diff --git a/code/ryzom/client/src/camera_animation_manager/camera_animation_player.cpp b/code/ryzom/client/src/camera_animation_manager/camera_animation_player.cpp index e022e4396..bc6e4e129 100644 --- a/code/ryzom/client/src/camera_animation_manager/camera_animation_player.cpp +++ b/code/ryzom/client/src/camera_animation_manager/camera_animation_player.cpp @@ -51,8 +51,8 @@ void CCameraAnimationPlayer::start() _IsPlaying = true; // We set the user controls in camAnimMode and we remember the current view and viewPos - _LastView = View.currentView(); - _LastViewPos = View.currentViewPos(); + _LastView = View.view(); + _LastViewPos = View.viewPos(); _LastMode = UserControls.mode(); UserControls.mode(CUserControls::CamAnimMode); _HasLastViewInfo = true;