Changed: #1193 Added menu entry change render mode.

hg/feature/sound
dnk-88 14 years ago
parent 33354758a7
commit ca767adf7b

@ -206,6 +206,19 @@ void CMainWindow::resetScene()
void CMainWindow::changeRenderMode()
{
// Change render mode
switch (Modules::objView().getDriver()->getPolygonMode())
{
case NL3D::UDriver::Filled:
Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Line);
break;
case NL3D::UDriver::Line:
Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Point);
break;
case NL3D::UDriver::Point:
Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Filled);
break;
}
}
void CMainWindow::resetCamera()
@ -355,11 +368,16 @@ void CMainWindow::createActions()
_setBackColorAction->setIcon(QIcon(":/images/ico_bgcolor.png"));
_setBackColorAction->setStatusTip(tr("Set background color"));
_resetCameraAction = new QAction(tr("R&eset camera"), this);
_resetCameraAction = new QAction(tr("Reset camera"), this);
_resetCameraAction->setShortcut(tr("Ctrl+R"));
_resetCameraAction->setStatusTip(tr("Reset current camera"));
connect(_resetCameraAction, SIGNAL(triggered()), this, SLOT(resetCamera()));
_renderModeAction = new QAction("Change render mode", this);
_renderModeAction->setShortcut(tr("Ctrl+M"));
_renderModeAction->setStatusTip(tr("Change render mode (Line, Point, Filled)"));
connect(_renderModeAction, SIGNAL(triggered()), this, SLOT(changeRenderMode()));
_resetSceneAction = new QAction(tr("&Reset scene"), this);
_resetSceneAction->setStatusTip(tr("Reset current scene"));
connect(_resetSceneAction, SIGNAL(triggered()), this, SLOT(resetScene()));
@ -393,8 +411,9 @@ void CMainWindow::createMenus()
_viewMenu = menuBar()->addMenu(tr("&View"));
_viewMenu->setObjectName("ovqt.Menu.View");
_viewMenu->addAction(_setBackColorAction);
_viewMenu->addAction(_SetupFog->toggleViewAction());
_viewMenu->addAction(_renderModeAction);
_viewMenu->addAction(_resetCameraAction);
_viewMenu->addAction(_SetupFog->toggleViewAction());
_sceneMenu = menuBar()->addMenu(tr("&Scene"));
_sceneMenu->setObjectName("ovqt.Menu.Scene");
@ -704,27 +723,6 @@ void CMainWindow::updateRender()
}
}
void CMainWindow::keyPressEvent(QKeyEvent *keyEvent)
{
if (keyEvent->key() == Qt::Key_F1)
{
// Change render mode
switch (Modules::objView().getDriver()->getPolygonMode())
{
case NL3D::UDriver::Filled:
Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Line);
break;
case NL3D::UDriver::Line:
Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Point);
break;
case NL3D::UDriver::Point:
Modules::objView().getDriver()->setPolygonMode (NL3D::UDriver::Filled);
break;
}
}
QMainWindow::keyPressEvent(keyEvent);
}
} /* namespace NLQT */
/* end of file */

@ -86,9 +86,6 @@ private Q_SLOTS:
void updateStatusBar();
void updateRender();
protected:
virtual void keyPressEvent(QKeyEvent *keyEvent);
private:
void createActions();
void createMenus();

@ -239,7 +239,7 @@ private:
NL3D::UCamera *_Camera;
NL3D::UTextContext *_TextContext;
NL3D::U3dMouseListener *_MouseListener;
std::vector<NL3D::UInstanceGroup*> _ListIG;
std::vector<NL3D::UInstanceGroup *> _ListIG;
// The entities storage
CEntities _Entities;

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