@ -24,6 +24,9 @@
#include "nel/3d/frustum.h"
#include "nel/3d/u_3d_mouse_listener.h"
#ifdef _X
# undef _X
#endif
namespace NL3D
{
@ -20,6 +20,9 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/smart_ptr.h"
namespace NL3D {
#include "nel/3d/fast_ptr_list.h"
#include "nel/3d/transform.h"
@ -22,6 +22,9 @@
#include "nel/misc/matrix.h"
@ -29,6 +29,9 @@
#include <string>
@ -23,6 +23,10 @@
#include "collision_surface_temp.h"
#include <vector>
namespace NLMISC
class IStream;