#1470 documentation update

--HG--
branch : gsoc2012-achievements
hg/feature/gsoc2013-dfighter
SirCotare 12 years ago
parent c888a5249e
commit d3b7289e56

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

@ -1,4 +1,9 @@
<?php
/*
* The DataDispatcher is used to route data to atoms that requested it.
* At first atoms will be registered. Later, when data comes in, it will be passed on to them.
*/
class DataDispatcher {
private $value;
private $entity;
@ -10,6 +15,8 @@
$this->event = array();
}
//registering atoms
function registerValue($name,$callback) {
if(!is_array($this->value[$name])) {
$this->value[$name] = array();
@ -31,6 +38,8 @@
$this->event[$name][] = $callback;
}
//unregistering atoms
function unregisterValue($name,$callback) {
$res = array_search($callback,$this->value[$name],true);
if($res !== false) {
@ -52,6 +61,8 @@
}
}
//dispatching data
function dispatchValue($key,$val) {
if(is_array($this->value[$key])) {
foreach($this->value[$key] as $callback) {

@ -1,4 +1,7 @@
<?php
/*
* This class is the wrapper for all loaded datasources. It will store them and pass the "drive" command on to them.
*/
class DataSourceHandler {
private $source;
@ -10,7 +13,7 @@
$this->source[] = $src;
}
function drive($cid) {
function drive($cid) { // tell the datasources to start reading data
foreach($this->source as $elem) {
$elem->drive($cid);
}

@ -1,4 +1,7 @@
<?php
/*
* Unlike normal values, entities may contain several values. This is their wrapper.
*/
abstract class Entity {
private $name;

@ -1,4 +1,8 @@
<?php
/*
* Logging, logging, logging....
*/
class Logfile {
private $logfile;

@ -1,4 +1,8 @@
<?php
/*
* Just to make sure every datasource has a drive() function...
*/
abstract class SourceDriver {
abstract function drive($cid);
}

@ -1,4 +1,8 @@
<?php
/*
* The ValueCache allows to store data that persists outside from actual atom evaluation. One might want to check
* if a value changes by xx since the last time parsing it, just as an example.
*/
class ValueCache {
private $char;
@ -6,17 +10,17 @@
$this->char = false;
}
function setChar($c) {
function setChar($c) { // select the character
$this->char = $c;
}
function writeData($key,$val) {
function writeData($key,$val) { // write to cache
global $DBc;
$DBc->sendSQL("INSERT INTO ach_player_valuecache (apv_name,apv_player,apv_value,apv_date) VALUES ('".$this->user."','".$DBc->mre($key)."','".$DBc->mre($val)."','".time()."') ON DUPLICATE KEY UPDATE apv_value='".$DBc->mre($val)."', apv_date='".time()."'","NONE");
}
function getData($key) {
function getData($key) { // read from cache
global $DBc;
$res = $DBc->sendSQL("SELECT apv_value as value, apv_date as date FROM ach_player_valuecache WHERE apv_name='".$DBc->mre($key)."' AND apv_player='".$this->char."'","ARRAY");

@ -1,10 +1,13 @@
<?php
/*
* MySQL connection class
*/
class mySQL {
var $DBc;
var $DBstats;
var $cached;
function mre($in) {
function mre($in) { // shorter than "mysql_real_escape_string"
if(is_array($in)) {
foreach($in as $key=>$elem) {
$in[$key] = mysql_real_escape_string(stripslashes($elem));
@ -16,20 +19,21 @@
return $in;
}
function mySQL($err=false) {
function mySQL($err=false) { // constructor
$this->DBstats = array();
$this->DBc = false;
//set error handling
if($err === "DIE" || $err === "PRINT" || $err === "ALERT" || $err === "HIDE" || $err === "LOG") {
$this->DBerror = $err;
}
else {
$this->DBerror = "HIDE";
}
$this->resetStats();
$this->resetStats(); // reset stats counter
$this->cached = false;
}
function connect($ip,$user,$pass,$db=false) {
function connect($ip,$user,$pass,$db=false) { // connect
$this->DBc = mysql_pconnect($ip,$user,$pass) or $this->error(mysql_error());
if($this->DBc && $db) {
$this->database($db);
@ -37,7 +41,7 @@
$this->resetStats();
}
function database($db) {
function database($db) { // set database
if(!$this->DBc) {
return false;
}
@ -49,14 +53,11 @@
$this->DBstats['error'] = 0;
}
function getStats() {
function getStats() { // return stats
return $this->DBstats;
}
function sendSQL($query,$handling="PLAIN",$buffer=false) { // can be INSERT, DELETE, UPDATE, ARRAY, NONE, PLAIN
#if($this->cached !== false) {
#$this->unlinkSql($this->cached);
#}
if(!$this->DBc) {
return false;
}
@ -68,8 +69,6 @@
$res = mysql_query($query,$this->DBc) or $this->error(mysql_error(),$query);
}
#$this->cached = $res;
$this->DBstats['query']++;
if($res) {
@ -95,7 +94,6 @@
else {
return $res;
}
//mysql_free_result($res);
}
else {
return false;
@ -131,7 +129,7 @@
}
}
private function error($error,$query = false) {
private function error($error,$query = false) { // error handler
global $log;
$this->DBstats['error']++;

