ryzomclassic-develop
kaetemi 5 years ago
parent 48bc27c1e3
commit be32f02a76

@ -438,8 +438,7 @@ bool connection (const string &cookie, const string &fsaddr)
Actions.enable(false);
EditActions.enable(false);
// resetTextContext ("ingame.ttf", true);
resetTextContext ("ryzom.ttf", true);
resetTextContext("noto_sans_display.ttf", true);
if (InterfaceState == GOGOGO_IN_THE_GAME)
{
@ -572,8 +571,7 @@ bool reconnection()
Actions.enable(false);
EditActions.enable(false);
// resetTextContext ("ingame.ttf", true);
resetTextContext ("ryzom.ttf", true);
resetTextContext("noto_sans_display.ttf", true);
if (InterfaceState == GOGOGO_IN_THE_GAME)
{

@ -1335,8 +1335,7 @@ void prelogInit()
// Create a text context. We need to put the full path because we not already add search path
// resetTextContext ("bremenb.ttf", false);
resetTextContext ("ryzom.ttf", false);
resetTextContext("noto_sans_display.ttf", true);
CInterfaceManager::getInstance();

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