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@ -969,18 +969,9 @@ void CDriverGL::setupViewport (const class CViewport& viewport)
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if (_win == EmptyWindow) return;
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#ifdef NL_MAC_NATIVE
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uint32 clientWidth, clientHeight;
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NL3D::MAC::getWindowSize(_win, clientWidth, clientHeight);
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#else
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// Setup gl viewport
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sint clientWidth = _WindowWidth;
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sint clientHeight = _WindowHeight;
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#endif // NL_MAC_NATIVE
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uint32 clientWidth, clientHeight;
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getWindowSize(clientWidth, clientHeight);
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// Backup the viewport
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_CurrViewport = viewport;
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@ -1033,18 +1024,9 @@ void CDriverGL::setupScissor (const class CScissor& scissor)
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if (_win == EmptyWindow) return;
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#ifdef NL_MAC_NATIVE
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uint32 clientWidth, clientHeight;
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NL3D::MAC::getWindowSize(_win, clientWidth, clientHeight);
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#else
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// Setup gl viewport
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sint clientWidth = _WindowWidth;
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sint clientHeight = _WindowHeight;
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#endif // NL_MAC_NATIVE
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uint32 clientWidth, clientHeight;
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getWindowSize(clientWidth, clientHeight);
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// Backup the scissor
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_CurrScissor= scissor;
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