@ -1,22 +1,4 @@
<?php
function logf($txt,$nl = true) {
global $logfile;
if($logfile) {
if($nl) {
$txt .= "\n";
}
$logfile->append("[".date('H:i:s',time())."] ".$txt);
}
}
function logi($txt,$i = 1) {
$tmp = "";
for($v=0;$v<$i;$v++) {
$tmp .= " ";
}
return $tmp."> ".$txt;
}
function dateTime_to_timestamp($dt) {
#2012-05-12 00:26:40
$tmp = explode(" ",$dt);
@ -31,7 +13,7 @@
curl_setopt($c, CURLOPT_RETURNTRANSFER, 1);
curl_setopt($c, CURLOPT_URL, $URL);
$contents = curl_exec($c);
$err = curl_getinfo($c,CURLINFO_HTTP_CODE);
#$err = curl_getinfo($c,CURLINFO_HTTP_CODE);
curl_close($c);
if ($contents) return $contents;
else return FALSE;

@ -1,4 +1,8 @@
<?php
/*
* This is an example for evaluation scripts taken from the Ryzom Armory and adapted... it is a mess!
*/
@include_once("script/include_InPoly_class.php");
function in_region($pos,$where) {

@ -1,4 +1,8 @@
<?php
/*
* This is the XML parser. It is set to extract most of the useful information from XML files generated from PDR
*/
$BASE_PATH = dirname(__FILE__);
require_once($BASE_PATH."/entity/FactionPoints_entity.php");
@ -11,7 +15,7 @@
require_once($BASE_PATH."/entity/PhysCharacs_entity.php");
require_once($BASE_PATH."/entity/PhysScores_entity.php");
require_once($BASE_PATH."/entity/SkillPoints_entity.php");
require_once($BASE_PATH."/entity/Skills_entity.php");
#require_once($BASE_PATH."/entity/Skills_entity.php");
require_once($BASE_PATH."/entity/SpentSkillPoints_entity.php");
require_once($BASE_PATH."/entity/Position_entity.php");
require_once($BASE_PATH."/entity/Gear_entity.php");
@ -19,7 +23,6 @@
require_once($BASE_PATH."/entity/MissionList_entity.php");
class PDRtoXMLdriver extends SourceDriver {
private $conf;
private $ignore;
private $ignore_block;
private $lock;
@ -31,11 +34,6 @@
private $skills;
function PDRtoXMLdriver() {
require_once("conf.php");
$this->conf = $_CONF;
$this->lock = 0;
$this->open = null;
$this->entity = null;

