Changed: Minor changes

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent 093ee91656
commit c1125199ca

@ -75,13 +75,14 @@ KillAttribMinFactor = 1.0;
//max bulk the player can transport * 1000 (*1000 to avoid float operations)
MaxPlayerBulk = 100000;
//max weight in grammes a player can have on him if his strength is 0
BaseMaxCarriedWeight = 100000;
// base bulk of player room
BasePlayerRoomBulk = 1000000;
// if true, every player that was saved with an invalid position will be corrected the next times he logs in.
// if true, every player that was saved with an invalid position will be corrected the next time he logs in.
CorrectInvalidPlayerPositions = 1;
// Create Character Start skills value

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