Changed: Use nlinfo instead of printf in build_coarse_mesh tool so build output is logged.

hg/feature/sound
kaetemi 15 years ago
parent 9c258ad628
commit cdc72262be

@ -50,7 +50,7 @@ int main(int argc, char* argv[])
if (argc!=2)
{
// Doc..
printf("build_coarse_mesh [config_file.cfg]\n");
nlinfo("build_coarse_mesh [config_file.cfg]\n");
}
else
{
@ -104,7 +104,7 @@ int main(int argc, char* argv[])
std::string outputPath=list_mesh.asString (i*2+1);
// Output
printf ("Loading %s...\n", intputPath.c_str());
nlinfo ("Loading %s...\n", intputPath.c_str());
// File
CIFile inputFile;
@ -185,7 +185,7 @@ int main(int argc, char* argv[])
if (coarseMeshes.size()>0)
{
// Output text
printf ("Compute the coarse meshes...\n");
nlinfo ("Compute the coarse meshes...\n");
// A bitmap
vector<CBitmap> coarseBitmap;
@ -200,7 +200,7 @@ int main(int argc, char* argv[])
for (i=0; i<shapes.size(); i++)
{
// Output text
printf ("Write %s...\n", shapes[i].FileName.c_str());
nlinfo ("Write %s...\n", shapes[i].FileName.c_str());
// File output
COFile outputFile;
@ -222,7 +222,7 @@ int main(int argc, char* argv[])
// Write the bitmaps
for (i=0; i<texture_output_path.size (); i++)
{
printf ("Write textures %s...\n", texture_output_path[i].c_str());
nlinfo ("Write textures %s...\n", texture_output_path[i].c_str());
// File for the texture
COFile outputFile;
@ -241,7 +241,7 @@ int main(int argc, char* argv[])
}
// Show stats
printf ("\nCoarse meshes computed: %d\nTexture size: %dx%d\nArea of the texture used: %f%%\nCompute time (s): %f\n",
nlinfo ("\nCoarse meshes computed: %d\nTexture size: %dx%d\nArea of the texture used: %f%%\nCompute time (s): %f\n",
shapes.size(), coarseBitmap[0].getWidth(), coarseBitmap[0].getHeight(), stats.TextureUsed*100.f,
((float)(uint32)CTime::getLocalTime ()-startTime)/1000.f);
}

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