Merge branch 'ark'

feature/prepare-cross-merge
Nuno 4 years ago committed by kaetemi
parent 438cce1323
commit c8ba121b88
No known key found for this signature in database
GPG Key ID: 9873C4D40BB479BC

@ -3207,6 +3207,54 @@ Arguments: f(NbrBots), f(spawnBot) s(Sheet), s(Name), s(Look), f(x), f(y), f(ori
*/
// CGroup
void spawnGroup_ffsssffff_c(CStateInstance* entity, CScriptStack& stack)
{
double dispersionRadius = (double)(float)stack.top();
stack.pop();
double orientation = (double)(float)stack.top();
stack.pop();
double y = (double)(float)stack.top();
stack.pop();
double x = (double)(float)stack.top();
stack.pop();
string look = (string)stack.top();
stack.pop();
string name = (string)stack.top();
stack.pop();
CSheetId sheetId((string)stack.top());
stack.pop();
bool spawn = (float&)stack.top()!=0.0f;
stack.pop();
uint nbBots = (uint)(float)stack.top();
stack.pop();
IManagerParent* const managerParent = entity->getGroup()->getOwner()->getOwner();
CAIInstance* const aiInstance = dynamic_cast<CAIInstance*>(managerParent);
if (!aiInstance)
return;
CGroupNpc* grp = dynamic_cast<CGroupNpc*>(entity->getGroup());
if (grp)
{
CSpawnGroupNpc* spawnGroup = grp->getSpawnObj();
CGroupNpc* npcGroup;
if (spawnGroup)
npcGroup = aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawn, orientation, name, look, spawnGroup->getCell());
else
npcGroup = aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawn, orientation, name, look);
if (npcGroup)
stack.push(npcGroup->getPersistentStateInstance());
}
}
void spawnGroup_ffsssffff_(CStateInstance* entity, CScriptStack& stack)
{
double dispersionRadius = (double)(float)stack.top();
@ -3245,10 +3293,11 @@ void spawnGroup_ffsssffff_(CStateInstance* entity, CScriptStack& stack)
if (grp)
{
CSpawnGroupNpc* spawnGroup = grp->getSpawnObj();
CGroupNpc* npcGroup;
if (spawnGroup)
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawn, orientation, name, look, spawnGroup->getCell());
npcGroup = aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawn, orientation, name, look, spawnGroup->getCell());
else
aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawn, orientation, name, look);
npcGroup = aiInstance->eventCreateNpcGroup(nbBots, sheetId, CAIVector(x, y), dispersionRadius, spawn, orientation, name, look);
}
}
@ -3327,6 +3376,7 @@ std::map<std::string, FScrptNativeFunc> nfGetNpcGroupNativeFunctions()
REGISTER_NATIVE_FUNC(functions, setCustomLoot_s_);
REGISTER_NATIVE_FUNC(functions, spawnGroup_ffsssffff_);
REGISTER_NATIVE_FUNC(functions, spawnGroup_ffsssffff_c);
// REGISTER_NATIVE_FUNC(functions, hideMissionStepIcon_b_);
// REGISTER_NATIVE_FUNC(functions, hideMissionGiverIcon_b_);

@ -70,14 +70,14 @@ void copyDynEnergy_sff_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
string Request = stack.top();
stack.pop();
vector<string> args;
{
CStringSeparator sep(Request," ");
while (sep.hasNext())
args.push_back(sep.get());
}
CDoOnFamilyCopyDynEnergy command(srcIndex, destIndex);
doOnFamily(args, &command);
}
@ -112,14 +112,14 @@ void setDynEnergy_sff_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
string Request = stack.top();
stack.pop();
vector<string> args;
{
CStringSeparator sep(Request, " ");
while (sep.hasNext())
args.push_back(sep.get());
}
CDoOnFamilySetDynEnergy command(index, value);
doOnFamily(args, &command);
}
@ -152,7 +152,7 @@ void clamp_fff_f(CStateInstance* entity, CScriptStack& stack)
float lim1 = stack.top();
stack.pop();
float& value = stack.top();
// Order limits
if (lim1>lim2)
std::swap(lim1, lim2);
@ -239,7 +239,7 @@ void rndm_ff_f(CStateInstance* entity, CScriptStack& stack)
float max = stack.top();
stack.pop();
float min = stack.top();
// Min value
