Don't add multiples identical items to a group

Solves the issue where 2 hand weapon were not properly equipped

--HG--
branch : fix_item_group_08072017
hg/compatibility-develop
Guillaume Dupuy 7 years ago
parent 59ce9437c8
commit bc17b5eb1a

@ -73,6 +73,21 @@ bool CItemGroup::contains(CDBCtrlSheet *other, SLOT_EQUIPMENT::TSlotEquipment &s
void CItemGroup::addItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot)
{
//Don't add an item if it already exists, this could cause issue
// It's happening either if we are creating a group with a 2 hands items (and the item is found both in handR and handL)
// Or if an user incorrectly edit his group file
for(int i=0; i<Items.size(); i++)
{
if( Items[i].createTime == createTime && Items[i].serial == serial)
{
nldebug("Not adding duplicate item, createTime: %d, serial: %d", createTime, serial);
//In this case, we are adding the duplicate item for a 2 hands item
//If it's saved as a left hand item, save it as a right hand item instead (so we have only 1 correct item)
if(Items[i].slot == SLOT_EQUIPMENT::TSlotEquipment::HANDL && slot == SLOT_EQUIPMENT::TSlotEquipment::HANDR)
Items[i].slot = SLOT_EQUIPMENT::TSlotEquipment::HANDR;
return;
}
}
Items.push_back(CItem(createTime, serial, slot));
}
@ -158,8 +173,15 @@ void CItemGroup::readFrom(xmlNodePtr node)
ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"maxPrice");
if (ptrName) NLMISC::fromString((const char*)ptrName, item.maxPrice);
item.usePrice = (item.minPrice != 0 || item.maxPrice != std::numeric_limits<uint32>::max());
Items.push_back(item);
if(item.createTime != 0)
{
addItem(item.createTime, item.serial, item.slot);
}
// Old load : keep for compatibility / migration reasons
else
{
Items.push_back(item);
}
}
if (strcmp((char*)curNode->name, "remove") == 0)
{

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