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@ -70,14 +70,14 @@ void copyDynEnergy_sff_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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string Request = stack.top();
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stack.pop();
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vector<string> args;
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{
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CStringSeparator sep(Request," ");
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while (sep.hasNext())
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args.push_back(sep.get());
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}
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CDoOnFamilyCopyDynEnergy command(srcIndex, destIndex);
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doOnFamily(args, &command);
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}
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@ -112,14 +112,14 @@ void setDynEnergy_sff_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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string Request = stack.top();
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stack.pop();
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vector<string> args;
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{
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CStringSeparator sep(Request, " ");
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while (sep.hasNext())
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args.push_back(sep.get());
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}
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CDoOnFamilySetDynEnergy command(index, value);
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doOnFamily(args, &command);
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}
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@ -152,7 +152,7 @@ void clamp_fff_f(CStateInstance* entity, CScriptStack& stack)
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float lim1 = stack.top();
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stack.pop();
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float& value = stack.top();
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// Order limits
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if (lim1>lim2)
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std::swap(lim1, lim2);
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@ -239,7 +239,7 @@ void rndm_ff_f(CStateInstance* entity, CScriptStack& stack)
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float max = stack.top();
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stack.pop();
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float min = stack.top();
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// Min value
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static uint32 const maxLimit = std::numeric_limits<uint32>::max()>>1;
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double const rval = (double)CAIS::rand32(maxLimit)/(double)maxLimit; // [0-1[
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@ -646,7 +646,7 @@ void pow_ff_f(CStateInstance* entity, CScriptStack& stack)
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float const exponent = stack.top();
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stack.pop();
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float const base = stack.top();
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// Min value
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// :FIXME: When used with a conformant standard library use std:: equivalent
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float const value = powf(base,exponent);
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@ -725,7 +725,7 @@ void substr_sff_s(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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int start = (int)(float)stack.top();
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stack.pop();
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BOMB_IF( ((string&)stack.top()).length() < (uint)(start + length), "String too short for substr_sff_s operation", return );
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stack.top() = ((string&)stack.top()).substr(start, length);
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}
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@ -918,7 +918,7 @@ void setNamedEntityPropCb_sss_(CStateInstance* entity, CScriptStack& stack)
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//----------------------------------------------------------------------------
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// getNamedEntityProp_ss_s
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// Arguments: s(name) ->
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// Arguments: s(name) ->
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/** @page code
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@subsection getNamedEntityProp_ss_s
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@ -945,7 +945,7 @@ void getNamedEntityProp_ss_s(CStateInstance* entity, CScriptStack& stack)
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std::string prop = (std::string)stack.top();
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stack.pop();
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std::string name = (std::string)stack.top();
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stack.top() = CNamedEntityManager::getInstance()->get(name).get(prop);
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}
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@ -992,7 +992,7 @@ void setSimplePhrase_ss_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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std::string phraseName = (std::string)stack.top();
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stack.pop();
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std::string phraseContent2;
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phraseContent2 += phraseName;
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phraseContent2 += "(){[";
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@ -1002,7 +1002,7 @@ void setSimplePhrase_ss_(CStateInstance* entity, CScriptStack& stack)
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ucstring ucPhraseContent;
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ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
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//ucPhraseContent = phraseContent2; // iso-8859-1 version
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NLNET::CMessage msgout("SET_PHRASE");
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msgout.serial(phraseName);
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msgout.serial(ucPhraseContent);
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@ -1017,7 +1017,7 @@ void setSimplePhrase_sss_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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std::string phraseName = (std::string)stack.top();
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stack.pop();
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std::string phraseContent2;
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phraseContent2 += phraseName;
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phraseContent2 += "(){[";
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@ -1027,7 +1027,7 @@ void setSimplePhrase_sss_(CStateInstance* entity, CScriptStack& stack)
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ucstring ucPhraseContent;
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ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
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//ucPhraseContent = phraseContent2; // iso-8859-1 version
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NLNET::CMessage msgout("SET_PHRASE_LANG");
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msgout.serial(phraseName);
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msgout.serial(ucPhraseContent);
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@ -1057,7 +1057,7 @@ Arguments: s(name) -> s(value)
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void dataGetVar_s_s(CStateInstance* entity, CScriptStack& stack)
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{
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std::string varId = (std::string)stack.top();
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stack.top() = CAIScriptDataManager::getInstance()->getVar_s(varId);
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}
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@ -1082,7 +1082,7 @@ Arguments: s(name) -> f(value)
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void dataGetVar_s_f(CStateInstance* entity, CScriptStack& stack)
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{
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std::string varId = (std::string)stack.top();
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stack.top() = CAIScriptDataManager::getInstance()->getVar_f(varId);
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}
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@ -1094,7 +1094,7 @@ Changes the content of a script data variable. Data variable name is composed
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of a file name and a variable name separated with ':', like in
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"file:variable".