static uint32 const maxLimit = std::numeric_limits<uint32>::max()>>1;
double const rval = (double)CAIS::rand32(maxLimit)/(double)maxLimit; // [0-1[
@ -646,7 +646,7 @@ void pow_ff_f(CStateInstance* entity, CScriptStack& stack)
float const exponent = stack.top();
stack.pop();
float const base = stack.top();
// Min value
// :FIXME: When used with a conformant standard library use std:: equivalent
float const value = powf(base,exponent);
@ -725,7 +725,7 @@ void substr_sff_s(CStateInstance* entity, CScriptStack& stack)
stack.pop();
int start = (int)(float)stack.top();
stack.pop();
BOMB_IF( ((string&)stack.top()).length() < (uint)(start + length), "String too short for substr_sff_s operation", return );
stack.top() = ((string&)stack.top()).substr(start, length);
}
@ -918,7 +918,7 @@ void setNamedEntityPropCb_sss_(CStateInstance* entity, CScriptStack& stack)
//----------------------------------------------------------------------------
// getNamedEntityProp_ss_s
// Arguments: s(name) ->
// Arguments: s(name) ->
/** @page code
@subsection getNamedEntityProp_ss_s
@ -945,7 +945,7 @@ void getNamedEntityProp_ss_s(CStateInstance* entity, CScriptStack& stack)
std::string prop = (std::string)stack.top();
stack.pop();
std::string name = (std::string)stack.top();
stack.top() = CNamedEntityManager::getInstance()->get(name).get(prop);
}
@ -992,7 +992,7 @@ void setSimplePhrase_ss_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
std::string phraseName = (std::string)stack.top();
stack.pop();
std::string phraseContent2;
phraseContent2 += phraseName;
phraseContent2 += "(){[";
@ -1002,7 +1002,7 @@ void setSimplePhrase_ss_(CStateInstance* entity, CScriptStack& stack)
ucstring ucPhraseContent;
ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
//ucPhraseContent = phraseContent2; // iso-8859-1 version
NLNET::CMessage msgout("SET_PHRASE");
msgout.serial(phraseName);
msgout.serial(ucPhraseContent);
@ -1017,7 +1017,7 @@ void setSimplePhrase_sss_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
std::string phraseName = (std::string)stack.top();
stack.pop();
std::string phraseContent2;
phraseContent2 += phraseName;
phraseContent2 += "(){[";
@ -1027,7 +1027,7 @@ void setSimplePhrase_sss_(CStateInstance* entity, CScriptStack& stack)
ucstring ucPhraseContent;
ucPhraseContent.fromUtf8(phraseContent2); // utf-8 version
//ucPhraseContent = phraseContent2; // iso-8859-1 version
NLNET::CMessage msgout("SET_PHRASE_LANG");
msgout.serial(phraseName);
msgout.serial(ucPhraseContent);
@ -1057,7 +1057,7 @@ Arguments: s(name) -> s(value)
void dataGetVar_s_s(CStateInstance* entity, CScriptStack& stack)
{
std::string varId = (std::string)stack.top();
stack.top() = CAIScriptDataManager::getInstance()->getVar_s(varId);
}
@ -1082,7 +1082,7 @@ Arguments: s(name) -> f(value)
void dataGetVar_s_f(CStateInstance* entity, CScriptStack& stack)
{
std::string varId = (std::string)stack.top();
stack.top() = CAIScriptDataManager::getInstance()->getVar_f(varId);
}
@ -1094,7 +1094,7 @@ Changes the content of a script data variable. Data variable name is composed
of a file name and a variable name separated with ':', like in
"file:variable".
Arguments: s(name),s(value) ->
Arguments: s(name),s(value) ->
@param[in] name is a the name of the data variable
@param[in] value is a the content of the data variable
@ -1110,7 +1110,7 @@ void dataSetVar_ss_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
std::string varId = (std::string)stack.top();
stack.pop();
CAIScriptDataManager::getInstance()->setVar(varId, value);
}
@ -1122,7 +1122,7 @@ Changes the content of a script data variable. Data variable name is composed
of a file name and a variable name separated with ':', like in
"file:variable".