@ -1,6 +0,0 @@
<?php
$_CONF = array();
$_CONF['xml_dir'] = ".";
?>

@ -1,211 +0,0 @@
-- phpMyAdmin SQL Dump
-- version 3.3.3
-- http://www.phpmyadmin.net
--
-- Host: localhost
-- Erstellungszeit: 28. Mai 2012 um 21:07
-- Server Version: 5.1.46
-- PHP-Version: 5.3.2
SET SQL_MODE="NO_AUTO_VALUE_ON_ZERO";
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
--
-- Datenbank: `app_achievements`
--
--
-- Daten für Tabelle `ach_achievement`
--
INSERT INTO `ach_achievement` (`aa_id`, `aa_category`, `aa_parent`, `aa_tie_race`, `aa_tie_cult`, `aa_tie_civ`, `aa_image`) VALUES
(1, 1, NULL, NULL, NULL, NULL, ''),
(2, 1, NULL, NULL, NULL, NULL, ''),
(3, 1, NULL, NULL, NULL, NULL, ''),
(4, 1, NULL, NULL, NULL, NULL, '');
--
-- Daten für Tabelle `ach_achievement_lang`
--
INSERT INTO `ach_achievement_lang` (`aal_achievement`, `aal_lang`, `aal_name`) VALUES
(1, 'en', 'Kill the Bait'),
(2, 'en', 'Grill the Bill'),
(3, 'en', 'Killing Spree'),
(4, 'en', 'The Burning Desert');
--
-- Daten für Tabelle `ach_atom`
--
INSERT INTO `ach_atom` (`atom_id`, `atom_objective`, `atom_mandatory`, `atom_ruleset`, `atom_primary`) VALUES
(1, 13, 0, '', 0);
--
-- Daten für Tabelle `ach_category`
--
INSERT INTO `ach_category` (`ac_id`, `ac_parent`, `ac_order`, `ac_image`) VALUES
(1, NULL, 20, ''),
(2, NULL, 40, ''),
(3, 1, 2000, ''),
(4, 1, 2000, ''),
(5, 1, 2000, ''),
(6, NULL, 70, ''),
(7, NULL, 30, ''),
(8, NULL, 50, ''),
(9, NULL, 10, ''),
(10, 1, 2000, ''),
(11, 1, 2010, ''),
(12, 8, 5000, ''),
(13, 8, 5000, ''),
(14, 8, 5000, ''),
(15, 8, 5000, ''),
(16, 6, 7010, ''),
(17, 6, 7020, ''),
(18, 6, 7200, ''),
(19, 7, 3010, ''),
(20, 7, 3010, ''),
(21, 7, 3020, ''),
(22, 7, 3020, ''),
(23, 7, 3020, ''),
(24, 7, 3030, ''),
(25, 7, 3040, ''),
(26, 7, 3020, ''),
(27, 6, 7100, ''),
(28, NULL, 60, ''),
(29, 28, 6010, ''),
(30, 28, 6020, ''),
(31, NULL, 80, '');
--
-- Daten für Tabelle `ach_category_lang`
--
INSERT INTO `ach_category_lang` (`acl_category`, `acl_lang`, `acl_name`) VALUES
(1, 'en', 'Exploration'),
(2, 'en', 'Occupations'),
(3, 'en', 'Aeden Aqueous'),
(4, 'en', 'Burning Desert'),
(5, 'en', 'Witherings'),
(6, 'en', 'The Saga of Ryzom'),
(7, 'en', 'Fame'),
(8, 'en', 'Skills'),
(9, 'en', 'General'),
(10, 'en', 'Verdant Heights'),
(11, 'en', 'Prime Roots'),
(12, 'en', 'Craft'),
(13, 'en', 'Fight'),
(14, 'en', 'Harvest'),
(15, 'en', 'Magic'),
(16, 'en', 'Episode I'),
(17, 'en', 'Episode II'),
(18, 'en', 'Legacy'),
(19, 'en', 'Civilizations'),
(20, 'en', 'Higher Powers'),
(21, 'en', 'Aeden Aqueous'),
(22, 'en', 'Burning Desert'),
(23, 'en', 'Verdant Heights'),
(24, 'en', 'The Nexus'),
(25, 'en', 'Prime Roots'),
(26, 'en', 'Witherings'),
(27, 'en', 'Encyclopedia'),
(28, 'en', 'PvP'),
(29, 'en', 'Civilizations'),
(30, 'en', 'Higher Powers'),
(31, 'en', 'Ryzom Ring');
--
-- Daten für Tabelle `ach_objective`
--
INSERT INTO `ach_objective` (`ao_id`, `ao_perk`, `ao_condition`, `ao_value`, `ao_display`) VALUES
(1, 1, 'all', NULL, 'simple'),
(2, 1, 'all', NULL, 'simple'),
(3, 1, 'all', NULL, 'simple'),
(4, 1, 'all', NULL, 'simple'),
(5, 1, 'all', NULL, 'simple'),
(6, 2, 'all', NULL, 'hidden'),
(7, 3, 'all', 30, 'value'),
(8, 4, 'all', NULL, 'meta'),
(9, 4, 'all', NULL, 'meta'),
(10, 4, 'all', NULL, 'meta'),
(11, 4, 'all', NULL, 'meta'),
(12, 4, 'all', NULL, 'meta'),
(13, 3, 'all', 30, 'value');
--
-- Daten für Tabelle `ach_objective_lang`
--
INSERT INTO `ach_objective_lang` (`aol_objective`, `aol_lang`, `aol_name`) VALUES
(1, 'en', 'Kill A'),
(2, 'en', 'Kill B'),
(3, 'en', 'Kill C'),
(4, 'en', 'Kill D'),
(5, 'en', 'Kill E'),
(7, 'en', 'Kill 30 random Yubos'),
(8, 'en', 'Meta A'),
(9, 'en', 'Meta B'),
(10, 'en', 'Meta C'),
(11, 'en', 'Meta D'),
(12, 'en', 'Meta E'),
(13, 'en', 'Kill 30 random Gingos');
--
-- Daten für Tabelle `ach_perk`
--
INSERT INTO `ach_perk` (`ap_id`, `ap_achievement`, `ap_parent`, `ap_value`) VALUES
(1, 1, NULL, 50),
(2, 2, NULL, 10),
(3, 3, NULL, 10),
(4, 4, NULL, 20),
(5, 2, NULL, 10),
(6, 2, NULL, 10);
--
-- Daten für Tabelle `ach_perk_lang`
--
INSERT INTO `ach_perk_lang` (`apl_perk`, `apl_lang`, `apl_name`) VALUES
(1, 'en', 'Murder every boss listed below'),
(2, 'en', 'Grill "Bill the Vile"'),
(3, 'en', 'Kill 30 of each mob type listed below'),
(4, 'en', 'Explore all regions of the Burning Desert'),
(5, 'en', 'Grill "Peter the Pan"'),
(6, 'en', 'Grill "Ivan the Slayer"');
--
-- Daten für Tabelle `ach_player_atom`
--
INSERT INTO `ach_player_atom` (`apa_atom`, `apa_player`, `apa_date`, `apa_expire`) VALUES
(1, 1, 0, '');
--
-- Daten für Tabelle `ach_player_objective`
--
INSERT INTO `ach_player_objective` (`apo_objective`, `apo_player`, `apo_date`) VALUES
(4, 1, 500),
(7, 1, 500),
(11, 1, 500);
--
-- Daten für Tabelle `ach_player_perk`
--
INSERT INTO `ach_player_perk` (`app_perk`, `app_player`, `app_date`) VALUES
(2, 1, 600),
(5, 1, 100);
--
-- Daten für Tabelle `ach_player_valuecache`
--

