common/leveldesign" ] -ProjectsToProcess += [ "common/data_common" ] -ProjectsToProcess += [ "common/exedll" ] -ProjectsToProcess += [ "common/cfg" ] - -# Ecosystem projects -ProjectsToProcess += [ "ecosystems/desert" ] -ProjectsToProcess += [ "ecosystems/jungle" ] -ProjectsToProcess += [ "ecosystems/primes_racines" ] -ProjectsToProcess += [ "ecosystems/lacustre" ] - -# Continent projects -ProjectsToProcess += [ "continents/fyros" ] # Note: dummy for shape and map export -ProjectsToProcess += [ "continents/matis" ] # Note: dummy for shape and map export -ProjectsToProcess += [ "continents/zorai" ] # Note: dummy for shape and map export -ProjectsToProcess += [ "continents/tryker" ] # Note: dummy for shape and map export -ProjectsToProcess += [ "continents/newbieland" ] # Note: must be after other continents due to dependencies on fy/ma/zo/tr -ProjectsToProcess += [ "continents/indoors" ] # Note: must be after other continents due to dependencies on fy/ma/zo/tr - - -InstallShardDataDirectories = [ ] - -InstallShardDataCollisionsDirectories = [ ] -InstallShardDataCollisionsDirectories += [ "newbieland_ai" ] -InstallShardDataCollisionsDirectories += [ "newbieland_ig" ] -InstallShardDataCollisionsDirectories += [ "newbieland_pacs" ] -InstallShardDataCollisionsDirectories += [ "indoors_ai" ] -InstallShardDataCollisionsDirectories += [ "indoors_ig" ] -InstallShardDataCollisionsDirectories += [ "indoors_pacs" ] - - -InstallClientData = [ ] - -ICMainCfg = { } -ICMainCfg["Name"] = "main_cfg" -ICMainCfg["UnpackTo"] = "cfg" # -> = "./cfg/" -ICMainCfg["IsOptional"] = 0 -ICMainCfg["IsIncremental"] = 0 -ICMainCfg["Packages"] = [ [ "cfg", [ ] ] ] -InstallClientData += [ ICMainCfg ] - -ICMainExedll = { } -ICMainExedll["Name"] = "main_exedll" -ICMainExedll["UnpackTo"] = "" # -> "./", to not unpack set to None -ICMainExedll["IsOptional"] = 0 -ICMainExedll["IsIncremental"] = 0 -ICMainExedll["Packages"] = [ [ "exedll", [ ] ] ] -InstallClientData += [ ICMainExedll ] - -ICMainFonts = { } -ICMainFonts["Name"] = "main_fonts" -ICMainFonts["UnpackTo"] = "data/fonts" -ICMainFonts["IsOptional"] = 0 -ICMainFonts["IsIncremental"] = 0 -ICMainFonts["Packages"] = [ [ "fonts", [ ] ] ] -InstallClientData += [ ICMainFonts ] - -ICMainPacked = { } -ICMainPacked["Name"] = "main_packed" -ICMainPacked["UnpackTo"] = "data" -ICMainPacked["IsOptional"] = 0 -ICMainPacked["IsIncremental"] = 0 -ICMainPacked["Packages"] = [ [ "packedsheets", [ ] ] ] -InstallClientData += [ ICMainPacked ] - -ICUser = { } -ICUser["Name"] = "user" -ICUser["UnpackTo"] = "user" -ICUser["IsOptional"] = 0 -ICUser["IsIncremental"] = 0 -ICUser["Packages"] = [ [ "user", [ ] ] ] -InstallClientData += [ ICUser ] - -ICExamples = { } -ICExamples["Name"] = "examples" -ICExamples["UnpackTo"] = "examples" -ICExamples["IsOptional"] = 0 -ICExamples["IsIncremental"] = 0 -ICExamples["Packages"] = [ [ "examples", [ ] ] ] -InstallClientData += [ ICExamples ] - -ICCommon = { } -ICCommon["Name"] = "common" -ICCommon["UnpackTo"] = None -ICCommon["IsOptional"] = 0 -ICCommon["IsIncremental"] = 1 -ICCommon["Packages"] = [ ] -ICCommon["Packages"] += [ [ "sound", [ ] ] ] -ICCommon["Packages"] += [ [ "sky", [ ] ] ] -ICCommon["Packages"] += [ [ "sfx", [ ] ] ] -ICCommon["Packages"] += [ [ "objects", [ ] ] ] -ICCommon["Packages"] += [ [ "construction", [ ] ] ] -ICCommon["Packages"] += [ [ "outgame", [ ] ] ] -ICCommon["Packages"] += [ [ "leveldesign", [ ] ] ] -ICCommon["Packages"] += [ [ "interfaces", [ ] ] ] -ICCommon["Packages"] += [ [ "gamedev", [ ] ] ] -ICCommon["Packages"] += [ [ "data_common", [ ] ] ] -ICCommon["Packages"] += [ [ "fauna_swt", [ ] ] ] -ICCommon["Packages"] += [ [ "fauna_skeletons", [ ] ] ] -ICCommon["Packages"] += [ [ "fauna_shapes", [ ] ] ] -ICCommon["Packages"] += [ [ "fauna_maps", [ ] ] ] -ICCommon["Packages"] += [ [ "fauna_animations", [ ] ] ] -InstallClientData += [ ICCommon ] - -ICCharacterArmors = [ ] -ICCharacterArmors += [ "zo_hom_visage" ] -ICCharacterArmors += [ "zo_hom_underwear" ] -ICCharacterArmors += [ "zo_hom_civil01" ] -ICCharacterArmors += [ "zo_hom_cheveux" ] -ICCharacterArmors += [ "zo_hom_caster01" ] -ICCharacterArmors += [ "zo_hom_armor01" ] -ICCharacterArmors += [ "zo_hom_armor00" ] -ICCharacterArmors += [ "zo_hof_visage" ] -ICCharacterArmors += [ "zo_hof_underwear" ] -ICCharacterArmors += [ "zo_hof_civil01" ] -ICCharacterArmors += [ "zo_hof_cheveux" ] -ICCharacterArmors += [ "zo_hof_caster01" ] -ICCharacterArmors += [ "zo_hof_armor01" ] -ICCharacterArmors += [ "zo_hof_armor00" ] -ICCharacterArmors += [ "zo_casque01" ] -ICCharacterArmors += [ "tr_hom_visage" ] -ICCharacterArmors += [ "tr_hom_underwear" ] -ICCharacterArmors += [ "tr_hom_refugee" ] -ICCharacterArmors += [ "tr_hom_civil01" ] -ICCharacterArmors += [ "tr_hom_cheveux" ] -ICCharacterArmors += [ "tr_hom_caster01" ] -ICCharacterArmors += [ "tr_hom_armor01" ] -ICCharacterArmors += [ "tr_hom_armor00" ] -ICCharacterArmors += [ "tr_hof_visage" ] -ICCharacterArmors += [ "tr_hof_underwear" ] -ICCharacterArmors += [ "tr_hof_refugee" ] -ICCharacterArmors += [ "tr_hof_civil01" ] -ICCharacterArmors += [ "tr_hof_cheveux" ] -ICCharacterArmors += [ "tr_hof_caster01" ] -ICCharacterArmors += [ "tr_hof_armor01" ] -ICCharacterArmors += [ "tr_hof_armor00" ] -ICCharacterArmors += [ "tr_casque01" ] -ICCharacterArmors += [ "ma_hom_visage" ] -ICCharacterArmors += [ "ma_hom_underwear" ] -ICCharacterArmors += [ "ma_hom_civil01" ] -ICCharacterArmors += [ "ma_hom_cheveux" ] -ICCharacterArmors += [ "ma_hom_caster01" ] -ICCharacterArmors += [ "ma_hom_armor01" ] -ICCharacterArmors += [ "ma_hom_armor00" ] -ICCharacterArmors += [ "ma_hof_visage" ] -ICCharacterArmors += [ "ma_hof_underwear" ] -ICCharacterArmors += [ "ma_hof_civil01" ] -ICCharacterArmors += [ "ma_hof_cheveux" ] -ICCharacterArmors += [ "ma_hof_caster01" ] -ICCharacterArmors += [ "ma_hof_casque01" ] -ICCharacterArmors += [ "ma_hof_armor04" ] -ICCharacterArmors += [ "ma_hof_armor01" ] -ICCharacterArmors += [ "ma_hof_armor00" ] -ICCharacterArmors += [ "fy_hom_visage" ] -ICCharacterArmors += [ "fy_hom_underwear" ] -ICCharacterArmors += [ "fy_hom_ruflaket" ] -ICCharacterArmors += [ "fy_hom_civil01" ] -ICCharacterArmors += [ "fy_hom_cheveux" ] -ICCharacterArmors += [ "fy_hom_caster01" ] -ICCharacterArmors += [ "fy_hom_barman" ] -ICCharacterArmors += [ "fy_hom_armor01" ] -ICCharacterArmors += [ "fy_hom_armor00" ] -ICCharacterArmors += [ "fy_hof_visage" ] -ICCharacterArmors += [ "fy_hof_underwear" ] -ICCharacterArmors += [ "fy_hof_civil01" ] -ICCharacterArmors += [ "fy_hof_cheveux" ] -ICCharacterArmors += [ "fy_hof_caster01" ] -ICCharacterArmors += [ "fy_hof_armor01" ] -ICCharacterArmors += [ "fy_hof_armor00" ] -ICCharacterArmors += [ "ge_hof_armor02" ] -ICCharacterArmors += [ "ge_hof_armor03" ] -ICCharacterArmors += [ "ge_hof_armor04" ] -ICCharacterArmors += [ "ge_hof_caster00" ] -ICCharacterArmors += [ "ge_hom_armor02" ] -ICCharacterArmors += [ "ge_hom_armor03" ] -ICCharacterArmors += [ "ge_hom_armor04" ] -ICCharacterArmors += [ "ge_hom_caster00" ] -ICCharacter = { } -ICCharacter["Name"] = "character" -ICCharacter["UnpackTo"] = None -ICCharacter["IsOptional"] = 0 -ICCharacter["IsIncremental"] = 1 -ICCharacter["Packages"] = [ ] -ICCharacter["Packages"] += [ [ "characters_swt", [ ] ] ] -ICCharacter["Packages"] += [ [ "characters_skeletons", [ ] ] ] -ICCharacter["Packages"] += [ [ "characters_shapes", [ ] ] ] -ICCharacter["Packages"] += [ [ "characters_animations", [ ] ] ] -ICCharacterMapsConditions = [ ] -for armor in ICCharacterArmors: - ICCharacterMapsConditions += [ "-ifnot" ] - ICCharacterMapsConditions += [ armor + "*" ] -ICCharacter["Packages"] += [ [ "characters_maps_hr", [ "characters_maps_hr.bnp" ] + ICCharacterMapsConditions, "characters.hlsbank" ] ] -for armor in ICCharacterArmors: - ICCharacter["Packages"] += [ [ "characters_maps_hr", [ "characters_maps_" + armor + "_hr.bnp", "-if", armor + "*" ], "characters.hlsbank" ] ] -InstallClientData += [ ICCharacter ] - -ICEsPrimesRacines = { } -ICEsPrimesRacines["Name"] = "es_primes_racines" -ICEsPrimesRacines["UnpackTo"] = None -ICEsPrimesRacines["IsOptional"] = 0 -ICEsPrimesRacines["IsIncremental"] = 1 -ICEsPrimesRacines["Packages"] = [ ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_vegetable_sets", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_vegetables", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_tiles", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_shapes", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_pacs_prim", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_maps", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_lightmaps", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_displaces", [ ] ] ] -ICEsPrimesRacines["Packages"] += [ [ "primes_racines_bank", [ ] ] ] -InstallClientData += [ ICEsPrimesRacines ] - -ICEsDesert = { } -ICEsDesert["Name"] = "es_desert" -ICEsDesert["UnpackTo"] = None -ICEsDesert["IsOptional"] = 1 -ICEsDesert["IsIncremental"] = 1 -ICEsDesert["Packages"] = [ ] -ICEsDesert["Packages"] += [ [ "desert_vegetable_sets", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_vegetables", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_tiles", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_shapes", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_pacs_prim", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_maps", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_lightmaps", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_displaces", [ ] ] ] -ICEsDesert["Packages"] += [ [ "desert_bank", [ ] ] ] -InstallClientData += [ ICEsDesert ] - -ICEsLacustre = { } -ICEsLacustre["Name"] = "es_lacustre" -ICEsLacustre["UnpackTo"] = None -ICEsLacustre["IsOptional"] = 1 -ICEsLacustre["IsIncremental"] = 1 -ICEsLacustre["Packages"] = [ ] -ICEsLacustre["Packages"] += [ [ "lacustre_vegetable_sets", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_vegetables", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_tiles", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_shapes", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_pacs_prim", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_maps", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_lightmaps", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_displaces", [ ] ] ] -ICEsLacustre["Packages"] += [ [ "lacustre_bank", [ ] ] ] -InstallClientData += [ ICEsLacustre ] - -ICEsJungle = { } -ICEsJungle["Name"] = "es_jungle" -ICEsJungle["UnpackTo"] = None -ICEsJungle["IsOptional"] = 1 -ICEsJungle["IsIncremental"] = 1 -ICEsJungle["Packages"] = [ ] -ICEsJungle["Packages"] += [ [ "jungle_vegetable_sets", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_vegetables", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_tiles", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_shapes", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_pacs_prim", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_maps", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_lightmaps", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_displaces", [ ] ] ] -ICEsJungle["Packages"] += [ [ "jungle_bank", [ ] ] ] -InstallClientData += [ ICEsJungle ] - -ICFyros = { } -ICFyros["Name"] = "fyros" -ICFyros["UnpackTo"] = None -ICFyros["IsOptional"] = 1 -ICFyros["IsIncremental"] = 1 -ICFyros["Packages"] = [ ] -ICFyros["Packages"] += [ [ "fyros_zones", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_shapes", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_pacs", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_maps", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_lightmaps", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_ig", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_newbie_zones", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_newbie_pacs", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_newbie_ig", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_island_zones", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_island_pacs", [ ] ] ] -ICFyros["Packages"] += [ [ "fyros_island_ig", [ ] ] ] -InstallClientData += [ ICFyros ] - -ICMatis = { } -ICMatis["Name"] = "matis" -ICMatis["UnpackTo"] = None -ICMatis["IsOptional"] = 1 -ICMatis["IsIncremental"] = 1 -ICMatis["Packages"] = [ ] -ICMatis["Packages"] += [ [ "matis_zones", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_shapes", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_pacs", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_maps", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_lightmaps", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_ig", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_island_zones", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_island_pacs", [ ] ] ] -ICMatis["Packages"] += [ [ "matis_island_ig", [ ] ] ] -InstallClientData += [ ICMatis ] - -ICZorai = { } -ICZorai["Name"] = "zorai" -ICZorai["UnpackTo"] = None -ICZorai["IsOptional"] = 1 -ICZorai["IsIncremental"] = 1 -ICZorai["Packages"] = [ ] -ICZorai["Packages"] += [ [ "zorai_zones", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_shapes", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_pacs", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_maps", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_lightmaps", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_ig", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_island_zones", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_island_pacs", [ ] ] ] -ICZorai["Packages"] += [ [ "zorai_island_ig", [ ] ] ] -InstallClientData += [ ICZorai ] - -ICTryker = { } -ICTryker["Name"] = "tryker" -ICTryker["UnpackTo"] = None -ICTryker["IsOptional"] = 1 -ICTryker["IsIncremental"] = 1 -ICTryker["Packages"] = [ ] -ICTryker["Packages"] += [ [ "tryker_zones", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_shapes", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_pacs", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_maps", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_lightmaps", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_ig", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_newbie_zones", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_newbie_shapes", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_newbie_pacs", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_newbie_ig", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_island_zones", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_island_shapes", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_island_pacs", [ ] ] ] -ICTryker["Packages"] += [ [ "tryker_island_ig", [ ] ] ] -InstallClientData += [ ICTryker ] - -ICSources = { } -ICSources["Name"] = "sources" -ICSources["UnpackTo"] = None -ICSources["IsOptional"] = 1 -ICSources["IsIncremental"] = 1 -ICSources["Packages"] = [ ] -ICSources["Packages"] += [ [ "sources_zones", [ ] ] ] -ICSources["Packages"] += [ [ "sources_shapes", [ ] ] ] -ICSources["Packages"] += [ [ "sources_pacs", [ ] ] ] -ICSources["Packages"] += [ [ "sources_maps", [ ] ] ] -ICSources["Packages"] += [ [ "sources_lightmaps", [ ] ] ] -ICSources["Packages"] += [ [ "sources_ig", [ ] ] ] -InstallClientData += [ ICSources ] - -ICRouteGouffre = { } -ICRouteGouffre["Name"] = "route_gouffre" -ICRouteGouffre["UnpackTo"] = None -ICRouteGouffre["IsOptional"] = 1 -ICRouteGouffre["IsIncremental"] = 1 -ICRouteGouffre["Packages"] = [ ] -ICRouteGouffre["Packages"] += [ [ "route_gouffre_zones", [ ] ] ] -ICRouteGouffre["Packages"] += [ [ "route_gouffre_shapes", [ ] ] ] -ICRouteGouffre["Packages"] += [ [ "route_gouffre_pacs", [ ] ] ] -ICRouteGouffre["Packages"] += [ [ "route_gouffre_maps", [ ] ] ] -ICRouteGouffre["Packages"] += [ [ "route_gouffre_lightmaps", [ ] ] ] -ICRouteGouffre["Packages"] += [ [ "route_gouffre_ig", [ ] ] ] -InstallClientData += [ ICRouteGouffre ] - -ICBagne = { } -ICBagne["Name"] = "bagne" -ICBagne["UnpackTo"] = None -ICBagne["IsOptional"] = 1 -ICBagne["IsIncremental"] = 1 -ICBagne["Packages"] = [ ] -ICBagne["Packages"] += [ [ "bagne_zones", [ ] ] ] -ICBagne["Packages"] += [ [ "bagne_shapes", [ ] ] ] -ICBagne["Packages"] += [ [ "bagne_pacs", [ ] ] ] -ICBagne["Packages"] += [ [ "bagne_maps", [ ] ] ] -ICBagne["Packages"] += [ [ "bagne_lightmaps", [ ] ] ] -ICBagne["Packages"] += [ [ "bagne_ig", [ ] ] ] -InstallClientData += [ ICBagne ] - -ICTerre = { } -ICTerre["Name"] = "terre" -ICTerre["UnpackTo"] = None -ICTerre["IsOptional"] = 1 -ICTerre["IsIncremental"] = 1 -ICTerre["Packages"] = [ ] -ICTerre["Packages"] += [ [ "terre_zones", [ ] ] ] -ICTerre["Packages"] += [ [ "terre_shapes", [ ] ] ] -ICTerre["Packages"] += [ [ "terre_pacs", [ ] ] ] -ICTerre["Packages"] += [ [ "terre_maps", [ ] ] ] -ICTerre["Packages"] += [ [ "terre_lightmaps", [ ] ] ] -ICTerre["Packages"] += [ [ "terre_ig", [ ] ] ] -InstallClientData += [ ICTerre ] - -ICNexus = { } -ICNexus["Name"] = "nexus" -ICNexus["UnpackTo"] = None -ICNexus["IsOptional"] = 1 -ICNexus["IsIncremental"] = 1 -ICNexus["Packages"] = [ ] -ICNexus["Packages"] += [ [ "nexus_zones", [ ] ] ] -ICNexus["Packages"] += [ [ "nexus_shapes", [ ] ] ] -ICNexus["Packages"] += [ [ "nexus_pacs", [ ] ] ] -ICNexus["Packages"] += [ [ "nexus_maps", [ ] ] ] -ICNexus["Packages"] += [ [ "nexus_lightmaps", [ ] ] ] -ICNexus["Packages"] += [ [ "nexus_ig", [ ] ] ] -InstallClientData += [ ICNexus ] - -ICNewbieland = { } -ICNewbieland["Name"] = "newbieland" -ICNewbieland["UnpackTo"] = None -ICNewbieland["IsOptional"] = 1 -ICNewbieland["IsIncremental"] = 1 -ICNewbieland["Packages"] = [ ] -ICNewbieland["Packages"] += [ [ "newbieland_zones", [ ] ] ] -ICNewbieland["Packages"] += [ [ "newbieland_shapes", [ ] ] ] -ICNewbieland["Packages"] += [ [ "newbieland_pacs", [ ] ] ] -ICNewbieland["Packages"] += [ [ "newbieland_maps", [ ] ] ] -ICNewbieland["Packages"] += [ [ "newbieland_ig", [ ] ] ] -InstallClientData += [ ICNewbieland ] - -ICIndoors = { } -ICIndoors["Name"] = "indoors" -ICIndoors["UnpackTo"] = None -ICIndoors["IsOptional"] = 1 -ICIndoors["IsIncremental"] = 1 -ICIndoors["Packages"] = [ ] -ICIndoors["Packages"] += [ [ "indoors_shapes", [ ] ] ] -ICIndoors["Packages"] += [ [ "indoors_pacs", [ ] ] ] -ICIndoors["Packages"] += [ [ "indoors_lightmaps", [ ] ] ] -ICIndoors["Packages"] += [ [ "indoors_ig", [ ] ] ] -InstallClientData += [ ICIndoors ] - -ICR2 = { } -ICR2["Name"] = "r2" -ICR2["UnpackTo"] = None -ICR2["IsOptional"] = 1 -ICR2["IsIncremental"] = 1 -ICR2["Packages"] = [ ] -ICR2["Packages"] += [ [ "r2_misc", [ ] ] ] -ICR2["Packages"] += [ [ "r2_jungle", [ ] ] ] -ICR2["Packages"] += [ [ "r2_lakes", [ ] ] ] -ICR2["Packages"] += [ [ "r2_desert", [ ] ] ] -ICR2["Packages"] += [ [ "r2_roots", [ ] ] ] -ICR2["Packages"] += [ [ "r2_forest", [ ] ] ] -ICR2["Packages"] += [ [ "r2_lakes2", [ ] ] ] -ICR2["Packages"] += [ [ "r2_jungle2", [ ] ] ] -ICR2["Packages"] += [ [ "r2_forest2", [ ] ] ] -ICR2["Packages"] += [ [ "r2_desert2", [ ] ] ] -ICR2["Packages"] += [ [ "r2_roots2", [ ] ] ] -ICR2["Packages"] += [ [ "r2_forest_maps", [ ] ] ] -ICR2["Packages"] += [ [ "r2_desert_maps", [ ] ] ] -ICR2["Packages"] += [ [ "r2_roots_maps", [ ] ] ] -ICR2["Packages"] += [ [ "r2_lakes_maps", [ ] ] ] -ICR2["Packages"] += [ [ "r2_jungle_maps", [ ] ] ] -ICR2["Packages"] += [ [ "r2_roots_pz", [ ] ] ] -ICR2["Packages"] += [ [ "r2_lakes_pz", [ ] ] ] -ICR2["Packages"] += [ [ "r2_jungle_pz", [ ] ] ] -ICR2["Packages"] += [ [ "r2_forest_pz", [ ] ] ] -ICR2["Packages"] += [ [ "r2_desert_pz", [ ] ] ] -InstallClientData += [ ICR2 ] - - -# end of file diff --git a/code/ryzom/tools/client/client_patcher/main.cpp b/code/ryzom/tools/client/client_patcher/main.cpp index 146da383c..cbd3ddc0b 100644 --- a/code/ryzom/tools/client/client_patcher/main.cpp +++ b/code/ryzom/tools/client/client_patcher/main.cpp @@ -28,9 +28,6 @@ string VersionName; string LoginLogin, LoginPassword; uint32 LoginShardId = 0xFFFFFFFF; -// stuff which is defined in other .cpp files -extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf); - bool useUtf8 = false; bool useEsc = false; @@ -270,20 +267,6 @@ int main(int argc, char *argv[]) printf("Checking %s files to patch...\n", convert(CI18N::get("TheSagaOfRyzom")).c_str()); -#ifdef NL_OS_UNIX - // don't use cfg, exe and dll from Windows version - CConfigFile::CVar var; - var.Type = CConfigFile::CVar::T_STRING; - std::vector cats; - cats.push_back("main_exedll"); - cats.push_back("main_cfg"); - var.setAsString(cats); - ClientCfg.ConfigFile.insertVar("RemovePatchCategories", var); - - // add categories to remove - tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile); -#endif - // initialize patch manager and set the ryzom full path, before it's used CPatchManager *pPM = CPatchManager::getInstance(); diff --git a/code/ryzom/tools/leveldesign/install/Microsoft.VC90.MFC.manifest b/code/ryzom/tools/leveldesign/install/Microsoft.VC90.MFC.manifest deleted file mode 100644 index c598b5f4f..000000000 --- a/code/ryzom/tools/leveldesign/install/Microsoft.VC90.MFC.manifest +++ /dev/null @@ -1,6 +0,0 @@ - - - - - b027Nqjn5ZThKiqe1Lca8PqnYsE= eRieb3iHyo9B+xdgO9nC1GGA788= awloWHI8doSLhdY7TaM0KZvs7Vs= SF3loMoFZMEurMONGzn171ZwouI= - \ No newline at end of file diff --git a/code/ryzom/tools/leveldesign/install/world_editor_continents/newbieland.worldedit b/code/ryzom/tools/leveldesign/install/world_editor_continents/newbieland.worldedit deleted file mode 100644 index b1df6cc4f..000000000 --- a/code/ryzom/tools/leveldesign/install/world_editor_continents/newbieland.worldedit +++ /dev/null @@ -1,17 +0,0 @@ - - - 2 - - - - - - - - class - landscape - - - - - diff --git a/code/ryzom/tools/leveldesign/install/world_editor_script.xml b/code/ryzom/tools/leveldesign/install/world_editor_script.xml index 95c5c002d..32ff503ba 100644 --- a/code/ryzom/tools/leveldesign/install/world_editor_script.xml +++ b/code/ryzom/tools/leveldesign/install/world_editor_script.xml @@ -3,17 +3,17 @@ - - - - - - - + + + + + + + - + diff --git a/code/ryzom/tools/leveldesign/prim_export/main.cpp b/code/ryzom/tools/leveldesign/prim_export/main.cpp index 6c7bb14f0..86aeafa62 100644 --- a/code/ryzom/tools/leveldesign/prim_export/main.cpp +++ b/code/ryzom/tools/leveldesign/prim_export/main.cpp @@ -329,6 +329,7 @@ struct CExportOptions std::vector PrimDirs; // Directory to parse for .flora and .prim associated // This is here we get continent.cfg file std::string FormDir; // Directory to get georges dfn + std::string WorldEditorFiles; CExportOptions (); bool loadcf (NLMISC::CConfigFile &cf); @@ -372,6 +373,9 @@ bool CExportOptions::loadcf (CConfigFile &cf) CConfigFile::CVar &cvFormDir = cf.getVar("FormDir"); FormDir = cvFormDir.asString(); + CConfigFile::CVar &cvWorldEditorFiles = cf.getVar("WorldEditorFiles"); + WorldEditorFiles = cvWorldEditorFiles.asString(); + return true; } @@ -774,6 +778,7 @@ int main (int argc, char**argv) // *** Add pathes in the search path for georges forms CPath::addSearchPath (options.FormDir, true, true); + CPath::addSearchPath (options.WorldEditorFiles, true, true); // Ligo config CLigoConfig config; diff --git a/code/ryzom/tools/leveldesign/world_editor/land_export/main.cpp b/code/ryzom/tools/leveldesign/world_editor/land_export/main.cpp index 52c1dddc2..87c4c8448 100644 --- a/code/ryzom/tools/leveldesign/world_editor/land_export/main.cpp +++ b/code/ryzom/tools/leveldesign/world_editor/land_export/main.cpp @@ -205,6 +205,7 @@ struct SOptions : public SExportOptions { CIXml xml (true); xml.init (fileIn); + ZoneRegionFile = filename; ZoneRegion = new CZoneRegion; ZoneRegion->serial (xml); } diff --git a/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.cpp b/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.cpp index 494641040..e99b0eceb 100644 --- a/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.cpp +++ b/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.cpp @@ -2402,55 +2402,79 @@ void CExport::transformCMB (const std::string &name, const NLMISC::CMatrix &tran _ExportCB->dispWarning("Can't find " + cmbNoExtension + ".cmb"); return; } - CIFile inStream; - if (inStream.open(cmbName)) + std::string outFileName = _Options->OutCMBDir +"/" + cmbNoExtension + ".cmb"; + bool needUpdate = true; + if (CFile::fileExists(outFileName)) { - try + uint32 outModification = CFile::getFileModificationDate(outFileName); + needUpdate = + CFile::getFileModificationDate(cmbName) > outModification + || (CFile::fileExists(_Options->HeightMapFile) && (CFile::getFileModificationDate(_Options->HeightMapFile) > outModification)) + || (CFile::fileExists(_Options->HeightMapFile2) && (CFile::getFileModificationDate(_Options->HeightMapFile2) > outModification)) + || (CFile::fileExists(_Options->ContinentFile) && (CFile::getFileModificationDate(_Options->ContinentFile) > outModification)) + || (CFile::fileExists(_Options->ZoneRegionFile) && (CFile::getFileModificationDate(_Options->ZoneRegionFile) > outModification)); + } + if (needUpdate) + { + if (_ExportCB != NULL) + _ExportCB->dispInfo("UPDATE " + cmbName); + printf("UPDATE %s\n", cmbName.c_str()); + + CIFile inStream; + if (inStream.open(cmbName)) { - CCollisionMeshBuild cmb; - cmb.serial(inStream); - // translate and save - cmb.transform (transfo); - COFile outStream; - std::string outFileName = _Options->OutCMBDir +"/" + cmbNoExtension + ".cmb"; - if (!outStream.open(outFileName)) - { - if (_ExportCB != NULL) - _ExportCB->dispWarning("Couldn't open " + outFileName + "for writing, not exporting"); - } - else + try { - try + CCollisionMeshBuild cmb; + cmb.serial(inStream); + // translate and save + cmb.transform (transfo); + COFile outStream; + if (!outStream.open(outFileName)) { - cmb.serial(outStream); - outStream.close(); + if (_ExportCB != NULL) + _ExportCB->dispWarning("Couldn't open " + outFileName + "for writing, not exporting"); } - catch (const EStream &e) + else { - outStream.close(); - if (_ExportCB != NULL) + try { - _ExportCB->dispWarning("Error while writing " + outFileName); - _ExportCB->dispWarning(e.what()); + cmb.serial(outStream); + outStream.close(); + } + catch (const EStream &e) + { + outStream.close(); + if (_ExportCB != NULL) + { + _ExportCB->dispWarning("Error while writing " + outFileName); + _ExportCB->dispWarning(e.what()); + } } } + inStream.close(); + } + catch (const EStream &e) + { + inStream.close(); + if (_ExportCB != NULL) + { + _ExportCB->dispWarning("Error while reading " + cmbName); + _ExportCB->dispWarning(e.what()); + } } - inStream.close(); } - catch (const EStream &e) + else { - inStream.close(); if (_ExportCB != NULL) - { - _ExportCB->dispWarning("Error while reading " + cmbName); - _ExportCB->dispWarning(e.what()); - } + _ExportCB->dispWarning("Unable to open " + cmbName); } } else { if (_ExportCB != NULL) - _ExportCB->dispWarning("Unable to open " + cmbName); + _ExportCB->dispInfo("SKIP " + cmbName); + printf("SKIP %s\n", cmbName.c_str()); } } @@ -2471,98 +2495,122 @@ void CExport::transformAdditionnalIG (const std::string &name, const NLMISC::CMa _ExportCB->dispWarning("Can't find " + igNoExtension + ".cmb"); return; } - CIFile inStream; - if (inStream.open(igName)) + std::string outFileName = _Options->AdditionnalIGOutDir +"/" + igNoExtension + ".ig"; + bool needUpdate = true; + if (CFile::fileExists(outFileName)) { - try + uint32 outModification = CFile::getFileModificationDate(outFileName); + needUpdate = + CFile::getFileModificationDate(igName) > outModification + || (CFile::fileExists(_Options->HeightMapFile) && (CFile::getFileModificationDate(_Options->HeightMapFile) > outModification)) + || (CFile::fileExists(_Options->HeightMapFile2) && (CFile::getFileModificationDate(_Options->HeightMapFile2) > outModification)) + || (CFile::fileExists(_Options->ContinentFile) && (CFile::getFileModificationDate(_Options->ContinentFile) > outModification)) + || (CFile::fileExists(_Options->ZoneRegionFile) && (CFile::getFileModificationDate(_Options->ZoneRegionFile) > outModification)); + } + if (needUpdate) + { + if (_ExportCB != NULL) + _ExportCB->dispInfo("UPDATE " + igName); + printf("UPDATE %s\n", igName.c_str()); + + CIFile inStream; + if (inStream.open(igName)) { - CInstanceGroup ig, igOut; - ig.serial(inStream); + try + { + CInstanceGroup ig, igOut; + ig.serial(inStream); - CVector globalPos; - CInstanceGroup::TInstanceArray IA; - std::vector Clusters; - std::vector Portals; - std::vector PLN; + CVector globalPos; + CInstanceGroup::TInstanceArray IA; + std::vector Clusters; + std::vector Portals; + std::vector PLN; - ig.retrieve(globalPos, IA, Clusters, Portals, PLN); - bool realTimeSuncontribution = ig.getRealTimeSunContribution(); + ig.retrieve(globalPos, IA, Clusters, Portals, PLN); + bool realTimeSuncontribution = ig.getRealTimeSunContribution(); - uint k; - // elevate instance - for(k = 0; k < IA.size(); ++k) - { - IA[k].Pos = transfo * IA[k].Pos; - IA[k].Rot = rotTransfo * IA[k].Rot; - } - // lights - for(k = 0; k < PLN.size(); ++k) - { - PLN[k].setPosition(transfo * PLN[k].getPosition()); - } - // portals - std::vector portal; - for(k = 0; k < Portals.size(); ++k) - { - Portals[k].getPoly(portal); - for(uint l = 0; l < portal.size(); ++l) + uint k; + // elevate instance + for(k = 0; k < IA.size(); ++k) { - portal[l] = transfo * portal[l]; + IA[k].Pos = transfo * IA[k].Pos; + IA[k].Rot = rotTransfo * IA[k].Rot; + } + // lights + for(k = 0; k < PLN.size(); ++k) + { + PLN[k].setPosition(transfo * PLN[k].getPosition()); + } + // portals + std::vector portal; + for(k = 0; k < Portals.size(); ++k) + { + Portals[k].getPoly(portal); + for(uint l = 0; l < portal.size(); ++l) + { + portal[l] = transfo * portal[l]; + } + Portals[k].setPoly(portal); } - Portals[k].setPoly(portal); - } - // clusters - for(k = 0; k < Clusters.size(); ++k) - { - Clusters[k].applyMatrix (transfo); - } + // clusters + for(k = 0; k < Clusters.size(); ++k) + { + Clusters[k].applyMatrix (transfo); + } - igOut.build(globalPos, IA, Clusters, Portals, PLN); - igOut.enableRealTimeSunContribution(realTimeSuncontribution); + igOut.build(globalPos, IA, Clusters, Portals, PLN); + igOut.enableRealTimeSunContribution(realTimeSuncontribution); - COFile outStream; - std::string outFileName = _Options->AdditionnalIGOutDir +"/" + igNoExtension + ".ig"; - if (!outStream.open(outFileName)) - { - if (_ExportCB != NULL) - _ExportCB->dispWarning("Couldn't open " + outFileName + "for writing, not exporting"); - } - else - { - try + COFile outStream; + if (!outStream.open(outFileName)) { - igOut.serial(outStream); - outStream.close(); + if (_ExportCB != NULL) + _ExportCB->dispWarning("Couldn't open " + outFileName + "for writing, not exporting"); } - catch (const EStream &e) + else { - outStream.close(); - if (_ExportCB != NULL) + try { - _ExportCB->dispWarning("Error while writing " + outFileName); - _ExportCB->dispWarning(e.what()); + igOut.serial(outStream); + outStream.close(); + } + catch (const EStream &e) + { + outStream.close(); + if (_ExportCB != NULL) + { + _ExportCB->dispWarning("Error while writing " + outFileName); + _ExportCB->dispWarning(e.what()); + } } } + inStream.close(); + } + catch (const EStream &e) + { + inStream.close(); + if (_ExportCB != NULL) + { + _ExportCB->dispWarning("Error while reading " + igName); + _ExportCB->dispWarning(e.what()); + } } - inStream.close(); } - catch (const EStream &e) + else { - inStream.close(); if (_ExportCB != NULL) - { - _ExportCB->dispWarning("Error while reading " + igName); - _ExportCB->dispWarning(e.what()); - } + _ExportCB->dispWarning("Unable to open " + igName); } } else { if (_ExportCB != NULL) - _ExportCB->dispWarning("Unable to open " + igName); + _ExportCB->dispInfo("SKIP " + igName); + printf("SKIP %s\n", igName.c_str()); } } diff --git a/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.h b/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.h index e77406e39..63fc35dde 100644 --- a/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.h +++ b/code/ryzom/tools/leveldesign/world_editor/land_export_lib/export.h @@ -107,6 +107,7 @@ struct SExportOptions // Options not saved + std::string ZoneRegionFile; NLLIGO::CZoneRegion *ZoneRegion; // The region to make float CellSize; float Threshold; diff --git a/code/ryzom/tools/patch_gen/patch_gen_common.cpp b/code/ryzom/tools/patch_gen/patch_gen_common.cpp index 590c0320a..3d28a2439 100644 --- a/code/ryzom/tools/patch_gen/patch_gen_common.cpp +++ b/code/ryzom/tools/patch_gen/patch_gen_common.cpp @@ -323,6 +323,8 @@ void CPackageDescription::generatePatches(CBNPFileSet& packageIndex) const for (uint32 i=packageIndex.fileCount();i--;) { + bool deleteRefAfterDelta= true; + bool usingTemporaryFile = false; // generate file name root std::string bnpFileName= _BnpDirectory+packageIndex.getFile(i).getFileName(); std::string refNameRoot= _RefDirectory+NLMISC::CFile::getFilenameWithoutExtension(bnpFileName); @@ -345,6 +347,8 @@ void CPackageDescription::generatePatches(CBNPFileSet& packageIndex) const prevVersionFileName= _RootDirectory + "empty"; NLMISC::COFile tmpFile(prevVersionFileName); tmpFile.close(); + usingTemporaryFile = true; + deleteRefAfterDelta= false; } else { diff --git a/code/ryzom/tools/scripts/linux/ryzom_domain_screen_wrapper.sh b/code/ryzom/tools/scripts/linux/ryzom_domain_screen_wrapper.sh index 895c387e7..4f2f14e25 100755 --- a/code/ryzom/tools/scripts/linux/ryzom_domain_screen_wrapper.sh +++ b/code/ryzom/tools/scripts/linux/ryzom_domain_screen_wrapper.sh @@ -4,7 +4,7 @@ CMD=$1 #DOMAIN=$(pwd|sed s%/home/nevrax/%%) DOMAIN=shard -if [ "$CMD" == "" ] +if [ "$CMD" = "" ] then echo echo Screen sessions currently running: @@ -21,68 +21,74 @@ then read CMD fi -if [ "$CMD" == "stop" ] +if [ "$CMD" = "stop" ] then if [ $(screen -list | grep \\\.