Arguments: s(name),s(value) ->
Arguments: s(name),s(value) ->
@param[in] name is a the name of the data variable
@param[in] value is a the content of the data variable
@ -1138,7 +1138,7 @@ void dataSetVar_sf_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
std::string varId = (std::string)stack.top();
stack.pop();
CAIScriptDataManager::getInstance()->setVar(varId, value);
}
@ -1152,7 +1152,7 @@ necessary to save CPU, because writing operations can take time. This also
permit to ensure data integrity if a crash occurs between the writing of two
related variables.
Arguments: ->
Arguments: ->
@code
()dataSave();
@ -1170,7 +1170,7 @@ void dataSave__(CStateInstance* entity, CScriptStack& stack)
@subsection setZoneState_sf_
Arguments: ->
Arguments: ->
arg0: is the zone name id
@ -1178,7 +1178,7 @@ arg1:
if zone is not pvp
arg1 is interpreted as a boolean (0 - inactive, 1 - active)
if zone is a pvp zone
arg1 is interpreted as
arg1 is interpreted as
0 - inactive
1 - active with faction point rewards
2 - active without faction point rewards
@ -1195,7 +1195,7 @@ void setZoneState_sf_(CStateInstance* entity, CScriptStack& stack)
stack.pop();
std::string zoneName = (std::string)stack.top();
stack.pop();
NLNET::CMessage msgout("SET_ZONE_STATE");
msgout.serial(zoneName);
msgout.serial(state);
@ -1234,6 +1234,21 @@ void context__c(CStateInstance* entity, CScriptStack& stack)
stack.push(entity);
}
void context_s_c(CStateInstance* entity, CScriptStack& stack)
{
string groupName = stack.top();
std::vector<CGroup*> grps;
entity->getGroup()->getAIInstance()->findGroup(grps, groupName);
if (grps.size() > 0)
{
CGroup* group = grps.back();
CGroupNpc* npcGroup = NLMISC::safe_cast<CGroupNpc*>(group);
if (npcGroup)
stack.push(npcGroup->getPersistentStateInstance());
}
}
//----------------------------------------------------------------------------
// setActivityVa
// Arguments: v(Activity,...) ->
@ -1245,7 +1260,7 @@ void setActivityVa (CStateInstance *entity, CScriptStack &stack)
stack.pop();
string outSig = stack.top();
stack.pop();
// Pop input args
std::deque<size_t> params;
for (string::size_type i=0; i<inSig.length(); ++i)
@ -1256,13 +1271,13 @@ void setActivityVa (CStateInstance *entity, CScriptStack &stack)
vector<size_t> inParams(params.begin(), params.end());
params.clear();
vector<size_t> outParams(pOutSig->length());
//////////////////////////////////////////////////////////////////////////////
// Content
//////////////////////////////////////////////////////////////////////////////
// Push output args
params.assign(outParams.begin(), outParams.end());
for (string::size_type i=0; i<outSig.length(); ++i)
@ -1320,9 +1335,9 @@ void debug_f_(CStateInstance* entity, CScriptStack& stack)
std::map<std::string, FScrptNativeFunc> nfGetStaticNativeFunctions()
{
std::map<std::string, FScrptNativeFunc> functions;
#define REGISTER_NATIVE_FUNC(cont, func) cont.insert(std::make_pair(std::string(#func), &func))
REGISTER_NATIVE_FUNC(functions, copyDynEnergy_sff_);
REGISTER_NATIVE_FUNC(functions, setDynEnergy_sff_);
REGISTER_NATIVE_FUNC(functions, clamp_fff_f);
@ -1367,14 +1382,15 @@ std::map<std::string, FScrptNativeFunc> nfGetStaticNativeFunctions()
REGISTER_NATIVE_FUNC(functions, break__);
REGISTER_NATIVE_FUNC(functions, getName_c_s);
REGISTER_NATIVE_FUNC(functions, context__c);
REGISTER_NATIVE_FUNC(functions, context_s_c);
REGISTER_NATIVE_FUNC(functions, warning_s_);
REGISTER_NATIVE_FUNC(functions, info_s_);
REGISTER_NATIVE_FUNC(functions, debug_s_);
REGISTER_NATIVE_FUNC(functions, warning_f_);
REGISTER_NATIVE_FUNC(functions, info_f_);
REGISTER_NATIVE_FUNC(functions, debug_f_);
#undef REGISTER_NATIVE_FUNC
return functions;
}

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