@ -20,7 +20,7 @@
$this->AVLpreorder($this->root);
}
private function AVLpreorder($p) {
private function AVLpreorder($p) { // recursive; output preorder representation
if($p != null) {
echo $p->getID().", ";
$this->AVLpreorder($p->getLeft());
@ -32,7 +32,7 @@
$this->AVLinorder($this->root);
}
private function AVLinorder($p) {
private function AVLinorder($p) { // recursive; output postorder representation
if($p != null) {
$this->AVLinorder($p->getLeft());
echo $p->getID().", ";
@ -40,7 +40,7 @@
}
}
function insert($node) {
function insert($node) { // insert a new node
if($this->root == null) {
$this->root = new AVLTreeNode($node);
}
@ -49,7 +49,7 @@
}
}
function remove($id) {
function remove($id) { // remove a node
$n = $this->AVLfind($id,$this->root);
if($n != null) {
@ -59,8 +59,7 @@
return null;
}
function find($id) {
#echo "<br>search!";
function find($id) { // find a node
$res = $this->AVLfind($id,$this->root);
if($res != null) {
return $res->getNode();
@ -68,10 +67,8 @@
return null;
}
private function AVLfind($id,$n) {
#echo "<br>".$id;
private function AVLfind($id,$n) { // recursive; search for a node
if($n != null) {
#echo "<br>searching for ".$id." compare to ".$n->getID();
if($n->getID() != $id) {
if($n->getID() > $id) {
$n = $this->AVLfind($id,$n->getLeft());
@ -85,7 +82,7 @@
return $n;
}
private function AVLremove($r,$n) {
private function AVLremove($r,$n) { // remove a node from the actual tree
if($n->getLeft() == null || $n->getRight() == null) {
$s = $n;
}
@ -121,7 +118,7 @@
return $r;
}
private function AVLinsert($r,$n) {
private function AVLinsert($r,$n) { // insert a node into the actual tree
if($r == null) {
$r = $n;
}
@ -129,12 +126,12 @@
if($n->getID() < $r->getID()) {
$r->setLeft($this->AVLinsert($r->getLeft(),$n));
$r = $this->balance($r);
$r = $this->balance($r); // rebalance
}
elseif($n->getID() > $r->getID()) {
$r->setRight($this->AVLinsert($r->getRight(),$n));
$r = $this->balance($r);
$r = $this->balance($r); // rebalance
}
$r->setHeight(max($r->getHeightLeft(),$r->getHeightRight())+1);
@ -143,8 +140,7 @@
return $r;
}
private function balance($r) {
#return $r;
private function balance($r) { // do a rebalancation of the tree
if($r->bal() == -2) {
$lc = $r->getLeft();
if($lc->getHeightLeft() >= $lc->getHeightRight()) {
@ -168,8 +164,7 @@
return $r;
}
private function Successor($r) {
#echo "succ: ".$r->getID();
private function Successor($r) { // find the successor for a node
if($r->getRight() != null) {
return $this->Minimum($r->getRight());
}
@ -184,7 +179,7 @@
}
}
private function Minimum($r) {
private function Minimum($r) { // find the minimum of a tree
if($r == null) {
return null;
}
@ -201,6 +196,8 @@
return $p;
}
//rotations
private function RotateToRight($r) {
if($this->debug) {
echo "rotaRight<br>";
@ -238,8 +235,14 @@
$r->setRight($this->RotateToRight($r->getRight()));
return $this->RotateToLeft($r);
}
//end rotations
}
/*
* AVL tree nodes
*/
class AVLTreeNode {
private $height;
private $left;
@ -249,10 +252,10 @@
function AVLTreeNode($node) {
$this->height = 0;
$this->left = null;
$this->right = null;
$this->node = $node;
$this->parent = null;
$this->left = null; // left child
$this->right = null; // right child
$this->node = $node; // actual data stored
$this->parent = null; // parent node
}
function getParent() {
@ -289,7 +292,7 @@
return $this->right->getHeight();
}
function bal() {
function bal() { // calculate value to eval balancing
$r = -1;
$l = -1;