${DOMAIN} | wc -l) != 1 ] then - echo Cannot stop domain \'${DOMAIN}\' because no screen by that name appears to be running - screen -list + echo Cannot stop domain \'${DOMAIN}\' because no screen by that name appears to be running + screen -list else - screen -d -r $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') -X quit> /dev/null - rm -v */*.state - rm -v */*launch_ctrl ./global.launch_ctrl + screen -d -r $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') -X quit> /dev/null + rm -v */*.state + rm -v */*launch_ctrl ./global.launch_ctrl fi fi STARTARGS= -if [ "$CMD" == "batchstart" ] +if [ "$CMD" = "batchstart" ] then STARTARGS='-d -m' CMD='start' fi -if [ "$CMD" == "start" ] +if [ "$CMD" = "start" ] then - ulimit -c unlimited - screen -wipe > /dev/null - if [ $( screen -list | grep \\\.${DOMAIN} | wc -w ) != 0 ] - then - echo Cannot start domain \'${DOMAIN}\' because this domain is already started - screen -list | grep $DOMAIN - else - screen $STARTARGS -S ${DOMAIN} -c ${DOMAIN}.screen.rc - fi + ulimit -c unlimited + screen -wipe > /dev/null + if [ $( screen -list | grep \\\.${DOMAIN} | wc -w ) != 0 ] + then + echo Cannot start domain \'${DOMAIN}\' because this domain is already started + screen -list | grep $DOMAIN + else + screen $STARTARGS -S ${DOMAIN} -c ${DOMAIN}.screen.rc + fi + + if [ "$STARTARGS" != "" ] + then + # on "batchstart", AES needs to be launched and AES will then launch other services + printf LAUNCH > aes/aes.launch_ctrl + fi fi -if [ "$CMD" == "join" ] +if [ "$CMD" = "join" ] then if [ $(screen -list | grep \\\.${DOMAIN} | wc -l) != 1 ] then - echo Cannot join domain \'${DOMAIN}\' because no screen by that name appears to be running - screen -list + echo Cannot join domain \'${DOMAIN}\' because no screen by that name appears to be running + screen -list else - screen -r $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') - fi + screen -r $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') + fi fi -if [ "$CMD" == "share" ] +if [ "$CMD" = "share" ] then if [ $(screen -list | grep \\\.${DOMAIN} | wc -l) != 1 ] then - echo Cannot join domain \'${DOMAIN}\' because no screen by that name appears to be running - screen -list + echo Cannot join domain \'${DOMAIN}\' because no screen by that name appears to be running + screen -list else - screen -r -x $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') - fi + screen -r -x $(screen -list | grep \\\.${DOMAIN}| sed 's/(.*)//') + fi fi -if [ "$CMD" == "state" ] +if [ "$CMD" = "state" ] then echo State of domain ${DOMAIN}: - if [ $(echo */*.state) == "*/*.state" ] + if [ "$(echo */*.state)" = "*/*.state" ] then - echo - No state files found - else - grep RUNNING *state - fi + echo - No state files found + else + grep RUNNING */*state + fi fi diff --git a/code/ryzom/tools/scripts/linux/service_launcher.sh b/code/ryzom/tools/scripts/linux/service_launcher.sh index 06b7aa64e..3be4af012 100755 --- a/code/ryzom/tools/scripts/linux/service_launcher.sh +++ b/code/ryzom/tools/scripts/linux/service_launcher.sh @@ -53,7 +53,7 @@ do CTRL_COMMAND=_$(cat $CTRL_FILE)_ # do we have a 'launch' command? - if [ $CTRL_COMMAND == _LAUNCH_ ] + if [ $CTRL_COMMAND = _LAUNCH_ ] then # update the start counter @@ -78,7 +78,7 @@ do printf STOPPED > $STATE_FILE # consume (remove) the control file to allow start once - rm $CTRL_FILE + rm -f $CTRL_FILE echo Press ENTER to relaunch fi @@ -90,12 +90,11 @@ do # we have some kind of relaunch directive lined up so deal with it mv $NEXT_CTRL_FILE $CTRL_FILE else - # give the terminal user a chance to press enter to provoke a re-launch - HOLD=HOLD - read -t2 HOLD - if [ _${HOLD}_ != _HOLD_ ] - then - printf LAUNCH > $CTRL_FILE + # give the terminal user a chance to press enter to provoke a re-launch when auto-relaunch in AES is disabled + HOLD=`sh -ic '{ read a; echo "ENTER" 1>&3; kill 0; } | { sleep 2; kill 0; }' 3>&1 2>/dev/null` + if [ "${HOLD}" = "ENTER" ] + then + printf LAUNCH > $CTRL_FILE fi fi diff --git a/code/ryzom/tools/server/admin/common.php b/code/ryzom/tools/server/admin/common.php index 644ebba32..caf90a812 100644 --- a/code/ryzom/tools/server/admin/common.php +++ b/code/ryzom/tools/server/admin/common.php @@ -16,7 +16,7 @@ //assert_options(ASSERT_QUIET_EVAL, 1); //assert_options(ASSERT_CALLBACK, 'nt_common_assert'); - require_once(NELTOOL_SYSTEMBASE .'functions_mysql.php'); + require_once(NELTOOL_SYSTEMBASE .'functions_mysqli.php'); require_once(NELTOOL_SYSTEMBASE .'smarty/Smarty.class.php'); require_once(NELTOOL_SYSTEMBASE. 'functions_tool_administration.php'); require_once(NELTOOL_SYSTEMBASE. 'nel/admin_modules_itf.php'); @@ -166,4 +166,4 @@ nt_common_add_debug('-- Common init. complete.'); } -?> \ No newline at end of file +?> diff --git a/code/ryzom/tools/server/admin/functions_mysqli.php b/code/ryzom/tools/server/admin/functions_mysqli.php new file mode 100644 index 000000000..da455eb79 --- /dev/null +++ b/code/ryzom/tools/server/admin/functions_mysqli.php @@ -0,0 +1,291 @@ +persistency = $persistency; + $this->user = $sqluser; + $this->password = $sqlpassword; + $this->server = $sqlserver; + $this->dbname = $database; + + if($this->persistency) + { + $this->server = 'p:'.$this->server; + } + + $this->db_connect_id = mysqli_connect($this->server, $this->user, $this->password); + if($this->db_connect_id) + { + if($database != "") + { + $this->dbname = $database; + $dbselect = mysqli_select_db($this->db_connect_id, $this->dbname); + if(!$dbselect) + { + mysqli_close($this->db_connect_id); + $this->db_connect_id = $dbselect; + } + } + return $this->db_connect_id; + } + else + { + echo "Connection to mySQL failed!"; + exit; + } + } + + // + // Other base methods + // + function sql_close() + { + if($this->db_connect_id) + { + if($this->query_result) + { + @mysqli_free_result($this->query_result); + } + $result = mysqli_close($this->db_connect_id); + return $result; + } + else + { + return false; + } + } + + // + // Base query method + // + function sql_query($query = "", $transaction = FALSE) + { + // Remove any pre-existing queries + unset($this->query_result); + if($query != "") + { + nt_common_add_debug($query); + $this->num_queries++; + $this->query_result = mysqli_query($this->db_connect_id, $query); + } + if($this->query_result) + { + return $this->query_result; + } + else + { + return ( $transaction == 'END_TRANSACTION' ) ? true : false; + } + } + + function sql_select_db($dbname) + { + if($this->db_connect_id) + { + $result = mysqli_select_db($this->db_connect_id, $dbname); + return $result; + } + return false; + } + function sql_reselect_db() + { + if($this->db_connect_id) + { + $result = mysqli_select_db($this->db_connect_id, $this->dbname); + return $result; + } + return false; + } + // + // Other query methods + // + function sql_numrows($query_id = 0) + { + if(!$query_id) + { + $query_id = $this->query_result; + } + if($query_id) + { + $result = mysqli_num_rows($query_id); + return $result; + } + else + { + return false; + } + } + function sql_affectedrows() + { + if($this->db_connect_id) + { + $result = mysqli_affected_rows($this->db_connect_id); + return $result; + } + else + { + return false; + } + } + function sql_numfields($query_id = 0) + { + if(!$query_id) + { + $query_id = $this->query_result; + } + if($query_id) + { + $result = mysqli_num_fields($query_id); + return $result; + } + else + { + return false; + } + } + // function sql_fieldname($query_id = 0){} + // function sql_fieldtype($offset, $query_id = 0){} + function sql_fetchrow($query_id = 0) + { + if(!$query_id) + { + $query_id = $this->query_result; + } + if($query_id) + { + return mysqli_fetch_array($query_id); + } + else + { + return false; + } + } + function sql_fetchrowset($query_id = 0) + { + if(!$query_id) + { + $query_id = $this->query_result; + } + if($query_id) + { + while($row = mysqli_fetch_array($query_id)) + { + $result[] = $row; + } + return $result; + } + else + { + return false; + } + } + // function sql_fetchfield($field, $rownum = -1, $query_id = 0){} + // function sql_rowseek($rownum, $query_id = 0){} + function sql_nextid(){ + if($this->db_connect_id) + { + $result = mysqli_insert_id($this->db_connect_id); + return $result; + } + else + { + return false; + } + } + function sql_freeresult($query_id = 0){ + if(!$query_id) + { + $query_id = $this->query_result; + } + + if ( $query_id ) + { + @mysqli_free_result($query_id); + + return true; + } + else + { + return false; + } + } + function sql_error($query_id = 0) + { + $result["message"] = mysqli_error($this->db_connect_id); + $result["code"] = mysqli_errno($this->db_connect_id); + + return $result; + } + +} // class sql_db + +class sql_db_string extends sql_db +{ + // + // Constructor ($connstring format : mysql://user:password@host/dbname) + // + function sql_db_string($connstring, $persistency = true) + { + $ret = false; + if ($connstring != '') + { + if (preg_match("#^mysqli?://([^:]+)(?::([^@]*))?@([^\\/]+)/([^/]+)[/]?$#", $connstring, $params)) + { + $sqlserver = $params[3]; + $sqluser = $params[1]; + $sqlpassword = $params[2]; + $database = $params[4]; + + $ret = $this->sql_db($sqlserver, $sqluser, $sqlpassword, $database, $persistency); + } + } + + return $ret; + } +} // class sql_db_string + + +} // if ... define + diff --git a/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/helpers.php b/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/helpers.php index 40a96f6c1..8f99bfc93 100644 --- a/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/helpers.php +++ b/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/helpers.php @@ -62,6 +62,11 @@ class Helpers{ $smarty -> assign( $key, $value ); } + //load ams content variables that are language dependent + foreach ( $variables['ams_content'] as $key => $value){ + $smarty -> assign( $key, $value); + } + //smarty inheritance for loading the matching wrapper layout (with the matching menu bar) if( isset($vars['permission']) && $vars['permission'] == 3 ){ $inherited = "extends:layout_admin.tpl|"; diff --git a/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/users.php b/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/users.php index 867aa270b..f83f46576 100644 --- a/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/users.php +++ b/code/ryzom/tools/server/ryzom_ams/ams_lib/autoload/users.php @@ -289,8 +289,11 @@ class Users{ public static function createUser($values, $user_id){ try { //make connection with and put into shard db + $values['user_id']= $user_id; $dbs = new DBLayer("shard"); $dbs->execute("INSERT INTO user (Login, Password, Email) VALUES (:name, :pass, :mail)",$values); + $dbr = new DBLayer("ring"); + $dbr->execute("INSERT INTO ring_users (user_id, user_name, user_type) VALUES (:user_id, :name, 'ut_pioneer')",$values); ticket_user::createTicketUser( $user_id, 1); return "ok"; } diff --git a/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/en.ini b/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/en.ini index 586d49241..358fc5d64 100644 --- a/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/en.ini +++ b/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/en.ini @@ -5,6 +5,9 @@ login_info = "Please enter your MySQL Username and Password to install the database.
