Changed: make the in game creation account working

hg/feature/sound
vl 14 years ago
parent 65d69747e4
commit d4452538cb

@ -63,18 +63,17 @@
<ctrl style="log_std_but" id="but_create_account" posparent="but_log" posref="BM TM" y="-28"
onclick_l="on_create_account" hardtext="uiCreateAccount" />
<!-- Edit Account -->
<ctrl style="log_std_but" id="but_edit_account" posparent="but_create_account" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiEditAccount" />
<!-- Upgrade Account -->
<ctrl style="log_std_but" id="but_upgrade_account" posparent="but_create_account" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiUpgradeAccount" />
<!-- <ctrl style="log_std_but" id="but_upgrade_account" posparent="but_create_account" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiUpgradeAccount" /> -->
<!-- Forget Password -->
<ctrl style="log_std_but" id="but_forget_pwd" posparent="but_upgrade_account" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_ForgetPwdURL" hardtext="uiForgetPwd" />
<!-- Edit Account -->
<ctrl style="log_std_but" id="but_edit_account" posparent="but_forget_pwd" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_EditAccountURL" hardtext="uiEditAccount" />
<ctrl style="log_std_but" id="but_forget_pwd" posparent="but_edit_account" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_ForgetPwdURL" hardtext="uiForgetPwd" />
<!-- Free Trial
<ctrl style="log_spe_but" id="but_free_trial" posparent="but_forget_pwd" posref="BL TL" y="-8"
@ -82,7 +81,7 @@
-->
<!-- Login Support -->
<ctrl style="log_std_but" id="but_login_support" posparent="but_edit_account" posref="BM TM" y="-8"
<ctrl style="log_std_but" id="but_login_support" posparent="but_forget_pwd" posref="BM TM" y="-8"
onclick_l="open_url" params_l="cfg_LoginSupportURL" hardtext="uiLoginSupport" />
<!-- Scan Data -->
@ -109,8 +108,11 @@
<!-- RESOLUTION ET LEVEL OF DETAILS -->
<instance template="server_box" id="res_win" posparent="window" posref="TL TL" w="276" h="24" y="-733" x="10"/>
<instance template="server_box" id="lod_win" posparent="res_win" posref="TR TL" w="276" h="24" x="16" />
<!-- Game Configuration --> <ctrl style="log_std_but" id="but_game_configuration" posparent="lod_win" posref="TR TL" x="26" onclick_l="on_game_configuration" hardtext="uiGameConfiguration" /> <!-- EXIT BUTTON --> <ctrl style="log_button" id="but_exit" posparent="windows" posref="BR BR" y="6" onclick_l="login_quit" hardtext="uiExitLogin" />
<!-- Textes -->
<!-- Game Configuration -->
<!-- <ctrl style="log_std_but" id="but_game_configuration" posparent="lod_win" posref="TR TL" x="26" onclick_l="on_game_configuration" hardtext="uiGameConfiguration" /> -->
<!-- EXIT BUTTON -->
<ctrl style="log_button" id="but_exit" posparent="windows" posref="BR BR" y="6" onclick_l="login_quit" hardtext="uiExitLogin" />
<!-- Textes -->
<view type="text" id="title_res" posparent="res_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGResolution" />
<view type="text" id="title_lod" posparent="lod_win" posref="TL BL" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGLod" />

@ -346,6 +346,7 @@ void CLoginStateMachine::run()
if (initCreateAccount())
{
SM_BEGIN_EVENT_TABLE
SM_EVENT(ev_login_ok, st_check_patch);
SM_EVENT(ev_close_create_account, st_login);
SM_EVENT(ev_quit, st_end);
SM_END_EVENT_TABLE

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