@ -1,4 +1,9 @@
<?php
/*
* The Achievement class that holds one achievement. It is able to load one an the same task an treat is as both,
* open and done.
*/
class AchAchievement extends AchList {
#########################
# PHP 5.3 compatible
@ -44,9 +49,9 @@
parent::__construct();
$this->setParent($parent);
$this->setParent($parent); // real parent node
$this->setID($data['aa_id']);
$this->parent_id = $data['aa_parent'];
$this->parent_id = $data['aa_parent']; // id of parent
$this->category = $data['aa_category'];
$this->tie_race = $data['aa_tie_race'];
$this->tie_civ = $data['aa_tie_civ'];
@ -72,7 +77,7 @@
}
}
function parentDone() {
function parentDone() { // check if the parent is complete
if($this->parent_id == null) {
return true;
}
@ -83,19 +88,11 @@
}
}
#@override Parentum::makeChild()
protected function makeChild($a) {
return new AchTask($a,$this);
}
function unlockedByParent() {
if($this->parent_id != null) {
$tmp = $this->parent->getChildByID($this->parent_id);
return ($tmp->hasOpen() == false);
}
return true;
}
function getParentID() {
return $this->parent_id;
}
@ -120,7 +117,7 @@
return $this->name;
}
function getValueDone() {
function getValueDone() { // calculate the yubopoints that are already done
$val = 0;
$iter = $this->getDone();
while($iter->hasNext()) {
@ -130,7 +127,7 @@
return $val;
}
function getValueOpen() {
function getValueOpen() { // get the yubopoints of the next open task
$iter = $this->getOpen();
if($iter->hasNext()) {
$curr = $iter->getNext();
@ -139,7 +136,7 @@
return 0;
}
function fillTemplate($insert = array()) {
function fillTemplate($insert = array()) { // fill the naming template with given value
if($this->template == null) {
return implode(";",$insert);
}
@ -170,7 +167,7 @@
return ($this->sticky == 1);
}
function isHeroic() {
function isHeroic() { // check parent category if it is heroic
return $this->parent->isHeroic();
}