This is being loaded because the is_installed file is missing.
This process will take about 30 seconds." login_here = "here" +[ams_content] +ams_title="Ryzom Account Mangement System" + [dashboard] home_title = "Introduction" home_info = "Welcome to the Ryzom Core - Account Management System" @@ -126,8 +129,8 @@ go_home = "Go Home" userlist_info = "welcome to the userlist" [login] -login_info = "Please login with your Username and Password." -login_error_message = "The username/password were not correct!" +login_info = "Please login with your Email/Username and Password." +login_error_message = "The Email/username/password were not correct!" login_register_message ="Register If you don't have an account yet, create one" login_here = "here" login_forgot_password_message = "In case you forgot your password, click" @@ -242,4 +245,4 @@ email_body_forgot_password_header = "A request to reset your account's password email_body_forgot_password_footer = " ---------- If you didn't make this request, please ignore this message." -;=========================================================================== \ No newline at end of file +;=========================================================================== diff --git a/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/fr.ini b/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/fr.ini index b4fa1fcf6..b1e80440f 100644 --- a/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/fr.ini +++ b/code/ryzom/tools/server/ryzom_ams/ams_lib/translations/fr.ini @@ -1,6 +1,9 @@ ; This is a sample configuration file ; Comments start with ';', as in php.ini +[ams_content] +ams_title="Ryzom Account Mangement System" + [dashboard] home_title = "Presentation" home_info = "Bienvenue sur le Ryzom Core - Account Management System" @@ -116,8 +119,8 @@ go_home = "Allez au main page" userlist_info = "bienvenue sur le userlist page!" [login] -login_info = "S'il vous plait vous connecter avec votre nom d'utilisateur et mot de passe." -login_error_message = "Le remplie nom d'utilisateur / mot de passe ne sont pas correctes!" +login_info = "S'il vous plait vous connecter avec votre Email/nom d'utilisateur et mot de passe." +login_error_message = "Le remplie Email/nom d'utilisateur / mot de passe ne sont pas correctes!" login_register_message =" Inscrivez-vous Si vous n'avez pas encore de compte, creez-en un" login_here = "ici" login_forgot_password_message = "Dans le cas ou vous avez oublie votre mot de passe, cliquez" @@ -230,4 +233,4 @@ email_body_forgot_password_header = "Une demande de reinitialiser le mot de pass email_body_forgot_password_footer = " ---------- Si vous n'avez pas fait cette demande, s'il vous plait ignorer ce message." -;=========================================================================== \ No newline at end of file +;=========================================================================== diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/autoload/webusers.php b/code/ryzom/tools/server/ryzom_ams/www/html/autoload/webusers.php index d8e59d1f9..ec09d9780 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/autoload/webusers.php +++ b/code/ryzom/tools/server/ryzom_ams/www/html/autoload/webusers.php @@ -70,15 +70,15 @@ class WebUsers extends Users{ /** - * check if the login username and password match the db. - * @param $username the inserted username + * check if the login username/email and password match the db. + * @param $value the inserted username or email * @param $password the inserted password (unhashed) * @return the logged in user's db row as array if login was a success, else "fail" will be returned. */ - public static function checkLoginMatch($username,$password){ + public static function checkLoginMatch($value,$password){ $dbw = new DBLayer("web"); - $statement = $dbw->execute("SELECT * FROM ams_user WHERE Login=:user", array('user' => $username)); + $statement = $dbw->execute("SELECT * FROM ams_user WHERE Login=:value OR Email=:value", array('value' => $value)); $row = $statement->fetch(); $salt = substr($row['Password'],0,2); $hashed_input_pass = crypt($password, $salt); @@ -89,9 +89,9 @@ class WebUsers extends Users{ } } - + /** - * returns te id for a given username + * returns the id for a given username * @param $username the username * @return the user's id linked to the username */ @@ -104,7 +104,7 @@ class WebUsers extends Users{ /** - * returns te id for a given emailaddress + * returns the id for a given emailaddress * @param $email the emailaddress * @return the user's id linked to the emailaddress */ @@ -118,7 +118,7 @@ class WebUsers extends Users{ return "FALSE"; } } - + /** * get uId attribute of the object. @@ -355,4 +355,4 @@ class WebUsers extends Users{ } } -} \ No newline at end of file +} diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/func/add_user.php b/code/ryzom/tools/server/ryzom_ams/www/html/func/add_user.php index aad237ae7..fa08ef1a5 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/func/add_user.php +++ b/code/ryzom/tools/server/ryzom_ams/www/html/func/add_user.php @@ -37,6 +37,15 @@ function add_user(){ $pageElements['ingame_webpath'] = $INGAME_WEBPATH; helpers :: loadtemplate( 'register_feedback', $pageElements); exit; + }elseif ($_POST['page']=="settings"){ + // pass error and reload template accordingly + $result['prevUsername'] = $_POST["Username"]; + $result['prevPassword'] = $_POST["Password"]; + $result['prevConfirmPass'] = $_POST["ConfirmPass"]; + $result['prevEmail'] = $_POST["Email"]; + $result['no_visible_elements'] = 'TRUE'; + helpers :: loadtemplate( 'settings', $result); + exit; }else{ // pass error and reload template accordingly $result['prevUsername'] = $_POST["Username"]; @@ -44,7 +53,7 @@ function add_user(){ $result['prevConfirmPass'] = $_POST["ConfirmPass"]; $result['prevEmail'] = $_POST["Email"]; $result['no_visible_elements'] = 'TRUE'; - $pageElements['ingame_webpath'] = $INGAME_WEBPATH; + $pageElements['ingame_webpath'] = $INGAME_WEBPATH; helpers :: loadtemplate( 'register', $result); exit; } diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/func/login.php b/code/ryzom/tools/server/ryzom_ams/www/html/func/login.php index b0b6b5add..f0212f18b 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/func/login.php +++ b/code/ryzom/tools/server/ryzom_ams/www/html/func/login.php @@ -9,15 +9,16 @@ function login(){ global $INGAME_WEBPATH; global $WEBPATH; try{ - $username = filter_var($_POST['Username'],FILTER_SANITIZE_STRING); + $login_value = filter_var($_POST['LoginValue'],FILTER_SANITIZE_STRING); $password = filter_var($_POST['Password'],FILTER_SANITIZE_STRING); - //check if the filtered sent POST data returns a match with the DB - $result = WebUsers::checkLoginMatch($username, $password); + //check if the filtered sent POST data returns a match with the DB + $result = WebUsers::checkLoginMatch($login_value, $password); + if( $result != "fail"){ //handle successful login - $_SESSION['user'] = $username; - $_SESSION['id'] = WebUsers::getId($username); + $_SESSION['user'] = $result['Login']; + $_SESSION['id'] = $result['UId']; $_SESSION['ticket_user'] = serialize(Ticket_User::constr_ExternId($_SESSION['id'])); $user = new WebUsers($_SESSION['id']); $_SESSION['Language'] = $user->getLanguage(); @@ -54,4 +55,4 @@ function login(){ exit; } -} \ No newline at end of file +} diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/index.php b/code/ryzom/tools/server/ryzom_ams/www/html/index.php index faf3488c6..b4827bfe2 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/index.php +++ b/code/ryzom/tools/server/ryzom_ams/www/html/index.php @@ -13,7 +13,6 @@ //load required pages and turn error reporting on/off error_reporting(E_ALL); ini_set('display_errors', 'on'); -require_once( '../../ams_lib/libinclude.php' ); if (!file_exists('../is_installed')) { //if is_installed doesnt exist run setup require( 'installer/libsetup.php' ); @@ -24,6 +23,7 @@ if (!file_exists('../is_installed')) { //if config exists then include it require( '../config.php' ); } +require_once( $AMS_LIB.'/libinclude.php' ); session_start(); //Running Cron? diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/installer/libsetup.php b/code/ryzom/tools/server/ryzom_ams/www/html/installer/libsetup.php index 17288784a..e51dc1872 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/installer/libsetup.php +++ b/code/ryzom/tools/server/ryzom_ams/www/html/installer/libsetup.php @@ -5,10 +5,57 @@ * @author Daan Janssens, mentored by Matthew Lagoe */ + ini_set('display_errors', 1); + error_reporting(E_ALL); + + function is__writable($path) { + + if ($path{strlen($path)-1}=='/') + return is__writable($path.uniqid(mt_rand()).'.tmp'); + + if (file_exists($path)) { + if (!($f = @fopen($path, 'r+'))) + return false; + fclose($f); + return true; + } + + if (!($f = @fopen($path, 'w'))) + return false; + fclose($f); + unlink($path); + return true; + } + + //set permissions + if(is__writable('../../../www/login/logs')) { + echo "failed to get write permissions on logs"; + exit; + } + if(is__writable('../../../admin/graphs_output')) { + echo "failed to get write permissions on graphs_output"; + exit; + } + if(is__writable('../../../admin/templates/default_c')) { + echo "failed to get write permissions on default_c"; + exit; + } + if(is__writable('../../www')) { + echo "failed to get write permissions on www"; + exit; + } + if(is__writable('../../www/html/cache')) { + echo "failed to get write permissions on cache"; + exit; + } + if(is__writable('../../www/html/templates_c')) { + echo "failed to get write permissions on templates_c"; + exit; + } + if (!isset($_POST['function'])) { //require the pages that are being needed. require_once( '../config.default.php' ); - require_once( '../../ams_lib/libinclude.php' ); ini_set( "display_errors", true ); error_reporting( E_ALL ); @@ -37,15 +84,16 @@ } } + require_once( $AMS_LIB.'/libinclude.php' ); + //var used to access the DB; global $cfg; - sleep(15); try{ //SETUP THE WWW DB $dbw = new DBLayer("install", "web"); $sql = " - CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['web']['name'] ."`; + CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['web']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci; USE `". $cfg['db']['web']['name'] . "`; DROP TABLE IF EXISTS ams_user; @@ -71,7 +119,7 @@ $dbl = new DBLayer("install", "lib"); $sql = " - CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['lib']['name'] ."`; + CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['lib']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci; USE `" . $cfg['db']['lib']['name'] ."`; DROP TABLE IF EXISTS `" . $cfg['db']['lib']['name'] ."`.`ams_querycache`; @@ -477,7 +525,7 @@ //SETUP THE SHARD DB $dbs = new DBLayer("install", "shard"); $sql = " - CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['shard']['name'] ."`; + CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['shard']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci; USE `". $cfg['db']['shard']['name'] . "`; CREATE TABLE IF NOT EXISTS `domain` ( @@ -595,7 +643,7 @@ CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."`; USE `". $cfg['db']['tool']['name'] . "`; - CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."` DEFAULT CHARACTER SET latin1 COLLATE latin1_swedish_ci; + CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci; USE `" . $cfg['db']['tool']['name'] ."`; CREATE TABLE IF NOT EXISTS `neltool_annotations` ( @@ -1375,7 +1423,7 @@ //SETUP THE OPEN_SHARD DB $dbw = new DBLayer("install", "ring"); $sql = " - CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['ring']['name'] ."`; + CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['ring']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci; USE `" . $cfg['db']['ring']['name'] ."`; CREATE TABLE IF NOT EXISTS `characters` ( @@ -1671,6 +1719,8 @@ INSERT INTO `shard` (`shard_id`, `WSOnline`, `MOTD`, `OldState`, `RequiredState`) VALUES (302, 1, 'Shard up', 'ds_restricted', 'ds_open'); + + INSERT INTO `sessions` (`session_id`, `session_type`, `title`, `owner`, `plan_date`, `start_date`, `description`, `orientation`, `level`, `rule_type`, `access_type`, `state`, `host_shard_id`, `subscription_slots`, `reserved_slots`, `free_slots`, `estimated_duration`, `final_duration`, `folder_id`, `lang`, `icone`, `anim_mode`, `race_filter`, `religion_filter`, `guild_filter`, `shard_filter`, `level_filter`, `subscription_closed`, `newcomer`) VALUES (302, 'st_mainland', 'open shard mainland', 0, '2005-09-21 12:41:33', '2005-08-31 00:00:00', '', 'so_other', 'sl_a', 'rt_strict', 'at_public', 'ss_planned', 0, 0, 0, 0, 'et_short', 0, 0, 'lang_en', '', 'am_dm', 'rf_fyros,rf_matis,rf_tryker,rf_zorai', 'rf_kami,rf_karavan,rf_neutral', 'gf_any_player', '', 'lf_a,lf_b,lf_c,lf_d,lf_e,lf_f', 0, 0); GRANT ALL ON `" . $cfg['db']['ring']['name'] ."`.* TO `" . $cfg['db']['ring']['user'] ."`@".$cfg['db']['ring']['host']." identified by '".$cfg['db']['ring']['pass']."'; "; diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/templates/layout.tpl b/code/ryzom/tools/server/ryzom_ams/www/html/templates/layout.tpl index fa97211d7..5e5e0fb9f 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/templates/layout.tpl +++ b/code/ryzom/tools/server/ryzom_ams/www/html/templates/layout.tpl @@ -12,7 +12,7 @@ http://twitter.com/halalit_usman --> - Ryzom Account Management System + {$ams_title} diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/templates/login.tpl b/code/ryzom/tools/server/ryzom_ams/www/html/templates/login.tpl index 26c992d50..54a87bbcb 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/templates/login.tpl +++ b/code/ryzom/tools/server/ryzom_ams/www/html/templates/login.tpl @@ -14,8 +14,8 @@