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Arguments: s(name),s(value) ->
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Arguments: s(name),s(value) ->
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@param[in] name is a the name of the data variable
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@param[in] value is a the content of the data variable
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@ -1110,7 +1110,7 @@ void dataSetVar_ss_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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std::string varId = (std::string)stack.top();
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stack.pop();
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CAIScriptDataManager::getInstance()->setVar(varId, value);
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}
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@ -1122,7 +1122,7 @@ Changes the content of a script data variable. Data variable name is composed
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of a file name and a variable name separated with ':', like in
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"file:variable".
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Arguments: s(name),s(value) ->
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Arguments: s(name),s(value) ->
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@param[in] name is a the name of the data variable
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@param[in] value is a the content of the data variable
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@ -1138,7 +1138,7 @@ void dataSetVar_sf_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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std::string varId = (std::string)stack.top();
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stack.pop();
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CAIScriptDataManager::getInstance()->setVar(varId, value);
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}
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@ -1152,7 +1152,7 @@ necessary to save CPU, because writing operations can take time. This also
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permit to ensure data integrity if a crash occurs between the writing of two
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related variables.
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Arguments: ->
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Arguments: ->
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@code
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()dataSave();
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@ -1170,7 +1170,7 @@ void dataSave__(CStateInstance* entity, CScriptStack& stack)
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@subsection setZoneState_sf_
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Arguments: ->
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Arguments: ->
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arg0: is the zone name id
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@ -1178,7 +1178,7 @@ arg1:
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if zone is not pvp
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arg1 is interpreted as a boolean (0 - inactive, 1 - active)
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if zone is a pvp zone
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arg1 is interpreted as
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arg1 is interpreted as
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0 - inactive
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1 - active with faction point rewards
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2 - active without faction point rewards
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@ -1195,7 +1195,7 @@ void setZoneState_sf_(CStateInstance* entity, CScriptStack& stack)
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stack.pop();
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std::string zoneName = (std::string)stack.top();
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stack.pop();
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NLNET::CMessage msgout("SET_ZONE_STATE");
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msgout.serial(zoneName);
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msgout.serial(state);
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@ -1234,6 +1234,21 @@ void context__c(CStateInstance* entity, CScriptStack& stack)
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stack.push(entity);
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}
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void context_s_c(CStateInstance* entity, CScriptStack& stack)
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{
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string groupName = stack.top();
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std::vector<CGroup*> grps;
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entity->getGroup()->getAIInstance()->findGroup(grps, groupName);
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if (grps.size() > 0)
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{
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CGroup* group = grps.back();
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CGroupNpc* npcGroup = NLMISC::safe_cast<CGroupNpc*>(group);
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if (npcGroup)
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stack.push(npcGroup->getPersistentStateInstance());
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}
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}
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//----------------------------------------------------------------------------
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// setActivityVa
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// Arguments: v(Activity,...) ->
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@ -1245,7 +1260,7 @@ void setActivityVa (CStateInstance *entity, CScriptStack &stack)
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stack.pop();
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string outSig = stack.top();
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stack.pop();
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// Pop input args
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std::deque<size_t> params;
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for (string::size_type i=0; i<inSig.length(); ++i)
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@ -1256,13 +1271,13 @@ void setActivityVa (CStateInstance *entity, CScriptStack &stack)
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vector<size_t> inParams(params.begin(), params.end());
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params.clear();
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vector<size_t> outParams(pOutSig->length());
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//////////////////////////////////////////////////////////////////////////////
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// Content
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//////////////////////////////////////////////////////////////////////////////
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// Push output args
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params.assign(outParams.begin(), outParams.end());
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for (string::size_type i=0; i<outSig.length(); ++i)
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@ -1320,9 +1335,9 @@ void debug_f_(CStateInstance* entity, CScriptStack& stack)
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std::map<std::string, FScrptNativeFunc> nfGetStaticNativeFunctions()
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{
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std::map<std::string, FScrptNativeFunc> functions;
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#define REGISTER_NATIVE_FUNC(cont, func) cont.insert(std::make_pair(std::string(#func), &func))
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REGISTER_NATIVE_FUNC(functions, copyDynEnergy_sff_);
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REGISTER_NATIVE_FUNC(functions, setDynEnergy_sff_);
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REGISTER_NATIVE_FUNC(functions, clamp_fff_f);
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@ -1367,14 +1382,15 @@ std::map<std::string, FScrptNativeFunc> nfGetStaticNativeFunctions()
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REGISTER_NATIVE_FUNC(functions, break__);
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REGISTER_NATIVE_FUNC(functions, getName_c_s);
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REGISTER_NATIVE_FUNC(functions, context__c);
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REGISTER_NATIVE_FUNC(functions, context_s_c);
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REGISTER_NATIVE_FUNC(functions, warning_s_);
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REGISTER_NATIVE_FUNC(functions, info_s_);
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REGISTER_NATIVE_FUNC(functions, debug_s_);
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REGISTER_NATIVE_FUNC(functions, warning_f_);
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REGISTER_NATIVE_FUNC(functions, info_f_);
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REGISTER_NATIVE_FUNC(functions, debug_f_);
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#undef REGISTER_NATIVE_FUNC
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return functions;
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}
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