@ -1,4 +1,8 @@
<?php
/*
* Category class that is loading all achievements tied to it.
*/
class AchCategory extends AchList implements Tieable {
protected $ties_cult;
protected $ties_civ;

@ -32,7 +32,6 @@
$this->addChild($this->makeChild($res[$i]));
}
#echo var_export($this->nodes->findNode(1),true);
}
function getOpen() { // just returns the previously set ID of the currently open MenuNode

@ -1,4 +1,9 @@
<?php
/*
* Doubly Linked List
*
* This list is linked to an avl tree for searching purpose!
*/
class DLL {
private $first;
private $last;
@ -34,7 +39,7 @@
return $this->last;
}
function addNode($data,$before = null) {
function addNode($data,$before = null) { // add a node
if($this->findNode($data->getID()) != null) {
return false;
}
@ -71,13 +76,13 @@
$this->first = $n;
}
$this->avl->insert($n);
$this->avl->insert($n); // pass on to avl tree
$this->size++;
return null;
}
function removeNode($id) {
function removeNode($id) { // remove a node
$this->avl->inorder();
$n = $this->findNode($id);
@ -109,7 +114,7 @@
}
}
$this->avl->remove($id);
$this->avl->remove($id); // pass on to avl tree
$this->size--;
}
@ -120,6 +125,10 @@
}
}
/*
* List nodes
*/
class DLLnode {
private $parent;
private $child;
@ -128,7 +137,7 @@
function DLLNode($d) {
$this->parent = null;
$this->child = null;
$this->data = $d;
$this->data = $d; // actual data
}
final function getParent() {

@ -30,11 +30,11 @@
$this->nodes->removeNode($id);
}
function getChildByID($id) {
function getChildByID($id) { // returns a DLL node
return $this->nodes->findNode($id);
}
function getChildDataByID($id) {
function getChildDataByID($id) { // returns the actual content of the found DLL node
$tmp = $this->getChildByID($id);
if($tmp != null) {
return $tmp->data;

@ -223,9 +223,7 @@
$iter = $cat->getDone();
while($iter->hasNext()) {
$curr = $iter->getNext();
#$sz = sizeof($tmp);
#for($i=0;$i<$sz;$i++) {
#echo "A";
if($curr->inDev() || !$curr->parentDone()) {
continue;
}
@ -239,9 +237,7 @@
$iter = $cat->getOpen();
while($iter->hasNext()) {
$curr = $iter->getNext();
#$sz = sizeof($tmp);
#for($i=0;$i<$sz;$i++) {
#echo "B";
if($curr->inDev() || !$curr->parentDone()) {
continue;
}
@ -367,7 +363,7 @@
$skip = false;
while($obj->hasNext()) {
#foreach($obj as $elem) {
$elem = $obj->getNext();
if(($i%2) == 0) {
$html .= "<tr>";

@ -60,7 +60,6 @@ require_once("fb/facebook.php");
// Update user acces on Db
$DBc = ryDB::getInstance(APP_NAME."_test");
#$DBc = ryDB::getInstance(APP_NAME);
#$DBc = ryDB::getInstance("ahufler");
$c = "";
if(!$_USER->isIG()) {