-
- +
+
diff --git a/code/ryzom/tools/server/ryzom_ams/www/html/templates/settings.tpl b/code/ryzom/tools/server/ryzom_ams/www/html/templates/settings.tpl index 4ea75af12..e4c545c98 100644 --- a/code/ryzom/tools/server/ryzom_ams/www/html/templates/settings.tpl +++ b/code/ryzom/tools/server/ryzom_ams/www/html/templates/settings.tpl @@ -76,6 +76,87 @@
+ + +
+
+

Add User

+
+ + +
+
+
+
+ + Add User + +
+ +
+
+ + +
+
+
+ +
+ +
+
+ + +
+
+
+ +
+ +
+
+ + +
+
+
+ +
+ +
+
+ + +
+
+
+ + + {if isset($SUCCESS_PASS) and $SUCCESS_PASS eq "OK"} +
+ The user is created! +
+ {/if} + + {if isset($SUCCESS_PASS) and $SUCCESS_PASS eq "SHARDOFF"} +
+ The user can't be created. +
+ {/if} + + + +
+ +
+ +
+
+ +
+
+
+
diff --git a/code/ryzom/tools/server/www/login/client_install.php b/code/ryzom/tools/server/www/login/client_install.php index 4387387f1..db93f8caa 100644 --- a/code/ryzom/tools/server/www/login/client_install.php +++ b/code/ryzom/tools/server/www/login/client_install.php @@ -74,19 +74,21 @@ die2(); } $domainName = getPost("domain"); - $nelLink = mysql_connect($DBHost, $DBUserName, $DBPassword) or die2 (__FILE__. " " .__LINE__." Can't connect to database host:$DBHost user:$DBUserName"); - mysql_select_db ($DBName, $nelLink) or die2 (__FILE__. " " .__LINE__." Can't access to the table dbname:$DBName"); + $nelLink = mysqli_connect($DBHost, $DBUserName, $DBPassword) or die2 (__FILE__. " " .__LINE__." Can't connect to database host:$DBHost user:$DBUserName"); + mysqli_select_db ($nelLink, $DBName) or die2 (__FILE__. " " .__LINE__." Can't access to the table dbname:$DBName"); + + $domainName = mysqli_real_escape_string($nelLink, $domainName); $query = "SELECT backup_patch_url, patch_urls FROM domain WHERE domain_name='$domainName'"; - $result = mysql_query ($query, $nelLink) or die2 (__FILE__. " " .__LINE__." Can't execute the query: ".$query); + $result = mysqli_query ($nelLink, $query) or die2 (__FILE__. " " .__LINE__." Can't execute the query: ".$query); - if (mysql_num_rows($result) != 1) + if (mysqli_num_rows($result) != 1) { // unrecoverable error, we must giveup $reason = "Can't find domain '".$domainName."' (error code x)"; $res = false; } - $req = mysql_fetch_array($result); + $req = mysqli_fetch_array($result); $backup_patch_url = $req["backup_patch_url"]; $patch_urls = $req["patch_urls"]; @@ -114,7 +116,7 @@ } echo "\n"; - mysql_close($nelLink); + mysqli_close($nelLink); unset($nelLink); break; @@ -124,4 +126,3 @@ } -?> diff --git a/code/ryzom/tools/server/www/login/config.php b/code/ryzom/tools/server/www/login/config.php index cd490530f..11deb410b 100644 --- a/code/ryzom/tools/server/www/login/config.php +++ b/code/ryzom/tools/server/www/login/config.php @@ -22,6 +22,6 @@ $RingDBPassword = ""; // (in nel.user, nel.permission, ring.ring_user and ring.characters $AcceptUnknownUser = false; // if true, the login service automaticaly create a ring user and a editor character if needed -$AutoCreateRingInfo = false; +$AutoCreateRingInfo = true; ?> diff --git a/code/ryzom/tools/server/www/login/r2_login.php b/code/ryzom/tools/server/www/login/r2_login.php index c6a9de6f2..45f17a949 100644 --- a/code/ryzom/tools/server/www/login/r2_login.php +++ b/code/ryzom/tools/server/www/login/r2_login.php @@ -34,16 +34,16 @@ // gather the domain information (server version, patch urls and backup patch url global $DBHost, $DBUserName, $DBPassword, $DBName, $AutoInsertInRing; - $link = mysql_connect($DBHost, $DBUserName, $DBPassword) or die (errorMsgBlock(3004, 'main', $DBHost, $DBUserName)); - mysql_select_db ($DBName) or die (errorMsgBlock(3005, 'main', $DBName, $DBHost, $DBUserName)); + $link = mysqli_connect($DBHost, $DBUserName, $DBPassword) or die (errorMsgBlock(3004, 'main', $DBHost, $DBUserName)); + mysqli_select_db ($link, $DBName) or die (errorMsgBlock(3005, 'main', $DBName, $DBHost, $DBUserName)); $query = "SELECT * FROM domain WHERE domain_id=$domainId"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if( mysql_num_rows($result) != 1) + if( mysqli_num_rows($result) != 1) { die(errorMsgBlock(3001, $domainId)); } - $row = mysql_fetch_array($result); + $row = mysqli_fetch_array($result); // set the cookie setcookie ( "ryzomId" , $cookie, 0, "/"); @@ -178,27 +178,28 @@ { ////////////// Temporary code alpha 0 only ///////////////////////////////////// // check if the ring user exist, and create it if not - $ringDb = mysql_connect($DBHost, $RingDBUserName, $RingDBPassword) or die(errorMsgBlock(3004, 'Ring', $DBHost, $RingDBUserName)); - mysql_select_db ($domainInfo['ring_db_name'], $ringDb) or die(errorMsgBlock(3005, 'Ring', $domainInfo['ring_db_name'], $DBHost, $RingDBUserName)); + $ringDb = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die(errorMsgBlock(3004, 'Ring', $DBHost, $RingDBUserName)); + mysqli_select_db ($ringDb, $domainInfo['ring_db_name']) or die(errorMsgBlock(3005, 'Ring', $domainInfo['ring_db_name'], $DBHost, $RingDBUserName)); $query = "SELECT user_id FROM ring_users where user_id = '".$id."'"; - $result = mysql_query ($query) or die(errorMsgBlock(3006, $query, 'Ring', $domainInfo['ring_db_name'], $DBHost, $RingDBUserName, mysql_error())); + $result = mysqli_query ($ringDb, $query) or die(errorMsgBlock(3006, $query, 'Ring', $domainInfo['ring_db_name'], $DBHost, $RingDBUserName, mysqli_error($ringDb))); - if (mysql_num_rows($result) == 0) + if (mysqli_num_rows($result) == 0) { // no ring user record, build one - $query = "INSERT INTO ring_users SET user_id = '".$id."', user_name = '".$_GET["login"]."', user_type='ut_pioneer'"; - $result = mysql_query ($query) or die(errorMsgBlock(3006, $query, 'Ring', $domainInfo['ring_db_name'], $DBHost, $RingDBUserName, mysql_error())); + $login = mysqli_real_escape_string($ringDb, $_GET['login']); + $query = "INSERT INTO ring_users SET user_id = '$id', user_name = '$login', user_type='ut_pioneer'"; + $result = mysqli_query ($ringDb, $query) or die(errorMsgBlock(3006, $query, 'Ring', $domainInfo['ring_db_name'], $DBHost, $RingDBUserName, mysqli_error($ringDb))); } // // check that there is a character record (deprecated) // $query = "SELECT user_id FROM characters where user_id = '".$id."'"; -// $result = mysql_query ($query) or die("Query ".$query." failed"); -// if (mysql_num_rows($result) == 0) +// $result = mysqli_query ($ringDb, $query) or die("Query ".$query." failed"); +// if (mysqli_num_rows($result) == 0) // { // // no characters record, build a default one // $charId = ($id * 16); // $query = "INSERT INTO characters SET char_id='".$charId."', char_name='".$_GET["login"]."_default', user_id = '".$id."'"; -// $result = mysql_query ($query) or die("Query ".$query." failed"); +// $result = mysqli_query ($ringDb, $query) or die("Query ".$query." failed"); // } } @@ -269,24 +270,25 @@ setMsgLanguage($lang); + $link = mysqli_connect($DBHost, $DBUserName, $DBPassword) or die (errorMsgBlock(3004, 'main', $DBHost, $DBUserName)); + mysqli_select_db ($link, $DBName) or die (errorMsgBlock(3005, 'main', $DBName, $DBHost, $DBUserName)); + // we map the client application to the domain name - $domainName = $clientApplication; + $domainName = mysqli_real_escape_string($link, $clientApplication); - $link = mysql_connect($DBHost, $DBUserName, $DBPassword) or die (errorMsgBlock(3004, 'main', $DBHost, $DBUserName)); - mysql_select_db ($DBName) or die (errorMsgBlock(3005, 'main', $DBName, $DBHost, $DBUserName)); // retreive the domain id $query = "SELECT domain_id FROM domain WHERE domain_name='$domainName'"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if (mysql_num_rows($result) == 0) + if (mysqli_num_rows($result) == 0) { // unrecoverable error, we must giveup $reason = errorMsg(3007, $domainName); - mysql_close($link); + mysqli_close($link); return false; } - $row = mysql_fetch_array($result); + $row = mysqli_fetch_array($result); $domainId = $row[0]; // retreive the domain info @@ -296,32 +298,34 @@ $accessPriv = strtoupper(substr($domainInfo['status'], 3)); // now, retrieve the user infos + $login = mysqli_real_escape_string($link, $login); $query = "SELECT * FROM user where Login='$login'"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if (mysql_num_rows ($result) == 0) + if (mysqli_num_rows ($result) == 0) { if ($AcceptUnknownUser) { // login doesn't exist, create it + $password = mysqli_real_escape_string($link, $password); $query = "INSERT INTO user (Login, Password) VALUES ('$login', '$password')"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); // get the user to have his UId $query = "SELECT * FROM user WHERE Login='$login'"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if (mysql_num_rows ($result) == 1) + if (mysqli_num_rows ($result) == 1) { $reason = errorMsg(3008, $login); - $row = mysql_fetch_array ($result); + $row = mysqli_fetch_assoc ($result); $id = $row["UId"]; $priv = $row["Privilege"]; $extended = $row["ExtendedPrivilege"]; // add the default permission $query = "INSERT INTO permission (UId, ClientApplication, AccessPrivilege) VALUES ('$id', 'r2', '$accessPriv')"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); $res = false; } @@ -335,9 +339,9 @@ { // Check if this is not an unconfirmed account $query = "SELECT GamePassword, Email, Language FROM signup_data WHERE login='$login'"; - $result = mysql_query($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if (mysql_num_rows($result) == 0) + if (mysqli_num_rows($result) == 0) { $reason = errorMsg(2001, $login, 'checkUserValidity'); $res = false; @@ -346,7 +350,7 @@ { // Check password to avoid revealing email address to third-party $passwordMatchedRow = false; - while ($row = mysql_fetch_array($result)) + while ($row = mysqli_fetch_assoc($result)) { $salt = substr($row['GamePassword'],0,2); if (($cp && $row['GamePassword'] == $password) || (!$cp && $row['GamePassword'] == crypt($password, $salt))) @@ -369,7 +373,7 @@ } else { - $row = mysql_fetch_array ($result); + $row = mysqli_fetch_assoc ($result); $salt = substr($row["Password"],0,2); if (($cp && $row["Password"] == $password) || (!$cp && $row["Password"] == crypt($password, $salt))) { @@ -377,15 +381,16 @@ $_GET['login'] = $row['Login']; // check if the user can use this application + $clientApplication = mysqli_real_escape_string($link, $clientApplication); $query = "SELECT * FROM permission WHERE UId='".