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@ -16324,13 +16324,7 @@ void CCharacter::sendEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviour beha
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}
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CEntityId targetId = getTarget();
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if ( targetId.getType() != RYZOMID::npc &&
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targetId.getType() != RYZOMID::player &&
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targetId.getType() != RYZOMID::creature &&
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targetId.getType() != RYZOMID::mount &&
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targetId.getType() != RYZOMID::pack_animal &&
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targetId.getType() != RYZOMID::flora
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)
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if (targetId.getType() > creature_end)
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targetId = CEntityId::Unknown;
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TDataSetRow targetRow = TheDataset.getDataSetRow( targetId );
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