diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl.cpp index d6f111dd9..289a1bff6 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl.cpp @@ -1992,7 +1992,7 @@ void displayGLError(GLenum error) } #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl.h b/code/nel/src/3d/driver/opengl3/driver_opengl.h index 38c3ad534..253f3c629 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl.h +++ b/code/nel/src/3d/driver/opengl3/driver_opengl.h @@ -1455,7 +1455,7 @@ private: }; #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_extension.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_extension.cpp index 424a1ad36..c355c4d3e 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_extension.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_extension.cpp @@ -1234,7 +1234,7 @@ bool registerGlXExtensions(CGlExtensions &ext, Display *dpy, sint screen) #endif #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_extension.h b/code/nel/src/3d/driver/opengl3/driver_opengl_extension.h index ec29c26e1..28d801b7e 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_extension.h +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_extension.h @@ -194,7 +194,7 @@ bool registerGlXExtensions(CGlExtensions &ext, Display *dpy, sint screen); void registerGlExtensions(CGlExtensions &ext); #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp index c13719758..b867bf534 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp @@ -1010,7 +1010,7 @@ bool CDriverGL3::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor & } #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_light.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_light.cpp index fbb4037b8..256bf50e8 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_light.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_light.cpp @@ -208,7 +208,7 @@ void CDriverGL3::disableAllLights() } #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_material.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_material.cpp index 3fd6cb11d..0f9e0a135 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_material.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_material.cpp @@ -1610,7 +1610,7 @@ void CDriverGL3::endWaterMultiPass() } #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_matrix.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_matrix.cpp index 4d6721fdc..bdadd1426 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_matrix.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_matrix.cpp @@ -128,7 +128,7 @@ void CDriverGL3::setupModelMatrix(const CMatrix& mtx) } #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_states.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_states.cpp index 04d00a677..34521c370 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_states.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_states.cpp @@ -718,7 +718,7 @@ CDriverGLStates3::TCullMode CDriverGLStates3::getCullMode() const } #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_states.h b/code/nel/src/3d/driver/opengl3/driver_opengl_states.h index 3bc29ebc8..2e6d83ee2 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_states.h +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_states.h @@ -229,7 +229,7 @@ private: }; #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp index 947582a55..5aa76d97a 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp @@ -1678,7 +1678,7 @@ bool CDriverGL3::getRenderTargetSize (uint32 &width, uint32 &height) // *************************************************************************** #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_vertex.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_vertex.cpp index 56ee8fea6..19dc12ef6 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_vertex.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_vertex.cpp @@ -512,7 +512,7 @@ void CIndexBufferInfo::setupIndexBuffer(CIndexBuffer &ib) // *************************************************************************** #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.cpp index 4f5a12042..6b807c5ed 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.cpp @@ -427,7 +427,7 @@ void CVertexBufferHard::invalidate() #endif #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.h b/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.h index a4bb94154..993ee1621 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.h +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_vertex_buffer_hard.h @@ -180,7 +180,7 @@ public: }; #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp index 704ab6068..17266a8e8 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp @@ -2873,7 +2873,7 @@ bool CDriverGL3::convertBitmapToIcon(const NLMISC::CBitmap &bitmap, std::vector< #endif #ifdef NL_STATIC -} // NLDRIVERGL/ES +} // NLDRIVERGL3 #endif } // NL3D