$row["UId"]."' AND ClientApplication='$clientApplication'"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); - if (mysql_num_rows ($result) == 0) + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); + if (mysqli_num_rows ($result) == 0) { if ($AcceptUnknownUser) { // add default permission $query = "INSERT INTO permission (UId, ClientApplication, ShardId, AccessPrivilege) VALUES ('".$row["UId"]."', '$clientApplication', -1, '$domainStatus')"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); $reason = errorMsg(3010); $res = false; @@ -400,7 +405,7 @@ else { // check that the access privilege for the domain - $permission = mysql_fetch_array($result); + $permission = mysqli_fetch_assoc($result); if (!strstr($permission['AccessPrivilege'], $accessPriv)) { @@ -409,7 +414,7 @@ { // set an additionnal privilege for this player $query = "UPDATE permission set AccessPrivilege='".$permission['AccessPrivilege'].",$accessPriv' WHERE prim=".$permission['prim']; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); $reason = errorMsg(3012, $accessPriv); $res = false; @@ -435,10 +440,10 @@ // $reason = $reason."was just disconnected. Now you can retry the identification (error code 54)"; // // $query = "update shard set NbPlayers=NbPlayers-1 where ShardId=".$row["ShardId"]; -// $result = mysql_query ($query) or die ("Can't execute the query: '$query' errno:".mysql_errno().": ".mysql_error()); +// $result = mysqli_query ($link, $query) or die ("Can't execute the query: '$query' errno:".mysqli_errno($link).": ".mysqli_error($link)); // // $query = "update user set ShardId=-1, State='Offline' where UId=".$row["UId"]; -// $result = mysql_query ($query) or die ("Can't execute the query: '$query' errno:".mysql_errno().": ".mysql_error()); +// $result = mysqli_query ($link, $query) or die ("Can't execute the query: '$query' errno:".mysqli_errno($link).": ".mysqli_error($link)); // } // else // { @@ -462,7 +467,7 @@ $res = false; } } - mysql_close($link); + mysqli_close($link); return $res; } @@ -474,13 +479,14 @@ setMsgLanguage($lang); - $link = mysql_connect($DBHost, $DBUserName, $DBPassword) or die (errorMsgBlock(3004, 'main', $DBHost, $DBUserName)); - mysql_select_db ($DBName) or die (errorMsgBlock(3005, 'main', $DBName, $DBHost, $DBUserName)); + $link = mysqli_connect($DBHost, $DBUserName, $DBPassword) or die (errorMsgBlock(3004, 'main', $DBHost, $DBUserName)); + mysqli_select_db ($link, $DBName) or die (errorMsgBlock(3005, 'main', $DBName, $DBHost, $DBUserName)); + $login = mysqli_real_escape_string($link, $login); $query = "SELECT Password FROM user WHERE Login='$login'"; - $result = mysql_query ($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query ($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if (mysql_num_rows ($result) != 1) + if (mysqli_num_rows ($result) != 1) { if ($AcceptUnknownUser) { @@ -492,17 +498,17 @@ { // Check if this is not an unconfirmed account $query = "SELECT GamePassword, Language FROM signup_data WHERE login='$login'"; - $result = mysql_query($query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysql_error())); + $result = mysqli_query($link, $query) or die (errorMsgBlock(3006, $query, 'main', $DBName, $DBHost, $DBUserName, mysqli_error($link))); - if (mysql_num_rows($result) == 0) + if (mysqli_num_rows($result) == 0) { // no user record, reject it die (errorMsgBlock(2001, $login, 'askSalt')); } - else if (mysql_num_rows($result) == 1) + else if (mysqli_num_rows($result) == 1) { // one unconfirmed record, let the client send the encrypted password to get the corresponding email address - $row = mysql_fetch_array($result); + $row = mysqli_fetch_assoc($result); $salt = substr($row['GamePassword'], 0, 2); } else @@ -511,7 +517,7 @@ { // several matching records => display a multi-language message now $languages = array(); - while ($row = mysql_fetch_array($result)) + while ($row = mysqli_fetch_assoc($result)) { $languages[$row['Language']] = true; } @@ -523,12 +529,11 @@ } else { - $res_array = mysql_fetch_array($result); + $res_array = mysqli_fetch_assoc($result); $salt = substr($res_array['Password'], 0, 2); } echo "1:".$salt; - mysql_close($link); + mysqli_close($link); } -?> diff --git a/code/ryzom/tools/server/www/ring/edit_session.php b/code/ryzom/tools/server/www/ring/edit_session.php index c782a408d..e567f2296 100644 --- a/code/ryzom/tools/server/www/ring/edit_session.php +++ b/code/ryzom/tools/server/www/ring/edit_session.php @@ -16,9 +16,10 @@ $domainInfo = getDomainInfo($domainId); - global $DBHost, $DBUserName, $DBPassword, $DBName, $RingDBName; - $link = mysql_connect($DBHost, $DBUserName, $DBPassword) or die ("Can't connect to database host:$DBHost user:$DBUserName"); - mysql_select_db ($RingDBName) or die ("Can't access to the db dbname:$RingDBName"); + global $DBHost, $RingDBUserName, $RingDBPassword, $RingDBName; + + $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die ("Can't connect to database host:$DBHost user:$RingDBUserName"); + mysqli_select_db($link, $RingDBName) or die ("Can't access to the db dbname:$RingDBName"); // Find out if the character has an open editing session $query = "SELECT session_id, state "; @@ -26,8 +27,8 @@ $query .= " WHERE (owner = '".$charId."')"; $query .= " AND (session_type = 'st_edit')"; $query .= " AND (NOT (state IN ('ss_closed', 'ss_locked')))"; - $result = mysql_query ($query) or die ("Can't execute the query: ".$query); - $num = mysql_num_rows ($result); + $result = mysqli_query($link, $query) or die ("Can't execute the query: ".$query); + $num = mysqli_num_rows($result); if ($num > 1) { echo "Error: more than one editing sessions for char".$charId; @@ -39,11 +40,14 @@ { // Not found => first, create an editing session for this character, start the session and invite himself $query = "SELECT char_name FROM characters WHERE char_id = $charId"; - $result = mysql_query ($query) or die ("Can't execute the query: ".$query); - $num = mysql_num_rows ($result); + $result = mysqli_query($link, $query) or die ("Can't execute the query: ".$query); + $num = mysqli_num_rows($result); $characterName = ""; if ($num > 0) - $characterName = mysql_result($result, 0, 0); + { + $row = mysqli_fetch_assoc($result); + $characterName = $row['char_name']; + } global $SessionId, $SessionToolsResult; planEditSession($charId, $domainId, "st_edit", $characterName, ""); if ($SessionToolsResult === false) @@ -55,7 +59,7 @@ } else { - $row = mysql_fetch_array($result); + $row = mysqli_fetch_assoc($result); $sessionId = $row['session_id']; $state = $row['state']; echo "Found your session: $sessionId ($state)
"; @@ -73,13 +77,12 @@ } // check that we character have a participation in the session and invite him if needed - mysql_select_db ($RingDBName) or die ("Can't access to the db dbname:$RingDBName"); $query = "SELECT count(*) FROM session_participant WHERE session_id = $sessionId AND char_id = $charId"; - $result = mysql_query ($query) or die ("Can't execute the query: ".$query); - $num = mysql_num_rows ($result); + $result = mysqli_query($link, $query) or die ("Can't execute the query: ".$query); + $num = mysqli_num_rows($result); if ($num != 1) die ("Invalid result whil checking participation for char $charId in session $sessionId
"); - $value = mysql_fetch_array($result); + $value = mysqli_fetch_row($result); if ($value[0] == 0) { // the character have not is own invitation ! @@ -91,4 +94,4 @@ // Join the session joinSessionFromId($userId, $domainId, $sessionId); -?> + diff --git a/code/ryzom/tools/server/www/ring/invite_pioneer.php b/code/ryzom/tools/server/www/ring/invite_pioneer.php index b86ca5c9a..44cd83349 100644 --- a/code/ryzom/tools/server/www/ring/invite_pioneer.php +++ b/code/ryzom/tools/server/www/ring/invite_pioneer.php @@ -42,24 +42,25 @@ if (isset($_POST["execute"])) { // lookup in the database to convert character name into - global $DBHost, $DBUserName, $DBPassword, $RingDBName; + global $DBHost, $RingDBUserName, $RingDBPassword, $RingDBName; - $link = mysql_connect($DBHost, $DBUserName, $DBPassword) or die ("Can't connect to database host:$DBHost user:$DBUserName"); - mysql_select_db ($RingDBName) or die ("Can't access to the table dbname:$RingDBName"); + $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die ("Can't connect to database host:$DBHost user:$RingDBUserName"); + mysqli_select_db($link, $RingDBName) or die ("Can't access to the table dbname:$RingDBName"); // extract the character that have the specified name - $query = "select * from characters where char_name = '".$_POST["charName"]."'"; - $result = mysql_query ($query) or die ("Can't execute the query: ".$query); + $charName = mysqli_real_escape_string($link, $_POST['charName']); + $query = "select char_id, char_name from characters where char_name = '$charName'"; + $result = mysqli_query($link, $query) or die ("Can't execute the query: ".$query); - if (mysql_num_rows ($result) == 0) + if (mysqli_num_rows($result) == 0) { echo "

Can't find the character ".$_POST["charName"]."

"; } else { - $row = mysql_fetch_row($result); - $currentSession = $row[0]; - $currentchar = $row[1]; + $row = mysqli_fetch_assoc($result); + $currentSession = $row['char_id']; + $currentchar = $row['char_name']; // send the invitation info to the session manager $invitePioneer = new InvitePioneerCb; diff --git a/code/ryzom/tools/server/www/ring/join_shard.php b/code/ryzom/tools/server/www/ring/join_shard.php index e5fcdffeb..4fc798fab 100644 --- a/code/ryzom/tools/server/www/ring/join_shard.php +++ b/code/ryzom/tools/server/www/ring/join_shard.php @@ -184,13 +184,17 @@ function displayAllShards(&$onlineShardsBySessionId) } // List all shards of the domain, including offline ones - global $DBName; - mysql_select_db ($DBName) or die ("Can't access to the db dbname:$DBName"); + global $DBName, $DBHost, $DBUserName, $DBPassword; + $link = mysqli_connect($DBHost, $DBUserName, $DBPassword) or die("Can't connect to nel database"); + mysqli_select_db($link, $DBName) or die ("Can't access to the db dbname:$DBName"); + + $domainId = (int) $domainId; $query = "select * from shard where domain_id = $domainId"; - $resShards = mysql_query ($query) or die ("Can't execute the query: ".$query." ".mysql_error()); + $resShards = mysqli_query($link, $query) or die ("Can't execute the query: ".$query." ".mysqli_error($link)); + echo "Select a shard to join:
"; //echo "
"; - while ($rowShard = mysql_fetch_array($resShards)) + while ($rowShard = mysqli_fetch_assoc($resShards)) { $mainlandSessionId = $rowShard['FixedSessionId']; $isOnline = isset($onlineShardsBySessionId[$mainlandSessionId]); @@ -245,4 +249,4 @@ function joinMainland($userId, $domainId) global $FSHostResult; return $FSHostResult; } -?> \ No newline at end of file + diff --git a/code/ryzom/tools/server/www/ring/session_tools.php b/code/ryzom/tools/server/www/ring/session_tools.php index 5b762ec88..de6900727 100644 --- a/code/ryzom/tools/server/www/ring/session_tools.php +++ b/code/ryzom/tools/server/www/ring/session_tools.php @@ -108,19 +108,23 @@ function inviteOwnerInSession($charId, $domainId, $sessionId) $RSMPort = $addr[1]; global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, $RingDBName, /*$SessionId,*/ $SessionToolsResult; + global $DBHost, $RingDBUserName, $RingDBPassword; $SessionId = $sessionId; $DomainId = $domainId; - - mysql_select_db ($RingDBName) or die ("Can't access to the db dbname:$RingDBName"); + + $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die("Can't connect to ring database"); + mysqli_select_db($link, $RingDBName) or die ("Can't access to the db dbname:$RingDBName"); + + $sessionId = (int) $sessionId; $query = "select session_type from sessions where session_id=".$sessionId; - $result = mysql_query ($query) or die ("Can't execute the query: ".$query); - if (mysql_num_rows ($result) != 1) + $result = mysqli_query($link, $query) or die ("Can't execute the query: ".$query); + if (mysqli_num_rows($result) != 1) { echo "Can't find 1 row for ring session ".$sessionId."
"; die(); } - $row = mysql_fetch_row($result); + $row = mysqli_fetch_row($result); $session_type = $row[0]; $mode = ($session_type == "st_edit") ? "sps_edit_invited" : "sps_anim_invited"; echo "Inviting character ".$charId." of user ".$userId." in session ".$sessionId."
