diff --git a/code/nel/tools/3d/zone_elevation/main.rc b/code/nel/tools/3d/zone_elevation/main.rc index 05cf7c976..e4e8f736a 100644 --- a/code/nel/tools/3d/zone_elevation/main.rc +++ b/code/nel/tools/3d/zone_elevation/main.rc @@ -27,10 +27,10 @@ BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", AUTHOR - VALUE "FileDescription", "NeL Zone Heightmap" + VALUE "FileDescription", "NeL Zone Elevation" VALUE "FileVersion", NL_VERSION VALUE "LegalCopyright", COPYRIGHT - VALUE "OriginalFilename", "zone_heightmap" NL_FILEEXT ".exe" + VALUE "OriginalFilename", "zone_elevation" NL_FILEEXT ".exe" VALUE "ProductName", "NeL Tools" VALUE "ProductVersion", NL_PRODUCT_VERSION END diff --git a/code/nel/tools/pacs/build_rbank/build_surf.cpp b/code/nel/tools/pacs/build_rbank/build_surf.cpp index 7172bae3d..c7425e943 100644 --- a/code/nel/tools/pacs/build_rbank/build_surf.cpp +++ b/code/nel/tools/pacs/build_rbank/build_surf.cpp @@ -883,7 +883,7 @@ void NLPACS::CZoneTessellation::checkSameLandscapeHmBinds(const NL3D::CLandscape // or at least the welding of zones should just keep the same welding as the non heightmapped one nlwarning("ERROR: The zone %s has a different bind strucutre in the landscape and in the landscape_with_No_Heightmap", zoneName.c_str()); nlwarning("ERROR: Hint: Check your heightmap: it may be too precise or has too much noise, causing the zonewelder to behav differently..."); - nlwarning("ERROR: Use the 'zone_heightmap' tool to resolve this!"); + nlwarning("TIP: Use the 'zone_elevation' tool on the welded no-heightmap zones to resolve this!"); nlwarning("More Details (information landscape / information landscape_with_No_Heightmap):"); for(uint j=0;j