@ -72,7 +72,7 @@
return new AdmAtom($d,$this);
}
function getLang($lang) {
function getLang($lang) { // load language
global $DBc;
$res = $DBc->sqlQuery("SELECT * FROM ach_objective_lang WHERE aol_objective='".$this->getID()."' AND aol_lang='".$lang."'");
@ -80,7 +80,7 @@
return $res[0]['aol_name'];
}
function setLang($lang,$txt) {
function setLang($lang,$txt) { // write language
global $DBc,$_USER;
$DBc->sqlQuery("INSERT INTO ach_objective_lang (aol_task,aol_lang,aol_name) VALUES ('".$this->getID()."','".$DBc->sqlEscape($lang)."','".$DBc->sqlEscape($txt)."') ON DUPLICATE KEY UPDATE aol_name='".$DBc->sqlEscape($txt)."'");

@ -72,7 +72,7 @@
return new AdmObjective($d,$this);
}
function getLang($lang) {
function getLang($lang) { // load language
global $DBc;
$res = $DBc->sqlQuery("SELECT * FROM ach_task_lang WHERE atl_task='".$this->getID()."' AND atl_lang='".$lang."'");
@ -80,7 +80,7 @@
return array(0=>$res[0]['atl_name'],1=>$res[0]['atl_template']);
}
function setLang($lang,$txt,$tpl) {
function setLang($lang,$txt,$tpl) { // write language
global $DBc,$_USER;
$DBc->sqlQuery("INSERT INTO ach_task_lang (atl_task,atl_lang,atl_name,atl_template) VALUES ('".$this->getID()."','".$DBc->sqlEscape($lang)."','".$DBc->sqlEscape($txt)."',".mkn($tpl).") ON DUPLICATE KEY UPDATE apl_name='".$DBc->sqlEscape($txt)."',apl_template=".mkn($tpl)."");

@ -35,8 +35,6 @@ if($_ADMIN->isIG()) {
require_once("class/mySQL_class.php");
#require_once("include/ach_render_admin.php");
#require_once("include/ach_render_csr.php");
require_once($_CONF['app_achievements_path']."include/ach_render_common.php");
require_once($_CONF['app_achievements_path']."class/DLL_class.php");
@ -68,7 +66,6 @@ require_once("class/AdmAtom_class.php");
#require_once("class/CSRDispatcher_trait.php");
require_once("class/CSR_inter.php");
#require_once("class/CSRMenu_class.php");
require_once("class/CSRCategory_class.php");
require_once("class/CSRAchievement_class.php");
require_once("class/CSRTask_class.php");
@ -76,13 +73,10 @@ require_once("class/CSRObjective_class.php");
require_once("class/CSRAtom_class.php");
$DBc = ryDB::getInstance("app_achievements_test");
#$DBc = ryDB::getInstance("ahufler");
function mkn($x) {
global $DBc;
#echo "<br>".$x." =>";
if($x == null || strtolower($x) == "null" || $x == "") {
#echo "NULL";
return "NULL";
}
else {
@ -138,8 +132,7 @@ $c = "<script type='text/javascript'>
</ul><p />";
}
#$c .= ach_render_menu();
$c .= "</div></td>
<td valign='top'>";
@ -211,9 +204,6 @@ $c .= "</div></td>
$c .= atom_render_category($cat);
}
#a:p:o:a
$c .= "</td>
</tr>
@ -286,10 +276,6 @@ $c .= "</div></td>
$c .= atom_render_category($cat);
}
#a:p:o:a
$c .= "</td>
</tr>
</table></center>";
@ -546,15 +532,10 @@ $c .= "</div></td>
echo "<br>rendering: ".round($stop_time - $start_time,3);
}
#a:p:o:a
$c .= "</td>
</tr>
</table></center>";
//category
}
if($_REQUEST['mode'] == "player" && $_ADMIN->isCSR()) {
@ -608,8 +589,7 @@ $c .= "</div></td>
$c .= "</div></td>
<td width='645px' valign='top'>";
#$open = $menu->getOpenCat();
if($open != 0) {
$c .= csr_render_category($cat);
@ -630,8 +610,6 @@ $c .= "</div></td>
}
#$c .= ach_render_content();
$c .= "</td>
</tr>
</table></center>";

Loading…
Cancel
Save