"; @@ -184,4 +188,4 @@ class InviteOwnerCb extends CRingSessionManagerWeb echo '

Back to menu'; } } -?> \ No newline at end of file + diff --git a/code/ryzom/tools/server/www/tools/domain_info.php b/code/ryzom/tools/server/www/tools/domain_info.php index 40b07b08c..afed3949e 100644 --- a/code/ryzom/tools/server/www/tools/domain_info.php +++ b/code/ryzom/tools/server/www/tools/domain_info.php @@ -6,19 +6,20 @@ { global $DBHost, $DBUserName, $DBPassword, $DBName; - $nelDb = mysql_connect($DBHost, $DBUserName, $DBPassword) or die("can't connect to nel db"); - mysql_select_db ($DBName, $nelDb) or die("can't select nel db"); - $query = "SELECT * FROM domain WHERE domain_id = '".$domainId."'"; - $result = mysql_query ($query) or die("query ".$query." failed"); + $link = mysqli_connect($DBHost, $DBUserName, $DBPassword) or die("can't connect to nel db"); + mysqli_select_db ($link, $DBName) or die("can't select nel db"); + + $domainId = (int)$domainId; + $query = "SELECT * FROM domain WHERE domain_id = $domainId"; + $result = mysqli_query($link, $query) or die("query ($query) failed"); - if (mysql_num_rows($result) == 0) + if (mysqli_num_rows($result) == 0) { die("Can't find row for domain ".$domainId); } - $domainInfo = mysql_fetch_array($result); + $domainInfo = mysqli_fetch_array($result); return $domainInfo; } - -?> \ No newline at end of file + diff --git a/code/ryzom/tools/server/www/tools/validate_cookie.php b/code/ryzom/tools/server/www/tools/validate_cookie.php index 53ccf7d7c..edea9904e 100644 --- a/code/ryzom/tools/server/www/tools/validate_cookie.php +++ b/code/ryzom/tools/server/www/tools/validate_cookie.php @@ -16,7 +16,7 @@ function validateCookie(&$userId, &$domainId, &$charId) { - global $DBHost, $DBUserName, $DBPassword, $DBName, $RingDBName, $AcceptUnknownUser; + global $DBHost, $RingDBUserName, $RingDBPassword, $RingDBName, $AcceptUnknownUser; if (!isset($_COOKIE["ryzomId"])) { @@ -40,18 +40,20 @@ } // check the cookie in the database - $link = mysql_connect($DBHost, $DBUserName, $DBPassword) or die ("Can't connect to database host:$DBHost user:$DBUserName"); - mysql_select_db ($RingDBName) or die ("Can't access to the table dbname:$RingDBName"); + $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die ("Can't connect to database host:$DBHost user:$RingDBUserName"); + mysqli_select_db($link, $RingDBName) or die ("Can't access to the table dbname:$RingDBName"); + + $cookie = mysqli_real_escape_string($link, $cookie); $query = "SELECT user_id, current_status, current_domain_id FROM ring_users where cookie='$cookie'"; - $result = mysql_query ($query) or die ("Can't execute the query: ".$query); + $result = mysqli_query($link, $query) or die ("Can't execute the query: ".$query); - if (mysql_num_rows ($result) == 0) + if (mysqli_num_rows($result) == 0) { echo "Can't find cookie $cookie in database
"; return false; } - $row = mysql_fetch_array($result); + $row = mysqli_fetch_assoc($result); if ($row["current_status"] != "cs_logged" && $row["current_status"] != "cs_online" ) { @@ -77,4 +79,4 @@ else return 0; // temp dev: use 0 as the "ring character" } -?> \ No newline at end of file + diff --git a/code/ryzom/tools/sheets_packer_shard/CMakeLists.txt b/code/ryzom/tools/sheets_packer_shard/CMakeLists.txt new file mode 100644 index 000000000..3e9f2a17f --- /dev/null +++ b/code/ryzom/tools/sheets_packer_shard/CMakeLists.txt @@ -0,0 +1,34 @@ +FILE(GLOB SRC *.cpp *.h) +FILE(GLOB EGSSHEETS ${CMAKE_SOURCE_DIR}/ryzom/server/src/entities_game_service/egs_sheets/*.cpp ${CMAKE_SOURCE_DIR}/ryzom/server/src/entities_game_service/egs_sheets/*.h) + +ADD_EXECUTABLE(sheets_packer_shard ${SRC} ${EGSSHEETS} + ${CMAKE_SOURCE_DIR}/ryzom/server/src/input_output_service/string_manager_sheet.cpp + ${CMAKE_SOURCE_DIR}/ryzom/server/src/input_output_service/string_manager.h + ${CMAKE_SOURCE_DIR}/ryzom/server/src/gpm_service/sheets.cpp + ${CMAKE_SOURCE_DIR}/ryzom/server/src/gpm_service/sheets.h + ${CMAKE_SOURCE_DIR}/ryzom/server/src/entities_game_service/entity_structure/resists.cpp + ${CMAKE_SOURCE_DIR}/ryzom/server/src/entities_game_service/entity_structure/resists.h + ${CMAKE_SOURCE_DIR}/ryzom/server/src/ai_service/sheets.cpp + ${CMAKE_SOURCE_DIR}/ryzom/server/src/ai_service/sheets.h + ${CMAKE_SOURCE_DIR}/ryzom/server/src/ai_service/commands_mlf.cpp) + +INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/ryzom/common/src ${CMAKE_SOURCE_DIR}/ryzom/server/src ${CMAKE_SOURCE_DIR}/ryzom/tools/sheets_packer_shard ${CMAKE_SOURCE_DIR}/ryzom/server/src/entities_game_service) +TARGET_LINK_LIBRARIES(sheets_packer_shard + ryzom_gameshare + ryzom_servershare + ryzom_aishare + nelmisc + nelgeorges + nelnet + nelligo + ${LIBXML2_LIBRARIES}) + +ADD_DEFINITIONS(${LIBXML2_DEFINITIONS}) + +NL_DEFAULT_PROPS(sheets_packer_shard "Ryzom, Tools: Sheets Packer Shard") +NL_ADD_RUNTIME_FLAGS(sheets_packer_shard) + +ADD_DEFINITIONS(-DNO_EGS_VARS) +ADD_DEFINITIONS(-DNO_AI_COMP) + +INSTALL(TARGETS sheets_packer_shard RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} COMPONENT tools) diff --git a/code/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp b/code/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp new file mode 100644 index 000000000..9c2212efa --- /dev/null +++ b/code/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp @@ -0,0 +1,176 @@ +// NeL - MMORPG Framework +// Copyright (C) 2014 by authors +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . +// +// Author: Jan Boon + +#include + +// STL includes +#include +#include +#include +#include +#include + +// NeL includes +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +// Project includes +// ... + +namespace { + +} /* anonymous namespace */ + +// EGS +NLMISC::CVariable EGSLight("egs","EGSLight", "Load EGS with a minimal set of feature loaded", false, 0, true); +NLMISC::CVariable LoadOutposts("egs", "LoadOutposts", "If false outposts won't be loaded", true, 0, true ); +static std::string s_WriteDirectory; +std::string writeDirectory() +{ + return s_WriteDirectory; +} + +//////////////////////////////////////////////////////////////////////// +// note: *.packed_sheets files are placed in // +// and will need to be moved to the right location by // +// your build script system. // +//////////////////////////////////////////////////////////////////////// + +int main(int nNbArg, char **ppArgs) +{ + // create debug stuff + NLMISC::createDebug(); + + // verify all params + if (nNbArg < 6) + { + // sheets_packer_shard.exe L:\leveldesign L:\leveldesign\DFN R:\code\ryzom\server\data_shard\mirror_sheets T:\export\common\leveldesign\visual_slot_tab T:\test_shard + nlinfo("ERROR : Wrong number of arguments\n"); + nlinfo("USAGE : sheets_packer_shard \n"); + nlinfo(" : Directory containing visual_slots.tab"); + return EXIT_FAILURE; + } + std::string leveldesignDir = std::string(ppArgs[1]); + if (!NLMISC::CFile::isDirectory(leveldesignDir)) + { + nlerrornoex("Directory leveldesign '%s' does not exist", leveldesignDir.c_str()); + return EXIT_FAILURE; + } + std::string dfnDir = std::string(ppArgs[2]); + if (!NLMISC::CFile::isDirectory(dfnDir)) + { + nlerrornoex("Directory dfn '%s' does not exist", dfnDir.c_str()); + return EXIT_FAILURE; + } + std::string datasetsDir = std::string(ppArgs[3]); + if (!NLMISC::CFile::isDirectory(datasetsDir)) + { + nlerrornoex("Directory datasets '%s' does not exist", datasetsDir.c_str()); + return EXIT_FAILURE; + } + std::string tabDir = std::string(ppArgs[4]); + if (!NLMISC::CFile::isDirectory(tabDir)) + { + nlerrornoex("Directory tab '%s' does not exist", tabDir.c_str()); + return EXIT_FAILURE; + } + std::string exportDir = std::string(ppArgs[5]); + if (!NLMISC::CFile::isDirectory(exportDir)) + { + nlerrornoex("Directory build_packed_sheets '%s' does not exist", exportDir.c_str()); + return EXIT_FAILURE; + } + s_WriteDirectory = exportDir + "/"; + + // add search paths + NLMISC::CPath::addSearchPath(leveldesignDir, true, false); + NLMISC::CPath::addSearchPath(dfnDir, true, false); + NLMISC::CPath::addSearchPath(datasetsDir, false, false); + NLMISC::CPath::addSearchPath(tabDir, false, false); + + // init sheet_id.bin + NLMISC::CSheetId::init(false); + + // this here does the magic + // MS + { + // Used by mirror_service.cpp + // Used by range_mirror_manager.cpp + // Used by mirror.cpp + TSDataSetSheets sDataSetSheets; + loadForm("dataset", exportDir + "/datasets.packed_sheets", sDataSetSheets); + } + + // IOS + { + // Used by string_manager_parcer.cpp + std::map container; + std::vector exts; + exts.push_back("creature"); + exts.push_back("race_stats"); + loadForm(exts, exportDir + "/ios_sheets.packed_sheets", container); + } + + // GPMS + { + std::map container; + std::vector filters; + filters.push_back("creature"); + filters.push_back("player"); + loadForm(filters, exportDir + "/gpms.packed_sheets", container); + } + + // CContinentContainer + { + CContinentContainer continents; + continents.buildSheets(s_WriteDirectory); + } + + // EGS + { + CSheets::init(); + } + + // CTimeDateSeasonManager + { + CTimeDateSeasonManager::packSheets(s_WriteDirectory); + } + + // AIS + { + AISHEETS::CSheets::getInstance()->packSheets(s_WriteDirectory); + AISHEETS::CSheets::destroyInstance(); + } + + // and that's all folks + return EXIT_SUCCESS; +} + +/* end of file */ diff --git a/code/ryzom/tools/translation_tools/main.cpp b/code/ryzom/tools/translation_tools/main.cpp index 3ec5a8b4a..9eba8c8da 100644 --- a/code/ryzom/tools/translation_tools/main.cpp +++ b/code/ryzom/tools/translation_tools/main.cpp @@ -1574,7 +1574,7 @@ int cleanWordsDiff(int argc, char *argv[]) { LOG("Cleaning words diffs\n"); -/* + uint i,l; for (l=0; l& reference) phraseIdentifier.insert(first->Identifier); vector::const_iterator first2( first->Clauses.begin() ); vector::const_iterator last2( first->Clauses.end() ); - if (clauseIdentifier.find(first2->Identifier) != clauseIdentifier.end() ) + for( ; first2 != last2; ++first2) { - nlwarning("Clause %s defined more than once.", first2->Identifier.c_str()); - exit(-1); + if (clauseIdentifier.find(first2->Identifier) != clauseIdentifier.end() ) + { + nlwarning("Clause %s defined more than once.", first2->Identifier.c_str()); + exit(-1); + } } } } @@ -2034,7 +2037,7 @@ void assertUniq(const vector& reference) void mergePhraseDiff2Impl(vector& reference, const vector& addition) -{ +{ assertUniq(reference); assertUniq(addition); @@ -2046,11 +2049,11 @@ void mergePhraseDiff2Impl(vector& reference, const vector& add vector::const_iterator first( reference.begin() ); vector::const_iterator last( reference.end() ); for( ; first != last ; ++first ) - { + { std::string identifier = first->Identifier; - phrases[identifier] = *first; + phrases[identifier] = *first; } - } + } { vector::const_iterator first( addition.begin() ); @@ -2079,7 +2082,7 @@ void mergePhraseDiff2Impl(vector& reference, const vector& add } } } - + { reference.clear(); reference.reserve(phrases.size());